Files
barotrauma-gamefiles/Content/Items/Assemblies/AlienDoorAssembly5.xml
2025-04-01 00:47:18 +02:00

189 lines
18 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienDoorAssembly5" description="" hideinmenus="true">
<Item name="Alien Door" identifier="aliendoor" ID="10" rect="-32,112,48,208" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<Door isopen="False" pickingtime="30" canbepicked="True" allowingameediting="True" msg="ItemMsgForceOpenCrowbar">
<requireditem identifiers="crowbar" type="Equipped" optional="false" ignoreineditor="false" />
</Door>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="">
<input name="toggle">
<link w="29" />
<link w="30" />
</input>
<input name="set_state" />
<output name="state_out">
<link w="33" />
<link w="34" />
</output>
</ConnectionPanel>
</Item>
<Item name="Black Wire" identifier="blackwire" ID="43" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-56;56;-88;55" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="42" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-80;0;-56;76" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="39" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-56;56;-56;76" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="38" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="65;0;41;76" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="37" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="41;56;41;76" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="35" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="41;56;72;55" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="34" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-8;8;-8;96;72;96;72;76" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="33" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-8;8;-8;96;-88;96;-88;76" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="30" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="41;76;40;96;-8;96" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="29" rect="4696,-870,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-56;76;-56;96;-8;96" />
</Item>
<Item name="Oscillator" identifier="oscillator" ID="22" rect="-64,64,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<OscillatorComponent outputtype="Square" frequency="0.2" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Holdable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="set_frequency" />
<input name="set_outputtype" />
<output name="signal_out">
<link w="39" />
<link w="43" />
</output>
</ConnectionPanel>
</Item>
<Item name="And Component" identifier="andcomponent" ID="21" rect="-64,84,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<AndComponent timeframe="0" output="1" falseoutput="" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Holdable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="signal_in1">
<link w="39" />
</input>
<input name="signal_in2">
<link w="42" />
</input>
<input name="set_output" />
<output name="signal_out">
<link w="29" />
</output>
</ConnectionPanel>
</Item>
<Item name="And Component" identifier="andcomponent" ID="20" rect="33,84,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<AndComponent timeframe="0" output="1" falseoutput="" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Holdable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="signal_in1">
<link w="37" />
</input>
<input name="signal_in2">
<link w="38" />
</input>
<input name="set_output" />
<output name="signal_out">
<link w="30" />
</output>
</ConnectionPanel>
</Item>
<Item name="Oscillator" identifier="oscillator" ID="13" rect="33,64,16,16" hiddeningame="True" spritecolor="0,0,0,0" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<OscillatorComponent outputtype="Square" frequency="0.2" pickingtime="0" canbepicked="False" allowingameediting="True" msg="" />
<Holdable attached="True" holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="5" canbepicked="True" allowingameediting="True" msg="ItemMsgDetachWrench">
<requireditem identifiers="wrench" type="Equipped" optional="false" ignoreineditor="false" />
</Holdable>
<ConnectionPanel locked="False" pickingtime="0" canbepicked="False" allowingameediting="True" msg="ItemMsgRewireScrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="set_frequency" />
<input name="set_outputtype" />
<output name="signal_out">
<link w="35" />
<link w="37" />
</output>
</ConnectionPanel>
</Item>
<Item name="Alien Button" identifier="alienbutton" ID="24" rect="-112,32,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<output name="signal_out">
<link w="42" />
</output>
</ConnectionPanel>
</Item>
<Item name="Alien Button" identifier="alienbutton" ID="23" rect="33,32,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<output name="signal_out">
<link w="38" />
</output>
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="28" rect="64,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
<input name="set_state">
<link w="34" />
</input>
<input name="set_color" />
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="27" rect="-96,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
<input name="set_state">
<link w="43" />
</input>
<input name="set_color" />
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="26" rect="64,63,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
<input name="set_state">
<link w="35" />
</input>
<input name="set_color" />
</ConnectionPanel>
</Item>
<Item name="Alien Light Component" identifier="alienlightcomponent" ID="25" rect="-96,84,16,16" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<LightComponent range="60" castshadows="False" drawbehindsubs="False" ison="False" blinkfrequency="0" lightcolor="0,255,255,255" minvoltage="0.5" powerconsumption="0" vulnerabletoemp="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="itemmsgrewirescrewdriver">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<input name="toggle" />
<input name="set_state">
<link w="33" />
</input>
<input name="set_color" />
</ConnectionPanel>
</Item>
</ItemAssembly>