From ff808f829387f12348d31005b987aaef962e120c Mon Sep 17 00:00:00 2001 From: PhatPhuckDave Date: Sat, 29 Mar 2025 18:57:32 +0100 Subject: [PATCH] Add metadata --- Meta/Types/client/_00007FFD97835688.lua | 49 + Meta/Types/client/_00007FFD9783BF38.lua | 78 + Meta/Types/client/_00007FFD978D3DE0.lua | 88 + Meta/Types/client/_00007FFD978D5EB0.lua | 88 + Meta/Types/client/_00007FFD978D70C0.lua | 88 + Meta/Types/client/_00007FFD978D82A8.lua | 88 + Meta/Types/client/_00007FFD978D94B0.lua | 78 + Meta/Types/client/_00007FFD978DA670.lua | 73 + Meta/Types/client/_00007FFD978DB850.lua | 73 + Meta/Types/client/_00007FFD978DCA08.lua | 73 + Meta/Types/client/_00007FFD978DED08.lua | 142 + Meta/Types/client/_00007FFD978E3210.lua | 140 + Meta/Types/client/_00007FFD978ED708.lua | 736 +++++ Meta/Types/client/_00007FFD978EF0B8.lua | 206 ++ Meta/Types/client/_00007FFD97AA0EF0.lua | 279 ++ Meta/Types/client/_00007FFD97AF4950.lua | 258 ++ Meta/Types/client/_00007FFD97AFB7E8.lua | 348 +++ 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Meta/Types/shared/utils.math.lua create mode 100644 Meta/Types/shared/utils.string.lua create mode 100644 Meta/Types/shared/utils.util.lua diff --git a/Meta/Types/client/_00007FFD97835688.lua b/Meta/Types/client/_00007FFD97835688.lua new file mode 100644 index 0000000..38cf0ed --- /dev/null +++ b/Meta/Types/client/_00007FFD97835688.lua @@ -0,0 +1,49 @@ +---@meta +---@class System.Object +---@operator add(Barotrauma.LocalizedString):Barotrauma.LocalizedString +_G['System']['Object'] = {} + +---`Method Public Instance` +---@return System.Type +_G['System']['Object'].GetType = function() end + +---`Method NonPublic Instance` +---@return System.Object +_G['System']['Object'].MemberwiseClone = function() end + +---`Method NonPublic Instance Virtual` +_G['System']['Object'].Finalize = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['System']['Object'].ToString = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['System']['Object'].Equals = function(obj) end + +---`Method Public Static` +---@param objA System.Object +---@param objB System.Object +---@return System.Boolean +_G['System']['Object'].Equals = function(objA, objB) end + +---`Method Public Static` +---@param objA System.Object +---@param objB System.Object +---@return System.Boolean +_G['System']['Object'].ReferenceEquals = function(objA, objB) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Object'].GetHashCode = function() end + +---`Constructor Public Instance` +---@return System.Object +_G['System']['Object'] = function() end + +---`Constructor Public Instance` +---@return System.Object +_G['System']['Object'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD9783BF38.lua b/Meta/Types/client/_00007FFD9783BF38.lua new file mode 100644 index 0000000..1cf58b2 --- /dev/null +++ b/Meta/Types/client/_00007FFD9783BF38.lua @@ -0,0 +1,78 @@ +---@meta +---@class System.Boolean : System.ValueType, boolean +---`Field Private Instance` +---@field m_value System.Boolean +---`Field Public Static` +---@field TrueString System.String +---`Field Public Static` +---@field FalseString System.String +_G['System']['Boolean'] = {} + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Boolean'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Boolean'].ToString = function(provider) end + +---`Method Public Instance` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@return System.Boolean +_G['System']['Boolean'].TryFormat = function(destination, charsWritten) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Boolean +---@return System.Boolean +_G['System']['Boolean'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Int32) +---@param value System.Boolean +---@return System.Int32 +_G['System']['Boolean'].CompareTo = function(value) end + +---`Method NonPublic Static` +---@param value System.ReadOnlySpan*1System*Char +---@return System.Boolean +_G['System']['Boolean'].IsTrueStringIgnoreCase = function(value) end + +---`Method NonPublic Static` +---@param value System.ReadOnlySpan*1System*Char +---@return System.Boolean +_G['System']['Boolean'].IsFalseStringIgnoreCase = function(value) end + +---`Method Public Static` +---@overload fun(value:System.String):(System.Boolean) +---@param value System.ReadOnlySpan*1System*Char +---@return System.Boolean +_G['System']['Boolean'].Parse = function(value) end + +---`Method Public Static` +---@overload fun(value:System.String, result:System.Boolean-ref):(System.Boolean) +---@param value System.ReadOnlySpan*1System*Char +---@param result System.Boolean-ref +---@return System.Boolean +_G['System']['Boolean'].TryParse = function(value, result) end + +---`Method Private Static` +---@param value System.ReadOnlySpan*1System*Char +---@return System.ReadOnlySpan*1System*Char +_G['System']['Boolean'].TrimWhiteSpaceAndNull = function(value) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Boolean'].GetTypeCode = function() end + +---`Constructor Private Static` +---@return System.Boolean +_G['System']['Boolean'] = function() end + +---`Constructor Private Static` +---@return System.Boolean +_G['System']['Boolean'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD978D3DE0.lua b/Meta/Types/client/_00007FFD978D3DE0.lua new file mode 100644 index 0000000..ec2f47c --- /dev/null +++ b/Meta/Types/client/_00007FFD978D3DE0.lua @@ -0,0 +1,88 @@ +---@meta +---@class System.SByte : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.SByte +---`Field Public Static` +---@field MaxValue System.SByte +---`Field Public Static` +---@field MinValue System.SByte +_G['System']['SByte'] = {} + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Int32) +---@param value System.SByte +---@return System.Int32 +_G['System']['SByte'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.SByte +---@return System.Boolean +_G['System']['SByte'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['SByte'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['SByte'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['SByte'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['SByte'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.SByte) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.SByte) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.SByte) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.SByte) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.SByte +_G['System']['SByte'].Parse = function(s, style, provider) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@return System.SByte +_G['System']['SByte'].Parse = function(s, style, info) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.SByte-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.SByte-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.SByte-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.SByte-ref +---@return System.Boolean +_G['System']['SByte'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.SByte-ref +---@return System.Boolean +_G['System']['SByte'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['SByte'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978D5EB0.lua b/Meta/Types/client/_00007FFD978D5EB0.lua new file mode 100644 index 0000000..460150e --- /dev/null +++ b/Meta/Types/client/_00007FFD978D5EB0.lua @@ -0,0 +1,88 @@ +---@meta +---@class System.Byte : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.Byte +---`Field Public Static` +---@field MaxValue System.Byte +---`Field Public Static` +---@field MinValue System.Byte +_G['System']['Byte'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Byte +---@return System.Int32 +_G['System']['Byte'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Byte +---@return System.Boolean +_G['System']['Byte'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Byte'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Byte) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Byte) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Byte) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Byte) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Byte +_G['System']['Byte'].Parse = function(s, style, provider) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@return System.Byte +_G['System']['Byte'].Parse = function(s, style, info) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Byte-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Byte-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Byte-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Byte-ref +---@return System.Boolean +_G['System']['Byte'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.Byte-ref +---@return System.Boolean +_G['System']['Byte'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Byte'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Byte'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Byte'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Byte'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978D70C0.lua b/Meta/Types/client/_00007FFD978D70C0.lua new file mode 100644 index 0000000..2e375b9 --- /dev/null +++ b/Meta/Types/client/_00007FFD978D70C0.lua @@ -0,0 +1,88 @@ +---@meta +---@class System.Int16 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.Int16 +---`Field Public Static` +---@field MaxValue System.Int16 +---`Field Public Static` +---@field MinValue System.Int16 +_G['System']['Int16'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Int16 +---@return System.Int32 +_G['System']['Int16'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Int16 +---@return System.Boolean +_G['System']['Int16'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Int16'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Int16'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Int16'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Int16'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Int16) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Int16) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Int16) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Int16) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Int16 +_G['System']['Int16'].Parse = function(s, style, provider) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@return System.Int16 +_G['System']['Int16'].Parse = function(s, style, info) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Int16-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Int16-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Int16-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Int16-ref +---@return System.Boolean +_G['System']['Int16'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.Int16-ref +---@return System.Boolean +_G['System']['Int16'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Int16'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978D82A8.lua b/Meta/Types/client/_00007FFD978D82A8.lua new file mode 100644 index 0000000..b3f4d02 --- /dev/null +++ b/Meta/Types/client/_00007FFD978D82A8.lua @@ -0,0 +1,88 @@ +---@meta +---@class System.UInt16 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.UInt16 +---`Field Public Static` +---@field MaxValue System.UInt16 +---`Field Public Static` +---@field MinValue System.UInt16 +_G['System']['UInt16'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.UInt16 +---@return System.Int32 +_G['System']['UInt16'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.UInt16 +---@return System.Boolean +_G['System']['UInt16'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['UInt16'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['UInt16'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['UInt16'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['UInt16'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.UInt16) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.UInt16) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.UInt16) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.UInt16) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.UInt16 +_G['System']['UInt16'].Parse = function(s, style, provider) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@return System.UInt16 +_G['System']['UInt16'].Parse = function(s, style, info) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.UInt16-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.UInt16-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.UInt16-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.UInt16-ref +---@return System.Boolean +_G['System']['UInt16'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.UInt16-ref +---@return System.Boolean +_G['System']['UInt16'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['UInt16'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978D94B0.lua b/Meta/Types/client/_00007FFD978D94B0.lua new file mode 100644 index 0000000..3958726 --- /dev/null +++ b/Meta/Types/client/_00007FFD978D94B0.lua @@ -0,0 +1,78 @@ +---@meta +---@class System.Int32 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.Int32 +---`Field Public Static` +---@field MaxValue System.Int32 +---`Field Public Static` +---@field MinValue System.Int32 +_G['System']['Int32'] = {} + +---`Method NonPublic Static` +---@param value System.Int32.TOther +---@return System.Int32 +_G['System']['Int32'].Create = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Int32 +---@return System.Int32 +_G['System']['Int32'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Int32 +---@return System.Boolean +_G['System']['Int32'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Int32'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Int32'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Int32'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Int32'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Int32) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Int32) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Int32) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Int32) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Int32 +_G['System']['Int32'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Int32-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Int32-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Int32-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Int32-ref +---@return System.Boolean +_G['System']['Int32'].TryParse = function(s, style, provider, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Int32'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978DA670.lua b/Meta/Types/client/_00007FFD978DA670.lua new file mode 100644 index 0000000..5c409db --- /dev/null +++ b/Meta/Types/client/_00007FFD978DA670.lua @@ -0,0 +1,73 @@ +---@meta +---@class System.UInt32 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.UInt32 +---`Field Public Static` +---@field MaxValue System.UInt32 +---`Field Public Static` +---@field MinValue System.UInt32 +_G['System']['UInt32'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.UInt32 +---@return System.Int32 +_G['System']['UInt32'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.UInt32 +---@return System.Boolean +_G['System']['UInt32'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['UInt32'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['UInt32'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['UInt32'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['UInt32'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.UInt32) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.UInt32) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.UInt32) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.UInt32) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.UInt32 +_G['System']['UInt32'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.UInt32-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.UInt32-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.UInt32-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.UInt32-ref +---@return System.Boolean +_G['System']['UInt32'].TryParse = function(s, style, provider, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['UInt32'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978DB850.lua b/Meta/Types/client/_00007FFD978DB850.lua new file mode 100644 index 0000000..057025b --- /dev/null +++ b/Meta/Types/client/_00007FFD978DB850.lua @@ -0,0 +1,73 @@ +---@meta +---@class System.Int64 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.Int64 +---`Field Public Static` +---@field MaxValue System.Int64 +---`Field Public Static` +---@field MinValue System.Int64 +_G['System']['Int64'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Int64 +---@return System.Int32 +_G['System']['Int64'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Int64 +---@return System.Boolean +_G['System']['Int64'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Int64'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Int64'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Int64'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Int64'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Int64) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Int64) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Int64) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Int64) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Int64 +_G['System']['Int64'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Int64-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Int64-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Int64-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Int64-ref +---@return System.Boolean +_G['System']['Int64'].TryParse = function(s, style, provider, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Int64'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978DCA08.lua b/Meta/Types/client/_00007FFD978DCA08.lua new file mode 100644 index 0000000..58ae4d4 --- /dev/null +++ b/Meta/Types/client/_00007FFD978DCA08.lua @@ -0,0 +1,73 @@ +---@meta +---@class System.UInt64 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.UInt64 +---`Field Public Static` +---@field MaxValue System.UInt64 +---`Field Public Static` +---@field MinValue System.UInt64 +_G['System']['UInt64'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.UInt64 +---@return System.Int32 +_G['System']['UInt64'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.UInt64 +---@return System.Boolean +_G['System']['UInt64'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['UInt64'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['UInt64'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['UInt64'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['UInt64'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.UInt64) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.UInt64) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.UInt64) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.UInt64) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.UInt64 +_G['System']['UInt64'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.UInt64-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.UInt64-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.UInt64-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.UInt64-ref +---@return System.Boolean +_G['System']['UInt64'].TryParse = function(s, style, provider, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['UInt64'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978DED08.lua b/Meta/Types/client/_00007FFD978DED08.lua new file mode 100644 index 0000000..f77c092 --- /dev/null +++ b/Meta/Types/client/_00007FFD978DED08.lua @@ -0,0 +1,142 @@ +---@meta +---@class System.Single : System.ValueType, number +---@operator mul(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator mul(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---@operator mul(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---`Field Private Instance` +---@field m_value System.Single +---`Field Public Static` +---@field MinValue System.Single +---`Field Public Static` +---@field Epsilon System.Single +---`Field Public Static` +---@field MaxValue System.Single +---`Field Public Static` +---@field PositiveInfinity System.Single +---`Field Public Static` +---@field NegativeInfinity System.Single +---`Field Public Static` +---@field NaN System.Single +_G['System']['Single'] = {} + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsFinite = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsInfinity = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsNaN = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsNegative = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsNegativeInfinity = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsNormal = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsPositiveInfinity = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsSubnormal = function(f) end + +---`Method NonPublic Static` +---@param bits System.UInt32 +---@return System.Int32 +_G['System']['Single'].ExtractExponentFromBits = function(bits) end + +---`Method NonPublic Static` +---@param bits System.UInt32 +---@return System.UInt32 +_G['System']['Single'].ExtractSignificandFromBits = function(bits) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Single +---@return System.Int32 +_G['System']['Single'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Single +---@return System.Boolean +_G['System']['Single'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Single'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Single'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Single'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Single'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Single) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Single) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Single) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Single) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Single +_G['System']['Single'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Single-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Single-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Single-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Single-ref +---@return System.Boolean +_G['System']['Single'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.Single-ref +---@return System.Boolean +_G['System']['Single'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Single'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978E3210.lua b/Meta/Types/client/_00007FFD978E3210.lua new file mode 100644 index 0000000..01bf802 --- /dev/null +++ b/Meta/Types/client/_00007FFD978E3210.lua @@ -0,0 +1,140 @@ +---@meta +---@class System.Double : System.ValueType, number +---@operator mul(System.TimeSpan):System.TimeSpan +---`Field Private Instance` +---@field m_value System.Double +---`Field Public Static` +---@field MinValue System.Double +---`Field Public Static` +---@field MaxValue System.Double +---`Field Public Static` +---@field Epsilon System.Double +---`Field Public Static` +---@field NegativeInfinity System.Double +---`Field Public Static` +---@field PositiveInfinity System.Double +---`Field Public Static` +---@field NaN System.Double +_G['System']['Double'] = {} + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsFinite = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsInfinity = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsNaN = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsNegative = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsNegativeInfinity = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsNormal = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsPositiveInfinity = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsSubnormal = function(d) end + +---`Method NonPublic Static` +---@param bits System.UInt64 +---@return System.Int32 +_G['System']['Double'].ExtractExponentFromBits = function(bits) end + +---`Method NonPublic Static` +---@param bits System.UInt64 +---@return System.UInt64 +_G['System']['Double'].ExtractSignificandFromBits = function(bits) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Double +---@return System.Int32 +_G['System']['Double'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Double +---@return System.Boolean +_G['System']['Double'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Double'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Double'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Double'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Double'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Double) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Double) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Double) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Double) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Double +_G['System']['Double'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Double-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Double-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Double-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Double-ref +---@return System.Boolean +_G['System']['Double'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.Double-ref +---@return System.Boolean +_G['System']['Double'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Double'].GetTypeCode = function() end + diff --git a/Meta/Types/client/_00007FFD978ED708.lua b/Meta/Types/client/_00007FFD978ED708.lua new file mode 100644 index 0000000..4db5d42 --- /dev/null +++ b/Meta/Types/client/_00007FFD978ED708.lua @@ -0,0 +1,736 @@ +---@meta +---@class System.String : System.Object, {[System.Int32]:System.Char}, string +---`Field Private Instance` +---@field _stringLength System.Int32 +---`Field Private Instance` +---@field _firstChar System.Char +---`Field Public Static` +---@field Empty System.String +---`Getter Public Instance` +---@field Length System.Int32 +_G['System']['String'] = {} + +---`Method Public Instance` +---@overload fun(value:System.String, startIndex:System.Int32):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, count:System.Int32):(System.Int32) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, count:System.Int32, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.Char):(System.Int32) +---@overload fun(value:System.Char, startIndex:System.Int32):(System.Int32) +---@overload fun(value:System.Char, startIndex:System.Int32, count:System.Int32):(System.Int32) +---@param value System.String +---@return System.Int32 +_G['System']['String'].LastIndexOf = function(value) end + +---`Method Public Instance` +---@overload fun(totalWidth:System.Int32):(System.String) +---@param totalWidth System.Int32 +---@param paddingChar System.Char +---@return System.String +_G['System']['String'].PadRight = function(totalWidth, paddingChar) end + +---`Method Public Instance` +---@overload fun(startIndex:System.Int32, count:System.Int32):(System.String) +---@param startIndex System.Int32 +---@return System.String +_G['System']['String'].Remove = function(startIndex) end + +---`Method Public Instance` +---@overload fun(oldValue:System.String, newValue:System.String, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.String) +---@overload fun(oldValue:System.String, newValue:System.String, comparisonType:System.StringComparison):(System.String) +---@overload fun(oldChar:System.Char, newChar:System.Char):(System.String) +---@param oldValue System.String +---@param newValue System.String +---@return System.String +_G['System']['String'].Replace = function(oldValue, newValue) end + +---`Method Private Instance` +---@param oldValue System.String +---@param newValue System.String +---@param ci System.Globalization.CompareInfo +---@param options System.Globalization.CompareOptions +---@return System.String +_G['System']['String'].ReplaceCore = function(oldValue, newValue, ci, options) end + +---`Method Private Static` +---@param searchSpace System.ReadOnlySpan*1System*Char +---@param oldValue System.ReadOnlySpan*1System*Char +---@param newValue System.ReadOnlySpan*1System*Char +---@param compareInfo System.Globalization.CompareInfo +---@param options System.Globalization.CompareOptions +---@return System.String +_G['System']['String'].ReplaceCore = function(searchSpace, oldValue, newValue, compareInfo, options) end + +---`Method Private Instance` +---@param oldValueLength System.Int32 +---@param newValue System.String +---@param indices System.ReadOnlySpan*1System*Int32 +---@return System.String +_G['System']['String'].ReplaceHelper = function(oldValueLength, newValue, indices) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@param replacementText System.String +---@return System.String +_G['System']['String'].ReplaceLineEndings = function(replacementText) end + +---`Method NonPublic Static` +---@param text System.ReadOnlySpan*1System*Char +---@param stride System.Int32-ref +---@return System.Int32 +_G['System']['String'].IndexOfNewlineChar = function(text, stride) end + +---`Method Public Instance` +---@overload fun(separator:System.Char, options?:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:System.Char, count:System.Int32, options?:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(...:System.Char):((System.String-arr)|(System.String[])) +---@overload fun(separator:(System.Char-arr)|(System.Char[]), count:System.Int32):((System.String-arr)|(System.String[])) +---@overload fun(separator:(System.Char-arr)|(System.Char[]), options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:(System.Char-arr)|(System.Char[]), count:System.Int32, options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:System.String, options?:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:System.String, count:System.Int32, options?:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:(System.String-arr)|(System.String[]), options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@param separator (System.String-arr)|(System.String[]) +---@param count System.Int32 +---@param options System.StringSplitOptions +---@return (System.String-arr)|(System.String[]) +_G['System']['String'].Split = function(separator, count, options) end + +---`Method Private Instance` +---@overload fun(separators:System.ReadOnlySpan*1System*Char, count:System.Int32, options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:System.String, separators:(System.String-arr)|(System.String[]), count:System.Int32, options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@param separator System.String +---@param count System.Int32 +---@param options System.StringSplitOptions +---@return (System.String-arr)|(System.String[]) +_G['System']['String'].SplitInternal = function(separator, count, options) end + +---`Method Private Instance` +---@param sepList System.ReadOnlySpan*1System*Int32 +---@param lengthList System.ReadOnlySpan*1System*Int32 +---@param defaultLength System.Int32 +---@param count System.Int32 +---@return (System.String-arr)|(System.String[]) +_G['System']['String'].SplitWithoutPostProcessing = function(sepList, lengthList, defaultLength, count) end + +---`Method Private Instance` +---@param sepList System.ReadOnlySpan*1System*Int32 +---@param lengthList System.ReadOnlySpan*1System*Int32 +---@param defaultLength System.Int32 +---@param count System.Int32 +---@param options System.StringSplitOptions +---@return (System.String-arr)|(System.String[]) +_G['System']['String'].SplitWithPostProcessing = function(sepList, lengthList, defaultLength, count, options) end + +---`Method Private Instance` +---@overload fun(separators:System.ReadOnlySpan*1System*Char, sepListBuilder:System.Collections.Generic.ValueListBuilder) +---@overload fun(separator:System.String, sepListBuilder:System.Collections.Generic.ValueListBuilder) +---@param separators (System.String-arr)|(System.String[]) +---@param sepListBuilder System.Collections.Generic.ValueListBuilder +---@param lengthListBuilder System.Collections.Generic.ValueListBuilder +_G['System']['String'].MakeSeparatorList = function(separators, sepListBuilder, lengthListBuilder) end + +---`Method Private Instance` +---@param sepListBuilder System.Collections.Generic.ValueListBuilder +---@param c System.Char +---@param c2 System.Char +---@param c3 System.Char +_G['System']['String'].MakeSeparatorListVectorized = function(sepListBuilder, c, c2, c3) end + +---`Method Private Static` +---@param options System.StringSplitOptions +_G['System']['String'].CheckStringSplitOptions = function(options) end + +---`Method Public Instance` +---@overload fun(startIndex:System.Int32):(System.String) +---@param startIndex System.Int32 +---@param length System.Int32 +---@return System.String +_G['System']['String'].Substring = function(startIndex, length) end + +---`Method Private Instance` +---@param startIndex System.Int32 +---@param length System.Int32 +---@return System.String +_G['System']['String'].InternalSubString = function(startIndex, length) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@param culture System.Globalization.CultureInfo +---@return System.String +_G['System']['String'].ToLower = function(culture) end + +---`Method Public Instance` +---@return System.String +_G['System']['String'].ToLowerInvariant = function() end + +---`Method Public Instance` +---@overload fun():(System.String) +---@param culture System.Globalization.CultureInfo +---@return System.String +_G['System']['String'].ToUpper = function(culture) end + +---`Method Public Instance` +---@return System.String +_G['System']['String'].ToUpperInvariant = function() end + +---`Method Public Instance` +---@overload fun():(System.String) +---@overload fun(trimChar:System.Char):(System.String) +---@param ... System.Char +---@return System.String +_G['System']['String'].Trim = function(...) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@overload fun(trimChar:System.Char):(System.String) +---@param ... System.Char +---@return System.String +_G['System']['String'].TrimStart = function(...) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@overload fun(trimChar:System.Char):(System.String) +---@param ... System.Char +---@return System.String +_G['System']['String'].TrimEnd = function(...) end + +---`Method Private Instance` +---@param trimType System.Text.TrimType +---@return System.String +_G['System']['String'].TrimWhiteSpaceHelper = function(trimType) end + +---`Method Private Instance` +---@param trimChars System.Char-ptr +---@param trimCharsLength System.Int32 +---@param trimType System.Text.TrimType +---@return System.String +_G['System']['String'].TrimHelper = function(trimChars, trimCharsLength, trimType) end + +---`Method Private Instance` +---@param start System.Int32 +---@param luaKey__end System.Int32 +---@return System.String +_G['System']['String'].CreateTrimmedString = function(start, luaKey__end) end + +---`Method Public Instance` +---@overload fun(value:System.String):(System.Boolean) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Boolean) +---@overload fun(value:System.Char):(System.Boolean) +---@param value System.Char +---@param comparisonType System.StringComparison +---@return System.Boolean +_G['System']['String'].Contains = function(value, comparisonType) end + +---`Method Public Instance` +---@overload fun(value:System.Char):(System.Int32) +---@overload fun(value:System.Char, startIndex:System.Int32):(System.Int32) +---@overload fun(value:System.Char, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.Char, startIndex:System.Int32, count:System.Int32):(System.Int32) +---@overload fun(value:System.String):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, count:System.Int32):(System.Int32) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, comparisonType:System.StringComparison):(System.Int32) +---@param value System.String +---@param startIndex System.Int32 +---@param count System.Int32 +---@param comparisonType System.StringComparison +---@return System.Int32 +_G['System']['String'].IndexOf = function(value, startIndex, count, comparisonType) end + +---`Method Public Instance` +---@overload fun(anyOf:(System.Char-arr)|(System.Char[])):(System.Int32) +---@overload fun(anyOf:(System.Char-arr)|(System.Char[]), startIndex:System.Int32):(System.Int32) +---@param anyOf (System.Char-arr)|(System.Char[]) +---@param startIndex System.Int32 +---@param count System.Int32 +---@return System.Int32 +_G['System']['String'].IndexOfAny = function(anyOf, startIndex, count) end + +---`Method Private Instance` +---@param anyOf (System.Char-arr)|(System.Char[]) +---@param startIndex System.Int32 +---@param count System.Int32 +---@return System.Int32 +_G['System']['String'].IndexOfCharArray = function(anyOf, startIndex, count) end + +---`Method Private Static` +---@param charMap System.UInt32-ptr +---@param anyOf System.ReadOnlySpan*1System*Char +_G['System']['String'].InitializeProbabilisticMap = function(charMap, anyOf) end + +---`Method Private Static` +---@param searchChar System.Char +---@param anyOf (System.Char-arr)|(System.Char[]) +---@return System.Boolean +_G['System']['String'].ArrayContains = function(searchChar, anyOf) end + +---`Method Private Static` +---@param charMap System.UInt32-ptr +---@param value System.Byte +---@return System.Boolean +_G['System']['String'].IsCharBitSet = function(charMap, value) end + +---`Method Private Static` +---@param charMap System.UInt32-ptr +---@param value System.Byte +_G['System']['String'].SetCharBit = function(charMap, value) end + +---`Method Public Instance` +---@overload fun(anyOf:(System.Char-arr)|(System.Char[])):(System.Int32) +---@overload fun(anyOf:(System.Char-arr)|(System.Char[]), startIndex:System.Int32):(System.Int32) +---@param anyOf (System.Char-arr)|(System.Char[]) +---@param startIndex System.Int32 +---@param count System.Int32 +---@return System.Int32 +_G['System']['String'].LastIndexOfAny = function(anyOf, startIndex, count) end + +---`Method Private Instance` +---@param anyOf (System.Char-arr)|(System.Char[]) +---@param startIndex System.Int32 +---@param count System.Int32 +---@return System.Int32 +_G['System']['String'].LastIndexOfCharArray = function(anyOf, startIndex, count) end + +---`Method Public Static` +---@param value System.String +---@return System.Boolean +_G['System']['String'].IsNullOrEmpty = function(value) end + +---`Method Public Static` +---@param value System.String +---@return System.Boolean +_G['System']['String'].IsNullOrWhiteSpace = function(value) end + +---`Method Public Instance` +---@return System.Char-ref +_G['System']['String'].GetPinnableReference = function() end + +---`Method NonPublic Instance` +---@return System.Char-ref +_G['System']['String'].GetRawStringData = function() end + +---`Method NonPublic Static` +---@param bytes System.Byte-ptr +---@param byteLength System.Int32 +---@param encoding System.Text.Encoding +---@return System.String +_G['System']['String'].CreateStringFromEncoding = function(bytes, byteLength, encoding) end + +---`Method NonPublic Static` +---@overload fun(c:System.Char):(System.String) +---@param c1 System.Char +---@param c2 System.Char +---@return System.String +_G['System']['String'].CreateFromChar = function(c1, c2) end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@param provider System.IFormatProvider +---@return System.String +_G['System']['String'].ToString = function(provider) end + +---`Method Public Instance` +---@return System.CharEnumerator +_G['System']['String'].GetEnumerator = function() end + +---`Method Public Instance` +---@return System.Text.StringRuneEnumerator +_G['System']['String'].EnumerateRunes = function() end + +---`Method NonPublic Static` +---@param ptr System.Char-ptr +---@return System.Int32 +_G['System']['String'].wcslen = function(ptr) end + +---`Method NonPublic Static` +---@param ptr System.Byte-ptr +---@return System.Int32 +_G['System']['String'].strlen = function(ptr) end + +---`Method Private Static` +_G['System']['String'].ThrowMustBeNullTerminatedString = function() end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['String'].GetTypeCode = function() end + +---`Method Public Instance` +---@overload fun():(System.Boolean) +---@param normalizationForm System.Text.NormalizationForm +---@return System.Boolean +_G['System']['String'].IsNormalized = function(normalizationForm) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@param normalizationForm System.Text.NormalizationForm +---@return System.String +_G['System']['String'].Normalize = function(normalizationForm) end + +---`Method Private Instance` +---@return System.Boolean +_G['System']['String'].IsAscii = function() end + +---`Method Private Static` +---@param dest System.String +---@param destPos System.Int32 +---@param src System.String +_G['System']['String'].FillStringChecked = function(dest, destPos, src) end + +---`Method Public Static` +---@overload fun(arg0:System.Object):(System.String) +---@overload fun(arg0:System.Object, arg1:System.Object):(System.String) +---@overload fun(arg0:System.Object, arg1:System.Object, arg2:System.Object):(System.String) +---@overload fun(...:System.Object):(System.String) +---@overload fun(values:(System.Collections.Generic.IEnumerable*1System*String*T)|(fun():(System.String.T))):(System.String) +---@overload fun(values:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):(System.String) +---@overload fun(str0:System.String, str1:System.String):(System.String) +---@overload fun(str0:System.String, str1:System.String, str2:System.String):(System.String) +---@overload fun(str0:System.String, str1:System.String, str2:System.String, str3:System.String):(System.String) +---@overload fun(str0:System.ReadOnlySpan*1System*Char, str1:System.ReadOnlySpan*1System*Char):(System.String) +---@overload fun(str0:System.ReadOnlySpan*1System*Char, str1:System.ReadOnlySpan*1System*Char, str2:System.ReadOnlySpan*1System*Char):(System.String) +---@overload fun(str0:System.ReadOnlySpan*1System*Char, str1:System.ReadOnlySpan*1System*Char, str2:System.ReadOnlySpan*1System*Char, str3:System.ReadOnlySpan*1System*Char):(System.String) +---@param ... System.String +---@return System.String +_G['System']['String'].Concat = function(...) end + +---`Method Public Static` +---@overload fun(format:System.String, arg0:System.Object):(System.String) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object):(System.String) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object, arg2:System.Object):(System.String) +---@overload fun(format:System.String, ...:System.Object):(System.String) +---@overload fun(provider:System.IFormatProvider, format:System.String, arg0:System.Object):(System.String) +---@overload fun(provider:System.IFormatProvider, format:System.String, arg0:System.Object, arg1:System.Object):(System.String) +---@overload fun(provider:System.IFormatProvider, format:System.String, arg0:System.Object, arg1:System.Object, arg2:System.Object):(System.String) +---@param provider System.IFormatProvider +---@param format System.String +---@param ... System.Object +---@return System.String +_G['System']['String'].Format = function(provider, format, ...) end + +---`Method Private Static` +---@param provider System.IFormatProvider +---@param format System.String +---@param args System.ParamsArray +---@return System.String +_G['System']['String'].FormatHelper = function(provider, format, args) end + +---`Method Public Instance` +---@param startIndex System.Int32 +---@param value System.String +---@return System.String +_G['System']['String'].Insert = function(startIndex, value) end + +---`Method Public Static` +---@overload fun(separator:System.Char, ...:System.String):(System.String) +---@overload fun(separator:System.String, ...:System.String):(System.String) +---@overload fun(separator:System.Char, value:(System.String-arr)|(System.String[]), startIndex:System.Int32, count:System.Int32):(System.String) +---@overload fun(separator:System.String, value:(System.String-arr)|(System.String[]), startIndex:System.Int32, count:System.Int32):(System.String) +---@overload fun(separator:System.String, values:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):(System.String) +---@overload fun(separator:System.Char, ...:System.Object):(System.String) +---@overload fun(separator:System.String, ...:System.Object):(System.String) +---@overload fun(separator:System.Char, values:(System.Collections.Generic.IEnumerable*1System*String*T)|(fun():(System.String.T))):(System.String) +---@param separator System.String +---@param values (System.Collections.Generic.IEnumerable*1System*String*T)|(fun():(System.String.T)) +---@return System.String +_G['System']['String'].Join = function(separator, values) end + +---`Method Private Static` +---@overload fun(separator:System.ReadOnlySpan*1System*Char, value:(System.String-arr)|(System.String[]), startIndex:System.Int32, count:System.Int32):(System.String) +---@overload fun(separator:System.ReadOnlySpan*1System*Char, values:(System.Object-arr)|(System.Object[])):(System.String) +---@overload fun(separator:System.ReadOnlySpan*1System*Char, values:(System.Collections.Generic.IEnumerable*1System*String*T)|(fun():(System.String.T))):(System.String) +---@param separator System.ReadOnlySpan*1System*Char +---@param values System.ReadOnlySpan*1System*String +---@return System.String +_G['System']['String'].JoinCore = function(separator, values) end + +---`Method Public Instance` +---@overload fun(totalWidth:System.Int32):(System.String) +---@param totalWidth System.Int32 +---@param paddingChar System.Char +---@return System.String +_G['System']['String'].PadLeft = function(totalWidth, paddingChar) end + +---`Method NonPublic Static` +---@param length System.Int32 +---@return System.String +_G['System']['String'].FastAllocateString = function(length) end + +---`Method NonPublic Instance` +---@param data System.Byte +_G['System']['String'].SetTrailByte = function(data) end + +---`Method NonPublic Instance` +---@param data System.Byte-ref +---@return System.Boolean +_G['System']['String'].TryGetTrailByte = function(data) end + +---`Method Private Instance` +---@return System.String +_G['System']['String'].Intern = function() end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['System']['String'].Intern = function(str) end + +---`Method Private Instance` +---@return System.String +_G['System']['String'].IsInterned = function() end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['System']['String'].IsInterned = function(str) end + +---`Method NonPublic Static` +---@param src System.String +---@param dest System.IntPtr +---@param len System.Int32 +_G['System']['String'].InternalCopy = function(src, dest, len) end + +---`Method NonPublic Instance` +---@param pbNativeBuffer System.Byte-ptr +---@param cbNativeBuffer System.Int32 +---@param encoding System.Text.Encoding +---@return System.Int32 +_G['System']['String'].GetBytesFromEncoding = function(pbNativeBuffer, cbNativeBuffer, encoding) end + +---`Method Private Static` +---@param strA System.String +---@param strB System.String +---@return System.Boolean +_G['System']['String'].EqualsHelper = function(strA, strB) end + +---`Method Private Static` +---@overload fun(strA:System.String, indexA:System.Int32, countA:System.Int32, strB:System.String, indexB:System.Int32, countB:System.Int32):(System.Int32) +---@param strA System.String +---@param strB System.String +---@return System.Int32 +_G['System']['String'].CompareOrdinalHelper = function(strA, strB) end + +---`Method NonPublic Static` +---@param strA System.String +---@param strB System.String +---@return System.Boolean +_G['System']['String'].EqualsOrdinalIgnoreCase = function(strA, strB) end + +---`Method Private Static` +---@param strA System.String +---@param strB System.String +---@return System.Boolean +_G['System']['String'].EqualsOrdinalIgnoreCaseNoLengthCheck = function(strA, strB) end + +---`Method Public Static` +---@overload fun(strA:System.String, strB:System.String):(System.Int32) +---@overload fun(strA:System.String, strB:System.String, ignoreCase:System.Boolean):(System.Int32) +---@overload fun(strA:System.String, strB:System.String, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(strA:System.String, strB:System.String, culture:System.Globalization.CultureInfo, options:System.Globalization.CompareOptions):(System.Int32) +---@overload fun(strA:System.String, strB:System.String, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.Int32) +---@overload fun(strA:System.String, indexA:System.Int32, strB:System.String, indexB:System.Int32, length:System.Int32):(System.Int32) +---@overload fun(strA:System.String, indexA:System.Int32, strB:System.String, indexB:System.Int32, length:System.Int32, ignoreCase:System.Boolean):(System.Int32) +---@overload fun(strA:System.String, indexA:System.Int32, strB:System.String, indexB:System.Int32, length:System.Int32, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.Int32) +---@overload fun(strA:System.String, indexA:System.Int32, strB:System.String, indexB:System.Int32, length:System.Int32, culture:System.Globalization.CultureInfo, options:System.Globalization.CompareOptions):(System.Int32) +---@param strA System.String +---@param indexA System.Int32 +---@param strB System.String +---@param indexB System.Int32 +---@param length System.Int32 +---@param comparisonType System.StringComparison +---@return System.Int32 +_G['System']['String'].Compare = function(strA, indexA, strB, indexB, length, comparisonType) end + +---`Method Public Static` +---@overload fun(strA:System.String, strB:System.String):(System.Int32) +---@param strA System.String +---@param indexA System.Int32 +---@param strB System.String +---@param indexB System.Int32 +---@param length System.Int32 +---@return System.Int32 +_G['System']['String'].CompareOrdinal = function(strA, indexA, strB, indexB, length) end + +---`Method NonPublic Static` +---@param strA System.ReadOnlySpan*1System*Char +---@param strB System.ReadOnlySpan*1System*Char +---@return System.Int32 +_G['System']['String'].CompareOrdinal = function(strA, strB) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param strB System.String +---@return System.Int32 +_G['System']['String'].CompareTo = function(strB) end + +---`Method Public Instance` +---@overload fun(value:System.String):(System.Boolean) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Boolean) +---@overload fun(value:System.String, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.Boolean) +---@param value System.Char +---@return System.Boolean +_G['System']['String'].EndsWith = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param value System.String +---@return System.Boolean +_G['System']['String'].Equals = function(value) end + +---`Method Public Instance` +---@param value System.String +---@param comparisonType System.StringComparison +---@return System.Boolean +_G['System']['String'].Equals = function(value, comparisonType) end + +---`Method Public Static` +---@overload fun(a:System.String, b:System.String):(System.Boolean) +---@param a System.String +---@param b System.String +---@param comparisonType System.StringComparison +---@return System.Boolean +_G['System']['String'].Equals = function(a, b, comparisonType) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['String'].GetHashCode = function() end + +---`Method Public Instance` +---@param comparisonType System.StringComparison +---@return System.Int32 +_G['System']['String'].GetHashCode = function(comparisonType) end + +---`Method Public Static` +---@overload fun(value:System.ReadOnlySpan*1System*Char):(System.Int32) +---@param value System.ReadOnlySpan*1System*Char +---@param comparisonType System.StringComparison +---@return System.Int32 +_G['System']['String'].GetHashCode = function(value, comparisonType) end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['System']['String'].GetHashCodeOrdinalIgnoreCase = function() end + +---`Method NonPublic Static` +---@param value System.ReadOnlySpan*1System*Char +---@return System.Int32 +_G['System']['String'].GetHashCodeOrdinalIgnoreCase = function(value) end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['System']['String'].GetNonRandomizedHashCode = function() end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['System']['String'].GetNonRandomizedHashCodeOrdinalIgnoreCase = function() end + +---`Method Public Instance` +---@overload fun(value:System.String):(System.Boolean) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Boolean) +---@overload fun(value:System.String, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.Boolean) +---@param value System.Char +---@return System.Boolean +_G['System']['String'].StartsWith = function(value) end + +---`Method NonPublic Static` +---@param comparisonType System.StringComparison +_G['System']['String'].CheckStringComparison = function(comparisonType) end + +---`Method NonPublic Static` +---@param comparisonType System.StringComparison +---@return System.Globalization.CompareOptions +_G['System']['String'].GetCaseCompareOfComparisonCulture = function(comparisonType) end + +---`Method Private Static` +---@param comparisonType System.StringComparison +---@return System.Globalization.CompareOptions +_G['System']['String'].GetCompareOptionsFromOrdinalStringComparison = function(comparisonType) end + +---`Method Private Instance` +---@overload fun(value:(System.Char-arr)|(System.Char[])):(System.String) +---@overload fun(value:(System.Char-arr)|(System.Char[]), startIndex:System.Int32, length:System.Int32):(System.String) +---@overload fun(ptr:System.Char-ptr):(System.String) +---@overload fun(ptr:System.Char-ptr, startIndex:System.Int32, length:System.Int32):(System.String) +---@overload fun(value:System.SByte-ptr):(System.String) +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32):(System.String) +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32, enc:System.Text.Encoding):(System.String) +---@overload fun(c:System.Char, count:System.Int32):(System.String) +---@param value System.ReadOnlySpan*1System*Char +---@return System.String +_G['System']['String'].Ctor = function(value) end + +---`Method Private Static` +---@param pb System.Byte-ptr +---@param numBytes System.Int32 +---@return System.String +_G['System']['String'].CreateStringForSByteConstructor = function(pb, numBytes) end + +---`Method Public Static` +---@overload fun(length:System.Int32, state:System.String.TState, action:(System.Buffers.SpanAction*1System*Char*1System*String*TState)|(fun(span:System.Span*1System*Char, arg:System.String.TState))):(System.String) +---@overload fun(provider:System.IFormatProvider, handler:System.Runtime.CompilerServices.DefaultInterpolatedStringHandler-ref):(System.String) +---@param provider System.IFormatProvider +---@param initialBuffer System.Span*1System*Char +---@param handler System.Runtime.CompilerServices.DefaultInterpolatedStringHandler-ref +---@return System.String +_G['System']['String'].Create = function(provider, initialBuffer, handler) end + +---`Method NonPublic Instance` +---@param startIndex System.Int32 +---@param count System.Int32 +---@param slice System.ReadOnlySpan +---@return System.Boolean +_G['System']['String'].TryGetSpan = function(startIndex, count, slice) end + +---`Method Public Instance Virtual` +---@return System.Object +_G['System']['String'].Clone = function() end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['System']['String'].Copy = function(str) end + +---`Method Public Instance` +---@overload fun(sourceIndex:System.Int32, destination:(System.Char-arr)|(System.Char[]), destinationIndex:System.Int32, count:System.Int32) +---@param destination System.Span*1System*Char +_G['System']['String'].CopyTo = function(destination) end + +---`Method Public Instance` +---@param destination System.Span*1System*Char +---@return System.Boolean +_G['System']['String'].TryCopyTo = function(destination) end + +---`Method Public Instance` +---@overload fun():((System.Char-arr)|(System.Char[])) +---@param startIndex System.Int32 +---@param length System.Int32 +---@return (System.Char-arr)|(System.Char[]) +_G['System']['String'].ToCharArray = function(startIndex, length) end + +---`Constructor Public Instance` +---@overload fun(value:(System.Char-arr)|(System.Char[])):System.String +---@overload fun(value:(System.Char-arr)|(System.Char[]), startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.Char-ptr):System.String +---@overload fun(value:System.Char-ptr, startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.SByte-ptr):System.String +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32, enc:System.Text.Encoding):System.String +---@overload fun(c:System.Char, count:System.Int32):System.String +---@param value System.ReadOnlySpan*1System*Char +---@return System.String +_G['System']['String'] = function(value) end + +---`Constructor Public Instance` +---@overload fun(value:(System.Char-arr)|(System.Char[])):System.String +---@overload fun(value:(System.Char-arr)|(System.Char[]), startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.Char-ptr):System.String +---@overload fun(value:System.Char-ptr, startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.SByte-ptr):System.String +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32, enc:System.Text.Encoding):System.String +---@overload fun(c:System.Char, count:System.Int32):System.String +---@param value System.ReadOnlySpan*1System*Char +---@return System.String +_G['System']['String'].__new = function(value) end + diff --git a/Meta/Types/client/_00007FFD978EF0B8.lua b/Meta/Types/client/_00007FFD978EF0B8.lua new file mode 100644 index 0000000..96e2162 --- /dev/null +++ b/Meta/Types/client/_00007FFD978EF0B8.lua @@ -0,0 +1,206 @@ +---@meta +---@class System.Exception : System.Object +---`Field Private Instance` +---@field _exceptionMethod System.Reflection.MethodBase +---`Field NonPublic Instance` +---@field _message System.String +---`Field Private Instance` +---@field _data System.Collections.IDictionary +---`Field Private Instance` +---@field _innerException System.Exception +---`Field Private Instance` +---@field _helpURL System.String +---`Field Private Instance` +---@field _stackTrace (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field _watsonBuckets (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field _stackTraceString System.String +---`Field Private Instance` +---@field _remoteStackTraceString System.String +---`Field Private Instance` +---@field _dynamicMethods (System.Object-arr)|(System.Object[]) +---`Field Private Instance` +---@field _source System.String +---`Field Private Instance` +---@field _ipForWatsonBuckets System.UIntPtr +---`Field Private Instance` +---@field _xptrs System.IntPtr +---`Field Private Instance` +---@field _xcode System.Int32 +---`Field Private Instance` +---@field _HResult System.Int32 +---`Field Private Static` +---@field _COMPlusExceptionCode System.Int32 +---`Field NonPublic Static` +---@field InnerExceptionPrefix System.String +---`Getter Public Instance` +---@field TargetSite System.Reflection.MethodBase +---`Getter Private Instance` +---@field HasBeenThrown System.Boolean +---`Getter Private Instance` +---@field SerializationWatsonBuckets System.Object +---`Getter Public Instance Virtual` +---@field Message System.String +---`Getter Public Instance Virtual` +---@field Data System.Collections.IDictionary +---`Getter Public Instance` +---@field InnerException System.Exception +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HelpLink System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Source System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HResult System.Int32 +---`Getter Public Instance Virtual` +---@field StackTrace System.String +---`Getter Private Instance` +---@field SerializationStackTraceString System.String +_G['System']['Exception'] = {} + +---`Method Private Instance` +---@return System.Collections.IDictionary +_G['System']['Exception'].CreateDataContainer = function() end + +---`Method Private Static` +---@param e System.Exception +---@return System.Boolean +_G['System']['Exception'].IsImmutableAgileException = function(e) end + +---`Method Private Static` +---@param stackTrace System.Object +---@return System.IRuntimeMethodInfo +_G['System']['Exception'].GetMethodFromStackTrace = function(stackTrace) end + +---`Method Private Instance` +---@return System.Reflection.MethodBase +_G['System']['Exception'].GetExceptionMethodFromStackTrace = function() end + +---`Method Private Instance` +---@return System.String +_G['System']['Exception'].CreateSourceName = function() end + +---`Method Private Instance` +---@param context System.Runtime.Serialization.StreamingContext +_G['System']['Exception'].OnDeserialized = function(context) end + +---`Method NonPublic Instance` +_G['System']['Exception'].InternalPreserveStackTrace = function() end + +---`Method Private Static` +_G['System']['Exception'].PrepareForForeignExceptionRaise = function() end + +---`Method Private Static` +---@param exception System.Exception +---@param currentStackTrace System.Byte-arr-ref +---@param dynamicMethodArray System.Object-arr-ref +_G['System']['Exception'].GetStackTracesDeepCopy = function(exception, currentStackTrace, dynamicMethodArray) end + +---`Method NonPublic Static` +---@param exception System.Exception +---@param currentStackTrace (System.Byte-arr)|(System.Byte[]) +---@param dynamicMethodArray (System.Object-arr)|(System.Object[]) +_G['System']['Exception'].SaveStackTracesFromDeepCopy = function(exception, currentStackTrace, dynamicMethodArray) end + +---`Method NonPublic Static` +---@return System.UInt32 +_G['System']['Exception'].GetExceptionCount = function() end + +---`Method NonPublic Instance` +---@param dispatchState System.DispatchState-ref +_G['System']['Exception'].RestoreDispatchState = function(dispatchState) end + +---`Method NonPublic Static` +---@param kind System.Exception.ExceptionMessageKind +---@return System.String +_G['System']['Exception'].GetMessageFromNativeResources = function(kind) end + +---`Method Private Static` +---@param kind System.Exception.ExceptionMessageKind +---@param retMesg System.Runtime.CompilerServices.StringHandleOnStack +_G['System']['Exception'].GetMessageFromNativeResources = function(kind, retMesg) end + +---`Method NonPublic Instance` +---@return System.Exception.DispatchState +_G['System']['Exception'].CaptureDispatchState = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['System']['Exception'].CanSetRemoteStackTrace = function() end + +---`Method Private Instance` +---@return System.String +_G['System']['Exception'].GetClassName = function() end + +---`Method Public Instance Virtual` +---@return System.Exception +_G['System']['Exception'].GetBaseException = function() end + +---`Method Public Instance Virtual` +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +_G['System']['Exception'].GetObjectData = function(info, context) end + +---`Method Public Instance Virtual` +---@return System.String +_G['System']['Exception'].ToString = function() end + +---`Method Public Instance` +---@return System.Type +_G['System']['Exception'].GetType = function() end + +---`Method Private Instance` +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +_G['System']['Exception'].RestoreRemoteStackTrace = function(info, context) end + +---`Method Private Instance` +---@return System.String +_G['System']['Exception'].GetStackTrace = function() end + +---`Method NonPublic Instance` +_G['System']['Exception'].SetCurrentStackTrace = function() end + +---`Method NonPublic Instance` +---@param stackTrace System.String +_G['System']['Exception'].SetRemoteStackTrace = function(stackTrace) end + +---`Constructor Public Instance` +---@overload fun():System.Exception +---@overload fun(message:System.String):System.Exception +---@overload fun(message:System.String, innerException:System.Exception):System.Exception +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +---@return System.Exception +_G['System']['Exception'] = function(info, context) end + +---`Constructor Public Instance` +---@overload fun():System.Exception +---@overload fun(message:System.String):System.Exception +---@overload fun(message:System.String, innerException:System.Exception):System.Exception +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +---@return System.Exception +_G['System']['Exception'].__new = function(info, context) end + +---`Constructor NonPublic Instance` +---@overload fun():System.Exception +---@overload fun(message:System.String):System.Exception +---@overload fun(message:System.String, innerException:System.Exception):System.Exception +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +---@return System.Exception +_G['System']['Exception'] = function(info, context) end + +---`Constructor NonPublic Instance` +---@overload fun():System.Exception +---@overload fun(message:System.String):System.Exception +---@overload fun(message:System.String, innerException:System.Exception):System.Exception +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +---@return System.Exception +_G['System']['Exception'].__new = function(info, context) end + diff --git a/Meta/Types/client/_00007FFD97AA0EF0.lua b/Meta/Types/client/_00007FFD97AA0EF0.lua new file mode 100644 index 0000000..339d738 --- /dev/null +++ b/Meta/Types/client/_00007FFD97AA0EF0.lua @@ -0,0 +1,279 @@ +---@meta +---@class System.TimeSpan : System.ValueType +---@operator unm:System.TimeSpan +---@operator sub(System.TimeSpan):System.TimeSpan +---@operator add(System.TimeSpan):System.TimeSpan +---@operator mul(System.Double):System.TimeSpan +---@operator div(System.Double):System.TimeSpan +---@operator div(System.TimeSpan):System.Double +---`Field NonPublic Instance` +---@field _ticks System.Int64 +---`Field Public Static` +---@field Zero System.TimeSpan +---`Field Public Static` +---@field MaxValue System.TimeSpan +---`Field Public Static` +---@field MinValue System.TimeSpan +---`Field Public Static` +---@field TicksPerMillisecond System.Int64 +---`Field Public Static` +---@field TicksPerSecond System.Int64 +---`Field Public Static` +---@field TicksPerMinute System.Int64 +---`Field Public Static` +---@field TicksPerHour System.Int64 +---`Field Public Static` +---@field TicksPerDay System.Int64 +---`Getter Public Instance` +---@field Ticks System.Int64 +---`Getter Public Instance` +---@field Days System.Int32 +---`Getter Public Instance` +---@field Hours System.Int32 +---`Getter Public Instance` +---@field Milliseconds System.Int32 +---`Getter Public Instance` +---@field Minutes System.Int32 +---`Getter Public Instance` +---@field Seconds System.Int32 +---`Getter Public Instance` +---@field TotalDays System.Double +---`Getter Public Instance` +---@field TotalHours System.Double +---`Getter Public Instance` +---@field TotalMilliseconds System.Double +---`Getter Public Instance` +---@field TotalMinutes System.Double +---`Getter Public Instance` +---@field TotalSeconds System.Double +_G['TimeSpan'] = {} + +---`Method Public Instance` +---@param ts System.TimeSpan +---@return System.TimeSpan +_G['TimeSpan'].Add = function(ts) end + +---`Method Public Static` +---@param t1 System.TimeSpan +---@param t2 System.TimeSpan +---@return System.Int32 +_G['TimeSpan'].Compare = function(t1, t2) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.TimeSpan +---@return System.Int32 +_G['TimeSpan'].CompareTo = function(value) end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromDays = function(value) end + +---`Method Public Instance` +---@return System.TimeSpan +_G['TimeSpan'].Duration = function() end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Boolean) +---@param obj System.TimeSpan +---@return System.Boolean +_G['TimeSpan'].Equals = function(obj) end + +---`Method Public Static` +---@param t1 System.TimeSpan +---@param t2 System.TimeSpan +---@return System.Boolean +_G['TimeSpan'].Equals = function(t1, t2) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['TimeSpan'].GetHashCode = function() end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromHours = function(value) end + +---`Method Private Static` +---@param value System.Double +---@param scale System.Double +---@return System.TimeSpan +_G['TimeSpan'].Interval = function(value, scale) end + +---`Method Private Static` +---@param ticks System.Double +---@return System.TimeSpan +_G['TimeSpan'].IntervalFromDoubleTicks = function(ticks) end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromMilliseconds = function(value) end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromMinutes = function(value) end + +---`Method Public Instance` +---@return System.TimeSpan +_G['TimeSpan'].Negate = function() end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromSeconds = function(value) end + +---`Method Public Instance` +---@param ts System.TimeSpan +---@return System.TimeSpan +_G['TimeSpan'].Subtract = function(ts) end + +---`Method Public Instance` +---@param factor System.Double +---@return System.TimeSpan +_G['TimeSpan'].Multiply = function(factor) end + +---`Method Public Instance` +---@overload fun(divisor:System.Double):(System.TimeSpan) +---@param ts System.TimeSpan +---@return System.Double +_G['TimeSpan'].Divide = function(ts) end + +---`Method Public Static` +---@param value System.Int64 +---@return System.TimeSpan +_G['TimeSpan'].FromTicks = function(value) end + +---`Method NonPublic Static` +---@param hour System.Int32 +---@param minute System.Int32 +---@param second System.Int32 +---@return System.Int64 +_G['TimeSpan'].TimeToTicks = function(hour, minute, second) end + +---`Method Private Static` +---@param style System.Globalization.TimeSpanStyles +---@param parameterName System.String +_G['TimeSpan'].ValidateStyles = function(style, parameterName) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.TimeSpan) +---@overload fun(input:System.String, formatProvider:System.IFormatProvider):(System.TimeSpan) +---@param input System.ReadOnlySpan*1System*Char +---@param formatProvider? System.IFormatProvider +---@return System.TimeSpan +_G['TimeSpan'].Parse = function(input, formatProvider) end + +---`Method Public Static` +---@overload fun(input:System.String, format:System.String, formatProvider:System.IFormatProvider):(System.TimeSpan) +---@overload fun(input:System.String, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider):(System.TimeSpan) +---@overload fun(input:System.String, format:System.String, formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles):(System.TimeSpan) +---@overload fun(input:System.ReadOnlySpan*1System*Char, format:System.ReadOnlySpan*1System*Char, formatProvider:System.IFormatProvider, styles?:System.Globalization.TimeSpanStyles):(System.TimeSpan) +---@overload fun(input:System.String, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles):(System.TimeSpan) +---@param input System.ReadOnlySpan*1System*Char +---@param formats (System.String-arr)|(System.String[]) +---@param formatProvider System.IFormatProvider +---@param styles? System.Globalization.TimeSpanStyles +---@return System.TimeSpan +_G['TimeSpan'].ParseExact = function(input, formats, formatProvider, styles) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.String, formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@param input System.ReadOnlySpan*1System*Char +---@param formatProvider System.IFormatProvider +---@param result System.TimeSpan-ref +---@return System.Boolean +_G['TimeSpan'].TryParse = function(input, formatProvider, result) end + +---`Method Public Static` +---@overload fun(input:System.String, format:System.String, formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.ReadOnlySpan*1System*Char, format:System.ReadOnlySpan*1System*Char, formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.String, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.ReadOnlySpan*1System*Char, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.String, format:System.String, formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.ReadOnlySpan*1System*Char, format:System.ReadOnlySpan*1System*Char, formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.String, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles, result:System.TimeSpan-ref):(System.Boolean) +---@param input System.ReadOnlySpan*1System*Char +---@param formats (System.String-arr)|(System.String[]) +---@param formatProvider System.IFormatProvider +---@param styles System.Globalization.TimeSpanStyles +---@param result System.TimeSpan-ref +---@return System.Boolean +_G['TimeSpan'].TryParseExact = function(input, formats, formatProvider, styles, result) end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@param format System.String +---@param formatProvider System.IFormatProvider +---@return System.String +_G['TimeSpan'].ToString = function(format, formatProvider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['TimeSpan'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param formatProvider? System.IFormatProvider +---@return System.Boolean +_G['TimeSpan'].TryFormat = function(destination, charsWritten, format, formatProvider) end + +---`Constructor Private Static` +---@overload fun():System.TimeSpan +---@overload fun(ticks:System.Int64):System.TimeSpan +---@overload fun(hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@overload fun(days:System.Int32, hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@param days System.Int32 +---@param hours System.Int32 +---@param minutes System.Int32 +---@param seconds System.Int32 +---@param milliseconds System.Int32 +---@return System.TimeSpan +_G['TimeSpan'] = function(days, hours, minutes, seconds, milliseconds) end + +---`Constructor Private Static` +---@overload fun():System.TimeSpan +---@overload fun(ticks:System.Int64):System.TimeSpan +---@overload fun(hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@overload fun(days:System.Int32, hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@param days System.Int32 +---@param hours System.Int32 +---@param minutes System.Int32 +---@param seconds System.Int32 +---@param milliseconds System.Int32 +---@return System.TimeSpan +_G['TimeSpan'].__new = function(days, hours, minutes, seconds, milliseconds) end + +---`Constructor Public Instance` +---@overload fun():System.TimeSpan +---@overload fun(ticks:System.Int64):System.TimeSpan +---@overload fun(hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@overload fun(days:System.Int32, hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@param days System.Int32 +---@param hours System.Int32 +---@param minutes System.Int32 +---@param seconds System.Int32 +---@param milliseconds System.Int32 +---@return System.TimeSpan +_G['TimeSpan'] = function(days, hours, minutes, seconds, milliseconds) end + +---`Constructor Public Instance` +---@overload fun():System.TimeSpan +---@overload fun(ticks:System.Int64):System.TimeSpan +---@overload fun(hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@overload fun(days:System.Int32, hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@param days System.Int32 +---@param hours System.Int32 +---@param minutes System.Int32 +---@param seconds System.Int32 +---@param milliseconds System.Int32 +---@return System.TimeSpan +_G['TimeSpan'].__new = function(days, hours, minutes, seconds, milliseconds) end + diff --git a/Meta/Types/client/_00007FFD97AF4950.lua b/Meta/Types/client/_00007FFD97AF4950.lua new file mode 100644 index 0000000..ff43983 --- /dev/null +++ b/Meta/Types/client/_00007FFD97AF4950.lua @@ -0,0 +1,258 @@ +---@meta +---@class System.Console : System.Object +---`Field Private Static` +---@field s_syncObject System.Object +---`Field Private Static` +---@field s_in System.IO.TextReader +---`Field Private Static` +---@field s_out System.IO.TextWriter +---`Field Private Static` +---@field s_error System.IO.TextWriter +---`Field Private Static` +---@field s_inputEncoding System.Text.Encoding +---`Field Private Static` +---@field s_outputEncoding System.Text.Encoding +---`Field Private Static` +---@field s_isOutTextWriterRedirected System.Boolean +---`Field Private Static` +---@field s_isErrorTextWriterRedirected System.Boolean +---`Field Private Static` +---@field s_cancelCallbacks (System.ConsoleCancelEventHandler)|(fun(sender:System.Object, e:System.ConsoleCancelEventArgs)) +---`Field Private Static` +---@field s_sigIntRegistration System.Runtime.InteropServices.PosixSignalRegistration +---`Field Private Static` +---@field s_sigQuitRegistration System.Runtime.InteropServices.PosixSignalRegistration +---`Field Private Static` +---@field _isStdInRedirected System.Runtime.CompilerServices.StrongBox*1System*Boolean +---`Field Private Static` +---@field _isStdOutRedirected System.Runtime.CompilerServices.StrongBox*1System*Boolean +---`Field Private Static` +---@field _isStdErrRedirected System.Runtime.CompilerServices.StrongBox*1System*Boolean +---`Getter Public Static` +---@field In System.IO.TextReader +---`Getter Public Static` +---
`Setter Public Static` +---@field InputEncoding System.Text.Encoding +---`Getter Public Static` +---
`Setter Public Static` +---@field OutputEncoding System.Text.Encoding +---`Getter Public Static` +---@field KeyAvailable System.Boolean +---`Getter Public Static` +---@field Out System.IO.TextWriter +---`Getter Public Static` +---@field Error System.IO.TextWriter +---`Getter Public Static` +---@field IsInputRedirected System.Boolean +---`Getter Public Static` +---@field IsOutputRedirected System.Boolean +---`Getter Public Static` +---@field IsErrorRedirected System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field CursorSize System.Int32 +---`Getter Public Static` +---@field NumberLock System.Boolean +---`Getter Public Static` +---@field CapsLock System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field BackgroundColor System.ConsoleColor +---`Getter Public Static` +---
`Setter Public Static` +---@field ForegroundColor System.ConsoleColor +---`Getter Public Static` +---
`Setter Public Static` +---@field BufferWidth System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field BufferHeight System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field WindowLeft System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field WindowTop System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field WindowWidth System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field WindowHeight System.Int32 +---`Getter Public Static` +---@field LargestWindowWidth System.Int32 +---`Getter Public Static` +---@field LargestWindowHeight System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field CursorVisible System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field CursorLeft System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field CursorTop System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field Title System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field TreatControlCAsInput System.Boolean +_G['System']['Console'] = {} + +---`Method Public Static` +---@overload fun(format:System.String, arg0:System.Object) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object, arg2:System.Object) +---@overload fun(format:System.String, ...:System.Object) +---@overload fun() +---@overload fun(value:System.Boolean) +---@overload fun(value:System.Char) +---@overload fun(buffer:(System.Char-arr)|(System.Char[])) +---@overload fun(buffer:(System.Char-arr)|(System.Char[]), index:System.Int32, count:System.Int32) +---@overload fun(value:System.Decimal) +---@overload fun(value:System.Double) +---@overload fun(value:System.Single) +---@overload fun(value:System.Int32) +---@overload fun(value:System.UInt32) +---@overload fun(value:System.Int64) +---@overload fun(value:System.UInt64) +---@overload fun(value:System.Object) +---@param value System.String +_G['System']['Console'].WriteLine = function(value) end + +---`Method Public Static` +---@overload fun(format:System.String, arg0:System.Object) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object, arg2:System.Object) +---@overload fun(format:System.String, ...:System.Object) +---@overload fun(value:System.Boolean) +---@overload fun(value:System.Char) +---@overload fun(buffer:(System.Char-arr)|(System.Char[])) +---@overload fun(buffer:(System.Char-arr)|(System.Char[]), index:System.Int32, count:System.Int32) +---@overload fun(value:System.Double) +---@overload fun(value:System.Decimal) +---@overload fun(value:System.Single) +---@overload fun(value:System.Int32) +---@overload fun(value:System.UInt32) +---@overload fun(value:System.Int64) +---@overload fun(value:System.UInt64) +---@overload fun(value:System.Object) +---@param value System.String +_G['System']['Console'].Write = function(value) end + +---`Method Private Static` +---@param ctx System.Runtime.InteropServices.PosixSignalContext +_G['System']['Console'].HandlePosixSignal = function(ctx) end + +---`Method Public Static` +---@overload fun():(System.ConsoleKeyInfo) +---@param intercept System.Boolean +---@return System.ConsoleKeyInfo +_G['System']['Console'].ReadKey = function(intercept) end + +---`Method Private Static` +---@param outputStream System.IO.Stream +---@return System.IO.TextWriter +_G['System']['Console'].CreateOutputWriter = function(outputStream) end + +---`Method Public Static` +_G['System']['Console'].ResetColor = function() end + +---`Method Public Static` +---@param width System.Int32 +---@param height System.Int32 +_G['System']['Console'].SetBufferSize = function(width, height) end + +---`Method Public Static` +---@param left System.Int32 +---@param top System.Int32 +_G['System']['Console'].SetWindowPosition = function(left, top) end + +---`Method Public Static` +---@param width System.Int32 +---@param height System.Int32 +_G['System']['Console'].SetWindowSize = function(width, height) end + +---`Method Public Static` +---@return System.ValueTuple*1System*Int32*1System*Int32 +_G['System']['Console'].GetCursorPosition = function() end + +---`Method Public Static` +---@overload fun() +---@param frequency System.Int32 +---@param duration System.Int32 +_G['System']['Console'].Beep = function(frequency, duration) end + +---`Method Public Static` +---@overload fun(sourceLeft:System.Int32, sourceTop:System.Int32, sourceWidth:System.Int32, sourceHeight:System.Int32, targetLeft:System.Int32, targetTop:System.Int32) +---@param sourceLeft System.Int32 +---@param sourceTop System.Int32 +---@param sourceWidth System.Int32 +---@param sourceHeight System.Int32 +---@param targetLeft System.Int32 +---@param targetTop System.Int32 +---@param sourceChar System.Char +---@param sourceForeColor System.ConsoleColor +---@param sourceBackColor System.ConsoleColor +_G['System']['Console'].MoveBufferArea = function(sourceLeft, sourceTop, sourceWidth, sourceHeight, targetLeft, targetTop, sourceChar, sourceForeColor, sourceBackColor) end + +---`Method Public Static` +_G['System']['Console'].Clear = function() end + +---`Method Public Static` +---@param left System.Int32 +---@param top System.Int32 +_G['System']['Console'].SetCursorPosition = function(left, top) end + +---`Method Public Static` +---@overload fun():(System.IO.Stream) +---@param bufferSize System.Int32 +---@return System.IO.Stream +_G['System']['Console'].OpenStandardInput = function(bufferSize) end + +---`Method Public Static` +---@overload fun():(System.IO.Stream) +---@param bufferSize System.Int32 +---@return System.IO.Stream +_G['System']['Console'].OpenStandardOutput = function(bufferSize) end + +---`Method Public Static` +---@overload fun():(System.IO.Stream) +---@param bufferSize System.Int32 +---@return System.IO.Stream +_G['System']['Console'].OpenStandardError = function(bufferSize) end + +---`Method Public Static` +---@param newIn System.IO.TextReader +_G['System']['Console'].SetIn = function(newIn) end + +---`Method Public Static` +---@param newOut System.IO.TextWriter +_G['System']['Console'].SetOut = function(newOut) end + +---`Method Public Static` +---@param newError System.IO.TextWriter +_G['System']['Console'].SetError = function(newError) end + +---`Method Private Static` +---@param obj System.Object +---@param paramName System.String +_G['System']['Console'].CheckNonNull = function(obj, paramName) end + +---`Method Public Static` +---@return System.Int32 +_G['System']['Console'].Read = function() end + +---`Method Public Static` +---@return System.String +_G['System']['Console'].ReadLine = function() end + +---`Constructor Private Static` +---@return System.Console +_G['System']['Console'] = function() end + +---`Constructor Private Static` +---@return System.Console +_G['System']['Console'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97AFB7E8.lua b/Meta/Types/client/_00007FFD97AFB7E8.lua new file mode 100644 index 0000000..58a8a46 --- /dev/null +++ b/Meta/Types/client/_00007FFD97AFB7E8.lua @@ -0,0 +1,348 @@ +---@meta +---@class System.Math : System.Object +---`Field Private Static` +---@field roundPower10Double (System.Double-arr)|(System.Double[]) +---`Field Public Static` +---@field E System.Double +---`Field Public Static` +---@field PI System.Double +---`Field Public Static` +---@field Tau System.Double +_G['System']['Math'] = {} + +---`Method Public Static` +---@overload fun(val1:System.Byte, val2:System.Byte):(System.Byte) +---@overload fun(val1:System.Decimal, val2:System.Decimal):(System.Decimal) +---@overload fun(val1:System.Double, val2:System.Double):(System.Double) +---@overload fun(val1:System.Int16, val2:System.Int16):(System.Int16) +---@overload fun(val1:System.Int32, val2:System.Int32):(System.Int32) +---@overload fun(val1:System.Int64, val2:System.Int64):(System.Int64) +---@overload fun(val1:System.IntPtr, val2:System.IntPtr):(System.IntPtr) +---@overload fun(val1:System.SByte, val2:System.SByte):(System.SByte) +---@overload fun(val1:System.Single, val2:System.Single):(System.Single) +---@overload fun(val1:System.UInt16, val2:System.UInt16):(System.UInt16) +---@overload fun(val1:System.UInt32, val2:System.UInt32):(System.UInt32) +---@overload fun(val1:System.UInt64, val2:System.UInt64):(System.UInt64) +---@param val1 System.UIntPtr +---@param val2 System.UIntPtr +---@return System.UIntPtr +_G['System']['Math'].Min = function(val1, val2) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].MinMagnitude = function(x, y) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].ReciprocalEstimate = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].ReciprocalSqrtEstimate = function(d) end + +---`Method Public Static` +---@overload fun(d:System.Decimal):(System.Decimal) +---@overload fun(d:System.Decimal, decimals:System.Int32):(System.Decimal) +---@overload fun(d:System.Decimal, mode:System.MidpointRounding):(System.Decimal) +---@overload fun(d:System.Decimal, decimals:System.Int32, mode:System.MidpointRounding):(System.Decimal) +---@overload fun(a:System.Double):(System.Double) +---@overload fun(value:System.Double, digits:System.Int32):(System.Double) +---@overload fun(value:System.Double, mode:System.MidpointRounding):(System.Double) +---@param value System.Double +---@param digits System.Int32 +---@param mode System.MidpointRounding +---@return System.Double +_G['System']['Math'].Round = function(value, digits, mode) end + +---`Method Public Static` +---@overload fun(value:System.Decimal):(System.Int32) +---@overload fun(value:System.Double):(System.Int32) +---@overload fun(value:System.Int16):(System.Int32) +---@overload fun(value:System.Int32):(System.Int32) +---@overload fun(value:System.Int64):(System.Int32) +---@overload fun(value:System.IntPtr):(System.Int32) +---@overload fun(value:System.SByte):(System.Int32) +---@param value System.Single +---@return System.Int32 +_G['System']['Math'].Sign = function(value) end + +---`Method Public Static` +---@overload fun(d:System.Decimal):(System.Decimal) +---@param d System.Double +---@return System.Double +_G['System']['Math'].Truncate = function(d) end + +---`Method Private Static` +---@param min System.Math.T +---@param max System.Math.T +_G['System']['Math'].ThrowMinMaxException = function(min, max) end + +---`Method Public Static` +---@param x System.Double +---@param n System.Int32 +---@return System.Double +_G['System']['Math'].ScaleB = function(x, n) end + +---`Method Public Static` +---@overload fun(value:System.Double):(System.Double) +---@overload fun(value:System.Single):(System.Single) +---@overload fun(value:System.Int16):(System.Int16) +---@overload fun(value:System.Int32):(System.Int32) +---@overload fun(value:System.Int64):(System.Int64) +---@overload fun(value:System.IntPtr):(System.IntPtr) +---@overload fun(value:System.SByte):(System.SByte) +---@param value System.Decimal +---@return System.Decimal +_G['System']['Math'].Abs = function(value) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Acos = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Acosh = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Asin = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Asinh = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Atan = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Atanh = function(d) end + +---`Method Public Static` +---@param y System.Double +---@param x System.Double +---@return System.Double +_G['System']['Math'].Atan2 = function(y, x) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Cbrt = function(d) end + +---`Method Public Static` +---@overload fun(a:System.Double):(System.Double) +---@param d System.Decimal +---@return System.Decimal +_G['System']['Math'].Ceiling = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Cos = function(d) end + +---`Method Public Static` +---@param value System.Double +---@return System.Double +_G['System']['Math'].Cosh = function(value) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Exp = function(d) end + +---`Method Public Static` +---@overload fun(d:System.Double):(System.Double) +---@param d System.Decimal +---@return System.Decimal +_G['System']['Math'].Floor = function(d) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@param z System.Double +---@return System.Double +_G['System']['Math'].FusedMultiplyAdd = function(x, y, z) end + +---`Method Public Static` +---@param x System.Double +---@return System.Int32 +_G['System']['Math'].ILogB = function(x) end + +---`Method Public Static` +---@overload fun(d:System.Double):(System.Double) +---@param a System.Double +---@param newBase System.Double +---@return System.Double +_G['System']['Math'].Log = function(a, newBase) end + +---`Method Public Static` +---@param x System.Double +---@return System.Double +_G['System']['Math'].Log2 = function(x) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Log10 = function(d) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].Pow = function(x, y) end + +---`Method Public Static` +---@param a System.Double +---@return System.Double +_G['System']['Math'].Sin = function(a) end + +---`Method Public Static` +---@param x System.Double +---@return System.ValueTuple*1System*Double*1System*Double +_G['System']['Math'].SinCos = function(x) end + +---`Method Private Static` +---@param x System.Double +---@param sin System.Double-ptr +---@param cos System.Double-ptr +_G['System']['Math'].SinCos = function(x, sin, cos) end + +---`Method Public Static` +---@param value System.Double +---@return System.Double +_G['System']['Math'].Sinh = function(value) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Sqrt = function(d) end + +---`Method Public Static` +---@param a System.Double +---@return System.Double +_G['System']['Math'].Tan = function(a) end + +---`Method Public Static` +---@param value System.Double +---@return System.Double +_G['System']['Math'].Tanh = function(value) end + +---`Method Private Static` +---@param x System.Double +---@param intptr System.Double-ptr +---@return System.Double +_G['System']['Math'].ModF = function(x, intptr) end + +---`Method Private Static` +_G['System']['Math'].ThrowAbsOverflow = function() end + +---`Method Public Static` +---@overload fun(a:System.Int32, b:System.Int32):(System.Int64) +---@overload fun(a:System.UInt64, b:System.UInt64, low:System.UInt64-ref):(System.UInt64) +---@param a System.Int64 +---@param b System.Int64 +---@param low System.Int64-ref +---@return System.Int64 +_G['System']['Math'].BigMul = function(a, b, low) end + +---`Method Public Static` +---@param x System.Double +---@return System.Double +_G['System']['Math'].BitDecrement = function(x) end + +---`Method Public Static` +---@param x System.Double +---@return System.Double +_G['System']['Math'].BitIncrement = function(x) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].CopySign = function(x, y) end + +---`Method Public Static` +---@overload fun(a:System.Int32, b:System.Int32, result:System.Int32-ref):(System.Int32) +---@overload fun(a:System.Int64, b:System.Int64, result:System.Int64-ref):(System.Int64) +---@overload fun(left:System.SByte, right:System.SByte):(System.ValueTuple*1System*SByte*1System*SByte) +---@overload fun(left:System.Byte, right:System.Byte):(System.ValueTuple*1System*Byte*1System*Byte) +---@overload fun(left:System.Int16, right:System.Int16):(System.ValueTuple*1System*Int16*1System*Int16) +---@overload fun(left:System.UInt16, right:System.UInt16):(System.ValueTuple*1System*UInt16*1System*UInt16) +---@overload fun(left:System.Int32, right:System.Int32):(System.ValueTuple*1System*Int32*1System*Int32) +---@overload fun(left:System.UInt32, right:System.UInt32):(System.ValueTuple*1System*UInt32*1System*UInt32) +---@overload fun(left:System.Int64, right:System.Int64):(System.ValueTuple*1System*Int64*1System*Int64) +---@overload fun(left:System.UInt64, right:System.UInt64):(System.ValueTuple*1System*UInt64*1System*UInt64) +---@overload fun(left:System.IntPtr, right:System.IntPtr):(System.ValueTuple*1System*IntPtr*1System*IntPtr) +---@param left System.UIntPtr +---@param right System.UIntPtr +---@return System.ValueTuple*1System*UIntPtr*1System*UIntPtr +_G['System']['Math'].DivRem = function(left, right) end + +---`Method Public Static` +---@overload fun(value:System.Byte, min:System.Byte, max:System.Byte):(System.Byte) +---@overload fun(value:System.Decimal, min:System.Decimal, max:System.Decimal):(System.Decimal) +---@overload fun(value:System.Double, min:System.Double, max:System.Double):(System.Double) +---@overload fun(value:System.Int16, min:System.Int16, max:System.Int16):(System.Int16) +---@overload fun(value:System.Int32, min:System.Int32, max:System.Int32):(System.Int32) +---@overload fun(value:System.Int64, min:System.Int64, max:System.Int64):(System.Int64) +---@overload fun(value:System.IntPtr, min:System.IntPtr, max:System.IntPtr):(System.IntPtr) +---@overload fun(value:System.SByte, min:System.SByte, max:System.SByte):(System.SByte) +---@overload fun(value:System.Single, min:System.Single, max:System.Single):(System.Single) +---@overload fun(value:System.UInt16, min:System.UInt16, max:System.UInt16):(System.UInt16) +---@overload fun(value:System.UInt32, min:System.UInt32, max:System.UInt32):(System.UInt32) +---@overload fun(value:System.UInt64, min:System.UInt64, max:System.UInt64):(System.UInt64) +---@param value System.UIntPtr +---@param min System.UIntPtr +---@param max System.UIntPtr +---@return System.UIntPtr +_G['System']['Math'].Clamp = function(value, min, max) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].IEEERemainder = function(x, y) end + +---`Method Public Static` +---@overload fun(val1:System.Byte, val2:System.Byte):(System.Byte) +---@overload fun(val1:System.Decimal, val2:System.Decimal):(System.Decimal) +---@overload fun(val1:System.Double, val2:System.Double):(System.Double) +---@overload fun(val1:System.Int16, val2:System.Int16):(System.Int16) +---@overload fun(val1:System.Int32, val2:System.Int32):(System.Int32) +---@overload fun(val1:System.Int64, val2:System.Int64):(System.Int64) +---@overload fun(val1:System.IntPtr, val2:System.IntPtr):(System.IntPtr) +---@overload fun(val1:System.SByte, val2:System.SByte):(System.SByte) +---@overload fun(val1:System.Single, val2:System.Single):(System.Single) +---@overload fun(val1:System.UInt16, val2:System.UInt16):(System.UInt16) +---@overload fun(val1:System.UInt32, val2:System.UInt32):(System.UInt32) +---@overload fun(val1:System.UInt64, val2:System.UInt64):(System.UInt64) +---@param val1 System.UIntPtr +---@param val2 System.UIntPtr +---@return System.UIntPtr +_G['System']['Math'].Max = function(val1, val2) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].MaxMagnitude = function(x, y) end + +---`Constructor Private Static` +---@return System.Math +_G['System']['Math'] = function() end + +---`Constructor Private Static` +---@return System.Math +_G['System']['Math'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97BDA470.lua b/Meta/Types/client/_00007FFD97BDA470.lua new file mode 100644 index 0000000..0cc9481 --- /dev/null +++ b/Meta/Types/client/_00007FFD97BDA470.lua @@ -0,0 +1,91 @@ +---@meta +---@class Barotrauma.Media.Video : System.Object +---`Field Private Instance` +---@field videoInternal System.IntPtr +---`Field Private Instance` +---@field texture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field textureChanged System.Boolean +---`Field Private Instance` +---@field textureData (System.Int32-arr)|(System.Int32[]) +---`Field Private Instance` +---@field mutex System.Object +---`Field Private Instance` +---@field sound Barotrauma.Sounds.VideoSound +---`Field Private Static` +---@field VideoFrameCallback (Barotrauma.Media.Video.Internal.EventCallback)|(fun(videoInternal:System.IntPtr, data:System.IntPtr, dataElemSize:System.Int32, dataLen:System.Int32)) +---`Field Private Static` +---@field VideoAudioCallback (Barotrauma.Media.Video.Internal.EventCallback)|(fun(videoInternal:System.IntPtr, data:System.IntPtr, dataElemSize:System.Int32, dataLen:System.Int32)) +---`Field Private Static` +---@field videos (System.Collections.Generic.Dictionary*1System*IntPtr*1Barotrauma*Media*Video)|({[System.IntPtr]:(Barotrauma.Media.Video)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Width System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Height System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AudioGain System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LoadFailed System.Boolean +---`Getter Public Instance` +---@field IsPlaying System.Boolean +_G['Video'] = {} + +---`Method Public Static` +_G['Video'].Init = function() end + +---`Method Public Static` +_G['Video'].Close = function() end + +---`Method Public Static` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param soundManager Barotrauma.Sounds.SoundManager +---@param filename System.String +---@return Barotrauma.Media.Video +_G['Video'].Load = function(graphicsDevice, soundManager, filename) end + +---`Method Public Instance` +_G['Video'].Play = function() end + +---`Method Public Instance Virtual` +_G['Video'].Dispose = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['Video'].GetTexture = function() end + +---`Method Public Instance` +---@param data System.IntPtr +_G['Video'].SetFrameData = function(data) end + +---`Method Private Static` +---@param videoInternal System.IntPtr +---@param data System.IntPtr +---@param dataElemSize System.Int32 +---@param dataLen System.Int32 +_G['Video'].VideoFrameUpdate = function(videoInternal, data, dataElemSize, dataLen) end + +---`Method Private Static` +---@param videoInternal System.IntPtr +---@param data System.IntPtr +---@param dataElemSize System.Int32 +---@param dataLen System.Int32 +_G['Video'].VideoAudioUpdate = function(videoInternal, data, dataElemSize, dataLen) end + +---`Constructor Private Instance` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param soundManager Barotrauma.Sounds.SoundManager +---@param filename System.String +---@return Barotrauma.Media.Video +_G['Video'] = function(graphicsDevice, soundManager, filename) end + +---`Constructor Private Instance` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param soundManager Barotrauma.Sounds.SoundManager +---@param filename System.String +---@return Barotrauma.Media.Video +_G['Video'].__new = function(graphicsDevice, soundManager, filename) end + diff --git a/Meta/Types/client/_00007FFD97BDE0D0.lua b/Meta/Types/client/_00007FFD97BDE0D0.lua new file mode 100644 index 0000000..0c35b2a --- /dev/null +++ b/Meta/Types/client/_00007FFD97BDE0D0.lua @@ -0,0 +1,373 @@ +---@meta +---@class Microsoft.Xna.Framework.Matrix : System.ValueType, {[System.Int32]:System.Single} +---@operator add(Microsoft.Xna.Framework.Matrix):Microsoft.Xna.Framework.Matrix +---@operator div(Microsoft.Xna.Framework.Matrix):Microsoft.Xna.Framework.Matrix +---@operator div(System.Single):Microsoft.Xna.Framework.Matrix +---@operator mul(Microsoft.Xna.Framework.Matrix):Microsoft.Xna.Framework.Matrix +---@operator mul(System.Single):Microsoft.Xna.Framework.Matrix +---@operator sub(Microsoft.Xna.Framework.Matrix):Microsoft.Xna.Framework.Matrix +---@operator unm:Microsoft.Xna.Framework.Matrix +---`Field Public Instance` +---@field M11 System.Single +---`Field Public Instance` +---@field M12 System.Single +---`Field Public Instance` +---@field M13 System.Single +---`Field Public Instance` +---@field M14 System.Single +---`Field Public Instance` +---@field M21 System.Single +---`Field Public Instance` +---@field M22 System.Single +---`Field Public Instance` +---@field M23 System.Single +---`Field Public Instance` +---@field M24 System.Single +---`Field Public Instance` +---@field M31 System.Single +---`Field Public Instance` +---@field M32 System.Single +---`Field Public Instance` +---@field M33 System.Single +---`Field Public Instance` +---@field M34 System.Single +---`Field Public Instance` +---@field M41 System.Single +---`Field Public Instance` +---@field M42 System.Single +---`Field Public Instance` +---@field M43 System.Single +---`Field Public Instance` +---@field M44 System.Single +---`Field Private Static` +---@field identity Microsoft.Xna.Framework.Matrix +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Backward Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Down Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Forward Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Identity Microsoft.Xna.Framework.Matrix +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Left Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Right Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Translation Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Up Microsoft.Xna.Framework.Vector3 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Matrix'] = {} + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix-ref, matrix2:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, scaleFactor:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix-ref, scaleFactor:System.Single, result:Microsoft.Xna.Framework.Matrix-ref) +---@param matrix1 Microsoft.Xna.Framework.Matrix +---@param matrix2 Microsoft.Xna.Framework.Matrix +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'].Multiply = function(matrix1, matrix2) end + +---`Method Public Static` +---@param matrix Microsoft.Xna.Framework.Matrix +---@return (System.Single-arr)|(System.Single[]) +_G['Matrix'].ToFloatArray = function(matrix) end + +---`Method Public Static` +---@overload fun(matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Negate = function(matrix, result) end + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, matrix2:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix1 Microsoft.Xna.Framework.Matrix-ref +---@param matrix2 Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Subtract = function(matrix1, matrix2, result) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Matrix'].ToString = function() end + +---`Method Public Static` +---@overload fun(matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Transpose = function(matrix, result) end + +---`Method Private Static` +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param major System.Single-ref +---@param minor1 System.Single-ref +---@param minor2 System.Single-ref +---@param minor3 System.Single-ref +---@param minor4 System.Single-ref +---@param minor5 System.Single-ref +---@param minor6 System.Single-ref +---@param minor7 System.Single-ref +---@param minor8 System.Single-ref +---@param minor9 System.Single-ref +---@param minor10 System.Single-ref +---@param minor11 System.Single-ref +---@param minor12 System.Single-ref +_G['Matrix'].FindDeterminants = function(matrix, major, minor1, minor2, minor3, minor4, minor5, minor6, minor7, minor8, minor9, minor10, minor11, minor12) end + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, matrix2:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix1 Microsoft.Xna.Framework.Matrix-ref +---@param matrix2 Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Add = function(matrix1, matrix2, result) end + +---`Method Public Static` +---@overload fun(objectPosition:Microsoft.Xna.Framework.Vector3, cameraPosition:Microsoft.Xna.Framework.Vector3, cameraUpVector:Microsoft.Xna.Framework.Vector3, cameraForwardVector:System.Nullable*1Microsoft*Xna*Framework*Vector3):(Microsoft.Xna.Framework.Matrix) +---@param objectPosition Microsoft.Xna.Framework.Vector3-ref +---@param cameraPosition Microsoft.Xna.Framework.Vector3-ref +---@param cameraUpVector Microsoft.Xna.Framework.Vector3-ref +---@param cameraForwardVector System.Nullable*1Microsoft*Xna*Framework*Vector3 +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateBillboard = function(objectPosition, cameraPosition, cameraUpVector, cameraForwardVector, result) end + +---`Method Public Static` +---@overload fun(objectPosition:Microsoft.Xna.Framework.Vector3, cameraPosition:Microsoft.Xna.Framework.Vector3, rotateAxis:Microsoft.Xna.Framework.Vector3, cameraForwardVector:System.Nullable*1Microsoft*Xna*Framework*Vector3, objectForwardVector:System.Nullable*1Microsoft*Xna*Framework*Vector3):(Microsoft.Xna.Framework.Matrix) +---@param objectPosition Microsoft.Xna.Framework.Vector3-ref +---@param cameraPosition Microsoft.Xna.Framework.Vector3-ref +---@param rotateAxis Microsoft.Xna.Framework.Vector3-ref +---@param cameraForwardVector System.Nullable*1Microsoft*Xna*Framework*Vector3 +---@param objectForwardVector System.Nullable*1Microsoft*Xna*Framework*Vector3 +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateConstrainedBillboard = function(objectPosition, cameraPosition, rotateAxis, cameraForwardVector, objectForwardVector, result) end + +---`Method Public Static` +---@overload fun(axis:Microsoft.Xna.Framework.Vector3, angle:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param axis Microsoft.Xna.Framework.Vector3-ref +---@param angle System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateFromAxisAngle = function(axis, angle, result) end + +---`Method Public Static` +---@overload fun(quaternion:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Matrix) +---@param quaternion Microsoft.Xna.Framework.Quaternion-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateFromQuaternion = function(quaternion, result) end + +---`Method Public Static` +---@overload fun(yaw:System.Single, pitch:System.Single, roll:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param yaw System.Single +---@param pitch System.Single +---@param roll System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateFromYawPitchRoll = function(yaw, pitch, roll, result) end + +---`Method Public Static` +---@overload fun(cameraPosition:Microsoft.Xna.Framework.Vector3, cameraTarget:Microsoft.Xna.Framework.Vector3, cameraUpVector:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Matrix) +---@param cameraPosition Microsoft.Xna.Framework.Vector3-ref +---@param cameraTarget Microsoft.Xna.Framework.Vector3-ref +---@param cameraUpVector Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateLookAt = function(cameraPosition, cameraTarget, cameraUpVector, result) end + +---`Method Public Static` +---@overload fun(width:System.Single, height:System.Single, zNearPlane:System.Single, zFarPlane:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param width System.Single +---@param height System.Single +---@param zNearPlane System.Single +---@param zFarPlane System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateOrthographic = function(width, height, zNearPlane, zFarPlane, result) end + +---`Method Public Static` +---@overload fun(left:System.Single, right:System.Single, bottom:System.Single, top:System.Single, zNearPlane:System.Single, zFarPlane:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(viewingVolume:Microsoft.Xna.Framework.Rectangle, zNearPlane:System.Single, zFarPlane:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param left System.Single +---@param right System.Single +---@param bottom System.Single +---@param top System.Single +---@param zNearPlane System.Single +---@param zFarPlane System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateOrthographicOffCenter = function(left, right, bottom, top, zNearPlane, zFarPlane, result) end + +---`Method Public Static` +---@overload fun(width:System.Single, height:System.Single, nearPlaneDistance:System.Single, farPlaneDistance:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param width System.Single +---@param height System.Single +---@param nearPlaneDistance System.Single +---@param farPlaneDistance System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreatePerspective = function(width, height, nearPlaneDistance, farPlaneDistance, result) end + +---`Method Public Static` +---@overload fun(fieldOfView:System.Single, aspectRatio:System.Single, nearPlaneDistance:System.Single, farPlaneDistance:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param fieldOfView System.Single +---@param aspectRatio System.Single +---@param nearPlaneDistance System.Single +---@param farPlaneDistance System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreatePerspectiveFieldOfView = function(fieldOfView, aspectRatio, nearPlaneDistance, farPlaneDistance, result) end + +---`Method Public Static` +---@overload fun(left:System.Single, right:System.Single, bottom:System.Single, top:System.Single, nearPlaneDistance:System.Single, farPlaneDistance:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(viewingVolume:Microsoft.Xna.Framework.Rectangle, nearPlaneDistance:System.Single, farPlaneDistance:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param left System.Single +---@param right System.Single +---@param bottom System.Single +---@param top System.Single +---@param nearPlaneDistance System.Single +---@param farPlaneDistance System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreatePerspectiveOffCenter = function(left, right, bottom, top, nearPlaneDistance, farPlaneDistance, result) end + +---`Method Public Static` +---@overload fun(radians:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param radians System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateRotationX = function(radians, result) end + +---`Method Public Static` +---@overload fun(radians:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param radians System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateRotationY = function(radians, result) end + +---`Method Public Static` +---@overload fun(radians:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param radians System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateRotationZ = function(radians, result) end + +---`Method Public Static` +---@overload fun(scale:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(scale:System.Single, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(xScale:System.Single, yScale:System.Single, zScale:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(xScale:System.Single, yScale:System.Single, zScale:System.Single, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(scales:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Matrix) +---@param scales Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateScale = function(scales, result) end + +---`Method Public Static` +---@overload fun(lightDirection:Microsoft.Xna.Framework.Vector3, plane:Microsoft.Xna.Framework.Plane):(Microsoft.Xna.Framework.Matrix) +---@param lightDirection Microsoft.Xna.Framework.Vector3-ref +---@param plane Microsoft.Xna.Framework.Plane-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateShadow = function(lightDirection, plane, result) end + +---`Method Public Static` +---@overload fun(xPosition:System.Single, yPosition:System.Single, zPosition:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(position:Microsoft.Xna.Framework.Vector3-ref, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(position:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Matrix) +---@param xPosition System.Single +---@param yPosition System.Single +---@param zPosition System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateTranslation = function(xPosition, yPosition, zPosition, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Plane):(Microsoft.Xna.Framework.Matrix) +---@param value Microsoft.Xna.Framework.Plane-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateReflection = function(value, result) end + +---`Method Public Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector3, forward:Microsoft.Xna.Framework.Vector3, up:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Matrix) +---@param position Microsoft.Xna.Framework.Vector3-ref +---@param forward Microsoft.Xna.Framework.Vector3-ref +---@param up Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateWorld = function(position, forward, up, result) end + +---`Method Public Instance` +---@param scale Microsoft.Xna.Framework.Vector3-ref +---@param rotation Microsoft.Xna.Framework.Quaternion-ref +---@param translation Microsoft.Xna.Framework.Vector3-ref +---@return System.Boolean +_G['Matrix'].Decompose = function(scale, rotation, translation) end + +---`Method Public Instance` +---@return System.Single +_G['Matrix'].Determinant = function() end + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, matrix2:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix-ref, matrix2:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, divider:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param matrix1 Microsoft.Xna.Framework.Matrix-ref +---@param divider System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Divide = function(matrix1, divider, result) end + +---`Method Public Instance Virtual` +---@overload fun(other:Microsoft.Xna.Framework.Matrix):(System.Boolean) +---@param obj System.Object +---@return System.Boolean +_G['Matrix'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Matrix'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Invert = function(matrix, result) end + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, matrix2:Microsoft.Xna.Framework.Matrix, amount:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param matrix1 Microsoft.Xna.Framework.Matrix-ref +---@param matrix2 Microsoft.Xna.Framework.Matrix-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Lerp = function(matrix1, matrix2, amount, result) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Matrix +---@overload fun(m11:System.Single, m12:System.Single, m13:System.Single, m14:System.Single, m21:System.Single, m22:System.Single, m23:System.Single, m24:System.Single, m31:System.Single, m32:System.Single, m33:System.Single, m34:System.Single, m41:System.Single, m42:System.Single, m43:System.Single, m44:System.Single):Microsoft.Xna.Framework.Matrix +---@param row1 Microsoft.Xna.Framework.Vector4 +---@param row2 Microsoft.Xna.Framework.Vector4 +---@param row3 Microsoft.Xna.Framework.Vector4 +---@param row4 Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'] = function(row1, row2, row3, row4) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Matrix +---@overload fun(m11:System.Single, m12:System.Single, m13:System.Single, m14:System.Single, m21:System.Single, m22:System.Single, m23:System.Single, m24:System.Single, m31:System.Single, m32:System.Single, m33:System.Single, m34:System.Single, m41:System.Single, m42:System.Single, m43:System.Single, m44:System.Single):Microsoft.Xna.Framework.Matrix +---@param row1 Microsoft.Xna.Framework.Vector4 +---@param row2 Microsoft.Xna.Framework.Vector4 +---@param row3 Microsoft.Xna.Framework.Vector4 +---@param row4 Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'].__new = function(row1, row2, row3, row4) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Matrix +---@overload fun(m11:System.Single, m12:System.Single, m13:System.Single, m14:System.Single, m21:System.Single, m22:System.Single, m23:System.Single, m24:System.Single, m31:System.Single, m32:System.Single, m33:System.Single, m34:System.Single, m41:System.Single, m42:System.Single, m43:System.Single, m44:System.Single):Microsoft.Xna.Framework.Matrix +---@param row1 Microsoft.Xna.Framework.Vector4 +---@param row2 Microsoft.Xna.Framework.Vector4 +---@param row3 Microsoft.Xna.Framework.Vector4 +---@param row4 Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'] = function(row1, row2, row3, row4) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Matrix +---@overload fun(m11:System.Single, m12:System.Single, m13:System.Single, m14:System.Single, m21:System.Single, m22:System.Single, m23:System.Single, m24:System.Single, m31:System.Single, m32:System.Single, m33:System.Single, m34:System.Single, m41:System.Single, m42:System.Single, m43:System.Single, m44:System.Single):Microsoft.Xna.Framework.Matrix +---@param row1 Microsoft.Xna.Framework.Vector4 +---@param row2 Microsoft.Xna.Framework.Vector4 +---@param row3 Microsoft.Xna.Framework.Vector4 +---@param row4 Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'].__new = function(row1, row2, row3, row4) end + diff --git a/Meta/Types/client/_00007FFD97BDEB38.lua b/Meta/Types/client/_00007FFD97BDEB38.lua new file mode 100644 index 0000000..8b8fce0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97BDEB38.lua @@ -0,0 +1,123 @@ +---@meta +---@class Microsoft.Xna.Framework.Rectangle : System.ValueType +---`Field Public Instance` +---@field X System.Int32 +---`Field Public Instance` +---@field Y System.Int32 +---`Field Public Instance` +---@field Width System.Int32 +---`Field Public Instance` +---@field Height System.Int32 +---`Field Private Static` +---@field emptyRectangle Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---@field Empty Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field Left System.Int32 +---`Getter Public Instance` +---@field Right System.Int32 +---`Getter Public Instance` +---@field Top System.Int32 +---`Getter Public Instance` +---@field Bottom System.Int32 +---`Getter Public Instance` +---@field IsEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Location Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Size Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Point +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Rectangle'] = {} + +---`Method Public Instance` +---@overload fun(x:System.Int32, y:System.Int32):(System.Boolean) +---@overload fun(x:System.Single, y:System.Single):(System.Boolean) +---@overload fun(value:Microsoft.Xna.Framework.Point):(System.Boolean) +---@overload fun(value:Microsoft.Xna.Framework.Point-ref, result:System.Boolean-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector2):(System.Boolean) +---@overload fun(value:Microsoft.Xna.Framework.Vector2-ref, result:System.Boolean-ref) +---@overload fun(value:Microsoft.Xna.Framework.Rectangle):(System.Boolean) +---@param value Microsoft.Xna.Framework.Rectangle-ref +---@param result System.Boolean-ref +_G['Rectangle'].Contains = function(value, result) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['Rectangle'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Rectangle'].GetHashCode = function() end + +---`Method Public Instance` +---@overload fun(horizontalAmount:System.Int32, verticalAmount:System.Int32) +---@overload fun(horizontalAmount:System.Single, verticalAmount:System.Single) +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Rectangle'].Inflate = function(amount) end + +---`Method Public Instance` +---@overload fun(value:Microsoft.Xna.Framework.Rectangle):(System.Boolean) +---@param value Microsoft.Xna.Framework.Rectangle-ref +---@param result System.Boolean-ref +_G['Rectangle'].Intersects = function(value, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Rectangle, value2:Microsoft.Xna.Framework.Rectangle):(Microsoft.Xna.Framework.Rectangle) +---@param value1 Microsoft.Xna.Framework.Rectangle-ref +---@param value2 Microsoft.Xna.Framework.Rectangle-ref +---@param result Microsoft.Xna.Framework.Rectangle-ref +_G['Rectangle'].Intersect = function(value1, value2, result) end + +---`Method Public Instance` +---@overload fun(offsetX:System.Int32, offsetY:System.Int32) +---@overload fun(offsetX:System.Single, offsetY:System.Single) +---@overload fun(amount:Microsoft.Xna.Framework.Point) +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Rectangle'].Offset = function(amount) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Rectangle'].ToString = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Rectangle, value2:Microsoft.Xna.Framework.Rectangle):(Microsoft.Xna.Framework.Rectangle) +---@param value1 Microsoft.Xna.Framework.Rectangle-ref +---@param value2 Microsoft.Xna.Framework.Rectangle-ref +---@param result Microsoft.Xna.Framework.Rectangle-ref +_G['Rectangle'].Union = function(value1, value2, result) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Point +_G['Rectangle'].AddPoint = function(point) end + +---`Constructor Public Instance` +---@overload fun(x:System.Int32, y:System.Int32, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Rectangle +---@overload fun(location:Microsoft.Xna.Framework.Point, size:Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['Rectangle'] = function() end + +---`Constructor Public Instance` +---@overload fun(x:System.Int32, y:System.Int32, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Rectangle +---@overload fun(location:Microsoft.Xna.Framework.Point, size:Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['Rectangle'].__new = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Int32, y:System.Int32, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Rectangle +---@overload fun(location:Microsoft.Xna.Framework.Point, size:Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['Rectangle'] = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Int32, y:System.Int32, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Rectangle +---@overload fun(location:Microsoft.Xna.Framework.Point, size:Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['Rectangle'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97BDF438.lua b/Meta/Types/client/_00007FFD97BDF438.lua new file mode 100644 index 0000000..87b4fc2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97BDF438.lua @@ -0,0 +1,261 @@ +---@meta +---@class Microsoft.Xna.Framework.Vector2 : System.ValueType +---@operator unm:Microsoft.Xna.Framework.Vector2 +---@operator add(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator sub(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator mul(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator mul(System.Single):Microsoft.Xna.Framework.Vector2 +---@operator div(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator div(System.Single):Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field X System.Single +---`Field Public Instance` +---@field Y System.Single +---`Field Private Static` +---@field zeroVector Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field unitVector Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field unitXVector Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field unitYVector Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field Zero Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field One Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field UnitX Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field UnitY Microsoft.Xna.Framework.Vector2 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Vector2'] = {} + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Add = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, value3:Microsoft.Xna.Framework.Vector2, amount1:System.Single, amount2:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param value3 Microsoft.Xna.Framework.Vector2-ref +---@param amount1 System.Single +---@param amount2 System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Barycentric = function(value1, value2, value3, amount1, amount2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, value3:Microsoft.Xna.Framework.Vector2, value4:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param value3 Microsoft.Xna.Framework.Vector2-ref +---@param value4 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].CatmullRom = function(value1, value2, value3, value4, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, min:Microsoft.Xna.Framework.Vector2, max:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param min Microsoft.Xna.Framework.Vector2-ref +---@param max Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Clamp = function(value1, min, max, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result System.Single-ref +_G['Vector2'].Distance = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result System.Single-ref +_G['Vector2'].DistanceSquared = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@overload fun(value1:Microsoft.Xna.Framework.Vector2-ref, value2:Microsoft.Xna.Framework.Vector2-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, divider:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param divider System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Divide = function(value1, divider, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result System.Single-ref +_G['Vector2'].Dot = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Vector2'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Vector2'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, tangent1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, tangent2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param tangent1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param tangent2 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Hermite = function(value1, tangent1, value2, tangent2, amount, result) end + +---`Method Public Instance` +---@return System.Single +_G['Vector2'].Length = function() end + +---`Method Public Instance` +---@return System.Single +_G['Vector2'].LengthSquared = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Lerp = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].LerpPrecise = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Max = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Min = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@overload fun(value1:Microsoft.Xna.Framework.Vector2-ref, value2:Microsoft.Xna.Framework.Vector2-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, scaleFactor:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param scaleFactor System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Multiply = function(value1, scaleFactor, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Negate = function(value, result) end + +---`Method Public Instance` +_G['Vector2'].Normalize = function() end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Normalize = function(value, result) end + +---`Method Public Static` +---@overload fun(vector:Microsoft.Xna.Framework.Vector2, normal:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param vector Microsoft.Xna.Framework.Vector2-ref +---@param normal Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Reflect = function(vector, normal, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].SmoothStep = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Subtract = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Vector2'].ToString = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Point +_G['Vector2'].ToPoint = function() end + +---`Method Public Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector2) +---@overload fun(position:Microsoft.Xna.Framework.Vector2-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector2, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector2) +---@overload fun(value:Microsoft.Xna.Framework.Vector2-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), sourceIndex:System.Int32, rotation:Microsoft.Xna.Framework.Quaternion-ref, destinationArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])) +---@param sourceArray (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param rotation Microsoft.Xna.Framework.Quaternion-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['Vector2'].Transform = function(sourceArray, rotation, destinationArray) end + +---`Method Public Static` +---@overload fun(normal:Microsoft.Xna.Framework.Vector2, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector2) +---@overload fun(normal:Microsoft.Xna.Framework.Vector2-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), destinationIndex:System.Int32, length:System.Int32) +---@param sourceArray (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['Vector2'].TransformNormal = function(sourceArray, matrix, destinationArray) end + +---`Method Public Instance` +---@param x System.Single-ref +---@param y System.Single-ref +_G['Vector2'].Deconstruct = function(x, y) end + +---`Constructor Public Instance` +---@overload fun(x:System.Single, y:System.Single):Microsoft.Xna.Framework.Vector2 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Vector2'] = function() end + +---`Constructor Public Instance` +---@overload fun(x:System.Single, y:System.Single):Microsoft.Xna.Framework.Vector2 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Vector2'].__new = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Single, y:System.Single):Microsoft.Xna.Framework.Vector2 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Vector2'] = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Single, y:System.Single):Microsoft.Xna.Framework.Vector2 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Vector2'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97BDF508.lua b/Meta/Types/client/_00007FFD97BDF508.lua new file mode 100644 index 0000000..cef388e --- /dev/null +++ b/Meta/Types/client/_00007FFD97BDF508.lua @@ -0,0 +1,131 @@ +---@meta +---@class Microsoft.Xna.Framework.Graphics.SpriteBatch : Microsoft.Xna.Framework.Graphics.GraphicsResource +---`Field Private Instance` +---@field _batcher Microsoft.Xna.Framework.Graphics.SpriteBatcher +---`Field Private Instance` +---@field _sortMode Microsoft.Xna.Framework.Graphics.SpriteSortMode +---`Field Private Instance` +---@field _blendState Microsoft.Xna.Framework.Graphics.BlendState +---`Field Private Instance` +---@field _samplerState Microsoft.Xna.Framework.Graphics.SamplerState +---`Field Private Instance` +---@field _depthStencilState Microsoft.Xna.Framework.Graphics.DepthStencilState +---`Field Private Instance` +---@field _rasterizerState Microsoft.Xna.Framework.Graphics.RasterizerState +---`Field Private Instance` +---@field _effect Microsoft.Xna.Framework.Graphics.SpriteBatch.EffectWithParams +---`Field Private Instance` +---@field _beginCalled System.Boolean +---`Field Private Instance` +---@field _spriteEffect Microsoft.Xna.Framework.Graphics.Effect +---`Field Private Instance` +---@field _matrixTransform Microsoft.Xna.Framework.Graphics.EffectParameter +---`Field Private Instance` +---@field _spritePass Microsoft.Xna.Framework.Graphics.EffectPass +---`Field Private Instance` +---@field _matrix System.Nullable*1Microsoft*Xna*Framework*Matrix +---`Field Private Instance` +---@field _lastViewport Microsoft.Xna.Framework.Graphics.Viewport +---`Field Private Instance` +---@field _projection Microsoft.Xna.Framework.Matrix +---`Field Private Instance` +---@field _tempRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field _texCoordTL Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field _texCoordBR Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Static` +---@field NeedsHalfPixelOffset System.Boolean +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'] = {} + +---`Method Public Instance` +---@param sortMode? Microsoft.Xna.Framework.Graphics.SpriteSortMode +---@param blendState? Microsoft.Xna.Framework.Graphics.BlendState +---@param samplerState? Microsoft.Xna.Framework.Graphics.SamplerState +---@param depthStencilState? Microsoft.Xna.Framework.Graphics.DepthStencilState +---@param rasterizerState? Microsoft.Xna.Framework.Graphics.RasterizerState +---@param effect? Microsoft.Xna.Framework.Graphics.Effect +---@param transformMatrix? System.Nullable*1Microsoft*Xna*Framework*Matrix +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].Begin = function(sortMode, blendState, samplerState, depthStencilState, rasterizerState, effect, transformMatrix) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Graphics.Effect +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].GetCurrentEffect = function() end + +---`Method Public Instance` +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].End = function() end + +---`Method Public Instance` +---@overload fun(effect?:Microsoft.Xna.Framework.Graphics.Effect, parameters?:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})) +---@param effectWithParams Microsoft.Xna.Framework.Graphics.SpriteBatch.EffectWithParams +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].SwapEffect = function(effectWithParams) end + +---`Method Private Instance` +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].Setup = function() end + +---`Method Private Instance` +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D) +---@overload fun(spriteFont:Microsoft.Xna.Framework.Graphics.SpriteFont, text:System.String) +---@param spriteFont Microsoft.Xna.Framework.Graphics.SpriteFont +---@param text System.Text.StringBuilder +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].CheckValid = function(spriteFont, text) end + +---`Method Public Instance` +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, position?:System.Nullable*1Microsoft*Xna*Framework*Vector2, destinationRectangle?:System.Nullable*1Microsoft*Xna*Framework*Rectangle, sourceRectangle?:System.Nullable*1Microsoft*Xna*Framework*Rectangle, origin?:System.Nullable*1Microsoft*Xna*Framework*Vector2, rotation?:System.Single, scale?:System.Nullable*1Microsoft*Xna*Framework*Vector2, color?:System.Nullable*1Microsoft*Xna*Framework*Color, effects?:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth?:System.Single) +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, position:Microsoft.Xna.Framework.Vector2, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:System.Single, effects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single) +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, destinationRectangle:Microsoft.Xna.Framework.Rectangle, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, effects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single) +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, position:Microsoft.Xna.Framework.Vector2, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, color:Microsoft.Xna.Framework.Color) +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, destinationRectangle:Microsoft.Xna.Framework.Rectangle, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, color:Microsoft.Xna.Framework.Color) +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color) +---@param texture Microsoft.Xna.Framework.Graphics.Texture2D +---@param destinationRectangle Microsoft.Xna.Framework.Rectangle +---@param color Microsoft.Xna.Framework.Color +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].Draw = function(texture, destinationRectangle, color) end + +---`Method Public Instance Virtual` +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, vertices:(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]), layerDepth:System.Single, count?:System.Nullable*1System*Int32) +---@param texture Microsoft.Xna.Framework.Graphics.Texture2D +---@param position Microsoft.Xna.Framework.Vector2 +---@param sourceRectangle System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@param color Microsoft.Xna.Framework.Color +---@param rotation System.Single +---@param origin Microsoft.Xna.Framework.Vector2 +---@param scale Microsoft.Xna.Framework.Vector2 +---@param effects Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param layerDepth System.Single +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].Draw = function(texture, position, sourceRectangle, color, rotation, origin, scale, effects, layerDepth) end + +---`Method NonPublic Instance` +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].FlushIfNeeded = function() end + +---`Method Public Instance` +---@overload fun(spriteFont:Microsoft.Xna.Framework.Graphics.SpriteFont, text:System.String, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color) +---@overload fun(spriteFont:Microsoft.Xna.Framework.Graphics.SpriteFont, text:System.String, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:System.Single, effects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single) +---@overload fun(spriteFont:Microsoft.Xna.Framework.Graphics.SpriteFont, text:System.String, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:Microsoft.Xna.Framework.Vector2, effects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single) +---@overload fun(spriteFont:Microsoft.Xna.Framework.Graphics.SpriteFont, text:System.Text.StringBuilder, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color) +---@overload fun(spriteFont:Microsoft.Xna.Framework.Graphics.SpriteFont, text:System.Text.StringBuilder, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:System.Single, effects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single) +---@param spriteFont Microsoft.Xna.Framework.Graphics.SpriteFont +---@param text System.Text.StringBuilder +---@param position Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param rotation System.Single +---@param origin Microsoft.Xna.Framework.Vector2 +---@param scale Microsoft.Xna.Framework.Vector2 +---@param effects Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param layerDepth System.Single +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].DrawString = function(spriteFont, text, position, color, rotation, origin, scale, effects, layerDepth) end + +---`Method NonPublic Instance Virtual` +---@param disposing System.Boolean +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].Dispose = function(disposing) end + +---`Constructor Public Instance` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@return Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'] = function(graphicsDevice) end + +---`Constructor Public Instance` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@return Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Microsoft']['Xna']['Framework']['Graphics']['SpriteBatch'].__new = function(graphicsDevice) end + diff --git a/Meta/Types/client/_00007FFD97C311B0.lua b/Meta/Types/client/_00007FFD97C311B0.lua new file mode 100644 index 0000000..e1ec3e2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C311B0.lua @@ -0,0 +1,260 @@ +---@meta +---@class Microsoft.Xna.Framework.Graphics.Texture2D : Microsoft.Xna.Framework.Graphics.Texture +---`Field NonPublic Instance` +---@field width System.Int32 +---`Field NonPublic Instance` +---@field height System.Int32 +---`Field NonPublic Instance` +---@field ArraySize System.Int32 +---`Field Private Instance` +---@field _shared System.Boolean +---`Field Private Instance` +---@field _mipmap System.Boolean +---`Field Private Instance` +---@field _sampleDescription SharpDX.DXGI.SampleDescription +---`Field Private Instance` +---@field _cachedStagingTexture SharpDX.Direct3D11.Texture2D +---`Field Private Static` +---@field imgfactory SharpDX.WIC.ImagingFactory +---`Getter NonPublic Instance` +---
`Setter Private Instance` +---@field TexelWidth System.Single +---`Getter NonPublic Instance` +---
`Setter Private Instance` +---@field TexelHeight System.Single +---`Getter Public Instance` +---@field Bounds Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Width System.Int32 +---`Getter Public Instance Virtual` +---@field Height System.Int32 +---`Getter NonPublic Instance` +---@field Shared System.Boolean +---`Getter NonPublic Instance` +---@field Mipmap System.Boolean +---`Getter NonPublic Instance` +---@field SampleDescription SharpDX.DXGI.SampleDescription +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'] = {} + +---`Method Public Instance` +---@overload fun(level:System.Int32, arraySlice:System.Int32, rect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, data:(Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]), startIndex:System.Int32, elementCount:System.Int32) +---@overload fun(level:System.Int32, rect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, data:(Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]), startIndex:System.Int32, elementCount:System.Int32) +---@overload fun(data:(Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]), startIndex:System.Int32, elementCount:System.Int32) +---@param data (Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]) +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].SetData = function(data) end + +---`Method Public Instance` +---@overload fun(level:System.Int32, arraySlice:System.Int32, rect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, data:(Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]), startIndex:System.Int32, elementCount:System.Int32) +---@overload fun(level:System.Int32, rect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, data:(Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]), startIndex:System.Int32, elementCount:System.Int32) +---@overload fun(data:(Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]), startIndex:System.Int32, elementCount:System.Int32) +---@param data (Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]) +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].GetData = function(data) end + +---`Method Public Static` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param stream System.IO.Stream +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].FromStream = function(graphicsDevice, stream) end + +---`Method Public Static` +---@param stream System.IO.Stream +---@param width System.Int32-ref +---@param height System.Int32-ref +---@param channels System.Int32-ref +---@return (System.Byte-arr)|(System.Byte[]) +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].TextureDataFromStream = function(stream, width, height, channels) end + +---`Method Public Instance` +---@param stream System.IO.Stream +---@param width System.Int32 +---@param height System.Int32 +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].SaveAsJpeg = function(stream, width, height) end + +---`Method Public Instance` +---@param stream System.IO.Stream +---@param width System.Int32 +---@param height System.Int32 +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].SaveAsPng = function(stream, width, height) end + +---`Method Public Instance` +---@param textureStream System.IO.Stream +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].Reload = function(textureStream) end + +---`Method Private Static` +---@param pixelHeight System.Int32 +---@param pixelWidth System.Int32 +---@param pixels (System.Int32-arr)|(System.Int32[]) +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].ConvertToABGR = function(pixelHeight, pixelWidth, pixels) end + +---`Method Private Instance` +---@param level System.Int32 +---@param arraySlice System.Int32 +---@param rect System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@param data (Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]) +---@param startIndex System.Int32 +---@param elementCount System.Int32 +---@param checkedRect Microsoft.Xna.Framework.Rectangle-ref +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].ValidateParams = function(level, arraySlice, rect, data, startIndex, elementCount, checkedRect) end + +---`Method Private Instance` +---@param width System.Int32 +---@param height System.Int32 +---@param mipmap System.Boolean +---@param format Microsoft.Xna.Framework.Graphics.SurfaceFormat +---@param type Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType +---@param shared System.Boolean +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].PlatformConstruct = function(width, height, mipmap, format, type, shared) end + +---`Method Private Instance` +---@overload fun(level:System.Int32, data:(Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]), startIndex:System.Int32, elementCount:System.Int32) +---@param level System.Int32 +---@param arraySlice System.Int32 +---@param rect Microsoft.Xna.Framework.Rectangle +---@param data (Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]) +---@param startIndex System.Int32 +---@param elementCount System.Int32 +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].PlatformSetData = function(level, arraySlice, rect, data, startIndex, elementCount) end + +---`Method Private Instance` +---@param level System.Int32 +---@param arraySlice System.Int32 +---@param rect Microsoft.Xna.Framework.Rectangle +---@param data (Microsoft.Xna.Framework.Graphics.T-arr)|(Microsoft.Xna.Framework.Graphics.Texture2D.T[]) +---@param startIndex System.Int32 +---@param elementCount System.Int32 +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].PlatformGetData = function(level, arraySlice, rect, data, startIndex, elementCount) end + +---`Method NonPublic Instance Virtual` +---@param disposing System.Boolean +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].Dispose = function(disposing) end + +---`Method Private Instance` +---@param arraySlice System.Int32 +---@param level System.Int32 +---@return System.Int32 +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].CalculateSubresourceIndex = function(arraySlice, level) end + +---`Method Private Static` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param stream System.IO.Stream +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].PlatformFromStream = function(graphicsDevice, stream) end + +---`Method Private Instance` +---@param stream System.IO.Stream +---@param width System.Int32 +---@param height System.Int32 +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].PlatformSaveAsJpeg = function(stream, width, height) end + +---`Method Private Static` +---@param pixelHeight System.Int32 +---@param pixelWidth System.Int32 +---@param pixels (System.Byte-arr)|(System.Byte[]) +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].ConvertToRGBA = function(pixelHeight, pixelWidth, pixels) end + +---`Method Private Instance` +---@param stream System.IO.Stream +---@param width System.Int32 +---@param height System.Int32 +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].PlatformSaveAsPng = function(stream, width, height) end + +---`Method Private Static` +---@param bsource SharpDX.WIC.BitmapSource +---@param device Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@return SharpDX.Direct3D11.Texture2D +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].CreateTex2DFromBitmap = function(bsource, device) end + +---`Method Private Static` +---@param stream System.IO.Stream +---@param decoder SharpDX.WIC.BitmapDecoder-ref +---@return SharpDX.WIC.BitmapSource +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].LoadBitmap = function(stream, decoder) end + +---`Method NonPublic Instance Virtual` +---@return SharpDX.Direct3D11.Texture2DDescription +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].GetTexture2DDescription = function() end + +---`Method NonPublic Instance Virtual` +---@return SharpDX.Direct3D11.Resource +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].CreateTexture = function() end + +---`Method NonPublic Instance Virtual` +---@return SharpDX.Direct3D11.ShaderResourceView +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].CreateShaderResourceView = function() end + +---`Method NonPublic Instance Virtual` +---@return SharpDX.DXGI.SampleDescription +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].CreateSampleDescription = function() end + +---`Method NonPublic Instance` +---@return SharpDX.DXGI.SampleDescription +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].GetTextureSampleDescription = function() end + +---`Method Private Instance` +---@param textureStream System.IO.Stream +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].PlatformReload = function(textureStream) end + +---`Constructor Public Instance` +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat, arraySize:System.Int32):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat, type:Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType):Microsoft.Xna.Framework.Graphics.Texture2D +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param width System.Int32 +---@param height System.Int32 +---@param mipmap System.Boolean +---@param format Microsoft.Xna.Framework.Graphics.SurfaceFormat +---@param type Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType +---@param shared System.Boolean +---@param arraySize System.Int32 +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'] = function(graphicsDevice, width, height, mipmap, format, type, shared, arraySize) end + +---`Constructor Public Instance` +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat, arraySize:System.Int32):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat, type:Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType):Microsoft.Xna.Framework.Graphics.Texture2D +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param width System.Int32 +---@param height System.Int32 +---@param mipmap System.Boolean +---@param format Microsoft.Xna.Framework.Graphics.SurfaceFormat +---@param type Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType +---@param shared System.Boolean +---@param arraySize System.Int32 +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].__new = function(graphicsDevice, width, height, mipmap, format, type, shared, arraySize) end + +---`Constructor NonPublic Instance` +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat, arraySize:System.Int32):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat, type:Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType):Microsoft.Xna.Framework.Graphics.Texture2D +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param width System.Int32 +---@param height System.Int32 +---@param mipmap System.Boolean +---@param format Microsoft.Xna.Framework.Graphics.SurfaceFormat +---@param type Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType +---@param shared System.Boolean +---@param arraySize System.Int32 +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'] = function(graphicsDevice, width, height, mipmap, format, type, shared, arraySize) end + +---`Constructor NonPublic Instance` +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat, arraySize:System.Int32):Microsoft.Xna.Framework.Graphics.Texture2D +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice, width:System.Int32, height:System.Int32, mipmap:System.Boolean, format:Microsoft.Xna.Framework.Graphics.SurfaceFormat, type:Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType):Microsoft.Xna.Framework.Graphics.Texture2D +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param width System.Int32 +---@param height System.Int32 +---@param mipmap System.Boolean +---@param format Microsoft.Xna.Framework.Graphics.SurfaceFormat +---@param type Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType +---@param shared System.Boolean +---@param arraySize System.Int32 +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['Microsoft']['Xna']['Framework']['Graphics']['Texture2D'].__new = function(graphicsDevice, width, height, mipmap, format, type, shared, arraySize) end + diff --git a/Meta/Types/client/_00007FFD97C325C0.lua b/Meta/Types/client/_00007FFD97C325C0.lua new file mode 100644 index 0000000..cdae631 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C325C0.lua @@ -0,0 +1,10 @@ +---@meta +---@class Microsoft.Xna.Framework.Graphics.SpriteEffects : System.Enum +---`Field Public Static` +---@field None Microsoft.Xna.Framework.Graphics.SpriteEffects +---`Field Public Static` +---@field FlipHorizontally Microsoft.Xna.Framework.Graphics.SpriteEffects +---`Field Public Static` +---@field FlipVertically Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['SpriteEffects'] = {} + diff --git a/Meta/Types/client/_00007FFD97C331E8.lua b/Meta/Types/client/_00007FFD97C331E8.lua new file mode 100644 index 0000000..0008dc3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C331E8.lua @@ -0,0 +1,307 @@ +---@meta +---@class Microsoft.Xna.Framework.Vector3 : System.ValueType +---@operator unm:Microsoft.Xna.Framework.Vector3 +---@operator sub(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---@operator mul(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---@operator mul(System.Single):Microsoft.Xna.Framework.Vector3 +---@operator div(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---@operator div(System.Single):Microsoft.Xna.Framework.Vector3 +---@operator add(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---`Field Public Instance` +---@field X System.Single +---`Field Public Instance` +---@field Y System.Single +---`Field Public Instance` +---@field Z System.Single +---`Field Private Static` +---@field zero Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field one Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field unitX Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field unitY Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field unitZ Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field up Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field down Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field right Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field left Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field forward Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field backward Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Zero Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field One Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field UnitX Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field UnitY Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field UnitZ Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Up Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Down Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Right Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Left Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Forward Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Backward Microsoft.Xna.Framework.Vector3 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Vector3'] = {} + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Add = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, value3:Microsoft.Xna.Framework.Vector3, amount1:System.Single, amount2:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param value3 Microsoft.Xna.Framework.Vector3-ref +---@param amount1 System.Single +---@param amount2 System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Barycentric = function(value1, value2, value3, amount1, amount2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, value3:Microsoft.Xna.Framework.Vector3, value4:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param value3 Microsoft.Xna.Framework.Vector3-ref +---@param value4 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].CatmullRom = function(value1, value2, value3, value4, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, min:Microsoft.Xna.Framework.Vector3, max:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param min Microsoft.Xna.Framework.Vector3-ref +---@param max Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Clamp = function(value1, min, max, result) end + +---`Method Public Static` +---@overload fun(vector1:Microsoft.Xna.Framework.Vector3, vector2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param vector1 Microsoft.Xna.Framework.Vector3-ref +---@param vector2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Cross = function(vector1, vector2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result System.Single-ref +_G['Vector3'].Distance = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result System.Single-ref +_G['Vector3'].DistanceSquared = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, divider:System.Single):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value1:Microsoft.Xna.Framework.Vector3-ref, divider:System.Single, result:Microsoft.Xna.Framework.Vector3-ref) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Divide = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result System.Single-ref +_G['Vector3'].Dot = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Vector3 +---@return System.Boolean +_G['Vector3'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Vector3'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, tangent1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, tangent2:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param tangent1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param tangent2 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Hermite = function(value1, tangent1, value2, tangent2, amount, result) end + +---`Method Public Instance` +---@return System.Single +_G['Vector3'].Length = function() end + +---`Method Public Instance` +---@return System.Single +_G['Vector3'].LengthSquared = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Lerp = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].LerpPrecise = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Max = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Min = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, scaleFactor:System.Single):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value1:Microsoft.Xna.Framework.Vector3-ref, scaleFactor:System.Single, result:Microsoft.Xna.Framework.Vector3-ref) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Multiply = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Negate = function(value, result) end + +---`Method Public Instance` +_G['Vector3'].Normalize = function() end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Normalize = function(value, result) end + +---`Method Public Static` +---@overload fun(vector:Microsoft.Xna.Framework.Vector3, normal:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param vector Microsoft.Xna.Framework.Vector3-ref +---@param normal Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Reflect = function(vector, normal, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].SmoothStep = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Subtract = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Vector3'].ToString = function() end + +---`Method Public Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector3, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector3) +---@overload fun(position:Microsoft.Xna.Framework.Vector3-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector3-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector3, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value:Microsoft.Xna.Framework.Vector3-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector3-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), sourceIndex:System.Int32, rotation:Microsoft.Xna.Framework.Quaternion-ref, destinationArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[])) +---@param sourceArray (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +---@param rotation Microsoft.Xna.Framework.Quaternion-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +_G['Vector3'].Transform = function(sourceArray, rotation, destinationArray) end + +---`Method Public Static` +---@overload fun(normal:Microsoft.Xna.Framework.Vector3, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector3) +---@overload fun(normal:Microsoft.Xna.Framework.Vector3-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector3-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), destinationIndex:System.Int32, length:System.Int32) +---@param sourceArray (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +_G['Vector3'].TransformNormal = function(sourceArray, matrix, destinationArray) end + +---`Method Public Instance` +---@param x System.Single-ref +---@param y System.Single-ref +---@param z System.Single-ref +_G['Vector3'].Deconstruct = function(x, y, z) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Vector3 +---@overload fun(x:System.Single, y:System.Single, z:System.Single):Microsoft.Xna.Framework.Vector3 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector3 +---@param value Microsoft.Xna.Framework.Vector2 +---@param z System.Single +---@return Microsoft.Xna.Framework.Vector3 +_G['Vector3'] = function(value, z) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Vector3 +---@overload fun(x:System.Single, y:System.Single, z:System.Single):Microsoft.Xna.Framework.Vector3 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector3 +---@param value Microsoft.Xna.Framework.Vector2 +---@param z System.Single +---@return Microsoft.Xna.Framework.Vector3 +_G['Vector3'].__new = function(value, z) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Vector3 +---@overload fun(x:System.Single, y:System.Single, z:System.Single):Microsoft.Xna.Framework.Vector3 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector3 +---@param value Microsoft.Xna.Framework.Vector2 +---@param z System.Single +---@return Microsoft.Xna.Framework.Vector3 +_G['Vector3'] = function(value, z) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Vector3 +---@overload fun(x:System.Single, y:System.Single, z:System.Single):Microsoft.Xna.Framework.Vector3 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector3 +---@param value Microsoft.Xna.Framework.Vector2 +---@param z System.Single +---@return Microsoft.Xna.Framework.Vector3 +_G['Vector3'].__new = function(value, z) end + diff --git a/Meta/Types/client/_00007FFD97C33C18.lua b/Meta/Types/client/_00007FFD97C33C18.lua new file mode 100644 index 0000000..c8fb1f5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C33C18.lua @@ -0,0 +1,275 @@ +---@meta +---@class Microsoft.Xna.Framework.Vector4 : System.ValueType +---@operator div(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---@operator div(System.Single):Microsoft.Xna.Framework.Vector4 +---@operator unm:Microsoft.Xna.Framework.Vector4 +---@operator add(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---@operator sub(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---@operator mul(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---@operator mul(System.Single):Microsoft.Xna.Framework.Vector4 +---`Field Public Instance` +---@field X System.Single +---`Field Public Instance` +---@field Y System.Single +---`Field Public Instance` +---@field Z System.Single +---`Field Public Instance` +---@field W System.Single +---`Field Private Static` +---@field zero Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field one Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field unitX Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field unitY Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field unitZ Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field unitW Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field Zero Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field One Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field UnitX Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field UnitY Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field UnitZ Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field UnitW Microsoft.Xna.Framework.Vector4 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Vector4'] = {} + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Add = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, value3:Microsoft.Xna.Framework.Vector4, amount1:System.Single, amount2:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param value3 Microsoft.Xna.Framework.Vector4-ref +---@param amount1 System.Single +---@param amount2 System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Barycentric = function(value1, value2, value3, amount1, amount2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, value3:Microsoft.Xna.Framework.Vector4, value4:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param value3 Microsoft.Xna.Framework.Vector4-ref +---@param value4 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].CatmullRom = function(value1, value2, value3, value4, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, min:Microsoft.Xna.Framework.Vector4, max:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param min Microsoft.Xna.Framework.Vector4-ref +---@param max Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Clamp = function(value1, min, max, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result System.Single-ref +_G['Vector4'].Distance = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result System.Single-ref +_G['Vector4'].DistanceSquared = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, divider:System.Single):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value1:Microsoft.Xna.Framework.Vector4-ref, divider:System.Single, result:Microsoft.Xna.Framework.Vector4-ref) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Divide = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result System.Single-ref +_G['Vector4'].Dot = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Vector4 +---@return System.Boolean +_G['Vector4'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Vector4'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, tangent1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, tangent2:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param tangent1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param tangent2 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Hermite = function(value1, tangent1, value2, tangent2, amount, result) end + +---`Method Public Instance` +---@return System.Single +_G['Vector4'].Length = function() end + +---`Method Public Instance` +---@return System.Single +_G['Vector4'].LengthSquared = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Lerp = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].LerpPrecise = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Max = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Min = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, scaleFactor:System.Single):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value1:Microsoft.Xna.Framework.Vector4-ref, scaleFactor:System.Single, result:Microsoft.Xna.Framework.Vector4-ref) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Multiply = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Negate = function(value, result) end + +---`Method Public Instance` +_G['Vector4'].Normalize = function() end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Normalize = function(value, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].SmoothStep = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Subtract = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector2, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector2, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector3, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector3, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector4, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector4, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector2-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector2-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector3-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector3-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector4-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector4-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), sourceIndex:System.Int32, rotation:Microsoft.Xna.Framework.Quaternion-ref, destinationArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[])) +---@param sourceArray (Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]) +---@param rotation Microsoft.Xna.Framework.Quaternion-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]) +_G['Vector4'].Transform = function(sourceArray, rotation, destinationArray) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Vector4'].ToString = function() end + +---`Method Public Instance` +---@param x System.Single-ref +---@param y System.Single-ref +---@param z System.Single-ref +---@param w System.Single-ref +_G['Vector4'].Deconstruct = function(x, y, z, w) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Vector4 +---@overload fun(x:System.Single, y:System.Single, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector2, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector3, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@param value System.Single +---@return Microsoft.Xna.Framework.Vector4 +_G['Vector4'] = function(value) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Vector4 +---@overload fun(x:System.Single, y:System.Single, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector2, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector3, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@param value System.Single +---@return Microsoft.Xna.Framework.Vector4 +_G['Vector4'].__new = function(value) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Vector4 +---@overload fun(x:System.Single, y:System.Single, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector2, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector3, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@param value System.Single +---@return Microsoft.Xna.Framework.Vector4 +_G['Vector4'] = function(value) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Vector4 +---@overload fun(x:System.Single, y:System.Single, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector2, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector3, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@param value System.Single +---@return Microsoft.Xna.Framework.Vector4 +_G['Vector4'].__new = function(value) end + diff --git a/Meta/Types/client/_00007FFD97C36490.lua b/Meta/Types/client/_00007FFD97C36490.lua new file mode 100644 index 0000000..0a05786 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C36490.lua @@ -0,0 +1,554 @@ +---@meta +---@class Microsoft.Xna.Framework.Color : System.ValueType +---@operator mul(System.Single):Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field _packedValue System.UInt32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field B System.Byte +---`Getter Public Instance` +---
`Setter Public Instance` +---@field G System.Byte +---`Getter Public Instance` +---
`Setter Public Instance` +---@field R System.Byte +---`Getter Public Instance` +---
`Setter Public Instance` +---@field A System.Byte +---`Getter Public Static` +---
