<?xml version="1.0" encoding="utf-8"?>
<Ragdoll type="Tigerthresher" canentersubmarine="True" canwalk="False" spritesheetorientation="90" limbscale="0.6" jointscale="0.6" texturescale="1" colliderheightfromfloor="45" impacttolerance="50" draggable="True" mainlimb="Head" texture="%ModDir:Improved Husks%/Characters/Tigerthresherhusk/Thresherhusk.png" color="255,255,255,255">
  <collider radius="55" width="0" name="Main Collider" height="0" />
  <limb id="0" name="Head" type="Head" height="0" width="50" notes="" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="50" stepoffset="0,0" radius="30" mass="0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="1.2,-0.5" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="10" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
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    <lightsource color="175,230,70,30" range="400" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="1" flickerspeed="0.2" pulsefrequency="0.4" pulseamount="0" blinkfrequency="0">
      <lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
      <deformablesprite texture="Content/Characters/Tigerthresher/Tigerthresher.png" sourcerect="763,539,140,86" origin="0.455141,0.4293179" depth="0" alpha="1" />
      <conditional watchersgaze="lte 0" />
    </lightsource>
    <attack context="Any" targettype="Character" hitdetectiontype="Distance" afterattack="FollowThrough" reverse="False" range="50" damagerange="100" duration="0.25" cooldown="3" secondarycooldown="0" cooldownrandomfactor="0.1" structuredamage="20" itemdamage="20" stun="0" onlyhumans="False" applyforceonlimbs="0, 1" force="20" torque="0" applyforcesonlyonce="False" targetimpulse="0" targetimpulseworld="0,0" targetforce="50" targetforceworld="0,0" severlimbsprobability="0" priority="1" structuresoundtype="StructureSlash" targetlimbtype="None" afterattackdelay="0" retreat="False" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" fullspeedafterattack="False" ranged="False" requiredangle="20" penetration="0" levelwalldamage="20" avoidfriendlyfire="False" submarineimpactmultiplier="1" blink="False">
      <affliction identifier="bitewounds" strength="25" probability="1" />
      <affliction identifier="bleeding" strength="30" probability="1" />
      <affliction identifier="stun" strength="0.4" probability="1" />
      <Affliction identifier="huskinfection" strength="1" probability="0.5" />
    </attack>
  </limb>
  <limb id="1" name="Neck" type="None" height="70" width="90" notes="" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="10" pullpos="0,0" refjoint="1" ignorecollisions="False" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="655,0,105,131" origin="0.4171119,0.5004655" depth="0.05" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="20" strength="1" onlyinwater="False" />
    </deformablesprite>
    <lightsource color="175,230,70,30" range="100" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="1" flickerspeed="0.2" pulsefrequency="0.4" pulseamount="0" blinkfrequency="0">
      <lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
      <deformablesprite texture="Content/Characters/Tigerthresher/Tigerthresher.png" sourcerect="655,539,105,131" origin="0.4171119,0.5004655" depth="0.04" alpha="1" />
    </lightsource>
  </limb>
  <limb id="2" width="80" height="30" name="Jaw" type="Jaw" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="3" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="763,85,140,48" origin="0.6043741,0.4799384" depth="0" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False" />
  </limb>
  <limb id="3" width="110" height="80" name="Torso" type="Torso" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="10" pullpos="0,0" refjoint="1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="559,0,99,131" origin="0.4975774,0.4925216" depth="0.1" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="30" strength="1" onlyinwater="False" />
    </deformablesprite>
    <lightsource color="175,230,70,30" range="50" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="1" flickerspeed="0.2" pulsefrequency="0.4" pulseamount="0" blinkfrequency="0">
      <lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
      <deformablesprite texture="Content/Characters/Tigerthresher/Tigerthresher.png" sourcerect="559,539,99,131" origin="0.4975774,0.4925216" depth="0.09" alpha="1" />
    </lightsource>
