Files
barotrauma-gamefiles/Content/Missions.xml
2025-03-29 16:11:59 +01:00

3457 lines
153 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<Missions>
<SalvageMission
identifier="salvageartifactruins"
textidentifier="salvageskyholderartifactruins"
tags="salvage,salvageartifact"
type="SalvageRuin"
difficulty="3"
commonness="100"
reward="14000"
achievementidentifier="artifactmission"
sonaricon="artifact"
spawntype="ruin"
itemtag="alienartifact"
existingItemTag="alienartifact"
containertag="artifactholder"
requireruin="true">
<Portrait texture="Content/Map/LocationPortraits/AlienRuins.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,0,256,256" color="49,93,233"/>
<LocationType from="AnyOutpost" to="Any" />
<message header="missionheader0.salvageskyholderartifactruins" text="missionmessage0.salvageskyholderartifactruins"/>
<Metadata identifier="ruin_missions_completed" value="1" operation="Add" />
</SalvageMission>
<SalvageMission
identifier="salvageartifactcave"
textidentifier="salvagethermalartifactcave"
tags="salvage,salvageartifact"
type="SalvageCave"
difficulty="3"
commonness="100"
reward="14000"
achievementidentifier="artifactmission"
sonaricon="artifact"
spawntype="cave"
itemtag="alienartifact"
existingitemtag="alienartifact">
<Portrait texture="Content/Map/LocationPortraits/AlienRuins.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,0,256,256" color="49,93,233"/>
<LocationType from="AnyOutpost" to="Any" />
<message header="missionheader0.salvagethermalartifactcave" text="missionmessage0.salvagethermalartifactcave"/>
<Metadata identifier="ruin_missions_completed" value="1" operation="Add" />
</SalvageMission>
<SalvageMission
identifier="salvageartifactabyss"
textidentifier="salvagethermalartifactcave"
description="missiondescription.salvageartifactabyss"
tags="salvage,salvageartifactabyss"
type="SalvageCave"
difficulty="4"
commonness="100"
reward="24000"
achievementidentifier="artifactmission"
sonaricon="artifact"
spawntype="AbyssCave"
itemtag="alienartifact"
existingitemtag="alienartifact"
SingleplayerOnly="true">
<Portrait texture="Content/Map/LocationPortraits/AlienRuins.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,0,256,256" color="49,93,233"/>
<LocationType from="AnyOutpost" to="Any" />
<message header="missionheader0.salvagethermalartifactcave" text="missionmessage0.salvagethermalartifactcave"/>
<Metadata identifier="ruin_missions_completed" value="1" operation="Add" />
</SalvageMission>
<SalvageMission
identifier="badvibrationsartifactruins"
tags=""
type="SalvageRuin"
description=""
difficulty="3"
commonness="0"
reward="14000"
achievementidentifier="artifactmission"
sonaricon="artifact"
spawntype="ruin"
itemidentifier="psychosisartifact_event"
containertag="artifactholder"
requireruin="true">
<Portrait texture="Content/Map/LocationPortraits/AlienRuins.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,0,256,256" color="49,93,233"/>
<LocationType from="City" to="Research"/>
<LocationType from="City" to="None"/>
<LocationType from="City" to="Lair"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="None"/>
<LocationType from="Outpost" to="Lair"/>
<LocationType from="Research" to="None"/>
<LocationType from="Research" to="City"/>
<LocationType from="Research" to="Outpost"/>
<LocationType from="Research" to="Military"/>
<LocationType from="Research" to="Research"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Research" to="Lair"/>
<message header="missionheader0.badvibrationsartifactruins" text="missionmessage0.badvibrationsartifactruins"/>
<TriggerEvent state="0" delay="5" eventidentifier="badvibrations2" campaignonly="true"/>
<Metadata identifier="ruin_missions_completed" value="1" operation="Add" />
</SalvageMission>
<SalvageMission
identifier="salvagewreck1"
tags="salvage,salvagewreck"
type="SalvageWreck"
difficulty="2"
commonness="100"
reward="8000"
achievementidentifier="salvagewreckmission"
spawntype="wreck"
showmessagewhenpickedup="true"
itemidentifier="handheldterminal"
containertag="locker"
requirewreck="true"
maxleveldifficulty="35">
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<chooserandom>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: cbspusbvnbhbnf.dpn/efsfmjdu/[ERR:_INSERT_PASS].htm"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_1]beweht"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_2]108 101 116 109 101 105 110"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_3]LLL SLS SL LS LLS S LSSS LLL LSLL"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_4]zorxv"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_5]s_m_l_t_d_ _i_i_i_u_e"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_6]DSPERiapa"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_7]4 5 1 4 13 5 14"/>
</chooserandom>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,512,256,256" color="49,93,233"/>
<message header="missionheader0.salvagewreck1" text="missionmessage0.salvagewreck1"/>
</SalvageMission>
<SalvageMission
identifier="salvagewreck2"
textidentifier="salvagewreck1"
tags="salvage,salvagewreck"
type="SalvageWreck"
difficulty="3"
commonness="100"
reward="12000"
achievementidentifier="salvagewreckmission"
spawntype="wreck"
showmessagewhenpickedup="true"
itemidentifier="handheldterminal"
containertag="locker"
requirewreck="true"
minleveldifficulty="35"
maxleveldifficulty="60">
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<chooserandom>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: cbspusbvnbhbnf.dpn/efsfmjdu/[ERR:_INSERT_PASS].htm"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_1]beweht"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_2]108 101 116 109 101 105 110"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_3]LLL SLS SL LS LLS S LSSS LLL LSLL"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_4]zorxv"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_5]s_m_l_t_d_ _i_i_i_u_e"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_6]DSPERiapa"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_7]4 5 1 4 13 5 14"/>
</chooserandom>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,512,256,256" color="49,93,233"/>
<message header="missionheader0.salvagewreck1" text="missionmessage0.salvagewreck1"/>
<LocationType from="AnyOutpost" to="Any" />
</SalvageMission>
<SalvageMission
identifier="salvagewreck3"
textidentifier="salvagewreck1"
tags="salvage,salvagewreck"
type="SalvageWreck"
difficulty="3"
commonness="100"
reward="16000"
achievementidentifier="salvagewreckmission"
spawntype="wreck"
showmessagewhenpickedup="true"
itemidentifier="handheldterminal"
containertag="locker"
requirewreck="true"
minleveldifficulty="60">
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<chooserandom>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: cbspusbvnbhbnf.dpn/efsfmjdu/[ERR:_INSERT_PASS].htm"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_1]beweht"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_2]108 101 116 109 101 105 110"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_3]LLL SLS SL LS LLS S LSSS LLL LSLL"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_4]zorxv"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_5]s_m_l_t_d_ _i_i_i_u_e"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_6]DSPERiapa"/>
<StatusEffect target="This" showmessage="Receiving encrypted transmission: [PASS_7]4 5 1 4 13 5 14"/>
</chooserandom>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,512,256,256" color="49,93,233"/>
<message header="missionheader0.salvagewreck1" text="missionmessage0.salvagewreck1"/>
<LocationType from="AnyOutpost" to="Any" />
</SalvageMission>
<!-- Salvage Mission - Lost Cargo
Retrieve lost cargo crates from a wreck.
Crates have random loot.
Success is tracked by the amount of original loot still inside the crates.
-->
<SalvageMission
identifier="lostcargo"
tags="salvage,salvagewreckcargo"
type="SalvageWreck"
difficulty="3"
commonness="100"
reward="8000"
spawntype="wreck"
ContainerTag="cargocontainer"
PartiallyRetrievedMessage="missionmessage.lostcargo.partiallyretrieved"
AllRetrievedMessage="missionmessage.lostcargo.allretrieved"
requireddeliveryamount="0.98"
requirewreck="true">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<chooserandom>
<target
spawntype="wreck"
itemidentifier="metalcrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="1"
maxamount="2"
hidelabelafterretrieved="true">
<target
itemidentifier="iron" minamount="10" maxamount="15" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="advmunition_core" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="advmunition_jacket" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="metalcrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="1"
maxamount="2"
hidelabelafterretrieved="true">
<target
itemidentifier="plastic" minamount="10" maxamount="25" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemidentifier="rubber" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="munition_jacket" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="mediccrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="1"
maxamount="2"
hidelabelafterretrieved="true">
<target
itemtag="medical" minamount="10" maxamount="12" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="chemicalcrate"
sonarlabel="Cargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="1"
maxamount="2"
hidelabelafterretrieved="true">
<target
itemidentifier="ethanol" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="chem" minamount="2" maxamount="4" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="poison" minamount="2" maxamount="4" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
</chooserandom>
</SalvageMission>
<SalvageMission
identifier="lostcargo2"
name="missionname.lostcargo"
description="missiondescription.lostcargo"
successmessage="missionsuccess.lostcargo"
failuremessage="missionfailure.lostcargo"
tags="salvage,salvagewreckcargo"
type="SalvageWreck"
difficulty="3"
commonness="100"
reward="12000"
spawntype="wreck"
ContainerTag="cargocontainer"
PartiallyRetrievedMessage="missionmessage.lostcargo.partiallyretrieved"
AllRetrievedMessage="missionmessage.lostcargo.allretrieved"
requireddeliveryamount="0.98"
minleveldifficulty="35"
maxleveldifficulty="60"
requirewreck="true">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<chooserandom>
<target
spawntype="wreck"
itemidentifier="metalcrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="2"
maxamount="3"
hidelabelafterretrieved="true">
<target
itemidentifier="iron" minamount="10" maxamount="15" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="advmunition_core" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="advmunition_jacket" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="metalcrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="2"
maxamount="3"
hidelabelafterretrieved="true">
<target
itemidentifier="plastic" minamount="10" maxamount="15" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemidentifier="rubber" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="munition_jacket" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="mediccrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="2"
maxamount="3"
hidelabelafterretrieved="true">
<target
itemtag="medical" minamount="10" maxamount="12" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="chemicalcrate"
sonarlabel="Cargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="2"
maxamount="3"
hidelabelafterretrieved="true">
<target
itemidentifier="ethanol" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="chem" minamount="2" maxamount="4" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="poison" minamount="2" maxamount="4" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
</chooserandom>
</SalvageMission>
<SalvageMission
identifier="lostcargo3"
name="missionname.lostcargo"
description="missiondescription.lostcargo"
successmessage="missionsuccess.lostcargo"
failuremessage="missionfailure.lostcargo"
tags="salvage,salvagewreckcargo"
type="SalvageWreck"
difficulty="3"
commonness="100"
reward="16000"
spawntype="wreck"
ContainerTag="cargocontainer"
PartiallyRetrievedMessage="missionmessage.lostcargo.partiallyretrieved"
AllRetrievedMessage="missionmessage.lostcargo.allretrieved"
requireddeliveryamount="0.98"
minleveldifficulty="60"
requirewreck="true">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<chooserandom>
<target
spawntype="wreck"
itemidentifier="metalcrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="3"
maxamount="5"
hidelabelafterretrieved="true">
<target
itemidentifier="iron" minamount="10" maxamount="15" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="advmunition_core" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="advmunition_jacket" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="metalcrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="3"
maxamount="5"
hidelabelafterretrieved="true">
<target
itemidentifier="plastic" minamount="10" maxamount="15" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemidentifier="rubber" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="munition_jacket" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="mediccrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="3"
maxamount="5"
hidelabelafterretrieved="true">
<target
itemtag="medical" minamount="10" maxamount="12" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
<target
spawntype="wreck"
itemidentifier="chemicalcrate"
sonarlabel="Cargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
minamount="3"
maxamount="5"
hidelabelafterretrieved="true">
<target