`Setter Private Static` +---@field TransparentBlack Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Transparent Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field AliceBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field AntiqueWhite Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Aqua Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Aquamarine Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Azure Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Beige Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Bisque Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Black Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field BlanchedAlmond Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Blue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field BlueViolet Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Brown Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field BurlyWood Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field CadetBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Chartreuse Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Chocolate Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Coral Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field CornflowerBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Cornsilk Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Crimson Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Cyan Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkCyan Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkGoldenrod Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkKhaki Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkMagenta Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkOliveGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkOrange Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkOrchid Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkSalmon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkSeaGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkSlateBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkSlateGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkTurquoise Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkViolet Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DeepPink Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DeepSkyBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DimGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DodgerBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Firebrick Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field FloralWhite Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field ForestGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Fuchsia Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Gainsboro Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field GhostWhite Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Gold Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Goldenrod Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Gray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Green Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field GreenYellow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Honeydew Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field HotPink Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field IndianRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Indigo Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Ivory Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Khaki Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Lavender Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LavenderBlush Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LawnGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LemonChiffon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightCoral Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightCyan Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightGoldenrodYellow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightPink Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSalmon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSeaGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSkyBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSlateGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSteelBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightYellow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Lime Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LimeGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Linen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Magenta Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Maroon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumAquamarine Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumOrchid Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumPurple Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumSeaGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumSlateBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumSpringGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumTurquoise Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumVioletRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MidnightBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MintCream Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MistyRose Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Moccasin Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MonoGameOrange Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field NavajoWhite Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Navy Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field OldLace Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Olive Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field OliveDrab Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Orange Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field OrangeRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Orchid Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PaleGoldenrod Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PaleGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PaleTurquoise Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PaleVioletRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PapayaWhip Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PeachPuff Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Peru Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Pink Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Plum Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PowderBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Purple Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Red Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field RosyBrown Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field RoyalBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SaddleBrown Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Salmon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SandyBrown Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SeaGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SeaShell Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Sienna Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Silver Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SkyBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SlateBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SlateGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Snow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SpringGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SteelBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Tan Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Teal Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Thistle Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Tomato Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Turquoise Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Violet Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Wheat Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field White Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field WhiteSmoke Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Yellow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field YellowGreen Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PackedValue System.UInt32 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Color'] = {} + +---`Method Public Static` +---@param value1 Microsoft.Xna.Framework.Color +---@param value2 Microsoft.Xna.Framework.Color +---@param amount System.Single +---@return Microsoft.Xna.Framework.Color +_G['Color'].Lerp = function(value1, value2, amount) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector3 +_G['Color'].ToVector3 = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector4 +_G['Color'].ToVector4 = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Color'].ToString = function() end + +---`Method Public Instance Virtual` +---@overload fun(other:Microsoft.Xna.Framework.Color):(System.Boolean) +---@param obj System.Object +---@return System.Boolean +_G['Color'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Color'].GetHashCode = function() end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Color +---@overload fun(packedValue:System.UInt32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@param r System.Byte +---@param g System.Byte +---@param b System.Byte +---@param alpha System.Byte +---@return Microsoft.Xna.Framework.Color +_G['Color'] = function(r, g, b, alpha) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Color +---@overload fun(packedValue:System.UInt32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@param r System.Byte +---@param g System.Byte +---@param b System.Byte +---@param alpha System.Byte +---@return Microsoft.Xna.Framework.Color +_G['Color'].__new = function(r, g, b, alpha) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Color +---@overload fun(packedValue:System.UInt32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@param r System.Byte +---@param g System.Byte +---@param b System.Byte +---@param alpha System.Byte +---@return Microsoft.Xna.Framework.Color +_G['Color'] = function(r, g, b, alpha) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Color +---@overload fun(packedValue:System.UInt32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@param r System.Byte +---@param g System.Byte +---@param b System.Byte +---@param alpha System.Byte +---@return Microsoft.Xna.Framework.Color +_G['Color'].__new = function(r, g, b, alpha) end + diff --git a/Meta/Types/client/_00007FFD97C367A0.lua b/Meta/Types/client/_00007FFD97C367A0.lua new file mode 100644 index 0000000..affd4cb --- /dev/null +++ b/Meta/Types/client/_00007FFD97C367A0.lua @@ -0,0 +1,60 @@ +---@meta +---@class Microsoft.Xna.Framework.Point : System.ValueType +---@operator add(Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Point +---@operator sub(Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Point +---@operator mul(Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Point +---@operator div(Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field X System.Int32 +---`Field Public Instance` +---@field Y System.Int32 +---`Field Private Static` +---@field zeroPoint Microsoft.Xna.Framework.Point +---`Getter Public Static` +---@field Zero Microsoft.Xna.Framework.Point +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Point'] = {} + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Point +---@return System.Boolean +_G['Point'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Point'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Point'].ToString = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Point'].ToVector2 = function() end + +---`Constructor Public Instance` +---@overload fun(x:System.Int32, y:System.Int32):Microsoft.Xna.Framework.Point +---@overload fun(value:System.Int32):Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['Point'] = function() end + +---`Constructor Public Instance` +---@overload fun(x:System.Int32, y:System.Int32):Microsoft.Xna.Framework.Point +---@overload fun(value:System.Int32):Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['Point'].__new = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Int32, y:System.Int32):Microsoft.Xna.Framework.Point +---@overload fun(value:System.Int32):Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['Point'] = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Int32, y:System.Int32):Microsoft.Xna.Framework.Point +---@overload fun(value:System.Int32):Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['Point'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C36BD8.lua b/Meta/Types/client/_00007FFD97C36BD8.lua new file mode 100644 index 0000000..30acde1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C36BD8.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.WaterVertexData : System.ValueType +---`Field Private Instance` +---@field DistortStrengthX System.Single +---`Field Private Instance` +---@field DistortStrengthY System.Single +---`Field Private Instance` +---@field WaterColorStrength System.Single +---`Field Private Instance` +---@field WaterAlpha System.Single +_G['WaterVertexData'] = {} + +---`Constructor Public Instance` +---@param distortStrengthX System.Single +---@param distortStrengthY System.Single +---@param waterColorStrength System.Single +---@param waterAlpha System.Single +---@return Barotrauma.WaterVertexData +_G['WaterVertexData'] = function(distortStrengthX, distortStrengthY, waterColorStrength, waterAlpha) end + +---`Constructor Public Instance` +---@param distortStrengthX System.Single +---@param distortStrengthY System.Single +---@param waterColorStrength System.Single +---@param waterAlpha System.Single +---@return Barotrauma.WaterVertexData +_G['WaterVertexData'].__new = function(distortStrengthX, distortStrengthY, waterColorStrength, waterAlpha) end + diff --git a/Meta/Types/client/_00007FFD97C36C68.lua b/Meta/Types/client/_00007FFD97C36C68.lua new file mode 100644 index 0000000..899d95a --- /dev/null +++ b/Meta/Types/client/_00007FFD97C36C68.lua @@ -0,0 +1,92 @@ +---@meta +---@class Barotrauma.WaterRenderer : System.Object +---`Field Public Instance` +---@field waterColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field IndoorsWaterColor Barotrauma.WaterVertexData +---`Field Public Instance` +---@field IndoorsSurfaceTopColor Barotrauma.WaterVertexData +---`Field Public Instance` +---@field IndoorsSurfaceBottomColor Barotrauma.WaterVertexData +---`Field Public Instance` +---@field vertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---`Field Public Instance` +---@field IndoorsVertices (System.Collections.Generic.Dictionary*1Barotrauma*EntityGrid*1Microsoft*Xna*Framework*Graphics*VertexPositionColorTexture-arr)|({[Barotrauma.EntityGrid]:((Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]))}) +---`Field Private Instance` +---@field basicEffect Microsoft.Xna.Framework.Graphics.BasicEffect +---`Field Public Instance` +---@field PositionInBuffer System.Int32 +---`Field Public Instance` +---@field PositionInIndoorsBuffer (System.Collections.Generic.Dictionary*1Barotrauma*EntityGrid*1System*Int32)|({[Barotrauma.EntityGrid]:(System.Int32)}) +---`Field Private Instance` +---@field tempVertices (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +---`Field Private Instance` +---@field tempCorners (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +---`Field Private Instance` +---@field buffersToRemove (System.Collections.Generic.List*1Barotrauma*EntityGrid)|(Barotrauma.EntityGrid[]) +---`Field Public Static` +---@field Instance Barotrauma.WaterRenderer +---`Field Public Static` +---@field DistortionScale Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field DistortionStrength Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field BlurAmount System.Single +---`Field Public Static` +---@field DefaultBufferSize System.Int32 +---`Field Public Static` +---@field DefaultIndoorsBufferSize System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WavePos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance` +---@field WaterTexture Microsoft.Xna.Framework.Graphics.Texture2D +_G['WaterRenderer'] = {} + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param texture Microsoft.Xna.Framework.Graphics.RenderTarget2D +---@param cam Barotrauma.Camera +_G['WaterRenderer'].RenderWater = function(spriteBatch, texture, cam) end + +---`Method Public Instance` +---@param vel Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +_G['WaterRenderer'].ScrollWater = function(vel, deltaTime) end + +---`Method Public Instance` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param cam Barotrauma.Camera +---@param texture Microsoft.Xna.Framework.Graphics.RenderTarget2D +---@param transform Microsoft.Xna.Framework.Matrix +_G['WaterRenderer'].RenderAir = function(graphicsDevice, cam, texture, transform) end + +---`Method Public Instance` +_G['WaterRenderer'].ResetBuffers = function() end + +---`Method Public Instance Virtual` +_G['WaterRenderer'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.WaterRenderer +---@return Barotrauma.WaterRenderer +_G['WaterRenderer'] = function() end + +---`Constructor Public Instance` +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.WaterRenderer +---@return Barotrauma.WaterRenderer +_G['WaterRenderer'].__new = function() end + +---`Constructor Private Static` +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.WaterRenderer +---@return Barotrauma.WaterRenderer +_G['WaterRenderer'] = function() end + +---`Constructor Private Static` +---@overload fun(graphicsDevice:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.WaterRenderer +---@return Barotrauma.WaterRenderer +_G['WaterRenderer'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C36E70.lua b/Meta/Types/client/_00007FFD97C36E70.lua new file mode 100644 index 0000000..4b53f73 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C36E70.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.LuaSByte : System.ValueType +---`Field Public Instance` +---@field Value System.SByte +_G['SByte'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['SByte'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaSByte +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaSByte +_G['SByte'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaSByte +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaSByte +_G['SByte'].__new = function(v, radix) end + diff --git a/Meta/Types/client/_00007FFD97C36FE0.lua b/Meta/Types/client/_00007FFD97C36FE0.lua new file mode 100644 index 0000000..df72ba0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C36FE0.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.LuaByte : System.ValueType +---`Field Public Instance` +---@field Value System.Byte +_G['Byte'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Byte'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaByte +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaByte +_G['Byte'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaByte +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaByte +_G['Byte'].__new = function(v, radix) end + diff --git a/Meta/Types/client/_00007FFD97C37378.lua b/Meta/Types/client/_00007FFD97C37378.lua new file mode 100644 index 0000000..c00fb35 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C37378.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.LuaInt16 : System.ValueType +---`Field Public Instance` +---@field Value System.Int16 +_G['Int16'] = {} +_G['Short'] = _G['Int16'] + +---`Method Public Instance Virtual` +---@return System.String +_G['Int16'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt16 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt16 +_G['Int16'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt16 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt16 +_G['Int16'].__new = function(v, radix) end + diff --git a/Meta/Types/client/_00007FFD97C374E8.lua b/Meta/Types/client/_00007FFD97C374E8.lua new file mode 100644 index 0000000..068dd10 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C374E8.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.LuaUInt16 : System.ValueType +---`Field Public Instance` +---@field Value System.UInt16 +_G['UInt16'] = {} +_G['UShort'] = _G['UInt16'] + +---`Method Public Instance Virtual` +---@return System.String +_G['UInt16'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt16 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt16 +_G['UInt16'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt16 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt16 +_G['UInt16'].__new = function(v, radix) end + diff --git a/Meta/Types/client/_00007FFD97C37658.lua b/Meta/Types/client/_00007FFD97C37658.lua new file mode 100644 index 0000000..c6e4d39 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C37658.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.LuaInt32 : System.ValueType +---`Field Public Instance` +---@field Value System.Int32 +_G['Int32'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Int32'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt32 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt32 +_G['Int32'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt32 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt32 +_G['Int32'].__new = function(v, radix) end + diff --git a/Meta/Types/client/_00007FFD97C377C8.lua b/Meta/Types/client/_00007FFD97C377C8.lua new file mode 100644 index 0000000..c8aa105 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C377C8.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.LuaUInt32 : System.ValueType +---`Field Public Instance` +---@field Value System.UInt32 +_G['UInt32'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['UInt32'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt32 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt32 +_G['UInt32'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt32 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt32 +_G['UInt32'].__new = function(v, radix) end + diff --git a/Meta/Types/client/_00007FFD97C37950.lua b/Meta/Types/client/_00007FFD97C37950.lua new file mode 100644 index 0000000..ded72c3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C37950.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.LuaInt64 : System.ValueType +---`Field Public Instance` +---@field Value System.Int64 +_G['Int64'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Int64'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt64 +---@overload fun(lo:System.Double, hi:System.Double):Barotrauma.LuaInt64 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt64 +_G['Int64'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt64 +---@overload fun(lo:System.Double, hi:System.Double):Barotrauma.LuaInt64 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt64 +_G['Int64'].__new = function(v, radix) end + diff --git a/Meta/Types/client/_00007FFD97C37AD8.lua b/Meta/Types/client/_00007FFD97C37AD8.lua new file mode 100644 index 0000000..9879e23 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C37AD8.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.LuaUInt64 : System.ValueType +---`Field Public Instance` +---@field Value System.UInt64 +_G['UInt64'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['UInt64'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt64 +---@overload fun(lo:System.Double, hi:System.Double):Barotrauma.LuaUInt64 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt64 +_G['UInt64'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt64 +---@overload fun(lo:System.Double, hi:System.Double):Barotrauma.LuaUInt64 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt64 +_G['UInt64'].__new = function(v, radix) end + diff --git a/Meta/Types/client/_00007FFD97C37C48.lua b/Meta/Types/client/_00007FFD97C37C48.lua new file mode 100644 index 0000000..2249600 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C37C48.lua @@ -0,0 +1,23 @@ +---@meta +---@class Barotrauma.LuaSingle : System.ValueType +---`Field Public Instance` +---@field Value System.Single +_G['Single'] = {} +_G['Float'] = _G['Single'] + +---`Method Public Instance Virtual` +---@return System.String +_G['Single'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaSingle +---@param v System.String +---@return Barotrauma.LuaSingle +_G['Single'] = function(v) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaSingle +---@param v System.String +---@return Barotrauma.LuaSingle +_G['Single'].__new = function(v) end + diff --git a/Meta/Types/client/_00007FFD97C37DB8.lua b/Meta/Types/client/_00007FFD97C37DB8.lua new file mode 100644 index 0000000..f3dc61e --- /dev/null +++ b/Meta/Types/client/_00007FFD97C37DB8.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.LuaDouble : System.ValueType +---`Field Public Instance` +---@field Value System.Double +_G['Double'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Double'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaDouble +---@param v System.String +---@return Barotrauma.LuaDouble +_G['Double'] = function(v) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaDouble +---@param v System.String +---@return Barotrauma.LuaDouble +_G['Double'].__new = function(v) end + diff --git a/Meta/Types/client/_00007FFD97C37FE8.lua b/Meta/Types/client/_00007FFD97C37FE8.lua new file mode 100644 index 0000000..8b45af8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C37FE8.lua @@ -0,0 +1,73 @@ +---@meta +---@class Barotrauma.LuaCsLogger : System.Object +---`Field Private Static` +---@field overlayFrame Barotrauma.GUIFrame +---`Field Private Static` +---@field textBlock Barotrauma.GUITextBlock +---`Field Private Static` +---@field showTimer System.Double +---`Field Public Static` +---@field HideUserNames System.Boolean +---`Field Public Static` +---@field MessageLogger (Barotrauma.LuaCsMessageLogger)|(fun(message:System.String)) +---`Field Public Static` +---@field ExceptionHandler (Barotrauma.LuaCsExceptionHandler)|(fun(ex:System.Exception, origin:Barotrauma.LuaCsMessageOrigin)) +---`Field Private Static` +---@field LogPrefix System.String +_G['Logger'] = {} + +---`Method Private Static` +---@param message System.String +_G['Logger'].CreateOverlay = function(message) end + +---`Method Public Static` +_G['Logger'].AddToGUIUpdateList = function() end + +---`Method Public Static` +---@param message System.String +---@param time? System.Single +---@param duration? System.Single +_G['Logger'].ShowErrorOverlay = function(message, time, duration) end + +---`Method Public Static` +---@param ex System.Exception +---@param origin Barotrauma.LuaCsMessageOrigin +_G['Logger'].HandleException = function(ex, origin) end + +---`Method Public Static` +---@overload fun(message:System.String, origin:Barotrauma.LuaCsMessageOrigin) +---@param message System.String +_G['Logger'].LogError = function(message) end + +---`Method Public Static` +---@param message System.String +---@param serverColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param clientColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Logger'].LogMessage = function(message, serverColor, clientColor) end + +---`Method Public Static` +---@param message System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param messageType? Barotrauma.Networking.ServerLog.MessageType +_G['Logger'].Log = function(message, color, messageType) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LuaCsLogger +---@return Barotrauma.LuaCsLogger +_G['Logger'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LuaCsLogger +---@return Barotrauma.LuaCsLogger +_G['Logger'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LuaCsLogger +---@return Barotrauma.LuaCsLogger +_G['Logger'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LuaCsLogger +---@return Barotrauma.LuaCsLogger +_G['Logger'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C382C8.lua b/Meta/Types/client/_00007FFD97C382C8.lua new file mode 100644 index 0000000..c5cff73 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C382C8.lua @@ -0,0 +1,138 @@ +---@meta +---@class Barotrauma.LuaUserData : System.Object +_G['LuaUserData'] = {} + +---`Method Public Static` +---@param typeName System.String +---@return System.Type +_G['LuaUserData'].GetType = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +---@return MoonSharp.Interpreter.Interop.IUserDataDescriptor +_G['LuaUserData'].RegisterType = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +_G['LuaUserData'].RegisterExtensionType = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +---@return System.Boolean +_G['LuaUserData'].IsRegistered = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +---@param deleteHistory? System.Boolean +_G['LuaUserData'].UnregisterType = function(typeName, deleteHistory) end + +---`Method Public Static` +---@param typeName System.String +---@param ... System.String +---@return MoonSharp.Interpreter.Interop.IUserDataDescriptor +_G['LuaUserData'].RegisterGenericType = function(typeName, ...) end + +---`Method Public Static` +---@param typeName System.String +---@param ... System.String +_G['LuaUserData'].UnregisterGenericType = function(typeName, ...) end + +---`Method Public Static` +---@param obj System.Object +---@param typeName System.String +---@return System.Boolean +_G['LuaUserData'].IsTargetType = function(obj, typeName) end + +---`Method Public Static` +---@param obj System.Object +---@return System.String +_G['LuaUserData'].TypeOf = function(obj) end + +---`Method Public Static` +---@param typeName System.String +---@return System.Object +_G['LuaUserData'].CreateStatic = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +---@return System.Object +_G['LuaUserData'].CreateEnumTable = function(typeName) end + +---`Method Private Static` +---@param type System.Type +---@param fieldName System.String +---@return System.Reflection.FieldInfo +_G['LuaUserData'].FindFieldRecursively = function(type, fieldName) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param fieldName System.String +_G['LuaUserData'].MakeFieldAccessible = function(IUUD, fieldName) end + +---`Method Private Static` +---@param type System.Type +---@param methodName System.String +---@param types? (System.Type-arr)|(System.Type[]) +---@return System.Reflection.MethodInfo +_G['LuaUserData'].FindMethodRecursively = function(type, methodName, types) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param methodName System.String +---@param parameters? (System.String-arr)|(System.String[]) +_G['LuaUserData'].MakeMethodAccessible = function(IUUD, methodName, parameters) end + +---`Method Private Static` +---@param type System.Type +---@param propertyName System.String +---@return System.Reflection.PropertyInfo +_G['LuaUserData'].FindPropertyRecursively = function(type, propertyName) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param propertyName System.String +_G['LuaUserData'].MakePropertyAccessible = function(IUUD, propertyName) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param methodName System.String +---@param luaKey__function System.Object +_G['LuaUserData'].AddMethod = function(IUUD, methodName, luaKey__function) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param fieldName System.String +---@param value MoonSharp.Interpreter.DynValue +_G['LuaUserData'].AddField = function(IUUD, fieldName, value) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param memberName System.String +_G['LuaUserData'].RemoveMember = function(IUUD, memberName) end + +---`Method Public Static` +---@param obj System.Object +---@param memberName System.String +---@return System.Boolean +_G['LuaUserData'].HasMember = function(obj, memberName) end + +---`Method Public Static` +---@param scriptObject MoonSharp.Interpreter.DynValue +---@param desiredTypeDescriptor MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@return MoonSharp.Interpreter.DynValue +_G['LuaUserData'].CreateUserDataFromDescriptor = function(scriptObject, desiredTypeDescriptor) end + +---`Method Public Static` +---@param scriptObject MoonSharp.Interpreter.DynValue +---@param desiredType System.Type +---@return MoonSharp.Interpreter.DynValue +_G['LuaUserData'].CreateUserDataFromType = function(scriptObject, desiredType) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaUserData +_G['LuaUserData'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaUserData +_G['LuaUserData'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C38C78.lua b/Meta/Types/client/_00007FFD97C38C78.lua new file mode 100644 index 0000000..cb8bc55 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C38C78.lua @@ -0,0 +1,259 @@ +---@meta +---@class Barotrauma.LuaGame : System.Object +---`Field Public Instance` +---@field ForceVoice System.Nullable*1System*Boolean +---`Field Public Instance` +---@field ForceLocalVoice System.Nullable*1System*Boolean +---`Field Public Instance` +---@field Settings MoonSharp.Interpreter.DynValue +---`Field Public Instance` +---@field allowWifiChat System.Boolean +---`Field Public Instance` +---@field overrideTraitors System.Boolean +---`Field Public Instance` +---@field overrideRespawnSub System.Boolean +---`Field Public Instance` +---@field overrideSignalRadio System.Boolean +---`Field Public Instance` +---@field disableSpamFilter System.Boolean +---`Field Public Instance` +---@field disableDisconnectCharacter System.Boolean +---`Field Public Instance` +---@field enableControlHusk System.Boolean +---`Field Public Instance` +---@field UpdatePriorityItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Instance` +---@field UpdatePriorityCharacters (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field luaAddedCommand (System.Collections.Generic.List*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +---`Getter Public Instance` +---@field IsSingleplayer System.Boolean +---`Getter Public Instance` +---@field IsMultiplayer System.Boolean +---`Getter Public Instance` +---@field SaveFolder System.String +---`Getter Public Instance` +---@field Client Barotrauma.Networking.GameClient +---`Getter Public Instance` +---@field Paused System.Boolean +---`Getter Public Instance` +---@field SessionId System.Byte +---`Getter Public Instance` +---@field MyID System.Byte +---`Getter Public Instance` +---@field ActiveChatMode Barotrauma.ChatMode +---`Getter Public Instance` +---@field ChatBox Barotrauma.ChatBox +---`Getter Public Instance` +---@field SoundManager Barotrauma.Sounds.SoundManager +---`Getter Public Instance` +---@field LightManager Barotrauma.Lights.LightManager +---`Getter Public Instance` +---@field SubEditorScreen Barotrauma.SubEditorScreen +---`Getter Public Instance` +---@field MainMenuScreen Barotrauma.MainMenuScreen +---`Getter Public Instance` +---@field ParticleManager Barotrauma.Particles.ParticleManager +---`Getter Public Instance` +---@field IsSubEditor System.Boolean +---`Getter Public Instance` +---@field ServerSettings Barotrauma.Networking.ServerSettings +---`Getter Public Instance` +---@field RespawnManager Barotrauma.Networking.RespawnManager +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MapEntityUpdateInterval System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GapUpdateInterval System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PoweredUpdateInterval System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterUpdateInterval System.Int32 +---`Getter Public Instance` +---@field RoundStarted System.Boolean +---`Getter Public Instance` +---@field GameSession Barotrauma.GameSession +---`Getter Public Instance` +---@field NetLobbyScreen Barotrauma.NetLobbyScreen +---`Getter Public Instance` +---@field GameScreen Barotrauma.GameScreen +---`Getter Public Instance` +---@field World FarseerPhysics.Dynamics.World +---`Getter Public Instance` +---@field Peer Barotrauma.Networking.ClientPeer +---`Getter Public Instance` +---@field LuaAddedCommand (System.Collections.Generic.IEnumerable*1Barotrauma*DebugConsole*Command)|(fun():(Barotrauma.DebugConsole.Command)) +---`Getter Public Instance` +---@field Commands (System.Collections.Generic.List*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +_G['Game'] = {} + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['Game'].AddPriorityItem = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['Game'].RemovePriorityItem = function(item) end + +---`Method Public Instance` +_G['Game'].ClearPriorityItem = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Game'].AddPriorityCharacter = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Game'].RemovePriorityCharacter = function(character) end + +---`Method Public Instance` +_G['Game'].ClearPriorityCharacter = function() end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].OverrideTraitors = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].OverrideRespawnSub = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].AllowWifiChat = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].OverrideSignalRadio = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].DisableSpamFilter = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].DisableDisconnectCharacter = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].EnableControlHusk = function(o) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param range? System.Single +---@param force? System.Single +---@param damage? System.Single +---@param structureDamage? System.Single +---@param itemDamage? System.Single +---@param empStrength? System.Single +---@param ballastFloraStrength? System.Single +_G['Game'].Explode = function(pos, range, force, damage, structureDamage, itemDamage, empStrength, ballastFloraStrength) end + +---`Method Public Static` +---@param name System.String +---@param pos Microsoft.Xna.Framework.Vector2 +---@param inventory? System.Boolean +---@param character? Barotrauma.Character +---@return System.String +_G['Game'].SpawnItem = function(name, pos, inventory, character) end + +---`Method Public Static` +---@return (Barotrauma.ContentPackage-arr)|(Barotrauma.ContentPackage[]) +_G['Game'].GetEnabledContentPackages = function() end + +---`Method Public Static` +---@param itemNameOrId System.String +---@return Barotrauma.ItemPrefab +_G['Game'].GetItemPrefab = function(itemNameOrId) end + +---`Method Public Static` +---@return Barotrauma.Submarine +_G['Game'].GetRespawnSub = function() end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +---@return Barotrauma.Items.Components.Steering +_G['Game'].GetSubmarineSteering = function(sub) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.WifiComponent +_G['Game'].GetWifiComponent = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.LightComponent +_G['Game'].GetLightComponent = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.CustomInterface +_G['Game'].GetCustomInterface = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.Fabricator +_G['Game'].GetFabricatorComponent = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.Holdable +_G['Game'].GetHoldableComponent = function(item) end + +---`Method Public Static` +---@param command System.String +_G['Game'].ExecuteCommand = function(command) end + +---`Method Public Static` +---@param value System.String +---@param stepsTaken? System.Int32 +---@param sender? Barotrauma.Character +---@param source? Barotrauma.Item +---@param power? System.Single +---@param strength? System.Single +---@return Barotrauma.Items.Components.Signal +_G['Game'].CreateSignal = function(value, stepsTaken, sender, source, power, strength) end + +---`Method Public Instance` +---@param command Barotrauma.Identifier +---@return System.Boolean +_G['Game'].IsCustomCommandPermitted = function(command) end + +---`Method Public Instance` +---@param name System.String +_G['Game'].RemoveCommand = function(name) end + +---`Method Public Instance` +---@param name System.String +---@param help System.String +---@param onExecute (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param getValidArgs? (Barotrauma.LuaCsFunc)|(fun(...:System.Object):(System.Object)) +---@param isCheat? System.Boolean +_G['Game'].AddCommand = function(name, help, onExecute, getValidArgs, isCheat) end + +---`Method Public Instance` +---@param names System.String +---@param onExecute System.Object +_G['Game'].AssignOnExecute = function(names, onExecute) end + +---`Method Public Instance` +---@param path System.String +_G['Game'].SaveGame = function(path) end + +---`Method Public Instance` +---@param path System.String +_G['Game'].LoadGame = function(path) end + +---`Method Public Instance` +_G['Game'].Stop = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaGame +_G['Game'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaGame +_G['Game'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C38DB8.lua b/Meta/Types/client/_00007FFD97C38DB8.lua new file mode 100644 index 0000000..a588f8b --- /dev/null +++ b/Meta/Types/client/_00007FFD97C38DB8.lua @@ -0,0 +1,35 @@ +---@meta +---@class Barotrauma.LuaCsPatch : System.MulticastDelegate +_G['LuaCsPatch'] = {} + +---`Method Public Instance Virtual` +---@param self System.Object +---@param args (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return System.Object +_G['LuaCsPatch'].Invoke = function(self, args) end + +---`Method Public Instance Virtual` +---@param self System.Object +---@param args (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@param callback (System.AsyncCallback)|(fun(ar:System.IAsyncResult)) +---@param object System.Object +---@return System.IAsyncResult +_G['LuaCsPatch'].BeginInvoke = function(self, args, callback, object) end + +---`Method Public Instance Virtual` +---@param result System.IAsyncResult +---@return System.Object +_G['LuaCsPatch'].EndInvoke = function(result) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsPatch +_G['LuaCsPatch'] = function(object, method) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsPatch +_G['LuaCsPatch'].__new = function(object, method) end + diff --git a/Meta/Types/client/_00007FFD97C38FE8.lua b/Meta/Types/client/_00007FFD97C38FE8.lua new file mode 100644 index 0000000..716b311 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C38FE8.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.LuaCsAction : System.MulticastDelegate +_G['LuaCsAction'] = {} + +---`Method Public Instance Virtual` +---@param ... System.Object +_G['LuaCsAction'].Invoke = function(...) end + +---`Method Public Instance Virtual` +---@param args (System.Object-arr)|(System.Object[]) +---@param callback (System.AsyncCallback)|(fun(ar:System.IAsyncResult)) +---@param object System.Object +---@return System.IAsyncResult +_G['LuaCsAction'].BeginInvoke = function(args, callback, object) end + +---`Method Public Instance Virtual` +---@param result System.IAsyncResult +_G['LuaCsAction'].EndInvoke = function(result) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsAction +_G['LuaCsAction'] = function(object, method) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsAction +_G['LuaCsAction'].__new = function(object, method) end + diff --git a/Meta/Types/client/_00007FFD97C39218.lua b/Meta/Types/client/_00007FFD97C39218.lua new file mode 100644 index 0000000..c1171d6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C39218.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.LuaCsFunc : System.MulticastDelegate +_G['LuaCsFunc'] = {} + +---`Method Public Instance Virtual` +---@param ... System.Object +---@return System.Object +_G['LuaCsFunc'].Invoke = function(...) end + +---`Method Public Instance Virtual` +---@param args (System.Object-arr)|(System.Object[]) +---@param callback (System.AsyncCallback)|(fun(ar:System.IAsyncResult)) +---@param object System.Object +---@return System.IAsyncResult +_G['LuaCsFunc'].BeginInvoke = function(args, callback, object) end + +---`Method Public Instance Virtual` +---@param result System.IAsyncResult +---@return System.Object +_G['LuaCsFunc'].EndInvoke = function(result) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsFunc +_G['LuaCsFunc'] = function(object, method) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsFunc +_G['LuaCsFunc'].__new = function(object, method) end + diff --git a/Meta/Types/client/_00007FFD97C39448.lua b/Meta/Types/client/_00007FFD97C39448.lua new file mode 100644 index 0000000..1bcccb1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C39448.lua @@ -0,0 +1,35 @@ +---@meta +---@class Barotrauma.LuaCsPatchFunc : System.MulticastDelegate +_G['LuaCsPatchFunc'] = {} + +---`Method Public Instance Virtual` +---@param instance System.Object +---@param ptable Barotrauma.LuaCsHook.ParameterTable +---@return MoonSharp.Interpreter.DynValue +_G['LuaCsPatchFunc'].Invoke = function(instance, ptable) end + +---`Method Public Instance Virtual` +---@param instance System.Object +---@param ptable Barotrauma.LuaCsHook.ParameterTable +---@param callback (System.AsyncCallback)|(fun(ar:System.IAsyncResult)) +---@param object System.Object +---@return System.IAsyncResult +_G['LuaCsPatchFunc'].BeginInvoke = function(instance, ptable, callback, object) end + +---`Method Public Instance Virtual` +---@param result System.IAsyncResult +---@return MoonSharp.Interpreter.DynValue +_G['LuaCsPatchFunc'].EndInvoke = function(result) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsPatchFunc +_G['LuaCsPatchFunc'] = function(object, method) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsPatchFunc +_G['LuaCsPatchFunc'].__new = function(object, method) end + diff --git a/Meta/Types/client/_00007FFD97C39A58.lua b/Meta/Types/client/_00007FFD97C39A58.lua new file mode 100644 index 0000000..ebab35b --- /dev/null +++ b/Meta/Types/client/_00007FFD97C39A58.lua @@ -0,0 +1,219 @@ +---@meta +---@class Barotrauma.LuaCsHook : System.Object +---`Field Private Instance` +---@field harmony HarmonyLib.Harmony +---`Field Private Instance` +---@field patchModuleBuilder System.Lazy*1System*Reflection*Emit*ModuleBuilder +---`Field Private Instance` +---@field hookFunctions (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Dictionary*2System*String*2System*ValueTuple*3Barotrauma*LuaCsHook*LuaCsHookCallback*3Barotrauma*ACsMod)|({[System.String]:((System.Collections.Generic.Dictionary*1System*String*1System*ValueTuple*2Barotrauma*LuaCsHook*LuaCsHookCallback*2Barotrauma*ACsMod)|({[System.String]:(System.ValueTuple*1Barotrauma*LuaCsHook*LuaCsHookCallback*1Barotrauma*ACsMod)}))}) +---`Field Private Instance` +---@field registeredPatches (System.Collections.Generic.Dictionary*1Barotrauma*LuaCsHook*MethodKey*1Barotrauma*LuaCsHook*PatchedMethod)|({[Barotrauma.LuaCsHook.MethodKey]:(Barotrauma.LuaCsHook.PatchedMethod)}) +---`Field Private Instance` +---@field luaCs Barotrauma.LuaCsSetup +---`Field Private Instance` +---@field performanceMeasurement System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field compatHookPrefixMethods (System.Collections.Generic.Dictionary*1System*Int64*1System*Collections*Generic*HashSet*2System*ValueTuple*3System*String*3Barotrauma*LuaCsPatch*3Barotrauma*ACsMod)|({[System.Int64]:((System.Collections.Generic.HashSet*1System*ValueTuple*2System*String*2Barotrauma*LuaCsPatch*2Barotrauma*ACsMod)|(System.ValueTuple*1System*String*1Barotrauma*LuaCsPatch*1Barotrauma*ACsMod[]))}) +---`Field Private Instance` +---@field compatHookPostfixMethods (System.Collections.Generic.Dictionary*1System*Int64*1System*Collections*Generic*HashSet*2System*ValueTuple*3System*String*3Barotrauma*LuaCsPatch*3Barotrauma*ACsMod)|({[System.Int64]:((System.Collections.Generic.HashSet*1System*ValueTuple*2System*String*2Barotrauma*LuaCsPatch*2Barotrauma*ACsMod)|(System.ValueTuple*1System*String*1Barotrauma*LuaCsPatch*1Barotrauma*ACsMod[]))}) +---`Field Private Static` +---@field prohibitedHooks (System.String-arr)|(System.String[]) +---`Field Private Static` +---@field instance Barotrauma.LuaCsHook +---`Field Private Static` +---@field InvalidIdentifierCharsRegex System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field _miHookLuaCsPatchPrefix System.Reflection.MethodInfo +---`Field Private Static` +---@field _miHookLuaCsPatchPostfix System.Reflection.MethodInfo +---`Field Private Static` +---@field _miHookLuaCsPatchRetPrefix System.Reflection.MethodInfo +---`Field Private Static` +---@field _miHookLuaCsPatchRetPostfix System.Reflection.MethodInfo +---`Field Private Static` +---@field FIELD_LUACS System.String +_G['Hook'] = {} + +---`Method Private Static` +---@param method System.Reflection.MethodBase +_G['Hook'].ValidatePatchTarget = function(method) end + +---`Method Private Static` +---@param identifier System.String +---@return System.String +_G['Hook'].NormalizeIdentifier = function(identifier) end + +---`Method Public Instance` +_G['Hook'].Initialize = function() end + +---`Method Private Instance` +---@return System.Reflection.Emit.ModuleBuilder +_G['Hook'].CreateModuleBuilder = function() end + +---`Method Public Instance` +---@overload fun(name:System.String, func:(Barotrauma.LuaCsFunc)|(fun(...:System.Object):(System.Object)), owner?:Barotrauma.ACsMod) +---@param name System.String +---@param identifier System.String +---@param func (Barotrauma.LuaCsFunc)|(fun(...:System.Object):(System.Object)) +---@param owner? Barotrauma.ACsMod +_G['Hook'].Add = function(name, identifier, func, owner) end + +---`Method Public Instance` +---@param name System.String +---@param identifier System.String +---@return System.Boolean +_G['Hook'].Exists = function(name, identifier) end + +---`Method Public Instance` +---@param name System.String +---@param identifier System.String +_G['Hook'].Remove = function(name, identifier) end + +---`Method Public Instance` +_G['Hook'].Clear = function() end + +---`Method Public Instance` +---@overload fun(name:System.String, ...:System.Object):(Barotrauma.LuaCsHook.T) +---@param name System.String +---@param ... System.Object +---@return System.Object +_G['Hook'].Call = function(name, ...) end + +---`Method Private Static` +---@param className System.String +---@param methodName System.String +---@param parameters (System.String-arr)|(System.String[]) +---@return System.Reflection.MethodBase +_G['Hook'].ResolveMethod = function(className, methodName, parameters) end + +---`Method Private Instance` +---@param identifier System.String +---@param original System.Reflection.MethodBase +---@param hookType Barotrauma.LuaCsHook.HookMethodType +---@return System.Reflection.MethodInfo +_G['Hook'].CreateDynamicHarmonyPatch = function(identifier, original, hookType) end + +---`Method Private Instance` +---@param identifier System.String +---@param method System.Reflection.MethodBase +---@param patch (Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)) +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +---@return System.String +_G['Hook'].Patch = function(identifier, method, patch, hookType) end + +---`Method Public Instance` +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, parameterTypes:(System.String-arr)|(System.String[]), patch:(Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)), hookType?:Barotrauma.LuaCsHook.HookMethodType):(System.String) +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, patch:(Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)), hookType?:Barotrauma.LuaCsHook.HookMethodType):(System.String) +---@overload fun(className:System.String, methodName:System.String, parameterTypes:(System.String-arr)|(System.String[]), patch:(Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)), hookType?:Barotrauma.LuaCsHook.HookMethodType):(System.String) +---@param className System.String +---@param methodName System.String +---@param patch (Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)) +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +---@return System.String +_G['Hook'].Patch = function(className, methodName, patch, hookType) end + +---`Method Private Instance` +---@param identifier System.String +---@param method System.Reflection.MethodBase +---@param hookType Barotrauma.LuaCsHook.HookMethodType +---@return System.Boolean +_G['Hook'].RemovePatch = function(identifier, method, hookType) end + +---`Method Public Instance` +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, parameterTypes:(System.String-arr)|(System.String[]), hookType:Barotrauma.LuaCsHook.HookMethodType):(System.Boolean) +---@param identifier System.String +---@param className System.String +---@param methodName System.String +---@param hookType Barotrauma.LuaCsHook.HookMethodType +---@return System.Boolean +_G['Hook'].RemovePatch = function(identifier, className, methodName, hookType) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __instance System.Object +---@param result System.Object-ref +---@param hookType Barotrauma.LuaCsHook.HookMethodType +_G['Hook']._hookLuaCsPatch = function(__originalMethod, __args, __instance, result, hookType) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __instance System.Object +---@return System.Boolean +_G['Hook'].HookLuaCsPatchPrefix = function(__originalMethod, __args, __instance) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __instance System.Object +_G['Hook'].HookLuaCsPatchPostfix = function(__originalMethod, __args, __instance) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __result System.Object-ref +---@param __instance System.Object +---@return System.Boolean +_G['Hook'].HookLuaCsPatchRetPrefix = function(__originalMethod, __args, __result, __instance) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __result System.Object-ref +---@param __instance System.Object +_G['Hook'].HookLuaCsPatchRetPostfix = function(__originalMethod, __args, __result, __instance) end + +---`Method Public Instance` +---@param identifier System.String +---@param method System.Reflection.MethodBase +---@param patch (Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)) +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +---@param owner? Barotrauma.ACsMod +_G['Hook'].HookMethod = function(identifier, method, patch, hookType, owner) end + +---`Method NonPublic Instance` +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, parameterNames:(System.String-arr)|(System.String[]), patch:(Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)), hookMethodType?:Barotrauma.LuaCsHook.HookMethodType) +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, patch:(Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)), hookMethodType?:Barotrauma.LuaCsHook.HookMethodType) +---@overload fun(className:System.String, methodName:System.String, patch:(Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)), hookMethodType?:Barotrauma.LuaCsHook.HookMethodType) +---@param className System.String +---@param methodName System.String +---@param parameterNames (System.String-arr)|(System.String[]) +---@param patch (Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)) +---@param hookMethodType? Barotrauma.LuaCsHook.HookMethodType +_G['Hook'].HookMethod = function(className, methodName, parameterNames, patch, hookMethodType) end + +---`Method Public Instance` +---@param identifier System.String +---@param method System.Reflection.MethodBase +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +_G['Hook'].UnhookMethod = function(identifier, method, hookType) end + +---`Method NonPublic Instance` +---@param identifier System.String +---@param className System.String +---@param methodName System.String +---@param parameterNames (System.String-arr)|(System.String[]) +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +_G['Hook'].UnhookMethod = function(identifier, className, methodName, parameterNames, hookType) end + +---`Constructor NonPublic Instance` +---@overload fun(luaCs:Barotrauma.LuaCsSetup):Barotrauma.LuaCsHook +---@return Barotrauma.LuaCsHook +_G['Hook'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(luaCs:Barotrauma.LuaCsSetup):Barotrauma.LuaCsHook +---@return Barotrauma.LuaCsHook +_G['Hook'].__new = function() end + +---`Constructor Private Static` +---@overload fun(luaCs:Barotrauma.LuaCsSetup):Barotrauma.LuaCsHook +---@return Barotrauma.LuaCsHook +_G['Hook'] = function() end + +---`Constructor Private Static` +---@overload fun(luaCs:Barotrauma.LuaCsSetup):Barotrauma.LuaCsHook +---@return Barotrauma.LuaCsHook +_G['Hook'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C39AF0.lua b/Meta/Types/client/_00007FFD97C39AF0.lua new file mode 100644 index 0000000..eddb8ee --- /dev/null +++ b/Meta/Types/client/_00007FFD97C39AF0.lua @@ -0,0 +1,8 @@ +---@meta +---@class Barotrauma.LuaCsHook.HookMethodType : System.Enum +---`Field Public Static` +---@field Before Barotrauma.LuaCsHook.HookMethodType +---`Field Public Static` +---@field After Barotrauma.LuaCsHook.HookMethodType +_G['Hook']['HookMethodType'] = {} + diff --git a/Meta/Types/client/_00007FFD97C39DD0.lua b/Meta/Types/client/_00007FFD97C39DD0.lua new file mode 100644 index 0000000..562759f --- /dev/null +++ b/Meta/Types/client/_00007FFD97C39DD0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.LuaCsHook.ParameterTable : System.Object, {[System.String]:System.Object} +---`Field Private Instance` +---@field parameters (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---`Field Private Instance` +---@field returnValueModified System.Boolean +---`Field Private Instance` +---@field returnValue System.Object +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OriginalReturnValue System.Object +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReturnValue System.Object +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PreventExecution System.Boolean +---`Getter Public Instance` +---@field OriginalParameters (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---`Getter Public Instance` +---@field ModifiedParameters (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +_G['Hook']['ParameterTable'] = {} + +---`Constructor Public Instance` +---@param dict (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return Barotrauma.LuaCsHook.ParameterTable +_G['Hook']['ParameterTable'] = function(dict) end + +---`Constructor Public Instance` +---@param dict (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return Barotrauma.LuaCsHook.ParameterTable +_G['Hook']['ParameterTable'].__new = function(dict) end + diff --git a/Meta/Types/client/_00007FFD97C39F78.lua b/Meta/Types/client/_00007FFD97C39F78.lua new file mode 100644 index 0000000..e70e912 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C39F78.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.LuaCsTimer : System.Object +---`Field Private Instance` +---@field timedActions (System.Collections.Generic.List*1Barotrauma*LuaCsTimer*TimedAction)|(Barotrauma.LuaCsTimer.TimedAction[]) +---`Getter Public Static` +---@field Time System.Double +---`Getter Public Static` +---
`Setter Public Static` +---@field AccumulatorMax System.Double +_G['Timer'] = {} + +---`Method Public Static` +---@return System.Double +_G['Timer'].GetTime = function() end + +---`Method Private Instance` +---@param timedAction Barotrauma.LuaCsTimer.TimedAction +_G['Timer'].AddTimer = function(timedAction) end + +---`Method Public Instance` +_G['Timer'].Update = function() end + +---`Method Public Instance` +_G['Timer'].Clear = function() end + +---`Method Public Instance` +---@param action (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param millisecondDelay System.Int32 +_G['Timer'].Wait = function(action, millisecondDelay) end + +---`Method Public Instance` +---@param action (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +_G['Timer'].NextFrame = function(action) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsTimer +_G['Timer'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsTimer +_G['Timer'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C3A230.lua b/Meta/Types/client/_00007FFD97C3A230.lua new file mode 100644 index 0000000..4b924ef --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3A230.lua @@ -0,0 +1,104 @@ +---@meta +---@class Barotrauma.LuaCsFile : System.Object +_G['File'] = {} + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].CanReadFromPath = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].CanWriteToPath = function(path) end + +---`Method Public Static` +---@param path System.String +---@param write? System.Boolean +---@param origin? Barotrauma.LuaCsMessageOrigin +---@return System.Boolean +_G['File'].IsPathAllowedException = function(path, write, origin) end + +---`Method Public Static` +---@param path System.String +---@param write? System.Boolean +---@return System.Boolean +_G['File'].IsPathAllowedLuaException = function(path, write) end + +---`Method Public Static` +---@param path System.String +---@param write? System.Boolean +---@return System.Boolean +_G['File'].IsPathAllowedCsException = function(path, write) end + +---`Method Public Static` +---@param path System.String +---@return System.String +_G['File'].Read = function(path) end + +---`Method Public Static` +---@param path System.String +---@param text System.String +_G['File'].Write = function(path, text) end + +---`Method Public Static` +---@param path System.String +_G['File'].Delete = function(path) end + +---`Method Public Static` +---@param path System.String +_G['File'].DeleteDirectory = function(path) end + +---`Method Public Static` +---@param path System.String +---@param destination System.String +_G['File'].Move = function(path, destination) end + +---`Method Public Static` +---@param path System.String +---@return System.IO.FileStream +_G['File'].OpenRead = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.IO.FileStream +_G['File'].OpenWrite = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].Exists = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].CreateDirectory = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].DirectoryExists = function(path) end + +---`Method Public Static` +---@param path System.String +---@return (System.String-arr)|(System.String[]) +_G['File'].GetFiles = function(path) end + +---`Method Public Static` +---@param path System.String +---@return (System.String-arr)|(System.String[]) +_G['File'].GetDirectories = function(path) end + +---`Method Public Static` +---@param sDir System.String +---@return (System.String-arr)|(System.String[]) +_G['File'].DirSearch = function(sDir) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsFile +_G['File'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsFile +_G['File'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C3A558.lua b/Meta/Types/client/_00007FFD97C3A558.lua new file mode 100644 index 0000000..33d2e81 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3A558.lua @@ -0,0 +1,135 @@ +---@meta +---@class Barotrauma.LuaCsNetworking : System.Object +---`Field Private Instance` +---@field receiveQueue (System.Collections.Generic.Dictionary*1System*UInt16*1System*Collections*Generic*Queue*2Barotrauma*Networking*IReadMessage)|({[System.UInt16]:((System.Collections.Generic.Queue*1Barotrauma*Networking*IReadMessage)|(fun():(Barotrauma.Networking.IReadMessage)))}) +---`Field Public Instance` +---@field RestrictMessageSize System.Boolean +---`Field Private Instance` +---@field netReceives (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*LuaCsAction)|({[System.String]:((Barotrauma.LuaCsAction)|(fun(...:System.Object)))}) +---`Field Private Instance` +---@field idToString (System.Collections.Generic.Dictionary*1System*UInt16*1System*String)|({[System.UInt16]:(System.String)}) +---`Field Private Instance` +---@field stringToId (System.Collections.Generic.Dictionary*1System*String*1System*UInt16)|({[System.String]:(System.UInt16)}) +---`Field Private Static` +---@field client System.Net.Http.HttpClient +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastClientListUpdateID System.UInt16 +_G['Networking'] = {} + +---`Method Public Instance` +_G['Networking'].SendSyncMessage = function() end + +---`Method Public Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param header Barotrauma.Networking.ServerPacketHeader +---@param client? Barotrauma.Networking.Client +_G['Networking'].NetMessageReceived = function(netMessage, header, client) end + +---`Method Public Instance` +---@overload fun(netMessageName:System.String):(Barotrauma.Networking.IWriteMessage) +---@return Barotrauma.Networking.IWriteMessage +_G['Networking'].Start = function() end + +---`Method Public Instance` +---@param netMessageName System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +_G['Networking'].Receive = function(netMessageName, callback) end + +---`Method Public Instance` +---@param netMessageName System.String +_G['Networking'].RequestId = function(netMessageName) end + +---`Method Public Instance` +---@param netMessage Barotrauma.Networking.IWriteMessage +---@param deliveryMethod? Barotrauma.Networking.DeliveryMethod +_G['Networking'].Send = function(netMessage, deliveryMethod) end + +---`Method Private Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param client? Barotrauma.Networking.Client +_G['Networking'].HandleNetMessageId = function(netMessage, client) end + +---`Method Private Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +_G['Networking'].ReadIds = function(netMessage) end + +---`Method Public Instance` +_G['Networking'].Initialize = function() end + +---`Method Public Instance` +---@param netMessageName System.String +_G['Networking'].Remove = function(netMessageName) end + +---`Method Public Instance` +---@param id System.UInt16 +---@return System.String +_G['Networking'].IdToString = function(id) end + +---`Method Public Instance` +---@param name System.String +---@return System.UInt16 +_G['Networking'].StringToId = function(name) end + +---`Method Private Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param name System.String +---@param client? Barotrauma.Networking.Client +_G['Networking'].HandleNetMessage = function(netMessage, name, client) end + +---`Method Private Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param client? Barotrauma.Networking.Client +_G['Networking'].HandleNetMessageString = function(netMessage, client) end + +---`Method Public Instance` +---@param url System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param data? System.String +---@param method? System.String +---@param contentType? System.String +---@param headers? (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---@param savePath? System.String +_G['Networking'].HttpRequest = function(url, callback, data, method, contentType, headers, savePath) end + +---`Method Public Instance` +---@param url System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param data System.String +---@param contentType? System.String +---@param headers? (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---@param savePath? System.String +_G['Networking'].HttpPost = function(url, callback, data, contentType, headers, savePath) end + +---`Method Public Instance` +---@param url System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param headers? (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---@param savePath? System.String +_G['Networking'].HttpGet = function(url, callback, headers, savePath) end + +---`Method Public Instance` +---@param entity Barotrauma.Networking.INetSerializable +---@param extraData Barotrauma.Networking.NetEntityEvent.IData +_G['Networking'].CreateEntityEvent = function(entity, extraData) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LuaCsNetworking +---@return Barotrauma.LuaCsNetworking +_G['Networking'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LuaCsNetworking +---@return Barotrauma.LuaCsNetworking +_G['Networking'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LuaCsNetworking +---@return Barotrauma.LuaCsNetworking +_G['Networking'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LuaCsNetworking +---@return Barotrauma.LuaCsNetworking +_G['Networking'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C3A6D8.lua b/Meta/Types/client/_00007FFD97C3A6D8.lua new file mode 100644 index 0000000..ee03cd7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3A6D8.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.LuaCsSteam : System.Object +---`Field Private Instance` +---@field lastTimeChecked System.Double +---`Field Private Instance` +---@field itemsBeingDownloaded (System.Collections.Generic.List*1Barotrauma*LuaCsSteam*WorkshopItemDownload)|(Barotrauma.LuaCsSteam.WorkshopItemDownload[]) +_G['Steam'] = {} + +---`Method Private Static` +---@param sourceDirName System.String +---@param destDirName System.String +---@param copySubDirs System.Boolean +---@param overwriteExisting? System.Boolean +_G['Steam'].CopyFolder = function(sourceDirName, destDirName, copySubDirs, overwriteExisting) end + +---`Method Private Instance` +---@param download Barotrauma.LuaCsSteam.WorkshopItemDownload +---@param startDownload? System.Boolean +_G['Steam'].DownloadWorkshopItemAsync = function(download, startDownload) end + +---`Method Public Instance` +---@overload fun(id:System.UInt64, destination:System.String, callback:(Barotrauma.LuaCsAction)|(fun(...:System.Object))) +---@param item Steamworks.Ugc.Item +---@param destination System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +_G['Steam'].DownloadWorkshopItem = function(item, destination, callback) end + +---`Method Public Instance` +---@param id System.UInt64 +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +_G['Steam'].GetWorkshopItem = function(id, callback) end + +---`Method Public Instance` +_G['Steam'].Update = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsSteam +_G['Steam'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsSteam +_G['Steam'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C3A7F8.lua b/Meta/Types/client/_00007FFD97C3A7F8.lua new file mode 100644 index 0000000..afddd9f --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3A7F8.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.LuaCsPerformanceCounter : System.Object +---`Field Public Instance` +---@field EnablePerformanceCounter System.Boolean +---`Field Public Instance` +---@field UpdateElapsedTime System.Double +---`Field Public Instance` +---@field HookElapsedTime (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Dictionary*2System*String*2System*Double)|({[System.String]:((System.Collections.Generic.Dictionary*1System*String*1System*Double)|({[System.String]:(System.Double)}))}) +---`Getter Public Static` +---@field MemoryUsage System.Single +_G['PerformanceCounter'] = {} + +---`Method Public Instance` +---@param eventName System.String +---@param hookName System.String +---@param ticks System.Int64 +_G['PerformanceCounter'].SetHookElapsedTicks = function(eventName, hookName, ticks) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsPerformanceCounter +_G['PerformanceCounter'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsPerformanceCounter +_G['PerformanceCounter'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C3A9C8.lua b/Meta/Types/client/_00007FFD97C3A9C8.lua new file mode 100644 index 0000000..040b99f --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3A9C8.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.LuaCsConfig : System.Object +_G['LuaCsConfig'] = {} + +---`Method Private Static` +---@param typesElem System.Xml.Linq.XElement +---@return (System.Type-arr)|(System.Type[]) +_G['LuaCsConfig'].LoadDocTypes = function(typesElem) end + +---`Method Private Static` +---@param types (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['LuaCsConfig'].SaveDocTypes = function(types) end + +---`Method Private Static` +---@param types (System.Type-arr)|(System.Type[]) +---@param elem System.Xml.Linq.XElement +---@return System.Type +_G['LuaCsConfig'].GetTypeAttr = function(types, elem) end + +---`Method Private Static` +---@param elem System.Xml.Linq.XElement +---@return Barotrauma.LuaCsConfig.ValueType +_G['LuaCsConfig'].GetValueType = function(elem) end + +---`Method Private Static` +---@param types (System.Type-arr)|(System.Type[]) +---@param elem System.Xml.Linq.XElement +---@return System.Object +_G['LuaCsConfig'].ParseValue = function(types, elem) end + +---`Method Private Static` +---@param types (System.Collections.Generic.List*1System*Type)|(System.Type[]) +---@param type System.Type +---@param elem System.Xml.Linq.XElement +_G['LuaCsConfig'].AddTypeAttr = function(types, type, elem) end + +---`Method Private Static` +---@param types (System.Collections.Generic.List*1System*Type)|(System.Type[]) +---@param name System.String +---@param value System.Object +---@return System.Xml.Linq.XElement +_G['LuaCsConfig'].ParseObject = function(types, name, value) end + +---`Method Public Static` +---@overload fun(file:System.IO.FileStream):(Barotrauma.LuaCsConfig.T) +---@param path System.String +---@return Barotrauma.LuaCsConfig.T +_G['LuaCsConfig'].Load = function(path) end + +---`Method Public Static` +---@overload fun(file:System.IO.FileStream, obj:System.Object) +---@param path System.String +---@param obj System.Object +_G['LuaCsConfig'].Save = function(path, obj) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsConfig +_G['LuaCsConfig'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsConfig +_G['LuaCsConfig'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C3AB50.lua b/Meta/Types/client/_00007FFD97C3AB50.lua new file mode 100644 index 0000000..7ef6905 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3AB50.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.LuaCsSetup.LuaCsModStore : System.Object +---`Field Private Instance` +---@field luaModInterface (System.Collections.Generic.HashSet*1Barotrauma*LuaCsSetup*LuaCsModStore*LuaModStore)|(Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore[]) +---`Field Private Instance` +---@field csModInterface (System.Collections.Generic.HashSet*1Barotrauma*LuaCsSetup*LuaCsModStore*CsModStore)|(Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore[]) +_G['ModStore'] = {} + +---`Method Public Instance` +_G['ModStore'].Initialize = function() end + +---`Method Public Instance` +_G['ModStore'].Clear = function() end + +---`Method NonPublic Instance` +---@param modName System.String +---@return Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore +_G['ModStore'].Register = function(modName) end + +---`Method Public Instance` +---@param mod Barotrauma.ACsMod +---@return Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore +_G['ModStore'].Register = function(mod) end + +---`Method Public Instance` +---@param modName System.String +---@return Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore +_G['ModStore'].GetCsStore = function(modName) end + +---`Method NonPublic Instance` +---@param modName System.String +---@return Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore +_G['ModStore'].GetLuaStore = function(modName) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsSetup.LuaCsModStore +_G['ModStore'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsSetup.LuaCsModStore +_G['ModStore'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C3AEE8.lua b/Meta/Types/client/_00007FFD97C3AEE8.lua new file mode 100644 index 0000000..511d79b --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3AEE8.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore : Barotrauma.LuaCsSetup.LuaCsModStore.ModStore*1Barotrauma*ACsMod*1System*Object +---`Field Public Instance` +---@field Mod Barotrauma.ACsMod +_G['ModStore']['CsModStore'] = {} + +---`Method Public Instance Virtual` +---@param value Barotrauma.ACsMod +---@return System.Boolean +_G['ModStore']['CsModStore'].Equals = function(value) end + +---`Constructor Public Instance` +---@param store (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore +_G['ModStore']['CsModStore'] = function(store) end + +---`Constructor Public Instance` +---@param store (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore +_G['ModStore']['CsModStore'].__new = function(store) end + diff --git a/Meta/Types/client/_00007FFD97C3C060.lua b/Meta/Types/client/_00007FFD97C3C060.lua new file mode 100644 index 0000000..37eb085 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3C060.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore : Barotrauma.LuaCsSetup.LuaCsModStore.ModStore*1System*String*1MoonSharp*Interpreter*DynValue +---`Field Public Instance` +---@field Name System.String +_G['ModStore']['LuaModStore'] = {} + +---`Method Public Instance Virtual` +---@param value System.String +---@return System.Boolean +_G['ModStore']['LuaModStore'].Equals = function(value) end + +---`Constructor Public Instance` +---@param store (System.Collections.Generic.Dictionary*1System*String*1MoonSharp*Interpreter*DynValue)|({[System.String]:(MoonSharp.Interpreter.DynValue)}) +---@return Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore +_G['ModStore']['LuaModStore'] = function(store) end + +---`Constructor Public Instance` +---@param store (System.Collections.Generic.Dictionary*1System*String*1MoonSharp*Interpreter*DynValue)|({[System.String]:(MoonSharp.Interpreter.DynValue)}) +---@return Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore +_G['ModStore']['LuaModStore'].__new = function(store) end + diff --git a/Meta/Types/client/_00007FFD97C3E0D8.lua b/Meta/Types/client/_00007FFD97C3E0D8.lua new file mode 100644 index 0000000..7e369eb --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3E0D8.lua @@ -0,0 +1,120 @@ +---@meta +---@class Barotrauma.AssemblyManager : System.Object +---`Field Private Instance` +---@field OnAssemblyLoaded (System.Action*1System*Reflection*Assembly)|(fun(obj:System.Reflection.Assembly)) +---`Field Private Instance` +---@field OnAssemblyUnloading (System.Action*1System*Reflection*Assembly)|(fun(obj:System.Reflection.Assembly)) +---`Field Private Instance` +---@field OnException (System.Action*1System*String*1System*Exception)|(fun(arg1:System.String, arg2:System.Exception)) +---`Field Private Instance` +---@field OnACLUnload (System.Action*1System*Guid)|(fun(obj:System.Guid)) +---`Field Private Instance` +---@field IsReadyToUnloadACL (System.Func*1Barotrauma*AssemblyManager*LoadedACL*1System*Boolean)|(fun(arg:Barotrauma.AssemblyManager.LoadedACL):(System.Boolean)) +---`Field Private Instance` +---@field _subTypesLookupCache (System.Collections.Concurrent.ConcurrentDictionary*1System*String*1System*Collections*Immutable*ImmutableList*2System*Type)|(fun():(System.Collections.Generic.KeyValuePair*1System*String*1System*Collections*Immutable*ImmutableList*2System*Type)) +---`Field Private Instance` +---@field _defaultContextTypes (System.Collections.Immutable.ImmutableDictionary*1System*String*1System*Type)|({[System.String]:(System.Type)}) +---`Field Private Instance` +---@field LoadedACLs (System.Collections.Concurrent.ConcurrentDictionary*1System*Guid*1Barotrauma*AssemblyManager*LoadedACL)|(fun():(System.Collections.Generic.KeyValuePair*1System*Guid*1Barotrauma*AssemblyManager*LoadedACL)) +---`Field Private Instance` +---@field UnloadingACLs (System.Collections.Generic.List*1System*WeakReference*2Barotrauma*MemoryFileAssemblyContextLoader)|(System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader[]) +---`Field Private Instance` +---@field OpsLockLoaded System.Threading.ReaderWriterLockSlim +---`Field Private Instance` +---@field OpsLockUnloaded System.Threading.ReaderWriterLockSlim +---`Getter Public Instance` +---@field StillUnloadingACLs (System.Collections.Immutable.ImmutableList*1System*WeakReference*2Barotrauma*MemoryFileAssemblyContextLoader)|(System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader[]) +---`Getter Public Instance` +---@field IsCurrentlyUnloading System.Boolean +_G['AssemblyManager'] = {} + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type))) +---@param rebuildList System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +_G['AssemblyManager'].GetSubTypesInLoadedAssemblies = function(rebuildList) end + +---`Method Public Instance` +---@overload fun(id:System.Guid, types:System.Collections.Generic.IEnumerable):(System.Boolean) +---@param id System.Guid +---@param types System.Collections.Generic.IEnumerable +---@return System.Boolean +_G['AssemblyManager'].TryGetSubTypesFromACL = function(id, types) end + +---`Method Public Instance` +---@param typeName System.String +---@return (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +_G['AssemblyManager'].GetTypesByName = function(typeName) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +_G['AssemblyManager'].GetAllTypesInLoadedAssemblies = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AssemblyManager*LoadedACL)|(fun():(Barotrauma.AssemblyManager.LoadedACL)) +_G['AssemblyManager'].GetAllLoadedACLs = function() end + +---`Method NonPublic Instance` +---@return (System.Collections.Immutable.ImmutableList*1Barotrauma*AssemblyManager*LoadedACL)|(Barotrauma.AssemblyManager.LoadedACL[]) +_G['AssemblyManager'].UnsafeGetAllLoadedACLs = function() end + +---`Method Public Instance` +---@param compiledAssemblyName System.String +---@param syntaxTree (System.Collections.Generic.IEnumerable*1Microsoft*CodeAnalysis*SyntaxTree)|(fun():(Microsoft.CodeAnalysis.SyntaxTree)) +---@param externalMetadataReferences (System.Collections.Generic.IEnumerable*1Microsoft*CodeAnalysis*MetadataReference)|(fun():(Microsoft.CodeAnalysis.MetadataReference)) +---@param compilationOptions Microsoft.CodeAnalysis.CSharp.CSharpCompilationOptions +---@param friendlyName System.String +---@param id System.Guid-ref +---@param externFileAssemblyRefs? (System.Collections.Generic.IEnumerable*1System*Reflection*Assembly)|(fun():(System.Reflection.Assembly)) +---@return Barotrauma.AssemblyLoadingSuccessState +_G['AssemblyManager'].LoadAssemblyFromMemory = function(compiledAssemblyName, syntaxTree, externalMetadataReferences, compilationOptions, friendlyName, id, externFileAssemblyRefs) end + +---`Method Public Instance` +---@param guid System.Guid +---@return System.Boolean +_G['AssemblyManager'].SetACLToTemplateMode = function(guid) end + +---`Method Public Instance` +---@param filePaths (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---@param friendlyName System.String +---@param id System.Guid-ref +---@return Barotrauma.AssemblyLoadingSuccessState +_G['AssemblyManager'].LoadAssembliesFromLocations = function(filePaths, friendlyName, id) end + +---`Method Public Instance` +---@return System.Boolean +_G['AssemblyManager'].TryBeginDispose = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AssemblyManager'].FinalizeDispose = function() end + +---`Method Public Instance` +---@param id System.Guid +---@param acl Barotrauma.LoadedACL-ref +---@return System.Boolean +_G['AssemblyManager'].TryGetACL = function(id, acl) end + +---`Method Private Instance` +---@param id System.Guid +---@param friendlyName System.String +---@param acl Barotrauma.LoadedACL-ref +---@return System.Boolean +_G['AssemblyManager'].GetOrCreateACL = function(id, friendlyName, acl) end + +---`Method Private Instance` +---@param id System.Guid +---@return System.Boolean +_G['AssemblyManager'].DisposeACL = function(id) end + +---`Method Private Instance` +_G['AssemblyManager'].RebuildTypesList = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.AssemblyManager +_G['AssemblyManager'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.AssemblyManager +_G['AssemblyManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C3FDD8.lua b/Meta/Types/client/_00007FFD97C3FDD8.lua new file mode 100644 index 0000000..4fb9c2c --- /dev/null +++ b/Meta/Types/client/_00007FFD97C3FDD8.lua @@ -0,0 +1,183 @@ +---@meta +---@class Barotrauma.CsPackageManager : System.Object +---`Field Private Instance` +---@field _publicizedAssembliesToLoad (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field _assemblyUnloadTimeoutSeconds System.Single +---`Field Private Instance` +---@field _publicizedAssemblyLoader System.Guid +---`Field Private Instance` +---@field _currentPackagesByLoadOrder (System.Collections.Generic.List*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[]) +---`Field Private Instance` +---@field _packagesDependencies (System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Collections*Immutable*ImmutableList*2Barotrauma*ContentPackage)|({[Barotrauma.ContentPackage]:((System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[]))}) +---`Field Private Instance` +---@field _loadedCompiledPackageAssemblies (System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Guid)|({[Barotrauma.ContentPackage]:(System.Guid)}) +---`Field Private Instance` +---@field _reverseLookupGuidList (System.Collections.Generic.Dictionary*1System*Guid*1Barotrauma*ContentPackage)|({[System.Guid]:(Barotrauma.ContentPackage)}) +---`Field Private Instance` +---@field _loadedPlugins (System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Generic*HashSet*2Barotrauma*IAssemblyPlugin)|({[System.Guid]:((System.Collections.Generic.HashSet*1Barotrauma*IAssemblyPlugin)|(Barotrauma.IAssemblyPlugin[]))}) +---`Field Private Instance` +---@field _pluginTypes (System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Immutable*ImmutableHashSet*2System*Type)|({[System.Guid]:((System.Collections.Immutable.ImmutableHashSet*1System*Type)|(System.Type[]))}) +---`Field Private Instance` +---@field _packageRunConfigs (System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1Barotrauma*RunConfig)|({[Barotrauma.ContentPackage]:(Barotrauma.RunConfig)}) +---`Field Private Instance` +---@field _luaRegisteredTypes (System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Immutable*ImmutableList*2System*Type)|({[System.Guid]:((System.Collections.Immutable.ImmutableList*1System*Type)|(System.Type[]))}) +---`Field Private Instance` +---@field _assemblyManager Barotrauma.AssemblyManager +---`Field Private Instance` +---@field _luaCsSetup Barotrauma.LuaCsSetup +---`Field Private Instance` +---@field _assemblyUnloadStartTime System.DateTime +---`Field Private Instance` +---@field OnDispose (System.Action)|(fun()) +---`Field Private Static` +---@field ScriptParseOptions Microsoft.CodeAnalysis.CSharp.CSharpParseOptions +---`Field Private Static` +---@field CompilationOptions Microsoft.CodeAnalysis.CSharp.CSharpCompilationOptions +---`Field Private Static` +---@field BaseAssemblyImports Microsoft.CodeAnalysis.SyntaxTree +---`Field Private Static` +---@field PLATFORM_TARGET System.String +---`Field Private Static` +---@field ARCHITECTURE_TARGET System.String +---`Field Private Static` +---@field SCRIPT_FILE_REGEX System.String +---`Field Private Static` +---@field ASSEMBLY_FILE_REGEX System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AssembliesLoaded System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PluginsPreInit System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PluginsInitialized System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PluginsLoaded System.Boolean +_G['PluginPackageManager'] = {} + +---`Method Public Instance` +---@param name System.String +---@param caseSensitive? System.Boolean +---@return System.Boolean +_G['PluginPackageManager'].LuaTryRegisterPackageTypes = function(name, caseSensitive) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['PluginPackageManager'].GetCurrentPackagesByLoadOrder = function() end + +---`Method Public Instance` +---@param package Barotrauma.ContentPackage-ref +---@return System.Boolean +_G['PluginPackageManager'].TryGetPackageForPlugin = function(package) end + +---`Method Public Instance` +---@param package Barotrauma.ContentPackage +---@param loadedPlugins System.Collections.Generic.IEnumerable +---@return System.Boolean +_G['PluginPackageManager'].TryGetLoadedPluginsForPackage = function(package, loadedPlugins) end + +---`Method Public Instance Virtual` +_G['PluginPackageManager'].Dispose = function() end + +---`Method Public Instance` +---@return Barotrauma.AssemblyLoadingSuccessState +_G['PluginPackageManager'].LoadAssemblyPackages = function() end + +---`Method Public Instance` +_G['PluginPackageManager'].RunPluginsInit = function() end + +---`Method Public Instance` +_G['PluginPackageManager'].RunPluginsPreInit = function() end + +---`Method Public Instance` +---@param force? System.Boolean +_G['PluginPackageManager'].InstantiatePlugins = function(force) end + +---`Method Public Instance` +_G['PluginPackageManager'].UnloadPlugins = function() end + +---`Method Public Static` +---@param package Barotrauma.ContentPackage +---@param config Barotrauma.RunConfig-ref +---@return System.Boolean +_G['PluginPackageManager'].GetOrCreateRunConfig = function(package, config) end + +---`Method Private Instance` +---@param action (System.Action)|(fun()) +---@param messageMethodName System.String +---@param messageTypeName System.String +_G['PluginPackageManager'].TryRun = function(action, messageMethodName, messageTypeName) end + +---`Method Private Instance` +---@param assembly System.Reflection.Assembly +_G['PluginPackageManager'].AssemblyManagerOnAssemblyUnloading = function(assembly) end + +---`Method Private Instance` +---@param assembly System.Reflection.Assembly +_G['PluginPackageManager'].AssemblyManagerOnAssemblyLoaded = function(assembly) end + +---`Method NonPublic Instance Virtual` +_G['PluginPackageManager'].Finalize = function() end + +---`Method Private Static` +---@param package Barotrauma.ContentPackage +---@param scriptFilePaths System.Collections.Immutable.ImmutableList +---@return System.Boolean +_G['PluginPackageManager'].TryScanPackageForScripts = function(package, scriptFilePaths) end + +---`Method Private Static` +---@param package Barotrauma.ContentPackage +---@param assemblyFilePaths System.Collections.Immutable.ImmutableList +---@return System.Boolean +_G['PluginPackageManager'].TryScanPackagesForAssemblies = function(package, assemblyFilePaths) end + +---`Method Private Static` +---@param package Barotrauma.ContentPackage +---@return Barotrauma.RunConfig +_G['PluginPackageManager'].GetRunConfigForPackage = function(package) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['PluginPackageManager'].BuildPackagesList = function() end + +---`Method Private Static` +---@return Microsoft.CodeAnalysis.SyntaxTree +_G['PluginPackageManager'].GetPackageScriptImports = function() end + +---`Method Private Static` +---@param packages (System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[]) +---@param dependenciesMap System.Collections.Generic.Dictionary +---@return System.Boolean +_G['PluginPackageManager'].TryBuildDependenciesMap = function(packages, dependenciesMap) end + +---`Method Private Static` +---@param packages (System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Collections*Immutable*ImmutableList*2Barotrauma*ContentPackage)|({[Barotrauma.ContentPackage]:((System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[]))}) +---@param readyToLoad System.Collections.Generic.IEnumerable +---@param cannotLoadPackages System.Collections.Generic.IEnumerable +---@param packageChecksPredicate? (System.Func*1Barotrauma*ContentPackage*1System*Boolean)|(fun(arg:Barotrauma.ContentPackage):(System.Boolean)) +---@return System.Boolean +_G['PluginPackageManager'].OrderAndFilterPackagesByDependencies = function(packages, readyToLoad, cannotLoadPackages, packageChecksPredicate) end + +---`Constructor NonPublic Instance` +---@overload fun(assemblyManager:Barotrauma.AssemblyManager, luaCsSetup:Barotrauma.LuaCsSetup):Barotrauma.CsPackageManager +---@return Barotrauma.CsPackageManager +_G['PluginPackageManager'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(assemblyManager:Barotrauma.AssemblyManager, luaCsSetup:Barotrauma.LuaCsSetup):Barotrauma.CsPackageManager +---@return Barotrauma.CsPackageManager +_G['PluginPackageManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun(assemblyManager:Barotrauma.AssemblyManager, luaCsSetup:Barotrauma.LuaCsSetup):Barotrauma.CsPackageManager +---@return Barotrauma.CsPackageManager +_G['PluginPackageManager'] = function() end + +---`Constructor Private Static` +---@overload fun(assemblyManager:Barotrauma.AssemblyManager, luaCsSetup:Barotrauma.LuaCsSetup):Barotrauma.CsPackageManager +---@return Barotrauma.CsPackageManager +_G['PluginPackageManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C701E8.lua b/Meta/Types/client/_00007FFD97C701E8.lua new file mode 100644 index 0000000..8410cab --- /dev/null +++ b/Meta/Types/client/_00007FFD97C701E8.lua @@ -0,0 +1,43 @@ +---@meta +---@class MoonSharp.Interpreter.Interop.IUserDataDescriptor +---`Getter Public Instance Abstract Virtual` +---@field Name System.String +---`Getter Public Instance Abstract Virtual` +---@field Type System.Type +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'] = {} + +---`Method Public Instance Abstract Virtual` +---@param script MoonSharp.Interpreter.Script +---@param obj System.Object +---@param index MoonSharp.Interpreter.DynValue +---@param isDirectIndexing System.Boolean +---@return MoonSharp.Interpreter.DynValue +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].Index = function(script, obj, index, isDirectIndexing) end + +---`Method Public Instance Abstract Virtual` +---@param script MoonSharp.Interpreter.Script +---@param obj System.Object +---@param index MoonSharp.Interpreter.DynValue +---@param value MoonSharp.Interpreter.DynValue +---@param isDirectIndexing System.Boolean +---@return System.Boolean +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].SetIndex = function(script, obj, index, value, isDirectIndexing) end + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.String +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].AsString = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@param script MoonSharp.Interpreter.Script +---@param obj System.Object +---@param metaname System.String +---@return MoonSharp.Interpreter.DynValue +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].MetaIndex = function(script, obj, metaname) end + +---`Method Public Instance Abstract Virtual` +---@param type System.Type +---@param obj System.Object +---@return System.Boolean +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].IsTypeCompatible = function(type, obj) end + diff --git a/Meta/Types/client/_00007FFD97C70B20.lua b/Meta/Types/client/_00007FFD97C70B20.lua new file mode 100644 index 0000000..f067b3d --- /dev/null +++ b/Meta/Types/client/_00007FFD97C70B20.lua @@ -0,0 +1,372 @@ +---@meta +---@class Barotrauma.ToolBox : System.Object +---`Field Private Static` +---@field cachedFileNames (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Field Private Static` +---@field removeBBCodeRegex System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field cachedLines (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2System*String)|({[System.String]:((System.Collections.Generic.List*1System*String)|(System.String[]))}) +---`Field Private Static` +---@field affectedCharacters (System.Collections.Immutable.ImmutableHashSet*1System*Char)|(System.Char[]) +_G['ToolBox'] = {} + +---`Method Public Static` +---@param point Microsoft.Xna.Framework.Vector2 +---@param verts (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param checkBoundingBox? System.Boolean +---@return System.Boolean +_G['ToolBox'].PointIntersectsWithPolygon = function(point, verts, checkBoundingBox) end + +---`Method Public Static` +---@param verticess (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@return Microsoft.Xna.Framework.Vector2 +_G['ToolBox'].GetPolygonBoundingBoxSize = function(verticess) end + +---`Method Public Static` +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param scale Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['ToolBox'].ScalePolygon = function(vertices, scale) end + +---`Method Public Static` +---@param poly (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@return Microsoft.Xna.Framework.Vector2 +_G['ToolBox'].GetPolygonCentroid = function(poly) end + +---`Method Public Static` +---@param points (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param treshold? System.Int32 +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['ToolBox'].SnapVertices = function(points, treshold) end + +---`Method Public Static` +---@param rects (System.Collections.Generic.IEnumerable*1Microsoft*Xna*Framework*RectangleF)|(fun():(Microsoft.Xna.Framework.RectangleF)) +---@param treshold? System.Int32 +---@return (System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*RectangleF)|(Microsoft.Xna.Framework.RectangleF[]) +_G['ToolBox'].SnapRectangles = function(rects, treshold) end + +---`Method Public Static` +---@param rectangles (System.Collections.Generic.IEnumerable*1Microsoft*Xna*Framework*RectangleF)|(fun():(Microsoft.Xna.Framework.RectangleF)) +---@return (System.Collections.Generic.List*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Vector2)|((System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[])[]) +_G['ToolBox'].CombineRectanglesIntoShape = function(rectangles) end + +---`Method Public Static` +---@overload fun(color:Microsoft.Xna.Framework.Color):(Microsoft.Xna.Framework.Vector3) +---@param color Microsoft.Xna.Framework.Vector3 +---@return Microsoft.Xna.Framework.Vector3 +_G['ToolBox'].RgbToHLS = function(color) end + +---`Method Public Static` +---@param hls Microsoft.Xna.Framework.Vector3 +---@return Microsoft.Xna.Framework.Color +_G['ToolBox'].HLSToRGB = function(hls) end + +---`Method Private Static` +---@param q1 System.Double +---@param q2 System.Double +---@param hue System.Double +---@return System.Double +_G['ToolBox'].QqhToRgb = function(q1, q2, hue) end + +---`Method Public Static` +---@param color Microsoft.Xna.Framework.Color +---@return Microsoft.Xna.Framework.Vector3 +_G['ToolBox'].RGBToHSV = function(color) end + +---`Method Public Static` +---@param sourceColor Microsoft.Xna.Framework.Color +---@param color Microsoft.Xna.Framework.Color +---@return Microsoft.Xna.Framework.Color +_G['ToolBox'].Add = function(sourceColor, color) end + +---`Method Public Static` +---@param sourceColor Microsoft.Xna.Framework.Color +---@param color Microsoft.Xna.Framework.Color +---@return Microsoft.Xna.Framework.Color +_G['ToolBox'].Subtract = function(sourceColor, color) end + +---`Method Public Static` +---@overload fun(str:Barotrauma.LocalizedString, font:Barotrauma.GUIFont, maxWidth:System.Int32):(Barotrauma.LocalizedString) +---@overload fun(str:System.String, font:Barotrauma.GUIFont, maxWidth:System.Int32):(Barotrauma.LocalizedString) +---@param str System.String +---@param font Barotrauma.ScalableFont +---@param maxWidth System.Int32 +---@return System.String +_G['ToolBox'].LimitString = function(str, font, maxWidth) end + +---`Method Public Static` +---@param str System.String +---@param font Barotrauma.ScalableFont +---@param maxHeight System.Int32 +---@return System.String +_G['ToolBox'].LimitStringHeight = function(str, font, maxHeight) end + +---`Method Public Static` +---@param t System.Single +---@param ... Microsoft.Xna.Framework.Color +---@return Microsoft.Xna.Framework.Color +_G['ToolBox'].GradientLerp = function(t, ...) end + +---`Method Public Static` +---@overload fun(text:Barotrauma.LocalizedString, lineLength:System.Single, font:Barotrauma.GUIFont, textScale?:System.Single):(Barotrauma.LocalizedString) +---@param text System.String +---@param lineLength System.Single +---@param font Barotrauma.ScalableFont +---@param textScale? System.Single +---@return System.String +_G['ToolBox'].WrapText = function(text, lineLength, font, textScale) end + +---`Method Public Static` +---@param a System.Version +---@param b System.Version +---@return System.Boolean +_G['ToolBox'].VersionNewerIgnoreRevision = function(a, b) end + +---`Method Public Static` +---@param filename System.String +_G['ToolBox'].OpenFileWithShell = function(filename) end + +---`Method Public Static` +---@param parent Barotrauma.RectTransform +---@param padding System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['ToolBox'].PaddingSizeParentRelative = function(parent, padding) end + +---`Method Public Static` +---@param text System.String +---@param start System.Int32 +---@param length System.Int32 +---@param color Microsoft.Xna.Framework.Color +---@return System.String +_G['ToolBox'].ColorSectionOfString = function(text, start, length, color) end + +---`Method Public Static` +---@param raw System.String +---@return (System.Byte-arr)|(System.Byte[]) +_G['ToolBox'].HexStringToBytes = function(raw) end + +---`Method Public Static` +---@param filename System.String +---@return System.Boolean +_G['ToolBox'].IsProperFilenameCase = function(filename) end + +---`Method Public Static` +---@param filename System.String +---@param corrected System.Boolean-ref +---@param directory? System.String +---@return System.String +_G['ToolBox'].CorrectFilenameCase = function(filename, corrected, directory) end + +---`Method Public Static` +---@param fileName System.String +---@return System.String +_G['ToolBox'].RemoveInvalidFileNameChars = function(fileName) end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['ToolBox'].RemoveBBCodeTags = function(str) end + +---`Method Public Static` +---@param length System.Int32 +---@return System.String +_G['ToolBox'].RandomSeed = function(length) end + +---`Method Public Static` +---@param id Barotrauma.Identifier +---@return System.Int32 +_G['ToolBox'].IdentifierToInt = function(id) end + +---`Method Public Static` +---@param str System.String +---@return System.Int32 +_G['ToolBox'].StringToInt = function(str) end + +---`Method Public Static` +---@param inputType System.String +---@return System.String +_G['ToolBox'].ConvertInputType = function(inputType) end + +---`Method Public Static` +---@param isFinished System.Boolean +---@param isRunning? System.Boolean +---@return System.String +_G['ToolBox'].GetDebugSymbol = function(isFinished, isRunning) end + +---`Method Public Static` +---@param obj System.Object +---@return System.String +_G['ToolBox'].ColorizeObject = function(obj) end + +---`Method Public Static` +---@param s System.String +---@param t System.String +---@return System.Int32 +_G['ToolBox'].LevenshteinDistance = function(s, t) end + +---`Method Public Static` +---@param seconds System.Single +---@return Barotrauma.LocalizedString +_G['ToolBox'].SecondsToReadableTime = function(seconds) end + +---`Method Public Static` +---@param filePath System.String +---@param randSync? Barotrauma.Rand.RandSync +---@return System.String +_G['ToolBox'].GetRandomLine = function(filePath, randSync) end + +---`Method Public Static` +---@param originalBuffer Barotrauma.Networking.IReadMessage +---@param numberOfBits System.Int32 +---@return Barotrauma.Networking.IReadMessage +_G['ToolBox'].ExtractBits = function(originalBuffer, numberOfBits) end + +---`Method Public Static` +---@overload fun(objects:(System.Collections.Generic.IEnumerable*1Barotrauma*ToolBox*T)|(fun():(Barotrauma.ToolBox.T)), weightMethod:(System.Func*1Barotrauma*ToolBox*T*1System*Single)|(fun(arg:Barotrauma.ToolBox.T):(System.Single)), randSync:Barotrauma.Rand.RandSync):(Barotrauma.ToolBox.T) +---@overload fun(objects:(System.Collections.Generic.IEnumerable*1Barotrauma*ToolBox*T)|(fun():(Barotrauma.ToolBox.T)), weightMethod:(System.Func*1Barotrauma*ToolBox*T*1System*Single)|(fun(arg:Barotrauma.ToolBox.T):(System.Single)), random:System.Random):(Barotrauma.ToolBox.T) +---@overload fun(objects:(System.Collections.Generic.IList*1Barotrauma*ToolBox*T)|(Barotrauma.ToolBox.T[]), weights:(System.Collections.Generic.IList*1System*Single)|(System.Single[]), randSync:Barotrauma.Rand.RandSync):(Barotrauma.ToolBox.T) +---@param objects (System.Collections.Generic.IList*1Barotrauma*ToolBox*T)|(Barotrauma.ToolBox.T[]) +---@param weights (System.Collections.Generic.IList*1System*Single)|(System.Single[]) +---@param random System.Random +---@return Barotrauma.ToolBox.T +_G['ToolBox'].SelectWeightedRandom = function(objects, weights, random) end + +---`Method Public Static` +---@param source Barotrauma.ToolBox.T +---@param flags? System.Reflection.BindingFlags +---@return Barotrauma.ToolBox.T +_G['ToolBox'].CreateCopy = function(source, flags) end + +---`Method Public Static` +---@param source Barotrauma.ToolBox.T +---@param target Barotrauma.ToolBox.T +---@param flags? System.Reflection.BindingFlags +---@return Barotrauma.ToolBox.T +_G['ToolBox'].CopyValuesTo = function(source, target, flags) end + +---`Method Public Static` +---@param source Barotrauma.ToolBox.T +---@param destination Barotrauma.ToolBox.T +---@param flags? System.Reflection.BindingFlags +---@return Barotrauma.ToolBox.T +_G['ToolBox'].CopyValues = function(source, destination, flags) end + +---`Method Public Static` +---@param list (System.Collections.Generic.List*1Barotrauma*ToolBox*T)|(Barotrauma.ToolBox.T[]) +---@param from System.Int32 +---@param to System.Int32 +_G['ToolBox'].SiftElement = function(list, from, to) end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['ToolBox'].EscapeCharacters = function(str) end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['ToolBox'].UnescapeCharacters = function(str) end + +---`Method Public Static` +---@param command System.String +---@return (System.String-arr)|(System.String[]) +_G['ToolBox'].SplitCommand = function(command) end + +---`Method Public Static` +---@param path System.String +---@param correctFilenameCase? System.Boolean +---@param directory? System.String +---@return System.String +_G['ToolBox'].CleanUpPathCrossPlatform = function(path, correctFilenameCase, directory) end + +---`Method Public Static` +---@param path System.String +---@return System.String +_G['ToolBox'].CleanUpPath = function(path) end + +---`Method Public Static` +---@param easing Barotrauma.TransitionMode +---@param t System.Single +---@return System.Single +_G['ToolBox'].GetEasing = function(easing, t) end + +---`Method Public Static` +---@param center Microsoft.Xna.Framework.Point +---@param size Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Rectangle +_G['ToolBox'].GetWorldBounds = function(center, size) end + +---`Method Public Static` +---@param o Barotrauma.ToolBox.T +_G['ToolBox'].ThrowIfNull = function(o) end + +---`Method Public Static` +---@param v System.Single +---@return System.String +_G['ToolBox'].GetFormattedPercentage = function(v) end + +---`Method Public Static` +---@param original System.String +---@return System.String +_G['ToolBox'].ExtendColorToPercentageSigns = function(original) end + +---`Method Public Static` +---@param original Barotrauma.Identifier +---@param match Barotrauma.Identifier +---@return System.Boolean +_G['ToolBox'].StatIdentifierMatches = function(original, match) end + +---`Method Public Static` +---@overload fun(self:System.Net.IPEndPoint, other:System.Net.IPEndPoint):(System.Boolean) +---@param self System.Net.IPAddress +---@param other System.Net.IPAddress +---@return System.Boolean +_G['ToolBox'].EquivalentTo = function(self, other) end + +---`Method Public Static` +---@param value System.Int16 +---@return System.Single +_G['ToolBox'].ShortAudioSampleToFloat = function(value) end + +---`Method Public Static` +---@param value System.Single +---@return System.Int16 +_G['ToolBox'].FloatToShortAudioSample = function(value) end + +---`Method Public Static` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param knobLength? System.Single +---@return Barotrauma.SquareLine +_G['ToolBox'].GetSquareLineBetweenPoints = function(start, luaKey__end, knobLength) end + +---`Method Public Static` +---@param bytes (System.Byte-arr)|(System.Byte[]) +---@return System.String +_G['ToolBox'].BytesToHexString = function(bytes) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.RectangleF +---@param point Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['ToolBox'].GetClosestPointOnRectangle = function(rect, point) end + +---`Method Public Static` +---@param prefabs (System.Collections.Generic.IEnumerable*1Barotrauma*PrefabWithUintIdentifier)|(fun():(Barotrauma.PrefabWithUintIdentifier)) +---@return (System.Collections.Immutable.ImmutableArray*1System*UInt32)|(System.UInt32[]) +_G['ToolBox'].PrefabCollectionToUintIdentifierArray = function(prefabs) end + +---`Method Public Static` +---@param Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ToolBox*T)|(fun():(Barotrauma.ToolBox.T)) +---@param uintIdentifiers (System.Collections.Generic.IEnumerable*1System*UInt32)|(fun():(System.UInt32)) +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*ToolBox*T)|(Barotrauma.ToolBox.T[]) +_G['ToolBox'].UintIdentifierArrayToPrefabCollection = function(Prefabs, uintIdentifiers) end + +---`Constructor Private Static` +---@return Barotrauma.ToolBox +_G['ToolBox'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.ToolBox +_G['ToolBox'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C71178.lua b/Meta/Types/client/_00007FFD97C71178.lua new file mode 100644 index 0000000..a26a2c6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C71178.lua @@ -0,0 +1,114 @@ +---@meta +---@class Barotrauma.Identifier : System.ValueType, {[System.Range]:Barotrauma.Identifier}, {[System.Int32]:System.Char} +---`Field Private Instance` +---@field value System.String +---`Field Private Instance` +---@field hashCode System.Lazy*1System*Int32 +---`Field Public Static` +---@field Empty Barotrauma.Identifier +---`Field Private Static` +---@field emptyHash System.Int32 +---`Getter Public Instance` +---@field Value System.String +---`Getter Public Instance` +---@field HashCode System.Int32 +---`Getter Public Instance` +---@field IsEmpty System.Boolean +_G['Identifier'] = {} + +---`Method Public Instance` +---@param id Barotrauma.Identifier-ref +---@return Barotrauma.Identifier +_G['Identifier'].IfEmpty = function(id) end + +---`Method Public Instance` +---@overload fun(subStr:Barotrauma.Identifier-ref, newStr:Barotrauma.Identifier-ref):(Barotrauma.Identifier) +---@param subStr System.String +---@param newStr System.String +---@return Barotrauma.Identifier +_G['Identifier'].Replace = function(subStr, newStr) end + +---`Method Public Instance` +---@overload fun(subStr:Barotrauma.Identifier):(Barotrauma.Identifier) +---@param subStr System.String +---@return Barotrauma.Identifier +_G['Identifier'].Remove = function(subStr) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Barotrauma.Identifier +---@return System.Boolean +_G['Identifier'].Equals = function(other) end + +---`Method Public Instance` +---@overload fun(str:System.String):(System.Boolean) +---@param id Barotrauma.Identifier +---@return System.Boolean +_G['Identifier'].StartsWith = function(id) end + +---`Method Public Instance` +---@overload fun(str:System.String):(System.Boolean) +---@param id Barotrauma.Identifier +---@return System.Boolean +_G['Identifier'].EndsWith = function(id) end + +---`Method Public Instance` +---@param suffix System.String +---@return Barotrauma.Identifier +_G['Identifier'].AppendIfMissing = function(suffix) end + +---`Method Public Instance` +---@param suffix System.String +---@return Barotrauma.Identifier +_G['Identifier'].RemoveFromEnd = function(suffix) end + +---`Method Public Instance` +---@overload fun(str:System.String):(System.Boolean) +---@param id Barotrauma.Identifier-ref +---@return System.Boolean +_G['Identifier'].Contains = function(id) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Identifier'].ToString = function() end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Identifier'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Int32 +_G['Identifier'].CompareTo = function(obj) end + +---`Method Private Static` +---@param a System.String +---@param b System.String +---@return System.Boolean +_G['Identifier'].StringEquality = function(a, b) end + +---`Method Public Instance` +---@param c System.Char +---@return System.Int32 +_G['Identifier'].IndexOf = function(c) end + +---`Constructor Public Instance` +---@overload fun(str:System.String):Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['Identifier'] = function() end + +---`Constructor Public Instance` +---@overload fun(str:System.String):Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['Identifier'].__new = function() end + +---`Constructor Private Static` +---@overload fun(str:System.String):Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['Identifier'] = function() end + +---`Constructor Private Static` +---@overload fun(str:System.String):Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['Identifier'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C71248.lua b/Meta/Types/client/_00007FFD97C71248.lua new file mode 100644 index 0000000..027825d --- /dev/null +++ b/Meta/Types/client/_00007FFD97C71248.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.Prefab : System.Object +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Public Instance` +---@field ContentFile Barotrauma.ContentFile +---`Field Public Static` +---@field Types (System.Collections.Immutable.ImmutableHashSet*1System*Type)|(System.Type[]) +---`Field Private Static` +---@field potentialCallFromConstructor System.Boolean +---`Getter Public Instance` +---@field ContentPackage Barotrauma.ContentPackage +---`Getter Public Instance` +---@field FilePath Barotrauma.ContentPath +_G['Prefab'] = {} + +---`Method Public Static` +_G['Prefab'].DisallowCallFromConstructor = function() end + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['Prefab'].DetermineIdentifier = function(element) end + +---`Method Public Instance Abstract Virtual` +_G['Prefab'].Dispose = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Prefab +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.Prefab +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Prefab +_G['Prefab'] = function(file, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Prefab +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.Prefab +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Prefab +_G['Prefab'].__new = function(file, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Prefab +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.Prefab +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Prefab +_G['Prefab'] = function(file, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Prefab +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.Prefab +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Prefab +_G['Prefab'].__new = function(file, element) end + diff --git a/Meta/Types/client/_00007FFD97C71388.lua b/Meta/Types/client/_00007FFD97C71388.lua new file mode 100644 index 0000000..b920b96 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C71388.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.PrefabWithUintIdentifier : Barotrauma.Prefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UintIdentifier System.UInt32 +_G['PrefabWithUintIdentifier'] = {} + +---`Constructor NonPublic Instance` +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.PrefabWithUintIdentifier +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.PrefabWithUintIdentifier +_G['PrefabWithUintIdentifier'] = function(file, element) end + +---`Constructor NonPublic Instance` +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.PrefabWithUintIdentifier +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.PrefabWithUintIdentifier +_G['PrefabWithUintIdentifier'].__new = function(file, element) end + diff --git a/Meta/Types/client/_00007FFD97C72B98.lua b/Meta/Types/client/_00007FFD97C72B98.lua new file mode 100644 index 0000000..25a5b1d --- /dev/null +++ b/Meta/Types/client/_00007FFD97C72B98.lua @@ -0,0 +1,46 @@ +---@meta +---@class FarseerPhysics.ConvertUnits : System.Object +---`Field Private Static` +---@field _displayUnitsToSimUnitsRatio System.Single +---`Field Private Static` +---@field _simUnitsToDisplayUnitsRatio System.Single +_G['ConvertUnits'] = {} + +---`Method Public Static` +---@param displayUnitsPerSimUnit System.Single +_G['ConvertUnits'].SetDisplayUnitToSimUnitRatio = function(displayUnitsPerSimUnit) end + +---`Method Public Static` +---@overload fun(simUnits:System.Single):(System.Single) +---@overload fun(simUnits:System.Int32):(System.Single) +---@overload fun(simUnits:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@overload fun(simUnits:Microsoft.Xna.Framework.Vector2-ref, displayUnits:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(simUnits:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@overload fun(x:System.Single, y:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param x System.Single +---@param y System.Single +---@param displayUnits Microsoft.Xna.Framework.Vector2-ref +_G['ConvertUnits'].ToDisplayUnits = function(x, y, displayUnits) end + +---`Method Public Static` +---@overload fun(displayUnits:System.Single):(System.Single) +---@overload fun(displayUnits:System.Double):(System.Single) +---@overload fun(displayUnits:System.Int32):(System.Single) +---@overload fun(displayUnits:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@overload fun(displayUnits:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@overload fun(displayUnits:Microsoft.Xna.Framework.Vector2-ref, simUnits:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(x:System.Single, y:System.Single):(Microsoft.Xna.Framework.Vector2) +---@overload fun(x:System.Double, y:System.Double):(Microsoft.Xna.Framework.Vector2) +---@param x System.Single +---@param y System.Single +---@param simUnits Microsoft.Xna.Framework.Vector2-ref +_G['ConvertUnits'].ToSimUnits = function(x, y, simUnits) end + +---`Constructor Private Static` +---@return FarseerPhysics.ConvertUnits +_G['ConvertUnits'] = function() end + +---`Constructor Private Static` +---@return FarseerPhysics.ConvertUnits +_G['ConvertUnits'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C72D90.lua b/Meta/Types/client/_00007FFD97C72D90.lua new file mode 100644 index 0000000..5dee9ac --- /dev/null +++ b/Meta/Types/client/_00007FFD97C72D90.lua @@ -0,0 +1,68 @@ +---@meta +---@class Barotrauma.Rand : System.Object +---`Field Private Static` +---@field localRandom System.Random +---`Field Private Static` +---@field syncedRandom (System.Collections.Generic.Dictionary*1Barotrauma*Rand*RandSync*1System*Random)|({[Barotrauma.Rand.RandSync]:(System.Random)}) +---`Field Public Static` +---@field ThreadId System.Int32 +_G['Rand'] = {} + +---`Method Public Static` +---@param randSync Barotrauma.Rand.RandSync +---@return System.Random +_G['Rand'].GetRNG = function(randSync) end + +---`Method Public Static` +---@param seed System.Int32 +_G['Rand'].SetLocalRandom = function(seed) end + +---`Method Public Static` +---@param seed System.Int32 +_G['Rand'].SetSyncedSeed = function(seed) end + +---`Method Private Static` +---@param sync Barotrauma.Rand.RandSync +_G['Rand'].CheckRandThreadSafety = function(sync) end + +---`Method Public Static` +---@overload fun(minimum:System.Single, maximum:System.Single, sync?:Barotrauma.Rand.RandSync):(System.Single) +---@overload fun(minimum:System.Double, maximum:System.Double, sync?:Barotrauma.Rand.RandSync):(System.Double) +---@param minimum System.Int32 +---@param maximum System.Int32 +---@param sync? Barotrauma.Rand.RandSync +---@return System.Int32 +_G['Rand'].Range = function(minimum, maximum, sync) end + +---`Method Public Static` +---@param max System.Int32 +---@param sync? Barotrauma.Rand.RandSync +---@return System.Int32 +_G['Rand'].Int = function(max, sync) end + +---`Method Public Static` +---@overload fun(length:System.Single, sync?:Barotrauma.Rand.RandSync):(Microsoft.Xna.Framework.Vector2) +---@param length System.Double +---@param sync? Barotrauma.Rand.RandSync +---@return Voronoi2.DoubleVector2 +_G['Rand'].Vector = function(length, sync) end + +---`Method Public Static` +---@param sync? Barotrauma.Rand.RandSync +---@return System.Single +_G['Rand'].Value = function(sync) end + +---`Method Public Static` +---@param randomAlpha? System.Boolean +---@param sync? Barotrauma.Rand.RandSync +---@return Microsoft.Xna.Framework.Color +_G['Rand'].Color = function(randomAlpha, sync) end + +---`Constructor Private Static` +---@return Barotrauma.Rand +_G['Rand'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.Rand +_G['Rand'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C72E18.lua b/Meta/Types/client/_00007FFD97C72E18.lua new file mode 100644 index 0000000..9f77d24 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C72E18.lua @@ -0,0 +1,11 @@ +---@meta +---@class Barotrauma.Rand.RandSync : System.Enum +---`Field Public Static` +---@field Unsynced Barotrauma.Rand.RandSync +---`Field Public Static` +---@field ServerAndClient Barotrauma.Rand.RandSync +---`Field Public Static` +---@field ClientOnly Barotrauma.Rand.RandSync +_G['Rand']['RandSync'] = {} +_G['RandSync'] = _G['Rand']['RandSync'] + diff --git a/Meta/Types/client/_00007FFD97C75BA8.lua b/Meta/Types/client/_00007FFD97C75BA8.lua new file mode 100644 index 0000000..8bac0fd --- /dev/null +++ b/Meta/Types/client/_00007FFD97C75BA8.lua @@ -0,0 +1,180 @@ +---@meta +---@class Steamworks.SteamServer : Steamworks.SteamServerClass*1Steamworks*SteamServer +---`Field Private Static` +---@field OnValidateAuthTicketResponse (System.Action*1Steamworks*SteamId*1Steamworks*SteamId*1Steamworks*AuthResponse)|(fun(arg1:Steamworks.SteamId, arg2:Steamworks.SteamId, arg3:Steamworks.AuthResponse)) +---`Field Private Static` +---@field OnSteamServersConnected (System.Action)|(fun()) +---`Field Private Static` +---@field OnSteamServerConnectFailure (System.Action*1Steamworks*Result*1System*Boolean)|(fun(arg1:Steamworks.Result, arg2:System.Boolean)) +---`Field Private Static` +---@field OnSteamServersDisconnected (System.Action*1Steamworks*Result)|(fun(obj:Steamworks.Result)) +---`Field Private Static` +---@field OnSteamNetAuthenticationStatus (System.Action*1Steamworks*SteamNetworkingAvailability)|(fun(obj:Steamworks.SteamNetworkingAvailability)) +---`Field Private Static` +---@field openInterfaces (System.Collections.Generic.List*1Steamworks*SteamClass)|(Steamworks.SteamClass[]) +---`Field Private Static` +---@field _dedicatedServer System.Boolean +---`Field Private Static` +---@field _maxplayers System.Int32 +---`Field Private Static` +---@field _botcount System.Int32 +---`Field Private Static` +---@field _mapname System.String +---`Field Private Static` +---@field _modDir System.String +---`Field Private Static` +---@field _product System.String +---`Field Private Static` +---@field _gameDescription System.String +---`Field Private Static` +---@field _serverName System.String +---`Field Private Static` +---@field _passworded System.Boolean +---`Field Private Static` +---@field _gametags System.String +---`Field Private Static` +---@field KeyValue (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Getter NonPublic Static` +---@field Internal Steamworks.ISteamGameServer +---`Getter Public Static` +---@field IsValid System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field DedicatedServer System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field MaxPlayers System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field BotCount System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field MapName System.String +---`Getter Public Static` +---
`Setter NonPublic Static` +---@field ModDir System.String +---`Getter Public Static` +---
`Setter NonPublic Static` +---@field Product System.String +---`Getter Public Static` +---
`Setter NonPublic Static` +---@field GameDescription System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field ServerName System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field Passworded System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field GameTags System.String +---`Getter Public Static` +---@field SteamId Steamworks.SteamId +---`Getter Public Static` +---@field LoggedOn System.Boolean +---`Getter Public Static` +---@field PublicIp System.Net.IPAddress +---
`Setter Public Static` +---@field AutomaticHeartbeats System.Boolean +---
`Setter Public Static` +---@field AdvertiseServer System.Boolean +_G['Steamworks']['SteamServer'] = {} + +---`Method NonPublic Instance Virtual` +---@param server System.Boolean +---@return System.Boolean +_G['Steamworks']['SteamServer'].InitializeInterface = function(server) end + +---`Method NonPublic Static` +_G['Steamworks']['SteamServer'].InstallEvents = function() end + +---`Method Public Static` +---@param appid Steamworks.AppId +---@param init Steamworks.SteamServerInit +---@param asyncCallbacks? System.Boolean +_G['Steamworks']['SteamServer'].Init = function(appid, init, asyncCallbacks) end + +---`Method NonPublic Static` +_G['Steamworks']['SteamServer'].AddInterface = function() end + +---`Method NonPublic Static` +_G['Steamworks']['SteamServer'].ShutdownInterfaces = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].Shutdown = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].RunCallbacks = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].LogOnAnonymous = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].LogOff = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].ForceHeartbeat = function() end + +---`Method Public Static` +---@param steamid Steamworks.SteamId +---@param name System.String +---@param score System.Int32 +_G['Steamworks']['SteamServer'].UpdatePlayer = function(steamid, name, score) end + +---`Method Public Static` +---@param Key System.String +---@param Value System.String +_G['Steamworks']['SteamServer'].SetKey = function(Key, Value) end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].ClearKeys = function() end + +---`Method Public Static` +---@param data (System.Byte-arr)|(System.Byte[]) +---@param steamid Steamworks.SteamId +---@return Steamworks.BeginAuthResult +_G['Steamworks']['SteamServer'].BeginAuthSession = function(data, steamid) end + +---`Method Public Static` +---@param steamid Steamworks.SteamId +_G['Steamworks']['SteamServer'].EndAuthSession = function(steamid) end + +---`Method Public Static` +---@param packet Steamworks.Data.OutgoingPacket-ref +---@return System.Boolean +_G['Steamworks']['SteamServer'].GetOutgoingPacket = function(packet) end + +---`Method Public Static` +---@overload fun(data:(System.Byte-arr)|(System.Byte[]), size:System.Int32, address:System.UInt32, port:System.UInt16) +---@param ptr System.IntPtr +---@param size System.Int32 +---@param address System.UInt32 +---@param port System.UInt16 +_G['Steamworks']['SteamServer'].HandleIncomingPacket = function(ptr, size, address, port) end + +---`Method Public Static` +---@param steamid Steamworks.SteamId +---@param appid Steamworks.AppId +---@return Steamworks.UserHasLicenseForAppResult +_G['Steamworks']['SteamServer'].UserHasLicenseForApp = function(steamid, appid) end + +---`Constructor Public Instance` +---@overload fun():Steamworks.SteamServer +---@return Steamworks.SteamServer +_G['Steamworks']['SteamServer'] = function() end + +---`Constructor Public Instance` +---@overload fun():Steamworks.SteamServer +---@return Steamworks.SteamServer +_G['Steamworks']['SteamServer'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Steamworks.SteamServer +---@return Steamworks.SteamServer +_G['Steamworks']['SteamServer'] = function() end + +---`Constructor Private Static` +---@overload fun():Steamworks.SteamServer +---@return Steamworks.SteamServer +_G['Steamworks']['SteamServer'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C76220.lua b/Meta/Types/client/_00007FFD97C76220.lua new file mode 100644 index 0000000..b934853 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C76220.lua @@ -0,0 +1,111 @@ +---@meta +---@class Steamworks.Friend : System.ValueType +---`Field Public Instance` +---@field Id Steamworks.SteamId +---`Getter Public Instance` +---@field IsMe System.Boolean +---`Getter Public Instance` +---@field IsFriend System.Boolean +---`Getter Public Instance` +---@field IsBlocked System.Boolean +---`Getter Public Instance` +---@field IsPlayingThisGame System.Boolean +---`Getter Public Instance` +---@field IsOnline System.Boolean +---`Getter Public Instance` +---@field IsAway System.Boolean +---`Getter Public Instance` +---@field IsBusy System.Boolean +---`Getter Public Instance` +---@field IsSnoozing System.Boolean +---`Getter Public Instance` +---@field Relationship Steamworks.Relationship +---`Getter Public Instance` +---@field State Steamworks.FriendState +---`Getter Public Instance` +---@field Name System.String +---`Getter Public Instance` +---@field NameHistory (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---`Getter Public Instance` +---@field SteamLevel System.Int32 +---`Getter Public Instance` +---@field GameInfo System.Nullable*1Steamworks*Friend*FriendGameInfo +_G['Steamworks']['Friend'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Steamworks']['Friend'].ToString = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task +_G['Steamworks']['Friend'].RequestInfoAsync = function() end + +---`Method Public Instance` +---@param group_or_room Steamworks.SteamId +---@return System.Boolean +_G['Steamworks']['Friend'].IsIn = function(group_or_room) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Data*Image +_G['Steamworks']['Friend'].GetSmallAvatarAsync = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Data*Image +_G['Steamworks']['Friend'].GetMediumAvatarAsync = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Data*Image +_G['Steamworks']['Friend'].GetLargeAvatarAsync = function() end + +---`Method Public Instance` +---@param key System.String +---@return System.String +_G['Steamworks']['Friend'].GetRichPresence = function(key) end + +---`Method Public Instance` +---@param Text System.String +---@return System.Boolean +_G['Steamworks']['Friend'].InviteToGame = function(Text) end + +---`Method Public Instance` +---@param message System.String +---@return System.Boolean +_G['Steamworks']['Friend'].SendMessage = function(message) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Friend'].RequestUserStatsAsync = function() end + +---`Method Public Instance` +---@param statName System.String +---@param defult? System.Single +---@return System.Single +_G['Steamworks']['Friend'].GetStatFloat = function(statName, defult) end + +---`Method Public Instance` +---@param statName System.String +---@param defult? System.Int32 +---@return System.Int32 +_G['Steamworks']['Friend'].GetStatInt = function(statName, defult) end + +---`Method Public Instance` +---@param statName System.String +---@param defult? System.Boolean +---@return System.Boolean +_G['Steamworks']['Friend'].GetAchievement = function(statName, defult) end + +---`Method Public Instance` +---@param statName System.String +---@return System.DateTime +_G['Steamworks']['Friend'].GetAchievementUnlockTime = function(statName) end + +---`Constructor Public Instance` +---@param steamid Steamworks.SteamId +---@return Steamworks.Friend +_G['Steamworks']['Friend'] = function(steamid) end + +---`Constructor Public Instance` +---@param steamid Steamworks.SteamId +---@return Steamworks.Friend +_G['Steamworks']['Friend'].__new = function(steamid) end + diff --git a/Meta/Types/client/_00007FFD97C776A0.lua b/Meta/Types/client/_00007FFD97C776A0.lua new file mode 100644 index 0000000..ec39234 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C776A0.lua @@ -0,0 +1,206 @@ +---@meta +---@class Steamworks.Ugc.Item : System.ValueType +---`Field NonPublic Instance` +---@field details Steamworks.Data.SteamUGCDetails_t +---`Field NonPublic Instance` +---@field _id Steamworks.Data.PublishedFileId +---`Field Public Instance` +---@field Children (Steamworks.Data.PublishedFileId-arr)|(Steamworks.Data.PublishedFileId[]) +---`Getter Public Instance` +---@field Id Steamworks.Data.PublishedFileId +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Title System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Description System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Tags (System.String-arr)|(System.String[]) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field KeyValueTags (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Getter Public Instance` +---@field CreatorApp Steamworks.AppId +---`Getter Public Instance` +---@field ConsumerApp Steamworks.AppId +---`Getter Public Instance` +---@field Owner Steamworks.Friend +---`Getter Public Instance` +---@field Score System.Single +---`Getter Public Instance` +---@field Created System.DateTime +---`Getter Public Instance` +---@field Updated System.DateTime +---`Getter Public Instance` +---@field LatestUpdateTime System.DateTime +---`Getter Public Instance` +---@field Visibility Steamworks.Ugc.Visibility +---`Getter Public Instance` +---@field IsBanned System.Boolean +---`Getter Public Instance` +---@field IsAcceptedForUse System.Boolean +---`Getter Public Instance` +---@field VotesUp System.UInt32 +---`Getter Public Instance` +---@field VotesDown System.UInt32 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field AdditionalPreviews (Steamworks.Data.UgcAdditionalPreview-arr)|(Steamworks.Data.UgcAdditionalPreview[]) +---`Getter Public Instance` +---@field IsInstalled System.Boolean +---`Getter Public Instance` +---@field IsDownloading System.Boolean +---`Getter Public Instance` +---@field IsDownloadPending System.Boolean +---`Getter Public Instance` +---@field IsSubscribed System.Boolean +---`Getter Public Instance` +---@field NeedsUpdate System.Boolean +---`Getter Public Instance` +---@field Directory System.String +---`Getter Public Instance` +---@field DownloadBytesTotal System.Int64 +---`Getter Public Instance` +---@field DownloadBytesDownloaded System.Int64 +---`Getter Public Instance` +---@field InstalledSize System.Int64 +---`Getter Public Instance` +---@field InstallTime System.Nullable*1System*DateTime +---`Getter Public Instance` +---@field SizeOfFileInBytes System.Int64 +---`Getter Public Instance` +---@field DownloadAmount System.Single +---`Getter Private Instance` +---@field State Steamworks.ItemState +---`Getter Public Instance` +---@field Url System.String +---`Getter Public Instance` +---@field ChangelogUrl System.String +---`Getter Public Instance` +---@field CommentsUrl System.String +---`Getter Public Instance` +---@field DiscussUrl System.String +---`Getter Public Instance` +---@field StatsUrl System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumSubscriptions System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumFavorites System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumFollowers System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumUniqueSubscriptions System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumUniqueFavorites System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumUniqueFollowers System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumUniqueWebsiteViews System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ReportScore System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumSecondsPlayed System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumPlaytimeSessions System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumComments System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumSecondsPlayedDuringTimePeriod System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumPlaytimeSessionsDuringTimePeriod System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field PreviewImageUrl System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Metadata System.String +---`Getter Public Instance` +---@field Result Steamworks.Result +_G['Steamworks']['Ugc']['Item'] = {} + +---`Method Public Static` +---@param id Steamworks.Data.PublishedFileId +---@param maxageseconds? System.Int32 +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Ugc*Item +_G['Steamworks']['Ugc']['Item'].GetAsync = function(id, maxageseconds) end + +---`Method NonPublic Static` +---@param details Steamworks.Data.SteamUGCDetails_t +---@return Steamworks.Ugc.Item +_G['Steamworks']['Ugc']['Item'].From = function(details) end + +---`Method Public Instance` +---@param find System.String +---@return System.Boolean +_G['Steamworks']['Ugc']['Item'].HasTag = function(find) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].Subscribe = function() end + +---`Method Public Instance` +---@param progress? (System.Action*1System*Single)|(fun(obj:System.Single)) +---@param milisecondsUpdateDelay? System.Int32 +---@param ct? System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].DownloadAsync = function(progress, milisecondsUpdateDelay, ct) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].Unsubscribe = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].AddFavorite = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].RemoveFavorite = function() end + +---`Method Public Instance` +---@param up System.Boolean +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Result +_G['Steamworks']['Ugc']['Item'].Vote = function(up) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Ugc*UserItemVote +_G['Steamworks']['Ugc']['Item'].GetUserVote = function() end + +---`Method Public Instance` +---@return Steamworks.Ugc.Editor +_G['Steamworks']['Ugc']['Item'].Edit = function() end + +---`Method Public Instance` +---@param child Steamworks.Data.PublishedFileId +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].AddDependency = function(child) end + +---`Method Public Instance` +---@param child Steamworks.Data.PublishedFileId +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].RemoveDependency = function(child) end + +---`Constructor Public Instance` +---@param id Steamworks.Data.PublishedFileId +---@return Steamworks.Ugc.Item +_G['Steamworks']['Ugc']['Item'] = function(id) end + +---`Constructor Public Instance` +---@param id Steamworks.Data.PublishedFileId +---@return Steamworks.Ugc.Item +_G['Steamworks']['Ugc']['Item'].__new = function(id) end + diff --git a/Meta/Types/client/_00007FFD97C777F8.lua b/Meta/Types/client/_00007FFD97C777F8.lua new file mode 100644 index 0000000..44882d1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C777F8.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.ContentPackageId : System.Object +---`Getter Public Instance Abstract Virtual` +---@field StringRepresentation System.String +_G['ContentPackageId'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['ContentPackageId'].ToString = function() end + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.Boolean +_G['ContentPackageId'].Equals = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['ContentPackageId'].GetHashCode = function() end + +---`Method Public Static` +---@param s System.String +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['ContentPackageId'].Parse = function(s) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.ContentPackageId +_G['ContentPackageId'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.ContentPackageId +_G['ContentPackageId'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C77908.lua b/Meta/Types/client/_00007FFD97C77908.lua new file mode 100644 index 0000000..ac0db6e --- /dev/null +++ b/Meta/Types/client/_00007FFD97C77908.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.SteamWorkshopId : Barotrauma.ContentPackageId +---`Field Public Instance` +---@field Value System.UInt64 +---`Field Private Static` +---@field Prefix System.String +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +_G['SteamWorkshopId'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['SteamWorkshopId'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['SteamWorkshopId'].GetHashCode = function() end + +---`Method Public Static` +---@param s System.String +---@return Barotrauma.Option*1Barotrauma*SteamWorkshopId +_G['SteamWorkshopId'].Parse = function(s) end + +---`Constructor Public Instance` +---@param value System.UInt64 +---@return Barotrauma.SteamWorkshopId +_G['SteamWorkshopId'] = function(value) end + +---`Constructor Public Instance` +---@param value System.UInt64 +---@return Barotrauma.SteamWorkshopId +_G['SteamWorkshopId'].__new = function(value) end + diff --git a/Meta/Types/client/_00007FFD97C781A8.lua b/Meta/Types/client/_00007FFD97C781A8.lua new file mode 100644 index 0000000..d36e047 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C781A8.lua @@ -0,0 +1,121 @@ +---@meta +---@class Barotrauma.Entity : System.Object +---`Field NonPublic Instance` +---@field aiTarget Barotrauma.AITarget +---`Field Public Instance` +---@field ID System.UInt16 +---`Field Private Instance` +---@field spawnTime System.Double +---`Field Public Instance` +---@field CreationStackTrace System.String +---`Field Public Instance` +---@field CreationIndex System.UInt64 +---`Field Private Static` +---@field dictionary (System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Entity)|({[System.UInt16]:(Barotrauma.Entity)}) +---`Field Public Static` +---@field Spawner Barotrauma.EntitySpawner +---`Field Private Static` +---@field creationCounter System.UInt64 +---`Field Private Static` +---@field creationCounterMutex System.Object +---`Field Public Static` +---@field NullEntityID System.UInt16 +---`Field Public Static` +---@field EntitySpawnerID System.UInt16 +---`Field Public Static` +---@field RespawnManagerID System.UInt16 +---`Field Public Static` +---@field DummyID System.UInt16 +---`Field Public Static` +---@field ReservedIDStart System.UInt16 +---`Field Public Static` +---@field MaxEntityCount System.UInt16 +---`Getter Public Static` +---@field EntityCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdFreed System.Boolean +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---@field AiTarget Barotrauma.AITarget +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InDetectable System.Boolean +---`Getter Public Instance` +---@field SpawnTime System.Double +---`Getter Public Instance` +---@field ErrorLine System.String +_G['Entity'] = {} + +---`Method Public Static` +---@return (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +_G['Entity'].GetEntities = function() end + +---`Method NonPublic Instance Virtual` +---@param id System.UInt16 +---@param submarine Barotrauma.Submarine +---@return System.UInt16 +_G['Entity'].DetermineID = function(id, submarine) end + +---`Method Private Static` +---@param idOffset System.UInt16 +---@return System.UInt16 +_G['Entity'].FindFreeId = function(idOffset) end + +---`Method Public Static` +---@param minBlockSize System.Int32 +---@return System.Int32 +_G['Entity'].FindFreeIdBlock = function(minBlockSize) end + +---`Method Public Static` +---@param ID System.UInt16 +---@return Barotrauma.Entity +_G['Entity'].FindEntityByID = function(ID) end + +---`Method Public Static` +_G['Entity'].RemoveAll = function() end + +---`Method Public Instance` +_G['Entity'].FreeID = function() end + +---`Method Public Instance Virtual` +_G['Entity'].Remove = function() end + +---`Method Public Static` +---@param count System.Int32 +---@param filename System.String +_G['Entity'].DumpIds = function(count, filename) end + +---`Constructor Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.Entity +---@return Barotrauma.Entity +_G['Entity'] = function() end + +---`Constructor Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.Entity +---@return Barotrauma.Entity +_G['Entity'].__new = function() end + +---`Constructor Private Static` +---@overload fun(submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.Entity +---@return Barotrauma.Entity +_G['Entity'] = function() end + +---`Constructor Private Static` +---@overload fun(submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.Entity +---@return Barotrauma.Entity +_G['Entity'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C7C148.lua b/Meta/Types/client/_00007FFD97C7C148.lua new file mode 100644 index 0000000..b14c026 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7C148.lua @@ -0,0 +1,12 @@ +---@meta +---@class Barotrauma.CharacterTeamType : System.Enum +---`Field Public Static` +---@field None Barotrauma.CharacterTeamType +---`Field Public Static` +---@field Team1 Barotrauma.CharacterTeamType +---`Field Public Static` +---@field Team2 Barotrauma.CharacterTeamType +---`Field Public Static` +---@field FriendlyNPC Barotrauma.CharacterTeamType +_G['CharacterTeamType'] = {} + diff --git a/Meta/Types/client/_00007FFD97C7C550.lua b/Meta/Types/client/_00007FFD97C7C550.lua new file mode 100644 index 0000000..ea6aa61 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7C550.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.AttackResult : System.ValueType +---`Field Public Instance` +---@field Afflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Public Instance` +---@field HitLimb Barotrauma.Limb +---`Field Public Instance` +---@field AppliedDamageModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Damage System.Single +_G['AttackResult'] = {} + +---`Constructor Public Instance` +---@overload fun(afflictions:(System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]), hitLimb:Barotrauma.Limb, appliedDamageModifiers?:(System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[])):Barotrauma.AttackResult +---@param damage System.Single +---@param appliedDamageModifiers? (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---@return Barotrauma.AttackResult +_G['AttackResult'] = function(damage, appliedDamageModifiers) end + +---`Constructor Public Instance` +---@overload fun(afflictions:(System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]), hitLimb:Barotrauma.Limb, appliedDamageModifiers?:(System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[])):Barotrauma.AttackResult +---@param damage System.Single +---@param appliedDamageModifiers? (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---@return Barotrauma.AttackResult +_G['AttackResult'].__new = function(damage, appliedDamageModifiers) end + diff --git a/Meta/Types/client/_00007FFD97C7CC78.lua b/Meta/Types/client/_00007FFD97C7CC78.lua new file mode 100644 index 0000000..d0379e7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7CC78.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.AbilityFlags : System.Enum +---`Field Public Static` +---@field None Barotrauma.AbilityFlags +---`Field Public Static` +---@field MustWalk Barotrauma.AbilityFlags +---`Field Public Static` +---@field ImmuneToPressure Barotrauma.AbilityFlags +---`Field Public Static` +---@field IgnoredByEnemyAI Barotrauma.AbilityFlags +---`Field Public Static` +---@field MoveNormallyWhileDragging Barotrauma.AbilityFlags +---`Field Public Static` +---@field CanTinker Barotrauma.AbilityFlags +---`Field Public Static` +---@field CanTinkerFabricatorsAndDeconstructors Barotrauma.AbilityFlags +---`Field Public Static` +---@field TinkeringPowersDevices Barotrauma.AbilityFlags +---`Field Public Static` +---@field GainSkillPastMaximum Barotrauma.AbilityFlags +---`Field Public Static` +---@field RetainExperienceForNewCharacter Barotrauma.AbilityFlags +---`Field Public Static` +---@field AllowSecondOrderedTarget Barotrauma.AbilityFlags +---`Field Public Static` +---@field AlwaysStayConscious Barotrauma.AbilityFlags +---`Field Public Static` +---@field CanNotDieToAfflictions Barotrauma.AbilityFlags +_G['AbilityFlags'] = {} + diff --git a/Meta/Types/client/_00007FFD97C7CF70.lua b/Meta/Types/client/_00007FFD97C7CF70.lua new file mode 100644 index 0000000..c471eff --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7CF70.lua @@ -0,0 +1,1785 @@ +---@meta +---@class Barotrauma.Character : Barotrauma.Entity +---`Field NonPublic Instance` +---@field soundTimer System.Single +---`Field NonPublic Instance` +---@field hudInfoTimer System.Single +---`Field NonPublic Instance` +---@field hudInfoVisible System.Boolean +---`Field Private Instance` +---@field findFocusedTimer System.Single +---`Field NonPublic Instance` +---@field lastRecvPositionUpdateTime System.Single +---`Field Private Instance` +---@field hudInfoHeight System.Single +---`Field Private Instance` +---@field sounds (System.Collections.Generic.List*1Barotrauma*CharacterSound)|(Barotrauma.CharacterSound[]) +---`Field Public Instance` +---@field ExternalHighlight System.Boolean +---`Field Private Instance` +---@field hudProgressBars (System.Collections.Generic.Dictionary*1System*Object*1Barotrauma*HUDProgressBar)|({[System.Object]:(Barotrauma.HUDProgressBar)}) +---`Field Private Instance` +---@field progressBarRemovals (System.Collections.Generic.List*1System*Collections*Generic*KeyValuePair*2System*Object*2Barotrauma*HUDProgressBar)|(System.Collections.Generic.KeyValuePair*1System*Object*1Barotrauma*HUDProgressBar[]) +---`Field Private Instance` +---@field blurStrength System.Single +---`Field Private Instance` +---@field distortStrength System.Single +---`Field Private Instance` +---@field radialDistortStrength System.Single +---`Field Private Instance` +---@field chromaticAberrationStrength System.Single +---`Field Private Instance` +---@field grainStrength System.Single +---`Field Private Instance` +---@field bloodEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field damageEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field gibEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field guiMessages (System.Collections.Generic.List*1Barotrauma*Character*GUIMessage)|(Barotrauma.Character.GUIMessage[]) +---`Field Private Instance` +---@field activeObjectiveEntities (System.Collections.Generic.List*1Barotrauma*Character*ObjectiveEntity)|(Barotrauma.Character.ObjectiveEntity[]) +---`Field Private Instance` +---@field textlessSpeechBubble Barotrauma.Character.SpeechBubble +---`Field Private Instance` +---@field pressureEffectTimer System.Single +---`Field Private Instance` +---@field previousInteractablesInRange (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field interactablesInRange (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field wasFiring System.Boolean +---`Field Private Instance` +---@field debugInteractablesInRange (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field debugInteractablesAtCursor (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field debugInteractablesNearCursor (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Item*2System*Single)|(System.ValueTuple*1Barotrauma*Item*1System*Single[]) +---`Field Private Instance` +---@field matchingSounds (System.Collections.Generic.List*1Barotrauma*CharacterSound)|(Barotrauma.CharacterSound[]) +---`Field Private Instance` +---@field soundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field enabled System.Boolean +---`Field Private Instance` +---@field disabledByEvent System.Boolean +---`Field Public Instance` +---@field PreviousHull Barotrauma.Hull +---`Field Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Field Public Instance` +---@field Properties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Field NonPublic Instance` +---@field keys (Barotrauma.Key-arr)|(Barotrauma.Key[]) +---`Field Private Instance` +---@field humanPrefab Barotrauma.HumanPrefab +---`Field Private Instance` +---@field faction System.Nullable*1Barotrauma*Identifier +---`Field Private Instance` +---@field teamID Barotrauma.CharacterTeamType +---`Field Private Instance` +---@field originalTeamID System.Nullable*1Barotrauma*CharacterTeamType +---`Field Private Instance` +---@field wallet Barotrauma.Wallet +---`Field Public Instance` +---@field Latchers (System.Collections.Generic.HashSet*1Barotrauma*LatchOntoAI)|(Barotrauma.LatchOntoAI[]) +---`Field Public Instance` +---@field AttachedProjectiles (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Projectile)|(Barotrauma.Items.Components.Projectile[]) +---`Field NonPublic Instance` +---@field activeTeamChanges (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*ActiveTeamChange)|({[System.String]:(Barotrauma.ActiveTeamChange)}) +---`Field NonPublic Instance` +---@field currentTeamChange Barotrauma.ActiveTeamChange +---`Field Public Instance` +---@field IsCriminal System.Boolean +---`Field Public Instance` +---@field IsHostileEscortee System.Boolean +---`Field Public Instance` +---@field CombatAction Barotrauma.CombatAction +---`Field Public Instance` +---@field AnimController Barotrauma.AnimController +---`Field Private Instance` +---@field cursorPosition Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field oxygenAvailable System.Single +---`Field Public Instance` +---@field Seed System.String +---`Field NonPublic Instance` +---@field focusedItem Barotrauma.Item +---`Field Private Instance` +---@field selectedCharacter Barotrauma.Character +---`Field Private Instance` +---@field selectedBy Barotrauma.Character +---`Field Private Instance` +---@field lastAttackers (System.Collections.Generic.List*1Barotrauma*Character*Attacker)|(Barotrauma.Character.Attacker[]) +---`Field Public Instance` +---@field LastDamageSource Barotrauma.Entity +---`Field Public Instance` +---@field LastDamage Barotrauma.AttackResult +---`Field Private Instance` +---@field itemSelectedDurations (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Double)|({[Barotrauma.ItemPrefab]:(System.Double)}) +---`Field Private Instance` +---@field itemSelectedTime System.Double +---`Field Public Instance` +---@field Prefab Barotrauma.CharacterPrefab +---`Field Public Instance` +---@field Params Barotrauma.CharacterParams +---`Field Public Instance` +---@field TraitorCurrentObjective Barotrauma.LocalizedString +---`Field Private Instance` +---@field attackCoolDown System.Single +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field info Barotrauma.CharacterInfo +---`Field Private Instance` +---@field hideFaceTimer System.Single +---`Field Private Instance` +---@field onCustomInteract (System.Action*1Barotrauma*Character*1Barotrauma*Character)|(fun(arg1:Barotrauma.Character, arg2:Barotrauma.Character)) +---`Field Public Instance` +---@field ActiveConversation Barotrauma.ConversationAction +---`Field Public Instance` +---@field RequireConsciousnessForCustomInteract System.Boolean +---`Field Private Instance` +---@field lockHandsTimer System.Single +---`Field Private Instance` +---@field lowPassMultiplier System.Single +---`Field Private Instance` +---@field obstructVisionAmount System.Single +---`Field Private Instance` +---@field pressureProtectionLastSet System.Double +---`Field Private Instance` +---@field pressureProtection System.Single +---`Field Public Instance` +---@field KnockbackCooldownTimer System.Single +---`Field Private Instance` +---@field ragdollingLockTimer System.Single +---`Field Public Instance` +---@field IsRagdolled System.Boolean +---`Field Public Instance` +---@field IsForceRagdolled System.Boolean +---`Field Public Instance` +---@field FollowCursor System.Boolean +---`Field Public Instance` +---@field DisableHealthWindow System.Boolean +---`Field Private Instance` +---@field speechImpedimentSet System.Boolean +---`Field Private Instance` +---@field speechImpediment System.Single +---`Field Private Instance` +---@field textChatVolume System.Single +---`Field Private Instance` +---@field _selectedItem Barotrauma.Item +---`Field Private Instance` +---@field isDead System.Boolean +---`Field Public Instance` +---@field GodMode System.Boolean +---`Field Public Instance` +---@field CampaignInteractionType Barotrauma.CampaignMode.InteractionType +---`Field Public Instance` +---@field MerchantIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field accessRemovedCharacterErrorShown System.Boolean +---`Field Public Instance` +---@field MarkedAsLooted (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field OnDeath (Barotrauma.Character.OnDeathHandler)|(fun(character:Barotrauma.Character, causeOfDeath:Barotrauma.CauseOfDeath)) +---`Field Public Instance` +---@field OnAttacked (Barotrauma.Character.OnAttackedHandler)|(fun(attacker:Barotrauma.Character, attackResult:Barotrauma.AttackResult)) +---`Field Private Instance` +---@field disableRunningLastSet System.Double +---`Field Private Instance` +---@field greatestNegativeSpeedMultiplier System.Single +---`Field Private Instance` +---@field greatestPositiveSpeedMultiplier System.Single +---`Field Private Instance` +---@field propulsionSpeedMultiplierLastSet System.Double +---`Field Private Instance` +---@field propulsionSpeedMultiplier System.Single +---`Field Private Instance` +---@field greatestNegativeHealthMultiplier System.Single +---`Field Private Instance` +---@field greatestPositiveHealthMultiplier System.Single +---`Field Private Instance` +---@field currentAttackTarget Barotrauma.Character.AttackTargetData +---`Field Private Instance` +---@field sw System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field _selectedItemPriority System.Single +---`Field Private Instance` +---@field _foundItem Barotrauma.Item +---`Field Private Instance` +---@field despawnTimer System.Single +---`Field Private Instance` +---@field maxAIRange System.Single +---`Field Private Instance` +---@field aiTargetChangeSpeed System.Single +---`Field Private Instance` +---@field aiChatMessageQueue (System.Collections.Generic.List*1Barotrauma*AIChatMessage)|(Barotrauma.AIChatMessage[]) +---`Field Private Instance` +---@field prevAiChatMessages (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field currentContexts (System.Collections.Generic.HashSet*1Barotrauma*AttackContext)|(Barotrauma.AttackContext[]) +---`Field Private Instance` +---@field visibleHulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field tempList (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field characterTalents (System.Collections.Generic.List*1Barotrauma*CharacterTalent)|(Barotrauma.CharacterTalent[]) +---`Field Private Instance` +---@field sameRoomHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field statValues (System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Single)|({[Barotrauma.StatTypes]:(System.Single)}) +---`Field Private Instance` +---@field wearableStatValues (System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Single)|({[Barotrauma.StatTypes]:(System.Single)}) +---`Field Private Instance` +---@field abilityFlags Barotrauma.AbilityFlags +---`Field Private Instance` +---@field abilityResistances (System.Collections.Generic.Dictionary*1Barotrauma*TalentResistanceIdentifier*1System*Single)|({[Barotrauma.TalentResistanceIdentifier]:(System.Single)}) +---`Field Private Instance` +---@field dequeuedInput Barotrauma.Character.InputNetFlags +---`Field Private Instance` +---@field prevDequeuedInput Barotrauma.Character.InputNetFlags +---`Field Public Instance` +---@field LastNetworkUpdateID System.UInt16 +---`Field Public Instance` +---@field LastProcessedID System.UInt16 +---`Field Private Instance` +---@field memInput (System.Collections.Generic.List*1Barotrauma*Character*NetInputMem)|(Barotrauma.Character.NetInputMem[]) +---`Field Private Instance` +---@field memState (System.Collections.Generic.List*1Barotrauma*CharacterStateInfo)|(Barotrauma.CharacterStateInfo[]) +---`Field Private Instance` +---@field memLocalState (System.Collections.Generic.List*1Barotrauma*CharacterStateInfo)|(Barotrauma.CharacterStateInfo[]) +---`Field Public Instance` +---@field healthUpdateTimer System.Single +---`Field Private Instance` +---@field healthUpdateInterval System.Single +---`Field Public Instance` +---@field isSynced System.Boolean +---`Field Public Static` +---@field DisableControls System.Boolean +---`Field Public Static` +---@field DebugDrawInteract System.Boolean +---`Field Private Static` +---@field controlled Barotrauma.Character +---`Field Private Static` +---@field speechBubbles (System.Collections.Generic.List*1Barotrauma*Character*SpeechBubble)|(Barotrauma.Character.SpeechBubble[]) +---`Field Public Static` +---@field CharacterList (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Public Static` +---@field CharacterUpdateInterval System.Int32 +---`Field Private Static` +---@field characterUpdateTick System.Int32 +---`Field Private Static` +---@field overrideStatTypes (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*StatTypes)|({[Barotrauma.Identifier]:(Barotrauma.StatTypes)}) +---`Field Private Static` +---@field DefaultHudInfoHeight System.Single +---`Field Public Static` +---@field MaxHighlightDistance System.Single +---`Field Public Static` +---@field MaxDragDistance System.Single +---`Field Private Static` +---@field OriginalChangeTeamIdentifier System.String +---`Field Private Static` +---@field maxLastAttackerCount System.Int32 +---`Field Public Static` +---@field KnockbackCooldown System.Single +---`Field Private Static` +---@field cursorFollowMargin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsVisible System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowInteractionLabels System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field Controlled Barotrauma.Character +---`Getter Public Instance` +---@field HUDProgressBars (System.Collections.Generic.Dictionary*1System*Object*1Barotrauma*HUDProgressBar)|({[System.Object]:(Barotrauma.HUDProgressBar)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BlurStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistortStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RadialDistortStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ChromaticAberrationStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrainColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrainStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollapseEffectStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CameraShake System.Single +---`Getter Public Instance` +---@field BloodEmitters (System.Collections.Generic.IEnumerable*1Barotrauma*Particles*ParticleEmitter)|(fun():(Barotrauma.Particles.ParticleEmitter)) +---`Getter Public Instance` +---@field DamageEmitters (System.Collections.Generic.IEnumerable*1Barotrauma*Particles*ParticleEmitter)|(fun():(Barotrauma.Particles.ParticleEmitter)) +---`Getter Public Instance` +---@field GibEmitters (System.Collections.Generic.IEnumerable*1Barotrauma*Particles*ParticleEmitter)|(fun():(Barotrauma.Particles.ParticleEmitter)) +---`Getter Public Static` +---@field IsMouseOnUI System.Boolean +---`Getter Public Instance` +---@field ActiveObjectiveEntities (System.Collections.Generic.IEnumerable*1Barotrauma*Character*ObjectiveEntity)|(fun():(Barotrauma.Character.ObjectiveEntity)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisabledByEvent System.Boolean +---`Getter Public Instance` +---@field IsRemotelyControlled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsRemotePlayer System.Boolean +---`Getter Public Instance` +---@field IsLocalPlayer System.Boolean +---`Getter Public Instance` +---@field IsPlayer System.Boolean +---`Getter Public Instance` +---@field IsCommanding System.Boolean +---`Getter Public Instance` +---@field IsBot System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsEscorted System.Boolean +---`Getter Public Instance` +---@field JobIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DoesBleed System.Boolean +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---@field Keys (Barotrauma.Key-arr)|(Barotrauma.Key[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanPrefab Barotrauma.HumanPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Faction Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---@field OriginalTeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Wallet Barotrauma.Wallet +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowPlayDead System.Boolean +---`Getter Public Instance` +---@field IsOnPlayerTeam System.Boolean +---`Getter Public Instance` +---@field IsOriginallyOnPlayerTeam System.Boolean +---`Getter Public Instance` +---@field IsFriendlyNPCTurnedHostile System.Boolean +---`Getter Public Instance` +---@field IsInstigator System.Boolean +---`Getter Public Instance` +---@field LastAttackers (System.Collections.Generic.IEnumerable*1Barotrauma*Character*Attacker)|(fun():(Barotrauma.Character.Attacker)) +---`Getter Public Instance` +---@field LastAttacker Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastOrderedCharacter Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SecondLastOrderedCharacter Barotrauma.Character +---`Getter Public Instance` +---@field ItemSelectedDurations (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Double)|({[Barotrauma.ItemPrefab]:(System.Double)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InvisibleTimer System.Single +---`Getter Public Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---@field Group Barotrauma.Identifier +---`Getter Public Instance` +---@field IsHumanoid System.Boolean +---`Getter Public Instance` +---@field IsMachine System.Boolean +---`Getter Public Instance` +---@field IsHusk System.Boolean +---`Getter Public Instance` +---@field IsDisguisedAsHusk System.Boolean +---`Getter Public Instance` +---@field IsHuskInfected System.Boolean +---`Getter Public Instance` +---@field IsMale System.Boolean +---`Getter Public Instance` +---@field IsFemale System.Boolean +---`Getter Public Instance` +---@field BloodDecalName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanSpeak System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsAir System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsWater System.Boolean +---`Getter Public Instance` +---@field NeedsOxygen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Noise System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Visibility System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPerceptionDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsTraitor System.Boolean +---`Getter Public Instance` +---@field IsHuman System.Boolean +---`Getter Public Instance` +---@field CurrentOrders (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +---`Getter Public Instance` +---@field IsDismissed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ViewTarget Barotrauma.Entity +---`Getter Public Instance` +---@field AimRefPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Info Barotrauma.CharacterInfo +---`Getter Public Instance` +---@field VariantOf Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---@field DisplayName System.String +---`Getter Public Instance` +---@field LogName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideFace System.Boolean +---`Getter Public Instance` +---@field ConfigPath System.String +---`Getter Public Instance` +---@field Mass System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Inventory Barotrauma.CharacterInventory +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableInteract System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableFocusingOnEntities System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CustomInteractHUDText Barotrauma.LocalizedString +---`Getter Public Instance` +---@field AllowCustomInteract System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LockHands System.Boolean +---`Getter Public Instance` +---@field AllowInput System.Boolean +---`Getter Public Instance` +---@field CanMove System.Boolean +---`Getter Public Instance` +---@field CanInteract System.Boolean +---`Getter Public Instance` +---@field CanEat System.Boolean +---`Getter Public Instance` +---@field CanClimb System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CursorPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SmoothedCursorPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field CursorWorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FocusedCharacter Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedCharacter Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedBy Barotrauma.Character +---`Getter Public Instance` +---@field HeldItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LowPassMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ObstructVisionAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ObstructVision System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PressureProtection System.Single +---`Getter Public Instance` +---@field InPressure System.Boolean +---`Getter Public Instance` +---@field Anim Barotrauma.AnimController.Animation +---`Getter Public Instance` +---@field IsIncapacitated System.Boolean +---`Getter Public Instance` +---@field IsUnconscious System.Boolean +---`Getter Public Instance` +---@field IsHandcuffed System.Boolean +---`Getter Public Instance` +---@field IsPet System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Oxygen System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OxygenAvailable System.Single +---`Getter Public Instance` +---@field HullOxygenPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHullOxygen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stun System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CharacterHealth Barotrauma.CharacterHealth +---`Getter Public Instance` +---@field Vitality System.Single +---`Getter Public Instance Virtual` +---@field Health System.Single +---`Getter Public Instance` +---@field HealthPercentage System.Single +---`Getter Public Instance` +---@field MaxVitality System.Single +---`Getter Public Instance` +---@field MaxHealth System.Single +---`Getter Public Instance` +---@field WasFullHealth System.Boolean +---`Getter Public Instance` +---@field AIState Barotrauma.AIState +---`Getter Public Instance` +---@field IsLatched System.Boolean +---`Getter Public Instance` +---@field EmpVulnerability System.Single +---`Getter Public Instance` +---@field PoisonVulnerability System.Single +---`Getter Public Instance` +---@field IsFlipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Bloodloss System.Single +---`Getter Public Instance` +---@field Bleeding System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeechImpediment System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextChatVolume System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PressureTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableImpactDamageTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreMeleeWeapons System.Boolean +---`Getter Public Instance` +---@field CurrentSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedItem Barotrauma.Item +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedSecondaryItem Barotrauma.Item +---`Getter Public Instance` +---@field HasSelectedAnyItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FocusedItem Barotrauma.Item +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PickingItem Barotrauma.Item +---`Getter Public Instance Virtual` +---@field AIController Barotrauma.AIController +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsDead System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableDespawn System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CauseOfDeath Barotrauma.CauseOfDeath +---`Getter Public Instance` +---@field CanBeSelected System.Boolean +---`Getter Public Instance` +---@field IsDraggable System.Boolean +---`Getter Public Instance` +---@field CanAim System.Boolean +---`Getter Public Instance` +---@field InWater System.Boolean +---`Getter Public Instance` +---@field IsLowInOxygen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Unkillable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHealthWindow System.Boolean +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field IsInFriendlySub System.Boolean +---`Getter Public Instance` +---@field IsInPlayerSub System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AITurretPriority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OverrideMovement System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceRun System.Boolean +---`Getter Public Instance` +---@field IsClimbing System.Boolean +---`Getter Public Instance` +---@field CanRun System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableRunning System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PropulsionSpeedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HealthMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HumanPrefabHealthMultiplier System.Single +---`Getter Private Instance` +---@field StopWatch System.Diagnostics.Stopwatch +---`Getter Public Instance` +---@field IsKnockedDown System.Boolean +---`Getter Public Instance` +---@field IsCaptain System.Boolean +---`Getter Public Instance` +---@field IsEngineer System.Boolean +---`Getter Public Instance` +---@field IsMechanic System.Boolean +---`Getter Public Instance` +---@field IsMedic System.Boolean +---`Getter Public Instance` +---@field IsSecurity System.Boolean +---`Getter Public Instance` +---@field IsAssistant System.Boolean +---`Getter Public Instance` +---@field IsWatchman System.Boolean +---`Getter Public Instance` +---@field IsVip System.Boolean +---`Getter Public Instance` +---@field IsPrisoner System.Boolean +---`Getter Public Instance` +---@field IsKiller System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UniqueNameColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Getter Public Instance` +---@field IsProtectedFromPressure System.Boolean +---`Getter Public Instance` +---@field IsImmuneToPressure System.Boolean +---`Getter Public Instance` +---@field CharacterTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CharacterTalent)|(fun():(Barotrauma.CharacterTalent)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthUpdateInterval System.Single +---`Getter Public Instance` +---@field MemState (System.Collections.Generic.List*1Barotrauma*CharacterStateInfo)|(Barotrauma.CharacterStateInfo[]) +---`Getter Public Instance` +---@field MemLocalState (System.Collections.Generic.List*1Barotrauma*CharacterStateInfo)|(Barotrauma.CharacterStateInfo[]) +_G['Character'] = {} + +---`Method Public Instance` +---@overload fun(abilityEffectType:Barotrauma.AbilityEffectType, abilityObject:Barotrauma.Abilities.AbilityObject) +---@param abilityEffectType Barotrauma.AbilityEffectType +_G['Character'].CheckTalents = function(abilityEffectType) end + +---`Method Private Instance` +---@param talentPrefab Barotrauma.TalentPrefab +_G['Character'].OnTalentGiven = function(talentPrefab) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Character'].IsInSameRoomAs = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['Character'].GetFriendlyCrew = function(character) end + +---`Method Public Instance` +---@param recipeIdentifier Barotrauma.Identifier +---@return System.Boolean +_G['Character'].HasRecipeForItem = function(recipeIdentifier) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['Character'].HasStoreAccessForItem = function(prefab) end + +---`Method Public Instance` +---@param amount System.Int32 +_G['Character'].GiveMoney = function(amount) end + +---`Method Public Instance` +---@param amount System.Int32 +_G['Character'].SetMoney = function(amount) end + +---`Method Private Instance` +---@param prevAmount System.Int32 +---@param newAmount System.Int32 +_G['Character'].OnMoneyChanged = function(prevAmount, newAmount) end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@param includeSaved? System.Boolean +---@return System.Single +_G['Character'].GetStatValue = function(statType, includeSaved) end + +---`Method Public Instance` +_G['Character'].OnWearablesChanged = function() end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@param value System.Single +_G['Character'].ChangeStat = function(statType, value) end + +---`Method Private Static` +---@param skillIdentifier Barotrauma.Identifier +---@return Barotrauma.StatTypes +_G['Character'].GetSkillStatType = function(skillIdentifier) end + +---`Method Public Instance` +---@param abilityFlag Barotrauma.AbilityFlags +_G['Character'].AddAbilityFlag = function(abilityFlag) end + +---`Method Public Instance` +---@param abilityFlag Barotrauma.AbilityFlags +_G['Character'].RemoveAbilityFlag = function(abilityFlag) end + +---`Method Public Instance` +---@param abilityFlag Barotrauma.AbilityFlags +---@return System.Boolean +_G['Character'].HasAbilityFlag = function(abilityFlag) end + +---`Method Public Instance` +---@overload fun(resistanceId:Barotrauma.Identifier):(System.Single) +---@param affliction Barotrauma.AfflictionPrefab +---@return System.Single +_G['Character'].GetAbilityResistance = function(affliction) end + +---`Method Public Instance` +---@param identifier Barotrauma.TalentResistanceIdentifier +---@param value System.Single +_G['Character'].ChangeAbilityResistance = function(identifier, value) end + +---`Method Public Instance` +---@param identifier Barotrauma.TalentResistanceIdentifier +_G['Character'].RemoveAbilityResistance = function(identifier) end + +---`Method Public Instance` +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsFriendly = function(other) end + +---`Method Public Static` +---@param me Barotrauma.Character +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsFriendly = function(me, other) end + +---`Method Public Static` +---@overload fun(myTeam:Barotrauma.CharacterTeamType, otherTeam:Barotrauma.CharacterTeamType):(System.Boolean) +---@param me Barotrauma.Character +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsOnFriendlyTeam = function(me, other) end + +---`Method Public Instance` +---@overload fun(other:Barotrauma.Character):(System.Boolean) +---@param otherTeam Barotrauma.CharacterTeamType +---@return System.Boolean +_G['Character'].IsOnFriendlyTeam = function(otherTeam) end + +---`Method Public Instance` +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsSameSpeciesOrGroup = function(other) end + +---`Method Public Static` +---@param me Barotrauma.Character +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsSameSpeciesOrGroup = function(me, other) end + +---`Method Public Instance` +---@param speciesNameOrGroup Barotrauma.Identifier +---@return System.Boolean +_G['Character'].MatchesSpeciesNameOrGroup = function(speciesNameOrGroup) end + +---`Method Public Instance` +_G['Character'].StopClimbing = function() end + +---`Method Public Instance` +_G['Character'].ResetNetState = function() end + +---`Method Private Instance` +_G['Character'].UpdateNetInput = function() end + +---`Method Private Static` +---@param deltaTime System.Single +_G['Character'].UpdateSpeechBubbles = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Character'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Character'].UpdateControlled = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Character'].UpdateProjSpecific = function(deltaTime, cam) end + +---`Method Private Instance` +---@param order Barotrauma.Order +_G['Character'].SetOrderProjSpecific = function(order) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param damage System.Single +_G['Character'].AddAttacker = function(character, damage) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Character'].ForgiveAttacker = function(character) end + +---`Method Public Instance` +---@param otherCharacter Barotrauma.Character +---@return System.Single +_G['Character'].GetDamageDoneByAttacker = function(otherCharacter) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateAttackers = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateOxygen = function(deltaTime) end + +---`Method NonPublic Instance` +---@return System.Single +_G['Character'].GetDistanceToClosestPlayer = function() end + +---`Method NonPublic Instance` +---@return System.Single +_G['Character'].GetDistanceSqrToClosestPlayer = function() end + +---`Method Public Instance` +---@param simPos Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['Character'].GetDistanceToClosestLimb = function(simPos) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param createNetworkEvents? System.Boolean +_G['Character'].UpdateDespawn = function(deltaTime, createNetworkEvents) end + +---`Method Private Instance` +---@param createNetworkEvents? System.Boolean +_G['Character'].Despawn = function(createNetworkEvents) end + +---`Method Public Instance` +---@param createNetworkEvents? System.Boolean +_G['Character'].DespawnNow = function(createNetworkEvents) end + +---`Method Public Static` +---@param prefab Barotrauma.CharacterPrefab +_G['Character'].RemoveByPrefab = function(prefab) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateSightRange = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateSoundRange = function(deltaTime) end + +---`Method Public Instance` +---@param speaker Barotrauma.Character +---@return System.Boolean +_G['Character'].CanHearCharacter = function(speaker) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param isNewOrder System.Boolean +---@param speak? System.Boolean +---@param force? System.Boolean +_G['Character'].SetOrder = function(order, isNewOrder, speak, force) end + +---`Method Private Instance` +---@param newOrder Barotrauma.Order +_G['Character'].AddCurrentOrder = function(newOrder) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@return System.Boolean +_G['Character'].RemoveDuplicateOrders = function(order) end + +---`Method Public Instance` +---@return Barotrauma.Order +_G['Character'].GetCurrentOrderWithTopPriority = function() end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@return Barotrauma.Order +_G['Character'].GetCurrentOrder = function(order) end + +---`Method Private Instance` +---@param predicate (System.Func*1Barotrauma*Order*1System*Boolean)|(fun(arg:Barotrauma.Order):(System.Boolean)) +---@return Barotrauma.Order +_G['Character'].GetCurrentOrder = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier) +---@param identifier System.String +_G['Character'].DisableLine = function(identifier) end + +---`Method Public Instance` +---@param message System.String +---@param messageType? System.Nullable*1Barotrauma*Networking*ChatMessageType +---@param delay? System.Single +---@param identifier? Barotrauma.Identifier +---@param minDurationBetweenSimilar? System.Single +_G['Character'].Speak = function(message, messageType, delay, identifier, minDurationBetweenSimilar) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateAIChatMessages = function(deltaTime) end + +---`Method Public Instance` +---@param damageAmount System.Single +---@param bleedingDamageAmount System.Single +---@param burnDamageAmount System.Single +_G['Character'].SetAllDamage = function(damageAmount, bleedingDamageAmount, burnDamageAmount) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['Character'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Public Instance` +---@overload fun(worldPosition:Microsoft.Xna.Framework.Vector2, afflictions:(System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)), stun:System.Single, playSound:System.Boolean, attackImpulse?:System.Nullable*1Microsoft*Xna*Framework*Vector2, attacker?:Barotrauma.Character, damageMultiplier?:System.Single):(Barotrauma.AttackResult) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +---@param stun System.Single +---@param playSound System.Boolean +---@param attackImpulse Microsoft.Xna.Framework.Vector2 +---@param hitLimb Barotrauma.Limb-ref +---@param attacker? Barotrauma.Character +---@param damageMultiplier? System.Single +---@return Barotrauma.AttackResult +_G['Character'].AddDamage = function(worldPosition, afflictions, stun, playSound, attackImpulse, hitLimb, attacker, damageMultiplier) end + +---`Method Public Instance` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param deltaTime System.Single +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param playSound? System.Boolean +---@param targetLimb? Barotrauma.Limb +---@param penetration? System.Single +---@return Barotrauma.AttackResult +_G['Character'].ApplyAttack = function(attacker, worldPosition, attack, deltaTime, impulseDirection, playSound, targetLimb, penetration) end + +---`Method Public Instance` +---@param targetLimb Barotrauma.Limb +---@param severLimbsProbability System.Single +---@param damage System.Single +---@param allowBeheading System.Boolean +---@param ignoreSeveranceProbabilityModifier? System.Boolean +---@param attacker? Barotrauma.Character +_G['Character'].TrySeverLimbJoints = function(targetLimb, severLimbsProbability, damage, allowBeheading, ignoreSeveranceProbabilityModifier, attacker) end + +---`Method Public Instance` +---@param target Barotrauma.Character +_G['Character'].RecordKill = function(target) end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hitLimb Barotrauma.Limb +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +---@param stun System.Single +---@param playSound System.Boolean +---@param attackImpulse Microsoft.Xna.Framework.Vector2 +---@param attacker? Barotrauma.Character +---@param damageMultiplier? System.Single +---@param allowStacking? System.Boolean +---@param penetration? System.Single +---@param shouldImplode? System.Boolean +---@param ignoreDamageOverlay? System.Boolean +---@param recalculateVitality? System.Boolean +---@return Barotrauma.AttackResult +_G['Character'].DamageLimb = function(worldPosition, hitLimb, afflictions, stun, playSound, attackImpulse, attacker, damageMultiplier, allowStacking, penetration, shouldImplode, ignoreDamageOverlay, recalculateVitality) end + +---`Method Private Instance` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +---@param stun System.Single +_G['Character'].OnAttackedProjSpecific = function(attacker, attackResult, stun) end + +---`Method Public Instance` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['Character'].TryAdjustAttackerSkill = function(attacker, attackResult) end + +---`Method Public Instance` +---@param healer Barotrauma.Character +---@param healthChange? System.Single +---@param affliction? Barotrauma.Affliction +_G['Character'].TryAdjustHealerSkill = function(healer, healthChange, affliction) end + +---`Method Public Instance` +---@param newStun System.Single +---@param allowStunDecrease? System.Boolean +---@param isNetworkMessage? System.Boolean +_G['Character'].SetStun = function(newStun, allowStunDecrease, isNetworkMessage) end + +---`Method Public Instance` +---@param actionType Barotrauma.ActionType +---@param deltaTime System.Single +_G['Character'].ApplyStatusEffects = function(actionType, deltaTime) end + +---`Method Private Instance` +---@param isNetworkMessage? System.Boolean +_G['Character'].Implode = function(isNetworkMessage) end + +---`Method Public Instance` +_G['Character'].BreakJoints = function() end + +---`Method Private Instance` +_G['Character'].ImplodeFX = function() end + +---`Method Public Instance` +---@param huskInfection? Barotrauma.AfflictionPrefabHusk +---@param playDead? System.Nullable*1System*Boolean +_G['Character'].TurnIntoHusk = function(huskInfection, playDead) end + +---`Method Public Instance` +---@param causeOfDeath Barotrauma.CauseOfDeathType +---@param causeOfDeathAffliction Barotrauma.Affliction +---@param isNetworkMessage? System.Boolean +---@param log? System.Boolean +_G['Character'].Kill = function(causeOfDeath, causeOfDeathAffliction, isNetworkMessage, log) end + +---`Method Private Instance` +---@param causeOfDeath Barotrauma.CauseOfDeathType +---@param causeOfDeathAffliction Barotrauma.Affliction +---@param log System.Boolean +_G['Character'].KillProjSpecific = function(causeOfDeath, causeOfDeathAffliction, log) end + +---`Method Public Instance` +---@param removeAfflictions? System.Boolean +---@param createNetworkEvent? System.Boolean +_G['Character'].Revive = function(removeAfflictions, createNetworkEvent) end + +---`Method Public Instance Virtual` +_G['Character'].Remove = function() end + +---`Method Private Instance` +_G['Character'].DisposeProjSpecific = function() end + +---`Method Public Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +_G['Character'].TeleportTo = function(worldPos) end + +---`Method Public Static` +---@param inventory Barotrauma.Inventory +---@param parentElement System.Xml.Linq.XElement +_G['Character'].SaveInventory = function(inventory, parentElement) end + +---`Method Public Instance` +_G['Character'].SaveInventory = function() end + +---`Method Public Instance` +---@param inventory Barotrauma.Inventory +---@param itemData Barotrauma.ContentXElement +_G['Character'].SpawnInventoryItems = function(inventory, itemData) end + +---`Method Private Instance` +---@param inventory Barotrauma.Inventory +---@param element Barotrauma.ContentXElement +---@param extraDuffelBags (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Character'].SpawnInventoryItemsRecursive = function(inventory, element, extraDuffelBags) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AttackContext)|(fun():(Barotrauma.AttackContext)) +_G['Character'].GetAttackContexts = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +_G['Character'].GetVisibleHulls = function() end + +---`Method Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param worldPos? