<?xml version="1.0" encoding="utf-8"?>
<LevelGenerationParameters>
  <Override>
    <PlateauBasic identifier="plateaubasic" biomes="theaphoticplateau" commonness="100" Type="LocationConnection" AmbientLightColor="10,10,0,255" BackgroundTextureColor="60,60,0,255" BackgroundColor="4,2,1,255" WallColor="255,255,255,255" StartPosition="0.1,0.5" EndPosition="0.9,1.0" CreateHoleNextToEnd="True" CreateHoleToAbyss="False" LevelObjectAmount="8000" BackgroundCreatureAmount="80" minwidth="180000" maxwidth="250000" Height="50000" InitialDepthMin="300000" InitialDepthMax="400000" MinTunnelRadius="5000" SideTunnelCount="0,2" SideTunnelVariance="1" MinSideTunnelRadius="2000,3000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="2000" CellRoundingAmount="0.7" CellIrregularity="0.2" MainPathNodeIntervalRange="10000,20000" MainPathVariance="0.5" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="3" AbyssIslandSizeMin="2000,3000" AbyssIslandSizeMax="2000,3000" AbyssIslandCaveProbability="0.3" AbyssResourceClustersMin="10" AbyssResourceClustersMax="20" SeaFloorDepth="-10000" SeaFloorVariance="500" MountainCountMin="2" MountainCountMax="3" MountainHeightMin="0" MountainHeightMax="4000" RuinCount="0" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.4" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.6" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.9" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
      <!--
  <Background
    texture="Content/Map/iceBackgroundFade.png" />
  <BackgroundTop
    texture="Content/Map/iceBackground.png"
    premultiplyalpha="false" />
    -->
      <WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </PlateauBasic>
    <PlateauAdvanced identifier="plateauadvanced" biomes="theaphoticplateau" Type="LocationConnection" Commonness="50" MinLevelDifficulty="42" AmbientLightColor="10,10,0,255" BackgroundTextureColor="60,60,0,255" BackgroundColor="4,2,1,255" WallColor="255,255,255,255" WaterParticleColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.5" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" NoLevelGeometry="False" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="180000" MaxWidth="250000" Height="90000" InitialDepthMin="300000" InitialDepthMax="400000" MinTunnelRadius="6500" SideTunnelCount="2,3" SideTunnelVariance="1" MinSideTunnelRadius="1500,5000" VoronoiSiteInterval="2000,2000" VoronoiSiteVariance="800,800" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="10000,20000" MainPathVariance="0.5" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,6" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="0" IslandCount="0" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" SeaFloorDepth="-30000" SeaFloorVariance="500" MountainCountMin="1" MountainCountMax="2" MountainHeightMin="1000" MountainHeightMax="5000" RuinCount="1" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.3" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" ForceBeaconStation="" BottomHoleProbability="0.7" WaterParticleScale="1" WaterParticleVelocity="0,10" WallTextureSize="512" WallEdgeTextureWidth="1024" FlashInterval="0,0" FlashColor="0,0,0,0" PlayNoiseLoopInOutpostLevel="False" WaterAmbienceVolume="1" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
      <WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </PlateauAdvanced>
    <PlateauGarden