itemidentifier="ethanol" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="chem" minamount="2" maxamount="4" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
<target
itemtag="poison" minamount="2" maxamount="4" RequireInsideOriginalContainer="true" sonarlabel="missionsonarlabel.lostcargo" removeitem="false" />
</target>
</chooserandom>
</SalvageMission>
<SalvageMission
identifier="lostcargoclown"
name="missionname.lostcargo"
description="missiondescription.lostcargo"
successmessage="missionsuccess.lostcargo"
failuremessage="missionfailure.lostcargo"
tags="salvageclown"
type="SalvageWreck"
difficulty="3"
commonness="100"
reward="8000"
spawntype="wreck"
ContainerTag="cargocontainer"
PartiallyRetrievedMessage="missionmessage.lostcargo.partiallyretrieved"
AllRetrievedMessage="missionmessage.lostcargo.allretrieved"
requirewreck="true">
<Reputation identifier="clowns" amount="5" amountforopposingfaction="-5" />
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<target
spawntype="wreck"
itemidentifier="clowncrate"
sonarlabel="missionsonarlabel.lostcargo"
allowcontinuebeforeretrieved="true"
requireretrieval="RetrievedToSub"
hidelabelafterretrieved="true">
<target
itemidentifier="bikehorn" minamount="3" maxamount="4" RequireInsideOriginalContainer="true" removeitem="false" />
<target
itemidentifier="clowncostume" minamount="5" maxamount="8" RequireInsideOriginalContainer="true" removeitem="false" />
</target>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
</SalvageMission>
<SalvageMission
identifier="lostartifact"
tags="salvage,salvagewreckartifact"
type="SalvageWreck"
difficulty="3"
commonness="100"
reward="12000"
spawntype="wreck"
showmessagewhenpickedup="true"
requirewreck="true">
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<message header="missionheader0.lostartifact" text="missionmessage0.lostartifact"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<target
spawntype="wreck"
itemidentifier="artifacttransportcase"
sonarlabel="missionsonarlabel.lostartifact"
requireretrieval="RetrievedToSub"
amount="1"
hidelabelafterretrieved="true">
<target
itemtag="alienartifact" amount="1" RequireInsideOriginalContainer="false" sonarlabel="missionsonarlabel.lostartifact" />
</target>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
<Metadata identifier="ruin_missions_completed" value="1" operation="Add" />
</SalvageMission>
<EliminateTargetsMission
identifier="clearthalamus1"
tags="wreck,wreckthalamus"
type="EliminateTargets"
difficulty="4"
commonness="100"
reward="16000"
sonarlabel="target"
targetitems="thalamusbrain1"
targetsub="Wreck"
requirethalamuswreck="true"
minleveldifficulty="50">
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<message header="missionheader0.clearthalamus1" text="missionmessage0.clearthalamus1"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck1.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/Wreck5.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
</EliminateTargetsMission>
<MonsterMission
identifier="killhammerhead"
tags="killmonster,killmonster_set2"
type="Monster"
difficulty="2"
commonness="100"
reward="8000"
maxsonarmarkerdistance="10000">
<monster character="Hammerhead_m" min="2" max="3"/>
<Reputation identifier="location" amount="1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,768,256,256" color="214,50,48"/>
<message header="missionheader0.killhammerhead" text="missionmessage0.killhammerhead"/>
</MonsterMission>
<MonsterMission
identifier="killhammerhead2"
textidentifier="killhammerhead"
tags="killmonster,killmonster_set3"
type="Monster"
difficulty="3"
commonness="100"
reward="14000"
maxsonarmarkerdistance="10000"
monsterfile="Hammerheadgold_m">
<monster character="Hammerhead_m" min="2" max="3"/>
<monster character="Hammerheadgold_m" min="1" max="2"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,768,256,256" color="214,50,48"/>
<message header="missionheader0.killhammerhead" text="missionmessage0.killhammerhead"/>
</MonsterMission>
<MonsterMission
identifier="killlargecrawler"
tags="killmonster,killmonster_set1"
type="Monster"
difficulty="2"
commonness="100"
reward="6000"
maxsonarmarkerdistance="10000"
monsterfile="Crawler_large">
<monster character="crawler" min="3" max="4"/>
<Reputation identifier="location" amount="1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
<message header="missionheader0.killcrawlerswarm1" text="missionmessage0.killlargecrawler"/>
</MonsterMission>
<MonsterMission
identifier="killmoloch"
tags="killmonster,killmonster_set2"
type="Monster"
difficulty="2"
commonness="100"
reward="8000"
maxsonarmarkerdistance="10000"
monsterfile="Moloch_m">
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,512,256,256" color="214,50,48"/>
<message header="missionheader0.killmoloch" text="missionmessage0.killmoloch"/>
</MonsterMission>
<MonsterMission
identifier="killmolochblack"
tags="killmonster,killmonster_set4"
textidentifier="killmoloch"
type="Monster"
difficulty="4"
commonness="100"
reward="20000"
maxsonarmarkerdistance="10000"
monsterfile="Molochblack_m">
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,512,256,256" color="214,50,48"/>
<message header="missionheader0.killmoloch" text="missionmessage0.killmoloch"/>
</MonsterMission>
<MonsterMission
identifier="killcrawlerbroodmother1"
tags="killmonster,killmonster_set3"
type="Monster"
difficulty="3"
commonness="100"
reward="14000"
maxsonarmarkerdistance="10000"
sonarlabel="character.crawler"
monsterfile="crawlerbroodmother_m">
<monster character="crawler" min="6" max="7"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
</MonsterMission>
<MonsterMission
identifier="killcrawlerbroodmother2"
tags="killmonster,killmonster_set4"
textidentifier="killcrawlerbroodmother1"
type="Monster"
difficulty="4"
commonness="100"
reward="18000"
maxsonarmarkerdistance="10000"
sonarlabel="character.crawler"
monsterfile="crawlerbroodmother_m">
<monster character="crawler" min="10" max="12"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
<message header="missionheader0.killcrawlerbroodmother1" text="missionmessage0.killcrawlerbroodmother1"/>
</MonsterMission>
<MonsterMission
identifier="killmatriarch1"
tags="killmonster,killmonster_set4"
type="Monster"
difficulty="4"
commonness="100"
reward="20000"
maxsonarmarkerdistance="10000">
<monster character="hammerheadmatriarch" count="1"/>
<monster character="hammerhead" min="3" max="5"/>
<monster character="hammerheadgold" min="1" max="2"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,768,256,256" color="214,50,48"/>
<message header="missionheader0.killmatriarch1" text="missionmessage0.killmatriarch1"/>
</MonsterMission>
<MonsterMission
identifier="killmatriarch2"
tags="killmonster,killmonster_set3"
type="Monster"
difficulty="3"
commonness="100"
reward="14000"
maxsonarmarkerdistance="10000">
<monster character="hammerheadmatriarch" count="1"/>
<monster character="hammerhead" min="2" max="2"/>
<monster character="hammerheadgold" min="1" max="2"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,768,256,256" color="214,50,48"/>
<message header="missionheader0.killmatriarch2" text="missionmessage0.killmatriarch2"/>
</MonsterMission>
<MonsterMission
identifier="killgiantspineling1"
tags="killmonster,killmonster_set3"
type="Monster"
difficulty="3"
commonness="100"
reward="14000"
maxsonarmarkerdistance="10000"
sonarlabel="character.spineling"
monsterfile="spineling_giant">
<monster character="spineling" min="4" max="5"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,768,256,256" color="214,50,48"/>
<message header="missionheader0.killgiantspineling1" text="missionmessage0.killgiantspineling1"/>
</MonsterMission>
<MonsterMission
identifier="killgiantspineling2"
textidentifier="killgiantspineling1"
tags="killmonster,killmonster_set4"
type="Monster"
difficulty="4"
commonness="100"
reward="18000"
maxsonarmarkerdistance="10000"
sonarlabel="character.spineling"
monsterfile="spineling_giant">
<monster character="spineling" min="8" max="10"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,768,256,256" color="214,50,48"/>
<message header="missionheader0.killgiantspineling1" text="missionmessage0.killgiantspineling1"/>
</MonsterMission>
<MonsterMission
identifier="killthresherswarm1"
tags="killmonster,killswarm,killswarm_set4"
type="Monster"
difficulty="4"
commonness="100"
reward="20000"
maxsonarmarkerdistance="10000">
<monster character="tigerthresher" min="8" max="10"/>
<monster character="bonethresher" min="2" max="3"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,256,256,256" color="214,50,48"/>
<message header="missionheader0.killthresherswarm1" text="missionmessage0.killthresherswarm1"/>
</MonsterMission>
<MonsterMission
identifier="killthresherswarm2"
textidentifier="killthresherswarm1"
tags="killmonster,killswarm,killswarm_set3"
type="Monster"
difficulty="3"
commonness="100"
reward="16000"
maxsonarmarkerdistance="10000">
<monster character="tigerthresher" min="5" max="6"/>
<monster character="bonethresher" min="1" max="2"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,256,256,256" color="214,50,48"/>
<message header="missionheader0.killthresherswarm1" text="missionmessage0.killthresherswarm1"/>
</MonsterMission>
<MonsterMission
identifier="killcrawlerswarm1"
tags="killmonster,killswarm,killswarm_set1"
type="Monster"
difficulty="2"
commonness="100"
reward="8000"
maxsonarmarkerdistance="10000">
<monster character="crawler" min="5" max="6"/>
<Reputation identifier="location" amount="1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
<message header="missionheader0.killcrawlerswarm1" text="missionmessage0.killcrawlerswarm1"/>
</MonsterMission>
<MonsterMission
identifier="killcrawlerswarmlarge1"
sonarlabel="character.crawler"
name="missionname.killcrawlerswarm1large"
description="missiondescription.killcrawlerswarm1large"
tags="killmonster,killswarm,killswarm_set2"
type="Monster"
difficulty="3"
commonness="33"
reward="14000"
successmessage="missionsuccess.killcrawlerswarm1"
maxsonarmarkerdistance="10000">
<monster character="crawler" min="14" max="15"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
<message header="missionheader0.killcrawlerswarm1" text="missionmessage0.killcrawlerswarm1"/>
</MonsterMission>
<MonsterMission
identifier="killcrawlerswarmlarge2"
sonarlabel="character.crawler"
name="missionname.killcrawlerswarm1large"
description="missiondescription.killcrawlerswarm1large"
tags="killmonster,killswarm,killswarm_set2"
type="Monster"
difficulty="3"
commonness="33"
reward="14000"
maxsonarmarkerdistance="10000">
<monster character="crawler" min="10" max="12"/>
<monster character="crawlerbroodmother" min="1" max="1"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
<message header="missionheader0.killcrawlerswarm2" text="missionmessage0.killcrawlerswarm2"/>
</MonsterMission>
<MonsterMission
identifier="killcrawlerswarmlarge3"
textidentifier="killcrawlerswarm2"
name="missionname.killcrawlerswarm1large"
tags="killmonster,killswarm,killswarm_set2"
type="Monster"
difficulty="3"
commonness="33"
reward="14000"
maxsonarmarkerdistance="10000">
<monster character="crawlerhusk" min="10" max="12"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
<message header="missionheader0.killcrawlerswarm2" text="missionmessage0.killcrawlerswarm2"/>
</MonsterMission>
<MonsterMission
identifier="killspinelingswarm1"
textidentifier="killcrawlerswarm1"
name="missionname.killspinelingswarm1"
description="missiondescription.killspinelingswarm1"
tags="killmonster,killswarm,killswarm_set1"
type="Monster"
difficulty="2"
commonness="100"
reward="8000"
maxsonarmarkerdistance="10000">
<monster character="Spineling" min="5" max="6"/>
<Reputation identifier="location" amount="1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
</MonsterMission>
<MonsterMission
identifier="killspinelingswarm2"
textidentifier="killcrawlerswarm1"
name="missionname.killspinelingswarm1"
description="missiondescription.killspinelingswarm1"
tags="killmonster,killswarm,killswarm_set3"
type="Monster"
difficulty="3"
commonness="100"
reward="16000"
maxsonarmarkerdistance="10000">
<monster character="Spineling" min="14" max="15"/>
<Reputation identifier="location" amount="1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
</MonsterMission>
<MonsterMission
identifier="killspinelingswarm3"
textidentifier="killcrawlerswarm1"
name="missionname.killspinelingswarm2"
description="missiondescription.killspinelingswarm2"
tags="killmonster,killswarm,killswarm_set5"
type="Monster"
difficulty="4"
commonness="100"
reward="22000"
maxsonarmarkerdistance="10000">
<monster character="Spineling" min="8" max="10"/>
<monster character="Spineling_Morbusine" min="4" max="6"/>
<Reputation identifier="location" amount="1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,768,256,256" color="214,50,48"/>
</MonsterMission>
<MonsterMission
identifier="killmudraptors1"
tags="killmonster,killswarm,killswarm_set1"
type="Monster"
difficulty="2"
commonness="100"
reward="8000"
sonarlabel="character.mudraptor"
maxsonarmarkerdistance="10000">
<monster character="mudraptor_unarmored" min="2" max="3"/>
<Reputation identifier="location" amount="1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,512,256,256" color="214,50,48"/>
</MonsterMission>
<MonsterMission
identifier="killmudraptors2"
textidentifier="killmudraptors1"
tags="killmonster,killswarm,killswarm_set2"
type="Monster"
difficulty="3"
commonness="100"
reward="14000"
sonarlabel="character.mudraptor"
maxsonarmarkerdistance="10000">
<monster character="mudraptor_unarmored" min="2" max="3"/>
<monster character="mudraptor" min="2" max="2"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,512,256,256" color="214,50,48"/>
