Update
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@@ -1,20 +1,28 @@
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-- Numbers indicate the maximum number of items that can be loaded
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-- The limit is either the stack size (cramming in as many as fit)
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-- Or this number
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local harpoonGun = {
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spear = 999,
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batterycell = 1
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}
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local battery = { batterycell = 1 }
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local oxygen = { oxygentank = 1 }
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local LOAD_MAP = {
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plasmacutter = { oxygentank = 1 },
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weldingtool = { weldingfueltank = 1 },
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anechoicdivingsuit = oxygen,
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autocpr = battery,
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defibrillator = battery,
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divingmask = oxygen,
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divingsuit = oxygen,
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flashlight = battery,
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handheldsonar = battery,
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harpooncoilrifle = harpoonGun,
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harpoongun = harpoonGun,
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plasmacutter = oxygen,
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revolver = { revolverround = 999 },
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harpooncoilrifle = {
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spear = 999,
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batterycell = 1
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},
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anechoicdivingsuit = { oxygentank = 1, },
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handheldsonar = { batterycell = 1 },
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underwaterscooter = { batterycell = 1 },
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divingsuit = { oxygentank = 1, },
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flashlight = { batterycell = 1 },
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divingmask = { oxygentank = 1, },
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underwaterscooter = battery,
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weldingtool = { weldingfueltank = 1 },
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}
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return LOAD_MAP
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