identifier="plateaugarden" type="LocationConnection" biomes="theaphoticplateau" commonness="50" height="60000" initialdepthmin="300000" initialdepthmax="400000" levelobjectamount="8000" ambientlightcolor="10,10,0,255" backgroundtexturecolor="60,60,0,255" backgroundcolor="4,2,1,255" wallcolor="255,255,255,255" minwidth="160000" maxwidth="200000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.5" cellirregularity="0.1" mainpathnodeintervalrange="10000,20000" cavecount="5" itemcount="500" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="500" mountaincountmin="1" mountaincountmax="2" mountainheightmin="1000" mountainheightmax="5000" minruincount="0" maxruincount="1" minwreckcount="0" maxwreckcount="1" thalamusprobability="0.8" bottomholeprobability="0.5" waterparticlescale="1" startposition="0.1,0.1" endposition="0.9,0.5" createholenexttoend="True" mintunnelradius="6500" mincorpsecount="3" maxcorpsecount="6" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="1,1" minsidetunnelradius="1000,3000" icespirecount="0" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" backgroundcreatureamount="80" islandcount="0" sidetunnelvariance="0.5" mainpathvariance="0.5" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.4" caveresourcespawnchance="0.7" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40">
      <WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </PlateauGarden>
    <RidgeTransition identifier="ridgetransition" biomes="theaphoticplateau" commonness="100" minleveldifficulty="34" TransitionFromPreviousBiome="True" Type="LocationConnection" AmbientLightColor="7,13,7,255" BackgroundTextureColor="32,38,2,255" BackgroundColor="2,11,8,255" WallColor="255,255,255,255" StartPosition="0.1,0.1" EndPosition="0.9,0.9" CreateHoleNextToEnd="True" CreateHoleToAbyss="True" LevelObjectAmount="8000" BackgroundCreatureAmount="80" MinWidth="170000" MaxWidth="190000" Height="60000" InitialDepthMin="280000" InitialDepthMax="300000" MinTunnelRadius="6500" SideTunnelCount="2,2" SideTunnelVariance="0.8" MinSideTunnelRadius="2500,3500" VoronoiSiteInterval="1500,1500" VoronoiSiteVariance="700,700" CellSubdivisionLength="1500" CellRoundingAmount="0.5" CellIrregularity="0.1" MainPathNodeIntervalRange="6000,10000" MainPathVariance="0.3" CaveCount="3" ItemCount="400" ResourceIntervalRange="19200,38400" CaveResourceIntervalRange="9600,19200" ResourceClusterSizeRange="3,5" ResourceSpawnChance="0.3" CaveResourceSpawnChance="0.6" FloatingIceChunkCount="3" IslandCount="0" IceSpireCount="0" AbyssIslandCount="5" AbyssIslandSizeMin="4000,7000" AbyssIslandSizeMax="8000,10000" AbyssIslandCaveProbability="0.5" AbyssResourceClustersMin="30" AbyssResourceClustersMax="40" SeaFloorDepth="-120000" SeaFloorVariance="2000" MountainCountMin="5" MountainCountMax="6" MountainHeightMin="80000" MountainHeightMax="100000" MinRuinCount="0" MaxRuinCount="1" MinWreckCount="0" MaxWreckCount="1" MinCorpseCount="3" MaxCorpseCount="6" ThalamusProbability="0.25" WreckHullFloodingChance="0.5" WreckFloodingHullMinWaterPercentage="0.1" WreckFloodingHullMaxWaterPercentage="1" BottomHoleProbability="0.6" WaterParticleScale="1" WallTextureSize="512" WallEdgeTextureWidth="1024" WallEdgeExpandOutwardsAmount="128" WallEdgeExpandInwardsAmount="128">
      <!--<Background
      texture="Content/Map/iceBackgroundFade.png" />
    <BackgroundTop
      texture="Content/Map/iceBackground.png"
      premultiplyalpha="false" />-->
      <WaterParticles texture="Content/Map/Biomes/EuropanRidge/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/EuropanRidge/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/EuropanRidge/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </RidgeTransition>
    <PlateauOutpost identifier="plateauoutpost" type="Outpost" biomes="theaphoticplateau" createholenexttoend="False" createholetoabyss="False" height="50000" commonness="100" initialdepthmin="100000" initialdepthmax="200000" levelobjectamount="200" ambientlightcolor="10,10,0,255" backgroundtexturecolor="60,60,0,255" backgroundcolor="4,2,1,255" wallcolor="255,255,255,255" minwidth="50000" maxwidth="50000" voronoisiteinterval="2000,2000" voronoisitevariance="800,800" cellsubdivisionlength="1500" cellroundingamount="0.1" cellirregularity="0.3" mainpathnodeintervalrange="10000,10000" cavecount="0" itemcount="0" floatingicechunkcount="0" seafloordepth="-30000" seafloorvariance="1000" mountaincountmin="0" mountaincountmax="3" mountainheightmin="10000" mountainheightmax="20000" ruincount="0