  </limb>
  <limb id="4" radius="0" width="70" height="70" mass="0" name="Tail1" type="Tail" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="481,0,80,131" origin="0.5,0.5" depth="0.2" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="30" strength="1" onlyinwater="False" />
    </deformablesprite>
    <lightsource color="175,230,70,30" range="50" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="1" flickerspeed="0.2" pulsefrequency="0.4" pulseamount="0" blinkfrequency="0">
      <lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
      <deformablesprite texture="Content/Characters/Tigerthresher/Tigerthresher.png" sourcerect="481,539,80,131" origin="0.5,0.5" depth="0.19" alpha="1" />
    </lightsource>
  </limb>
  <limb id="5" radius="0" width="130" height="65" mass="0" name="Tail2" type="Tail" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="352,0,131,131" origin="0.5223112,0.4369143" depth="0.3" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="30" strength="1" onlyinwater="False" />
    </deformablesprite>
    <lightsource color="175,230,70,30" range="50" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="1" flickerspeed="0.2" pulsefrequency="0.4" pulseamount="0" blinkfrequency="0">
      <lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
      <deformablesprite texture="Content/Characters/Tigerthresher/Tigerthresher.png" sourcerect="352,539,131,131" origin="0.5223112,0.4369143" depth="0.29" alpha="1" />
    </lightsource>
  </limb>
  <limb id="6" radius="0" width="130" height="45" mass="0" name="Tail3" type="Tail" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="226,0,129,131" origin="0.559274,0.4766338" depth="0.4" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="30" strength="1" onlyinwater="False" />
    </deformablesprite>
    <lightsource color="175,230,70,30" range="50" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="1" flickerspeed="0.2" pulsefrequency="0.4" pulseamount="0" blinkfrequency="0">
      <lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
      <deformablesprite texture="Content/Characters/Tigerthresher/Tigerthresher.png" sourcerect="226,539,129,131" origin="0.559274,0.4766338" depth="0.39" alpha="1" />
    </lightsource>
  </limb>
  <limb id="7" radius="0" width="100" height="20" mass="0" name="Tail4" type="Tail" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="132,0,97,131" origin="0.4683597,0.4369143" depth="0.5" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="30" strength="1" onlyinwater="False" />
    </deformablesprite>
    <lightsource color="175,230,70,30" range="50" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="1" flickerspeed="0.2" pulsefrequency="0.4" pulseamount="0" blinkfrequency="0">
      <lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
      <deformablesprite texture="Content/Characters/Tigerthresher/Tigerthresher.png" sourcerect="132,539,97,131" origin="0.4683597,0.4369143" depth="0.48" alpha="1" />
    </lightsource>
  </limb>
  <limb id="8" radius="0" width="100" height="20" mass="0" name="Tail5" type="Tail" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="10" pullpos="0,0" refjoint="-1" ignorecollisions="False" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="7" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="1,0,134,131" origin="0.6487684,0.4091106" depth="0.6" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="bendjoint" resolution="5,5" sync="-1" typename="bendjoint" blendmode="Add" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" maxrotation="30" strength="1" onlyinwater="False" />
    </deformablesprite>
    <lightsource color="175,230,70,30" range="100" castshadows="false" scale="1" offset="0,0" rotation="0" flicker="1" flickerspeed="0.2" pulsefrequency="0.4" pulseamount="0" blinkfrequency="0">
      <lighttexture texture="Content/Lights/pointlight_falloff.png" origin="0.5,0.5" size="1,1" />
      <deformablesprite texture="Content/Characters/Tigerthresher/Tigerthresher.png" sourcerect="1,539,134,131" origin="0.6487684,0.4091106" depth="0.58" alpha="1" />
    </lightsource>
  </limb>
