Files
barotrauma-gamefiles/Content/Items/Assemblies/RuinAutoDoor.xml
2025-03-29 17:53:38 +01:00

97 lines
11 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="RuinAutoDoor" description="" hideinmenus="true">
<Item name="" identifier="aliendoorwbuttons" ID="155" rect="-36,103,94,217" linked="156" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="door" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="False">
<Door openingspeed="3" closingspeed="3" togglecooldown="1" isopen="True" usebetweenoutpostmodules="True" pickingtime="30" canbepicked="True" allowingameediting="True" msg="ItemMsgOpen" />
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
<input name="toggle" />
<input name="set_state">
<link w="157" />
</input>
<output name="state_out" maxwires="10" />
</ConnectionPanel>
</Item>
<Item name="" identifier="bluewire" ID="157" rect="49691,-15136,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="True" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-5.5;113;8;96" />
</Item>
<Item name="" identifier="bluewire" ID="154" rect="49691,-15136,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="True" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-5.5;113;10.5;129.5" />
</Item>
<Item name="" identifier="bluewire" ID="153" rect="49691,-15136,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="True" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="10.5;113.5;-5.5;113" />
</Item>
<Item name="" identifier="andcomponent" ID="152" rect="-13,120,15,14" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,logic" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="True">
<AndComponent timeframe="0" maxoutputlength="200" output="0" falseoutput="" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
</Holdable>
<ConnectionPanel locked="True" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
<input name="signal_in1">
<link w="153" />
</input>
<input name="signal_in2">
<link w="154" />
</input>
<input name="set_output" />
<output name="signal_out">
<link w="157" />
</output>
</ConnectionPanel>
</Item>
<Item name="" identifier="bluewire" ID="151" rect="49691,-15136,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="True" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="10.5;129.5;11;93.5" />
</Item>
<Item name="" identifier="delaycomponent" ID="150" rect="3,136,15,13" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,logic" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="True">
<DelayComponent delay="4" resetwhensignalreceived="False" resetwhendifferentsignalreceived="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
</Holdable>
<ConnectionPanel locked="True" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
<input name="signal_in">
<link w="151" />
</input>
<output name="signal_out">
<link w="154" />
</output>
</ConnectionPanel>
</Item>
<Item name="" identifier="bluewire" ID="149" rect="49691,-15136,42,16" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="51,121,173,255" inventoryiconcolor="51,121,173,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,wire" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.55" hiddeningame="True" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgPickUpSelect" />
<Wire noautolock="False" usespritedepth="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="10.5;113.5;11;93.5" />
</Item>
<Item name="" identifier="notcomponent" ID="148" rect="3,120,15,13" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,logic" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="True">
<NotComponent continuousoutput="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
</Holdable>
<ConnectionPanel locked="True" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
<input name="signal_in">
<link w="149" />
</input>
<output name="signal_out">
<link w="153" />
</output>
</ConnectionPanel>
</Item>
<Item name="" identifier="motiondetector" ID="145" rect="0,104,22,21" noninteractable="False" nonplayerteaminteractable="False" allowswapping="True" rotation="0" scale="0.5" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" invulnerabletodamage="False" tags="smallitem,sensor" displaysidebysidewhenlinked="False" disallowedupgrades="" spritedepth="0.8" hiddeningame="True">
<MotionSensor target="Any" ignoredead="False" rangex="120" rangey="100" detectoffset="0,-100" updateinterval="0.1" maxoutputlength="200" output="1" falseoutput="0" minimumvelocity="0" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem items="wrench" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
</Holdable>
<ConnectionPanel locked="True" pickingtime="0" canbepicked="True" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem items="screwdriver" type="Equipped" optional="false" ignoreineditor="false" excludebroken="true" />
<output name="state_out">
<link w="149" />
<link w="151" />
</output>
</ConnectionPanel>
</Item>
<Gap ID="156" horizontal="true" rect="-41,103,104,217" />
</ItemAssembly>