<message header="missionheader0.killmudraptors1" text="missionmessage0.killmudraptors1"/>
</MonsterMission>
<MonsterMission
identifier="killmudraptors3"
textidentifier="killmudraptors1"
tags="killmonster,killswarm,killswarm_set3"
type="Monster"
difficulty="3"
commonness="100"
reward="16000"
sonarlabel="character.mudraptor"
maxsonarmarkerdistance="10000">
<monster character="mudraptor_unarmored" min="2" max="3"/>
<monster character="mudraptor" min="2" max="3"/>
<monster character="mudraptor_veteran" min="1" max="1"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,512,256,256" color="214,50,48"/>
<message header="missionheader0.killmudraptors1" text="missionmessage0.killmudraptors1"/>
</MonsterMission>
<MonsterMission
identifier="killmudraptors4"
textidentifier="killmudraptors1"
tags="killmonster,killswarm,killswarm_set4"
type="Monster"
difficulty="4"
commonness="100"
reward="20000"
sonarlabel="character.mudraptor"
maxsonarmarkerdistance="10000">
<monster character="mudraptor_unarmored" min="1" max="2"/>
<monster character="mudraptor" min="4" max="5"/>
<monster character="mudraptor_veteran" min="1" max="2"/>
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,512,256,256" color="214,50,48"/>
<message header="missionheader0.killmudraptors1" text="missionmessage0.killmudraptors1"/>
</MonsterMission>
<MonsterMission
identifier="huntinggrounds1"
textidentifier="huntinggrounds"
tags="huntinggrounds,hard"
type="Monster"
sideobjective="true"
difficulty="4"
commonness="0"
reward="34000"
sonarlabel="target"
spawntype="Abyss"
maxsonarmarkerdistance="20000"
successmessage=""
monsterfile="Endworm">
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,768,256,256" color="214,50,48"/>
<message header="missionheader0.huntinggrounds1" text="missionmessage0.huntinggrounds1"/>
</MonsterMission>
<MonsterMission
identifier="huntinggrounds2"
textidentifier="huntinggrounds"
tags="huntinggrounds"
type="Monster"
sideobjective="true"
difficulty="4"
commonness="0"
reward="34000"
sonarlabel="target"
spawntype="Abyss"
maxsonarmarkerdistance="20000"
successmessage=""
monsterfile="Charybdis">
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,768,256,256" color="214,50,48"/>
<message header="missionheader0.huntinggrounds1" text="missionmessage0.huntinggrounds1"/>
</MonsterMission>
<MonsterMission
identifier="huntinggrounds3"
textidentifier="huntinggrounds"
tags="huntinggrounds,easy"
type="Monster"
sideobjective="true"
difficulty="4"
commonness="0"
reward="34000"
sonarlabel="target"
spawntype="Abyss"
maxsonarmarkerdistance="20000"
successmessage=""
monsterfile="Latcher">
<Reputation identifier="location" amount="2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,768,256,256" color="214,50,48"/>
<message header="missionheader0.huntinggrounds1" text="missionmessage0.huntinggrounds1"/>
</MonsterMission>
<CargoMission
identifier="cargocompoundn"
tags="cargoseparatists,cargoexplosiveseparatists"
type="Cargo"
difficulty="1"
commonness="100"
achievementidentifier="cargomission">
<Items>
<Item identifier="explosivecrate" reward="800" maxcount="15">
<Item identifier="compoundn" amount="10"/>
<Item identifier="detonator" amount="10">
<Item identifier="compoundn"/>
</Item>
</Item>
</Items>
<Reputation identifier="separatists" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargovolatilecompoundn"
tags="cargoseparatists,cargoexplosiveseparatistsvolatile"
type="Cargo"
difficulty="3"
commonness="100"
achievementidentifier="cargomission">
<Items>
<Item identifier="explosivecrate" reward="1600" maxcount="10">
<Item identifier="volatilecompoundn" amount="10"/>
<Item identifier="detonator" amount="10">
<Item identifier="volatilecompoundn"/>
</Item>
</Item>
</Items>
<Reputation identifier="separatists" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargoweaponscoalition"
tags="cargocoalition,cargoweaponscoalition"
type="Cargo"
difficulty="1"
commonness="100"
achievementidentifier="cargomission">
<Items>
<Item identifier="securemetalcrate" reward="2400" maxcount="4">
<Item identifier="smg" amount="1"/>
<Item identifier="smgmagazine" amount="9"/>
<Item identifier="fraggrenade" amount="2"/>
</Item>
</Items>
<Reputation identifier="coalition" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargochemicals"
tags="cargo,cargoresearch"
type="Cargo"
difficulty="1"
commonness="100"
reward="2000"
achievementidentifier="cargomission"
requireddeliveryamount="0.98">
<Items>
<Item identifier="chemicalcrate" reward="560" maxcount="20">
<Item identifier="antidama2" amount="5"/>
<Item identifier="sulphuricacid" amount="5"/>
<Item identifier="morbusine" amount="5"/>
<Item identifier="flashpowder" amount="3"/>
<Item identifier="chloralhydrate" amount="2"/>
</Item>
</Items>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargochemicalsdifficult"
textidentifier="cargochemicals"
description="missiondescription.cargochemicalsdifficult"
tags="cargodifficult,cargoresearch"
type="Cargo"
difficulty="2"
commonness="100"
reward="2000"
achievementidentifier="cargomission"
requireddeliveryamount="0.98">
<Items>
<Item identifier="chemicalcratedamaged" reward="640" maxcount="2">
<Item identifier="antidama2" amount="5"/>
<Item identifier="potassium" amount="5"/>
<Item identifier="lithium" amount="5"/>
<Item identifier="flashpowder" amount="3"/>
<Item identifier="chloralhydrate" amount="2"/>
</Item>
<Item identifier="chemicalcrate" reward="640" maxcount="18">
<Item identifier="antidama2" amount="5"/>
<Item identifier="potassium" amount="5"/>
<Item identifier="lithium" amount="5"/>
<Item identifier="flashpowder" amount="3"/>
<Item identifier="chloralhydrate" amount="2"/>
</Item>
</Items>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargohuskeggs"
tags="cargo,cargohuskcult"
type="Cargo"
difficulty="1"
commonness="100"
reward="2000"
achievementidentifier="cargomission">
<Items>
<Item identifier="chemicalcrate" reward="1000" maxcount="12">
<Item identifier="huskeggsbasic" amount="10"/>
</Item>
</Items>
<Reputation identifier="huskcult" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargonitroglycerin"
tags="cargo,cargoexplosive"
type="Cargo"
difficulty="1"
commonness="100"
reward="2800"
achievementidentifier="cargomission">
<Items>
<Item identifier="explosivecrate" reward="1400" maxcount="10">
<Item identifier="nitroglycerin" amount="20"/>
</Item>
</Items>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargonitroglycerin2"
tags="cargodifficult,cargoexplosivedifficult"
type="Cargo"
difficulty="3"
commonness="100"
reward="2800"
achievementidentifier="cargomission">
<Items>
<Item identifier="magneticsuspensioncrate" reward="3200" maxcount="4">
<Item identifier="batterycell" amount="1"/>
<Item identifier="volatilenitroglycerin" amount="10"/>
</Item>
</Items>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargoclowngear"
tags="cargoclown"
type="Cargo"
difficulty="1"
commonness="100"
reward="2000"
achievementidentifier="cargomission"
requireddeliveryamount="0.98">
<Items>
<Item identifier="metalcrate" reward="2000" maxcount="10">
<Item identifier="clownmask" amount="5"/>
<Item identifier="clowncostume" amount="5"/>
<Item identifier="bikehorn" amount="10"/>
</Item>
</Items>
<Reputation identifier="clowns" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,256,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargoconstructionminerals"
tags="cargo,cargomaterials,cargocampaignstart"
type="Cargo"
difficulty="1"
commonness="100"
reward="2000"
achievementidentifier="cargomission"
requireddeliveryamount="0.98">
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<Items>
<Item identifier="metalcrate" reward="800" maxcount="25">
<Item identifier="iron" amount="10"/>
<Item identifier="lead" amount="10"/>
<Item identifier="copper" amount="10"/>
<Item identifier="titanium" amount="10"/>
</Item>
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargosecurityminerals"
tags="cargo,cargomaterials"
type="Cargo"
difficulty="1"
commonness="100"
reward="2000"
achievementidentifier="cargomission"
requireddeliveryamount="0.98">
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<Items>
<Item identifier="metalcrate" reward="400" maxcount="25">
<Item identifier="magnesium" amount="5"/>
<Item identifier="copper" amount="5"/>
<Item identifier="steel" amount="5"/>
<Item identifier="lead" amount="5"/>
<Item identifier="aluminium" amount="5"/>
<Item identifier="iron" amount="10"/>
<Item identifier="titanium" amount="5"/>
</Item>
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargomeditems"
tags="cargo,cargoresearch"
type="Cargo"
difficulty="1"
commonness="100"
reward="2000"
achievementidentifier="cargomission"
requireddeliveryamount="0.98">
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<Items>
<Item identifier="mediccrate" reward="480" maxcount="20">
<Item identifier="antidama1" amount="5"/>
<Item identifier="antidama2" amount="5"/>
<Item identifier="antibloodloss1" amount="5"/>
<Item identifier="antibiotics" amount="5"/>
<Item identifier="antibleeding1" amount="16"/>
<Item identifier="antibleeding3" amount="6"/>
</Item>
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,0,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<CargoMission
identifier="cargomedemergency"
type="Cargo"
difficulty="1"
commonness="100"
reward="4000"
achievementidentifier="cargomission"
requireddeliveryamount="0.98">
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<Items>
<Item identifier="mediccrate" reward="4000" maxcount="1">
<Item identifier="morbusineantidote" amount="5"/>
</Item>
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,0,256,256" color="243,146,55"/>
<LocationType from="AnyOutpost" to="AnyOutpost" />
</CargoMission>
<!-- An example of a beacon mission that does not trigger automatically in the campaign, due to sideobjective="false". Only triggers from an event. BeaconMissions with sideobjective="true" do automatically trigger. -->
<BeaconMission
identifier="custombeaconmission"
textidentifier="beaconmission"
achievementidentifier="beaconmission"
tags="specialbeaconmission"
type="Beacon"
difficulty="1"
Commonness="0"
reward="4000"
sideobjective="false">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,256,256,256" color="243,146,55"/>
<message text="missionmessage0.beaconmission" />
</BeaconMission>
<BeaconMission
identifier="beacon"
textidentifier="beaconnoreward"
achievementidentifier="beaconmission"
tags="beacon"
type="Beacon"
difficulty="2"
reward="6000"
minleveldifficulty="0"
maxleveldifficulty="35"
sideobjective="true">
<monsters commonness="55">
<monster character="Crawler" min="0" max="6"/>
</monsters>
<monsters commonness="25">
<monster character="Mudraptor" min="0" max="1"/>
<monster character="Mudraptor_unarmored" min="0" max="3"/>
</monsters>
<monsters commonness="20">
<monster character="Crawlerhusk" min="0" max="4"/>
</monsters>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,256,256,256" color="243,146,55"/>
<message text="missionmessage0.beaconmission" />
</BeaconMission>
<BeaconMission
identifier="beacon2"
tags="beacon"
textidentifier="beaconnoreward"
achievementidentifier="beaconmission"
type="Beacon"
difficulty="2"
reward="8000"
sideobjective="true"
minleveldifficulty="35"
maxleveldifficulty="50">
<monsters commonness="25">
<monster character="Crawler" min="3" max="9"/>
</monsters>
<monsters commonness="45">
<monster character="Mudraptor" min="1" max="2"/>
<monster character="Mudraptor_unarmored" min="1" max="3"/>
</monsters>
<monsters commonness="20">
<monster character="Crawlerhusk" min="1" max="2"/>
<monster character="Husk_prowler" min="1" max="2"/>
</monsters>
<monsters commonness="10">
<monster character="Tigerthresher" min="0" max="2"/>
<monster character="Bonethresher" min="0" max="1"/>
</monsters>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,256,256,256" color="243,146,55"/>
<message text="missionmessage0.beaconmission" />
</BeaconMission>
<BeaconMission
identifier="beacon3"
tags="beacon"
textidentifier="beaconnoreward"
achievementidentifier="beaconmission"
type="Beacon"
difficulty="3"
reward="10000"
sideobjective="true"
minleveldifficulty="50"
maxleveldifficulty="100">
<monsters commonness="10">
<monster character="Crawler" min="5" max="10"/>
</monsters>
<monsters commonness="35">
<monster character="Mudraptor_veteran" min="1" max="2"/>
<monster character="Mudraptor" min="1" max="3"/>
</monsters>
<monsters commonness="35">
<monster character="Mudraptor" min="3" max="6"/>
<monster character="Mudraptor_unarmored" min="2" max="5"/>
</monsters>
<monsters commonness="10">
<monster character="Crawlerhusk" min="2" max="4"/>
<monster character="Husk_prowler" min="2" max="3"/>
</monsters>
<monsters commonness="10">
<monster character="Tigerthresher" min="2" max="5"/>
<monster character="Bonethresher" min="1" max="2"/>
</monsters>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,256,256,256" color="243,146,55"/>
<message text="missionmessage0.beaconmission" />
</BeaconMission>
<AbandonedOutpostMission
identifier="abandonedoutposthumans"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroyhumans"
type="OutpostDestroy"
reward="12000"
difficulty="2"
commonness="100"
allowretry="true"
targetitem="reactor"
unhideentitysubcategories="abandonedhuman"
maxleveldifficulty="65">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="crewmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="engineeringmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="securitymodule" />
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true" />
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" />
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" multiplayeronly="true"/>
