---@meta
---@class Barotrauma.InputType : System.Enum
---`Field Public Static`
---@field Select Barotrauma.InputType
---`Field Public Static`
---@field Use Barotrauma.InputType
---`Field Public Static`
---@field Aim Barotrauma.InputType
---`Field Public Static`
---@field Up Barotrauma.InputType
---`Field Public Static`
---@field Down Barotrauma.InputType
---`Field Public Static`
---@field Left Barotrauma.InputType
---`Field Public Static`
---@field Right Barotrauma.InputType
---`Field Public Static`
---@field Attack Barotrauma.InputType
---`Field Public Static`
---@field Run Barotrauma.InputType
---`Field Public Static`
---@field Crouch Barotrauma.InputType
---`Field Public Static`
---@field InfoTab Barotrauma.InputType
---`Field Public Static`
---@field Chat Barotrauma.InputType
---`Field Public Static`
---@field RadioChat Barotrauma.InputType
---`Field Public Static`
---@field CrewOrders Barotrauma.InputType
---`Field Public Static`
---@field Ragdoll Barotrauma.InputType
---`Field Public Static`
---@field Health Barotrauma.InputType
---`Field Public Static`
---@field Grab Barotrauma.InputType
---`Field Public Static`
---@field DropItem Barotrauma.InputType
---`Field Public Static`
---@field SelectNextCharacter Barotrauma.InputType
---`Field Public Static`
---@field SelectPreviousCharacter Barotrauma.InputType
---`Field Public Static`
---@field Voice Barotrauma.InputType
---`Field Public Static`
---@field RadioVoice Barotrauma.InputType
---`Field Public Static`
---@field LocalVoice Barotrauma.InputType
---`Field Public Static`
---@field Deselect Barotrauma.InputType
---`Field Public Static`
---@field Shoot Barotrauma.InputType
---`Field Public Static`
---@field Command Barotrauma.InputType
---`Field Public Static`
---@field ContextualCommand Barotrauma.InputType
---`Field Public Static`
---@field ToggleInventory Barotrauma.InputType
---`Field Public Static`
---@field TakeOneFromInventorySlot Barotrauma.InputType
---`Field Public Static`
---@field TakeHalfFromInventorySlot Barotrauma.InputType
---`Field Public Static`
---@field NextFireMode Barotrauma.InputType
---`Field Public Static`
---@field PreviousFireMode Barotrauma.InputType
---`Field Public Static`
---@field ActiveChat Barotrauma.InputType
---`Field Public Static`
---@field ToggleChatMode Barotrauma.InputType
---`Field Public Static`
---@field ChatBox Barotrauma.InputType
---`Field Public Static`
---@field ShowInteractionLabels Barotrauma.InputType
_G['InputType'] = {}