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Character'].GetRelativeSimPosition = function(target, worldPos) end + +---`Method Public Instance` +---@overload fun(identifier:System.String):(System.Boolean) +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['Character'].HasJob = function(identifier) end + +---`Method Public Instance` +---@param applyXpPenalty System.Boolean +_G['Character'].ResetTalents = function(applyXpPenalty) end + +---`Method Public Instance` +_G['Character'].LoadTalents = function() end + +---`Method Public Instance` +---@overload fun(talentIdentifier:Barotrauma.Identifier, addingFirstTime?:System.Boolean):(System.Boolean) +---@overload fun(talentIdentifier:System.UInt32, addingFirstTime?:System.Boolean):(System.Boolean) +---@param talentPrefab Barotrauma.TalentPrefab +---@param addingFirstTime? System.Boolean +---@return System.Boolean +_G['Character'].GiveTalent = function(talentPrefab, addingFirstTime) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['Character'].HasTalent = function(identifier) end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].HasUnlockedAllTalents = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].HasTalents = function() end + +---`Method Public Static` +---@overload fun(characterInfo:Barotrauma.CharacterInfo, position:Microsoft.Xna.Framework.Vector2, seed:System.String, id?:System.UInt16, isRemotePlayer?:System.Boolean, hasAi?:System.Boolean, ragdoll?:Barotrauma.RagdollParams, spawnInitialItems?:System.Boolean):(Barotrauma.Character) +---@overload fun(speciesName:System.String, position:Microsoft.Xna.Framework.Vector2, seed:System.String, characterInfo?:Barotrauma.CharacterInfo, id?:System.UInt16, isRemotePlayer?:System.Boolean, hasAi?:System.Boolean, createNetworkEvent?:System.Boolean, ragdoll?:Barotrauma.RagdollParams, throwErrorIfNotFound?:System.Boolean, spawnInitialItems?:System.Boolean):(Barotrauma.Character) +---@overload fun(speciesName:Barotrauma.Identifier, position:Microsoft.Xna.Framework.Vector2, seed:System.String, characterInfo?:Barotrauma.CharacterInfo, id?:System.UInt16, isRemotePlayer?:System.Boolean, hasAi?:System.Boolean, createNetworkEvent?:System.Boolean, ragdoll?:Barotrauma.RagdollParams, throwErrorIfNotFound?:System.Boolean, spawnInitialItems?:System.Boolean):(Barotrauma.Character) +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param hasAi? System.Boolean +---@param createNetworkEvent? System.Boolean +---@param ragdoll? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'].Create = function(prefab, position, seed, characterInfo, id, isRemotePlayer, hasAi, createNetworkEvent, ragdoll, spawnInitialItems) end + +---`Method Private Instance` +---@param mainElement Barotrauma.ContentXElement +_G['Character'].InitProjSpecific = function(mainElement) end + +---`Method Public Instance` +---@param headId? System.Nullable*1System*Int32 +---@param hairIndex? System.Int32 +---@param beardIndex? System.Int32 +---@param moustacheIndex? System.Int32 +---@param faceAttachmentIndex? System.Int32 +_G['Character'].ReloadHead = function(headId, hairIndex, beardIndex, moustacheIndex, faceAttachmentIndex) end + +---`Method Public Instance` +_G['Character'].LoadHeadAttachments = function() end + +---`Method Public Instance` +---@param inputType Barotrauma.InputType +---@return System.Boolean +_G['Character'].IsKeyHit = function(inputType) end + +---`Method Public Instance` +---@param inputType Barotrauma.InputType +---@return System.Boolean +_G['Character'].IsKeyDown = function(inputType) end + +---`Method Public Instance` +---@param inputType Barotrauma.InputType +---@param hit System.Boolean +---@param held System.Boolean +_G['Character'].SetInput = function(inputType, hit, held) end + +---`Method Public Instance` +---@param inputType Barotrauma.InputType +_G['Character'].ClearInput = function(inputType) end + +---`Method Public Instance` +_G['Character'].ClearInputs = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Character'].ToString = function() end + +---`Method Public Instance` +---@param isPvPMode System.Boolean +---@param spawnPoint? Barotrauma.WayPoint +_G['Character'].GiveJobItems = function(isPvPMode, spawnPoint) end + +---`Method Public Instance` +---@param spawnPoint Barotrauma.WayPoint +---@param createNetworkEvent? System.Boolean +_G['Character'].GiveIdCardTags = function(spawnPoint, createNetworkEvent) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@return System.Single +_G['Character'].GetSkillLevel = function(skillIdentifier) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Character'].GetTargetMovement = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].CanRunWhileDragging = function() end + +---`Method Public Instance` +---@param targetMovement Microsoft.Xna.Framework.Vector2 +---@param currentSpeed System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['Character'].ApplyMovementLimits = function(targetMovement, currentSpeed) end + +---`Method Public Instance` +---@param val System.Single +_G['Character'].StackSpeedMultiplier = function(val) end + +---`Method Public Instance` +_G['Character'].ResetSpeedMultiplier = function() end + +---`Method Public Instance` +---@param val System.Single +_G['Character'].StackHealthMultiplier = function(val) end + +---`Method Private Instance` +_G['Character'].CalculateHealthMultiplier = function() end + +---`Method Public Instance` +---@return System.Single +_G['Character'].GetTemporarySpeedReduction = function() end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@param sum System.Single +---@param max? System.Single +---@return System.Single +_G['Character'].CalculateMovementPenalty = function(limb, sum, max) end + +---`Method Public Instance` +---@return System.Single +_G['Character'].GetRightHandPenalty = function() end + +---`Method Public Instance` +---@return System.Single +_G['Character'].GetLeftHandPenalty = function() end + +---`Method Public Instance` +---@param startSum? System.Single +---@return System.Single +_G['Character'].GetLegPenalty = function(startSum) end + +---`Method Public Instance` +---@param speed System.Single +---@return System.Single +_G['Character'].ApplyTemporarySpeedLimits = function(speed) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Character'].Control = function(deltaTime, cam) end + +---`Method Public Instance` +---@param attackLimb Barotrauma.Limb +---@param damageTarget Barotrauma.IDamageable +---@param attackPos Microsoft.Xna.Framework.Vector2 +_G['Character'].SetAttackTarget = function(attackLimb, damageTarget, attackPos) end + +---`Method Private Instance` +---@return Barotrauma.Limb +_G['Character'].GetSeeingLimb = function() end + +---`Method Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param seeingEntity? Barotrauma.ISpatialEntity +---@param seeThroughWindows? System.Boolean +---@param checkFacing? System.Boolean +---@return System.Boolean +_G['Character'].CanSeeTarget = function(target, seeingEntity, seeThroughWindows, checkFacing) end + +---`Method Public Static` +---@param target Barotrauma.ISpatialEntity +---@param seeingEntity Barotrauma.ISpatialEntity +---@param seeThroughWindows? System.Boolean +---@param checkFacing? System.Boolean +---@return System.Boolean +_G['Character'].IsTargetVisible = function(target, seeingEntity, seeThroughWindows, checkFacing) end + +---`Method Private Static` +---@param target Barotrauma.Character +---@param seeingEntity Barotrauma.ISpatialEntity +---@param seeThroughWindows? System.Boolean +---@param checkFacing? System.Boolean +---@return System.Boolean +_G['Character'].IsCharacterVisible = function(target, seeingEntity, seeThroughWindows, checkFacing) end + +---`Method Private Static` +---@param target Barotrauma.ISpatialEntity +---@param seeingEntity Barotrauma.ISpatialEntity +---@param seeThroughWindows? System.Boolean +---@param checkFacing? System.Boolean +---@return System.Boolean +_G['Character'].CheckVisibility = function(target, seeingEntity, seeThroughWindows, checkFacing) end + +---`Method Public Instance` +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Character'].IsFacing = function(targetWorldPos) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param requireEquipped? System.Boolean +---@param slotType? System.Nullable*1Barotrauma*InvSlotType +---@return System.Boolean +_G['Character'].HasItem = function(item, requireEquipped, slotType) end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item, slotType?:System.Nullable*1Barotrauma*InvSlotType, predicate?:(System.Func*1Barotrauma*InvSlotType*1System*Boolean)|(fun(arg:Barotrauma.InvSlotType):(System.Boolean))):(System.Boolean) +---@param tagOrIdentifier Barotrauma.Identifier +---@param allowBroken? System.Boolean +---@param slotType? System.Nullable*1Barotrauma*InvSlotType +---@return System.Boolean +_G['Character'].HasEquippedItem = function(tagOrIdentifier, allowBroken, slotType) end + +---`Method Public Instance` +---@param tagOrIdentifier? Barotrauma.Identifier +---@param slotType? System.Nullable*1Barotrauma*InvSlotType +---@return Barotrauma.Item +_G['Character'].GetEquippedItem = function(tagOrIdentifier, slotType) end + +---`Method Public Instance` +---@param items System.ValueTuple +---@return System.Boolean +_G['Character'].HasHandsFull = function(items) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param allowedSlots (System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)) +---@return System.Boolean +_G['Character'].TryPutItem = function(item, allowedSlots) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].TryPutItemInBag = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].TryPutItemInAnySlot = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].Unequip = function(item) end + +---`Method Public Instance` +---@param inventory Barotrauma.Inventory +---@param accessLevel? Barotrauma.CharacterInventory.AccessLevel +---@return System.Boolean +_G['Character'].CanAccessInventory = function(inventory, accessLevel) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param checkFriendlyTeam? System.Boolean +---@return System.Boolean +_G['Character'].CanBeHealedBy = function(character, checkFriendlyTeam) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Character'].CanBeDraggedBy = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param accessLevel? Barotrauma.CharacterInventory.AccessLevel +---@return System.Boolean +_G['Character'].IsInventoryAccessibleTo = function(character, accessLevel) end + +---`Method Public Instance` +---@param itemIndex System.Int32-ref +---@param targetItem Barotrauma.Item-ref +---@param identifiers? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param ignoreBroken? System.Boolean +---@param ignoredItems? (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param ignoredContainerIdentifiers? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param customPredicate? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param customPriorityFunction? (System.Func*1Barotrauma*Item*1System*Single)|(fun(arg:Barotrauma.Item):(System.Single)) +---@param maxItemDistance? System.Single +---@param positionalReference? Barotrauma.ISpatialEntity +---@return System.Boolean +_G['Character'].FindItem = function(itemIndex, targetItem, identifiers, ignoreBroken, ignoredItems, ignoredContainerIdentifiers, customPredicate, customPriorityFunction, maxItemDistance, positionalReference) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].IsItemTakenBySomeoneElse = function(item) end + +---`Method Public Instance` +---@overload fun(c:Barotrauma.Character, maxDist?:System.Single, checkVisibility?:System.Boolean, skipDistanceCheck?:System.Boolean):(System.Boolean) +---@overload fun(item:Barotrauma.Item, checkLinked?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param distanceToItem System.Single-ref +---@param checkLinked System.Boolean +---@return System.Boolean +_G['Character'].CanInteractWith = function(item, distanceToItem, checkLinked) end + +---`Method Public Instance` +---@param onCustomInteract (System.Action*1Barotrauma*Character*1Barotrauma*Character)|(fun(arg1:Barotrauma.Character, arg2:Barotrauma.Character)) +---@param hudText Barotrauma.LocalizedString +_G['Character'].SetCustomInteract = function(onCustomInteract, hudText) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Character'].SelectCharacter = function(character) end + +---`Method Public Instance` +_G['Character'].DeselectCharacter = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param mouseSimPos Microsoft.Xna.Framework.Vector2 +_G['Character'].DoInteractionUpdate = function(deltaTime, mouseSimPos) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['Character'].UpdateAnimAll = function(deltaTime) end + +---`Method Public Static` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Character'].UpdateAll = function(deltaTime, cam) end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].IsDualWieldingRangedWeapons = function() end + +---`Method Public Instance` +_G['Character'].ReleaseSecondaryItem = function() end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].IsAnySelectedItem = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].HasSelectedAnotherSecondaryItem = function(item) end + +---`Method Public Instance` +---@param probability? System.Nullable*1System*Single +_G['Character'].EvaluatePlayDeadProbability = function(probability) end + +---`Method Private Instance` +_G['Character'].ThrowIfAccessingWalletsInSingleplayer = function() end + +---`Method Public Instance` +---@param newTeam Barotrauma.CharacterTeamType +---@param processImmediately? System.Boolean +_G['Character'].SetOriginalTeamAndChangeTeam = function(newTeam, processImmediately) end + +---`Method Private Instance` +---@param newTeam Barotrauma.CharacterTeamType +_G['Character'].ChangeTeam = function(newTeam) end + +---`Method Public Instance` +---@param identifier System.String +---@return System.Boolean +_G['Character'].HasTeamChange = function(identifier) end + +---`Method Public Instance` +---@param identifier System.String +---@param newTeamChange Barotrauma.ActiveTeamChange +---@return System.Boolean +_G['Character'].TryAddNewTeamChange = function(identifier, newTeamChange) end + +---`Method Public Instance` +---@param identifier System.String +---@return System.Boolean +_G['Character'].TryRemoveTeamChange = function(identifier) end + +---`Method Public Instance` +_G['Character'].UpdateTeam = function() end + +---`Method Public Instance` +---@return Barotrauma.Identifier +_G['Character'].GetBaseCharacterSpeciesName = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +---@param moveCam? System.Boolean +_G['Character'].ControlLocalPlayer = function(deltaTime, cam, moveCam) end + +---`Method Public Instance` +---@param cam Barotrauma.Camera +_G['Character'].UpdateLocalCursor = function(cam) end + +---`Method Public Instance` +---@param input Barotrauma.InputType +_G['Character'].EmulateInput = function(input) end + +---`Method Private Instance` +_G['Character'].UpdateInteractablesInRange = function() end + +---`Method Public Instance` +---@param itemCollection (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param aimAssistModifier? System.Single +---@return Barotrauma.Item +_G['Character'].FindClosestItem = function(itemCollection, simPosition, aimAssistModifier) end + +---`Method Private Instance` +---@param mouseSimPos Microsoft.Xna.Framework.Vector2 +---@param maxDist? System.Single +---@return Barotrauma.Character +_G['Character'].FindCharacterAtPosition = function(mouseSimPos, maxDist) end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].ShouldLockHud = function() end + +---`Method Public Static` +_G['Character'].AddAllToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +_G['Character'].AddToGUIUpdateList = function() end + +---`Method Public Instance` +---@param cam Barotrauma.Camera +_G['Character'].DoVisibilityCheck = function(cam) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['Character'].Draw = function(spriteBatch, cam) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param drawHealth? System.Boolean +_G['Character'].DrawHUD = function(spriteBatch, cam, drawHealth) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['Character'].DrawGUIMessages = function(spriteBatch, cam) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['Character'].DrawFront = function(spriteBatch, cam) end + +---`Method Public Instance` +---@param color Microsoft.Xna.Framework.Color +---@param text System.String +_G['Character'].ShowSpeechBubble = function(color, text) end + +---`Method Public Instance` +---@param duration System.Single +---@param color Microsoft.Xna.Framework.Color +_G['Character'].ShowTextlessSpeechBubble = function(duration, color) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['Character'].DrawSpeechBubbles = function(spriteBatch, cam) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Color +_G['Character'].GetNameColor = function() end + +---`Method Public Instance` +---@param rawText System.String +---@param color Microsoft.Xna.Framework.Color +---@param playSound System.Boolean +---@param identifier? Barotrauma.Identifier +---@param value? System.Nullable*1System*Int32 +---@param lifetime? System.Single +_G['Character'].AddMessage = function(rawText, color, playSound, identifier, value, lifetime) end + +---`Method Public Instance` +---@param linkedObject System.Object +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param progress System.Single +---@param emptyColor Microsoft.Xna.Framework.Color +---@param fullColor Microsoft.Xna.Framework.Color +---@param textTag? System.String +---@return Barotrauma.HUDProgressBar +_G['Character'].UpdateHUDProgressBar = function(linkedObject, worldPosition, progress, emptyColor, fullColor, textTag) end + +---`Method Public Instance` +---@param soundType Barotrauma.CharacterSound.SoundType +---@param soundIntervalFactor? System.Single +---@param maxInterval? System.Single +_G['Character'].PlaySound = function(soundType, soundIntervalFactor, maxInterval) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@param sprite Barotrauma.Sprite +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Character'].AddActiveObjectiveEntity = function(entity, sprite, color) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +_G['Character'].RemoveActiveObjectiveEntity = function(entity) end + +---`Method Public Instance` +---@param predicate? (System.Func*1Barotrauma*CharacterSound*1System*Boolean)|(fun(arg:Barotrauma.CharacterSound):(System.Boolean)) +---@param random? System.Boolean +---@return Barotrauma.CharacterSound +_G['Character'].GetSound = function(predicate, random) end + +---`Method Public Instance` +---@param segmentTableWriter Barotrauma.Networking.SegmentTableWriter +---@param msg Barotrauma.Networking.IWriteMessage +_G['Character'].ClientWriteInput = function(segmentTableWriter, msg) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Character'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Character'].ClientReadPosition = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Character'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@return Barotrauma.Character +_G['Character'].ReadSpawnData = function(inc) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['Character'].ReadStatus = function(msg) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +_G['Character'].UpdateLimbLightSource = function(limb) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Character +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param ragdollParams? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'] = function(prefab, position, seed, characterInfo, id, isRemotePlayer, ragdollParams, spawnInitialItems) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Character +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param ragdollParams? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'].__new = function(prefab, position, seed, characterInfo, id, isRemotePlayer, ragdollParams, spawnInitialItems) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.Character +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param ragdollParams? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'] = function(prefab, position, seed, characterInfo, id, isRemotePlayer, ragdollParams, spawnInitialItems) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.Character +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param ragdollParams? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'].__new = function(prefab, position, seed, characterInfo, id, isRemotePlayer, ragdollParams, spawnInitialItems) end + diff --git a/Meta/Types/client/_00007FFD97C7D4D0.lua b/Meta/Types/client/_00007FFD97C7D4D0.lua new file mode 100644 index 0000000..14f1b95 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7D4D0.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Character : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Character +_G['Option*1Barotrauma*Character'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Character'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Character'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Character-ref +---@return System.Boolean +_G['Option*1Barotrauma*Character'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Character*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Character):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Character'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Character*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Character):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Character*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Character):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Character'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Character*1Barotrauma*Character)|(fun(arg:Barotrauma.Character):(Barotrauma.Character)), none:(System.Func*1Barotrauma*Character)|(fun():(Barotrauma.Character))):(Barotrauma.Character) +---@param some (System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Character'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Character):(Barotrauma.Character) +---@param fallback Barotrauma.Option*1Barotrauma*Character +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Character +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Character'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Character +---@return System.Boolean +_G['Option*1Barotrauma*Character'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Character'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Character'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Character +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Character +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'].__new = function(hasValue, value) end + diff --git a/Meta/Types/client/_00007FFD97C7D778.lua b/Meta/Types/client/_00007FFD97C7D778.lua new file mode 100644 index 0000000..d7fc94f --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7D778.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.AccountId : System.Object +---`Getter Public Instance Abstract Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Abstract Virtual` +---@field EosStringRepresentation System.String +_G['AccountId'] = {} + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['AccountId'].Parse = function(str) end + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.Boolean +_G['AccountId'].Equals = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['AccountId'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['AccountId'].ToString = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.AccountId +_G['AccountId'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.AccountId +_G['AccountId'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C7D818.lua b/Meta/Types/client/_00007FFD97C7D818.lua new file mode 100644 index 0000000..964105b --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7D818.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Networking*AccountId : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Networking.AccountId +_G['Option*1Barotrauma*Networking*AccountId'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Networking.AccountId-ref +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.AccountId):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*AccountId'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.AccountId):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Networking*AccountId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.AccountId):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*AccountId'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Networking*AccountId)|(fun(arg:Barotrauma.Networking.AccountId):(Barotrauma.Networking.AccountId)), none:(System.Func*1Barotrauma*Networking*AccountId)|(fun():(Barotrauma.Networking.AccountId))):(Barotrauma.Networking.AccountId) +---@param some (System.Action*1Barotrauma*Networking*AccountId)|(fun(obj:Barotrauma.Networking.AccountId)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Networking*AccountId'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Networking.AccountId):(Barotrauma.Networking.AccountId) +---@param fallback Barotrauma.Option*1Barotrauma*Networking*AccountId +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Networking.AccountId +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Networking.AccountId +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Networking*AccountId'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Networking*AccountId'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.AccountId +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.AccountId +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'].__new = function(hasValue, value) end + diff --git a/Meta/Types/client/_00007FFD97C7DB10.lua b/Meta/Types/client/_00007FFD97C7DB10.lua new file mode 100644 index 0000000..8cb7595 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7DB10.lua @@ -0,0 +1,78 @@ +---@meta +---@class Barotrauma.Networking.SteamId : Barotrauma.Networking.AccountId +---`Field Public Instance` +---@field Value System.UInt64 +---`Field Private Static` +---@field steam64Prefix System.String +---`Field Private Static` +---@field steam40Prefix System.String +---`Field Private Static` +---@field usualAccountInstance System.UInt64 +---`Field Private Static` +---@field usualAccountType System.UInt64 +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field EosStringRepresentation System.String +_G['SteamId'] = {} + +---`Method Private Static` +---@param id System.UInt64 +---@param offset System.Int32 +---@param numberOfBits System.Int32 +---@return System.UInt64 +_G['SteamId'].ExtractBits = function(id, offset, numberOfBits) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractY = function(id) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractAccountNumberRemainder = function(id) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractAccountInstance = function(id) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractAccountType = function(id) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractUniverse = function(id) end + +---`Method Public Instance Virtual` +---@return System.String +_G['SteamId'].ToString = function() end + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['SteamId'].Parse = function(str) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['SteamId'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['SteamId'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param value System.UInt64 +---@return Barotrauma.Networking.SteamId +_G['SteamId'] = function(value) end + +---`Constructor Public Instance` +---@param value System.UInt64 +---@return Barotrauma.Networking.SteamId +_G['SteamId'].__new = function(value) end + diff --git a/Meta/Types/client/_00007FFD97C7DBB0.lua b/Meta/Types/client/_00007FFD97C7DBB0.lua new file mode 100644 index 0000000..1ec63de --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7DBB0.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Networking*SteamId : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Networking.SteamId +_G['Option*1Barotrauma*Networking*SteamId'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Networking.SteamId-ref +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.SteamId):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*SteamId'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.SteamId):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Networking*SteamId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.SteamId):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*SteamId'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Networking*SteamId)|(fun(arg:Barotrauma.Networking.SteamId):(Barotrauma.Networking.SteamId)), none:(System.Func*1Barotrauma*Networking*SteamId)|(fun():(Barotrauma.Networking.SteamId))):(Barotrauma.Networking.SteamId) +---@param some (System.Action*1Barotrauma*Networking*SteamId)|(fun(obj:Barotrauma.Networking.SteamId)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Networking*SteamId'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Networking.SteamId):(Barotrauma.Networking.SteamId) +---@param fallback Barotrauma.Option*1Barotrauma*Networking*SteamId +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Networking.SteamId +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Networking.SteamId +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Networking*SteamId'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Networking*SteamId'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.SteamId +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.SteamId +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'].__new = function(hasValue, value) end + diff --git a/Meta/Types/client/_00007FFD97C7DDC8.lua b/Meta/Types/client/_00007FFD97C7DDC8.lua new file mode 100644 index 0000000..e201827 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7DDC8.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.EpicAccountId : Barotrauma.Networking.AccountId +---`Field Private Static` +---@field prefix System.String +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field EosStringRepresentation System.String +_G['EpicAccountId'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['EpicAccountId'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['EpicAccountId'].GetHashCode = function() end + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['EpicAccountId'].Parse = function(str) end + +---`Constructor Private Instance` +---@param value System.String +---@return Barotrauma.Networking.EpicAccountId +_G['EpicAccountId'] = function(value) end + +---`Constructor Private Instance` +---@param value System.String +---@return Barotrauma.Networking.EpicAccountId +_G['EpicAccountId'].__new = function(value) end + diff --git a/Meta/Types/client/_00007FFD97C7DE68.lua b/Meta/Types/client/_00007FFD97C7DE68.lua new file mode 100644 index 0000000..94b3b46 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7DE68.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Networking*EpicAccountId : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Networking.EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Networking.EpicAccountId-ref +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.EpicAccountId):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*EpicAccountId'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.EpicAccountId):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Networking*EpicAccountId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.EpicAccountId):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*EpicAccountId'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Networking*EpicAccountId)|(fun(arg:Barotrauma.Networking.EpicAccountId):(Barotrauma.Networking.EpicAccountId)), none:(System.Func*1Barotrauma*Networking*EpicAccountId)|(fun():(Barotrauma.Networking.EpicAccountId))):(Barotrauma.Networking.EpicAccountId) +---@param some (System.Action*1Barotrauma*Networking*EpicAccountId)|(fun(obj:Barotrauma.Networking.EpicAccountId)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Networking*EpicAccountId'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Networking.EpicAccountId):(Barotrauma.Networking.EpicAccountId) +---@param fallback Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Networking.EpicAccountId +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Networking.EpicAccountId +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Networking*EpicAccountId'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Networking*EpicAccountId'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.EpicAccountId +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.EpicAccountId +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'].__new = function(hasValue, value) end + diff --git a/Meta/Types/client/_00007FFD97C7DFE0.lua b/Meta/Types/client/_00007FFD97C7DFE0.lua new file mode 100644 index 0000000..7f0c8d2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7DFE0.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*ContentPackageId : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.ContentPackageId-ref +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*ContentPackageId*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.ContentPackageId):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*ContentPackageId'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*ContentPackageId*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.ContentPackageId):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*ContentPackageId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.ContentPackageId):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*ContentPackageId'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*ContentPackageId*1Barotrauma*ContentPackageId)|(fun(arg:Barotrauma.ContentPackageId):(Barotrauma.ContentPackageId)), none:(System.Func*1Barotrauma*ContentPackageId)|(fun():(Barotrauma.ContentPackageId))):(Barotrauma.ContentPackageId) +---@param some (System.Action*1Barotrauma*ContentPackageId)|(fun(obj:Barotrauma.ContentPackageId)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*ContentPackageId'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.ContentPackageId):(Barotrauma.ContentPackageId) +---@param fallback Barotrauma.Option*1Barotrauma*ContentPackageId +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.ContentPackageId +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.ContentPackageId +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*ContentPackageId'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*ContentPackageId'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.ContentPackageId +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.ContentPackageId +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'].__new = function(hasValue, value) end + diff --git a/Meta/Types/client/_00007FFD97C7E360.lua b/Meta/Types/client/_00007FFD97C7E360.lua new file mode 100644 index 0000000..ff2d0c0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7E360.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1System*DateTime : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value System.DateTime +_G['Option*1System*DateTime'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1System*DateTime'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1System*DateTime'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue System.DateTime-ref +---@return System.Boolean +_G['Option*1System*DateTime'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1System*DateTime*1Barotrauma*Option*TType)|(fun(arg:System.DateTime):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1System*DateTime'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1System*DateTime*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:System.DateTime):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1System*DateTime*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:System.DateTime):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1System*DateTime'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1System*DateTime*1System*DateTime)|(fun(arg:System.DateTime):(System.DateTime)), none:(System.Func*1System*DateTime)|(fun():(System.DateTime))):(System.DateTime) +---@param some (System.Action*1System*DateTime)|(fun(obj:System.DateTime)) +---@param none (System.Action)|(fun()) +_G['Option*1System*DateTime'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:System.DateTime):(System.DateTime) +---@param fallback Barotrauma.Option*1System*DateTime +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value System.DateTime +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1System*DateTime'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue System.DateTime +---@return System.Boolean +_G['Option*1System*DateTime'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1System*DateTime'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1System*DateTime'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value System.DateTime +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value System.DateTime +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'].__new = function(hasValue, value) end + diff --git a/Meta/Types/client/_00007FFD97C7EE50.lua b/Meta/Types/client/_00007FFD97C7EE50.lua new file mode 100644 index 0000000..563841d --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7EE50.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.Networking.BannedPlayer : System.Object +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field AddressOrAccountId Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId +---`Field Public Instance` +---@field Reason System.String +---`Field Public Instance` +---@field ExpirationTime Barotrauma.Option*1Barotrauma*SerializableDateTime +---`Field Public Instance` +---@field UniqueIdentifier System.UInt32 +_G['BannedPlayer'] = {} + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['BannedPlayer'].MatchesClient = function(client) end + +---`Constructor Public Instance` +---@param uniqueIdentifier System.UInt32 +---@param name System.String +---@param addressOrAccountId Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId +---@param reason System.String +---@param expiration Barotrauma.Option*1Barotrauma*SerializableDateTime +---@return Barotrauma.Networking.BannedPlayer +_G['BannedPlayer'] = function(uniqueIdentifier, name, addressOrAccountId, reason, expiration) end + +---`Constructor Public Instance` +---@param uniqueIdentifier System.UInt32 +---@param name System.String +---@param addressOrAccountId Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId +---@param reason System.String +---@param expiration Barotrauma.Option*1Barotrauma*SerializableDateTime +---@return Barotrauma.Networking.BannedPlayer +_G['BannedPlayer'].__new = function(uniqueIdentifier, name, addressOrAccountId, reason, expiration) end + diff --git a/Meta/Types/client/_00007FFD97C7EEE0.lua b/Meta/Types/client/_00007FFD97C7EEE0.lua new file mode 100644 index 0000000..ff44d73 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7EEE0.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Networking*BannedPlayer : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Networking.BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Networking.BannedPlayer-ref +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.BannedPlayer):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*BannedPlayer'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.BannedPlayer):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Networking*BannedPlayer*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.BannedPlayer):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*BannedPlayer'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Networking*BannedPlayer)|(fun(arg:Barotrauma.Networking.BannedPlayer):(Barotrauma.Networking.BannedPlayer)), none:(System.Func*1Barotrauma*Networking*BannedPlayer)|(fun():(Barotrauma.Networking.BannedPlayer))):(Barotrauma.Networking.BannedPlayer) +---@param some (System.Action*1Barotrauma*Networking*BannedPlayer)|(fun(obj:Barotrauma.Networking.BannedPlayer)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Networking*BannedPlayer'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Networking.BannedPlayer):(Barotrauma.Networking.BannedPlayer) +---@param fallback Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Networking.BannedPlayer +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Networking.BannedPlayer +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Networking*BannedPlayer'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Networking*BannedPlayer'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.BannedPlayer +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.BannedPlayer +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'].__new = function(hasValue, value) end + diff --git a/Meta/Types/client/_00007FFD97C7F798.lua b/Meta/Types/client/_00007FFD97C7F798.lua new file mode 100644 index 0000000..72e3ab5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7F798.lua @@ -0,0 +1,440 @@ +---@meta +---@class Barotrauma.MathUtils : System.Object +_G['MathUtils'] = {} + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector3 +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].DiscardZ = function(vector) end + +---`Method Public Static` +---@param portion System.Single +---@param total System.Single +---@return System.Single +_G['MathUtils'].Percentage = function(portion, total) end + +---`Method Public Static` +---@overload fun(i:System.Int32, n:System.Int32):(System.Int32) +---@param i System.Single +---@param n System.Single +---@return System.Single +_G['MathUtils'].PositiveModulo = function(i, n) end + +---`Method Public Static` +---@param x1 System.Double +---@param y1 System.Double +---@param x2 System.Double +---@param y2 System.Double +---@return System.Double +_G['MathUtils'].Distance = function(x1, y1, x2, y2) end + +---`Method Public Static` +---@overload fun(x1:System.Double, y1:System.Double, x2:System.Double, y2:System.Double):(System.Double) +---@param x1 System.Int32 +---@param y1 System.Int32 +---@param x2 System.Int32 +---@param y2 System.Int32 +---@return System.Int32 +_G['MathUtils'].DistanceSquared = function(x1, y1, x2, y2) end + +---`Method Public Static` +---@overload fun(v1:Microsoft.Xna.Framework.Vector2, v2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param t System.Single +---@return System.Single +_G['MathUtils'].SmoothStep = function(t) end + +---`Method Public Static` +---@param t System.Single +---@return System.Single +_G['MathUtils'].SmootherStep = function(t) end + +---`Method Public Static` +---@param t System.Single +---@return System.Single +_G['MathUtils'].EaseIn = function(t) end + +---`Method Public Static` +---@param t System.Single +---@return System.Single +_G['MathUtils'].EaseOut = function(t) end + +---`Method Public Static` +---@param v Microsoft.Xna.Framework.Vector2 +---@param length System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].ClampLength = function(v, length) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param x System.Double +---@param y System.Double +---@return System.Boolean +_G['MathUtils'].Contains = function(rect, x, y) end + +---`Method Public Static` +---@overload fun(value:System.Single, div:System.Single):(System.Single) +---@param vector Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].Round = function(vector) end + +---`Method Public Static` +---@param v System.Single +---@return System.Int32 +_G['MathUtils'].RoundToInt = function(v) end + +---`Method Public Static` +---@param value System.Single +---@param div System.Single +---@return System.Single +_G['MathUtils'].RoundTowardsClosest = function(value, div) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['MathUtils'].VectorToAngle = function(vector) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Point +_G['MathUtils'].ToPoint = function(vector) end + +---`Method Public Static` +---@overload fun(value:System.Single):(System.Boolean) +---@param vector Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MathUtils'].IsValid = function(vector) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param amount System.Int32 +---@return Microsoft.Xna.Framework.Rectangle +_G['MathUtils'].ExpandRect = function(rect, amount) end + +---`Method Public Static` +---@param pointA Microsoft.Xna.Framework.Vector2 +---@param pointB Microsoft.Xna.Framework.Vector2 +---@param pointC Microsoft.Xna.Framework.Vector2 +---@return System.Int32 +_G['MathUtils'].VectorOrientation = function(pointA, pointB, pointC) end + +---`Method Public Static` +---@param from System.Single +---@param to System.Single +---@param step System.Single +---@return System.Single +_G['MathUtils'].CurveAngle = function(from, to, step) end + +---`Method Public Static` +---@param angle System.Single +---@return System.Single +_G['MathUtils'].WrapAngleTwoPi = function(angle) end + +---`Method Public Static` +---@param angle System.Single +---@return System.Single +_G['MathUtils'].WrapAnglePi = function(angle) end + +---`Method Public Static` +---@param from System.Single +---@param to System.Single +---@return System.Single +_G['MathUtils'].GetShortestAngle = function(from, to) end + +---`Method Public Static` +---@param from System.Single +---@param to System.Single +---@return System.Single +_G['MathUtils'].GetMidAngle = function(from, to) end + +---`Method Public Static` +---@param a System.Single +---@param b System.Single +---@param c System.Single +---@return System.Single +_G['MathUtils'].SolveTriangleSSS = function(a, b, c) end + +---`Method Public Static` +---@param angle System.Single +---@return System.Byte +_G['MathUtils'].AngleToByte = function(angle) end + +---`Method Public Static` +---@param b System.Byte +---@return System.Single +_G['MathUtils'].ByteToAngle = function(b) end + +---`Method Public Static` +---@param a Microsoft.Xna.Framework.Vector2 +---@param b Microsoft.Xna.Framework.Vector2 +---@param c Microsoft.Xna.Framework.Vector2 +---@param d Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MathUtils'].LineSegmentsIntersect = function(a, b, c, d) end + +---`Method Public Static` +---@param a1 Microsoft.Xna.Framework.Vector2 +---@param a2 Microsoft.Xna.Framework.Vector2 +---@param b1 Microsoft.Xna.Framework.Vector2 +---@param b2 Microsoft.Xna.Framework.Vector2 +---@param intersection Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['MathUtils'].GetLineSegmentIntersection = function(a1, a2, b1, b2, intersection) end + +---`Method Public Static` +---@param a1 Microsoft.Xna.Framework.Vector2 +---@param a2 Microsoft.Xna.Framework.Vector2 +---@param b1 Microsoft.Xna.Framework.Vector2 +---@param b2 Microsoft.Xna.Framework.Vector2 +---@param areLinesInfinite System.Boolean +---@param intersection Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['MathUtils'].GetLineIntersection = function(a1, a2, b1, b2, areLinesInfinite, intersection) end + +---`Method Public Static` +---@param a1 Microsoft.Xna.Framework.Vector2 +---@param a2 Microsoft.Xna.Framework.Vector2 +---@param axisAligned1 Microsoft.Xna.Framework.Vector2 +---@param axisAligned2 Microsoft.Xna.Framework.Vector2 +---@param isHorizontal System.Boolean +---@param intersection Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['MathUtils'].GetAxisAlignedLineIntersection = function(a1, a2, axisAligned1, axisAligned2, isHorizontal, intersection) end + +---`Method Public Static` +---@param a1 Microsoft.Xna.Framework.Vector2 +---@param a2 Microsoft.Xna.Framework.Vector2 +---@param rect Microsoft.Xna.Framework.Rectangle +---@param intersection Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['MathUtils'].GetLineRectangleIntersection = function(a1, a2, rect, intersection) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].FlipX = function(vector) end + +---`Method Public Static` +---@overload fun(vector:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param point Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['MathUtils'].FlipY = function(point) end + +---`Method Public Static` +---@overload fun(vector:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param point Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['MathUtils'].YX = function(point) end + +---`Method Public Static` +---@param radians System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].RotatedUnitXRadians = function(radians) end + +---`Method Public Static` +---@param radians System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].RotatedUnitYRadians = function(radians) end + +---`Method Public Static` +---@param circlePos Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@param isLineSegment System.Boolean +---@param intersection1 System.Nullable +---@param intersection2 System.Nullable +---@return System.Int32 +_G['MathUtils'].GetLineCircleIntersections = function(circlePos, radius, point1, point2, isLineSegment, intersection1, intersection2) end + +---`Method Public Static` +---@param lineA Microsoft.Xna.Framework.Vector2 +---@param lineB Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['MathUtils'].LineToPointDistance = function(lineA, lineB, point) end + +---`Method Public Static` +---@param lineA Microsoft.Xna.Framework.Vector2 +---@param lineB Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['MathUtils'].LineToPointDistanceSquared = function(lineA, lineB, point) end + +---`Method Public Static` +---@overload fun(lineA:Microsoft.Xna.Framework.Point, lineB:Microsoft.Xna.Framework.Point, point:Microsoft.Xna.Framework.Point):(System.Double) +---@param lineA Microsoft.Xna.Framework.Vector2 +---@param lineB Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['MathUtils'].LineSegmentToPointDistanceSquared = function(lineA, lineB, point) end + +---`Method Private Static` +---@param line1X System.Double +---@param line1Y System.Double +---@param line2X System.Double +---@param line2Y System.Double +---@param pointX System.Double +---@param pointY System.Double +---@return System.Double +_G['MathUtils'].LineSegmentToPointDistanceSquared = function(line1X, line1Y, line2X, line2Y, pointX, pointY) end + +---`Method Public Static` +---@param lineA Microsoft.Xna.Framework.Vector2 +---@param lineB Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].GetClosestPointOnLineSegment = function(lineA, lineB, point) end + +---`Method Public Static` +---@param circlePos Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param rect Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['MathUtils'].CircleIntersectsRectangle = function(circlePos, radius, rect) end + +---`Method Public Static` +---@param center Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param angle System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].GetPointOnCircumference = function(center, radius, angle) end + +---`Method Public Static` +---@param center Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param points System.Int32 +---@param firstAngle? System.Single +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['MathUtils'].GetPointsOnCircumference = function(center, radius, points, firstAngle) end + +---`Method Public Static` +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param center Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +_G['MathUtils'].TriangulateConvexHull = function(vertices, center) end + +---`Method Public Static` +---@param points (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['MathUtils'].GiftWrap = function(points) end + +---`Method Public Static` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param iterations System.Int32 +---@param offsetAmount System.Single +---@param rng System.Random +---@param bounds? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +_G['MathUtils'].GenerateJaggedLine = function(start, luaKey__end, iterations, offsetAmount, rng, bounds) end + +---`Method Public Static` +---@param i System.Int64 +---@return System.String +_G['MathUtils'].GetBytesReadable = function(i) end + +---`Method Public Static` +---@param rects (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param point Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].SplitRectanglesHorizontal = function(rects, point) end + +---`Method Public Static` +---@param rects (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param point Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].SplitRectanglesVertical = function(rects, point) end + +---`Method Public Static` +---@overload fun(a:System.Single, b:System.Single, epsilon?:System.Single):(System.Boolean) +---@param a Microsoft.Xna.Framework.Vector2 +---@param b Microsoft.Xna.Framework.Vector2 +---@param epsilon? System.Single +---@return System.Boolean +_G['MathUtils'].NearlyEqual = function(a, b, epsilon) end + +---`Method Public Static` +---@param start Microsoft.Xna.Framework.Vector2 +---@param control Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param t System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].Bezier = function(start, control, luaKey__end, t) end + +---`Method Public Static` +---@param f System.Single +---@param p System.Single +---@return System.Single +_G['MathUtils'].Pow = function(f, p) end + +---`Method Public Static` +---@param f System.Single +---@return System.Single +_G['MathUtils'].Pow2 = function(f) end + +---`Method Public Static` +---@param alignment Barotrauma.Alignment +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].ToVector2 = function(alignment) end + +---`Method Public Static` +---@param point Microsoft.Xna.Framework.Vector2 +---@param target Microsoft.Xna.Framework.Vector2 +---@param radians System.Single +---@param clockWise? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].RotatePointAroundTarget = function(point, target, radians, clockWise) end + +---`Method Public Static` +---@param point Microsoft.Xna.Framework.Vector2 +---@param radians System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].RotatePoint = function(point, radians) end + +---`Method Public Static` +---@overload fun(up:Microsoft.Xna.Framework.Vector2, center:Microsoft.Xna.Framework.Vector2, size:Microsoft.Xna.Framework.Vector2):((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])) +---@param corners (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param up Microsoft.Xna.Framework.Vector2 +---@param center Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['MathUtils'].GetImaginaryRect = function(corners, up, center, size) end + +---`Method Public Static` +---@overload fun(corners:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), point:Microsoft.Xna.Framework.Vector2):(System.Boolean) +---@param c1 Microsoft.Xna.Framework.Vector2 +---@param c2 Microsoft.Xna.Framework.Vector2 +---@param c3 Microsoft.Xna.Framework.Vector2 +---@param c4 Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MathUtils'].RectangleContainsPoint = function(c1, c2, c3, c4, point) end + +---`Method Public Static` +---@param c1 Microsoft.Xna.Framework.Vector2 +---@param c2 Microsoft.Xna.Framework.Vector2 +---@param c3 Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MathUtils'].TriangleContainsPoint = function(c1, c2, c3, point) end + +---`Method Public Static` +---@param min System.Single +---@param max System.Single +---@param v System.Single +---@return System.Single +_G['MathUtils'].InverseLerp = function(min, max, v) end + +---`Method Public Static` +---@param ... System.Single +---@return System.Single +_G['MathUtils'].Min = function(...) end + +---`Method Public Static` +---@param ... System.Single +---@return System.Single +_G['MathUtils'].Max = function(...) end + +---`Method Public Static` +---@param val System.UInt32 +---@return System.UInt32 +_G['MathUtils'].RoundUpToPowerOfTwo = function(val) end + diff --git a/Meta/Types/client/_00007FFD97C7FCB8.lua b/Meta/Types/client/_00007FFD97C7FCB8.lua new file mode 100644 index 0000000..bf60b71 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7FCB8.lua @@ -0,0 +1,250 @@ +---@meta +---@class System.MathF : System.Object +---`Field Private Static` +---@field roundPower10Single (System.Single-arr)|(System.Single[]) +---`Field Public Static` +---@field E System.Single +---`Field Public Static` +---@field PI System.Single +---`Field Public Static` +---@field Tau System.Single +_G['System']['MathF'] = {} + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Acos = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Acosh = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Asin = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Asinh = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Atan = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Atanh = function(x) end + +---`Method Public Static` +---@param y System.Single +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Atan2 = function(y, x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Cbrt = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Ceiling = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Cos = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Cosh = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Exp = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Floor = function(x) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@param z System.Single +---@return System.Single +_G['System']['MathF'].FusedMultiplyAdd = function(x, y, z) end + +---`Method Public Static` +---@param x System.Single +---@return System.Int32 +_G['System']['MathF'].ILogB = function(x) end + +---`Method Public Static` +---@overload fun(x:System.Single):(System.Single) +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].Log = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Log2 = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Log10 = function(x) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].Pow = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Sin = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.ValueTuple*1System*Single*1System*Single +_G['System']['MathF'].SinCos = function(x) end + +---`Method Private Static` +---@param x System.Single +---@param sin System.Single-ptr +---@param cos System.Single-ptr +_G['System']['MathF'].SinCos = function(x, sin, cos) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Sinh = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Sqrt = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Tan = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Tanh = function(x) end + +---`Method Private Static` +---@param x System.Single +---@param intptr System.Single-ptr +---@return System.Single +_G['System']['MathF'].ModF = function(x, intptr) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Abs = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].BitDecrement = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].BitIncrement = function(x) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].CopySign = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].IEEERemainder = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].Max = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].MaxMagnitude = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].Min = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].MinMagnitude = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].ReciprocalEstimate = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].ReciprocalSqrtEstimate = function(x) end + +---`Method Public Static` +---@overload fun(x:System.Single):(System.Single) +---@overload fun(x:System.Single, digits:System.Int32):(System.Single) +---@overload fun(x:System.Single, mode:System.MidpointRounding):(System.Single) +---@param x System.Single +---@param digits System.Int32 +---@param mode System.MidpointRounding +---@return System.Single +_G['System']['MathF'].Round = function(x, digits, mode) end + +---`Method Public Static` +---@param x System.Single +---@return System.Int32 +_G['System']['MathF'].Sign = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Truncate = function(x) end + +---`Method Public Static` +---@param x System.Single +---@param n System.Int32 +---@return System.Single +_G['System']['MathF'].ScaleB = function(x, n) end + +---`Constructor Private Static` +---@return System.MathF +_G['System']['MathF'] = function() end + +---`Constructor Private Static` +---@return System.MathF +_G['System']['MathF'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97C7FEC8.lua b/Meta/Types/client/_00007FFD97C7FEC8.lua new file mode 100644 index 0000000..3bc2906 --- /dev/null +++ b/Meta/Types/client/_00007FFD97C7FEC8.lua @@ -0,0 +1,114 @@ +---@meta +---@class Microsoft.Xna.Framework.MathHelper : System.Object +---`Field Public Static` +---@field E System.Single +---`Field Public Static` +---@field Log10E System.Single +---`Field Public Static` +---@field Log2E System.Single +---`Field Public Static` +---@field Pi System.Single +---`Field Public Static` +---@field PiOver2 System.Single +---`Field Public Static` +---@field PiOver4 System.Single +---`Field Public Static` +---@field TwoPi System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'] = {} + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param value3 System.Single +---@param amount1 System.Single +---@param amount2 System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].Barycentric = function(value1, value2, value3, amount1, amount2) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param value3 System.Single +---@param value4 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].CatmullRom = function(value1, value2, value3, value4, amount) end + +---`Method Public Static` +---@overload fun(value:System.Single, min:System.Single, max:System.Single):(System.Single) +---@param value System.Int32 +---@param min System.Int32 +---@param max System.Int32 +---@return System.Int32 +_G['Microsoft']['Xna']['Framework']['MathHelper'].Clamp = function(value, min, max) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].Distance = function(value1, value2) end + +---`Method Public Static` +---@param value1 System.Single +---@param tangent1 System.Single +---@param value2 System.Single +---@param tangent2 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].Hermite = function(value1, tangent1, value2, tangent2, amount) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].Lerp = function(value1, value2, amount) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].LerpPrecise = function(value1, value2, amount) end + +---`Method Public Static` +---@overload fun(value1:System.Single, value2:System.Single):(System.Single) +---@param value1 System.Int32 +---@param value2 System.Int32 +---@return System.Int32 +_G['Microsoft']['Xna']['Framework']['MathHelper'].Max = function(value1, value2) end + +---`Method Public Static` +---@overload fun(value1:System.Single, value2:System.Single):(System.Single) +---@param value1 System.Int32 +---@param value2 System.Int32 +---@return System.Int32 +_G['Microsoft']['Xna']['Framework']['MathHelper'].Min = function(value1, value2) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].SmoothStep = function(value1, value2, amount) end + +---`Method Public Static` +---@param radians System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].ToDegrees = function(radians) end + +---`Method Public Static` +---@param degrees System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].ToRadians = function(degrees) end + +---`Method Public Static` +---@param angle System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].WrapAngle = function(angle) end + +---`Method Public Static` +---@param value System.Int32 +---@return System.Boolean +_G['Microsoft']['Xna']['Framework']['MathHelper'].IsPowerOfTwo = function(value) end + diff --git a/Meta/Types/client/_00007FFD97CB0218.lua b/Meta/Types/client/_00007FFD97CB0218.lua new file mode 100644 index 0000000..8c63089 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB0218.lua @@ -0,0 +1,62 @@ +---@meta +---@class Barotrauma.PerformanceCounter : System.Object +---`Field Private Instance` +---@field mutex System.Object +---`Field Private Instance` +---@field sampleBuffer (System.Collections.Generic.Queue*1System*Double)|(fun():(System.Double)) +---`Field Private Instance` +---@field averageFramesPerSecondBuffer (System.Collections.Generic.Queue*1System*Double)|(fun():(System.Double)) +---`Field Private Instance` +---@field timer System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field lastSecondMark System.Int64 +---`Field Private Instance` +---@field lastMinuteMark System.Int64 +---`Field Private Instance` +---@field elapsedTicks (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Queue*2System*Int64)|({[System.String]:((System.Collections.Generic.Queue*1System*Int64)|(fun():(System.Int64)))}) +---`Field Private Instance` +---@field avgTicksPerFrame (System.Collections.Generic.Dictionary*1System*String*1System*Int64)|({[System.String]:(System.Int64)}) +---`Field NonPublic Instance` +---@field UpdateTimeGraph Barotrauma.Graph +---`Field NonPublic Instance` +---@field DrawTimeGraph Barotrauma.Graph +---`Field Private Instance` +---@field tempSavedIdentifiers (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Public Static` +---@field MaximumSamples System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AverageFramesPerSecond System.Double +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentFramesPerSecond System.Double +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AverageFramesPerSecondInPastMinute System.Double +---`Getter Public Instance` +---@field GetSavedIdentifiers (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +_G['PerformanceCounter'] = {} + +---`Method Public Instance` +---@param identifier System.String +---@param ticks System.Int64 +_G['PerformanceCounter'].AddElapsedTicks = function(identifier, ticks) end + +---`Method Public Instance` +---@param identifier System.String +---@return System.Single +_G['PerformanceCounter'].GetAverageElapsedMillisecs = function(identifier) end + +---`Method Public Instance` +---@param deltaTime System.Double +---@return System.Boolean +_G['PerformanceCounter'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@return Barotrauma.PerformanceCounter +_G['PerformanceCounter'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.PerformanceCounter +_G['PerformanceCounter'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CB5F90.lua b/Meta/Types/client/_00007FFD97CB5F90.lua new file mode 100644 index 0000000..a6c106a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB5F90.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.ChatMode : System.Enum +---`Field Public Static` +---@field None Barotrauma.ChatMode +---`Field Public Static` +---@field Local Barotrauma.ChatMode +---`Field Public Static` +---@field Radio Barotrauma.ChatMode +_G['ChatMode'] = {} + diff --git a/Meta/Types/client/_00007FFD97CB6148.lua b/Meta/Types/client/_00007FFD97CB6148.lua new file mode 100644 index 0000000..40e00fc --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB6148.lua @@ -0,0 +1,260 @@ +---@meta +---@class Barotrauma.GameMain : Microsoft.Xna.Framework.Game +---`Field Public Instance` +---@field ConsoleArguments (System.Collections.Immutable.ImmutableArray*1System*String)|(System.String[]) +---`Field Public Instance` +---@field EgsExchangeCode Barotrauma.Option*1System*String +---`Field Private Instance` +---@field loadingScreenOpen System.Boolean +---`Field Private Instance` +---@field initialLoadingThread System.Threading.Thread +---`Field Private Instance` +---@field fixedTime Microsoft.Xna.Framework.GameTime +---`Field Public Instance` +---@field ConnectCommand Barotrauma.Option*1Barotrauma*Networking*ConnectCommand +---`Field Private Instance` +---@field defaultViewport Microsoft.Xna.Framework.Graphics.Viewport +---`Field Private Instance` +---@field ResolutionChanged (System.Action)|(fun()) +---`Field Public Static` +---@field LuaCs Barotrauma.LuaCsSetup +---`Field Public Static` +---@field ShowFPS System.Boolean +---`Field Public Static` +---@field ShowPerf System.Boolean +---`Field Public Static` +---@field DebugDraw System.Boolean +---`Field Public Static` +---@field DevMode System.Boolean +---`Field Public Static` +---@field PerformanceCounter Barotrauma.PerformanceCounter +---`Field Private Static` +---@field performanceCounterTimer System.Diagnostics.Stopwatch +---`Field Private Static` +---@field updateCount System.Int32 +---`Field Public Static` +---@field Version System.Version +---`Field Public Static` +---@field GameScreen Barotrauma.GameScreen +---`Field Public Static` +---@field MainMenuScreen Barotrauma.MainMenuScreen +---`Field Public Static` +---@field NetLobbyScreen Barotrauma.NetLobbyScreen +---`Field Public Static` +---@field ModDownloadScreen Barotrauma.ModDownloadScreen +---`Field Public Static` +---@field ServerListScreen Barotrauma.ServerListScreen +---`Field Public Static` +---@field SubEditorScreen Barotrauma.SubEditorScreen +---`Field Public Static` +---@field TestScreen Barotrauma.TestScreen +---`Field Public Static` +---@field ParticleEditorScreen Barotrauma.ParticleEditorScreen +---`Field Public Static` +---@field LevelEditorScreen Barotrauma.LevelEditorScreen +---`Field Public Static` +---@field SpriteEditorScreen Barotrauma.SpriteEditorScreen +---`Field Public Static` +---@field EventEditorScreen Barotrauma.EventEditorScreen +---`Field Public Static` +---@field CharacterEditorScreen Barotrauma.CharacterEditor.CharacterEditorScreen +---`Field Public Static` +---@field CampaignEndScreen Barotrauma.CampaignEndScreen +---`Field Public Static` +---@field LightManager Barotrauma.Lights.LightManager +---`Field Public Static` +---@field SoundManager Barotrauma.Sounds.SoundManager +---`Field Private Static` +---@field gameSession Barotrauma.GameSession +---`Field Public Static` +---@field ParticleManager Barotrauma.Particles.ParticleManager +---`Field Private Static` +---@field world FarseerPhysics.Dynamics.World +---`Field Public Static` +---@field TitleScreen Barotrauma.LoadingScreen +---`Field Private Static` +---@field spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---`Field Public Static` +---@field Client Barotrauma.Networking.GameClient +---`Field Public Static` +---@field FirstLoad System.Boolean +---`Field Public Static` +---@field CancelQuickStart System.Boolean +---`Field Private Static` +---@field contentLoaded System.Boolean +---`Field Private Static` +---@field postContentLoadActions (System.Collections.Generic.Queue*1System*Action)|(fun():((System.Action)|(fun()))) +---`Field Private Static` +---@field waitForKeyHit System.Boolean +---`Field Private Static` +---@field GfxProfile Microsoft.Xna.Framework.Graphics.GraphicsProfile +---`Getter Public Static` +---@field IsSingleplayer System.Boolean +---`Getter Public Static` +---@field IsMultiplayer System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field CurrentUpdateRate System.Int32 +---`Getter Public Static` +---
`Setter Private Static` +---@field MainThread System.Threading.Thread +---`Getter Public Static` +---@field VanillaContent Barotrauma.ContentPackage +---`Getter Public Static` +---
`Setter Public Static` +---@field GameSession Barotrauma.GameSession +---`Getter Public Static` +---
`Setter Public Static` +---@field World FarseerPhysics.Dynamics.World +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasLoaded System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field IsExiting System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field IsFirstLaunch System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field Instance Barotrauma.GameMain +---`Getter Public Static` +---
`Setter Private Static` +---@field GraphicsDeviceManager Microsoft.Xna.Framework.GraphicsDeviceManager +---`Getter Public Static` +---
`Setter Private Static` +---@field WindowMode Barotrauma.WindowMode +---`Getter Public Static` +---
`Setter Private Static` +---@field GraphicsWidth System.Int32 +---`Getter Public Static` +---
`Setter Private Static` +---@field GraphicsHeight System.Int32 +---`Getter Public Static` +---@field WindowActive System.Boolean +---`Getter Public Static` +---@field NetworkMember Barotrauma.Networking.NetworkMember +---`Getter Public Static` +---
`Setter Private Static` +---@field ScissorTestEnable Microsoft.Xna.Framework.Graphics.RasterizerState +---`Getter Public Instance` +---@field LoadingScreenOpen System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Paused System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field ActiveChatMode Barotrauma.ChatMode +_G['GameMain'] = {} + +---`Method Public Static` +_G['GameMain'].ResetNetLobbyScreen = function() end + +---`Method Public Static` +---@param action (System.Action)|(fun()) +_G['GameMain'].ExecuteAfterContentFinishedLoading = function(action) end + +---`Method Public Static` +---@param sender System.Object +---@param args Microsoft.Xna.Framework.FileDropEventArgs +_G['GameMain'].OnFileDropped = function(sender, args) end + +---`Method Public Instance` +---@param recalculateFontsAndStyles? System.Boolean +_G['GameMain'].ApplyGraphicsSettings = function(recalculateFontsAndStyles) end + +---`Method Public Instance` +---@param windowMode Barotrauma.WindowMode +_G['GameMain'].SetWindowMode = function(windowMode) end + +---`Method Public Instance` +_G['GameMain'].ResetViewPort = function() end + +---`Method NonPublic Instance Virtual` +_G['GameMain'].Initialize = function() end + +---`Method NonPublic Instance Virtual` +_G['GameMain'].LoadContent = function() end + +---`Method Private Instance` +_G['GameMain'].Load = function() end + +---`Method Private Static` +_G['GameMain'].ProcessLaunchCountEos = function() end + +---`Method NonPublic Instance Virtual` +_G['GameMain'].UnloadContent = function() end + +---`Method Private Instance` +---@overload fun(friend:Steamworks.Friend, connectCommand:System.String) +---@param connectCommand System.String +_G['GameMain'].OnInvitedToSteamGame = function(connectCommand) end + +---`Method Private Instance` +---@param lobby Steamworks.Data.Lobby +---@param friendId Steamworks.SteamId +_G['GameMain'].OnSteamLobbyJoinRequested = function(lobby, friendId) end + +---`Method NonPublic Instance Virtual` +---@param gameTime Microsoft.Xna.Framework.GameTime +_G['GameMain'].Update = function(gameTime) end + +---`Method Public Static` +_G['GameMain'].ResetFrameTime = function() end + +---`Method Private Instance` +_G['GameMain'].FixRazerCortex = function() end + +---`Method NonPublic Instance Virtual` +---@param gameTime Microsoft.Xna.Framework.GameTime +_G['GameMain'].Draw = function(gameTime) end + +---`Method Public Static` +---@overload fun(save:System.Boolean, showVerificationPrompt:System.Boolean) +---@param save System.Boolean +_G['GameMain'].QuitToMainMenu = function(save) end + +---`Method Public Instance` +_G['GameMain'].ShowBugReporter = function() end + +---`Method Public Instance` +---@param loader (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +---@param waitKeyHit? System.Boolean +---@return Barotrauma.CoroutineHandle +_G['GameMain'].ShowLoading = function(loader, waitKeyHit) end + +---`Method NonPublic Instance Virtual` +---@param sender System.Object +---@param args System.EventArgs +_G['GameMain'].OnExiting = function(sender, args) end + +---`Method Public Static` +---@overload fun(url:System.String, promptTextTag?:System.String, promptExtensionTag?:System.String):(Barotrauma.GUIMessageBox) +---@param url System.String +---@param promptText Barotrauma.LocalizedString +---@return Barotrauma.GUIMessageBox +_G['GameMain'].ShowOpenUriPrompt = function(url, promptText) end + +---`Method Public Static` +_G['GameMain'].ResetIMEWorkaround = function() end + +---`Constructor Public Instance` +---@overload fun(args:(System.String-arr)|(System.String[])):Barotrauma.GameMain +---@return Barotrauma.GameMain +_G['GameMain'] = function() end + +---`Constructor Public Instance` +---@overload fun(args:(System.String-arr)|(System.String[])):Barotrauma.GameMain +---@return Barotrauma.GameMain +_G['GameMain'].__new = function() end + +---`Constructor Private Static` +---@overload fun(args:(System.String-arr)|(System.String[])):Barotrauma.GameMain +---@return Barotrauma.GameMain +_G['GameMain'] = function() end + +---`Constructor Private Static` +---@overload fun(args:(System.String-arr)|(System.String[])):Barotrauma.GameMain +---@return Barotrauma.GameMain +_G['GameMain'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CB7318.lua b/Meta/Types/client/_00007FFD97CB7318.lua new file mode 100644 index 0000000..30ddf23 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB7318.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Networking.Endpoint : System.Object +---`Field Public Instance` +---@field Address Barotrauma.Networking.Address +---`Getter Public Instance Abstract Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Abstract Virtual` +---@field ServerTypeString Barotrauma.LocalizedString +_G['Endpoint'] = {} + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Endpoint'].Equals = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['Endpoint'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Endpoint'].ToString = function() end + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*Endpoint +_G['Endpoint'].Parse = function(str) end + +---`Constructor Public Instance` +---@param address Barotrauma.Networking.Address +---@return Barotrauma.Networking.Endpoint +_G['Endpoint'] = function(address) end + +---`Constructor Public Instance` +---@param address Barotrauma.Networking.Address +---@return Barotrauma.Networking.Endpoint +_G['Endpoint'].__new = function(address) end + diff --git a/Meta/Types/client/_00007FFD97CB8AC8.lua b/Meta/Types/client/_00007FFD97CB8AC8.lua new file mode 100644 index 0000000..8fe7e70 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB8AC8.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.CursorState : System.Enum +---`Field Public Static` +---@field Default Barotrauma.CursorState +---`Field Public Static` +---@field Hand Barotrauma.CursorState +---`Field Public Static` +---@field Move Barotrauma.CursorState +---`Field Public Static` +---@field IBeam Barotrauma.CursorState +---`Field Public Static` +---@field Dragging Barotrauma.CursorState +---`Field Public Static` +---@field Waiting Barotrauma.CursorState +---`Field Public Static` +---@field WaitingBackground Barotrauma.CursorState +_G['GUI']['CursorState'] = {} + diff --git a/Meta/Types/client/_00007FFD97CB8C18.lua b/Meta/Types/client/_00007FFD97CB8C18.lua new file mode 100644 index 0000000..8d0b744 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB8C18.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.Alignment : System.Enum +---`Field Public Static` +---@field CenterX Barotrauma.Alignment +---`Field Public Static` +---@field Left Barotrauma.Alignment +---`Field Public Static` +---@field Right Barotrauma.Alignment +---`Field Public Static` +---@field CenterY Barotrauma.Alignment +---`Field Public Static` +---@field Top Barotrauma.Alignment +---`Field Public Static` +---@field Bottom Barotrauma.Alignment +---`Field Public Static` +---@field TopLeft Barotrauma.Alignment +---`Field Public Static` +---@field TopCenter Barotrauma.Alignment +---`Field Public Static` +---@field TopRight Barotrauma.Alignment +---`Field Public Static` +---@field CenterLeft Barotrauma.Alignment +---`Field Public Static` +---@field Center Barotrauma.Alignment +---`Field Public Static` +---@field CenterRight Barotrauma.Alignment +---`Field Public Static` +---@field BottomLeft Barotrauma.Alignment +---`Field Public Static` +---@field BottomCenter Barotrauma.Alignment +---`Field Public Static` +---@field BottomRight Barotrauma.Alignment +---`Field Public Static` +---@field Any Barotrauma.Alignment +_G['GUI']['Alignment'] = {} + diff --git a/Meta/Types/client/_00007FFD97CB8D68.lua b/Meta/Types/client/_00007FFD97CB8D68.lua new file mode 100644 index 0000000..cb6be5a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB8D68.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.GUIComponent.ComponentState : System.Enum +---`Field Public Static` +---@field None Barotrauma.GUIComponent.ComponentState +---`Field Public Static` +---@field Hover Barotrauma.GUIComponent.ComponentState +---`Field Public Static` +---@field Pressed Barotrauma.GUIComponent.ComponentState +---`Field Public Static` +---@field Selected Barotrauma.GUIComponent.ComponentState +---`Field Public Static` +---@field HoverSelected Barotrauma.GUIComponent.ComponentState +_G['GUIComponent']['ComponentState'] = {} + diff --git a/Meta/Types/client/_00007FFD97CB8EB8.lua b/Meta/Types/client/_00007FFD97CB8EB8.lua new file mode 100644 index 0000000..06d4d64 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB8EB8.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.TransitionMode : System.Enum +---`Field Public Static` +---@field Linear Barotrauma.TransitionMode +---`Field Public Static` +---@field Smooth Barotrauma.TransitionMode +---`Field Public Static` +---@field Smoother Barotrauma.TransitionMode +---`Field Public Static` +---@field EaseIn Barotrauma.TransitionMode +---`Field Public Static` +---@field EaseOut Barotrauma.TransitionMode +---`Field Public Static` +---@field Exponential Barotrauma.TransitionMode +_G['TransitionMode'] = {} + diff --git a/Meta/Types/client/_00007FFD97CB9008.lua b/Meta/Types/client/_00007FFD97CB9008.lua new file mode 100644 index 0000000..b6d1cdc --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB9008.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.SpriteFallBackState : System.Enum +---`Field Public Static` +---@field None Barotrauma.SpriteFallBackState +---`Field Public Static` +---@field Hover Barotrauma.SpriteFallBackState +---`Field Public Static` +---@field Pressed Barotrauma.SpriteFallBackState +---`Field Public Static` +---@field Selected Barotrauma.SpriteFallBackState +---`Field Public Static` +---@field HoverSelected Barotrauma.SpriteFallBackState +---`Field Public Static` +---@field Toggle Barotrauma.SpriteFallBackState +_G['SpriteFallBackState'] = {} + diff --git a/Meta/Types/client/_00007FFD97CB9160.lua b/Meta/Types/client/_00007FFD97CB9160.lua new file mode 100644 index 0000000..82ec326 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB9160.lua @@ -0,0 +1,484 @@ +---@meta +---@class Barotrauma.GUIComponent : System.Object +---`Field Public Instance` +---@field HoverCursor Barotrauma.CursorState +---`Field Public Instance` +---@field AlwaysOverrideCursor System.Boolean +---`Field Public Instance` +---@field OnSecondaryClicked (Barotrauma.GUIComponent.SecondaryButtonDownHandler)|(fun(component:Barotrauma.GUIComponent, userData:System.Object):(System.Boolean)) +---`Field Private Instance` +---@field bounceTimer System.Single +---`Field Private Instance` +---@field bounceJump System.Single +---`Field Private Instance` +---@field bounceDown System.Boolean +---`Field Public Instance` +---@field OnAddedToGUIUpdateList (System.Action*1Barotrauma*GUIComponent)|(fun(obj:Barotrauma.GUIComponent)) +---`Field NonPublic Instance` +---@field alignment Barotrauma.Alignment +---`Field NonPublic Instance` +---@field styleHierarchy (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field CanBeFocused System.Boolean +---`Field NonPublic Instance` +---@field color Microsoft.Xna.Framework.Color +---`Field NonPublic Instance` +---@field hoverColor Microsoft.Xna.Framework.Color +---`Field NonPublic Instance` +---@field selectedColor Microsoft.Xna.Framework.Color +---`Field NonPublic Instance` +---@field disabledColor Microsoft.Xna.Framework.Color +---`Field NonPublic Instance` +---@field pressedColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field pulsateCoroutine Barotrauma.CoroutineHandle +---`Field NonPublic Instance` +---@field flashColor Microsoft.Xna.Framework.Color +---`Field NonPublic Instance` +---@field flashDuration System.Single +---`Field Private Instance` +---@field useRectangleFlash System.Boolean +---`Field Private Instance` +---@field useCircularFlash System.Boolean +---`Field NonPublic Instance` +---@field flashTimer System.Single +---`Field Private Instance` +---@field flashRectInflate Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field ignoreLayoutGroups System.Boolean +---`Field Private Instance` +---@field toolTip Barotrauma.RichString +---`Field NonPublic Instance` +---@field enabled System.Boolean +---`Field Public Instance` +---@field sprites (System.Collections.Generic.Dictionary*1Barotrauma*GUIComponent*ComponentState*1System*Collections*Generic*List*2Barotrauma*UISprite)|({[Barotrauma.GUIComponent.ComponentState]:((System.Collections.Generic.List*1Barotrauma*UISprite)|(Barotrauma.UISprite[]))}) +---`Field Public Instance` +---@field SpriteEffects Microsoft.Xna.Framework.Graphics.SpriteEffects +---`Field NonPublic Instance` +---@field _state Barotrauma.GUIComponent.ComponentState +---`Field NonPublic Instance` +---@field _previousState Barotrauma.GUIComponent.ComponentState +---`Field NonPublic Instance` +---@field isSelected System.Boolean +---`Field Public Instance` +---@field UserData System.Object +---`Field Private Instance` +---@field spriteFadeTimer System.Single +---`Field Private Instance` +---@field colorFadeTimer System.Single +---`Field Public Instance` +---@field ExternalHighlight System.Boolean +---`Field Private Instance` +---@field rectTransform Barotrauma.RectTransform +---`Field NonPublic Instance` +---@field _currentColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field toolTipBlock Barotrauma.GUITextBlock +---`Getter Public Instance` +---@field Parent Barotrauma.GUIComponent +---`Getter Public Instance` +---@field Children (System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoUpdate System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoDraw System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UpdateOrder System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Bounce System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GlowOnSelect System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UVOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field FlashTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreLayoutGroups System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Font Barotrauma.GUIFont +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ToolTip Barotrauma.RichString +---`Getter Public Instance` +---@field Style Barotrauma.GUIComponentStyle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Visible System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Enabled System.Boolean +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClampMouseRectToParent System.Boolean +---`Getter Public Instance Virtual` +---@field MouseRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field OutlineColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Selected System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State Barotrauma.GUIComponent.ComponentState +---`Getter Public Instance` +---@field CountChildren System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DefaultColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HoverColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SelectedColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field DisabledColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PressedColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ColorTransition Barotrauma.TransitionMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FallBackState Barotrauma.SpriteFallBackState +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteCrossFadeTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ColorCrossFadeTime System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PlaySoundOnSelect System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RectTransform Barotrauma.RectTransform +_G['GUI']['Component'] = {} + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['Component'].Draw = function(spriteBatch) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['Component'].DrawToolTip = function(spriteBatch) end + +---`Method Public Static` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, toolTip:Barotrauma.RichString, pos:Microsoft.Xna.Framework.Vector2, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color, backgroundColor?:System.Nullable*1Microsoft*Xna*Framework*Color) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param toolTip Barotrauma.RichString +---@param targetElement Microsoft.Xna.Framework.Rectangle +---@param anchor? Barotrauma.Anchor +---@param pivot? Barotrauma.Pivot +_G['GUI']['Component'].DrawToolTip = function(spriteBatch, toolTip, targetElement, anchor, pivot) end + +---`Method NonPublic Instance Virtual` +---@param a System.Single +_G['GUI']['Component'].SetAlpha = function(a) end + +---`Method Public Instance Virtual` +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param flashDuration? System.Single +---@param useRectangleFlash? System.Boolean +---@param useCircularFlash? System.Boolean +---@param flashRectInflate? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['GUI']['Component'].Flash = function(color, flashDuration, useRectangleFlash, useCircularFlash, flashRectInflate) end + +---`Method Public Instance` +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +_G['GUI']['Component'].ImmediateFlash = function(color) end + +---`Method Public Instance` +---@param duration System.Single +---@param removeAfter System.Boolean +---@param wait? System.Single +---@param onRemove? (System.Action)|(fun()) +---@param alsoChildren? System.Boolean +_G['GUI']['Component'].FadeOut = function(duration, removeAfter, wait, onRemove, alsoChildren) end + +---`Method Public Instance` +---@param wait System.Single +---@param duration System.Single +---@param alsoChildren? System.Boolean +_G['GUI']['Component'].FadeIn = function(wait, duration, alsoChildren) end + +---`Method Public Instance` +---@param wait System.Single +---@param duration System.Single +---@param amount System.Int32 +---@param direction Barotrauma.SlideDirection +_G['GUI']['Component'].SlideIn = function(wait, duration, amount, direction) end + +---`Method Public Instance` +---@param duration System.Single +---@param amount System.Int32 +---@param direction Barotrauma.SlideDirection +_G['GUI']['Component'].SlideOut = function(duration, amount, direction) end + +---`Method Private Instance` +---@param duration System.Single +---@param wait System.Single +---@param target Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GUI']['Component'].SlideToPosition = function(duration, wait, target) end + +---`Method Private Instance` +---@param to System.Single +---@param duration System.Single +---@param removeAfter System.Boolean +---@param wait? System.Single +---@param onRemove? (System.Action)|(fun()) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GUI']['Component'].LerpAlpha = function(to, duration, removeAfter, wait, onRemove) end + +---`Method Public Instance` +---@param startScale Microsoft.Xna.Framework.Vector2 +---@param endScale Microsoft.Xna.Framework.Vector2 +---@param duration System.Single +_G['GUI']['Component'].Pulsate = function(startScale, endScale, duration) end + +---`Method Private Instance` +---@param startScale Microsoft.Xna.Framework.Vector2 +---@param endScale Microsoft.Xna.Framework.Vector2 +---@param duration System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GUI']['Component'].DoPulsate = function(startScale, endScale, duration) end + +---`Method Public Instance Virtual` +---@param style Barotrauma.GUIComponentStyle +_G['GUI']['Component'].ApplyStyle = function(style) end + +---`Method Public Instance` +---@param style Barotrauma.GUIComponentStyle +_G['GUI']['Component'].ApplySizeRestrictions = function(style) end + +---`Method Public Instance` +_G['GUI']['Component'].InheritTotalChildrenMinHeight = function() end + +---`Method Public Instance` +_G['GUI']['Component'].InheritTotalChildrenHeight = function() end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUIComponent +_G['GUI']['Component'].FromXML = function(element, parent) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@return System.Boolean +_G['GUI']['Component'].CheckConditional = function(element) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.RectTransform +---@param overrideText? System.String +---@param anchor? System.Nullable*1Barotrauma*Anchor +---@return Barotrauma.GUITextBlock +_G['GUI']['Component'].LoadGUITextBlock = function(element, parent, overrideText, anchor) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUIButton +_G['GUI']['Component'].LoadLink = function(element, parent) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.RectTransform +_G['GUI']['Component'].LoadGridText = function(element, parent) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUIFrame +_G['GUI']['Component'].LoadGUIFrame = function(element, parent) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUIButton +_G['GUI']['Component'].LoadGUIButton = function(element, parent) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUIListBox +_G['GUI']['Component'].LoadGUIListBox = function(element, parent) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUILayoutGroup +_G['GUI']['Component'].LoadGUILayoutGroup = function(element, parent) end + +---`Method Private Static` +---@param element Barotrauma.ContentXElement +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUIImage +_G['GUI']['Component'].LoadGUIImage = function(element, parent) end + +---`Method Private Static` +---@param element Barotrauma.ContentXElement +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUIButton +_G['GUI']['Component'].LoadAccordion = function(element, parent) end + +---`Method Public Instance` +---@overload fun():(Barotrauma.GUIComponent.T) +---@param index System.Int32 +---@return Barotrauma.GUIComponent +_G['GUI']['Component'].GetChild = function(index) end + +---`Method Public Instance` +---@return Barotrauma.GUIComponent.T +_G['GUI']['Component'].GetAnyChild = function() end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent*T)|(fun():(Barotrauma.GUIComponent.T))) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +_G['GUI']['Component'].GetAllChildren = function() end + +---`Method Public Instance` +---@param child Barotrauma.GUIComponent +---@return System.Int32 +_G['GUI']['Component'].GetChildIndex = function(child) end + +---`Method Public Instance` +---@param obj System.Object +---@return Barotrauma.GUIComponent +_G['GUI']['Component'].GetChildByUserData = function(obj) end + +---`Method Public Instance` +---@param component Barotrauma.GUIComponent +---@param recursive? System.Boolean +---@return System.Boolean +_G['GUI']['Component'].IsParentOf = function(component, recursive) end + +---`Method Public Instance` +---@param component Barotrauma.GUIComponent +---@param recursive? System.Boolean +---@return System.Boolean +_G['GUI']['Component'].IsChildOf = function(component, recursive) end + +---`Method Public Instance Virtual` +---@param child Barotrauma.GUIComponent +_G['GUI']['Component'].RemoveChild = function(child) end + +---`Method Public Instance` +---@overload fun(predicate:(System.Func*1Barotrauma*GUIComponent*1System*Boolean)|(fun(arg:Barotrauma.GUIComponent):(System.Boolean)), recursive?:System.Boolean):(Barotrauma.GUIComponent) +---@param userData System.Object +---@param recursive? System.Boolean +---@return Barotrauma.GUIComponent +_G['GUI']['Component'].FindChild = function(userData, recursive) end + +---`Method Public Instance` +---@overload fun(userData:System.Object):((System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent))) +---@param predicate (System.Func*1Barotrauma*GUIComponent*1System*Boolean)|(fun(arg:Barotrauma.GUIComponent):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +_G['GUI']['Component'].FindChildren = function(predicate) end + +---`Method Public Instance Virtual` +_G['GUI']['Component'].ClearChildren = function() end + +---`Method Public Instance` +_G['GUI']['Component'].SetAsFirstChild = function() end + +---`Method Public Instance` +_G['GUI']['Component'].SetAsLastChild = function() end + +---`Method NonPublic Instance` +---@param r Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['GUI']['Component'].ClampRect = function(r) end + +---`Method Public Instance Virtual` +---@param ignoreChildren? System.Boolean +---@param order? System.Int32 +_G['GUI']['Component'].AddToGUIUpdateList = function(ignoreChildren, order) end + +---`Method Public Instance` +---@param alsoChildren? System.Boolean +_G['GUI']['Component'].RemoveFromGUIUpdateList = function(alsoChildren) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['GUI']['Component'].UpdateAuto = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +_G['GUI']['Component'].UpdateManually = function(deltaTime, alsoChildren, recursive) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['Component'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['GUI']['Component'].ForceLayoutRecalculation = function() end + +---`Method Public Instance` +_G['GUI']['Component'].ForceUpdate = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param recursive System.Boolean +_G['GUI']['Component'].UpdateChildren = function(deltaTime, recursive) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['Component'].DrawAuto = function(spriteBatch) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +_G['GUI']['Component'].DrawManually = function(spriteBatch, alsoChildren, recursive) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param recursive System.Boolean +_G['GUI']['Component'].DrawChildren = function(spriteBatch, recursive) end + +---`Method NonPublic Instance Virtual` +---@param state Barotrauma.GUIComponent.ComponentState +---@return Microsoft.Xna.Framework.Color +_G['GUI']['Component'].GetColor = function(state) end + +---`Method NonPublic Instance` +---@param targetColor Microsoft.Xna.Framework.Color +---@param blendedColor Microsoft.Xna.Framework.Color-ref +---@return Microsoft.Xna.Framework.Color +_G['GUI']['Component'].GetBlendedColor = function(targetColor, blendedColor) end + +---`Constructor NonPublic Instance` +---@overload fun(style:System.String, rectT:Barotrauma.RectTransform):Barotrauma.GUIComponent +---@param style System.String +---@return Barotrauma.GUIComponent +_G['GUI']['Component'] = function(style) end + +---`Constructor NonPublic Instance` +---@overload fun(style:System.String, rectT:Barotrauma.RectTransform):Barotrauma.GUIComponent +---@param style System.String +---@return Barotrauma.GUIComponent +_G['GUI']['Component'].__new = function(style) end + diff --git a/Meta/Types/client/_00007FFD97CB97B0.lua b/Meta/Types/client/_00007FFD97CB97B0.lua new file mode 100644 index 0000000..d3decc6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB97B0.lua @@ -0,0 +1,239 @@ +---@meta +---@class Barotrauma.SerializableEntityEditor : Barotrauma.GUIComponent +---`Field Private Instance` +---@field elementHeight System.Int32 +---`Field Private Instance` +---@field layoutGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field inputFieldWidth System.Single +---`Field Private Instance` +---@field largeInputFieldWidth System.Single +---`Field Private Instance` +---@field isReadonly System.Boolean +---`Field Private Instance` +---@field refresh (System.Action)|(fun()) +---`Field Public Static` +---@field MissingLocalizations (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Public Static` +---@field LockEditing System.Boolean +---`Field Public Static` +---@field PropertyChangesActive System.Boolean +---`Field Public Static` +---@field NextCommandPush System.DateTime +---`Field Public Static` +---@field CommandBuffer System.Tuple*1Barotrauma*SerializableProperty*1Barotrauma*PropertyCommand +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Readonly System.Boolean +---`Getter Public Instance` +---@field ContentHeight System.Int32 +---`Getter Public Instance` +---@field ContentCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Fields (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUIComponent-arr)|({[Barotrauma.Identifier]:((Barotrauma.GUIComponent-arr)|(Barotrauma.GUIComponent[]))}) +_G['SerializableEntityEditor'] = {} + +---`Method Public Instance` +---@param property Barotrauma.SerializableProperty +---@param newValue System.Object +---@param flash? System.Boolean +_G['SerializableEntityEditor'].UpdateValue = function(property, newValue, flash) end + +---`Method Public Instance` +---@param component Barotrauma.GUIComponent +---@param childIndex System.Int32 +_G['SerializableEntityEditor'].AddCustomContent = function(component, childIndex) end + +---`Method Public Instance` +_G['SerializableEntityEditor'].RefreshValues = function() end + +---`Method Public Instance` +_G['SerializableEntityEditor'].Recalculate = function() end + +---`Method Public Instance` +---@param property Barotrauma.SerializableProperty +---@param entity Barotrauma.ISerializableEntity +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateNewField = function(property, entity) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value System.Boolean +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateBoolField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value System.Int32 +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateIntField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value System.Single +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateFloatField = function(entity, property, value, displayName, toolTip) end + +---`Method Private Static` +---@param numberInput Barotrauma.GUINumberInput +---@param getter (System.Func*1System*Single)|(fun():(System.Single)) +_G['SerializableEntityEditor'].HandleSetterValueTampering = function(numberInput, getter) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value System.Object +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateEnumField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value System.Object +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateEnumFlagField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value System.String +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateStringField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value Microsoft.Xna.Framework.Point +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreatePointField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value Microsoft.Xna.Framework.Vector2 +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateVector2Field = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value Microsoft.Xna.Framework.Vector3 +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateVector3Field = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value Microsoft.Xna.Framework.Vector4 +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateVector4Field = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value Microsoft.Xna.Framework.Color +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateColorField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value Microsoft.Xna.Framework.Rectangle +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateRectangleField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value (System.String-arr)|(System.String[]) +---@param displayName Barotrauma.LocalizedString +---@param toolTip Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['SerializableEntityEditor'].CreateStringArrayField = function(entity, property, value, displayName, toolTip) end + +---`Method Public Instance` +---@param textTag System.String +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param textBox Barotrauma.GUITextBox +_G['SerializableEntityEditor'].CreateTextPicker = function(textTag, entity, property, textBox) end + +---`Method Private Static` +---@param entity Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +_G['SerializableEntityEditor'].TrySendNetworkUpdate = function(entity, property) end + +---`Method Private Instance` +---@param property Barotrauma.SerializableProperty +---@param entity System.Object +---@param value System.Object +---@return System.Boolean +_G['SerializableEntityEditor'].SetPropertyValue = function(property, entity, value) end + +---`Method Public Static` +---@param entity System.Object +---@return System.Boolean +_G['SerializableEntityEditor'].IsEntityRemoved = function(entity) end + +---`Method Public Static` +_G['SerializableEntityEditor'].CommitCommandBuffer = function() end + +---`Method Private Instance` +---@param property Barotrauma.SerializableProperty +---@param parentObject System.Object +---@param value System.Object +---@return (System.Collections.Generic.Dictionary*1Barotrauma*ISerializableEntity*1System*Object)|({[Barotrauma.ISerializableEntity]:(System.Object)}) +_G['SerializableEntityEditor'].MultiSetProperties = function(property, parentObject, value) end + +---`Constructor Public Instance` +---@overload fun(parent:Barotrauma.RectTransform, entity:Barotrauma.ISerializableEntity, inGame:System.Boolean, showName:System.Boolean, style?:System.String, elementHeight?:System.Int32, titleFont?:Barotrauma.GUIFont):Barotrauma.SerializableEntityEditor +---@overload fun(parent:Barotrauma.RectTransform, entity:Barotrauma.ISerializableEntity, properties:(System.Collections.Generic.IEnumerable*1Barotrauma*SerializableProperty)|(fun():(Barotrauma.SerializableProperty)), showName:System.Boolean, style?:System.String, elementHeight?:System.Int32, titleFont?:Barotrauma.GUIFont):Barotrauma.SerializableEntityEditor +---@return Barotrauma.SerializableEntityEditor +_G['SerializableEntityEditor'] = function() end + +---`Constructor Public Instance` +---@overload fun(parent:Barotrauma.RectTransform, entity:Barotrauma.ISerializableEntity, inGame:System.Boolean, showName:System.Boolean, style?:System.String, elementHeight?:System.Int32, titleFont?:Barotrauma.GUIFont):Barotrauma.SerializableEntityEditor +---@overload fun(parent:Barotrauma.RectTransform, entity:Barotrauma.ISerializableEntity, properties:(System.Collections.Generic.IEnumerable*1Barotrauma*SerializableProperty)|(fun():(Barotrauma.SerializableProperty)), showName:System.Boolean, style?:System.String, elementHeight?:System.Int32, titleFont?:Barotrauma.GUIFont):Barotrauma.SerializableEntityEditor +---@return Barotrauma.SerializableEntityEditor +_G['SerializableEntityEditor'].__new = function() end + +---`Constructor Private Static` +---@overload fun(parent:Barotrauma.RectTransform, entity:Barotrauma.ISerializableEntity, inGame:System.Boolean, showName:System.Boolean, style?:System.String, elementHeight?:System.Int32, titleFont?:Barotrauma.GUIFont):Barotrauma.SerializableEntityEditor +---@overload fun(parent:Barotrauma.RectTransform, entity:Barotrauma.ISerializableEntity, properties:(System.Collections.Generic.IEnumerable*1Barotrauma*SerializableProperty)|(fun():(Barotrauma.SerializableProperty)), showName:System.Boolean, style?:System.String, elementHeight?:System.Int32, titleFont?:Barotrauma.GUIFont):Barotrauma.SerializableEntityEditor +---@return Barotrauma.SerializableEntityEditor +_G['SerializableEntityEditor'] = function() end + +---`Constructor Private Static` +---@overload fun(parent:Barotrauma.RectTransform, entity:Barotrauma.ISerializableEntity, inGame:System.Boolean, showName:System.Boolean, style?:System.String, elementHeight?:System.Int32, titleFont?:Barotrauma.GUIFont):Barotrauma.SerializableEntityEditor +---@overload fun(parent:Barotrauma.RectTransform, entity:Barotrauma.ISerializableEntity, properties:(System.Collections.Generic.IEnumerable*1Barotrauma*SerializableProperty)|(fun():(Barotrauma.SerializableProperty)), showName:System.Boolean, style?:System.String, elementHeight?:System.Int32, titleFont?:Barotrauma.GUIFont):Barotrauma.SerializableEntityEditor +---@return Barotrauma.SerializableEntityEditor +_G['SerializableEntityEditor'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CB9C00.lua b/Meta/Types/client/_00007FFD97CB9C00.lua new file mode 100644 index 0000000..420933a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CB9C00.lua @@ -0,0 +1,149 @@ +---@meta +---@class Barotrauma.SerializableProperty : System.Object +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field Attributes System.ComponentModel.AttributeCollection +---`Field Public Instance` +---@field PropertyType System.Type +---`Field Public Instance` +---@field OverridePrefabValues System.Boolean +---`Field Public Instance` +---@field PropertyInfo System.Reflection.PropertyInfo +---`Field Private Instance` +---@field valueGetters (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Func*2System*Object*2System*Object)|({[Barotrauma.Identifier]:((System.Func*1System*Object*1System*Object)|(fun(arg:System.Object):(System.Object)))}) +---`Field Private Static` +---@field supportedTypes (System.Collections.Immutable.ImmutableDictionary*1System*Type*1System*String)|({[System.Type]:(System.String)}) +---`Field Private Static` +---@field cachedProperties (System.Collections.Generic.Dictionary*1System*Type*1System*Collections*Generic*Dictionary*2Barotrauma*Identifier*2Barotrauma*SerializableProperty)|({[System.Type]:((System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}))}) +_G['SerializableProperty'] = {} + +---`Method Public Instance` +---@return Barotrauma.SerializableProperty.T +_G['SerializableProperty'].GetAttribute = function() end + +---`Method Public Instance` +---@param parentObject System.Object +---@param val System.Object +_G['SerializableProperty'].SetValue = function(parentObject, val) end + +---`Method Public Instance` +---@overload fun(parentObject:System.Object, value:System.String):(System.Boolean) +---@overload fun(parentObject:System.Object, value:System.Object):(System.Boolean) +---@overload fun(parentObject:System.Object, value:System.Single):(System.Boolean) +---@overload fun(parentObject:System.Object, value:System.Boolean):(System.Boolean) +---@param parentObject System.Object +---@param value System.Int32 +---@return System.Boolean +_G['SerializableProperty'].TrySetValue = function(parentObject, value) end + +---`Method Private Static` +---@param stringArrayValues System.String +---@return (System.String-arr)|(System.String[]) +_G['SerializableProperty'].ParseStringArray = function(stringArrayValues) end + +---`Method Private Static` +---@param stringArrayValues System.String +---@return (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +_G['SerializableProperty'].ParseIdentifierArray = function(stringArrayValues) end + +---`Method Public Instance` +---@param parentObject System.Object +---@return System.Object +_G['SerializableProperty'].GetValue = function(parentObject) end + +---`Method Public Instance` +---@param parentObject System.Object +---@return System.Single +_G['SerializableProperty'].GetFloatValue = function(parentObject) end + +---`Method Public Instance` +---@param parentObject System.Object +---@return System.Boolean +_G['SerializableProperty'].GetBoolValue = function(parentObject) end + +---`Method Public Static` +---@param type System.Type +---@return System.String +_G['SerializableProperty'].GetSupportedTypeName = function(type) end + +---`Method Private Instance` +---@param parentObject System.Object +---@return System.Object +_G['SerializableProperty'].TryGetValueWithoutReflection = function(parentObject) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.Single-ref +---@return System.Boolean +_G['SerializableProperty'].TryGetFloatValueWithoutReflection = function(parentObject, value) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.Boolean-ref +---@return System.Boolean +_G['SerializableProperty'].TryGetBoolValueWithoutReflection = function(parentObject, value) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.String-ref +---@return System.Boolean +_G['SerializableProperty'].TryGetStringValueWithoutReflection = function(parentObject, value) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.Single +---@return System.Boolean +_G['SerializableProperty'].TrySetFloatValueWithoutReflection = function(parentObject, value) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.Boolean +---@return System.Boolean +_G['SerializableProperty'].TrySetBoolValueWithoutReflection = function(parentObject, value) end + +---`Method Public Static` +---@overload fun(obj:Barotrauma.ISerializableEntity):((System.Collections.Generic.List*1Barotrauma*SerializableProperty)|(Barotrauma.SerializableProperty[])) +---@param obj System.Object +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['SerializableProperty'].GetProperties = function(obj) end + +---`Method Public Static` +---@param obj System.Object +---@param element? System.Xml.Linq.XElement +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['SerializableProperty'].DeserializeProperties = function(obj, element) end + +---`Method Public Static` +---@param obj Barotrauma.ISerializableEntity +---@param element System.Xml.Linq.XElement +---@param saveIfDefault? System.Boolean +---@param ignoreEditable? System.Boolean +_G['SerializableProperty'].SerializeProperties = function(obj, element, saveIfDefault, ignoreEditable) end + +---`Method Public Static` +---@param entity Barotrauma.ISerializableEntity +---@param configElement Barotrauma.ContentXElement +---@param savedVersion System.Version +_G['SerializableProperty'].UpgradeGameVersion = function(entity, configElement, savedVersion) end + +---`Constructor Public Instance` +---@overload fun(property:System.ComponentModel.PropertyDescriptor):Barotrauma.SerializableProperty +---@return Barotrauma.SerializableProperty +_G['SerializableProperty'] = function() end + +---`Constructor Public Instance` +---@overload fun(property:System.ComponentModel.PropertyDescriptor):Barotrauma.SerializableProperty +---@return Barotrauma.SerializableProperty +_G['SerializableProperty'].__new = function() end + +---`Constructor Private Static` +---@overload fun(property:System.ComponentModel.PropertyDescriptor):Barotrauma.SerializableProperty +---@return Barotrauma.SerializableProperty +_G['SerializableProperty'] = function() end + +---`Constructor Private Static` +---@overload fun(property:System.ComponentModel.PropertyDescriptor):Barotrauma.SerializableProperty +---@return Barotrauma.SerializableProperty +_G['SerializableProperty'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CBA020.lua b/Meta/Types/client/_00007FFD97CBA020.lua new file mode 100644 index 0000000..f08391f --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBA020.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.Range*1System*Single : System.ValueType +---`Field Private Instance` +---@field start System.Single +---`Field Private Instance` +---@field end System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Start System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field End System.Single +_G['Range*1System*Single'] = {} + +---`Method Public Instance` +---@param v System.Single-ref +---@return System.Boolean +_G['Range*1System*Single'].Contains = function(v) end + +---`Method Private Instance` +_G['Range*1System*Single'].VerifyStartLessThanEnd = function() end + +---`Method Private Instance` +_G['Range*1System*Single'].VerifyEndGreaterThanStart = function() end + +---`Constructor Public Instance` +---@param start System.Single +---@param luaKey__end System.Single +---@return Barotrauma.Range*1System*Single +_G['Range*1System*Single'] = function(start, luaKey__end) end + +---`Constructor Public Instance` +---@param start System.Single +---@param luaKey__end System.Single +---@return Barotrauma.Range*1System*Single +_G['Range*1System*Single'].__new = function(start, luaKey__end) end + diff --git a/Meta/Types/client/_00007FFD97CBA2B8.lua b/Meta/Types/client/_00007FFD97CBA2B8.lua new file mode 100644 index 0000000..21a9577 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBA2B8.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.Range*1System*Int32 : System.ValueType +---`Field Private Instance` +---@field start System.Int32 +---`Field Private Instance` +---@field end System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Start System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field End System.Int32 +_G['Range*1System*Int32'] = {} + +---`Method Public Instance` +---@param v System.Int32-ref +---@return System.Boolean +_G['Range*1System*Int32'].Contains = function(v) end + +---`Method Private Instance` +_G['Range*1System*Int32'].VerifyStartLessThanEnd = function() end + +---`Method Private Instance` +_G['Range*1System*Int32'].VerifyEndGreaterThanStart = function() end + +---`Constructor Public Instance` +---@param start System.Int32 +---@param luaKey__end System.Int32 +---@return Barotrauma.Range*1System*Int32 +_G['Range*1System*Int32'] = function(start, luaKey__end) end + +---`Constructor Public Instance` +---@param start System.Int32 +---@param luaKey__end System.Int32 +---@return Barotrauma.Range*1System*Int32 +_G['Range*1System*Int32'].__new = function(start, luaKey__end) end + diff --git a/Meta/Types/client/_00007FFD97CBA988.lua b/Meta/Types/client/_00007FFD97CBA988.lua new file mode 100644 index 0000000..89d4936 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBA988.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.LanguageIdentifier : System.ValueType +---`Field Public Instance` +---@field Value Barotrauma.Identifier +---`Field Public Static` +---@field None Barotrauma.LanguageIdentifier +---`Getter Public Instance` +---@field ValueHash System.Int32 +_G['LanguageIdentifier'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['LanguageIdentifier'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['LanguageIdentifier'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['LanguageIdentifier'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(value:Barotrauma.Identifier):Barotrauma.LanguageIdentifier +---@return Barotrauma.LanguageIdentifier +_G['LanguageIdentifier'] = function() end + +---`Constructor Public Instance` +---@overload fun(value:Barotrauma.Identifier):Barotrauma.LanguageIdentifier +---@return Barotrauma.LanguageIdentifier +_G['LanguageIdentifier'].__new = function() end + +---`Constructor Private Static` +---@overload fun(value:Barotrauma.Identifier):Barotrauma.LanguageIdentifier +---@return Barotrauma.LanguageIdentifier +_G['LanguageIdentifier'] = function() end + +---`Constructor Private Static` +---@overload fun(value:Barotrauma.Identifier):Barotrauma.LanguageIdentifier +---@return Barotrauma.LanguageIdentifier +_G['LanguageIdentifier'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CBAA28.lua b/Meta/Types/client/_00007FFD97CBAA28.lua new file mode 100644 index 0000000..cac540f --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBAA28.lua @@ -0,0 +1,138 @@ +---@meta +---@class Barotrauma.LocalizedString : System.Object +---@operator add(Barotrauma.LocalizedString):Barotrauma.LocalizedString +---@operator add(System.Object):Barotrauma.LocalizedString +---`Field Private Instance` +---@field languageVersion System.Int32 +---`Field NonPublic Instance` +---@field cachedValue System.String +---`Field Public Static` +---@field EmptyString Barotrauma.RawLString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Language Barotrauma.LanguageIdentifier +---`Getter Public Instance` +---@field Value System.String +---`Getter Public Instance` +---@field Length System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field Loaded System.Boolean +_G['LocalizedString'] = {} + +---`Method NonPublic Instance` +_G['LocalizedString'].UpdateLanguage = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['LocalizedString'].MustRetrieveValue = function() end + +---`Method NonPublic Static` +---@param str Barotrauma.LocalizedString +---@return System.Boolean +_G['LocalizedString'].MustRetrieveValue = function(str) end + +---`Method Public Instance Abstract Virtual` +_G['LocalizedString'].RetrieveValue = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['LocalizedString'].ToString = function() end + +---`Method Public Instance` +---@overload fun(subStr:System.String, comparison?:System.StringComparison):(System.Boolean) +---@param chr System.Char +---@param comparison? System.StringComparison +---@return System.Boolean +_G['LocalizedString'].Contains = function(chr, comparison) end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['LocalizedString'].ToUpper = function() end + +---`Method Public Static` +---@overload fun(separator:System.String, ...:Barotrauma.LocalizedString):(Barotrauma.LocalizedString) +---@param separator System.String +---@param subStrs (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---@return Barotrauma.LocalizedString +_G['LocalizedString'].Join = function(separator, subStrs) end + +---`Method Public Instance` +---@param fallback Barotrauma.LocalizedString +---@param useDefaultLanguageIfFound? System.Boolean +---@return Barotrauma.LocalizedString +_G['LocalizedString'].Fallback = function(fallback, useDefaultLanguageIfFound) end + +---`Method Public Instance` +---@param ... System.Char +---@return (System.Collections.Generic.IReadOnlyList*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +_G['LocalizedString'].Split = function(...) end + +---`Method Public Instance` +---@overload fun(find:Barotrauma.Identifier, replace:Barotrauma.LocalizedString, stringComparison?:System.StringComparison):(Barotrauma.LocalizedString) +---@overload fun(find:System.String, replace:Barotrauma.LocalizedString, stringComparison?:System.StringComparison):(Barotrauma.LocalizedString) +---@param find Barotrauma.LocalizedString +---@param replace Barotrauma.LocalizedString +---@param stringComparison? System.StringComparison +---@return Barotrauma.LocalizedString +_G['LocalizedString'].Replace = function(find, replace, stringComparison) end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['LocalizedString'].TrimStart = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['LocalizedString'].TrimEnd = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['LocalizedString'].ToLower = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['LocalizedString'].Equals = function(obj) end + +---`Method Public Instance` +---@overload fun(other:Barotrauma.LocalizedString, comparison?:System.StringComparison):(System.Boolean) +---@param other System.String +---@param comparison? System.StringComparison +---@return System.Boolean +_G['LocalizedString'].Equals = function(other, comparison) end + +---`Method Public Instance` +---@overload fun(other:Barotrauma.LocalizedString, comparison?:System.StringComparison):(System.Boolean) +---@param other System.String +---@param comparison? System.StringComparison +---@return System.Boolean +_G['LocalizedString'].StartsWith = function(other, comparison) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['LocalizedString'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Int32 +_G['LocalizedString'].CompareTo = function(obj) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['LocalizedString'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['LocalizedString'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['LocalizedString'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['LocalizedString'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CBABA8.lua b/Meta/Types/client/_00007FFD97CBABA8.lua new file mode 100644 index 0000000..2c0b746 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBABA8.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.AddedPunctuationLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStrs (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field punctuationSymbol System.Char +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['AddedPunctuationLString'] = {} + +---`Method Public Instance Virtual` +_G['AddedPunctuationLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param symbol System.Char +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.AddedPunctuationLString +_G['AddedPunctuationLString'] = function(symbol, ...) end + +---`Constructor Public Instance` +---@param symbol System.Char +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.AddedPunctuationLString +_G['AddedPunctuationLString'].__new = function(symbol, ...) end + diff --git a/Meta/Types/client/_00007FFD97CBB4B0.lua b/Meta/Types/client/_00007FFD97CBB4B0.lua new file mode 100644 index 0000000..37078ef --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBB4B0.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.CapitalizeLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['CapitalizeLString'] = {} + +---`Method Public Instance Virtual` +_G['CapitalizeLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param nStr Barotrauma.LocalizedString +---@return Barotrauma.CapitalizeLString +_G['CapitalizeLString'] = function(nStr) end + +---`Constructor Public Instance` +---@param nStr Barotrauma.LocalizedString +---@return Barotrauma.CapitalizeLString +_G['CapitalizeLString'].__new = function(nStr) end + diff --git a/Meta/Types/client/_00007FFD97CBB688.lua b/Meta/Types/client/_00007FFD97CBB688.lua new file mode 100644 index 0000000..e0b8dad --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBB688.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.ConcatLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field left Barotrauma.LocalizedString +---`Field Private Instance` +---@field right Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['ConcatLString'] = {} + +---`Method Public Instance Virtual` +_G['ConcatLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param l Barotrauma.LocalizedString +---@param r Barotrauma.LocalizedString +---@return Barotrauma.ConcatLString +_G['ConcatLString'] = function(l, r) end + +---`Constructor Public Instance` +---@param l Barotrauma.LocalizedString +---@param r Barotrauma.LocalizedString +---@return Barotrauma.ConcatLString +_G['ConcatLString'].__new = function(l, r) end + diff --git a/Meta/Types/client/_00007FFD97CBB8D8.lua b/Meta/Types/client/_00007FFD97CBB8D8.lua new file mode 100644 index 0000000..345173e --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBB8D8.lua @@ -0,0 +1,40 @@ +---@meta +---@class Barotrauma.FallbackLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field primary Barotrauma.LocalizedString +---`Field Private Instance` +---@field fallback Barotrauma.LocalizedString +---`Field Private Instance` +---@field useDefaultLanguageIfFound System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PrimaryIsLoaded System.Boolean +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['FallbackLString'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['FallbackLString'].MustRetrieveValue = function() end + +---`Method Public Instance Virtual` +_G['FallbackLString'].RetrieveValue = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['FallbackLString'].GetLastFallback = function() end + +---`Constructor Public Instance` +---@param primary Barotrauma.LocalizedString +---@param fallback Barotrauma.LocalizedString +---@param useDefaultLanguageIfFound? System.Boolean +---@return Barotrauma.FallbackLString +_G['FallbackLString'] = function(primary, fallback, useDefaultLanguageIfFound) end + +---`Constructor Public Instance` +---@param primary Barotrauma.LocalizedString +---@param fallback Barotrauma.LocalizedString +---@param useDefaultLanguageIfFound? System.Boolean +---@return Barotrauma.FallbackLString +_G['FallbackLString'].__new = function(primary, fallback, useDefaultLanguageIfFound) end + diff --git a/Meta/Types/client/_00007FFD97CBBAC0.lua b/Meta/Types/client/_00007FFD97CBBAC0.lua new file mode 100644 index 0000000..624393b --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBBAC0.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.FormattedLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field str Barotrauma.LocalizedString +---`Field Private Instance` +---@field subStrs (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['FormattedLString'] = {} + +---`Method Public Instance Virtual` +_G['FormattedLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param str Barotrauma.LocalizedString +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.FormattedLString +_G['FormattedLString'] = function(str, ...) end + +---`Constructor Public Instance` +---@param str Barotrauma.LocalizedString +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.FormattedLString +_G['FormattedLString'].__new = function(str, ...) end + diff --git a/Meta/Types/client/_00007FFD97CBBCA8.lua b/Meta/Types/client/_00007FFD97CBBCA8.lua new file mode 100644 index 0000000..a80f989 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBBCA8.lua @@ -0,0 +1,29 @@ +---@meta +---@class Barotrauma.InputTypeLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Field Private Instance` +---@field useColorHighlight System.Boolean +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['InputTypeLString'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['InputTypeLString'].MustRetrieveValue = function() end + +---`Method Public Instance Virtual` +_G['InputTypeLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param nStr Barotrauma.LocalizedString +---@param useColorHighlight? System.Boolean +---@return Barotrauma.InputTypeLString +_G['InputTypeLString'] = function(nStr, useColorHighlight) end + +---`Constructor Public Instance` +---@param nStr Barotrauma.LocalizedString +---@param useColorHighlight? System.Boolean +---@return Barotrauma.InputTypeLString +_G['InputTypeLString'].__new = function(nStr, useColorHighlight) end + diff --git a/Meta/Types/client/_00007FFD97CBBE80.lua b/Meta/Types/client/_00007FFD97CBBE80.lua new file mode 100644 index 0000000..0273f0e --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBBE80.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.JoinLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field subStrs (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---`Field Private Instance` +---@field separator System.String +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['JoinLString'] = {} + +---`Method Public Instance Virtual` +_G['JoinLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param separator System.String +---@param subStrs (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---@return Barotrauma.JoinLString +_G['JoinLString'] = function(separator, subStrs) end + +---`Constructor Public Instance` +---@param separator System.String +---@param subStrs (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---@return Barotrauma.JoinLString +_G['JoinLString'].__new = function(separator, subStrs) end + diff --git a/Meta/Types/client/_00007FFD97CBC0C0.lua b/Meta/Types/client/_00007FFD97CBC0C0.lua new file mode 100644 index 0000000..dc34b15 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBC0C0.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.LowerLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['LowerLString'] = {} + +---`Method Public Instance Virtual` +_G['LowerLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@return Barotrauma.LowerLString +_G['LowerLString'] = function(nestedStr) end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@return Barotrauma.LowerLString +_G['LowerLString'].__new = function(nestedStr) end + diff --git a/Meta/Types/client/_00007FFD97CBC278.lua b/Meta/Types/client/_00007FFD97CBC278.lua new file mode 100644 index 0000000..a60a211 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBC278.lua @@ -0,0 +1,23 @@ +---@meta +---@class Barotrauma.RawLString : Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['RawLString'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['RawLString'].MustRetrieveValue = function() end + +---`Method Public Instance Virtual` +_G['RawLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param value System.String +---@return Barotrauma.RawLString +_G['RawLString'] = function(value) end + +---`Constructor Public Instance` +---@param value System.String +---@return Barotrauma.RawLString +_G['RawLString'].__new = function(value) end + diff --git a/Meta/Types/client/_00007FFD97CBC4C0.lua b/Meta/Types/client/_00007FFD97CBC4C0.lua new file mode 100644 index 0000000..bf3067d --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBC4C0.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.ReplaceLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Field Private Instance` +---@field replacements (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*LocalizedString*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|({[Barotrauma.LocalizedString]:(System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals)}) +---`Field Private Instance` +---@field stringComparison System.StringComparison +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['ReplaceLString'] = {} + +---`Method Private Static` +---@param text System.String +---@param variableTag System.String +---@param variableValue System.String +---@return System.String +_G['ReplaceLString'].HandleVariableCapitalization = function(text, variableTag, variableValue) end + +---`Method Public Instance Virtual` +_G['ReplaceLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, r:(System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals))):Barotrauma.ReplaceLString +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, ...:System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString):Barotrauma.ReplaceLString +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, r:(System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals))):Barotrauma.ReplaceLString +---@param nStr Barotrauma.LocalizedString +---@param sc System.StringComparison +---@param ... System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString +---@return Barotrauma.ReplaceLString +_G['ReplaceLString'] = function(nStr, sc, ...) end + +---`Constructor Public Instance` +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, r:(System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals))):Barotrauma.ReplaceLString +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, ...:System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString):Barotrauma.ReplaceLString +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, r:(System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals))):Barotrauma.ReplaceLString +---@param nStr Barotrauma.LocalizedString +---@param sc System.StringComparison +---@param ... System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString +---@return Barotrauma.ReplaceLString +_G['ReplaceLString'].__new = function(nStr, sc, ...) end + diff --git a/Meta/Types/client/_00007FFD97CBC888.lua b/Meta/Types/client/_00007FFD97CBC888.lua new file mode 100644 index 0000000..ef8b9f8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBC888.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.ServerMsgLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field serverMessage System.String +---`Field Private Instance` +---@field messageSplit (System.Collections.Immutable.ImmutableArray*1System*String)|(System.String[]) +---`Field Private Instance` +---@field loadedSuccessfully Barotrauma.LocalizedString.LoadedSuccessfully +---`Field Private Static` +---@field reFormattedMessage System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field reReplacedMessage System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field messageFormatters (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Func*2System*String*2System*String)|({[Barotrauma.Identifier]:((System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)))}) +---`Field Private Static` +---@field serverMessageCharacters (System.Collections.Immutable.ImmutableHashSet*1System*Char)|(System.Char[]) +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['ServerMsgLString'] = {} + +---`Method Private Static` +---@param message System.String +---@return System.Boolean +_G['ServerMsgLString'].IsServerMessageWithVariables = function(message) end + +---`Method Public Instance Virtual` +_G['ServerMsgLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@overload fun(serverMsg:System.String):Barotrauma.ServerMsgLString +---@return Barotrauma.ServerMsgLString +_G['ServerMsgLString'] = function() end + +---`Constructor Public Instance` +---@overload fun(serverMsg:System.String):Barotrauma.ServerMsgLString +---@return Barotrauma.ServerMsgLString +_G['ServerMsgLString'].__new = function() end + +---`Constructor Private Static` +---@overload fun(serverMsg:System.String):Barotrauma.ServerMsgLString +---@return Barotrauma.ServerMsgLString +_G['ServerMsgLString'] = function() end + +---`Constructor Private Static` +---@overload fun(serverMsg:System.String):Barotrauma.ServerMsgLString +---@return Barotrauma.ServerMsgLString +_G['ServerMsgLString'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CBCA70.lua b/Meta/Types/client/_00007FFD97CBCA70.lua new file mode 100644 index 0000000..38c6c64 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBCA70.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.SplitLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field loaded System.Boolean +---`Field Private Instance` +---@field splitter Barotrauma.LStringSplitter +---`Field Private Instance` +---@field index System.Int32 +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['SplitLString'] = {} + +---`Method Public Instance Virtual` +_G['SplitLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param splitter Barotrauma.LStringSplitter +---@param index System.Int32 +---@return Barotrauma.SplitLString +_G['SplitLString'] = function(splitter, index) end + +---`Constructor Public Instance` +---@param splitter Barotrauma.LStringSplitter +---@param index System.Int32 +---@return Barotrauma.SplitLString +_G['SplitLString'].__new = function(splitter, index) end + diff --git a/Meta/Types/client/_00007FFD97CBE320.lua b/Meta/Types/client/_00007FFD97CBE320.lua new file mode 100644 index 0000000..4efc989 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBE320.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.TagLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field tags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field loadedSuccessfully Barotrauma.LocalizedString.LoadedSuccessfully +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UsingDefaultLanguageAsFallback System.Boolean +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['TagLString'] = {} + +---`Method Public Instance Virtual` +_G['TagLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param ... Barotrauma.Identifier +---@return Barotrauma.TagLString +_G['TagLString'] = function(...) end + +---`Constructor Public Instance` +---@param ... Barotrauma.Identifier +---@return Barotrauma.TagLString +_G['TagLString'].__new = function(...) end + diff --git a/Meta/Types/client/_00007FFD97CBEDD0.lua b/Meta/Types/client/_00007FFD97CBEDD0.lua new file mode 100644 index 0000000..402c8fd --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBEDD0.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.TrimLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Field Private Instance` +---@field mode Barotrauma.TrimLString.Mode +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['TrimLString'] = {} + +---`Method Public Instance Virtual` +_G['TrimLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@param mode Barotrauma.TrimLString.Mode +---@return Barotrauma.TrimLString +_G['TrimLString'] = function(nestedStr, mode) end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@param mode Barotrauma.TrimLString.Mode +---@return Barotrauma.TrimLString +_G['TrimLString'].__new = function(nestedStr, mode) end + diff --git a/Meta/Types/client/_00007FFD97CBEFA8.lua b/Meta/Types/client/_00007FFD97CBEFA8.lua new file mode 100644 index 0000000..e2584cb --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBEFA8.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.UpperLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['UpperLString'] = {} + +---`Method Public Instance Virtual` +_G['UpperLString'].RetrieveValue = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['UpperLString'].ToUpper = function() end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@return Barotrauma.UpperLString +_G['UpperLString'] = function(nestedStr) end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@return Barotrauma.UpperLString +_G['UpperLString'].__new = function(nestedStr) end + diff --git a/Meta/Types/client/_00007FFD97CBF748.lua b/Meta/Types/client/_00007FFD97CBF748.lua new file mode 100644 index 0000000..68b941a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBF748.lua @@ -0,0 +1,104 @@ +---@meta +---@class Barotrauma.RichString : System.Object +---`Field NonPublic Instance` +---@field loaded System.Boolean +---`Field NonPublic Instance` +---@field language Barotrauma.LanguageIdentifier +---`Field Private Instance` +---@field languageVersion System.Int32 +---`Field NonPublic Instance` +---@field cachedSanitizedValue System.String +---`Field Private Instance` +---@field postProcess (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---`Field Private Instance` +---@field shouldParseRichTextData System.Boolean +---`Field Private Instance` +---@field originalStr Barotrauma.LocalizedString +---`Field Public Instance` +---@field SanitizedString Barotrauma.LocalizedString +---`Field Private Instance` +---@field font Barotrauma.GUIFont +---`Field Private Instance` +---@field componentStyle Barotrauma.GUIComponentStyle +---`Field Private Instance` +---@field forceUpperCase System.Boolean +---`Getter Public Instance` +---@field SanitizedValue System.String +---`Getter Public Instance` +---@field Length System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NestedStr Barotrauma.LocalizedString +---`Getter Private Instance` +---@field FontOrStyleForceUpperCase System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RichTextData System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*RichTextData +_G['RichString'] = {} + +---`Method Public Static` +---@param str Barotrauma.LocalizedString +---@param postProcess? (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---@return Barotrauma.RichString +_G['RichString'].Rich = function(str, postProcess) end + +---`Method Public Static` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.RichString +_G['RichString'].Plain = function(str) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['RichString'].MustRetrieveValue = function() end + +---`Method Public Instance` +_G['RichString'].RetrieveValue = function() end + +---`Method Public Instance` +---@param font Barotrauma.GUIFont +---@param componentStyle Barotrauma.GUIComponentStyle +---@return Barotrauma.RichString +_G['RichString'].CaseTiedToFontAndStyle = function(font, componentStyle) end + +---`Method Public Instance` +---@return Barotrauma.RichString +_G['RichString'].ToUpper = function() end + +---`Method Public Instance` +---@return Barotrauma.RichString +_G['RichString'].ToLower = function() end + +---`Method Public Instance` +---@param from System.String +---@param to System.String +---@param stringComparison? System.StringComparison +---@return Barotrauma.RichString +_G['RichString'].Replace = function(from, to, stringComparison) end + +---`Method Public Instance Virtual` +---@return System.String +_G['RichString'].ToString = function() end + +---`Method Public Instance` +---@overload fun(str:System.String, stringComparison?:System.StringComparison):(System.Boolean) +---@param chr System.Char +---@param stringComparison? System.StringComparison +---@return System.Boolean +_G['RichString'].Contains = function(chr, stringComparison) end + +---`Constructor Private Instance` +---@overload fun(nestedStr:Barotrauma.LocalizedString, shouldParseRichTextData:System.Boolean, postProcess?:(System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)), font?:Barotrauma.GUIFont, componentStyle?:Barotrauma.GUIComponentStyle):Barotrauma.RichString +---@param nestedStr Barotrauma.LocalizedString +---@param shouldParseRichTextData System.Boolean +---@param postProcess? (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---@return Barotrauma.RichString +_G['RichString'] = function(nestedStr, shouldParseRichTextData, postProcess) end + +---`Constructor Private Instance` +---@overload fun(nestedStr:Barotrauma.LocalizedString, shouldParseRichTextData:System.Boolean, postProcess?:(System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)), font?:Barotrauma.GUIFont, componentStyle?:Barotrauma.GUIComponentStyle):Barotrauma.RichString +---@param nestedStr Barotrauma.LocalizedString +---@param shouldParseRichTextData System.Boolean +---@param postProcess? (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---@return Barotrauma.RichString +_G['RichString'].__new = function(nestedStr, shouldParseRichTextData, postProcess) end + diff --git a/Meta/Types/client/_00007FFD97CBF878.lua b/Meta/Types/client/_00007FFD97CBF878.lua new file mode 100644 index 0000000..8dc8f70 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CBF878.lua @@ -0,0 +1,40 @@ +---@meta +---@class Barotrauma.RichTextData : System.Object +---`Field Public Instance` +---@field StartIndex System.Int32 +---`Field Public Instance` +---@field EndIndex System.Int32 +---`Field Public Instance` +---@field Color System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Public Instance` +---@field Metadata System.String +---`Field Public Instance` +---@field Alpha System.Single +---`Field Private Static` +---@field definitionIndicator System.Char +---`Field Private Static` +---@field attributeSeparator System.Char +---`Field Private Static` +---@field keyValueSeparator System.Char +---`Field Private Static` +---@field colorDefinition System.String +---`Field Private Static` +---@field metadataDefinition System.String +---`Field Private Static` +---@field endDefinition System.String +_G['RichTextData'] = {} + +---`Method Public Static` +---@param text System.String +---@param sanitizedText System.String-ref +---@return System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*RichTextData +_G['RichTextData'].GetRichTextData = function(text, sanitizedText) end + +---`Constructor Public Instance` +---@return Barotrauma.RichTextData +_G['RichTextData'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.RichTextData +_G['RichTextData'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD0250.lua b/Meta/Types/client/_00007FFD97CD0250.lua new file mode 100644 index 0000000..c2c2c3b --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD0250.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.StripRichTagsLString : Barotrauma.LocalizedString +---`Field Public Instance` +---@field RichStr Barotrauma.RichString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['StripRichTagsLString'] = {} + +---`Method Public Instance Virtual` +_G['StripRichTagsLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param richStr Barotrauma.RichString +---@return Barotrauma.StripRichTagsLString +_G['StripRichTagsLString'] = function(richStr) end + +---`Constructor Public Instance` +---@param richStr Barotrauma.RichString +---@return Barotrauma.StripRichTagsLString +_G['StripRichTagsLString'].__new = function(richStr) end + diff --git a/Meta/Types/client/_00007FFD97CD20C0.lua b/Meta/Types/client/_00007FFD97CD20C0.lua new file mode 100644 index 0000000..845538b --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD20C0.lua @@ -0,0 +1,186 @@ +---@meta +---@class Barotrauma.TextManager : System.Object +---`Field Public Static` +---@field DebugDraw System.Boolean +---`Field Public Static` +---@field DefaultLanguage Barotrauma.LanguageIdentifier +---`Field Public Static` +---@field TextPacks (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*LanguageIdentifier*1System*Collections*Immutable*ImmutableList*2Barotrauma*TextPack)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*LanguageIdentifier*1System*Collections*Immutable*ImmutableList*2Barotrauma*TextPack)) +---`Field Private Static` +---@field cachedStrings (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*WeakReference*2Barotrauma*TagLString)|({[Barotrauma.Identifier]:(System.WeakReference*1Barotrauma*TagLString)}) +---`Field Private Static` +---@field nonCacheableTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field SpeciallyHandledCharCategories (System.Collections.Immutable.ImmutableArray*1Barotrauma*TextManager*SpeciallyHandledCharCategory)|(Barotrauma.TextManager.SpeciallyHandledCharCategory[]) +---`Field Private Static` +---@field SpeciallyHandledCharacterRanges (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*TextManager*SpeciallyHandledCharCategory*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Range*3System*Int32)|({[Barotrauma.TextManager.SpeciallyHandledCharCategory]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[]))}) +---`Getter Public Static` +---@field AvailableLanguages (System.Collections.Generic.IEnumerable*1Barotrauma*LanguageIdentifier)|(fun():(Barotrauma.LanguageIdentifier)) +---`Getter Public Static` +---
