83 lines
6.0 KiB
XML
83 lines
6.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<Item name=""
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description=""
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identifier="turrethardpoint" Tags="turret,hardpoint" showinstatusmonitor="false" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" linkable="true" allowedlinks="turretammosource">
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<Sprite texture="Loaders.png" depth="0.01" sourcerect="0,262,256,84" canflipy="false" />
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<UpgradePreviewSprite scale="2.5" texture="Content/UI/WeaponUI.png" sourcerect="736,807,84,68" origin="0.5,0.5" />
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<SwappableItem price="0" origin="128,78" swapidentifier="basicturret">
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<SchematicSprite texture="Content/UI/WeaponUI.png" sourcerect="0,425,256,117" />
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<SwapConnectedItem tag="periscope" swapto="blankperiscope" />
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<SwapConnectedItem tag="turretammosource" swapto="blankloader" />
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</SwappableItem>
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<StaticBody width="80" radius="80" />
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<Turret rotationlimits="180,360" projectilecount="0" canbeselected="false" characterusable="false" linkable="true" barrelpos="128,-50">
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<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
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<LightTexture texture="Content/Lights/alphaOne.png" />
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</LightComponent>
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</Turret>
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
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<RequiredItem items="screwdriver" type="Equipped" />
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<input name="power_in" displayname="connection.powerin" />
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<input name="position_in" displayname="connection.turretaimingin" />
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<input name="trigger_in" displayname="connection.turrettriggerin" />
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<input name="toggle_light" displayname="connection.togglelight"/>
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<input name="set_light" displayname="connection.setlight" />
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<input name="set_auto_operate" displayname="connection.setautooperate" />
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<input name="toggle_auto_operate" displayname="connection.toggleautooperate" />
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</ConnectionPanel>
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</Item>
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<Item name=""
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description=""
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identifier="largeturrethardpoint" Tags="turret,hardpoint" showinstatusmonitor="false" category="Machine,Weapon" interactthroughwalls="true" Scale="0.5" interactdistance="10" spritecolor="1.0,1.0,1.0,1.0" linkable="true" allowedlinks="turretammosource">
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<Sprite texture="TurretsAndDepthCharges.png" depth="0.01" sourcerect="538,272,444,139" canflipy="false" />
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<UpgradePreviewSprite scale="3.5" texture="Content/UI/WeaponUI.png" sourcerect="834,806,84,68" origin="0.5,0.5" />
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<SwappableItem price="0" origin="222,125" swapidentifier="largeturret">
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<SchematicSprite texture="Content/UI/WeaponUI.png" sourcerect="44,581,168,51" />
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<SwapConnectedItem tag="periscope" swapto="blankperiscope" />
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<SwapConnectedItem tag="turretammosource" swapto="blankloader" />
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</SwappableItem>
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<StaticBody width="80" radius="80" />
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<Turret rotationlimits="180,360" projectilecount="0" canbeselected="false" characterusable="false" linkable="true" barrelpos="220,-128">
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<LightComponent LightColor="1.0,0.8,0.8,1.0" Flicker="0.0" range="10000" IsOn="true" drawbehindsubs="true" ignorecontinuoustoggle="true" InheritParentIsActive="false">
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<LightTexture texture="Content/Lights/alphaOne.png" />
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</LightComponent>
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</Turret>
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
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<RequiredItem items="screwdriver" type="Equipped" />
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<input name="power_in" displayname="connection.powerin" />
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<input name="position_in" displayname="connection.turretaimingin" />
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<input name="trigger_in" displayname="connection.turrettriggerin" />
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<input name="toggle_light" displayname="connection.togglelight"/>
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<input name="set_light" displayname="connection.setlight" />
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<input name="set_auto_operate" displayname="connection.setautooperate" />
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<input name="toggle_auto_operate" displayname="connection.toggleautooperate" />
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</ConnectionPanel>
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</Item>
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<Item name="" description="" identifier="blankperiscope" tags="periscope" category="Machine,Weapon" type="Controller" scale="0.5">
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<SwappableItem canbebought="false" origin="67,0"/>
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<Sprite texture="Loaders.png" depth="0.1" sourcerect="1,355,134,203" origin="0.5,0.5" />
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
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<RequiredItem items="screwdriver" type="Equipped" />
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<output name="position_out" displayname="connection.turretaimingout" fallbackdisplayname="inputtype.aim" />
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<output name="trigger_out" displayname="connection.turrettriggerout" fallbackdisplayname="inputtype.shoot" />
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</ConnectionPanel>
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</Item>
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<Item name="" identifier="blankloader" tags="turretammosource" category="Machine,Weapon" linkable="true" allowedlinks="turrethardpoint, largeturrethardpoint" scale="0.5">
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<SwappableItem canbebought="false" origin="82,334" />
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<UpgradePreviewSprite scale="2.0" texture="Content/UI/WeaponUI.png" sourcerect="576,960,64,64" origin="0.5,0.45" />
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<Sprite name="Blank Loader" texture="Loaders.png" depth="0.78" sourcerect="537,376,165,334" origin="0.5,0.5" />
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
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<RequiredItem items="screwdriver" type="Equipped" />
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<output name="condition_out" displayname="connection.conditionout" />
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<output name="contained_items" displayname="connection.ammunitionout" />
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</ConnectionPanel>
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</Item>
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</Items> |