Add quick interactions locally
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Diagnostics;
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using System.IO;
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using Barotrauma;
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using Microsoft.Xna.Framework;
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namespace QICrabUI
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{
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/// <summary>
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/// Class containing a few interpolate functions for CUIAnimation
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/// </summary>
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public class CUIInterpolate
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{
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public static object InterpolateColor(object start, object end, double lambda)
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{
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return ((Color)start).To(((Color)end), (float)lambda);
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}
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public static object InterpolateVector2(object start, object end, double lambda)
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{
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Vector2 a = (Vector2)start;
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Vector2 b = (Vector2)end;
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return a + (b - a) * (float)lambda;
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}
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public static object InterpolateFloat(object start, object end, double lambda)
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{
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float a = (float)start;
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float b = (float)end;
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return a + (b - a) * (float)lambda;
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}
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public static Dictionary<Type, Func<object, object, double, object>> Interpolate = new();
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internal static void InitStatic()
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{
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CUI.OnInit += () =>
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{
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Interpolate[typeof(Color)] = InterpolateColor;
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Interpolate[typeof(Vector2)] = InterpolateVector2;
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Interpolate[typeof(float)] = InterpolateFloat;
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};
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CUI.OnDispose += () =>
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{
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Interpolate.Clear();
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};
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}
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}
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}
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