<Character identifier="banditleader" from="abandonedoutpostnpcs" spawnpointtags="banditleader"/>
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="heartofgold" campaignonly="true"/>
<message header="missionheader0.abandonedoutposthumans" text="missionmessage0.abandonedoutposthumans"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutposthumans2"
textidentifier="abandonedoutposthumans"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroyhumans"
type="OutpostDestroy"
reward="16000"
difficulty="3"
commonness="100"
allowretry="true"
targetitem="reactor"
unhideentitysubcategories="abandonedhuman"
minleveldifficulty="50">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="crewmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="engineeringmodule"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="engineeringmodule" multiplayeronly="true"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="securitymodule" />
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" multiplayeronly="true"/>
<Character identifier="banditleader" from="abandonedoutpostnpcs" spawnpointtags="banditleader"/>
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="heartofgold" campaignonly="true"/>
<message header="missionheader0.abandonedoutposthumans" text="missionmessage0.abandonedoutposthumans"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutposthumans3"
textidentifier="abandonedoutposthumans"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroyhumans"
type="OutpostDestroy"
reward="24000"
difficulty="4"
commonness="100"
allowretry="true"
targetitem="reactor"
unhideentitysubcategories="abandonedhuman"
minleveldifficulty="65">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="crewmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="engineeringmodule"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="engineeringmodule" multiplayeronly="true"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="engineeringmodule" multiplayeronly="true"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="securitymodule"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true" />
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="seccrewmodule"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" multiplayeronly="true"/>
<Character identifier="banditleader_heavy" from="abandonedoutpostnpcs" spawnpointtags="banditleader"/>
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="heartofgold" campaignonly="true"/>
<message header="missionheader0.abandonedoutposthumans" text="missionmessage0.abandonedoutposthumans"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutpostrescue"
tags="abandonedoutpost"
type="AbandonedOutpost"
achievementidentifier="abandonedoutpostrescue"
reward="12000"
difficulty="3"
commonness="100"
allowretry="true"
hostageskilledmessage="hostageskilled"
unhideentitysubcategories="abandonedhuman"
maxleveldifficulty="65">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="crewmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="engineeringmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="securitymodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="seccrewmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" multiplayeronly="true"/>
<Character identifier="banditleader" from="abandonedoutpostnpcs" spawnpointtags="banditleader"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true" multiplayeronly="true"/>
</Characters>
<message header="missionheader0.abandonedoutpostrescue" text="missionmessage0.abandonedoutpostrescue"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutpostrescue2"
textidentifier="abandonedoutpostrescue"
tags="abandonedoutpost"
type="AbandonedOutpost"
achievementidentifier="abandonedoutpostrescue"
reward="18000"
difficulty="4"
commonness="100"
allowretry="true"
hostageskilledmessage="hostageskilled"
unhideentitysubcategories="abandonedhuman"
minleveldifficulty="50">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="crewmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="engineeringmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="securitymodule"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" multiplayeronly="true"/>
<Character identifier="banditleader_heavy" from="abandonedoutpostnpcs" spawnpointtags="banditleader"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true" multiplayeronly="true"/>
</Characters>
<message header="missionheader0.abandonedoutpostrescue" text="missionmessage0.abandonedoutpostrescue"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutpostrescue3"
textidentifier="abandonedoutpostrescue"
tags="abandonedoutpost"
type="AbandonedOutpost"
achievementidentifier="abandonedoutpostrescue"
reward="24000"
difficulty="4"
commonness="100"
allowretry="true"
hostageskilledmessage="hostageskilled"
unhideentitysubcategories="abandonedhuman"
minleveldifficulty="65">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="crewmodule"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="engineeringmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="securitymodule"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" multiplayeronly="true"/>
<Character identifier="banditleader_heavy" from="abandonedoutpostnpcs" spawnpointtags="banditleader"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true"/>
<Character identifier="hostage" from="abandonedoutpostnpcs" asfaraspossible="true" requirerescue="true" multiplayeronly="true"/>
</Characters>
<message header="missionheader0.abandonedoutpostrescue" text="missionmessage0.abandonedoutpostrescue"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutpostmudraptor"
textidentifier="abandonedoutpostmonsters"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroymonsters"
type="OutpostDestroy"
reward="12000"
difficulty="3"
commonness="100"
allowretry="true"
sonarlabel="nest"
unhideentitysubcategories="abandonedmonster">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="husk" min="-2" max="2" />
<Character identifier="mudraptor" min="4" max="6"/>
<Character identifier="mudraptor" min="2" max="3" multiplayeronly="true"/>
</Characters>
<Items>
<Item identifier="largemudraptoregg" spawnpointtags="nest">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="largemudraptoregg" spawnpointtags="nest">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="9" />
</Item>
<Item identifier="largemudraptoregg" spawnpointtags="nest" />
<Item identifier="largemudraptoregg" spawnpointtags="nest" />
<Item identifier="largemudraptoregg" spawnpointtags="nest" />
<Item identifier="largemudraptoregg" spawnpointtags="nest" />
</Items>
<TriggerEvent state="0" delay="5" eventidentifier="assassinationofjacovsubra1" campaignonly="true"/>
<message header="missionheader0.abandonedoutpostmonsters" text="missionmessage0.abandonedoutpostmonsters"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutpostmudraptor2"
textidentifier="abandonedoutpostmonsters"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroymonsters"
type="OutpostDestroy"
reward="18000"
difficulty="4"
commonness="100"
allowretry="true"
sonarlabel="nest"
unhideentitysubcategories="abandonedmonster"
minleveldifficulty="50">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="mudraptor" min="4" max="6"/>
<Character identifier="mudraptor_veteran" min="2" max="2"/>
<Character identifier="mudraptor" min="4" max="6" multiplayeronly="true"/>
<Character identifier="mudraptor_veteran" min="2" max="2" multiplayeronly="true"/>
</Characters>
<Items>
<Item identifier="largemudraptoregg" spawnpointtags="nest">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="largemudraptoregg" spawnpointtags="nest">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="9" />
</Item>
<Item identifier="largemudraptoregg" spawnpointtags="nest" />
<Item identifier="largemudraptoregg" spawnpointtags="nest" />
<Item identifier="largemudraptoregg" spawnpointtags="nest" />
<Item identifier="largemudraptoregg" spawnpointtags="nest" />
</Items>
<TriggerEvent state="0" delay="5" eventidentifier="assassinationofjacovsubra1" campaignonly="true"/>
<message header="missionheader0.abandonedoutpostmonsters" text="missionmessage0.abandonedoutpostmonsters"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutpostcrawler"
textidentifier="abandonedoutpostmonsters"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroymonsters"
type="OutpostDestroy"
reward="12000"
difficulty="3"
commonness="100"
allowretry="true"
sonarlabel="nest"
unhideentitysubcategories="abandonedmonster">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="husk" min="-2" max="2" />
<Character identifier="crawler" min="8" max="10"/>
</Characters>
<Items>
<Item identifier="crawleregg" spawnpointtags="nest">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="crawleregg" spawnpointtags="nest">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="9" />
</Item>
<Item identifier="crawleregg" spawnpointtags="nest" />
<Item identifier="crawleregg" spawnpointtags="nest" />
<Item identifier="crawleregg" spawnpointtags="nest" />
<Item identifier="crawleregg" spawnpointtags="nest" />
</Items>
<TriggerEvent state="0" delay="5" eventidentifier="assassinationofjacovsubra1" campaignonly="true"/>
<message header="missionheader0.abandonedoutpostmonsters" text="missionmessage0.abandonedoutpostmonsters"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutpostassassinate"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostassassinate"
type="OutpostDestroy"
reward="12000"
difficulty="3"
commonness="100"
allowretry="true"
sonarlabel="target"
unhideentitysubcategories="abandonedhuman"
maxleveldifficulty="65">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,512,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="crewmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="engineeringmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="securitymodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="seccrewmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" multiplayeronly="true"/>
<Character identifier="banditleader_heavy" from="abandonedoutpostnpcs" asfaraspossible="true" requirekill="true"/>
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="heartofgold" campaignonly="true"/>
<message header="missionheader0.abandonedoutpostassassinate" text="missionmessage0.abandonedoutpostassassinate"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutpostassassinate2"
textidentifier="abandonedoutpostassassinate"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostassassinate"
type="OutpostDestroy"
reward="18000"
difficulty="4"
commonness="100"
allowretry="true"
sonarlabel="target"
unhideentitysubcategories="abandonedhuman"
minleveldifficulty="50">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,512,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="crewmodule"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="bandit" from="abandonedoutpostnpcs" moduleflags="engineeringmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="securitymodule"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" moduleflags="securitymodule" multiplayeronly="true"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule"/>
<Character identifier="bandit_heavy" from="abandonedoutpostnpcs" moduleflags="seccrewmodule" multiplayeronly="true"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" asfaraspossible="true" />
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" asfaraspossible="true" multiplayeronly="true"/>
<Character identifier="bandit_elite" from="abandonedoutpostnpcs" asfaraspossible="true" multiplayeronly="true"/>
<Character identifier="banditleader_heavy" from="abandonedoutpostnpcs" asfaraspossible="true" requirekill="true"/>
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="heartofgold" campaignonly="true"/>
<message header="missionheader0.abandonedoutpostassassinate" text="missionmessage0.abandonedoutpostassassinate"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutposthusks"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroymonsters"
type="OutpostDestroy"
reward="12000"
difficulty="3"
commonness="100"
allowretry="true"
sonarlabel="target"
unhideentitysubcategories="abandonedmonster,abandonedhuman">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="husk" min="4" max="6" requirekill="true" />
<Character identifier="husk" min="3" max="4" requirekill="true" multiplayeronly="true"/>
<Character identifier="huskextremist" from="abandonedoutpostnpcs" requirekill="true" moduleflags="crewmodule" />
<Character identifier="huskextremist" from="abandonedoutpostnpcs" requirekill="true" moduleflags="researchmodule" />
<Character identifier="huskextremist" from="abandonedoutpostnpcs" requirekill="true" moduleflags="researchmodule" />
<Character identifier="huskextremist" from="abandonedoutpostnpcs" requirekill="true" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="huskextremist" from="abandonedoutpostnpcs" requirekill="true" moduleflags="researchmodule" multiplayeronly="true"/>
<Character identifier="huskextremist_leader" from="abandonedoutpostnpcs" requirekill="true" moduleflags="researchmodule" />
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="huskextremists" campaignonly="true"/>
<message header="missionheader0.abandonedoutposthusks" text="missionmessage0.abandonedoutposthusks"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutposthuskmonsters"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroymonsters"
type="OutpostDestroy"
reward="12000"
difficulty="3"
commonness="50"
allowretry="true"
sonarlabel="target"
unhideentitysubcategories="abandonedmonster,abandonedhuman">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="husk" min="4" max="6" requirekill="true" />
