53 lines
3.2 KiB
XML
53 lines
3.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<Item name="" identifier="headset" scale="0.5" category="Equipment" tags="smallitem,mobileradio" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
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<PreferredContainer primary="crewcab" secondary="divingcab"/>
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<Price baseprice="40">
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<Price storeidentifier="merchantoutpost" minavailable="3" />
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<Price storeidentifier="merchantcity" multiplier="0.9" minavailable="10" />
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<Price storeidentifier="merchantresearch" minavailable="4" />
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<Price storeidentifier="merchantmilitary" minavailable="6" />
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<Price storeidentifier="merchantmine" minavailable="6" />
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</Price>
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="256,0,64,64" origin="0.5,0.5" />
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<Sprite name="Headset" texture="Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="28,321,49,62" origin="0.5,0.5" />
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<Body radius="20" height="20" density="15" />
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<Deconstruct time="5">
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</Deconstruct>
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<Fabricate suitablefabricators="fabricator" requiredtime="10">
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<RequiredItem identifier="silicon" />
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<RequiredItem identifier="copper" />
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</Fabricate>
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<WifiComponent range="35000.0" LinkToChat="true" MinChatMessageInterval="0.0">
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<StatusEffect type="OnActive" targettype="This">
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<Conditional JamTimer="gt 0" targetitemcomponent="WifiComponent" />
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<sound file="Content/Sounds/RadioStatic.ogg" range="500.0" frequencymultiplier="0.7" loop="true" volume="0.5" />
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</StatusEffect>
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</WifiComponent>
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<Upgrade gameversion="0.18.0.0">
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<WifiComponent>
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<RequiredItems items="" />
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</WifiComponent>
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</Upgrade>
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<Wearable limbtype="Head" slots="Any,Headset" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
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<sprite name="Headset Wearable" texture="Content/Items/Jobgear/headgears.png" limb="Head" depth="0.1" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" hideotherwearables="false" sourcerect="26,317,51,64" origin="0.5,0.6" />
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</Wearable>
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</Item>
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<Item name="" identifier="duffelbag" category="Equipment" tags="mobilecontainer,despawncontainer" fireproof="true" description="" impactsoundtag="impact_soft" scale="0.4">
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<Deconstruct time="5" />
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<Sprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="612,398,206,114" origin="0.5,0.56" depth="0.56" />
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<BrokenSprite texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="818,398,206,114" origin="0.5,0.56" depth="0.56" maxcondition="80" fadein="true" />
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<Body width="120" radius="45" density="20" friction="1.0" restitution="0.01" />
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<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="0,50" handle2="0,50" aimable="false" msg="ItemMsgPickUpSelect">
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<StatusEffect type="OnActive" targettype="This" Condition="-0.5" />
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<StatusEffect type="OnBroken" target="This">
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<DropContainedItems />
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<Remove />
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</StatusEffect>
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</Holdable>
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<ItemContainer capacity="20" keepopenwhenequipped="false" movableframe="true">
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<Containable items="smallitem,toolbelt,toolbox,bandolier" excludeditems="largemobilecontainer" />
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</ItemContainer>
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</Item>
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</Items>
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