---@meta
---@class Barotrauma.GUIColor : Barotrauma.GUISelector*1Barotrauma*GUIColorPrefab
---@operator mul(System.Single):Microsoft.Xna.Framework.Color
---`Field Private Instance`
---@field fallbackColor Microsoft.Xna.Framework.Color
---`Getter Public Instance`
---@field Value Microsoft.Xna.Framework.Color
_G['GUIColor'] = {}

---`Constructor Public Instance`
---@param identifier System.String
---@param fallbackColor Microsoft.Xna.Framework.Color
---@return Barotrauma.GUIColor
_G['GUIColor'] = function(identifier, fallbackColor) end

---`Constructor Public Instance`
---@param identifier System.String
---@param fallbackColor Microsoft.Xna.Framework.Color
---@return Barotrauma.GUIColor
_G['GUIColor'].__new = function(identifier, fallbackColor) end

