156 lines
16 KiB
XML
156 lines
16 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<LevelGenerationParameters>
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<Override>
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<GreatSeaBasic identifier="greatseabasic" oldidentifier="voidbasic" type="LocationConnection" biomes="thegreatsea" commonness="50" height="70000" initialdepthmin="360000" initialdepthmax="450000" levelobjectamount="3000" ambientlightcolor="4,6,8,255" backgroundtexturecolor="8,16,20,255" backgroundcolor="2,4,5,255" wallcolor="255,255,255,255" minwidth="200000" maxwidth="300000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.5" cellirregularity="0.1" mainpathnodeintervalrange="5000,10000" cavecount="1" itemcount="400" floatingicechunkcount="20" islandcount="15" seafloordepth="-45000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="0" mountainheightmin="1000" mountainheightmax="5000" minruincount="0" maxruincount="1" minwreckcount="1" maxwreckcount="2" thalamusprobability="0.4" bottomholeprobability="0.9" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="1,1" minsidetunnelradius="2000,6000" icespirecount="20" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,5" resourcespawnchance="0.3" caveresourcespawnchance="0.6" AbyssResourceClustersMin="40" AbyssResourceClustersMax="50">
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<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</GreatSeaBasic>
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<GreatSeaOpen identifier="greatseaopen" biomes="thegreatsea" minleveldifficulty="55" commonness="50" Type="LocationConnection" AmbientLightColor="20,30,40,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.4" EndPosition="0.9,0.8" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="200000" MaxWidth="300000" Height="60000" InitialDepthMin="400000" InitialDepthMax="500000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.5" MinSideTunnelRadius="10000,20000" VoronoiSiteInterval="3000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="10000" CellRoundingAmount="0.0" CellIrregularity="0.3" MainPathNodeIntervalRange="10000,10000" MainPathVariance="1.0" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="20" IslandCount="15" IceSpireCount="20" AbyssIslandCount="12" AbyssIslandSizeMin="15000,5000" AbyssIslandSizeMax="20000,8000" AbyssIslandCaveProbability="0.2" AbyssResourceClustersMin="20" AbyssResourceClustersMax="30" SeaFloorDepth="-1000000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="0" MountainHeightMin="1000" MountainHeightMax="5000" RuinCount="0" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.3" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="1.0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" FlashInterval="0.5,60" FlashColor="150,190,255,255" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<!--
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<Background
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texture="Content/Map/iceBackgroundFade.png" />
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<BackgroundTop
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texture="Content/Map/iceBackground.png"
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premultiplyalpha="false" />
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-->
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<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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<FlashSound file="%ModDir:2532991202%/Sounds/Ambient/ThunderLarge1.ogg" />
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</GreatSeaOpen>
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<GreatSeaNarrow identifier="greatseanarrow" biomes="thegreatsea" commonness="20" Type="LocationConnection" AmbientLightColor="20,30,40,255" BackgroundTextureColor="8,16,20,255" BackgroundColor="2,4,5,255" WallColor="255,255,255,255" StartPosition="0.1,0.3" EndPosition="0.9,0.4" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="2000" BackgroundCreatureAmount="80" MinWidth="150000" MaxWidth="220000" Height="120000" InitialDepthMin="400000" InitialDepthMax="500000" MinTunnelRadius="5000" SideTunnelCount="0,0" SideTunnelVariance="0.1" MinSideTunnelRadius="4000,4000" VoronoiSiteInterval="3000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="10000" CellRoundingAmount="0.0" CellIrregularity="0.3" MainPathNodeIntervalRange="16000,20000" MainPathVariance="0.1" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="10" IslandCount="0" IceSpireCount="35" AbyssIslandCount="0" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="40" AbyssResourceClustersMax="50" SeaFloorDepth="-1000000" SeaFloorVariance="1000" MountainCountMin="0" MountainCountMax="0" MountainHeightMin="1000" MountainHeightMax="5000" RuinCount="0" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.3" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.0" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" FlashInterval="0.5,60" FlashColor="150,190,255,255" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
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<!--
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<Background
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texture="Content/Map/iceBackgroundFade.png" />
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<BackgroundTop
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texture="Content/Map/iceBackground.png"
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premultiplyalpha="false" />
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-->
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<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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<FlashSound file="%ModDir:2532991202%/Sounds/Ambient/ThunderLarge1.ogg" />
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</GreatSeaNarrow>
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<GreatSeaVertical identifier="greatseavertical" type="LocationConnection" biomes="thegreatsea" commonness="20" height="140000" initialdepthmin="320000" initialdepthmax="380000" levelobjectamount="3000" ambientlightcolor="4,6,8,255" backgroundtexturecolor="8,16,20,255" backgroundcolor="2,4,5,255" wallcolor="255,255,255,255" minwidth="80000" maxwidth="100000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.5" cellirregularity="0.1" mainpathnodeintervalrange="5000,10000" cavecount="1" itemcount="400" floatingicechunkcount="20" islandcount="15" seafloordepth="-45000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="0" mountainheightmin="1000" mountainheightmax="5000" RuinCount="0" MinRuinCount="0" MaxRuinCount="1" minwreckcount="1" maxwreckcount="1" thalamusprobability="0.4" bottomholeprobability="0.9" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.9" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="1,1" minsidetunnelradius="2000,6000" icespirecount="10" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,5" resourcespawnchance="0.3" caveresourcespawnchance="0.6" AbyssResourceClustersMin="40" AbyssResourceClustersMax="50">
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<!--
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<Background
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texture="Content/Map/iceBackgroundFade.png" />
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<BackgroundTop
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texture="Content/Map/iceBackground.png"
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premultiplyalpha="false" />
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-->
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<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</GreatSeaVertical>
