<?xml version="1.0" encoding="utf-8"?>
<Override>
  <OutpostConfig identifier="fallback" totalmodulecount="6" minhallwaylength="0">
    <modulecount flag="Airlock" count="1" />
    <modulecount flag="EngineeringModule" count="1" />
    <modulecount flag="AdminModule" count="1" />
  </OutpostConfig>
  <OutpostConfig identifier="outpost" replaceinradiation="abandonedoutpost" totalmodulecount="7" appendtoreachtotalmodulecount="false" minhallwaylength="0" allowedlocationtypes="Outpost" spawncrewinsideoutpost="false">
    <modulecount flag="Airlock" count="1" />
    <modulecount flag="EngineeringModule" count="1" />
    <modulecount flag="AdminModule" count="1" />
    <modulecount flag="CrewModule" count="1" />
    <modulecount flag="MedicalModule" count="1" />
    <modulecount flag="ClownModule" count="1" order="1" requiredfaction="clowns" />
    <modulecount flag="HuskModule" count="1" order="1" requiredfaction="huskcult" />
    <modulecount flag="OptionalModule" probability="0.3" count="1" />
    <npcs>
      <npc from="outpostnpcs1" identifier="outpostmanagercoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="outpostmanagerseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="hrmanager" />
      <npc from="outpostnpcs1" identifier="subupgradenpc" />
      <npc from="outpostnpcs1" identifier="subsalesnpc" />
      <npc from="outpostnpcs1" identifier="reactoroperator" />
      <npc from="outpostnpcs1" identifier="merchantoutpost" />
      <npc from="outpostnpcs1" identifier="merchantmedical" />
      <npc from="outpostnpcs1" identifier="merchantengineering" />
      <npc from="outpostnpcs1" identifier="merchantnightclub" />
      <npc from="outpostnpcs1" identifier="outpostdoctor" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="merchantclown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="merchanthusk" faction="huskcult" />
    </npcs>
  </OutpostConfig>
  <OutpostConfig identifier="miningoutpost" replaceinradiation="abandonedoutpost" totalmodulecount="8" appendtoreachtotalmodulecount="false" minhallwaylength="0" allowedlocationtypes="Mine" spawncrewinsideoutpost="false">
    <modulecount flag="Airlock" count="1" />
    <modulecount flag="EngineeringModule" count="1" />
    <modulecount flag="AdminModule" count="1" />
    <modulecount flag="CrewModule" count="1" />
    <modulecount flag="MineModule" count="1" />
    <modulecount flag="MedicalModule" count="1" />
    <modulecount flag="ClownModule" count="1" order="1" requiredfaction="clowns" />
    <modulecount flag="HuskModule" count="1" order="1" requiredfaction="huskcult" />
    <modulecount flag="OptionalModule" probability="0.3" count="1" />
    <npcs>
      <npc from="outpostnpcs1" identifier="outpostmanagercoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="outpostmanagerseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="hrmanager" />
      <npc from="outpostnpcs1" identifier="subupgradenpc" />
      <npc from="outpostnpcs1" identifier="subsalesnpc" />
      <npc from="outpostnpcs1" identifier="reactoroperator" />
      <npc from="outpostnpcs1" identifier="merchantmine" />
      <npc from="outpostnpcs1" identifier="merchantmedical" />
      <npc from="outpostnpcs1" identifier="merchantengineering" />
      <npc from="outpostnpcs1" identifier="merchantnightclub" />
      <npc from="outpostnpcs1" identifier="outpostdoctor" />
      <npc from="outpostnpcs1" identifier="miner" />
      <npc from="outpostnpcs1" identifier="miner" />
      <npc from="outpostnpcs1" identifier="miner" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="merchantclown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="merchanthusk" faction="huskcult" />
    </npcs>
  </OutpostConfig>
  <OutpostConfig identifier="researchoutpost" replaceinradiation="abandonedoutpost" totalmodulecount="8" appendtoreachtotalmodulecount="false" minhallwaylength="0" allowedlocationtypes="Research" spawncrewinsideoutpost="false">
    <modulecount flag="Airlock" count="1" />
    <modulecount flag="EngineeringModule" count="1" />
    <modulecount flag="AdminModule" count="1" />
    <modulecount flag="CrewModule" count="1" />
    <modulecount flag="MedicalModule" count="1" />
    <modulecount flag="ResearchModule" count="1" />
    <modulecount flag="ClownModule" count="1" order="1" requiredfaction="clowns" />
    <modulecount flag="HuskModule" count="1" order="1" requiredfaction="huskcult" />
    <modulecount flag="OptionalModule" probability="0.3" count="1" />
    <npcs>
      <npc from="outpostnpcs1" identifier="outpostmanagercoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="outpostmanagerseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="hrmanager" />
      <npc from="outpostnpcs1" identifier="subupgradenpc" />
      <npc from="outpostnpcs1" identifier="subsalesnpc" />
      <npc from="outpostnpcs1" identifier="reactoroperator" />
      <npc from="outpostnpcs1" identifier="merchantresearch" />
      <npc from="outpostnpcs1" identifier="merchantmedical" />
      <npc from="outpostnpcs1" identifier="merchantengineering" />
      <npc from="outpostnpcs1" identifier="merchantnightclub" />