  <limb id="9" width="43.35" height="44.2" name="Limb 9" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" radius="0" mass="0" density="5" pullpos="0,0" refjoint="-1" ignorecollisions="True" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="15" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="902,132,51,52" origin="0.5,0.5" depth="0.1" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="noise" resolution="5,5" frequency="0.1" amplitude="0.45" changespeed="2" blendmode="Add" sync="-1" typename="noise" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
      <spritedeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,0 0.5,0 0.5,0 0.5,0 0,0" row2="0.75,0 0.75,0 1,0 0.75,0 0,0" row3="0,0 0.5,0 0.5,0 0.5,0 0.75,0" row4="0.1,0 0.1,0 0.1,0 0.1,0 0.25,0" sync="-1" typename="custom" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
    </deformablesprite>
  </limb>
  <limb id="10" radius="0" width="42.5" height="47.6" mass="0" name="Limb 10" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" stepoffset="0,0" density="5" pullpos="0,0" refjoint="-1" ignorecollisions="True" notes="" healthindex="0" friction="0.3" restitution="0.05" angulardamping="15" mouthpos="0,0" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite sourcerect="899,199,50,56" origin="0.4434903,0.5113276" depth="0" subdivisions="5,5" texture="" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False">
      <spritedeformation type="noise" resolution="5,5" frequency="0.1" amplitude="0.5" changespeed="2" blendmode="Add" sync="-1" typename="noise" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
      <spritedeformation type="custom" resolution="5,5" frequency="0" amplitude="1" blendmode="Multiply" row0="0,0 0,0 0,0 0,0 0,0" row1="0.5,0 0.5,0 0.5,0 0.5,0 0,0" row2="0.75,0 0.75,0 1,0 0.75,0 0,0" row3="0,0 0.5,0 0.5,0 0.5,0 0.75,0" row4="0.1,0 0.1,0 0.1,0 0.1,0 0.25,0" sync="-1" typename="custom" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
    </deformablesprite>
  </limb>
  <limb id="11" width="46" height="36" name="StructureAttack" type="None" spriteorientation="NaN" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="True" attackpriority="1" steerforce="0" radius="0" density="10" ignorecollisions="True" angulardamping="7" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" scale="1" attackforcemultiplier="1" healthindex="0" friction="0.3" restitution="0.05" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="" sourcerect="821,18,46,36" origin="0.5,0.5" depth="0" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="False" />
    <attack context="Any" targettype="Structure" hitdetectiontype="Distance" afterattack="Pursue" reverse="False" range="100" damagerange="100" duration="0.5" cooldown="2" secondarycooldown="0" cooldownrandomfactor="0.1" structuredamage="20" itemdamage="15" stun="0" onlyhumans="False" applyforceonlimbs="" force="40" torque="80" applyforcesonlyonce="False" targetimpulse="0" targetimpulseworld="0,0" targetforce="-100" targetforceworld="0,0" severlimbsprobability="0" priority="0" structuresoundtype="StructureSlash" targetlimbtype="None" afterattackdelay="0" retreat="False" rootforceworldstart="0,0" rootforceworldmiddle="0,0" rootforceworldend="0,0" roottransitioneasing="Linear" fullspeedafterattack="False" ranged="False" requiredangle="20" penetration="0" levelwalldamage="30" avoidfriendlyfire="False" submarineimpactmultiplier="1" blink="False" />
  </limb>
  <!-- spike/tentacle thingy -->
  <limb id="12" height="30" width="50" flip="True" name="Tentacle1a" type="None" healthindex="0" steerforce="0" stepoffset="0,0" radius="0" density="10" refjoint="-1" ignorecollisions="True" notes="" friction="0.3" restitution="0.05" spriteorientation="270" mirrorvertically="False" mirrorhorizontally="False" hide="False" angulardamping="25" mouthpos="0,0" constanttorque="0" constantangle="-90" attackpriority="1" scale="0.58" pullpos="0,0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,482,41,30" depth="0.1" origin="0.5,0.5" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="True">
      <spritedeformation type="bendjoint" resolution="5,5" blendmode="Add" sync="-1" typename="bendjoint" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
    </deformablesprite>
  </limb>
  <limb id="13" radius="0" width="80" height="25" name="Tentacle1b" type="None" spriteorientation="270" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="10" ignorecollisions="True" angulardamping="25" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" healthindex="0" friction="0.3" restitution="0.05" scale="0.58" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="Content/Particles/ParticleAtlas.png" sourcerect="41,482,90,30" depth="0.1" origin="0.5,0.5" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="True">
