{"accumulatorMax":150,"clientMapEntityUpdateInterval":4,"serverMapEntityUpdateInterval":1,"clientCharacterUpdateInterval":1,"serverCharacterUpdateInterval":1,"poweredUpdateInterval":1,"clientItemHighPriority":["door","doorwbuttons","windoweddoorwbuttons","windoweddoor","hatchwbuttons","sonartransducer","divingsuit","combatdivingsuit","abyssdivingsuit","pucs","slipsuit","battery","delaycomponent","acidmistemitter"],"serverItemHighPriority":["battery","delaycomponent","acidmistemitter"],"clientComponentPriority":["Engine","Pump","Sonar","Fabricator","Deconstructor","Reactor","Turret","Controller"],"serverComponentPriority":["Engine","Pump","Sonar","Fabricator","Deconstructor","Reactor","Turret","Controller"],"highPriorityCharacters":["Human"],"serverHighPriorityHands":true,"clientHighPriorityHands":true,"allowSingleplayerPermanentConfigs":false,"disableShadowCastingLights":false,"disableDrawBehindSubsLights":false,"hideInGameWires":false,"hideInGameComponents":false}