`Setter Private Static` +---@field LanguageVersion System.Int32 +_G['TextManager'] = {} + +---`Method Private Static` +---@param ... System.Text.Unicode.UnicodeRange +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[]) +_G['TextManager'].UnicodeToIntRanges = function(...) end + +---`Method Public Static` +---@overload fun(text:Barotrauma.LocalizedString):(Barotrauma.TextManager.SpeciallyHandledCharCategory) +---@param text System.String +---@return Barotrauma.TextManager.SpeciallyHandledCharCategory +_G['TextManager'].GetSpeciallyHandledCategories = function(text) end + +---`Method Public Static` +---@overload fun(text:Barotrauma.LocalizedString):(System.Boolean) +---@param text System.String +---@return System.Boolean +_G['TextManager'].IsCJK = function(text) end + +---`Method Public Static` +_G['TextManager'].VerifyLanguageAvailable = function() end + +---`Method Public Static` +---@overload fun(tag:System.String):(System.Boolean) +---@overload fun(tag:Barotrauma.Identifier):(System.Boolean) +---@param tag Barotrauma.Identifier +---@param language Barotrauma.LanguageIdentifier +---@return System.Boolean +_G['TextManager'].ContainsTag = function(tag, language) end + +---`Method Public Static` +---@overload fun(tag:System.String):((System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))) +---@param tag Barotrauma.Identifier +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['TextManager'].GetAll = function(tag) end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2System*String)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1System*String)) +_G['TextManager'].GetAllTagTextPairs = function() end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['TextManager'].GetTextFiles = function() end + +---`Method Private Static` +---@param directory System.String +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['TextManager'].GetTextFilesRecursive = function(directory) end + +---`Method Public Static` +---@param languageIdentifier Barotrauma.LanguageIdentifier +---@return System.String +_G['TextManager'].GetTranslatedLanguageName = function(languageIdentifier) end + +---`Method Public Static` +_G['TextManager'].ClearCache = function() end + +---`Method Public Static` +---@overload fun(...:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@overload fun(tag:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@overload fun(tag:System.String):(Barotrauma.LocalizedString) +---@param ... System.String +---@return Barotrauma.LocalizedString +_G['TextManager'].Get = function(...) end + +---`Method Public Static` +---@param punctuationSymbol System.Char +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['TextManager'].AddPunctuation = function(punctuationSymbol, ...) end + +---`Method Public Static` +---@overload fun(tag:Barotrauma.Identifier, ...:System.Object):(Barotrauma.LocalizedString) +---@param str Barotrauma.LocalizedString +---@param ... System.Object +---@return Barotrauma.LocalizedString +_G['TextManager'].GetFormatted = function(str, ...) end + +---`Method Public Static` +---@overload fun(str:System.String):(System.String) +---@param message System.String +---@param ... System.ValueTuple*1System*String*1System*String +---@return System.String +_G['TextManager'].FormatServerMessage = function(message, ...) end + +---`Method NonPublic Static` +---@param charInfo Barotrauma.CharacterInfo +---@param message System.String +---@param ... System.ValueTuple*1System*String*1System*String +---@return System.String +_G['TextManager'].FormatServerMessageWithPronouns = function(charInfo, message, ...) end + +---`Method Public Static` +---@param separator System.String +---@param parts (System.String-arr)|(System.String[]) +---@param namePrefix? System.String +---@return System.String +_G['TextManager'].JoinServerMessages = function(separator, parts, namePrefix) end + +---`Method Public Static` +---@param str Barotrauma.LocalizedString +---@param useColorHighlight? System.Boolean +---@return Barotrauma.LocalizedString +_G['TextManager'].ParseInputTypes = function(str, useColorHighlight) end + +---`Method Public Static` +---@overload fun(tag:System.String, varName:System.String, value:Barotrauma.LocalizedString, formatCapitals?:Barotrauma.FormatCapitals):(Barotrauma.LocalizedString) +---@param tag Barotrauma.Identifier +---@param varName Barotrauma.Identifier +---@param value Barotrauma.LocalizedString +---@param formatCapitals? Barotrauma.FormatCapitals +---@return Barotrauma.LocalizedString +_G['TextManager'].GetWithVariable = function(tag, varName, value, formatCapitals) end + +---`Method Public Static` +---@overload fun(tag:System.String, ...:System.ValueTuple*1System*String*1System*String):(Barotrauma.LocalizedString) +---@overload fun(tag:System.String, ...:System.ValueTuple*1System*String*1Barotrauma*LocalizedString):(Barotrauma.LocalizedString) +---@overload fun(tag:System.String, ...:System.ValueTuple*1System*String*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals):(Barotrauma.LocalizedString) +---@overload fun(tag:System.String, ...:System.ValueTuple*1System*String*1System*String*1Barotrauma*FormatCapitals):(Barotrauma.LocalizedString) +---@overload fun(tag:Barotrauma.Identifier, ...:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString):(Barotrauma.LocalizedString) +---@param tag Barotrauma.Identifier +---@param replacements (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals)) +---@return Barotrauma.LocalizedString +_G['TextManager'].GetWithVariables = function(tag, replacements) end + +---`Method Public Static` +---@param description Barotrauma.LocalizedString-ref +---@param descriptionElement System.Xml.Linq.XElement +---@param customTagReplacer? (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +_G['TextManager'].ConstructDescription = function(description, descriptionElement, customTagReplacer) end + +---`Method Public Static` +---@param amount System.Int32 +---@param includeCurrencySymbol? System.Boolean +---@return Barotrauma.LocalizedString +_G['TextManager'].FormatCurrency = function(amount, includeCurrencySymbol) end + +---`Method Public Static` +---@param serverMessage System.String +---@return Barotrauma.LocalizedString +_G['TextManager'].GetServerMessage = function(serverMessage) end + +---`Method Public Static` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['TextManager'].Capitalize = function(str) end + +---`Method Public Static` +_G['TextManager'].IncrementLanguageVersion = function() end + +---`Method Public Static` +---@param lang Barotrauma.LanguageIdentifier +_G['TextManager'].CheckForDuplicates = function(lang) end + +---`Method Public Static` +_G['TextManager'].WriteToCSV = function() end + +---`Constructor Private Static` +---@return Barotrauma.TextManager +_G['TextManager'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.TextManager +_G['TextManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD29B8.lua b/Meta/Types/client/_00007FFD97CD29B8.lua new file mode 100644 index 0000000..02bacfa --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD29B8.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.TextPack : System.Object +---`Field Public Instance` +---@field ContentFile Barotrauma.TextFile +---`Field Public Instance` +---@field Language Barotrauma.LanguageIdentifier +---`Field Public Instance` +---@field Texts (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*TextPack*Text)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*TextPack*Text)|(Barotrauma.TextPack.Text[]))}) +---`Field Public Instance` +---@field TranslatedName System.String +---`Field Public Instance` +---@field NoWhitespace System.Boolean +_G['TextPack'] = {} + +---`Method Public Instance` +---@param index System.Int32 +_G['TextPack'].CheckForDuplicates = function(index) end + +---`Method Public Instance` +---@param index System.Int32 +_G['TextPack'].WriteToCSV = function(index) end + +---`Constructor Public Instance` +---@param file Barotrauma.TextFile +---@param mainElement Barotrauma.ContentXElement +---@param language Barotrauma.LanguageIdentifier +---@return Barotrauma.TextPack +_G['TextPack'] = function(file, mainElement, language) end + +---`Constructor Public Instance` +---@param file Barotrauma.TextFile +---@param mainElement Barotrauma.ContentXElement +---@param language Barotrauma.LanguageIdentifier +---@return Barotrauma.TextPack +_G['TextPack'].__new = function(file, mainElement, language) end + diff --git a/Meta/Types/client/_00007FFD97CD2C60.lua b/Meta/Types/client/_00007FFD97CD2C60.lua new file mode 100644 index 0000000..b4d0955 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD2C60.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.INetSerializableStruct +_G['INetSerializableStruct'] = {} + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@return Barotrauma.INetSerializableStruct.T +_G['INetSerializableStruct'].Read = function(inc) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param bitField Barotrauma.ReadOnlyBitField +---@return Barotrauma.INetSerializableStruct.T +_G['INetSerializableStruct'].ReadInternal = function(inc, bitField) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['INetSerializableStruct'].Write = function(msg) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param bitField Barotrauma.WriteOnlyBitField +_G['INetSerializableStruct'].WriteInternal = function(msg, bitField) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.AccountInfo +---@param data Barotrauma.T-ref +---@return System.Boolean +_G['INetSerializableStruct'].TryRead = function(inc, sender, data) end + diff --git a/Meta/Types/client/_00007FFD97CD2E58.lua b/Meta/Types/client/_00007FFD97CD2E58.lua new file mode 100644 index 0000000..2e1cec5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD2E58.lua @@ -0,0 +1,50 @@ +---@meta +---@class Barotrauma.Networking.AccountInfo : System.ValueType +---`Field Public Instance` +---@field AccountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---`Field Public Instance` +---@field OtherMatchingIds (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*AccountId)|(Barotrauma.Networking.AccountId[]) +---`Field Public Static` +---@field None Barotrauma.Networking.AccountInfo +---`Getter Public Instance` +---@field IsNone System.Boolean +_G['AccountInfo'] = {} + +---`Method Public Instance` +---@param accountId Barotrauma.Networking.AccountId +---@return System.Boolean +_G['AccountInfo'].Matches = function(accountId) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['AccountInfo'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['AccountInfo'].GetHashCode = function() end + +---`Constructor Public Instance` +---@overload fun(accountId:Barotrauma.Networking.AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@overload fun(accountId:Barotrauma.Option*1Barotrauma*Networking*AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@return Barotrauma.Networking.AccountInfo +_G['AccountInfo'] = function() end + +---`Constructor Public Instance` +---@overload fun(accountId:Barotrauma.Networking.AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@overload fun(accountId:Barotrauma.Option*1Barotrauma*Networking*AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@return Barotrauma.Networking.AccountInfo +_G['AccountInfo'].__new = function() end + +---`Constructor Private Static` +---@overload fun(accountId:Barotrauma.Networking.AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@overload fun(accountId:Barotrauma.Option*1Barotrauma*Networking*AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@return Barotrauma.Networking.AccountInfo +_G['AccountInfo'] = function() end + +---`Constructor Private Static` +---@overload fun(accountId:Barotrauma.Networking.AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@overload fun(accountId:Barotrauma.Option*1Barotrauma*Networking*AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@return Barotrauma.Networking.AccountInfo +_G['AccountInfo'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD4960.lua b/Meta/Types/client/_00007FFD97CD4960.lua new file mode 100644 index 0000000..470eb9a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD4960.lua @@ -0,0 +1,232 @@ +---@meta +---@class System.Net.IPAddress : System.Object +---`Field Private Instance` +---@field _addressOrScopeId System.UInt32 +---`Field Private Instance` +---@field _numbers (System.UInt16-arr)|(System.UInt16[]) +---`Field Private Instance` +---@field _toString System.String +---`Field Private Instance` +---@field _hashCode System.Int32 +---`Field Public Static` +---@field Any System.Net.IPAddress +---`Field Public Static` +---@field Loopback System.Net.IPAddress +---`Field Public Static` +---@field Broadcast System.Net.IPAddress +---`Field Public Static` +---@field None System.Net.IPAddress +---`Field Public Static` +---@field IPv6Any System.Net.IPAddress +---`Field Public Static` +---@field IPv6Loopback System.Net.IPAddress +---`Field Public Static` +---@field IPv6None System.Net.IPAddress +---`Field Private Static` +---@field s_loopbackMappedToIPv6 System.Net.IPAddress +---`Getter Private Instance` +---@field IsIPv4 System.Boolean +---`Getter Private Instance` +---@field IsIPv6 System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field PrivateAddress System.UInt32 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field PrivateScopeId System.UInt32 +---`Getter Public Instance` +---@field AddressFamily System.Net.Sockets.AddressFamily +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScopeId System.Int64 +---`Getter Public Instance` +---@field IsIPv6Multicast System.Boolean +---`Getter Public Instance` +---@field IsIPv6LinkLocal System.Boolean +---`Getter Public Instance` +---@field IsIPv6SiteLocal System.Boolean +---`Getter Public Instance` +---@field IsIPv6Teredo System.Boolean +---`Getter Public Instance` +---@field IsIPv6UniqueLocal System.Boolean +---`Getter Public Instance` +---@field IsIPv4MappedToIPv6 System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Address System.Int64 +_G['IPAddress'] = {} + +---`Method Public Static` +---@overload fun(ipString:System.String, address:System.Net.IPAddress-ref):(System.Boolean) +---@param ipSpan System.ReadOnlySpan*1System*Char +---@param address System.Net.IPAddress-ref +---@return System.Boolean +_G['IPAddress'].TryParse = function(ipSpan, address) end + +---`Method Public Static` +---@overload fun(ipString:System.String):(System.Net.IPAddress) +---@param ipSpan System.ReadOnlySpan*1System*Char +---@return System.Net.IPAddress +_G['IPAddress'].Parse = function(ipSpan) end + +---`Method Public Instance` +---@param destination System.Span*1System*Byte +---@param bytesWritten System.Int32-ref +---@return System.Boolean +_G['IPAddress'].TryWriteBytes = function(destination, bytesWritten) end + +---`Method Private Instance` +---@param destination System.Span*1System*Byte +_G['IPAddress'].WriteIPv6Bytes = function(destination) end + +---`Method Private Instance` +---@param destination System.Span*1System*Byte +_G['IPAddress'].WriteIPv4Bytes = function(destination) end + +---`Method Public Instance` +---@return (System.Byte-arr)|(System.Byte[]) +_G['IPAddress'].GetAddressBytes = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['IPAddress'].ToString = function() end + +---`Method Public Instance` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@return System.Boolean +_G['IPAddress'].TryFormat = function(destination, charsWritten) end + +---`Method Public Static` +---@overload fun(host:System.Int64):(System.Int64) +---@overload fun(host:System.Int32):(System.Int32) +---@param host System.Int16 +---@return System.Int16 +_G['IPAddress'].HostToNetworkOrder = function(host) end + +---`Method Public Static` +---@overload fun(network:System.Int64):(System.Int64) +---@overload fun(network:System.Int32):(System.Int32) +---@param network System.Int16 +---@return System.Int16 +_G['IPAddress'].NetworkToHostOrder = function(network) end + +---`Method Public Static` +---@param address System.Net.IPAddress +---@return System.Boolean +_G['IPAddress'].IsLoopback = function(address) end + +---`Method Public Instance Virtual` +---@param comparand System.Object +---@return System.Boolean +_G['IPAddress'].Equals = function(comparand) end + +---`Method NonPublic Instance` +---@param comparand System.Net.IPAddress +---@return System.Boolean +_G['IPAddress'].Equals = function(comparand) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['IPAddress'].GetHashCode = function() end + +---`Method Public Instance` +---@return System.Net.IPAddress +_G['IPAddress'].MapToIPv6 = function() end + +---`Method Public Instance` +---@return System.Net.IPAddress +_G['IPAddress'].MapToIPv4 = function() end + +---`Method Private Static` +---@return (System.Byte-arr)|(System.Byte[]) +_G['IPAddress'].ThrowAddressNullException = function() end + +---`Constructor Public Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'] = function() end + +---`Constructor Public Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'].__new = function() end + +---`Constructor NonPublic Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'].__new = function() end + +---`Constructor Private Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'] = function() end + +---`Constructor Private Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'].__new = function() end + +---`Constructor Private Static` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'] = function() end + +---`Constructor Private Static` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD4B18.lua b/Meta/Types/client/_00007FFD97CD4B18.lua new file mode 100644 index 0000000..d7cf385 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD4B18.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.Address : System.Object +---`Getter Public Instance Abstract Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Abstract Virtual` +---@field IsLocalHost System.Boolean +_G['Address'] = {} + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*Address +_G['Address'].Parse = function(str) end + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Address'].Equals = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['Address'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Address'].ToString = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.Address +_G['Address'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.Address +_G['Address'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD4D18.lua b/Meta/Types/client/_00007FFD97CD4D18.lua new file mode 100644 index 0000000..310924c --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD4D18.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.Networking.LidgrenAddress : Barotrauma.Networking.Address +---`Field Public Instance` +---@field NetAddress System.Net.IPAddress +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['LidgrenAddress'] = {} + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*LidgrenAddress +_G['LidgrenAddress'].Parse = function(endpointStr) end + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*LidgrenAddress +_G['LidgrenAddress'].ParseHostName = function(endpointStr) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['LidgrenAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['LidgrenAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param netAddress System.Net.IPAddress +---@return Barotrauma.Networking.LidgrenAddress +_G['LidgrenAddress'] = function(netAddress) end + +---`Constructor Public Instance` +---@param netAddress System.Net.IPAddress +---@return Barotrauma.Networking.LidgrenAddress +_G['LidgrenAddress'].__new = function(netAddress) end + diff --git a/Meta/Types/client/_00007FFD97CD4E60.lua b/Meta/Types/client/_00007FFD97CD4E60.lua new file mode 100644 index 0000000..f03a60f --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD4E60.lua @@ -0,0 +1,17 @@ +---@meta +---@class Barotrauma.Networking.P2PAddress : Barotrauma.Networking.Address +_G['P2PAddress'] = {} + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*P2PAddress +_G['P2PAddress'].Parse = function(str) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.P2PAddress +_G['P2PAddress'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.P2PAddress +_G['P2PAddress'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD4FA0.lua b/Meta/Types/client/_00007FFD97CD4FA0.lua new file mode 100644 index 0000000..5f357cd --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD4FA0.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.SteamP2PAddress : Barotrauma.Networking.P2PAddress +---`Field Public Instance` +---@field SteamId Barotrauma.Networking.SteamId +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['SteamP2PAddress'] = {} + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*SteamP2PAddress +_G['SteamP2PAddress'].Parse = function(endpointStr) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['SteamP2PAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['SteamP2PAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param steamId Barotrauma.Networking.SteamId +---@return Barotrauma.Networking.SteamP2PAddress +_G['SteamP2PAddress'] = function(steamId) end + +---`Constructor Public Instance` +---@param steamId Barotrauma.Networking.SteamId +---@return Barotrauma.Networking.SteamP2PAddress +_G['SteamP2PAddress'].__new = function(steamId) end + diff --git a/Meta/Types/client/_00007FFD97CD5140.lua b/Meta/Types/client/_00007FFD97CD5140.lua new file mode 100644 index 0000000..9481142 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD5140.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Networking.PipeAddress : Barotrauma.Networking.Address +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['PipeAddress'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['PipeAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['PipeAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.PipeAddress +_G['PipeAddress'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.PipeAddress +_G['PipeAddress'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD52B0.lua b/Meta/Types/client/_00007FFD97CD52B0.lua new file mode 100644 index 0000000..e5b786e --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD52B0.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Networking.UnknownAddress : Barotrauma.Networking.Address +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['UnknownAddress'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['UnknownAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['UnknownAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.UnknownAddress +_G['UnknownAddress'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.UnknownAddress +_G['UnknownAddress'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD54E0.lua b/Meta/Types/client/_00007FFD97CD54E0.lua new file mode 100644 index 0000000..feedf1c --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD54E0.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.Networking.EosP2PAddress : Barotrauma.Networking.P2PAddress +---`Field Public Instance` +---@field EosStringRepresentation System.String +---`Field Private Static` +---@field prefix System.String +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['EosP2PAddress'] = {} + +---`Method Public Static` +---@param addressStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*EosP2PAddress +_G['EosP2PAddress'].Parse = function(addressStr) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['EosP2PAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['EosP2PAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param value System.String +---@return Barotrauma.Networking.EosP2PAddress +_G['EosP2PAddress'] = function(value) end + +---`Constructor Public Instance` +---@param value System.String +---@return Barotrauma.Networking.EosP2PAddress +_G['EosP2PAddress'].__new = function(value) end + diff --git a/Meta/Types/client/_00007FFD97CD57A8.lua b/Meta/Types/client/_00007FFD97CD57A8.lua new file mode 100644 index 0000000..910edbc --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD57A8.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.Networking.LidgrenEndpoint : Barotrauma.Networking.Endpoint +---`Field Public Instance` +---@field NetEndpoint System.Net.IPEndPoint +---`Getter Public Instance` +---@field Port System.Int32 +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field ServerTypeString Barotrauma.LocalizedString +_G['LidgrenEndpoint'] = {} + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*LidgrenEndpoint +_G['LidgrenEndpoint'].Parse = function(endpointStr) end + +---`Method Public Static` +---@param endpointStr System.String +---@param tryParseHostName System.Boolean +---@return Barotrauma.Option*1Barotrauma*Networking*LidgrenEndpoint +_G['LidgrenEndpoint'].ParseFromWithHostNameCheck = function(endpointStr, tryParseHostName) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['LidgrenEndpoint'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['LidgrenEndpoint'].GetHashCode = function() end + +---`Constructor Public Instance` +---@overload fun(address:System.Net.IPAddress, port:System.Int32):Barotrauma.Networking.LidgrenEndpoint +---@param netEndpoint System.Net.IPEndPoint +---@return Barotrauma.Networking.LidgrenEndpoint +_G['LidgrenEndpoint'] = function(netEndpoint) end + +---`Constructor Public Instance` +---@overload fun(address:System.Net.IPAddress, port:System.Int32):Barotrauma.Networking.LidgrenEndpoint +---@param netEndpoint System.Net.IPEndPoint +---@return Barotrauma.Networking.LidgrenEndpoint +_G['LidgrenEndpoint'].__new = function(netEndpoint) end + diff --git a/Meta/Types/client/_00007FFD97CD5998.lua b/Meta/Types/client/_00007FFD97CD5998.lua new file mode 100644 index 0000000..57fab4e --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD5998.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Networking.SteamP2PEndpoint : Barotrauma.Networking.P2PEndpoint +---`Getter Public Instance` +---@field SteamId Barotrauma.Networking.SteamId +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field ServerTypeString Barotrauma.LocalizedString +_G['SteamP2PEndpoint'] = {} + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['SteamP2PEndpoint'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['SteamP2PEndpoint'].Equals = function(obj) end + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*SteamP2PEndpoint +_G['SteamP2PEndpoint'].Parse = function(endpointStr) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Networking.P2PConnection +_G['SteamP2PEndpoint'].MakeConnectionFromEndpoint = function() end + +---`Constructor Public Instance` +---@param steamId Barotrauma.Networking.SteamId +---@return Barotrauma.Networking.SteamP2PEndpoint +_G['SteamP2PEndpoint'] = function(steamId) end + +---`Constructor Public Instance` +---@param steamId Barotrauma.Networking.SteamId +---@return Barotrauma.Networking.SteamP2PEndpoint +_G['SteamP2PEndpoint'].__new = function(steamId) end + diff --git a/Meta/Types/client/_00007FFD97CD5B58.lua b/Meta/Types/client/_00007FFD97CD5B58.lua new file mode 100644 index 0000000..9d466b2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD5B58.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Networking.PipeEndpoint : Barotrauma.Networking.Endpoint +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field ServerTypeString Barotrauma.LocalizedString +_G['PipeEndpoint'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['PipeEndpoint'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['PipeEndpoint'].GetHashCode = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.PipeEndpoint +_G['PipeEndpoint'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.PipeEndpoint +_G['PipeEndpoint'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD5E88.lua b/Meta/Types/client/_00007FFD97CD5E88.lua new file mode 100644 index 0000000..295baac --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD5E88.lua @@ -0,0 +1,109 @@ +---@meta +---@class Barotrauma.Md5Hash : System.Object +---`Field Public Instance` +---@field ByteRepresentation (System.Byte-arr)|(System.Byte[]) +---`Field Public Instance` +---@field StringRepresentation System.String +---`Field Public Instance` +---@field ShortRepresentation System.String +---`Field Public Static` +---@field Blank Barotrauma.Md5Hash +---`Field Private Static` +---@field stringHashRegex System.Text.RegularExpressions.Regex +_G['Md5Hash'] = {} + +---`Method Private Static` +---@param s System.String +---@return System.String +_G['Md5Hash'].RemoveWhitespace = function(s) end + +---`Method Private Static` +---@param bytes (System.Byte-arr)|(System.Byte[]) +---@param stringRepresentation System.String-ref +---@param byteRepresentation System.Byte-arr-ref +_G['Md5Hash'].CalculateHash = function(bytes, stringRepresentation, byteRepresentation) end + +---`Method Private Static` +---@param byteHash (System.Byte-arr)|(System.Byte[]) +---@return System.String +_G['Md5Hash'].ByteRepresentationToStringRepresentation = function(byteHash) end + +---`Method Private Static` +---@param strHash System.String +---@return (System.Byte-arr)|(System.Byte[]) +_G['Md5Hash'].StringRepresentationToByteRepresentation = function(strHash) end + +---`Method Public Static` +---@param fullHash System.String +---@return System.String +_G['Md5Hash'].GetShortHash = function(fullHash) end + +---`Method Public Static` +---@param hash System.String +---@return Barotrauma.Md5Hash +_G['Md5Hash'].StringAsHash = function(hash) end + +---`Method Public Static` +---@param hashes (System.Collections.Generic.IEnumerable*1Barotrauma*Md5Hash)|(fun():(Barotrauma.Md5Hash)) +---@return Barotrauma.Md5Hash +_G['Md5Hash'].MergeHashes = function(hashes) end + +---`Method Public Static` +---@param bytes (System.Byte-arr)|(System.Byte[]) +---@return Barotrauma.Md5Hash +_G['Md5Hash'].CalculateForBytes = function(bytes) end + +---`Method Public Static` +---@param bytes (System.Byte-arr)|(System.Byte[]) +---@return Barotrauma.Md5Hash +_G['Md5Hash'].BytesAsHash = function(bytes) end + +---`Method Public Static` +---@param path System.String +---@param options Barotrauma.Md5Hash.StringHashOptions +---@return Barotrauma.Md5Hash +_G['Md5Hash'].CalculateForFile = function(path, options) end + +---`Method Public Static` +---@param str System.String +---@param options Barotrauma.Md5Hash.StringHashOptions +---@return Barotrauma.Md5Hash +_G['Md5Hash'].CalculateForString = function(str, options) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Md5Hash'].ToString = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Md5Hash'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Md5Hash'].GetHashCode = function() end + +---`Constructor Private Instance` +---@overload fun(md5Hash:System.String):Barotrauma.Md5Hash +---@overload fun(bytes:(System.Byte-arr)|(System.Byte[]), calculate:System.Boolean):Barotrauma.Md5Hash +---@return Barotrauma.Md5Hash +_G['Md5Hash'] = function() end + +---`Constructor Private Instance` +---@overload fun(md5Hash:System.String):Barotrauma.Md5Hash +---@overload fun(bytes:(System.Byte-arr)|(System.Byte[]), calculate:System.Boolean):Barotrauma.Md5Hash +---@return Barotrauma.Md5Hash +_G['Md5Hash'].__new = function() end + +---`Constructor Private Static` +---@overload fun(md5Hash:System.String):Barotrauma.Md5Hash +---@overload fun(bytes:(System.Byte-arr)|(System.Byte[]), calculate:System.Boolean):Barotrauma.Md5Hash +---@return Barotrauma.Md5Hash +_G['Md5Hash'] = function() end + +---`Constructor Private Static` +---@overload fun(md5Hash:System.String):Barotrauma.Md5Hash +---@overload fun(bytes:(System.Byte-arr)|(System.Byte[]), calculate:System.Boolean):Barotrauma.Md5Hash +---@return Barotrauma.Md5Hash +_G['Md5Hash'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD60E0.lua b/Meta/Types/client/_00007FFD97CD60E0.lua new file mode 100644 index 0000000..cb16e92 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD60E0.lua @@ -0,0 +1,72 @@ +---@meta +---@class Barotrauma.ContentFile : System.Object +---`Field Public Instance` +---@field ContentPackage Barotrauma.ContentPackage +---`Field Public Instance` +---@field Path Barotrauma.ContentPath +---`Field Public Instance` +---@field Hash Barotrauma.Md5Hash +---`Field Public Static` +---@field Types (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*ContentFile*TypeInfo)|(Barotrauma.ContentFile.TypeInfo[]) +---`Getter Public Instance` +---@field NotSyncedInMultiplayer System.Boolean +_G['ContentFile'] = {} + +---`Method Public Static` +---@param contentFileElement System.Xml.Linq.XElement +---@param package Barotrauma.ContentPackage +---@param logWarning System.Boolean +---@return System.Boolean +_G['ContentFile'].IsLegacyContentType = function(contentFileElement, package, logWarning) end + +---`Method Public Static` +---@param contentPackage Barotrauma.ContentPackage +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Result*1Barotrauma*ContentFile*1Barotrauma*ContentPackage*LoadError +_G['ContentFile'].CreateFromXElement = function(contentPackage, element) end + +---`Method Public Instance Abstract Virtual` +_G['ContentFile'].LoadFile = function() end + +---`Method Public Instance Abstract Virtual` +_G['ContentFile'].UnloadFile = function() end + +---`Method Public Instance Abstract Virtual` +_G['ContentFile'].Sort = function() end + +---`Method Public Instance Virtual` +---@param addPreloadedSprite (System.Action*1Barotrauma*Sprite)|(fun(obj:Barotrauma.Sprite)) +_G['ContentFile'].Preload = function(addPreloadedSprite) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Md5Hash +_G['ContentFile'].CalculateHash = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.ContentFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentFile +_G['ContentFile'] = function(contentPackage, path) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.ContentFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentFile +_G['ContentFile'].__new = function(contentPackage, path) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.ContentFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentFile +_G['ContentFile'] = function(contentPackage, path) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.ContentFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentFile +_G['ContentFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CD8650.lua b/Meta/Types/client/_00007FFD97CD8650.lua new file mode 100644 index 0000000..ec5d75d --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD8650.lua @@ -0,0 +1,149 @@ +---@meta +---@class Barotrauma.ContentPackage : System.Object +---`Field Public Instance` +---@field AltNames (System.Collections.Immutable.ImmutableArray*1System*String)|(System.String[]) +---`Field Public Instance` +---@field UgcId Barotrauma.Option*1Barotrauma*ContentPackageId +---`Field Public Instance` +---@field GameVersion System.Version +---`Field Public Instance` +---@field ModVersion System.String +---`Field Public Instance` +---@field InstallTime Barotrauma.Option*1Barotrauma*SerializableDateTime +---`Field Public Static` +---@field MinimumHashCompatibleVersion System.Version +---`Field Public Static` +---@field WorkshopModsDir System.String +---`Field Public Static` +---@field LocalModsDir System.String +---`Field Public Static` +---@field FileListFileName System.String +---`Field Public Static` +---@field DefaultModVersion System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Path System.String +---`Getter Public Instance` +---@field Dir System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Hash Barotrauma.Md5Hash +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Files (System.Collections.Immutable.ImmutableArray*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FatalLoadErrors (System.Collections.Immutable.ImmutableArray*1Barotrauma*ContentPackage*LoadError)|(Barotrauma.ContentPackage.LoadError[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EnableError Barotrauma.Option*1Barotrauma*ContentPackageManager*LoadProgress*Error +---`Getter Public Instance` +---@field HasAnyErrors System.Boolean +---`Getter Public Instance` +---@field Index System.Int32 +---`Getter Public Instance` +---@field HasMultiplayerSyncedContent System.Boolean +_G['ContentPackage'] = {} + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['ContentPackage'].IsUpToDate = function() end + +---`Method Public Instance` +---@param expectedHash System.String +---@return System.Boolean +_G['ContentPackage'].HashMismatches = function(expectedHash) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage*T)|(fun():(Barotrauma.ContentPackage.T))) +---@param type System.Type +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['ContentPackage'].GetFiles = function(type) end + +---`Method Public Instance` +---@overload fun(name:Barotrauma.Identifier):(System.Boolean) +---@param name System.String +---@return System.Boolean +_G['ContentPackage'].NameMatches = function(name) end + +---`Method Public Static` +---@param path System.String +---@return Barotrauma.Result*1Barotrauma*ContentPackage*1System*Exception +_G['ContentPackage'].TryLoad = function(path) end + +---`Method Public Instance` +---@param logging? System.Boolean +---@param name? System.String +---@param modVersion? System.String +---@return Barotrauma.Md5Hash +_G['ContentPackage'].CalculateHash = function(logging, name, modVersion) end + +---`Method NonPublic Instance` +---@param condition System.Boolean +---@param errorMsg System.String +_G['ContentPackage'].AssertCondition = function(condition, errorMsg) end + +---`Method Public Instance` +_G['ContentPackage'].LoadFilesOfType = function() end + +---`Method Public Instance` +_G['ContentPackage'].UnloadFilesOfType = function() end + +---`Method Public Instance` +---@return Barotrauma.ContentPackage.LoadResult +_G['ContentPackage'].LoadContent = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress)|(fun():(Barotrauma.ContentPackageManager.LoadProgress)) +_G['ContentPackage'].LoadContentEnumerable = function() end + +---`Method Public Instance` +_G['ContentPackage'].UnloadContent = function() end + +---`Method Public Instance` +_G['ContentPackage'].ReloadSubsAndItemAssemblies = function() end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['ContentPackage'].PathAllowedAsLocalModFile = function(path) end + +---`Method Public Instance` +_G['ContentPackage'].LogErrors = function() end + +---`Method Public Instance` +---@param newName System.String +---@return System.Boolean +_G['ContentPackage'].TryRenameLocal = function(newName) end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentPackage'].TryDeleteLocal = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentPackage'].TryCreateLocalFromWorkshop = function() end + +---`Constructor NonPublic Instance` +---@overload fun(doc:System.Xml.Linq.XDocument, path:System.String):Barotrauma.ContentPackage +---@return Barotrauma.ContentPackage +_G['ContentPackage'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(doc:System.Xml.Linq.XDocument, path:System.String):Barotrauma.ContentPackage +---@return Barotrauma.ContentPackage +_G['ContentPackage'].__new = function() end + +---`Constructor Private Static` +---@overload fun(doc:System.Xml.Linq.XDocument, path:System.String):Barotrauma.ContentPackage +---@return Barotrauma.ContentPackage +_G['ContentPackage'] = function() end + +---`Constructor Private Static` +---@overload fun(doc:System.Xml.Linq.XDocument, path:System.String):Barotrauma.ContentPackage +---@return Barotrauma.ContentPackage +_G['ContentPackage'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD99D8.lua b/Meta/Types/client/_00007FFD97CD99D8.lua new file mode 100644 index 0000000..01b8eb0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD99D8.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.ContentPackageManager : System.Object +---`Field Public Static` +---@field LocalPackages Barotrauma.ContentPackageManager.PackageSource +---`Field Public Static` +---@field WorkshopPackages Barotrauma.ContentPackageManager.PackageSource +---`Field Public Static` +---@field CopyIndicatorFileName System.String +---`Field Public Static` +---@field VanillaFileList System.String +---`Field Public Static` +---@field CorePackageElementName System.String +---`Field Public Static` +---@field RegularPackagesElementName System.String +---`Field Public Static` +---@field RegularPackagesSubElementName System.String +---`Getter Public Static` +---@field ModsEnabled System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field VanillaCorePackage Barotrauma.CorePackage +---`Getter Public Static` +---@field CorePackages (System.Collections.Generic.IEnumerable*1Barotrauma*CorePackage)|(fun():(Barotrauma.CorePackage)) +---`Getter Public Static` +---@field RegularPackages (System.Collections.Generic.IEnumerable*1Barotrauma*RegularPackage)|(fun():(Barotrauma.RegularPackage)) +---`Getter Public Static` +---@field AllPackages (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['ContentPackageManager'] = {} + +---`Method Private Static` +---@return System.Threading.Tasks.Task*1System*Collections*Generic*IEnumerable*2Steamworks*Ugc*Item +_G['ContentPackageManager'].EnqueueWorkshopUpdates = function() end + +---`Method Public Static` +_G['ContentPackageManager'].UpdateContentPackageList = function() end + +---`Method Public Static` +---@param p Barotrauma.ContentPackage +---@return Barotrauma.Result*1Barotrauma*ContentPackage*1System*Exception +_G['ContentPackageManager'].ReloadContentPackage = function(p) end + +---`Method Public Static` +_G['ContentPackageManager'].LoadVanillaFileList = function() end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress)|(fun():(Barotrauma.ContentPackageManager.LoadProgress)) +_G['ContentPackageManager'].Init = function() end + +---`Method Public Static` +_G['ContentPackageManager'].LogEnabledRegularPackageErrors = function() end + +---`Constructor Private Static` +---@return Barotrauma.ContentPackageManager +_G['ContentPackageManager'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.ContentPackageManager +_G['ContentPackageManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CD9D78.lua b/Meta/Types/client/_00007FFD97CD9D78.lua new file mode 100644 index 0000000..cf3694b --- /dev/null +++ b/Meta/Types/client/_00007FFD97CD9D78.lua @@ -0,0 +1,68 @@ +---@meta +---@class Barotrauma.ContentPackageManager.PackageSource : System.Object +---`Field Private Instance` +---@field skipPredicate (System.Predicate*1System*String)|(fun(obj:System.String):(System.Boolean)) +---`Field Private Instance` +---@field onLoadFail (System.Action*1System*String*1System*Exception)|(fun(arg1:System.String, arg2:System.Exception)) +---`Field Private Instance` +---@field directory System.String +---`Field Private Instance` +---@field regularPackages (System.Collections.Generic.HashSet*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +---`Field Private Instance` +---@field corePackages (System.Collections.Generic.HashSet*1Barotrauma*CorePackage)|(Barotrauma.CorePackage[]) +---`Getter Public Instance` +---@field Regular (System.Collections.Generic.IEnumerable*1Barotrauma*RegularPackage)|(fun():(Barotrauma.RegularPackage)) +---`Getter Public Instance` +---@field Core (System.Collections.Generic.IEnumerable*1Barotrauma*CorePackage)|(fun():(Barotrauma.CorePackage)) +---`Getter Public Instance Virtual` +---@field Count System.Int32 +---`Getter Public Instance Virtual` +---@field IsReadOnly System.Boolean +_G['ContentPackageManager']['PackageSource'] = {} + +---`Method Public Instance` +---@param modProject Barotrauma.ModProject +---@return System.String +_G['ContentPackageManager']['PackageSource'].SaveRegularMod = function(modProject) end + +---`Method Public Instance` +---@param fileListPath System.String +---@return Barotrauma.RegularPackage +_G['ContentPackageManager']['PackageSource'].GetRegularModByPath = function(fileListPath) end + +---`Method Public Instance` +---@param modProject Barotrauma.ModProject +---@return Barotrauma.RegularPackage +_G['ContentPackageManager']['PackageSource'].SaveAndEnableRegularMod = function(modProject) end + +---`Method Public Instance` +---@param oldPackage Barotrauma.ContentPackage +---@param newPackage Barotrauma.ContentPackage +_G['ContentPackageManager']['PackageSource'].SwapPackage = function(oldPackage, newPackage) end + +---`Method Public Instance` +_G['ContentPackageManager']['PackageSource'].Refresh = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*ContentPackage +_G['ContentPackageManager']['PackageSource'].GetEnumerator = function() end + +---`Method Public Instance Virtual` +---@param item Barotrauma.ContentPackage +---@return System.Boolean +_G['ContentPackageManager']['PackageSource'].Contains = function(item) end + +---`Constructor Public Instance` +---@param dir System.String +---@param skipPredicate (System.Predicate*1System*String)|(fun(obj:System.String):(System.Boolean)) +---@param onLoadFail (System.Action*1System*String*1System*Exception)|(fun(arg1:System.String, arg2:System.Exception)) +---@return Barotrauma.ContentPackageManager.PackageSource +_G['ContentPackageManager']['PackageSource'] = function(dir, skipPredicate, onLoadFail) end + +---`Constructor Public Instance` +---@param dir System.String +---@param skipPredicate (System.Predicate*1System*String)|(fun(obj:System.String):(System.Boolean)) +---@param onLoadFail (System.Action*1System*String*1System*Exception)|(fun(arg1:System.String, arg2:System.Exception)) +---@return Barotrauma.ContentPackageManager.PackageSource +_G['ContentPackageManager']['PackageSource'].__new = function(dir, skipPredicate, onLoadFail) end + diff --git a/Meta/Types/client/_00007FFD97CDA238.lua b/Meta/Types/client/_00007FFD97CDA238.lua new file mode 100644 index 0000000..fe3d4b5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDA238.lua @@ -0,0 +1,81 @@ +---@meta +---@class Barotrauma.ContentPackageManager.EnabledPackages : System.Object +---`Field Private Static` +---@field regular (System.Collections.Generic.List*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Core Barotrauma.CorePackage +---`Getter Public Static` +---@field Regular (System.Collections.Generic.IReadOnlyList*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field MergedHash Barotrauma.Md5Hash +---`Getter Public Static` +---@field All (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['ContentPackageManager']['EnabledPackages'] = {} + +---`Method Public Static` +---@param newCore Barotrauma.CorePackage +_G['ContentPackageManager']['EnabledPackages'].SetCore = function(newCore) end + +---`Method Public Static` +---@param newCore Barotrauma.CorePackage +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress)|(fun():(Barotrauma.ContentPackageManager.LoadProgress)) +_G['ContentPackageManager']['EnabledPackages'].SetCoreEnumerable = function(newCore) end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].ReloadCore = function() end + +---`Method Public Static` +---@param p Barotrauma.ContentPackage +_G['ContentPackageManager']['EnabledPackages'].ReloadPackage = function(p) end + +---`Method Public Static` +---@param p Barotrauma.RegularPackage +_G['ContentPackageManager']['EnabledPackages'].EnableRegular = function(p) end + +---`Method Public Static` +---@param newRegular (System.Collections.Generic.IReadOnlyList*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +_G['ContentPackageManager']['EnabledPackages'].SetRegular = function(newRegular) end + +---`Method Public Static` +---@param inNewRegular (System.Collections.Generic.IReadOnlyList*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress)|(fun():(Barotrauma.ContentPackageManager.LoadProgress)) +_G['ContentPackageManager']['EnabledPackages'].SetRegularEnumerable = function(inNewRegular) end + +---`Method Public Static` +---@param pkgs (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['ContentPackageManager']['EnabledPackages'].ThrowIfDuplicates = function(pkgs) end + +---`Method Private Static` +_G['ContentPackageManager']['EnabledPackages'].SortContent = function() end + +---`Method Public Static` +---@param contentPackage Barotrauma.ContentPackage +---@return System.Int32 +_G['ContentPackageManager']['EnabledPackages'].IndexOf = function(contentPackage) end + +---`Method Public Static` +---@param mods (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['ContentPackageManager']['EnabledPackages'].DisableMods = function(mods) end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].DisableRemovedMods = function() end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].RefreshUpdatedMods = function() end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].BackUp = function() end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].Restore = function() end + +---`Constructor Private Static` +---@return Barotrauma.ContentPackageManager.EnabledPackages +_G['ContentPackageManager']['EnabledPackages'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.ContentPackageManager.EnabledPackages +_G['ContentPackageManager']['EnabledPackages'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CDA350.lua b/Meta/Types/client/_00007FFD97CDA350.lua new file mode 100644 index 0000000..85ad1a1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDA350.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.RegularPackage : Barotrauma.ContentPackage +_G['RegularPackage'] = {} + +---`Constructor Public Instance` +---@param doc System.Xml.Linq.XDocument +---@param path System.String +---@return Barotrauma.RegularPackage +_G['RegularPackage'] = function(doc, path) end + +---`Constructor Public Instance` +---@param doc System.Xml.Linq.XDocument +---@param path System.String +---@return Barotrauma.RegularPackage +_G['RegularPackage'].__new = function(doc, path) end + diff --git a/Meta/Types/client/_00007FFD97CDA4D8.lua b/Meta/Types/client/_00007FFD97CDA4D8.lua new file mode 100644 index 0000000..0f9769a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDA4D8.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.CorePackage : Barotrauma.ContentPackage +_G['CorePackage'] = {} + +---`Constructor Public Instance` +---@param doc System.Xml.Linq.XDocument +---@param path System.String +---@return Barotrauma.CorePackage +_G['CorePackage'] = function(doc, path) end + +---`Constructor Public Instance` +---@param doc System.Xml.Linq.XDocument +---@param path System.String +---@return Barotrauma.CorePackage +_G['CorePackage'].__new = function(doc, path) end + diff --git a/Meta/Types/client/_00007FFD97CDAC78.lua b/Meta/Types/client/_00007FFD97CDAC78.lua new file mode 100644 index 0000000..007bc8b --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDAC78.lua @@ -0,0 +1,288 @@ +---@meta +---@class Barotrauma.ContentXElement : System.Object +---`Field Public Instance` +---@field Element System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContentPackage Barotrauma.ContentPackage +---`Getter Public Instance` +---@field Name System.Xml.Linq.XName +---`Getter Public Instance` +---@field BaseUri System.String +---`Getter Public Instance` +---@field Document System.Xml.Linq.XDocument +---`Getter Public Instance` +---@field Parent Barotrauma.ContentXElement +---`Getter Public Instance` +---@field HasElements System.Boolean +_G['ContentXElement'] = {} + +---`Method Public Instance` +---@return Barotrauma.Identifier +_G['ContentXElement'].NameAsIdentifier = function() end + +---`Method Public Instance` +---@return Barotrauma.ContentXElement +_G['ContentXElement'].FirstElement = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentXElement'].IsOverride = function() end + +---`Method Public Instance` +---@param other Barotrauma.ContentXElement +---@return System.Boolean +_G['ContentXElement'].ComesAfter = function(other) end + +---`Method Public Instance` +---@param name System.String +---@return Barotrauma.ContentXElement +_G['ContentXElement'].GetChildElement = function(name) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['ContentXElement'].Elements = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['ContentXElement'].ElementsBeforeSelf = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['ContentXElement'].Descendants = function() end + +---`Method Public Instance` +---@param name System.String +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['ContentXElement'].GetChildElements = function(name) end + +---`Method Public Instance` +---@param name System.String +---@return System.Xml.Linq.XAttribute +_G['ContentXElement'].GetAttribute = function(name) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute))) +---@param name System.String +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute)) +_G['ContentXElement'].Attributes = function(name) end + +---`Method Public Instance` +---@return System.String +_G['ContentXElement'].ElementInnerText = function() end + +---`Method Public Instance` +---@overload fun(key:System.String, def:System.String):(Barotrauma.Identifier) +---@param key System.String +---@param def Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['ContentXElement'].GetAttributeIdentifier = function(key, def) end + +---`Method Public Instance` +---@overload fun(def:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]), ...:System.String):((Barotrauma.Identifier-arr)|(Barotrauma.Identifier[])) +---@param key System.String +---@param def (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param trim? System.Boolean +---@return (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +_G['ContentXElement'].GetAttributeIdentifierArray = function(key, def, trim) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param trim? System.Boolean +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['ContentXElement'].GetAttributeIdentifierImmutableHashSet = function(key, def, trim) end + +---`Method Public Instance` +---@param key System.String +---@param def System.String +---@return System.String +_G['ContentXElement'].GetAttributeString = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.String +---@return System.String +_G['ContentXElement'].GetAttributeStringUnrestricted = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.String-arr)|(System.String[]) +---@param convertToLowerInvariant? System.Boolean +---@return (System.String-arr)|(System.String[]) +_G['ContentXElement'].GetAttributeStringArray = function(key, def, convertToLowerInvariant) end + +---`Method Public Instance` +---@param key System.String +---@return Barotrauma.ContentPath +_G['ContentXElement'].GetAttributeContentPath = function(key) end + +---`Method Public Instance` +---@param key System.String +---@param def System.Int32 +---@return System.Int32 +_G['ContentXElement'].GetAttributeInt = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.UInt16 +---@return System.UInt16 +_G['ContentXElement'].GetAttributeUInt16 = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.Int32-arr)|(System.Int32[]) +---@return (System.Int32-arr)|(System.Int32[]) +_G['ContentXElement'].GetAttributeIntArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.UInt16-arr)|(System.UInt16[]) +---@return (System.UInt16-arr)|(System.UInt16[]) +_G['ContentXElement'].GetAttributeUshortArray = function(key, def) end + +---`Method Public Instance` +---@overload fun(key:System.String, def:System.Single):(System.Single) +---@param def System.Single +---@param ... System.String +---@return System.Single +_G['ContentXElement'].GetAttributeFloat = function(def, ...) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.Single-arr)|(System.Single[]) +---@return (System.Single-arr)|(System.Single[]) +_G['ContentXElement'].GetAttributeFloatArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.Boolean +---@return System.Boolean +_G['ContentXElement'].GetAttributeBool = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Microsoft.Xna.Framework.Point-ref +---@return Microsoft.Xna.Framework.Point +_G['ContentXElement'].GetAttributePoint = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Microsoft.Xna.Framework.Vector2-ref +---@return Microsoft.Xna.Framework.Vector2 +_G['ContentXElement'].GetAttributeVector2 = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Microsoft.Xna.Framework.Vector4-ref +---@return Microsoft.Xna.Framework.Vector4 +_G['ContentXElement'].GetAttributeVector4 = function(key, def) end + +---`Method Public Instance` +---@overload fun(key:System.String, def:Microsoft.Xna.Framework.Color-ref):(Microsoft.Xna.Framework.Color) +---@param key System.String +---@return System.Nullable*1Microsoft*Xna*Framework*Color +_G['ContentXElement'].GetAttributeColor = function(key) end + +---`Method Public Instance` +---@param key System.String +---@param def (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---@return (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +_G['ContentXElement'].GetAttributeColorArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Microsoft.Xna.Framework.Rectangle-ref +---@return Microsoft.Xna.Framework.Rectangle +_G['ContentXElement'].GetAttributeRect = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.Version +---@return System.Version +_G['ContentXElement'].GetAttributeVersion = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Barotrauma.T-ref +---@return Barotrauma.ContentXElement.T +_G['ContentXElement'].GetAttributeEnum = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def (Barotrauma.T-arr)|(Barotrauma.ContentXElement.T[]) +---@return (Barotrauma.T-arr)|(Barotrauma.ContentXElement.T[]) +_G['ContentXElement'].GetAttributeEnumArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.ValueTuple +---@return System.ValueTuple*1Barotrauma*ContentXElement*T1*1Barotrauma*ContentXElement*T2 +_G['ContentXElement'].GetAttributeTuple = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.ValueTuple +---@return (System.ValueTuple)|(System.ValueTuple*1Barotrauma*ContentXElement*T1*1Barotrauma*ContentXElement*T2[]) +_G['ContentXElement'].GetAttributeTupleArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Barotrauma.Range +---@return Barotrauma.Range*1System*Int32 +_G['ContentXElement'].GetAttributeRange = function(key, def) end + +---`Method Public Instance` +---@return Barotrauma.Identifier +_G['ContentXElement'].VariantOf = function() end + +---`Method Public Instance` +---@param key System.String +---@return System.Boolean +_G['ContentXElement'].DoesAttributeReferenceFileNameAlone = function(key) end + +---`Method Public Instance` +---@return System.String +_G['ContentXElement'].ParseContentPathFromUri = function() end + +---`Method Public Instance` +---@param key System.String +---@param val System.String +_G['ContentXElement'].SetAttributeValue = function(key, val) end + +---`Method Public Instance` +---@param elem Barotrauma.ContentXElement +_G['ContentXElement'].Add = function(elem) end + +---`Method Public Instance` +---@param elem Barotrauma.ContentXElement +_G['ContentXElement'].AddFirst = function(elem) end + +---`Method Public Instance` +---@param elem Barotrauma.ContentXElement +_G['ContentXElement'].AddAfterSelf = function(elem) end + +---`Method Public Instance` +_G['ContentXElement'].Remove = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['ContentXElement'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['ContentXElement'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param element System.Xml.Linq.XElement +---@return Barotrauma.ContentXElement +_G['ContentXElement'] = function(contentPackage, element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param element System.Xml.Linq.XElement +---@return Barotrauma.ContentXElement +_G['ContentXElement'].__new = function(contentPackage, element) end + diff --git a/Meta/Types/client/_00007FFD97CDAFF0.lua b/Meta/Types/client/_00007FFD97CDAFF0.lua new file mode 100644 index 0000000..7d69acc --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDAFF0.lua @@ -0,0 +1,90 @@ +---@meta +---@class Barotrauma.ContentPath : System.Object +---`Field Public Instance` +---@field RawValue System.String +---`Field Public Instance` +---@field ContentPackage Barotrauma.ContentPackage +---`Field Private Instance` +---@field cachedValue System.String +---`Field Private Instance` +---@field cachedFullPath System.String +---`Field Public Static` +---@field Empty Barotrauma.ContentPath +---`Field Private Static` +---@field OtherModDirRegex System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field prevCreatedRaw Barotrauma.ContentPath +---`Field Public Static` +---@field ModDirStr System.String +---`Field Public Static` +---@field OtherModDirFmt System.String +---`Getter Public Instance` +---@field Value System.String +---`Getter Public Instance` +---@field FullPath System.String +_G['ContentPath'] = {} + +---`Method Public Static` +---@overload fun(rawValue:System.String):(Barotrauma.ContentPath) +---@param contentPackage Barotrauma.ContentPackage +---@param rawValue System.String +---@return Barotrauma.ContentPath +_G['ContentPath'].FromRaw = function(contentPackage, rawValue) end + +---`Method Private Static` +---@param a System.String +---@param b System.String +---@return System.Boolean +_G['ContentPath'].StringEquality = function(a, b) end + +---`Method NonPublic Instance` +---@param other Barotrauma.ContentPath +---@return System.Boolean +_G['ContentPath'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['ContentPath'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['ContentPath'].GetHashCode = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentPath'].IsPathNullOrEmpty = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentPath'].IsPathNullOrWhiteSpace = function() end + +---`Method Public Instance` +---@param suffix System.String +---@return System.Boolean +_G['ContentPath'].EndsWith = function(suffix) end + +---`Method Public Instance Virtual` +---@return System.String +_G['ContentPath'].ToString = function() end + +---`Constructor Private Instance` +---@overload fun(contentPackage:Barotrauma.ContentPackage, rawValue:System.String):Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ContentPath'] = function() end + +---`Constructor Private Instance` +---@overload fun(contentPackage:Barotrauma.ContentPackage, rawValue:System.String):Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ContentPath'].__new = function() end + +---`Constructor Private Static` +---@overload fun(contentPackage:Barotrauma.ContentPackage, rawValue:System.String):Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ContentPath'] = function() end + +---`Constructor Private Static` +---@overload fun(contentPackage:Barotrauma.ContentPackage, rawValue:System.String):Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ContentPath'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CDB980.lua b/Meta/Types/client/_00007FFD97CDB980.lua new file mode 100644 index 0000000..8043c6a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDB980.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.Success*1Barotrauma*ContentPackage*1System*Exception : Barotrauma.Result*1Barotrauma*ContentPackage*1System*Exception +---`Field Public Instance` +---@field Value Barotrauma.ContentPackage +---`Getter Public Instance Virtual` +---@field IsSuccess System.Boolean +_G['Success*1Barotrauma*ContentPackage*1System*Exception'] = {} + +---`Method Public Instance Virtual` +---@param value Barotrauma.ContentPackage-ref +---@return System.Boolean +_G['Success*1Barotrauma*ContentPackage*1System*Exception'].TryUnwrapSuccess = function(value) end + +---`Method Public Instance Virtual` +---@param value System.Exception-ref +---@return System.Boolean +_G['Success*1Barotrauma*ContentPackage*1System*Exception'].TryUnwrapFailure = function(value) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Success*1Barotrauma*ContentPackage*1System*Exception'].ToString = function() end + +---`Constructor Public Instance` +---@param value Barotrauma.ContentPackage +---@return Barotrauma.Success*1Barotrauma*ContentPackage*1System*Exception +_G['Success*1Barotrauma*ContentPackage*1System*Exception'] = function(value) end + +---`Constructor Public Instance` +---@param value Barotrauma.ContentPackage +---@return Barotrauma.Success*1Barotrauma*ContentPackage*1System*Exception +_G['Success*1Barotrauma*ContentPackage*1System*Exception'].__new = function(value) end + diff --git a/Meta/Types/client/_00007FFD97CDBC38.lua b/Meta/Types/client/_00007FFD97CDBC38.lua new file mode 100644 index 0000000..3db15b4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDBC38.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.AfflictionsFile : Barotrauma.ContentFile +---`Field Private Static` +---@field afflictionTypes (System.Collections.Immutable.ImmutableHashSet*1System*Type)|(System.Type[]) +_G['AfflictionsFile'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param overriding System.Boolean +_G['AfflictionsFile'].ParseElement = function(element, overriding) end + +---`Method Public Instance Virtual` +_G['AfflictionsFile'].LoadFile = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param type System.Type +---@return Barotrauma.AfflictionPrefab +_G['AfflictionsFile'].CreatePrefab = function(element, type) end + +---`Method Public Instance Virtual` +_G['AfflictionsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['AfflictionsFile'].Sort = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.AfflictionsFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.AfflictionsFile +_G['AfflictionsFile'] = function(contentPackage, path) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.AfflictionsFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.AfflictionsFile +_G['AfflictionsFile'].__new = function(contentPackage, path) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.AfflictionsFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.AfflictionsFile +_G['AfflictionsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.AfflictionsFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.AfflictionsFile +_G['AfflictionsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDBE98.lua b/Meta/Types/client/_00007FFD97CDBE98.lua new file mode 100644 index 0000000..3f61bc2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDBE98.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.OtherFile : Barotrauma.HashlessFile +_G['OtherFile'] = {} + +---`Method Public Instance Virtual` +_G['OtherFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['OtherFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['OtherFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OtherFile +_G['OtherFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OtherFile +_G['OtherFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDBF88.lua b/Meta/Types/client/_00007FFD97CDBF88.lua new file mode 100644 index 0000000..8d1d283 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDBF88.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.BackgroundCreaturePrefabsFile : Barotrauma.OtherFile +_G['BackgroundCreaturePrefabsFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BackgroundCreaturePrefabsFile +_G['BackgroundCreaturePrefabsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BackgroundCreaturePrefabsFile +_G['BackgroundCreaturePrefabsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDC488.lua b/Meta/Types/client/_00007FFD97CDC488.lua new file mode 100644 index 0000000..f6c2de3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDC488.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.BallastFloraFile : Barotrauma.GenericPrefabFile*1Barotrauma*BallastFloraPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*BallastFloraPrefab)|(fun():(Barotrauma.BallastFloraPrefab)) +_G['BallastFloraFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['BallastFloraFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['BallastFloraFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.BallastFloraPrefab +_G['BallastFloraFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BallastFloraFile +_G['BallastFloraFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BallastFloraFile +_G['BallastFloraFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDC9F0.lua b/Meta/Types/client/_00007FFD97CDC9F0.lua new file mode 100644 index 0000000..b1b4958 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDC9F0.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.BeaconStationFile : Barotrauma.BaseSubFile +_G['BeaconStationFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BeaconStationFile +_G['BeaconStationFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BeaconStationFile +_G['BeaconStationFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDCB58.lua b/Meta/Types/client/_00007FFD97CDCB58.lua new file mode 100644 index 0000000..9a0f75d --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDCB58.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.CaveGenerationParametersFile : Barotrauma.GenericPrefabFile*1Barotrauma*CaveGenerationParams +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*CaveGenerationParams)|(fun():(Barotrauma.CaveGenerationParams)) +_G['CaveGenerationParametersFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CaveGenerationParametersFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CaveGenerationParametersFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.CaveGenerationParams +_G['CaveGenerationParametersFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CaveGenerationParametersFile +_G['CaveGenerationParametersFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CaveGenerationParametersFile +_G['CaveGenerationParametersFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDD2A0.lua b/Meta/Types/client/_00007FFD97CDD2A0.lua new file mode 100644 index 0000000..52f2fbf --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDD2A0.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.CharacterFile : Barotrauma.ContentFile +_G['CharacterFile'] = {} + +---`Method Public Instance Virtual` +_G['CharacterFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['CharacterFile'].UnloadFile = function() end + +---`Method Private Static` +_G['CharacterFile'].ClearCaches = function() end + +---`Method Public Instance Virtual` +_G['CharacterFile'].Sort = function() end + +---`Method Public Instance Virtual` +---@param addPreloadedSprite (System.Action*1Barotrauma*Sprite)|(fun(obj:Barotrauma.Sprite)) +_G['CharacterFile'].Preload = function(addPreloadedSprite) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CharacterFile +_G['CharacterFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CharacterFile +_G['CharacterFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDD448.lua b/Meta/Types/client/_00007FFD97CDD448.lua new file mode 100644 index 0000000..64456c8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDD448.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.CorpsesFile : Barotrauma.GenericPrefabFile*1Barotrauma*CorpsePrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*CorpsePrefab)|(fun():(Barotrauma.CorpsePrefab)) +_G['CorpsesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CorpsesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CorpsesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.CorpsePrefab +_G['CorpsesFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CorpsesFile +_G['CorpsesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CorpsesFile +_G['CorpsesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDDFC0.lua b/Meta/Types/client/_00007FFD97CDDFC0.lua new file mode 100644 index 0000000..087a5a0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDDFC0.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Level.PositionType : System.Enum +---`Field Public Static` +---@field None Barotrauma.Level.PositionType +---`Field Public Static` +---@field MainPath Barotrauma.Level.PositionType +---`Field Public Static` +---@field SidePath Barotrauma.Level.PositionType +---`Field Public Static` +---@field Cave Barotrauma.Level.PositionType +---`Field Public Static` +---@field Ruin Barotrauma.Level.PositionType +---`Field Public Static` +---@field Wreck Barotrauma.Level.PositionType +---`Field Public Static` +---@field BeaconStation Barotrauma.Level.PositionType +---`Field Public Static` +---@field Abyss Barotrauma.Level.PositionType +---`Field Public Static` +---@field AbyssCave Barotrauma.Level.PositionType +---`Field Public Static` +---@field Outpost Barotrauma.Level.PositionType +_G['Level']['PositionType'] = {} +_G['PositionType'] = _G['Level']['PositionType'] + diff --git a/Meta/Types/client/_00007FFD97CDE3B0.lua b/Meta/Types/client/_00007FFD97CDE3B0.lua new file mode 100644 index 0000000..86db98b --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDE3B0.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.DecalsFile : Barotrauma.ContentFile +_G['DecalsFile'] = {} + +---`Method Public Instance Virtual` +_G['DecalsFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['DecalsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['DecalsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.DecalsFile +_G['DecalsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.DecalsFile +_G['DecalsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDE518.lua b/Meta/Types/client/_00007FFD97CDE518.lua new file mode 100644 index 0000000..96d5d96 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDE518.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.EnemySubmarineFile : Barotrauma.BaseSubFile +_G['EnemySubmarineFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.EnemySubmarineFile +_G['EnemySubmarineFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.EnemySubmarineFile +_G['EnemySubmarineFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDE680.lua b/Meta/Types/client/_00007FFD97CDE680.lua new file mode 100644 index 0000000..934162d --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDE680.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.EventManagerSettingsFile : Barotrauma.GenericPrefabFile*1Barotrauma*EventManagerSettings +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings)|(fun():(Barotrauma.EventManagerSettings)) +_G['EventManagerSettingsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['EventManagerSettingsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['EventManagerSettingsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettingsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.EventManagerSettingsFile +_G['EventManagerSettingsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.EventManagerSettingsFile +_G['EventManagerSettingsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDE898.lua b/Meta/Types/client/_00007FFD97CDE898.lua new file mode 100644 index 0000000..44c35c2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDE898.lua @@ -0,0 +1,50 @@ +---@meta +---@class Barotrauma.EventManagerSettings : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field EventThresholdIncrease System.Single +---`Field Public Instance` +---@field DefaultEventThreshold System.Single +---`Field Public Instance` +---@field EventCooldown System.Single +---`Field Public Instance` +---@field MinLevelDifficulty System.Single +---`Field Public Instance` +---@field MaxLevelDifficulty System.Single +---`Field Public Instance` +---@field FreezeDurationWhenCrewAway System.Single +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings)|(fun():(Barotrauma.EventManagerSettings)) +---`Getter Public Static` +---@field OrderedByDifficulty (System.Linq.IOrderedEnumerable*1Barotrauma*EventManagerSettings)|(fun():(Barotrauma.EventManagerSettings)) +_G['EventManagerSettings'] = {} + +---`Method Public Static` +---@param p System.Single +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'].GetByDifficultyPercentile = function(p) end + +---`Method Public Instance Virtual` +_G['EventManagerSettings'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.EventManagerSettingsFile):Barotrauma.EventManagerSettings +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.EventManagerSettingsFile):Barotrauma.EventManagerSettings +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.EventManagerSettingsFile):Barotrauma.EventManagerSettings +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'] = function() end + +---`Constructor Private Static` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.EventManagerSettingsFile):Barotrauma.EventManagerSettings +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CDEAE0.lua b/Meta/Types/client/_00007FFD97CDEAE0.lua new file mode 100644 index 0000000..183adbb --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDEAE0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.FactionsFile : Barotrauma.GenericPrefabFile*1Barotrauma*FactionPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*FactionPrefab)|(fun():(Barotrauma.FactionPrefab)) +_G['FactionsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['FactionsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['FactionsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.FactionPrefab +_G['FactionsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.FactionsFile +_G['FactionsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.FactionsFile +_G['FactionsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CDEF58.lua b/Meta/Types/client/_00007FFD97CDEF58.lua new file mode 100644 index 0000000..5a69876 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CDEF58.lua @@ -0,0 +1,70 @@ +---@meta +---@class Barotrauma.FactionPrefab : Barotrauma.Prefab +---`Field Public Instance` +---@field HireableCharacters (System.Collections.Immutable.ImmutableArray*1Barotrauma*FactionPrefab*HireableCharacter)|(Barotrauma.FactionPrefab.HireableCharacter[]) +---`Field Public Instance` +---@field AutomaticMissions (System.Collections.Immutable.ImmutableArray*1Barotrauma*FactionPrefab*AutomaticMission)|(Barotrauma.FactionPrefab.AutomaticMission[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*FactionPrefab)|(fun():(Barotrauma.FactionPrefab)) +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---@field ShortDescription Barotrauma.LocalizedString +---`Getter Public Instance` +---@field OpposingFaction Barotrauma.Identifier +---`Getter Public Instance` +---@field StartOutpost System.Boolean +---`Getter Public Instance` +---@field MenuOrder System.Int32 +---`Getter Public Instance` +---@field MinReputation System.Int32 +---`Getter Public Instance` +---@field MaxReputation System.Int32 +---`Getter Public Instance` +---@field InitialReputation System.Int32 +---`Getter Public Instance` +---@field ControlledOutpostPercentage System.Single +---`Getter Public Instance` +---@field SecondaryControlledOutpostPercentage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Icon Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IconSmall Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BackgroundPortrait Barotrauma.Sprite +---`Getter Public Instance` +---@field IconColor Microsoft.Xna.Framework.Color +_G['FactionPrefab'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['FactionPrefab'].ToString = function() end + +---`Method Public Instance Virtual` +_G['FactionPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.FactionsFile):Barotrauma.FactionPrefab +---@return Barotrauma.FactionPrefab +_G['FactionPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.FactionsFile):Barotrauma.FactionPrefab +---@return Barotrauma.FactionPrefab +_G['FactionPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.FactionsFile):Barotrauma.FactionPrefab +---@return Barotrauma.FactionPrefab +_G['FactionPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.FactionsFile):Barotrauma.FactionPrefab +---@return Barotrauma.FactionPrefab +_G['FactionPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CE03C0.lua b/Meta/Types/client/_00007FFD97CE03C0.lua new file mode 100644 index 0000000..c53e4ae --- /dev/null +++ b/Meta/Types/client/_00007FFD97CE03C0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.ItemAssemblyFile : Barotrauma.GenericPrefabFile*1Barotrauma*ItemAssemblyPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ItemAssemblyPrefab)|(fun():(Barotrauma.ItemAssemblyPrefab)) +_G['ItemAssemblyFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ItemAssemblyFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ItemAssemblyFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ItemAssemblyFile +_G['ItemAssemblyFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ItemAssemblyFile +_G['ItemAssemblyFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CE0AF8.lua b/Meta/Types/client/_00007FFD97CE0AF8.lua new file mode 100644 index 0000000..18166d3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CE0AF8.lua @@ -0,0 +1,188 @@ +---@meta +---@class Barotrauma.MapEntityPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field cachedAllowedUpgrades System.String +---`Field Private Instance` +---@field allowedUpgradeSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field NonPublic Static` +---@field placePosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field IsModded System.Boolean +---`Getter Public Static` +---@field List (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntityPrefab)|(fun():(Barotrauma.MapEntityPrefab)) +---`Getter Public Static` +---
`Setter Public Static` +---@field Selected Barotrauma.MapEntityPrefab +---`Getter Public Instance Abstract Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field CanSpriteFlipX System.Boolean +---`Getter Public Instance Virtual` +---@field CanSpriteFlipY System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field OriginalName System.String +---`Getter Public Instance Abstract Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Abstract Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Abstract Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Abstract Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Abstract Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ResizeHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ResizeVertical System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field AllowedUpgrades System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field HideInMenus System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field HideInEditors System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Subcategory System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Linkable System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Scale System.Single +_G['MapEntityPrefab'] = {} + +---`Method Public Instance` +---@return Barotrauma.RichString +_G['MapEntityPrefab'].CreateTooltipText = function() end + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +_G['MapEntityPrefab'].UpdatePlacing = function(cam) end + +---`Method Public Instance Virtual` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, cam:Barotrauma.Camera) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawRect Microsoft.Xna.Framework.Rectangle +---@param scale? System.Single +---@param rotation? System.Single +---@param spriteEffects? Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['MapEntityPrefab'].DrawPlacing = function(spriteBatch, drawRect, scale, rotation, spriteEffects) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +_G['MapEntityPrefab'].DrawListLine = function(spriteBatch, pos, color) end + +---`Method Public Static` +---@param selection System.Object +---@return System.Boolean +_G['MapEntityPrefab'].SelectPrefab = function(selection) end + +---`Method Public Static` +---@return System.Object +_G['MapEntityPrefab'].GetSelected = function() end + +---`Method Public Static` +---@overload fun(name:System.String, identifier?:System.String, showErrorMessages?:System.Boolean):(Barotrauma.MapEntityPrefab) +---@overload fun(name:System.String, identifier:Barotrauma.Identifier, showErrorMessages?:System.Boolean):(Barotrauma.MapEntityPrefab) +---@param predicate (System.Predicate*1Barotrauma*MapEntityPrefab)|(fun(obj:Barotrauma.MapEntityPrefab):(System.Boolean)) +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].Find = function(predicate) end + +---`Method Public Static` +---@param predicate (System.Predicate*1Barotrauma*MapEntityPrefab)|(fun(obj:Barotrauma.MapEntityPrefab):(System.Boolean)) +---@param sync Barotrauma.Rand.RandSync +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].GetRandom = function(predicate, sync) end + +---`Method Public Static` +---@param name System.String +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].FindByName = function(name) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].FindByIdentifier = function(identifier) end + +---`Method Public Instance` +---@return System.String +_G['MapEntityPrefab'].GetItemNameTextId = function() end + +---`Method Public Instance` +---@return System.String +_G['MapEntityPrefab'].GetHullNameTextId = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['MapEntityPrefab'].GetAllowedUpgrades = function() end + +---`Method Public Instance` +---@param subcategory System.String +---@return System.Boolean +_G['MapEntityPrefab'].HasSubCategory = function(subcategory) end + +---`Method NonPublic Instance Abstract Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['MapEntityPrefab'].CreateInstance = function(rect) end + +---`Method Public Instance` +_G['MapEntityPrefab'].DebugCreateInstance = function() end + +---`Method Public Instance` +---@overload fun(name:System.String, comparisonType:System.StringComparison):(System.Boolean) +---@param allowedNames (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---@param comparisonType System.StringComparison +---@return System.Boolean +_G['MapEntityPrefab'].NameMatches = function(allowedNames, comparisonType) end + +---`Method Public Instance` +---@param target Barotrauma.MapEntityPrefab +---@return System.Boolean +_G['MapEntityPrefab'].IsLinkAllowed = function(target) end + +---`Method NonPublic Instance` +---@param element Barotrauma.ContentXElement +_G['MapEntityPrefab'].LoadDescription = function(element) end + +---`Constructor NonPublic Instance` +---@overload fun(identifier:Barotrauma.Identifier):Barotrauma.MapEntityPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ContentFile +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'] = function(element, file) end + +---`Constructor NonPublic Instance` +---@overload fun(identifier:Barotrauma.Identifier):Barotrauma.MapEntityPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ContentFile +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].__new = function(element, file) end + +---`Constructor Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):Barotrauma.MapEntityPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ContentFile +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):Barotrauma.MapEntityPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ContentFile +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/client/_00007FFD97CE2858.lua b/Meta/Types/client/_00007FFD97CE2858.lua new file mode 100644 index 0000000..fd187ce --- /dev/null +++ b/Meta/Types/client/_00007FFD97CE2858.lua @@ -0,0 +1,100 @@ +---@meta +---@class Barotrauma.ItemAssemblyPrefab : Barotrauma.MapEntityPrefab +---`Field Private Instance` +---@field configElement System.Xml.Linq.XElement +---`Field Public Instance` +---@field DisplayEntities (System.Collections.Immutable.ImmutableArray*1Barotrauma*ItemAssemblyPrefab*DisplayEntity)|(Barotrauma.ItemAssemblyPrefab.DisplayEntity[]) +---`Field Public Instance` +---@field Bounds Microsoft.Xna.Framework.Rectangle +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ItemAssemblyPrefab)|(fun():(Barotrauma.ItemAssemblyPrefab)) +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field OriginalName System.String +---`Getter Public Instance Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +_G['ItemAssemblyPrefab'] = {} + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param guiComponent Barotrauma.GUICustomComponent +_G['ItemAssemblyPrefab'].DrawIcon = function(spriteBatch, guiComponent) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['ItemAssemblyPrefab'].DrawPlacing = function(spriteBatch, cam) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +_G['ItemAssemblyPrefab'].Draw = function(spriteBatch, pos) end + +---`Method Public Static` +---@param entities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param name System.String +---@param description System.String +---@param hideInMenus? System.Boolean +---@return System.Xml.Linq.XElement +_G['ItemAssemblyPrefab'].Save = function(entities, name, description, hideInMenus) end + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['ItemAssemblyPrefab'].DetermineIdentifier = function(element) end + +---`Method NonPublic Instance Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['ItemAssemblyPrefab'].CreateInstance = function(rect) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param sub Barotrauma.Submarine +---@param selectInstance? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['ItemAssemblyPrefab'].CreateInstance = function(position, sub, selectInstance) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param sub Barotrauma.Submarine +---@param configElement System.Xml.Linq.XElement +---@param filePath? System.String +---@param selectInstance? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['ItemAssemblyPrefab'].PasteEntities = function(position, sub, configElement, filePath, selectInstance) end + +---`Method Public Instance` +_G['ItemAssemblyPrefab'].Delete = function() end + +---`Method Public Instance Virtual` +_G['ItemAssemblyPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemAssemblyFile):Barotrauma.ItemAssemblyPrefab +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemAssemblyFile):Barotrauma.ItemAssemblyPrefab +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemAssemblyFile):Barotrauma.ItemAssemblyPrefab +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemAssemblyFile):Barotrauma.ItemAssemblyPrefab +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CE32A0.lua b/Meta/Types/client/_00007FFD97CE32A0.lua new file mode 100644 index 0000000..00ec2d1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CE32A0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.ItemFile : Barotrauma.GenericPrefabFile*1Barotrauma*ItemPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +_G['ItemFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ItemFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ItemFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.ItemPrefab +_G['ItemFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ItemFile +_G['ItemFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ItemFile +_G['ItemFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CE6838.lua b/Meta/Types/client/_00007FFD97CE6838.lua new file mode 100644 index 0000000..4fdc54a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CE6838.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.DeconstructItem : System.ValueType +---`Field Public Instance` +---@field ItemIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field MinCondition System.Single +---`Field Public Instance` +---@field MaxCondition System.Single +---`Field Public Instance` +---@field OutConditionMin System.Single +---`Field Public Instance` +---@field OutConditionMax System.Single +---`Field Public Instance` +---@field CopyCondition System.Boolean +---`Field Public Instance` +---@field RequiredDeconstructor (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequiredOtherItem (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field ActivateButtonText System.String +---`Field Public Instance` +---@field InfoText System.String +---`Field Public Instance` +---@field InfoTextOnOtherItemMissing System.String +---`Field Public Instance` +---@field Commonness System.Single +_G['DeconstructItem'] = {} + +---`Method Public Instance` +---@param deconstructor Barotrauma.Item +---@return System.Boolean +_G['DeconstructItem'].IsValidDeconstructor = function(deconstructor) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param parentDebugName Barotrauma.Identifier +---@return Barotrauma.DeconstructItem +_G['DeconstructItem'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param parentDebugName Barotrauma.Identifier +---@return Barotrauma.DeconstructItem +_G['DeconstructItem'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/client/_00007FFD97CE96E0.lua b/Meta/Types/client/_00007FFD97CE96E0.lua new file mode 100644 index 0000000..9c959ee --- /dev/null +++ b/Meta/Types/client/_00007FFD97CE96E0.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.MapEntityCategory : System.Enum +---`Field Public Static` +---@field None Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Structure Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Decorative Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Machine Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Medical Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Weapon Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Diving Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Equipment Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Fuel Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Electrical Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Material Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Alien Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Wrecked Barotrauma.MapEntityCategory +---`Field Public Static` +---@field ItemAssembly Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Legacy Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Misc Barotrauma.MapEntityCategory +_G['MapEntityCategory'] = {} + diff --git a/Meta/Types/client/_00007FFD97CE98E8.lua b/Meta/Types/client/_00007FFD97CE98E8.lua new file mode 100644 index 0000000..a5c1028 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CE98E8.lua @@ -0,0 +1,513 @@ +---@meta +---@class Barotrauma.ItemPrefab : Barotrauma.MapEntityPrefab +---`Field Public Instance` +---@field UpgradePreviewScale System.Single +---`Field Private Instance` +---@field wearableDamageModifiers (System.Collections.Generic.IReadOnlyList*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Field Private Instance` +---@field wearableSkillModifiers (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Instance` +---@field defaultPrice Barotrauma.PriceInfo +---`Field Private Instance` +---@field treatmentSuitability (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Instance` +---@field originalElement Barotrauma.ContentXElement +---`Field Private Instance` +---@field canSpriteFlipX System.Boolean +---`Field Private Instance` +---@field canSpriteFlipY System.Boolean +---`Field Private Instance` +---@field sprite Barotrauma.Sprite +---`Field Private Instance` +---@field name Barotrauma.LocalizedString +---`Field Private Instance` +---@field tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field allowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field category Barotrauma.MapEntityCategory +---`Field Private Instance` +---@field aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +---`Field Private Instance` +---@field health System.Single +---`Field Private Instance` +---@field impactTolerance System.Single +---`Field Private Instance` +---@field maxStackSize System.Int32 +---`Field Private Instance` +---@field maxStackSizeCharacterInventory System.Int32 +---`Field Private Instance` +---@field maxStackSizeHoldableOrWearableInventory System.Int32 +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Field Public Static` +---@field DefaultInteractDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UpgradeOverrideSprites (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*DecorativeSprite)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]))}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BrokenSprites (System.Collections.Immutable.ImmutableArray*1Barotrauma*BrokenItemSprite)|(Barotrauma.BrokenItemSprite[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DecorativeSprites (System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContainedSprites (System.Collections.Immutable.ImmutableArray*1Barotrauma*ContainedItemSprite)|(Barotrauma.ContainedItemSprite[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DecorativeSpriteGroups (System.Collections.Immutable.ImmutableDictionary*1System*Int32*1System*Collections*Immutable*ImmutableArray*2Barotrauma*DecorativeSprite)|({[System.Int32]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]))}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InventoryIcon Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinimapIcon Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UpgradePreviewSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InfectedSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedInfectedSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field InventoryIconColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ImpactSoundTag System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowInStatusMonitor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field DefaultPrice Barotrauma.PriceInfo +---`Getter Private Instance` +---
`Setter Private Instance` +---@field StorePrices (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PriceInfo)|({[Barotrauma.Identifier]:(Barotrauma.PriceInfo)}) +---`Getter Public Instance` +---@field CanBeBought System.Boolean +---`Getter Public Instance` +---@field CanBeSold System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Triggers (System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---`Getter Public Instance` +---@field IsOverride System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeconstructItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*DeconstructItem)|(Barotrauma.DeconstructItem[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FabricationRecipes (System.Collections.Immutable.ImmutableDictionary*1System*UInt32*1Barotrauma*FabricationRecipe)|({[System.UInt32]:(Barotrauma.FabricationRecipe)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeconstructTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowDeconstruct System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PreferredContainers (System.Collections.Immutable.ImmutableArray*1Barotrauma*PreferredContainer)|(Barotrauma.PreferredContainer[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SkillRequirementHints (System.Collections.Immutable.ImmutableArray*1Barotrauma*SkillRequirementHint)|(Barotrauma.SkillRequirementHint[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwappableItem Barotrauma.SwappableItem +---`Getter Private Instance` +---
`Setter Private Instance` +---@field LevelCommonness (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*ItemPrefab*CommonnessInfo)|({[Barotrauma.Identifier]:(Barotrauma.ItemPrefab.CommonnessInfo)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LevelQuantity (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*ItemPrefab*FixedQuantityResourceInfo)|({[Barotrauma.Identifier]:(Barotrauma.ItemPrefab.FixedQuantityResourceInfo)}) +---`Getter Public Instance Virtual` +---@field CanSpriteFlipX System.Boolean +---`Getter Public Instance Virtual` +---@field CanSpriteFlipY System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAsExtraCargo System.Nullable*1System*Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomDeconstructionOutput System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomDeconstructionOutputAmount System.Int32 +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field OriginalName System.String +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InteractDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InteractPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InteractThroughWalls System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideConditionBar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideConditionInTooltip System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequireBodyInsideTrigger System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequireCursorInsideTrigger System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequireCampaignInteract System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FocusOnSelected System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OffsetOnSelected System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrabWhenSelected System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowDeselectWhenIdling System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowSellingWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowStealingAlways System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Indestructible System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByExplosions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByContainedItemExplosions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExplosionDamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ItemDamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByProjectiles System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByMeleeWeapons System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByRepairTools System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByMonsters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImpactTolerance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnDamagedThreshold System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SonarSize System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseInHealthInterface System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisableItemUsageWhenSelected System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CargoContainerIdentifier System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseContainedSpriteColor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseContainedInventoryIconColor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AddedRepairSpeedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AddedPickingSpeedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CannotRepairFail System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EquipConfirmationText System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowRotatingInEditor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowContentsInTooltip System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanFlipX System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanFlipY System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsDangerous System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxStackSize System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxStackSizeCharacterInventory System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxStackSizeHoldableOrWearableInventory System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowDroppingOnSwap System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowDroppingOnSwapWith (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DontTransferBetweenSubs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowHealthBar System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BotPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowNameInHealthBar System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsAITurretTarget System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AITurretPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AISlowTurretPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AITurretTargetingMaxDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowStealingContainedItems System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SignalComponentColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableCommandMenuWhenSelected System.Boolean +---`Getter Public Instance Virtual` +---@field VariantOf Barotrauma.Identifier +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ParentPrefab Barotrauma.ItemPrefab +_G['ItemPrefab'] = {} + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['ItemPrefab'].DetermineIdentifier = function(element) end + +---`Method Public Static` +---@param name System.String +---@return Barotrauma.Identifier +_G['ItemPrefab'].GenerateLegacyIdentifier = function(name) end + +---`Method Private Instance` +---@param subElement Barotrauma.ContentXElement +---@param variantOf Barotrauma.ItemPrefab +---@return System.String +_G['ItemPrefab'].GetTexturePath = function(subElement, variantOf) end + +---`Method Private Instance` +---@param variantOf Barotrauma.ItemPrefab +_G['ItemPrefab'].ParseConfigElement = function(variantOf) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@return System.Nullable*1Barotrauma*ItemPrefab*CommonnessInfo +_G['ItemPrefab'].GetCommonnessInfo = function(level) end + +---`Method Public Instance` +---@param treatmentIdentifier Barotrauma.Identifier +---@return System.Single +_G['ItemPrefab'].GetTreatmentSuitability = function(treatmentIdentifier) end + +---`Method Public Instance` +---@param store Barotrauma.Location.StoreInfo +---@return Barotrauma.PriceInfo +_G['ItemPrefab'].GetPriceInfo = function(store) end + +---`Method Public Instance` +---@overload fun(store:Barotrauma.Location.StoreInfo, priceInfo:Barotrauma.PriceInfo-ref):(System.Boolean) +---@param location Barotrauma.Location +---@return System.Boolean +_G['ItemPrefab'].CanBeBoughtFrom = function(location) end + +---`Method Public Instance` +---@return System.Nullable*1System*Int32 +_G['ItemPrefab'].GetMinPrice = function() end + +---`Method Public Instance` +---@param maxCost? System.Int32 +---@return (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PriceInfo)|({[Barotrauma.Identifier]:(Barotrauma.PriceInfo)}) +_G['ItemPrefab'].GetBuyPricesUnder = function(maxCost) end + +---`Method Public Instance` +---@param minCost? System.Int32 +---@param sellingImportant? System.Boolean +---@return (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PriceInfo)|({[Barotrauma.Identifier]:(Barotrauma.PriceInfo)}) +_G['ItemPrefab'].GetSellPricesOver = function(minCost, sellingImportant) end + +---`Method Public Static` +---@param name System.String +---@param identifier Barotrauma.Identifier +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'].Find = function(name, identifier) end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item, targetContainer:Barotrauma.Items.Components.ItemContainer, isPreferencesDefined:System.Boolean-ref, isSecondary:System.Boolean-ref, requireConditionRequirement?:System.Boolean, checkTransferConditions?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param identifiersOrTags (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param isPreferencesDefined System.Boolean-ref +---@param isSecondary System.Boolean-ref +---@return System.Boolean +_G['ItemPrefab'].IsContainerPreferred = function(item, identifiersOrTags, isPreferencesDefined, isSecondary) end + +---`Method Public Static` +---@overload fun(preferences:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), c:Barotrauma.Items.Components.ItemContainer):(System.Boolean) +---@param preferences (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param ids (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['ItemPrefab'].IsContainerPreferred = function(preferences, ids) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@param pc Barotrauma.PreferredContainer +---@return System.Boolean +_G['ItemPrefab'].IsItemConditionAcceptable = function(item, pc) end + +---`Method Private Static` +---@param item Barotrauma.Identifier +---@param pc Barotrauma.PreferredContainer +---@param targetContainer Barotrauma.Items.Components.ItemContainer +---@return System.Boolean +_G['ItemPrefab'].CanBeTransferred = function(item, pc, targetContainer) end + +---`Method NonPublic Instance Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['ItemPrefab'].CreateInstance = function(rect) end + +---`Method Public Instance Virtual` +_G['ItemPrefab'].Dispose = function() end + +---`Method Public Instance Virtual` +---@param parent Barotrauma.ItemPrefab +_G['ItemPrefab'].InheritFrom = function(parent) end + +---`Method Public Instance` +---@return Barotrauma.ContentPackage +_G['ItemPrefab'].GetParentModPackageOrThisPackage = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['ItemPrefab'].ToString = function() end + +---`Method Public Static` +---@param itemNameOrId System.String +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'].GetItemPrefab = function(itemNameOrId) end + +---`Method Public Instance` +---@param inventory Barotrauma.Inventory +---@return System.Int32 +_G['ItemPrefab'].GetMaxStackSize = function(inventory) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param variantOf Barotrauma.ItemPrefab +_G['ItemPrefab'].ParseSubElementsClient = function(element, variantOf) end + +---`Method Public Instance` +---@return System.Boolean +_G['ItemPrefab'].CanCharacterBuy = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return Barotrauma.LocalizedString +_G['ItemPrefab'].GetTooltip = function(character) end + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +_G['ItemPrefab'].UpdatePlacing = function(cam) end + +---`Method Public Instance Virtual` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, cam:Barotrauma.Camera) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param placeRect Microsoft.Xna.Framework.Rectangle +---@param scale? System.Single +---@param rotation? System.Single +---@param spriteEffects? Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['ItemPrefab'].DrawPlacing = function(spriteBatch, placeRect, scale, rotation, spriteEffects) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return Barotrauma.LocalizedString +_G['ItemPrefab'].GetSkillRequirementHints = function(character) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemFile):Barotrauma.ItemPrefab +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemFile):Barotrauma.ItemPrefab +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemFile):Barotrauma.ItemPrefab +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemFile):Barotrauma.ItemPrefab +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CE9CC8.lua b/Meta/Types/client/_00007FFD97CE9CC8.lua new file mode 100644 index 0000000..5290d56 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CE9CC8.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.BrokenItemSprite : System.Object +---`Field Public Instance` +---@field MaxConditionPercentage System.Single +---`Field Public Instance` +---@field Sprite Barotrauma.Sprite +---`Field Public Instance` +---@field FadeIn System.Boolean +---`Field Public Instance` +---@field Offset Microsoft.Xna.Framework.Point +_G['BrokenItemSprite'] = {} + +---`Constructor Public Instance` +---@param sprite Barotrauma.Sprite +---@param maxCondition System.Single +---@param fadeIn System.Boolean +---@param offset Microsoft.Xna.Framework.Point +---@return Barotrauma.BrokenItemSprite +_G['BrokenItemSprite'] = function(sprite, maxCondition, fadeIn, offset) end + +---`Constructor Public Instance` +---@param sprite Barotrauma.Sprite +---@param maxCondition System.Single +---@param fadeIn System.Boolean +---@param offset Microsoft.Xna.Framework.Point +---@return Barotrauma.BrokenItemSprite +_G['BrokenItemSprite'].__new = function(sprite, maxCondition, fadeIn, offset) end + diff --git a/Meta/Types/client/_00007FFD97CEABD8.lua b/Meta/Types/client/_00007FFD97CEABD8.lua new file mode 100644 index 0000000..b3e2324 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CEABD8.lua @@ -0,0 +1,130 @@ +---@meta +---@class Barotrauma.DecorativeSprite : System.Object +---`Field Private Instance` +---@field blinkTimer System.Single +---`Field Private Instance` +---@field rotationSpeedRadians System.Single +---`Field Private Instance` +---@field absRotationSpeedRadians System.Single +---`Field Private Instance` +---@field rotationRadians System.Single +---`Field Private Instance` +---@field randomRotationRadians Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field scale System.Single +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BlinkFrequency System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OffsetAnim Barotrauma.DecorativeSprite.AnimationType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OffsetAnimSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleAnim Barotrauma.DecorativeSprite.AnimationType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleAnimAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleAnimSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotationSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomRotation Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotationAnim Barotrauma.DecorativeSprite.AnimationType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomGroupID System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter NonPublic Instance` +---
`Setter Private Instance` +---@field IsActiveConditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Getter NonPublic Instance` +---
`Setter Private Instance` +---@field AnimationConditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +_G['DecorativeSprite'] = {} + +---`Method Public Instance` +---@param offsetState System.Single-ref +---@param randomOffsetMultiplier Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['DecorativeSprite'].GetOffset = function(offsetState, randomOffsetMultiplier, rotation) end + +---`Method Public Instance` +---@param rotationState System.Single-ref +---@param randomRotationFactor System.Single +---@return System.Single +_G['DecorativeSprite'].GetRotation = function(rotationState, randomRotationFactor) end + +---`Method Public Instance` +---@param scaleState System.Single-ref +---@param randomScaleModifier System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['DecorativeSprite'].GetScale = function(scaleState, randomScaleModifier) end + +---`Method Private Static` +---@param state System.Single-ref +---@param speed System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['DecorativeSprite'].GetNoiseVector = function(state, speed) end + +---`Method Public Static` +---@param spriteGroups (System.Collections.Immutable.ImmutableDictionary*1System*Int32*1System*Collections*Immutable*ImmutableArray*2Barotrauma*DecorativeSprite)|({[System.Int32]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]))}) +---@param animStates (System.Collections.Generic.Dictionary*1Barotrauma*DecorativeSprite*1Barotrauma*DecorativeSprite*State)|({[Barotrauma.DecorativeSprite]:(Barotrauma.DecorativeSprite.State)}) +---@param entityID System.Int32 +---@param deltaTime System.Single +---@param checkConditional (System.Func*1Barotrauma*PropertyConditional*1System*Boolean)|(fun(arg:Barotrauma.PropertyConditional):(System.Boolean)) +_G['DecorativeSprite'].UpdateSpriteStates = function(spriteGroups, animStates, entityID, deltaTime, checkConditional) end + +---`Method Public Instance` +_G['DecorativeSprite'].Remove = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param path? System.String +---@param file? System.String +---@param lazyLoad? System.Boolean +---@return Barotrauma.DecorativeSprite +_G['DecorativeSprite'] = function(element, path, file, lazyLoad) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param path? System.String +---@param file? System.String +---@param lazyLoad? System.Boolean +---@return Barotrauma.DecorativeSprite +_G['DecorativeSprite'].__new = function(element, path, file, lazyLoad) end + diff --git a/Meta/Types/client/_00007FFD97CEB5B8.lua b/Meta/Types/client/_00007FFD97CEB5B8.lua new file mode 100644 index 0000000..493a83d --- /dev/null +++ b/Meta/Types/client/_00007FFD97CEB5B8.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.ContainedItemSprite : System.Object +---`Field Public Instance` +---@field Sprite Barotrauma.Sprite +---`Field Public Instance` +---@field UseWhenAttached System.Boolean +---`Field Public Instance` +---@field DecorativeSpriteBehavior Barotrauma.ContainedItemSprite.DecorativeSpriteBehaviorType +---`Field Public Instance` +---@field AllowedContainerIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field AllowedContainerTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['ContainedItemSprite'] = {} + +---`Method Public Instance` +---@param container Barotrauma.Item +---@return System.Boolean +_G['ContainedItemSprite'].MatchesContainer = function(container) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param path? System.String +---@param lazyLoad? System.Boolean +---@return Barotrauma.ContainedItemSprite +_G['ContainedItemSprite'] = function(element, path, lazyLoad) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param path? System.String +---@param lazyLoad? System.Boolean +---@return Barotrauma.ContainedItemSprite +_G['ContainedItemSprite'].__new = function(element, path, lazyLoad) end + diff --git a/Meta/Types/client/_00007FFD97CECDC0.lua b/Meta/Types/client/_00007FFD97CECDC0.lua new file mode 100644 index 0000000..17e7e35 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CECDC0.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.PreferredContainer : System.Object +---`Field Public Instance` +---@field Primary (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Secondary (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field SpawnProbability System.Single +---`Field Public Instance` +---@field MaxCondition System.Single +---`Field Public Instance` +---@field MinCondition System.Single +---`Field Public Instance` +---@field MinAmount System.Int32 +---`Field Public Instance` +---@field MaxAmount System.Int32 +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field CampaignOnly System.Boolean +---`Field Public Instance` +---@field NotCampaign System.Boolean +---`Field Public Instance` +---@field NotPvP System.Boolean +---`Field Public Instance` +---@field TransferOnlyOnePerContainer System.Boolean +---`Field Public Instance` +---@field AllowTransfersHere System.Boolean +---`Field Public Instance` +---@field MinLevelDifficulty System.Single +---`Field Public Instance` +---@field MaxLevelDifficulty System.Single +_G['PreferredContainer'] = {} + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.PreferredContainer +_G['PreferredContainer'] = function(element) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.PreferredContainer +_G['PreferredContainer'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97CEDE10.lua b/Meta/Types/client/_00007FFD97CEDE10.lua new file mode 100644 index 0000000..6077f09 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CEDE10.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.JobsFile : Barotrauma.ContentFile +_G['JobsFile'] = {} + +---`Method Public Instance Virtual` +_G['JobsFile'].LoadFile = function() end + +---`Method Private Instance` +---@param mainElement Barotrauma.ContentXElement +---@param isOverride System.Boolean +_G['JobsFile'].LoadElements = function(mainElement, isOverride) end + +---`Method Public Instance Virtual` +_G['JobsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['JobsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.JobsFile +_G['JobsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.JobsFile +_G['JobsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CEDFF0.lua b/Meta/Types/client/_00007FFD97CEDFF0.lua new file mode 100644 index 0000000..5877ad6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CEDFF0.lua @@ -0,0 +1,40 @@ +---@meta +---@class Barotrauma.LevelGenerationParametersFile : Barotrauma.ContentFile +_G['LevelGenerationParametersFile'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param isOverride System.Boolean +_G['LevelGenerationParametersFile'].LoadBiomes = function(element, isOverride) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param isOverride System.Boolean +_G['LevelGenerationParametersFile'].LoadLevelGenerationParams = function(element, isOverride) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param overridePropagation System.Boolean +_G['LevelGenerationParametersFile'].LoadSubElements = function(element, overridePropagation) end + +---`Method Public Instance Virtual` +_G['LevelGenerationParametersFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['LevelGenerationParametersFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['LevelGenerationParametersFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LevelGenerationParametersFile +_G['LevelGenerationParametersFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LevelGenerationParametersFile +_G['LevelGenerationParametersFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CEE198.lua b/Meta/Types/client/_00007FFD97CEE198.lua new file mode 100644 index 0000000..8c0d2da --- /dev/null +++ b/Meta/Types/client/_00007FFD97CEE198.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.LevelObjectPrefabsFile : Barotrauma.GenericPrefabFile*1Barotrauma*LevelObjectPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*LevelObjectPrefab)|(fun():(Barotrauma.LevelObjectPrefab)) +_G['LevelObjectPrefabsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['LevelObjectPrefabsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['LevelObjectPrefabsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefabsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LevelObjectPrefabsFile +_G['LevelObjectPrefabsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LevelObjectPrefabsFile +_G['LevelObjectPrefabsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CEEF90.lua b/Meta/Types/client/_00007FFD97CEEF90.lua new file mode 100644 index 0000000..c06d1dc --- /dev/null +++ b/Meta/Types/client/_00007FFD97CEEF90.lua @@ -0,0 +1,198 @@ +---@meta +---@class Barotrauma.LevelObjectPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field LevelTriggerElements (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Public Instance` +---@field OverrideCommonness (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Instance` +---@field randomRotation Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field swingAmount System.Single +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*LevelObjectPrefab)|(fun():(Barotrauma.LevelObjectPrefab)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParticleEmitterTriggerIndex (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParticleEmitterPrefabs (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitterPrefab)|(Barotrauma.Particles.ParticleEmitterPrefab[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EmitterPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sounds (System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab*SoundConfig)|(Barotrauma.LevelObjectPrefab.SoundConfig[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LightSourceTriggerIndex (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LightSourceParams (System.Collections.Generic.List*1Barotrauma*Lights*LightSourceParams)|(Barotrauma.Lights.LightSourceParams[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteDeformations (System.Collections.Generic.List*1Barotrauma*SpriteDeformations*SpriteDeformation)|(Barotrauma.SpriteDeformations.SpriteDeformation[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeformableSprite Barotrauma.DeformableSprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinSize System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxSize System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Alignment Barotrauma.Alignment +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpawnPos Barotrauma.LevelObjectPrefab.SpawnPosType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Config System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBodyElement System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBodyTriggerIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteSpecificPhysicsBodyElements (System.Collections.Generic.Dictionary*1Barotrauma*Sprite*1System*Xml*Linq*XElement)|({[Barotrauma.Sprite]:(System.Xml.Linq.XElement)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DepthRange Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClusteringAmount System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClusteringGroup System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AlignWithSurface System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAtStart System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAtEnd System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinSurfaceWidth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomRotation Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field RandomRotationRad Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwingAmount System.Single +---`Getter Public Instance` +---@field SwingAmountRad System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwingFrequency System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleOscillation Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleOscillationFrequency System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Commonness System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SonarDisruption System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TakeLevelWallDamage System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HideWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ChildObjects (System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab*ChildObject)|(Barotrauma.LevelObjectPrefab.ChildObject[]) +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OverrideProperties (System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab)|(Barotrauma.LevelObjectPrefab[]) +_G['LevelObjectPrefab'] = {} + +---`Method Public Static` +---@param identifierOverride Barotrauma.Identifier +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['LevelObjectPrefab'].ParseIdentifier = function(identifierOverride, element) end + +---`Method Private Instance` +---@param file Barotrauma.LevelObjectPrefabsFile +---@param element Barotrauma.ContentXElement +---@param parentTriggerIndex System.Int32 +_G['LevelObjectPrefab'].LoadElements = function(file, element, parentTriggerIndex) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['LevelObjectPrefab'].InitProjSpecific = function(element) end + +---`Method Public Instance` +---@overload fun(generationParams:Barotrauma.CaveGenerationParams, requireCaveSpecificOverride?:System.Boolean):(System.Single) +---@param levelData Barotrauma.LevelData +---@return System.Single +_G['LevelObjectPrefab'].GetCommonness = function(levelData) end + +---`Method Public Instance Virtual` +_G['LevelObjectPrefab'].Dispose = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param parentTriggerIndex System.Int32 +_G['LevelObjectPrefab'].LoadElementsProjSpecific = function(element, parentTriggerIndex) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['LevelObjectPrefab'].Save = function(element) end + +---`Method Public Instance Virtual` +---@return System.String +_G['LevelObjectPrefab'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelObjectPrefabsFile, identifierOverride?:Barotrauma.Identifier):Barotrauma.LevelObjectPrefab +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelObjectPrefabsFile, identifierOverride?:Barotrauma.Identifier):Barotrauma.LevelObjectPrefab +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelObjectPrefabsFile, identifierOverride?:Barotrauma.Identifier):Barotrauma.LevelObjectPrefab +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelObjectPrefabsFile, identifierOverride?:Barotrauma.Identifier):Barotrauma.LevelObjectPrefab +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CEF200.lua b/Meta/Types/client/_00007FFD97CEF200.lua new file mode 100644 index 0000000..b8ecb48 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CEF200.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.LocationTypesFile : Barotrauma.GenericPrefabFile*1Barotrauma*LocationType +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*LocationType)|(fun():(Barotrauma.LocationType)) +_G['LocationTypesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['LocationTypesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['LocationTypesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.LocationType +_G['LocationTypesFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LocationTypesFile +_G['LocationTypesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LocationTypesFile +_G['LocationTypesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF1970.lua b/Meta/Types/client/_00007FFD97CF1970.lua new file mode 100644 index 0000000..d1a2bcb --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF1970.lua @@ -0,0 +1,163 @@ +---@meta +---@class Barotrauma.LocationType : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field rawNames (System.Collections.Immutable.ImmutableArray*1System*String)|(System.String[]) +---`Field Private Instance` +---@field portraits (System.Collections.Immutable.ImmutableArray*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field hireableJobs (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2System*Single*2System*Boolean)|(System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean[]) +---`Field Private Instance` +---@field totalHireableWeight System.Single +---`Field Public Instance` +---@field CommonnessPerZone (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---`Field Public Instance` +---@field MinCountPerZone (System.Collections.Generic.Dictionary*1System*Int32*1System*Int32)|({[System.Int32]:(System.Int32)}) +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field ForceLocationName Barotrauma.Identifier +---`Field Public Instance` +---@field BeaconStationChance System.Single +---`Field Public Instance` +---@field OutpostTeam Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field IsAnyOutpost System.Boolean +---`Field Public Instance` +---@field CanChangeTo (System.Collections.Generic.List*1Barotrauma*LocationTypeChange)|(Barotrauma.LocationTypeChange[]) +---`Field Public Instance` +---@field MissionIdentifiers (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field MissionTags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field HideEntitySubcategories (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Private Instance` +---@field nameIdentifiers System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier +---`Field Private Instance` +---@field nameFormatLanguage Barotrauma.LanguageIdentifier +---`Field Private Instance` +---@field nameFormats System.Nullable*1System*Collections*Immutable*ImmutableArray*2System*String +---`Field Private Instance` +---@field forceOutpostGenerationParamsIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field ShowSonarMarker System.Boolean +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*LocationType)|(fun():(Barotrauma.LocationType)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsEnterable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAsBiomeGate System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowInRandomLevels System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UsePortraitInRandomLoadingScreens System.Boolean +---`Getter Public Instance` +---@field NameFormats (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +---`Getter Public Instance` +---@field HasHireableCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasOutpost System.Boolean +---`Getter Public Instance` +---@field ReplaceInRadiation Barotrauma.Identifier +---`Getter Public Instance` +---@field Faction Barotrauma.Identifier +---`Getter Public Instance` +---@field SecondaryFaction Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---@field RadiationSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field IgnoreGenericEvents System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field StoreMaxReputationModifier System.Single +---`Getter Public Instance` +---@field StoreSellPriceModifier System.Single +---`Getter Public Instance` +---@field DailySpecialPriceModifier System.Single +---`Getter Public Instance` +---@field RequestGoodPriceModifier System.Single +---`Getter Public Instance` +---@field StoreInitialBalance System.Int32 +---`Getter Public Instance` +---@field StorePriceModifierRange System.Int32 +---`Getter Public Instance` +---@field DailySpecialsCount System.Int32 +---`Getter Public Instance` +---@field RequestedGoodsCount System.Int32 +_G['LocationType'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['LocationType'].ToString = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*JobPrefab)|(fun():(Barotrauma.JobPrefab)) +_G['LocationType'].GetHireablesMissingFromCrew = function() end + +---`Method Public Instance` +---@return Barotrauma.JobPrefab +_G['LocationType'].GetRandomHireable = function() end + +---`Method Public Instance` +---@param randomSeed System.Int32 +---@return Barotrauma.Sprite +_G['LocationType'].GetPortrait = function(randomSeed) end + +---`Method Public Instance` +---@param rand System.Random +---@param existingLocations (System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location)) +---@return Barotrauma.Identifier +_G['LocationType'].GetRandomNameId = function(rand, existingLocations) end + +---`Method Public Instance` +---@param rand System.Random +---@param existingLocations (System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location)) +---@return System.String +_G['LocationType'].GetRandomRawName = function(rand, existingLocations) end + +---`Method Public Static` +---@param rand System.Random +---@param zone? System.Nullable*1System*Int32 +---@param requireOutpost? System.Boolean +---@param predicate? (System.Func*1Barotrauma*LocationType*1System*Boolean)|(fun(arg:Barotrauma.LocationType):(System.Boolean)) +---@return Barotrauma.LocationType +_G['LocationType'].Random = function(rand, zone, requireOutpost, predicate) end + +---`Method Public Instance` +---@return Barotrauma.OutpostGenerationParams +_G['LocationType'].GetForcedOutpostGenerationParams = function() end + +---`Method Public Instance Virtual` +_G['LocationType'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LocationTypesFile):Barotrauma.LocationType +---@return Barotrauma.LocationType +_G['LocationType'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LocationTypesFile):Barotrauma.LocationType +---@return Barotrauma.LocationType +_G['LocationType'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LocationTypesFile):Barotrauma.LocationType +---@return Barotrauma.LocationType +_G['LocationType'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LocationTypesFile):Barotrauma.LocationType +---@return Barotrauma.LocationType +_G['LocationType'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CF2270.lua b/Meta/Types/client/_00007FFD97CF2270.lua new file mode 100644 index 0000000..4f85535 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF2270.lua @@ -0,0 +1,239 @@ +---@meta +---@class Barotrauma.Sprite : System.Object +---`Field Private Instance` +---@field identifier Barotrauma.Identifier +---`Field Private Instance` +---@field cannotBeLoaded System.Boolean +---`Field NonPublic Instance` +---@field loadingAsync System.Boolean +---`Field Private Instance` +---@field sourceRect Microsoft.Xna.Framework.Rectangle +---`Field NonPublic Instance` +---@field offset Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field origin Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field size Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field rotation System.Single +---`Field Public Instance` +---@field effects Microsoft.Xna.Framework.Graphics.SpriteEffects +---`Field NonPublic Instance` +---@field depth System.Single +---`Field Private Instance` +---@field _relativeOrigin Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field list (System.Collections.Generic.List*1System*WeakReference*2Barotrauma*Sprite)|(System.WeakReference*1Barotrauma*Sprite[]) +---`Field Private Static` +---@field textureRefCounts (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Sprite*TextureRefCounter)|({[Barotrauma.Identifier]:(Barotrauma.Sprite.TextureRefCounter)}) +---`Field Public Static` +---@field LastBrokenTiledSpriteGameVersion System.Version +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Static` +---@field LoadedSprites (System.Collections.Generic.IEnumerable*1Barotrauma*Sprite)|(fun():(Barotrauma.Sprite)) +---`Getter NonPublic Instance` +---
`Setter Private Instance` +---@field texture Microsoft.Xna.Framework.Graphics.Texture2D +---`Getter Public Instance` +---@field Texture Microsoft.Xna.Framework.Graphics.Texture2D +---`Getter Public Instance` +---@field Loaded System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SourceElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LazyLoad System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourceRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Depth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Origin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RelativeOrigin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RelativeSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FilePath Barotrauma.ContentPath +---`Getter Public Instance` +---@field FullPath System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Compress System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EntityIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Name System.String +_G['Sprite'] = {} + +---`Method Public Instance` +---@return System.Threading.Tasks.Task +_G['Sprite'].LazyLoadAsync = function() end + +---`Method Public Instance` +---@param isAsync? System.Boolean +_G['Sprite'].EnsureLazyLoaded = function(isAsync) end + +---`Method Public Instance` +_G['Sprite'].ReloadTexture = function() end + +---`Method Public Static` +---@param file System.String +---@param compress? System.Boolean +---@param contentPackage? Barotrauma.ContentPackage +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['Sprite'].LoadTexture = function(file, compress, contentPackage) end + +---`Method Private Instance` +---@param sourceVector Microsoft.Xna.Framework.Vector4-ref +---@param shouldReturn System.Boolean-ref +_G['Sprite'].LoadTexture = function(sourceVector, shouldReturn) end + +---`Method Public Instance` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.ISpriteBatch, pos:Microsoft.Xna.Framework.Vector2, rotate?:System.Single, scale?:System.Single, spriteEffect?:Microsoft.Xna.Framework.Graphics.SpriteEffects) +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.ISpriteBatch, pos:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotate?:System.Single, scale?:System.Single, spriteEffect?:Microsoft.Xna.Framework.Graphics.SpriteEffects, depth?:System.Nullable*1System*Single) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param origin Microsoft.Xna.Framework.Vector2 +---@param rotate? System.Single +---@param scale? System.Single +---@param spriteEffect? Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param depth? System.Nullable*1System*Single +_G['Sprite'].Draw = function(spriteBatch, pos, color, origin, rotate, scale, spriteEffect, depth) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param origin Microsoft.Xna.Framework.Vector2 +---@param rotate System.Single +---@param scale Microsoft.Xna.Framework.Vector2 +---@param spriteEffect? Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param depth? System.Nullable*1System*Single +_G['Sprite'].Draw = function(spriteBatch, pos, color, origin, rotate, scale, spriteEffect, depth) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param origin Microsoft.Xna.Framework.Vector2 +---@param rotate System.Single +---@param scale Microsoft.Xna.Framework.Vector2 +---@param spriteEffect? Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param depth? System.Nullable*1System*Single +_G['Sprite'].DrawSilhouette = function(spriteBatch, pos, origin, rotate, scale, spriteEffect, depth) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@param position Microsoft.Xna.Framework.Vector2 +---@param targetSize Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param origin? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param startOffset? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param textureScale? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param depth? System.Nullable*1System*Single +---@param spriteEffects? System.Nullable*1Microsoft*Xna*Framework*Graphics*SpriteEffects +_G['Sprite'].DrawTiled = function(spriteBatch, position, targetSize, rotation, origin, color, startOffset, textureScale, depth, spriteEffects) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Sprite'].ToString = function() end + +---`Method Private Instance` +_G['Sprite'].CalculateSourceRect = function() end + +---`Method Private Static` +---@param sprite Barotrauma.Sprite +_G['Sprite'].AddToList = function(sprite) end + +---`Method NonPublic Instance` +---@param spriteParams Barotrauma.RagdollParams.SpriteParams +---@param isFlipped System.Boolean +_G['Sprite'].LoadParams = function(spriteParams, isFlipped) end + +---`Method Private Instance` +---@param newFile System.String +---@param sourceRectangle? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@param newOrigin? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param newOffset? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param newRotation? System.Single +_G['Sprite'].Init = function(newFile, sourceRectangle, newOrigin, newOffset, newRotation) end + +---`Method Public Static` +---@param sourceElement System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['Sprite'].GetIdentifier = function(sourceElement) end + +---`Method Private Static` +---@param sprite Barotrauma.Sprite +_G['Sprite'].RemoveFromList = function(sprite) end + +---`Method Public Instance` +_G['Sprite'].Remove = function() end + +---`Method NonPublic Instance Virtual` +_G['Sprite'].Finalize = function() end + +---`Method Private Instance` +_G['Sprite'].DisposeTexture = function() end + +---`Method Public Instance` +_G['Sprite'].ReloadXML = function() end + +---`Method Public Instance` +---@param path? System.String +---@param file? System.String +---@return System.Boolean +_G['Sprite'].ParseTexturePath = function(path, file) end + +---`Method Private Instance` +---@return System.Xml.Linq.XElement +_G['Sprite'].GetLocalizationOverrideElement = function() end + +---`Constructor Public Instance` +---@overload fun(other:Barotrauma.Sprite):Barotrauma.Sprite +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, newOffset:System.Nullable*1Microsoft*Xna*Framework*Vector2, newRotation?:System.Single, path?:System.String):Barotrauma.Sprite +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String, lazyLoad?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.Sprite +---@overload fun(newFile:System.String, newOrigin:Microsoft.Xna.Framework.Vector2):Barotrauma.Sprite +---@overload fun(newFile:System.String, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, origin?:System.Nullable*1Microsoft*Xna*Framework*Vector2, rotation?:System.Single):Barotrauma.Sprite +---@return Barotrauma.Sprite +_G['Sprite'] = function() end + +---`Constructor Public Instance` +---@overload fun(other:Barotrauma.Sprite):Barotrauma.Sprite +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, newOffset:System.Nullable*1Microsoft*Xna*Framework*Vector2, newRotation?:System.Single, path?:System.String):Barotrauma.Sprite +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String, lazyLoad?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.Sprite +---@overload fun(newFile:System.String, newOrigin:Microsoft.Xna.Framework.Vector2):Barotrauma.Sprite +---@overload fun(newFile:System.String, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, origin?:System.Nullable*1Microsoft*Xna*Framework*Vector2, rotation?:System.Single):Barotrauma.Sprite +---@return Barotrauma.Sprite +_G['Sprite'].__new = function() end + +---`Constructor Private Static` +---@overload fun(other:Barotrauma.Sprite):Barotrauma.Sprite +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, newOffset:System.Nullable*1Microsoft*Xna*Framework*Vector2, newRotation?:System.Single, path?:System.String):Barotrauma.Sprite +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String, lazyLoad?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.Sprite +---@overload fun(newFile:System.String, newOrigin:Microsoft.Xna.Framework.Vector2):Barotrauma.Sprite +---@overload fun(newFile:System.String, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, origin?:System.Nullable*1Microsoft*Xna*Framework*Vector2, rotation?:System.Single):Barotrauma.Sprite +---@return Barotrauma.Sprite +_G['Sprite'] = function() end + +---`Constructor Private Static` +---@overload fun(other:Barotrauma.Sprite):Barotrauma.Sprite +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, newOffset:System.Nullable*1Microsoft*Xna*Framework*Vector2, newRotation?:System.Single, path?:System.String):Barotrauma.Sprite +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String, lazyLoad?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.Sprite +---@overload fun(newFile:System.String, newOrigin:Microsoft.Xna.Framework.Vector2):Barotrauma.Sprite +---@overload fun(newFile:System.String, sourceRectangle:System.Nullable*1Microsoft*Xna*Framework*Rectangle, origin?:System.Nullable*1Microsoft*Xna*Framework*Vector2, rotation?:System.Single):Barotrauma.Sprite +---@return Barotrauma.Sprite +_G['Sprite'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CF3378.lua b/Meta/Types/client/_00007FFD97CF3378.lua new file mode 100644 index 0000000..933d99d --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF3378.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.MapGenerationParametersFile : Barotrauma.ContentFile +_G['MapGenerationParametersFile'] = {} + +---`Method Public Instance Virtual` +_G['MapGenerationParametersFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['MapGenerationParametersFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['MapGenerationParametersFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.MapGenerationParametersFile +_G['MapGenerationParametersFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.MapGenerationParametersFile +_G['MapGenerationParametersFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF3520.lua b/Meta/Types/client/_00007FFD97CF3520.lua new file mode 100644 index 0000000..f2684d7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF3520.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.MissionsFile : Barotrauma.GenericPrefabFile*1Barotrauma*MissionPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +_G['MissionsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['MissionsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['MissionsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.MissionPrefab +_G['MissionsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.MissionsFile +_G['MissionsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.MissionsFile +_G['MissionsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF4260.lua b/Meta/Types/client/_00007FFD97CF4260.lua new file mode 100644 index 0000000..1ae68dd --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF4260.lua @@ -0,0 +1,214 @@ +---@meta +---@class Barotrauma.MissionPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field portraits (System.Collections.Immutable.ImmutableArray*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field hudIcon Barotrauma.Sprite +---`Field Private Instance` +---@field hudIconColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Private Instance` +---@field overrideMusicOnState (System.Collections.Immutable.ImmutableDictionary*1System*Int32*1Barotrauma*Identifier)|({[System.Int32]:(Barotrauma.Identifier)}) +---`Field Private Instance` +---@field constructor System.Reflection.ConstructorInfo +---`Field Public Instance` +---@field Type Barotrauma.Identifier +---`Field Public Instance` +---@field MissionClass System.Type +---`Field Public Instance` +---@field MultiplayerOnly System.Boolean +---`Field Public Instance` +---@field SingleplayerOnly System.Boolean +---`Field Public Instance` +---@field TextIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field SuccessMessage Barotrauma.LocalizedString +---`Field Public Instance` +---@field FailureMessage Barotrauma.LocalizedString +---`Field Public Instance` +---@field SonarLabel Barotrauma.LocalizedString +---`Field Public Instance` +---@field SonarIconIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field AchievementIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field ReputationRewards (System.Collections.Immutable.ImmutableList*1Barotrauma*MissionPrefab*ReputationReward)|(Barotrauma.MissionPrefab.ReputationReward[]) +---`Field Public Instance` +---@field DataRewards (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2System*Object*2Barotrauma*SetDataAction*OperationType)|(System.ValueTuple*1Barotrauma*Identifier*1System*Object*1Barotrauma*SetDataAction*OperationType[]) +---`Field Public Instance` +---@field Commonness System.Int32 +---`Field Public Instance` +---@field Difficulty System.Nullable*1System*Int32 +---`Field Public Instance` +---@field MinLevelDifficulty System.Int32 +---`Field Public Instance` +---@field MaxLevelDifficulty System.Int32 +---`Field Public Instance` +---@field Reward System.Int32 +---`Field Public Instance` +---@field Headers (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Public Instance` +---@field Messages (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Public Instance` +---@field AllowRetry System.Boolean +---`Field Public Instance` +---@field ShowInMenus System.Boolean +---`Field Public Instance` +---@field ShowStartMessage System.Boolean +---`Field Public Instance` +---@field IsSideObjective System.Boolean +---`Field Public Instance` +---@field AllowOtherMissionsInLevel System.Boolean +---`Field Public Instance` +---@field RequireWreck System.Boolean +---`Field Public Instance` +---@field RequireRuin System.Boolean +---`Field Public Instance` +---@field RequireBeaconStation System.Boolean +---`Field Public Instance` +---@field RequireThalamusWreck System.Boolean +---`Field Public Instance` +---@field SpawnBeaconStationInMiddle System.Boolean +---`Field Public Instance` +---@field AllowOutpostNPCs System.Boolean +---`Field Public Instance` +---@field ForceOutpostGenerationParameters Barotrauma.Identifier +---`Field Public Instance` +---@field ForceRespawnMode System.Nullable*1Barotrauma*Networking*RespawnMode +---`Field Public Instance` +---@field AllowOutpostSelectionFromTag Barotrauma.Identifier +---`Field Public Instance` +---@field LoadSubmarines System.Boolean +---`Field Public Instance` +---@field BlockLocationTypeChanges System.Boolean +---`Field Public Instance` +---@field ShowProgressBar System.Boolean +---`Field Public Instance` +---@field ShowProgressInNumbers System.Boolean +---`Field Public Instance` +---@field MaxProgressState System.Int32 +---`Field Public Instance` +---@field ProgressBarLabel Barotrauma.LocalizedString +---`Field Public Instance` +---@field AllowedConnectionTypes (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier)|(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier[]) +---`Field Public Instance` +---@field AllowedLocationTypes (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequiredLocationFaction Barotrauma.Identifier +---`Field Public Instance` +---@field UnhideEntitySubCategories (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Public Instance` +---@field TriggerEvents (System.Collections.Generic.List*1Barotrauma*MissionPrefab*TriggerEvent)|(Barotrauma.MissionPrefab.TriggerEvent[]) +---`Field Public Instance` +---@field LocationTypeChangeOnCompleted Barotrauma.LocationTypeChange +---`Field Public Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +---`Field Public Static` +---@field CoOpMissionClasses (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---`Field Public Static` +---@field PvPMissionClasses (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---`Field Public Static` +---@field HiddenMissionTypes (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field MinDifficulty System.Int32 +---`Field Public Static` +---@field MaxDifficulty System.Int32 +---`Getter Public Instance` +---@field HasPortraits System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Icon Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IconColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayTargetHudIcons System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HudIconMaxDistance System.Single +---`Getter Public Instance` +---@field HudIcon Barotrauma.Sprite +---`Getter Public Instance` +---@field HudIconColor Microsoft.Xna.Framework.Color +_G['MissionPrefab'] = {} + +---`Method Public Instance` +---@param state System.Int32 +---@return Barotrauma.Identifier +_G['MissionPrefab'].GetOverrideMusicType = function(state) end + +---`Method Public Instance` +---@param randomSeed System.Int32 +---@return Barotrauma.Sprite +_G['MissionPrefab'].GetPortrait = function(randomSeed) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@return System.Type +_G['MissionPrefab'].FindMissionClass = function(element) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param missionClass System.Type +---@return System.Reflection.ConstructorInfo +_G['MissionPrefab'].FindMissionConstructor = function(element, missionClass) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['MissionPrefab'].InitProjSpecific = function(element) end + +---`Method Public Instance` +---@param from Barotrauma.Location +---@param to Barotrauma.Location +---@return System.Boolean +_G['MissionPrefab'].IsAllowed = function(from, to) end + +---`Method Public Instance` +---@param difficulty System.Single +---@return System.Boolean +_G['MissionPrefab'].IsAllowedDifficulty = function(difficulty) end + +---`Method Public Instance` +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.Mission +_G['MissionPrefab'].Instantiate = function(locations, sub) end + +---`Method Private Instance` +_G['MissionPrefab'].DisposeProjectSpecific = function() end + +---`Method Public Instance Virtual` +_G['MissionPrefab'].Dispose = function() end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['MissionPrefab'].GetAllMultiplayerSelectableMissionTypes = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.MissionsFile):Barotrauma.MissionPrefab +---@return Barotrauma.MissionPrefab +_G['MissionPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.MissionsFile):Barotrauma.MissionPrefab +---@return Barotrauma.MissionPrefab +_G['MissionPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.MissionsFile):Barotrauma.MissionPrefab +---@return Barotrauma.MissionPrefab +_G['MissionPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.MissionsFile):Barotrauma.MissionPrefab +---@return Barotrauma.MissionPrefab +_G['MissionPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CF4498.lua b/Meta/Types/client/_00007FFD97CF4498.lua new file mode 100644 index 0000000..77bb37c --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF4498.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.NPCConversationsFile : Barotrauma.ContentFile +_G['NPCConversationsFile'] = {} + +---`Method Public Instance Virtual` +_G['NPCConversationsFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['NPCConversationsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['NPCConversationsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCConversationsFile +_G['NPCConversationsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCConversationsFile +_G['NPCConversationsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF4640.lua b/Meta/Types/client/_00007FFD97CF4640.lua new file mode 100644 index 0000000..4448c53 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF4640.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.NPCPersonalityTraitsFile : Barotrauma.GenericPrefabFile*1Barotrauma*NPCPersonalityTrait +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*NPCPersonalityTrait)|(fun():(Barotrauma.NPCPersonalityTrait)) +_G['NPCPersonalityTraitsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['NPCPersonalityTraitsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['NPCPersonalityTraitsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.NPCPersonalityTrait +_G['NPCPersonalityTraitsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCPersonalityTraitsFile +_G['NPCPersonalityTraitsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCPersonalityTraitsFile +_G['NPCPersonalityTraitsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF4A60.lua b/Meta/Types/client/_00007FFD97CF4A60.lua new file mode 100644 index 0000000..a78644f --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF4A60.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.NPCSetsFile : Barotrauma.GenericPrefabFile*1Barotrauma*NPCSet +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*NPCSet)|(fun():(Barotrauma.NPCSet)) +_G['NPCSetsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['NPCSetsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['NPCSetsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.NPCSet +_G['NPCSetsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCSetsFile +_G['NPCSetsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCSetsFile +_G['NPCSetsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF5590.lua b/Meta/Types/client/_00007FFD97CF5590.lua new file mode 100644 index 0000000..350fc88 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF5590.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.OrdersFile : Barotrauma.ContentFile +_G['OrdersFile'] = {} + +---`Method Public Instance` +---@param parentElement Barotrauma.ContentXElement +---@param overriding System.Boolean +_G['OrdersFile'].LoadFromXElement = function(parentElement, overriding) end + +---`Method Public Instance Virtual` +_G['OrdersFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['OrdersFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['OrdersFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OrdersFile +_G['OrdersFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OrdersFile +_G['OrdersFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF57B0.lua b/Meta/Types/client/_00007FFD97CF57B0.lua new file mode 100644 index 0000000..039271a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF57B0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.OutpostConfigFile : Barotrauma.GenericPrefabFile*1Barotrauma*OutpostGenerationParams +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*OutpostGenerationParams)|(fun():(Barotrauma.OutpostGenerationParams)) +_G['OutpostConfigFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['OutpostConfigFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['OutpostConfigFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.OutpostGenerationParams +_G['OutpostConfigFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostConfigFile +_G['OutpostConfigFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostConfigFile +_G['OutpostConfigFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF70B0.lua b/Meta/Types/client/_00007FFD97CF70B0.lua new file mode 100644 index 0000000..a7d2b67 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF70B0.lua @@ -0,0 +1,114 @@ +---@meta +---@class Barotrauma.LevelData : System.Object +---`Field Public Instance` +---@field Type Barotrauma.LevelData.LevelType +---`Field Public Instance` +---@field Seed System.String +---`Field Public Instance` +---@field Difficulty System.Single +---`Field Public Instance` +---@field Biome Barotrauma.Biome +---`Field Public Instance` +---@field HasBeaconStation System.Boolean +---`Field Public Instance` +---@field IsBeaconActive System.Boolean +---`Field Public Instance` +---@field HasHuntingGrounds System.Boolean +---`Field Public Instance` +---@field OriginallyHadHuntingGrounds System.Boolean +---`Field Public Instance` +---@field ForceOutpostGenerationParams Barotrauma.OutpostGenerationParams +---`Field Public Instance` +---@field ForceBeaconStation Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field ForceWreck Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field ForceRuinGenerationParams Barotrauma.RuinGeneration.RuinGenerationParams +---`Field Public Instance` +---@field AllowInvalidOutpost System.Boolean +---`Field Public Instance` +---@field Size Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field InitialDepth System.Int32 +---`Field Public Instance` +---@field MinMainPathWidth System.Nullable*1System*Int32 +---`Field Public Instance` +---@field EventHistory (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field NonRepeatableEvents (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field FinishedEvents (System.Collections.Generic.Dictionary*1Barotrauma*EventSet*1System*Int32)|({[Barotrauma.EventSet]:(System.Int32)}) +---`Field Public Static` +---@field ConsoleForceWreck Barotrauma.SubmarineInfo +---`Field Public Static` +---@field ConsoleForceBeaconStation Barotrauma.SubmarineInfo +---`Field Public Static` +---@field ForceThalamus Barotrauma.LevelData.ThalamusSpawn +---`Field Public Static` +---@field HuntingGroundsDifficultyThreshold System.Single +---`Field Public Static` +---@field MaxHuntingGroundsProbability System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GenerationParams Barotrauma.LevelGenerationParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EventsExhausted System.Boolean +---`Getter Public Instance` +---@field CrushDepth System.Single +---`Getter Public Instance` +---@field RealWorldCrushDepth System.Single +---`Getter Public Instance` +---@field OutpostGenerationParamsExist System.Boolean +_G['LevelData'] = {} + +---`Method Public Instance` +---@param minDifficulty System.Single +---@param maxDifficulty System.Single +---@return System.Boolean +_G['LevelData'].IsAllowedDifficulty = function(minDifficulty, maxDifficulty) end + +---`Method Public Static` +---@param seed? System.String +---@param difficulty? System.Nullable*1System*Single +---@param generationParams? Barotrauma.LevelGenerationParams +---@param biomeId? Barotrauma.Identifier +---@param requireOutpost? System.Boolean +---@param pvpOnly? System.Boolean +---@return Barotrauma.LevelData +_G['LevelData'].CreateRandom = function(seed, difficulty, generationParams, biomeId, requireOutpost, pvpOnly) end + +---`Method Public Instance` +---@param seed System.String +_G['LevelData'].ReassignGenerationParams = function(seed) end + +---`Method Public Static` +---@param location Barotrauma.Location +---@param levelData Barotrauma.LevelData +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerationParams)|(fun():(Barotrauma.OutpostGenerationParams)) +_G['LevelData'].GetSuitableOutpostGenerationParams = function(location, levelData) end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +_G['LevelData'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@overload fun(seed:System.String, difficulty:System.Single, sizeFactor:System.Single, generationParams:Barotrauma.LevelGenerationParams, biome:Barotrauma.Biome):Barotrauma.LevelData +---@overload fun(element:System.Xml.Linq.XElement, forceDifficulty?:System.Nullable*1System*Single, clampDifficultyToBiome?:System.Boolean):Barotrauma.LevelData +---@overload fun(locationConnection:Barotrauma.LocationConnection):Barotrauma.LevelData +---@param location Barotrauma.Location +---@param map Barotrauma.Map +---@param difficulty System.Single +---@return Barotrauma.LevelData +_G['LevelData'] = function(location, map, difficulty) end + +---`Constructor Public Instance` +---@overload fun(seed:System.String, difficulty:System.Single, sizeFactor:System.Single, generationParams:Barotrauma.LevelGenerationParams, biome:Barotrauma.Biome):Barotrauma.LevelData +---@overload fun(element:System.Xml.Linq.XElement, forceDifficulty?:System.Nullable*1System*Single, clampDifficultyToBiome?:System.Boolean):Barotrauma.LevelData +---@overload fun(locationConnection:Barotrauma.LocationConnection):Barotrauma.LevelData +---@param location Barotrauma.Location +---@param map Barotrauma.Map +---@param difficulty System.Single +---@return Barotrauma.LevelData +_G['LevelData'].__new = function(location, map, difficulty) end + diff --git a/Meta/Types/client/_00007FFD97CF71F0.lua b/Meta/Types/client/_00007FFD97CF71F0.lua new file mode 100644 index 0000000..e07e797 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF71F0.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.OutpostFile : Barotrauma.BaseSubFile +_G['OutpostFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostFile +_G['OutpostFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostFile +_G['OutpostFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF7318.lua b/Meta/Types/client/_00007FFD97CF7318.lua new file mode 100644 index 0000000..76e6ec1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF7318.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.OutpostModuleFile : Barotrauma.BaseSubFile +_G['OutpostModuleFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostModuleFile +_G['OutpostModuleFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostModuleFile +_G['OutpostModuleFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF7490.lua b/Meta/Types/client/_00007FFD97CF7490.lua new file mode 100644 index 0000000..c32df26 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF7490.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.ParticlesFile : Barotrauma.GenericPrefabFile*1Barotrauma*Particles*ParticlePrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab)|(fun():(Barotrauma.Particles.ParticlePrefab)) +_G['ParticlesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ParticlesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ParticlesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Particles.ParticlePrefab +_G['ParticlesFile'].CreatePrefab = function(element) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Md5Hash +_G['ParticlesFile'].CalculateHash = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ParticlesFile +_G['ParticlesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ParticlesFile +_G['ParticlesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF8530.lua b/Meta/Types/client/_00007FFD97CF8530.lua new file mode 100644 index 0000000..04b3c00 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF8530.lua @@ -0,0 +1,186 @@ +---@meta +---@class Barotrauma.Particles.ParticlePrefab : Barotrauma.Prefab +---`Field Public Instance` +---@field Sprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field angularVelocityMin System.Single +---`Field Private Instance` +---@field angularVelocityMax System.Single +---`Field Private Instance` +---@field startRotationMin System.Single +---`Field Private Instance` +---@field startRotationMax System.Single +---`Field Private Instance` +---@field velocityChange Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field velocityChangeWater Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field SubEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitterPrefab)|(Barotrauma.Particles.ParticleEmitterPrefab[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab)|(fun():(Barotrauma.Particles.ParticlePrefab)) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LifeTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LifeTimeMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartDelayMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartDelayMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngularVelocityMinRad System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngularVelocityMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngularVelocityMaxRad System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngularVelocityMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartRotationMinRad System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartRotationMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartRotationMaxRad System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartRotationMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotateToDirection System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Drag System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterDrag System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VelocityChangeDisplay Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VelocityChange Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VelocityChangeWaterDisplay Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VelocityChangeWater Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanEnterSubs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CollisionRadius System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InvariantCollisionSize System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseCollision System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeleteOnCollision System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Friction System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Restitution System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartSizeMin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartSizeMax Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SizeChangeMin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SizeChangeMax Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GrowTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MiddleColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseMiddleColor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DrawTarget Barotrauma.Particles.ParticlePrefab.DrawTargetType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DrawOrder Barotrauma.Particles.ParticleDrawOrder +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DrawAlways System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BlendState Barotrauma.Particles.ParticleBlendState +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Priority System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AnimDuration System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LoopAnim System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['ParticlePrefab'] = {} + +---`Method Public Instance` +---@param startPosition Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['ParticlePrefab'].CalculateEndPosition = function(startPosition, velocity) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['ParticlePrefab'].CalculateEndSize = function() end + +---`Method Public Instance Virtual` +_G['ParticlePrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ContentFile):Barotrauma.Particles.ParticlePrefab +---@return Barotrauma.Particles.ParticlePrefab +_G['ParticlePrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ContentFile):Barotrauma.Particles.ParticlePrefab +---@return Barotrauma.Particles.ParticlePrefab +_G['ParticlePrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ContentFile):Barotrauma.Particles.ParticlePrefab +---@return Barotrauma.Particles.ParticlePrefab +_G['ParticlePrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ContentFile):Barotrauma.Particles.ParticlePrefab +---@return Barotrauma.Particles.ParticlePrefab +_G['ParticlePrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CF87A8.lua b/Meta/Types/client/_00007FFD97CF87A8.lua new file mode 100644 index 0000000..ed0916a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF87A8.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.RandomEventsFile : Barotrauma.ContentFile +_G['RandomEventsFile'] = {} + +---`Method Public Instance` +---@param parentElement Barotrauma.ContentXElement +---@param overriding System.Boolean +_G['RandomEventsFile'].LoadFromXElement = function(parentElement, overriding) end + +---`Method Public Instance Virtual` +_G['RandomEventsFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['RandomEventsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['RandomEventsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.RandomEventsFile +_G['RandomEventsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.RandomEventsFile +_G['RandomEventsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF8950.lua b/Meta/Types/client/_00007FFD97CF8950.lua new file mode 100644 index 0000000..221e842 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF8950.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.RuinConfigFile : Barotrauma.GenericPrefabFile*1Barotrauma*RuinGeneration*RuinGenerationParams +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*RuinGeneration*RuinGenerationParams)|(fun():(Barotrauma.RuinGeneration.RuinGenerationParams)) +_G['RuinConfigFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['RuinConfigFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['RuinConfigFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.RuinGeneration.RuinGenerationParams +_G['RuinConfigFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.RuinConfigFile +_G['RuinConfigFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.RuinConfigFile +_G['RuinConfigFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF8DA8.lua b/Meta/Types/client/_00007FFD97CF8DA8.lua new file mode 100644 index 0000000..827c7e1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF8DA8.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.ServerExecutableFile : Barotrauma.OtherFile +_G['ServerExecutableFile'] = {} + +---`Method Public Static` +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ServerExecutableFile'].MutateContentPath = function(path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ServerExecutableFile +_G['ServerExecutableFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ServerExecutableFile +_G['ServerExecutableFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF8F00.lua b/Meta/Types/client/_00007FFD97CF8F00.lua new file mode 100644 index 0000000..e377b9a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF8F00.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.SkillSettingsFile : Barotrauma.ContentFile +_G['SkillSettingsFile'] = {} + +---`Method Public Instance Virtual` +_G['SkillSettingsFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['SkillSettingsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['SkillSettingsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SkillSettingsFile +_G['SkillSettingsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SkillSettingsFile +_G['SkillSettingsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF90B8.lua b/Meta/Types/client/_00007FFD97CF90B8.lua new file mode 100644 index 0000000..57b16a2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF90B8.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.SoundsFile : Barotrauma.GenericPrefabFile*1Barotrauma*SoundPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab)) +_G['SoundsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SoundPrefab +_G['SoundsFile'].CreatePrefab = function(element) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['SoundsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['SoundsFile'].MatchesSingular = function(identifier) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Md5Hash +_G['SoundsFile'].CalculateHash = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SoundsFile +_G['SoundsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SoundsFile +_G['SoundsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF93D0.lua b/Meta/Types/client/_00007FFD97CF93D0.lua new file mode 100644 index 0000000..fe5ef3a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF93D0.lua @@ -0,0 +1,88 @@ +---@meta +---@class Barotrauma.SoundPrefab : Barotrauma.Prefab +---`Field Public Instance` +---@field SoundPath Barotrauma.ContentPath +---`Field Public Instance` +---@field Element Barotrauma.ContentXElement +---`Field Public Instance` +---@field ElementName Barotrauma.Identifier +---`Field Public Instance` +---@field Volume System.Single +---`Field Public Static` +---@field WaterAmbienceIn (Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab)) +---`Field Public Static` +---@field WaterAmbienceOut (Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab)) +---`Field Public Static` +---@field WaterAmbienceMoving (Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab)) +---`Field Public Static` +---@field StartupSound (Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab)) +---`Field Private Static` +---@field flowSounds (System.Collections.Generic.List*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[]) +---`Field Private Static` +---@field splashSounds (System.Collections.Generic.List*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[]) +---`Field Public Static` +---@field TagToDerivedPrefab (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---`Field Private Static` +---@field derivedPrefabCollections (System.Collections.Immutable.ImmutableDictionary*1System*Type*1Barotrauma*SoundPrefab*PrefabCollectionHandler)|({[System.Type]:(Barotrauma.SoundPrefab.PrefabCollectionHandler)}) +---`Field Private Static` +---@field prefabSelectors (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*SoundPrefab)|({[Barotrauma.Identifier]:((Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab)))}) +---`Field Private Static` +---@field prefabsWithTag (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoundPrefab)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[]))}) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab)) +---`Getter Public Static` +---@field FlowSounds (System.Collections.Generic.IReadOnlyList*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[]) +---`Getter Public Static` +---@field SplashSounds (System.Collections.Generic.IReadOnlyList*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sound Barotrauma.Sounds.Sound +_G['SoundPrefab'] = {} + +---`Method Private Static` +_G['SoundPrefab'].UpdateSoundsWithTag = function() end + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['SoundPrefab'].DetermineIdentifier = function(element) end + +---`Method Public Instance` +---@return System.Boolean +_G['SoundPrefab'].IsPlaying = function() end + +---`Method Public Instance Virtual` +_G['SoundPrefab'].Dispose = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.SoundPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.SoundsFile +---@param stream? System.Boolean +---@return Barotrauma.SoundPrefab +_G['SoundPrefab'] = function(element, file, stream) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.SoundPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.SoundsFile +---@param stream? System.Boolean +---@return Barotrauma.SoundPrefab +_G['SoundPrefab'].__new = function(element, file, stream) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.SoundPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.SoundsFile +---@param stream? System.Boolean +---@return Barotrauma.SoundPrefab +_G['SoundPrefab'] = function(element, file, stream) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.SoundPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.SoundsFile +---@param stream? System.Boolean +---@return Barotrauma.SoundPrefab +_G['SoundPrefab'].__new = function(element, file, stream) end + diff --git a/Meta/Types/client/_00007FFD97CF9618.lua b/Meta/Types/client/_00007FFD97CF9618.lua new file mode 100644 index 0000000..cc8e117 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF9618.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.StartItemsFile : Barotrauma.GenericPrefabFile*1Barotrauma*StartItemSet +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*StartItemSet)|(fun():(Barotrauma.StartItemSet)) +_G['StartItemsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['StartItemsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['StartItemsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.StartItemSet +_G['StartItemsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.StartItemsFile +_G['StartItemsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.StartItemsFile +_G['StartItemsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CF97B0.lua b/Meta/Types/client/_00007FFD97CF97B0.lua new file mode 100644 index 0000000..a753d86 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF97B0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.StartItemSet : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field Items (System.Collections.Immutable.ImmutableArray*1Barotrauma*StartItem)|(Barotrauma.StartItem[]) +---`Field Public Instance` +---@field Order System.Int32 +---`Field Public Static` +---@field Sets (Barotrauma.PrefabCollection*1Barotrauma*StartItemSet)|(fun():(Barotrauma.StartItemSet)) +_G['StartItemSet'] = {} + +---`Method Public Instance Virtual` +_G['StartItemSet'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StartItemsFile):Barotrauma.StartItemSet +---@return Barotrauma.StartItemSet +_G['StartItemSet'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StartItemsFile):Barotrauma.StartItemSet +---@return Barotrauma.StartItemSet +_G['StartItemSet'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StartItemsFile):Barotrauma.StartItemSet +---@return Barotrauma.StartItemSet +_G['StartItemSet'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StartItemsFile):Barotrauma.StartItemSet +---@return Barotrauma.StartItemSet +_G['StartItemSet'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CF9970.lua b/Meta/Types/client/_00007FFD97CF9970.lua new file mode 100644 index 0000000..0024aa9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CF9970.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.StartItem : System.Object +---`Field Public Instance` +---@field Item Barotrauma.Identifier +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field MultiPlayerOnly System.Boolean +_G['StartItem'] = {} + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.StartItem +_G['StartItem'] = function(element) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.StartItem +_G['StartItem'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97CFA230.lua b/Meta/Types/client/_00007FFD97CFA230.lua new file mode 100644 index 0000000..5cfc49a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFA230.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.StructureFile : Barotrauma.GenericPrefabFile*1Barotrauma*StructurePrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*StructurePrefab)|(fun():(Barotrauma.StructurePrefab)) +_G['StructureFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['StructureFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['StructureFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.StructurePrefab +_G['StructureFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.StructureFile +_G['StructureFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.StructureFile +_G['StructureFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CFABC0.lua b/Meta/Types/client/_00007FFD97CFABC0.lua new file mode 100644 index 0000000..37cb6dd --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFABC0.lua @@ -0,0 +1,144 @@ +---@meta +---@class Barotrauma.StructurePrefab : Barotrauma.MapEntityPrefab +---`Field Public Instance` +---@field BackgroundSpriteColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field DecorativeSprites (System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]) +---`Field Public Instance` +---@field DecorativeSpriteGroups (System.Collections.Immutable.ImmutableDictionary*1System*Int32*1System*Collections*Immutable*ImmutableArray*2Barotrauma*DecorativeSprite)|({[System.Int32]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]))}) +---`Field Public Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Field Public Instance` +---@field IsHorizontal System.Nullable*1System*Boolean +---`Field Public Instance` +---@field BackgroundSprite Barotrauma.Sprite +---`Field Private Instance` +---@field health System.Single +---`Field NonPublic Instance` +---@field textureScale Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*StructurePrefab)|(fun():(Barotrauma.StructurePrefab)) +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field CanSpriteFlipX System.Boolean +---`Getter Public Instance Virtual` +---@field CanSpriteFlipY System.Boolean +---`Getter Public Instance` +---@field ScaledSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field OriginalName System.String +---`Getter Public Instance Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Body System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyRotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyWidth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyHeight System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Platform System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAttachItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowRotatingInEditor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinHealth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IndestructibleInOutposts System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CastShadow System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StairDirection Barotrauma.Direction +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StairAngle System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NoAITarget System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageSound System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageParticle System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TextureScale Microsoft.Xna.Framework.Vector2 +_G['StructurePrefab'] = {} + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +_G['StructurePrefab'].UpdatePlacing = function(cam) end + +---`Method Public Instance Virtual` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, cam:Barotrauma.Camera) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param placeRect Microsoft.Xna.Framework.Rectangle +---@param scale? System.Single +---@param rotation? System.Single +---@param spriteEffects? Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['StructurePrefab'].DrawPlacing = function(spriteBatch, placeRect, scale, rotation, spriteEffects) end + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['StructurePrefab'].DetermineIdentifier = function(element) end + +---`Method NonPublic Instance Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['StructurePrefab'].CreateInstance = function(rect) end + +---`Method Public Instance Virtual` +_G['StructurePrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StructureFile):Barotrauma.StructurePrefab +---@return Barotrauma.StructurePrefab +_G['StructurePrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StructureFile):Barotrauma.StructurePrefab +---@return Barotrauma.StructurePrefab +_G['StructurePrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StructureFile):Barotrauma.StructurePrefab +---@return Barotrauma.StructurePrefab +_G['StructurePrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StructureFile):Barotrauma.StructurePrefab +---@return Barotrauma.StructurePrefab +_G['StructurePrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CFAE40.lua b/Meta/Types/client/_00007FFD97CFAE40.lua new file mode 100644 index 0000000..338dfb4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFAE40.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.SubmarineFile : Barotrauma.BaseSubFile +_G['SubmarineFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SubmarineFile +_G['SubmarineFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SubmarineFile +_G['SubmarineFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CFAFA8.lua b/Meta/Types/client/_00007FFD97CFAFA8.lua new file mode 100644 index 0000000..eeb7fb1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFAFA8.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.TalentsFile : Barotrauma.GenericPrefabFile*1Barotrauma*TalentPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab)|(fun():(Barotrauma.TalentPrefab)) +_G['TalentsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.TalentPrefab +_G['TalentsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TalentsFile +_G['TalentsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TalentsFile +_G['TalentsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CFBDF0.lua b/Meta/Types/client/_00007FFD97CFBDF0.lua new file mode 100644 index 0000000..ab0aa7a --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFBDF0.lua @@ -0,0 +1,50 @@ +---@meta +---@class Barotrauma.TalentPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field AbilityEffectsStackWithSameTalent System.Boolean +---`Field Public Instance` +---@field Icon Barotrauma.Sprite +---`Field Public Instance` +---@field TrackedStat Barotrauma.Option*1System*ValueTuple*2Barotrauma*Identifier*2System*Int32 +---`Field Public Instance` +---@field ColorOverride Barotrauma.Option*1Microsoft*Xna*Framework*Color +---`Field Public Instance` +---@field Migrations (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*TalentMigration)|(Barotrauma.TalentMigration[]) +---`Field Public Static` +---@field TalentPrefabs (Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab)|(fun():(Barotrauma.TalentPrefab)) +---`Getter Public Instance` +---@field OriginalName System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConfigElement Barotrauma.ContentXElement +_G['TalentPrefab'] = {} + +---`Method Public Instance Virtual` +_G['TalentPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentsFile):Barotrauma.TalentPrefab +---@return Barotrauma.TalentPrefab +_G['TalentPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentsFile):Barotrauma.TalentPrefab +---@return Barotrauma.TalentPrefab +_G['TalentPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentsFile):Barotrauma.TalentPrefab +---@return Barotrauma.TalentPrefab +_G['TalentPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentsFile):Barotrauma.TalentPrefab +---@return Barotrauma.TalentPrefab +_G['TalentPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CFC038.lua b/Meta/Types/client/_00007FFD97CFC038.lua new file mode 100644 index 0000000..8bbf836 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFC038.