<?xml version="1.0" encoding="utf-8"?>
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    <sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="256,254,128,128" />
    <sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="384,128,128,128" />
  </leak_water_small>
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    <sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="0,256,256,256" />
    <sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="256,0,256,256" />
    <sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="256,256,256,256" />
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    <animatedsprite texture="Content/Particles/Spatter2.png" sourcerect="0,0,1024,1024" columns="4" rows="8" origin="0.5,0.5" />
    <animatedsprite texture="Content/Particles/Spatter3.png" sourcerect="0,0,1024,1024" columns="4" rows="8" origin="0.3,0.5" />
  </lavasplashes>
  <Override>
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      <sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="384,254,128,128" />
    </WasteSpores>
  </Override>
  <Override>
    <WaterborneSpores startsizemin="0.4,0.4" startsizemax="0.5,0.5" sizechangemin="0.25,0.25" sizechangemax="0.3,0.3" startrotationmin="0" startrotationmax="360" startcolor="239,212,0,125" endcolor="229,222,0,0" growtime="5" lifetime="10" velocitychange="0,-0.05" startdelaymin="0" startdelaymax="0" angularvelocitymin="0" angularvelocitymax="0" rotatetodirection="False" drag="0" waterdrag="0" velocitychangewater="0,-0.05" collisionradius="1" usecollision="true" deleteoncollision="False" friction="0.5" restitution="0.5" drawtarget="Water" blendstate="AlphaBlend" animduration="5" loopanim="True" drawontop="True" lifetimemin="0" middlecolor="255,255,255,255" usemiddlecolor="False" priority="0">
      <sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="384,254,128,128" />
    </WaterborneSpores>
  </Override>
  <Override>
    <SporeBurn lifetime="5" startdelaymin="0" startdelaymax="0" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="0" waterdrag="0" velocitychange="0,0" velocitychangewater="0,0" collisionradius="1" usecollision="True" deleteoncollision="True" friction="0.5" restitution="0" startsizemin="0.1,0.1" startsizemax="0.1,0.1" sizechangemin="0,0" sizechangemax="0,0" growtime="3" startcolor="5,5,255,255" endcolor="255,100,50,1" drawtarget="Air" blendstate="Additive" animduration="5" loopanim="True" drawontop="False" lifetimemin="0" middlecolor="50,50,255,220" usemiddlecolor="True" priority="1">
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    </SporeBurn>
  </Override>
</prefabs>