Fix server and client scripts on cyka
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@@ -1,9 +1,11 @@
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-- luacheck: globals MyModGlobal
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-- luacheck: read_globals Character SERVER Keys LuaUserData Hook Descriptors PlayerInput Timer
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-- luacheck: max line length 420
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if SERVER then return end
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-- Docs: https://evilfactory.github.io/LuaCsForBarotrauma/lua-docs/manual/common-questions/
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if SERVER then
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require("Cyka.xpticker")
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else
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---@class MyModGlobal
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---@field CONFIG {QUICKSTACK_KEYS: Keys, FABRICATOR_KEY: Keys, MAX_BUY: Keys, NESTED_CONTAINERS: boolean, DEBUG_MODE: boolean}
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---@field MOD_NAME string
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@@ -71,7 +73,6 @@ local quickloot = require("Cyka.quickloot")
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local sonarpinger = require("Cyka.sonarpinger")
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local aoepickup = require("Cyka.aoepickup")
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local quickaccess = require("Cyka.quickaccess")
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require("Cyka.xpticker")
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require("Cyka.zoom")
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-- TODO: Keybind fabricator / medical fabricator / deconstructor on the sub
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@@ -179,3 +180,4 @@ Hook.Patch("Barotrauma.Character", "ControlLocalPlayer", function(instance, ptab
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if not PlayerInput.KeyHit(MyModGlobal.CONFIG.QICK_MEDICAL_FABRICATOR) then return end
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quickaccess.tryAccessMedicalFabricator(PlayerInput.IsShiftDown())
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end, Hook.HookMethodType.After)
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end
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