      <spritedeformation type="bendjoint" resolution="5,5" blendmode="Add" sync="-1" typename="bendjoint" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
    </deformablesprite>
  </limb>
  <limb id="14" height="30" width="50" flip="True" name="Tentacle2a" type="None" healthindex="0" steerforce="0" stepoffset="0,0" radius="0" density="10" refjoint="-1" ignorecollisions="True" notes="" friction="0.3" restitution="0.05" spriteorientation="270" mirrorvertically="False" mirrorhorizontally="False" hide="False" angulardamping="25" mouthpos="0,0" constanttorque="0" constantangle="-90" attackpriority="1" scale="0.63" pullpos="0,0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,482,41,30" depth="0.1" origin="0.5,0.5" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="True">
      <spritedeformation type="bendjoint" resolution="5,5" blendmode="Add" sync="-1" typename="bendjoint" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
    </deformablesprite>
  </limb>
  <limb id="15" radius="0" width="80" height="25" name="Tentacle2b" type="None" spriteorientation="270" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="10" ignorecollisions="True" angulardamping="25" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" healthindex="0" friction="0.3" restitution="0.05" scale="0.63" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="Content/Particles/ParticleAtlas.png" sourcerect="41,482,90,30" depth="0.1" origin="0.5,0.5" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="True">
      <spritedeformation type="bendjoint" resolution="5,5" blendmode="Add" sync="-1" typename="bendjoint" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
    </deformablesprite>
  </limb>
  <limb id="16" height="30" width="50" flip="True" name="Tentacle3a" type="None" healthindex="0" steerforce="0" stepoffset="0,0" radius="0" density="10" refjoint="-1" ignorecollisions="True" notes="" friction="0.3" restitution="0.05" spriteorientation="270" mirrorvertically="False" mirrorhorizontally="False" hide="False" angulardamping="25" mouthpos="0,0" constanttorque="0" constantangle="-90" attackpriority="1" scale="0.55" pullpos="0,0" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,482,41,30" depth="0.1" origin="0.5,0.5" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="True">
      <spritedeformation type="bendjoint" resolution="5,5" blendmode="Add" sync="-1" typename="bendjoint" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
    </deformablesprite>
  </limb>
  <limb id="17" radius="0" width="80" height="25" name="Tentacle3b" type="None" spriteorientation="270" flip="True" mirrorvertically="False" mirrorhorizontally="False" hide="False" attackpriority="1" steerforce="0" density="10" ignorecollisions="True" angulardamping="25" pullpos="0,0" stepoffset="0,0" refjoint="-1" mouthpos="0,0" notes="" constanttorque="0" constantangle="0" healthindex="0" friction="0.3" restitution="0.05" scale="0.55" attackforcemultiplier="1" minseverancedamage="1" severedfadeouttime="10" applytailangle="False" sinefrequencymultiplier="1" sineamplitudemultiplier="1" blinkfrequency="0" blinkdurationin="0.2" blinkdurationout="0.5" blinkholdtime="0" blinkrotationin="0" blinkrotationout="45" blinkforce="50" blinktransitionin="Linear" blinktransitionout="Linear" inheritlimbdepth="None" onlyblinkinwater="False">
    <deformablesprite texture="Content/Particles/ParticleAtlas.png" sourcerect="41,482,90,30" depth="0.1" origin="0.5,0.5" subdivisions="5,5" color="255,255,255,255" deadcolor="255,255,255,255" deadcolortime="0" ignoretint="True">
      <spritedeformation type="bendjoint" resolution="5,5" blendmode="Add" sync="-1" typename="bendjoint" usemovementsine="False" stopwhenhostisdead="False" sineoffset="0" strength="1" maxrotation="90" onlyinwater="False" />
    </deformablesprite>
  </limb>
