Files
barotrauma-gamefiles/Content/Items/Assemblies/AlienDoorAssembly1.xml
2025-03-29 16:43:58 +01:00

42 lines
3.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<ItemAssembly name="AlienDoorAssembly1" description="" hideinmenus="true">
<Item name="Alien Door" identifier="aliendoor" ID="3" rect="-32,112,48,208" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<Door isopen="False" pickingtime="30" canbepicked="True" allowingameediting="False" msg="itemmsgforceopencrowbar">
<requireditem identifiers="crowbar" type="Equipped" optional="false" ignoreineditor="false" />
</Door>
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<input name="toggle">
<link w="8" />
<link w="12" />
</input>
<input name="set_state" />
<output name="state_out" maxwires=10 />
</ConnectionPanel>
</Item>
<Item name="Alien Button" identifier="alienbutton" ID="7" rect="-128,40,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<output name="signal_out">
<link w="12" />
</output>
</ConnectionPanel>
</Item>
<Item name="Alien Button" identifier="alienbutton" ID="4" rect="48,40,64,64" hiddeningame="False" spritecolor="255,255,255,255" inventoryiconcolor="255,255,255,255" containercolor="255,255,255,255" condition="100" tags="smallitem,alien" displaysidebysidewhenlinked="False" spritedepth="0.8" scale="0.5">
<Controller pickingtime="0" canbepicked="True" allowingameediting="False" msg="itemmsgpressselect" />
<ConnectionPanel locked="True" pickingtime="0" canbepicked="False" allowingameediting="False" msg="">
<requireditem identifiers="screwdriver" type="Equipped" optional="false" ignoreineditor="false" />
<output name="signal_out">
<link w="8" />
</output>
</ConnectionPanel>
</Item>
<Item name="Black Wire" identifier="blackwire" ID="12" rect="2696,-182,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="-96;8;-8;8" />
</Item>
<Item name="Black Wire" identifier="blackwire" ID="8" rect="2696,-182,48,20" hiddeningame="False" spritecolor="50,50,50,255" inventoryiconcolor="50,50,50,255" containercolor="255,255,255,255" condition="100" tags="smallitem,wire" displaysidebysidewhenlinked="False" spritedepth="0.55" scale="0.5" hideinassemblypreview="true">
<Holdable holdpos="0,0" holdangle="0" swingamount="0,0" swingspeed="0" swingwhenholding="False" swingwhenaiming="False" swingwhenusing="False" pickingtime="0" canbepicked="True" allowingameediting="True" msg="" />
<Wire pickingtime="0" canbepicked="False" allowingameediting="True" msg="" nodes="80;8;-8;8" />
</Item>
</ItemAssembly>