<Character identifier="husk" min="2" max="3" requirekill="true" multiplayeronly="true"/>
<Character identifier="husk_prowler" min="2" max="3" requirekill="true" />
<Character identifier="husk_chimera" min="0" max="1" requirekill="true" />
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="assassinationofjacovsubra1" campaignonly="true"/>
<message header="missionheader0.abandonedoutposthuskmonsters" text="missionmessage0.abandonedoutposthuskmonsters"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="abandonedoutposthuskmonstershard"
textidentifier="abandonedoutposthuskmonsters"
tags="abandonedoutpost"
achievementidentifier="abandonedoutpostdestroymonsters"
type="OutpostDestroy"
reward="20000"
difficulty="4"
commonness="50"
allowretry="true"
sonarlabel="target"
unhideentitysubcategories="abandonedmonster,abandonedhuman">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="husk" min="4" max="6" requirekill="true" />
<Character identifier="husk" min="3" max="4" requirekill="true" multiplayeronly="true"/>
<Character identifier="husk_prowler" min="2" max="3" requirekill="true" />
<Character identifier="husk_chimera" min="1" max="1" requirekill="true" />
<Character identifier="husk_exosuit" min="1" max="1" requirekill="true" />
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="assassinationofjacovsubra1" campaignonly="true"/>
<message header="missionheader0.abandonedoutposthuskmonsters" text="missionmessage0.abandonedoutposthuskmonsters"/>
</AbandonedOutpostMission>
<NestMission
identifier="crawlernest"
tags="nest,crawlernest"
achievementidentifier="nestmission"
type="Nest"
spawntype="cave"
reward="12000"
itemspawnradius="800"
approachitemsradius="800"
monsterspawnradius="4000"
nestobjectradius="1500"
nestobjectamount="20"
difficulty="3"
commonness="100">
<Items>
<Item identifier="crawleregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="crawleregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="5" />
</Item>
<Item identifier="crawleregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="11" />
</Item>
<Item identifier="crawleregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="17" />
</Item>
<Item identifier="crawleregg" />
<Item identifier="crawleregg" />
<Item identifier="crawleregg" />
</Items>
<Monster character="Crawler" min="2" max="3"/>
<Monster character="Crawler" min="1" max="1" multiplayeronly="true"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<message text="missionmessage0.crawlernest"/>
</NestMission>
<NestMission
identifier="crawlernesthard"
textidentifier="crawlernest"
tags="nest,crawlernesthard"
achievementidentifier="nestmission"
type="Nest"
spawntype="cave"
reward="16000"
itemspawnradius="800"
approachitemsradius="800"
monsterspawnradius="4000"
nestobjectradius="1500"
nestobjectamount="20"
difficulty="4"
commonness="100">
<Items>
<Item identifier="crawleregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="crawleregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="5" />
</Item>
<Item identifier="crawleregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="11" />
</Item>
<Item identifier="crawleregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="17" />
</Item>
<Item identifier="crawleregg" />
<Item identifier="crawleregg" />
<Item identifier="crawleregg" />
</Items>
<Monster character="Crawler" min="3" max="4"/>
<Monster character="Crawler" min="3" max="4" multiplayeronly="true"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<message text="missionmessage0.crawlernest"/>
</NestMission>
<NestMission
identifier="mudraptornest"
tags="nest,mudraptornest"
achievementidentifier="nestmission"
type="Nest"
spawntype="cave"
reward="20000"
itemspawnradius="800"
approachitemsradius="800"
monsterspawnradius="4000"
nestobjectradius="1500"
nestobjectamount="20"
difficulty="3"
commonness="100">
<Items>
<Item identifier="largemudraptoregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="largemudraptoregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="9" />
</Item>
<Item identifier="smallmudraptoregg" />
<Item identifier="smallmudraptoregg" />
</Items>
<Monster character="Mudraptor" min="1" max="2"/>
<Monster character="Mudraptor" min="2" max="2" multiplayeronly="true"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<message text="missionmessage0.mudraptornest"/>
</NestMission>
<NestMission
identifier="mudraptornesthard"
textidentifier="mudraptornest"
tags="nest,mudraptornesthard"
achievementidentifier="nestmission"
type="Nest"
spawntype="cave"
reward="24000"
itemspawnradius="800"
approachitemsradius="800"
monsterspawnradius="4000"
nestobjectradius="1500"
nestobjectamount="20"
difficulty="4"
commonness="100">
<Items>
<Item identifier="largemudraptoregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="largemudraptoregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="9" />
</Item>
<Item identifier="smallmudraptoregg" />
<Item identifier="smallmudraptoregg" />
<Item identifier="smallmudraptoregg" />
</Items>
<Monster character="Mudraptor" min="2" max="3"/>
<Monster character="Mudraptor" min="2" max="2" multiplayeronly="true"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<message text="missionmessage0.mudraptornest"/>
</NestMission>
<NestMission
identifier="tigerthreshernest"
tags="nest,tigerthreshernest"
achievementidentifier="nestmission"
type="Nest"
spawntype="cave"
reward="18000"
itemspawnradius="800"
approachitemsradius="800"
monsterspawnradius="4000"
nestobjectradius="1500"
nestobjectamount="20"
difficulty="4"
commonness="100">
<Items>
<Item identifier="tigerthresheregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="tigerthresheregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="8" />
</Item>
<Item identifier="tigerthresheregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="11" />
</Item>
<Item identifier="tigerthresheregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="15" />
</Item>
<Item identifier="tigerthresheregg" />
<Item identifier="tigerthresheregg" />
<Item identifier="tigerthresheregg" />
</Items>
<Monster character="Tigerthresher" min="1" max="2"/>
<Monster character="Tigerthresher" min="2" max="2" multiplayeronly="true"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<message text="missionmessage0.tigerthreshernest"/>
</NestMission>
<NestMission
identifier="tigerthreshernesthard"
textidentifier="tigerthreshernest"
tags="nest,tigerthreshernesthard"
achievementidentifier="nestmission"
type="Nest"
spawntype="cave"
reward="26000"
itemspawnradius="800"
approachitemsradius="800"
monsterspawnradius="4000"
nestobjectradius="1500"
nestobjectamount="20"
difficulty="4"
commonness="100">
<Items>
<Item identifier="tigerthresheregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true"/>
</Item>
<Item identifier="tigerthresheregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="8" />
</Item>
<Item identifier="tigerthresheregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="11" />
</Item>
<Item identifier="tigerthresheregg">
<StatusEffectOnApproach target="This" Scale="1.0" setvalue="true" delay="15" />
</Item>
<Item identifier="tigerthresheregg" />
<Item identifier="tigerthresheregg" />
<Item identifier="tigerthresheregg" />
</Items>
<Monster character="Tigerthresher" min="2" max="3"/>
<Monster character="Tigerthresher" min="2" max="3" multiplayeronly="true"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,256,256,256" color="214,50,48"/>
<message text="missionmessage0.tigerthreshernest"/>
</NestMission>
<MineralMission
identifier="quartzcollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set1,collectminerals_mainpath"
achievementidentifier="miningmission"
type="Mineral"
difficulty="1"
commonness="100"
resourceHandoverAmount="0.25"
positionType="mainpath"
reward="4800">
<Items>
<Item identifier="quartz" />
<Item identifier="quartz" />
<Item identifier="quartz" />
<Item identifier="quartz" />
<Item identifier="quartz" />
<Item identifier="quartz" />
<Item identifier="quartz" />
<Item identifier="quartz" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.quartzcollection" text="missionmessage0.quartzcollection"/>
</MineralMission>
<MineralMission
identifier="pyromorphitecollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set1,collectminerals_mainpath"
achievementidentifier="miningmission"
type="Mineral"
difficulty="1"
commonness="100"
resourceHandoverAmount="0.25"
positionType="mainpath"
reward="4800">
<Items>
<Item identifier="pyromorphite" />
<Item identifier="pyromorphite" />
<Item identifier="pyromorphite" />
<Item identifier="pyromorphite" />
<Item identifier="pyromorphite" />
<Item identifier="pyromorphite" />
<Item identifier="pyromorphite" />
<Item identifier="pyromorphite" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.pyromorphitecollection" text="missionmessage0.pyromorphitecollection"/>
</MineralMission>
<MineralMission
identifier="diamondcollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set1"
achievementidentifier="miningmission"
type="Mineral"
difficulty="2"
commonness="100"
resourceHandoverAmount="0.25"
reward="6400">
<Items>
<Item identifier="diamond" />
<Item identifier="diamond" />
<Item identifier="diamond" />
<Item identifier="diamond" />
<Item identifier="diamond" />
<Item identifier="diamond" />
<Item identifier="diamond" />
<Item identifier="diamond" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<message header="missionheader0.miningmission1" text="missionmessage0.miningmission1"/>
</MineralMission>
<MineralMission
identifier="galenacollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set1"
achievementidentifier="miningmission"
type="Mineral"
difficulty="2"
commonness="100"
resourceHandoverAmount="0.25"
reward="6400">
<Items>
<Item identifier="galena" />
<Item identifier="galena" />
<Item identifier="galena" />
<Item identifier="galena" />
<Item identifier="galena" />
<Item identifier="galena" />
<Item identifier="galena" />
<Item identifier="galena" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<message header="missionheader0.miningmission1" text="missionmessage0.miningmission1"/>
</MineralMission>
<MineralMission
identifier="uraniumcollection_small"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set1,collectminerals_mainpath"
achievementidentifier="miningmission"
type="Mineral"
difficulty="1"
commonness="100"
resourceHandoverAmount="0.25"
positionType="mainpath"
reward="5600">
<Items>
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.miningmission1" text="missionmessage0.miningmission1"/>
</MineralMission>
<MineralMission
identifier="uraniumcollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set2"
achievementidentifier="miningmission"
type="Mineral"
difficulty="2"
commonness="100"
resourceHandoverAmount="0.25"
reward="8000">
<Items>
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
<Item identifier="uraniumore" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.uraniumcollection" text="missionmessage0.uraniumcollection"/>
</MineralMission>
<MineralMission
identifier="triphylitecollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set2"
achievementidentifier="miningmission"
type="Mineral"
difficulty="2"
commonness="100"
resourceHandoverAmount="0.33"
reward="8400">
<Items>
<Item identifier="triphylite" />
<Item identifier="triphylite" />
<Item identifier="triphylite" />
<Item identifier="triphylite" />
<Item identifier="triphylite" />
<Item identifier="triphylite" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.miningmission1" text="missionmessage0.miningmission1"/>
</MineralMission>
<MineralMission
identifier="langbeinitecollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set2"
achievementidentifier="miningmission"
type="Mineral"
difficulty="2"
commonness="100"
resourceHandoverAmount="0.33"
reward="8400">
<Items>
<Item identifier="langbeinite" />
<Item identifier="langbeinite" />
<Item identifier="langbeinite" />
<Item identifier="langbeinite" />
<Item identifier="langbeinite" />
<Item identifier="langbeinite" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.miningmission1" text="missionmessage0.miningmission1"/>
</MineralMission>
<MineralMission
identifier="ilmenitechamositecollection"
textIdentifier="miningmission2"
tags="collectminerals,collectminerals_set2"
achievementidentifier="miningmission"
type="Mineral"
difficulty="2"
commonness="100"
resourceHandoverAmount="0.25"
reward="9600">
<Items>
<Item identifier="ilmenite" />
<Item identifier="ilmenite" />
<Item identifier="ilmenite" />
<Item identifier="ilmenite" />
<Item identifier="chamosite" />
<Item identifier="chamosite" />
<Item identifier="chamosite" />
<Item identifier="chamosite" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.miningmission2" text="missionmessage0.miningmission2"/>
</MineralMission>
<MineralMission
identifier="thorianitecollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set3"
achievementidentifier="miningmission"
type="Mineral"
difficulty="2"
commonness="100"
resourceHandoverAmount="0.33"
reward="10800">
<Items>
<Item identifier="thorianite" />
<Item identifier="thorianite" />
<Item identifier="thorianite" />
<Item identifier="thorianite" />
<Item identifier="thorianite" />
<Item identifier="thorianite" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.thorianitecollection" text="missionmessage0.thorianitecollection"/>
</MineralMission>
<MineralMission
identifier="titanitecollection"
textIdentifier="miningmission1"
tags="collectminerals,collectminerals_set3"
achievementidentifier="miningmission"
type="Mineral"
difficulty="2"
commonness="100"
resourceHandoverAmount="0.33"
reward="10800">
<Items>
<Item identifier="titanite" />