  <joint limb1="0" limb2="1" limb1anchor="-32.70639,-13.92811" limb2anchor="20.47176,18.65292" name="Joint 0 - 1" canbesevered="True" limitenabled="True" upperlimit="65" lowerlimit="-30" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="1" limb2="3" limb1anchor="-40.47342,-0.008001959" limb2anchor="51.03936,-0.4045685" name="Joint 1 - 3" canbesevered="False" limitenabled="True" upperlimit="40" lowerlimit="-40" stiffness="0.25" scale="1" severanceprobabilitymodifier="1" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="3" limb2="4" limb1anchor="-47.86543,5.567174" limb2anchor="40.27424,5.397914" name="Joint 3 - 4" canbesevered="False" limitenabled="True" upperlimit="39.95972" lowerlimit="-39.80916" stiffness="0.25" scale="1" severanceprobabilitymodifier="1" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="4" limb2="5" limb1anchor="-39.10581,6.820272" limb2anchor="60.91164,-1.29879" name="Joint 4 - 5" canbesevered="False" limitenabled="True" upperlimit="39.95972" lowerlimit="-39.80916" stiffness="0.25" scale="1" severanceprobabilitymodifier="1" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="5" limb2="6" limb1anchor="-68.79895,-4.843943" limb2anchor="54.93156,0.772907" name="Joint 5 - 6" canbesevered="False" limitenabled="True" upperlimit="39.95972" lowerlimit="-39.80916" stiffness="0.25" scale="1" severanceprobabilitymodifier="1" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="6" limb2="7" limb1anchor="-69.5307,3.508062" limb2anchor="49.68465,-1.568497" name="Joint 6 - 7" canbesevered="False" limitenabled="True" upperlimit="39.95972" lowerlimit="-39.80916" stiffness="0.25" scale="1" severanceprobabilitymodifier="1" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="7" limb2="8" limb1anchor="-43.18816,4.012878" limb2anchor="43.90269,0.5970243" name="Joint 7 - 8" canbesevered="False" limitenabled="True" upperlimit="39.95972" lowerlimit="-39.80916" stiffness="0.25" scale="1" severanceprobabilitymodifier="1" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="1" limb2="2" limb1anchor="26.51008,-12.90655" limb2anchor="-29.2091,-4.121207" name="Joint 1 - 2" canbesevered="True" limitenabled="True" upperlimit="-18.25742" lowerlimit="-33.39247" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="1" limb2="10" limb1anchor="-32.38958,-41.90891" limb2anchor="8.495511,18.03033" name="Joint 1 - 10" canbesevered="True" limitenabled="True" upperlimit="34.4841" lowerlimit="-36.70172" stiffness="0.25" scale="1" severanceprobabilitymodifier="0.1" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="1" limb2="9" limb1anchor="5.660322,-39.7109" limb2anchor="3.308667,18.52715" name="Joint 1 - 9" canbesevered="True" limitenabled="True" upperlimit="7.110166" lowerlimit="-19.75739" stiffness="0.25" scale="1" severanceprobabilitymodifier="0.2" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="0" limb2="11" limb1anchor="14.882141,-1.2462716" limb2anchor="-1.2833966,1.2297482" name="Joint 0 - 11" canbesevered="False" weldjoint="True" limitenabled="True" upperlimit="0" lowerlimit="0" stiffness="0.25" scale="1" severanceprobabilitymodifier="0" breaksound="gore" clockwiserotation="False" />
  <!-- body to husk appendage -->
  <joint limb1="1" limb2="12" limb1anchor="69.79458,0.94134986" limb2anchor="-14.934617,0.0038090628" name="Tentacle1a" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="-4" stiffness="0.55" scale="0.58" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="12" limb2="13" limb1anchor="18.280643,0.31168777" limb2anchor="-44.781094,-1.1962726" name="Tentacle1b" canbesevered="True" limitenabled="True" upperlimit="-13.000009" lowerlimit="-54.000023" stiffness="0.25" scale="0.58" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="1" limb2="14" limb1anchor="64.1811,-12.219726" limb2anchor="-14.934617,0.0038090628" name="Tentacle2a" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="-4" stiffness="0.55" scale="0.63" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="14" limb2="15" limb1anchor="18.280643,0.31168777" limb2anchor="-44.781094,-1.1962726" name="Tentacle2b" canbesevered="True" limitenabled="True" upperlimit="-13.000009" lowerlimit="-54.000023" stiffness="0.25" scale="0.63" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="1" limb2="16" limb1anchor="68.3465,-35.608322" limb2anchor="-14.934617,0.0038090628" name="Tentacle3a" canbesevered="True" limitenabled="True" upperlimit="0" lowerlimit="-4" stiffness="0.55" scale="0.55" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
  <joint limb1="16" limb2="17" limb1anchor="18.280643,0.31168777" limb2anchor="-44.781094,-1.1962726" name="Tentacle3b" canbesevered="True" limitenabled="True" upperlimit="-13.000009" lowerlimit="-54.000023" stiffness="0.25" scale="0.55" severanceprobabilitymodifier="0" breaksound="gore" weldjoint="False" clockwiserotation="False" />
</Ragdoll>