Add other mods
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49
Performance Fix/Lua/MultiLineTextBox.lua
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49
Performance Fix/Lua/MultiLineTextBox.lua
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-- why barotrauma's GUI libraries don't have this implemented by default? this is stupid
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local function updateServerMessageScrollBasedOnCaret(textBox, listBox)
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local caretY = textBox.CaretScreenPos.Y;
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local bottomCaretExtent = textBox.Font.LineHeight * 1.5
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local topCaretExtent = -textBox.Font.LineHeight * 0.5
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if caretY + bottomCaretExtent > listBox.Rect.Bottom then
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listBox.ScrollBar.BarScroll
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= (caretY - textBox.Rect.Top - listBox.Rect.Height + bottomCaretExtent)
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/ (textBox.Rect.Height - listBox.Rect.Height)
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elseif (caretY + topCaretExtent < listBox.Rect.Top) then
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listBox.ScrollBar.BarScroll
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= (caretY - textBox.Rect.Top + topCaretExtent)
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/ (textBox.Rect.Height - listBox.Rect.Height)
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end
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end
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local function CreateMultiLineTextBox(rectransform, text, size)
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local multineListBox = GUI.ListBox(GUI.RectTransform(Vector2(1, size or 0.2), rectransform))
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local textBox = GUI.TextBox(GUI.RectTransform(Vector2(1, 1), multineListBox.Content.RectTransform), text, nil, nil, nil, true, "GUITextBoxNoBorder")
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textBox.add_OnSelected(function ()
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updateServerMessageScrollBasedOnCaret(textBox, multineListBox)
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end)
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textBox.OnTextChangedDelegate = function ()
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local textSize = textBox.Font.MeasureString(textBox.WrappedText);
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textBox.RectTransform.NonScaledSize = Point(textBox.RectTransform.NonScaledSize.X, math.max(multineListBox.Content.Rect.Height, textSize.Y + 10))
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multineListBox.UpdateScrollBarSize()
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return true;
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end
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textBox.OnEnterPressed = function ()
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local str = textBox.Text
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local caretIndex = textBox.CaretIndex
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textBox.Text = str:sub(1, caretIndex) .. "\n" .. str:sub(caretIndex + 1)
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textBox.CaretIndex = caretIndex + 1
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return true
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end
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return textBox
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end
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return CreateMultiLineTextBox
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