---@meta
---@class Barotrauma.PrefabWithUintIdentifier : Barotrauma.Prefab
---`Getter Public Instance`
---<br/>`Setter Public Instance`
---@field UintIdentifier System.UInt32
_G['PrefabWithUintIdentifier'] = {}

---`Constructor NonPublic Instance`
---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.PrefabWithUintIdentifier
---@param file Barotrauma.ContentFile
---@param element Barotrauma.ContentXElement
---@return Barotrauma.PrefabWithUintIdentifier
_G['PrefabWithUintIdentifier'] = function(file, element) end

---`Constructor NonPublic Instance`
---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.PrefabWithUintIdentifier
---@param file Barotrauma.ContentFile
---@param element Barotrauma.ContentXElement
---@return Barotrauma.PrefabWithUintIdentifier
_G['PrefabWithUintIdentifier'].__new = function(file, element) end

