<?xml version="1.0" encoding="utf-8"?>
<prefabs>
  <!-- 
  sub_shelldeco1 
  Caps, Brackets, and Slopes
  -->
  <SubShellDeco1 name="" identifier="ekdockyard_shelldeco1a" scale="1.0">
    <sprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="0,0,336,160" depth="0.01" origin="0.5,0.5" />
  </SubShellDeco1>
  <SubShellDeco1 name="" identifier="ekdockyard_shelldeco1a_solid" scale="1.0" body="true" bodywidth="320" bodyheight="144" bodyrotation="0" bodyoffset="0,0" castshadow="false" health="400">
    <sprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="0,0,336,160" depth="0.01" origin="0.5,0.5" />
    <backgroundsprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="0,0,336,160" color="60,60,60,255" depth="0.9" origin="0.5,0.5" />
  </SubShellDeco1>
  <SubShellDeco1 name="" identifier="ekdockyard_shelldeco1b" scale="1.0">
    <sprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="0,160,320,208" depth="0.01" origin="0.5,0.5" />
  </SubShellDeco1>
  <SubShellDeco1 name="" identifier="ekdockyard_shelldeco1b_solid" scale="1.0" body="true" bodywidth="320" bodyheight="96" bodyrotation="-18" bodyoffset="0,0" castshadow="false" health="400">
    <sprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="0,160,320,208" depth="0.01" origin="0.5,0.5" />
    <backgroundsprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="0,160,320,208" color="60,60,60,255" depth="0.9" origin="0.5,0.5" />
  </SubShellDeco1>
  <SubShellDeco1 name="" identifier="ekdockyard_shelldeco1c" scale="1.0">
    <sprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="320,160,208,208" depth="0.01" origin="0.5,0.5" />
  </SubShellDeco1>
  <SubShellDeco1 name="" identifier="ekdockyard_shelldeco1c_solid" scale="1.0" body="true" bodywidth="240" bodyheight="64" bodyrotation="45" bodyoffset="0,0" castshadow="false" health="400">
    <sprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="320,160,208,208" depth="0.01" origin="0.5,0.5" />
    <backgroundsprite texture="%ModDir%/Map/sub_shelldeco1.png" sourcerect="320,160,208,208" color="60,60,60,255" depth="0.9" origin="0.5,0.5" />
  </SubShellDeco1>
</prefabs>