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.TalentTreesFile : Barotrauma.GenericPrefabFile*1Barotrauma*TalentTree +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*TalentTree)|(fun():(Barotrauma.TalentTree)) +_G['TalentTreesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentTreesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentTreesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.TalentTree +_G['TalentTreesFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TalentTreesFile +_G['TalentTreesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TalentTreesFile +_G['TalentTreesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CFC2C8.lua b/Meta/Types/client/_00007FFD97CFC2C8.lua new file mode 100644 index 0000000..33d9c5e --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFC2C8.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.TalentTree : Barotrauma.Prefab +---`Field Public Instance` +---@field TalentSubTrees (System.Collections.Immutable.ImmutableArray*1Barotrauma*TalentSubTree)|(Barotrauma.TalentSubTree[]) +---`Field Public Instance` +---@field AllTalentIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field JobTalentTrees (Barotrauma.PrefabCollection*1Barotrauma*TalentTree)|(fun():(Barotrauma.TalentTree)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConfigElement Barotrauma.ContentXElement +_G['TalentTree'] = {} + +---`Method Public Instance` +---@param talentIdentifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentTree'].TalentIsInTree = function(talentIdentifier) end + +---`Method Public Static` +---@overload fun(character:Barotrauma.Character, talentIdentifier:Barotrauma.Identifier):(System.Boolean) +---@param character Barotrauma.Character +---@param talentIdentifier Barotrauma.Identifier +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentTree'].IsViableTalentForCharacter = function(character, talentIdentifier, selectedTalents) end + +---`Method Public Static` +---@param tree Barotrauma.TalentTree +---@param targetTree Barotrauma.TalentSubTree +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentTree'].TalentTreeMeetsRequirements = function(tree, targetTree, selectedTalents) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param subTreeIdentifier Barotrauma.Identifier +---@param index System.Int32 +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return Barotrauma.TalentTree.TalentStages +_G['TalentTree'].GetTalentOptionStageState = function(character, subTreeIdentifier, index, selectedTalents) end + +---`Method Public Static` +---@param talentIdentifier Barotrauma.Identifier +---@param characterList (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return System.Boolean +_G['TalentTree'].IsTalentLocked = function(talentIdentifier, characterList) end + +---`Method Public Static` +---@param controlledCharacter Barotrauma.Character +---@param selectedTalents (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['TalentTree'].CheckTalentSelection = function(controlledCharacter, selectedTalents) end + +---`Method Public Instance Virtual` +_G['TalentTree'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentTreesFile):Barotrauma.TalentTree +---@return Barotrauma.TalentTree +_G['TalentTree'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentTreesFile):Barotrauma.TalentTree +---@return Barotrauma.TalentTree +_G['TalentTree'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentTreesFile):Barotrauma.TalentTree +---@return Barotrauma.TalentTree +_G['TalentTree'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentTreesFile):Barotrauma.TalentTree +---@return Barotrauma.TalentTree +_G['TalentTree'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97CFC648.lua b/Meta/Types/client/_00007FFD97CFC648.lua new file mode 100644 index 0000000..3168dab --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFC648.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.TalentOption : System.ValueType +---`Field Private Instance` +---@field talentIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequiredTalents System.Int32 +---`Field Public Instance` +---@field MaxChosenTalents System.Int32 +---`Field Public Instance` +---@field ShowCaseTalents (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableHashSet*2Barotrauma*Identifier)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]))}) +---`Getter Public Instance` +---@field TalentIdentifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['TalentOption'] = {} + +---`Method Public Instance` +---@overload fun(character:Barotrauma.CharacterInfo):(System.Boolean) +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentOption'].HasEnoughTalents = function(selectedTalents) end + +---`Method Public Instance` +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentOption'].HasMaxTalents = function(selectedTalents) end + +---`Method Public Instance` +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentOption'].HasSelectedTalent = function(selectedTalents) end + +---`Method Public Instance` +---@param talents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Int32 +_G['TalentOption'].CountMatchingTalents = function(talents) end + +---`Constructor Public Instance` +---@param talentOptionsElement Barotrauma.ContentXElement +---@param debugIdentifier Barotrauma.Identifier +---@return Barotrauma.TalentOption +_G['TalentOption'] = function(talentOptionsElement, debugIdentifier) end + +---`Constructor Public Instance` +---@param talentOptionsElement Barotrauma.ContentXElement +---@param debugIdentifier Barotrauma.Identifier +---@return Barotrauma.TalentOption +_G['TalentOption'].__new = function(talentOptionsElement, debugIdentifier) end + diff --git a/Meta/Types/client/_00007FFD97CFDEC8.lua b/Meta/Types/client/_00007FFD97CFDEC8.lua new file mode 100644 index 0000000..89b82e8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFDEC8.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.TalentSubTree : System.Object +---`Field Public Instance` +---@field TalentOptionStages (System.Collections.Immutable.ImmutableArray*1Barotrauma*TalentOption)|(Barotrauma.TalentOption[]) +---`Field Public Instance` +---@field AllTalentIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Type Barotrauma.TalentTreeType +---`Field Public Instance` +---@field RequiredTrees (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field BlockedTrees (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---@field DisplayName Barotrauma.LocalizedString +_G['TalentSubTree'] = {} + +---`Method Public Instance` +---@param talents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentSubTree'].HasEnoughTalents = function(talents) end + +---`Method Public Instance` +---@param talents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentSubTree'].HasMaxTalents = function(talents) end + +---`Method Public Instance` +---@param talents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentSubTree'].HasAnyTalent = function(talents) end + +---`Constructor Public Instance` +---@param subTreeElement Barotrauma.ContentXElement +---@return Barotrauma.TalentSubTree +_G['TalentSubTree'] = function(subTreeElement) end + +---`Constructor Public Instance` +---@param subTreeElement Barotrauma.ContentXElement +---@return Barotrauma.TalentSubTree +_G['TalentSubTree'].__new = function(subTreeElement) end + diff --git a/Meta/Types/client/_00007FFD97CFEF18.lua b/Meta/Types/client/_00007FFD97CFEF18.lua new file mode 100644 index 0000000..bda7ced --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFEF18.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.TextFile : Barotrauma.ContentFile +_G['TextFile'] = {} + +---`Method Public Instance Virtual` +_G['TextFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['TextFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['TextFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TextFile +_G['TextFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TextFile +_G['TextFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CFF0C0.lua b/Meta/Types/client/_00007FFD97CFF0C0.lua new file mode 100644 index 0000000..3bff36d --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFF0C0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.TutorialsFile : Barotrauma.GenericPrefabFile*1Barotrauma*TutorialPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*TutorialPrefab)|(fun():(Barotrauma.TutorialPrefab)) +_G['TutorialsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TutorialsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TutorialsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.TutorialPrefab +_G['TutorialsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TutorialsFile +_G['TutorialsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TutorialsFile +_G['TutorialsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CFF9A0.lua b/Meta/Types/client/_00007FFD97CFF9A0.lua new file mode 100644 index 0000000..ad6ecc6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFF9A0.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.UIStyleFile : Barotrauma.HashlessFile +_G['UIStyleFile'] = {} + +---`Method Public Instance` +---@param parentElement Barotrauma.ContentXElement +---@param overriding System.Boolean +_G['UIStyleFile'].LoadFromXElement = function(parentElement, overriding) end + +---`Method Public Instance Virtual` +_G['UIStyleFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['UIStyleFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['UIStyleFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.UIStyleFile +_G['UIStyleFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.UIStyleFile +_G['UIStyleFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CFFB48.lua b/Meta/Types/client/_00007FFD97CFFB48.lua new file mode 100644 index 0000000..1c9ff7b --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFFB48.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.UpgradeModulesFile : Barotrauma.GenericPrefabFile*1Barotrauma*UpgradeContentPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*UpgradeContentPrefab)|(fun():(Barotrauma.UpgradeContentPrefab)) +_G['UpgradeModulesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['UpgradeModulesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['UpgradeModulesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.UpgradeContentPrefab +_G['UpgradeModulesFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.UpgradeModulesFile +_G['UpgradeModulesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.UpgradeModulesFile +_G['UpgradeModulesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97CFFEB8.lua b/Meta/Types/client/_00007FFD97CFFEB8.lua new file mode 100644 index 0000000..bd9c04f --- /dev/null +++ b/Meta/Types/client/_00007FFD97CFFEB8.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.WreckAIConfigFile : Barotrauma.GenericPrefabFile*1Barotrauma*WreckAIConfig +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*WreckAIConfig)|(fun():(Barotrauma.WreckAIConfig)) +_G['WreckAIConfigFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['WreckAIConfigFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['WreckAIConfigFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.WreckAIConfig +_G['WreckAIConfigFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.WreckAIConfigFile +_G['WreckAIConfigFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.WreckAIConfigFile +_G['WreckAIConfigFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97D00908.lua b/Meta/Types/client/_00007FFD97D00908.lua new file mode 100644 index 0000000..ce98664 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D00908.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.WreckFile : Barotrauma.BaseSubFile +_G['WreckFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.WreckFile +_G['WreckFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.WreckFile +_G['WreckFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/client/_00007FFD97D012E8.lua b/Meta/Types/client/_00007FFD97D012E8.lua new file mode 100644 index 0000000..e2becbe --- /dev/null +++ b/Meta/Types/client/_00007FFD97D012E8.lua @@ -0,0 +1,474 @@ +---@meta +---@class Barotrauma.XMLExtensions : System.Object +---`Field Private Static` +---@field Converters (System.Collections.Immutable.ImmutableDictionary*1System*Type*1System*Func*2System*String*2System*Object*2System*Object)|({[System.Type]:((System.Func*1System*String*1System*Object*1System*Object)|(fun(arg1:System.String, arg2:System.Object):(System.Object)))}) +---`Field Public Static` +---@field ReaderSettings System.Xml.XmlReaderSettings +---`Field Private Static` +---@field monoGameColors (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Color)|({[Barotrauma.Identifier]:(Microsoft.Xna.Framework.Color)}) +_G['XMLExtensions'] = {} + +---`Method Public Static` +---@overload fun(container:System.Xml.Linq.XContainer, ...:System.String):((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param container System.Xml.Linq.XContainer +---@param name System.String +---@param comparisonMethod? System.StringComparison +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XMLExtensions'].GetChildElements = function(container, name, comparisonMethod) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param other System.Xml.Linq.XElement +---@return System.Boolean +_G['XMLExtensions'].ComesAfter = function(element, other) end + +---`Method Public Static` +---@overload fun(elem:System.Xml.Linq.XElement):(Barotrauma.Identifier) +---@param attr System.Xml.Linq.XAttribute +---@return Barotrauma.Identifier +_G['XMLExtensions'].NameAsIdentifier = function(attr) end + +---`Method Public Static` +---@param element System.Xml.Linq.XObject +---@return System.String +_G['XMLExtensions'].ParseContentPathFromUri = function(element) end + +---`Method Public Static` +---@param stream System.IO.Stream +---@param baseUri? System.String +---@return System.Xml.XmlReader +_G['XMLExtensions'].CreateReader = function(stream, baseUri) end + +---`Method Public Static` +---@overload fun(stream:System.IO.Stream):(System.Xml.Linq.XDocument) +---@overload fun(path:Barotrauma.ContentPath):(System.Xml.Linq.XDocument) +---@overload fun(filePath:System.String):(System.Xml.Linq.XDocument) +---@param filePath System.String +---@param exception System.Exception-ref +---@return System.Xml.Linq.XDocument +_G['XMLExtensions'].TryLoadXml = function(filePath, exception) end + +---`Method Public Static` +---@param attribute System.Xml.Linq.XAttribute +---@return System.Object +_G['XMLExtensions'].GetAttributeObject = function(attribute) end + +---`Method Public Static` +---@param value System.String +---@return System.Object +_G['XMLExtensions'].ParseToObject = function(value) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.String +---@return System.String +_G['XMLExtensions'].GetAttributeString = function(element, name, defaultValue) end + +---`Method Private Static` +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.String +---@return System.String +_G['XMLExtensions'].GetAttributeString = function(attribute, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.String +---@return System.String +_G['XMLExtensions'].GetAttributeStringUnrestricted = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@return System.Boolean +_G['XMLExtensions'].DoesAttributeReferenceFileNameAlone = function(element, name) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param contentPackage Barotrauma.ContentPackage +---@return Barotrauma.ContentPath +_G['XMLExtensions'].GetAttributeContentPath = function(element, name, contentPackage) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.String):(Barotrauma.Identifier) +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['XMLExtensions'].GetAttributeIdentifier = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.String-arr)|(System.String[]) +---@param trim? System.Boolean +---@param convertToLowerInvariant? System.Boolean +---@return (System.String-arr)|(System.String[]) +_G['XMLExtensions'].GetAttributeStringArray = function(element, name, defaultValue, trim, convertToLowerInvariant) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, defaultValue:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]), ...:System.String):((Barotrauma.Identifier-arr)|(Barotrauma.Identifier[])) +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param trim? System.Boolean +---@return (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +_G['XMLExtensions'].GetAttributeIdentifierArray = function(element, name, defaultValue, trim) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param key System.String +---@param defaultValue (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param trim? System.Boolean +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['XMLExtensions'].GetAttributeIdentifierImmutableHashSet = function(element, key, defaultValue, trim) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, defaultValue:System.Single, ...:System.String):(System.Single) +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.Single):(System.Single) +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.Single +---@return System.Single +_G['XMLExtensions'].GetAttributeFloat = function(attribute, defaultValue) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.Double):(System.Double) +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.Double +---@return System.Double +_G['XMLExtensions'].GetAttributeDouble = function(attribute, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.Single-arr)|(System.Single[]) +---@return (System.Single-arr)|(System.Single[]) +_G['XMLExtensions'].GetAttributeFloatArray = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param result System.Int32-ref +---@return System.Boolean +_G['XMLExtensions'].TryGetAttributeInt = function(element, name, result) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.Int32):(System.Int32) +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.Int32 +---@return System.Int32 +_G['XMLExtensions'].GetAttributeInt = function(attribute, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.UInt32 +---@return System.UInt32 +_G['XMLExtensions'].GetAttributeUInt = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.UInt16 +---@return System.UInt16 +_G['XMLExtensions'].GetAttributeUInt16 = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.UInt64 +---@return System.UInt64 +_G['XMLExtensions'].GetAttributeUInt64 = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@return Barotrauma.Option*1Barotrauma*SerializableDateTime +_G['XMLExtensions'].GetAttributeDateTime = function(element, name) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.Version +---@return System.Version +_G['XMLExtensions'].GetAttributeVersion = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.Int32-arr)|(System.Int32[]) +---@return (System.Int32-arr)|(System.Int32[]) +_G['XMLExtensions'].GetAttributeIntArray = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.UInt16-arr)|(System.UInt16[]) +---@return (System.UInt16-arr)|(System.UInt16[]) +_G['XMLExtensions'].GetAttributeUshortArray = function(element, name, defaultValue) end + +---`Method Private Static` +---@param value System.String +---@param defaultValue Barotrauma.XMLExtensions.T +---@param attribute System.Xml.Linq.XAttribute +---@return Barotrauma.XMLExtensions.T +_G['XMLExtensions'].ParseEnumValue = function(value, defaultValue, attribute) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Barotrauma.XMLExtensions.T +---@return Barotrauma.XMLExtensions.T +_G['XMLExtensions'].GetAttributeEnum = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (Barotrauma.T-arr)|(Barotrauma.XMLExtensions.T[]) +---@return (Barotrauma.T-arr)|(Barotrauma.XMLExtensions.T[]) +_G['XMLExtensions'].GetAttributeEnumArray = function(element, name, defaultValue) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.Boolean):(System.Boolean) +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.Boolean +---@return System.Boolean +_G['XMLExtensions'].GetAttributeBool = function(attribute, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['XMLExtensions'].GetAttributePoint = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['XMLExtensions'].GetAttributeVector2 = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Vector3 +---@return Microsoft.Xna.Framework.Vector3 +_G['XMLExtensions'].GetAttributeVector3 = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Vector4 +_G['XMLExtensions'].GetAttributeVector4 = function(element, name, defaultValue) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:Microsoft.Xna.Framework.Color):(Microsoft.Xna.Framework.Color) +---@param element System.Xml.Linq.XElement +---@param name System.String +---@return System.Nullable*1Microsoft*Xna*Framework*Color +_G['XMLExtensions'].GetAttributeColor = function(element, name) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---@return (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +_G['XMLExtensions'].GetAttributeColorArray = function(element, name, defaultValue) end + +---`Method Private Static` +---@param attribute System.Xml.Linq.XAttribute +---@param element System.Xml.Linq.XElement +---@param e System.Exception +_G['XMLExtensions'].LogAttributeError = function(attribute, element, e) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Barotrauma.KeyOrMouse +---@return Barotrauma.KeyOrMouse +_G['XMLExtensions'].GetAttributeKeyOrMouse = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['XMLExtensions'].GetAttributeRect = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 +---@return System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 +_G['XMLExtensions'].GetAttributeTuple = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.ValueTuple)|(System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2[]) +---@return (System.ValueTuple)|(System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2[]) +_G['XMLExtensions'].GetAttributeTupleArray = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Barotrauma.Range*1System*Int32 +---@return Barotrauma.Range*1System*Int32 +_G['XMLExtensions'].GetAttributeRange = function(element, name, defaultValue) end + +---`Method Public Static` +---@param el System.Xml.Linq.XElement +---@return System.String +_G['XMLExtensions'].ElementInnerText = function(el) end + +---`Method Public Static` +---@param point Microsoft.Xna.Framework.Point +---@return System.String +_G['XMLExtensions'].PointToString = function(point) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector2 +---@return System.String +_G['XMLExtensions'].Vector2ToString = function(vector) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector3 +---@param format? System.String +---@return System.String +_G['XMLExtensions'].Vector3ToString = function(vector, format) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector4 +---@param format? System.String +---@return System.String +_G['XMLExtensions'].Vector4ToString = function(vector, format) end + +---`Method Public Static` +---@param color Microsoft.Xna.Framework.Color +---@return System.String +_G['XMLExtensions'].ColorToString = function(color) end + +---`Method Public Static` +---@param color Microsoft.Xna.Framework.Color +---@return System.String +_G['XMLExtensions'].ToStringHex = function(color) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@return System.String +_G['XMLExtensions'].RectToString = function(rect) end + +---`Method Public Static` +---@param strValue System.String +---@param defaultValue System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 +---@return System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 +_G['XMLExtensions'].ParseTuple = function(strValue, defaultValue) end + +---`Method Public Static` +---@param stringPoint System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Point +_G['XMLExtensions'].ParsePoint = function(stringPoint, errorMessages) end + +---`Method Public Static` +---@param stringVector2 System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['XMLExtensions'].ParseVector2 = function(stringVector2, errorMessages) end + +---`Method Public Static` +---@param stringVector3 System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Vector3 +_G['XMLExtensions'].ParseVector3 = function(stringVector3, errorMessages) end + +---`Method Public Static` +---@param stringVector4 System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Vector4 +_G['XMLExtensions'].ParseVector4 = function(stringVector4, errorMessages) end + +---`Method Public Static` +---@param stringColor System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Color +_G['XMLExtensions'].ParseColor = function(stringColor, errorMessages) end + +---`Method Public Static` +---@param stringRect System.String +---@param requireSize System.Boolean +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['XMLExtensions'].ParseRect = function(stringRect, requireSize, errorMessages) end + +---`Method Public Static` +---@param stringArray (System.String-arr)|(System.String[]) +---@return (System.Single-arr)|(System.Single[]) +_G['XMLExtensions'].ParseFloatArray = function(stringArray) end + +---`Method Public Static` +---@param rangeString System.String +---@return Barotrauma.Range*1System*Int32 +_G['XMLExtensions'].ParseRange = function(rangeString) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['XMLExtensions'].VariantOf = function(element) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return System.Boolean +_G['XMLExtensions'].IsOverride = function(element) end + +---`Method Public Static` +---@param doc System.Xml.Linq.XDocument +---@return System.Xml.Linq.XElement +_G['XMLExtensions'].GetRootExcludingOverride = function(doc) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['XMLExtensions'].FirstElement = function(element) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, comparisonMethod?:System.StringComparison):(System.Xml.Linq.XAttribute) +---@overload fun(element:System.Xml.Linq.XElement, name:Barotrauma.Identifier):(System.Xml.Linq.XAttribute) +---@param element System.Xml.Linq.XElement +---@param predicate (System.Func*1System*Xml*Linq*XAttribute*1System*Boolean)|(fun(arg:System.Xml.Linq.XAttribute):(System.Boolean)) +---@return System.Xml.Linq.XAttribute +_G['XMLExtensions'].GetAttribute = function(element, predicate) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param value System.Object +---@param comparisonMethod? System.StringComparison +---@return System.Boolean +_G['XMLExtensions'].TrySetAttributeValue = function(element, name, value, comparisonMethod) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param value System.Object +_G['XMLExtensions'].SetAttribute = function(element, name, value) end + +---`Method Public Static` +---@param container System.Xml.Linq.XContainer +---@param name System.String +---@param comparisonMethod? System.StringComparison +---@return System.Xml.Linq.XElement +_G['XMLExtensions'].GetChildElement = function(container, name, comparisonMethod) end + +---`Constructor Private Static` +---@return Barotrauma.XMLExtensions +_G['XMLExtensions'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.XMLExtensions +_G['XMLExtensions'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D0A4F8.lua b/Meta/Types/client/_00007FFD97D0A4F8.lua new file mode 100644 index 0000000..e1c1b6f --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0A4F8.lua @@ -0,0 +1,182 @@ +---@meta +---@class System.Xml.Linq.XNode : System.Xml.Linq.XObject +---`Field NonPublic Instance` +---@field next System.Xml.Linq.XNode +---`Field Private Static` +---@field s_documentOrderComparer System.Xml.Linq.XNodeDocumentOrderComparer +---`Field Private Static` +---@field s_equalityComparer System.Xml.Linq.XNodeEqualityComparer +---`Getter Public Instance` +---@field NextNode System.Xml.Linq.XNode +---`Getter Public Instance` +---@field PreviousNode System.Xml.Linq.XNode +---`Getter Public Static` +---@field DocumentOrderComparer System.Xml.Linq.XNodeDocumentOrderComparer +---`Getter Public Static` +---@field EqualityComparer System.Xml.Linq.XNodeEqualityComparer +_G['XNode'] = {} + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XNode'].AddAfterSelf = function(...) end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XNode'].AddBeforeSelf = function(...) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].Ancestors = function(name) end + +---`Method Public Static` +---@param n1 System.Xml.Linq.XNode +---@param n2 System.Xml.Linq.XNode +---@return System.Int32 +_G['XNode'].CompareDocumentOrder = function(n1, n2) end + +---`Method Public Instance` +---@overload fun():(System.Xml.XmlReader) +---@param readerOptions System.Xml.Linq.ReaderOptions +---@return System.Xml.XmlReader +_G['XNode'].CreateReader = function(readerOptions) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XNode'].NodesAfterSelf = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XNode'].NodesBeforeSelf = function() end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].ElementsAfterSelf = function(name) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].ElementsBeforeSelf = function(name) end + +---`Method Public Instance` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XNode'].IsAfter = function(node) end + +---`Method Public Instance` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XNode'].IsBefore = function(node) end + +---`Method Public Static` +---@param reader System.Xml.XmlReader +---@return System.Xml.Linq.XNode +_G['XNode'].ReadFrom = function(reader) end + +---`Method Public Static` +---@param reader System.Xml.XmlReader +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XNode +_G['XNode'].ReadFromAsync = function(reader, cancellationToken) end + +---`Method Private Static` +---@param reader System.Xml.XmlReader +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XNode +_G['XNode'].ReadFromAsyncInternal = function(reader, cancellationToken) end + +---`Method Public Instance` +_G['XNode'].Remove = function() end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XNode'].ReplaceWith = function(...) end + +---`Method Public Instance Virtual` +---@return System.String +_G['XNode'].ToString = function() end + +---`Method Public Instance` +---@param options System.Xml.Linq.SaveOptions +---@return System.String +_G['XNode'].ToString = function(options) end + +---`Method Public Static` +---@param n1 System.Xml.Linq.XNode +---@param n2 System.Xml.Linq.XNode +---@return System.Boolean +_G['XNode'].DeepEquals = function(n1, n2) end + +---`Method NonPublic Instance Abstract Virtual` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XNode'].DeepEquals = function(node) end + +---`Method Public Instance Abstract Virtual` +---@param writer System.Xml.XmlWriter +_G['XNode'].WriteTo = function(writer) end + +---`Method Public Instance Abstract Virtual` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XNode'].WriteToAsync = function(writer, cancellationToken) end + +---`Method NonPublic Instance Virtual` +---@param sb System.Text.StringBuilder +_G['XNode'].AppendText = function(sb) end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Xml.Linq.XNode +_G['XNode'].CloneNode = function() end + +---`Method NonPublic Instance` +---@param name System.Xml.Linq.XName +---@param self System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].GetAncestors = function(name, self) end + +---`Method Private Instance` +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].GetElementsAfterSelf = function(name) end + +---`Method Private Instance` +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].GetElementsBeforeSelf = function(name) end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Int32 +_G['XNode'].GetDeepHashCode = function() end + +---`Method NonPublic Static` +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.XmlReaderSettings +_G['XNode'].GetXmlReaderSettings = function(o) end + +---`Method NonPublic Static` +---@param o System.Xml.Linq.SaveOptions +---@return System.Xml.XmlWriterSettings +_G['XNode'].GetXmlWriterSettings = function(o) end + +---`Method Private Instance` +---@param o System.Xml.Linq.SaveOptions +---@return System.String +_G['XNode'].GetXmlString = function(o) end + +---`Constructor NonPublic Instance` +---@return System.Xml.Linq.XNode +_G['XNode'] = function() end + +---`Constructor NonPublic Instance` +---@return System.Xml.Linq.XNode +_G['XNode'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D0AAC0.lua b/Meta/Types/client/_00007FFD97D0AAC0.lua new file mode 100644 index 0000000..2e9fdb1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0AAC0.lua @@ -0,0 +1,201 @@ +---@meta +---@class System.Xml.Linq.XContainer : System.Xml.Linq.XNode +---`Field NonPublic Instance` +---@field content System.Object +---`Getter Public Instance` +---@field FirstNode System.Xml.Linq.XNode +---`Getter Public Instance` +---@field LastNode System.Xml.Linq.XNode +_G['XContainer'] = {} + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XContainer'].Add = function(...) end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XContainer'].AddFirst = function(...) end + +---`Method Public Instance` +---@return System.Xml.XmlWriter +_G['XContainer'].CreateWriter = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XContainer'].DescendantNodes = function() end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XContainer'].Descendants = function(name) end + +---`Method Public Instance` +---@param name System.Xml.Linq.XName +---@return System.Xml.Linq.XElement +_G['XContainer'].Element = function(name) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XContainer'].Elements = function(name) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XContainer'].Nodes = function() end + +---`Method Public Instance` +_G['XContainer'].RemoveNodes = function() end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XContainer'].ReplaceNodes = function(...) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XContainer'].AddAttribute = function(a) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XContainer'].AddAttributeSkipNotify = function(a) end + +---`Method NonPublic Instance` +---@param content System.Object +_G['XContainer'].AddContentSkipNotify = function(content) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].AddNode = function(n) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].AddNodeSkipNotify = function(n) end + +---`Method NonPublic Instance` +---@param s System.String +_G['XContainer'].AddString = function(s) end + +---`Method NonPublic Instance` +---@param s System.String +_G['XContainer'].AddStringSkipNotify = function(s) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].AppendNode = function(n) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].AppendNodeSkipNotify = function(n) end + +---`Method NonPublic Instance Virtual` +---@param sb System.Text.StringBuilder +_G['XContainer'].AppendText = function(sb) end + +---`Method Private Instance` +---@return System.String +_G['XContainer'].GetTextOnly = function() end + +---`Method Private Instance` +---@param n System.Xml.Linq.XNode-ref +---@return System.String +_G['XContainer'].CollectText = function(n) end + +---`Method NonPublic Instance` +---@param e System.Xml.Linq.XContainer +---@return System.Boolean +_G['XContainer'].ContentsEqual = function(e) end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['XContainer'].ContentsHashCode = function() end + +---`Method NonPublic Instance` +_G['XContainer'].ConvertTextToNode = function() end + +---`Method NonPublic Instance` +---@param self System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XContainer'].GetDescendantNodes = function(self) end + +---`Method NonPublic Instance` +---@param name System.Xml.Linq.XName +---@param self System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XContainer'].GetDescendants = function(name, self) end + +---`Method Private Instance` +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XContainer'].GetElements = function(name) end + +---`Method NonPublic Static` +---@param value System.Object +---@return System.String +_G['XContainer'].GetStringValue = function(value) end + +---`Method NonPublic Instance` +---@overload fun(r:System.Xml.XmlReader) +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +_G['XContainer'].ReadContentFrom = function(r, o) end + +---`Method NonPublic Instance` +---@overload fun(r:System.Xml.XmlReader, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XContainer'].ReadContentFromAsync = function(r, o, cancellationToken) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].RemoveNode = function(n) end + +---`Method Private Instance` +_G['XContainer'].RemoveNodesSkipNotify = function() end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@param previous System.Xml.Linq.XNode +_G['XContainer'].ValidateNode = function(node, previous) end + +---`Method NonPublic Instance Virtual` +---@param s System.String +_G['XContainer'].ValidateString = function(s) end + +---`Method NonPublic Instance` +---@param writer System.Xml.XmlWriter +_G['XContainer'].WriteContentTo = function(writer) end + +---`Method NonPublic Instance` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XContainer'].WriteContentToAsync = function(writer, cancellationToken) end + +---`Method Private Static` +---@param list (System.Collections.Generic.List*1System*Object)|(System.Object[]) +---@param content System.Object +_G['XContainer'].AddContentToList = function(list, content) end + +---`Method NonPublic Static` +---@param content System.Object +---@return System.Object +_G['XContainer'].GetContentSnapshot = function(content) end + +---`Constructor NonPublic Instance` +---@overload fun():System.Xml.Linq.XContainer +---@param other System.Xml.Linq.XContainer +---@return System.Xml.Linq.XContainer +_G['XContainer'] = function(other) end + +---`Constructor NonPublic Instance` +---@overload fun():System.Xml.Linq.XContainer +---@param other System.Xml.Linq.XContainer +---@return System.Xml.Linq.XContainer +_G['XContainer'].__new = function(other) end + diff --git a/Meta/Types/client/_00007FFD97D0B750.lua b/Meta/Types/client/_00007FFD97D0B750.lua new file mode 100644 index 0000000..6740604 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0B750.lua @@ -0,0 +1,338 @@ +---@meta +---@class System.Xml.Linq.XElement : System.Xml.Linq.XContainer +---`Field NonPublic Instance` +---@field name System.Xml.Linq.XName +---`Field NonPublic Instance` +---@field lastAttr System.Xml.Linq.XAttribute +---`Getter Public Static` +---@field EmptySequence (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +---`Getter Public Instance` +---@field FirstAttribute System.Xml.Linq.XAttribute +---`Getter Public Instance` +---@field HasAttributes System.Boolean +---`Getter Public Instance` +---@field HasElements System.Boolean +---`Getter Public Instance` +---@field IsEmpty System.Boolean +---`Getter Public Instance` +---@field LastAttribute System.Xml.Linq.XAttribute +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Name System.Xml.Linq.XName +---`Getter Public Instance Virtual` +---@field NodeType System.Xml.XmlNodeType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Value System.String +_G['XElement'] = {} + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].AddAttribute = function(a) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].AddAttributeSkipNotify = function(a) end + +---`Method NonPublic Instance` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].AppendAttribute = function(a) end + +---`Method NonPublic Instance` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].AppendAttributeSkipNotify = function(a) end + +---`Method Private Instance` +---@param e System.Xml.Linq.XElement +---@return System.Boolean +_G['XElement'].AttributesEqual = function(e) end + +---`Method NonPublic Instance Virtual` +---@return System.Xml.Linq.XNode +_G['XElement'].CloneNode = function() end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XElement'].DeepEquals = function(node) end + +---`Method Private Instance` +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute)) +_G['XElement'].GetAttributes = function(name) end + +---`Method Private Instance` +---@param prefix System.String +---@param outOfScope System.Xml.Linq.XElement +---@return System.String +_G['XElement'].GetNamespaceOfPrefixInScope = function(prefix, outOfScope) end + +---`Method NonPublic Instance Virtual` +---@return System.Int32 +_G['XElement'].GetDeepHashCode = function() end + +---`Method Private Instance` +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +_G['XElement'].ReadElementFrom = function(r, o) end + +---`Method Private Instance` +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@param cancellationTokentoken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XElement'].ReadElementFromAsync = function(r, o, cancellationTokentoken) end + +---`Method Private Instance` +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +_G['XElement'].ReadElementFromImpl = function(r, o) end + +---`Method NonPublic Instance` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].RemoveAttribute = function(a) end + +---`Method Private Instance` +_G['XElement'].RemoveAttributesSkipNotify = function() end + +---`Method NonPublic Instance` +---@param lineNumber System.Int32 +---@param linePosition System.Int32 +_G['XElement'].SetEndElementLineInfo = function(lineNumber, linePosition) end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@param previous System.Xml.Linq.XNode +_G['XElement'].ValidateNode = function(node, previous) end + +---`Method NonPublic Static` +---@param r System.Xml.XmlReader +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XElement +_G['XElement'].CreateAsync = function(r, cancellationToken) end + +---`Method Public Instance` +---@overload fun(fileName:System.String) +---@overload fun(fileName:System.String, options:System.Xml.Linq.SaveOptions) +---@overload fun(stream:System.IO.Stream) +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.SaveOptions) +---@overload fun(textWriter:System.IO.TextWriter) +---@overload fun(textWriter:System.IO.TextWriter, options:System.Xml.Linq.SaveOptions) +---@param writer System.Xml.XmlWriter +_G['XElement'].Save = function(writer) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XElement'].AncestorsAndSelf = function(name) end + +---`Method Public Instance` +---@param name System.Xml.Linq.XName +---@return System.Xml.Linq.XAttribute +_G['XElement'].Attribute = function(name) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute)) +_G['XElement'].Attributes = function(name) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XElement'].DescendantNodesAndSelf = function() end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XElement'].DescendantsAndSelf = function(name) end + +---`Method Public Instance` +---@return System.Xml.Linq.XNamespace +_G['XElement'].GetDefaultNamespace = function() end + +---`Method Public Instance` +---@param prefix System.String +---@return System.Xml.Linq.XNamespace +_G['XElement'].GetNamespaceOfPrefix = function(prefix) end + +---`Method Public Instance` +---@param ns System.Xml.Linq.XNamespace +---@return System.String +_G['XElement'].GetPrefixOfNamespace = function(ns) end + +---`Method Public Static` +---@overload fun(uri:System.String):(System.Xml.Linq.XElement) +---@overload fun(uri:System.String, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XElement) +---@overload fun(stream:System.IO.Stream):(System.Xml.Linq.XElement) +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XElement) +---@overload fun(textReader:System.IO.TextReader):(System.Xml.Linq.XElement) +---@overload fun(textReader:System.IO.TextReader, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XElement) +---@overload fun(reader:System.Xml.XmlReader):(System.Xml.Linq.XElement) +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].Load = function(reader, options) end + +---`Method Public Static` +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.LoadOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task*1System*Xml*Linq*XElement) +---@overload fun(textReader:System.IO.TextReader, options:System.Xml.Linq.LoadOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task*1System*Xml*Linq*XElement) +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XElement +_G['XElement'].LoadAsync = function(reader, options, cancellationToken) end + +---`Method Private Static` +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XElement +_G['XElement'].LoadAsyncInternal = function(reader, options, cancellationToken) end + +---`Method Public Static` +---@overload fun(text:System.String):(System.Xml.Linq.XElement) +---@param text System.String +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].Parse = function(text, options) end + +---`Method Public Instance` +_G['XElement'].RemoveAll = function() end + +---`Method Public Instance` +_G['XElement'].RemoveAttributes = function() end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XElement'].ReplaceAll = function(...) end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XElement'].ReplaceAttributes = function(...) end + +---`Method Public Instance` +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.SaveOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@overload fun(textWriter:System.IO.TextWriter, options:System.Xml.Linq.SaveOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XElement'].SaveAsync = function(writer, cancellationToken) end + +---`Method Private Instance` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XElement'].SaveAsyncInternal = function(writer, cancellationToken) end + +---`Method Public Instance` +---@param name System.Xml.Linq.XName +---@param value System.Object +_G['XElement'].SetAttributeValue = function(name, value) end + +---`Method Public Instance` +---@param name System.Xml.Linq.XName +---@param value System.Object +_G['XElement'].SetElementValue = function(name, value) end + +---`Method Public Instance` +---@param value System.Object +_G['XElement'].SetValue = function(value) end + +---`Method Public Instance Virtual` +---@param writer System.Xml.XmlWriter +_G['XElement'].WriteTo = function(writer) end + +---`Method Public Instance Virtual` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XElement'].WriteToAsync = function(writer, cancellationToken) end + +---`Constructor Public Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'] = function(r, o) end + +---`Constructor Public Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].__new = function(r, o) end + +---`Constructor NonPublic Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'] = function(r, o) end + +---`Constructor NonPublic Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].__new = function(r, o) end + +---`Constructor Private Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'] = function(r, o) end + +---`Constructor Private Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].__new = function(r, o) end + diff --git a/Meta/Types/client/_00007FFD97D0BAA8.lua b/Meta/Types/client/_00007FFD97D0BAA8.lua new file mode 100644 index 0000000..a4bf068 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0BAA8.lua @@ -0,0 +1,48 @@ +---@meta +---@class System.Xml.Linq.XName : System.Object +---`Field Private Instance` +---@field _ns System.Xml.Linq.XNamespace +---`Field Private Instance` +---@field _localName System.String +---`Field Private Instance` +---@field _hashCode System.Int32 +---`Getter Public Instance` +---@field LocalName System.String +---`Getter Public Instance` +---@field Namespace System.Xml.Linq.XNamespace +---`Getter Public Instance` +---@field NamespaceName System.String +_G['XName'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['XName'].ToString = function() end + +---`Method Public Static` +---@overload fun(expandedName:System.String):(System.Xml.Linq.XName) +---@param localName System.String +---@param namespaceName System.String +---@return System.Xml.Linq.XName +_G['XName'].Get = function(localName, namespaceName) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['XName'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['XName'].GetHashCode = function() end + +---`Constructor NonPublic Instance` +---@param ns System.Xml.Linq.XNamespace +---@param localName System.String +---@return System.Xml.Linq.XName +_G['XName'] = function(ns, localName) end + +---`Constructor NonPublic Instance` +---@param ns System.Xml.Linq.XNamespace +---@param localName System.String +---@return System.Xml.Linq.XName +_G['XName'].__new = function(ns, localName) end + diff --git a/Meta/Types/client/_00007FFD97D0C070.lua b/Meta/Types/client/_00007FFD97D0C070.lua new file mode 100644 index 0000000..770f589 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0C070.lua @@ -0,0 +1,62 @@ +---@meta +---@class System.Xml.Linq.XAttribute : System.Xml.Linq.XObject +---`Field NonPublic Instance` +---@field next System.Xml.Linq.XAttribute +---`Field NonPublic Instance` +---@field name System.Xml.Linq.XName +---`Field NonPublic Instance` +---@field value System.String +---`Getter Public Static` +---@field EmptySequence (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute)) +---`Getter Public Instance` +---@field IsNamespaceDeclaration System.Boolean +---`Getter Public Instance` +---@field Name System.Xml.Linq.XName +---`Getter Public Instance` +---@field NextAttribute System.Xml.Linq.XAttribute +---`Getter Public Instance Virtual` +---@field NodeType System.Xml.XmlNodeType +---`Getter Public Instance` +---@field PreviousAttribute System.Xml.Linq.XAttribute +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Value System.String +_G['XAttribute'] = {} + +---`Method Public Instance` +_G['XAttribute'].Remove = function() end + +---`Method Public Instance` +---@param value System.Object +_G['XAttribute'].SetValue = function(value) end + +---`Method Public Instance Virtual` +---@return System.String +_G['XAttribute'].ToString = function() end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['XAttribute'].GetDeepHashCode = function() end + +---`Method NonPublic Instance` +---@param ns System.Xml.Linq.XNamespace +---@return System.String +_G['XAttribute'].GetPrefixOfNamespace = function(ns) end + +---`Method Private Static` +---@param name System.Xml.Linq.XName +---@param value System.String +_G['XAttribute'].ValidateAttribute = function(name, value) end + +---`Constructor Public Instance` +---@overload fun(name:System.Xml.Linq.XName, value:System.Object):System.Xml.Linq.XAttribute +---@param other System.Xml.Linq.XAttribute +---@return System.Xml.Linq.XAttribute +_G['XAttribute'] = function(other) end + +---`Constructor Public Instance` +---@overload fun(name:System.Xml.Linq.XName, value:System.Object):System.Xml.Linq.XAttribute +---@param other System.Xml.Linq.XAttribute +---@return System.Xml.Linq.XAttribute +_G['XAttribute'].__new = function(other) end + diff --git a/Meta/Types/client/_00007FFD97D0C6A0.lua b/Meta/Types/client/_00007FFD97D0C6A0.lua new file mode 100644 index 0000000..936bf05 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0C6A0.lua @@ -0,0 +1,153 @@ +---@meta +---@class System.Xml.Linq.XDocument : System.Xml.Linq.XContainer +---`Field Private Instance` +---@field _declaration System.Xml.Linq.XDeclaration +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Declaration System.Xml.Linq.XDeclaration +---`Getter Public Instance` +---@field DocumentType System.Xml.Linq.XDocumentType +---`Getter Public Instance Virtual` +---@field NodeType System.Xml.XmlNodeType +---`Getter Public Instance` +---@field Root System.Xml.Linq.XElement +_G['XDocument'] = {} + +---`Method Public Static` +---@overload fun(uri:System.String):(System.Xml.Linq.XDocument) +---@overload fun(uri:System.String, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XDocument) +---@overload fun(stream:System.IO.Stream):(System.Xml.Linq.XDocument) +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XDocument) +---@overload fun(textReader:System.IO.TextReader):(System.Xml.Linq.XDocument) +---@overload fun(textReader:System.IO.TextReader, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XDocument) +---@overload fun(reader:System.Xml.XmlReader):(System.Xml.Linq.XDocument) +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XDocument +_G['XDocument'].Load = function(reader, options) end + +---`Method Public Static` +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.LoadOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task*1System*Xml*Linq*XDocument) +---@overload fun(textReader:System.IO.TextReader, options:System.Xml.Linq.LoadOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task*1System*Xml*Linq*XDocument) +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XDocument +_G['XDocument'].LoadAsync = function(reader, options, cancellationToken) end + +---`Method Private Static` +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XDocument +_G['XDocument'].LoadAsyncInternal = function(reader, options, cancellationToken) end + +---`Method Private Static` +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XDocument +_G['XDocument'].InitLoad = function(reader, options) end + +---`Method Public Static` +---@overload fun(text:System.String):(System.Xml.Linq.XDocument) +---@param text System.String +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XDocument +_G['XDocument'].Parse = function(text, options) end + +---`Method Public Instance` +---@overload fun(stream:System.IO.Stream) +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.SaveOptions) +---@overload fun(textWriter:System.IO.TextWriter) +---@overload fun(textWriter:System.IO.TextWriter, options:System.Xml.Linq.SaveOptions) +---@overload fun(writer:System.Xml.XmlWriter) +---@overload fun(fileName:System.String) +---@param fileName System.String +---@param options System.Xml.Linq.SaveOptions +_G['XDocument'].Save = function(fileName, options) end + +---`Method Public Instance` +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.SaveOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@overload fun(textWriter:System.IO.TextWriter, options:System.Xml.Linq.SaveOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XDocument'].SaveAsync = function(writer, cancellationToken) end + +---`Method Public Instance Virtual` +---@param writer System.Xml.XmlWriter +_G['XDocument'].WriteTo = function(writer) end + +---`Method Public Instance Virtual` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XDocument'].WriteToAsync = function(writer, cancellationToken) end + +---`Method Private Instance` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XDocument'].WriteToAsyncInternal = function(writer, cancellationToken) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XDocument'].AddAttribute = function(a) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XDocument'].AddAttributeSkipNotify = function(a) end + +---`Method NonPublic Instance Virtual` +---@return System.Xml.Linq.XNode +_G['XDocument'].CloneNode = function() end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XDocument'].DeepEquals = function(node) end + +---`Method NonPublic Instance Virtual` +---@return System.Int32 +_G['XDocument'].GetDeepHashCode = function() end + +---`Method Private Instance` +---@return System.Xml.Linq.XDocument.T +_G['XDocument'].GetFirstNode = function() end + +---`Method NonPublic Static` +---@param s System.String +---@return System.Boolean +_G['XDocument'].IsWhitespace = function(s) end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@param previous System.Xml.Linq.XNode +_G['XDocument'].ValidateNode = function(node, previous) end + +---`Method Private Instance` +---@param previous System.Xml.Linq.XNode +---@param allowBefore System.Xml.XmlNodeType +---@param allowAfter System.Xml.XmlNodeType +_G['XDocument'].ValidateDocument = function(previous, allowBefore, allowAfter) end + +---`Method NonPublic Instance Virtual` +---@param s System.String +_G['XDocument'].ValidateString = function(s) end + +---`Constructor Public Instance` +---@overload fun():System.Xml.Linq.XDocument +---@overload fun(...:System.Object):System.Xml.Linq.XDocument +---@overload fun(declaration:System.Xml.Linq.XDeclaration, ...:System.Object):System.Xml.Linq.XDocument +---@param other System.Xml.Linq.XDocument +---@return System.Xml.Linq.XDocument +_G['XDocument'] = function(other) end + +---`Constructor Public Instance` +---@overload fun():System.Xml.Linq.XDocument +---@overload fun(...:System.Object):System.Xml.Linq.XDocument +---@overload fun(declaration:System.Xml.Linq.XDeclaration, ...:System.Object):System.Xml.Linq.XDocument +---@param other System.Xml.Linq.XDocument +---@return System.Xml.Linq.XDocument +_G['XDocument'].__new = function(other) end + diff --git a/Meta/Types/client/_00007FFD97D0D100.lua b/Meta/Types/client/_00007FFD97D0D100.lua new file mode 100644 index 0000000..625dbc6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0D100.lua @@ -0,0 +1,180 @@ +---@meta +---@class Barotrauma.Camera : System.Object +---`Field Private Instance` +---@field defaultZoom System.Nullable*1System*Single +---`Field Private Instance` +---@field zoomSmoothness System.Single +---`Field Private Instance` +---@field moveSmoothness System.Single +---`Field Private Instance` +---@field minZoom System.Single +---`Field Private Instance` +---@field maxZoom System.Single +---`Field Public Instance` +---@field FreeCamMoveSpeed System.Single +---`Field Private Instance` +---@field zoom System.Single +---`Field Private Instance` +---@field transform Microsoft.Xna.Framework.Matrix +---`Field Private Instance` +---@field shaderTransform Microsoft.Xna.Framework.Matrix +---`Field Private Instance` +---@field viewMatrix Microsoft.Xna.Framework.Matrix +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field rotation System.Single +---`Field Private Instance` +---@field angularVelocity System.Single +---`Field Private Instance` +---@field angularDamping System.Single +---`Field Private Instance` +---@field angularSpring System.Single +---`Field Private Instance` +---@field prevPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field prevZoom System.Single +---`Field Public Instance` +---@field Shake System.Single +---`Field Private Instance` +---@field shakeTimer System.Single +---`Field Public Instance` +---@field MovementLockTimer System.Single +---`Field Private Instance` +---@field globalZoomScale System.Single +---`Field Private Instance` +---@field targetZoom System.Single +---`Field Private Instance` +---@field velocity Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field previousOffset Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field FollowSub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DefaultZoom System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ZoomSmoothness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveSmoothness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinZoom System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxZoom System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShakePosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Zoom System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AngularVelocity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OffsetAmount System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Resolution Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WorldView Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field WorldViewCenter Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Transform Microsoft.Xna.Framework.Matrix +---`Getter Public Instance` +---@field ShaderTransform Microsoft.Xna.Framework.Matrix +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Freeze System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +_G['Camera'] = {} + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Camera'].GetPosition = function() end + +---`Method Public Instance` +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Camera'].Translate = function(amount) end + +---`Method Public Instance` +---@param segmentTableWriter Barotrauma.Networking.SegmentTableWriter +---@param msg Barotrauma.Networking.IWriteMessage +_G['Camera'].ClientWrite = function(segmentTableWriter, msg) end + +---`Method Private Instance` +_G['Camera'].CreateMatrices = function() end + +---`Method Public Instance` +---@param res Microsoft.Xna.Framework.Point +_G['Camera'].SetResolution = function(res) end + +---`Method Public Instance` +---@param interpolate? System.Boolean +---@param updateListener? System.Boolean +_G['Camera'].UpdateTransform = function(interpolate, updateListener) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param allowMove? System.Boolean +---@param allowZoom? System.Boolean +---@param allowInput? System.Boolean +---@param followSub? System.Nullable*1System*Boolean +_G['Camera'].MoveCamera = function(deltaTime, allowMove, allowZoom, allowInput, followSub) end + +---`Method Public Instance` +_G['Camera'].StopMovement = function() end + +---`Method Public Instance` +---@param coords Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Camera'].ScreenToWorld = function(coords) end + +---`Method Public Instance` +---@param coords Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Camera'].WorldToScreen = function(coords) end + +---`Method Private Instance` +---@param offset Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['Camera'].GetZoomAmount = function(offset) end + +---`Method Public Instance` +---@return System.Single +_G['Camera'].GetZoomAmountFromPrevious = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Camera +---@return Barotrauma.Camera +_G['Camera'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Camera +---@return Barotrauma.Camera +_G['Camera'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Camera +---@return Barotrauma.Camera +_G['Camera'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Camera +---@return Barotrauma.Camera +_G['Camera'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D0D210.lua b/Meta/Types/client/_00007FFD97D0D210.lua new file mode 100644 index 0000000..161ab81 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0D210.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.CauseOfDeathType : System.Enum +---`Field Public Static` +---@field Unknown Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Pressure Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Suffocation Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Drowning Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Affliction Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Disconnected Barotrauma.CauseOfDeathType +_G['CauseOfDeathType'] = {} + diff --git a/Meta/Types/client/_00007FFD97D0D438.lua b/Meta/Types/client/_00007FFD97D0D438.lua new file mode 100644 index 0000000..31a904a --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0D438.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.CauseOfDeath : System.Object +---`Field Public Instance` +---@field Type Barotrauma.CauseOfDeathType +---`Field Public Instance` +---@field Affliction Barotrauma.AfflictionPrefab +---`Field Public Instance` +---@field Killer Barotrauma.Character +---`Field Public Instance` +---@field DamageSource Barotrauma.Entity +_G['CauseOfDeath'] = {} + +---`Constructor Public Instance` +---@param type Barotrauma.CauseOfDeathType +---@param affliction Barotrauma.AfflictionPrefab +---@param killer Barotrauma.Character +---@param damageSource Barotrauma.Entity +---@return Barotrauma.CauseOfDeath +_G['CauseOfDeath'] = function(type, affliction, killer, damageSource) end + +---`Constructor Public Instance` +---@param type Barotrauma.CauseOfDeathType +---@param affliction Barotrauma.AfflictionPrefab +---@param killer Barotrauma.Character +---@param damageSource Barotrauma.Entity +---@return Barotrauma.CauseOfDeath +_G['CauseOfDeath'].__new = function(type, affliction, killer, damageSource) end + diff --git a/Meta/Types/client/_00007FFD97D0D538.lua b/Meta/Types/client/_00007FFD97D0D538.lua new file mode 100644 index 0000000..32af8f8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0D538.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.SpawnType : System.Enum +---`Field Public Static` +---@field Path Barotrauma.SpawnType +---`Field Public Static` +---@field Human Barotrauma.SpawnType +---`Field Public Static` +---@field Enemy Barotrauma.SpawnType +---`Field Public Static` +---@field Cargo Barotrauma.SpawnType +---`Field Public Static` +---@field Corpse Barotrauma.SpawnType +---`Field Public Static` +---@field Submarine Barotrauma.SpawnType +---`Field Public Static` +---@field ExitPoint Barotrauma.SpawnType +---`Field Public Static` +---@field Disabled Barotrauma.SpawnType +_G['SpawnType'] = {} + diff --git a/Meta/Types/client/_00007FFD97D0E850.lua b/Meta/Types/client/_00007FFD97D0E850.lua new file mode 100644 index 0000000..87e886c --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0E850.lua @@ -0,0 +1,522 @@ +---@meta +---@class Barotrauma.MapEntity : Barotrauma.Entity +---`Field Private Instance` +---@field Resized (System.Action*1Microsoft*Xna*Framework*Rectangle)|(fun(obj:Microsoft.Xna.Framework.Rectangle)) +---`Field Private Instance` +---@field resizeDirX System.Int32 +---`Field Private Instance` +---@field resizeDirY System.Int32 +---`Field Private Instance` +---@field prevRect System.Nullable*1Microsoft*Xna*Framework*Rectangle +---`Field Public Instance` +---@field ReplacedBy Barotrauma.MapEntity +---`Field Public Instance` +---@field Prefab Barotrauma.MapEntityPrefab +---`Field NonPublic Instance` +---@field linkedToID (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field Public Instance` +---@field unresolvedLinkedToID (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field NonPublic Instance` +---@field Upgrades (System.Collections.Generic.List*1Barotrauma*Upgrade)|(Barotrauma.Upgrade[]) +---`Field Public Instance` +---@field DisallowedUpgradeSet (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field linkedTo (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field NonPublic Instance` +---@field flippedX System.Boolean +---`Field NonPublic Instance` +---@field flippedY System.Boolean +---`Field Public Instance` +---@field ShouldBeSaved System.Boolean +---`Field NonPublic Instance` +---@field rect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field externalHighlight System.Boolean +---`Field Private Instance` +---@field isHighlighted System.Boolean +---`Field Private Instance` +---@field _spriteOverrideDepth System.Single +---`Field Public Instance` +---@field OriginalModuleIndex System.Int32 +---`Field Public Instance` +---@field OriginalContainerIndex System.Int32 +---`Field Private Instance` +---@field mapLoadedCalled System.Boolean +---`Field NonPublic Static` +---@field selectionPos Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Static` +---@field selectionSize Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field startMovingPos Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field keyDelay System.Single +---`Field Public Static` +---@field SelectionChanged System.Boolean +---`Field Public Static` +---@field CopiedList (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Static` +---@field highlightedInEditorList (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Static` +---@field highlightTimer System.Single +---`Field Private Static` +---@field highlightedListBox Barotrauma.GUIListBox +---`Field NonPublic Static` +---@field editingHUD Barotrauma.GUIComponent +---`Field Private Static` +---@field disableSelect System.Boolean +---`Field Public Static` +---@field MapEntityList (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Public Static` +---@field MapEntityUpdateInterval System.Int32 +---`Field Public Static` +---@field PoweredUpdateInterval System.Int32 +---`Field Private Static` +---@field mapEntityUpdateTick System.Int32 +---`Field NonPublic Static` +---@field highlightedEntities (System.Collections.Generic.HashSet*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Static` +---@field tempHighlightedEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Getter Public Static` +---@field StartMovingPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field SelectionPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---
`Setter Private Static` +---@field Resizing System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field SelectedList (System.Collections.Generic.HashSet*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Getter Public Static` +---@field HighlightedListBox Barotrauma.GUIListBox +---`Getter Public Static` +---@field EditingHUD Barotrauma.GUIComponent +---`Getter Public Static` +---
`Setter Public Static` +---@field DisableSelect System.Boolean +---`Getter Public Instance Virtual` +---@field SelectableInEditor System.Boolean +---`Getter Public Static` +---@field SelectedAny System.Boolean +---`Getter Public Instance` +---@field IsSelected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsIncludedInSelection System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field FilteredSelectedList (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Getter Private Instance` +---@field RotationRad System.Single +---`Getter Private Instance` +---@field ResizeHandleSize System.Single +---`Getter Private Instance` +---@field ResizeHandleHighlightDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisallowedUpgrades System.String +---`Getter Public Instance` +---@field FlippedX System.Boolean +---`Getter Public Instance` +---@field FlippedY System.Boolean +---`Getter Public Static` +---@field HighlightedEntities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExternalHighlight System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsHighlighted System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field WorldRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field DrawBelowWater System.Boolean +---`Getter Public Instance Virtual` +---@field DrawOverWater System.Boolean +---`Getter Public Instance Virtual` +---@field Linkable System.Boolean +---`Getter Public Instance` +---@field AllowedLinks (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---@field ResizeHorizontal System.Boolean +---`Getter Public Instance` +---@field ResizeVertical System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RectWidth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RectHeight System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteDepthOverrideIsSet System.Boolean +---`Getter Public Instance` +---@field SpriteOverrideDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteDepth System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HiddenInGame System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsLayerHidden System.Boolean +---`Getter Public Instance` +---@field IsHidden System.Boolean +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SightRange System.Single +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field RemoveIfLinkedOutpostDoorInUse System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Layer System.String +---`Getter Public Instance Virtual` +---@field Name System.String +_G['MapEntity'] = {} + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +---@param idRemap Barotrauma.IdRemap +_G['MapEntity'].ParseLinks = function(element, idRemap) end + +---`Method Public Instance` +---@param childRemap Barotrauma.IdRemap +_G['MapEntity'].ResolveLinks = function(childRemap) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['MapEntity'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MapEntity'].IsMouseOn = function(position) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['MapEntity'].HasUpgrade = function(identifier) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.Upgrade +_G['MapEntity'].GetUpgrade = function(identifier) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Upgrade)|(Barotrauma.Upgrade[]) +_G['MapEntity'].GetUpgrades = function() end + +---`Method Public Instance` +---@param upgrade Barotrauma.Upgrade +---@param createNetworkEvent? System.Boolean +_G['MapEntity'].SetUpgrade = function(upgrade, createNetworkEvent) end + +---`Method Public Instance Virtual` +---@param upgrade Barotrauma.Upgrade +---@param createNetworkEvent? System.Boolean +---@return System.Boolean +_G['MapEntity'].AddUpgrade = function(upgrade, createNetworkEvent) end + +---`Method NonPublic Instance Virtual` +_G['MapEntity'].CheckIsHighlighted = function() end + +---`Method Public Static` +_G['MapEntity'].ClearHighlightedEntities = function() end + +---`Method Public Instance Abstract Virtual` +---@return Barotrauma.MapEntity +_G['MapEntity'].Clone = function() end + +---`Method Public Static` +---@param entitiesToClone (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].Clone = function(entitiesToClone) end + +---`Method NonPublic Instance` +_G['MapEntity'].InsertToList = function() end + +---`Method Public Instance Virtual` +_G['MapEntity'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['MapEntity'].Remove = function() end + +---`Method Public Static` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['MapEntity'].UpdateAll = function(deltaTime, cam) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['MapEntity'].UpdateAllProjSpecific = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['MapEntity'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['MapEntity'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['MapEntity'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Quad2D +_G['MapEntity'].GetTransformedQuad = function() end + +---`Method Public Static` +---@param submarine Barotrauma.Submarine +---@param parentElement System.Xml.Linq.XElement +---@param filePath System.String +---@param idOffset System.Int32 +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].LoadAll = function(submarine, parentElement, filePath, idOffset) end + +---`Method Public Static` +---@param entities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param updateHulls System.Boolean +_G['MapEntity'].MapLoaded = function(entities, updateHulls) end + +---`Method Private Static` +---@param entities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].CreateDroppedStacks = function(entities) end + +---`Method Public Static` +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['MapEntity'].InitializeLoadedLinks = function(entities) end + +---`Method Public Instance Virtual` +_G['MapEntity'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['MapEntity'].Save = function(parentElement) end + +---`Method Public Instance` +---@param e Barotrauma.MapEntity +_G['MapEntity'].RemoveLinked = function(e) end + +---`Method Public Instance` +---@param list? (System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T)|(Barotrauma.MapEntity.T[]) +---@param maxDepth? System.Nullable*1System*Int32 +---@param filter? (System.Func*1Barotrauma*MapEntity*T*1System*Boolean)|(fun(arg:Barotrauma.MapEntity.T):(System.Boolean)) +---@return (System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T)|(Barotrauma.MapEntity.T[]) +_G['MapEntity'].GetLinkedEntities = function(list, maxDepth, filter) end + +---`Method Private Static` +---@param mapEntity Barotrauma.MapEntity +---@param linkedTargets (System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T)|(Barotrauma.MapEntity.T[]) +---@param depth System.Int32-ref +---@param maxDepth? System.Nullable*1System*Int32 +---@param filter? (System.Func*1Barotrauma*MapEntity*T*1System*Boolean)|(fun(arg:Barotrauma.MapEntity.T):(System.Boolean)) +_G['MapEntity'].GetLinkedEntitiesRecursive = function(mapEntity, linkedTargets, depth, maxDepth, filter) end + +---`Method Public Instance Virtual` +---@param worldView Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['MapEntity'].IsVisible = function(worldView) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param back? System.Boolean +_G['MapEntity'].Draw = function(spriteBatch, editing, back) end + +---`Method Public Instance Virtual` +---@return System.Single +_G['MapEntity'].GetDrawDepth = function() end + +---`Method Public Instance` +---@param baseDepth System.Single +---@param sprite Barotrauma.Sprite +---@return System.Single +_G['MapEntity'].GetDrawDepth = function(baseDepth, sprite) end + +---`Method NonPublic Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['MapEntity'].GetCollapseEffectOffset = function() end + +---`Method Public Static` +---@param cam Barotrauma.Camera +_G['MapEntity'].UpdateSelecting = function(cam) end + +---`Method Public Static` +_G['MapEntity'].StopSelection = function() end + +---`Method Public Static` +---@param doHold? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['MapEntity'].GetNudgeAmount = function(doHold) end + +---`Method Public Instance` +---@return Barotrauma.MapEntity +_G['MapEntity'].GetReplacementOrThis = function() end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param entities? (System.Collections.Generic.HashSet*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@return Barotrauma.Item +_G['MapEntity'].GetPotentialContainer = function(position, entities) end + +---`Method Public Static` +---@param highlightedEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param wiringMode? System.Boolean +_G['MapEntity'].UpdateHighlighting = function(highlightedEntities, wiringMode) end + +---`Method Private Static` +---@param highlightedEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param wiringMode System.Boolean +_G['MapEntity'].UpdateHighlightedListBox = function(highlightedEntities, wiringMode) end + +---`Method Public Static` +---@param entity Barotrauma.MapEntity +_G['MapEntity'].AddSelection = function(entity) end + +---`Method Private Static` +---@param entity Barotrauma.MapEntity +---@param onGapFound (System.Action*1Barotrauma*Items*Components*Door*1Barotrauma*Gap)|(fun(arg1:Barotrauma.Items.Components.Door, arg2:Barotrauma.Gap)) +---@param onDoorFound (System.Action*1Barotrauma*Items*Components*Door*1Barotrauma*Gap)|(fun(arg1:Barotrauma.Items.Components.Door, arg2:Barotrauma.Gap)) +_G['MapEntity'].HandleDoorGapLinks = function(entity, onGapFound, onDoorFound) end + +---`Method Public Static` +---@param entity Barotrauma.MapEntity +_G['MapEntity'].RemoveSelection = function(entity) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['MapEntity'].DrawSelecting = function(spriteBatch, cam) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +_G['MapEntity'].DrawSelectionRect = function(spriteBatch, pos, size, color) end + +---`Method NonPublic Static` +---@param btn Barotrauma.GUIButton +---@param flip System.Boolean +_G['MapEntity'].ColorFlipButton = function(btn, flip) end + +---`Method Public Static` +---@param cam Barotrauma.Camera +---@param deltaTime System.Single +_G['MapEntity'].UpdateEditor = function(cam, deltaTime) end + +---`Method Public Static` +_G['MapEntity'].ResetEditingHUD = function() end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['MapEntity'].DrawEditor = function(spriteBatch, cam) end + +---`Method Public Static` +_G['MapEntity'].DeselectAll = function() end + +---`Method Public Static` +---@param entity Barotrauma.MapEntity +_G['MapEntity'].SelectEntity = function(entity) end + +---`Method Public Static` +---@param entities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].Copy = function(entities) end + +---`Method Public Static` +---@param entities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].Cut = function(entities) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +_G['MapEntity'].Paste = function(position) end + +---`Method Public Static` +---@param entities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].CopyEntities = function(entities) end + +---`Method Public Instance Virtual` +---@param order? System.Int32 +_G['MapEntity'].AddToGUIUpdateList = function(order) end + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +---@param deltaTime System.Single +_G['MapEntity'].UpdateEditing = function(cam, deltaTime) end + +---`Method NonPublic Static` +_G['MapEntity'].PositionEditingHUD = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['MapEntity'].DrawEditing = function(spriteBatch, cam) end + +---`Method Private Instance` +---@param x System.Int32 +---@param y System.Int32 +---@param cam Barotrauma.Camera +---@return Microsoft.Xna.Framework.Vector2 +_G['MapEntity'].GetEditingHandlePos = function(x, y, cam) end + +---`Method Private Instance` +---@param cam Barotrauma.Camera +_G['MapEntity'].UpdateResizing = function(cam) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['MapEntity'].DrawResizing = function(spriteBatch, cam) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.HashSet*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].FindSelectedEntities = function(pos, size) end + +---`Method Public Instance` +---@param entity Barotrauma.MapEntity +_G['MapEntity'].AddLinked = function(entity) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MapEntityPrefab, submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.MapEntity +---@return Barotrauma.MapEntity +_G['MapEntity'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MapEntityPrefab, submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.MapEntity +---@return Barotrauma.MapEntity +_G['MapEntity'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MapEntityPrefab, submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.MapEntity +---@return Barotrauma.MapEntity +_G['MapEntity'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MapEntityPrefab, submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.MapEntity +---@return Barotrauma.MapEntity +_G['MapEntity'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D0F108.lua b/Meta/Types/client/_00007FFD97D0F108.lua new file mode 100644 index 0000000..d31c71e --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0F108.lua @@ -0,0 +1,249 @@ +---@meta +---@class Barotrauma.WayPoint : Barotrauma.MapEntity +---`Field NonPublic Instance` +---@field spawnType Barotrauma.SpawnType +---`Field Private Instance` +---@field idCardTags (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field ladderId System.UInt16 +---`Field Public Instance` +---@field Ladders Barotrauma.Items.Components.Ladder +---`Field Public Instance` +---@field Stairs Barotrauma.Structure +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field IsObstructed System.Boolean +---`Field Private Instance` +---@field openGaps (System.Collections.Generic.HashSet*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Private Instance` +---@field gapId System.UInt16 +---`Field Public Instance` +---@field Tunnel Barotrauma.Level.Tunnel +---`Field Public Instance` +---@field Ruin Barotrauma.RuinGeneration.Ruin +---`Field Public Instance` +---@field Cave Barotrauma.Level.Cave +---`Field Private Static` +---@field iconSprites (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Sprite)|({[System.String]:(Barotrauma.Sprite)}) +---`Field Public Static` +---@field WayPointList (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Public Static` +---@field ShowWayPoints System.Boolean +---`Field Public Static` +---@field ShowSpawnPoints System.Boolean +---`Field Private Static` +---@field WaypointSize System.Int32 +---`Field Private Static` +---@field SpawnPointSize System.Int32 +---`Field Public Static` +---@field LadderWaypointInterval System.Single +---`Getter Public Instance Virtual` +---@field SelectableInEditor System.Boolean +---`Getter Public Instance` +---@field IsInWater System.Boolean +---`Getter Public Instance` +---@field IsTraversable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConnectedGap Barotrauma.Gap +---`Getter Public Instance` +---@field ConnectedDoor Barotrauma.Items.Components.Door +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentHull Barotrauma.Hull +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnType Barotrauma.SpawnType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExitPointSize Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field ExitPointWorldRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnLinksChanged (System.Action*1Barotrauma*WayPoint)|(fun(obj:Barotrauma.WayPoint)) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdCardDesc System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdCardTags (System.String-arr)|(System.String[]) +---`Getter Public Instance` +---@field Tags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AssignedJob Barotrauma.JobPrefab +_G['WayPoint'] = {} + +---`Method Public Instance Virtual` +---@param worldView Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['WayPoint'].IsVisible = function(worldView) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param back? System.Boolean +_G['WayPoint'].Draw = function(spriteBatch, editing, back) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawPos Microsoft.Xna.Framework.Vector2 +_G['WayPoint'].Draw = function(spriteBatch, drawPos) end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['WayPoint'].IsMouseOn = function(position) end + +---`Method Private Instance` +---@return System.Boolean +_G['WayPoint'].ShouldDrawIcon = function() end + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +---@param deltaTime System.Single +_G['WayPoint'].UpdateEditing = function(cam, deltaTime) end + +---`Method Private Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@param list (System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint*T)|(fun():(Barotrauma.WayPoint.T)) +---@param match (System.Action*1Barotrauma*WayPoint*T)|(fun(obj:Barotrauma.WayPoint.T)) +---@param noMatch (System.Action*1Barotrauma*WayPoint*T)|(fun(obj:Barotrauma.WayPoint.T)) +---@param inflate? System.Int32 +_G['WayPoint'].UpdateLinkedEntity = function(worldPos, list, match, noMatch, inflate) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['WayPoint'].ChangeSpawnType = function(button, obj) end + +---`Method Private Instance` +---@return Barotrauma.GUIComponent +_G['WayPoint'].CreateEditingHUD = function() end + +---`Method Public Instance` +---@param open System.Boolean +---@param gap Barotrauma.Gap +_G['WayPoint'].OnGapStateChanged = function(open, gap) end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['WayPoint'].Clone = function() end + +---`Method Public Static` +---@param submarine Barotrauma.Submarine +---@return System.Boolean +_G['WayPoint'].GenerateSubWaypoints = function(submarine) end + +---`Method Private Instance` +---@param waypointList (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*WayPoint*2System*Int32)|(fun():(System.ValueTuple*1Barotrauma*WayPoint*1System*Int32)) +---@param tolerance System.Single +---@param ignoredBody? FarseerPhysics.Dynamics.Body +---@param ignored? (System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint)|(fun():(Barotrauma.WayPoint)) +---@param filter? (System.Func*1System*ValueTuple*2Barotrauma*WayPoint*2System*Int32*1System*Boolean)|(fun(arg:System.ValueTuple*1Barotrauma*WayPoint*1System*Int32):(System.Boolean)) +---@return Barotrauma.WayPoint +_G['WayPoint'].FindClosestOutside = function(waypointList, tolerance, ignoredBody, ignored, filter) end + +---`Method Private Instance` +---@param dir System.Int32 +---@param horizontalSearch System.Boolean +---@param tolerance Microsoft.Xna.Framework.Vector2 +---@param ignoredBody? FarseerPhysics.Dynamics.Body +---@param ignored? (System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint)|(fun():(Barotrauma.WayPoint)) +---@param filter? (System.Func*1Barotrauma*WayPoint*1System*Boolean)|(fun(arg:Barotrauma.WayPoint):(System.Boolean)) +---@return Barotrauma.WayPoint +_G['WayPoint'].FindClosest = function(dir, horizontalSearch, tolerance, ignoredBody, ignored, filter) end + +---`Method Public Instance` +---@param wayPoint2 Barotrauma.WayPoint +_G['WayPoint'].ConnectTo = function(wayPoint2) end + +---`Method Public Static` +---@param spawnType? Barotrauma.SpawnType +---@param assignedJob? Barotrauma.JobPrefab +---@param sub? Barotrauma.Submarine +---@param useSyncedRand? System.Boolean +---@param spawnPointTag? System.String +---@param ignoreSubmarine? System.Boolean +---@return Barotrauma.WayPoint +_G['WayPoint'].GetRandom = function(spawnType, assignedJob, sub, useSyncedRand, spawnPointTag, ignoreSubmarine) end + +---`Method Public Static` +---@param crew (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---@param submarine Barotrauma.Submarine +---@return (Barotrauma.WayPoint-arr)|(Barotrauma.WayPoint[]) +_G['WayPoint'].SelectCrewSpawnPoints = function(crew, submarine) end + +---`Method Public Static` +---@param teamID Barotrauma.CharacterTeamType +---@return (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +_G['WayPoint'].GetOutpostSpawnPoints = function(teamID) end + +---`Method Public Instance` +_G['WayPoint'].FindHull = function() end + +---`Method Public Instance Virtual` +_G['WayPoint'].OnMapLoaded = function() end + +---`Method Private Instance` +---@return Barotrauma.Structure +_G['WayPoint'].FindStairs = function() end + +---`Method Public Instance` +_G['WayPoint'].InitializeLinks = function() end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.WayPoint +_G['WayPoint'].Load = function(element, submarine, idRemap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['WayPoint'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +_G['WayPoint'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['WayPoint'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, spawnType:Barotrauma.SpawnType, submarine:Barotrauma.Submarine, gap?:Barotrauma.Gap):Barotrauma.WayPoint +---@overload fun(prefab:Barotrauma.MapEntityPrefab, rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.WayPoint +---@overload fun(newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.WayPoint +---@overload fun(type:Barotrauma.WayPoint.Type, newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine, id?:System.UInt16):Barotrauma.WayPoint +---@return Barotrauma.WayPoint +_G['WayPoint'] = function() end + +---`Constructor Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, spawnType:Barotrauma.SpawnType, submarine:Barotrauma.Submarine, gap?:Barotrauma.Gap):Barotrauma.WayPoint +---@overload fun(prefab:Barotrauma.MapEntityPrefab, rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.WayPoint +---@overload fun(newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.WayPoint +---@overload fun(type:Barotrauma.WayPoint.Type, newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine, id?:System.UInt16):Barotrauma.WayPoint +---@return Barotrauma.WayPoint +_G['WayPoint'].__new = function() end + +---`Constructor Private Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, spawnType:Barotrauma.SpawnType, submarine:Barotrauma.Submarine, gap?:Barotrauma.Gap):Barotrauma.WayPoint +---@overload fun(prefab:Barotrauma.MapEntityPrefab, rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.WayPoint +---@overload fun(newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.WayPoint +---@overload fun(type:Barotrauma.WayPoint.Type, newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine, id?:System.UInt16):Barotrauma.WayPoint +---@return Barotrauma.WayPoint +_G['WayPoint'] = function() end + +---`Constructor Private Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, spawnType:Barotrauma.SpawnType, submarine:Barotrauma.Submarine, gap?:Barotrauma.Gap):Barotrauma.WayPoint +---@overload fun(prefab:Barotrauma.MapEntityPrefab, rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.WayPoint +---@overload fun(newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.WayPoint +---@overload fun(type:Barotrauma.WayPoint.Type, newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine, id?:System.UInt16):Barotrauma.WayPoint +---@return Barotrauma.WayPoint +_G['WayPoint'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D0F540.lua b/Meta/Types/client/_00007FFD97D0F540.lua new file mode 100644 index 0000000..42a55d8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0F540.lua @@ -0,0 +1,86 @@ +---@meta +---@class Barotrauma.Networking.ServerLog : System.Object +---`Field Public Instance` +---@field LogFrame Barotrauma.GUIButton +---`Field Private Instance` +---@field listBox Barotrauma.GUIListBox +---`Field Private Instance` +---@field reverseButton Barotrauma.GUIButton +---`Field Private Instance` +---@field msgFilter System.String +---`Field Private Instance` +---@field reverseOrder System.Boolean +---`Field Private Instance` +---@field messageColor (System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerLog*MessageType*1Microsoft*Xna*Framework*Color)|({[Barotrauma.Networking.ServerLog.MessageType]:(Microsoft.Xna.Framework.Color)}) +---`Field Private Instance` +---@field messageTypeName (System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerLog*MessageType*1System*String)|({[Barotrauma.Networking.ServerLog.MessageType]:(System.String)}) +---`Field Private Instance` +---@field linesPerFile System.Int32 +---`Field Private Instance` +---@field lines (System.Collections.Generic.Queue*1Barotrauma*Networking*ServerLog*LogMessage)|(fun():(Barotrauma.Networking.ServerLog.LogMessage)) +---`Field Private Instance` +---@field unsavedLines (System.Collections.Generic.Queue*1Barotrauma*Networking*ServerLog*LogMessage)|(fun():(Barotrauma.Networking.ServerLog.LogMessage)) +---`Field Private Instance` +---@field msgTypeHidden (System.Boolean-arr)|(System.Boolean[]) +---`Field Public Instance` +---@field ServerName System.String +---`Field Public Static` +---@field SavePath System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinesPerFile System.Int32 +_G['ServerLog'] = {} + +---`Method Private Instance` +---@param btn Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['ServerLog'].OnReverseClicked = function(btn, obj) end + +---`Method Public Instance` +_G['ServerLog'].CreateLogFrame = function() end + +---`Method Public Instance` +---@param inReverseButton Barotrauma.GUIButton +---@param inListBox Barotrauma.GUIListBox +---@param tickBoxContainer Barotrauma.GUIComponent +---@param searchBox Barotrauma.GUITextBox +_G['ServerLog'].AssignLogFrame = function(inReverseButton, inListBox, tickBoxContainer, searchBox) end + +---`Method Private Instance` +---@param line Barotrauma.Networking.ServerLog.LogMessage +_G['ServerLog'].AddLine = function(line) end + +---`Method Private Instance` +---@return System.Boolean +_G['ServerLog'].FilterMessages = function() end + +---`Method Private Instance` +---@param reverse System.Boolean +_G['ServerLog'].SetMessageReversal = function(reverse) end + +---`Method Public Instance` +---@param button Barotrauma.GUIComponent +---@param _ System.Object +---@return System.Boolean +_G['ServerLog'].ClearFilter = function(button, _) end + +---`Method Public Instance` +---@param line System.String +---@param messageType Barotrauma.Networking.ServerLog.MessageType +---@param logToConsole? System.Boolean +_G['ServerLog'].WriteLine = function(line, messageType, logToConsole) end + +---`Method Public Instance` +_G['ServerLog'].Save = function() end + +---`Constructor Public Instance` +---@param serverName System.String +---@return Barotrauma.Networking.ServerLog +_G['ServerLog'] = function(serverName) end + +---`Constructor Public Instance` +---@param serverName System.String +---@return Barotrauma.Networking.ServerLog +_G['ServerLog'].__new = function(serverName) end + diff --git a/Meta/Types/client/_00007FFD97D0F640.lua b/Meta/Types/client/_00007FFD97D0F640.lua new file mode 100644 index 0000000..026e0f5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0F640.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.ServerLog.MessageType : System.Enum +---`Field Public Static` +---@field Chat Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field ItemInteraction Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Inventory Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Attack Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Spawning Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Wiring Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field ServerMessage Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field ConsoleUsage Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Money Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field DoSProtection Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Karma Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Talent Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Traitors Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Error Barotrauma.Networking.ServerLog.MessageType +_G['ServerLog']['MessageType'] = {} +_G['ServerLog_MessageType'] = _G['ServerLog']['MessageType'] +_G['ServerLogMessageType'] = _G['ServerLog']['MessageType'] + diff --git a/Meta/Types/client/_00007FFD97D0FAC8.lua b/Meta/Types/client/_00007FFD97D0FAC8.lua new file mode 100644 index 0000000..c93a6ec --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0FAC8.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.PropertyConditional.ConditionType : System.Enum +---`Field Public Static` +---@field PropertyValueOrAffliction Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field SkillRequirement Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field Name Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field SpeciesName Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field SpeciesGroup Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field HasTag Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field HasStatusTag Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field HasSpecifierTag Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field EntityType Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field LimbType Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field WorldHostility Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field LevelDifficulty Barotrauma.PropertyConditional.ConditionType +_G['PropertyConditional']['ConditionType'] = {} + diff --git a/Meta/Types/client/_00007FFD97D0FC18.lua b/Meta/Types/client/_00007FFD97D0FC18.lua new file mode 100644 index 0000000..c10581c --- /dev/null +++ b/Meta/Types/client/_00007FFD97D0FC18.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.PropertyConditional.ComparisonOperatorType : System.Enum +---`Field Public Static` +---@field None Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field Equals Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field NotEquals Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field LessThan Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field LessThanEquals Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field GreaterThan Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field GreaterThanEquals Barotrauma.PropertyConditional.ComparisonOperatorType +_G['PropertyConditional']['ComparisonOperatorType'] = {} + diff --git a/Meta/Types/client/_00007FFD97D60038.lua b/Meta/Types/client/_00007FFD97D60038.lua new file mode 100644 index 0000000..d18f937 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D60038.lua @@ -0,0 +1,154 @@ +---@meta +---@class Barotrauma.PropertyConditional : System.Object +---`Field Public Instance` +---@field Type Barotrauma.PropertyConditional.ConditionType +---`Field Public Instance` +---@field ComparisonOperator Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Instance` +---@field AttributeName Barotrauma.Identifier +---`Field Public Instance` +---@field AttributeValue System.String +---`Field Public Instance` +---@field AttributeValueAsTags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field FloatValue System.Nullable*1System*Single +---`Field Private Instance` +---@field cachedHostilityValue Barotrauma.WorldHostilityOption +---`Field Public Instance` +---@field TargetItemComponent System.String +---`Field Public Instance` +---@field ItemComponentComparison Barotrauma.PropertyConditional.LogicalOperatorType +---`Field Public Instance` +---@field TargetSelf System.Boolean +---`Field Public Instance` +---@field TargetContainer System.Boolean +---`Field Public Instance` +---@field TargetGrandParent System.Boolean +---`Field Public Instance` +---@field TargetContainedItem System.Boolean +---`Getter Private Instance` +---@field ComparisonOperatorIsNotEquals System.Boolean +_G['PropertyConditional'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param predicate? (System.Predicate*1System*Xml*Linq*XAttribute)|(fun(obj:System.Xml.Linq.XAttribute):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*PropertyConditional)|(fun():(Barotrauma.PropertyConditional)) +_G['PropertyConditional'].FromXElement = function(element, predicate) end + +---`Method Private Static` +---@param attribute System.Xml.Linq.XAttribute +---@return System.Boolean +_G['PropertyConditional'].IsValid = function(attribute) end + +---`Method Public Static` +---@param str System.String +---@return System.ValueTuple*1Barotrauma*PropertyConditional*ComparisonOperatorType*1System*String +_G['PropertyConditional'].ExtractComparisonOperatorFromConditionString = function(str) end + +---`Method Public Static` +---@param op System.String +---@return Barotrauma.PropertyConditional.ComparisonOperatorType +_G['PropertyConditional'].GetComparisonOperatorType = function(op) end + +---`Method Public Instance` +---@param target Barotrauma.ISerializableEntity +---@return System.Boolean +_G['PropertyConditional'].Matches = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@return System.Boolean +_G['PropertyConditional'].MatchesContained = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@return System.Boolean +_G['PropertyConditional'].MatchesDirect = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@return System.Boolean +_G['PropertyConditional'].CheckOnlyEquality = function(target) end + +---`Method Private Instance` +---@param matches System.Int32 +---@return System.Boolean +_G['PropertyConditional'].SufficientTagMatches = function(matches) end + +---`Method Private Instance` +---@param predicate (System.Func*1Barotrauma*Identifier*1System*Boolean)|(fun(arg:Barotrauma.Identifier):(System.Boolean)) +---@return System.Boolean +_G['PropertyConditional'].CheckMatchingTags = function(predicate) end + +---`Method Public Instance` +---@param targetTag Barotrauma.Identifier +---@return System.Boolean +_G['PropertyConditional'].TargetTagMatchesTagCondition = function(targetTag) end + +---`Method Private Instance` +---@param testedValue System.Single +---@return System.Boolean +_G['PropertyConditional'].NumberMatchesRequirement = function(testedValue) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@return System.Boolean +_G['PropertyConditional'].PropertyMatchesRequirement = function(target, property) end + +---`Method Public Static` +---@param val1 System.Single +---@param val2 System.Single +---@param op Barotrauma.PropertyConditional.ComparisonOperatorType +---@return System.Boolean +_G['PropertyConditional'].CompareFloat = function(val1, val2, op) end + +---`Method Public Static` +---@param leftValue Barotrauma.PropertyConditional.T +---@param rightValue Barotrauma.PropertyConditional.T +---@param comparisonOperator Barotrauma.PropertyConditional.ComparisonOperatorType +---@return System.Boolean +_G['PropertyConditional'].Compare = function(leftValue, rightValue, comparisonOperator) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param defaultOperatorType? Barotrauma.PropertyConditional.LogicalOperatorType +---@return Barotrauma.PropertyConditional.LogicalComparison +_G['PropertyConditional'].LoadConditionals = function(element, defaultOperatorType) end + +---`Method Public Static` +---@param conditionalTarget Barotrauma.ISerializableEntity +---@param conditionals (System.Collections.Generic.IEnumerable*1Barotrauma*PropertyConditional)|(fun():(Barotrauma.PropertyConditional)) +---@param logicalOperator Barotrauma.PropertyConditional.LogicalOperatorType +---@return System.Boolean +_G['PropertyConditional'].CheckConditionals = function(conditionalTarget, conditionals, logicalOperator) end + +---`Constructor Private Instance` +---@param attributeName Barotrauma.Identifier +---@param comparisonOperator Barotrauma.PropertyConditional.ComparisonOperatorType +---@param attributeValue System.String +---@param targetItemComponent System.String +---@param itemComponentComparison Barotrauma.PropertyConditional.LogicalOperatorType +---@param targetSelf System.Boolean +---@param targetContainer System.Boolean +---@param targetGrandParent System.Boolean +---@param targetContainedItem System.Boolean +---@param conditionType Barotrauma.PropertyConditional.ConditionType +---@return Barotrauma.PropertyConditional +_G['PropertyConditional'] = function(attributeName, comparisonOperator, attributeValue, targetItemComponent, itemComponentComparison, targetSelf, targetContainer, targetGrandParent, targetContainedItem, conditionType) end + +---`Constructor Private Instance` +---@param attributeName Barotrauma.Identifier +---@param comparisonOperator Barotrauma.PropertyConditional.ComparisonOperatorType +---@param attributeValue System.String +---@param targetItemComponent System.String +---@param itemComponentComparison Barotrauma.PropertyConditional.LogicalOperatorType +---@param targetSelf System.Boolean +---@param targetContainer System.Boolean +---@param targetGrandParent System.Boolean +---@param targetContainedItem System.Boolean +---@param conditionType Barotrauma.PropertyConditional.ConditionType +---@return Barotrauma.PropertyConditional +_G['PropertyConditional'].__new = function(attributeName, comparisonOperator, attributeValue, targetItemComponent, itemComponentComparison, targetSelf, targetContainer, targetGrandParent, targetContainedItem, conditionType) end + diff --git a/Meta/Types/client/_00007FFD97D60E30.lua b/Meta/Types/client/_00007FFD97D60E30.lua new file mode 100644 index 0000000..edbdf0b --- /dev/null +++ b/Meta/Types/client/_00007FFD97D60E30.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.StatusEffect.TargetType : System.Enum +---`Field Public Static` +---@field This Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Parent Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Character Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Contained Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field NearbyCharacters Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field NearbyItems Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field UseTarget Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Hull Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Limb Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field AllLimbs Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field LastLimb Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field LinkedEntities Barotrauma.StatusEffect.TargetType +_G['StatusEffect']['TargetType'] = {} + diff --git a/Meta/Types/client/_00007FFD97D62DA8.lua b/Meta/Types/client/_00007FFD97D62DA8.lua new file mode 100644 index 0000000..580c962 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D62DA8.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.ActionType : System.Enum +---`Field Public Static` +---@field Always Barotrauma.ActionType +---`Field Public Static` +---@field OnPicked Barotrauma.ActionType +---`Field Public Static` +---@field OnUse Barotrauma.ActionType +---`Field Public Static` +---@field OnSecondaryUse Barotrauma.ActionType +---`Field Public Static` +---@field OnWearing Barotrauma.ActionType +---`Field Public Static` +---@field OnContaining Barotrauma.ActionType +---`Field Public Static` +---@field OnContained Barotrauma.ActionType +---`Field Public Static` +---@field OnNotContained Barotrauma.ActionType +---`Field Public Static` +---@field OnActive Barotrauma.ActionType +---`Field Public Static` +---@field OnFailure Barotrauma.ActionType +---`Field Public Static` +---@field OnBroken Barotrauma.ActionType +---`Field Public Static` +---@field OnFire Barotrauma.ActionType +---`Field Public Static` +---@field InWater Barotrauma.ActionType +---`Field Public Static` +---@field NotInWater Barotrauma.ActionType +---`Field Public Static` +---@field OnImpact Barotrauma.ActionType +---`Field Public Static` +---@field OnEating Barotrauma.ActionType +---`Field Public Static` +---@field OnDamaged Barotrauma.ActionType +---`Field Public Static` +---@field OnSevered Barotrauma.ActionType +---`Field Public Static` +---@field OnProduceSpawned Barotrauma.ActionType +---`Field Public Static` +---@field OnOpen Barotrauma.ActionType +---`Field Public Static` +---@field OnClose Barotrauma.ActionType +---`Field Public Static` +---@field OnSpawn Barotrauma.ActionType +---`Field Public Static` +---@field OnSuccess Barotrauma.ActionType +---`Field Public Static` +---@field OnAbility Barotrauma.ActionType +---`Field Public Static` +---@field OnInserted Barotrauma.ActionType +---`Field Public Static` +---@field OnRemoved Barotrauma.ActionType +---`Field Public Static` +---@field OnDeath Barotrauma.ActionType +_G['ActionType'] = {} + diff --git a/Meta/Types/client/_00007FFD97D62F50.lua b/Meta/Types/client/_00007FFD97D62F50.lua new file mode 100644 index 0000000..271d7c9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D62F50.lua @@ -0,0 +1,418 @@ +---@meta +---@class Barotrauma.StatusEffect : System.Object +---`Field Private Instance` +---@field particleEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field sounds (System.Collections.Generic.List*1Barotrauma*RoundSound)|(Barotrauma.RoundSound[]) +---`Field Private Instance` +---@field soundSelectionMode Barotrauma.Items.Components.SoundSelectionMode +---`Field Private Instance` +---@field soundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field soundEmitter Barotrauma.Entity +---`Field Private Instance` +---@field loopStartTime System.Double +---`Field Private Instance` +---@field loopSound System.Boolean +---`Field Private Instance` +---@field forcePlaySounds System.Boolean +---`Field Private Instance` +---@field playSoundAfterLoadedCoroutine Barotrauma.CoroutineHandle +---`Field Private Instance` +---@field ignoreMuffling System.Boolean +---`Field Private Instance` +---@field targetTypes Barotrauma.StatusEffect.TargetType +---`Field Public Instance` +---@field TargetSlot System.Int32 +---`Field Private Instance` +---@field requiredItems (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Field Public Instance` +---@field PropertyEffects (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2System*Object)|(System.ValueTuple*1Barotrauma*Identifier*1System*Object[]) +---`Field Private Instance` +---@field conditionalLogicalOperator Barotrauma.PropertyConditional.LogicalOperatorType +---`Field Private Instance` +---@field propertyConditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Field Private Instance` +---@field setValue System.Boolean +---`Field Private Instance` +---@field disableDeltaTime System.Boolean +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field lifeTime System.Single +---`Field Private Instance` +---@field lifeTimer System.Single +---`Field Private Instance` +---@field intervalTimers (System.Collections.Generic.Dictionary*1Barotrauma*Entity*1System*Single)|({[Barotrauma.Entity]:(System.Single)}) +---`Field Private Instance` +---@field oneShot System.Boolean +---`Field Public Instance` +---@field CheckConditionalAlways System.Boolean +---`Field Public Instance` +---@field Stackable System.Boolean +---`Field Public Instance` +---@field Interval System.Single +---`Field Private Instance` +---@field playSoundOnRequiredItemFailure System.Boolean +---`Field Private Instance` +---@field useItemCount System.Int32 +---`Field Private Instance` +---@field removeItem System.Boolean +---`Field Private Instance` +---@field dropContainedItems System.Boolean +---`Field Private Instance` +---@field dropItem System.Boolean +---`Field Private Instance` +---@field removeCharacter System.Boolean +---`Field Private Instance` +---@field breakLimb System.Boolean +---`Field Private Instance` +---@field hideLimb System.Boolean +---`Field Private Instance` +---@field hideLimbTimer System.Single +---`Field Private Instance` +---@field containerForItemsOnCharacterRemoval Barotrauma.Identifier +---`Field Public Instance` +---@field type Barotrauma.ActionType +---`Field Private Instance` +---@field explosions (System.Collections.Generic.List*1Barotrauma*Explosion)|(Barotrauma.Explosion[]) +---`Field Private Instance` +---@field spawnItems (System.Collections.Generic.List*1Barotrauma*StatusEffect*ItemSpawnInfo)|(Barotrauma.StatusEffect.ItemSpawnInfo[]) +---`Field Private Instance` +---@field spawnItemRandomly System.Boolean +---`Field Private Instance` +---@field spawnCharacters (System.Collections.Generic.List*1Barotrauma*StatusEffect*CharacterSpawnInfo)|(Barotrauma.StatusEffect.CharacterSpawnInfo[]) +---`Field Public Instance` +---@field refundTalents System.Boolean +---`Field Public Instance` +---@field giveTalentInfos (System.Collections.Generic.List*1Barotrauma*StatusEffect*GiveTalentInfo)|(Barotrauma.StatusEffect.GiveTalentInfo[]) +---`Field Private Instance` +---@field aiTriggers (System.Collections.Generic.List*1Barotrauma*StatusEffect*AITrigger)|(Barotrauma.StatusEffect.AITrigger[]) +---`Field Private Instance` +---@field triggeredEvents (System.Collections.Generic.List*1Barotrauma*EventPrefab)|(Barotrauma.EventPrefab[]) +---`Field Private Instance` +---@field triggeredEventTargetTag Barotrauma.Identifier +---`Field Private Instance` +---@field triggeredEventEntityTag Barotrauma.Identifier +---`Field Private Instance` +---@field triggeredEventUserTag Barotrauma.Identifier +---`Field Private Instance` +---@field eventTargetTags (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier)|(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier[]) +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Public Instance` +---@field FireSize System.Single +---`Field Public Instance` +---@field targetLimbs (Barotrauma.LimbType-arr)|(Barotrauma.LimbType[]) +---`Field Public Instance` +---@field SeverLimbsProbability System.Single +---`Field Public Instance` +---@field sourceBody Barotrauma.PhysicsBody +---`Field Public Instance` +---@field OnlyInside System.Boolean +---`Field Public Instance` +---@field OnlyOutside System.Boolean +---`Field Public Instance` +---@field OnlyWhenDamagedByPlayer System.Boolean +---`Field Public Instance` +---@field AllowWhenBroken System.Boolean +---`Field Public Instance` +---@field TargetIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field TargetItemComponent System.String +---`Field Private Instance` +---@field requiredAfflictions (System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Identifier*2System*Single)|(System.ValueTuple*1Barotrauma*Identifier*1System*Single[]) +---`Field Public Instance` +---@field AfflictionMultiplier System.Single +---`Field Private Instance` +---@field multiplyAfflictionsByMaxVitality System.Boolean +---`Field Public Instance` +---@field ReduceAffliction (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2System*Single)|(System.ValueTuple*1Barotrauma*Identifier*1System*Single[]) +---`Field Private Instance` +---@field talentTriggers (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field giveExperiences (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +---`Field Private Instance` +---@field giveSkills (System.Collections.Generic.List*1Barotrauma*StatusEffect*GiveSkill)|(Barotrauma.StatusEffect.GiveSkill[]) +---`Field Private Instance` +---@field luaHook (System.Collections.Generic.List*1System*ValueTuple*2System*String*2Barotrauma*ContentXElement)|(System.ValueTuple*1System*String*1Barotrauma*ContentXElement[]) +---`Field Private Instance` +---@field failedAnimations (System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Character*2Barotrauma*StatusEffect*AnimLoadInfo)|(System.ValueTuple*1Barotrauma*Character*1Barotrauma*StatusEffect*AnimLoadInfo[]) +---`Field Private Instance` +---@field animationsToTrigger (System.Collections.Generic.List*1Barotrauma*StatusEffect*AnimLoadInfo)|(Barotrauma.StatusEffect.AnimLoadInfo[]) +---`Field Public Instance` +---@field Duration System.Single +---`Field NonPublic Instance` +---@field currentTargets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Static` +---@field ActiveLoopingSounds (System.Collections.Generic.HashSet*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Private Static` +---@field LastMuffleCheckTime System.Double +---`Field Private Static` +---@field FieldNames (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field DurationList (System.Collections.Generic.List*1Barotrauma*DurationListElement)|(Barotrauma.DurationListElement[]) +---`Field Private Static` +---@field intervalsToRemove (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Getter Public Instance` +---@field Sounds (System.Collections.Generic.IEnumerable*1Barotrauma*RoundSound)|(fun():(Barotrauma.RoundSound)) +---`Getter Public Instance` +---@field HasConditions System.Boolean +---`Getter Public Instance` +---@field Explosions (System.Collections.Generic.IEnumerable*1Barotrauma*Explosion)|(fun():(Barotrauma.Explosion)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Afflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Getter Public Instance` +---@field SpawnCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect*CharacterSpawnInfo)|(fun():(Barotrauma.StatusEffect.CharacterSpawnInfo)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Disabled System.Boolean +_G['StatusEffect'] = {} + +---`Method Private Instance` +---@param entity Barotrauma.Entity +---@param hull Barotrauma.Hull +---@param worldPosition Microsoft.Xna.Framework.Vector2 +_G['StatusEffect'].PlaySound = function(entity, hull, worldPosition) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'].Load = function(element, parentDebugName) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +_G['StatusEffect'].InitProjSpecific = function(element, parentDebugName) end + +---`Method Public Instance` +---@param targetType Barotrauma.StatusEffect.TargetType +---@return System.Boolean +_G['StatusEffect'].HasTargetType = function(targetType) end + +---`Method Public Instance` +---@return System.Boolean +_G['StatusEffect'].ReducesItemCondition = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['StatusEffect'].IncreasesItemCondition = function() end + +---`Method Private Instance` +---@param propertyName Barotrauma.Identifier +---@param value System.Object +---@param conditionValue System.Single-ref +---@return System.Boolean +_G['StatusEffect'].ChangesItemCondition = function(propertyName, value, conditionValue) end + +---`Method Public Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['StatusEffect'].MatchesTagConditionals = function(itemPrefab) end + +---`Method Public Instance` +---@param attackResult Barotrauma.AttackResult +---@return System.Boolean +_G['StatusEffect'].HasRequiredAfflictions = function(attackResult) end + +---`Method Public Instance Virtual` +---@param entity Barotrauma.Entity +---@return System.Boolean +_G['StatusEffect'].HasRequiredItems = function(entity) end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +_G['StatusEffect'].AddNearbyTargets = function(worldPosition, targets) end + +---`Method Public Instance` +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@return System.Boolean +_G['StatusEffect'].HasRequiredConditions = function(targets) end + +---`Method Private Instance` +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param conditionals (System.Collections.Generic.IReadOnlyList*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---@param targetingContainer? System.Boolean +---@return System.Boolean +_G['StatusEffect'].HasRequiredConditions = function(targets, conditionals, targetingContainer) end + +---`Method Private Static` +---@param condition System.Boolean +---@param valueToReturn System.Boolean-ref +---@return System.Boolean +_G['StatusEffect'].ShouldShortCircuitLogicalOrOperator = function(condition, valueToReturn) end + +---`Method Private Static` +---@param condition System.Boolean +---@param valueToReturn System.Boolean-ref +---@return System.Boolean +_G['StatusEffect'].ShouldShortCircuitLogicalAndOperator = function(condition, valueToReturn) end + +---`Method NonPublic Instance` +---@overload fun(entity:Barotrauma.ISerializableEntity):(System.Boolean) +---@overload fun(itemComponent:Barotrauma.Items.Components.ItemComponent):(System.Boolean) +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@param character Barotrauma.Character +---@return System.Boolean +_G['StatusEffect'].IsValidTarget = function(character) end + +---`Method Public Instance` +---@param user Barotrauma.Character +_G['StatusEffect'].SetUser = function(user) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@param deltaTime System.Single +---@return System.Boolean +_G['StatusEffect'].ShouldWaitForInterval = function(entity, deltaTime) end + +---`Method Public Instance Virtual` +---@overload fun(type:Barotrauma.ActionType, deltaTime:System.Single, entity:Barotrauma.Entity, target:Barotrauma.ISerializableEntity, worldPosition?:System.Nullable*1Microsoft*Xna*Framework*Vector2) +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['StatusEffect'].Apply = function(type, deltaTime, entity, targets, worldPosition) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['StatusEffect'].Apply = function(deltaTime, entity, targets, worldPosition) end + +---`Method Private Instance` +---@param entity Barotrauma.Entity +---@return Barotrauma.Hull +_G['StatusEffect'].GetHull = function(entity) end + +---`Method Private Instance` +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['StatusEffect'].GetPosition = function(entity, targets, worldPosition) end + +---`Method Private Static` +---@param target Barotrauma.ISerializableEntity +---@return Barotrauma.Character +_G['StatusEffect'].GetCharacterFromTarget = function(target) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['StatusEffect'].RemoveCharacter = function(character) end + +---`Method Private Instance` +---@param chosenItemSpawnInfo Barotrauma.StatusEffect.ItemSpawnInfo +---@param entity Barotrauma.Entity +---@param sourceBody Barotrauma.PhysicsBody +---@param position Microsoft.Xna.Framework.Vector2 +---@param targetEntity Barotrauma.Entity +_G['StatusEffect'].SpawnItem = function(chosenItemSpawnInfo, entity, sourceBody, position, targetEntity) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@param entity Barotrauma.Entity +_G['StatusEffect'].TryTriggerAnimation = function(target, entity) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param currentHull Barotrauma.Hull +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param playSound System.Boolean +_G['StatusEffect'].ApplyProjSpecific = function(deltaTime, entity, targets, currentHull, worldPosition, playSound) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value System.Object +---@param deltaTime System.Single +_G['StatusEffect'].ApplyToProperty = function(target, property, value, deltaTime) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['StatusEffect'].UpdateAll = function(deltaTime) end + +---`Method Private Instance` +---@param entity Barotrauma.Entity +---@param targetCharacter Barotrauma.Character +---@param deltaTime System.Single +---@return System.Single +_G['StatusEffect'].GetAfflictionMultiplier = function(entity, targetCharacter, deltaTime) end + +---`Method Private Instance` +---@param affliction Barotrauma.Affliction +---@param entity Barotrauma.Entity +---@param targetCharacter Barotrauma.Character +---@param deltaTime System.Single +---@param multiplyByMaxVitality System.Boolean +---@return Barotrauma.Affliction +_G['StatusEffect'].GetMultipliedAffliction = function(affliction, entity, targetCharacter, deltaTime, multiplyByMaxVitality) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param item Barotrauma.Item +---@param limb Barotrauma.Limb +---@param affliction Barotrauma.Affliction +---@param result Barotrauma.AttackResult +_G['StatusEffect'].RegisterTreatmentResults = function(user, item, limb, affliction, result) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['StatusEffect'].UpdateAllProjSpecific = function(deltaTime) end + +---`Method Public Static` +_G['StatusEffect'].StopAll = function() end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +_G['StatusEffect'].AddTag = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['StatusEffect'].HasTag = function(tag) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.StatusEffect +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'] = function(element, parentDebugName) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.StatusEffect +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'].__new = function(element, parentDebugName) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.StatusEffect +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'] = function(element, parentDebugName) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.StatusEffect +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/client/_00007FFD97D64370.lua b/Meta/Types/client/_00007FFD97D64370.lua new file mode 100644 index 0000000..0d6e149 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D64370.lua @@ -0,0 +1,17 @@ +---@meta +---@class Barotrauma.StatusEffect.AbilityStatusEffectIdentifier : Barotrauma.Abilities.AbilityObject +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EffectIdentifier Barotrauma.Identifier +_G['StatusEffect']['AbilityStatusEffectIdentifier'] = {} + +---`Constructor Public Instance` +---@param effectIdentifier Barotrauma.Identifier +---@return Barotrauma.StatusEffect.AbilityStatusEffectIdentifier +_G['StatusEffect']['AbilityStatusEffectIdentifier'] = function(effectIdentifier) end + +---`Constructor Public Instance` +---@param effectIdentifier Barotrauma.Identifier +---@return Barotrauma.StatusEffect.AbilityStatusEffectIdentifier +_G['StatusEffect']['AbilityStatusEffectIdentifier'].__new = function(effectIdentifier) end + diff --git a/Meta/Types/client/_00007FFD97D648B8.lua b/Meta/Types/client/_00007FFD97D648B8.lua new file mode 100644 index 0000000..c7b52f9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D648B8.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.StatusEffect.CharacterSpawnInfo : System.Object +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Count System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransferBuffs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransferAfflictions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransferInventory System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TotalMaxCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Stun System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AfflictionOnSpawn Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AfflictionStrength System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransferControl System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RemovePreviousCharacter System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritEventTags System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritTeam System.Boolean +_G['StatusEffect']['CharacterSpawnInfo'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect.CharacterSpawnInfo +_G['StatusEffect']['CharacterSpawnInfo'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect.CharacterSpawnInfo +_G['StatusEffect']['CharacterSpawnInfo'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/client/_00007FFD97D64A78.lua b/Meta/Types/client/_00007FFD97D64A78.lua new file mode 100644 index 0000000..a4c3028 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D64A78.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.StatusEffect.GiveSkill : System.Object +---`Field Public Instance` +---@field SkillIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field Amount System.Single +---`Field Public Instance` +---@field TriggerTalents System.Boolean +---`Field Public Instance` +---@field UseDeltaTime System.Boolean +---`Field Public Instance` +---@field Proportional System.Boolean +---`Field Public Instance` +---@field AlwayShowNotification System.Boolean +_G['StatusEffect']['GiveSkill'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect.GiveSkill +_G['StatusEffect']['GiveSkill'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect.GiveSkill +_G['StatusEffect']['GiveSkill'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/client/_00007FFD97D64BD8.lua b/Meta/Types/client/_00007FFD97D64BD8.lua new file mode 100644 index 0000000..375b96f --- /dev/null +++ b/Meta/Types/client/_00007FFD97D64BD8.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.StatusEffect.GiveTalentInfo : System.Object +---`Field Public Instance` +---@field TalentIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field GiveRandom System.Boolean +_G['StatusEffect']['GiveTalentInfo'] = {} + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param _ System.String +---@return Barotrauma.StatusEffect.GiveTalentInfo +_G['StatusEffect']['GiveTalentInfo'] = function(element, _) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param _ System.String +---@return Barotrauma.StatusEffect.GiveTalentInfo +_G['StatusEffect']['GiveTalentInfo'].__new = function(element, _) end + diff --git a/Meta/Types/client/_00007FFD97D64F30.lua b/Meta/Types/client/_00007FFD97D64F30.lua new file mode 100644 index 0000000..f2dc307 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D64F30.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.DelayedEffect : Barotrauma.StatusEffect +---`Field Private Instance` +---@field delayType Barotrauma.DelayedEffect.DelayTypes +---`Field Private Instance` +---@field delay System.Single +---`Field Public Static` +---@field DelayList (System.Collections.Generic.List*1Barotrauma*DelayedListElement)|(Barotrauma.DelayedListElement[]) +_G['DelayedEffect'] = {} + +---`Method Public Instance Virtual` +---@overload fun(type:Barotrauma.ActionType, deltaTime:System.Single, entity:Barotrauma.Entity, target:Barotrauma.ISerializableEntity, worldPosition?:System.Nullable*1Microsoft*Xna*Framework*Vector2) +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['DelayedEffect'].Apply = function(type, deltaTime, entity, targets, worldPosition) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['DelayedEffect'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.DelayedEffect +---@return Barotrauma.DelayedEffect +_G['DelayedEffect'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.DelayedEffect +---@return Barotrauma.DelayedEffect +_G['DelayedEffect'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.DelayedEffect +---@return Barotrauma.DelayedEffect +_G['DelayedEffect'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.DelayedEffect +---@return Barotrauma.DelayedEffect +_G['DelayedEffect'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D650E8.lua b/Meta/Types/client/_00007FFD97D650E8.lua new file mode 100644 index 0000000..e2c5028 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D650E8.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.DelayedListElement : System.Object +---`Field Public Instance` +---@field Parent Barotrauma.DelayedEffect +---`Field Public Instance` +---@field Entity Barotrauma.Entity +---`Field Public Instance` +---@field WorldPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field StartPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field Targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Public Instance` +---@field Delay System.Single +_G['DelayedListElement'] = {} + +---`Constructor Public Instance` +---@param parentEffect Barotrauma.DelayedEffect +---@param parentEntity Barotrauma.Entity +---@param targets (System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity)|(fun():(Barotrauma.ISerializableEntity)) +---@param delay System.Single +---@param worldPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param startPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.DelayedListElement +_G['DelayedListElement'] = function(parentEffect, parentEntity, targets, delay, worldPosition, startPosition) end + +---`Constructor Public Instance` +---@param parentEffect Barotrauma.DelayedEffect +---@param parentEntity Barotrauma.Entity +---@param targets (System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity)|(fun():(Barotrauma.ISerializableEntity)) +---@param delay System.Single +---@param worldPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param startPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.DelayedListElement +_G['DelayedListElement'].__new = function(parentEffect, parentEntity, targets, delay, worldPosition, startPosition) end + diff --git a/Meta/Types/client/_00007FFD97D65300.lua b/Meta/Types/client/_00007FFD97D65300.lua new file mode 100644 index 0000000..4549762 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D65300.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.DurationListElement : System.Object +---`Field Public Instance` +---@field Parent Barotrauma.StatusEffect +---`Field Public Instance` +---@field Entity Barotrauma.Entity +---`Field Public Instance` +---@field Targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Public Instance` +---@field Timer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Duration System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field User Barotrauma.Character +_G['DurationListElement'] = {} + +---`Method Public Instance` +---@param duration System.Single +---@param newUser Barotrauma.Character +_G['DurationListElement'].Reset = function(duration, newUser) end + +---`Constructor Public Instance` +---@param parentEffect Barotrauma.StatusEffect +---@param parentEntity Barotrauma.Entity +---@param targets (System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity)|(fun():(Barotrauma.ISerializableEntity)) +---@param duration System.Single +---@param user Barotrauma.Character +---@return Barotrauma.DurationListElement +_G['DurationListElement'] = function(parentEffect, parentEntity, targets, duration, user) end + +---`Constructor Public Instance` +---@param parentEffect Barotrauma.StatusEffect +---@param parentEntity Barotrauma.Entity +---@param targets (System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity)|(fun():(Barotrauma.ISerializableEntity)) +---@param duration System.Single +---@param user Barotrauma.Character +---@return Barotrauma.DurationListElement +_G['DurationListElement'].__new = function(parentEffect, parentEntity, targets, duration, user) end + diff --git a/Meta/Types/client/_00007FFD97D656F8.lua b/Meta/Types/client/_00007FFD97D656F8.lua new file mode 100644 index 0000000..3c63d46 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D656F8.lua @@ -0,0 +1,181 @@ +---@meta +---@class Barotrauma.OutpostGenerator : System.Object +---`Field Private Static` +---@field usedForceOutpostModule Barotrauma.SubmarineInfo +---`Field Private Static` +---@field GapPositions (Barotrauma.GapPosition-arr)|(Barotrauma.OutpostModuleInfo.GapPosition[]) +_G['OutpostGenerator'] = {} + +---`Method Public Static` +---@overload fun(generationParams:Barotrauma.OutpostGenerationParams, locationType:Barotrauma.LocationType, onlyEntrance?:System.Boolean, allowInvalidOutpost?:System.Boolean):(Barotrauma.Submarine) +---@param generationParams Barotrauma.OutpostGenerationParams +---@param location Barotrauma.Location +---@param onlyEntrance? System.Boolean +---@param allowInvalidOutpost? System.Boolean +---@return Barotrauma.Submarine +_G['OutpostGenerator'].Generate = function(generationParams, location, onlyEntrance, allowInvalidOutpost) end + +---`Method Private Static` +---@param generationParams Barotrauma.OutpostGenerationParams +---@param locationType Barotrauma.LocationType +---@param location Barotrauma.Location +---@param onlyEntrance? System.Boolean +---@param allowInvalidOutpost? System.Boolean +---@return Barotrauma.Submarine +_G['OutpostGenerator'].Generate = function(generationParams, locationType, location, onlyEntrance, allowInvalidOutpost) end + +---`Method Private Static` +---@param generationParams Barotrauma.OutpostGenerationParams +---@param outpostModuleFiles (Barotrauma.OutpostModuleFile-arr)|(Barotrauma.OutpostModuleFile[]) +---@param sub Barotrauma.Submarine +---@param locationType Barotrauma.LocationType +---@param location Barotrauma.Location +---@param onlyEntrance? System.Boolean +---@param allowInvalidOutpost? System.Boolean +---@return Barotrauma.Submarine +_G['OutpostGenerator'].GenerateFromModules = function(generationParams, outpostModuleFiles, sub, locationType, location, onlyEntrance, allowInvalidOutpost) end + +---`Method Private Static` +---@param modules (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +---@param location Barotrauma.Location +---@param generationParams Barotrauma.OutpostGenerationParams +---@return (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['OutpostGenerator'].SelectModules = function(modules, location, generationParams) end + +---`Method Private Static` +---@param currentModule Barotrauma.OutpostGenerator.PlacedModule +---@param availableModules (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param pendingModuleFlags (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param selectedModules (System.Collections.Generic.List*1Barotrauma*OutpostGenerator*PlacedModule)|(Barotrauma.OutpostGenerator.PlacedModule[]) +---@param locationType Barotrauma.LocationType +---@param tryReplacingCurrentModule? System.Boolean +---@param allowExtendBelowInitialModule? System.Boolean +---@param allowDifferentLocationType? System.Boolean +---@return System.Boolean +_G['OutpostGenerator'].AppendToModule = function(currentModule, availableModules, pendingModuleFlags, selectedModules, locationType, tryReplacingCurrentModule, allowExtendBelowInitialModule, allowDifferentLocationType) end + +---`Method Private Static` +---@param currentModule Barotrauma.OutpostGenerator.PlacedModule +---@param gapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@param availableModules (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param pendingModuleFlags (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param selectedModules (System.Collections.Generic.List*1Barotrauma*OutpostGenerator*PlacedModule)|(Barotrauma.OutpostGenerator.PlacedModule[]) +---@param locationType Barotrauma.LocationType +---@param allowDifferentLocationType System.Boolean +---@return Barotrauma.OutpostGenerator.PlacedModule +_G['OutpostGenerator'].AppendModule = function(currentModule, gapPosition, availableModules, pendingModuleFlags, selectedModules, locationType, allowDifferentLocationType) end + +---`Method Private Static` +---@param modules1 (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param modules2 (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param module1 Barotrauma.PlacedModule-ref +---@param module2 Barotrauma.PlacedModule-ref +---@return System.Boolean +_G['OutpostGenerator'].FindOverlap = function(modules1, modules2, module1, module2) end + +---`Method Private Static` +---@param module1 Barotrauma.OutpostGenerator.PlacedModule +---@param module2 Barotrauma.OutpostGenerator.PlacedModule +---@return System.Boolean +_G['OutpostGenerator'].ModulesOverlap = function(module1, module2) end + +---`Method Private Static` +---@param modules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@return System.Boolean +_G['OutpostGenerator'].ModuleOverlapsWithModuleConnections = function(modules) end + +---`Method Private Static` +---@param movableModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param module1 Barotrauma.OutpostGenerator.PlacedModule +---@param module2 Barotrauma.OutpostGenerator.PlacedModule +---@param allmodules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param solution System.Collections.Generic.Dictionary +---@return System.Boolean +_G['OutpostGenerator'].FindOverlapSolution = function(movableModules, module1, module2, allmodules, solution) end + +---`Method Private Static` +---@overload fun(modules:(System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)), moduleFlag:Barotrauma.Identifier, locationType:Barotrauma.LocationType):(Barotrauma.SubmarineInfo) +---@param prevModule Barotrauma.OutpostModuleInfo +---@param modules (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +---@param moduleFlag Barotrauma.Identifier +---@param gapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@param locationType Barotrauma.LocationType +---@param allowDifferentLocationType System.Boolean +---@return Barotrauma.SubmarineInfo +_G['OutpostGenerator'].GetRandomModule = function(prevModule, modules, moduleFlag, gapPosition, locationType, allowDifferentLocationType) end + +---`Method Private Static` +---@param startModule Barotrauma.OutpostGenerator.PlacedModule +---@param allModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param subsequentModules System.Collections.Generic.List +_G['OutpostGenerator'].GetSubsequentModules = function(startModule, allModules, subsequentModules) end + +---`Method Private Static` +---@param thisGapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@return Barotrauma.OutpostModuleInfo.GapPosition +_G['OutpostGenerator'].GetOpposingGapPosition = function(thisGapPosition) end + +---`Method Private Static` +---@param thisGapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@return Microsoft.Xna.Framework.Vector2 +_G['OutpostGenerator'].GetMoveDir = function(thisGapPosition) end + +---`Method Private Static` +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +---@param gapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@return Barotrauma.Gap +_G['OutpostGenerator'].GetGap = function(entities, gapPosition) end + +---`Method Private Static` +---@param from Barotrauma.OutpostModuleInfo +---@param to Barotrauma.OutpostModuleInfo +---@return System.Boolean +_G['OutpostGenerator'].CanAttachTo = function(from, to) end + +---`Method Private Static` +---@param sub Barotrauma.Submarine +---@param locationType Barotrauma.LocationType +---@param placedModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param availableModules (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +---@param allEntities (System.Collections.Generic.Dictionary*1Barotrauma*OutpostGenerator*PlacedModule*1System*Collections*Generic*List*2Barotrauma*MapEntity)|({[Barotrauma.OutpostGenerator.PlacedModule]:((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))}) +---@param isRuin System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['OutpostGenerator'].GenerateHallways = function(sub, locationType, placedModules, availableModules, allEntities, isRuin) end + +---`Method Private Static` +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['OutpostGenerator'].LinkOxygenGenerators = function(entities) end + +---`Method Private Static` +---@param sub Barotrauma.Submarine +---@param location Barotrauma.Location +_G['OutpostGenerator'].EnableFactionSpecificEntities = function(sub, location) end + +---`Method Private Static` +---@param placedModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param entities (System.Collections.Generic.Dictionary*1Barotrauma*OutpostGenerator*PlacedModule*1System*Collections*Generic*List*2Barotrauma*MapEntity)|({[Barotrauma.OutpostGenerator.PlacedModule]:((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))}) +---@param removeUnusedGaps System.Boolean +_G['OutpostGenerator'].LockUnusedDoors = function(placedModules, entities, removeUnusedGaps) end + +---`Method Private Static` +---@param placedModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param entities (System.Collections.Generic.Dictionary*1Barotrauma*OutpostGenerator*PlacedModule*1System*Collections*Generic*List*2Barotrauma*MapEntity)|({[Barotrauma.OutpostGenerator.PlacedModule]:((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))}) +_G['OutpostGenerator'].AlignLadders = function(placedModules, entities) end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +_G['OutpostGenerator'].PowerUpOutpost = function(sub) end + +---`Method Public Static` +---@param location Barotrauma.Location +---@param outpost Barotrauma.Submarine +_G['OutpostGenerator'].SpawnNPCs = function(location, outpost) end + +---`Constructor Private Static` +---@return Barotrauma.OutpostGenerator +_G['OutpostGenerator'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.OutpostGenerator +_G['OutpostGenerator'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D65B30.lua b/Meta/Types/client/_00007FFD97D65B30.lua new file mode 100644 index 0000000..2bed6c0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D65B30.lua @@ -0,0 +1,143 @@ +---@meta +---@class Barotrauma.FireSource : System.Object +---`Field Private Instance` +---@field lightSource Barotrauma.Lights.LightSource +---`Field Private Instance` +---@field particleTimer System.Single +---`Field NonPublic Instance` +---@field hull Barotrauma.Hull +---`Field NonPublic Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field size Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field submarine Barotrauma.Submarine +---`Field NonPublic Instance` +---@field removed System.Boolean +---`Field Private Instance` +---@field burnDecals (System.Collections.Generic.List*1Barotrauma*Decal)|(Barotrauma.Decal[]) +---`Field Public Instance` +---@field SourceCharacter Barotrauma.Character +---`Field Private Static` +---@field OxygenConsumption System.Single +---`Field Private Static` +---@field GrowSpeed System.Single +---`Field Private Static` +---@field MaxDamageRange System.Single +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DamageRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamagesItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamagesCharacters System.Boolean +---`Getter Public Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---@field Hull Barotrauma.Hull +_G['FireSource'] = {} + +---`Method Public Instance` +---@param size Microsoft.Xna.Framework.Vector2 +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param hull Barotrauma.Hull +---@param growModifier System.Single +---@param onChangeHull? (Barotrauma.Particles.Particle.OnChangeHullHandler)|(fun(position:Microsoft.Xna.Framework.Vector2, currentHull:Barotrauma.Hull)) +_G['FireSource'].EmitParticles = function(size, worldPosition, deltaTime, hull, growModifier, onChangeHull) end + +---`Method NonPublic Instance Virtual` +_G['FireSource'].LimitSize = function() end + +---`Method Public Static` +---@overload fun(fireSources:(System.Collections.Generic.List*1Barotrauma*FireSource)|(Barotrauma.FireSource[]), deltaTime:System.Single) +---@param fireSources (System.Collections.Generic.List*1Barotrauma*DummyFireSource)|(Barotrauma.DummyFireSource[]) +---@param deltaTime System.Single +_G['FireSource'].UpdateAll = function(fireSources, deltaTime) end + +---`Method Private Instance` +---@param fireSource Barotrauma.FireSource +---@return System.Boolean +_G['FireSource'].CheckOverLap = function(fireSource) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['FireSource'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['FireSource'].ReduceOxygen = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param growModifier System.Single +---@param deltaTime System.Single +_G['FireSource'].AdjustXPos = function(growModifier, deltaTime) end + +---`Method Private Instance` +---@param growModifier System.Single +---@param deltaTime System.Single +_G['FireSource'].UpdateProjSpecific = function(growModifier, deltaTime) end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param particleHull Barotrauma.Hull +_G['FireSource'].OnChangeHull = function(pos, particleHull) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FireSource'].DamageCharacters = function(deltaTime) end + +---`Method Public Instance` +---@overload fun(c:Barotrauma.Character, damageRange:System.Single):(System.Boolean) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param damageRange System.Single +---@return System.Boolean +_G['FireSource'].IsInDamageRange = function(worldPosition, damageRange) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FireSource'].DamageItems = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FireSource'].HullWaterExtinguish = function(deltaTime) end + +---`Method Public Instance` +---@overload fun(deltaTime:System.Single, amount:System.Single) +---@param deltaTime System.Single +---@param amount System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +_G['FireSource'].Extinguish = function(deltaTime, amount, worldPosition) end + +---`Method Public Instance` +_G['FireSource'].Remove = function() end + +---`Constructor Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param spawningHull? Barotrauma.Hull +---@param sourceCharacter? Barotrauma.Character +---@param isNetworkMessage? System.Boolean +---@return Barotrauma.FireSource +_G['FireSource'] = function(worldPosition, spawningHull, sourceCharacter, isNetworkMessage) end + +---`Constructor Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param spawningHull? Barotrauma.Hull +---@param sourceCharacter? Barotrauma.Character +---@param isNetworkMessage? System.Boolean +---@return Barotrauma.FireSource +_G['FireSource'].__new = function(worldPosition, spawningHull, sourceCharacter, isNetworkMessage) end + diff --git a/Meta/Types/client/_00007FFD97D65D28.lua b/Meta/Types/client/_00007FFD97D65D28.lua new file mode 100644 index 0000000..6eda206 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D65D28.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.DummyFireSource : Barotrauma.FireSource +---`Field Private Instance` +---@field maxSize Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field CausedByPsychosis System.Boolean +---`Getter Public Instance Virtual` +---@field DamageRange System.Single +_G['DummyFireSource'] = {} + +---`Method NonPublic Instance Virtual` +_G['DummyFireSource'].LimitSize = function() end + +---`Method NonPublic Instance Virtual` +---@param growModifier System.Single +---@param deltaTime System.Single +_G['DummyFireSource'].AdjustXPos = function(growModifier, deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['DummyFireSource'].ReduceOxygen = function(deltaTime) end + +---`Constructor Public Instance` +---@param maxSize Microsoft.Xna.Framework.Vector2 +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param spawningHull? Barotrauma.Hull +---@param isNetworkMessage? System.Boolean +---@return Barotrauma.DummyFireSource +_G['DummyFireSource'] = function(maxSize, worldPosition, spawningHull, isNetworkMessage) end + +---`Constructor Public Instance` +---@param maxSize Microsoft.Xna.Framework.Vector2 +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param spawningHull? Barotrauma.Hull +---@param isNetworkMessage? System.Boolean +---@return Barotrauma.DummyFireSource +_G['DummyFireSource'].__new = function(maxSize, worldPosition, spawningHull, isNetworkMessage) end + diff --git a/Meta/Types/client/_00007FFD97D662F0.lua b/Meta/Types/client/_00007FFD97D662F0.lua new file mode 100644 index 0000000..282606b --- /dev/null +++ b/Meta/Types/client/_00007FFD97D662F0.lua @@ -0,0 +1,169 @@ +---@meta +---@class Barotrauma.Explosion : System.Object +---`Field Public Instance` +---@field Attack Barotrauma.Attack +---`Field Private Instance` +---@field force System.Single +---`Field Private Instance` +---@field screenColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field screenColorRange System.Single +---`Field Private Instance` +---@field screenColorDuration System.Single +---`Field Private Instance` +---@field sparks System.Boolean +---`Field Private Instance` +---@field shockwave System.Boolean +---`Field Private Instance` +---@field flames System.Boolean +---`Field Private Instance` +---@field smoke System.Boolean +---`Field Private Instance` +---@field flash System.Boolean +---`Field Private Instance` +---@field debris System.Boolean +---`Field Private Instance` +---@field underwaterBubble System.Boolean +---`Field Private Instance` +---@field flashColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field playTinnitus System.Boolean +---`Field Private Instance` +---@field applyFireEffects System.Boolean +---`Field Private Instance` +---@field ignoreFireEffectsForTags (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field IgnoredCover (System.Collections.Generic.IEnumerable*1Barotrauma*Structure)|(fun():(Barotrauma.Structure)) +---`Field Private Instance` +---@field flashDuration System.Single +---`Field Private Instance` +---@field flashRange System.Nullable*1System*Single +---`Field Private Instance` +---@field decal System.String +---`Field Private Instance` +---@field decalSize System.Single +---`Field Public Instance` +---@field OnlyInside System.Boolean +---`Field Public Instance` +---@field OnlyOutside System.Boolean +---`Field Public Instance` +---@field PlayDamageSounds System.Boolean +---`Field Private Instance` +---@field itemRepairStrength System.Single +---`Field Public Instance` +---@field IgnoredSubmarines (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Public Instance` +---@field IgnoredCharacters (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Static` +---@field damagedStructures (System.Collections.Generic.Dictionary*1Barotrauma*Structure*1System*Single)|({[Barotrauma.Structure]:(System.Single)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CameraShake System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CameraShakeRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreCover System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistanceFalloff System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EmpStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BallastFloraDamage System.Single +_G['Explosion'] = {} + +---`Method Private Static` +---@param particlePos Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param particlePrefab Barotrauma.Particles.ParticlePrefab +---@return Microsoft.Xna.Framework.Vector2 +_G['Explosion'].ClampParticlePos = function(particlePos, hull, particlePrefab) end + +---`Method Private Instance` +---@param light Barotrauma.Lights.LightSource +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Explosion'].DimLight = function(light) end + +---`Method Public Instance` +_G['Explosion'].DisableParticles = function() end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param damageSource Barotrauma.Entity +---@param attacker? Barotrauma.Character +_G['Explosion'].Explode = function(worldPosition, damageSource, attacker) end + +---`Method Private Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +_G['Explosion'].ExplodeProjSpecific = function(worldPosition, hull) end + +---`Method Private Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param force System.Single +---@param damageSource Barotrauma.Entity +---@param attacker Barotrauma.Character +_G['Explosion'].DamageCharacters = function(worldPosition, attack, force, damageSource, attacker) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param worldRange System.Single +---@param damage System.Single +---@param levelWallDamage System.Single +---@param attacker? Barotrauma.Character +---@param ignoredSubmarines? (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +---@param emitWallDamageParticles? System.Boolean +---@param createWallDamageProjectiles? System.Boolean +---@param distanceFalloff? System.Boolean +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Structure*1System*Single)|({[Barotrauma.Structure]:(System.Single)}) +_G['Explosion'].RangedStructureDamage = function(worldPosition, worldRange, damage, levelWallDamage, attacker, ignoredSubmarines, emitWallDamageParticles, createWallDamageProjectiles, distanceFalloff) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param worldRange System.Single +---@param damage System.Single +---@param attacker? Barotrauma.Character +---@param distanceFalloff? System.Boolean +_G['Explosion'].RangedBallastFloraDamage = function(worldPosition, worldRange, damage, attacker, distanceFalloff) end + +---`Method Private Static` +---@param explosionSimPos Microsoft.Xna.Framework.Vector2 +---@param explosionWorldPos Microsoft.Xna.Framework.Vector2 +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@param ignoredCover? (System.Collections.Generic.IEnumerable*1Barotrauma*Structure)|(fun():(Barotrauma.Structure)) +---@return System.Single +_G['Explosion'].GetObstacleDamageMultiplier = function(explosionSimPos, explosionWorldPos, targetSimPos, ignoredCover) end + +---`Method Private Static` +---@param volume System.Single +_G['Explosion'].PlayTinnitusProjSpecific = function(volume) end + +---`Constructor Public Instance` +---@overload fun(range:System.Single, force:System.Single, damage:System.Single, structureDamage:System.Single, itemDamage:System.Single, empStrength?:System.Single, ballastFloraStrength?:System.Single):Barotrauma.Explosion +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.Explosion +---@return Barotrauma.Explosion +_G['Explosion'] = function() end + +---`Constructor Public Instance` +---@overload fun(range:System.Single, force:System.Single, damage:System.Single, structureDamage:System.Single, itemDamage:System.Single, empStrength?:System.Single, ballastFloraStrength?:System.Single):Barotrauma.Explosion +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.Explosion +---@return Barotrauma.Explosion +_G['Explosion'].__new = function() end + +---`Constructor Private Static` +---@overload fun(range:System.Single, force:System.Single, damage:System.Single, structureDamage:System.Single, itemDamage:System.Single, empStrength?:System.Single, ballastFloraStrength?:System.Single):Barotrauma.Explosion +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.Explosion +---@return Barotrauma.Explosion +_G['Explosion'] = function() end + +---`Constructor Private Static` +---@overload fun(range:System.Single, force:System.Single, damage:System.Single, structureDamage:System.Single, itemDamage:System.Single, empStrength?:System.Single, ballastFloraStrength?:System.Single):Barotrauma.Explosion +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.Explosion +---@return Barotrauma.Explosion +_G['Explosion'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D664A0.lua b/Meta/Types/client/_00007FFD97D664A0.lua new file mode 100644 index 0000000..d9327a9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D664A0.lua @@ -0,0 +1,92 @@ +---@meta +---@class Barotrauma.AbilityEffectType : System.Enum +---`Field Public Static` +---@field Undefined Barotrauma.AbilityEffectType +---`Field Public Static` +---@field None Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAttack Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAttackResult Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAttacked Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAttackedResult Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGainSkillPoint Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAllyGainSkillPoint Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnRepairComplete Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemFabricationSkillGain Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemFabricatedAmount Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemFabricatedIngredients Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAllyItemFabricatedAmount Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnOpenItemContainer Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnUseRangedWeapon Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnReduceAffliction Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAddDamageAffliction Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnRagdoll Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnRoundEnd Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnLootCharacter Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAnyMissionCompleted Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAllMissionsCompleted Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGiveOrder Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnCrewKillCharacter Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnKillCharacter Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnDieToCharacter Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAllyGainMissionExperience Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGainMissionExperience Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGainMissionMoney Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnCrewGainMissionReputation Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnLocationDiscovered Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemDeconstructed Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemDeconstructedByAlly Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemDeconstructedMaterial Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemDeconstructedInventory Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnStopTinkering Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemPicked Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemSelected Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGeneticMaterialCombinedOrRefined Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnCrewGeneticMaterialCombinedOrRefined Barotrauma.AbilityEffectType +---`Field Public Static` +---@field AfterSubmarineAttacked Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnApplyTreatment Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnStatusEffectIdentifier Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnRepairedOutsideLeak Barotrauma.AbilityEffectType +_G['AbilityEffectType'] = {} + diff --git a/Meta/Types/client/_00007FFD97D66648.lua b/Meta/Types/client/_00007FFD97D66648.lua new file mode 100644 index 0000000..b82cbd1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D66648.lua @@ -0,0 +1,168 @@ +---@meta +---@class Barotrauma.StatTypes : System.Enum +---`Field Public Static` +---@field None Barotrauma.StatTypes +---`Field Public Static` +---@field ElectricalSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field HelmSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field MechanicalSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field WeaponsSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field HelmSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field WeaponsSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field ElectricalSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field MechanicalSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field MaximumHealthMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MovementSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field WalkingSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field SwimmingSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field PropulsionSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field BuffDurationMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field DebuffDurationMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalItemEffectivenessMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field FlowResistance Barotrauma.StatTypes +---`Field Public Static` +---@field AttackMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field TeamAttackMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RangedAttackSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field TurretAttackSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field TurretPowerCostReduction Barotrauma.StatTypes +---`Field Public Static` +---@field TurretChargeSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MeleeAttackSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MeleeAttackMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RangedSpreadReduction Barotrauma.StatTypes +---`Field Public Static` +---@field RepairSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MechanicalRepairSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field ElectricalRepairSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field DeconstructorSpeedMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RepairToolStructureRepairMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RepairToolStructureDamageMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RepairToolDeattachTimeMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MaxRepairConditionMultiplierMechanical Barotrauma.StatTypes +---`Field Public Static` +---@field MaxRepairConditionMultiplierElectrical Barotrauma.StatTypes +---`Field Public Static` +---@field IncreaseFabricationQuality Barotrauma.StatTypes +---`Field Public Static` +---@field GeneticMaterialRefineBonus Barotrauma.StatTypes +---`Field Public Static` +---@field GeneticMaterialTaintedProbabilityReductionOnCombine Barotrauma.StatTypes +---`Field Public Static` +---@field SkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field ExtraLevelGain Barotrauma.StatTypes +---`Field Public Static` +---@field HelmSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field WeaponsSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field ElectricalSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MechanicalSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalItemApplyingMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field BuffItemApplyingMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field PoisonMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field TinkeringDuration Barotrauma.StatTypes +---`Field Public Static` +---@field TinkeringStrength Barotrauma.StatTypes +---`Field Public Static` +---@field TinkeringDamage Barotrauma.StatTypes +---`Field Public Static` +---@field ReputationGainMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ReputationLossMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MissionMoneyGainMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ExperienceGainMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MissionExperienceGainMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ExtraMissionCount Barotrauma.StatTypes +---`Field Public Static` +---@field ExtraSpecialSalesCount Barotrauma.StatTypes +---`Field Public Static` +---@field StoreSellMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field StoreBuyMultiplierAffiliated Barotrauma.StatTypes +---`Field Public Static` +---@field StoreBuyMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ShipyardBuyMultiplierAffiliated Barotrauma.StatTypes +---`Field Public Static` +---@field ShipyardBuyMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MaxAttachableCount Barotrauma.StatTypes +---`Field Public Static` +---@field ExplosionRadiusMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ExplosionDamageMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field FabricationSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field BallastFloraDamageMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field HoldBreathMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field Apprenticeship Barotrauma.StatTypes +---`Field Public Static` +---@field CPRBoost Barotrauma.StatTypes +---`Field Public Static` +---@field LockedTalents Barotrauma.StatTypes +---`Field Public Static` +---@field HireCostMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field InventoryExtraStackSize Barotrauma.StatTypes +---`Field Public Static` +---@field SoundRangeMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field SightRangeMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field DualWieldingPenaltyReduction Barotrauma.StatTypes +---`Field Public Static` +---@field NaturalMeleeAttackMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field NaturalRangedAttackMultiplier Barotrauma.StatTypes +_G['StatTypes'] = {} + diff --git a/Meta/Types/client/_00007FFD97D669A8.lua b/Meta/Types/client/_00007FFD97D669A8.lua new file mode 100644 index 0000000..a09984e --- /dev/null +++ b/Meta/Types/client/_00007FFD97D669A8.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.Screen : System.Object +---`Field Public Instance` +---@field Frame Barotrauma.GUIFrame +---`Getter Public Static` +---
