219 lines
7.4 KiB
XML
219 lines
7.4 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Afflictions>
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<Affliction
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identifier="combatstimulant"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="100"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"
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MedicalSkillGain="0.005">
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<Effect minstrength="0" maxstrength="10"
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strengthchange="-1"
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resistancefor="stun"
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minresistance="0"
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maxresistance="0.45">
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<StatusEffect target="Character" interval="0.1" disabledeltatime="true">
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<ReduceAffliction type="damage" strength="0.1"/>
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<ReduceAffliction type="burn" strength="0.1"/>
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<ReduceAffliction identifier="bloodloss" strength="0.1"/>
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<ReduceAffliction identifier="bleeding" strength="0.1"/>
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<ReduceAffliction identifier="chemwithdrawal" strength="0.1"/>
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</StatusEffect>
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</Effect>
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<Effect minstrength="10" maxstrength="100"
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strengthchange="-1"
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resistancefor="stun"
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minresistance="0.45"
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maxresistance="0.5">
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<StatusEffect target="Character" interval="0.1" disabledeltatime="true">
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<ReduceAffliction type="damage" strength="0.2"/>
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<ReduceAffliction type="burn" strength="0.2"/>
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<ReduceAffliction identifier="bloodloss" strength="0.2"/>
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<ReduceAffliction identifier="bleeding" strength="0.2"/>
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<ReduceAffliction identifier="chemwithdrawal" strength="0.2"/>
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</StatusEffect>
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</Effect>
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<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,6" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="pressurestabilized"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="false"
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limbspecific="false"
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maxstrength="900"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249"
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MedicalSkillGain="0.0002">
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<Effect minstrength="0" maxstrength="900"
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strengthchange="-1"
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resistancefor="oxygenlow"
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minresistance="1"
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maxresistance="1">
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<AbilityFlag flagtype="ImmuneToPressure" />
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<StatusEffect target="Character" usehulloxygen="false" setvalue="true">
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<ReduceAffliction identifier="oxygenlow" strength="0.5"/>
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</StatusEffect>
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</Effect>
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<icon texture="Content/UI/MainIconsAtlas.png" sourcerect="512,896,128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="miracleworker"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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treatmentthreshold="1000"
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duration="1"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="600">
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<AbilityFlag flagtype="CanNotDieToAfflictions" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="6,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="medicalassistance"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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duration="1"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect
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minstrength="0"
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maxstrength="600">
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<StatValue stattype="MedicalSkillBonus" value="60" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="4,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="genetampering"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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duration="1"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect
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minstrength="0"
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maxstrength="1">
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<StatValue stattype="MovementSpeed" value="0.1" />
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<StatValue stattype="MaximumHealthMultiplier" value="0.2" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="7,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="emergencyresponse"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect
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minstrength="0"
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maxstrength="600">
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<AbilityFlag flagtype="MoveNormallyWhileDragging" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="emergencyresponse_selfbuff"
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nameidentifer="talentname.emergencyresponse"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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duration="1"
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showiconthreshold="1000"
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treatmentthreshold="1000"
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showicontoothersthreshold="1000"
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showinhealthscannerthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="1" strengthchange="-1">
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<StatValue stattype="MovementSpeed" value="0.6"/>
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</Effect>
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<Icon texture="Content/UI/TalentsIcons4.png" sheetindex="5,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="stayinalive"
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nameidentifer="talentname.stayinalive"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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duration="1"
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showiconthreshold="1000"
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treatmentthreshold="1000"
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showicontoothersthreshold="1000"
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showinhealthscannerthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="1" strengthchange="-1">
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<StatValue stattype="CPRBoost" value="0.4"/>
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</Effect>
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<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="bedsidemanner"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="60"
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resetbetweenrounds="true"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect
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minstrength="0"
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maxstrength="60"
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strengthchange="0">
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<StatValue stattype="MaximumHealthMultiplier" value="0.4" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="3,6" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="endocrineboosted"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="10"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect
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minstrength="0"
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maxstrength="10"
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strengthchange="0">
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<StatValue stattype="MaximumHealthMultiplier" value="0.25" />
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<StatValue stattype="HelmSkillBonus" value="15" />
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<StatValue stattype="ElectricalSkillBonus" value="15" />
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<StatValue stattype="MedicalSkillBonus" value="15" />
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<StatValue stattype="MechanicalSkillBonus" value="15" />
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<StatValue stattype="WeaponsSkillBonus" value="15" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="2,6" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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</Afflictions>
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