133 lines
4.5 KiB
XML
133 lines
4.5 KiB
XML
<?xml version="1.0" encoding="utf-8" ?>
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<Afflictions>
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<Affliction
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identifier="dashing"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="1"
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strengthchange="-2"/>
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<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,6" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>/>
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</Affliction>
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<!-- temporary affliction used to fix beat cop without breaking the game, not shown to player -->
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<Affliction
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identifier="beatcop"
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type="talentbuff"
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isbuff="true"
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limbspecific="false"
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maxstrength="2"
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treatmentthreshold="1000"
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showiconthreshold="3"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="2"
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strengthchange="-1"/>
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<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="regeneration"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="1" strengthchange="-2">
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<StatusEffect target="Character" setvalue="true">
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<ReduceAffliction type="damage" strength="0.0625" />
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<ReduceAffliction type="burn" strength="0.0625" />
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<ReduceAffliction identifier="bloodloss" strength="0.0625" />
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</StatusEffect>
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</Effect>
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<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="stonewall"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="8"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="8"
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strengthchange="-1"
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resistancefor="damage,stun"
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minresistance="0.5"
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maxresistance="0.5"/>
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<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="implacable"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="15"
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treatmentthreshold="1000"
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duration="30"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="15">
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<StatValue stattype="AttackMultiplier" value="0.5" />
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<AbilityFlag flagtype="AlwaysStayConscious" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="tandemfire"
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type="talentbuff"
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isbuff="true"
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limbspecific="false"
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maxstrength="2"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="2"
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strengthchange="-1">
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<StatValue stattype="AttackMultiplier" value="0.4" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="powerattack"
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type="talentbuff"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1.5"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="1.5"
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strengthchange="-1">
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<StatValue stattype="MeleeAttackMultiplier" minvalue="0" maxvalue="1" />
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</Effect>
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<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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<Affliction
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identifier="commando"
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type="talentbuff"
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nameidentifier="talentname.commando"
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isbuff="true"
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hideiconafterdelay="true"
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limbspecific="false"
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maxstrength="1"
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treatmentthreshold="1000"
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iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
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<Effect minstrength="0" maxstrength="1"
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strengthchange="-1"/>
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<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
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</Affliction>
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</Afflictions>
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