<?xml version="1.0" encoding="utf-8"?>
<Items>
  <Item name="Chalice_of_the_Blood_God" identifier="Chalice_of_the_Blood_God" scale="0.4" category="Equipment" tags="smallitem,geneticdevice" description="" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light">
    <Price baseprice="3000" sold="false">
      <Price storeidentifier="merchantoutpost" multiplier="1" />
      <Price storeidentifier="merchantcity" multiplier="2" />
      <Price storeidentifier="merchantresearch" multiplier="0.75" />
      <Price storeidentifier="merchantmilitary" multiplier="1.25" />
      <Price storeidentifier="merchantmine" multiplier="0.5" />
    </Price>
    <Deconstruct time="15">
      <RequiredItem identifier="genesplicer" />
      <RequiredItem identifier="antibloodloss2" />
      <RequiredItem identifier="fulguriumbatterycell" />
    </Deconstruct>
    <Fabricate suitablefabricators="fabricator" requiredtime="10">
      <RequiredSkill identifier="medical" level="75" />
      <RequiredItem identifier="genesplicer" amount="2" />
      <RequiredItem identifier="antibloodloss2" amount="16" />
      <RequiredItem identifier="fulguriumbatterycell" amount="16" />
    </Fabricate>
    <InventoryIcon texture="%ModDir:tr_mod%/Chalice_of_the_Blood_God/Chalice_of_the_Blood_God.png" sourcerect="0,0,38,72" origin="0.5,0.5" />
    <Sprite texture="%ModDir:tr_mod%/Chalice_of_the_Blood_God/Chalice_of_the_Blood_God.png" sourcerect="0,0,38,72" depth="0.55" origin="0.5,0.5" />
    <Body width="38" height="72" density="15" />
    <ItemContainer capacity="2" maxstacksize="1" autoinject="true" autoinjectthreshold="Infinity" allowswappingcontaineditems="false">
      <Containable items="geneticmaterial" />
    </ItemContainer>
    <Wearable limbtype="Head" slots="Any,HealthInterface" msg="ItemMsgPickUpSelect" displaycontainedstatus="true">
      <sprite name="Gene Splicer Wearable" texture="Content/Items/Genetic/Genetic.png" limb="Head" hidelimb="false" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="false" sourcerect="258,131,64,54" origin="0.6,0.0" />
      <StatusEffect type="OnWearing" target="This,Character">
        <Affliction identifier="Chalice_of_the_Blood_God" amount="1" />
      </StatusEffect>
    </Wearable>
  </Item>
</Items>