---@meta
---@class Barotrauma.Character.EventType : System.Enum
---`Field Public Static`
---@field InventoryState Barotrauma.Character.EventType
---`Field Public Static`
---@field Control Barotrauma.Character.EventType
---`Field Public Static`
---@field Status Barotrauma.Character.EventType
---`Field Public Static`
---@field Treatment Barotrauma.Character.EventType
---`Field Public Static`
---@field SetAttackTarget Barotrauma.Character.EventType
---`Field Public Static`
---@field ExecuteAttack Barotrauma.Character.EventType
---`Field Public Static`
---@field AssignCampaignInteraction Barotrauma.Character.EventType
---`Field Public Static`
---@field ObjectiveManagerState Barotrauma.Character.EventType
---`Field Public Static`
---@field TeamChange Barotrauma.Character.EventType
---`Field Public Static`
---@field AddToCrew Barotrauma.Character.EventType
---`Field Public Static`
---@field UpdateExperience Barotrauma.Character.EventType
---`Field Public Static`
---@field UpdateTalents Barotrauma.Character.EventType
---`Field Public Static`
---@field UpdateSkills Barotrauma.Character.EventType
---`Field Public Static`
---@field UpdateMoney Barotrauma.Character.EventType
---`Field Public Static`
---@field UpdatePermanentStats Barotrauma.Character.EventType
---`Field Public Static`
---@field RemoveFromCrew Barotrauma.Character.EventType
---`Field Public Static`
---@field LatchOntoTarget Barotrauma.Character.EventType
---`Field Public Static`
---@field UpdateTalentRefundPoints Barotrauma.Character.EventType
---`Field Public Static`
---@field ConfirmTalentRefund Barotrauma.Character.EventType
---`Field Public Static`
---@field MinValue Barotrauma.Character.EventType
---`Field Public Static`
---@field MaxValue Barotrauma.Character.EventType
_G['Character']['EventType'] = {}