      <npc from="outpostnpcs1" identifier="outpostdoctor" />
      <npc from="outpostnpcs1" identifier="researcher" />
      <npc from="outpostnpcs1" identifier="researcher" />
      <npc from="outpostnpcs1" identifier="researcher" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="merchantclown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="merchanthusk" faction="huskcult" />
    </npcs>
  </OutpostConfig>
  <OutpostConfig identifier="militaryoutpost" replaceinradiation="abandonedoutpost" totalmodulecount="8" appendtoreachtotalmodulecount="false" minhallwaylength="0" allowedlocationtypes="Military" spawncrewinsideoutpost="false">
    <modulecount flag="Airlock" count="1" />
    <modulecount flag="EngineeringModule" count="1" />
    <modulecount flag="AdminModule" count="1" />
    <modulecount flag="SecCrewModule" count="1" />
    <modulecount flag="SecurityModule" count="1" />
    <modulecount flag="MedicalModule" count="1" />
    <modulecount flag="ClownModule" count="1" order="1" requiredfaction="clowns" />
    <modulecount flag="HuskModule" count="1" order="1" requiredfaction="huskcult" />
    <modulecount flag="OptionalModule" probability="0.3" count="1" />
    <npcs>
      <npc from="outpostnpcs1" identifier="outpostmanagercoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="outpostmanagerseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="hrmanager" />
      <npc from="outpostnpcs1" identifier="subupgradenpc" />
      <npc from="outpostnpcs1" identifier="subsalesnpc" />
      <npc from="outpostnpcs1" identifier="reactoroperator" />
      <npc from="outpostnpcs1" identifier="merchantmilitary" />
      <npc from="outpostnpcs1" identifier="merchantengineering" />
      <npc from="outpostnpcs1" identifier="merchantnightclub" />
      <npc from="outpostnpcs1" identifier="merchantarmory" />
      <npc from="outpostnpcs1" identifier="merchantmedical" />
      <npc from="outpostnpcs1" identifier="outpostdoctor" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="merchantclown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="merchanthusk" faction="huskcult" />
    </npcs>
  </OutpostConfig>
  <OutpostConfig identifier="city" replaceinradiation="abandonedoutpost" totalmodulecount="10" appendtoreachtotalmodulecount="false" minhallwaylength="0" allowedlocationtypes="City" spawncrewinsideoutpost="false">
    <modulecount flag="Airlock" count="1" />
    <modulecount flag="EngineeringModule" count="1" />
    <modulecount flag="AdminModule" count="1" />
    <modulecount flag="MedicalModule" count="1" />
    <modulecount flag="ResearchModule" count="1" />
    <modulecount flag="ResidentialModuleMain" count="1" />
    <modulecount flag="SecurityModule" count="1" />
    <modulecount flag="ArmoryModule" count="1" />
    <modulecount flag="ClownModule" count="1" order="1" requiredfaction="clowns" />
    <modulecount flag="HuskModule" count="1" order="1" requiredfaction="huskcult" />
    <modulecount flag="OptionalModule" probability="0.6" count="1" />
    <npcs>
      <npc from="outpostnpcs1" identifier="outpostmanagercoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="securitynpccoalition" faction="coalition" />
      <npc from="outpostnpcs1" identifier="outpostmanagerseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="securitynpcseparatists" faction="separatists" />
      <npc from="outpostnpcs1" identifier="hrmanager" />
      <npc from="outpostnpcs1" identifier="subupgradenpc" />
      <npc from="outpostnpcs1" identifier="subsalesnpc" />
      <npc from="outpostnpcs1" identifier="reactoroperator" />
      <npc from="outpostnpcs1" identifier="merchantcity" />
      <npc from="outpostnpcs1" identifier="merchantarmory" />
      <npc from="outpostnpcs1" identifier="merchantmedical" />
      <npc from="outpostnpcs1" identifier="merchantengineering" />
      <npc from="outpostnpcs1" identifier="merchantnightclub" />
      <npc from="outpostnpcs1" identifier="outpostdoctor" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="commoner" />
      <npc from="outpostnpcs1" identifier="researcher" />
      <npc from="outpostnpcs1" identifier="researcher" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="clown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="merchantclown" faction="clowns" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="huskcultist" faction="huskcult" />
      <npc from="outpostnpcs1" identifier="merchanthusk" faction="huskcult" />
    </npcs>
  </OutpostConfig>
  <OutpostConfig identifier="abandonedoutpost" totalmodulecount="7" minhallwaylength="0" allowedlocationtypes="Abandoned" spawncrewinsideoutpost="false" alwaysdestructible="true" alwaysrewireable="true" allowstealing="true">
    <modulecount flag="AbandonedAirlock" count="1" />
    <modulecount flag="AbandonedEngineeringModule" count="1" />
    <modulecount flag="AbandonedAdminModule" count="1" />
    <modulecount flag="AbandonedCrewModule" count="1" />
    <modulecount flag="AbandonedResearchModule" count="1" />
    <modulecount flag="AbandonedSecurityModule" count="1" />
  </OutpostConfig>
</Override>