`Setter Private Static` +---@field Selected Barotrauma.Screen +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +---`Getter Public Instance Virtual` +---@field IsEditor System.Boolean +_G['GUI']['Screen'] = {} + +---`Method Public Instance Virtual` +_G['GUI']['Screen'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['Screen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Public Instance` +---@param from Microsoft.Xna.Framework.Color +---@param to Microsoft.Xna.Framework.Color +---@param duration System.Single +_G['GUI']['Screen'].ColorFade = function(from, to, duration) end + +---`Method Private Instance` +---@param from Microsoft.Xna.Framework.Color +---@param to Microsoft.Xna.Framework.Color +---@param duration System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GUI']['Screen'].UpdateColorFade = function(from, to, duration) end + +---`Method Public Instance Virtual` +---@param filePath System.String +---@param extension System.String +_G['GUI']['Screen'].OnFileDropped = function(filePath, extension) end + +---`Method Public Instance Virtual` +_G['GUI']['Screen'].Release = function() end + +---`Method Public Static` +_G['GUI']['Screen'].SelectNull = function() end + +---`Method Public Instance Virtual` +_G['GUI']['Screen'].Deselect = function() end + +---`Method Public Instance Virtual` +_G['GUI']['Screen'].Select = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['GUI']['Screen'].Update = function(deltaTime) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Screen +_G['GUI']['Screen'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Screen +_G['GUI']['Screen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D66E78.lua b/Meta/Types/client/_00007FFD97D66E78.lua new file mode 100644 index 0000000..e27020f --- /dev/null +++ b/Meta/Types/client/_00007FFD97D66E78.lua @@ -0,0 +1,96 @@ +---@meta +---@class Barotrauma.GameScreen : Barotrauma.Screen +---`Field Private Instance` +---@field renderTargetBackground Microsoft.Xna.Framework.Graphics.RenderTarget2D +---`Field Private Instance` +---@field renderTarget Microsoft.Xna.Framework.Graphics.RenderTarget2D +---`Field Private Instance` +---@field renderTargetWater Microsoft.Xna.Framework.Graphics.RenderTarget2D +---`Field Private Instance` +---@field renderTargetFinal Microsoft.Xna.Framework.Graphics.RenderTarget2D +---`Field Public Instance` +---@field DamageEffect Microsoft.Xna.Framework.Graphics.Effect +---`Field Private Instance` +---@field damageStencil Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field distortTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field fadeToBlackState System.Single +---`Field Private Instance` +---@field updateLock System.Object +---`Field Private Instance` +---@field physicsTime System.Double +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PostProcessEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GradientEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GrainEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ThresholdTintEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BlueprintEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GameTime System.Double +_G['GameScreen'] = {} + +---`Method Private Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +_G['GameScreen'].CreateRenderTargets = function(graphics) end + +---`Method Public Instance Virtual` +_G['GameScreen'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GameScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GameScreen'].DrawPositionIndicators = function(spriteBatch) end + +---`Method Public Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param deltaTime System.Double +_G['GameScreen'].DrawMap = function(graphics, spriteBatch, deltaTime) end + +---`Method Public Instance Virtual` +_G['GameScreen'].Select = function() end + +---`Method Public Instance Virtual` +_G['GameScreen'].Deselect = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['GameScreen'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Double +_G['GameScreen'].UpdateProjSpecific = function(deltaTime) end + +---`Method Private Instance` +_G['GameScreen'].ExecutePhysics = function() end + +---`Constructor Public Instance` +---@overload fun(graphics:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.GameScreen +---@return Barotrauma.GameScreen +_G['GameScreen'] = function() end + +---`Constructor Public Instance` +---@overload fun(graphics:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.GameScreen +---@return Barotrauma.GameScreen +_G['GameScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D691F0.lua b/Meta/Types/client/_00007FFD97D691F0.lua new file mode 100644 index 0000000..42be8d0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D691F0.lua @@ -0,0 +1,832 @@ +---@meta +---@class Barotrauma.NetLobbyScreen : Barotrauma.Screen +---`Field Private Instance` +---@field chatBox Barotrauma.GUIListBox +---`Field Private Instance` +---@field chatRow Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field serverLogReverseButton Barotrauma.GUIButton +---`Field Private Instance` +---@field serverLogBox Barotrauma.GUIListBox +---`Field Private Instance` +---@field serverLogFilterTicks Barotrauma.GUIListBox +---`Field Private Instance` +---@field jobVariantTooltip Barotrauma.GUIComponent +---`Field Private Instance` +---@field playStyleIconContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field chatSelector Barotrauma.GUIDropDown +---`Field Private Instance` +---@field chatInput Barotrauma.GUITextBox +---`Field Private Instance` +---@field serverLogFilter Barotrauma.GUITextBox +---`Field Private Instance` +---@field micIcon Barotrauma.GUIImage +---`Field Private Instance` +---@field levelDifficultySlider Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field traitorElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field traitorProbabilitySlider Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field traitorDangerGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field outpostDropdown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field outpostDropdownUpToDate System.Boolean +---`Field Private Instance` +---@field missionTypeTickBoxes (Barotrauma.GUITickBox-arr)|(Barotrauma.GUITickBox[]) +---`Field Private Instance` +---@field missionTypeList Barotrauma.GUIListBox +---`Field Private Instance` +---@field joinOnGoingRoundButton Barotrauma.GUIButton +---`Field Private Instance` +---@field roundControlsHolder Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field spectateBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field playerInfoContent Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field changesPendingText Barotrauma.GUIComponent +---`Field Private Instance` +---@field createPendingChangesText System.Boolean +---`Field Private Instance` +---@field subSearchBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field subPreviewContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field autoRestartBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field autoRestartText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field shuttleTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field backgroundSprite Barotrauma.Sprite +---`Field Private Instance` +---@field jobPreferencesButton Barotrauma.GUIButton +---`Field Private Instance` +---@field appearanceButton Barotrauma.GUIButton +---`Field Private Instance` +---@field characterInfoFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field appearanceFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field respawnModeSelection Barotrauma.GUISelectionCarousel*1Barotrauma*Networking*RespawnMode +---`Field Private Instance` +---@field respawnModeLabel Barotrauma.GUITextBlock +---`Field Private Instance` +---@field respawnIntervalElement Barotrauma.GUIComponent +---`Field Private Instance` +---@field midRoundRespawnSettings (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field permadeathEnabledRespawnSettings (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field permadeathDisabledRespawnSettings (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field ironmanDisabledRespawnSettings (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field campaignDisabledElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field campaignHiddenElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field pvpOnlyElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field disembarkPerkSettings (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field respawnSettings (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field micIconStyle Barotrauma.Identifier +---`Field Private Instance` +---@field micCheckTimer System.Single +---`Field Private Instance` +---@field autoRestartTimer System.Single +---`Field Private Instance` +---@field campaignCharacterInfo Barotrauma.CharacterInfo +---`Field Private Instance` +---@field clientDisabledElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field clientHiddenElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field botSettingsElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field settingAssignedComponents (System.Collections.Generic.Dictionary*1Barotrauma*GUIComponent*1System*String)|({[Barotrauma.GUIComponent]:(System.String)}) +---`Field Private Instance` +---@field chatPanelTabButtons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field publicOrPrivateText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field playstyleText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field selectedModeIndex System.Int32 +---`Field Public Instance` +---@field PlayerList Barotrauma.GUIListBox +---`Field Public Instance` +---@field Team1Count System.Int32 +---`Field Public Instance` +---@field Team2Count System.Int32 +---`Field Private Instance` +---@field pvpTeamChoiceTeam1 Barotrauma.GUITextBlock +---`Field Private Instance` +---@field pvpTeamChoiceMiddleButton Barotrauma.GUITextBlock +---`Field Private Instance` +---@field pvpTeamChoiceTeam2 Barotrauma.GUITextBlock +---`Field Public Instance` +---@field SelectedSub Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field SelectedEnemySub Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field CampaignSetupUI Barotrauma.MultiPlayerCampaignSetupUI +---`Field Private Instance` +---@field gameModeSettingsContent Barotrauma.GUIFrame +---`Field Private Instance` +---@field gameModeSettingsLayout Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field upgradesTabButton Barotrauma.GUIButton +---`Field Private Instance` +---@field respawnTabButton Barotrauma.GUIButton +---`Field Private Instance` +---@field disembarkPerkSettingList Barotrauma.GUIListBox +---`Field Private Instance` +---@field disembarkPerkDisabledDisclaimer Barotrauma.GUIComponent +---`Field Private Instance` +---@field noPerksAvailableDisclaimer Barotrauma.GUIComponent +---`Field Private Instance` +---@field disembarkPerkFooterText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field isUpdatingPerks System.Boolean +---`Field Private Instance` +---@field prevPlayStyle System.Nullable*1Barotrauma*Networking*PlayStyle +---`Field Private Instance` +---@field prevIsPublic System.Nullable*1System*Boolean +---`Field Public Instance` +---@field FailedSelectedSub System.Nullable*1Barotrauma*NetLobbyScreen*FailedSubInfo +---`Field Public Instance` +---@field FailedSelectedEnemySub System.Nullable*1Barotrauma*NetLobbyScreen*FailedSubInfo +---`Field Public Instance` +---@field FailedSelectedShuttle System.Nullable*1Barotrauma*NetLobbyScreen*FailedSubInfo +---`Field Public Instance` +---@field FailedCampaignSubs (System.Collections.Generic.List*1Barotrauma*NetLobbyScreen*FailedSubInfo)|(Barotrauma.NetLobbyScreen.FailedSubInfo[]) +---`Field Public Instance` +---@field FailedOwnedSubs (System.Collections.Generic.List*1Barotrauma*NetLobbyScreen*FailedSubInfo)|(Barotrauma.NetLobbyScreen.FailedSubInfo[]) +---`Field Private Instance` +---@field visibilityMenuOrder (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---`Field Private Instance` +---@field lastUpdateID System.UInt16 +---`Field Private Instance` +---@field levelSeed System.String +---`Field Public Static` +---@field TeamChatSelected System.Boolean +---`Field Private Static` +---@field MicCheckInterval System.Single +---`Field Private Static` +---@field MainPanelWidth System.Single +---`Field Private Static` +---@field SidePanelWidth System.Single +---`Field Private Static` +---@field PanelSpacing System.Single +---`Field Public Static` +---@field PleaseWaitPopupUserData System.String +---`Field Public Static` +---@field SeparatistsIconUserData System.String +---`Field Public Static` +---@field CoalitionIconUserData System.String +---`Field Private Static` +---@field RoundStartWarningBoxUserData System.String +---`Getter Public Instance` +---@field ChatInput Barotrauma.GUITextBox +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MissionTypeFrame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CampaignSetupFrame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CampaignFrame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field QuitCampaignButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LevelSeedBox Barotrauma.GUITextBox +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SettingsButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ServerMessageButton Barotrauma.GUIButton +---`Getter Public Static` +---
`Setter Public Static` +---@field JobInfoFrame Barotrauma.GUIButton +---`Getter Public Instance` +---@field Spectating System.Boolean +---`Getter Public Instance` +---@field PermadeathMode System.Boolean +---`Getter Public Instance` +---@field PermanentlyDead System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PlayerFrame Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SubVisibilityButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterAppearanceCustomizationMenu Barotrauma.CharacterInfo.AppearanceCustomizationMenu +---`Getter Public Instance` +---
`Setter Private Instance` +---@field JobSelectionFrame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field JobPreferenceContainer Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field JobList Barotrauma.GUIListBox +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CampaignCharacterDiscarded System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileTransferFrame Barotrauma.GUIComponent +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileTransferTitle Barotrauma.GUITextBlock +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileTransferProgressBar Barotrauma.GUIProgressBar +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileTransferProgressText Barotrauma.GUITextBlock +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Favorite Barotrauma.GUITickBox +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LogButtons Barotrauma.GUILayoutGroup +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SubList Barotrauma.GUIListBox +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShuttleList Barotrauma.GUIDropDown +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ModeList Barotrauma.GUIListBox +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedModeIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HighlightedModeIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CharacterNameBox Barotrauma.GUITextBox +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TeamPreferenceListBox Barotrauma.GUIListBox +---`Getter Private Instance` +---@field TeamPreference Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ReadyToStartBox Barotrauma.GUITickBox +---`Getter Public Instance` +---@field SelectedShuttle Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsingShuttle System.Boolean +---`Getter Public Instance` +---@field SelectedMode Barotrauma.GameModePreset +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MissionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---@field JobPreferences (System.Collections.Generic.List*1Barotrauma*JobVariant)|(Barotrauma.JobVariant[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelSeed System.String +---`Getter Private Static` +---@field PanelBorderSize System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastUpdateID System.UInt16 +_G['NetLobbyScreen'] = {} + +---`Method Public Instance` +---@param subName System.String +---@param md5Hash System.String +---@param type Barotrauma.SelectedSubType +---@param subList Barotrauma.GUIListBox +---@param showPreview? System.Boolean +---@return System.Boolean +_G['NetLobbyScreen'].TrySelectSub = function(subName, md5Hash, type, subList, showPreview) end + +---`Method Public Instance` +---@param serverSubmarine Barotrauma.SubmarineInfo +---@param deliveryData Barotrauma.NetLobbyScreen.SubmarineDeliveryData +---@return System.Boolean +_G['NetLobbyScreen'].CheckIfCampaignSubMatches = function(serverSubmarine, deliveryData) end + +---`Method Private Instance` +---@param sub Barotrauma.SubmarineInfo +_G['NetLobbyScreen'].CreateSubPreview = function(sub) end + +---`Method Private Instance` +_G['NetLobbyScreen'].RecalculateSubDescription = function() end + +---`Method Private Instance` +_G['NetLobbyScreen'].CreateSubmarineVisibilityMenu = function() end + +---`Method Public Instance` +_G['NetLobbyScreen'].UpdateSubVisibility = function() end + +---`Method Public Instance` +_G['NetLobbyScreen'].OnRoundEnded = function() end + +---`Method Public Instance` +---@param waitUntilTime Barotrauma.SerializableDateTime +---@param team1SubName System.String +---@param team1IncompatiblePerks (System.Collections.Immutable.ImmutableArray*1Barotrauma*DisembarkPerkPrefab)|(Barotrauma.DisembarkPerkPrefab[]) +---@param team2SubName System.String +---@param team2IncompatiblePerks (System.Collections.Immutable.ImmutableArray*1Barotrauma*DisembarkPerkPrefab)|(Barotrauma.DisembarkPerkPrefab[]) +_G['NetLobbyScreen'].ShowStartRoundWarning = function(waitUntilTime, team1SubName, team1IncompatiblePerks, team2SubName, team2IncompatiblePerks) end + +---`Method Public Instance` +_G['NetLobbyScreen'].CloseStartRoundWarning = function() end + +---`Method Public Instance` +---@param difficulty System.Single +_G['NetLobbyScreen'].SetLevelDifficulty = function(difficulty) end + +---`Method Public Instance` +---@param botCount System.Int32 +_G['NetLobbyScreen'].SetBotCount = function(botCount) end + +---`Method Public Instance` +---@param botSpawnMode Barotrauma.Networking.BotSpawnMode +_G['NetLobbyScreen'].SetBotSpawnMode = function(botSpawnMode) end + +---`Method Public Instance` +---@param probability System.Single +_G['NetLobbyScreen'].SetTraitorProbability = function(probability) end + +---`Method Public Instance` +---@param dangerLevel System.Int32 +_G['NetLobbyScreen'].SetTraitorDangerLevel = function(dangerLevel) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateSubmarineInfoPanel = function(parent) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@return Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateGameModePanel = function(parent) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@return Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateGameModeSettingsPanel = function(parent) end + +---`Method Private Instance` +_G['NetLobbyScreen'].SelectRespawnTab = function() end + +---`Method Private Instance` +_G['NetLobbyScreen'].SelectUpgradesTab = function() end + +---`Method Private Instance` +---@param buttonToEnable Barotrauma.GUIButton +---@param buttonToDisable Barotrauma.GUIButton +---@param elementsToEnable (System.Collections.Generic.ICollection*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +---@param elementsToDisable (System.Collections.Generic.ICollection*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +_G['NetLobbyScreen'].SelectTabShared = function(buttonToEnable, buttonToDisable, elementsToEnable, elementsToDisable) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@return Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateGeneralSettingsPanel = function(parent) end + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateDisembarkPointPanel = function(parent) end + +---`Method Private Instance` +---@param box Barotrauma.GUIListBox +_G['NetLobbyScreen'].UpdatePerkFooterText = function(box) end + +---`Method Public Instance` +_G['NetLobbyScreen'].UpdateDisembarkPointListFromServerSettings = function() end + +---`Method Public Static` +---@param info Barotrauma.SubmarineInfo +_G['NetLobbyScreen'].SelectShuttle = function(info) end + +---`Method Public Static` +---@param textTag System.String +---@param parent Barotrauma.GUIComponent +---@param toolTipTag? System.String +---@return Barotrauma.GUITextBlock +_G['NetLobbyScreen'].CreateSubHeader = function(textTag, parent, toolTipTag) end + +---`Method Public Static` +---@overload fun(parent:Barotrauma.GUIComponent, headerTag:System.String, valueLabelTag:System.String, tooltipTag:System.String, slider:Barotrauma.GUIScrollBar-ref, label:Barotrauma.GUITextBlock-ref, step?:System.Nullable*1System*Single, range?:System.Nullable*1Microsoft*Xna*Framework*Vector2):(Barotrauma.GUIComponent) +---@param parent Barotrauma.GUIComponent +---@param headerTag System.String +---@param valueLabelTag System.String +---@param tooltipTag System.String +---@param slider Barotrauma.GUIScrollBar-ref +---@param label Barotrauma.GUITextBlock-ref +---@param header Barotrauma.GUITextBlock-ref +---@param step? System.Nullable*1System*Single +---@param range? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateLabeledSlider = function(parent, headerTag, valueLabelTag, tooltipTag, slider, label, header, step, range) end + +---`Method Public Static` +---@param parent Barotrauma.GUIComponent +---@param labelTag System.String +---@param min System.Int32 +---@param max System.Int32 +---@param toolTipTag? System.String +---@param font? Barotrauma.GUIFont +---@return Barotrauma.GUINumberInput +_G['NetLobbyScreen'].CreateLabeledNumberInput = function(parent, labelTag, min, max, toolTipTag, font) end + +---`Method Public Static` +---@param parent Barotrauma.GUIComponent +---@param labelTag System.String +---@param numElements System.Int32 +---@param toolTipTag? System.String +---@return Barotrauma.GUIDropDown +_G['NetLobbyScreen'].CreateLabeledDropdown = function(parent, labelTag, numElements, toolTipTag) end + +---`Method Private Instance` +---@param rightPanel Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateSidePanelContents = function(rightPanel) end + +---`Method Private Instance` +---@param bottomBar Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateBottomPanelContents = function(bottomBar) end + +---`Method Public Instance` +_G['NetLobbyScreen'].StopWaitingForStartRound = function() end + +---`Method Public Static` +---@param startButton Barotrauma.GUIButton +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['NetLobbyScreen'].WaitForStartRound = function(startButton) end + +---`Method Public Instance Virtual` +_G['NetLobbyScreen'].Deselect = function() end + +---`Method Public Instance Virtual` +_G['NetLobbyScreen'].Select = function() end + +---`Method Public Instance` +_G['NetLobbyScreen'].RefreshEnabledElements = function() end + +---`Method Public Instance` +_G['NetLobbyScreen'].ShowSpectateButton = function() end + +---`Method Public Instance` +---@param newCampaignCharacterInfo Barotrauma.CharacterInfo +_G['NetLobbyScreen'].SetCampaignCharacterInfo = function(newCampaignCharacterInfo) end + +---`Method Private Instance` +---@overload fun(characterInfo:Barotrauma.CharacterInfo, allowEditing?:System.Boolean) +---@param characterInfo Barotrauma.CharacterInfo +---@param allowEditing System.Boolean +---@param parent Barotrauma.GUIComponent +---@param createPendingText? System.Boolean +_G['NetLobbyScreen'].UpdatePlayerFrame = function(characterInfo, allowEditing, parent, createPendingText) end + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +---@param createPendingText? System.Boolean +---@param alwaysAllowEditing? System.Boolean +_G['NetLobbyScreen'].CreatePlayerFrame = function(parent, createPendingText, alwaysAllowEditing) end + +---`Method Public Instance` +---@param preference Barotrauma.CharacterTeamType +_G['NetLobbyScreen'].UpdateSelectedSub = function(preference) end + +---`Method Public Instance` +---@param onYes (System.Action)|(fun()) +_G['NetLobbyScreen'].TryDiscardCampaignCharacter = function(onYes) end + +---`Method Private Instance` +_G['NetLobbyScreen'].CreateChangesPendingText = function() end + +---`Method Public Static` +---@param parent Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateChangesPendingFrame = function(parent) end + +---`Method Private Instance` +---@param jobPrefab Barotrauma.JobPrefab +---@param team Barotrauma.CharacterTeamType +---@param variant System.Int32 +---@param isPvPMode System.Boolean +---@param parentSlot Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateJobVariantTooltip = function(jobPrefab, team, variant, isPvPMode, parentSlot) end + +---`Method Private Instance` +---@param dangerLevel System.Int32 +_G['NetLobbyScreen'].SetTraitorDangerIndicators = function(dangerLevel) end + +---`Method Public Instance` +---@param tickBox Barotrauma.GUITickBox +---@return System.Boolean +_G['NetLobbyScreen'].ToggleSpectate = function(tickBox) end + +---`Method Public Instance` +---@param spectate System.Boolean +_G['NetLobbyScreen'].SetSpectate = function(spectate) end + +---`Method Public Instance` +_G['NetLobbyScreen'].RefreshPvpTeamSelectionButtons = function() end + +---`Method Public Instance` +_G['NetLobbyScreen'].ResetPvpTeamSelection = function() end + +---`Method Public Instance` +---@param allowSpectating System.Boolean +_G['NetLobbyScreen'].SetAllowSpectating = function(allowSpectating) end + +---`Method Public Instance` +---@param enabled System.Boolean +---@param timer? System.Single +_G['NetLobbyScreen'].SetAutoRestart = function(enabled, timer) end + +---`Method Public Instance` +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['NetLobbyScreen'].SetMissionTypes = function(missionTypes) end + +---`Method Private Instance` +_G['NetLobbyScreen'].RefreshOutpostDropdown = function() end + +---`Method Public Instance` +---@param subList Barotrauma.GUIComponent +---@param submarines (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +_G['NetLobbyScreen'].UpdateSubList = function(subList, submarines) end + +---`Method Private Instance` +---@param subList Barotrauma.GUIComponent +---@param sub Barotrauma.SubmarineInfo +_G['NetLobbyScreen'].AddSubmarine = function(subList, sub) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param sub Barotrauma.SubmarineInfo +---@param subTextBlock Barotrauma.GUITextBlock +---@param subList Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateSubmarineClassText = function(parent, sub, subTextBlock, subList) end + +---`Method Public Instance` +---@param component Barotrauma.GUIComponent +---@param userData System.Object +---@return System.Boolean +_G['NetLobbyScreen'].VotableClicked = function(component, userData) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['NetLobbyScreen'].AddPlayer = function(client) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@param ... Barotrauma.GUIComponent +---@return (System.Action*1Microsoft*Xna*Framework*Graphics*SpriteBatch*1Barotrauma*GUICustomComponent)|(fun(arg1:Microsoft.Xna.Framework.Graphics.SpriteBatch, arg2:Barotrauma.GUICustomComponent)) +_G['NetLobbyScreen'].DrawDownloadThrobber = function(client, ...) end + +---`Method Private Static` +---@param client Barotrauma.Networking.Client +---@param otherComponents (Barotrauma.GUIComponent-arr)|(Barotrauma.GUIComponent[]) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param component Barotrauma.GUICustomComponent +_G['NetLobbyScreen'].DrawDownloadThrobber = function(client, otherComponents, spriteBatch, component) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['NetLobbyScreen'].SetPlayerNameAndJobPreference = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@param muted System.Boolean +---@param mutedLocally System.Boolean +_G['NetLobbyScreen'].SetPlayerVoiceIconState = function(client, muted, mutedLocally) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['NetLobbyScreen'].SetPlayerSpeaking = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['NetLobbyScreen'].RemovePlayer = function(client) end + +---`Method Public Static` +---@param area Barotrauma.GUITextBlock.ClickableArea +---@return Barotrauma.Networking.Client +_G['NetLobbyScreen'].ExtractClientFromClickableArea = function(area) end + +---`Method Public Instance` +---@overload fun(component:Barotrauma.GUITextBlock, area:Barotrauma.GUITextBlock.ClickableArea) +---@param selectedClient Barotrauma.Networking.Client +---@return System.Boolean +_G['NetLobbyScreen'].SelectPlayer = function(selectedClient) end + +---`Method Public Instance` +---@param component Barotrauma.GUITextBlock +---@param area Barotrauma.GUITextBlock.ClickableArea +_G['NetLobbyScreen'].ShowPlayerContextMenu = function(component, area) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +_G['NetLobbyScreen'].CreateModerationContextMenu = function(client) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param userData System.Object +---@return System.Boolean +_G['NetLobbyScreen'].ClosePlayerFrame = function(button, userData) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +_G['NetLobbyScreen'].KickPlayer = function(client) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +_G['NetLobbyScreen'].BanPlayer = function(client) end + +---`Method Public Instance Virtual` +_G['NetLobbyScreen'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['NetLobbyScreen'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['NetLobbyScreen'].UpdateMicIcon = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['NetLobbyScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param component Barotrauma.GUICustomComponent +_G['NetLobbyScreen'].DrawServerBanner = function(spriteBatch, component) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param component Barotrauma.GUICustomComponent +---@param jobPrefab Barotrauma.JobVariant +---@param team Barotrauma.CharacterTeamType +---@param isPvPMode System.Boolean +---@param itemsPerRow System.Int32 +_G['NetLobbyScreen'].DrawJobVariantItems = function(spriteBatch, component, jobPrefab, team, isPvPMode, itemsPerRow) end + +---`Method Public Instance` +---@param message Barotrauma.Networking.ChatMessage +_G['NetLobbyScreen'].NewChatMessage = function(message) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param userData System.Object +---@return System.Boolean +_G['NetLobbyScreen'].SelectJobPreferencesTab = function(button, userData) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param _ System.Object +---@return System.Boolean +_G['NetLobbyScreen'].SelectAppearanceTab = function(button, _) end + +---`Method Public Instance` +---@return System.Boolean +_G['NetLobbyScreen'].SaveAppearance = function() end + +---`Method Private Instance` +---@param _ Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['NetLobbyScreen'].SwitchJob = function(_, obj) end + +---`Method Private Instance` +---@param _ Barotrauma.GUIComponent +---@param __ System.Object +---@return System.Boolean +_G['NetLobbyScreen'].OpenJobSelection = function(_, __) end + +---`Method Private Static` +---@param parent Barotrauma.GUIComponent +---@param jobPrefab Barotrauma.JobPrefab +---@param team Barotrauma.CharacterTeamType +---@param isPvPMode System.Boolean +---@param selectedByPlayer System.Boolean +---@return (Barotrauma.GUIImage-arr)|(Barotrauma.GUIImage[]) +_G['NetLobbyScreen'].AddJobSpritesToGUIComponent = function(parent, jobPrefab, team, isPvPMode, selectedByPlayer) end + +---`Method Public Instance` +---@param modeIndex System.Int32 +_G['NetLobbyScreen'].SelectMode = function(modeIndex) end + +---`Method Public Instance` +---@param modeIndex System.Int32 +_G['NetLobbyScreen'].HighlightMode = function(modeIndex) end + +---`Method Private Instance` +_G['NetLobbyScreen'].RefreshMissionTypes = function() end + +---`Method Private Instance` +_G['NetLobbyScreen'].RefreshGameModeSettingsContent = function() end + +---`Method Private Instance` +_G['NetLobbyScreen'].RefreshGameModeContent = function() end + +---`Method Public Instance` +_G['NetLobbyScreen'].RefreshStartButtonVisibility = function() end + +---`Method Public Instance` +_G['NetLobbyScreen'].RefreshChatrow = function() end + +---`Method Public Instance` +---@param enabled System.Boolean +_G['NetLobbyScreen'].ToggleCampaignMode = function(enabled) end + +---`Method Public Instance` +---@param submarine Barotrauma.SubmarineInfo +_G['NetLobbyScreen'].TryDisplayCampaignSubmarine = function(submarine) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['NetLobbyScreen'].ViewJobInfo = function(button, obj) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['NetLobbyScreen'].CloseJobInfo = function(button, obj) end + +---`Method Private Instance` +---@param characterInfo Barotrauma.CharacterInfo +_G['NetLobbyScreen'].UpdateJobPreferences = function(characterInfo) end + +---`Method Private Static` +---@param jobPrefab Barotrauma.JobVariant +---@param variantIndex System.Int32 +---@param variantCount System.Int32 +---@param slot Barotrauma.GUIComponent +---@return Barotrauma.GUIButton +_G['NetLobbyScreen'].CreateJobVariantButton = function(jobPrefab, variantIndex, variantCount, slot) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IReadOnlyList*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +_G['NetLobbyScreen'].GetSubList = function() end + +---`Method Private Static` +---@param parent Barotrauma.GUIComponent +---@return Microsoft.Xna.Framework.Point +_G['NetLobbyScreen'].GetSizeWithoutBorder = function(parent) end + +---`Method Private Instance` +---@param component Barotrauma.GUIComponent +---@param settingName System.String +_G['NetLobbyScreen'].AssignComponentToServerSetting = function(component, settingName) end + +---`Method Public Instance` +_G['NetLobbyScreen'].AssignComponentsToServerSettings = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateServerInfoContents = function(parent) end + +---`Method Private Instance` +---@param serverName System.String +---@param message System.String +_G['NetLobbyScreen'].CreateServerMessagePopup = function(serverName, message) end + +---`Method Public Instance` +_G['NetLobbyScreen'].RefreshPlaystyleIcons = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateGameModeDropdown = function(parent) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['NetLobbyScreen'].CreateSubmarineListPanel = function(parent) end + +---`Constructor Public Instance` +---@return Barotrauma.NetLobbyScreen +_G['NetLobbyScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.NetLobbyScreen +_G['NetLobbyScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D6A430.lua b/Meta/Types/client/_00007FFD97D6A430.lua new file mode 100644 index 0000000..589d8d9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6A430.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.GameSettings : System.Object +---`Field Private Static` +---@field currentConfig Barotrauma.GameSettings.Config +---`Field Public Static` +---@field OnGameMainHasLoaded (System.Action)|(fun()) +---`Field Public Static` +---@field PlayerConfigPath System.String +---`Getter Public Static` +---@field CurrentConfig Barotrauma.Config-ref +_G['GameSettings'] = {} + +---`Method Public Static` +_G['GameSettings'].Init = function() end + +---`Method Public Static` +---@param newConfig Barotrauma.Config-ref +_G['GameSettings'].SetCurrentConfig = function(newConfig) end + +---`Method Public Static` +_G['GameSettings'].SaveCurrentConfig = function() end + +---`Method Private Static` +---@param configElement System.Xml.Linq.XElement +_G['GameSettings'].LoadSubEditorImages = function(configElement) end + diff --git a/Meta/Types/client/_00007FFD97D6A718.lua b/Meta/Types/client/_00007FFD97D6A718.lua new file mode 100644 index 0000000..6e0b79f --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6A718.lua @@ -0,0 +1,324 @@ +---@meta +---@class Microsoft.Xna.Framework.Input.Keys : System.Enum +---`Field Public Static` +---@field None Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Back Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Tab Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Enter Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field CapsLock Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Escape Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Space Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field PageUp Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field PageDown Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field End Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Home Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Left Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Up Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Right Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Down Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Select Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Print Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Execute Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field PrintScreen Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Insert Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Delete Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Help Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D0 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D1 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D2 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D3 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D4 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D5 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D6 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D7 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D8 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D9 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field A Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field B Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field C Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field D Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field E Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field G Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field H Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field I Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field J Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field K Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field L Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field M Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field N Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field O Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field P Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Q Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field R Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field S Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field T Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field U Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field V Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field W Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field X Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Y Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Z Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field LeftWindows Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field RightWindows Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Apps Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Sleep Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad0 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad1 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad2 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad3 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad4 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad5 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad6 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad7 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad8 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumPad9 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Multiply Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Add Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Separator Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Subtract Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Decimal Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Divide Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F1 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F2 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F3 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F4 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F5 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F6 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F7 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F8 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F9 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F10 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F11 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F12 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F13 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F14 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F15 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F16 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F17 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F18 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F19 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F20 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F21 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F22 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F23 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field F24 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field NumLock Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Scroll Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field LeftShift Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field RightShift Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field LeftControl Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field RightControl Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field LeftAlt Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field RightAlt Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field BrowserBack Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field BrowserForward Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field BrowserRefresh Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field BrowserStop Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field BrowserSearch Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field BrowserFavorites Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field BrowserHome Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field VolumeMute Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field VolumeDown Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field VolumeUp Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field MediaNextTrack Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field MediaPreviousTrack Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field MediaStop Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field MediaPlayPause Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field LaunchMail Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field SelectMedia Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field LaunchApplication1 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field LaunchApplication2 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemSemicolon Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemPlus Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemComma Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemMinus Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemPeriod Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemQuestion Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemTilde Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemOpenBrackets Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemPipe Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemCloseBrackets Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemQuotes Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Oem8 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemBackslash Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field ProcessKey Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Attn Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Crsel Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Exsel Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field EraseEof Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Play Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Zoom Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Pa1 Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemClear Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field ChatPadGreen Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field ChatPadOrange Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Pause Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field ImeConvert Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field ImeNoConvert Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Kana Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field Kanji Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemAuto Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemCopy Microsoft.Xna.Framework.Input.Keys +---`Field Public Static` +---@field OemEnlW Microsoft.Xna.Framework.Input.Keys +_G['Keys'] = {} + diff --git a/Meta/Types/client/_00007FFD97D6BAB8.lua b/Meta/Types/client/_00007FFD97D6BAB8.lua new file mode 100644 index 0000000..a05c55b --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6BAB8.lua @@ -0,0 +1,190 @@ +---@meta +---@class Barotrauma.SettingsMenu : System.Object +---`Field Private Instance` +---@field unsavedConfig Barotrauma.GameSettings.Config +---`Field Private Instance` +---@field mainFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field tabber Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field contentFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field bottom Barotrauma.GUILayoutGroup +---`Field Public Instance` +---@field WorkshopMenu Barotrauma.Steam.WorkshopMenu +---`Field Private Instance` +---@field tabContents (System.Collections.Generic.Dictionary*1Barotrauma*SettingsMenu*Tab*1System*ValueTuple*2Barotrauma*GUIButton*2Barotrauma*GUIFrame)|({[Barotrauma.SettingsMenu.Tab]:(System.ValueTuple*1Barotrauma*GUIButton*1Barotrauma*GUIFrame)}) +---`Field Private Instance` +---@field inputButtonValueNameGetters (System.Collections.Generic.Dictionary*1Barotrauma*GUIButton*1System*Func*2Barotrauma*LocalizedString)|({[Barotrauma.GUIButton]:((System.Func*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)))}) +---`Field Private Instance` +---@field inputBoxSelectedThisFrame System.Boolean +---`Field Private Static` +---@field LegacyInputTypes (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*InputType)|(Barotrauma.InputType[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Instance Barotrauma.SettingsMenu +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentTab Barotrauma.SettingsMenu.Tab +_G['SettingsMenu'] = {} + +---`Method Public Static` +---@param mainParent Barotrauma.RectTransform +---@return Barotrauma.SettingsMenu +_G['SettingsMenu'].Create = function(mainParent) end + +---`Method Private Instance` +---@param newContent Barotrauma.GUIFrame +_G['SettingsMenu'].SwitchContent = function(newContent) end + +---`Method Public Instance` +---@param tab Barotrauma.SettingsMenu.Tab +_G['SettingsMenu'].SelectTab = function(tab) end + +---`Method Private Instance` +---@param tab Barotrauma.SettingsMenu.Tab +---@param content Barotrauma.GUIFrame +_G['SettingsMenu'].AddButtonToTabber = function(tab, content) end + +---`Method Private Instance` +---@param tab Barotrauma.SettingsMenu.Tab +---@return Barotrauma.GUIFrame +_G['SettingsMenu'].CreateNewContentFrame = function(tab) end + +---`Method Private Static` +---@param parent Barotrauma.GUIFrame +---@param split? System.Boolean +---@return System.ValueTuple*1Barotrauma*GUILayoutGroup*1Barotrauma*GUILayoutGroup +_G['SettingsMenu'].CreateSidebars = function(parent, split) end + +---`Method Private Static` +---@param parent Barotrauma.GUIFrame +---@return Barotrauma.GUILayoutGroup +_G['SettingsMenu'].CreateCenterLayout = function(parent) end + +---`Method Private Static` +---@param parent Barotrauma.GUILayoutGroup +---@return Barotrauma.RectTransform +_G['SettingsMenu'].NewItemRectT = function(parent) end + +---`Method Private Static` +---@param parent Barotrauma.GUILayoutGroup +_G['SettingsMenu'].Spacer = function(parent) end + +---`Method Private Static` +---@param parent Barotrauma.GUILayoutGroup +---@param str Barotrauma.LocalizedString +---@param font Barotrauma.GUIFont +---@return Barotrauma.GUITextBlock +_G['SettingsMenu'].Label = function(parent, str, font) end + +---`Method Private Static` +---@param parent Barotrauma.GUILayoutGroup +---@param textFunc (System.Func*1Barotrauma*SettingsMenu*T*1Barotrauma*LocalizedString)|(fun(arg:Barotrauma.SettingsMenu.T):(Barotrauma.LocalizedString)) +---@param tooltipFunc (System.Func*1Barotrauma*SettingsMenu*T*1Barotrauma*LocalizedString)|(fun(arg:Barotrauma.SettingsMenu.T):(Barotrauma.LocalizedString)) +---@param currentValue Barotrauma.SettingsMenu.T +---@param setter (System.Action*1Barotrauma*SettingsMenu*T)|(fun(obj:Barotrauma.SettingsMenu.T)) +_G['SettingsMenu'].DropdownEnum = function(parent, textFunc, tooltipFunc, currentValue, setter) end + +---`Method Private Static` +---@param parent Barotrauma.GUILayoutGroup +---@param textFunc (System.Func*1Barotrauma*SettingsMenu*T*1Barotrauma*LocalizedString)|(fun(arg:Barotrauma.SettingsMenu.T):(Barotrauma.LocalizedString)) +---@param tooltipFunc (System.Func*1Barotrauma*SettingsMenu*T*1Barotrauma*LocalizedString)|(fun(arg:Barotrauma.SettingsMenu.T):(Barotrauma.LocalizedString)) +---@param values (System.Collections.Generic.IReadOnlyList*1Barotrauma*SettingsMenu*T)|(Barotrauma.SettingsMenu.T[]) +---@param currentValue Barotrauma.SettingsMenu.T +---@param setter (System.Action*1Barotrauma*SettingsMenu*T)|(fun(obj:Barotrauma.SettingsMenu.T)) +---@return Barotrauma.GUIDropDown +_G['SettingsMenu'].Dropdown = function(parent, textFunc, tooltipFunc, values, currentValue, setter) end + +---`Method Private Static` +---@param parent Barotrauma.GUILayoutGroup +---@param range Microsoft.Xna.Framework.Vector2 +---@param steps System.Int32 +---@param labelFunc (System.Func*1System*Single*1System*String)|(fun(arg:System.Single):(System.String)) +---@param currentValue System.Single +---@param setter (System.Action*1System*Single)|(fun(obj:System.Single)) +---@param tooltip? Barotrauma.LocalizedString +---@return System.ValueTuple*1Barotrauma*GUIScrollBar*1Barotrauma*GUITextBlock +_G['SettingsMenu'].Slider = function(parent, range, steps, labelFunc, currentValue, setter, tooltip) end + +---`Method Private Static` +---@param parent Barotrauma.GUILayoutGroup +---@param label Barotrauma.LocalizedString +---@param tooltip Barotrauma.LocalizedString +---@param currentValue System.Boolean +---@param setter (System.Action*1System*Boolean)|(fun(obj:System.Boolean)) +---@return Barotrauma.GUITickBox +_G['SettingsMenu'].Tickbox = function(parent, label, tooltip, currentValue, setter) end + +---`Method Private Instance` +---@param v System.Single +---@return System.String +_G['SettingsMenu'].Percentage = function(v) end + +---`Method Private Static` +---@param v System.Single +---@return System.Int32 +_G['SettingsMenu'].Round = function(v) end + +---`Method Private Instance` +_G['SettingsMenu'].CreateGraphicsTab = function() end + +---`Method Private Static` +---@param name System.String +---@return System.String +_G['SettingsMenu'].TrimAudioDeviceName = function(name) end + +---`Method Private Static` +---@param message System.String +---@return System.Int32 +_G['SettingsMenu'].HandleAlErrors = function(message) end + +---`Method Private Static` +---@param listSpecifier System.Int32 +---@param defaultSpecifier System.Int32 +---@param list System.Collections.Generic.IReadOnlyList +---@param current System.String-ref +_G['SettingsMenu'].GetAudioDevices = function(listSpecifier, defaultSpecifier, list, current) end + +---`Method Private Instance` +_G['SettingsMenu'].CreateAudioAndVCTab = function() end + +---`Method Private Instance` +_G['SettingsMenu'].CreateControlsTab = function() end + +---`Method Private Instance` +_G['SettingsMenu'].CreateGameplayTab = function() end + +---`Method Private Instance` +---@param workshopMenu Barotrauma.Steam.WorkshopMenu-ref +_G['SettingsMenu'].CreateModsTab = function(workshopMenu) end + +---`Method Private Instance` +_G['SettingsMenu'].CreateBottomButtons = function() end + +---`Method Public Instance` +_G['SettingsMenu'].ApplyInstalledModChanges = function() end + +---`Method Public Instance` +_G['SettingsMenu'].Close = function() end + +---`Constructor Private Instance` +---@overload fun(mainParent:Barotrauma.RectTransform, setConfig?:Barotrauma.GameSettings.Config):Barotrauma.SettingsMenu +---@return Barotrauma.SettingsMenu +_G['SettingsMenu'] = function() end + +---`Constructor Private Instance` +---@overload fun(mainParent:Barotrauma.RectTransform, setConfig?:Barotrauma.GameSettings.Config):Barotrauma.SettingsMenu +---@return Barotrauma.SettingsMenu +_G['SettingsMenu'].__new = function() end + +---`Constructor Private Static` +---@overload fun(mainParent:Barotrauma.RectTransform, setConfig?:Barotrauma.GameSettings.Config):Barotrauma.SettingsMenu +---@return Barotrauma.SettingsMenu +_G['SettingsMenu'] = function() end + +---`Constructor Private Static` +---@overload fun(mainParent:Barotrauma.RectTransform, setConfig?:Barotrauma.GameSettings.Config):Barotrauma.SettingsMenu +---@return Barotrauma.SettingsMenu +_G['SettingsMenu'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D6C3B0.lua b/Meta/Types/client/_00007FFD97D6C3B0.lua new file mode 100644 index 0000000..d501a8f --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6C3B0.lua @@ -0,0 +1,270 @@ +---@meta +---@class Barotrauma.TabMenu : System.Object +---`Field Private Instance` +---@field infoFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field contentFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field tabButtons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field infoFrameHolder Barotrauma.GUIFrame +---`Field Private Instance` +---@field linkedGUIList (System.Collections.Generic.List*1Barotrauma*TabMenu*LinkedGUI)|(Barotrauma.TabMenu.LinkedGUI[]) +---`Field Private Instance` +---@field logList Barotrauma.GUIListBox +---`Field Private Instance` +---@field crewListArray (Barotrauma.GUIListBox-arr)|(Barotrauma.GUIListBox[]) +---`Field Private Instance` +---@field sizeMultiplier System.Single +---`Field Private Instance` +---@field crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---`Field Private Instance` +---@field teamIDs (System.Collections.Generic.List*1Barotrauma*CharacterTeamType)|(Barotrauma.CharacterTeamType[]) +---`Field Private Instance` +---@field isTransferMenuOpen System.Boolean +---`Field Private Instance` +---@field isSending System.Boolean +---`Field Private Instance` +---@field transferMenu Barotrauma.GUIComponent +---`Field Private Instance` +---@field transferMenuButton Barotrauma.GUIButton +---`Field Private Instance` +---@field transferMenuOpenState System.Single +---`Field Private Instance` +---@field transferMenuStateCompleted System.Boolean +---`Field Private Instance` +---@field registeredEvents (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field talentMenu Barotrauma.TalentMenu +---`Field Private Instance` +---@field jobColumnWidth System.Int32 +---`Field Private Instance` +---@field characterColumnWidth System.Int32 +---`Field Private Instance` +---@field pingColumnWidth System.Int32 +---`Field Private Instance` +---@field walletColumnWidth System.Int32 +---`Field Private Instance` +---@field deathColumnWidth System.Int32 +---`Field Private Instance` +---@field killColumnWidth System.Int32 +---`Field Private Instance` +---@field talentPointNotification Barotrauma.GUIImage +---`Field Private Instance` +---@field eventLogNotification Barotrauma.GUIImage +---`Field Public Static` +---@field PendingChanges System.Boolean +---`Field Private Static` +---@field initialized System.Boolean +---`Field Private Static` +---@field spectateIcon Barotrauma.UISprite +---`Field Private Static` +---@field disconnectedIcon Barotrauma.UISprite +---`Field Private Static` +---@field ownerIcon Barotrauma.Sprite +---`Field Private Static` +---@field moderatorIcon Barotrauma.Sprite +---`Field Public Static` +---@field PendingChangesFrame Barotrauma.GUIFrame +---`Field Public Static` +---@field OwnCharacterBGColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field storedMessages (System.Collections.Generic.List*1System*ValueTuple*2System*String*2Barotrauma*Networking*PlayerConnectionChangeType)|(System.ValueTuple*1System*String*1Barotrauma*Networking*PlayerConnectionChangeType[]) +---`Field Private Static` +---@field inLobbyString System.String +---`Field Private Static` +---@field JobColumnWidthPercentage System.Single +---`Field Private Static` +---@field CharacterColumnWidthPercentage System.Single +---`Field Private Static` +---@field KillColumnWidthPercentage System.Single +---`Field Private Static` +---@field DeathColumnWidthPercentage System.Single +---`Field Private Static` +---@field PingColumnWidthPercentage System.Single +---`Field Private Static` +---@field WalletColumnWidthPercentage System.Single +---`Getter Public Static` +---
`Setter Private Static` +---@field SelectedTab Barotrauma.TabMenu.InfoFrameTab +_G['TabMenu'] = {} + +---`Method Public Instance` +_G['TabMenu'].Initialize = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['TabMenu'].Update = function(deltaTime) end + +---`Method Public Instance` +_G['TabMenu'].AddToGUIUpdateList = function() end + +---`Method Public Static` +_G['TabMenu'].OnRoundEnded = function() end + +---`Method Private Instance` +---@param selectedTab Barotrauma.TabMenu.InfoFrameTab +_G['TabMenu'].CreateInfoFrame = function(selectedTab) end + +---`Method Public Instance` +---@param selectedTab Barotrauma.TabMenu.InfoFrameTab +_G['TabMenu'].SelectInfoFrameTab = function(selectedTab) end + +---`Method Private Instance` +---@param crewFrame Barotrauma.GUIFrame +_G['TabMenu'].CreateCrewListFrame = function(crewFrame) end + +---`Method Private Instance` +---@param headerFrame Barotrauma.GUILayoutGroup +_G['TabMenu'].CreateSinglePlayerListContentHolder = function(headerFrame) end + +---`Method Private Instance` +---@param refresh System.Boolean +_G['TabMenu'].CreateSinglePlayerList = function(refresh) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param i System.Int32 +_G['TabMenu'].CreateSinglePlayerCharacterElement = function(character, i) end + +---`Method Private Instance` +---@param headerFrame Barotrauma.GUILayoutGroup +_G['TabMenu'].CreateMultiPlayerListContentHolder = function(headerFrame) end + +---`Method Private Instance` +---@param refresh System.Boolean +_G['TabMenu'].CreateMultiPlayerList = function(refresh) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param client Barotrauma.Networking.Client +---@param i System.Int32 +_G['TabMenu'].CreateMultiPlayerCharacterElement = function(character, client, i) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['TabMenu'].CreateMultiPlayerClientElement = function(client) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@return System.Int32 +_G['TabMenu'].GetTeamIndex = function(client) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param paddedFrame Barotrauma.GUILayoutGroup +_G['TabMenu'].CreateWalletCrewFrame = function(character, paddedFrame) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@param paddedFrame Barotrauma.GUILayoutGroup +---@param permissionIcon Barotrauma.GUIImage-ref +_G['TabMenu'].CreateNameWithPermissionIcon = function(client, paddedFrame, permissionIcon) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@return Barotrauma.Sprite +_G['TabMenu'].GetPermissionIcon = function(client) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param area Microsoft.Xna.Framework.Rectangle +---@param client Barotrauma.Networking.Client +_G['TabMenu'].DrawNotInGameIcon = function(spriteBatch, area, client) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param area Microsoft.Xna.Framework.Rectangle +_G['TabMenu'].DrawDisconnectedIcon = function(spriteBatch, area) end + +---`Method Private Instance` +---@param userData System.Object +---@param crewList Barotrauma.GUIComponent +---@return System.Boolean +_G['TabMenu'].SelectElement = function(userData, crewList) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param character Barotrauma.Character +---@param campaign Barotrauma.MultiPlayerCampaign +_G['TabMenu'].CreateWalletFrame = function(parent, character, campaign) end + +---`Method Private Static` +---@param character Barotrauma.Option*1Barotrauma*Character +---@param newValue System.Int32 +_G['TabMenu'].SetRewardDistribution = function(character, newValue) end + +---`Method Private Static` +_G['TabMenu'].ResetRewardDistributions = function() end + +---`Method Private Static` +---@param scroll System.Single +---@param step System.Single +---@return System.Int32 +_G['TabMenu'].RoundRewardDistribution = function(scroll, step) end + +---`Method Private Instance` +---@param frame Barotrauma.GUIFrame +---@param client Barotrauma.Networking.Client +---@param permissionIcon? Barotrauma.Sprite +---@return Barotrauma.GUIComponent +_G['TabMenu'].CreateClientInfoFrame = function(frame, client, permissionIcon) end + +---`Method Private Instance` +---@param crewFrame Barotrauma.GUIFrame +_G['TabMenu'].CreateMultiPlayerLogContent = function(crewFrame) end + +---`Method Public Static` +---@param message Barotrauma.Networking.ChatMessage +_G['TabMenu'].StorePlayerConnectionChangeMessage = function(message) end + +---`Method Private Instance` +_G['TabMenu'].RemoveCurrentElements = function() end + +---`Method Private Instance` +---@param line System.String +---@param type Barotrauma.Networking.PlayerConnectionChangeType +_G['TabMenu'].AddLineToLog = function(line, type) end + +---`Method Private Instance` +---@param infoFrame Barotrauma.GUIFrame +_G['TabMenu'].CreateMissionInfo = function(infoFrame) end + +---`Method Private Static` +---@param infoFrame Barotrauma.GUIFrame +---@param sub Barotrauma.Submarine +_G['TabMenu'].CreateSubmarineInfo = function(infoFrame, sub) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param info Barotrauma.CharacterInfo +---@param parent Barotrauma.GUIListBox +_G['TabMenu'].CreateSkillList = function(character, info, parent) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['TabMenu'].OnExperienceChanged = function(character) end + +---`Method Public Instance` +_G['TabMenu'].OnClose = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.TabMenu +---@return Barotrauma.TabMenu +_G['TabMenu'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.TabMenu +---@return Barotrauma.TabMenu +_G['TabMenu'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.TabMenu +---@return Barotrauma.TabMenu +_G['TabMenu'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.TabMenu +---@return Barotrauma.TabMenu +_G['TabMenu'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D6D128.lua b/Meta/Types/client/_00007FFD97D6D128.lua new file mode 100644 index 0000000..24c557c --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6D128.lua @@ -0,0 +1,366 @@ +---@meta +---@class Barotrauma.GameSession : System.Object +---`Field Private Instance` +---@field tabMenu Barotrauma.TabMenu +---`Field Private Instance` +---@field topLeftButtonGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field crewListButton Barotrauma.GUIButton +---`Field Private Instance` +---@field commandButton Barotrauma.GUIButton +---`Field Private Instance` +---@field tabMenuButton Barotrauma.GUIButton +---`Field Private Instance` +---@field talentPointNotification Barotrauma.GUIImage +---`Field Private Instance` +---@field deathChoiceInfoFrame Barotrauma.GUIComponent +---`Field Private Instance` +---@field deathChoiceButtonContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field respawnInfoText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field deathChoiceTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field takeOverBotButton Barotrauma.GUIButton +---`Field Private Instance` +---@field hrManagerButton Barotrauma.GUIButton +---`Field Public Instance` +---@field DeathPrompt Barotrauma.DeathPrompt +---`Field Private Instance` +---@field eventLogNotification Barotrauma.GUIImage +---`Field Private Instance` +---@field prevTopLeftButtonsResolution Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field EventManager Barotrauma.EventManager +---`Field Public Instance` +---@field GameMode Barotrauma.GameMode +---`Field Private Instance` +---@field dummyLocations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---`Field Public Instance` +---@field CrewManager Barotrauma.CrewManager +---`Field Public Instance` +---@field TimeSpentCleaning System.Double +---`Field Public Instance` +---@field TimeSpentPainting System.Double +---`Field Private Instance` +---@field missions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Field Private Instance` +---@field casualties (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field permadeathsPerAccount (System.Collections.Generic.Dictionary*1Barotrauma*Option*2Barotrauma*Networking*AccountId*1System*Int32)|({[Barotrauma.Option*1Barotrauma*Networking*AccountId]:(System.Int32)}) +---`Field Public Instance` +---@field WinningTeam System.Nullable*1Barotrauma*CharacterTeamType +---`Field Public Instance` +---@field ForceOutpostModule Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field OwnedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---`Field Public Static` +---@field MinimumLoadingTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RoundSummary Barotrauma.RoundSummary +---`Getter Public Static` +---@field IsTabMenuOpen System.Boolean +---`Getter Public Static` +---@field TabMenuInstance Barotrauma.TabMenu +---`Getter Public Instance` +---@field AllowHrManagerBotTakeover System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastSaveVersion System.Version +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RoundDuration System.Single +---`Getter Public Instance` +---@field Missions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---@field Casualties (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsRunning System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RoundEnding System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Level Barotrauma.Level +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LevelData Barotrauma.LevelData +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MirrorLevel System.Boolean +---`Getter Public Instance` +---@field Map Barotrauma.Map +---`Getter Public Instance` +---@field Campaign Barotrauma.CampaignMode +---`Getter Public Instance` +---@field StartLocation Barotrauma.Location +---`Getter Public Instance` +---@field EndLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubmarineInfo Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnemySubmarineInfo Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DataPath Barotrauma.CampaignDataPath +---`Getter Public Instance` +---@field TraitorsEnabled System.Boolean +_G['GameSession'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['GameSession'].ToggleTabMenu = function() end + +---`Method Private Instance` +_G['GameSession'].CreateTopLeftButtons = function() end + +---`Method Public Instance` +_G['GameSession'].AddToGUIUpdateList = function() end + +---`Method Public Static` +---@param parent Barotrauma.GUIComponent +---@param offset? System.Boolean +---@return Barotrauma.GUIImage +_G['GameSession'].CreateNotificationIcon = function(parent, offset) end + +---`Method Public Instance` +---@param enabled System.Boolean +_G['GameSession'].EnableEventLogNotificationIcon = function(enabled) end + +---`Method Public Static` +---@param indicator Barotrauma.GUIImage +_G['GameSession'].UpdateTalentNotificationIndicator = function(indicator) end + +---`Method Public Instance` +_G['GameSession'].HUDScaleChanged = function() end + +---`Method Public Instance` +---@param text System.String +---@param textColor Microsoft.Xna.Framework.Color +---@param waitForNextRoundRespawn System.Boolean +---@param hideButtons? System.Boolean +_G['GameSession'].SetRespawnInfo = function(text, textColor, waitForNextRoundRespawn, hideButtons) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GameSession'].Draw = function(spriteBatch) end + +---`Method Public Instance` +---@param accountId Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['GameSession'].IncrementPermadeath = function(accountId) end + +---`Method Public Instance` +---@param accountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---@return System.Int32 +_G['GameSession'].PermadeathCountForAccount = function(accountId) end + +---`Method Private Instance` +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines? (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +_G['GameSession'].InitOwnedSubs = function(submarineInfo, ownedSubmarines) end + +---`Method Private Instance` +---@param gameModePreset Barotrauma.GameModePreset +---@param seed System.String +---@param selectedSub Barotrauma.SubmarineInfo +---@param settings Barotrauma.CampaignSettings +---@param missionPrefabs? (System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +---@param missionTypes? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return Barotrauma.GameMode +_G['GameSession'].InstantiateGameMode = function(gameModePreset, seed, selectedSub, settings, missionPrefabs, missionTypes) end + +---`Method Public Static` +---@overload fun(levelData:Barotrauma.LevelData, forceLocationType?:Barotrauma.LocationType):((Barotrauma.Location-arr)|(Barotrauma.Location[])) +---@param seed System.String +---@param forceLocationType? Barotrauma.LocationType +---@return (Barotrauma.Location-arr)|(Barotrauma.Location[]) +_G['GameSession'].CreateDummyLocations = function(seed, forceLocationType) end + +---`Method Private Static` +---@param rand System.Random +---@param forceLocationType? Barotrauma.LocationType +---@return (Barotrauma.Location-arr)|(Barotrauma.Location[]) +_G['GameSession'].CreateDummyLocations = function(rand, forceLocationType) end + +---`Method Public Static` +---@param preset Barotrauma.GameModePreset +---@return System.Boolean +_G['GameSession'].ShouldApplyDisembarkPoints = function(preset) end + +---`Method Public Instance` +_G['GameSession'].LoadPreviousSave = function() end + +---`Method Public Instance` +---@param newSubmarine Barotrauma.SubmarineInfo +---@param transferItems System.Boolean +---@param client? Barotrauma.Networking.Client +_G['GameSession'].SwitchSubmarine = function(newSubmarine, transferItems, client) end + +---`Method Public Instance` +---@param newSubmarine Barotrauma.SubmarineInfo +---@param client? Barotrauma.Networking.Client +---@return System.Boolean +_G['GameSession'].TryPurchaseSubmarine = function(newSubmarine, client) end + +---`Method Public Instance` +---@param query Barotrauma.SubmarineInfo +---@return System.Boolean +_G['GameSession'].IsSubmarineOwned = function(query) end + +---`Method Public Instance` +---@return System.Boolean +_G['GameSession'].IsCurrentLocationRadiated = function() end + +---`Method Public Instance` +---@overload fun(levelSeed:System.String, difficulty?:System.Nullable*1System*Single, levelGenerationParams?:Barotrauma.LevelGenerationParams, forceBiome?:Barotrauma.Identifier) +---@param levelData Barotrauma.LevelData +---@param mirrorLevel? System.Boolean +---@param startOutpost? Barotrauma.SubmarineInfo +---@param endOutpost? Barotrauma.SubmarineInfo +_G['GameSession'].StartRound = function(levelData, mirrorLevel, startOutpost, endOutpost) end + +---`Method Private Instance` +---@param moduleInfo Barotrauma.SubmarineInfo +---@param outpostSub Barotrauma.Submarine-ref +---@return System.Boolean +_G['GameSession'].TryGenerateStationAroundModule = function(moduleInfo, outpostSub) end + +---`Method Private Instance` +---@param level Barotrauma.Level +_G['GameSession'].InitializeLevel = function(level) end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +---@param level Barotrauma.Level +---@param placeAtStart? System.Boolean +---@param forceDocking? System.Boolean +_G['GameSession'].PlaceSubAtInitialPosition = function(sub, level, placeAtStart, forceDocking) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['GameSession'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param index System.Int32 +---@return Barotrauma.Mission +_G['GameSession'].GetMission = function(index) end + +---`Method Public Instance` +---@param mission Barotrauma.Mission +---@return System.Int32 +_G['GameSession'].GetMissionIndex = function(mission) end + +---`Method Public Instance` +---@param missionIdentifiers (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['GameSession'].EnforceMissionOrder = function(missionIdentifiers) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['GameSession'].UpdateProjSpecific = function(deltaTime) end + +---`Method Public Static` +---@param type Barotrauma.CharacterType +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +_G['GameSession'].GetSessionCrewCharacters = function(type) end + +---`Method Public Instance` +---@param endMessage System.String +---@param transitionType? Barotrauma.CampaignMode.TransitionType +---@param traitorResults? System.Nullable*1Barotrauma*TraitorManager*TraitorResults +_G['GameSession'].EndRound = function(endMessage, transitionType, traitorResults) end + +---`Method Public Static` +---@return Barotrauma.PerkCollection +_G['GameSession'].GetPerks = function() end + +---`Method Public Static` +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['GameSession'].ValidatedDisembarkPoints = function(preset, missionTypes) end + +---`Method Public Static` +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['GameSession'].ShouldIgnorePerksThatCanNotApplyWithoutSubmarine = function(preset, missionTypes) end + +---`Method Public Instance` +---@param eventId System.String +---@param traitorResults? System.Nullable*1Barotrauma*TraitorManager*TraitorResults +_G['GameSession'].LogEndRoundStats = function(eventId, traitorResults) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['GameSession'].KillCharacter = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['GameSession'].ReviveCharacter = function(character) end + +---`Method Public Static` +---@param contentPackageNames (System.Collections.Generic.IList*1System*String)|(System.String[]) +---@param errorMsg Barotrauma.LocalizedString-ref +---@return System.Boolean +_G['GameSession'].IsCompatibleWithEnabledContentPackages = function(contentPackageNames, errorMsg) end + +---`Method Public Instance` +---@param filePath System.String +---@param isSavingOnLoading System.Boolean +_G['GameSession'].Save = function(filePath, isSavingOnLoading) end + +---`Constructor Private Instance` +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySubmarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, dataPath:Barotrauma.CampaignDataPath, gameModePreset:Barotrauma.GameModePreset, settings:Barotrauma.CampaignSettings, seed?:System.String, missionTypes?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, gameModePreset:Barotrauma.GameModePreset, seed?:System.String, missionPrefabs?:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.GameSession +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param doc System.Xml.Linq.XDocument +---@param campaignData Barotrauma.CampaignDataPath +---@return Barotrauma.GameSession +_G['GameSession'] = function(submarineInfo, ownedSubmarines, doc, campaignData) end + +---`Constructor Private Instance` +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySubmarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, dataPath:Barotrauma.CampaignDataPath, gameModePreset:Barotrauma.GameModePreset, settings:Barotrauma.CampaignSettings, seed?:System.String, missionTypes?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, gameModePreset:Barotrauma.GameModePreset, seed?:System.String, missionPrefabs?:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.GameSession +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param doc System.Xml.Linq.XDocument +---@param campaignData Barotrauma.CampaignDataPath +---@return Barotrauma.GameSession +_G['GameSession'].__new = function(submarineInfo, ownedSubmarines, doc, campaignData) end + +---`Constructor Public Instance` +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySubmarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, dataPath:Barotrauma.CampaignDataPath, gameModePreset:Barotrauma.GameModePreset, settings:Barotrauma.CampaignSettings, seed?:System.String, missionTypes?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, gameModePreset:Barotrauma.GameModePreset, seed?:System.String, missionPrefabs?:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.GameSession +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param doc System.Xml.Linq.XDocument +---@param campaignData Barotrauma.CampaignDataPath +---@return Barotrauma.GameSession +_G['GameSession'] = function(submarineInfo, ownedSubmarines, doc, campaignData) end + +---`Constructor Public Instance` +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySubmarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, dataPath:Barotrauma.CampaignDataPath, gameModePreset:Barotrauma.GameModePreset, settings:Barotrauma.CampaignSettings, seed?:System.String, missionTypes?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, gameModePreset:Barotrauma.GameModePreset, seed?:System.String, missionPrefabs?:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.GameSession +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param doc System.Xml.Linq.XDocument +---@param campaignData Barotrauma.CampaignDataPath +---@return Barotrauma.GameSession +_G['GameSession'].__new = function(submarineInfo, ownedSubmarines, doc, campaignData) end + diff --git a/Meta/Types/client/_00007FFD97D6D390.lua b/Meta/Types/client/_00007FFD97D6D390.lua new file mode 100644 index 0000000..7c7f2e8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6D390.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.CampaignMetadata : System.Object +---`Field Private Instance` +---@field data (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Object)|({[Barotrauma.Identifier]:(System.Object)}) +---`Field Private Static` +---@field MaxDrawnElements System.Int32 +_G['CampaignMetadata'] = {} + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param campaign Barotrauma.CampaignMode +---@param debugDrawMetaData Barotrauma.GUI.DebugDrawMetaData +_G['CampaignMetadata'].DebugDraw = function(spriteBatch, pos, campaign, debugDrawMetaData) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CampaignMetadata'].Load = function(element) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param value System.Object +_G['CampaignMetadata'].SetValue = function(identifier, value) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param defaultValue? System.Nullable*1System*Single +---@return System.Single +_G['CampaignMetadata'].GetFloat = function(identifier, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param defaultValue? System.Nullable*1System*Int32 +---@return System.Int32 +_G['CampaignMetadata'].GetInt = function(identifier, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param defaultValue? System.Nullable*1System*Boolean +---@return System.Boolean +_G['CampaignMetadata'].GetBoolean = function(identifier, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param defaultValue? System.String +---@return System.String +_G['CampaignMetadata'].GetString = function(identifier, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CampaignMetadata'].HasKey = function(identifier) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param type System.Type +---@param defaultValue System.Object +---@return System.Object +_G['CampaignMetadata'].GetTypeOrDefault = function(identifier, type, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return System.Object +_G['CampaignMetadata'].GetValue = function(identifier) end + +---`Method Public Instance` +---@param modeElement System.Xml.Linq.XElement +_G['CampaignMetadata'].Save = function(modeElement) end + +---`Constructor Public Instance` +---@return Barotrauma.CampaignMetadata +_G['CampaignMetadata'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.CampaignMetadata +_G['CampaignMetadata'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D6D588.lua b/Meta/Types/client/_00007FFD97D6D588.lua new file mode 100644 index 0000000..a6ec5bf --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6D588.lua @@ -0,0 +1,29 @@ +---@meta +---@class Barotrauma.CharacterCampaignData : System.Object +---`Field Public Instance` +---@field CharacterInfo Barotrauma.CharacterInfo +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field ClientAddress Barotrauma.Networking.Address +---`Field Public Instance` +---@field AccountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---`Field Private Instance` +---@field itemData System.Xml.Linq.XElement +---`Field Private Instance` +---@field healthData System.Xml.Linq.XElement +---`Field Public Instance` +---@field WalletData System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OrderData System.Xml.Linq.XElement +_G['CharacterCampaignData'] = {} + +---`Constructor Public Instance` +---@return Barotrauma.CharacterCampaignData +_G['CharacterCampaignData'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.CharacterCampaignData +_G['CharacterCampaignData'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D6D740.lua b/Meta/Types/client/_00007FFD97D6D740.lua new file mode 100644 index 0000000..4248d31 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6D740.lua @@ -0,0 +1,29 @@ +---@meta +---@class Barotrauma.Faction : System.Object +---`Getter Public Instance` +---@field Reputation Barotrauma.Reputation +---`Getter Public Instance` +---@field Prefab Barotrauma.FactionPrefab +_G['Faction'] = {} + +---`Method Public Static` +---@param faction Barotrauma.Faction +---@return Barotrauma.FactionAffiliation +_G['Faction'].GetPlayerAffiliationStatus = function(faction) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Faction'].ToString = function() end + +---`Constructor Public Instance` +---@param metadata Barotrauma.CampaignMetadata +---@param prefab Barotrauma.FactionPrefab +---@return Barotrauma.Faction +_G['Faction'] = function(metadata, prefab) end + +---`Constructor Public Instance` +---@param metadata Barotrauma.CampaignMetadata +---@param prefab Barotrauma.FactionPrefab +---@return Barotrauma.Faction +_G['Faction'].__new = function(metadata, prefab) end + diff --git a/Meta/Types/client/_00007FFD97D6DBE8.lua b/Meta/Types/client/_00007FFD97D6DBE8.lua new file mode 100644 index 0000000..53c3acd --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6DBE8.lua @@ -0,0 +1,130 @@ +---@meta +---@class Barotrauma.Reputation : System.Object +---`Field Private Instance` +---@field metaDataIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field OnReputationValueChanged Barotrauma.NamedEvent*1Barotrauma*Reputation +---`Field Public Instance` +---@field Faction Barotrauma.Faction +---`Field Public Instance` +---@field Location Barotrauma.Location +---`Field Public Static` +---@field OnAnyReputationValueChanged Barotrauma.NamedEvent*1Barotrauma*Reputation +---`Field Public Static` +---@field HostileThreshold System.Single +---`Field Public Static` +---@field ReputationLossPerNPCDamage System.Single +---`Field Public Static` +---@field ReputationLossPerWallDamage System.Single +---`Field Public Static` +---@field ReputationLossPerStolenItemPrice System.Single +---`Field Public Static` +---@field MinReputationLossPerStolenItem System.Single +---`Field Public Static` +---@field MaxReputationLossPerStolenItem System.Single +---`Field Public Static` +---@field MaxReputationLossFromNPCDamage System.Single +---`Field Public Static` +---@field MaxReputationLossFromWallDamage System.Single +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---@field MinReputation System.Int32 +---`Getter Public Instance` +---@field MaxReputation System.Int32 +---`Getter Public Instance` +---@field InitialReputation System.Int32 +---`Getter Public Instance` +---@field Metadata Barotrauma.CampaignMetadata +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReputationAtRoundStart System.Single +---`Getter Public Instance` +---@field NormalizedValue System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Value System.Single +_G['Reputation'] = {} + +---`Method Public Instance` +---@param newReputation System.Single +_G['Reputation'].SetReputation = function(newReputation) end + +---`Method Public Instance` +---@param reputationChange System.Single +---@return System.Single +_G['Reputation'].GetReputationChangeMultiplier = function(reputationChange) end + +---`Method Public Instance` +---@param reputationChange System.Single +---@param maxReputationChangePerRound? System.Single +_G['Reputation'].AddReputation = function(reputationChange, maxReputationChangePerRound) end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['Reputation'].GetReputationName = function() end + +---`Method Public Static` +---@param normalizedValue System.Single +---@return Barotrauma.LocalizedString +_G['Reputation'].GetReputationName = function(normalizedValue) end + +---`Method Public Static` +---@param normalizedValue System.Single +---@return Microsoft.Xna.Framework.Color +_G['Reputation'].GetReputationColor = function(normalizedValue) end + +---`Method Public Instance` +---@param addColorTags? System.Boolean +---@return Barotrauma.LocalizedString +_G['Reputation'].GetFormattedReputationText = function(addColorTags) end + +---`Method Public Static` +---@param normalizedValue System.Single +---@param value System.Single +---@param addColorTags? System.Boolean +---@return Barotrauma.LocalizedString +_G['Reputation'].GetFormattedReputationText = function(normalizedValue, value, addColorTags) end + +---`Constructor Public Instance` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'] = function() end + +---`Constructor Public Instance` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'].__new = function() end + +---`Constructor Private Instance` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'] = function() end + +---`Constructor Private Instance` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'].__new = function() end + +---`Constructor Private Static` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'] = function() end + +---`Constructor Private Static` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D6DE50.lua b/Meta/Types/client/_00007FFD97D6DE50.lua new file mode 100644 index 0000000..77db984 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6DE50.lua @@ -0,0 +1,57 @@ +---@meta +---@class Barotrauma.GameModePreset : System.Object +---`Field Public Instance` +---@field GameModeType System.Type +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Public Instance` +---@field IsSinglePlayer System.Boolean +---`Field Public Instance` +---@field Votable System.Boolean +---`Field Public Static` +---@field List (System.Collections.Generic.List*1Barotrauma*GameModePreset)|(Barotrauma.GameModePreset[]) +---`Field Public Static` +---@field SinglePlayerCampaign Barotrauma.GameModePreset +---`Field Public Static` +---@field MultiPlayerCampaign Barotrauma.GameModePreset +---`Field Public Static` +---@field Tutorial Barotrauma.GameModePreset +---`Field Public Static` +---@field Mission Barotrauma.GameModePreset +---`Field Public Static` +---@field PvP Barotrauma.GameModePreset +---`Field Public Static` +---@field TestMode Barotrauma.GameModePreset +---`Field Public Static` +---@field Sandbox Barotrauma.GameModePreset +---`Field Public Static` +---@field DevSandbox Barotrauma.GameModePreset +_G['GameModePreset'] = {} + +---`Method Public Static` +_G['GameModePreset'].Init = function() end + +---`Constructor Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, type:System.Type, isSinglePlayer?:System.Boolean, votable?:System.Boolean):Barotrauma.GameModePreset +---@return Barotrauma.GameModePreset +_G['GameModePreset'] = function() end + +---`Constructor Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, type:System.Type, isSinglePlayer?:System.Boolean, votable?:System.Boolean):Barotrauma.GameModePreset +---@return Barotrauma.GameModePreset +_G['GameModePreset'].__new = function() end + +---`Constructor Private Static` +---@overload fun(identifier:Barotrauma.Identifier, type:System.Type, isSinglePlayer?:System.Boolean, votable?:System.Boolean):Barotrauma.GameModePreset +---@return Barotrauma.GameModePreset +_G['GameModePreset'] = function() end + +---`Constructor Private Static` +---@overload fun(identifier:Barotrauma.Identifier, type:System.Type, isSinglePlayer?:System.Boolean, votable?:System.Boolean):Barotrauma.GameModePreset +---@return Barotrauma.GameModePreset +_G['GameModePreset'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D6E0F0.lua b/Meta/Types/client/_00007FFD97D6E0F0.lua new file mode 100644 index 0000000..715f7c0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6E0F0.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.GameMode : System.Object +---`Field NonPublic Instance` +---@field startTime System.DateTime +---`Field NonPublic Instance` +---@field preset Barotrauma.GameModePreset +---`Field Public Static` +---@field PresetList (System.Collections.Generic.List*1Barotrauma*GameModePreset)|(Barotrauma.GameModePreset[]) +---`Getter Public Instance` +---@field CrewManager Barotrauma.CrewManager +---`Getter Public Instance Virtual` +---@field Missions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---@field IsSinglePlayer System.Boolean +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Paused System.Boolean +---`Getter Public Instance` +---@field Preset Barotrauma.GameModePreset +_G['GameMode'] = {} + +---`Method Public Instance Virtual` +_G['GameMode'].HUDScaleChanged = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GameMode'].Draw = function(spriteBatch) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['GameMode'].UpdateWhilePaused = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['GameMode'].Start = function() end + +---`Method Public Instance Virtual` +_G['GameMode'].ShowStartMessage = function() end + +---`Method Public Instance Virtual` +---@param levelData Barotrauma.LevelData +_G['GameMode'].AddExtraMissions = function(levelData) end + +---`Method Public Instance Virtual` +_G['GameMode'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['GameMode'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param transitionType? Barotrauma.CampaignMode.TransitionType +_G['GameMode'].End = function(transitionType) end + +---`Method Public Instance Virtual` +_G['GameMode'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset):Barotrauma.GameMode +---@return Barotrauma.GameMode +_G['GameMode'] = function() end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset):Barotrauma.GameMode +---@return Barotrauma.GameMode +_G['GameMode'].__new = function() end + +---`Constructor Private Static` +---@overload fun(preset:Barotrauma.GameModePreset):Barotrauma.GameMode +---@return Barotrauma.GameMode +_G['GameMode'] = function() end + +---`Constructor Private Static` +---@overload fun(preset:Barotrauma.GameModePreset):Barotrauma.GameMode +---@return Barotrauma.GameMode +_G['GameMode'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D6E388.lua b/Meta/Types/client/_00007FFD97D6E388.lua new file mode 100644 index 0000000..e5ffaf5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6E388.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.TestGameMode : Barotrauma.GameMode +---`Field Public Instance` +---@field OnRoundEnd (System.Action)|(fun()) +---`Field Public Instance` +---@field SpawnOutpost System.Boolean +---`Field Public Instance` +---@field OutpostParams Barotrauma.OutpostGenerationParams +---`Field Public Instance` +---@field OutpostType Barotrauma.LocationType +---`Field Public Instance` +---@field TriggeredEvent Barotrauma.EventPrefab +---`Field Private Instance` +---@field scriptedEvent (System.Collections.Generic.List*1Barotrauma*Event)|(Barotrauma.Event[]) +---`Field Private Instance` +---@field createEventButton Barotrauma.GUIButton +_G['TestGameMode'] = {} + +---`Method Public Instance Virtual` +_G['TestGameMode'].Start = function() end + +---`Method Public Instance Virtual` +_G['TestGameMode'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param transitionType? Barotrauma.CampaignMode.TransitionType +_G['TestGameMode'].End = function(transitionType) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['TestGameMode'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param submarine Barotrauma.Submarine +_G['TestGameMode'].GenerateOutpost = function(submarine) end + +---`Constructor Public Instance` +---@param preset Barotrauma.GameModePreset +---@return Barotrauma.TestGameMode +_G['TestGameMode'] = function(preset) end + +---`Constructor Public Instance` +---@param preset Barotrauma.GameModePreset +---@return Barotrauma.TestGameMode +_G['TestGameMode'].__new = function(preset) end + diff --git a/Meta/Types/client/_00007FFD97D6E540.lua b/Meta/Types/client/_00007FFD97D6E540.lua new file mode 100644 index 0000000..c211209 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6E540.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.TutorialMode : Barotrauma.GameMode +---`Field Public Instance` +---@field Tutorial Barotrauma.Tutorials.Tutorial +---`Getter Public Instance Virtual` +---@field Paused System.Boolean +_G['TutorialMode'] = {} + +---`Method Public Instance Virtual` +_G['TutorialMode'].Start = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['TutorialMode'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param preset Barotrauma.GameModePreset +---@return Barotrauma.TutorialMode +_G['TutorialMode'] = function(preset) end + +---`Constructor Public Instance` +---@param preset Barotrauma.GameModePreset +---@return Barotrauma.TutorialMode +_G['TutorialMode'].__new = function(preset) end + diff --git a/Meta/Types/client/_00007FFD97D6F4E0.lua b/Meta/Types/client/_00007FFD97D6F4E0.lua new file mode 100644 index 0000000..7bfb8bc --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6F4E0.lua @@ -0,0 +1,453 @@ +---@meta +---@class Barotrauma.CampaignMode : Barotrauma.GameMode +---`Field NonPublic Instance` +---@field overlayColor Microsoft.Xna.Framework.Color +---`Field NonPublic Instance` +---@field overlaySprite Barotrauma.Sprite +---`Field Private Instance` +---@field prevCampaignUIAutoOpenType Barotrauma.CampaignMode.TransitionType +---`Field NonPublic Instance` +---@field endRoundButton Barotrauma.GUIButton +---`Field Public Instance` +---@field ReadyCheckButton Barotrauma.GUIButton +---`Field NonPublic Instance` +---@field campaignUIContainer Barotrauma.GUIFrame +---`Field Public Instance` +---@field CampaignUI Barotrauma.CampaignUI +---`Field Private Instance` +---@field startRoundCancellationToken System.Threading.CancellationTokenSource +---`Field Private Instance` +---@field showCampaignUI System.Boolean +---`Field Private Instance` +---@field wasChatBoxOpen System.Boolean +---`Field Public Instance` +---@field TotalPlayTime System.Double +---`Field Public Instance` +---@field TotalPassedLevels System.Int32 +---`Field Public Instance` +---@field CargoManager Barotrauma.CargoManager +---`Field Public Instance` +---@field UpgradeManager Barotrauma.UpgradeManager +---`Field Public Instance` +---@field MedicalClinic Barotrauma.MedicalClinic +---`Field Private Instance` +---@field factions (System.Collections.Generic.List*1Barotrauma*Faction)|(Barotrauma.Faction[]) +---`Field Public Instance` +---@field CampaignMetadata Barotrauma.CampaignMetadata +---`Field NonPublic Instance` +---@field petsElement System.Xml.Linq.XElement +---`Field Public Instance` +---@field Settings Barotrauma.CampaignSettings +---`Field Private Instance` +---@field extraMissions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Field Public Instance` +---@field OnMoneyChanged Barotrauma.NamedEvent*1Barotrauma*WalletChangedEvent +---`Field Public Instance` +---@field CheatsEnabled System.Boolean +---`Field NonPublic Instance` +---@field wasDocked System.Boolean +---`Field Private Instance` +---@field dialogLastSpoken (System.Collections.Generic.Dictionary*1System*String*1System*Double)|({[System.String]:(System.Double)}) +---`Field Public Instance` +---@field PendingSubmarineSwitch Barotrauma.SubmarineInfo +---`Field NonPublic Instance` +---@field map Barotrauma.Map +---`Field Public Instance` +---@field Bank Barotrauma.Wallet +---`Field Public Instance` +---@field PurchasedLostShuttlesInLatestSave System.Boolean +---`Field Public Instance` +---@field PurchasedHullRepairsInLatestSave System.Boolean +---`Field Public Instance` +---@field PurchasedItemRepairsInLatestSave System.Boolean +---`Field Public Instance` +---@field DivingSuitWarningShown System.Boolean +---`Field Public Instance` +---@field ItemsRelocatedToMainSub System.Boolean +---`Field Private Instance` +---@field BeforeLevelLoading (System.Action)|(fun()) +---`Field Private Instance` +---@field OnSaveAndQuit (System.Action)|(fun()) +---`Field Private Instance` +---@field characterOutOfBoundsTimer (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Single)|({[Barotrauma.Character]:(System.Single)}) +---`Field Public Static` +---@field MaxMoney System.Int32 +---`Field Public Static` +---@field InitialMoney System.Int32 +---`Field NonPublic Static` +---@field EndTransitionDuration System.Single +---`Field Private Static` +---@field FirstRoundEventDelay System.Single +---`Field Public Static` +---@field HullRepairCostPerDamage System.Single +---`Field Public Static` +---@field ItemRepairCostPerRepairDuration System.Single +---`Field Public Static` +---@field ShuttleReplaceCost System.Int32 +---`Field Public Static` +---@field MaxHullRepairCost System.Int32 +---`Field Public Static` +---@field MaxItemRepairCost System.Int32 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field CrewDead System.Boolean +---`Getter Public Instance` +---@field EndRoundButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SlideshowPlayer Barotrauma.SlideshowPlayer +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ForceMapUI System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowCampaignUI System.Boolean +---`Getter Public Instance Virtual` +---@field Wallet Barotrauma.Wallet +---`Getter Public Instance` +---@field Factions (System.Collections.Generic.IReadOnlyList*1Barotrauma*Faction)|(Barotrauma.Faction[]) +---`Getter NonPublic Instance` +---
`Setter NonPublic Instance` +---@field ActiveOrdersElement System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsFirstRound System.Boolean +---`Getter Public Instance` +---@field DisableEvents System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TransferItemsOnSubSwitch System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwitchedSubsThisRound System.Boolean +---`Getter Public Instance` +---@field Map Barotrauma.Map +---`Getter Public Instance Virtual` +---@field Missions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---@field CurrentLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NextLevel Barotrauma.LevelData +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedHullRepairs System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedLostShuttles System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedItemRepairs System.Boolean +_G['CampaignMode'] = {} + +---`Method NonPublic Instance` +---@return System.Xml.Linq.XElement +_G['CampaignMode'].SaveStats = function() end + +---`Method Public Instance` +_G['CampaignMode'].LogState = function() end + +---`Method Public Instance Virtual` +_G['CampaignMode'].Remove = function() end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Int32 +_G['CampaignMode'].NumberOfMissionsAtLocation = function(location) end + +---`Method Public Instance` +---@param currentLocation Barotrauma.Location +---@param sender Barotrauma.Networking.Client +_G['CampaignMode'].CheckTooManyMissions = function(currentLocation, sender) end + +---`Method NonPublic Static` +---@param leavingSub Barotrauma.Submarine +_G['CampaignMode'].LeaveUnconnectedSubs = function(leavingSub) end + +---`Method Public Instance` +_G['CampaignMode'].SwitchSubs = function() end + +---`Method NonPublic Instance` +_G['CampaignMode'].TransferItemsBetweenSubs = function() end + +---`Method NonPublic Instance` +_G['CampaignMode'].RefreshOwnedSubmarines = function() end + +---`Method Public Instance` +---@param parentElement? System.Xml.Linq.XElement +_G['CampaignMode'].SavePets = function(parentElement) end + +---`Method Public Instance` +_G['CampaignMode'].LoadPets = function() end + +---`Method Public Instance` +---@param parentElement? System.Xml.Linq.XElement +_G['CampaignMode'].SaveActiveOrders = function(parentElement) end + +---`Method Public Instance` +_G['CampaignMode'].LoadActiveOrders = function() end + +---`Method Public Instance Virtual` +_G['CampaignMode'].ShowStartMessage = function() end + +---`Method Private Static` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['CampaignMode'].IsOwner = function(client) end + +---`Method Public Static` +---@param permissions Barotrauma.Networking.ClientPermissions +---@return System.Boolean +_G['CampaignMode'].AllowedToManageCampaign = function(permissions) end + +---`Method Public Static` +---@return System.Boolean +_G['CampaignMode'].AllowedToManageWallets = function() end + +---`Method Public Static` +---@return System.Boolean +_G['CampaignMode'].AllowImmediateItemDelivery = function() end + +---`Method NonPublic Instance` +---@return Barotrauma.GUIButton +_G['CampaignMode'].CreateEndRoundButton = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CampaignMode'].Draw = function(spriteBatch) end + +---`Method Public Instance` +---@param roundSummary Barotrauma.RoundSummary +---@param newLevel Barotrauma.LevelData +---@param mirror System.Boolean +---@param action (System.Action)|(fun()) +---@return System.Threading.Tasks.Task +_G['CampaignMode'].SelectSummaryScreen = function(roundSummary, newLevel, mirror, action) end + +---`Method Public Instance` +_G['CampaignMode'].CancelStartRound = function() end + +---`Method Public Instance` +_G['CampaignMode'].ThrowIfStartRoundCancellationRequested = function() end + +---`Method Public Instance Virtual` +_G['CampaignMode'].AddToGUIUpdateList = function() end + +---`Method NonPublic Instance` +---@param onConfirm (System.Action)|(fun()) +---@param onReturnToMapScreen (System.Action)|(fun()) +_G['CampaignMode'].TryEndRoundWithFuelCheck = function(onConfirm, onReturnToMapScreen) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['CampaignMode'].Update = function(deltaTime) end + +---`Method Public Static` +---@param interactionType Barotrauma.CampaignMode.InteractionType +---@return System.Boolean +_G['CampaignMode'].BlocksInteraction = function(interactionType) end + +---`Method Private Static` +---@param permissions Barotrauma.Networking.ClientPermissions +---@return System.Boolean +_G['CampaignMode'].AnyOneAllowedToManageCampaign = function(permissions) end + +---`Method Public Instance Virtual` +---@param client? Barotrauma.Networking.Client +---@return Barotrauma.Wallet +_G['CampaignMode'].GetWallet = function(client) end + +---`Method Public Instance Virtual` +---@param client Barotrauma.Networking.Client +---@param price System.Int32 +---@return System.Boolean +_G['CampaignMode'].TryPurchase = function(client, price) end + +---`Method Public Instance Virtual` +---@param client? Barotrauma.Networking.Client +---@return System.Int32 +_G['CampaignMode'].GetBalance = function(client) end + +---`Method Public Instance` +---@param cost System.Int32 +---@param client? Barotrauma.Networking.Client +---@return System.Boolean +_G['CampaignMode'].CanAfford = function(cost, client) end + +---`Method Public Instance` +---@return Barotrauma.Location +_G['CampaignMode'].GetCurrentDisplayLocation = function() end + +---`Method Public Static` +---@param leavingSub Barotrauma.Submarine +---@return (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +_G['CampaignMode'].GetSubsToLeaveBehind = function(leavingSub) end + +---`Method Public Instance` +---@return Barotrauma.SubmarineInfo +_G['CampaignMode'].GetPredefinedStartOutpost = function() end + +---`Method Public Instance Virtual` +_G['CampaignMode'].Start = function() end + +---`Method Public Static` +---@return System.Int32 +_G['CampaignMode'].GetHullRepairCost = function() end + +---`Method Public Static` +---@return System.Int32 +_G['CampaignMode'].GetItemRepairCost = function() end + +---`Method Public Instance` +_G['CampaignMode'].InitFactions = function() end + +---`Method Public Instance Virtual` +---@param levelData Barotrauma.LevelData +_G['CampaignMode'].AddExtraMissions = function(levelData) end + +---`Method Public Instance` +_G['CampaignMode'].LoadNewLevel = function() end + +---`Method NonPublic Instance Abstract Virtual` +_G['CampaignMode'].LoadInitialLevel = function() end + +---`Method NonPublic Instance Abstract Virtual` +---@param transitionType Barotrauma.CampaignMode.TransitionType +---@param newLevel Barotrauma.LevelData +---@param leavingSub Barotrauma.Submarine +---@param mirror System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['CampaignMode'].DoLevelTransition = function(transitionType, newLevel, leavingSub, mirror) end + +---`Method Public Instance` +---@overload fun(nextLevel:Barotrauma.LevelData-ref, leavingSub:Barotrauma.Submarine-ref):(Barotrauma.CampaignMode.TransitionType) +---@return Barotrauma.CampaignMode.TransitionType +_G['CampaignMode'].GetAvailableTransition = function() end + +---`Method Private Static` +---@return Barotrauma.Submarine +_G['CampaignMode'].GetLeavingSub = function() end + +---`Method Public Instance Virtual` +---@param transitionType? Barotrauma.CampaignMode.TransitionType +_G['CampaignMode'].End = function(transitionType) end + +---`Method Public Instance` +_G['CampaignMode'].HandleSaveAndQuit = function() end + +---`Method Public Instance` +_G['CampaignMode'].UpdateStoreStock = function() end + +---`Method Public Instance` +_G['CampaignMode'].EndCampaign = function() end + +---`Method NonPublic Instance Virtual` +_G['CampaignMode'].EndCampaignProjSpecific = function() end + +---`Method Public Instance` +---@param randSync Barotrauma.Rand.RandSync +---@param allowEmpty? System.Boolean +---@return Barotrauma.Faction +_G['CampaignMode'].GetRandomFaction = function(randSync, allowEmpty) end + +---`Method Public Static` +---@overload fun(factions:(System.Collections.Generic.IEnumerable*1Barotrauma*Faction)|(fun():(Barotrauma.Faction)), randSync:Barotrauma.Rand.RandSync, secondary?:System.Boolean, allowEmpty?:System.Boolean):(Barotrauma.Faction) +---@param factions (System.Collections.Generic.IEnumerable*1Barotrauma*Faction)|(fun():(Barotrauma.Faction)) +---@param random System.Random +---@param secondary? System.Boolean +---@param allowEmpty? System.Boolean +---@return Barotrauma.Faction +_G['CampaignMode'].GetRandomFaction = function(factions, random, secondary, allowEmpty) end + +---`Method Public Instance` +---@param randSync Barotrauma.Rand.RandSync +---@param allowEmpty? System.Boolean +---@return Barotrauma.Faction +_G['CampaignMode'].GetRandomSecondaryFaction = function(randSync, allowEmpty) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param characterInfo Barotrauma.CharacterInfo +---@param takeMoney? System.Boolean +---@param client? Barotrauma.Networking.Client +---@param buyingNewCharacter? System.Boolean +---@return System.Boolean +_G['CampaignMode'].TryHireCharacter = function(location, characterInfo, takeMoney, client, buyingNewCharacter) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@return System.Int32 +_G['CampaignMode'].NewCharacterCost = function(characterInfo) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@return System.Boolean +_G['CampaignMode'].CanAffordNewCharacter = function(characterInfo) end + +---`Method Private Instance` +---@param npc Barotrauma.Character +---@param interactor Barotrauma.Character +_G['CampaignMode'].NPCInteract = function(npc, interactor) end + +---`Method Private Instance` +---@param npc Barotrauma.Character +---@param interactor Barotrauma.Character +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['CampaignMode'].DoCharacterWait = function(npc, interactor) end + +---`Method Private Instance` +---@param npc Barotrauma.Character +---@param interactor Barotrauma.Character +_G['CampaignMode'].NPCInteractProjSpecific = function(npc, interactor) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param interactionType Barotrauma.CampaignMode.InteractionType +_G['CampaignMode'].AssignNPCMenuInteraction = function(character, interactionType) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +_G['CampaignMode'].KeepCharactersCloseToOutpost = function(deltaTime) end + +---`Method Public Instance` +---@param npc Barotrauma.Character +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['CampaignMode'].OutpostNPCAttacked = function(npc, attacker, attackResult) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.Faction +_G['CampaignMode'].GetFaction = function(identifier) end + +---`Method Public Instance` +---@param factionIdentifier Barotrauma.Identifier +---@return System.Single +_G['CampaignMode'].GetReputation = function(factionIdentifier) end + +---`Method Public Instance` +---@param factionIdentifier Barotrauma.Identifier +---@return Barotrauma.FactionAffiliation +_G['CampaignMode'].GetFactionAffiliation = function(factionIdentifier) end + +---`Method Public Instance Abstract Virtual` +---@param element System.Xml.Linq.XElement +---@param isSavingOnLoading System.Boolean +_G['CampaignMode'].Save = function(element, isSavingOnLoading) end + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +_G['CampaignMode'].LoadStats = function(element) end + +---`Constructor NonPublic Instance` +---@param preset Barotrauma.GameModePreset +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.CampaignMode +_G['CampaignMode'] = function(preset, settings) end + +---`Constructor NonPublic Instance` +---@param preset Barotrauma.GameModePreset +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.CampaignMode +_G['CampaignMode'].__new = function(preset, settings) end + diff --git a/Meta/Types/client/_00007FFD97D6F9D0.lua b/Meta/Types/client/_00007FFD97D6F9D0.lua new file mode 100644 index 0000000..d0dfaec --- /dev/null +++ b/Meta/Types/client/_00007FFD97D6F9D0.lua @@ -0,0 +1,106 @@ +---@meta +---@class Barotrauma.SinglePlayerCampaign : Barotrauma.CampaignMode +---`Field Private Instance` +---@field endTimer System.Single +---`Field Private Instance` +---@field savedOnStart System.Boolean +---`Field Private Instance` +---@field gameOver System.Boolean +---`Field Private Instance` +---@field lastControlledCharacter Barotrauma.Character +---`Field Private Instance` +---@field showCampaignResetText System.Boolean +---`Field Public Static` +---@field MinimumInitialMoney System.Int32 +---`Getter Public Instance Virtual` +---@field Paused System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedHullRepairs System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedLostShuttles System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedItemRepairs System.Boolean +_G['SinglePlayerCampaign'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['SinglePlayerCampaign'].UpdateWhilePaused = function(deltaTime) end + +---`Method Public Static` +---@param mapSeed System.String +---@param startingSettings Barotrauma.CampaignSettings +---@return Barotrauma.SinglePlayerCampaign +_G['SinglePlayerCampaign'].StartNew = function(mapSeed, startingSettings) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.SinglePlayerCampaign +_G['SinglePlayerCampaign'].Load = function(element) end + +---`Method Private Instance` +_G['SinglePlayerCampaign'].InitUI = function() end + +---`Method Public Instance Virtual` +_G['SinglePlayerCampaign'].HUDScaleChanged = function() end + +---`Method Public Instance Virtual` +_G['SinglePlayerCampaign'].Start = function() end + +---`Method NonPublic Instance Virtual` +_G['SinglePlayerCampaign'].LoadInitialLevel = function() end + +---`Method Private Instance` +---@param level Barotrauma.LevelData +---@param mirror System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['SinglePlayerCampaign'].DoLoadInitialLevel = function(level, mirror) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['SinglePlayerCampaign'].DoInitialCameraTransition = function() end + +---`Method NonPublic Instance Virtual` +---@param transitionType Barotrauma.CampaignMode.TransitionType +---@param newLevel Barotrauma.LevelData +---@param leavingSub Barotrauma.Submarine +---@param mirror System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['SinglePlayerCampaign'].DoLevelTransition = function(transitionType, newLevel, leavingSub, mirror) end + +---`Method NonPublic Instance Virtual` +_G['SinglePlayerCampaign'].EndCampaignProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['SinglePlayerCampaign'].Update = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['SinglePlayerCampaign'].TryEndRound = function() end + +---`Method Private Instance` +_G['SinglePlayerCampaign'].GameOver = function() end + +---`Method Private Instance` +_G['SinglePlayerCampaign'].EnableRoundSummaryGameOverState = function() end + +---`Method Public Instance Virtual` +---@param element System.Xml.Linq.XElement +---@param isSavingOnLoading System.Boolean +_G['SinglePlayerCampaign'].Save = function(element, isSavingOnLoading) end + +---`Constructor Private Instance` +---@overload fun(mapSeed:System.String, settings:Barotrauma.CampaignSettings):Barotrauma.SinglePlayerCampaign +---@param element System.Xml.Linq.XElement +---@return Barotrauma.SinglePlayerCampaign +_G['SinglePlayerCampaign'] = function(element) end + +---`Constructor Private Instance` +---@overload fun(mapSeed:System.String, settings:Barotrauma.CampaignSettings):Barotrauma.SinglePlayerCampaign +---@param element System.Xml.Linq.XElement +---@return Barotrauma.SinglePlayerCampaign +_G['SinglePlayerCampaign'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97D80528.lua b/Meta/Types/client/_00007FFD97D80528.lua new file mode 100644 index 0000000..7c73569 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D80528.lua @@ -0,0 +1,204 @@ +---@meta +---@class Barotrauma.MultiPlayerCampaign : Barotrauma.CampaignMode +---`Field Public Instance` +---@field SuppressStateSending System.Boolean +---`Field Private Instance` +---@field pendingSaveID System.UInt16 +---`Field Private Instance` +---@field lastUpdateID (System.Collections.Generic.Dictionary*1Barotrauma*MultiPlayerCampaign*NetFlags*1System*UInt16)|({[Barotrauma.MultiPlayerCampaign.NetFlags]:(System.UInt16)}) +---`Field Private Instance` +---@field lastSaveID System.UInt16 +---`Field Private Static` +---@field currentCampaignID System.Byte +---`Getter Public Instance Virtual` +---@field Paused System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PendingSaveID System.UInt16 +---`Getter Public Instance` +---@field PersonalWallet Barotrauma.Wallet +---`Getter Public Instance Virtual` +---@field Wallet Barotrauma.Wallet +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastSaveID System.UInt16 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CampaignID System.Byte +_G['MultiPlayerCampaign'] = {} + +---`Method Public Instance Virtual` +---@param client? Barotrauma.Networking.Client +---@return System.Int32 +_G['MultiPlayerCampaign'].GetBalance = function(client) end + +---`Method Public Instance Virtual` +---@param client? Barotrauma.Networking.Client +---@return Barotrauma.Wallet +_G['MultiPlayerCampaign'].GetWallet = function(client) end + +---`Method Public Static` +---@param saveFiles (System.Collections.Generic.List*1Barotrauma*CampaignMode*SaveInfo)|(Barotrauma.CampaignMode.SaveInfo[]) +_G['MultiPlayerCampaign'].StartCampaignSetup = function(saveFiles) end + +---`Method Public Instance Virtual` +_G['MultiPlayerCampaign'].HUDScaleChanged = function() end + +---`Method Private Instance` +_G['MultiPlayerCampaign'].CreateButtons = function() end + +---`Method Public Instance` +_G['MultiPlayerCampaign'].InitCampaignUI = function() end + +---`Method Public Instance Virtual` +_G['MultiPlayerCampaign'].Start = function() end + +---`Method NonPublic Instance Virtual` +_G['MultiPlayerCampaign'].LoadInitialLevel = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['MultiPlayerCampaign'].DoInitialCameraTransition = function() end + +---`Method NonPublic Instance Virtual` +---@param transitionType Barotrauma.CampaignMode.TransitionType +---@param newLevel Barotrauma.LevelData +---@param leavingSub Barotrauma.Submarine +---@param mirror System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['MultiPlayerCampaign'].DoLevelTransition = function(transitionType, newLevel, leavingSub, mirror) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['MultiPlayerCampaign'].DoLevelTransition = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['MultiPlayerCampaign'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['MultiPlayerCampaign'].UpdateWhilePaused = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param transitionType? Barotrauma.CampaignMode.TransitionType +_G['MultiPlayerCampaign'].End = function(transitionType) end + +---`Method NonPublic Instance Virtual` +_G['MultiPlayerCampaign'].EndCampaignProjSpecific = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['MultiPlayerCampaign'].ClientWrite = function(msg) end + +---`Method Public Static` +---@param msg Barotrauma.Networking.IReadMessage +_G['MultiPlayerCampaign'].ClientRead = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['MultiPlayerCampaign'].ClientReadCrew = function(msg) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['MultiPlayerCampaign'].ClientReadMoney = function(inc) end + +---`Method Public Instance Virtual` +---@param client Barotrauma.Networking.Client +---@param price System.Int32 +---@return System.Boolean +_G['MultiPlayerCampaign'].TryPurchase = function(client, price) end + +---`Method Public Instance Virtual` +---@param element System.Xml.Linq.XElement +---@param isSavingOnLoading System.Boolean +_G['MultiPlayerCampaign'].Save = function(element, isSavingOnLoading) end + +---`Method Public Instance` +---@param filePath System.String +_G['MultiPlayerCampaign'].LoadState = function(filePath) end + +---`Method Public Instance` +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +---@return System.UInt16 +_G['MultiPlayerCampaign'].GetLastUpdateIdForFlag = function(flag) end + +---`Method Public Instance` +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +---@param id System.UInt16 +_G['MultiPlayerCampaign'].SetLastUpdateIdForFlag = function(flag, id) end + +---`Method Public Instance` +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +_G['MultiPlayerCampaign'].IncrementLastUpdateIdForFlag = function(flag) end + +---`Method Public Instance` +_G['MultiPlayerCampaign'].IncrementAllLastUpdateIds = function() end + +---`Method Private Static` +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +---@return System.Boolean +_G['MultiPlayerCampaign'].ValidateFlag = function(flag) end + +---`Method Public Static` +---@param mapSeed System.String +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.MultiPlayerCampaign +_G['MultiPlayerCampaign'].StartNew = function(mapSeed, settings) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.MultiPlayerCampaign +_G['MultiPlayerCampaign'].LoadNew = function(element) end + +---`Method Private Instance` +_G['MultiPlayerCampaign'].InitProjSpecific = function() end + +---`Method Public Static` +---@param loadPath System.String +---@return System.String +_G['MultiPlayerCampaign'].GetCharacterDataSavePath = function(loadPath) end + +---`Method Public Static` +---@return System.String +_G['MultiPlayerCampaign'].GetCharacterDataPathForLoading = function() end + +---`Method Public Static` +---@return System.String +_G['MultiPlayerCampaign'].GetCharacterDataPathForSaving = function() end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['MultiPlayerCampaign'].Load = function(element) end + +---`Method Public Static` +---@return (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +_G['MultiPlayerCampaign'].GetCampaignSubs = function() end + +---`Method Private Static` +---@overload fun(msg:Barotrauma.Networking.IWriteMessage, purchasedItems:(System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))})) +---@param msg Barotrauma.Networking.IWriteMessage +---@param soldItems (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +_G['MultiPlayerCampaign'].WriteItems = function(msg, soldItems) end + +---`Method Private Static` +---@param msg Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +_G['MultiPlayerCampaign'].ReadPurchasedItems = function(msg, sender) end + +---`Method Private Static` +---@param msg Barotrauma.Networking.IReadMessage +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +_G['MultiPlayerCampaign'].ReadSoldItems = function(msg) end + +---`Constructor Private Instance` +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.MultiPlayerCampaign +_G['MultiPlayerCampaign'] = function(settings) end + +---`Constructor Private Instance` +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.MultiPlayerCampaign +_G['MultiPlayerCampaign'].__new = function(settings) end + diff --git a/Meta/Types/client/_00007FFD97D807D8.lua b/Meta/Types/client/_00007FFD97D807D8.lua new file mode 100644 index 0000000..182afab --- /dev/null +++ b/Meta/Types/client/_00007FFD97D807D8.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.MissionMode : Barotrauma.GameMode +---`Field Private Instance` +---@field missions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Getter Public Instance Virtual` +---@field Missions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +_G['MissionMode'] = {} + +---`Method Public Instance Virtual` +_G['MissionMode'].ShowStartMessage = function() end + +---`Method NonPublic Static` +---@param missionPrefabs (System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +---@param missionClasses (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +_G['MissionMode'].ValidateMissionPrefabs = function(missionPrefabs, missionClasses) end + +---`Method Public Static` +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param missionClasses (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['MissionMode'].ValidateMissionTypes = function(missionTypes, missionClasses) end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.MissionMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.MissionMode +_G['MissionMode'] = function(preset, missionTypes, seed) end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.MissionMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.MissionMode +_G['MissionMode'].__new = function(preset, missionTypes, seed) end + diff --git a/Meta/Types/client/_00007FFD97D80930.lua b/Meta/Types/client/_00007FFD97D80930.lua new file mode 100644 index 0000000..828373d --- /dev/null +++ b/Meta/Types/client/_00007FFD97D80930.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.CoOpMode : Barotrauma.MissionMode +_G['CoOpMode'] = {} + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.CoOpMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.CoOpMode +_G['CoOpMode'] = function(preset, missionTypes, seed) end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.CoOpMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.CoOpMode +_G['CoOpMode'].__new = function(preset, missionTypes, seed) end + diff --git a/Meta/Types/client/_00007FFD97D80B70.lua b/Meta/Types/client/_00007FFD97D80B70.lua new file mode 100644 index 0000000..c39d417 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D80B70.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.PvPMode : Barotrauma.MissionMode +---`Field Private Instance` +---@field scoreContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field scoreTexts (Barotrauma.GUITextBlock-arr)|(Barotrauma.GUITextBlock[]) +---`Field Private Instance` +---@field scoreTextShadows (Barotrauma.GUITextBlock-arr)|(Barotrauma.GUITextBlock[]) +---`Field Private Instance` +---@field prevScores (System.Int32-arr)|(System.Int32[]) +_G['PvPMode'] = {} + +---`Method Private Instance` +_G['PvPMode'].InitUI = function() end + +---`Method Public Instance Virtual` +_G['PvPMode'].AddToGUIUpdateList = function() end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.PvPMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.PvPMode +_G['PvPMode'] = function(preset, missionTypes, seed) end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.PvPMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.PvPMode +_G['PvPMode'].__new = function(preset, missionTypes, seed) end + diff --git a/Meta/Types/client/_00007FFD97D80D80.lua b/Meta/Types/client/_00007FFD97D80D80.lua new file mode 100644 index 0000000..8a9d41a --- /dev/null +++ b/Meta/Types/client/_00007FFD97D80D80.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.AutoItemPlacer : System.Object +---`Field Public Static` +---@field OutputDebugInfo System.Boolean +---`Field Public Static` +---@field DefaultStartItemSet Barotrauma.Identifier +_G['AutoItemPlacer'] = {} + +---`Method Public Static` +---@param startItemSet? System.Nullable*1Barotrauma*Identifier +_G['AutoItemPlacer'].SpawnItems = function(startItemSet) end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +---@param regeneratedContainer Barotrauma.Items.Components.ItemContainer +---@param skipItemProbability? System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['AutoItemPlacer'].RegenerateLoot = function(sub, regeneratedContainer, skipItemProbability) end + +---`Method Private Static` +---@param sub Barotrauma.Submarine +---@param startItemSet System.Nullable*1Barotrauma*Identifier +_G['AutoItemPlacer'].SpawnStartItems = function(sub, startItemSet) end + +---`Method Private Static` +---@param subs (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +---@param regeneratedContainer? Barotrauma.Items.Components.ItemContainer +---@param skipItemProbability? System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['AutoItemPlacer'].CreateAndPlace = function(subs, regeneratedContainer, skipItemProbability) end + +---`Method Private Static` +---@param preferredContainer Barotrauma.PreferredContainer +---@param allContainers (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemContainer)|(fun():(Barotrauma.Items.Components.ItemContainer)) +---@param validContainers (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer)|({[Barotrauma.Items.Components.ItemContainer]:(Barotrauma.PreferredContainer)}) +---@param primary System.Boolean +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer)|({[Barotrauma.Items.Components.ItemContainer]:(Barotrauma.PreferredContainer)}) +_G['AutoItemPlacer'].GetValidContainers = function(preferredContainer, allContainers, validContainers, primary) end + +---`Method Private Static` +---@param itemPrefab Barotrauma.ItemPrefab +---@param containers (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer)|(Barotrauma.Items.Components.ItemContainer[]) +---@param validContainer System.Collections.Generic.KeyValuePair*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['AutoItemPlacer'].CreateItems = function(itemPrefab, containers, validContainer) end + +---`Constructor Private Static` +---@return Barotrauma.AutoItemPlacer +_G['AutoItemPlacer'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.AutoItemPlacer +_G['AutoItemPlacer'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D815A0.lua b/Meta/Types/client/_00007FFD97D815A0.lua new file mode 100644 index 0000000..af65212 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D815A0.lua @@ -0,0 +1,307 @@ +---@meta +---@class Barotrauma.CargoManager : System.Object +---`Field Private Instance` +---@field campaign Barotrauma.CampaignMode +---`Field Public Instance` +---@field OnItemsInBuyCrateChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Public Instance` +---@field OnItemsInSellCrateChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Public Instance` +---@field OnItemsInSellFromSubCrateChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Public Instance` +---@field OnPurchasedItemsChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Public Instance` +---@field OnSoldItemsChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Private Instance` +---@field purchasedIDCards (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*PurchasedItem*2Barotrauma*Items*Components*IdCard)|(System.ValueTuple*1Barotrauma*PurchasedItem*1Barotrauma*Items*Components*IdCard[]) +---`Field Private Static` +---@field equipmentSlots (System.Collections.Generic.HashSet*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Field Public Static` +---@field MaxQuantity System.Int32 +---`Getter Private Instance` +---@field SoldEntities (System.Collections.Generic.List*1Barotrauma*CargoManager*SoldEntity)|(Barotrauma.CargoManager.SoldEntity[]) +---`Getter Public Instance` +---@field ItemsInBuyCrate (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +---`Getter Public Instance` +---@field ItemsInSellCrate (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +---`Getter Public Instance` +---@field ItemsInSellFromSubCrate (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +---`Getter Public Instance` +---@field PurchasedItems (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +---`Getter Public Instance` +---@field SoldItems (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +---`Getter Private Instance` +---@field Location Barotrauma.Location +---`Getter Private Instance` +---@field UndeterminedSoldEntities (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +_G['CargoManager'] = {} + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].GetSellableItems = function(character) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CargoManager*SoldEntity)|(fun():(Barotrauma.CargoManager.SoldEntity)) +_G['CargoManager'].GetConfirmedSoldEntities = function() end + +---`Method Public Instance` +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +_G['CargoManager'].SetItemsInBuyCrate = function(items) end + +---`Method Public Instance` +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +_G['CargoManager'].SetItemsInSubSellCrate = function(items) end + +---`Method Public Instance` +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +_G['CargoManager'].SetSoldItems = function(items) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemPrefab Barotrauma.ItemPrefab +---@param changeInQuantity System.Int32 +_G['CargoManager'].ModifyItemQuantityInSellCrate = function(storeIdentifier, itemPrefab, changeInQuantity) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemsToSell (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +---@param sellingMode Barotrauma.Store.StoreTab +_G['CargoManager'].SellItems = function(storeIdentifier, itemsToSell, sellingMode) end + +---`Method Public Instance` +_G['CargoManager'].ClearSoldItemsProjSpecific = function() end + +---`Method Public Static` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['CargoManager'].HasUnlockedStoreItem = function(prefab) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*CargoManager*T)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*CargoManager*T)|(Barotrauma.CargoManager.T[]))}) +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*CargoManager*T)|(Barotrauma.CargoManager.T[]) +_G['CargoManager'].GetItems = function(identifier, items, create) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +_G['CargoManager'].GetBuyCrateItems = function(store, create) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, prefab:Barotrauma.ItemPrefab):(Barotrauma.PurchasedItem) +---@param store Barotrauma.Location.StoreInfo +---@param prefab Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItem +_G['CargoManager'].GetBuyCrateItem = function(store, prefab) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +_G['CargoManager'].GetSellCrateItems = function(store, create) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, prefab:Barotrauma.ItemPrefab):(Barotrauma.PurchasedItem) +---@param store Barotrauma.Location.StoreInfo +---@param prefab Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItem +_G['CargoManager'].GetSellCrateItem = function(store, prefab) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +_G['CargoManager'].GetSubCrateItems = function(store, create) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, prefab:Barotrauma.ItemPrefab):(Barotrauma.PurchasedItem) +---@param store Barotrauma.Location.StoreInfo +---@param prefab Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItem +_G['CargoManager'].GetSubCrateItem = function(store, prefab) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +_G['CargoManager'].GetPurchasedItems = function(store, create) end + +---`Method Public Instance` +---@overload fun(store:Barotrauma.Location.StoreInfo, prefab:Barotrauma.ItemPrefab):(System.Int32) +---@param identifier Barotrauma.Identifier +---@param prefab Barotrauma.ItemPrefab +---@return System.Int32 +_G['CargoManager'].GetPurchasedItemCount = function(identifier, prefab) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]) +_G['CargoManager'].GetSoldItems = function(store, create) end + +---`Method Public Instance` +_G['CargoManager'].ClearItemsInBuyCrate = function() end + +---`Method Public Instance` +_G['CargoManager'].ClearItemsInSellCrate = function() end + +---`Method Public Instance` +_G['CargoManager'].ClearItemsInSellFromSubCrate = function() end + +---`Method Public Instance` +---@param purchasedItems (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +_G['CargoManager'].SetPurchasedItems = function(purchasedItems) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemPrefab Barotrauma.ItemPrefab +---@param changeInQuantity System.Int32 +---@param client? Barotrauma.Networking.Client +_G['CargoManager'].ModifyItemQuantityInBuyCrate = function(storeIdentifier, itemPrefab, changeInQuantity, client) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemPrefab Barotrauma.ItemPrefab +---@param changeInQuantity System.Int32 +---@param client? Barotrauma.Networking.Client +_G['CargoManager'].ModifyItemQuantityInSubSellCrate = function(storeIdentifier, itemPrefab, changeInQuantity, client) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemsToPurchase (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +---@param removeFromCrate System.Boolean +---@param client? Barotrauma.Networking.Client +_G['CargoManager'].PurchaseItems = function(storeIdentifier, itemsToPurchase, removeFromCrate, client) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---@return (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +_G['CargoManager'].GetBuyValuesAtCurrentLocation = function(storeIdentifier, items) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---@return (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +_G['CargoManager'].GetSellValuesAtCurrentLocation = function(storeIdentifier, items) end + +---`Method Public Instance` +_G['CargoManager'].CreatePurchasedItems = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].GetSellableItemsFromSub = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].FindAllItemsOnPlayerAndSub = function(character) end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].FindAllSellableItems = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@param confirmedItems (System.Collections.Generic.IEnumerable*1Barotrauma*CargoManager*SoldEntity)|(fun():(Barotrauma.CargoManager.SoldEntity)) +---@return System.Boolean +_G['CargoManager'].IsItemSellable = function(item, confirmedItems) end + +---`Method Public Static` +---@overload fun(subs:(System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine))):((System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull))) +---@param sub Barotrauma.Submarine +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +_G['CargoManager'].FindCargoRooms = function(sub) end + +---`Method Public Static` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param conditional? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].FilterCargoCrates = function(items, conditional) end + +---`Method Public Static` +---@param subs (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +---@param cargoRooms? (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemContainer)|(fun():(Barotrauma.Items.Components.ItemContainer)) +_G['CargoManager'].FindReusableCargoContainers = function(subs, cargoRooms) end + +---`Method Public Static` +---@param item Barotrauma.ItemPrefab +---@param cargoRoomOrSpawnPoint Barotrauma.ISpatialEntity +---@param availableContainers System.Collections.Generic.List +---@return Barotrauma.Items.Components.ItemContainer +_G['CargoManager'].GetOrCreateCargoContainerFor = function(item, cargoRoomOrSpawnPoint, availableContainers) end + +---`Method Public Static` +---@param itemsToSpawn (System.Collections.Generic.IEnumerable*1Barotrauma*PurchasedItem)|(fun():(Barotrauma.PurchasedItem)) +---@param sub Barotrauma.Submarine +---@param cargoManager Barotrauma.CargoManager +---@param showNotification? System.Boolean +_G['CargoManager'].DeliverItemsToSub = function(itemsToSpawn, sub, cargoManager, showNotification) end + +---`Method Public Static` +---@param itemsToSpawn (System.Collections.Generic.IEnumerable*1Barotrauma*PurchasedItem)|(fun():(Barotrauma.PurchasedItem)) +---@param character Barotrauma.Character +---@param cargoManager Barotrauma.CargoManager +_G['CargoManager'].DeliverItemsToCharacter = function(itemsToSpawn, character, cargoManager) end + +---`Method Private Static` +---@param purchased Barotrauma.PurchasedItem +---@param item Barotrauma.Item +---@param cargoManager Barotrauma.CargoManager +_G['CargoManager'].ItemSpawned = function(purchased, item, cargoManager) end + +---`Method Public Static` +---@param item Barotrauma.Item +_G['CargoManager'].ItemSpawned = function(item) end + +---`Method Public Instance` +_G['CargoManager'].InitPurchasedIDCards = function() end + +---`Method Private Static` +---@param purchased Barotrauma.PurchasedItem +---@param idCard Barotrauma.Items.Components.IdCard +_G['CargoManager'].InitPurchasedIDCard = function(purchased, idCard) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@param itemPrefab Barotrauma.ItemPrefab +---@return Microsoft.Xna.Framework.Vector2 +_G['CargoManager'].GetCargoPos = function(hull, itemPrefab) end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +_G['CargoManager'].SavePurchasedItems = function(parentElement) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CargoManager'].LoadPurchasedItems = function(element) end + +---`Constructor Public Instance` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.CargoManager +---@return Barotrauma.CargoManager +_G['CargoManager'] = function() end + +---`Constructor Public Instance` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.CargoManager +---@return Barotrauma.CargoManager +_G['CargoManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.CargoManager +---@return Barotrauma.CargoManager +_G['CargoManager'] = function() end + +---`Constructor Private Static` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.CargoManager +---@return Barotrauma.CargoManager +_G['CargoManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D82C10.lua b/Meta/Types/client/_00007FFD97D82C10.lua new file mode 100644 index 0000000..19df90d --- /dev/null +++ b/Meta/Types/client/_00007FFD97D82C10.lua @@ -0,0 +1,844 @@ +---@meta +---@class Barotrauma.CrewManager : System.Object +---`Field Private Instance` +---@field screenResolution Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field DraggedOrderPrefab Barotrauma.OrderPrefab +---`Field Public Instance` +---@field DragOrder System.Boolean +---`Field Private Instance` +---@field dropOrder System.Boolean +---`Field Private Instance` +---@field framesToSkip System.Int32 +---`Field Private Instance` +---@field dragOrderTreshold System.Single +---`Field Private Instance` +---@field dragPoint Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field guiFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field crewArea Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field crewList Barotrauma.GUIListBox +---`Field Private Instance` +---@field crewListOpenState System.Single +---`Field Private Instance` +---@field _isCrewMenuOpen System.Boolean +---`Field Private Instance` +---@field crewListEntrySize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field traitorButtons (System.Collections.Generic.List*1Barotrauma*GUITickBox)|(Barotrauma.GUITickBox[]) +---`Field Private Instance` +---@field prevUIScale System.Single +---`Field Public Instance` +---@field AllowCharacterSwitch System.Boolean +---`Field Public Instance` +---@field OrderOptionButtons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field jobIndicatorBackground Barotrauma.Sprite +---`Field Private Instance` +---@field previousOrderArrow Barotrauma.Sprite +---`Field Private Instance` +---@field cancelIcon Barotrauma.Sprite +---`Field Private Instance` +---@field commandFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field targetFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field centerNode Barotrauma.GUIButton +---`Field Private Instance` +---@field returnNode Barotrauma.GUIButton +---`Field Private Instance` +---@field expandNode Barotrauma.GUIButton +---`Field Private Instance` +---@field shortcutCenterNode Barotrauma.GUIFrame +---`Field Private Instance` +---@field optionNodes (System.Collections.Generic.List*1Barotrauma*CrewManager*OptionNode)|(Barotrauma.CrewManager.OptionNode[]) +---`Field Private Instance` +---@field returnNodeHotkey Microsoft.Xna.Framework.Input.Keys +---`Field Private Instance` +---@field expandNodeHotkey Microsoft.Xna.Framework.Input.Keys +---`Field Private Instance` +---@field shortcutNodes (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field extraOptionNodes (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field nodeConnectors Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field background Barotrauma.GUIImage +---`Field Private Instance` +---@field selectedNode Barotrauma.GUIButton +---`Field Private Instance` +---@field selectionTime System.Single +---`Field Private Instance` +---@field timeSelected System.Single +---`Field Private Instance` +---@field clicklessSelectionActive System.Boolean +---`Field Private Instance` +---@field isOpeningClick System.Boolean +---`Field Private Instance` +---@field isSelectionHighlighted System.Boolean +---`Field Private Instance` +---@field centerNodeSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field nodeSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field shortcutCenterNodeSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field shortcutNodeSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field returnNodeSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field assignmentNodeSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field centerNodeMargin System.Single +---`Field Private Instance` +---@field optionNodeMargin System.Single +---`Field Private Instance` +---@field shortcutCenterNodeMargin System.Single +---`Field Private Instance` +---@field shortcutNodeMargin System.Single +---`Field Private Instance` +---@field returnNodeMargin System.Single +---`Field Private Instance` +---@field availableCategories (System.Collections.Generic.List*1Barotrauma*OrderCategory)|(Barotrauma.OrderCategory[]) +---`Field Private Instance` +---@field historyNodes (System.Collections.Generic.Stack*1Barotrauma*GUIButton)|(fun():(Barotrauma.GUIButton)) +---`Field Private Instance` +---@field extraOptionCharacters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field nodeDistance System.Int32 +---`Field Private Instance` +---@field characterContext Barotrauma.Character +---`Field Private Instance` +---@field itemContext Barotrauma.Item +---`Field Private Instance` +---@field hullContext Barotrauma.Hull +---`Field Private Instance` +---@field wallContext Barotrauma.WallSection +---`Field Private Instance` +---@field isContextual System.Boolean +---`Field Private Instance` +---@field contextualOrders (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +---`Field Private Instance` +---@field shorcutCenterNodeOffset Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field conversationTimer System.Single +---`Field Private Instance` +---@field conversationLineTimer System.Single +---`Field Private Instance` +---@field pendingConversationLines (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2System*String)|(System.ValueTuple*1Barotrauma*Character*1System*String[]) +---`Field Private Instance` +---@field characterInfos (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---`Field Private Instance` +---@field characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field welcomeMessageNPC Barotrauma.Character +---`Field Public Instance` +---@field ActiveReadyCheck Barotrauma.ReadyCheck +---`Field Public Static` +---@field PreferCrewMenuOpen System.Boolean +---`Field Private Static` +---@field CommandNodeAnimDuration System.Single +---`Field Private Static` +---@field nodeColorMultiplier System.Single +---`Field Private Static` +---@field returnNodeDistanceModifier System.Single +---`Field Private Static` +---@field maxShortcutNodeCount System.Int32 +---`Field Private Static` +---@field ConversationIntervalMin System.Single +---`Field Private Static` +---@field ConversationIntervalMax System.Single +---`Field Private Static` +---@field ConversationIntervalMultiplierMultiplayer System.Single +---`Field Public Static` +---@field MaxCrewSize System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReportButtonFrame Barotrauma.GUIComponent +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ChatBox Barotrauma.ChatBox +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsCrewMenuOpen System.Boolean +---`Getter Public Static` +---@field IsCommandInterfaceOpen System.Boolean +---`Getter Private Instance` +---@field dismissedOrderPrefab Barotrauma.OrderPrefab +---`Getter Private Instance` +---
`Setter Private Instance` +---@field WasCommandInterfaceDisabledThisUpdate System.Boolean +---`Getter Public Static` +---@field CanIssueOrders System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HasBots System.Boolean +---`Getter Public Instance` +---@field ActiveOrders (System.Collections.Generic.List*1Barotrauma*CrewManager*ActiveOrder)|(Barotrauma.CrewManager.ActiveOrder[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsSinglePlayer System.Boolean +_G['CrewManager'] = {} + +---`Method Private Instance` +_G['CrewManager'].RemoveExtraOptionNodes = function() end + +---`Method Private Instance` +_G['CrewManager'].CreateOrderCategoryNodes = function() end + +---`Method Private Instance` +---@param category Barotrauma.OrderCategory +---@param offset Microsoft.Xna.Framework.Point +---@param hotkey System.Int32 +_G['CrewManager'].CreateOrderCategoryNode = function(category, offset, hotkey) end + +---`Method Private Instance` +_G['CrewManager'].CreateShortcutNodes = function() end + +---`Method Private Instance` +---@param orderCategory Barotrauma.OrderCategory +_G['CrewManager'].CreateOrderNodes = function(orderCategory) end + +---`Method Private Instance` +_G['CrewManager'].CreateContextualOrderNodes = function() end + +---`Method Private Instance` +---@param size Microsoft.Xna.Framework.Point +---@param parent Barotrauma.RectTransform +---@param offset Microsoft.Xna.Framework.Point +---@param order Barotrauma.Order +---@param hotkey System.Int32 +---@param disableNode? System.Boolean +---@param checkIfOrderCanBeHeard? System.Boolean +---@return Barotrauma.GUIButton +_G['CrewManager'].CreateOrderNode = function(size, parent, offset, order, hotkey, disableNode, checkIfOrderCanBeHeard) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@param submarine Barotrauma.Submarine +---@param matchingItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['CrewManager'].CreateMinimapNodes = function(order, submarine, matchingItems) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@param targetItem Barotrauma.Item +_G['CrewManager'].CreateOrderOptionNodes = function(order, targetItem) end + +---`Method Private Instance` +---@param size Microsoft.Xna.Framework.Point +---@param parent Barotrauma.RectTransform +---@param offset Microsoft.Xna.Framework.Point +---@param order Barotrauma.Order +---@param hotkey System.Int32 +---@return Barotrauma.GUIButton +_G['CrewManager'].CreateOrderOptionNode = function(size, parent, offset, order, hotkey) end + +---`Method Private Instance` +---@param node Barotrauma.GUIComponent +---@return System.Boolean +_G['CrewManager'].CreateAssignmentNodes = function(node) end + +---`Method Private Instance` +---@param characters System.Int32 +---@param firstRing? System.Boolean +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['CrewManager'].GetAssignmentNodeOffsets = function(characters, firstRing) end + +---`Method Private Instance` +---@param node Barotrauma.GUIButton +---@param userData System.Object +---@return System.Boolean +_G['CrewManager'].ExpandAssignmentNodes = function(node, userData) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@param character Barotrauma.Character +---@param offset Microsoft.Xna.Framework.Point +---@param hotkey System.Int32 +---@param nameLabelScale? System.Single +_G['CrewManager'].CreateAssignmentNode = function(order, character, offset, hotkey, nameLabelScale) end + +---`Method Private Instance` +---@overload fun(relativeSize:Microsoft.Xna.Framework.Vector2, parent:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, color:Microsoft.Xna.Framework.Color, tooltip?:Barotrauma.LocalizedString):(Barotrauma.GUIImage) +---@overload fun(absoluteSize:Microsoft.Xna.Framework.Point, parent:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, color:Microsoft.Xna.Framework.Color, tooltip?:Barotrauma.LocalizedString):(Barotrauma.GUIImage) +---@param parent Barotrauma.RectTransform +---@param style System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param tooltip? Barotrauma.LocalizedString +_G['CrewManager'].CreateNodeIcon = function(parent, style, color, tooltip) end + +---`Method Private Instance` +---@param parent Barotrauma.RectTransform +---@param hotkey System.Int32 +---@param enlargeIcon? System.Boolean +_G['CrewManager'].CreateHotkeyIcon = function(parent, hotkey, enlargeIcon) end + +---`Method Private Instance` +---@param parent Barotrauma.RectTransform +---@param tooltip? Barotrauma.LocalizedString +_G['CrewManager'].CreateBlockIcon = function(parent, tooltip) end + +---`Method Private Instance` +---@param nodes System.Int32 +---@return System.Int32 +_G['CrewManager'].GetCircumferencePointCount = function(nodes) end + +---`Method Private Instance` +---@param nodeCount System.Int32 +---@return System.Single +_G['CrewManager'].GetFirstNodeAngle = function(nodeCount) end + +---`Method Private Instance` +---@param startPoint Microsoft.Xna.Framework.Vector2 +---@param endPoint Microsoft.Xna.Framework.Vector2 +---@param flipY? System.Boolean +---@param flipX? System.Boolean +---@return System.Single +_G['CrewManager'].GetBearing = function(startPoint, endPoint, flipY, flipX) end + +---`Method Private Instance` +---@param breachedHull Barotrauma.Hull-ref +---@param hoveredWall Barotrauma.WallSection-ref +---@return System.Boolean +_G['CrewManager'].TryGetBreachedHullAtHoveredWall = function(breachedHull, hoveredWall) end + +---`Method Private Instance` +---@return Barotrauma.Submarine +_G['CrewManager'].GetTargetSubmarine = function() end + +---`Method Private Instance` +---@param component Barotrauma.GUIComponent +---@param character Barotrauma.Character +_G['CrewManager'].SetCharacterTooltip = function(component, character) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@return Barotrauma.LocalizedString +_G['CrewManager'].GetOrderNameBasedOnContextuality = function(order) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param order Barotrauma.Order +---@return System.Int32 +_G['CrewManager'].GetManualOrderPriority = function(character, order) end + +---`Method Private Instance` +---@overload fun(order:Barotrauma.Order):(System.Boolean) +---@param order Barotrauma.OrderPrefab +---@return System.Boolean +_G['CrewManager'].IsOrderAvailable = function(order) end + +---`Method Private Instance` +---@param node Barotrauma.GUIComponent +---@return System.Boolean +_G['CrewManager'].CanOpenManualAssignmentMinimapOrder = function(node) end + +---`Method Private Instance` +---@param node Barotrauma.GUIComponent +---@return System.Boolean +_G['CrewManager'].CanOpenManualAssignment = function(node) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@return Barotrauma.Character +_G['CrewManager'].GetCharacterForQuickAssignment = function(order) end + +---`Method Public Static` +---@param order Barotrauma.Order +---@param controlledCharacter Barotrauma.Character +---@param characters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param includeSelf? System.Boolean +---@return Barotrauma.Character +_G['CrewManager'].GetCharacterForQuickAssignment = function(order, controlledCharacter, characters, includeSelf) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@return (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +_G['CrewManager'].GetCharactersForManualAssignment = function(order) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['CrewManager'].GetOrderableFriendlyNPCs = function() end + +---`Method Public Instance` +_G['CrewManager'].UpdateReports = function() end + +---`Method Private Instance` +---@overload fun(orderIdentifier:System.String, enabled:System.Boolean) +---@param orderIdentifier Barotrauma.Identifier +---@param enabled System.Boolean +_G['CrewManager'].ToggleReportButton = function(orderIdentifier, enabled) end + +---`Method Public Instance` +_G['CrewManager'].InitSinglePlayerRound = function() end + +---`Method Public Instance` +_G['CrewManager'].Reset = function() end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['CrewManager'].Save = function(parentElement) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +_G['CrewManager'].ClientReadActiveOrders = function(inc) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['CrewManager'].GetCharacters = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterInfo)|(fun():(Barotrauma.CharacterInfo)) +_G['CrewManager'].GetCharacterInfos = function() end + +---`Method Private Instance` +_G['CrewManager'].InitProjectSpecific = function() end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param fadeOutTime System.Nullable*1System*Single +---@return System.Boolean +_G['CrewManager'].AddOrder = function(order, fadeOutTime) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CrewManager'].AddCharacterElements = function(element) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +_G['CrewManager'].RemoveCharacterInfo = function(characterInfo) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['CrewManager'].AddCharacter = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CrewManager'].IsFired = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param removeInfo? System.Boolean +---@param resetCrewListIndex? System.Boolean +_G['CrewManager'].RemoveCharacter = function(character, removeInfo, resetCrewListIndex) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +_G['CrewManager'].AddCharacterInfo = function(characterInfo) end + +---`Method Public Instance` +_G['CrewManager'].ClearCharacterInfos = function() end + +---`Method Public Instance` +_G['CrewManager'].InitRound = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +_G['CrewManager'].GetOutpostSpawnpoints = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param mainSubWaypoint Barotrauma.WayPoint +---@param spawnWaypoint Barotrauma.WayPoint +_G['CrewManager'].InitializeCharacter = function(character, mainSubWaypoint, spawnWaypoint) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param newName System.String +_G['CrewManager'].RenameCharacter = function(characterInfo, newName) end + +---`Method Private Instance` +---@param characterInfo Barotrauma.CharacterInfo +_G['CrewManager'].RenameCharacterProjSpecific = function(characterInfo) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +_G['CrewManager'].FireCharacter = function(characterInfo) end + +---`Method Public Instance` +_G['CrewManager'].ClearCurrentOrders = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['CrewManager'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param conversationLines (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2System*String)|(System.ValueTuple*1Barotrauma*Character*1System*String[]) +_G['CrewManager'].AddConversation = function(conversationLines) end + +---`Method Private Instance` +_G['CrewManager'].CreateRandomConversation = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CrewManager'].UpdateConversations = function(deltaTime) end + +---`Method Public Static` +---@param order Barotrauma.Order +---@param characters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param controlledCharacter Barotrauma.Character +---@param includeSelf System.Boolean +---@param extraCharacters? (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['CrewManager'].GetCharactersSortedForOrder = function(order, characters, controlledCharacter, includeSelf, extraCharacters) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CrewManager'].UpdateProjectSpecific = function(deltaTime) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CrewManager'].SaveActiveOrders = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CrewManager'].LoadActiveOrders = function(element) end + +---`Method Public Instance` +---@return System.Boolean +_G['CrewManager'].AutoShowCrewList = function() end + +---`Method Public Instance` +_G['CrewManager'].AutoHideCrewList = function() end + +---`Method Public Instance` +_G['CrewManager'].ResetCrewList = function() end + +---`Method Public Static` +---@param crewManager Barotrauma.CrewManager +---@param parent Barotrauma.GUIComponent +---@param reports (System.Collections.Generic.IReadOnlyList*1Barotrauma*OrderPrefab)|(Barotrauma.OrderPrefab[]) +---@param isHorizontal System.Boolean +_G['CrewManager'].CreateReportButtons = function(crewManager, parent, reports, isHorizontal) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Rectangle +_G['CrewManager'].GetActiveCrewArea = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return Barotrauma.GUIComponent +_G['CrewManager'].AddCharacterToCrewList = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['CrewManager'].RemoveCharacterFromCrewList = function(character) end + +---`Method Private Static` +---@param characterComponent Barotrauma.GUIComponent +_G['CrewManager'].SetCharacterComponentTooltip = function(characterComponent) end + +---`Method Public Instance` +---@param component Barotrauma.GUIComponent +---@param selection System.Object +---@return System.Boolean +_G['CrewManager'].CharacterClicked = function(component, selection) end + +---`Method Public Instance` +---@param revivedCharacter Barotrauma.Character +_G['CrewManager'].ReviveCharacter = function(revivedCharacter) end + +---`Method Public Instance` +---@param killedCharacter Barotrauma.Character +---@param resetCrewListIndex? System.Boolean +_G['CrewManager'].KillCharacter = function(killedCharacter, resetCrewListIndex) end + +---`Method Private Instance` +---@param component Barotrauma.GUIComponent +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['CrewManager'].KillCharacterAnim = function(component) end + +---`Method Private Instance` +---@param crewList Barotrauma.GUIListBox +---@param draggedElementData System.Object +_G['CrewManager'].OnCrewListRearranged = function(crewList, draggedElementData) end + +---`Method Private Instance` +---@param c Barotrauma.Character +_G['CrewManager'].ResetCrewListIndex = function(c) end + +---`Method Private Instance` +_G['CrewManager'].UpdateCrewListIndices = function() end + +---`Method Private Instance` +_G['CrewManager'].SortCrewList = function() end + +---`Method Public Instance` +---@overload fun(senderName:Barotrauma.LocalizedString, text:Barotrauma.LocalizedString, messageType:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity) +---@overload fun(senderName:System.String, text:System.String, messageType:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity) +---@param message Barotrauma.Networking.ChatMessage +_G['CrewManager'].AddSinglePlayerChatMessage = function(message) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@param muted System.Boolean +---@param mutedLocally System.Boolean +_G['CrewManager'].SetPlayerVoiceIconState = function(client, muted, mutedLocally) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['CrewManager'].SetClientSpeaking = function(client) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['CrewManager'].SetCharacterSpeaking = function(character) end + +---`Method Private Instance` +---@overload fun(characterComponent:Barotrauma.GUIComponent):(Barotrauma.GUIComponent) +---@param character Barotrauma.Character +---@return Barotrauma.GUIComponent +_G['CrewManager'].GetSoundIconParent = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param order Barotrauma.Order +---@param isNewOrder? System.Boolean +_G['CrewManager'].SetCharacterOrder = function(character, order, isNewOrder) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param order Barotrauma.Order +_G['CrewManager'].AddCurrentOrderIcon = function(character, order) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param characterComponent Barotrauma.GUIComponent +---@param orderInfo Barotrauma.Order +_G['CrewManager'].AddPreviousOrderIcon = function(character, characterComponent, orderInfo) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param oldCharacterComponent Barotrauma.GUIComponent +_G['CrewManager'].AddOldPreviousOrderIcons = function(character, oldCharacterComponent) end + +---`Method Private Instance` +---@param characterComponent Barotrauma.GUIComponent +_G['CrewManager'].RemoveLastOrderIcon = function(characterComponent) end + +---`Method Private Instance` +---@param iconGroup Barotrauma.GUILayoutGroup +---@return System.Boolean +_G['CrewManager'].RemoveLastPreviousOrderIcon = function(iconGroup) end + +---`Method Private Instance` +---@param characterComponent Barotrauma.GUIComponent +---@return Barotrauma.GUIListBox +_G['CrewManager'].GetCurrentOrderIconList = function(characterComponent) end + +---`Method Private Instance` +---@param characterComponent Barotrauma.GUIComponent +---@return Barotrauma.GUILayoutGroup +_G['CrewManager'].GetPreviousOrderIconGroup = function(characterComponent) end + +---`Method Private Instance` +---@param orderList Barotrauma.GUIListBox +---@param userData System.Object +_G['CrewManager'].OnOrdersRearranged = function(orderList, userData) end + +---`Method Private Instance` +---@overload fun(orderPrefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity):(Barotrauma.LocalizedString) +---@param order Barotrauma.Order +---@return Barotrauma.LocalizedString +_G['CrewManager'].CreateOrderTooltip = function(order) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@return Barotrauma.Sprite +_G['CrewManager'].GetOrderIconSprite = function(order) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUICustomComponent +_G['CrewManager'].DrawMiniMapOverlay = function(spriteBatch, container) end + +---`Method Public Instance` +_G['CrewManager'].AddToGUIUpdateList = function() end + +---`Method Public Instance` +_G['CrewManager'].SelectNextCharacter = function() end + +---`Method Public Instance` +_G['CrewManager'].SelectPreviousCharacter = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['CrewManager'].SelectCharacter = function(character) end + +---`Method Private Instance` +---@param amount System.Int32 +---@return System.Int32 +_G['CrewManager'].TryAdjustIndex = function(amount) end + +---`Method Private Instance` +---@param orderPrefab Barotrauma.OrderPrefab +---@param targetHull? Barotrauma.Hull +---@return System.Boolean +_G['CrewManager'].CreateOrder = function(orderPrefab, targetHull) end + +---`Method Private Instance` +_G['CrewManager'].UpdateOrderDrag = function() end + +---`Method Private Instance` +---@param characterComponent Barotrauma.GUIComponent +---@param orderIdentifier Barotrauma.Identifier +---@param orderOption Barotrauma.Identifier +_G['CrewManager'].SetOrderHighlight = function(characterComponent, orderIdentifier, orderOption) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param orderIdentifier Barotrauma.Identifier +---@param orderOption Barotrauma.Identifier +_G['CrewManager'].SetOrderHighlight = function(character, orderIdentifier, orderOption) end + +---`Method Private Instance` +---@param characterComponent Barotrauma.GUIComponent +_G['CrewManager'].DisableOrderHighlight = function(characterComponent) end + +---`Method Private Instance` +---@overload fun(characterComponent:Barotrauma.GUIComponent, sprite:Barotrauma.Sprite, tooltip:Barotrauma.LocalizedString) +---@param characterComponent Barotrauma.GUIComponent +---@param objective Barotrauma.AIObjective +_G['CrewManager'].CreateObjectiveIcon = function(characterComponent, objective) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param identifier Barotrauma.Identifier +---@param option Barotrauma.Identifier +---@param targetEntity Barotrauma.Entity +_G['CrewManager'].CreateObjectiveIcon = function(character, identifier, option, targetEntity) end + +---`Method Private Instance` +---@overload fun(identifier:Barotrauma.Identifier, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity):(Barotrauma.LocalizedString) +---@param objective Barotrauma.AIObjective +---@return Barotrauma.LocalizedString +_G['CrewManager'].GetObjectiveIconTooltip = function(objective) end + +---`Method Private Instance` +---@param characterComponent Barotrauma.GUIComponent +---@return Barotrauma.GUIComponent +_G['CrewManager'].GetObjectiveIconParent = function(characterComponent) end + +---`Method Private Instance` +---@param characterComponent Barotrauma.GUIComponent +_G['CrewManager'].RemoveObjectiveIcon = function(characterComponent) end + +---`Method Private Instance` +---@return System.Boolean +_G['CrewManager'].CanCharacterBeHeard = function() end + +---`Method Private Instance` +---@return Barotrauma.Entity +_G['CrewManager'].FindEntityContext = function() end + +---`Method Public Instance` +---@param entityContext? Barotrauma.Entity +---@param forceContextual? System.Boolean +_G['CrewManager'].OpenCommandUI = function(entityContext, forceContextual) end + +---`Method Private Instance` +---@param entityContext? Barotrauma.Entity +---@param forceContextual? System.Boolean +_G['CrewManager'].CreateCommandUI = function(entityContext, forceContextual) end + +---`Method Public Instance` +_G['CrewManager'].ToggleCommandUI = function() end + +---`Method Private Instance` +_G['CrewManager'].ScaleCommandUI = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Barotrauma*OrderCategory)|(Barotrauma.OrderCategory[]) +_G['CrewManager'].GetAvailableCategories = function() end + +---`Method Private Instance` +_G['CrewManager'].CreateNodeConnectors = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUIComponent +_G['CrewManager'].DrawNodeConnectors = function(spriteBatch, container) end + +---`Method Private Instance` +---@param startNodePos Microsoft.Xna.Framework.Vector2 +---@param startNodeMargin System.Single +---@param endNode Barotrauma.GUIComponent +---@param endNodeMargin System.Single +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param widthMultiplier? System.Single +_G['CrewManager'].DrawNodeConnector = function(startNodePos, startNodeMargin, endNode, endNodeMargin, spriteBatch, widthMultiplier) end + +---`Method Public Instance` +_G['CrewManager'].DisableCommandUI = function() end + +---`Method Private Instance` +---@param node Barotrauma.GUIButton +---@param userData System.Object +---@return System.Boolean +_G['CrewManager'].NavigateForward = function(node, userData) end + +---`Method Private Instance` +---@param node Barotrauma.GUIButton +---@param userData System.Object +---@return System.Boolean +_G['CrewManager'].NavigateBackward = function(node, userData) end + +---`Method Private Instance` +_G['CrewManager'].HideMinimap = function() end + +---`Method Private Instance` +_G['CrewManager'].CreateReturnNodeHotkey = function() end + +---`Method Private Instance` +---@param node Barotrauma.GUIButton +---@param resetAnchor? System.Boolean +_G['CrewManager'].SetCenterNode = function(node, resetAnchor) end + +---`Method Private Instance` +---@param node Barotrauma.GUIButton +---@param offset Microsoft.Xna.Framework.Point +_G['CrewManager'].SetReturnNode = function(node, offset) end + +---`Method Private Instance` +---@param userData System.Object +---@return System.Boolean +_G['CrewManager'].CreateNodes = function(userData) end + +---`Method Private Instance` +_G['CrewManager'].RemoveOptionNodes = function() end + +---`Constructor Public Instance` +---@overload fun(isSinglePlayer:System.Boolean):Barotrauma.CrewManager +---@overload fun():Barotrauma.CrewManager +---@param element System.Xml.Linq.XElement +---@param isSinglePlayer System.Boolean +---@return Barotrauma.CrewManager +_G['CrewManager'] = function(element, isSinglePlayer) end + +---`Constructor Public Instance` +---@overload fun(isSinglePlayer:System.Boolean):Barotrauma.CrewManager +---@overload fun():Barotrauma.CrewManager +---@param element System.Xml.Linq.XElement +---@param isSinglePlayer System.Boolean +---@return Barotrauma.CrewManager +_G['CrewManager'].__new = function(element, isSinglePlayer) end + +---`Constructor Private Static` +---@overload fun(isSinglePlayer:System.Boolean):Barotrauma.CrewManager +---@overload fun():Barotrauma.CrewManager +---@param element System.Xml.Linq.XElement +---@param isSinglePlayer System.Boolean +---@return Barotrauma.CrewManager +_G['CrewManager'] = function(element, isSinglePlayer) end + +---`Constructor Private Static` +---@overload fun(isSinglePlayer:System.Boolean):Barotrauma.CrewManager +---@overload fun():Barotrauma.CrewManager +---@param element System.Xml.Linq.XElement +---@param isSinglePlayer System.Boolean +---@return Barotrauma.CrewManager +_G['CrewManager'].__new = function(element, isSinglePlayer) end + diff --git a/Meta/Types/client/_00007FFD97D82F78.lua b/Meta/Types/client/_00007FFD97D82F78.lua new file mode 100644 index 0000000..645c25a --- /dev/null +++ b/Meta/Types/client/_00007FFD97D82F78.lua @@ -0,0 +1,96 @@ +---@meta +---@class Barotrauma.SteeringManager : System.Object +---`Field NonPublic Instance` +---@field host Barotrauma.ISteerable +---`Field NonPublic Instance` +---@field steering Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lastRayCastTime System.Single +---`Field Private Instance` +---@field avoidRayCastHit System.Boolean +---`Field Private Instance` +---@field wanderAngle System.Single +---`Field NonPublic Static` +---@field CircleDistance System.Single +---`Field NonPublic Static` +---@field CircleRadius System.Single +---`Field NonPublic Static` +---@field RayCastInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidDir Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidRayCastHitPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidLookAheadPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WanderAngle System.Single +_G['SteeringManager'] = {} + +---`Method Public Instance` +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@param weight? System.Single +_G['SteeringManager'].SteeringSeek = function(targetSimPos, weight) end + +---`Method Public Instance` +---@param weight? System.Single +---@param avoidWanderingOutsideLevel? System.Boolean +_G['SteeringManager'].SteeringWander = function(weight, avoidWanderingOutsideLevel) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param lookAheadDistance System.Single +---@param weight? System.Single +_G['SteeringManager'].SteeringAvoid = function(deltaTime, lookAheadDistance, weight) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param velocity Microsoft.Xna.Framework.Vector2 +_G['SteeringManager'].SteeringManual = function(deltaTime, velocity) end + +---`Method Public Instance` +_G['SteeringManager'].Reset = function() end + +---`Method Public Instance` +_G['SteeringManager'].ResetX = function() end + +---`Method Public Instance` +_G['SteeringManager'].ResetY = function() end + +---`Method Public Instance Virtual` +---@param speed System.Single +_G['SteeringManager'].Update = function(speed) end + +---`Method NonPublic Instance Virtual` +---@param target Microsoft.Xna.Framework.Vector2 +---@param weight System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['SteeringManager'].DoSteeringSeek = function(target, weight) end + +---`Method NonPublic Instance Virtual` +---@param weight System.Single +---@param avoidWanderingOutsideLevel System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['SteeringManager'].DoSteeringWander = function(weight, avoidWanderingOutsideLevel) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +---@param lookAheadDistance System.Single +---@param weight System.Single +---@param heading? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['SteeringManager'].DoSteeringAvoid = function(deltaTime, lookAheadDistance, weight, heading) end + +---`Constructor Public Instance` +---@param host Barotrauma.ISteerable +---@return Barotrauma.SteeringManager +_G['SteeringManager'] = function(host) end + +---`Constructor Public Instance` +---@param host Barotrauma.ISteerable +---@return Barotrauma.SteeringManager +_G['SteeringManager'].__new = function(host) end + diff --git a/Meta/Types/client/_00007FFD97D83A38.lua b/Meta/Types/client/_00007FFD97D83A38.lua new file mode 100644 index 0000000..96c42d6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D83A38.lua @@ -0,0 +1,172 @@ +---@meta +---@class Barotrauma.IndoorsSteeringManager : Barotrauma.SteeringManager +---`Field Private Instance` +---@field pathFinder Barotrauma.PathFinder +---`Field Private Instance` +---@field currentPath Barotrauma.SteeringPath +---`Field Private Instance` +---@field canOpenDoors System.Boolean +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field currentTargetPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field findPathTimer System.Single +---`Field Private Instance` +---@field checkDoorsTimer System.Single +---`Field Private Instance` +---@field buttonPressTimer System.Single +---`Field Private Instance` +---@field lastDoor System.ValueTuple*1Barotrauma*Items*Components*Door*1System*Boolean +---`Field Public Static` +---@field smallRoomSize System.Single +---`Field Private Static` +---@field ButtonPressCooldown System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBreakDoors System.Boolean +---`Getter Public Instance` +---@field CurrentPath Barotrauma.SteeringPath +---`Getter Public Instance` +---@field PathFinder Barotrauma.PathFinder +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsPathDirty System.Boolean +---`Getter Public Instance` +---@field PathHasStairs System.Boolean +---`Getter Public Instance` +---@field IsCurrentNodeLadder System.Boolean +---`Getter Public Instance` +---@field IsNextNodeLadder System.Boolean +---`Getter Public Instance` +---@field IsNextLadderSameAsCurrent System.Boolean +_G['IndoorsSteeringManager'] = {} + +---`Method Private Instance` +---@param door Barotrauma.Items.Components.Door +---@return System.Boolean +_G['IndoorsSteeringManager'].ShouldBreakDoor = function(door) end + +---`Method Public Instance Virtual` +---@param speed System.Single +_G['IndoorsSteeringManager'].Update = function(speed) end + +---`Method Public Instance` +---@param targetPos Microsoft.Xna.Framework.Vector2 +---@param path Barotrauma.SteeringPath +_G['IndoorsSteeringManager'].SetPath = function(targetPos, path) end + +---`Method Public Instance` +_G['IndoorsSteeringManager'].ResetPath = function() end + +---`Method Public Instance` +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@param weight? System.Single +_G['IndoorsSteeringManager'].SteeringSeekSimple = function(targetSimPos, weight) end + +---`Method Public Instance` +---@param target Microsoft.Xna.Framework.Vector2 +---@param weight System.Single +---@param minGapWidth? System.Single +---@param startNodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param endNodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param nodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param checkVisiblity? System.Boolean +_G['IndoorsSteeringManager'].SteeringSeek = function(target, weight, minGapWidth, startNodeFilter, endNodeFilter, nodeFilter, checkVisiblity) end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.Ladder +_G['IndoorsSteeringManager'].GetCurrentLadder = function() end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.Ladder +_G['IndoorsSteeringManager'].GetNextLadder = function() end + +---`Method Private Instance` +---@param wp Barotrauma.WayPoint +---@return Barotrauma.Items.Components.Ladder +_G['IndoorsSteeringManager'].GetLadder = function(wp) end + +---`Method Private Instance` +---@param target Microsoft.Xna.Framework.Vector2 +---@param weight System.Single +---@param minGapSize? System.Single +---@param startNodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param endNodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param nodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param checkVisibility? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['IndoorsSteeringManager'].CalculateSteeringSeek = function(target, weight, minGapSize, startNodeFilter, endNodeFilter, nodeFilter, checkVisibility) end + +---`Method NonPublic Instance Virtual` +---@param target Microsoft.Xna.Framework.Vector2 +---@param weight System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['IndoorsSteeringManager'].DoSteeringSeek = function(target, weight) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['IndoorsSteeringManager'].DiffToCurrentNode = function() end + +---`Method Private Instance` +---@param checkDoors System.Boolean +_G['IndoorsSteeringManager'].NextNode = function(checkDoors) end + +---`Method Public Instance` +---@param door Barotrauma.Items.Components.Door +---@param buttonFilter? (System.Func*1Barotrauma*Items*Components*Controller*1System*Boolean)|(fun(arg:Barotrauma.Items.Components.Controller):(System.Boolean)) +---@return System.Boolean +_G['IndoorsSteeringManager'].CanAccessDoor = function(door, buttonFilter) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['IndoorsSteeringManager'].GetColliderSize = function() end + +---`Method Private Instance` +---@return System.Single +_G['IndoorsSteeringManager'].GetColliderLength = function() end + +---`Method Private Instance` +---@return System.Single +_G['IndoorsSteeringManager'].GetDoorCheckTime = function() end + +---`Method Private Instance` +_G['IndoorsSteeringManager'].CheckDoorsInPath = function() end + +---`Method Private Instance` +---@param node Barotrauma.PathNode +---@param nextNode Barotrauma.PathNode +---@return System.Nullable*1System*Single +_G['IndoorsSteeringManager'].GetNodePenalty = function(node, nextNode) end + +---`Method Private Instance` +---@param node Barotrauma.PathNode +---@return System.Nullable*1System*Single +_G['IndoorsSteeringManager'].GetSingleNodePenalty = function(node) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param wallAvoidDistance? System.Single +---@param stayStillInTightSpace? System.Boolean +_G['IndoorsSteeringManager'].Wander = function(deltaTime, wallAvoidDistance, stayStillInTightSpace) end + +---`Constructor Public Instance` +---@overload fun(host:Barotrauma.ISteerable, canOpenDoors:System.Boolean, canBreakDoors:System.Boolean):Barotrauma.IndoorsSteeringManager +---@return Barotrauma.IndoorsSteeringManager +_G['IndoorsSteeringManager'] = function() end + +---`Constructor Public Instance` +---@overload fun(host:Barotrauma.ISteerable, canOpenDoors:System.Boolean, canBreakDoors:System.Boolean):Barotrauma.IndoorsSteeringManager +---@return Barotrauma.IndoorsSteeringManager +_G['IndoorsSteeringManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun(host:Barotrauma.ISteerable, canOpenDoors:System.Boolean, canBreakDoors:System.Boolean):Barotrauma.IndoorsSteeringManager +---@return Barotrauma.IndoorsSteeringManager +_G['IndoorsSteeringManager'] = function() end + +---`Constructor Private Static` +---@overload fun(host:Barotrauma.ISteerable, canOpenDoors:System.Boolean, canBreakDoors:System.Boolean):Barotrauma.IndoorsSteeringManager +---@return Barotrauma.IndoorsSteeringManager +_G['IndoorsSteeringManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D84CE8.lua b/Meta/Types/client/_00007FFD97D84CE8.lua new file mode 100644 index 0000000..16459fe --- /dev/null +++ b/Meta/Types/client/_00007FFD97D84CE8.