<Item identifier="titanite" />
<Item identifier="titanite" />
<Item identifier="titanite" />
<Item identifier="titanite" />
<Item identifier="titanite" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="1" amountforopposingfaction="-1" />
<message header="missionheader0.titanitecollection" text="missionmessage0.titanitecollection"/>
</MineralMission>
<MineralMission
identifier="physicoriumcollection"
textIdentifier="miningmission1_abyss"
tags="collectminerals,collectminerals_set4"
achievementidentifier="miningmission"
type="Mineral"
difficulty="4"
commonness="100"
positionType="abysscave"
resourceHandoverAmount="0.33"
reward="14400">
<Items>
<Item identifier="physicorium" />
<Item identifier="physicorium" />
<Item identifier="physicorium" />
<Item identifier="physicorium" />
<Item identifier="physicorium" />
<Item identifier="physicorium" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="3" amountforopposingfaction="-3" />
<message header="missionheader0.miningmission1_abyss" text="missionmessage0.miningmission1_abyss"/>
</MineralMission>
<MineralMission
identifier="fulguriumcollection"
textIdentifier="miningmission1_abyss"
tags="collectminerals,collectminerals_set4"
achievementidentifier="miningmission"
type="Mineral"
difficulty="4"
commonness="100"
positionType="abysscave"
resourceHandoverAmount="0.33"
reward="14400">
<Items>
<Item identifier="fulgurium" />
<Item identifier="fulgurium" />
<Item identifier="fulgurium" />
<Item identifier="fulgurium" />
<Item identifier="fulgurium" />
<Item identifier="fulgurium" />
</Items>
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="256,0,256,256" color="243,146,55"/>
<!--TODO: revise the restrictions: is there any intended?-->
<LocationType from="Outpost" to="City"/>
<LocationType from="Outpost" to="Outpost"/>
<LocationType from="Outpost" to="Military"/>
<LocationType from="Outpost" to="Research"/>
<LocationType from="Outpost" to="Mine"/>
<LocationType from="City" to="Mine"/>
<LocationType from="Military" to="Mine"/>
<LocationType from="Research" to="Mine"/>
<LocationType from="Mine" to="AnyOutpost"/>
<Reputation identifier="location" amount="3" amountforopposingfaction="-3" />
<message header="missionheader0.miningmission1_abyss" text="missionmessage0.miningmission1_abyss"/>
</MineralMission>
<EscortMission
identifier="escort1"
tags="escortcommoners,escortcommonerscoalition,escort"
type="Escort"
difficulty="1"
commonness="100"
reward="4000"
achievementidentifier="escortmission"
baseescortedcharacters="1"
scalingescortedcharacters="0.35">
<Characters>
<Character from="escortnpcs1" identifier="commoner" />
</Characters>
<Reputation identifier="coalition" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort1" text="missionmessage0.escort1"/>
</EscortMission>
<EscortMission
identifier="escort1separatists"
tags="escortcommoners,escortcommonersseparatists,escort"
successmessage="missionsuccess.escort1"
failuremessage="missionfailure.escort1"
type="Escort"
difficulty="1"
commonness="100"
reward="4000"
achievementidentifier="escortmission"
baseescortedcharacters="1"
scalingescortedcharacters="0.35">
<Characters>
<Character from="escortnpcs1" identifier="commonerseparatist" />
</Characters>
<Reputation identifier="separatists" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort1" text="missionmessage0.escort1" />
</EscortMission>
<EscortMission
identifier="escort1huskcult"
tags="escortcommoners,escortcommonershuskcult,escort"
type="Escort"
difficulty="2"
commonness="100"
reward="6000"
achievementidentifier="escortmission"
baseescortedcharacters="2"
scalingescortedcharacters="0.35">
<Characters>
<Character from="outpostnpcs1" identifier="huskcultist">
<StatusEffect target="Character" delay="60">
<Affliction identifier="huskinfection" probability="0.1" strength="1" />
</StatusEffect>
<StatusEffect target="Character" delay="300">
<Affliction identifier="huskinfection" probability="0.15" strength="1" />
</StatusEffect>
<StatusEffect target="Character" delay="600">
<Affliction identifier="huskinfection" probability="0.2" strength="1" />
</StatusEffect>
</Character>
</Characters>
<Reputation identifier="huskcult" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort1" text="missionmessage0.escort1"/>
</EscortMission>
<EscortMission
identifier="escort1clowns"
tags="escortcommoners,escortcommonersclowns,escort"
type="Escort"
difficulty="2"
commonness="100"
reward="6000"
achievementidentifier="escortmission"
baseescortedcharacters="1"
scalingescortedcharacters="0.35">
<Characters>
<Character from="outpostnpcs1" identifier="clown" />
</Characters>
<Characters>
<Character from="outpostnpcs1" identifier="clown">
<StatusEffect target="Character" delay="60">
<Affliction identifier="psychosis" probability="0.1" strength="10" />
</StatusEffect>
<StatusEffect target="Character" delay="300">
<Affliction identifier="psychosis" probability="0.15" strength="50" />
</StatusEffect>
<StatusEffect target="Character" delay="600">
<Affliction identifier="psychosis" probability="0.3" strength="100" />
</StatusEffect>
</Character>
</Characters>
<Reputation identifier="clowns" amount="5" amountforopposingfaction="-5" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort1" text="missionmessage0.escort1"/>
</EscortMission>
<EscortMission
identifier="escort2"
tags="escortVIP,escortVIPcoalition,escort"
type="Escort"
difficulty="1"
commonness="100"
reward="6000"
achievementidentifier="escortmission">
<Characters>
<Character from="escortnpcs1" identifier="vip" escortidentifier="vip" color="238,130,238"/>
<Character from="escortnpcs1" identifier="securitynpc"/>
<Character from="escortnpcs1" identifier="securitynpc"/>
</Characters>
<Reputation identifier="coalition" amount="7" amountforopposingfaction="-7" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort2" text="missionmessage0.escort2"/>
</EscortMission>
<EscortMission
identifier="escort2separatists"
tags="escortVIP,escortVIPseparatists,escort"
successmessage="missionsuccess.escort2"
failuremessage="missionfailure.escort2"
type="Escort"
difficulty="1"
commonness="100"
reward="6000"
achievementidentifier="escortmission">
<Characters>
<Character from="combatmissionseparatistnpcs" identifier="separatistcaptain" escortidentifier="vip" color="238,130,238"/>
<Character from="outpostnpcs1" identifier="securitynpcseparatists"/>
<Character from="outpostnpcs1" identifier="securitynpcseparatists"/>
</Characters>
<Reputation identifier="separatists" amount="7" amountforopposingfaction="-7" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort2" text="missionmessage0.escort2"/>
</EscortMission>
<EscortMission
identifier="escort3"
tags="escortprisoners,escortprisonerscoalition,escort"
type="Escort"
difficulty="2"
commonness="100"
reward="10000"
achievementidentifier="escortmission"
baseescortedcharacters="1"
scalingescortedcharacters="0.3">
<Characters>
<Character from="escortnpcs1" identifier="prisoner" color="255,165,0"/>
</Characters>
<Reputation identifier="coalition" amount="10" amountforopposingfaction="-10" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort3" text="missionmessage0.escort3"/>
</EscortMission>
<EscortMission
identifier="escort3separatists"
tags="escortprisoners,escortprisonersseparatists,escort"
successmessage="missionsuccess.escort3"
failuremessage="missionfailure.escort3"
type="Escort"
difficulty="2"
commonness="100"
reward="10000"
achievementidentifier="escortmission"
baseescortedcharacters="1"
scalingescortedcharacters="0.3">
<Characters>
<Character from="escortnpcs1" identifier="prisoner" color="255,165,0"/>
</Characters>
<Reputation identifier="separatists" amount="10" amountforopposingfaction="-10" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort3" text="missionmessage0.escort3"/>
</EscortMission>
<EscortMission
identifier="escort4"
tags="escortterrorists,escortterroristscoalition,escort"
type="Escort"
difficulty="2"
commonness="100"
reward="10000"
achievementidentifier="escortmission"
baseescortedcharacters="1"
scalingescortedcharacters="0.35"
terroristchance="0.35"
terroristannouncedialogtag="dialogterroristannounce">
<Characters>
<Character from="escortnpcs1" identifier="commoner" />
</Characters>
<TerroristItems>
<Item identifier="divingknife" equip="true" mindifficulty="20"/>
<Item identifier="divingknife" equip="true" mindifficulty="20"/>
<Item identifier="stungun" equip="true" mindifficulty="40">
<Item identifier="stungundart"/>
</Item>
<Item identifier="revolver" equip="true" mindifficulty="60">
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
</Item>
</TerroristItems>
<Reputation identifier="coalition" amount="12" amountforopposingfaction="-12" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,0,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort4" text="missionmessage0.escort4"/>
<message header="missionheader1.escort4" text="missionmessage1.escort4"/>
</EscortMission>
<EscortMission
identifier="escort4separatists"
tags="escortterrorists,escortterroristsseparatists,escort"
type="Escort"
difficulty="2"
commonness="100"
reward="10000"
achievementidentifier="escortmission"
baseescortedcharacters="1"
scalingescortedcharacters="0.35"
terroristchance="0.35"
terroristannouncedialogtag="dialogundercoverannounce">
<Characters>
<Character from="escortnpcs1" identifier="commoner" />
</Characters>
<TerroristItems>
<Item identifier="divingknife" equip="true" mindifficulty="20"/>
<Item identifier="divingknife" equip="true" mindifficulty="20"/>
<Item identifier="stungun" equip="true" mindifficulty="40">
<Item identifier="stungundart"/>
</Item>
<Item identifier="revolver" equip="true" mindifficulty="60">
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
</Item>
</TerroristItems>
<Reputation identifier="separatists" amount="12" amountforopposingfaction="-12" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,0,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.escort4" text="missionmessage0.escort4"/>
<message header="missionheader1.escort4separatists" text="missionmessage1.escort4separatists"/>
</EscortMission>
<PirateMission
type="Pirate"
identifier="pirate1"
tags="combatcoalitionvsseparatists,separatistsub"
faction="separatists"
difficulty="4"
commonness="100"
reward="16000"
achievementidentifier="combatmissioncoalitionvsseparatists"
addedmissiondifficultyperplayer="8">
<Reputation identifier="coalition" amount="10" amountforopposingfaction="-10" />
<!--
it's also possible to configure the submarines used in a pirate mission manually as follows.
If these are left out, a random enemy submarine is chosen (provided there's a submarine that has a tag that matches one of the tags of this mission)
<SubmarineTypes>
<Submarine path="Content/Map/EnemySubmarines/DugongPirate.sub" faction="separatists" preferreddifficulty="10" alternatereward="12800"/>
<Submarine path="Content/Map/EnemySubmarines/HumpbackPirate.sub" faction="separatists" preferreddifficulty="40" alternatereward="17600"/>
<Submarine path="Content/Map/EnemySubmarines/Typhon2Pirate.sub" faction="separatists" preferreddifficulty="70" alternatereward="22400"/>
</SubmarineTypes>
-->
<Characters>
<Character typeidentifier="separatistcaptain" minamount="1" maxamount="1"/>
<Character typeidentifier="separatistsecurity" minamount="2" maxamount="5" />
<Character typeidentifier="separatistmechanic" minamount="1" maxamount="1" />
<Character typeidentifier="separatistengineer" minamount="1" maxamount="1" />
</Characters>
<CharacterTypes>
<CharacterType typeidentifier="separatistcaptain">
<Character identifier="separatistcaptain" from="combatmissionseparatistnpcs" preferreddifficulty="50" iscommander="true" />
<Character identifier="separatistcaptainlord" from="combatmissionseparatistnpcs" preferreddifficulty="90" iscommander="true" />
</CharacterType>
<CharacterType typeidentifier="separatistsecurity">
<Character identifier="separatistsecurityrecruit" from="combatmissionseparatistnpcs" preferreddifficulty="40"/>
<Character identifier="separatistsecuritygunner" from="combatmissionseparatistnpcs" preferreddifficulty="60"/>
<Character identifier="separatistsecuritybrute" from="combatmissionseparatistnpcs" preferreddifficulty="70"/>
<Character identifier="separatistsecurityelite" from="combatmissionseparatistnpcs" preferreddifficulty="100"/>
</CharacterType>
<CharacterType typeidentifier="separatistmechanic">
<Character identifier="separatistmechanicrecruit" from="combatmissionseparatistnpcs" preferreddifficulty="40"/>
<Character identifier="separatistmechanicveteran" from="combatmissionseparatistnpcs" preferreddifficulty="70"/>
</CharacterType>
<CharacterType typeidentifier="separatistengineer">
<Character identifier="separatistengineerrecruit" from="combatmissionseparatistnpcs" preferreddifficulty="40"/>
<Character identifier="separatistengineerveteran" from="combatmissionseparatistnpcs" preferreddifficulty="70"/>
</CharacterType>
</CharacterTypes>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,768,256,256" color="243,146,55"/>
<message header="missionheader0.pirate1" text="missionmessage0.pirate1"/>
<message header="missionheader1.pirate1" text="missionmessage1.pirate1"/>
<LocationType from="AnyOutpost" to="Any" />
</PirateMission>
<PirateMission
type="Pirate"
identifier="pirate1separatists"
tags="combatseparatistsvscoalition,coalitionsub"
faction="coalition"
difficulty="4"
commonness="100"
reward="16000"
achievementidentifier="combatmissionseparatistsvscoalition"
addedmissiondifficultyperplayer="8">
<Reputation identifier="separatists" amount="10" amountforopposingfaction="-10" />
<!--
it's also possible to configure the submarines used in a pirate mission manually as follows.
