local SRC_NAMESPACE = "ConsentRequiredExtended."
local MAIN = "Main"
local LUA_EVENT_LOADED = "loaded"
local HOOK_NAME_ON_LOADED = "ConsentRequiredExtended.onLoaded"

local function onLoaded()
	-- Only run client side if not multiplayer
	---@diagnostic disable-next-line: undefined-global
	-- if Game.IsMultiplayer and CLIENT then return end

	local requireStr = SRC_NAMESPACE .. MAIN

	require(requireStr)
end

Hook.Add(LUA_EVENT_LOADED, HOOK_NAME_ON_LOADED, onLoaded)
