Disable autoloot

This commit is contained in:
2025-03-31 17:07:02 +02:00
parent 40262e825c
commit 42ba29dc9d

View File

@@ -150,10 +150,10 @@ Hook.Patch("Barotrauma.Character", "ControlLocalPlayer", function(instance, ptab
quickreload.tryReloadCursorItem(PlayerInput.IsShiftDown()) quickreload.tryReloadCursorItem(PlayerInput.IsShiftDown())
end, Hook.HookMethodType.After) end, Hook.HookMethodType.After)
Hook.Patch("Barotrauma.Character", "ControlLocalPlayer", function(instance, ptable) -- Hook.Patch("Barotrauma.Character", "ControlLocalPlayer", function(instance, ptable)
if not PlayerInput.KeyHit(MyModGlobal.CONFIG.LOOT) then return end -- if not PlayerInput.KeyHit(MyModGlobal.CONFIG.LOOT) then return end
quickloot.tryLoot() -- quickloot.tryLoot()
end, Hook.HookMethodType.After) -- end, Hook.HookMethodType.After)
Hook.Patch("Barotrauma.Character", "ControlLocalPlayer", function(instance, ptable) Hook.Patch("Barotrauma.Character", "ControlLocalPlayer", function(instance, ptable)
if not PlayerInput.KeyHit(MyModGlobal.CONFIG.SONAR) then return end if not PlayerInput.KeyHit(MyModGlobal.CONFIG.SONAR) then return end