If these are left out, a random enemy submarine is chosen (provided there's a submarine that has a tag that matches one of the tags of this mission)
<SubmarineTypes>
<Submarine path="Content/Map/EnemySubmarines/DugongPirate.sub" faction="coalition" preferreddifficulty="10" alternatereward="12800"/>
<Submarine path="Content/Map/EnemySubmarines/HumpbackPirate.sub" faction="coalition" preferreddifficulty="40" alternatereward="17600"/>
<Submarine path="Content/Map/EnemySubmarines/Typhon2Pirate.sub" faction="coalition" preferreddifficulty="70" alternatereward="22400"/>
</SubmarineTypes>
-->
<Characters>
<Character typeidentifier="coalitioncaptain" minamount="1" maxamount="1"/>
<Character typeidentifier="coalitionsecurity" minamount="2" maxamount="5" />
<Character typeidentifier="coalitionmechanic" minamount="1" maxamount="1" />
<Character typeidentifier="coalitionengineer" minamount="1" maxamount="1" />
</Characters>
<CharacterTypes>
<CharacterType typeidentifier="coalitioncaptain">
<Character identifier="coalitioncaptain" from="combatmissioncoalitionnpcs" preferreddifficulty="50" iscommander="true" />
<Character identifier="coalitioncaptainlord" from="combatmissioncoalitionnpcs" preferreddifficulty="90" iscommander="true" />
</CharacterType>
<CharacterType typeidentifier="coalitionsecurity">
<Character identifier="coalitionsecurityrecruit" from="combatmissioncoalitionnpcs" preferreddifficulty="40"/>
<Character identifier="coalitionsecuritygunner" from="combatmissioncoalitionnpcs" preferreddifficulty="60"/>
<Character identifier="coalitionsecuritybrute" from="combatmissioncoalitionnpcs" preferreddifficulty="70"/>
<Character identifier="coalitionsecurityelite" from="combatmissioncoalitionnpcs" preferreddifficulty="100"/>
</CharacterType>
<CharacterType typeidentifier="coalitionmechanic">
<Character identifier="coalitionmechanicrecruit" from="combatmissioncoalitionnpcs" preferreddifficulty="40"/>
<Character identifier="coalitionmechanicveteran" from="combatmissioncoalitionnpcs" preferreddifficulty="70"/>
</CharacterType>
<CharacterType typeidentifier="coalitionengineer">
<Character identifier="coalitionengineerrecruit" from="combatmissioncoalitionnpcs" preferreddifficulty="40"/>
<Character identifier="coalitionengineerveteran" from="combatmissioncoalitionnpcs" preferreddifficulty="70"/>
</CharacterType>
</CharacterTypes>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,768,256,256" color="243,146,55"/>
<message header="missionheader0.pirate1" text="missionmessage0.pirate1"/>
<message header="missionheader1.pirate1" text="missionmessage1.pirate1"/>
<LocationType from="AnyOutpost" to="Any" />
</PirateMission>
<PirateMission
type="Pirate"
identifier="coalitionattack1"
tags="coalitionattack,coalitionsub"
faction="coalition"
showinmenus="false"
showstartmessage="false"
issideobjective="true"
achievementidentifier="combatmissionseparatistsvscoalition"
difficulty="4"
commonness="0"
reward="0"
addedmissiondifficultyperplayer="8">
<Reputation identifier="separatists" amount="5" amountforopposingfaction="-5" />
<!--
it's also possible to configure the submarines used in a pirate mission manually as follows.
If these are left out, a random enemy submarine is chosen (provided there's a submarine that has a tag that matches one of the tags of this mission)
<SubmarineTypes>
<Submarine path="Content/Map/EnemySubmarines/DugongPirate.sub" faction="coalition" preferreddifficulty="10" alternatereward="12800"/>
<Submarine path="Content/Map/EnemySubmarines/HumpbackPirate.sub" faction="coalition" preferreddifficulty="40" alternatereward="17600"/>
<Submarine path="Content/Map/EnemySubmarines/Typhon2Pirate.sub" faction="coalition" preferreddifficulty="70" alternatereward="22400"/>
</SubmarineTypes>
-->
<Characters>
<Character typeidentifier="coalitioncaptain" minamount="1" maxamount="1"/>
<Character typeidentifier="coalitionsecurity" minamount="2" maxamount="5" />
<Character typeidentifier="coalitionmechanic" minamount="1" maxamount="1" />
<Character typeidentifier="coalitionengineer" minamount="1" maxamount="1" />
</Characters>
<CharacterTypes>
<CharacterType typeidentifier="coalitioncaptain">
<Character identifier="coalitioncaptain" from="combatmissioncoalitionnpcs" preferreddifficulty="50" iscommander="true" />
<Character identifier="coalitioncaptainlord" from="combatmissioncoalitionnpcs" preferreddifficulty="90" iscommander="true" />
</CharacterType>
<CharacterType typeidentifier="coalitionsecurity">
<Character identifier="coalitionsecurityrecruit" from="combatmissioncoalitionnpcs" preferreddifficulty="40"/>
<Character identifier="coalitionsecuritygunner" from="combatmissioncoalitionnpcs" preferreddifficulty="60"/>
<Character identifier="coalitionsecuritybrute" from="combatmissioncoalitionnpcs" preferreddifficulty="70"/>
<Character identifier="coalitionsecurityelite" from="combatmissioncoalitionnpcs" preferreddifficulty="100"/>
</CharacterType>
<CharacterType typeidentifier="coalitionmechanic">
<Character identifier="coalitionmechanicrecruit" from="combatmissioncoalitionnpcs" preferreddifficulty="40"/>
<Character identifier="coalitionmechanicveteran" from="combatmissioncoalitionnpcs" preferreddifficulty="70"/>
</CharacterType>
<CharacterType typeidentifier="coalitionengineer">
<Character identifier="coalitionengineerrecruit" from="combatmissioncoalitionnpcs" preferreddifficulty="40"/>
<Character identifier="coalitionengineerveteran" from="combatmissioncoalitionnpcs" preferreddifficulty="70"/>
</CharacterType>
</CharacterTypes>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,768,256,256" color="243,146,55"/>
<message header="missionheader0.coalitionattack1" text="missionmessage0.coalitionattack1"/>
<LocationType from="AnyOutpost" to="Any" />
</PirateMission>
<PirateMission
type="Pirate"
identifier="separatistattack1"
faction="separatists"
tags="separatistattack,separatistsub"
showinmenus="false"
showstartmessage="false"
issideobjective="true"
achievementidentifier="combatmissioncoalitionvsseparatists"
difficulty="4"
commonness="0"
reward="0"
addedmissiondifficultyperplayer="8">
<Reputation identifier="coalition" amount="10" amountforopposingfaction="-10" />
<!--
it's also possible to configure the submarines used in a pirate mission manually as follows.
If these are left out, a random enemy submarine is chosen (provided there's a submarine that has a tag that matches one of the tags of this mission)
<SubmarineTypes>
<Submarine path="Content/Map/EnemySubmarines/DugongPirate.sub" faction="separatists" preferreddifficulty="10"/>
<Submarine path="Content/Map/EnemySubmarines/HumpbackPirate.sub" faction="separatists" preferreddifficulty="40"/>
<Submarine path="Content/Map/EnemySubmarines/Typhon2Pirate.sub" faction="separatists" preferreddifficulty="70"/>
</SubmarineTypes>
-->
<Characters>
<Character typeidentifier="separatistcaptain" minamount="1" maxamount="1"/>
<Character typeidentifier="separatistsecurity" minamount="2" maxamount="5" />
<Character typeidentifier="separatistmechanic" minamount="1" maxamount="1" />
<Character typeidentifier="separatistengineer" minamount="1" maxamount="1" />
</Characters>
<CharacterTypes>
<CharacterType typeidentifier="separatistcaptain">
<Character identifier="separatistcaptain" from="combatmissionseparatistnpcs" preferreddifficulty="50" iscommander="true" />
<Character identifier="separatistcaptainlord" from="combatmissionseparatistnpcs" preferreddifficulty="90" iscommander="true" />
</CharacterType>
<CharacterType typeidentifier="separatistsecurity">
<Character identifier="separatistsecurityrecruit" from="combatmissionseparatistnpcs" preferreddifficulty="40"/>
<Character identifier="separatistsecuritygunner" from="combatmissionseparatistnpcs" preferreddifficulty="60"/>
<Character identifier="separatistsecuritybrute" from="combatmissionseparatistnpcs" preferreddifficulty="70"/>
<Character identifier="separatistsecurityelite" from="combatmissionseparatistnpcs" preferreddifficulty="100"/>
</CharacterType>
<CharacterType typeidentifier="separatistmechanic">
<Character identifier="separatistmechanicrecruit" from="combatmissionseparatistnpcs" preferreddifficulty="40"/>
<Character identifier="separatistmechanicveteran" from="combatmissionseparatistnpcs" preferreddifficulty="70"/>
</CharacterType>
<CharacterType typeidentifier="separatistengineer">
<Character identifier="separatistengineerrecruit" from="combatmissionseparatistnpcs" preferreddifficulty="40"/>
<Character identifier="separatistengineerveteran" from="combatmissionseparatistnpcs" preferreddifficulty="70"/>
</CharacterType>
</CharacterTypes>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,768,256,256" color="243,146,55"/>
<message header="missionheader0.separatistattack1" text="missionmessage0.separatistattack1"/>
<LocationType from="AnyOutpost" to="Any" />
</PirateMission>
<AbandonedOutpostMission
identifier="jailbreak_coalition"
name="missionname.jailbreak"
successmessage="missionsuccess.jailbreak"
failuremessage="missionfailure.jailbreak"
tags="jailbreak_coalition"
requiredlocationfaction="separatists"
achievementidentifier="jailbreak_coalition"
type="jailbreak"
reward="12000"
difficulty="3"
commonness="100"
allowretry="true"
hostageskilledmessage="prisonerkilled">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="City" />
<LocationType identifier="Military" />
<Characters>
<Character identifier="prisonercoalition" from="outpostnpcs1" spawnpointtags="jail" spawnpointtype="corpse" requirerescue="true"/>
<Character identifier="prisonercoalition" from="outpostnpcs1" spawnpointtags="jail" spawnpointtype="corpse" requirerescue="true"/>
<Character identifier="prisonercoalition" from="outpostnpcs1" spawnpointtags="jail" spawnpointtype="corpse" requirerescue="true" multiplayeronly="true"/>
</Characters>
<TriggerEvent state="0" eventidentifier="jailbreak" />
<Reputation identifier="coalition" amount="5" amountforopposingfaction="-5" />
<message header="missionheader0.prisonerrescue" text="missionmessage0.prisonerrescue"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="jailbreak_separatists"
name="missionname.jailbreak"
successmessage="missionsuccess.jailbreak"
failuremessage="missionfailure.jailbreak"
tags="jailbreak_separatists"
requiredlocationfaction="coalition"
achievementidentifier="jailbreak_separatists"
type="jailbreak"
reward="12000"
difficulty="3"
commonness="100"
allowretry="true"
hostageskilledmessage="prisonerkilled">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="City" />
<LocationType identifier="Military" />
<Characters>
<Character identifier="prisonerseparatists" from="outpostnpcs1" spawnpointtags="jail" spawnpointtype="corpse" requirerescue="true"/>
<Character identifier="prisonerseparatists" from="outpostnpcs1" spawnpointtags="jail" spawnpointtype="corpse" requirerescue="true"/>
<Character identifier="prisonerseparatists" from="outpostnpcs1" spawnpointtags="jail" spawnpointtype="corpse" requirerescue="true" multiplayeronly="true"/>
</Characters>
<TriggerEvent state="0" eventidentifier="jailbreak" />
<Reputation identifier="separatists" amount="5" amountforopposingfaction="-5" />
<message header="missionheader0.prisonerrescue" text="missionmessage0.prisonerrescue"/>
</AbandonedOutpostMission>
<AbandonedOutpostMission
identifier="jailbreak_sootman"
name="missionname.jailbreak"
successmessage="missionsuccess.jailbreak_singletarget"
failuremessage="missionfailure.jailbreak_singletarget"
tags="jailbreak_separatists"
achievementidentifier="jailbreak_sootman"
type="jailbreak"
alloworderingrescuees="false"
reward="12000"
difficulty="3"
commonness="0"
allowretry="true"
hostageskilledmessage="prisonerkilled"
BlockLocationTypeChanges="true">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="City" />
<LocationType identifier="Military" />
<Characters>
<Character identifier="sootman" from="customnpcs1" spawnpointtags="jail" spawnpointtype="corpse" requirerescue="true"/>
</Characters>
<TriggerEvent state="0" eventidentifier="jailbreak_sootman" />
<Reputation identifier="separatists" amount="5" amountforopposingfaction="-5" />
<message header="missionheader0.prisonerrescue_singletarget" text="missionmessage0.prisonerrescue_singletarget"/>
<Metadata identifier="sootman_freed" value="true"/>
</AbandonedOutpostMission>
<SalvageMission
