<?xml version="1.0" encoding="utf-8"?>
<Override>
  <Factions>
    <Faction identifier="coalition" initialreputation="10" minreputation="-100" maxreputation="100" menuorder="0" controlledoutpostpercentage="60" startoutpost="true" opposingfaction="separatists">
      <Icon name="CoalitionIcon" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="143,523,94,113" color="62,177,182,255" />
      <IconSmall name="CoalitionIconSmall" texture="Content/Map/MapAtlas.png" sourcerect="3,838,50,50" />
      <Portrait name="CoalitionPortrait" texture="Content/UI/Server/PlaystyleSerious.png" sourcerect="0,0,1920,768" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablecoalitionsecurityofficer" minreputation="20" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablecoalitionengineer" minreputation="20" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablecoalitionmechanic" minreputation="20" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablecoalitionmedic" minreputation="20" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablecoalitionsecurityofficerveteran" minreputation="50" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablecoalitionengineerveteran" minreputation="50" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablecoalitionmechanicveteran" minreputation="50" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablecoalitionmedicveteran" minreputation="50" />
      <AutomaticMission leveltype="LocationConnection" missiontag="coalitionattack" minreputation="-100" maxreputation="-50" MaxDistanceFromFactionOutpost="3" DisallowBetweenOtherFactionOutposts="true" minprobability="0.15" maxprobability="0.01" />
    </Faction>
    <Faction identifier="separatists" initialreputation="-5" minreputation="-100" maxreputation="100" menuorder="1" controlledoutpostpercentage="40" opposingfaction="coalition">
      <Icon name="SeparatistIcon" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="268,523,105,113" color="215,156,85,255" />
      <IconSmall name="SeparatistIconSmall" texture="Content/Map/MapAtlas.png" sourcerect="58,837,50,50" />
      <Portrait name="SeparatistPortrait" texture="Content/UI/Server/PlaystyleCasual.png" sourcerect="0,0,1920,768" color="215,156,85,255" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableseparatistsecurityofficer" minreputation="20" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableseparatistengineer" minreputation="20" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableseparatistmechanic" minreputation="20" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableseparatistmedic" minreputation="20" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableseparatistsecurityofficerveteran" minreputation="50" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableseparatistengineerveteran" minreputation="50" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableseparatistmechanicveteran" minreputation="50" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableseparatistmedicveteran" minreputation="50" />
      <AutomaticMission leveltype="LocationConnection" missiontag="separatistattack" minreputation="-100" maxreputation="-50" MaxDistanceFromFactionOutpost="3" DisallowBetweenOtherFactionOutposts="true" minprobability="0.15" maxprobability="0.01" />
    </Faction>
    <Faction identifier="huskcult" initialreputation="-5" minreputation="-100" maxreputation="100" menuorder="2" opposingfaction="">
      <Icon name="HuskCultIcon" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="402,523,96,113" color="58,165,121,255" />
      <Portrait name="HuskCultPortrait" texture="Content/UI/Server/PlaystyleRampage.png" sourcerect="0,0,1920,768" color="58,165,121,255" />
      <IconSmall name="HuskCultIconSmall" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="0,0,1,1" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireablehuskcultist" minreputation="20" />
      <Hireable npcsetidentifier="husknpcs" npcidentifier="hireablehuskscientist" minreputation="50" />
      <Hireable npcsetidentifier="husknpcs" npcidentifier="hireablehusktemplar" minreputation="50" />
      <AutomaticMission leveltype="LocationConnection" missiontag="huskcultattack" minreputation="-100" maxreputation="-50" MaxDistanceFromFactionOutpost="3" DisallowBetweenOtherFactionOutposts="true" minprobability="0.15" maxprobability="0.01" />
    </Faction>
    <Faction identifier="clowns" initialreputation="5" minreputation="-100" maxreputation="100" menuorder="3" secondarycontrolledoutpostpercentage="40" opposingfaction="">
      <Icon name="ClownIcon" texture="Content/UI/CampaignUIAtlas2.png" sourcerect="0,523,118,113" color="206,62,62,255" />
      <Portrait name="ClownPortrait" texture="Content/UI/Server/PlaystyleSomethingDifferent.png" sourcerect="0,0,1920,768" color="206,62,62,255" />
      <Hireable npcsetidentifier="outpostnpcs1" npcidentifier="hireableclown" minreputation="20" />
    </Faction>
    <Faction identifier="bandits" initialreputation="-5" minreputation="-20" maxreputation="20" menuorder="4" opposingfaction="coalition">
      <Icon name="BanditIcon" texture="Content/UI/UIAtlasGeneral.png" sourcerect="402,902,89,107" color="100,75,75,255" />
      <IconSmall name="BanditIconSmall" texture="Content/Map/MapAtlas.png" sourcerect="0,0,1,1" />
      <Portrait name="BanditPortrait" texture="Content/UI/Server/ServerAtlas1.png" sourcerect="0,682,852,340" />
      <Hireable npcsetidentifier="pirate_npcs" npcidentifier="piratecaptain" minreputation="15" />
      <Hireable npcsetidentifier="pirate_npcs" npcidentifier="piratecaptainlord" minreputation="15" />
      <Hireable npcsetidentifier="pirate_npcs" npcidentifier="piratesecurityrecruit" minreputation="15" />
      <Hireable npcsetidentifier="pirate_npcs" npcidentifier="piratesecuritybrute" minreputation="15" />
      <!-- TODO: bandit subs. Give existing separatist subs to bandits, and give new subs to separatists? causes problems with mod compatibility since I have to specify the sub itself instead of using tags meaning modded pirate subs wont appear  -->
      <AutomaticMission leveltype="LocationConnection" missiontag="pirateattack" minreputation="-20" maxreputation="-15" MaxDistanceFromFactionOutpost="10" DisallowBetweenOtherFactionOutposts="false" minprobability="0.15" maxprobability="0.01" />
    </Faction>
  </Factions>
</Override>