Files
barotrauma-gamefiles/Content/Talents/Security/AfflictionsSecurity.xml
2025-03-28 19:18:28 +01:00

133 lines
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XML

<?xml version="1.0" encoding="utf-8" ?>
<Afflictions>
<Affliction
identifier="dashing"
type="talentbuff"
isbuff="true"
hideiconafterdelay="true"
limbspecific="false"
maxstrength="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
strengthchange="-2"/>
<Icon texture="Content/UI/TalentsIcons2.png" sheetindex="7,6" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>/>
</Affliction>
<!-- temporary affliction used to fix beat cop without breaking the game, not shown to player -->
<Affliction
identifier="beatcop"
type="talentbuff"
isbuff="true"
limbspecific="false"
maxstrength="2"
treatmentthreshold="1000"
showiconthreshold="3"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="2"
strengthchange="-1"/>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="regeneration"
type="talentbuff"
isbuff="true"
hideiconafterdelay="true"
limbspecific="false"
maxstrength="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1" strengthchange="-2">
<StatusEffect target="Character" setvalue="true">
<ReduceAffliction type="damage" strength="0.0625" />
<ReduceAffliction type="burn" strength="0.0625" />
<ReduceAffliction identifier="bloodloss" strength="0.0625" />
</StatusEffect>
</Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,1" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="stonewall"
type="talentbuff"
isbuff="true"
hideiconafterdelay="true"
limbspecific="false"
maxstrength="4"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="4"
strengthchange="-1"
resistancefor="damage,stun"
minresistance="0.25"
maxresistance="0.25"/>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="1,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="implacable"
type="talentbuff"
isbuff="true"
hideiconafterdelay="true"
limbspecific="false"
maxstrength="15"
treatmentthreshold="1000"
duration="15"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="15">
<StatValue stattype="AttackMultiplier" value="0.25" />
<AbilityFlag flagtype="AlwaysStayConscious" />
</Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="0,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="tandemfire"
type="talentbuff"
isbuff="true"
limbspecific="false"
maxstrength="2"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="2"
strengthchange="-1">
<StatValue stattype="AttackMultiplier" value="0.20" />
</Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="2,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="powerattack"
type="talentbuff"
isbuff="true"
hideiconafterdelay="true"
limbspecific="false"
maxstrength="1.5"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1.5"
strengthchange="-1">
<StatValue stattype="MeleeAttackMultiplier" minvalue="0" maxvalue="1" />
</Effect>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="3,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
<Affliction
identifier="commando"
type="talentbuff"
nameidentifier="talentname.commando"
isbuff="true"
hideiconafterdelay="true"
limbspecific="false"
maxstrength="1"
treatmentthreshold="1000"
iconcolors="33,75,78;126,211,224;126,211,224;227,247,249">
<Effect minstrength="0" maxstrength="1"
strengthchange="-1"/>
<Icon texture="Content/UI/TalentsIcons3.png" sheetindex="7,0" sheetelementsize="128,128" color="10,193,114,255" origin="0,0"/>
</Affliction>
</Afflictions>