<?xml version="1.0" encoding="utf-8"?>
<Items>
  <Item name="" identifier="osteosynthesisimplants" category="Medical" cargocontaineridentifier="mediccrate" Tags="smallitem,medical,surgery,surgerytool" description="" useinhealthinterface="True" scale="0.4">
    <Price baseprice="200" soldbydefault="false">
      <Price storeidentifier="merchantmedical" sold="true" multiplier="0.9" minavailable="1" />
    </Price>
    <PreferredContainer primary="toxcontainer" spawnprobability="1" />
    <PreferredContainer primary="locker" />
    <Fabricate suitablefabricators="medicalfabricator">
      <RequiredSkill identifier="medical" level="35" />
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="titaniumaluminiumalloy" />
      <RequiredItem identifier="liquidoxygenite" />
      <RequiredItem identifier="calcium" />
    </Fabricate>
    <Deconstruct time="10" />
    <Sprite texture="%ModDir%/Images/InGameItemIconAtlas.png" sourcerect="87,403,84,67" origin="0.5,0.5" depth="0.6" />
    <Body width="65" height="15" density="50" />
    <MeleeWeapon canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="5,0" handle1="-5,0" holdangle="10" reload="1.0">
      <StatusEffect type="OnUse" target="Limb, this" comparison="and">
        <Conditional drilledbones="gte 99" />
        <Conditional analgesia="gte 1" />
        <Sound file="%ModDir%/Sound/drill.ogg" range="500" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
    </MeleeWeapon>
    <SkillRequirementHint identifier="medical" level="45" />
  </Item>
  <Item name="" identifier="spinalimplant" description="" category="Medical" scale="0.3" useinhealthinterface="True" cargocontaineridentifier="mediccrate" Tags="smallitem,medical,surgery,surgerytool">
    <PreferredContainer primary="toxcontainer" spawnprobability="1" />
    <Price baseprice="200" soldbydefault="false">
      <Price storeidentifier="merchantmedical" sold="true" multiplier="0.9" minavailable="1" />
    </Price>
    <Fabricate suitablefabricators="medicalfabricator">
      <RequiredSkill identifier="medical" level="70" />
      <RequiredSkill identifier="mechanical" level="20" />
      <RequiredItem identifier="titaniumaluminiumalloy" />
      <RequiredItem identifier="liquidoxygenite" />
      <RequiredItem identifier="calcium" />
    </Fabricate>
    <Deconstruct time="10" />
    <Sprite texture="%ModDir%/Images/InGameItemIconAtlas.png" sourcerect="344,403,84,67" origin="0.5,0.5" depth="0.6" />
    <Body width="60" height="90" density="20" />
    <MeleeWeapon canBeCombined="true" removeOnCombined="true" slots="Any,RightHand,LeftHand" aimpos="5,5" handle1="0,0" holdangle="220" reload="1.0" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnUse" target="Limb, This" disabledeltatime="true" comparison="And">
        <Conditional retractedskin="gt 50" />
      </StatusEffect>
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
    </MeleeWeapon>
    <SkillRequirementHint identifier="medical" level="45" />
  </Item>
</Items>