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barotrauma-gamefiles/Content/Items/Jobgear/Medic/medic_gear.xml
2025-03-29 17:53:38 +01:00

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18 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="healthscanner" scale="0.5" category="Equipment" tags="smallitem" cargocontaineridentifier="metalcrate" description="" impactsoundtag="impact_metal_light">
<PreferredContainer primary="medcab" amount="2" />
<PreferredContainer secondary="abandonedmedcab,piratemedcab,wreckmedcab,outpostmedcab" spawnprobability="0.06"/>
<Price baseprice="150" minavailable="3">
<Price storeidentifier="merchantoutpost" sold="false" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.2" />
<Price storeidentifier="merchantresearch" minavailable="24" />
<Price storeidentifier="merchantmilitary" multiplier="1.25" />
<Price storeidentifier="merchantmine" sold="false" />
<Price storeidentifier="merchantmedical" minavailable="24" />
</Price>
<Deconstruct time="20">
<Item identifier="copper" />
<Item identifier="plastic" amount="2" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredSkill identifier="mechanical" level="30" />
<RequiredSkill identifier="medical" level="50" />
<RequiredItem identifier="fpgacircuit" />
<RequiredItem identifier="plastic" />
</Fabricate>
<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="704,256,64,64" origin="0.5,0.5" />
<Sprite name="Health Scanner" texture="Content/Items/Jobgear/headgears.png" sourcerect="115,349,75,26" depth="0.6" origin="0.5,0.5" />
<Body width="70" height="24" density="15" />
<Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
<sprite name="Health Scanner Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" sourcerect="115,349,75,26" origin="0.55,0.85" />
</Wearable>
<StatusHUD drawhudwhenequipped="true" />
</Item>
<Item name="" identifier="doctorsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
</Deconstruct>
<InventoryIcon name="Medic Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="128,151,128,105" origin="0.5,0.5" />
<Sprite name="Medic Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="504,84,123,60" depth="0.6" origin="0.5,0.5" />
<Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
<Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
<sprite name="Medic Uniform 1 Torso" texture="Medic1.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Hand" texture="Medic1.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Hand" texture="Medic1.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Lower Arm" texture="Medic1.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Lower Arm" texture="Medic1.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Upper Arm" texture="Medic1.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Upper Arm" texture="Medic1.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Waist" texture="Medic1.png" limb="Waist" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Thigh" texture="Medic1.png" limb="RightThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Thigh" texture="Medic1.png" limb="LeftThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Leg" texture="Medic1.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Leg" texture="Medic1.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Shoe" texture="Medic1.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Shoe" texture="Medic1.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="doctorsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" amount="2" spawnprobability="0.1" />
<Price baseprice="150" minavailable="3" requiredfaction="coalition" >
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
</Deconstruct>
<InventoryIcon name="Medic Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="256,151,128,105" origin="0.5,0.5" />
<Sprite name="Medic Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="640,70,124,74" depth="0.6" origin="0.5,0.5" />
<Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
<Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
<sprite name="Medic Uniform 2 Torso" texture="Medic2.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Hand" texture="Medic2.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Hand" texture="Medic2.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Lower Arm" texture="Medic2.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Lower Arm" texture="Medic2.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Upper Arm" texture="Medic2.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Upper Arm" texture="Medic2.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Waist" texture="Medic2.png" limb="Waist" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Thigh" texture="Medic2.png" limb="RightThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Thigh" texture="Medic2.png" limb="LeftThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Leg" texture="Medic2.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Leg" texture="Medic2.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Shoe" texture="Medic2.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Shoe" texture="Medic2.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="medicseparatistsuniform1" aliases="doctorsuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
</Deconstruct>
<InventoryIcon name="Medic Uniform 1 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="511,8,128,120" origin="0.5,0.5" />
<Sprite name="Medic Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="4,503,117,56" depth="0.6" origin="0.5,0.5" />
<Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
<Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
<sprite name="Medic Uniform 1 Torso" texture="Medic_separatist_01.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Hand" texture="Medic_separatist_01.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Hand" texture="Medic_separatist_01.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Lower Arm" texture="Medic_separatist_01.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Lower Arm" texture="Medic_separatist_01.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Upper Arm" texture="Medic_separatist_01.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Upper Arm" texture="Medic_separatist_01.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Waist" texture="Medic_separatist_01.png" limb="Waist" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Thigh" texture="Medic_separatist_01.png" limb="RightThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Thigh" texture="Medic_separatist_01.png" limb="LeftThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Leg" texture="Medic_separatist_01.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Leg" texture="Medic_separatist_01.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Right Shoe" texture="Medic_separatist_01.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 1 Left Shoe" texture="Medic_separatist_01.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
<Item name="" identifier="medicseparatistsuniform2" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
<PreferredContainer primary="crewcab"/>
<PreferredContainer primary="outpostcrewcabinet" />
<Price baseprice="150" minavailable="3" requiredfaction="separatists">
<Price storeidentifier="merchantoutpost" minavailable="3" />
<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="3" />
<Price storeidentifier="merchantresearch" minavailable="3" />
<Price storeidentifier="merchantmilitary" minavailable="3" />
<Price storeidentifier="merchantmine" minavailable="3" />
</Price>
<Deconstruct time="10">
<Item identifier="organicfiber" />
</Deconstruct>
<InventoryIcon name="Medic Uniform 2 Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="640,8,128,120" origin="0.5,0.5" />
<Sprite name="Medic Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="386,436,117,56" depth="0.6" origin="0.5,0.5" />
<Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
<Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
<sprite name="Medic Uniform 2 Torso" texture="Medic_separatist_02.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Hand" texture="Medic_separatist_02.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Hand" texture="Medic_separatist_02.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Lower Arm" texture="Medic_separatist_02.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Lower Arm" texture="Medic_separatist_02.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Upper Arm" texture="Medic_separatist_02.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Upper Arm" texture="Medic_separatist_02.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Waist" texture="Medic_separatist_02.png" limb="Waist" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Thigh" texture="Medic_separatist_02.png" limb="RightThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Thigh" texture="Medic_separatist_02.png" limb="LeftThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Leg" texture="Medic_separatist_02.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Leg" texture="Medic_separatist_02.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Right Shoe" texture="Medic_separatist_02.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<sprite name="Medic Uniform 2 Left Shoe" texture="Medic_separatist_02.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
<damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
</Wearable>
<ItemContainer capacity="9" maxstacksize="60">
<Containable items="chem,medical,ammobox,deepdiving,smallitem,mediumitem,largeitem" />
</ItemContainer>
</Item>
</Items>