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.InputType : System.Enum +---`Field Public Static` +---@field Select Barotrauma.InputType +---`Field Public Static` +---@field Use Barotrauma.InputType +---`Field Public Static` +---@field Aim Barotrauma.InputType +---`Field Public Static` +---@field Up Barotrauma.InputType +---`Field Public Static` +---@field Down Barotrauma.InputType +---`Field Public Static` +---@field Left Barotrauma.InputType +---`Field Public Static` +---@field Right Barotrauma.InputType +---`Field Public Static` +---@field Attack Barotrauma.InputType +---`Field Public Static` +---@field Run Barotrauma.InputType +---`Field Public Static` +---@field Crouch Barotrauma.InputType +---`Field Public Static` +---@field InfoTab Barotrauma.InputType +---`Field Public Static` +---@field Chat Barotrauma.InputType +---`Field Public Static` +---@field RadioChat Barotrauma.InputType +---`Field Public Static` +---@field CrewOrders Barotrauma.InputType +---`Field Public Static` +---@field Ragdoll Barotrauma.InputType +---`Field Public Static` +---@field Health Barotrauma.InputType +---`Field Public Static` +---@field Grab Barotrauma.InputType +---`Field Public Static` +---@field DropItem Barotrauma.InputType +---`Field Public Static` +---@field SelectNextCharacter Barotrauma.InputType +---`Field Public Static` +---@field SelectPreviousCharacter Barotrauma.InputType +---`Field Public Static` +---@field Voice Barotrauma.InputType +---`Field Public Static` +---@field RadioVoice Barotrauma.InputType +---`Field Public Static` +---@field LocalVoice Barotrauma.InputType +---`Field Public Static` +---@field Deselect Barotrauma.InputType +---`Field Public Static` +---@field Shoot Barotrauma.InputType +---`Field Public Static` +---@field Command Barotrauma.InputType +---`Field Public Static` +---@field ContextualCommand Barotrauma.InputType +---`Field Public Static` +---@field ToggleInventory Barotrauma.InputType +---`Field Public Static` +---@field TakeOneFromInventorySlot Barotrauma.InputType +---`Field Public Static` +---@field TakeHalfFromInventorySlot Barotrauma.InputType +---`Field Public Static` +---@field NextFireMode Barotrauma.InputType +---`Field Public Static` +---@field PreviousFireMode Barotrauma.InputType +---`Field Public Static` +---@field ActiveChat Barotrauma.InputType +---`Field Public Static` +---@field ToggleChatMode Barotrauma.InputType +---`Field Public Static` +---@field ChatBox Barotrauma.InputType +---`Field Public Static` +---@field ShowInteractionLabels Barotrauma.InputType +_G['InputType'] = {} + diff --git a/Meta/Types/client/_00007FFD97D84E40.lua b/Meta/Types/client/_00007FFD97D84E40.lua new file mode 100644 index 0000000..bea3bc4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D84E40.lua @@ -0,0 +1,570 @@ +---@meta +---@class Barotrauma.Items.Components.ItemComponent : System.Object +---`Field Private Instance` +---@field hasSoundsOfType (System.Boolean-arr)|(System.Boolean[]) +---`Field Private Instance` +---@field sounds (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*Items*Components*ItemSound)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*Items*Components*ItemSound)|(Barotrauma.Items.Components.ItemSound[]))}) +---`Field Private Instance` +---@field soundSelectionModes (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1Barotrauma*Items*Components*SoundSelectionMode)|({[Barotrauma.ActionType]:(Barotrauma.Items.Components.SoundSelectionMode)}) +---`Field NonPublic Instance` +---@field correctionTimer System.Single +---`Field Public Instance` +---@field IsActiveTimer System.Single +---`Field Private Instance` +---@field guiFrameDragHandle Barotrauma.GUIDragHandle +---`Field Private Instance` +---@field guiFrameUpdatePending System.Boolean +---`Field Private Instance` +---@field linkToUIComponent Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field useAlternativeLayout System.Boolean +---`Field Private Instance` +---@field shouldMuffleLooping System.Boolean +---`Field Private Instance` +---@field lastMuffleCheckTime System.Single +---`Field Private Instance` +---@field loopingSound Barotrauma.Items.Components.ItemSound +---`Field Private Instance` +---@field loopingSoundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field playingOneshotSoundChannels (System.Collections.Generic.List*1Barotrauma*Sounds*SoundChannel)|(Barotrauma.Sounds.SoundChannel[]) +---`Field Public Instance` +---@field ReplacedBy Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field GuiFrameSource System.Xml.Linq.XElement +---`Field NonPublic Instance` +---@field item Barotrauma.Item +---`Field NonPublic Instance` +---@field name System.String +---`Field Private Instance` +---@field isActive System.Boolean +---`Field NonPublic Instance` +---@field characterUsable System.Boolean +---`Field NonPublic Instance` +---@field canBePicked System.Boolean +---`Field NonPublic Instance` +---@field canBeSelected System.Boolean +---`Field NonPublic Instance` +---@field canBeCombined System.Boolean +---`Field NonPublic Instance` +---@field removeOnCombined System.Boolean +---`Field Public Instance` +---@field WasUsed System.Boolean +---`Field Public Instance` +---@field WasSecondaryUsed System.Boolean +---`Field Public Instance` +---@field statusEffectLists (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Public Instance` +---@field RequiredItems (System.Collections.Generic.Dictionary*1Barotrauma*RelatedItem*RelationType*1System*Collections*Generic*List*2Barotrauma*RelatedItem)|({[Barotrauma.RelatedItem.RelationType]:((System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]))}) +---`Field Public Instance` +---@field DisabledRequiredItems (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Field Public Instance` +---@field RequiredSkills (System.Collections.Generic.List*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---`Field Private Instance` +---@field parent Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field originalElement Barotrauma.ContentXElement +---`Field NonPublic Instance` +---@field delayedCorrectionCoroutine Barotrauma.CoroutineHandle +---`Field Public Instance` +---@field OnActiveStateChanged (System.Action*1System*Boolean)|(fun(obj:System.Boolean)) +---`Field Private Instance` +---@field drawable System.Boolean +---`Field Public Instance` +---@field IsActiveConditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Field Public Instance` +---@field OnUsed Barotrauma.NamedEvent*1Barotrauma*Items*Components*ItemComponent*ItemUseInfo +---`Field Public Instance` +---@field InheritStatusEffects System.Boolean +---`Field NonPublic Instance` +---@field aiUpdateTimer System.Single +---`Field NonPublic Static` +---@field CorrectionDelay System.Single +---`Field NonPublic Static` +---@field AIUpdateInterval System.Single +---`Getter Public Instance` +---@field HasSounds System.Boolean +---`Getter Public Instance` +---@field HasSoundsOfType (System.Boolean-arr)|(System.Boolean[]) +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field DefaultLayout Barotrauma.Items.Components.ItemComponent.GUILayoutSettings +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field AlternativeLayout Barotrauma.Items.Components.ItemComponent.GUILayoutSettings +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GuiFrame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HUDOverlay Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HUDOverlayAnimSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowUIOverlap System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CloseByClickingOutsideGUIFrame System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinkUIToComponent System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HudPriority System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HudLayer System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseAlternativeLayout System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Parent Barotrauma.Items.Components.ItemComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InheritParentIsActive System.Boolean +---`Getter Public Instance Virtual` +---@field DontTransferInventoryBetweenSubs System.Boolean +---`Getter Public Instance Virtual` +---@field DisallowSellingItemsFromContainer System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PickingTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PickingMsg System.String +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsActiveConditionalComparison Barotrauma.PropertyConditional.LogicalOperatorType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Drawable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBePicked System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field DrawHudWhenEquipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LockGuiFramePosition System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GuiFrameOffset Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBeSelected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBeCombined System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveOnCombined System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterUsable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowInGameEditing System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field PickKey Barotrauma.InputType +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SelectKey Barotrauma.InputType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeleteOnUse System.Boolean +---`Getter Public Instance` +---@field Item Barotrauma.Item +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Msg System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisplayMsg Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CombatPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ManuallySelectedSound System.Int32 +---`Getter Public Instance` +---@field Speed System.Single +---`Getter Public Instance Virtual` +---@field UpdateWhenInactive System.Boolean +_G['Components']['ItemComponent'] = {} + +---`Method Private Instance` +---@param isActive System.Boolean +_G['Components']['ItemComponent'].SetActiveState = function(isActive) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +---@param allowEmpty? System.Boolean +_G['Components']['ItemComponent'].SetRequiredItems = function(element, allowEmpty) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['ItemComponent'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['ItemComponent'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['ItemComponent'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemComponent'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['ItemComponent'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['ItemComponent'].Unequip = function(character) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ItemComponent'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].Combine = function(item, user) end + +---`Method Public Instance` +_G['Components']['ItemComponent'].Remove = function() end + +---`Method Public Instance` +_G['Components']['ItemComponent'].ShallowRemove = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemComponent'].ShallowRemoveComponentSpecific = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemComponent'].RemoveComponentSpecific = function() end + +---`Method NonPublic Instance` +---@param subElement Barotrauma.ContentXElement +---@return System.String +_G['Components']['ItemComponent'].GetTextureDirectory = function(subElement) end + +---`Method Public Instance` +---@overload fun(character:Barotrauma.Character):(System.Boolean) +---@param character Barotrauma.Character +---@param insufficientSkill Barotrauma.Skill-ref +---@return System.Boolean +_G['Components']['ItemComponent'].HasRequiredSkills = function(character, insufficientSkill) end + +---`Method Public Instance Virtual` +---@return System.Single +_G['Components']['ItemComponent'].GetSkillMultiplier = function() end + +---`Method Public Instance` +---@overload fun(character:Barotrauma.Character):(System.Single) +---@param character Barotrauma.Character +---@param requiredSkills (System.Collections.Generic.List*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---@return System.Single +_G['Components']['ItemComponent'].DegreeOfSuccess = function(character, requiredSkills) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['ItemComponent'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['ItemComponent'].FlipY = function(relativeToSub) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].IsEmpty = function(user) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['ItemComponent'].HasRequiredContainedItems = function(user, addMessage, msg) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].HasAccess = function(character) end + +---`Method Private Instance` +---@param relatedItem Barotrauma.RelatedItem +---@param idCard Barotrauma.Items.Components.IdCard +---@return System.Boolean +_G['Components']['ItemComponent'].CheckIdCardAccess = function(relatedItem, idCard) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['ItemComponent'].HasRequiredItems = function(character, addMessage, msg) end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@param targetLimb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param user? Barotrauma.Character +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param afflictionMultiplier? System.Single +_G['Components']['ItemComponent'].ApplyStatusEffects = function(type, deltaTime, character, targetLimb, useTarget, user, worldPosition, afflictionMultiplier) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['ItemComponent'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param item Barotrauma.Item +---@param errorMessages? System.Boolean +---@return Barotrauma.Items.Components.ItemComponent +_G['Components']['ItemComponent'].Load = function(element, item, errorMessages) end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnScaleChanged = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnInventoryChanged = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['ItemComponent'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].Reset = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['ItemComponent'].OverrideRequiredItems = function(element) end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].ParseMsg = function() end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['ItemComponent'].ValidateEventData = function(data) end + +---`Method NonPublic Instance` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return Barotrauma.Items.Components.ItemComponent.T +_G['Components']['ItemComponent'].ExtractEventData = function(data) end + +---`Method NonPublic Instance` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@param componentData Barotrauma.Items.Components.T-ref +---@return System.Boolean +_G['Components']['ItemComponent'].TryExtractEventData = function(data, componentData) end + +---`Method NonPublic Instance` +---@param container Barotrauma.Items.Components.ItemContainer +---@param character Barotrauma.Character +---@param currentObjective Barotrauma.AIObjective +---@param itemCount System.Int32 +---@param equip System.Boolean +---@param removeEmpty System.Boolean +---@param spawnItemIfNotFound? System.Boolean +---@param dropItemOnDeselected? System.Boolean +---@return Barotrauma.AIObjectiveContainItem +_G['Components']['ItemComponent'].AIContainItems = function(container, character, currentObjective, itemCount, equip, removeEmpty, spawnItemIfNotFound, dropItemOnDeselected) end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.ItemComponent +_G['Components']['ItemComponent'].GetReplacementOrThis = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['ItemComponent'].NeedsSoundUpdate = function() end + +---`Method Public Instance` +_G['Components']['ItemComponent'].UpdateSounds = function() end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param user? Barotrauma.Character +_G['Components']['ItemComponent'].PlaySound = function(type, user) end + +---`Method Private Instance` +---@param itemSound Barotrauma.Items.Components.ItemSound +---@param position Microsoft.Xna.Framework.Vector2 +_G['Components']['ItemComponent'].PlaySound = function(itemSound, position) end + +---`Method Public Instance` +_G['Components']['ItemComponent'].StopLoopingSound = function() end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +_G['Components']['ItemComponent'].StopSounds = function(type) end + +---`Method Private Instance` +---@param sound Barotrauma.Items.Components.ItemSound +---@return System.Single +_G['Components']['ItemComponent'].GetSoundVolume = function(sound) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].ShouldDrawHUD = function(character) end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.ItemComponent +_G['Components']['ItemComponent'].GetLinkUIToComponent = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param character Barotrauma.Character +_G['Components']['ItemComponent'].DrawHUD = function(spriteBatch, character) end + +---`Method Public Instance Virtual` +---@param order? System.Int32 +_G['Components']['ItemComponent'].AddToGUIUpdateList = function(order) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemComponent'].UpdateHUD = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemComponent'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['Components']['ItemComponent'].UpdateEditing = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param editor Barotrauma.SerializableEntityEditor +_G['Components']['ItemComponent'].CreateEditingHUD = function(editor) end + +---`Method Private Instance` +---@param subElement Barotrauma.ContentXElement +---@return System.Boolean +_G['Components']['ItemComponent'].LoadElemProjSpecific = function(subElement) end + +---`Method NonPublic Instance` +_G['Components']['ItemComponent'].ReleaseGuiFrame = function() end + +---`Method NonPublic Instance` +_G['Components']['ItemComponent'].ReloadGuiFrame = function() end + +---`Method NonPublic Instance` +_G['Components']['ItemComponent'].TryCreateDragHandle = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemComponent'].CreateGUI = function() end + +---`Method NonPublic Instance` +---@param buffer Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +---@param waitForMidRoundSync? System.Boolean +_G['Components']['ItemComponent'].StartDelayedCorrection = function(buffer, sendingTime, waitForMidRoundSync) end + +---`Method Private Instance` +---@param buffer Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +---@param waitForMidRoundSync System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Components']['ItemComponent'].DoDelayedCorrection = function(buffer, sendingTime, waitForMidRoundSync) end + +---`Method NonPublic Instance` +---@param newParent Barotrauma.RectTransform +_G['Components']['ItemComponent'].OnGUIParentChanged = function(newParent) end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemComponent'].OnResolutionChanged = function() end + +---`Method Private Instance` +_G['Components']['ItemComponent'].OnResolutionChangedPrivate = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnPlayerSkillsChanged = function() end + +---`Method Public Instance Virtual` +---@param name Barotrauma.LocalizedString-ref +---@param description Barotrauma.LocalizedString-ref +_G['Components']['ItemComponent'].AddTooltipInfo = function(name, description) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemComponent +_G['Components']['ItemComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemComponent +_G['Components']['ItemComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97D85240.lua b/Meta/Types/client/_00007FFD97D85240.lua new file mode 100644 index 0000000..1c301a7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D85240.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.Items.Components.Pickable : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field picker Barotrauma.Character +---`Field NonPublic Instance` +---@field allowedSlots (System.Collections.Generic.List*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Field Private Instance` +---@field pickTimer System.Single +---`Field Private Instance` +---@field activePicker Barotrauma.Character +---`Field Private Instance` +---@field pickingCoroutine Barotrauma.CoroutineHandle +---`Getter Public Instance Virtual` +---@field IsAttached System.Boolean +---`Getter Public Instance` +---@field AllowedSlots (System.Collections.Generic.List*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Getter Public Instance` +---@field PickingDone System.Boolean +---`Getter Public Instance` +---@field Picker Barotrauma.Character +_G['Components']['Pickable'] = {} + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Pickable'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@overload fun(picker:Barotrauma.Character):(System.Boolean) +---@param picker Barotrauma.Character +---@param pickDroppedStack System.Boolean +---@return System.Boolean +_G['Components']['Pickable'].OnPicked = function(picker, pickDroppedStack) end + +---`Method Private Instance` +---@param picker Barotrauma.Character +---@param requiredTime System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Components']['Pickable'].WaitForPick = function(picker, requiredTime) end + +---`Method NonPublic Instance` +---@param picker Barotrauma.Character +_G['Components']['Pickable'].StopPicking = function(picker) end + +---`Method NonPublic Instance` +---@param character Barotrauma.Character +_G['Components']['Pickable'].DropConnectedWires = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Pickable'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Pickable'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Pickable'].ClientEventRead = function(msg, sendingTime) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Pickable +_G['Components']['Pickable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Pickable +_G['Components']['Pickable'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97D85F38.lua b/Meta/Types/client/_00007FFD97D85F38.lua new file mode 100644 index 0000000..144ae4f --- /dev/null +++ b/Meta/Types/client/_00007FFD97D85F38.lua @@ -0,0 +1,316 @@ +---@meta +---@class Barotrauma.Items.Components.Door : Barotrauma.Items.Components.Pickable +---`Field Private Instance` +---@field convexHull Barotrauma.Lights.ConvexHull +---`Field Private Instance` +---@field convexHull2 Barotrauma.Lights.ConvexHull +---`Field Private Instance` +---@field shake System.Single +---`Field Private Instance` +---@field shakeTimer System.Single +---`Field Private Instance` +---@field shakePos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lastConvexHullState System.Single +---`Field Private Instance` +---@field linkedGap Barotrauma.Gap +---`Field Private Instance` +---@field isOpen System.Boolean +---`Field Private Instance` +---@field openState System.Single +---`Field Private Instance` +---@field doorSprite Barotrauma.Sprite +---`Field Private Instance` +---@field weldedSprite Barotrauma.Sprite +---`Field Private Instance` +---@field brokenSprite Barotrauma.Sprite +---`Field Private Instance` +---@field scaleBrokenSprite System.Boolean +---`Field Private Instance` +---@field fadeBrokenSprite System.Boolean +---`Field Private Instance` +---@field autoOrientGap System.Boolean +---`Field Private Instance` +---@field isJammed System.Boolean +---`Field Private Instance` +---@field isStuck System.Boolean +---`Field Private Instance` +---@field resetPredictionTimer System.Single +---`Field Private Instance` +---@field toggleCooldownTimer System.Single +---`Field Private Instance` +---@field lastUser Barotrauma.Character +---`Field Private Instance` +---@field damageSoundCooldown System.Single +---`Field Private Instance` +---@field lastBrokenTime System.Double +---`Field Private Instance` +---@field doorRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field isBroken System.Boolean +---`Field Public Instance` +---@field OutsideSubmarineFixture FarseerPhysics.Dynamics.Fixture +---`Field Public Instance` +---@field CanBeWelded System.Boolean +---`Field Private Instance` +---@field stuck System.Single +---`Field Private Instance` +---@field accessDeniedTxt Barotrauma.LocalizedString +---`Field Private Instance` +---@field cannotOpenText Barotrauma.LocalizedString +---`Field Private Instance` +---@field itemPosErrorShown System.Boolean +---`Field Private Instance` +---@field characterPosErrorShown (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Static` +---@field doorList (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Door)|(Barotrauma.Items.Components.Door[]) +---`Field Private Static` +---@field StuckReductionOnOpen System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShadowScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field DoorList (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Items*Components*Door)|(fun():(Barotrauma.Items.Components.Door)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsJammed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsStuck System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreSignals System.Boolean +---`Getter Public Instance` +---@field CanBeTraversed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsBroken System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Body Barotrauma.PhysicsBody +---`Getter Private Instance` +---@field RepairThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stuck System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OpeningSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClosingSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ToggleCoolDown System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PredictedState System.Nullable*1System*Boolean +---`Getter Public Instance` +---@field LinkedGap Barotrauma.Gap +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---@field IsConvexHullHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Window Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOpen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShouldBeOpen System.Boolean +---`Getter Public Instance` +---@field IsClosed System.Boolean +---`Getter Public Instance` +---@field IsFullyOpen System.Boolean +---`Getter Public Instance` +---@field IsFullyClosed System.Boolean +---`Getter Public Instance` +---@field HasWindow System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasIntegratedButtons System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ToggleWhenClicked System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OpenState System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Impassable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseBetweenOutpostModules System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BotsShouldKeepOpen System.Boolean +_G['Components']['Door'] = {} + +---`Method Private Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['Components']['Door'].GetConvexHullCorners = function(rect) end + +---`Method Private Instance` +_G['Components']['Door'].UpdateConvexHulls = function() end + +---`Method Private Instance` +---@param convexHull Barotrauma.Lights.ConvexHull +---@param rect Microsoft.Xna.Framework.Rectangle +_G['Components']['Door'].SetVertices = function(convexHull, rect) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Door'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Door'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +_G['Components']['Door'].GetLinkedGap = function() end + +---`Method Public Instance Virtual` +_G['Components']['Door'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['Door'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['Door'].HasRequiredItems = function(character, addMessage, msg) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Door'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Door'].OnPicked = function(picker) end + +---`Method Private Instance` +---@param actionType Barotrauma.ActionType +---@param user Barotrauma.Character +_G['Components']['Door'].ToggleState = function(actionType, user) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Door'].Select = function(character) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param maxPerpendicularDistance? System.Single +---@return System.Boolean +_G['Components']['Door'].IsPositionOnWindow = function(position, maxPerpendicularDistance) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Door'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Door'].UpdateProjSpecific = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Door'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['Door'].EnableBody = function() end + +---`Method Private Instance` +_G['Components']['Door'].DisableBody = function() end + +---`Method Public Instance` +_G['Components']['Door'].RefreshLinkedGap = function() end + +---`Method Public Instance Virtual` +_G['Components']['Door'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['Door'].OnScaleChanged = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Door'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Door'].CheckSubmarinesInDoorWay = function() end + +---`Method Private Instance` +_G['Components']['Door'].PushCharactersAway = function() end + +---`Method Private Instance` +---@param c Barotrauma.Character +---@param body Barotrauma.PhysicsBody +---@param dir System.Int32 +---@param doorRectSimPos Microsoft.Xna.Framework.Vector2 +---@param doorRectSimSize Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Door'].PushBodyOutOfDoorway = function(c, body, dir, doorRectSimPos, doorRectSimSize) end + +---`Method Private Instance` +_G['Components']['Door'].OnFailedToOpen = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Door'].HasAccess = function(character) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Door'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +---@param open System.Boolean +---@param isNetworkMessage System.Boolean +---@param sendNetworkMessage? System.Boolean +_G['Components']['Door'].TrySetState = function(open, isNetworkMessage, sendNetworkMessage) end + +---`Method Private Instance` +---@param open System.Boolean +---@param isNetworkMessage System.Boolean +---@param sendNetworkMessage System.Boolean +---@param forcedOpen System.Boolean +_G['Components']['Door'].SetState = function(open, isNetworkMessage, sendNetworkMessage, forcedOpen) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Door +---@return Barotrauma.Items.Components.Door +_G['Components']['Door'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Door +---@return Barotrauma.Items.Components.Door +_G['Components']['Door'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Door +---@return Barotrauma.Items.Components.Door +_G['Components']['Door'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Door +---@return Barotrauma.Items.Components.Door +_G['Components']['Door'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D86778.lua b/Meta/Types/client/_00007FFD97D86778.lua new file mode 100644 index 0000000..93c93bf --- /dev/null +++ b/Meta/Types/client/_00007FFD97D86778.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.SteeringPath : System.Object +---`Field Private Instance` +---@field nodes (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Private Instance` +---@field currentIndex System.Int32 +---`Field Private Instance` +---@field totalLength System.Nullable*1System*Single +---`Field Private Instance` +---@field nodeDistances (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Unreachable System.Boolean +---`Getter Public Instance` +---@field TotalLength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasOutdoorsNodes System.Boolean +---`Getter Public Instance` +---@field CurrentIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Cost System.Single +---`Getter Public Instance` +---@field PrevNode Barotrauma.WayPoint +---`Getter Public Instance` +---@field CurrentNode Barotrauma.WayPoint +---`Getter Public Instance` +---@field IsAtEndNode System.Boolean +---`Getter Public Instance` +---@field Nodes (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Getter Public Instance` +---@field NextNode Barotrauma.WayPoint +---`Getter Public Instance` +---@field Finished System.Boolean +_G['SteeringPath'] = {} + +---`Method Public Instance` +---@param startIndex? System.Nullable*1System*Int32 +---@param endIndex? System.Nullable*1System*Int32 +---@return System.Single +_G['SteeringPath'].GetLength = function(startIndex, endIndex) end + +---`Method Private Instance` +_G['SteeringPath'].CalculateTotalLength = function() end + +---`Method Public Instance` +---@param node Barotrauma.WayPoint +_G['SteeringPath'].AddNode = function(node) end + +---`Method Public Instance` +_G['SteeringPath'].SkipToNextNode = function() end + +---`Method Public Instance` +---@param nodeIndex System.Int32 +_G['SteeringPath'].SkipToNode = function(nodeIndex) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param minSimDistance? System.Single +---@return Barotrauma.WayPoint +_G['SteeringPath'].CheckProgress = function(simPosition, minSimDistance) end + +---`Method Public Instance` +_G['SteeringPath'].ClearPath = function() end + +---`Constructor Public Instance` +---@param unreachable? System.Boolean +---@return Barotrauma.SteeringPath +_G['SteeringPath'] = function(unreachable) end + +---`Constructor Public Instance` +---@param unreachable? System.Boolean +---@return Barotrauma.SteeringPath +_G['SteeringPath'].__new = function(unreachable) end + diff --git a/Meta/Types/client/_00007FFD97D869C0.lua b/Meta/Types/client/_00007FFD97D869C0.lua new file mode 100644 index 0000000..68e3ecf --- /dev/null +++ b/Meta/Types/client/_00007FFD97D869C0.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.HireManager : System.Object +---`Field Public Instance` +---@field PendingHires (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---`Field Public Static` +---@field MaxAvailableCharacters System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvailableCharacters (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +_G['HireManager'] = {} + +---`Method Public Instance` +---@param character Barotrauma.CharacterInfo +_G['HireManager'].RemoveCharacter = function(character) end + +---`Method Public Static` +---@overload fun(hires:(System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CharacterInfo)|(fun():(Barotrauma.CharacterInfo))):(System.Int32) +---@param hire Barotrauma.CharacterInfo +---@return System.Int32 +_G['HireManager'].GetSalaryFor = function(hire) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param amount System.Int32 +_G['HireManager'].GenerateCharacters = function(location, amount) end + +---`Method Private Instance` +---@param faction Barotrauma.FactionPrefab +_G['HireManager'].GenerateFactionCharacters = function(faction) end + +---`Method Public Instance` +_G['HireManager'].Remove = function() end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param newName System.String +_G['HireManager'].RenameCharacter = function(characterInfo, newName) end + +---`Constructor Public Instance` +---@return Barotrauma.HireManager +_G['HireManager'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HireManager +_G['HireManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D87048.lua b/Meta/Types/client/_00007FFD97D87048.lua new file mode 100644 index 0000000..fe9da67 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D87048.lua @@ -0,0 +1,245 @@ +---@meta +---@class Barotrauma.MedicalClinic : System.Object +---`Field Private Instance` +---@field afflictionRequests (System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*AfflictionRequest)|(Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*AfflictionRequest[]) +---`Field Private Instance` +---@field pendingHealRequests (System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*PendingRequest)|(Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*PendingRequest[]) +---`Field Private Instance` +---@field clearAllRequests (System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*CallbackOnlyRequest)|(Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*CallbackOnlyRequest[]) +---`Field Private Instance` +---@field healAllRequests (System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*HealRequest)|(Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*HealRequest[]) +---`Field Private Instance` +---@field addRequests (System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*CallbackOnlyRequest)|(Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*CallbackOnlyRequest[]) +---`Field Private Instance` +---@field removeRequests (System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*CallbackOnlyRequest)|(Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*CallbackOnlyRequest[]) +---`Field Public Instance` +---@field PendingHeals (System.Collections.Generic.List*1Barotrauma*MedicalClinic*NetCrewMember)|(Barotrauma.MedicalClinic.NetCrewMember[]) +---`Field Public Instance` +---@field OnUpdate (System.Action)|(fun()) +---`Field Private Instance` +---@field campaign Barotrauma.CampaignMode +---`Field Private Instance` +---@field charactersWithAfflictionChanges (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field processAfflictionChangesTimer System.Single +---`Field Private Static` +---@field requestBucket Barotrauma.LeakyBucket +---`Field Private Static` +---@field TestInfos (Barotrauma.CharacterInfo-arr)|(Barotrauma.CharacterInfo[]) +---`Field Private Static` +---@field TestAfflictions (Barotrauma.NetAffliction-arr)|(Barotrauma.MedicalClinic.NetAffliction[]) +---`Field Private Static` +---@field RateLimitMaxRequests System.Int32 +---`Field Private Static` +---@field RateLimitExpiry System.Int32 +---`Field Private Static` +---@field ProcessAfflictionChangesInterval System.Single +---`Getter Private Instance` +---@field ui Barotrauma.MedicalClinicUI +_G['MedicalClinic'] = {} + +---`Method Public Instance` +---@param info Barotrauma.CharacterInfo +---@param onReceived (System.Action*1Barotrauma*MedicalClinic*AfflictionRequest)|(fun(obj:Barotrauma.MedicalClinic.AfflictionRequest)) +---@return System.Boolean +_G['MedicalClinic'].RequestAfflictions = function(info, onReceived) end + +---`Method Public Instance` +---@param onReceived (System.Action*1Barotrauma*MedicalClinic*PendingRequest)|(fun(obj:Barotrauma.MedicalClinic.PendingRequest)) +_G['MedicalClinic'].RequestLatestPending = function(onReceived) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['MedicalClinic'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param character Barotrauma.MedicalClinic.NetCrewMember +---@param affliction Barotrauma.MedicalClinic.NetAffliction +---@return System.Boolean +_G['MedicalClinic'].IsAfflictionPending = function(character, affliction) end + +---`Method Private Static` +---@param requestQueue (System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*T)|(Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*T[]) +---@param result System.Action +---@return System.Boolean +_G['MedicalClinic'].TryDequeue = function(requestQueue, result) end + +---`Method Private Static` +---@param requestQueue (System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*T)|(Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*T[]) +---@param now System.DateTimeOffset +---@param onTimeout (System.Action*1System*Action*2Barotrauma*MedicalClinic*T)|(fun(obj:(System.Action*1Barotrauma*MedicalClinic*T)|(fun(obj:Barotrauma.MedicalClinic.T)))) +_G['MedicalClinic'].UpdateQueue = function(requestQueue, now, onTimeout) end + +---`Method Private Instance` +---@param e Barotrauma.WalletChangedEvent +_G['MedicalClinic'].OnMoneyChanged = function(e) end + +---`Method Private Static` +---@return System.DateTimeOffset +_G['MedicalClinic'].GetTimeout = function() end + +---`Method Private Static` +---@return System.Int32 +_G['MedicalClinic'].GetPing = function() end + +---`Method Public Instance` +---@param onReceived (System.Action*1Barotrauma*MedicalClinic*CallbackOnlyRequest)|(fun(obj:Barotrauma.MedicalClinic.CallbackOnlyRequest)) +---@return System.Boolean +_G['MedicalClinic'].TreatAllButtonAction = function(onReceived) end + +---`Method Public Instance` +---@param onReceived (System.Action*1Barotrauma*MedicalClinic*HealRequest)|(fun(obj:Barotrauma.MedicalClinic.HealRequest)) +---@return System.Boolean +_G['MedicalClinic'].HealAllButtonAction = function(onReceived) end + +---`Method Public Instance` +---@param onReceived (System.Action*1Barotrauma*MedicalClinic*CallbackOnlyRequest)|(fun(obj:Barotrauma.MedicalClinic.CallbackOnlyRequest)) +---@return System.Boolean +_G['MedicalClinic'].ClearAllButtonAction = function(onReceived) end + +---`Method Private Instance` +_G['MedicalClinic'].ClearRequestReceived = function() end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['MedicalClinic'].HealRequestReceived = function(inc) end + +---`Method Public Instance` +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param onReceived (System.Action*1Barotrauma*MedicalClinic*CallbackOnlyRequest)|(fun(obj:Barotrauma.MedicalClinic.CallbackOnlyRequest)) +---@return System.Boolean +_G['MedicalClinic'].AddPendingButtonAction = function(crewMember, onReceived) end + +---`Method Public Instance` +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param affliction Barotrauma.MedicalClinic.NetAffliction +---@param onReceived (System.Action*1Barotrauma*MedicalClinic*CallbackOnlyRequest)|(fun(obj:Barotrauma.MedicalClinic.CallbackOnlyRequest)) +---@return System.Boolean +_G['MedicalClinic'].RemovePendingButtonAction = function(crewMember, affliction, onReceived) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param flag Barotrauma.MedicalClinic.MessageFlag +_G['MedicalClinic'].NewAdditionReceived = function(inc, flag) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param flag Barotrauma.MedicalClinic.MessageFlag +_G['MedicalClinic'].NewRemovalReceived = function(inc, flag) end + +---`Method Private Static` +---@param info Barotrauma.CharacterInfo +_G['MedicalClinic'].SendAfflictionRequest = function(info) end + +---`Method Private Static` +_G['MedicalClinic'].SendPendingRequest = function() end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['MedicalClinic'].AfflictionRequestReceived = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['MedicalClinic'].AfflictionUpdateReceived = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['MedicalClinic'].PendingRequestReceived = function(inc) end + +---`Method Public Static` +_G['MedicalClinic'].SendUnsubscribeRequest = function() end + +---`Method Private Static` +---@return Barotrauma.Networking.IWriteMessage +_G['MedicalClinic'].StartSending = function() end + +---`Method Private Static` +---@param netStruct Barotrauma.INetSerializableStruct +---@param header Barotrauma.MedicalClinic.NetworkHeader +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +_G['MedicalClinic'].ClientSend = function(netStruct, header, deliveryMethod) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['MedicalClinic'].ClientRead = function(inc) end + +---`Method Private Static` +---@return System.Boolean +_G['MedicalClinic'].IsOutpostInCombat = function() end + +---`Method Private Instance` +---@param force? System.Boolean +---@param client? Barotrauma.Networking.Client +---@return Barotrauma.MedicalClinic.HealRequestResult +_G['MedicalClinic'].HealAllPending = function(force, client) end + +---`Method Private Instance` +_G['MedicalClinic'].ClearPendingHeals = function() end + +---`Method Private Instance` +_G['MedicalClinic'].AddEverythingToPending = function() end + +---`Method Private Instance` +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param affliction Barotrauma.MedicalClinic.NetAffliction +_G['MedicalClinic'].RemovePendingAffliction = function(crewMember, affliction) end + +---`Method Private Instance` +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +_G['MedicalClinic'].InsertPendingCrewMember = function(crewMember) end + +---`Method Public Static` +---@param affliction Barotrauma.Affliction +---@return System.Boolean +_G['MedicalClinic'].IsHealable = function(affliction) end + +---`Method Private Instance` +---@param health Barotrauma.CharacterHealth +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*MedicalClinic*NetAffliction)|(Barotrauma.MedicalClinic.NetAffliction[]) +_G['MedicalClinic'].GetAllAfflictions = function(health) end + +---`Method Public Static` +---@param character Barotrauma.Character +_G['MedicalClinic'].OnAfflictionCountChanged = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['MedicalClinic'].OnAfflictionCountChangedPrivate = function(character) end + +---`Method Public Instance` +---@return System.Int32 +_G['MedicalClinic'].GetTotalCost = function() end + +---`Method Private Instance` +---@param price System.Int32 +---@return System.Int32 +_G['MedicalClinic'].GetAdjustedPrice = function(price) end + +---`Method Public Instance` +---@return System.Int32 +_G['MedicalClinic'].GetBalance = function() end + +---`Method Public Static` +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +_G['MedicalClinic'].GetCrewCharacters = function() end + +---`Constructor Public Instance` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.MedicalClinic +---@return Barotrauma.MedicalClinic +_G['MedicalClinic'] = function() end + +---`Constructor Public Instance` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.MedicalClinic +---@return Barotrauma.MedicalClinic +_G['MedicalClinic'].__new = function() end + +---`Constructor Private Static` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.MedicalClinic +---@return Barotrauma.MedicalClinic +_G['MedicalClinic'] = function() end + +---`Constructor Private Static` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.MedicalClinic +---@return Barotrauma.MedicalClinic +_G['MedicalClinic'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D87450.lua b/Meta/Types/client/_00007FFD97D87450.lua new file mode 100644 index 0000000..b10ae9c --- /dev/null +++ b/Meta/Types/client/_00007FFD97D87450.lua @@ -0,0 +1,142 @@ +---@meta +---@class Barotrauma.ReadyCheck : System.Object +---`Field Private Instance` +---@field lastSecond System.Int32 +---`Field Private Instance` +---@field msgBox Barotrauma.GUIMessageBox +---`Field Private Instance` +---@field resultsBox Barotrauma.GUIMessageBox +---`Field Private Instance` +---@field endTime System.DateTime +---`Field Private Instance` +---@field startTime System.DateTime +---`Field Public Instance` +---@field Clients (System.Collections.Generic.Dictionary*1System*Byte*1Barotrauma*ReadyStatus)|({[System.Byte]:(Barotrauma.ReadyStatus)}) +---`Field Public Instance` +---@field IsFinished System.Boolean +---`Field Private Static` +---@field readyCheckHeader Barotrauma.LocalizedString +---`Field Private Static` +---@field noButton Barotrauma.LocalizedString +---`Field Private Static` +---@field yesButton Barotrauma.LocalizedString +---`Field Private Static` +---@field closeButton Barotrauma.LocalizedString +---`Field Public Static` +---@field ReadyCheckCooldown System.DateTime +---`Field Private Static` +---@field TimerData System.String +---`Field Private Static` +---@field PromptData System.String +---`Field Private Static` +---@field ResultData System.String +---`Field Private Static` +---@field UserListData System.String +---`Field Private Static` +---@field ReadySpriteData System.String +_G['ReadyCheck'] = {} + +---`Method Private Static` +---@param name System.String +---@return Barotrauma.LocalizedString +_G['ReadyCheck'].ReadyCheckBody = function(name) end + +---`Method Private Static` +---@param ready System.Int32 +---@param total System.Int32 +---@return Barotrauma.LocalizedString +_G['ReadyCheck'].ReadyCheckStatus = function(ready, total) end + +---`Method Private Static` +---@param seconds System.Int32 +---@return Barotrauma.LocalizedString +_G['ReadyCheck'].ReadyCheckPleaseWait = function(seconds) end + +---`Method Public Static` +---@param msgBox Barotrauma.GUIComponent +---@return System.Boolean +_G['ReadyCheck'].IsReadyCheck = function(msgBox) end + +---`Method Private Instance` +---@param author System.String +_G['ReadyCheck'].CreateMessageBox = function(author) end + +---`Method Private Instance` +_G['ReadyCheck'].CreateResultsMessage = function() end + +---`Method Private Instance` +_G['ReadyCheck'].UpdateBar = function() end + +---`Method Private Static` +_G['ReadyCheck'].CloseLingeringPopups = function() end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +_G['ReadyCheck'].ClientRead = function(inc) end + +---`Method Private Instance` +---@param id System.Byte +---@param status Barotrauma.ReadyStatus +_G['ReadyCheck'].UpdateState = function(id, status) end + +---`Method Private Static` +---@param image Barotrauma.GUIImage +---@param status Barotrauma.ReadyStatus +_G['ReadyCheck'].UpdateStatusIcon = function(image, status) end + +---`Method Private Static` +---@param status Barotrauma.ReadyStatus +_G['ReadyCheck'].SendState = function(status) end + +---`Method Public Static` +_G['ReadyCheck'].CreateReadyCheck = function() end + +---`Method Private Instance` +_G['ReadyCheck'].EndReadyCheck = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['ReadyCheck'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[])):Barotrauma.ReadyCheck +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'] = function() end + +---`Constructor Public Instance` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[])):Barotrauma.ReadyCheck +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'].__new = function() end + +---`Constructor Private Instance` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[])):Barotrauma.ReadyCheck +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'] = function() end + +---`Constructor Private Instance` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[])):Barotrauma.ReadyCheck +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'].__new = function() end + +---`Constructor Private Static` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[])):Barotrauma.ReadyCheck +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'] = function() end + +---`Constructor Private Static` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[])):Barotrauma.ReadyCheck +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D87C88.lua b/Meta/Types/client/_00007FFD97D87C88.lua new file mode 100644 index 0000000..b766ae9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D87C88.lua @@ -0,0 +1,299 @@ +---@meta +---@class Barotrauma.Mission : System.Object +---`Field Private Instance` +---@field shownMessages (System.Collections.Generic.List*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Public Instance` +---@field Prefab Barotrauma.MissionPrefab +---`Field Private Instance` +---@field completed System.Boolean +---`Field NonPublic Instance` +---@field failed System.Boolean +---`Field NonPublic Instance` +---@field level Barotrauma.Level +---`Field NonPublic Instance` +---@field state System.Int32 +---`Field Private Instance` +---@field completeCheckDataAction Barotrauma.CheckDataAction +---`Field Public Instance` +---@field Headers (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Public Instance` +---@field Messages (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field finalReward System.Nullable*1System*Int32 +---`Field Private Instance` +---@field successMessage Barotrauma.LocalizedString +---`Field Private Instance` +---@field failureMessage Barotrauma.LocalizedString +---`Field NonPublic Instance` +---@field description Barotrauma.LocalizedString +---`Field NonPublic Instance` +---@field descriptionWithoutReward Barotrauma.LocalizedString +---`Field Public Instance` +---@field OriginLocation Barotrauma.Location +---`Field Public Instance` +---@field Locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---`Field Private Instance` +---@field delayedTriggerEvents (System.Collections.Generic.List*1Barotrauma*Mission*DelayedTriggerEvent)|(Barotrauma.Mission.DelayedTriggerEvent[]) +---`Field Public Instance` +---@field OnMissionStateChanged (System.Action*1Barotrauma*Mission)|(fun(obj:Barotrauma.Mission)) +---`Getter Public Instance` +---@field ShownMessages (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---`Getter Public Instance` +---@field DisplayTargetHudIcons System.Boolean +---`Getter Public Instance Virtual` +---@field HudIconTargets (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +---`Getter Public Instance Abstract Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TimesAttempted System.Int32 +---`Getter NonPublic Static` +---@field IsClient System.Boolean +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field SuccessMessage Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field FailureMessage Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field AllowUndocking System.Boolean +---`Getter Public Instance Virtual` +---@field Reward System.Int32 +---`Getter Public Instance` +---@field ReputationRewards (System.Collections.Immutable.ImmutableList*1Barotrauma*MissionPrefab*ReputationReward)|(Barotrauma.MissionPrefab.ReputationReward[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Completed System.Boolean +---`Getter Public Instance` +---@field Failed System.Boolean +---`Getter Public Instance Virtual` +---@field AllowRespawning System.Boolean +---`Getter Public Instance Virtual` +---@field TeamCount System.Int32 +---`Getter Public Instance Virtual` +---@field EnemySubmarineInfo Barotrauma.SubmarineInfo +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance` +---@field SonarIconIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field Difficulty System.Nullable*1System*Int32 +_G['Mission'] = {} + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Color +_G['Mission'].GetDifficultyColor = function() end + +---`Method Public Static` +---@param difficulty System.Int32 +---@return Microsoft.Xna.Framework.Color +_G['Mission'].GetDifficultyColor = function(difficulty) end + +---`Method NonPublic Instance` +---@param sub Barotrauma.Submarine +---@return Barotrauma.LocalizedString +_G['Mission'].GetRewardAmountText = function(sub) end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return Barotrauma.RichString +_G['Mission'].GetMissionRewardText = function(sub) end + +---`Method Public Instance` +---@return Barotrauma.RichString +_G['Mission'].GetReputationRewardText = function() end + +---`Method Private Instance` +---@param header Barotrauma.LocalizedString +---@param message Barotrauma.LocalizedString +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Mission'].ShowMessageBoxWhenRoundSummaryIsNotActive = function(header, message) end + +---`Method NonPublic Instance` +---@param header Barotrauma.LocalizedString +---@param message Barotrauma.LocalizedString +_G['Mission'].CreateMessageBox = function(header, message) end + +---`Method Public Instance` +---@return Barotrauma.Identifier +_G['Mission'].GetOverrideMusicType = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['Mission'].ClientRead = function(msg) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['Mission'].ClientReadInitial = function(msg) end + +---`Method Public Instance` +---@param message Barotrauma.LocalizedString +---@param sub Barotrauma.Submarine +---@param replaceReward? System.Boolean +---@return Barotrauma.LocalizedString +_G['Mission'].ReplaceVariablesInMissionMessage = function(message, sub, replaceReward) end + +---`Method Public Instance Virtual` +---@param level Barotrauma.LevelData +_G['Mission'].SetLevel = function(level) end + +---`Method Public Static` +---@overload fun(locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), seed:System.String, requireCorrectLocationType:System.Boolean, missionTypes:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), isSinglePlayer?:System.Boolean, difficultyLevel?:System.Nullable*1System*Single):(Barotrauma.Mission) +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param rand Barotrauma.MTRandom +---@param requireCorrectLocationType System.Boolean +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param isSinglePlayer? System.Boolean +---@param difficultyLevel? System.Nullable*1System*Single +---@return Barotrauma.Mission +_G['Mission'].LoadRandom = function(locations, rand, requireCorrectLocationType, missionTypes, isSinglePlayer, difficultyLevel) end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['Mission'].GetBaseReward = function(sub) end + +---`Method Public Instance` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['Mission'].GetReward = function(sub) end + +---`Method Public Instance` +---@param level Barotrauma.Level +_G['Mission'].Start = function(level) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['Mission'].StartMissionSpecific = function(level) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Mission'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['Mission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance` +---@param missionState System.Int32 +_G['Mission'].ShowMessage = function(missionState) end + +---`Method Private Instance` +---@param missionState System.Int32 +_G['Mission'].ShowMessageProjSpecific = function(missionState) end + +---`Method NonPublic Instance Virtual` +---@param message Barotrauma.LocalizedString +---@param color? System.Boolean +---@return Barotrauma.LocalizedString +_G['Mission'].ModifyMessage = function(message, color) end + +---`Method Private Instance` +---@param state System.Int32 +_G['Mission'].TryTriggerEvents = function(state) end + +---`Method Private Instance` +---@param trigger Barotrauma.MissionPrefab.TriggerEvent +_G['Mission'].TryTriggerEvent = function(trigger) end + +---`Method Private Instance` +---@param trigger Barotrauma.MissionPrefab.TriggerEvent +_G['Mission'].TriggerEvent = function(trigger) end + +---`Method Public Instance` +_G['Mission'].End = function() end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Boolean +_G['Mission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['Mission'].EndMissionSpecific = function(completed) end + +---`Method Public Instance` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['Mission'].GetFinalReward = function(sub) end + +---`Method Private Instance` +---@param sub Barotrauma.Submarine +_G['Mission'].CalculateFinalReward = function(sub) end + +---`Method Private Instance` +_G['Mission'].GiveReward = function() end + +---`Method Private Instance` +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param experienceGain System.Int32 +_G['Mission'].DistributeExperienceToCrew = function(crew, experienceGain) end + +---`Method Public Static` +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param rewardDistribution? System.Int32 +---@return System.Int32 +_G['Mission'].GetRewardDistibutionSum = function(crew, rewardDistribution) end + +---`Method Public Static` +---@param rewardDistribution System.Int32 +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param reward Barotrauma.Option*1System*Int32 +---@return System.ValueTuple*1System*Int32*1System*Int32*1System*Single +_G['Mission'].GetRewardShare = function(rewardDistribution, crew, reward) end + +---`Method NonPublic Instance` +---@param change Barotrauma.LocationTypeChange +_G['Mission'].ChangeLocationType = function(change) end + +---`Method Public Instance Virtual` +---@param levelData Barotrauma.LevelData +_G['Mission'].AdjustLevelData = function(levelData) end + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.HumanPrefab +_G['Mission'].GetHumanPrefabFromElement = function(element) end + +---`Method NonPublic Static` +---@param humanPrefab Barotrauma.HumanPrefab +---@param characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---@param characterItems (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Character]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---@param submarine Barotrauma.Submarine +---@param teamType Barotrauma.CharacterTeamType +---@param positionToStayIn? Barotrauma.ISpatialEntity +---@param humanPrefabRandSync? Barotrauma.Rand.RandSync +---@return Barotrauma.Character +_G['Mission'].CreateHuman = function(humanPrefab, characters, characterItems, submarine, teamType, positionToStayIn, humanPrefabRandSync) end + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.ItemPrefab +_G['Mission'].FindItemPrefab = function(element) end + +---`Method NonPublic Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param cargoRoomSub Barotrauma.Submarine-ref +---@return System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Mission'].GetCargoSpawnPosition = function(itemPrefab, cargoRoomSub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.Mission +_G['Mission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.Mission +_G['Mission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D881A8.lua b/Meta/Types/client/_00007FFD97D881A8.lua new file mode 100644 index 0000000..f0407ca --- /dev/null +++ b/Meta/Types/client/_00007FFD97D881A8.lua @@ -0,0 +1,106 @@ +---@meta +---@class Barotrauma.AbandonedOutpostMission : Barotrauma.Mission +---`Field Private Instance` +---@field characterConfig System.Xml.Linq.XElement +---`Field NonPublic Instance` +---@field characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field characterItems (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Character]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field NonPublic Instance` +---@field requireKill (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field NonPublic Instance` +---@field requireRescue (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field itemTag Barotrauma.Identifier +---`Field Private Instance` +---@field itemConfig System.Xml.Linq.XElement +---`Field Private Instance` +---@field items (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field hostagesKilledMessage Barotrauma.LocalizedString +---`Field Private Instance` +---@field endTimer System.Single +---`Field Private Instance` +---@field allowOrderingRescuees System.Boolean +---`Field NonPublic Instance` +---@field wasDocked System.Boolean +---`Field NonPublic Static` +---@field HostagesKilledState System.Int32 +---`Field Private Static` +---@field EndDelay System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State System.Int32 +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---@field AllowRespawning System.Boolean +---`Getter Public Instance Virtual` +---@field AllowUndocking System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Private Instance` +---@field Targets (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +_G['AbandonedOutpostMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['AbandonedOutpostMission'].ClientReadInitial = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['AbandonedOutpostMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +---@param submarine Barotrauma.Submarine +_G['AbandonedOutpostMission'].InitItems = function(submarine) end + +---`Method Private Instance` +---@param submarine Barotrauma.Submarine +_G['AbandonedOutpostMission'].InitCharacters = function(submarine) end + +---`Method Private Instance` +---@param humanPrefab Barotrauma.HumanPrefab +---@param element System.Xml.Linq.XElement +---@param submarine Barotrauma.Submarine +_G['AbandonedOutpostMission'].LoadHuman = function(humanPrefab, element, submarine) end + +---`Method Private Instance` +---@param monsterPrefab Barotrauma.CharacterPrefab +---@param element System.Xml.Linq.XElement +---@param submarine Barotrauma.Submarine +_G['AbandonedOutpostMission'].LoadMonster = function(monsterPrefab, element, submarine) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param element System.Xml.Linq.XElement +_G['AbandonedOutpostMission'].InitCharacter = function(character, element) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AbandonedOutpostMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AbandonedOutpostMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['AbandonedOutpostMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.AbandonedOutpostMission +_G['AbandonedOutpostMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.AbandonedOutpostMission +_G['AbandonedOutpostMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D88708.lua b/Meta/Types/client/_00007FFD97D88708.lua new file mode 100644 index 0000000..9d66852 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D88708.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.EliminateTargetsMission : Barotrauma.Mission +---`Field Private Instance` +---@field targetItemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field targetEnemyIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field minEnemyCount System.Int32 +---`Field Private Instance` +---@field existingTargets (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field spawnedTargets (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field allTargets (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Public Instance` +---@field TargetSubType Barotrauma.SubmarineType +---`Field Public Instance` +---@field PrioritizeThalamus System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field TargetSub Barotrauma.Submarine +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['EliminateTargetsMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['EliminateTargetsMission'].ClientReadInitial = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['EliminateTargetsMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['EliminateTargetsMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['EliminateTargetsMission'].AllTargetsEliminated = function() end + +---`Method Private Static` +---@param item Barotrauma.Item +---@return System.Boolean +_G['EliminateTargetsMission'].IsItemDestroyed = function(item) end + +---`Method Private Static` +---@param enemy Barotrauma.Character +---@return System.Boolean +_G['EliminateTargetsMission'].IsEnemyDefeated = function(enemy) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['EliminateTargetsMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['EliminateTargetsMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EliminateTargetsMission +_G['EliminateTargetsMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EliminateTargetsMission +_G['EliminateTargetsMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D88C30.lua b/Meta/Types/client/_00007FFD97D88C30.lua new file mode 100644 index 0000000..3f40525 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D88C30.lua @@ -0,0 +1,87 @@ +---@meta +---@class Barotrauma.EndMission : Barotrauma.Mission +---`Field Private Instance` +---@field bossPrefab Barotrauma.CharacterPrefab +---`Field Private Instance` +---@field minionPrefab Barotrauma.CharacterPrefab +---`Field Private Instance` +---@field spawnPointTag Barotrauma.Identifier +---`Field Private Instance` +---@field bossSpawnPoint Barotrauma.WayPoint +---`Field Private Instance` +---@field destructibleItemTag Barotrauma.Identifier +---`Field Private Instance` +---@field endCinematicSound System.String +---`Field Private Instance` +---@field minions (System.Collections.Immutable.ImmutableArray*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field minionCount System.Int32 +---`Field Private Instance` +---@field minionScatter System.Single +---`Field Private Instance` +---@field boss Barotrauma.Character +---`Field Private Instance` +---@field projectilePrefab Barotrauma.ItemPrefab +---`Field Private Instance` +---@field projectileTimer System.Single +---`Field Private Instance` +---@field startCinematicDistance System.Single +---`Field Private Instance` +---@field endCinematicTimer System.Single +---`Field Private Instance` +---@field destructibleItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field NonPublic Instance` +---@field wakeUpCinematicDelay System.Single +---`Field NonPublic Instance` +---@field bossWakeUpDelay System.Single +---`Field NonPublic Instance` +---@field cameraWaitDuration System.Single +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State System.Int32 +---`Getter Private Instance` +---@field Phase Barotrauma.EndMission.MissionPhase +_G['EndMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['EndMission'].ClientReadInitial = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['EndMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['EndMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Instance` +_G['EndMission'].UpdateProjSpecific = function() end + +---`Method Private Instance` +_G['EndMission'].OnStateChangedProjSpecific = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['EndMission'].DetermineCompleted = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EndMission +_G['EndMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EndMission +_G['EndMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D89680.lua b/Meta/Types/client/_00007FFD97D89680.lua new file mode 100644 index 0000000..a4eacbe --- /dev/null +++ b/Meta/Types/client/_00007FFD97D89680.lua @@ -0,0 +1,51 @@ +---@meta +---@class Barotrauma.BeaconMission : Barotrauma.Mission +---`Field Private Instance` +---@field swarmSpawned System.Boolean +---`Field Private Instance` +---@field monsterSets (System.Collections.Generic.List*1Barotrauma*BeaconMission*MonsterSet)|(Barotrauma.BeaconMission.MonsterSet[]) +---`Field Private Instance` +---@field sonarLabel Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['BeaconMission'] = {} + +---`Method Private Instance` +---@param monsterElement System.Xml.Linq.XElement +---@param set Barotrauma.BeaconMission.MonsterSet +_G['BeaconMission'].LoadMonsters = function(monsterElement, set) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['BeaconMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['BeaconMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['BeaconMission'].EndMissionSpecific = function(completed) end + +---`Method Public Instance Virtual` +---@param levelData Barotrauma.LevelData +_G['BeaconMission'].AdjustLevelData = function(levelData) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.BeaconMission +_G['BeaconMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.BeaconMission +_G['BeaconMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D89A58.lua b/Meta/Types/client/_00007FFD97D89A58.lua new file mode 100644 index 0000000..0c80b54 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D89A58.lua @@ -0,0 +1,92 @@ +---@meta +---@class Barotrauma.CargoMission : Barotrauma.Mission +---`Field Private Instance` +---@field itemConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field items (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field parentInventoryIDs (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*UInt16)|({[Barotrauma.Item]:(System.UInt16)}) +---`Field Private Instance` +---@field inventorySlotIndices (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Int32)|({[Barotrauma.Item]:(System.Int32)}) +---`Field Private Instance` +---@field parentItemContainerIndices (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Byte)|({[Barotrauma.Item]:(System.Byte)}) +---`Field Private Instance` +---@field requiredDeliveryAmount System.Single +---`Field Private Instance` +---@field itemsToSpawn (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*ContentXElement*2Barotrauma*Items*Components*ItemContainer)|(System.ValueTuple*1Barotrauma*ContentXElement*1Barotrauma*Items*Components*ItemContainer[]) +---`Field Private Instance` +---@field rewardPerCrate System.Nullable*1System*Int32 +---`Field Private Instance` +---@field calculatedReward System.Int32 +---`Field Private Instance` +---@field maxItemCount System.Int32 +---`Field Private Instance` +---@field currentSub Barotrauma.Submarine +---`Field Private Instance` +---@field nextRoundSubInfo Barotrauma.SubmarineInfo +---`Field Private Instance` +---@field previouslySelectedMissions (System.Collections.Generic.List*1Barotrauma*CargoMission)|(Barotrauma.CargoMission[]) +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---@field Description Barotrauma.LocalizedString +_G['CargoMission'] = {} + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return Barotrauma.RichString +_G['CargoMission'].GetMissionRewardText = function(sub) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['CargoMission'].ClientReadInitial = function(msg) end + +---`Method Private Instance` +_G['CargoMission'].DetermineCargo = function() end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['CargoMission'].GetBaseReward = function(sub) end + +---`Method Private Instance` +_G['CargoMission'].InitItems = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param parent Barotrauma.Item +_G['CargoMission'].LoadItemAsChild = function(element, parent) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['CargoMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['CargoMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['CargoMission'].EndMissionSpecific = function(completed) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@return System.Boolean +_G['CargoMission'].IsItemDelivered = function(item) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.CargoMission +_G['CargoMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.CargoMission +_G['CargoMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D8A208.lua b/Meta/Types/client/_00007FFD97D8A208.lua new file mode 100644 index 0000000..8c34145 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8A208.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.CombatMission : Barotrauma.Mission +---`Field Private Instance` +---@field clientKills (System.Collections.Generic.Dictionary*1System*Byte*1System*Int32)|({[System.Byte]:(System.Int32)}) +---`Field Private Instance` +---@field clientDeaths (System.Collections.Generic.Dictionary*1System*Byte*1System*Int32)|({[System.Byte]:(System.Int32)}) +---`Field Private Instance` +---@field botKills (System.Collections.Generic.Dictionary*1System*UInt16*1System*Int32)|({[System.UInt16]:(System.Int32)}) +---`Field Private Instance` +---@field botDeaths (System.Collections.Generic.Dictionary*1System*UInt16*1System*Int32)|({[System.UInt16]:(System.Int32)}) +---`Field Private Instance` +---@field subs (Barotrauma.Submarine-arr)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field descriptions (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field allowRespawning System.Boolean +---`Field Private Instance` +---@field winCondition Barotrauma.CombatMission.WinCondition +---`Field Private Instance` +---@field targetSubmarine Barotrauma.Submarine +---`Field Private Instance` +---@field targetSubmarineSonarLabel Barotrauma.LocalizedString +---`Field Public Instance` +---@field PointsPerKill System.Int32 +---`Field Public Instance` +---@field Scores (System.Int32-arr)|(System.Int32[]) +---`Field Private Static` +---@field teamNames (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Getter Public Instance Virtual` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance Virtual` +---@field AllowRespawning System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetSubmarineType Barotrauma.TagAction.SubType +---`Getter Public Instance` +---@field WinScore System.Int32 +---`Getter Public Instance` +---@field HasWinScore System.Boolean +---`Getter Public Static` +---@field Winner Barotrauma.CharacterTeamType +---`Getter Public Instance Virtual` +---@field SuccessMessage Barotrauma.LocalizedString +_G['CombatMission'] = {} + +---`Method Public Static` +---@param teamID Barotrauma.CharacterTeamType +---@return Microsoft.Xna.Framework.Color +_G['CombatMission'].GetTeamColor = function(teamID) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return System.Int32 +_G['CombatMission'].GetClientKillCount = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return System.Int32 +_G['CombatMission'].GetClientDeathCount = function(client) end + +---`Method Public Instance` +---@param botInfo Barotrauma.CharacterInfo +---@return System.Int32 +_G['CombatMission'].GetBotKillCount = function(botInfo) end + +---`Method Public Instance` +---@param botInfo Barotrauma.CharacterInfo +---@return System.Int32 +_G['CombatMission'].GetBotDeathCount = function(botInfo) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['CombatMission'].ClientRead = function(msg) end + +---`Method Public Static` +---@param teamID Barotrauma.CharacterTeamType +---@return Barotrauma.LocalizedString +_G['CombatMission'].GetTeamName = function(teamID) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CombatMission'].IsInWinningTeam = function(character) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['CombatMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['CombatMission'].DetermineCompleted = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.CombatMission +---@return Barotrauma.CombatMission +_G['CombatMission'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.CombatMission +---@return Barotrauma.CombatMission +_G['CombatMission'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.CombatMission +---@return Barotrauma.CombatMission +_G['CombatMission'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.CombatMission +---@return Barotrauma.CombatMission +_G['CombatMission'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D8A6C0.lua b/Meta/Types/client/_00007FFD97D8A6C0.lua new file mode 100644 index 0000000..ad5da07 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8A6C0.lua @@ -0,0 +1,111 @@ +---@meta +---@class Barotrauma.EscortMission : Barotrauma.Mission +---`Field Private Instance` +---@field characterConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field itemConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field characterItems (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Character]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field characterStatusEffects (System.Collections.Generic.Dictionary*1Barotrauma*HumanPrefab*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.HumanPrefab]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field baseEscortedCharacters System.Int32 +---`Field Private Instance` +---@field scalingEscortedCharacters System.Single +---`Field Private Instance` +---@field terroristChance System.Single +---`Field Private Instance` +---@field calculatedReward System.Int32 +---`Field Private Instance` +---@field missionSub Barotrauma.Submarine +---`Field Private Instance` +---@field vipCharacter Barotrauma.Character +---`Field Private Instance` +---@field terroristCharacters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field terroristsShouldAct System.Boolean +---`Field Private Instance` +---@field terroristDistanceSquared System.Single +---`Field Private Instance` +---@field terroristAnnounceDialogTag System.String +---`Field Private Static` +---@field TerroristTeamChangeIdentifier System.String +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +_G['EscortMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['EscortMission'].ClientReadInitial = function(msg) end + +---`Method Private Instance` +_G['EscortMission'].CalculateReward = function() end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['EscortMission'].GetBaseReward = function(sub) end + +---`Method Private Instance` +---@param inMission? System.Boolean +---@return System.Int32 +_G['EscortMission'].CalculateScalingEscortedCharacterCount = function(inMission) end + +---`Method Private Instance` +_G['EscortMission'].InitEscort = function() end + +---`Method Private Instance` +_G['EscortMission'].InitCharacters = function() end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['EscortMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +_G['EscortMission'].TryToTriggerTerrorists = function() end + +---`Method Private Instance` +---@param characterList (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return System.Boolean +_G['EscortMission'].NonTerroristsStillAlive = function(characterList) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['EscortMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['EscortMission'].Survived = function(character) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['EscortMission'].IsAlive = function(character) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['EscortMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['EscortMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EscortMission +_G['EscortMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EscortMission +_G['EscortMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D8A948.lua b/Meta/Types/client/_00007FFD97D8A948.lua new file mode 100644 index 0000000..39605e1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8A948.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.GoToMission : Barotrauma.Mission +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +_G['GoToMission'] = {} + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GoToMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['GoToMission'].DetermineCompleted = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.GoToMission +_G['GoToMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.GoToMission +_G['GoToMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D8C410.lua b/Meta/Types/client/_00007FFD97D8C410.lua new file mode 100644 index 0000000..f4280b6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8C410.lua @@ -0,0 +1,103 @@ +---@meta +---@class Barotrauma.MineralMission : Barotrauma.Mission +---`Field Private Instance` +---@field resourceAmounts (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Int32)|({[Barotrauma.Identifier]:(System.Int32)}) +---`Field Private Instance` +---@field spawnedResources (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field relevantLevelResources (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Item-arr)|({[Barotrauma.Identifier]:((Barotrauma.Item-arr)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field missionClusterPositions (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Microsoft*Xna*Framework*Vector2)|(System.ValueTuple*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Vector2[]) +---`Field Private Instance` +---@field caves (System.Collections.Generic.HashSet*1Barotrauma*Level*Cave)|(Barotrauma.Level.Cave[]) +---`Field Private Instance` +---@field positionType Barotrauma.Level.PositionType +---`Field Private Instance` +---@field resourceHandoverAmount System.Single +---`Field Public Static` +---@field ValidPositionTypes (System.Collections.Immutable.ImmutableArray*1Barotrauma*Level*PositionType)|(Barotrauma.Level.PositionType[]) +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State System.Int32 +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance Virtual` +---@field SuccessMessage Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field FailureMessage Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +_G['MineralMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['MineralMission'].ClientReadInitial = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['MineralMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['MineralMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['MineralMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['MineralMission'].EndMissionSpecific = function(completed) end + +---`Method Private Instance` +_G['MineralMission'].FindRelevantLevelResources = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['MineralMission'].EnoughHaveBeenCollected = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['MineralMission'].HasBeenCollected = function(item) end + +---`Method Private Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@return System.Boolean +_G['MineralMission'].AnyAreUncollected = function(items) end + +---`Method Private Instance` +_G['MineralMission'].CalculateMissionClusterPositions = function() end + +---`Method NonPublic Instance Virtual` +---@param message Barotrauma.LocalizedString +---@param color? System.Boolean +---@return Barotrauma.LocalizedString +_G['MineralMission'].ModifyMessage = function(message, color) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.MineralMission +---@return Barotrauma.MineralMission +_G['MineralMission'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.MineralMission +---@return Barotrauma.MineralMission +_G['MineralMission'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.MineralMission +---@return Barotrauma.MineralMission +_G['MineralMission'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.MineralMission +---@return Barotrauma.MineralMission +_G['MineralMission'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D8E128.lua b/Meta/Types/client/_00007FFD97D8E128.lua new file mode 100644 index 0000000..d415bd2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8E128.lua @@ -0,0 +1,593 @@ +---@meta +---@class Barotrauma.Level : Barotrauma.Entity +---`Field Private Instance` +---@field renderer Barotrauma.LevelRenderer +---`Field Private Instance` +---@field backgroundCreatureManager Barotrauma.BackgroundCreatureManager +---`Field Private Instance` +---@field cellGrid (System.Collections.Generic.List)|((System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[])[]) +---`Field Private Instance` +---@field cells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---`Field Public Instance` +---@field AbyssIslands (System.Collections.Generic.List*1Barotrauma*Level*AbyssIsland)|(Barotrauma.Level.AbyssIsland[]) +---`Field Public Instance` +---@field siteCoordsX (System.Collections.Generic.List*1System*Double)|(System.Double[]) +---`Field Public Instance` +---@field siteCoordsY (System.Collections.Generic.List*1System*Double)|(System.Double[]) +---`Field Public Instance` +---@field distanceField (System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Point*2System*Double)|(System.ValueTuple*1Microsoft*Xna*Framework*Point*1System*Double[]) +---`Field Private Instance` +---@field startPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field endPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field borders Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field bodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field bottomPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Point)|(Microsoft.Xna.Framework.Point[]) +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field startExitPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field endExitPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field beaconSonar Barotrauma.Items.Components.Sonar +---`Field Private Instance` +---@field preSelectedStartOutpost Barotrauma.SubmarineInfo +---`Field Private Instance` +---@field preSelectedEndOutpost Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field LevelData Barotrauma.LevelData +---`Field Private Instance` +---@field equalityCheckValues (System.Collections.Generic.Dictionary*1Barotrauma*Level*LevelGenStage*1System*Int32)|({[Barotrauma.Level.LevelGenStage]:(System.Int32)}) +---`Field Private Instance` +---@field isRandomHashSet System.Boolean +---`Field Private Instance` +---@field _randomHash System.Int32 +---`Field Private Instance` +---@field previousSeed System.String +---`Field Private Instance` +---@field tempCells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---`Field Private Instance` +---@field positionHistory (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Vector2)|({[System.String]:((System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]))}) +---`Field Private Instance` +---@field blockedRects (System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Rectangle)|({[Barotrauma.Submarine]:((System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]))}) +---`Field Private Static` +---@field loaded Barotrauma.Level +---`Field Public Static` +---@field ForcedDifficulty System.Nullable*1System*Single +---`Field Private Static` +---@field nextPathPointId System.Int32 +---`Field Public Static` +---@field MaxEntityDepth System.Int32 +---`Field Public Static` +---@field ShaftHeight System.Single +---`Field Public Static` +---@field OutsideBoundsCurrentMargin System.Single +---`Field Public Static` +---@field OutsideBoundsCurrentMarginExponential System.Single +---`Field Public Static` +---@field OutsideBoundsCurrentHardLimit System.Single +---`Field Public Static` +---@field MaxSubmarineWidth System.Int32 +---`Field Public Static` +---@field ExitDistance System.Single +---`Field Public Static` +---@field GridCellSize System.Int32 +---`Field Private Static` +---@field NetworkUpdateInterval System.Single +---`Field Public Static` +---@field DefaultRealWorldCrushDepth System.Single +---`Getter Public Instance` +---@field BackgroundCreatureManager Barotrauma.BackgroundCreatureManager +---`Getter Public Instance` +---@field Renderer Barotrauma.LevelRenderer +---`Getter Public Static` +---
`Setter Private Static` +---@field Loaded Barotrauma.Level +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AbyssArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field AbyssStart System.Int32 +---`Getter Public Instance` +---@field AbyssEnd System.Int32 +---`Getter Public Instance` +---@field StartPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field StartExitPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Size Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field EndPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field EndExitPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BottomPos System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SeaFloorTopPos System.Int32 +---`Getter Public Instance` +---@field CrushDepth System.Single +---`Getter Public Instance` +---@field RealWorldCrushDepth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SeaFloor Barotrauma.LevelWall +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Ruins (System.Collections.Generic.List*1Barotrauma*RuinGeneration*Ruin)|(Barotrauma.RuinGeneration.Ruin[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Wrecks (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BeaconStation Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExtraWalls (System.Collections.Generic.List*1Barotrauma*LevelWall)|(Barotrauma.LevelWall[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UnsyncedExtraWalls (System.Collections.Generic.List*1Barotrauma*LevelWall)|(Barotrauma.LevelWall[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tunnels (System.Collections.Generic.List*1Barotrauma*Level*Tunnel)|(Barotrauma.Level.Tunnel[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Caves (System.Collections.Generic.List*1Barotrauma*Level*Cave)|(Barotrauma.Level.Cave[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PositionsOfInterest (System.Collections.Generic.List*1Barotrauma*Level*InterestingPosition)|(Barotrauma.Level.InterestingPosition[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartOutpost Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndOutpost Barotrauma.Submarine +---`Getter Public Instance` +---@field EqualityCheckValues (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Level*LevelGenStage*1System*Int32)|({[Barotrauma.Level.LevelGenStage]:(System.Int32)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EntitiesBeforeGenerate (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EntityCountBeforeGenerate System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EntityCountAfterGenerate System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TopBarrier FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BottomBarrier FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LevelObjectManager Barotrauma.LevelObjectManager +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Generating System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Mirrored System.Boolean +---`Getter Public Instance` +---@field Seed System.String +---`Getter Public Instance` +---@field Difficulty System.Single +---`Getter Public Instance` +---@field Type Barotrauma.LevelData.LevelType +---`Getter Public Instance` +---@field IsEndBiome System.Boolean +---`Getter Public Static` +---@field IsLoadedOutpost System.Boolean +---`Getter Public Static` +---@field IsLoadedFriendlyOutpost System.Boolean +---`Getter Public Instance` +---@field GenerationParams Barotrauma.LevelGenerationParams +---`Getter Public Instance` +---@field BackgroundTextureColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field BackgroundColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field WallColor Microsoft.Xna.Framework.Color +---`Getter Private Instance` +---@field RandomHash System.Int32 +---`Getter Public Instance` +---@field PathPoints (System.Collections.Generic.List*1Barotrauma*Level*PathPoint)|(Barotrauma.Level.PathPoint[]) +---`Getter Public Instance` +---@field AbyssResources (System.Collections.Generic.List*1Barotrauma*Level*ClusterLocation)|(Barotrauma.Level.ClusterLocation[]) +_G['Level'] = {} + +---`Method Private Instance` +_G['Level'].GenerateVoronoiSites = function() end + +---`Method Private Instance` +_G['Level'].ResetRandomSeed = function() end + +---`Method Private Instance` +---@param startPosition Microsoft.Xna.Framework.Point +---@param endPosition Microsoft.Xna.Framework.Point +---@param pathBorders Microsoft.Xna.Framework.Rectangle +---@param parentTunnel Barotrauma.Level.Tunnel +---@param variance System.Single +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Point)|(Microsoft.Xna.Framework.Point[]) +_G['Level'].GeneratePathNodes = function(startPosition, endPosition, pathBorders, parentTunnel, variance) end + +---`Method Private Instance` +---@param holeProbability System.Single +---@param limits Microsoft.Xna.Framework.Rectangle +---@param submarineSize System.Int32 +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].CreateHoles = function(holeProbability, limits, submarineSize) end + +---`Method Private Instance` +---@param pathCells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---@param minWidth System.Single +_G['Level'].EnlargePath = function(pathCells, minWidth) end + +---`Method Private Instance` +---@param tunnel Barotrauma.Level.Tunnel +---@param parentTunnel Barotrauma.Level.Tunnel +_G['Level'].GenerateWaypoints = function(tunnel, parentTunnel) end + +---`Method Private Instance` +---@overload fun(tunnel:Barotrauma.Level.Tunnel, parentTunnel:Barotrauma.Level.Tunnel) +---@param wp1 Barotrauma.WayPoint +---@param wp2 Barotrauma.WayPoint +---@param interval System.Single +---@return (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +_G['Level'].ConnectWaypoints = function(wp1, wp2, interval) end + +---`Method Private Static` +---@overload fun(worldPosition:Microsoft.Xna.Framework.Vector2, otherTunnel:Barotrauma.Level.Tunnel):(Barotrauma.WayPoint) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param waypoints (System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint)|(fun():(Barotrauma.WayPoint)) +---@param filter? (System.Func*1Barotrauma*WayPoint*1System*Boolean)|(fun(arg:Barotrauma.WayPoint):(System.Boolean)) +---@return Barotrauma.WayPoint +_G['Level'].FindClosestWayPoint = function(worldPosition, waypoints, filter) end + +---`Method Private Instance` +---@param emptyCells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---@param minDistance System.Single +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].GetTooCloseCells = function(emptyCells, minDistance) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param minDistance System.Single +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].GetTooCloseCells = function(position, minDistance) end + +---`Method Private Instance` +_G['Level'].GenerateAbyssPositions = function() end + +---`Method Private Instance` +_G['Level'].GenerateAbyssArea = function() end + +---`Method Private Instance` +_G['Level'].GenerateAbyssGeometry = function() end + +---`Method Private Instance` +_G['Level'].GenerateSeaFloorPositions = function() end + +---`Method Private Instance` +_G['Level'].GenerateSeaFloor = function() end + +---`Method Private Instance` +---@param parentTunnel Barotrauma.Level.Tunnel +_G['Level'].GenerateCaves = function(parentTunnel) end + +---`Method Private Instance` +---@param caveParams Barotrauma.CaveGenerationParams +---@param parentTunnel Barotrauma.Level.Tunnel +---@param cavePos Microsoft.Xna.Framework.Point +---@param caveSize Microsoft.Xna.Framework.Point +_G['Level'].GenerateCave = function(caveParams, parentTunnel, cavePos, caveSize) end + +---`Method Private Instance` +---@param ruinPos Microsoft.Xna.Framework.Point +---@param mirror System.Boolean +---@param requireMissionReadyRuin System.Boolean +_G['Level'].GenerateRuin = function(ruinPos, mirror, requireMissionReadyRuin) end + +---`Method Private Instance` +---@param ruin Barotrauma.RuinGeneration.Ruin +_G['Level'].GenerateRuinWayPoints = function(ruin) end + +---`Method Private Instance` +---@param minDistance System.Double +---@param asCloseAsPossible System.Boolean +---@param limits? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Microsoft.Xna.Framework.Point +_G['Level'].FindPosAwayFromMainPath = function(minDistance, asCloseAsPossible, limits) end + +---`Method Private Instance` +---@param ruinPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Point)|(Microsoft.Xna.Framework.Point[]) +_G['Level'].CalculateTunnelDistanceField = function(ruinPositions) end + +---`Method Private Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param tunnel Barotrauma.Level.Tunnel +---@return System.Double +_G['Level'].GetDistToTunnel = function(position, tunnel) end + +---`Method Private Instance` +---@overload fun(edges:(System.Collections.Generic.IEnumerable*1Voronoi2*GraphEdge)|(fun():(Voronoi2.GraphEdge)), position:Microsoft.Xna.Framework.Vector2, health?:System.Nullable*1System*Single):(Barotrauma.DestructibleLevelWall) +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param position Microsoft.Xna.Framework.Vector2 +---@param health? System.Nullable*1System*Single +---@return Barotrauma.DestructibleLevelWall +_G['Level'].CreateIceChunk = function(vertices, position, health) end + +---`Method Private Instance` +---@param usedSpireEdges (System.Collections.Generic.List*1Voronoi2*GraphEdge)|(Voronoi2.GraphEdge[]) +---@return Barotrauma.DestructibleLevelWall +_G['Level'].CreateIceSpire = function(usedSpireEdges) end + +---`Method Private Instance` +_G['Level'].GenerateItems = function() end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@param requiredAmount System.Int32 +---@param positionType Barotrauma.Level.PositionType +---@param targetCaves? (System.Collections.Generic.IEnumerable*1Barotrauma*Level*Cave)|(fun():(Barotrauma.Level.Cave)) +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Level'].GenerateMissionResources = function(prefab, requiredAmount, positionType, targetCaves) end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Level*ClusterLocation)|(Barotrauma.Level.ClusterLocation[]) +_G['Level'].GetAllValidClusterLocations = function() end + +---`Method Private Instance` +---@param resourcePrefab Barotrauma.ItemPrefab +---@param resourceCount System.Int32 +---@param location Barotrauma.Level.ClusterLocation +---@param placedResources System.Collections.Generic.List +---@param edgeLength? System.Nullable*1System*Single +---@param maxResourceOverlap? System.Single +_G['Level'].PlaceResources = function(resourcePrefab, resourceCount, location, placedResources, edgeLength, maxResourceOverlap) end + +---`Method Public Instance` +---@param spawnPosType Barotrauma.Level.PositionType +---@param randomSpread System.Single +---@param minDistFromSubs System.Single +---@param offsetFromWall? System.Single +---@param filter? (System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)) +---@return Microsoft.Xna.Framework.Vector2 +_G['Level'].GetRandomItemPos = function(spawnPosType, randomSpread, minDistFromSubs, offsetFromWall, filter) end + +---`Method Public Instance` +---@param useSyncedRand System.Boolean +---@param positionType Barotrauma.Level.PositionType +---@param minDistFromSubs System.Single +---@param position Barotrauma.InterestingPosition-ref +---@param awayPoint Microsoft.Xna.Framework.Vector2 +---@param minDistFromPoint System.Single +---@param filter? (System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)) +---@return System.Boolean +_G['Level'].TryGetInterestingPositionAwayFromPoint = function(useSyncedRand, positionType, minDistFromSubs, position, awayPoint, minDistFromPoint, filter) end + +---`Method Public Instance` +---@overload fun(useSyncedRand:System.Boolean, positionType:Barotrauma.Level.PositionType, minDistFromSubs:System.Single, position:Barotrauma.InterestingPosition-ref, filter?:(System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)), suppressWarning?:System.Boolean):(System.Boolean) +---@param useSyncedRand System.Boolean +---@param positionType Barotrauma.Level.PositionType +---@param minDistFromSubs System.Single +---@param position Barotrauma.InterestingPosition-ref +---@param awayPoint Microsoft.Xna.Framework.Vector2 +---@param minDistFromPoint? System.Single +---@param filter? (System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)) +---@param suppressWarning? System.Boolean +---@return System.Boolean +_G['Level'].TryGetInterestingPosition = function(useSyncedRand, positionType, minDistFromSubs, position, awayPoint, minDistFromPoint, filter, suppressWarning) end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Level'].IsPositionInsideWall = function(worldPosition) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Level'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param xPosition System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['Level'].GetBottomPosition = function(xPosition) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].GetAllCells = function() end + +---`Method Public Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@param searchDepth? System.Int32 +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].GetCells = function(worldPos, searchDepth) end + +---`Method Public Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@return Voronoi2.VoronoiCell +_G['Level'].GetClosestCell = function(worldPos) end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Point +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].CreatePathToClosestTunnel = function(pos) end + +---`Method Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, minDist:System.Single):(System.Boolean) +---@param position Microsoft.Xna.Framework.Point +---@param minDist System.Single +---@return System.Boolean +_G['Level'].IsCloseToStart = function(position, minDist) end + +---`Method Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, minDist:System.Single):(System.Boolean) +---@param position Microsoft.Xna.Framework.Point +---@param minDist System.Single +---@return System.Boolean +_G['Level'].IsCloseToEnd = function(position, minDist) end + +---`Method Private Instance` +---@param subName System.String +---@param contentFile Barotrauma.ContentFile +---@param type Barotrauma.SubmarineType +---@param thalamusSpawn? Barotrauma.LevelData.ThalamusSpawn +---@param spawnInTheMiddle? System.Boolean +---@return Barotrauma.Submarine +_G['Level'].SpawnSubOnPath = function(subName, contentFile, type, thalamusSpawn, spawnInTheMiddle) end + +---`Method Private Instance` +_G['Level'].CreateWrecks = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Level'].HasStartOutpost = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Level'].HasEndOutpost = function() end + +---`Method Private Instance` +_G['Level'].CreateOutposts = function() end + +---`Method Private Instance` +_G['Level'].CreateBeaconStation = function() end + +---`Method Public Instance` +_G['Level'].PrepareBeaconStation = function() end + +---`Method Public Instance` +---@param disconnectWireProbability System.Single +_G['Level'].DisconnectBeaconStationWires = function(disconnectWireProbability) end + +---`Method Public Instance` +---@param breakDeviceProbability System.Single +_G['Level'].DamageBeaconStationDevices = function(breakDeviceProbability) end + +---`Method Public Instance` +---@param damageWallProbability System.Single +_G['Level'].DamageBeaconStationWalls = function(damageWallProbability) end + +---`Method Public Instance` +---@return System.Boolean +_G['Level'].CheckBeaconActive = function() end + +---`Method Private Instance` +---@param parentSub Barotrauma.Submarine +_G['Level'].SetLinkedSubCrushDepth = function(parentSub) end + +---`Method Private Static` +---@return System.Boolean +_G['Level'].IsModeStartOutpostCompatible = function() end + +---`Method Public Instance` +_G['Level'].SpawnCorpses = function() end + +---`Method Public Instance` +_G['Level'].SpawnNPCs = function() end + +---`Method Public Instance` +---@param worldPositionY System.Single +---@return System.Single +_G['Level'].GetRealWorldDepth = function(worldPositionY) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Level'].IsPositionAboveLevel = function(worldPosition) end + +---`Method Public Instance` +---@param newStartLocation Barotrauma.Location +_G['Level'].DebugSetStartLocation = function(newStartLocation) end + +---`Method Public Instance` +---@param newEndLocation Barotrauma.Location +_G['Level'].DebugSetEndLocation = function(newEndLocation) end + +---`Method Public Instance Virtual` +_G['Level'].Remove = function() end + +---`Method Public Instance` +_G['Level'].ReloadTextures = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['Level'].DrawDebugOverlay = function(spriteBatch, cam) end + +---`Method Public Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['Level'].DrawBack = function(graphics, spriteBatch, cam) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['Level'].DrawFront = function(spriteBatch, cam) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Level'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param stage Barotrauma.Level.LevelGenStage +_G['Level'].GenerateEqualityCheckValue = function(stage) end + +---`Method Private Instance` +---@param stage Barotrauma.Level.LevelGenStage +---@param value System.Int32 +_G['Level'].SetEqualityCheckValue = function(stage, value) end + +---`Method Private Instance` +_G['Level'].ClearEqualityCheckValues = function() end + +---`Method Public Instance` +---@param minDifficulty System.Single +---@param maxDifficulty System.Single +---@return System.Boolean +_G['Level'].IsAllowedDifficulty = function(minDifficulty, maxDifficulty) end + +---`Method Public Instance` +---@return System.Boolean +_G['Level'].ShouldSpawnCrewInsideOutpost = function() end + +---`Method Public Static` +---@param levelData Barotrauma.LevelData +---@param mirror System.Boolean +---@param startLocation Barotrauma.Location +---@param endLocation Barotrauma.Location +---@param startOutpost? Barotrauma.SubmarineInfo +---@param endOutpost? Barotrauma.SubmarineInfo +---@return Barotrauma.Level +_G['Level'].Generate = function(levelData, mirror, startLocation, endLocation, startOutpost, endOutpost) end + +---`Method Private Instance` +---@param mirror System.Boolean +---@param startLocation Barotrauma.Location +---@param endLocation Barotrauma.Location +_G['Level'].Generate = function(mirror, startLocation, endLocation) end + +---`Constructor Private Instance` +---@param levelData Barotrauma.LevelData +---@return Barotrauma.Level +_G['Level'] = function(levelData) end + +---`Constructor Private Instance` +---@param levelData Barotrauma.LevelData +---@return Barotrauma.Level +_G['Level'].__new = function(levelData) end + diff --git a/Meta/Types/client/_00007FFD97D8E3F8.lua b/Meta/Types/client/_00007FFD97D8E3F8.lua new file mode 100644 index 0000000..eba944f --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8E3F8.lua @@ -0,0 +1,67 @@ +---@meta +---@class Barotrauma.MonsterMission : Barotrauma.Mission +---`Field Private Instance` +---@field monsterPrefabs (System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*CharacterPrefab*2Microsoft*Xna*Framework*Point)|(System.ValueTuple*1Barotrauma*CharacterPrefab*1Microsoft*Xna*Framework*Point[]) +---`Field Private Instance` +---@field monsters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field sonarPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field tempSonarPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field maxSonarMarkerDistance System.Single +---`Field Private Instance` +---@field spawnPosType Barotrauma.Level.PositionType +---`Field Private Instance` +---@field spawnPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['MonsterMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['MonsterMission'].ClientReadInitial = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['MonsterMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +---@param monsters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['MonsterMission'].InitializeMonsters = function(monsters) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['MonsterMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['MonsterMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['MonsterMission'].EndMissionSpecific = function(completed) end + +---`Method Public Static` +---@param enemy Barotrauma.Character +---@return System.Boolean +_G['MonsterMission'].IsEliminated = function(enemy) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.MonsterMission +_G['MonsterMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.MonsterMission +_G['MonsterMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D8E808.lua b/Meta/Types/client/_00007FFD97D8E808.lua new file mode 100644 index 0000000..f2a6c85 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8E808.lua @@ -0,0 +1,82 @@ +---@meta +---@class Barotrauma.NestMission : Barotrauma.Mission +---`Field Private Instance` +---@field itemConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field items (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field statusEffectOnApproach (System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*StatusEffect)|({[Barotrauma.Item]:(Barotrauma.StatusEffect)}) +---`Field Private Instance` +---@field monsterPrefabs (System.Collections.Generic.HashSet*1System*Tuple*2Barotrauma*CharacterPrefab*2Microsoft*Xna*Framework*Point)|(System.Tuple*1Barotrauma*CharacterPrefab*1Microsoft*Xna*Framework*Point[]) +---`Field Private Instance` +---@field itemSpawnRadius System.Single +---`Field Private Instance` +---@field approachItemsRadius System.Single +---`Field Private Instance` +---@field nestObjectRadius System.Single +---`Field Private Instance` +---@field monsterSpawnRadius System.Single +---`Field Private Instance` +---@field nestObjectAmount System.Int32 +---`Field Private Instance` +---@field requireDelivery System.Boolean +---`Field Private Instance` +---@field spawnPositionType Barotrauma.Level.PositionType +---`Field Private Instance` +---@field nestPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field selectedCave Barotrauma.Level.Cave +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State System.Int32 +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['NestMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['NestMission'].ClientReadInitial = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['NestMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +---@param level Barotrauma.Level +---@param cave Barotrauma.Level.Cave +_G['NestMission'].SpawnNestObjects = function(level, cave) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['NestMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['NestMission'].AllItemsDestroyedOrRetrieved = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['NestMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['NestMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.NestMission +_G['NestMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.NestMission +_G['NestMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D8ED28.lua b/Meta/Types/client/_00007FFD97D8ED28.lua new file mode 100644 index 0000000..63d1442 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8ED28.lua @@ -0,0 +1,147 @@ +---@meta +---@class Barotrauma.PirateMission : Barotrauma.Mission +---`Field Private Instance` +---@field submarineTypeConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field characterConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field characterTypeConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field addedMissionDifficultyPerPlayer System.Single +---`Field Private Instance` +---@field missionDifficulty System.Single +---`Field Private Instance` +---@field alternateReward System.Int32 +---`Field Private Instance` +---@field factionIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field enemySub Barotrauma.Submarine +---`Field Private Instance` +---@field characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field characterItems (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Character]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field characterStatusEffects (System.Collections.Generic.Dictionary*1Barotrauma*HumanPrefab*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.HumanPrefab]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field pirateSightingUpdateFrequency System.Single +---`Field Private Instance` +---@field pirateSightingUpdateTimer System.Single +---`Field Private Instance` +---@field lastSighting System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field levelData Barotrauma.LevelData +---`Field Private Instance` +---@field outsideOfSonarRange System.Boolean +---`Field Private Instance` +---@field patrolPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field submarineInfo Barotrauma.SubmarineInfo +---`Field Private Static` +---@field RandomnessModifier System.Single +---`Field Private Static` +---@field ShipRandomnessModifier System.Single +---`Field Private Static` +---@field MaxDifficulty System.Single +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance Virtual` +---@field TeamCount System.Int32 +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance Virtual` +---@field EnemySubmarineInfo Barotrauma.SubmarineInfo +_G['PirateMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['PirateMission'].ClientReadInitial = function(msg) end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['PirateMission'].GetBaseReward = function(sub) end + +---`Method Public Instance Virtual` +---@param level Barotrauma.LevelData +_G['PirateMission'].SetLevel = function(level) end + +---`Method Private Static` +---@param preferredDifficulty System.Single +---@param levelDifficulty System.Single +---@param randomnessModifier System.Single +---@param rand System.Random +---@return System.Single +_G['PirateMission'].GetDifficultyModifiedValue = function(preferredDifficulty, levelDifficulty, randomnessModifier, rand) end + +---`Method Private Static` +---@param minAmount System.Int32 +---@param maxAmount System.Int32 +---@param levelDifficulty System.Single +---@param rand System.Random +---@return System.Int32 +_G['PirateMission'].GetDifficultyModifiedAmount = function(minAmount, maxAmount, levelDifficulty, rand) end + +---`Method Private Instance` +---@param levelDifficulty System.Single +---@param randomnessModifier System.Single +---@return Barotrauma.SubmarineInfo +_G['PirateMission'].GetRandomDifficultyModifiedSubmarine = function(levelDifficulty, randomnessModifier) end + +---`Method Private Instance` +---@param parentElement System.Xml.Linq.XElement +---@param levelDifficulty System.Single +---@param randomnessModifier System.Single +---@return System.Xml.Linq.XElement +_G['PirateMission'].GetRandomDifficultyModifiedElement = function(parentElement, levelDifficulty, randomnessModifier) end + +---`Method Private Instance` +---@param preferredSpawnPos Microsoft.Xna.Framework.Vector2-ref +_G['PirateMission'].CreateMissionPositions = function(preferredSpawnPos) end + +---`Method Private Instance` +_G['PirateMission'].InitPirateShip = function() end + +---`Method Private Instance` +_G['PirateMission'].InitPirates = function() end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['PirateMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['PirateMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['PirateMission'].CheckWinState = function() end + +---`Method Private Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['PirateMission'].DeadOrCaptured = function(character) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['PirateMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['PirateMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.PirateMission +_G['PirateMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.PirateMission +_G['PirateMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D8F120.lua b/Meta/Types/client/_00007FFD97D8F120.lua new file mode 100644 index 0000000..796b77c --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8F120.lua @@ -0,0 +1,73 @@ +---@meta +---@class Barotrauma.SalvageMission : Barotrauma.Mission +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*SalvageMission*Target)|(Barotrauma.SalvageMission.Target[]) +---`Field Private Instance` +---@field requiredDeliveryAmount System.Single +---`Field Private Instance` +---@field partiallyRetrievedMessage Barotrauma.LocalizedString +---`Field Private Instance` +---@field allRetrievedMessage Barotrauma.LocalizedString +---`Field Private Instance` +---@field rng Barotrauma.MTRandom +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Public Instance` +---@field AnyTargetNeedsToBeRetrievedToSub System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['SalvageMission'] = {} + +---`Method Private Instance` +_G['SalvageMission'].TryShowRetrievedMessage = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['SalvageMission'].ClientReadInitial = function(msg) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['SalvageMission'].ClientRead = function(msg) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param parentTarget Barotrauma.SalvageMission.Target +_G['SalvageMission'].LoadTarget = function(element, parentTarget) end + +---`Method Private Instance` +---@param targetElement Barotrauma.ContentXElement +---@return System.Int32 +_G['SalvageMission'].GetAmount = function(targetElement) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['SalvageMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['SalvageMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['SalvageMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['SalvageMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.SalvageMission +_G['SalvageMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.SalvageMission +_G['SalvageMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D8F5D0.lua b/Meta/Types/client/_00007FFD97D8F5D0.lua new file mode 100644 index 0000000..e0968f3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8F5D0.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.ScanMission : Barotrauma.Mission +---`Field Private Instance` +---@field itemConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field startingItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field scanners (System.Collections.Generic.List*1Barotrauma*Items*Components*Scanner)|(Barotrauma.Items.Components.Scanner[]) +---`Field Private Instance` +---@field parentInventoryIDs (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*UInt16)|({[Barotrauma.Item]:(System.UInt16)}) +---`Field Private Instance` +---@field inventorySlotIndices (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Int32)|({[Barotrauma.Item]:(System.Int32)}) +---`Field Private Instance` +---@field parentItemContainerIndices (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Byte)|({[Barotrauma.Item]:(System.Byte)}) +---`Field Private Instance` +---@field targetsToScan System.Int32 +---`Field Private Instance` +---@field scanTargets (System.Collections.Generic.Dictionary*1Barotrauma*WayPoint*1System*Boolean)|({[Barotrauma.WayPoint]:(System.Boolean)}) +---`Field Private Instance` +---@field newTargetsScanned (System.Collections.Generic.HashSet*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Private Instance` +---@field minTargetDistance System.Single +---`Getter Public Instance Virtual` +---@field HudIconTargets (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +---`Getter Public Instance Virtual` +---@field DisplayAsCompleted System.Boolean +---`Getter Public Instance Virtual` +---@field DisplayAsFailed System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field TargetRuin Barotrauma.RuinGeneration.Ruin +---`Getter Private Instance` +---@field AllTargetsScanned System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['ScanMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['ScanMission'].ClientReadInitial = function(msg) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +_G['ScanMission'].ClientRead = function(msg) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['ScanMission'].ClientReadScanTargetStatus = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['ScanMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +_G['ScanMission'].Reset = function() end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.Item +_G['ScanMission'].LoadItem = function(element, parent) end + +---`Method Private Instance` +_G['ScanMission'].GetScanners = function() end + +---`Method Private Instance` +---@param scanner Barotrauma.Items.Components.Scanner +_G['ScanMission'].OnScanStarted = function(scanner) end + +---`Method Private Instance` +---@param scanner Barotrauma.Items.Components.Scanner +_G['ScanMission'].OnScanCompleted = function(scanner) end + +---`Method Private Static` +---@param scanner Barotrauma.Items.Components.Scanner +---@param scanStatus System.Collections.Generic.KeyValuePair*1Barotrauma*WayPoint*1System*Boolean +---@param scanRadiusSquared System.Single +---@return System.Boolean +_G['ScanMission'].IsValidScanPosition = function(scanner, scanStatus, scanRadiusSquared) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['ScanMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['ScanMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['ScanMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.ScanMission +_G['ScanMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.ScanMission +_G['ScanMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/client/_00007FFD97D8F8A0.lua b/Meta/Types/client/_00007FFD97D8F8A0.lua new file mode 100644 index 0000000..b1edd36 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D8F8A0.lua @@ -0,0 +1,40 @@ +---@meta +---@class Barotrauma.Level.InterestingPosition : System.ValueType +---`Field Public Instance` +---@field Position Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field PositionType Barotrauma.Level.PositionType +---`Field Public Instance` +---@field IsValid System.Boolean +---`Field Public Instance` +---@field Submarine Barotrauma.Submarine +---`Field Public Instance` +---@field Ruin Barotrauma.RuinGeneration.Ruin +---`Field Public Instance` +---@field Cave Barotrauma.Level.Cave +_G['Level']['InterestingPosition'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Level']['InterestingPosition'].IsEnclosedArea = function() end + +---`Constructor Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Point, positionType:Barotrauma.Level.PositionType, submarine?:Barotrauma.Submarine, isValid?:System.Boolean):Barotrauma.Level.InterestingPosition +---@overload fun(position:Microsoft.Xna.Framework.Point, positionType:Barotrauma.Level.PositionType, ruin:Barotrauma.RuinGeneration.Ruin, isValid?:System.Boolean):Barotrauma.Level.InterestingPosition +---@param position Microsoft.Xna.Framework.Point +---@param positionType Barotrauma.Level.PositionType +---@param cave Barotrauma.Level.Cave +---@param isValid? System.Boolean +---@return Barotrauma.Level.InterestingPosition +_G['Level']['InterestingPosition'] = function(position, positionType, cave, isValid) end + +---`Constructor Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Point, positionType:Barotrauma.Level.PositionType, submarine?:Barotrauma.Submarine, isValid?:System.Boolean):Barotrauma.Level.InterestingPosition +---@overload fun(position:Microsoft.Xna.Framework.Point, positionType:Barotrauma.Level.PositionType, ruin:Barotrauma.RuinGeneration.Ruin, isValid?:System.Boolean):Barotrauma.Level.InterestingPosition +---@param position Microsoft.Xna.Framework.Point +---@param positionType Barotrauma.Level.PositionType +---@param cave Barotrauma.Level.Cave +---@param isValid? System.Boolean +---@return Barotrauma.Level.InterestingPosition +_G['Level']['InterestingPosition'].__new = function(position, positionType, cave, isValid) end + diff --git a/Meta/Types/client/_00007FFD97D91920.lua b/Meta/Types/client/_00007FFD97D91920.lua new file mode 100644 index 0000000..10be4d6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D91920.lua @@ -0,0 +1,388 @@ +---@meta +---@class Barotrauma.LevelGenerationParams : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field minWidth System.Int32 +---`Field Private Instance` +---@field maxWidth System.Int32 +---`Field Private Instance` +---@field height System.Int32 +---`Field Private Instance` +---@field voronoiSiteInterval Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field voronoiSiteVariance Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field mainPathNodeIntervalRange Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field caveCount System.Int32 +---`Field Private Instance` +---@field bottomHoleProbability System.Single +---`Field Private Instance` +---@field seaFloorBaseDepth System.Int32 +---`Field Private Instance` +---@field seaFloorVariance System.Int32 +---`Field Private Instance` +---@field cellSubdivisionLength System.Int32 +---`Field Private Instance` +---@field cellRoundingAmount System.Single +---`Field Private Instance` +---@field cellIrregularity System.Single +---`Field Private Instance` +---@field mountainCountMin System.Int32 +---`Field Private Instance` +---@field mountainCountMax System.Int32 +---`Field Private Instance` +---@field mountainHeightMin System.Int32 +---`Field Private Instance` +---@field mountainHeightMax System.Int32 +---`Field Private Instance` +---@field waterParticleScale System.Single +---`Field Private Instance` +---@field initialDepthMin System.Int32 +---`Field Private Instance` +---@field initialDepthMax System.Int32 +---`Field Public Instance` +---@field AllowedBiomeIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field AnyBiomeAllowed System.Boolean +---`Field Private Instance` +---@field startPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field endPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field forceOutpostPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field waterParticleVelocity Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field LevelParams (Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams)|(fun():(Barotrauma.LevelGenerationParams)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---@field OldIdentifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Type Barotrauma.LevelData.LevelType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsPvPLevel System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Commonness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TransitionFromPreviousBiome System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinLevelDifficulty System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxLevelDifficulty System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StartPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EndPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceOutpostPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CreateHoleNextToEnd System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BottomHoleProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinWidth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxWidth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Height System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InitialDepthMin System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InitialDepthMax System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NoLevelGeometry System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoronoiSiteInterval Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoronoiSiteVariance Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CellSubdivisionLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CellRoundingAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CellIrregularity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinTunnelRadius System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SideTunnelCount Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SideTunnelVariance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinSideTunnelRadius Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MainPathNodeIntervalRange Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MainPathVariance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelObjectAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BackgroundCreatureAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaveCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResourceIntervalRange Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaveResourceIntervalRange Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResourceClusterSizeRange Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResourceSpawnChance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaveResourceSpawnChance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FloatingIceChunkCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IslandCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IceSpireCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CreateHoleToAbyss System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssIslandCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssIslandSizeMin Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssIslandSizeMax Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssIslandCaveProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssResourceClustersMin System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssResourceClustersMax System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SeaFloorDepth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SeaFloorVariance System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MountainCountMin System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MountainCountMax System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MountainHeightMin System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MountainHeightMax System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RuinCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinRuinCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxRuinCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RuinSpawnProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinWreckCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxWreckCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinCorpseCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxCorpseCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HuskProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ThalamusProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WreckHullFloodingChance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WreckFloodingHullMinWaterPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WreckFloodingHullMaxWaterPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceBeaconStation System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterParticleScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterParticleVelocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallTextureSize System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallEdgeTextureWidth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlashInterval Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlashColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallEdgeExpandOutwardsAmount System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallEdgeExpandInwardsAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AmbientLightColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BackgroundTextureColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BackgroundColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WallColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterParticleColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayNoiseLoopInOutpostLevel System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterAmbienceVolume System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BackgroundSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BackgroundTopSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallEdgeSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DestructibleWallSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DestructibleWallEdgeSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallSpriteDestroyed Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterParticles Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FlashSound Barotrauma.Sounds.Sound +_G['LevelGenerationParams'] = {} + +---`Method Public Static` +_G['LevelGenerationParams'].CheckValidity = function() end + +---`Method Public Static` +---@param seed System.String +---@param type Barotrauma.LevelData.LevelType +---@param difficulty System.Single +---@param biomeId? Barotrauma.Identifier +---@param pvpOnly? System.Boolean +---@param biomeTransition? System.Boolean +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'].GetRandom = function(seed, type, difficulty, biomeId, pvpOnly, biomeTransition) end + +---`Method Public Instance Virtual` +_G['LevelGenerationParams'].Dispose = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['LevelGenerationParams'].UseRandomRuinCount = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['LevelGenerationParams'].GetMaxRuinCount = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.LevelGenerationParams +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.LevelGenerationParams +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.LevelGenerationParams +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.LevelGenerationParams +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D91DC0.lua b/Meta/Types/client/_00007FFD97D91DC0.lua new file mode 100644 index 0000000..532b42d --- /dev/null +++ b/Meta/Types/client/_00007FFD97D91DC0.lua @@ -0,0 +1,165 @@ +---@meta +---@class Barotrauma.LevelObjectManager : Barotrauma.Entity +---`Field Private Instance` +---@field visibleObjectsBack (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Instance` +---@field visibleObjectsMid (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Instance` +---@field visibleObjectsFront (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Instance` +---@field NextRefreshTime System.Double +---`Field Private Instance` +---@field currentGridIndices Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field ForceRefreshVisibleObjects System.Boolean +---`Field Private Instance` +---@field objects (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Instance` +---@field updateableObjects (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Instance` +---@field objectGrid (System.Collections.Generic.List)|((System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[])[]) +---`Field Private Static` +---@field objectsInRange (System.Collections.Generic.HashSet*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Static` +---@field MaxVisibleObjects System.Int32 +---`Field Private Static` +---@field GridSize System.Int32 +---`Field Private Static` +---@field ParallaxStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GlobalForceDecreaseTimer System.Single +_G['LevelObjectManager'] = {} + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*LevelObject)|(fun():(Barotrauma.LevelObject)) +_G['LevelObjectManager'].GetVisibleObjects = function() end + +---`Method Private Instance` +---@param currentIndices Microsoft.Xna.Framework.Rectangle +---@param zoom System.Single +_G['LevelObjectManager'].RefreshVisibleObjects = function(currentIndices, zoom) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['LevelObjectManager'].DrawObjectsBack = function(spriteBatch, cam) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['LevelObjectManager'].DrawObjectsMid = function(spriteBatch, cam) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['LevelObjectManager'].DrawObjectsFront = function(spriteBatch, cam) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param objectList (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +_G['LevelObjectManager'].DrawObjects = function(spriteBatch, cam, objectList) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['LevelObjectManager'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@param amount System.Int32 +_G['LevelObjectManager'].PlaceObjects = function(level, amount) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@param cave Barotrauma.Level.Cave +---@param nestPosition Microsoft.Xna.Framework.Vector2 +---@param nestRadius System.Single +---@param objectAmount System.Int32 +_G['LevelObjectManager'].PlaceNestObjects = function(level, cave, nestPosition, nestRadius, objectAmount) end + +---`Method Private Instance` +---@param prefab Barotrauma.LevelObjectPrefab +---@param spawnPosition Barotrauma.LevelObjectManager.SpawnPosition +---@param level Barotrauma.Level +---@param parentCave? Barotrauma.Level.Cave +_G['LevelObjectManager'].PlaceObject = function(prefab, spawnPosition, level, parentCave) end + +---`Method Private Instance` +---@param newObject Barotrauma.LevelObject +---@param level Barotrauma.Level +_G['LevelObjectManager'].AddObject = function(newObject, level) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Point +_G['LevelObjectManager'].GetGridIndices = function(worldPosition) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1Barotrauma*LevelObject)|(fun():(Barotrauma.LevelObject))) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*LevelObject)|(fun():(Barotrauma.LevelObject)) +_G['LevelObjectManager'].GetAllObjects = function(worldPosition, radius) end + +---`Method Private Static` +---@param cells (System.Collections.Generic.IEnumerable*1Voronoi2*VoronoiCell)|(fun():(Voronoi2.VoronoiCell)) +---@param spawnPosType Barotrauma.LevelObjectPrefab.SpawnPosType +---@return (System.Collections.Generic.List*1Barotrauma*LevelObjectManager*SpawnPosition)|(Barotrauma.LevelObjectManager.SpawnPosition[]) +_G['LevelObjectManager'].GetAvailableSpawnPositions = function(cells, spawnPosType) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['LevelObjectManager'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['LevelObjectManager'].UpdateProjSpecific = function(deltaTime) end + +---`Method Private Instance` +---@param triggeredObject Barotrauma.LevelObject +---@param trigger Barotrauma.LevelTrigger +---@param triggerer Barotrauma.Entity +_G['LevelObjectManager'].OnObjectTriggered = function(triggeredObject, trigger, triggerer) end + +---`Method Private Static` +---@overload fun(level:Barotrauma.Level, availablePrefabs:(System.Collections.Generic.IList*1Barotrauma*LevelObjectPrefab)|(Barotrauma.LevelObjectPrefab[])):(Barotrauma.LevelObjectPrefab) +---@param caveParams Barotrauma.CaveGenerationParams +---@param availablePrefabs (System.Collections.Generic.IList*1Barotrauma*LevelObjectPrefab)|(Barotrauma.LevelObjectPrefab[]) +---@param requireCaveSpecificOverride System.Boolean +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectManager'].GetRandomPrefab = function(caveParams, availablePrefabs, requireCaveSpecificOverride) end + +---`Method Public Instance Virtual` +_G['LevelObjectManager'].Remove = function() end + +---`Method Private Instance` +_G['LevelObjectManager'].RemoveProjSpecific = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['LevelObjectManager'].ServerEventWrite = function(msg, c, extraData) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LevelObjectManager +---@return Barotrauma.LevelObjectManager +_G['LevelObjectManager'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LevelObjectManager +---@return Barotrauma.LevelObjectManager +_G['LevelObjectManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LevelObjectManager +---@return Barotrauma.LevelObjectManager +_G['LevelObjectManager'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LevelObjectManager +---@return Barotrauma.LevelObjectManager +_G['LevelObjectManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D92678.lua b/Meta/Types/client/_00007FFD97D92678.lua new file mode 100644 index 0000000..71654bd --- /dev/null +++ b/Meta/Types/client/_00007FFD97D92678.lua @@ -0,0 +1,171 @@ +---@meta +---@class Barotrauma.LevelObject : System.Object +---`Field Public Instance` +---@field SwingTimer System.Single +---`Field Public Instance` +---@field ScaleOscillateTimer System.Single +---`Field Public Instance` +---@field CurrentSwingAmount System.Single +---`Field Public Instance` +---@field CurrentScaleOscillation Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field CurrentRotation System.Single +---`Field Private Instance` +---@field spriteDeformations (System.Collections.Generic.List*1Barotrauma*SpriteDeformations*SpriteDeformation)|(Barotrauma.SpriteDeformations.SpriteDeformation[]) +---`Field Public Instance` +---@field Prefab Barotrauma.LevelObjectPrefab +---`Field Public Instance` +---@field Position Microsoft.Xna.Framework.Vector3 +---`Field Public Instance` +---@field NetworkUpdateTimer System.Single +---`Field Public Instance` +---@field Scale System.Single +---`Field Public Instance` +---@field Rotation System.Single +---`Field Private Instance` +---@field spriteIndex System.Int32 +---`Field NonPublic Instance` +---@field tookDamage System.Boolean +---`Field Public Instance` +---@field ActivePrefab Barotrauma.LevelObjectPrefab +---`Field Public Instance` +---@field ParentCave Barotrauma.Level.Cave +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LightSources (Barotrauma.Lights.LightSource-arr)|(Barotrauma.Lights.LightSource[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LightSourceTriggers (Barotrauma.LevelTrigger-arr)|(Barotrauma.LevelTrigger[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParticleEmitters (Barotrauma.Particles.ParticleEmitter-arr)|(Barotrauma.Particles.ParticleEmitter[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParticleEmitterTriggers (Barotrauma.LevelTrigger-arr)|(Barotrauma.LevelTrigger[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sounds (Barotrauma.RoundSound-arr)|(Barotrauma.RoundSound[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SoundChannels (Barotrauma.Sounds.SoundChannel-arr)|(Barotrauma.Sounds.SoundChannel[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SoundTriggers (Barotrauma.LevelTrigger-arr)|(Barotrauma.LevelTrigger[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentSpriteDeformation (Microsoft.Xna.Framework.Vector2[,])|(Microsoft.Xna.Framework.Vector2[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VisibleOnSonar System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SonarRadius System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanBeVisible System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Triggers (System.Collections.Generic.List*1Barotrauma*LevelTrigger)|(Barotrauma.LevelTrigger[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsNetworkSyncing System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NeedsUpdate System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field Health System.Single +---`Getter Public Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['LevelObject'] = {} + +---`Method Public Instance` +---@param deltaTime System.Single +_G['LevelObject'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['LevelObject'].UpdateDeformations = function(deltaTime) end + +---`Method Private Instance` +---@param positionalDeformation Barotrauma.SpriteDeformations.PositionalDeformation +---@param deltaTime System.Single +_G['LevelObject'].UpdatePositionalDeformation = function(positionalDeformation, deltaTime) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['LevelObject'].ClientRead = function(msg) end + +---`Method Private Instance` +_G['LevelObject'].InitProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['LevelObject'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Public Instance` +---@param damage System.Single +---@param deltaTime System.Single +---@param attacker Barotrauma.Entity +---@param isNetworkEvent? System.Boolean +_G['LevelObject'].AddDamage = function(damage, deltaTime, attacker, isNetworkEvent) end + +---`Method Public Instance` +---@param localPosition Microsoft.Xna.Framework.Vector2 +---@param swingState? System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['LevelObject'].LocalToWorld = function(localPosition, swingState) end + +---`Method Public Instance` +_G['LevelObject'].Remove = function() end + +---`Method Private Instance` +_G['LevelObject'].RemoveProjSpecific = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['LevelObject'].ToString = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['LevelObject'].ServerWrite = function(msg, c) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.LevelObjectPrefab +---@param position Microsoft.Xna.Framework.Vector3 +---@param scale System.Single +---@param rotation? System.Single +---@return Barotrauma.LevelObject +_G['LevelObject'] = function(prefab, position, scale, rotation) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.LevelObjectPrefab +---@param position Microsoft.Xna.Framework.Vector3 +---@param scale System.Single +---@param rotation? System.Single +---@return Barotrauma.LevelObject +_G['LevelObject'].__new = function(prefab, position, scale, rotation) end + diff --git a/Meta/Types/client/_00007FFD97D932D0.lua b/Meta/Types/client/_00007FFD97D932D0.lua new file mode 100644 index 0000000..63d79ce --- /dev/null +++ b/Meta/Types/client/_00007FFD97D932D0.lua @@ -0,0 +1,247 @@ +---@meta +---@class Barotrauma.LevelTrigger : System.Object +---`Field Public Instance` +---@field OnTriggered (System.Action*1Barotrauma*LevelTrigger*1Barotrauma*Entity)|(fun(arg1:Barotrauma.LevelTrigger, arg2:Barotrauma.Entity)) +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Private Instance` +---@field attacks (System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]) +---`Field Private Instance` +---@field cameraShake System.Single +---`Field Private Instance` +---@field unrotatedForce Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field forceFluctuationTimer System.Single +---`Field Private Instance` +---@field currentForceFluctuation System.Single +---`Field Private Instance` +---@field triggerers (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field triggeredBy Barotrauma.LevelTrigger.TriggererType +---`Field Private Instance` +---@field triggerSpeciesOrGroup Barotrauma.Identifier +---`Field Private Instance` +---@field conditionals Barotrauma.PropertyConditional.LogicalComparison +---`Field Private Instance` +---@field randomTriggerInterval System.Single +---`Field Private Instance` +---@field randomTriggerProbability System.Single +---`Field Private Instance` +---@field randomTriggerTimer System.Single +---`Field Private Instance` +---@field triggeredTimer System.Single +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Field Private Instance` +---@field allowedOtherTriggerTags (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Field Private Instance` +---@field stayTriggeredDelay System.Single +---`Field Public Instance` +---@field ParentTrigger Barotrauma.LevelTrigger +---`Field Private Instance` +---@field worldPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field forceMode Barotrauma.LevelTrigger.TriggerForceMode +---`Field Private Instance` +---@field triggeredOnce System.Boolean +---`Field Private Instance` +---@field triggerOnce System.Boolean +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Static` +---@field triggerersToRemove (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Getter Public Instance` +---@field StatusEffects (System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect)|(fun():(Barotrauma.StatusEffect)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TriggererPosition (System.Collections.Generic.Dictionary*1Barotrauma*Entity*1Microsoft*Xna*Framework*Vector2)|({[Barotrauma.Entity]:(Microsoft.Xna.Framework.Vector2)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TriggerOthersDistance System.Single +---`Getter Public Instance` +---@field Triggerers (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +---`Getter Public Instance` +---@field IsTriggered System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Force Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceFalloff System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceFluctuationInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceFluctuationStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GlobalForceDecreaseInterval System.Single +---`Getter Public Instance` +---@field ForceMode Barotrauma.LevelTrigger.TriggerForceMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceVelocityLimit System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ColliderRadius System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseNetworkSyncing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsNetworkSyncing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InfectIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InfectionChance System.Single +_G['LevelTrigger'] = {} + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['LevelTrigger'].ClientRead = function(msg) end + +---`Method Public Static` +---@param triggeredBy Barotrauma.LevelTrigger.TriggererType +---@return FarseerPhysics.Dynamics.Category +_G['LevelTrigger'].GetCollisionCategories = function(triggeredBy) end + +---`Method Private Instance` +_G['LevelTrigger'].CalculateDirectionalForce = function() end + +---`Method Public Static` +---@param statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +_G['LevelTrigger'].LoadStatusEffect = function(statusEffects, element, parentDebugName) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@param triggerOnce System.Boolean +---@param attacks (System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]) +_G['LevelTrigger'].LoadAttack = function(element, parentDebugName, triggerOnce, attacks) end + +---`Method Private Instance` +---@param fixtureA FarseerPhysics.Dynamics.Fixture +---@param fixtureB FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['LevelTrigger'].PhysicsBody_OnCollision = function(fixtureA, fixtureB, contact) end + +---`Method Public Static` +---@param entity Barotrauma.Entity +---@param triggeredBy Barotrauma.LevelTrigger.TriggererType +---@param triggerSpeciesOrGroup Barotrauma.Identifier +---@param conditionals Barotrauma.PropertyConditional.LogicalComparison +---@param mustBeOnSpecificSub? System.ValueTuple*1System*Boolean*1Barotrauma*Submarine +---@param mustBeOutside? System.Boolean +---@return System.Boolean +_G['LevelTrigger'].IsTriggeredByEntity = function(entity, triggeredBy, triggerSpeciesOrGroup, conditionals, mustBeOnSpecificSub, mustBeOutside) end + +---`Method Private Instance` +---@param fixtureA FarseerPhysics.Dynamics.Fixture +---@param fixtureB FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +_G['LevelTrigger'].PhysicsBody_OnSeparation = function(fixtureA, fixtureB, contact) end + +---`Method Public Static` +---@param triggerBody Barotrauma.PhysicsBody +---@param separatingFixture FarseerPhysics.Dynamics.Fixture +---@param separatingEntity Barotrauma.Entity +---@return System.Boolean +_G['LevelTrigger'].CheckContactsForOtherFixtures = function(triggerBody, separatingFixture, separatingEntity) end + +---`Method Public Static` +---@param triggerBody Barotrauma.PhysicsBody +---@param targetEntity Barotrauma.Entity +---@return System.Boolean +_G['LevelTrigger'].CheckContactsForEntity = function(triggerBody, targetEntity) end + +---`Method Public Static` +---@param fixture FarseerPhysics.Dynamics.Fixture +---@return Barotrauma.Entity +_G['LevelTrigger'].GetEntity = function(fixture) end + +---`Method Public Instance` +---@param otherTrigger Barotrauma.LevelTrigger +---@param triggerer Barotrauma.Entity +_G['LevelTrigger'].OtherTriggered = function(otherTrigger, triggerer) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['LevelTrigger'].Update = function(deltaTime) end + +---`Method Public Static` +---@param physicsBody Barotrauma.PhysicsBody +---@param triggerers (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +_G['LevelTrigger'].RemoveInActiveTriggerers = function(physicsBody, triggerers) end + +---`Method Public Static` +---@param statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param triggerer Barotrauma.Entity +---@param deltaTime System.Single +---@param targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param targetItem? Barotrauma.Item +_G['LevelTrigger'].ApplyStatusEffects = function(statusEffects, worldPosition, triggerer, deltaTime, targets, targetItem) end + +---`Method Public Static` +---@overload fun(attacks:(System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]), damageable:Barotrauma.IDamageable, worldPosition:Microsoft.Xna.Framework.Vector2, deltaTime:System.Single) +---@param attacks (System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +_G['LevelTrigger'].ApplyAttacks = function(attacks, worldPosition, deltaTime) end + +---`Method Private Instance` +---@param body Barotrauma.PhysicsBody +_G['LevelTrigger'].ApplyForce = function(body) end + +---`Method Public Static` +---@param triggererBody Barotrauma.PhysicsBody +---@param triggerBody Barotrauma.PhysicsBody +---@param colliderRadius System.Single +---@return System.Single +_G['LevelTrigger'].GetDistanceFactor = function(triggererBody, triggerBody, colliderRadius) end + +---`Method Public Instance` +---@overload fun(viewPosition:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@return Microsoft.Xna.Framework.Vector2 +_G['LevelTrigger'].GetWaterFlowVelocity = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['LevelTrigger'].ServerWrite = function(msg, c) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, position:Microsoft.Xna.Framework.Vector2, rotation:System.Single, scale?:System.Single, parentDebugName?:System.String):Barotrauma.LevelTrigger +---@return Barotrauma.LevelTrigger +_G['LevelTrigger'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, position:Microsoft.Xna.Framework.Vector2, rotation:System.Single, scale?:System.Single, parentDebugName?:System.String):Barotrauma.LevelTrigger +---@return Barotrauma.LevelTrigger +_G['LevelTrigger'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, position:Microsoft.Xna.Framework.Vector2, rotation:System.Single, scale?:System.Single, parentDebugName?:System.String):Barotrauma.LevelTrigger +---@return Barotrauma.LevelTrigger +_G['LevelTrigger'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, position:Microsoft.Xna.Framework.Vector2, rotation:System.Single, scale?:System.Single, parentDebugName?:System.String):Barotrauma.LevelTrigger +---@return Barotrauma.LevelTrigger +_G['LevelTrigger'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D936E0.lua b/Meta/Types/client/_00007FFD97D936E0.lua new file mode 100644 index 0000000..36a574f --- /dev/null +++ b/Meta/Types/client/_00007FFD97D936E0.lua @@ -0,0 +1,96 @@ +---@meta +---@class Barotrauma.LevelWall : System.Object +---`Field NonPublic Instance` +---@field level Barotrauma.Level +---`Field Private Instance` +---@field triangles (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +---`Field Private Instance` +---@field color Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field moveState System.Single +---`Field Private Instance` +---@field moveLength System.Single +---`Field Private Instance` +---@field moveAmount Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field wallDamageOnTouch System.Single +---`Field Public Instance` +---@field MoveSpeed System.Single +---`Field Private Instance` +---@field originalPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VertexBuffer Barotrauma.LevelWallVertexBuffer +---`Getter Public Instance` +---@field WallBuffer Microsoft.Xna.Framework.Graphics.VertexBuffer +---`Getter Public Instance` +---@field WallEdgeBuffer Microsoft.Xna.Framework.Graphics.VertexBuffer +---`Getter Public Instance Virtual` +---@field Alpha System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Cells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Body FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WallDamageOnTouch System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveState System.Single +_G['LevelWall'] = {} + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Matrix +_G['LevelWall'].GetTransform = function() end + +---`Method Public Instance` +---@param wallVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallEdgeVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallTexture Microsoft.Xna.Framework.Graphics.Texture2D +---@param edgeTexture Microsoft.Xna.Framework.Graphics.Texture2D +---@param color Microsoft.Xna.Framework.Color +_G['LevelWall'].SetWallVertices = function(wallVertices, wallEdgeVertices, wallTexture, edgeTexture, color) end + +---`Method Public Instance` +_G['LevelWall'].GenerateVertices = function() end + +---`Method Public Instance` +---@param worldView Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['LevelWall'].IsVisible = function(worldView) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['LevelWall'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['LevelWall'].IsPointInside = function(point) end + +---`Method Public Instance Virtual` +_G['LevelWall'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(vertices:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]), color:Microsoft.Xna.Framework.Color, level:Barotrauma.Level, giftWrap?:System.Boolean, createBody?:System.Boolean):Barotrauma.LevelWall +---@param edgePositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param extendAmount Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param level Barotrauma.Level +---@return Barotrauma.LevelWall +_G['LevelWall'] = function(edgePositions, extendAmount, color, level) end + +---`Constructor Public Instance` +---@overload fun(vertices:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]), color:Microsoft.Xna.Framework.Color, level:Barotrauma.Level, giftWrap?:System.Boolean, createBody?:System.Boolean):Barotrauma.LevelWall +---@param edgePositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param extendAmount Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param level Barotrauma.Level +---@return Barotrauma.LevelWall +_G['LevelWall'].__new = function(edgePositions, extendAmount, color, level) end + diff --git a/Meta/Types/client/_00007FFD97D93A70.lua b/Meta/Types/client/_00007FFD97D93A70.lua new file mode 100644 index 0000000..9c29be1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D93A70.lua @@ -0,0 +1,81 @@ +---@meta +---@class Barotrauma.DestructibleLevelWall : Barotrauma.LevelWall +---`Field Public Instance` +---@field NetworkUpdatePending System.Boolean +---`Getter Public Instance Virtual` +---@field Alpha System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Damage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxHealth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Destroyed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FadeOutDuration System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FadeOutTimer System.Single +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Health System.Single +_G['DestructibleLevelWall'] = {} + +---`Method Public Instance` +---@param damage System.Single +_G['DestructibleLevelWall'].SetDamage = function(damage) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['DestructibleLevelWall'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param damage System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +_G['DestructibleLevelWall'].AddDamage = function(damage, worldPosition) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['DestructibleLevelWall'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Private Instance` +---@param damage System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +_G['DestructibleLevelWall'].AddDamageProjSpecific = function(damage, worldPosition) end + +---`Method Private Instance` +_G['DestructibleLevelWall'].CreateFragments = function() end + +---`Method Public Instance` +_G['DestructibleLevelWall'].Destroy = function() end + +---`Constructor Public Instance` +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param color Microsoft.Xna.Framework.Color +---@param level Barotrauma.Level +---@param health? System.Nullable*1System*Single +---@param giftWrap? System.Boolean +---@return Barotrauma.DestructibleLevelWall +_G['DestructibleLevelWall'] = function(vertices, color, level, health, giftWrap) end + +---`Constructor Public Instance` +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param color Microsoft.Xna.Framework.Color +---@param level Barotrauma.Level +---@param health? System.Nullable*1System*Single +---@param giftWrap? System.Boolean +---@return Barotrauma.DestructibleLevelWall +_G['DestructibleLevelWall'].__new = function(vertices, color, level, health, giftWrap) end + diff --git a/Meta/Types/client/_00007FFD97D93CD0.lua b/Meta/Types/client/_00007FFD97D93CD0.lua new file mode 100644 index 0000000..6d46eb5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D93CD0.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.LevelWallVertexBuffer : System.Object +---`Field Public Instance` +---@field WallEdgeBuffer Microsoft.Xna.Framework.Graphics.VertexBuffer +---`Field Public Instance` +---@field WallBuffer Microsoft.Xna.Framework.Graphics.VertexBuffer +---`Field Public Instance` +---@field WallTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Public Instance` +---@field EdgeTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field wallVertices (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +---`Field Private Instance` +---@field wallEdgeVertices (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsDisposed System.Boolean +_G['LevelWallVertexBuffer'] = {} + +---`Method Public Instance` +---@param wallVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallEdgeVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param color Microsoft.Xna.Framework.Color +_G['LevelWallVertexBuffer'].Append = function(wallVertices, wallEdgeVertices, color) end + +---`Method Public Instance Virtual` +_G['LevelWallVertexBuffer'].Dispose = function() end + +---`Constructor Public Instance` +---@param wallVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallEdgeVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallTexture Microsoft.Xna.Framework.Graphics.Texture2D +---@param edgeTexture Microsoft.Xna.Framework.Graphics.Texture2D +---@param color Microsoft.Xna.Framework.Color +---@return Barotrauma.LevelWallVertexBuffer +_G['LevelWallVertexBuffer'] = function(wallVertices, wallEdgeVertices, wallTexture, edgeTexture, color) end + +---`Constructor Public Instance` +---@param wallVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallEdgeVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallTexture Microsoft.Xna.Framework.Graphics.Texture2D +---@param edgeTexture Microsoft.Xna.Framework.Graphics.Texture2D +---@param color Microsoft.Xna.Framework.Color +---@return Barotrauma.LevelWallVertexBuffer +_G['LevelWallVertexBuffer'].__new = function(wallVertices, wallEdgeVertices, wallTexture, edgeTexture, color) end + diff --git a/Meta/Types/client/_00007FFD97D940A0.lua b/Meta/Types/client/_00007FFD97D940A0.lua new file mode 100644 index 0000000..34d295d --- /dev/null +++ b/Meta/Types/client/_00007FFD97D940A0.lua @@ -0,0 +1,98 @@ +---@meta +---@class Barotrauma.LevelRenderer : System.Object +---`Field Private Instance` +---@field waterParticleOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field waterParticleVelocity Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field flashCooldown System.Single +---`Field Private Instance` +---@field flashTimer System.Single +---`Field Private Instance` +---@field cullNone Microsoft.Xna.Framework.Graphics.RasterizerState +---`Field Private Instance` +---@field level Barotrauma.Level +---`Field Private Instance` +---@field vertexBuffers (System.Collections.Generic.List*1Barotrauma*LevelWallVertexBuffer)|(Barotrauma.LevelWallVertexBuffer[]) +---`Field Private Instance` +---@field chromaticAberrationStrength System.Single +---`Field Private Static` +---@field wallEdgeEffect Microsoft.Xna.Framework.Graphics.BasicEffect +---`Field Private Static` +---@field wallCenterEffect Microsoft.Xna.Framework.Graphics.BasicEffect +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FlashColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ChromaticAberrationStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollapseEffectStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollapseEffectOrigin Microsoft.Xna.Framework.Vector2 +_G['LevelRenderer'] = {} + +---`Method Public Instance` +_G['LevelRenderer'].ReloadTextures = function() end + +---`Method Public Instance` +_G['LevelRenderer'].Flash = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['LevelRenderer'].Update = function(deltaTime, cam) end + +---`Method Public Static` +---@param vertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param color Microsoft.Xna.Framework.Color +---@return (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +_G['LevelRenderer'].GetColoredVertices = function(vertices, color) end + +---`Method Public Instance` +---@param wallVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallEdgeVertices (Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionTexture[]) +---@param wallTexture Microsoft.Xna.Framework.Graphics.Texture2D +---@param edgeTexture Microsoft.Xna.Framework.Graphics.Texture2D +---@param color Microsoft.Xna.Framework.Color +_G['LevelRenderer'].SetVertices = function(wallVertices, wallEdgeVertices, wallTexture, edgeTexture, color) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param backgroundSpriteManager? Barotrauma.LevelObjectManager +---@param backgroundCreatureManager? Barotrauma.BackgroundCreatureManager +---@param particleManager? Barotrauma.Particles.ParticleManager +_G['LevelRenderer'].DrawBackground = function(spriteBatch, cam, backgroundSpriteManager, backgroundCreatureManager, particleManager) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param backgroundSpriteManager? Barotrauma.LevelObjectManager +_G['LevelRenderer'].DrawForeground = function(spriteBatch, cam, backgroundSpriteManager) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['LevelRenderer'].DrawDebugOverlay = function(spriteBatch, cam) end + +---`Method Public Instance` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param cam Barotrauma.Camera +_G['LevelRenderer'].RenderWalls = function(graphicsDevice, cam) end + +---`Method Public Instance Virtual` +_G['LevelRenderer'].Dispose = function() end + +---`Constructor Public Instance` +---@param level Barotrauma.Level +---@return Barotrauma.LevelRenderer +_G['LevelRenderer'] = function(level) end + +---`Constructor Public Instance` +---@param level Barotrauma.Level +---@return Barotrauma.LevelRenderer +_G['LevelRenderer'].