" minwreckcount="0" maxwreckcount="0" bottomholeprobability="0" waterparticlescale="1" startposition="0.5,0.5" endposition="0.5,0.5" forceoutpostposition="0.5,0.55" nolevelgeometry="false" mintunnelradius="5000" mincorpsecount="1" maxcorpsecount="5" thalamusprobability="0" wreckhullfloodingchance="0.5" wreckfloodinghullminwaterpercentage="0.1" wreckfloodinghullmaxwaterpercentage="1" sidetunnelcount="0,0" minsidetunnelradius="25000,25000" backgroundcreatureamount="160" walltexturesize="512" walledgetexturewidth="1024" walledgeexpandoutwardsamount="128" walledgeexpandinwardsamount="128" sidetunnelvariance="0.5" mainpathvariance="0" resourceintervalrange="19200,38400" caveresourceintervalrange="9600,19200" resourceclustersizerange="3,6" resourcespawnchance="0.3" caveresourcespawnchance="0.6" islandcount="0" abyssislandcount="0" icespirecount="0">
      <WaterParticles texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
      <Wall texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png" premultiplyalpha="false" />
      <WallEdge texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
      <DestructibleWall texture="Content/Map/Biomes/DestructibleWall.png" />
      <DestructibleWallEdge texture="Content/Map/Biomes/DestructibleWallEdge.png" />
      <WallDestroyed texture="Content/Map/Biomes/DestroyedWall.png" premultiplyalpha="false" />
    </PlateauOutpost>
    <!--   <PlateauLair
    identifier="plateaulair"
    type="Outpost"
    biomes="theaphoticplateau"
    createholenexttoend="False"
    createholetoabyss="False"
    height="20000"
    commonness="0"
    initialdepthmin="100000"
    initialdepthmax="200000"
    levelobjectamount="500"
    ambientlightcolor="10,10,0,255"
    backgroundtexturecolor="60,60,0,255"
    backgroundcolor="4,2,1,255"
    wallcolor="255,255,255,255"
    minwidth="40000"
    maxwidth="40000"
    voronoisiteinterval="2000,2000"
    voronoisitevariance="800,800"
    cellsubdivisionlength="1500"
    cellroundingamount="0.1"
    cellirregularity="0.3"
    mainpathnodeintervalrange="500,500"
    cavecount="0"
    itemcount="0"
    floatingicechunkcount="0"
    seafloordepth="0"
    seafloorvariance="1000"
    mountaincountmin="0"
    mountaincountmax="3"
    mountainheightmin="1500"
    mountainheightmax="3000"
    ruincount="0"
    minwreckcount="0"
    maxwreckcount="0"
    bottomholeprobability="0"
    waterparticlescale="1"
    startposition="0.3,0.2"
    endposition="0.7,0.5"
    forceoutpostposition="0.5,0.8"
    mintunnelradius="5000"
    mincorpsecount="1"
    maxcorpsecount="5"
    thalamusprobability="0"
    wreckhullfloodingchance="0.5"
    wreckfloodinghullminwaterpercentage="0.1"
    wreckfloodinghullmaxwaterpercentage="1"
    sidetunnelcount="0,0"
    minsidetunnelradius="25000,25000"
    backgroundcreatureamount="80"
    walltexturesize="512"
    walledgetexturewidth="1024"
    walledgeexpandoutwardsamount="128"
    walledgeexpandinwardsamount="128"
    sidetunnelvariance="0.5"
    mainpathvariance="0"
    resourceintervalrange="19200,38400"
    caveresourceintervalrange="9600,19200"
    resourceclustersizerange="3,6"
    resourcespawnchance="0.3"
    caveresourcespawnchance="0.6"
    islandcount="0"
    abyssislandcount="0"
    icespirecount="0"
    PlayNoiseLoopInOutpostLevel="true">
    <WaterParticles
      texture="Content/Map/Biomes/AphoticPlateau/BackgroundParticles.png" />
    <Wall
      texture="Content/Map/Biomes/AphoticPlateau/LevelWall.png"
      premultiplyalpha="false" />
    <WallEdge
      texture="Content/Map/Biomes/AphoticPlateau/LevelWallEdge.png" />
    <DestructibleWall
      texture="Content/Map/Biomes/DestructibleWall.png" />
    <DestructibleWallEdge
      texture="Content/Map/Biomes/DestructibleWallEdge.png" />
    <WallDestroyed
      texture="Content/Map/Biomes/DestroyedWall.png"
      premultiplyalpha="false" />
  </PlateauLair> -->
  </Override>
</LevelGenerationParameters>