identifier="tormsdalereport"
tags="salvage"
achievementidentifier="tormsdalereport"
type="Salvage"
difficulty="4"
commonness="0"
reward="0"
sonarlabel="target"
spawntype="Outpost"
itemidentifier="tormsdalereport"
removeitem="false"
containertag="admincabinet"
requirewreck="false"
allowretry="true"
BlockLocationTypeChanges="true">
<Reputation identifier="separatists" amount="10" />
<Reputation identifier="coalition" amount="-10" />
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="0,512,256,256" color="49,93,233"/>
<LocationType identifier="City"/>
<LocationType identifier="Outpost"/>
<LocationType identifier="Military"/>
<LocationType identifier="Research"/>
<LocationType identifier="Mine"/>
<message header="missionsuccess.tormsdalereport" text="missionmessage0.tormsdalereport"/>
<TriggerEvent state="0" delay="5" eventidentifier="tormsdalereport_outpost" campaignonly="true"/>
<Metadata identifier="tormsdalereport" value="2"/>
</SalvageMission>
<EscortMission
identifier="stowawayescort1"
tags="escortstowaway"
type="Escort"
description=""
commonness="0"
reward="0"
achievementidentifier="escortmission">
<Characters>
<Item from="customnpcs1" identifier="stowaway" />
</Characters>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="City" />
<message header="missionheader0.stowawayescort1" text="missionmessage0.stowawayescort1"/>
</EscortMission>
<EscortMission
identifier="subraescort"
tags="escortsubra"
type="Escort"
description=""
commonness="0"
reward="0"
achievementidentifier="escortmission">
<Characters>
<Character from="customnpcs1" identifier="jacovsubra" />
</Characters>
<Reputation identifier="huskcult" amount="-20" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="City" />
<message header="missionheader0.subraescort" text="missionmessage0.subraescort"/>
</EscortMission>
<EscortMission
identifier="raptorescort"
tags="escortraptor"
type="Escort"
description=""
commonness="0"
reward="8000"
achievementidentifier="escortmission">
<Characters>
<Character from="customnpcs1" identifier="raptorowner" />
</Characters>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<TriggerEvent state="0" delay="5" eventidentifier="manandhisraptor2" campaignonly="true"/>
<message header="missionheader0.raptorescort" text="missionmessage0.raptorescort"/>
<CompleteCheckDataAction identifier="manandhisraptor_rexdied" condition="false"/>
</EscortMission>
<EscortMission
identifier="radiationescapeeescort"
name="missionname.raptorescort"
description="missiondescription.radiationescapee"
successmessage="missionsuccess.escortgeneric"
failuremessage="missionfailure.escortgeneric"
tags="escort"
type="Escort"
commonness="0"
reward="4000"
achievementidentifier="escortmission">
<Characters>
<Item from="customnpcs1" identifier="radiationescapee" />
</Characters>
<Reputation identifier="location" amount="3" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.raptorescort" text="missionmessage0.raptorescort"/>
</EscortMission>
<EscortMission
identifier="researcherescort"
name="missionname.raptorescort"
description="missiondescription.researcherescort"
successmessage="missionsuccess.escortgeneric"
failuremessage="missionfailure.escortgeneric"
tags="escort"
type="Escort"
commonness="0"
reward="4000"
achievementidentifier="escortmission">
<Characters>
<Item from="customnpcs1" identifier="eyeresearcher" />
</Characters>
<Reputation identifier="location" amount="3" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,512,256,256" color="243,146,55" />
<LocationType from="AnyOutpost" to="AnyOutpost" />
<message header="missionheader0.raptorescort" text="missionmessage0.raptorescort"/>
</EscortMission>
<GotoMission
name=""
identifier="gotosubra"
type="GoTo"
difficulty="3"
commonness="0"
reward="4000"
BlockLocationTypeChanges="true">
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,0,256,256" color="49,93,233"/>
<TriggerEvent state="1" delay="5" eventidentifier="assassinationofjacovsubra4" campaignonly="true"/>
<LocationType identifier="Abandoned" />
</GotoMission>
<OutpostDestroyMission
identifier="huskcultspecialassassinate"
type="OutpostDestroy"
achievementidentifier="huskcultspecialassassinate"
reward="8000"
difficulty="4"
commonness="0"
allowretry="true"
sonarlabel="target"
BlockLocationTypeChanges="true">
<Reputation identifier="huskcult" amount="10" amountforopposingfaction="-10" />
<Reputation identifier="coalition" amount="-5" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="0,512,256,256" color="214,50,48"/>
<LocationType identifier="City" />
<LocationType identifier="Outpost" />
<LocationType identifier="Military" />
<LocationType identifier="Research" />
<LocationType identifier="Mine" />
<Characters>
<Character identifier="coalitionspy" from="customnpcs1" teamid="FriendlyNpc" asfaraspossible="true" requirekill="true"/>
</Characters>
<message text="missionsuccess.huskcultspecialassassinate"/>
<TriggerEvent state="0" delay="5" eventidentifier="waytoascension_assassination1" campaignonly="true"/>
<Metadata identifier="waytoascension" value="6"/>
</OutpostDestroyMission>
<OutpostDestroyMission
identifier="huskcultrescuesubra"
tags="abandonedoutpost"
type="AbandonedOutpost"
achievementidentifier="huskcultrescuesubra"
reward="0"
difficulty="4"
commonness="0"
allowretry="true"
hostageskilledmessage="subrakilled"
allowothermissionsinlevel="false"
unhideentitysubcategories="abandonedmonster"
BlockLocationTypeChanges="true">
<Reputation identifier="huskcult" amount="10" amountforopposingfaction="-10" />
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,256,256,256" color="214,50,48"/>
<LocationType identifier="Abandoned" />
<LocationTypeChange from="Abandoned" to="Outpost" requireddurationrange="2,3" cooldownafterchange="5" />
<Characters>
<Character identifier="husk" min="5" max="10" />
<Character identifier="jacovsubra" from="customnpcs1" asfaraspossible="true" requirerescue="true"/>
</Characters>
<TriggerEvent state="0" delay="5" eventidentifier="waytoascensionfoundsubra" campaignonly="true"/>
<Metadata identifier="waytoascension" value="8"/>
<message header="" text="missionsuccess.huskcultrescuesubra"/>
</OutpostDestroyMission>
<GotoMission
name=""
identifier="gotoclownhaven"
type="GoTo"
difficulty="5"
achievementidentifier="clownhavenmission"
commonness="0"
reward="0"
showprogressbar="true"
showprogressinnumbers="true"
maxprogressstate="40"
progressbarlabel="missionname.gotoclownhaven"
BlockLocationTypeChanges="true">
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="768,256,256,256" color="243,146,55"/>
<TriggerEvent state="1" delay="5" eventidentifier="clownhaven1" campaignonly="true"/>
<LocationType identifier="City"/>
<LocationType identifier="Outpost"/>
<LocationType identifier="Military"/>
<LocationType identifier="Research"/>
<LocationType identifier="Mine"/>
<CompleteCheckDataAction identifier="pathofthebikehorn" condition="eq 6"/>
</GotoMission>
<GotoMission
name=""
identifier="gotoend1"
type="GoTo"
tags="endlevel_locationconnection_0"
difficulty="5"
commonness="0"
reward="0">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
<LocationType identifier="EndLocation" />
</GotoMission>
<SalvageMission
identifier="gotoend2"
tags="endlevel_location_0"
type="Salvage"
difficulty="5"
commonness="0"
reward="0"
requirewreck="false">
<target
spawntype="None"
existingitemtag="logbook1"
sonarlabel="missionsonarlabel.gotoend2.logbook"
allowcontinuebeforeretrieved="false"
requireretrieval="PickedUp"
hidelabelafterretrieved="true">
</target>
<message header="" text="missionmessage0.gotoend2.logbook1"/>
<target
spawntype="None"
existingitemtag="logbook2"
sonarlabel="missionsonarlabel.gotoend2.eva"
allowcontinuebeforeretrieved="false"
requireretrieval="PickedUp"
hidelabelafterretrieved="true">
</target>
<message header="" text="missionmessage0.gotoend2.logbook1"/>
<target
spawntype="None"
existingitemtag="alienswitch"
sonarlabel="missionsonarlabel.gotoend2.switch"
requireretrieval="Interact"
allowcontinuebeforeretrieved="false"
hidelabelafterretrieved="true">
<chooserandom>
<StatusEffect target="This" showmessage="mission.gotoend2.logbooktext"/>
</chooserandom>
</target>
<message header="" text="eventtext.buttonpressed2.c1"/>
<target
spawntype="None"
existingitemtag="enddoor"
sonarlabel="missionsonarlabel.gotoend2.door"
requireretrieval="None"
allowcontinuebeforeretrieved="false">
</target>
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
</SalvageMission>
<EndMission
name=""
identifier="end"
type="End"
tags="endlevel_location_1"
achievementidentifier="endmission"
difficulty="5"
commonness="0"
reward="0"
bossfile="jove"
minionfile="ancient"
minioncount="20"
minionscatter="1800"
spawnPointTag="endboss"
sonarlabel="entityname.pylon"
projectile="anomalyprojectile"
destructibleItemTag="pylon"
startCinematicDistance="11000"
endcinematicsound="endcollapse">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="768,0,256,256" color="255,129,15"/>
<LocationType identifier="EndLocation" />
<TriggerEvent state="5" delay="10" eventidentifier="ancientencounterfinal" campaignonly="true"/>
<!-- boss fight music when the boss is awake + for the last part where it dies -->
<OverrideMusic state="4" type="endbossfight" />
<OverrideMusic state="5" type="endbossfight" />
</EndMission>
<MonsterMission
identifier="killmopingjack"
type="Monster"
difficulty="2"
commonness="100"
reward="10000"
maxsonarmarkerdistance="10000"
monsterfile="Hammerhead_mNamed" count ="1">
<Icon texture="Content/UI/MissionIcons2.png" sourcerect="512,768,256,256" color="214,50,48"/>
<TriggerEvent state="0" delay="5" eventidentifier="hognose2" campaignonly="true"/>
</MonsterMission>
<AlienRuinScanMission
identifier="scanruin"
tags="alienruin,alienruinscan"
achievementidentifier="scanruin"
type="ScanAlienRuins"
description=""
difficulty="3"
commonness="100"
reward="16000"
sonarlabel="scantarget"
targets="3"
mintargetdistance="4000"
displaytargethudicons="true"
hudiconmaxdistance="1500"
requireruin="true"
showprogressbar="true"
showprogressinnumbers="true"
MaxProgressState="3">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="512,768,256,256" color="243,146,55"/>
<HudIcon texture="Content/UI/InventoryUIAtlas.png" sourcerect="565,269,64,64"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<Items>
<Item identifier="metalcrate">
<Item identifier="ruinscanner" amount="3"/>
</Item>
</Items>
<LocationType from="AnyOutpost" to="Any" />
<Metadata identifier="ruin_missions_completed" value="1" operation="Add" />
<message header="missionheader0.scanruin" text="missionmessage0.scanruin"/>
<message header="missionheader1.scanruin" text="missionmessage1.scanruin"/>
<message header="missionheader2.scanruin" text="missionmessage2.scanruin"/>
</AlienRuinScanMission>
<AlienRuinClearMission
identifier="clearruin"
tags="alienruin,alienruinclear"
achievementidentifier="clearruin"
type="ClearAlienRuins"
difficulty="4"
commonness="100"
reward="24000"
sonarlabel="target"
targetitems="guardianpod"
targetenemies="fractalguardian,fractalguardian2"
minenemycount="2"
requireruin="true">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,768,256,256" color="214,50,48"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<LocationType from="AnyOutpost" to="Any" />
<Metadata identifier="ruin_missions_completed" value="1" operation="Add" />
</AlienRuinClearMission>
<AlienRuinClearMission
identifier="clearruin2"
textidentifier="clearruin"
tags="alienruin,alienruinclearhard"
achievementidentifier="clearruin"
type="ClearAlienRuins"
difficulty="4"
commonness="100"
reward="28000"
sonarlabel="target"
targetitems="guardianpod"
targetenemies="fractalguardian,fractalguardian2"
minenemycount="4"
requireruin="true">
<Icon texture="Content/UI/MissionIcons.png" sourcerect="256,768,256,256" color="214,50,48"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins2.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins3.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Portrait texture="Content/Map/LocationPortraits/AlienRuins4.png" sourcerect="0,0,2160,1080" premultiplyalpha="false"/>
<Reputation identifier="location" amount="2" amountforopposingfaction="-2" />
<LocationType from="AnyOutpost" to="Any" />
<Metadata identifier="ruin_missions_completed" value="1" operation="Add" />
</AlienRuinClearMission>
</Missions>