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<PlateauTransition identifier="plateautransition" type="LocationConnection" biomes="thegreatsea" minleveldifficulty="49" TransitionFromPreviousBiome="True" height="60000" initialdepthmin="360000" initialdepthmax="420000" levelobjectamount="8000" ambientlightcolor="7,8,4,255" backgroundtexturecolor="34,38,10,255" backgroundcolor="3,3,3,255" wallcolor="255,255,255,255" minwidth="200000" maxwidth="280000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.5" cellirregularity="0.1" mainpathnodeintervalrange="10000,20000" cavecount="3" itemcount="400" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="500" mountaincountmin="1" mountaincountmax="2" mountainheightmin="1000" mountainheightmax="5000" minruincount="0" maxruincount="1" minwreckcount="0" maxwreckcount="1" thalamusprobability="0.3" bottomholeprobability="0.8" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="1,1" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" islandcount="0" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40">
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<WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</PlateauTransition>
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<GreatSeaOutpost identifier="greatseaoutpost" type="Outpost" biomes="thegreatsea" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" ambientlightcolor="4,6,8,255" backgroundtexturecolor="8,16,20,255" backgroundcolor="2,4,5,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
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<WaterParticles texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
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<Wall texture="Content/Map/Biomes/TheGreatSea/LevelWall.png" premultiplyalpha="false" />
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<WallEdge texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
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<DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
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</GreatSeaOutpost>
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<!-- <GreatSeaLair
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identifier="greatsealair"
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type="Outpost"
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biomes="thegreatsea"
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createholenexttoend="False"
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createholetoabyss="False"
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height="40000"
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commonness="0"
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initialdepthmin="100000"
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initialdepthmax="200000"
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levelobjectamount="500"
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ambientlightcolor="4,6,8,255"
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backgroundtexturecolor="8,16,20,255"
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backgroundcolor="2,4,5,255"
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wallcolor="255,255,255,255"
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minwidth="40000"
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maxwidth="40000"
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voronoisiteinterval="2000,2000"
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voronoisitevariance="800,800"
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cellsubdivisionlength="1500"
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cellroundingamount="0.1"
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cellirregularity="0.3"
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mainpathnodeintervalrange="500,500"
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cavecount="0"
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itemcount="0"
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floatingicechunkcount="0"
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seafloordepth="0"
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seafloorvariance="1000"
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mountaincountmin="0"
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mountaincountmax="3"
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mountainheightmin="1500"
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mountainheightmax="3000"
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ruincount="0"
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minwreckcount="0"
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maxwreckcount="0"
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bottomholeprobability="0"
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waterparticlescale="1"
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startposition="0.3,0.2"
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endposition="0.7,0.5"
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forceoutpostposition="0.5,0.8"
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mintunnelradius="5000"
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mincorpsecount="1"
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maxcorpsecount="5"
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thalamusprobability="0"
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wreckhullfloodingchance="0.5"
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wreckfloodinghullminwaterpercentage="0.1"
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wreckfloodinghullmaxwaterpercentage="1"
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sidetunnelcount="0,0"
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minsidetunnelradius="25000,25000"
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backgroundcreatureamount="80"
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walltexturesize="512"
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walledgetexturewidth="1024"
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walledgeexpandoutwardsamount="128"
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walledgeexpandinwardsamount="128"
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sidetunnelvariance="0.5"
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mainpathvariance="0"
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resourceintervalrange="19200,38400"
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caveresourceintervalrange="9600,19200"
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resourceclustersizerange="3,6"
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resourcespawnchance="0.3"
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caveresourcespawnchance="0.6"
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islandcount="0"
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abyssislandcount="0"
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icespirecount="0"
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PlayNoiseLoopInOutpostLevel="true">
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<WaterParticles
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texture="Content/Map/Biomes/TheGreatSea/BackgroundParticles.png" />
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<Wall
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texture="Content/Map/Biomes/TheGreatSea/LevelWall.png"
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premultiplyalpha="false" />
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<WallEdge
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texture="Content/Map/Biomes/TheGreatSea/LevelWallEdge.png" />
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<DestructibleWall
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texture="Content/Map/Biomes/DestructibleWall.png" />
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<DestructibleWallEdge
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texture="Content/Map/Biomes/DestructibleWallEdge.png" />
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<WallDestroyed
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texture="Content/Map/Biomes/DestroyedWall.png"
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premultiplyalpha="false" />
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</GreatSeaLair> -->
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</Override>
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</LevelGenerationParameters> |