__new = function(level) end + diff --git a/Meta/Types/client/_00007FFD97D94990.lua b/Meta/Types/client/_00007FFD97D94990.lua new file mode 100644 index 0000000..4c8a4f2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D94990.lua @@ -0,0 +1,70 @@ +---@meta +---@class Barotrauma.Biome : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field OldIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field IsEndBiome System.Boolean +---`Field Public Instance` +---@field EndBiomeLocationCount System.Int32 +---`Field Public Instance` +---@field MinDifficulty System.Single +---`Field Private Instance` +---@field maxDifficulty System.Single +---`Field Public Instance` +---@field AllowedZones (System.Collections.Immutable.ImmutableHashSet*1System*Int32)|(System.Int32[]) +---`Field Private Instance` +---@field submarineAvailability System.Nullable*1Barotrauma*Biome*SubmarineAvailability +---`Field Private Instance` +---@field submarineAvailabilityOverrides (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Biome*SubmarineAvailability)|(Barotrauma.Biome.SubmarineAvailability[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*Biome)|(fun():(Barotrauma.Biome)) +---`Getter Public Instance` +---@field ActualMaxDifficulty System.Single +---`Getter Public Instance` +---@field AdjustedMaxDifficulty System.Single +_G['Biome'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Identifier +_G['Biome'].ParseIdentifier = function(element) end + +---`Method Public Instance` +---@param subClass Barotrauma.SubmarineClass +---@param locationType Barotrauma.Identifier +---@return System.Int32 +_G['Biome'].HighestSubmarineTierAvailable = function(subClass, locationType) end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@param locationType Barotrauma.Identifier +---@return System.Boolean +_G['Biome'].IsSubmarineAvailable = function(info, locationType) end + +---`Method Public Instance Virtual` +_G['Biome'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.Biome +---@return Barotrauma.Biome +_G['Biome'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.Biome +---@return Barotrauma.Biome +_G['Biome'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.Biome +---@return Barotrauma.Biome +_G['Biome'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.Biome +---@return Barotrauma.Biome +_G['Biome'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D96088.lua b/Meta/Types/client/_00007FFD97D96088.lua new file mode 100644 index 0000000..a2637ad --- /dev/null +++ b/Meta/Types/client/_00007FFD97D96088.lua @@ -0,0 +1,395 @@ +---@meta +---@class Barotrauma.Map : System.Object +---`Field Private Instance` +---@field mapAnimQueue (System.Collections.Generic.Queue*1Barotrauma*Map*MapAnim)|(fun():(Barotrauma.Map.MapAnim)) +---`Field Public Instance` +---@field DrawOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field drawOffsetNoise Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field currLocationIndicatorPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field zoom System.Single +---`Field Private Instance` +---@field targetZoom System.Single +---`Field Private Instance` +---@field borders Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field mapTiles (Barotrauma.Sprite[,])|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field tileDiscovered (System.Boolean[,])|(System.Boolean[]) +---`Field Private Instance` +---@field connectionHighlightState System.Single +---`Field Private Instance` +---@field tooltip System.Nullable*1System*ValueTuple*2Microsoft*Xna*Framework*Rectangle*2Barotrauma*RichString +---`Field Private Instance` +---@field pendingSubInfo Barotrauma.SubmarineInfo.PendingSubInfo +---`Field Private Instance` +---@field beaconStationActiveText Barotrauma.RichString +---`Field Private Instance` +---@field beaconStationInactiveText Barotrauma.RichString +---`Field Private Instance` +---@field locationInfoOverlay Barotrauma.GUIComponent +---`Field Private Instance` +---@field editor Barotrauma.GUIComponent +---`Field Private Instance` +---@field mapNotifications (System.Collections.Generic.List*1Barotrauma*Map*MapNotification)|(Barotrauma.Map.MapNotification[]) +---`Field Private Instance` +---@field hudVisibility System.Single +---`Field Private Instance` +---@field cameraNoiseStrength System.Single +---`Field Public Instance` +---@field AllowDebugTeleport System.Boolean +---`Field Private Instance` +---@field generationParams Barotrauma.MapGenerationParams +---`Field Private Instance` +---@field furthestDiscoveredLocation Barotrauma.Location +---`Field Public Instance` +---@field OnLocationSelected (System.Action*1Barotrauma*Location*1Barotrauma*LocationConnection)|(fun(arg1:Barotrauma.Location, arg2:Barotrauma.LocationConnection)) +---`Field Public Instance` +---@field OnMissionsSelected (System.Action*1Barotrauma*LocationConnection*1System*Collections*Generic*IEnumerable*2Barotrauma*Mission)|(fun(arg1:Barotrauma.LocationConnection, arg2:(System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)))) +---`Field Public Instance` +---@field OnLocationChanged Barotrauma.NamedEvent*1Barotrauma*Map*LocationChangeInfo +---`Field Private Instance` +---@field endLocations (System.Collections.Generic.List*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Field Private Instance` +---@field locationsDiscovered (System.Collections.Generic.List*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Field Private Instance` +---@field locationsVisited (System.Collections.Generic.List*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Field Public Instance` +---@field Radiation Barotrauma.Radiation +---`Field Private Instance` +---@field trackedLocationDiscoveryAndVisitOrder System.Boolean +---`Field Private Static` +---@field noiseOverlay Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HighlightedLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Width System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Height System.Int32 +---`Getter Public Instance` +---@field EndLocations (System.Collections.Generic.IReadOnlyList*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentLocation Barotrauma.Location +---`Getter Public Instance` +---@field CurrentLocationIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SelectedLocation Barotrauma.Location +---`Getter Public Instance` +---@field SelectedLocationIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SelectedConnection Barotrauma.LocationConnection +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Seed System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Locations (System.Collections.Generic.List*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Connections (System.Collections.Generic.List*1Barotrauma*LocationConnection)|(Barotrauma.LocationConnection[]) +_G['Map'] = {} + +---`Method Private Instance` +_G['Map'].CreateEditor = function() end + +---`Method Private Instance` +---@param prevLocation Barotrauma.Location +---@param newLocation Barotrauma.Location +_G['Map'].LocationChanged = function(prevLocation, newLocation) end + +---`Method Private Instance` +---@param location Barotrauma.Location +---@param removeFromAdjacentLocations? System.Boolean +_G['Map'].RemoveFogOfWar = function(location, removeFromAdjacentLocations) end + +---`Method Private Instance` +---@param location Barotrauma.Location +---@return System.Boolean +_G['Map'].IsInFogOfWar = function(location) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUICustomComponent +_G['Map'].DrawNotifications = function(spriteBatch, container) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param mapContainer Barotrauma.GUICustomComponent +_G['Map'].UpdateNotifications = function(deltaTime, mapContainer) end + +---`Method Private Instance` +---@param location Barotrauma.Location +_G['Map'].CreateLocationInfoOverlay = function(location) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@param deltaTime System.Single +---@param mapContainer Barotrauma.GUICustomComponent +_G['Map'].Update = function(campaign, deltaTime, mapContainer) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param mapContainer Barotrauma.GUICustomComponent +_G['Map'].Draw = function(campaign, spriteBatch, mapContainer) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +---@param strength System.Single +_G['Map'].DrawNoise = function(spriteBatch, rect, strength) end + +---`Method Private Static` +---@return System.Single +_G['Map'].GetPerlinNoise = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param connection Barotrauma.LocationConnection +---@param viewArea Microsoft.Xna.Framework.Rectangle +---@param viewOffset Microsoft.Xna.Framework.Vector2 +---@param currentDisplayLocation Barotrauma.Location +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Map'].DrawConnection = function(spriteBatch, connection, viewArea, viewOffset, currentDisplayLocation, overrideColor) end + +---`Method Private Instance` +---@param tooltipPos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Map'].IsPreferredTooltip = function(tooltipPos) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +_G['Map'].DrawDecorativeHUD = function(spriteBatch, rect) end + +---`Method Private Instance` +---@param anim Barotrauma.Map.MapAnim +---@param deltaTime System.Single +_G['Map'].UpdateMapAnim = function(anim, deltaTime) end + +---`Method Public Instance` +_G['Map'].ResetPendingSub = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +_G['Map'].GetSelectedMissionIndices = function() end + +---`Method Private Instance` +_G['Map'].InitProjectSpecific = function() end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +_G['Map'].Generate = function(campaign) end + +---`Method Private Instance` +_G['Map'].GenerateAllLocationConnectionVisuals = function() end + +---`Method Private Instance` +---@param connection Barotrauma.LocationConnection +_G['Map'].GenerateLocationConnectionVisuals = function(connection) end + +---`Method Public Instance` +---@param xPos System.Single +---@return System.Int32 +_G['Map'].GetZoneIndex = function(xPos) end + +---`Method Public Instance` +---@overload fun(mapPos:Microsoft.Xna.Framework.Vector2):(Barotrauma.Biome) +---@param xPos System.Single +---@return Barotrauma.Biome +_G['Map'].GetBiome = function(xPos) end + +---`Method Private Instance` +---@param rand System.Random +_G['Map'].AssignBiomes = function(rand) end + +---`Method Private Instance` +---@return Barotrauma.Location +_G['Map'].GetPreviousToEndLocation = function() end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +---@param location Barotrauma.Location +_G['Map'].ForceLocationTypeToNone = function(campaign, location) end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +_G['Map'].CreateEndLocation = function(campaign) end + +---`Method Private Instance` +_G['Map'].AssignEndLocationLevelData = function() end + +---`Method Private Instance` +---@param seeds (System.Collections.Generic.List*1Barotrauma*LocationConnection)|(Barotrauma.LocationConnection[]) +_G['Map'].ExpandBiomes = function(seeds) end + +---`Method Public Instance` +_G['Map'].MoveToNextLocation = function() end + +---`Method Public Instance` +---@param index System.Int32 +_G['Map'].SetLocation = function(index) end + +---`Method Public Instance` +---@overload fun(index:System.Int32) +---@param location Barotrauma.Location +_G['Map'].SelectLocation = function(location) end + +---`Method Public Instance` +---@param missionIndices (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +_G['Map'].SelectMission = function(missionIndices) end + +---`Method Public Instance` +---@param preferUndiscovered System.Boolean +_G['Map'].SelectRandomLocation = function(preferUndiscovered) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@param transitionType Barotrauma.CampaignMode.TransitionType +---@param roundDuration System.Single +_G['Map'].ProgressWorld = function(campaign, transitionType, roundDuration) end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +_G['Map'].ProgressWorld = function(campaign) end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +---@param location Barotrauma.Location +---@return System.Boolean +_G['Map'].ProgressLocationTypeChanges = function(campaign, location) end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +---@param location Barotrauma.Location +---@param change Barotrauma.LocationTypeChange +---@return System.Boolean +_G['Map'].ChangeLocationType = function(campaign, location, change) end + +---`Method Public Static` +---@param startLocation Barotrauma.Location +---@param maxDistance System.Int32 +---@param criteria (System.Func*1Barotrauma*Location*1System*Boolean)|(fun(arg:Barotrauma.Location):(System.Boolean)) +---@param connectionCriteria? (System.Func*1Barotrauma*LocationConnection*1System*Boolean)|(fun(arg:Barotrauma.LocationConnection):(System.Boolean)) +---@return System.Boolean +_G['Map'].LocationOrConnectionWithinDistance = function(startLocation, maxDistance, criteria, connectionCriteria) end + +---`Method Public Static` +---@param startLocation Barotrauma.Location +---@param maxDistance System.Int32 +---@param criteria (System.Func*1Barotrauma*Location*1System*Boolean)|(fun(arg:Barotrauma.Location):(System.Boolean)) +---@param connectionCriteria? (System.Func*1Barotrauma*LocationConnection*1System*Boolean)|(fun(arg:Barotrauma.LocationConnection):(System.Boolean)) +---@return System.Int32 +_G['Map'].GetDistanceToClosestLocationOrConnection = function(startLocation, maxDistance, criteria, connectionCriteria) end + +---`Method Private Instance` +---@param location Barotrauma.Location +---@param prevName Barotrauma.LocalizedString +---@param change Barotrauma.LocationTypeChange +_G['Map'].ChangeLocationTypeProjSpecific = function(location, prevName, change) end + +---`Method Private Instance` +_G['Map'].ClearAnimQueue = function() end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param checkTalents? System.Boolean +_G['Map'].Discover = function(location, checkTalents) end + +---`Method Public Instance` +---@param location Barotrauma.Location +_G['Map'].Visit = function(location) end + +---`Method Public Instance` +_G['Map'].ClearLocationHistory = function() end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Nullable*1System*Int32 +_G['Map'].GetDiscoveryIndex = function(location) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param includeLocationsWithoutOutpost? System.Boolean +---@return System.Nullable*1System*Int32 +_G['Map'].GetVisitIndex = function(location, includeLocationsWithoutOutpost) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Boolean +_G['Map'].IsDiscovered = function(location) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Boolean +_G['Map'].IsVisited = function(location) end + +---`Method Private Instance` +---@param location Barotrauma.Location +_G['Map'].RemoveFogOfWarProjSpecific = function(location) end + +---`Method Public Static` +---@param campaign Barotrauma.CampaignMode +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Map +_G['Map'].Load = function(campaign, element) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@param element System.Xml.Linq.XElement +---@param showNotifications System.Boolean +_G['Map'].LoadState = function(campaign, element, showNotifications) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Map'].Save = function(element) end + +---`Method Public Instance` +_G['Map'].Remove = function() end + +---`Method Private Instance` +_G['Map'].RemoveProjSpecific = function() end + +---`Constructor Public Instance` +---@overload fun(settings:Barotrauma.CampaignSettings):Barotrauma.Map +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement):Barotrauma.Map +---@param campaign Barotrauma.CampaignMode +---@param seed System.String +---@return Barotrauma.Map +_G['Map'] = function(campaign, seed) end + +---`Constructor Public Instance` +---@overload fun(settings:Barotrauma.CampaignSettings):Barotrauma.Map +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement):Barotrauma.Map +---@param campaign Barotrauma.CampaignMode +---@param seed System.String +---@return Barotrauma.Map +_G['Map'].__new = function(campaign, seed) end + +---`Constructor Private Instance` +---@overload fun(settings:Barotrauma.CampaignSettings):Barotrauma.Map +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement):Barotrauma.Map +---@param campaign Barotrauma.CampaignMode +---@param seed System.String +---@return Barotrauma.Map +_G['Map'] = function(campaign, seed) end + +---`Constructor Private Instance` +---@overload fun(settings:Barotrauma.CampaignSettings):Barotrauma.Map +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement):Barotrauma.Map +---@param campaign Barotrauma.CampaignMode +---@param seed System.String +---@return Barotrauma.Map +_G['Map'].__new = function(campaign, seed) end + diff --git a/Meta/Types/client/_00007FFD97D97340.lua b/Meta/Types/client/_00007FFD97D97340.lua new file mode 100644 index 0000000..e6161b4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D97340.lua @@ -0,0 +1,294 @@ +---@meta +---@class Barotrauma.SubmarineInfo : System.Object +---`Field Public Instance` +---@field PreviewImage Barotrauma.Sprite +---`Field Private Instance` +---@field hashTask System.Threading.Tasks.Task +---`Field Private Instance` +---@field hash Barotrauma.Md5Hash +---`Field Public Instance` +---@field LastModifiedTime System.DateTime +---`Field Public Instance` +---@field RecommendedCrewSizeMin System.Int32 +---`Field Public Instance` +---@field RecommendedCrewSizeMax System.Int32 +---`Field Public Instance` +---@field RecommendedCrewExperience Barotrauma.SubmarineInfo.CrewExperienceLevel +---`Field Public Instance` +---@field RequiredContentPackages (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Field Public Instance` +---@field SubmarineClass Barotrauma.SubmarineClass +---`Field Private Instance` +---@field requiredContentPackagesInstalled System.Nullable*1System*Boolean +---`Field Private Instance` +---@field subsLeftBehind System.Nullable*1System*Boolean +---`Field Public Instance` +---@field LeftBehindDockingPortIDs (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field Public Instance` +---@field BlockedDockingPortIDs (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field Public Instance` +---@field OutpostGenerationParams Barotrauma.OutpostGenerationParams +---`Field Public Instance` +---@field OutpostNPCs (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Character)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]))}) +---`Field Private Static` +---@field savedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---`Field Public Static` +---@field HighestTier System.Int32 +---`Getter Public Static` +---@field SavedSubmarines (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tags Barotrauma.SubmarineTag +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tier System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EqualityCheckVal System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Price System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InitialSuppliesSpawned System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NoItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LowFuel System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GameVersion System.Version +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Type Barotrauma.SubmarineType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsManuallyOutfitted System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutpostModuleInfo Barotrauma.OutpostModuleInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BeaconStationInfo Barotrauma.BeaconStationInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WreckInfo Barotrauma.WreckInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnemySubmarineInfo Barotrauma.EnemySubmarineInfo +---`Getter Public Instance` +---@field GetExtraSubmarineInfo Barotrauma.ExtraSubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutpostTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field IsOutpost System.Boolean +---`Getter Public Instance` +---@field IsWreck System.Boolean +---`Getter Public Instance` +---@field IsBeacon System.Boolean +---`Getter Public Instance` +---@field IsEnemySubmarine System.Boolean +---`Getter Public Instance` +---@field IsPlayer System.Boolean +---`Getter Public Instance` +---@field IsRuin System.Boolean +---`Getter Public Instance` +---@field ShouldBeRuin System.Boolean +---`Getter Public Instance` +---@field IsCampaignCompatible System.Boolean +---`Getter Public Instance` +---@field IsCampaignCompatibleIgnoreClass System.Boolean +---`Getter Public Instance` +---@field AllowPreviewImage System.Boolean +---`Getter Public Instance` +---@field MD5Hash Barotrauma.Md5Hash +---`Getter Public Instance` +---@field CalculatingHash System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Dimensions Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CargoCapacity System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FilePath System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SubmarineElement System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsFileCorrupted System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequiredContentPackagesInstalled System.Boolean +---`Getter Public Instance` +---@field SubsLeftBehind System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LeftBehindSubDockingPortOccupied System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LayersHiddenByDefault (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['SubmarineInfo'] = {} + +---`Method Public Instance` +---@param realWorldCrushDepth System.Single-ref +---@return System.Boolean +_G['SubmarineInfo'].IsCrushDepthDefinedInStructures = function(realWorldCrushDepth) end + +---`Method Public Instance` +---@param npc Barotrauma.Character +---@param idOrTag Barotrauma.Identifier +_G['SubmarineInfo'].AddOutpostNPCIdentifierOrTag = function(npc, idOrTag) end + +---`Method Public Instance` +---@param filePath System.String +---@param previewImage? System.IO.MemoryStream +_G['SubmarineInfo'].SaveAs = function(filePath, previewImage) end + +---`Method Public Static` +---@param subInfo Barotrauma.SubmarineInfo +_G['SubmarineInfo'].AddToSavedSubs = function(subInfo) end + +---`Method Public Static` +---@param filePath System.String +_G['SubmarineInfo'].RemoveSavedSub = function(filePath) end + +---`Method Public Static` +---@param filePath System.String +_G['SubmarineInfo'].RefreshSavedSub = function(filePath) end + +---`Method Public Static` +_G['SubmarineInfo'].RefreshSavedSubs = function() end + +---`Method Public Static` +---@overload fun(file:System.String):(System.Xml.Linq.XDocument) +---@param file System.String +---@param exception System.Exception-ref +---@return System.Xml.Linq.XDocument +_G['SubmarineInfo'].OpenFile = function(file, exception) end + +---`Method Public Instance` +---@param location? Barotrauma.Location +---@param characterList? (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---@return System.Int32 +_G['SubmarineInfo'].GetPrice = function(location, characterList) end + +---`Method Public Static` +---@param price System.Int32 +---@return System.Int32 +_G['SubmarineInfo'].GetDefaultTier = function(price) end + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +_G['SubmarineInfo'].CreatePreviewWindow = function(parent) end + +---`Method Public Instance` +---@param parent Barotrauma.GUIListBox +---@param font Barotrauma.GUIFont +---@param includeTitle? System.Boolean +---@param includeClass? System.Boolean +---@param includeDescription? System.Boolean +---@param includeCrushDepth? System.Boolean +_G['SubmarineInfo'].CreateSpecsWindow = function(parent, font, includeTitle, includeClass, includeDescription, includeCrushDepth) end + +---`Method Private Instance` +---@return System.Single +_G['SubmarineInfo'].GetSubCrushDepth = function() end + +---`Method Public Static` +---@param subInfo Barotrauma.SubmarineInfo +---@param pendingSubInfo Barotrauma.PendingSubInfo-ref +---@return System.Single +_G['SubmarineInfo'].GetSubCrushDepth = function(subInfo, pendingSubInfo) end + +---`Method Public Instance Virtual` +---@return System.String +_G['SubmarineInfo'].ToString = function() end + +---`Method Public Instance` +_G['SubmarineInfo'].Reload = function() end + +---`Method Private Instance` +_G['SubmarineInfo'].Init = function() end + +---`Method Private Instance` +_G['SubmarineInfo'].InitProjectSpecific = function() end + +---`Method Public Instance Virtual` +_G['SubmarineInfo'].Dispose = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['SubmarineInfo'].IsVanillaSubmarine = function() end + +---`Method Public Instance` +---@param doc System.Xml.Linq.XDocument +_G['SubmarineInfo'].StartHashDocTask = function(doc) end + +---`Method Public Instance` +---@param tag Barotrauma.SubmarineTag +---@return System.Boolean +_G['SubmarineInfo'].HasTag = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.SubmarineTag +_G['SubmarineInfo'].AddTag = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.SubmarineTag +_G['SubmarineInfo'].RemoveTag = function(tag) end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +_G['SubmarineInfo'].CheckSubsLeftBehind = function(element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun(filePath:System.String, hash?:System.String, element?:System.Xml.Linq.XElement, tryLoad?:System.Boolean):Barotrauma.SubmarineInfo +---@overload fun(sub:Barotrauma.Submarine):Barotrauma.SubmarineInfo +---@param original Barotrauma.SubmarineInfo +---@return Barotrauma.SubmarineInfo +_G['SubmarineInfo'] = function(original) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun(filePath:System.String, hash?:System.String, element?:System.Xml.Linq.XElement, tryLoad?:System.Boolean):Barotrauma.SubmarineInfo +---@overload fun(sub:Barotrauma.Submarine):Barotrauma.SubmarineInfo +---@param original Barotrauma.SubmarineInfo +---@return Barotrauma.SubmarineInfo +_G['SubmarineInfo'].__new = function(original) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun(filePath:System.String, hash?:System.String, element?:System.Xml.Linq.XElement, tryLoad?:System.Boolean):Barotrauma.SubmarineInfo +---@overload fun(sub:Barotrauma.Submarine):Barotrauma.SubmarineInfo +---@param original Barotrauma.SubmarineInfo +---@return Barotrauma.SubmarineInfo +_G['SubmarineInfo'] = function(original) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun(filePath:System.String, hash?:System.String, element?:System.Xml.Linq.XElement, tryLoad?:System.Boolean):Barotrauma.SubmarineInfo +---@overload fun(sub:Barotrauma.Submarine):Barotrauma.SubmarineInfo +---@param original Barotrauma.SubmarineInfo +---@return Barotrauma.SubmarineInfo +_G['SubmarineInfo'].__new = function(original) end + diff --git a/Meta/Types/client/_00007FFD97D97718.lua b/Meta/Types/client/_00007FFD97D97718.lua new file mode 100644 index 0000000..604e7a8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D97718.lua @@ -0,0 +1,97 @@ +---@meta +---@class Barotrauma.Radiation : System.Object +---`Field Private Instance` +---@field sheet Barotrauma.SpriteSheet +---`Field Private Instance` +---@field isHovingOver System.Boolean +---`Field Public Instance` +---@field Map Barotrauma.Map +---`Field Public Instance` +---@field Params Barotrauma.RadiationParams +---`Field Private Instance` +---@field radiationAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field radiationTimer System.Single +---`Field Private Instance` +---@field increasedAmount System.Single +---`Field Private Instance` +---@field lastIncrease System.Single +---`Field Private Static` +---@field radiationTooltip Barotrauma.LocalizedString +---`Field Private Static` +---@field spriteIndex System.Single +---`Getter Private Instance` +---@field maxFrames System.Int32 +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Amount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['Radiation'] = {} + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Microsoft.Xna.Framework.Rectangle +---@param zoom System.Single +_G['Radiation'].Draw = function(spriteBatch, container, zoom) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Radiation'].DrawFront = function(spriteBatch) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Radiation'].MapUpdate = function(deltaTime) end + +---`Method Public Instance` +---@param steps? System.Single +_G['Radiation'].OnStep = function(steps) end + +---`Method Public Instance` +---@param amount System.Single +_G['Radiation'].IncreaseRadiation = function(amount) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Radiation'].UpdateRadiation = function(deltaTime) end + +---`Method Public Instance` +---@overload fun(location:Barotrauma.Location):(System.Boolean) +---@param pos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Radiation'].Contains = function(pos) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@return System.Boolean +_G['Radiation'].IsEntityRadiated = function(entity) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['Radiation'].Save = function() end + +---`Constructor Public Instance` +---@overload fun(map:Barotrauma.Map, radiationParams:Barotrauma.RadiationParams, element?:System.Xml.Linq.XElement):Barotrauma.Radiation +---@return Barotrauma.Radiation +_G['Radiation'] = function() end + +---`Constructor Public Instance` +---@overload fun(map:Barotrauma.Map, radiationParams:Barotrauma.RadiationParams, element?:System.Xml.Linq.XElement):Barotrauma.Radiation +---@return Barotrauma.Radiation +_G['Radiation'].__new = function() end + +---`Constructor Private Static` +---@overload fun(map:Barotrauma.Map, radiationParams:Barotrauma.RadiationParams, element?:System.Xml.Linq.XElement):Barotrauma.Radiation +---@return Barotrauma.Radiation +_G['Radiation'] = function() end + +---`Constructor Private Static` +---@overload fun(map:Barotrauma.Map, radiationParams:Barotrauma.RadiationParams, element?:System.Xml.Linq.XElement):Barotrauma.Radiation +---@return Barotrauma.Radiation +_G['Radiation'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D97B10.lua b/Meta/Types/client/_00007FFD97D97B10.lua new file mode 100644 index 0000000..a139413 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D97B10.lua @@ -0,0 +1,87 @@ +---@meta +---@class Barotrauma.PriceInfo : System.Object +---`Field Private Instance` +---@field minReputation (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Static` +---@field DefaultAmount System.Int32 +---`Field Private Static` +---@field DefaultMaxAvailabilityRelativeToMin System.Single +---`Getter Public Instance` +---@field Price System.Int32 +---`Getter Public Instance` +---@field CanBeBought System.Boolean +---`Getter Public Instance` +---@field MinAvailableAmount System.Int32 +---`Getter Public Instance` +---@field MaxAvailableAmount System.Int32 +---`Getter Public Instance` +---@field CanBeSpecial System.Boolean +---`Getter Public Instance` +---@field MinLevelDifficulty System.Int32 +---`Getter Public Instance` +---@field BuyingPriceMultiplier System.Single +---`Getter Public Instance` +---@field DisplayNonEmpty System.Boolean +---`Getter Public Instance` +---@field StoreIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field RequiresUnlock System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequiredFaction Barotrauma.Identifier +---`Getter Public Instance` +---@field MinReputation (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +_G['PriceInfo'] = {} + +---`Method Private Instance` +---@param priceInfoElement System.Xml.Linq.XElement +_G['PriceInfo'].LoadReputationRestrictions = function(priceInfoElement) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param defaultPrice Barotrauma.PriceInfo-ref +---@return (System.Collections.Generic.List*1Barotrauma*PriceInfo)|(Barotrauma.PriceInfo[]) +_G['PriceInfo'].CreatePriceInfos = function(element, defaultPrice) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param defaultValue System.Int32 +---@return System.Int32 +_G['PriceInfo'].GetMinAmount = function(element, defaultValue) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param defaultValue System.Int32 +---@return System.Int32 +_G['PriceInfo'].GetMaxAmount = function(element, defaultValue) end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement):Barotrauma.PriceInfo +---@param price System.Int32 +---@param canBeBought System.Boolean +---@param minAmount? System.Int32 +---@param maxAmount? System.Int32 +---@param canBeSpecial? System.Boolean +---@param minLevelDifficulty? System.Int32 +---@param buyingPriceMultiplier? System.Single +---@param displayNonEmpty? System.Boolean +---@param requiresUnlock? System.Boolean +---@param storeIdentifier? System.String +---@return Barotrauma.PriceInfo +_G['PriceInfo'] = function(price, canBeBought, minAmount, maxAmount, canBeSpecial, minLevelDifficulty, buyingPriceMultiplier, displayNonEmpty, requiresUnlock, storeIdentifier) end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement):Barotrauma.PriceInfo +---@param price System.Int32 +---@param canBeBought System.Boolean +---@param minAmount? System.Int32 +---@param maxAmount? System.Int32 +---@param canBeSpecial? System.Boolean +---@param minLevelDifficulty? System.Int32 +---@param buyingPriceMultiplier? System.Single +---@param displayNonEmpty? System.Boolean +---@param requiresUnlock? System.Boolean +---@param storeIdentifier? System.String +---@return Barotrauma.PriceInfo +_G['PriceInfo'].__new = function(price, canBeBought, minAmount, maxAmount, canBeSpecial, minLevelDifficulty, buyingPriceMultiplier, displayNonEmpty, requiresUnlock, storeIdentifier) end + diff --git a/Meta/Types/client/_00007FFD97D99140.lua b/Meta/Types/client/_00007FFD97D99140.lua new file mode 100644 index 0000000..7b0d9a9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D99140.lua @@ -0,0 +1,379 @@ +---@meta +---@class Barotrauma.Location : System.Object +---`Field Public Instance` +---@field Connections (System.Collections.Generic.List*1Barotrauma*LocationConnection)|(Barotrauma.LocationConnection[]) +---`Field Private Instance` +---@field nameFormatIndex System.Int32 +---`Field Private Instance` +---@field nameIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field rawName System.String +---`Field Private Instance` +---@field addInitialMissionsForType Barotrauma.LocationType +---`Field Public Instance` +---@field ProximityTimer (System.Collections.Generic.Dictionary*1Barotrauma*LocationTypeChange*Requirement*1System*Int32)|({[Barotrauma.LocationTypeChange.Requirement]:(System.Int32)}) +---`Field Public Instance` +---@field PendingLocationTypeChange System.Nullable*1System*ValueTuple*2Barotrauma*LocationTypeChange*2System*Int32*2Barotrauma*MissionPrefab +---`Field Public Instance` +---@field LocationTypeChangeCooldown System.Int32 +---`Field Public Instance` +---@field DisallowLocationTypeChanges System.Boolean +---`Field Private Instance` +---@field takenItems (System.Collections.Generic.List*1Barotrauma*Location*TakenItem)|(Barotrauma.Location.TakenItem[]) +---`Field Private Instance` +---@field killedCharacterIdentifiers (System.Collections.Generic.HashSet*1System*Int32)|(System.Int32[]) +---`Field Private Instance` +---@field availableMissions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Field Private Instance` +---@field selectedMissions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Field Private Instance` +---@field priceMultiplier System.Single +---`Field Private Instance` +---@field mechanicalpriceMultiplier System.Single +---`Field Public Instance` +---@field LastTypeChangeMessage System.String +---`Field Public Instance` +---@field TimeSinceLastTypeChange System.Int32 +---`Field Public Instance` +---@field IsGateBetweenBiomes System.Boolean +---`Field Private Instance` +---@field loadedMissions (System.Collections.Generic.List*1Barotrauma*Location*LoadedMission)|(Barotrauma.Location.LoadedMission[]) +---`Field Public Instance` +---@field HireManager Barotrauma.HireManager +---`Field Private Static` +---@field SpecialsUpdateInterval System.Int32 +---`Field Private Static` +---@field MechanicalMaxDiscountPercentage System.Single +---`Field Private Static` +---@field HealMaxDiscountPercentage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---@field NameIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field NameFormatIndex System.Int32 +---`Getter Public Instance` +---@field Discovered System.Boolean +---`Getter Public Instance` +---@field Visited System.Boolean +---`Getter Public Instance` +---@field LocationTypeChangesBlocked System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Biome Barotrauma.Biome +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MapPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Type Barotrauma.LocationType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OriginalType Barotrauma.LocationType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelData Barotrauma.LevelData +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PortraitId System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Faction Barotrauma.Faction +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SecondaryFaction Barotrauma.Faction +---`Getter Public Instance` +---@field Reputation Barotrauma.Reputation +---`Getter Public Instance` +---@field IsFactionHostile System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TurnsInRadiation System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stores (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Location*StoreInfo)|({[Barotrauma.Identifier]:(Barotrauma.Location.StoreInfo)}) +---`Getter Private Instance` +---@field StoreMaxReputationModifier System.Single +---`Getter Private Instance` +---@field StoreSellPriceModifier System.Single +---`Getter Private Instance` +---@field DailySpecialPriceModifier System.Single +---`Getter Private Instance` +---@field RequestGoodPriceModifier System.Single +---`Getter Public Instance` +---@field StoreInitialBalance System.Int32 +---`Getter Private Instance` +---@field StorePriceModifierRange System.Int32 +---`Getter Public Instance` +---@field DailySpecialsCount System.Int32 +---`Getter Public Instance` +---@field RequestedGoodsCount System.Int32 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field StepsSinceSpecialsUpdated System.Int32 +---`Getter Public Instance` +---@field StoreIdentifiers (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field TakenItems (System.Collections.Generic.IEnumerable*1Barotrauma*Location*TakenItem)|(fun():(Barotrauma.Location.TakenItem)) +---`Getter Public Instance` +---@field KilledCharacterIdentifiers (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +---`Getter Public Instance` +---@field AvailableMissions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---@field SelectedMissions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PriceMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MechanicalPriceMultiplier System.Single +_G['Location'] = {} + +---`Method Public Instance` +---@param characters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['Location'].RegisterKilledCharacters = function(characters) end + +---`Method Public Instance` +_G['Location'].RemoveTakenItems = function() end + +---`Method Public Instance` +---@param cost System.Int32 +---@return System.Int32 +_G['Location'].GetAdjustedMechanicalCost = function(cost) end + +---`Method Public Instance` +---@param cost System.Int32 +---@return System.Int32 +_G['Location'].GetAdjustedHealCost = function(cost) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.Location.StoreInfo +_G['Location'].GetStore = function(identifier) end + +---`Method Public Instance` +---@param force? System.Boolean +_G['Location'].CreateStores = function(force) end + +---`Method Public Instance` +_G['Location'].UpdateStores = function() end + +---`Method Public Instance` +_G['Location'].UpdateSpecials = function() end + +---`Method Private Instance` +_G['Location'].UpdateStoreIdentifiers = function() end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +_G['Location'].AddNewStore = function(identifier) end + +---`Method Public Instance` +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +_G['Location'].AddStock = function(items) end + +---`Method Public Instance` +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +_G['Location'].RemoveStock = function(items) end + +---`Method Public Static` +---@return System.Int32 +_G['Location'].GetExtraSpecialSalesCount = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Location'].CanHaveSubsForSale = function() end + +---`Method Public Instance` +---@param submarineClass? Barotrauma.SubmarineClass +---@return System.Int32 +_G['Location'].HighestSubmarineTierAvailable = function(submarineClass) end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@return System.Boolean +_G['Location'].IsSubmarineAvailable = function(info) end + +---`Method Private Instance` +---@param interactionType Barotrauma.CampaignMode.InteractionType +---@return System.Boolean +_G['Location'].CanHaveCampaignInteraction = function(interactionType) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +_G['Location'].Reset = function(campaign) end + +---`Method Public Instance` +---@param map Barotrauma.Map +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Location'].Save = function(map, parentElement) end + +---`Method Public Instance` +_G['Location'].Remove = function() end + +---`Method Public Instance` +_G['Location'].RemoveProjSpecific = function() end + +---`Method Public Instance` +---@param mission Barotrauma.Mission +_G['Location'].SelectMission = function(mission) end + +---`Method Public Instance` +---@param mission Barotrauma.Mission +_G['Location'].DeselectMission = function(mission) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +_G['Location'].GetSelectedMissionIndices = function() end + +---`Method Public Instance` +---@param missionIndices (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +_G['Location'].SetSelectedMissionIndices = function(missionIndices) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Location'].ToString = function() end + +---`Method Public Instance` +---@param locationElement System.Xml.Linq.XElement +_G['Location'].LoadLocationTypeChange = function(locationElement) end + +---`Method Public Instance` +---@param locationElement System.Xml.Linq.XElement +_G['Location'].LoadMissions = function(locationElement) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param zone System.Nullable*1System*Int32 +---@param rand System.Random +---@param requireOutpost System.Boolean +---@param forceLocationType? Barotrauma.LocationType +---@param existingLocations? (System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location)) +---@return Barotrauma.Location +_G['Location'].CreateRandom = function(position, zone, rand, requireOutpost, forceLocationType, existingLocations) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@param newType Barotrauma.LocationType +---@param createStores? System.Boolean +_G['Location'].ChangeType = function(campaign, newType, createStores) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +_G['Location'].TryAssignFactionBasedOnLocationType = function(campaign) end + +---`Method Public Instance` +---@param randSync? Barotrauma.Rand.RandSync +_G['Location'].UnlockInitialMissions = function(randSync) end + +---`Method Public Instance` +---@overload fun(missionPrefab:Barotrauma.MissionPrefab, connection:Barotrauma.LocationConnection) +---@param missionPrefab Barotrauma.MissionPrefab +_G['Location'].UnlockMission = function(missionPrefab) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param invokingContentPackage? Barotrauma.ContentPackage +---@return Barotrauma.Mission +_G['Location'].UnlockMissionByIdentifier = function(identifier, invokingContentPackage) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@param random? System.Random +---@param invokingContentPackage? Barotrauma.ContentPackage +---@return Barotrauma.Mission +_G['Location'].UnlockMissionByTag = function(tag, random, invokingContentPackage) end + +---`Method Private Instance` +---@param mission Barotrauma.Mission +_G['Location'].AddMission = function(mission) end + +---`Method Private Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, connection:Barotrauma.LocationConnection-ref):(Barotrauma.Mission) +---@overload fun(prefab:Barotrauma.MissionPrefab, connection:Barotrauma.LocationConnection):(Barotrauma.Mission) +---@param prefab Barotrauma.MissionPrefab +---@return Barotrauma.Mission +_G['Location'].InstantiateMission = function(prefab) end + +---`Method Public Instance` +---@param map Barotrauma.Map +_G['Location'].InstantiateLoadedMissions = function(map) end + +---`Method Public Instance` +_G['Location'].ClearMissions = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Location'].HasOutpost = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Location'].IsCriticallyRadiated = function() end + +---`Method Public Instance` +---@return Barotrauma.LocationType +_G['Location'].GetLocationType = function() end + +---`Method Public Instance` +---@param connection Barotrauma.LocationConnection +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +_G['Location'].GetMissionsInConnection = function(connection) end + +---`Method Public Instance` +---@param character Barotrauma.CharacterInfo +_G['Location'].RemoveHireableCharacter = function(character) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterInfo)|(fun():(Barotrauma.CharacterInfo)) +_G['Location'].GetHireableCharacters = function() end + +---`Method Public Instance` +---@param hireableCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterInfo)|(fun():(Barotrauma.CharacterInfo)) +_G['Location'].ForceHireableCharacters = function(hireableCharacters) end + +---`Method Private Instance` +---@param type Barotrauma.LocationType +---@param rand System.Random +---@param existingLocations (System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location)) +_G['Location'].CreateRandomName = function(type, rand, existingLocations) end + +---`Method Public Static` +---@overload fun(locationTypeIdentifier:Barotrauma.Identifier, nameFormatIndex:System.Int32, nameId:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@param type Barotrauma.LocationType +---@param nameFormatIndex System.Int32 +---@param nameId Barotrauma.Identifier +---@return Barotrauma.LocalizedString +_G['Location'].GetName = function(type, nameFormatIndex, nameId) end + +---`Method Public Instance` +---@param nameId Barotrauma.Identifier +_G['Location'].ForceName = function(nameId) end + +---`Method Public Instance` +---@param locationElement System.Xml.Linq.XElement +_G['Location'].LoadStores = function(locationElement) end + +---`Method Public Instance` +---@return System.Boolean +_G['Location'].IsRadiated = function() end + +---`Method Public Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Location'].RegisterTakenItems = function(items) end + +---`Constructor Public Instance` +---@overload fun(mapPosition:Microsoft.Xna.Framework.Vector2, zone:System.Nullable*1System*Int32, rand:System.Random, requireOutpost?:System.Boolean, forceLocationType?:Barotrauma.LocationType, existingLocations?:(System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location))):Barotrauma.Location +---@param campaign Barotrauma.CampaignMode +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Location +_G['Location'] = function(campaign, element) end + +---`Constructor Public Instance` +---@overload fun(mapPosition:Microsoft.Xna.Framework.Vector2, zone:System.Nullable*1System*Int32, rand:System.Random, requireOutpost?:System.Boolean, forceLocationType?:Barotrauma.LocationType, existingLocations?:(System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location))):Barotrauma.Location +---@param campaign Barotrauma.CampaignMode +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Location +_G['Location'].__new = function(campaign, element) end + diff --git a/Meta/Types/client/_00007FFD97D99330.lua b/Meta/Types/client/_00007FFD97D99330.lua new file mode 100644 index 0000000..88c24f0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D99330.lua @@ -0,0 +1,52 @@ +---@meta +---@class Barotrauma.LocationTypeChange : System.Object +---`Field Public Instance` +---@field CurrentType Barotrauma.Identifier +---`Field Public Instance` +---@field ChangeToType Barotrauma.Identifier +---`Field Public Instance` +---@field Probability System.Single +---`Field Public Instance` +---@field RequireDiscovered System.Boolean +---`Field Public Instance` +---@field Requirements (System.Collections.Generic.List*1Barotrauma*LocationTypeChange*Requirement)|(Barotrauma.LocationTypeChange.Requirement[]) +---`Field Private Instance` +---@field requireChangeMessages System.Boolean +---`Field Private Instance` +---@field messageTag System.String +---`Field Public Instance` +---@field DisallowedAdjacentLocations (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field DisallowedProximity System.Int32 +---`Field Public Instance` +---@field CooldownAfterChange System.Int32 +---`Field Public Instance` +---@field RequiredDurationRange Microsoft.Xna.Framework.Point +_G['LocationTypeChange'] = {} + +---`Method Public Instance` +---@param faction Barotrauma.Faction +---@return (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +_G['LocationTypeChange'].GetMessages = function(faction) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Single +_G['LocationTypeChange'].DetermineProbability = function(location) end + +---`Constructor Public Instance` +---@param currentType Barotrauma.Identifier +---@param element Barotrauma.ContentXElement +---@param requireChangeMessages System.Boolean +---@param defaultProbability? System.Single +---@return Barotrauma.LocationTypeChange +_G['LocationTypeChange'] = function(currentType, element, requireChangeMessages, defaultProbability) end + +---`Constructor Public Instance` +---@param currentType Barotrauma.Identifier +---@param element Barotrauma.ContentXElement +---@param requireChangeMessages System.Boolean +---@param defaultProbability? System.Single +---@return Barotrauma.LocationTypeChange +_G['LocationTypeChange'].__new = function(currentType, element, requireChangeMessages, defaultProbability) end + diff --git a/Meta/Types/client/_00007FFD97D99958.lua b/Meta/Types/client/_00007FFD97D99958.lua new file mode 100644 index 0000000..c05b395 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D99958.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.LocationConnection : System.Object +---`Field Public Instance` +---@field Biome Barotrauma.Biome +---`Field Public Instance` +---@field Difficulty System.Single +---`Field Public Instance` +---@field CrackSegments (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +---`Field Public Instance` +---@field Passed System.Boolean +---`Field Public Instance` +---@field Locked System.Boolean +---`Field Private Instance` +---@field availableMissions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelData Barotrauma.LevelData +---`Getter Public Instance` +---@field CenterPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Length System.Single +---`Getter Public Instance` +---@field AvailableMissions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +_G['LocationConnection'] = {} + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return Barotrauma.Location +_G['LocationConnection'].OtherLocation = function(location) end + +---`Constructor Public Instance` +---@param location1 Barotrauma.Location +---@param location2 Barotrauma.Location +---@return Barotrauma.LocationConnection +_G['LocationConnection'] = function(location1, location2) end + +---`Constructor Public Instance` +---@param location1 Barotrauma.Location +---@param location2 Barotrauma.Location +---@return Barotrauma.LocationConnection +_G['LocationConnection'].__new = function(location1, location2) end + diff --git a/Meta/Types/client/_00007FFD97D9A3B0.lua b/Meta/Types/client/_00007FFD97D9A3B0.lua new file mode 100644 index 0000000..b911169 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9A3B0.lua @@ -0,0 +1,346 @@ +---@meta +---@class Barotrauma.EventManager : System.Object +---`Field Private Instance` +---@field intensityGraph Barotrauma.Graph +---`Field Private Instance` +---@field targetIntensityGraph Barotrauma.Graph +---`Field Private Instance` +---@field monsterStrengthGraph Barotrauma.Graph +---`Field Private Instance` +---@field lastIntensityUpdate System.Single +---`Field Private Instance` +---@field pinnedPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field isDragging System.Boolean +---`Field Private Instance` +---@field isGraphSelected System.Boolean +---`Field Private Instance` +---@field debugPositions (System.Collections.Generic.List*1Barotrauma*EventManager*DebugLine)|(Barotrauma.EventManager.DebugLine[]) +---`Field Private Instance` +---@field level Barotrauma.Level +---`Field Private Instance` +---@field preloadedSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field currentIntensity System.Single +---`Field Private Instance` +---@field targetIntensity System.Single +---`Field Private Instance` +---@field musicIntensity System.Single +---`Field Private Instance` +---@field eventThreshold System.Single +---`Field Private Instance` +---@field eventCoolDown System.Single +---`Field Private Instance` +---@field intensityUpdateTimer System.Single +---`Field Private Instance` +---@field pathFinder Barotrauma.PathFinder +---`Field Private Instance` +---@field totalPathLength System.Single +---`Field Private Instance` +---@field calculateDistanceTraveledTimer System.Single +---`Field Private Instance` +---@field distanceTraveled System.Single +---`Field Private Instance` +---@field avgCrewHealth System.Single +---`Field Private Instance` +---@field avgHullIntegrity System.Single +---`Field Private Instance` +---@field floodingAmount System.Single +---`Field Private Instance` +---@field fireAmount System.Single +---`Field Private Instance` +---@field enemyDanger System.Single +---`Field Private Instance` +---@field monsterStrength System.Single +---`Field Public Instance` +---@field CumulativeMonsterStrengthMain System.Single +---`Field Public Instance` +---@field CumulativeMonsterStrengthRuins System.Single +---`Field Public Instance` +---@field CumulativeMonsterStrengthWrecks System.Single +---`Field Public Instance` +---@field CumulativeMonsterStrengthCaves System.Single +---`Field Private Instance` +---@field roundDuration System.Single +---`Field Private Instance` +---@field isCrewAway System.Boolean +---`Field Private Instance` +---@field crewAwayResetTimer System.Single +---`Field Private Instance` +---@field crewAwayDuration System.Single +---`Field Private Instance` +---@field pendingEventSets (System.Collections.Generic.List*1Barotrauma*EventSet)|(Barotrauma.EventSet[]) +---`Field Private Instance` +---@field selectedEvents (System.Collections.Generic.Dictionary*1Barotrauma*EventSet*1System*Collections*Generic*List*2Barotrauma*Event)|({[Barotrauma.EventSet]:((System.Collections.Generic.List*1Barotrauma*Event)|(Barotrauma.Event[]))}) +---`Field Private Instance` +---@field activeEvents (System.Collections.Generic.List*1Barotrauma*Event)|(Barotrauma.Event[]) +---`Field Private Instance` +---@field finishedEvents (System.Collections.Generic.HashSet*1Barotrauma*Event)|(Barotrauma.Event[]) +---`Field Private Instance` +---@field nonRepeatableEvents (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field settings Barotrauma.EventManagerSettings +---`Field Private Instance` +---@field isClient System.Boolean +---`Field Public Instance` +---@field QueuedEvents (System.Collections.Generic.Queue*1Barotrauma*Event)|(fun():(Barotrauma.Event)) +---`Field Public Instance` +---@field QueuedEventsForNextRound (System.Collections.Generic.Queue*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Field Private Instance` +---@field timeStamps (System.Collections.Generic.List*1Barotrauma*EventManager*TimeStamp)|(Barotrauma.EventManager.TimeStamp[]) +---`Field Public Instance` +---@field EventLog Barotrauma.EventLog +---`Field Public Instance` +---@field Enabled System.Boolean +---`Field Private Instance` +---@field random Barotrauma.MTRandom +---`Field Private Instance` +---@field eventsInitialized System.Boolean +---`Field Private Static` +---@field intensityGraphUpdateInterval System.Single +---`Field Private Static` +---@field IntensityUpdateInterval System.Single +---`Field Private Static` +---@field CalculateDistanceTraveledInterval System.Single +---`Field Private Static` +---@field MaxEventHistory System.Int32 +---`Field Private Static` +---@field CrewAwayResetDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PinnedEvent Barotrauma.Event +---`Getter Public Instance` +---@field CurrentIntensity System.Single +---`Getter Public Instance` +---@field MusicIntensity System.Single +---`Getter Public Instance` +---@field ActiveEvents (System.Collections.Generic.IEnumerable*1Barotrauma*Event)|(fun():(Barotrauma.Event)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomSeed System.Int32 +_G['EventManager'] = {} + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['EventManager'].DebugDraw = function(spriteBatch) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param y System.Single +_G['EventManager'].DebugDrawHUD = function(spriteBatch, y) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['EventManager'].DrawPinnedEvent = function(spriteBatch) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param scriptedEvent Barotrauma.ScriptedEvent +_G['EventManager'].DrawEventTargetTags = function(spriteBatch, scriptedEvent) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param ev Barotrauma.Event +---@param parentRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['EventManager'].DrawEvent = function(spriteBatch, ev, parentRect) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param scriptedEvent Barotrauma.ScriptedEvent +---@param parentRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['EventManager'].DrawScriptedEvent = function(spriteBatch, scriptedEvent, parentRect) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param artifactEvent Barotrauma.ArtifactEvent +---@param parentRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['EventManager'].DrawArtifactEvent = function(spriteBatch, artifactEvent, parentRect) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param monsterEvent Barotrauma.MonsterEvent +---@param parentRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['EventManager'].DrawMonsterEvent = function(spriteBatch, monsterEvent, parentRect) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param event Barotrauma.Event +---@param text System.String +---@param parentRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@param drawPoints? (System.Collections.Generic.List*1Barotrauma*EventManager*DebugLine)|(Barotrauma.EventManager.DebugLine[]) +---@return Microsoft.Xna.Framework.Rectangle +_G['EventManager'].DrawInfoRectangle = function(spriteBatch, event, text, parentRect, drawPoints) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['EventManager'].ClientRead = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['EventManager'].ApplyNetworkMessageWhenRoundLoaded = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['EventManager'].ClientApplyNetworkMessage = function(msg) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.GameClient +---@param msg Barotrauma.Networking.IReadMessage +_G['EventManager'].ClientReadEventLog = function(client, msg) end + +---`Method Private Static` +---@param client Barotrauma.Networking.GameClient +---@param msg Barotrauma.Networking.IReadMessage +_G['EventManager'].ClientReadEventObjective = function(client, msg) end + +---`Method Public Instance` +---@param e Barotrauma.Event +_G['EventManager'].AddTimeStamp = function(e) end + +---`Method Public Instance` +---@param level Barotrauma.Level +_G['EventManager'].StartRound = function(level) end + +---`Method Public Instance` +---@param newEvent Barotrauma.Event +_G['EventManager'].ActivateEvent = function(newEvent) end + +---`Method Public Instance` +_G['EventManager'].ClearEvents = function() end + +---`Method Private Instance` +_G['EventManager'].SelectSettings = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['EventManager'].GetFilesToPreload = function() end + +---`Method Public Instance` +---@param contentFiles (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['EventManager'].PreloadContent = function(contentFiles) end + +---`Method Public Instance` +_G['EventManager'].TriggerOnEndRoundActions = function() end + +---`Method Public Instance` +_G['EventManager'].EndRound = function() end + +---`Method Public Instance` +---@param registerFinishedOnly? System.Boolean +_G['EventManager'].RegisterEventHistory = function(registerFinishedOnly) end + +---`Method Public Instance` +_G['EventManager'].SkipEventCooldown = function() end + +---`Method Private Instance` +---@param eventPrefab Barotrauma.EventPrefab +---@param baseCommonness System.Single +---@return System.Single +_G['EventManager'].CalculateCommonness = function(eventPrefab, baseCommonness) end + +---`Method Private Instance` +---@param eventSet Barotrauma.EventSet +_G['EventManager'].CreateEvents = function(eventSet) end + +---`Method Private Instance` +---@param eventSets (System.Collections.Generic.IReadOnlyList*1Barotrauma*EventSet)|(Barotrauma.EventSet[]) +---@param requireCampaignSet? System.Nullable*1System*Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*EventSet)|(fun():(Barotrauma.EventSet)) +_G['EventManager'].GetAllowedEventSets = function(eventSets, requireCampaignSet) end + +---`Method Private Instance` +---@param eventSets (System.Collections.Generic.IReadOnlyList*1Barotrauma*EventSet)|(Barotrauma.EventSet[]) +---@param requireCampaignSet? System.Nullable*1System*Boolean +---@param random? System.Random +---@return Barotrauma.EventSet +_G['EventManager'].SelectRandomEvents = function(eventSets, requireCampaignSet, random) end + +---`Method Public Static` +---@param e Barotrauma.EventPrefab +---@param level Barotrauma.Level +---@return System.Boolean +_G['EventManager'].IsSuitable = function(e, level) end + +---`Method Public Static` +---@param e Barotrauma.EventPrefab +---@param level Barotrauma.Level +---@return System.Boolean +_G['EventManager'].IsLevelSuitable = function(e, level) end + +---`Method Private Static` +---@param factionId Barotrauma.Identifier +---@param level Barotrauma.Level +---@return System.Boolean +_G['EventManager'].IsFactionSuitable = function(factionId, level) end + +---`Method Private Static` +---@param eventSet Barotrauma.EventSet +---@param level Barotrauma.Level +---@return System.Boolean +_G['EventManager'].IsValidForLevel = function(eventSet, level) end + +---`Method Private Instance` +---@param eventSet Barotrauma.EventSet +---@param location Barotrauma.Location +---@return System.Boolean +_G['EventManager'].IsValidForLocation = function(eventSet, location) end + +---`Method Private Instance` +---@return Barotrauma.Location +_G['EventManager'].GetEventLocation = function() end + +---`Method Private Instance` +---@param eventSet Barotrauma.EventSet +---@return System.Boolean +_G['EventManager'].CanStartEventSet = function(eventSet) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['EventManager'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +_G['EventManager'].EntitySpawned = function(entity) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EventManager'].CalculateCurrentIntensity = function(deltaTime) end + +---`Method Private Instance` +---@return System.Single +_G['EventManager'].CalculateDistanceTraveled = function() end + +---`Method Public Static` +---@return Barotrauma.ISpatialEntity +_G['EventManager'].GetRefEntity = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['EventManager'].IsCrewAway = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['EventManager'].IsCharacterAway = function(character) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['EventManager'].Load = function(element) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['EventManager'].Save = function() end + +---`Constructor Public Instance` +---@return Barotrauma.EventManager +_G['EventManager'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.EventManager +_G['EventManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D9A788.lua b/Meta/Types/client/_00007FFD97D9A788.lua new file mode 100644 index 0000000..4f7cb76 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9A788.lua @@ -0,0 +1,94 @@ +---@meta +---@class Barotrauma.EventPrefab : Barotrauma.Prefab +---`Field Public Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Field Public Instance` +---@field EventType System.Type +---`Field Private Instance` +---@field tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Probability System.Single +---`Field Public Instance` +---@field TriggerEventCooldown System.Boolean +---`Field Public Instance` +---@field Commonness System.Single +---`Field Public Instance` +---@field BiomeIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field RequiredLayer Barotrauma.Identifier +---`Field Public Instance` +---@field RequiredSpawnPointTag Barotrauma.Identifier +---`Field Public Instance` +---@field Faction Barotrauma.Identifier +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field UnlockPathEvent System.Boolean +---`Field Public Instance` +---@field UnlockPathTooltip System.String +---`Field Public Instance` +---@field UnlockPathReputation System.Int32 +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*EventPrefab)|(fun():(Barotrauma.EventPrefab)) +---`Getter Public Instance` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['EventPrefab'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.RandomEventsFile +---@param fallbackIdentifier? Barotrauma.Identifier +---@return Barotrauma.EventPrefab +_G['EventPrefab'].Create = function(element, file, fallbackIdentifier) end + +---`Method Public Instance` +---@param seed System.Int32 +---@param instance Barotrauma.T-ref +---@return System.Boolean +_G['EventPrefab'].TryCreateInstance = function(seed, instance) end + +---`Method Public Instance` +---@param seed System.Int32 +---@return Barotrauma.Event +_G['EventPrefab'].CreateInstance = function(seed) end + +---`Method Public Instance Virtual` +_G['EventPrefab'].Dispose = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['EventPrefab'].ToString = function() end + +---`Method Public Static` +---@param biomeIdentifier Barotrauma.Identifier +---@param faction Barotrauma.Faction +---@return Barotrauma.EventPrefab +_G['EventPrefab'].GetUnlockPathEvent = function(biomeIdentifier, faction) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@param tag Barotrauma.Identifier +---@param source Barotrauma.ContentPackage +---@return Barotrauma.EventPrefab +_G['EventPrefab'].FindEventPrefab = function(identifier, tag, source) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, fallbackIdentifier?:Barotrauma.Identifier):Barotrauma.EventPrefab +---@return Barotrauma.EventPrefab +_G['EventPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, fallbackIdentifier?:Barotrauma.Identifier):Barotrauma.EventPrefab +---@return Barotrauma.EventPrefab +_G['EventPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, fallbackIdentifier?:Barotrauma.Identifier):Barotrauma.EventPrefab +---@return Barotrauma.EventPrefab +_G['EventPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, fallbackIdentifier?:Barotrauma.Identifier):Barotrauma.EventPrefab +---@return Barotrauma.EventPrefab +_G['EventPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D9AA38.lua b/Meta/Types/client/_00007FFD97D9AA38.lua new file mode 100644 index 0000000..a161b72 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9AA38.lua @@ -0,0 +1,69 @@ +---@meta +---@class Barotrauma.Event : System.Object +---`Field Private Instance` +---@field Finished (System.Action)|(fun()) +---`Field NonPublic Instance` +---@field isFinished System.Boolean +---`Field Public Instance` +---@field RandomSeed System.Int32 +---`Field NonPublic Instance` +---@field prefab Barotrauma.EventPrefab +---`Field Public Instance` +---@field SpawnPosFilter (System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)) +---`Getter Public Instance` +---@field Prefab Barotrauma.EventPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParentSet Barotrauma.EventSet +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Initialized System.Boolean +---`Getter Public Instance` +---@field IsFinished System.Boolean +---`Getter Public Instance Virtual` +---@field DebugDrawPos Microsoft.Xna.Framework.Vector2 +_G['Event'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Event'].ToString = function() end + +---`Method Public Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['Event'].GetFilesToPreload = function() end + +---`Method Public Instance` +---@param parentSet? Barotrauma.EventSet +_G['Event'].Init = function(parentSet) end + +---`Method NonPublic Instance Virtual` +---@param parentSet? Barotrauma.EventSet +_G['Event'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Event'].GetDebugInfo = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['Event'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['Event'].Finish = function() end + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['Event'].LevelMeetsRequirements = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.Event +_G['Event'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.Event +_G['Event'].__new = function(prefab, seed) end + diff --git a/Meta/Types/client/_00007FFD97D9C848.lua b/Meta/Types/client/_00007FFD97D9C848.lua new file mode 100644 index 0000000..ea42eee --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9C848.lua @@ -0,0 +1,155 @@ +---@meta +---@class Barotrauma.EventSet : Barotrauma.Prefab +---`Field Public Instance` +---@field IsCampaignSet System.Boolean +---`Field Public Instance` +---@field MinLevelDifficulty System.Single +---`Field Public Instance` +---@field MaxLevelDifficulty System.Single +---`Field Public Instance` +---@field BiomeIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field LevelType Barotrauma.LevelData.LevelType +---`Field Public Instance` +---@field RequiredLayer Barotrauma.Identifier +---`Field Public Instance` +---@field RequiredSpawnPointTag Barotrauma.Identifier +---`Field Public Instance` +---@field LocationTypeIdentifiers (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Faction Barotrauma.Identifier +---`Field Public Instance` +---@field ChooseRandom System.Boolean +---`Field Private Instance` +---@field eventCount System.Int32 +---`Field Public Instance` +---@field SubSetCount System.Int32 +---`Field Private Instance` +---@field overrideEventCount (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Int32)|({[Barotrauma.Identifier]:(System.Int32)}) +---`Field Public Instance` +---@field Exhaustible System.Boolean +---`Field Public Instance` +---@field MinDistanceTraveled System.Single +---`Field Public Instance` +---@field MinMissionTime System.Single +---`Field Public Instance` +---@field MinIntensity System.Single +---`Field Public Instance` +---@field MaxIntensity System.Single +---`Field Public Instance` +---@field AllowAtStart System.Boolean +---`Field Public Instance` +---@field IgnoreCoolDown System.Boolean +---`Field Public Instance` +---@field TriggerEventCooldown System.Boolean +---`Field Public Instance` +---@field IgnoreIntensity System.Boolean +---`Field Public Instance` +---@field PerRuin System.Boolean +---`Field Public Instance` +---@field PerCave System.Boolean +---`Field Public Instance` +---@field PerWreck System.Boolean +---`Field Public Instance` +---@field DisableInHuntingGrounds System.Boolean +---`Field Public Instance` +---@field OncePerLevel System.Boolean +---`Field Public Instance` +---@field DelayWhenCrewAway System.Boolean +---`Field Public Instance` +---@field Additive System.Boolean +---`Field Public Instance` +---@field SelectAlways System.Boolean +---`Field Public Instance` +---@field DefaultCommonness System.Single +---`Field Public Instance` +---@field OverrideCommonness (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Public Instance` +---@field ResetTime System.Single +---`Field Public Instance` +---@field ForceAtDiscoveredNr System.Int32 +---`Field Public Instance` +---@field ForceAtVisitedNr System.Int32 +---`Field Public Instance` +---@field CampaignTutorialOnly System.Boolean +---`Field Public Instance` +---@field EventPrefabs (System.Collections.Immutable.ImmutableArray*1Barotrauma*EventSet*SubEventPrefab)|(Barotrauma.EventSet.SubEventPrefab[]) +---`Field Public Instance` +---@field ChildSets (System.Collections.Immutable.ImmutableArray*1Barotrauma*EventSet)|(Barotrauma.EventSet[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*EventSet)|(fun():(Barotrauma.EventSet)) +_G['EventSet'] = {} + +---`Method Public Static` +---@param identifier System.String +---@return Barotrauma.Sprite +_G['EventSet'].GetEventSprite = function(identifier) end + +---`Method Public Static` +---@return (System.Collections.Generic.List*1Barotrauma*EventPrefab)|(Barotrauma.EventPrefab[]) +_G['EventSet'].GetAllEventPrefabs = function() end + +---`Method Public Static` +---@param list (System.Collections.Generic.List*1Barotrauma*EventPrefab)|(Barotrauma.EventPrefab[]) +---@param set Barotrauma.EventSet +_G['EventSet'].AddSetEventPrefabsToList = function(list, set) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.EventPrefab +_G['EventSet'].GetEventPrefab = function(identifier) end + +---`Method Private Static` +---@param parent Barotrauma.EventSet +---@param element System.Xml.Linq.XElement +---@param file Barotrauma.RandomEventsFile +---@return Barotrauma.Identifier +_G['EventSet'].DetermineIdentifier = function(parent, element, file) end + +---`Method Public Instance` +_G['EventSet'].CheckLocationTypeErrors = function() end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@return System.Single +_G['EventSet'].GetCommonness = function(level) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@return System.Int32 +_G['EventSet'].GetEventCount = function(level) end + +---`Method Public Static` +---@param simulatedRoundCount? System.Int32 +---@param filter? (System.Func*1Barotrauma*MonsterEvent*1System*Boolean)|(fun(arg:Barotrauma.MonsterEvent):(System.Boolean)) +---@param fullLog? System.Boolean +---@return (System.Collections.Generic.List*1System*String)|(System.String[]) +_G['EventSet'].GetDebugStatistics = function(simulatedRoundCount, filter, fullLog) end + +---`Method Public Instance Virtual` +---@return System.String +_G['EventSet'].ToString = function() end + +---`Method Public Instance Virtual` +_G['EventSet'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, parentSet?:Barotrauma.EventSet):Barotrauma.EventSet +---@return Barotrauma.EventSet +_G['EventSet'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, parentSet?:Barotrauma.EventSet):Barotrauma.EventSet +---@return Barotrauma.EventSet +_G['EventSet'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, parentSet?:Barotrauma.EventSet):Barotrauma.EventSet +---@return Barotrauma.EventSet +_G['EventSet'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, parentSet?:Barotrauma.EventSet):Barotrauma.EventSet +---@return Barotrauma.EventSet +_G['EventSet'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D9DA00.lua b/Meta/Types/client/_00007FFD97D9DA00.lua new file mode 100644 index 0000000..eea1391 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9DA00.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.ArtifactEvent : Barotrauma.Event +---`Field Private Instance` +---@field itemPrefab Barotrauma.ItemPrefab +---`Field Private Instance` +---@field item Barotrauma.Item +---`Field Private Instance` +---@field state System.Int32 +---`Field Private Instance` +---@field spawnPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field spawnPending System.Boolean +---`Getter Public Instance` +---@field SpawnPending System.Boolean +---`Getter Public Instance` +---@field State System.Int32 +---`Getter Public Instance` +---@field Item Barotrauma.Item +---`Getter Public Instance` +---@field SpawnPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DebugDrawPos Microsoft.Xna.Framework.Vector2 +_G['ArtifactEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['ArtifactEvent'].ToString = function() end + +---`Method NonPublic Instance Virtual` +---@param parentSet Barotrauma.EventSet +_G['ArtifactEvent'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@return System.String +_G['ArtifactEvent'].GetDebugInfo = function() end + +---`Method Private Instance` +_G['ArtifactEvent'].SpawnItem = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['ArtifactEvent'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.ArtifactEvent +_G['ArtifactEvent'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.ArtifactEvent +_G['ArtifactEvent'].__new = function(prefab, seed) end + diff --git a/Meta/Types/client/_00007FFD97D9DE48.lua b/Meta/Types/client/_00007FFD97D9DE48.lua new file mode 100644 index 0000000..d0a3e3a --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9DE48.lua @@ -0,0 +1,99 @@ +---@meta +---@class Barotrauma.MonsterEvent : Barotrauma.Event +---`Field Public Instance` +---@field SpeciesName Barotrauma.Identifier +---`Field Public Instance` +---@field MinAmount System.Int32 +---`Field Public Instance` +---@field MaxAmount System.Int32 +---`Field Private Instance` +---@field monsters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Public Instance` +---@field SpawnDistance System.Single +---`Field Private Instance` +---@field scatter System.Single +---`Field Private Instance` +---@field offset System.Single +---`Field Private Instance` +---@field delayBetweenSpawns System.Single +---`Field Private Instance` +---@field resetTime System.Single +---`Field Private Instance` +---@field resetTimer System.Single +---`Field Private Instance` +---@field spawnPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field disallowed System.Boolean +---`Field Public Instance` +---@field SpawnPosType Barotrauma.Level.PositionType +---`Field Private Instance` +---@field spawnPointTag System.String +---`Field Private Instance` +---@field spawnPending System.Boolean +---`Field Private Instance` +---@field spawnReady System.Boolean +---`Field Public Instance` +---@field MaxAmountPerLevel System.Int32 +---`Field Private Instance` +---@field overridePlayDeadProbability System.Nullable*1System*Single +---`Field Private Instance` +---@field chosenPosition Barotrauma.Level.InterestingPosition +---`Getter Public Instance` +---@field Monsters (System.Collections.Generic.IReadOnlyList*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Getter Public Instance` +---@field SpawnPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---@field SpawnPending System.Boolean +---`Getter Public Instance Virtual` +---@field DebugDrawPos Microsoft.Xna.Framework.Vector2 +_G['MonsterEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['MonsterEvent'].ToString = function() end + +---`Method Private Static` +---@return Barotrauma.Submarine +_G['MonsterEvent'].GetReferenceSub = function() end + +---`Method Public Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['MonsterEvent'].GetFilesToPreload = function() end + +---`Method NonPublic Instance Virtual` +---@param parentSet Barotrauma.EventSet +_G['MonsterEvent'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@return System.String +_G['MonsterEvent'].GetDebugInfo = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Level*InterestingPosition)|(Barotrauma.Level.InterestingPosition[]) +_G['MonsterEvent'].GetAvailableSpawnPositions = function() end + +---`Method Private Instance` +---@param affectSubImmediately System.Boolean +_G['MonsterEvent'].FindSpawnPosition = function(affectSubImmediately) end + +---`Method Private Instance` +---@param submarine Barotrauma.Submarine +---@return System.Single +_G['MonsterEvent'].GetMinDistanceToSub = function(submarine) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['MonsterEvent'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.MonsterEvent +_G['MonsterEvent'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.MonsterEvent +_G['MonsterEvent'].__new = function(prefab, seed) end + diff --git a/Meta/Types/client/_00007FFD97D9E2B0.lua b/Meta/Types/client/_00007FFD97D9E2B0.lua new file mode 100644 index 0000000..8f2a0f8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9E2B0.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.ScriptedEvent : Barotrauma.Event +---`Field Private Instance` +---@field targetPredicates (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*ScriptedEvent*TargetPredicate)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*ScriptedEvent*TargetPredicate)|(Barotrauma.ScriptedEvent.TargetPredicate[]))}) +---`Field Private Instance` +---@field cachedTargets (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Entity)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]))}) +---`Field Private Instance` +---@field initialAmounts (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Int32)|({[Barotrauma.Identifier]:(System.Int32)}) +---`Field Private Instance` +---@field newEntitySpawned System.Boolean +---`Field Private Instance` +---@field prevPlayerCount System.Int32 +---`Field Private Instance` +---@field prevBotCount System.Int32 +---`Field Private Instance` +---@field prevControlled Barotrauma.Character +---`Field Public Instance` +---@field OnRoundEndAction Barotrauma.OnRoundEndAction +---`Field Private Instance` +---@field requiredDestinationTypes (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequireBeaconStation System.Boolean +---`Field Public Instance` +---@field RequiredDestinationFaction Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentActionIndex System.Int32 +---`Getter Public Instance` +---@field Actions (System.Collections.Generic.List*1Barotrauma*EventAction)|(Barotrauma.EventAction[]) +---`Getter Public Instance` +---@field Targets (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Entity)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]))}) +---`Getter NonPublic Instance Virtual` +---@field NonActionChildElementNames (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['ScriptedEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['ScriptedEvent'].ToString = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['ScriptedEvent'].GetDebugInfo = function() end + +---`Method Public Instance Virtual` +---@param tag System.String +---@return System.String +_G['ScriptedEvent'].GetTextForReplacementElement = function(tag) end + +---`Method Public Instance Virtual` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['ScriptedEvent'].ReplaceVariablesInEventText = function(str) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1System*ValueTuple*2System*Int32*2Barotrauma*EventAction)|(System.ValueTuple*1System*Int32*1Barotrauma*EventAction[]) +_G['ScriptedEvent'].GetAllActions = function() end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@param target Barotrauma.Entity +_G['ScriptedEvent'].AddTarget = function(tag, target) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@param entityType Barotrauma.ScriptedEvent.TargetPredicate.EntityType +---@param predicate (System.Predicate*1Barotrauma*Entity)|(fun(obj:Barotrauma.Entity):(System.Boolean)) +_G['ScriptedEvent'].AddTargetPredicate = function(tag, entityType, predicate) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return System.Int32 +_G['ScriptedEvent'].GetInitialTargetCount = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +_G['ScriptedEvent'].GetTargets = function(tag) end + +---`Method Public Instance` +---@param originalEntity Barotrauma.Entity +---@param newEntity Barotrauma.Entity +_G['ScriptedEvent'].InheritTags = function(originalEntity, newEntity) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +_G['ScriptedEvent'].RemoveTag = function(tag) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['ScriptedEvent'].Update = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['ScriptedEvent'].NeedsToRefreshCachedTargets = function() end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +_G['ScriptedEvent'].EntitySpawned = function(entity) end + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['ScriptedEvent'].LevelMeetsRequirements = function() end + +---`Method Public Instance Virtual` +_G['ScriptedEvent'].Finish = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.ScriptedEvent +_G['ScriptedEvent'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.ScriptedEvent +_G['ScriptedEvent'].__new = function(prefab, seed) end + diff --git a/Meta/Types/client/_00007FFD97D9E510.lua b/Meta/Types/client/_00007FFD97D9E510.lua new file mode 100644 index 0000000..4533696 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9E510.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.MalfunctionEvent : Barotrauma.Event +---`Field Private Instance` +---@field targetItemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field targetItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field minItemAmount System.Int32 +---`Field Private Instance` +---@field maxItemAmount System.Int32 +---`Field Private Instance` +---@field decreaseConditionAmount System.Single +---`Field Private Instance` +---@field duration System.Single +---`Field Private Instance` +---@field timer System.Single +_G['MalfunctionEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['MalfunctionEvent'].ToString = function() end + +---`Method NonPublic Instance Virtual` +---@param parentSet Barotrauma.EventSet +_G['MalfunctionEvent'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['MalfunctionEvent'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.MalfunctionEvent +_G['MalfunctionEvent'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.MalfunctionEvent +_G['MalfunctionEvent'].__new = function(prefab, seed) end + diff --git a/Meta/Types/client/_00007FFD97D9E888.lua b/Meta/Types/client/_00007FFD97D9E888.lua new file mode 100644 index 0000000..e201b0a --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9E888.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.EntitySpawner : Barotrauma.Entity +---`Field Public Instance` +---@field receivedEvents (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Entity*2System*Boolean)|(System.ValueTuple*1Barotrauma*Entity*1System*Boolean[]) +---`Field Private Instance` +---@field spawnOrRemoveQueue (System.Collections.Generic.Queue*1Barotrauma*Either*2Barotrauma*EntitySpawner*IEntitySpawnInfo*2Barotrauma*Entity)|(fun():(Barotrauma.Either*1Barotrauma*EntitySpawner*IEntitySpawnInfo*1Barotrauma*Entity)) +_G['EntitySpawner'] = {} + +---`Method Public Instance Virtual` +---@param message Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['EntitySpawner'].ClientEventRead = function(message, sendingTime) end + +---`Method Public Instance Virtual` +---@return System.String +_G['EntitySpawner'].ToString = function() end + +---`Method Public Instance` +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, worldPosition:Microsoft.Xna.Framework.Vector2, condition?:System.Nullable*1System*Single, quality?:System.Nullable*1System*Int32, onSpawned?:(System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item))) +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, sub:Barotrauma.Submarine, condition?:System.Nullable*1System*Single, quality?:System.Nullable*1System*Int32, onSpawned?:(System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item))) +---@param itemPrefab Barotrauma.ItemPrefab +---@param inventory Barotrauma.Inventory +---@param condition? System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@param onSpawned? (System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item)) +---@param spawnIfInventoryFull? System.Boolean +---@param ignoreLimbSlots? System.Boolean +---@param slot? Barotrauma.InvSlotType +_G['EntitySpawner'].AddItemToSpawnQueue = function(itemPrefab, inventory, condition, quality, onSpawned, spawnIfInventoryFull, ignoreLimbSlots, slot) end + +---`Method Public Instance` +---@overload fun(speciesName:Barotrauma.Identifier, worldPosition:Microsoft.Xna.Framework.Vector2, onSpawn?:(System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character))) +---@overload fun(speciesName:Barotrauma.Identifier, position:Microsoft.Xna.Framework.Vector2, sub:Barotrauma.Submarine, onSpawn?:(System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character))) +---@param speciesName Barotrauma.Identifier +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param characterInfo Barotrauma.CharacterInfo +---@param onSpawn? (System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character)) +_G['EntitySpawner'].AddCharacterToSpawnQueue = function(speciesName, worldPosition, characterInfo, onSpawn) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +_G['EntitySpawner'].AddEntityToRemoveQueue = function(entity) end + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['EntitySpawner'].AddItemToRemoveQueue = function(item) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EntitySpawner*IEntitySpawnInfo)|(fun(obj:Barotrauma.EntitySpawner.IEntitySpawnInfo):(System.Boolean)) +---@return System.Boolean +_G['EntitySpawner'].IsInSpawnQueue = function(predicate) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EntitySpawner*IEntitySpawnInfo)|(fun(obj:Barotrauma.EntitySpawner.IEntitySpawnInfo):(System.Boolean)) +---@return System.Int32 +_G['EntitySpawner'].CountSpawnQueue = function(predicate) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@return System.Boolean +_G['EntitySpawner'].IsInRemoveQueue = function(entity) end + +---`Method Public Instance` +---@param createNetworkEvents? System.Boolean +_G['EntitySpawner'].Update = function(createNetworkEvents) end + +---`Method Public Instance` +_G['EntitySpawner'].Reset = function() end + +---`Constructor Public Instance` +---@return Barotrauma.EntitySpawner +_G['EntitySpawner'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.EntitySpawner +_G['EntitySpawner'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D9EB78.lua b/Meta/Types/client/_00007FFD97D9EB78.lua new file mode 100644 index 0000000..38fdb39 --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9EB78.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.EntityGrid : System.Object +---`Field Private Instance` +---@field allEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Instance` +---@field entities (System.Collections.Generic.List)|((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[])[]) +---`Field Private Instance` +---@field limits Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field cellSize System.Single +---`Field Public Instance` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---@field WorldRect Microsoft.Xna.Framework.Rectangle +_G['EntityGrid'] = {} + +---`Method Private Instance` +_G['EntityGrid'].InitializeGrid = function() end + +---`Method Public Instance` +---@param entity Barotrauma.MapEntity +_G['EntityGrid'].InsertEntity = function(entity) end + +---`Method Public Instance` +---@param entity Barotrauma.MapEntity +_G['EntityGrid'].RemoveEntity = function(entity) end + +---`Method Public Instance` +_G['EntityGrid'].Clear = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['EntityGrid'].GetAllEntities = function() end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['EntityGrid'].GetEntities = function(position) end + +---`Method Public Instance` +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle):(Microsoft.Xna.Framework.Rectangle) +---@param position Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Point +_G['EntityGrid'].GetIndices = function(position) end + +---`Constructor Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, cellSize:System.Single):Barotrauma.EntityGrid +---@param worldRect Microsoft.Xna.Framework.Rectangle +---@param cellSize System.Single +---@return Barotrauma.EntityGrid +_G['EntityGrid'] = function(worldRect, cellSize) end + +---`Constructor Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, cellSize:System.Single):Barotrauma.EntityGrid +---@param worldRect Microsoft.Xna.Framework.Rectangle +---@param cellSize System.Single +---@return Barotrauma.EntityGrid +_G['EntityGrid'].__new = function(worldRect, cellSize) end + diff --git a/Meta/Types/client/_00007FFD97D9F138.lua b/Meta/Types/client/_00007FFD97D9F138.lua new file mode 100644 index 0000000..731cb6c --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9F138.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.CoreEntityPrefab : Barotrauma.MapEntityPrefab +---`Field Private Instance` +---@field constructor System.Reflection.ConstructorInfo +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*CoreEntityPrefab)|(fun():(Barotrauma.CoreEntityPrefab)) +---`Getter Public Static` +---
`Setter Private Static` +---@field HullPrefab Barotrauma.CoreEntityPrefab +---`Getter Public Static` +---
`Setter Private Static` +---@field GapPrefab Barotrauma.CoreEntityPrefab +---`Getter Public Static` +---
`Setter Private Static` +---@field WayPointPrefab Barotrauma.CoreEntityPrefab +---`Getter Public Static` +---
`Setter Private Static` +---@field SpawnPointPrefab Barotrauma.CoreEntityPrefab +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field OriginalName System.String +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +_G['CoreEntityPrefab'] = {} + +---`Method Public Static` +_G['CoreEntityPrefab'].InitCorePrefabs = function() end + +---`Method NonPublic Instance Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['CoreEntityPrefab'].CreateInstance = function(rect) end + +---`Method Public Instance Virtual` +_G['CoreEntityPrefab'].Dispose = function() end + +---`Constructor Private Instance` +---@overload fun(identifier:Barotrauma.Identifier, constructor:System.Reflection.ConstructorInfo, resizeHorizontal?:System.Boolean, resizeVertical?:System.Boolean, linkable?:System.Boolean, allowedLinks?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), aliases?:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):Barotrauma.CoreEntityPrefab +---@return Barotrauma.CoreEntityPrefab +_G['CoreEntityPrefab'] = function() end + +---`Constructor Private Instance` +---@overload fun(identifier:Barotrauma.Identifier, constructor:System.Reflection.ConstructorInfo, resizeHorizontal?:System.Boolean, resizeVertical?:System.Boolean, linkable?:System.Boolean, allowedLinks?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), aliases?:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):Barotrauma.CoreEntityPrefab +---@return Barotrauma.CoreEntityPrefab +_G['CoreEntityPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(identifier:Barotrauma.Identifier, constructor:System.Reflection.ConstructorInfo, resizeHorizontal?:System.Boolean, resizeVertical?:System.Boolean, linkable?:System.Boolean, allowedLinks?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), aliases?:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):Barotrauma.CoreEntityPrefab +---@return Barotrauma.CoreEntityPrefab +_G['CoreEntityPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(identifier:Barotrauma.Identifier, constructor:System.Reflection.ConstructorInfo, resizeHorizontal?:System.Boolean, resizeVertical?:System.Boolean, linkable?:System.Boolean, allowedLinks?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), aliases?:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):Barotrauma.CoreEntityPrefab +---@return Barotrauma.CoreEntityPrefab +_G['CoreEntityPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97D9FC88.lua b/Meta/Types/client/_00007FFD97D9FC88.lua new file mode 100644 index 0000000..34b63ca --- /dev/null +++ b/Meta/Types/client/_00007FFD97D9FC88.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab}, {[System.String]:Barotrauma.ItemPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*ItemPrefab*1System*Boolean)|(fun(arg1:Barotrauma.ItemPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*ItemPrefab)|(fun(obj:Barotrauma.ItemPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*ItemPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*ItemPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*ItemPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.ItemPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.ItemPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.ItemPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*ItemPrefab)|(fun(obj:Barotrauma.ItemPrefab):(System.Boolean)) +---@return Barotrauma.ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*ItemPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*ItemPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*ItemPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*ItemPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*ItemPrefab*1System*Boolean)|(fun(arg1:Barotrauma.ItemPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*ItemPrefab)|(fun(obj:Barotrauma.ItemPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*ItemPrefab*1System*Boolean)|(fun(arg1:Barotrauma.ItemPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*ItemPrefab)|(fun(obj:Barotrauma.ItemPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA0548.lua b/Meta/Types/client/_00007FFD97DA0548.lua new file mode 100644 index 0000000..f9a831b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA0548.lua @@ -0,0 +1,113 @@ +---@meta +---@class Barotrauma.JobPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field JobItems (System.Collections.Immutable.ImmutableDictionary*1System*Int32*1System*Collections*Immutable*ImmutableArray*2Barotrauma*JobPrefab*JobItem)|({[System.Int32]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*JobPrefab*JobItem)|(Barotrauma.JobPrefab.JobItem[]))}) +---`Field Public Instance` +---@field Skills (System.Collections.Generic.List*1Barotrauma*SkillPrefab)|(Barotrauma.SkillPrefab[]) +---`Field Public Instance` +---@field AutonomousObjectives (System.Collections.Generic.List*1Barotrauma*AutonomousObjective)|(Barotrauma.AutonomousObjective[]) +---`Field Public Instance` +---@field AppropriateOrders (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field Icon Barotrauma.Sprite +---`Field Public Instance` +---@field IconSmall Barotrauma.Sprite +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*JobPrefab)|(fun():(Barotrauma.JobPrefab)) +---`Field Private Static` +---@field _itemRepairPriorities (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Getter Public Static` +---@field ItemRepairPriorities (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UIColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdleBehavior Barotrauma.AIObjectiveIdle.BehaviorType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OnlyJobSpecificDialog System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InitialCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAlways System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxNumber System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinNumber System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinKarma System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PriceMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VitalityModifier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HiddenJob System.Boolean +---`Getter Public Instance` +---@field PrimarySkill Barotrauma.SkillPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Element Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Variants System.Int32 +_G['JobPrefab'] = {} + +---`Method Public Instance` +---@param isPvP System.Boolean +---@param buttonContainer Barotrauma.GUIComponent-ref +---@return Barotrauma.GUIButton +_G['JobPrefab'].CreateInfoFrame = function(isPvP, buttonContainer) end + +---`Method Public Instance` +---@param team Barotrauma.CharacterTeamType +---@param isPvPMode System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Sprite)|(fun():(Barotrauma.Sprite)) +_G['JobPrefab'].GetJobOutfitSprites = function(team, isPvPMode) end + +---`Method Public Instance Virtual` +_G['JobPrefab'].Dispose = function() end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.JobPrefab +_G['JobPrefab'].Get = function(identifier) end + +---`Method Public Static` +---@param sync Barotrauma.Rand.RandSync +---@param predicate? (System.Func*1Barotrauma*JobPrefab*1System*Boolean)|(fun(arg:Barotrauma.JobPrefab):(System.Boolean)) +---@return Barotrauma.JobPrefab +_G['JobPrefab'].Random = function(sync, predicate) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.JobsFile):Barotrauma.JobPrefab +---@return Barotrauma.JobPrefab +_G['JobPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.JobsFile):Barotrauma.JobPrefab +---@return Barotrauma.JobPrefab +_G['JobPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.JobsFile):Barotrauma.JobPrefab +---@return Barotrauma.JobPrefab +_G['JobPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.JobsFile):Barotrauma.JobPrefab +---@return Barotrauma.JobPrefab +_G['JobPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA05E8.lua b/Meta/Types/client/_00007FFD97DA05E8.lua new file mode 100644 index 0000000..9cde5bc --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA05E8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*JobPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.JobPrefab}, {[System.String]:Barotrauma.JobPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*JobPrefab*1System*Boolean)|(fun(arg1:Barotrauma.JobPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*JobPrefab)|(fun(obj:Barotrauma.JobPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*JobPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*JobPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.JobPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.JobPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*JobPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.JobPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.JobPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.JobPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*JobPrefab)|(fun(obj:Barotrauma.JobPrefab):(System.Boolean)) +---@return Barotrauma.JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.JobPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.JobPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*JobPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*JobPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*JobPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*JobPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*JobPrefab*1System*Boolean)|(fun(arg1:Barotrauma.JobPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*JobPrefab)|(fun(obj:Barotrauma.JobPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*JobPrefab*1System*Boolean)|(fun(arg1:Barotrauma.JobPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*JobPrefab)|(fun(obj:Barotrauma.JobPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA0B78.lua b/Meta/Types/client/_00007FFD97DA0B78.lua new file mode 100644 index 0000000..3396c5a --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA0B78.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.CharacterPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field originalElement Barotrauma.ContentXElement +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab)|(fun():(Barotrauma.CharacterPrefab)) +---`Field Public Static` +---@field HumanSpeciesName Barotrauma.Identifier +---`Field Public Static` +---@field HumanGroup Barotrauma.Identifier +---`Getter Public Instance` +---@field Name System.String +---`Getter Public Instance Virtual` +---@field VariantOf Barotrauma.Identifier +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ParentPrefab Barotrauma.CharacterPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasCharacterInfo System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Group Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CharacterInfoPrefab Barotrauma.CharacterInfoPrefab +---`Getter Public Static` +---@field ConfigElements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---`Getter Public Static` +---@field HumanConfigFile Barotrauma.CharacterFile +---`Getter Public Static` +---@field HumanPrefab Barotrauma.CharacterPrefab +_G['CharacterPrefab'] = {} + +---`Method Public Instance Virtual` +_G['CharacterPrefab'].Dispose = function() end + +---`Method Public Instance` +---@param speciesName Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['CharacterPrefab'].GetBaseCharacterSpeciesName = function(speciesName) end + +---`Method Public Instance` +---@param speciesNameOrGroup Barotrauma.Identifier +---@return System.Boolean +_G['CharacterPrefab'].MatchesSpeciesNameOrGroup = function(speciesNameOrGroup) end + +---`Method Public Instance Virtual` +---@param parent Barotrauma.CharacterPrefab +_G['CharacterPrefab'].InheritFrom = function(parent) end + +---`Method Private Instance` +_G['CharacterPrefab'].ParseConfigElement = function() end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].FindBySpeciesName = function(speciesName) end + +---`Method Public Static` +---@param filePath System.String +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].FindByFilePath = function(filePath) end + +---`Method Public Static` +---@param predicate (System.Predicate*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab):(System.Boolean)) +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].Find = function(predicate) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param file Barotrauma.CharacterFile +---@return Barotrauma.Identifier +_G['CharacterPrefab'].ParseName = function(element, file) end + +---`Method Public Static` +---@param mainElement System.Xml.Linq.XElement +---@param file Barotrauma.CharacterFile +---@param name Barotrauma.Identifier-ref +---@return System.Boolean +_G['CharacterPrefab'].CheckSpeciesName = function(mainElement, file, name) end + +---`Constructor Public Instance` +---@overload fun(mainElement:Barotrauma.ContentXElement, file:Barotrauma.CharacterFile):Barotrauma.CharacterPrefab +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(mainElement:Barotrauma.ContentXElement, file:Barotrauma.CharacterFile):Barotrauma.CharacterPrefab +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(mainElement:Barotrauma.ContentXElement, file:Barotrauma.CharacterFile):Barotrauma.CharacterPrefab +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(mainElement:Barotrauma.ContentXElement, file:Barotrauma.CharacterFile):Barotrauma.CharacterPrefab +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA0CC8.lua b/Meta/Types/client/_00007FFD97DA0CC8.lua new file mode 100644 index 0000000..9355c4d --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA0CC8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.CharacterPrefab}, {[System.String]:Barotrauma.CharacterPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*CharacterPrefab*1System*Boolean)|(fun(arg1:Barotrauma.CharacterPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*CharacterPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*CharacterPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.CharacterPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.CharacterPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.CharacterPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.CharacterPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.CharacterPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab):(System.Boolean)) +---@return Barotrauma.CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.CharacterPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.CharacterPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*CharacterPrefab*1System*Boolean)|(fun(arg1:Barotrauma.CharacterPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*CharacterPrefab*1System*Boolean)|(fun(arg1:Barotrauma.CharacterPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA0F00.lua b/Meta/Types/client/_00007FFD97DA0F00.lua new file mode 100644 index 0000000..b7e0875 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA0F00.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.HumanPrefab}, {[System.String]:Barotrauma.HumanPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*HumanPrefab*1System*Boolean)|(fun(arg1:Barotrauma.HumanPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*HumanPrefab)|(fun(obj:Barotrauma.HumanPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*HumanPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*HumanPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.HumanPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.HumanPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*HumanPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.HumanPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.HumanPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.HumanPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*HumanPrefab)|(fun(obj:Barotrauma.HumanPrefab):(System.Boolean)) +---@return Barotrauma.HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.HumanPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.HumanPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*HumanPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*HumanPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*HumanPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*HumanPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*HumanPrefab*1System*Boolean)|(fun(arg1:Barotrauma.HumanPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*HumanPrefab)|(fun(obj:Barotrauma.HumanPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*HumanPrefab*1System*Boolean)|(fun(arg1:Barotrauma.HumanPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*HumanPrefab)|(fun(obj:Barotrauma.HumanPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA1790.lua b/Meta/Types/client/_00007FFD97DA1790.lua new file mode 100644 index 0000000..2112eea --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA1790.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.LimbType : System.Enum +---`Field Public Static` +---@field None Barotrauma.LimbType +---`Field Public Static` +---@field LeftHand Barotrauma.LimbType +---`Field Public Static` +---@field RightHand Barotrauma.LimbType +---`Field Public Static` +---@field LeftArm Barotrauma.LimbType +---`Field Public Static` +---@field RightArm Barotrauma.LimbType +---`Field Public Static` +---@field LeftForearm Barotrauma.LimbType +---`Field Public Static` +---@field RightForearm Barotrauma.LimbType +---`Field Public Static` +---@field LeftLeg Barotrauma.LimbType +---`Field Public Static` +---@field RightLeg Barotrauma.LimbType +---`Field Public Static` +---@field LeftFoot Barotrauma.LimbType +---`Field Public Static` +---@field RightFoot Barotrauma.LimbType +---`Field Public Static` +---@field Head Barotrauma.LimbType +---`Field Public Static` +---@field Torso Barotrauma.LimbType +---`Field Public Static` +---@field Tail Barotrauma.LimbType +---`Field Public Static` +---@field Legs Barotrauma.LimbType +---`Field Public Static` +---@field RightThigh Barotrauma.LimbType +---`Field Public Static` +---@field LeftThigh Barotrauma.LimbType +---`Field Public Static` +---@field Waist Barotrauma.LimbType +---`Field Public Static` +---@field Jaw Barotrauma.LimbType +_G['LimbType'] = {} + diff --git a/Meta/Types/client/_00007FFD97DA1948.lua b/Meta/Types/client/_00007FFD97DA1948.lua new file mode 100644 index 0000000..feb17ae --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA1948.lua @@ -0,0 +1,218 @@ +---@meta +---@class Barotrauma.AfflictionPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field configElement Barotrauma.ContentXElement +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field CauseOfDeathDescription Barotrauma.LocalizedString +---`Field Public Instance` +---@field SelfCauseOfDeathDescription Barotrauma.LocalizedString +---`Field Private Instance` +---@field defaultDescription Barotrauma.LocalizedString +---`Field Public Instance` +---@field Descriptions (System.Collections.Immutable.ImmutableList*1Barotrauma*AfflictionPrefab*Description)|(Barotrauma.AfflictionPrefab.Description[]) +---`Field Public Instance` +---@field AfflictionType Barotrauma.Identifier +---`Field Public Instance` +---@field LimbSpecific System.Boolean +---`Field Public Instance` +---@field IndicatorLimb Barotrauma.LimbType +---`Field Public Instance` +---@field TranslationIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field IsBuff System.Boolean +---`Field Public Instance` +---@field AffectMachines System.Boolean +---`Field Public Instance` +---@field HealableInMedicalClinic System.Boolean +---`Field Public Instance` +---@field HealCostMultiplier System.Single +---`Field Public Instance` +---@field BaseHealCost System.Int32 +---`Field Public Instance` +---@field ShowBarInHealthMenu System.Boolean +---`Field Public Instance` +---@field HideIconAfterDelay System.Boolean +---`Field Public Instance` +---@field ActivationThreshold System.Single +---`Field Public Instance` +---@field ShowIconThreshold System.Single +---`Field Public Instance` +---@field ShowIconToOthersThreshold System.Single +---`Field Public Instance` +---@field MaxStrength System.Single +---`Field Public Instance` +---@field GrainBurst System.Single +---`Field Public Instance` +---@field ShowInHealthScannerThreshold System.Single +---`Field Public Instance` +---@field TreatmentThreshold System.Single +---`Field Public Instance` +---@field IgnoreTreatmentIfAfflictedBy (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Duration System.Single +---`Field Public Instance` +---@field KarmaChangeOnApplied System.Single +---`Field Public Instance` +---@field BurnOverlayAlpha System.Single +---`Field Public Instance` +---@field DamageOverlayAlpha System.Single +---`Field Public Instance` +---@field AchievementOnReceived Barotrauma.Identifier +---`Field Public Instance` +---@field AchievementOnRemoved Barotrauma.Identifier +---`Field Public Instance` +---@field IconColors (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---`Field Public Instance` +---@field AfflictionOverlayAlphaIsLinear System.Boolean +---`Field Public Instance` +---@field ResetBetweenRounds System.Boolean +---`Field Public Instance` +---@field DamageParticles System.Boolean +---`Field Public Instance` +---@field MedicalSkillGain System.Single +---`Field Public Instance` +---@field WeaponsSkillGain System.Single +---`Field Private Instance` +---@field effects (System.Collections.Generic.List*1Barotrauma*AfflictionPrefab*Effect)|(Barotrauma.AfflictionPrefab.Effect[]) +---`Field Private Instance` +---@field periodicEffects (System.Collections.Generic.List*1Barotrauma*AfflictionPrefab*PeriodicEffect)|(Barotrauma.AfflictionPrefab.PeriodicEffect[]) +---`Field Private Instance` +---@field constructor System.Reflection.ConstructorInfo +---`Field Public Instance` +---@field Icon Barotrauma.Sprite +---`Field Public Instance` +---@field AfflictionOverlay Barotrauma.Sprite +---`Field Public Static` +---@field DamageType Barotrauma.Identifier +---`Field Public Static` +---@field BurnType Barotrauma.Identifier +---`Field Public Static` +---@field BleedingType Barotrauma.Identifier +---`Field Public Static` +---@field ParalysisType Barotrauma.Identifier +---`Field Public Static` +---@field PoisonType Barotrauma.Identifier +---`Field Public Static` +---@field StunType Barotrauma.Identifier +---`Field Public Static` +---@field EMPType Barotrauma.Identifier +---`Field Public Static` +---@field SpaceHerpesType Barotrauma.Identifier +---`Field Public Static` +---@field AlienInfectedType Barotrauma.Identifier +---`Field Public Static` +---@field InvertControlsType Barotrauma.Identifier +---`Field Public Static` +---@field DisguisedAsHuskType Barotrauma.Identifier +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab)|(fun():(Barotrauma.AfflictionPrefab)) +---`Getter Public Static` +---@field InternalDamage Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field BiteWounds Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field ImpactDamage Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Bleeding Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Burn Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field OxygenLow Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Bloodloss Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Pressure Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field OrganDamage Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Stun Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field RadiationSickness Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field HuskInfection Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field List (System.Collections.Generic.IEnumerable*1Barotrauma*AfflictionPrefab)|(fun():(Barotrauma.AfflictionPrefab)) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field TargetSpecies (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field Effects (System.Collections.Generic.IEnumerable*1Barotrauma*AfflictionPrefab*Effect)|(fun():(Barotrauma.AfflictionPrefab.Effect)) +---`Getter Public Instance` +---@field PeriodicEffects (System.Collections.Generic.IList*1Barotrauma*AfflictionPrefab*PeriodicEffect)|(Barotrauma.AfflictionPrefab.PeriodicEffect[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TreatmentSuitabilities (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasTreatments System.Boolean +_G['AfflictionPrefab'] = {} + +---`Method Public Instance Virtual` +_G['AfflictionPrefab'].Dispose = function() end + +---`Method Private Instance` +_G['AfflictionPrefab'].RefreshTreatmentSuitabilities = function() end + +---`Method Public Instance` +---@param strength System.Single +---@param targetType Barotrauma.AfflictionPrefab.Description.TargetType +---@return Barotrauma.LocalizedString +_G['AfflictionPrefab'].GetDescription = function(strength, targetType) end + +---`Method Public Static` +_G['AfflictionPrefab'].LoadAllEffectsAndTreatmentSuitabilities = function() end + +---`Method Public Static` +_G['AfflictionPrefab'].ClearAllEffects = function() end + +---`Method Private Instance` +_G['AfflictionPrefab'].LoadEffects = function() end + +---`Method Private Instance` +_G['AfflictionPrefab'].ClearEffects = function() end + +---`Method Public Instance` +_G['AfflictionPrefab'].ReloadSoundsIfNeeded = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['AfflictionPrefab'].ToString = function() end + +---`Method Public Instance` +---@param strength System.Single +---@param source? Barotrauma.Character +---@return Barotrauma.Affliction +_G['AfflictionPrefab'].Instantiate = function(strength, source) end + +---`Method Public Instance` +---@param currentStrength System.Single +---@return Barotrauma.AfflictionPrefab.Effect +_G['AfflictionPrefab'].GetActiveEffect = function(currentStrength) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Single +_G['AfflictionPrefab'].GetTreatmentSuitability = function(item) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.AfflictionsFile, type:System.Type):Barotrauma.AfflictionPrefab +---@return Barotrauma.AfflictionPrefab +_G['AfflictionPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.AfflictionsFile, type:System.Type):Barotrauma.AfflictionPrefab +---@return Barotrauma.AfflictionPrefab +_G['AfflictionPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.AfflictionsFile, type:System.Type):Barotrauma.AfflictionPrefab +---@return Barotrauma.AfflictionPrefab +_G['AfflictionPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.AfflictionsFile, type:System.Type):Barotrauma.AfflictionPrefab +---@return Barotrauma.AfflictionPrefab +_G['AfflictionPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA19E8.lua b/Meta/Types/client/_00007FFD97DA19E8.lua new file mode 100644 index 0000000..7528e12 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA19E8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.AfflictionPrefab}, {[System.String]:Barotrauma.AfflictionPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg1:Barotrauma.AfflictionPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*AfflictionPrefab)|(fun(obj:Barotrauma.AfflictionPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*AfflictionPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.AfflictionPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.AfflictionPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.AfflictionPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.AfflictionPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*AfflictionPrefab)|(fun(obj:Barotrauma.AfflictionPrefab):(System.Boolean)) +---@return Barotrauma.AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg1:Barotrauma.AfflictionPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*AfflictionPrefab)|(fun(obj:Barotrauma.AfflictionPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg1:Barotrauma.AfflictionPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*AfflictionPrefab)|(fun(obj:Barotrauma.AfflictionPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA1C20.lua b/Meta/Types/client/_00007FFD97DA1C20.lua new file mode 100644 index 0000000..6d4f31a --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA1C20.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.TalentPrefab}, {[System.String]:Barotrauma.TalentPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*TalentPrefab*1System*Boolean)|(fun(arg1:Barotrauma.TalentPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*TalentPrefab)|(fun(obj:Barotrauma.TalentPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*TalentPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*TalentPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.TalentPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.TalentPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*TalentPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.TalentPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.TalentPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.TalentPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*TalentPrefab)|(fun(obj:Barotrauma.TalentPrefab):(System.Boolean)) +---@return Barotrauma.TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*TalentPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*TalentPrefab*1System*Boolean)|(fun(arg1:Barotrauma.TalentPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*TalentPrefab)|(fun(obj:Barotrauma.TalentPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*TalentPrefab*1System*Boolean)|(fun(arg1:Barotrauma.TalentPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*TalentPrefab)|(fun(obj:Barotrauma.TalentPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA1E58.lua b/Meta/Types/client/_00007FFD97DA1E58.lua new file mode 100644 index 0000000..f715616 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA1E58.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*TalentTree : System.Object, {[Barotrauma.Identifier]:Barotrauma.TalentTree}, {[System.String]:Barotrauma.TalentTree} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*TalentTree*1System*Boolean)|(fun(arg1:Barotrauma.TalentTree, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*TalentTree)|(fun(obj:Barotrauma.TalentTree)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*TalentTree)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*TalentTree'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.TalentTree +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.TalentTree +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*TalentTree'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.TalentTree-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.TalentTree-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.TalentTree-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*TalentTree)|(fun(obj:Barotrauma.TalentTree):(System.Boolean)) +---@return Barotrauma.TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentTree +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentTree +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentTree'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentTree'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentTree'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*TalentTree'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*TalentTree +---@overload fun(onAdd:(System.Action*1Barotrauma*TalentTree*1System*Boolean)|(fun(arg1:Barotrauma.TalentTree, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*TalentTree)|(fun(obj:Barotrauma.TalentTree)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*TalentTree +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*TalentTree +---@overload fun(onAdd:(System.Action*1Barotrauma*TalentTree*1System*Boolean)|(fun(arg1:Barotrauma.TalentTree, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*TalentTree)|(fun(obj:Barotrauma.TalentTree)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*TalentTree +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA2658.lua b/Meta/Types/client/_00007FFD97DA2658.lua new file mode 100644 index 0000000..f6e0cb5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA2658.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.OrderCategory : System.Enum +---`Field Public Static` +---@field Emergency Barotrauma.OrderCategory +---`Field Public Static` +---@field Movement Barotrauma.OrderCategory +---`Field Public Static` +---@field Power Barotrauma.OrderCategory +---`Field Public Static` +---@field Maintenance Barotrauma.OrderCategory +---`Field Public Static` +---@field Operate Barotrauma.OrderCategory +_G['OrderCategory'] = {} + diff --git a/Meta/Types/client/_00007FFD97DA2BB0.lua b/Meta/Types/client/_00007FFD97DA2BB0.lua new file mode 100644 index 0000000..6541ba8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA2BB0.lua @@ -0,0 +1,202 @@ +---@meta +---@class Barotrauma.OrderPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field Category System.Nullable*1Barotrauma*OrderCategory +---`Field Public Instance` +---@field CategoryIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field ContextualName Barotrauma.LocalizedString +---`Field Public Instance` +---@field SymbolSprite Barotrauma.Sprite +---`Field Public Instance` +---@field ItemComponentType System.Type +---`Field Public Instance` +---@field CanTypeBeSubclass System.Boolean +---`Field Public Instance` +---@field TargetItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequireItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field OptionTargetItems (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]))}) +---`Field Private Instance` +---@field color System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Public Instance` +---@field TargetAllCharacters System.Boolean +---`Field Public Instance` +---@field TraitorModeOnly System.Boolean +---`Field Public Instance` +---@field FadeOutTime System.Single +---`Field Public Instance` +---@field UseController System.Boolean +---`Field Public Instance` +---@field ControllerTags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field AppropriateJobs (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Options (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field HiddenOptions (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field AllOptions (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field OptionNames (Barotrauma.ListDictionary*1Barotrauma*Identifier*1Barotrauma*LocalizedString)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*LocalizedString)) +---`Field Public Instance` +---@field OptionSprites (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*Sprite)|({[Barotrauma.Identifier]:(Barotrauma.Sprite)}) +---`Field Public Instance` +---@field MustSetTarget System.Boolean +---`Field Public Instance` +---@field CanBeGeneralized System.Boolean +---`Field Public Instance` +---@field AppropriateSkill Barotrauma.Identifier +---`Field Public Instance` +---@field Hidden System.Boolean +---`Field Public Instance` +---@field IgnoreAtOutpost System.Boolean +---`Field Public Instance` +---@field MustManuallyAssign System.Boolean +---`Field Public Instance` +---@field AutoDismiss System.Boolean +---`Field Public Instance` +---@field PreferredJobs (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab)|(fun():(Barotrauma.OrderPrefab)) +---`Field Public Static` +---@field DismissalIdentifier Barotrauma.Identifier +---`Getter Public Static` +---@field Dismissal Barotrauma.OrderPrefab +---`Getter Public Instance` +---@field HasOptionSpecificTargetItems System.Boolean +---`Getter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field IsReport System.Boolean +---`Getter Public Instance` +---@field IsVisibleAsReportButton System.Boolean +---`Getter Public Instance` +---@field IsDismissal System.Boolean +---`Getter Public Instance` +---@field HasOptions System.Boolean +---`Getter Public Instance` +---@field TargetType Barotrauma.OrderPrefab.OrderTargetType +---`Getter Public Instance` +---@field WallSectionIndex System.Nullable*1System*Int32 +---`Getter Public Instance` +---@field IsIgnoreOrder System.Boolean +---`Getter Public Instance` +---@field IsDeconstructOrder System.Boolean +---`Getter Public Instance` +---@field DrawIconWhenContained System.Boolean +---`Getter Public Instance` +---@field AssignmentPriority System.Int32 +---`Getter Public Instance` +---@field ColoredWhenControllingGiver System.Boolean +---`Getter Public Instance` +---@field DisplayGiverInTooltip System.Boolean +_G['OrderPrefab'] = {} + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param jobs (System.Collections.Generic.IReadOnlyList*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@return System.Boolean +_G['OrderPrefab'].HasSpecifiedJob = function(character, jobs) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['OrderPrefab'].HasAppropriateJob = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['OrderPrefab'].HasPreferredJob = function(character) end + +---`Method Public Instance` +---@param targetCharacterName System.String +---@param targetRoomName System.String +---@param targetEntity Barotrauma.Entity +---@param givingOrderToSelf System.Boolean +---@param orderOption? Barotrauma.Identifier +---@param isNewOrder? System.Boolean +---@return System.String +_G['OrderPrefab'].GetChatMessage = function(targetCharacterName, targetRoomName, targetEntity, givingOrderToSelf, orderOption, isNewOrder) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.ItemComponent +_G['OrderPrefab'].GetTargetItemComponent = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param firstMatchingComponent Barotrauma.Items.Components.ItemComponent-ref +---@return System.Boolean +_G['OrderPrefab'].TryGetTargetItemComponent = function(item, firstMatchingComponent) end + +---`Method Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, mustBelongToPlayerSub:System.Boolean, requiredTeam?:System.Nullable*1Barotrauma*CharacterTeamType, interactableFor?:Barotrauma.Character, orderOption?:Barotrauma.Identifier):((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])) +---@param mustBelongToPlayerSub System.Boolean +---@param interactableFor? Barotrauma.Character +---@param orderOption? Barotrauma.Identifier +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['OrderPrefab'].GetMatchingItems = function(mustBelongToPlayerSub, interactableFor, orderOption) end + +---`Method Public Instance` +---@overload fun(id:System.String):(Barotrauma.LocalizedString) +---@overload fun(id:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@param index System.Int32 +---@return Barotrauma.LocalizedString +_G['OrderPrefab'].GetOptionName = function(index) end + +---`Method Public Static` +---@param order Barotrauma.Order +---@return Barotrauma.Identifier +_G['OrderPrefab'].GetDismissOrderOption = function(order) end + +---`Method Public Instance` +---@param option? Barotrauma.Identifier +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['OrderPrefab'].GetTargetItems = function(option) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param option? Barotrauma.Identifier +---@return System.Boolean +_G['OrderPrefab'].TargetItemsMatchItem = function(item, option) end + +---`Method Public Static` +---@param targetItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param item Barotrauma.Item +---@return System.Boolean +_G['OrderPrefab'].TargetItemsMatchItem = function(targetItems, item) end + +---`Method Public Instance Virtual` +_G['OrderPrefab'].Dispose = function() end + +---`Method Public Instance` +---@param targetType Barotrauma.OrderPrefab.OrderTargetType +---@param orderGiver? Barotrauma.Character +---@param isAutonomous? System.Boolean +---@return Barotrauma.Order +_G['OrderPrefab'].CreateInstance = function(targetType, orderGiver, isAutonomous) end + +---`Constructor Public Instance` +---@overload fun(orderElement:Barotrauma.ContentXElement, file:Barotrauma.OrdersFile):Barotrauma.OrderPrefab +---@return Barotrauma.OrderPrefab +_G['OrderPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(orderElement:Barotrauma.ContentXElement, file:Barotrauma.OrdersFile):Barotrauma.OrderPrefab +---@return Barotrauma.OrderPrefab +_G['OrderPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(orderElement:Barotrauma.ContentXElement, file:Barotrauma.OrdersFile):Barotrauma.OrderPrefab +---@return Barotrauma.OrderPrefab +_G['OrderPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(orderElement:Barotrauma.ContentXElement, file:Barotrauma.OrdersFile):Barotrauma.OrderPrefab +---@return Barotrauma.OrderPrefab +_G['OrderPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA2C50.lua b/Meta/Types/client/_00007FFD97DA2C50.lua new file mode 100644 index 0000000..b7f2a83 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA2C50.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.OrderPrefab}, {[System.String]:Barotrauma.OrderPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*OrderPrefab*1System*Boolean)|(fun(arg1:Barotrauma.OrderPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*OrderPrefab)|(fun(obj:Barotrauma.OrderPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*OrderPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*OrderPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.OrderPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.OrderPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*OrderPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.OrderPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.OrderPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.OrderPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*OrderPrefab)|(fun(obj:Barotrauma.OrderPrefab):(System.Boolean)) +---@return Barotrauma.OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.OrderPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.OrderPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*OrderPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*OrderPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*OrderPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*OrderPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*OrderPrefab*1System*Boolean)|(fun(arg1:Barotrauma.OrderPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*OrderPrefab)|(fun(obj:Barotrauma.OrderPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*OrderPrefab*1System*Boolean)|(fun(arg1:Barotrauma.OrderPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*OrderPrefab)|(fun(obj:Barotrauma.OrderPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA2E88.lua b/Meta/Types/client/_00007FFD97DA2E88.lua new file mode 100644 index 0000000..66b0b90 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA2E88.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.LevelGenerationParams}, {[System.String]:Barotrauma.LevelGenerationParams} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*LevelGenerationParams*1System*Boolean)|(fun(arg1:Barotrauma.LevelGenerationParams, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*LevelGenerationParams)|(fun(obj:Barotrauma.LevelGenerationParams)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*LevelGenerationParams)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.LevelGenerationParams +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.LevelGenerationParams +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.LevelGenerationParams-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.LevelGenerationParams-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.LevelGenerationParams-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*LevelGenerationParams)|(fun(obj:Barotrauma.LevelGenerationParams):(System.Boolean)) +---@return Barotrauma.LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.LevelGenerationParams +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.LevelGenerationParams +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +---@overload fun(onAdd:(System.Action*1Barotrauma*LevelGenerationParams*1System*Boolean)|(fun(arg1:Barotrauma.LevelGenerationParams, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*LevelGenerationParams)|(fun(obj:Barotrauma.LevelGenerationParams)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +---@overload fun(onAdd:(System.Action*1Barotrauma*LevelGenerationParams*1System*Boolean)|(fun(arg1:Barotrauma.LevelGenerationParams, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*LevelGenerationParams)|(fun(obj:Barotrauma.LevelGenerationParams)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA30C0.lua b/Meta/Types/client/_00007FFD97DA30C0.lua new file mode 100644 index 0000000..3f2eab9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA30C0.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*LocationType : System.Object, {[Barotrauma.Identifier]:Barotrauma.LocationType}, {[System.String]:Barotrauma.LocationType} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*LocationType*1System*Boolean)|(fun(arg1:Barotrauma.LocationType, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*LocationType)|(fun(obj:Barotrauma.LocationType)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*LocationType)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*LocationType'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.LocationType +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.LocationType +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*LocationType'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.LocationType-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.LocationType-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.LocationType-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*LocationType)|(fun(obj:Barotrauma.LocationType):(System.Boolean)) +---@return Barotrauma.LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.LocationType +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.LocationType +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LocationType'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LocationType'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LocationType'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*LocationType'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*LocationType +---@overload fun(onAdd:(System.Action*1Barotrauma*LocationType*1System*Boolean)|(fun(arg1:Barotrauma.LocationType, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*LocationType)|(fun(obj:Barotrauma.LocationType)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*LocationType +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*LocationType +_G['PrefabCollection*1Barotrauma*LocationType'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*LocationType +---@overload fun(onAdd:(System.Action*1Barotrauma*LocationType*1System*Boolean)|(fun(arg1:Barotrauma.LocationType, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*LocationType)|(fun(obj:Barotrauma.LocationType)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*LocationType +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA32F8.lua b/Meta/Types/client/_00007FFD97DA32F8.lua new file mode 100644 index 0000000..9fb3e32 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA32F8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*EventPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.EventPrefab}, {[System.String]:Barotrauma.EventPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*EventPrefab*1System*Boolean)|(fun(arg1:Barotrauma.EventPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*EventPrefab)|(fun(obj:Barotrauma.EventPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.EventPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.EventPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.EventPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.EventPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.EventPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EventPrefab)|(fun(obj:Barotrauma.EventPrefab):(System.Boolean)) +---@return Barotrauma.EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*EventPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*EventPrefab*1System*Boolean)|(fun(arg1:Barotrauma.EventPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventPrefab)|(fun(obj:Barotrauma.EventPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*EventPrefab*1System*Boolean)|(fun(arg1:Barotrauma.EventPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventPrefab)|(fun(obj:Barotrauma.EventPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA3530.lua b/Meta/Types/client/_00007FFD97DA3530.lua new file mode 100644 index 0000000..907e7b4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA3530.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*EventSet : System.Object, {[Barotrauma.Identifier]:Barotrauma.EventSet}, {[System.String]:Barotrauma.EventSet} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*EventSet*1System*Boolean)|(fun(arg1:Barotrauma.EventSet, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*EventSet)|(fun(obj:Barotrauma.EventSet)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventSet)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventSet'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.EventSet +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.EventSet +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventSet'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.EventSet-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.EventSet-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.EventSet-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EventSet)|(fun(obj:Barotrauma.EventSet):(System.Boolean)) +---@return Barotrauma.EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventSet +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventSet +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventSet'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventSet'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventSet'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*EventSet'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventSet +---@overload fun(onAdd:(System.Action*1Barotrauma*EventSet*1System*Boolean)|(fun(arg1:Barotrauma.EventSet, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventSet)|(fun(obj:Barotrauma.EventSet)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventSet +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventSet +_G['PrefabCollection*1Barotrauma*EventSet'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventSet +---@overload fun(onAdd:(System.Action*1Barotrauma*EventSet*1System*Boolean)|(fun(arg1:Barotrauma.EventSet, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventSet)|(fun(obj:Barotrauma.EventSet)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventSet +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA36E8.lua b/Meta/Types/client/_00007FFD97DA36E8.lua new file mode 100644 index 0000000..e5ae45d --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA36E8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings : System.Object, {[Barotrauma.Identifier]:Barotrauma.EventManagerSettings}, {[System.String]:Barotrauma.EventManagerSettings} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*EventManagerSettings*1System*Boolean)|(fun(arg1:Barotrauma.EventManagerSettings, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*EventManagerSettings)|(fun(obj:Barotrauma.EventManagerSettings)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventManagerSettings)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventManagerSettings'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.EventManagerSettings +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.EventManagerSettings +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.EventManagerSettings-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.EventManagerSettings-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.EventManagerSettings-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EventManagerSettings)|(fun(obj:Barotrauma.EventManagerSettings):(System.Boolean)) +---@return Barotrauma.EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventManagerSettings +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventManagerSettings +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +---@overload fun(onAdd:(System.Action*1Barotrauma*EventManagerSettings*1System*Boolean)|(fun(arg1:Barotrauma.EventManagerSettings, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventManagerSettings)|(fun(obj:Barotrauma.EventManagerSettings)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +---@overload fun(onAdd:(System.Action*1Barotrauma*EventManagerSettings*1System*Boolean)|(fun(arg1:Barotrauma.EventManagerSettings, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventManagerSettings)|(fun(obj:Barotrauma.EventManagerSettings)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA3990.lua b/Meta/Types/client/_00007FFD97DA3990.lua new file mode 100644 index 0000000..3b3ba4b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA3990.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.GUIPrefab : Barotrauma.Prefab +_G['GUIPrefab'] = {} + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['GUIPrefab'].DetermineIdentifier = function(element) end + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +---@param attributeName System.String +---@return System.Int32 +_G['GUIPrefab'].ParseSize = function(element, attributeName) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUIPrefab +_G['GUIPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUIPrefab +_G['GUIPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/client/_00007FFD97DA3A30.lua b/Meta/Types/client/_00007FFD97DA3A30.lua new file mode 100644 index 0000000..c062c08 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA3A30.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*GUIPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUIPrefab}, {[System.String]:Barotrauma.GUIPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*GUIPrefab*1System*Boolean)|(fun(arg1:Barotrauma.GUIPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*GUIPrefab)|(fun(obj:Barotrauma.GUIPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUIPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUIPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*GUIPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUIPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*GUIPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.GUIPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUIPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.GUIPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUIPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*GUIPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.GUIPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.GUIPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUIPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.GUIPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUIPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*GUIPrefab)|(fun(obj:Barotrauma.GUIPrefab):(System.Boolean)) +---@return Barotrauma.GUIPrefab +_G['PrefabCollection*1Barotrauma*GUIPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUIPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.GUIPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUIPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.GUIPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*GUIPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.GUIPrefab +_G['PrefabCollection*1Barotrauma*GUIPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*GUIPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*GUIPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*GUIPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*GUIPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*GUIPrefab +_G['PrefabCollection*1Barotrauma*GUIPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*GUIPrefab +_G['PrefabCollection*1Barotrauma*GUIPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*GUIPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*GUIPrefab*1System*Boolean)|(fun(arg1:Barotrauma.GUIPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*GUIPrefab)|(fun(obj:Barotrauma.GUIPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*GUIPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*GUIPrefab +_G['PrefabCollection*1Barotrauma*GUIPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*GUIPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*GUIPrefab*1System*Boolean)|(fun(arg1:Barotrauma.GUIPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*GUIPrefab)|(fun(obj:Barotrauma.GUIPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*GUIPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*GUIPrefab +_G['PrefabCollection*1Barotrauma*GUIPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA3C68.lua b/Meta/Types/client/_00007FFD97DA3C68.lua new file mode 100644 index 0000000..9e5745e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA3C68.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.SoundPrefab}, {[System.String]:Barotrauma.SoundPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*SoundPrefab*1System*Boolean)|(fun(arg1:Barotrauma.SoundPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*SoundPrefab)|(fun(obj:Barotrauma.SoundPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*SoundPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*SoundPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*SoundPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*SoundPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*SoundPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.SoundPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*SoundPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.SoundPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*SoundPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*SoundPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.SoundPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.SoundPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*SoundPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.SoundPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*SoundPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*SoundPrefab)|(fun(obj:Barotrauma.SoundPrefab):(System.Boolean)) +---@return Barotrauma.SoundPrefab +_G['PrefabCollection*1Barotrauma*SoundPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*SoundPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.SoundPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*SoundPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.SoundPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*SoundPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.SoundPrefab +_G['PrefabCollection*1Barotrauma*SoundPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*SoundPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*SoundPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*SoundPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*SoundPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*SoundPrefab +_G['PrefabCollection*1Barotrauma*SoundPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*SoundPrefab +_G['PrefabCollection*1Barotrauma*SoundPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*SoundPrefab*1System*Boolean)|(fun(arg1:Barotrauma.SoundPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*SoundPrefab)|(fun(obj:Barotrauma.SoundPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab +_G['PrefabCollection*1Barotrauma*SoundPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*SoundPrefab*1System*Boolean)|(fun(arg1:Barotrauma.SoundPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*SoundPrefab)|(fun(obj:Barotrauma.SoundPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*SoundPrefab +_G['PrefabCollection*1Barotrauma*SoundPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA3FB8.lua b/Meta/Types/client/_00007FFD97DA3FB8.lua new file mode 100644 index 0000000..ebccbb0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA3FB8.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.BackgroundMusic : Barotrauma.SoundPrefab +---`Field Public Instance` +---@field Type Barotrauma.Identifier +---`Field Public Instance` +---@field DuckVolume System.Boolean +---`Field Public Instance` +---@field IntensityRange Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field MuteIntensityTracks System.Boolean +---`Field Public Instance` +---@field ForceIntensityTrack System.Nullable*1System*Single +---`Field Public Instance` +---@field StartFromRandomTime System.Boolean +---`Field Public Instance` +---@field ContinueFromPreviousTime System.Boolean +---`Field Public Instance` +---@field PreviousTime System.Int32 +---`Field Public Static` +---@field BackgroundMusicPrefabs (Barotrauma.PrefabCollection*1Barotrauma*BackgroundMusic)|(fun():(Barotrauma.BackgroundMusic)) +_G['BackgroundMusic'] = {} + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.BackgroundMusic +---@return Barotrauma.BackgroundMusic +_G['BackgroundMusic'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.BackgroundMusic +---@return Barotrauma.BackgroundMusic +_G['BackgroundMusic'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.BackgroundMusic +---@return Barotrauma.BackgroundMusic +_G['BackgroundMusic'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.BackgroundMusic +---@return Barotrauma.BackgroundMusic +_G['BackgroundMusic'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA4028.lua b/Meta/Types/client/_00007FFD97DA4028.lua new file mode 100644 index 0000000..da9b88e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA4028.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*BackgroundMusic : System.Object, {[Barotrauma.Identifier]:Barotrauma.BackgroundMusic}, {[System.String]:Barotrauma.BackgroundMusic} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*BackgroundMusic*1System*Boolean)|(fun(arg1:Barotrauma.BackgroundMusic, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*BackgroundMusic)|(fun(obj:Barotrauma.BackgroundMusic)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*BackgroundMusic)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*BackgroundMusic)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*BackgroundMusic)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*BackgroundMusic)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*BackgroundMusic'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.BackgroundMusic +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.BackgroundMusic +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.BackgroundMusic-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.BackgroundMusic-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.BackgroundMusic-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*BackgroundMusic)|(fun(obj:Barotrauma.BackgroundMusic):(System.Boolean)) +---@return Barotrauma.BackgroundMusic +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.BackgroundMusic +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.BackgroundMusic +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.BackgroundMusic +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*BackgroundMusic +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*BackgroundMusic +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*BackgroundMusic +---@overload fun(onAdd:(System.Action*1Barotrauma*BackgroundMusic*1System*Boolean)|(fun(arg1:Barotrauma.BackgroundMusic, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*BackgroundMusic)|(fun(obj:Barotrauma.BackgroundMusic)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*BackgroundMusic +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*BackgroundMusic +_G['PrefabCollection*1Barotrauma*BackgroundMusic'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*BackgroundMusic +---@overload fun(onAdd:(System.Action*1Barotrauma*BackgroundMusic*1System*Boolean)|(fun(arg1:Barotrauma.BackgroundMusic, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*BackgroundMusic)|(fun(obj:Barotrauma.BackgroundMusic)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*BackgroundMusic +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*BackgroundMusic +_G['PrefabCollection*1Barotrauma*BackgroundMusic'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA42C0.lua b/Meta/Types/client/_00007FFD97DA42C0.lua new file mode 100644 index 0000000..33fdbdd --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA42C0.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.GUISoundType : System.Enum +---`Field Public Static` +---@field UIMessage Barotrauma.GUISoundType +---`Field Public Static` +---@field ChatMessage Barotrauma.GUISoundType +---`Field Public Static` +---@field RadioMessage Barotrauma.GUISoundType +---`Field Public Static` +---@field DeadMessage Barotrauma.GUISoundType +---`Field Public Static` +---@field Select Barotrauma.GUISoundType +---`Field Public Static` +---@field PickItem Barotrauma.GUISoundType +---`Field Public Static` +---@field PickItemFail Barotrauma.GUISoundType +---`Field Public Static` +---@field DropItem Barotrauma.GUISoundType +---`Field Public Static` +---@field PopupMenu Barotrauma.GUISoundType +---`Field Public Static` +---@field Decrease Barotrauma.GUISoundType +---`Field Public Static` +---@field Increase Barotrauma.GUISoundType +---`Field Public Static` +---@field UISwitch Barotrauma.GUISoundType +---`Field Public Static` +---@field TickBox Barotrauma.GUISoundType +---`Field Public Static` +---@field ConfirmTransaction Barotrauma.GUISoundType +---`Field Public Static` +---@field Cart Barotrauma.GUISoundType +_G['GUI']['SoundType'] = {} + diff --git a/Meta/Types/client/_00007FFD97DA4448.lua b/Meta/Types/client/_00007FFD97DA4448.lua new file mode 100644 index 0000000..6790743 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA4448.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.GUISound : Barotrauma.SoundPrefab +---`Field Public Instance` +---@field Type Barotrauma.GUISoundType +---`Field Public Static` +---@field GUISoundPrefabs (Barotrauma.PrefabCollection*1Barotrauma*GUISound)|(fun():(Barotrauma.GUISound)) +_G['GUISound'] = {} + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.GUISound +---@return Barotrauma.GUISound +_G['GUISound'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.GUISound +---@return Barotrauma.GUISound +_G['GUISound'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.GUISound +---@return Barotrauma.GUISound +_G['GUISound'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.GUISound +---@return Barotrauma.GUISound +_G['GUISound'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA44B8.lua b/Meta/Types/client/_00007FFD97DA44B8.lua new file mode 100644 index 0000000..428dff8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA44B8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*GUISound : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUISound}, {[System.String]:Barotrauma.GUISound} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*GUISound*1System*Boolean)|(fun(arg1:Barotrauma.GUISound, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*GUISound)|(fun(obj:Barotrauma.GUISound)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUISound)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUISound)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*GUISound)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUISound)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*GUISound'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.GUISound +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUISound'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.GUISound +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUISound'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*GUISound'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.GUISound-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.GUISound-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUISound'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.GUISound-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUISound'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*GUISound)|(fun(obj:Barotrauma.GUISound):(System.Boolean)) +---@return Barotrauma.GUISound +_G['PrefabCollection*1Barotrauma*GUISound'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUISound'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.GUISound +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*GUISound'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.GUISound +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*GUISound'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.GUISound +_G['PrefabCollection*1Barotrauma*GUISound'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*GUISound'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*GUISound'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*GUISound'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*GUISound'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*GUISound +_G['PrefabCollection*1Barotrauma*GUISound'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*GUISound +_G['PrefabCollection*1Barotrauma*GUISound'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*GUISound +---@overload fun(onAdd:(System.Action*1Barotrauma*GUISound*1System*Boolean)|(fun(arg1:Barotrauma.GUISound, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*GUISound)|(fun(obj:Barotrauma.GUISound)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*GUISound +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*GUISound +_G['PrefabCollection*1Barotrauma*GUISound'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*GUISound +---@overload fun(onAdd:(System.Action*1Barotrauma*GUISound*1System*Boolean)|(fun(arg1:Barotrauma.GUISound, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*GUISound)|(fun(obj:Barotrauma.GUISound)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*GUISound +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*GUISound +_G['PrefabCollection*1Barotrauma*GUISound'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA47D8.lua b/Meta/Types/client/_00007FFD97DA47D8.lua new file mode 100644 index 0000000..89cb99a --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA47D8.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.DamageSound : Barotrauma.SoundPrefab +---`Field Public Instance` +---@field DamageRange Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field DamageType Barotrauma.Identifier +---`Field Public Instance` +---@field RequiredTag Barotrauma.Identifier +---`Field Public Instance` +---@field IgnoreMuffling System.Boolean +---`Field Public Static` +---@field DamageSoundPrefabs (Barotrauma.PrefabCollection*1Barotrauma*DamageSound)|(fun():(Barotrauma.DamageSound)) +_G['DamageSound'] = {} + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.DamageSound +---@return Barotrauma.DamageSound +_G['DamageSound'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.DamageSound +---@return Barotrauma.DamageSound +_G['DamageSound'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.DamageSound +---@return Barotrauma.DamageSound +_G['DamageSound'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.SoundsFile):Barotrauma.DamageSound +---@return Barotrauma.DamageSound +_G['DamageSound'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA4848.lua b/Meta/Types/client/_00007FFD97DA4848.lua new file mode 100644 index 0000000..ecc77f7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA4848.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*DamageSound : System.Object, {[Barotrauma.Identifier]:Barotrauma.DamageSound}, {[System.String]:Barotrauma.DamageSound} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*DamageSound*1System*Boolean)|(fun(arg1:Barotrauma.DamageSound, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*DamageSound)|(fun(obj:Barotrauma.DamageSound)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*DamageSound)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*DamageSound)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*DamageSound)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*DamageSound)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*DamageSound'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.DamageSound +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*DamageSound'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.DamageSound +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*DamageSound'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*DamageSound'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.DamageSound-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.DamageSound-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*DamageSound'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.DamageSound-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*DamageSound'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*DamageSound)|(fun(obj:Barotrauma.DamageSound):(System.Boolean)) +---@return Barotrauma.DamageSound +_G['PrefabCollection*1Barotrauma*DamageSound'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*DamageSound'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.DamageSound +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*DamageSound'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.DamageSound +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*DamageSound'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.DamageSound +_G['PrefabCollection*1Barotrauma*DamageSound'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*DamageSound'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*DamageSound'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*DamageSound'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*DamageSound'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*DamageSound +_G['PrefabCollection*1Barotrauma*DamageSound'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*DamageSound +_G['PrefabCollection*1Barotrauma*DamageSound'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*DamageSound +---@overload fun(onAdd:(System.Action*1Barotrauma*DamageSound*1System*Boolean)|(fun(arg1:Barotrauma.DamageSound, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*DamageSound)|(fun(obj:Barotrauma.DamageSound)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*DamageSound +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*DamageSound +_G['PrefabCollection*1Barotrauma*DamageSound'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*DamageSound +---@overload fun(onAdd:(System.Action*1Barotrauma*DamageSound*1System*Boolean)|(fun(arg1:Barotrauma.DamageSound, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*DamageSound)|(fun(obj:Barotrauma.DamageSound)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*DamageSound +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*DamageSound +_G['PrefabCollection*1Barotrauma*DamageSound'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA5240.lua b/Meta/Types/client/_00007FFD97DA5240.lua new file mode 100644 index 0000000..9ddac3e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA5240.lua @@ -0,0 +1,94 @@ +---@meta +---@class Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab : System.Object +---`Field Private Instance` +---@field rwl System.Threading.ReaderWriterLockSlim +---`Field Private Instance` +---@field basePrefabInternal Barotrauma.SoundPrefab +---`Field Private Instance` +---@field overrides (System.Collections.Generic.List*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[]) +---`Getter Public Instance` +---@field BasePrefab Barotrauma.SoundPrefab +---`Getter Public Instance` +---@field ActivePrefab Barotrauma.SoundPrefab +---`Getter Public Instance` +---@field IsEmpty System.Boolean +---`Getter Private Instance` +---@field activePrefabInternal Barotrauma.SoundPrefab +---`Getter Private Instance` +---@field isEmptyInternal System.Boolean +_G['PrefabSelector*1Barotrauma*SoundPrefab'] = {} + +---`Method Public Instance` +---@param prefab Barotrauma.SoundPrefab +---@param isOverride System.Boolean +_G['PrefabSelector*1Barotrauma*SoundPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.SoundPrefab +_G['PrefabSelector*1Barotrauma*SoundPrefab'].RemoveIfContains = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.SoundPrefab +_G['PrefabSelector*1Barotrauma*SoundPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +---@param callback? (System.Action*1Barotrauma*SoundPrefab)|(fun(obj:Barotrauma.SoundPrefab)) +_G['PrefabSelector*1Barotrauma*SoundPrefab'].RemoveByFile = function(file, callback) end + +---`Method Public Instance` +_G['PrefabSelector*1Barotrauma*SoundPrefab'].Sort = function() end + +---`Method Public Instance` +---@param prefab Barotrauma.SoundPrefab +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SoundPrefab'].Contains = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.SoundPrefab +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SoundPrefab'].IsOverride = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SoundPrefab +---@param isOverride System.Boolean +_G['PrefabSelector*1Barotrauma*SoundPrefab'].AddInternal = function(prefab, isOverride) end + +---`Method Private Instance` +---@param prefab Barotrauma.SoundPrefab +_G['PrefabSelector*1Barotrauma*SoundPrefab'].RemoveIfContainsInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SoundPrefab +_G['PrefabSelector*1Barotrauma*SoundPrefab'].RemoveInternal = function(prefab) end + +---`Method Private Instance` +_G['PrefabSelector*1Barotrauma*SoundPrefab'].SortInternal = function() end + +---`Method Private Instance` +---@param prefab Barotrauma.SoundPrefab +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SoundPrefab'].ContainsInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SoundPrefab +---@return System.Int32 +_G['PrefabSelector*1Barotrauma*SoundPrefab'].IndexOfInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SoundPrefab +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SoundPrefab'].IsOverrideInternal = function(prefab) end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*SoundPrefab +_G['PrefabSelector*1Barotrauma*SoundPrefab'].GetEnumerator = function() end + +---`Constructor Public Instance` +---@return Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab +_G['PrefabSelector*1Barotrauma*SoundPrefab'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab +_G['PrefabSelector*1Barotrauma*SoundPrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA53D8.lua b/Meta/Types/client/_00007FFD97DA53D8.lua new file mode 100644 index 0000000..37e5d34 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA53D8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.Particles.ParticlePrefab}, {[System.String]:Barotrauma.Particles.ParticlePrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*Particles*ParticlePrefab*1System*Boolean)|(fun(arg1:Barotrauma.Particles.ParticlePrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*Particles*ParticlePrefab)|(fun(obj:Barotrauma.Particles.ParticlePrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*Particles*ParticlePrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*Particles*ParticlePrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*Particles*ParticlePrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*Particles*ParticlePrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.Particles.ParticlePrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.Particles.ParticlePrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.Particles.ParticlePrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.Particles.ParticlePrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.Particles.ParticlePrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*Particles*ParticlePrefab)|(fun(obj:Barotrauma.Particles.ParticlePrefab):(System.Boolean)) +---@return Barotrauma.Particles.ParticlePrefab +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.Particles.ParticlePrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.Particles.ParticlePrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.Particles.ParticlePrefab +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*Particles*ParticlePrefab +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*Particles*ParticlePrefab +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*Particles*ParticlePrefab*1System*Boolean)|(fun(arg1:Barotrauma.Particles.ParticlePrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*Particles*ParticlePrefab)|(fun(obj:Barotrauma.Particles.ParticlePrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*Particles*ParticlePrefab*1System*Boolean)|(fun(arg1:Barotrauma.Particles.ParticlePrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*Particles*ParticlePrefab)|(fun(obj:Barotrauma.Particles.ParticlePrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*Particles*ParticlePrefab +_G['PrefabCollection*1Barotrauma*Particles*ParticlePrefab'].__new = function(onSort) end + diff --git a/Meta/Types/client/_00007FFD97DA5A50.lua b/Meta/Types/client/_00007FFD97DA5A50.lua new file mode 100644 index 0000000..200c1a9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA5A50.lua @@ -0,0 +1,97 @@ +---@meta +---@class Barotrauma.SkillSettings : Barotrauma.Prefab +---`Field Private Instance` +---@field skillIncreasePerRepair System.Single +---`Field Private Instance` +---@field skillIncreasePerSabotage System.Single +---`Field Private Instance` +---@field skillIncreasePerCprRevive System.Single +---`Field Private Instance` +---@field skillIncreasePerRepairedStructureDamage System.Single +---`Field Private Instance` +---@field skillIncreasePerSecondWhenSteering System.Single +---`Field Private Instance` +---@field skillIncreasePerFabricatorRequiredSkill System.Single +---`Field Private Instance` +---@field skillIncreasePerHostileDamage System.Single +---`Field Private Instance` +---@field skillIncreasePerSecondWhenOperatingTurret System.Single +---`Field Private Instance` +---@field skillIncreasePerFriendlyHealed System.Single +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabSelector*1Barotrauma*SkillSettings)|(fun():(Barotrauma.SkillSettings)) +---`Getter Public Static` +---@field Current Barotrauma.SkillSettings +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SingleRoundSkillGainMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerRepair System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerSabotage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerCprRevive System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerRepairedStructureDamage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerSecondWhenSteering System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerFabricatorRequiredSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerHostileDamage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerSecondWhenOperatingTurret System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerFriendlyHealed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AssistantSkillIncreaseMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumSkillWithTalents System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreaseExponent System.Single +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['SkillSettings'] = {} + +---`Method Private Instance` +---@return System.Single +_G['SkillSettings'].GetCurrentSkillGainMultiplier = function() end + +---`Method Public Instance Virtual` +_G['SkillSettings'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.SkillSettingsFile):Barotrauma.SkillSettings +---@return Barotrauma.SkillSettings +_G['SkillSettings'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.SkillSettingsFile):Barotrauma.SkillSettings +---@return Barotrauma.SkillSettings +_G['SkillSettings'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.SkillSettingsFile):Barotrauma.SkillSettings +---@return Barotrauma.SkillSettings +_G['SkillSettings'] = function() end + +---`Constructor Private Static` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.SkillSettingsFile):Barotrauma.SkillSettings +---@return Barotrauma.SkillSettings +_G['SkillSettings'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA5B18.lua b/Meta/Types/client/_00007FFD97DA5B18.lua new file mode 100644 index 0000000..a761199 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA5B18.lua @@ -0,0 +1,94 @@ +---@meta +---@class Barotrauma.PrefabSelector*1Barotrauma*SkillSettings : System.Object +---`Field Private Instance` +---@field rwl System.Threading.ReaderWriterLockSlim +---`Field Private Instance` +---@field basePrefabInternal Barotrauma.SkillSettings +---`Field Private Instance` +---@field overrides (System.Collections.Generic.List*1Barotrauma*SkillSettings)|(Barotrauma.SkillSettings[]) +---`Getter Public Instance` +---@field BasePrefab Barotrauma.SkillSettings +---`Getter Public Instance` +---@field ActivePrefab Barotrauma.SkillSettings +---`Getter Public Instance` +---@field IsEmpty System.Boolean +---`Getter Private Instance` +---@field activePrefabInternal Barotrauma.SkillSettings +---`Getter Private Instance` +---@field isEmptyInternal System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'] = {} + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +---@param isOverride System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].RemoveIfContains = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +---@param callback? (System.Action*1Barotrauma*SkillSettings)|(fun(obj:Barotrauma.SkillSettings)) +_G['PrefabSelector*1Barotrauma*SkillSettings'].RemoveByFile = function(file, callback) end + +---`Method Public Instance` +_G['PrefabSelector*1Barotrauma*SkillSettings'].Sort = function() end + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].Contains = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].IsOverride = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +---@param isOverride System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].AddInternal = function(prefab, isOverride) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].RemoveIfContainsInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].RemoveInternal = function(prefab) end + +---`Method Private Instance` +_G['PrefabSelector*1Barotrauma*SkillSettings'].SortInternal = function() end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].ContainsInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Int32 +_G['PrefabSelector*1Barotrauma*SkillSettings'].IndexOfInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].IsOverrideInternal = function(prefab) end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].GetEnumerator = function() end + +---`Constructor Public Instance` +---@return Barotrauma.PrefabSelector*1Barotrauma*SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.PrefabSelector*1Barotrauma*SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DA5D28.lua b/Meta/Types/client/_00007FFD97DA5D28.lua new file mode 100644 index 0000000..74f0117 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA5D28.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.CharacterType : System.Enum +---`Field Public Static` +---@field Bot Barotrauma.CharacterType +---`Field Public Static` +---@field Player Barotrauma.CharacterType +---`Field Public Static` +---@field Both Barotrauma.CharacterType +_G['CharacterType'] = {} + diff --git a/Meta/Types/client/_00007FFD97DA9CB8.lua b/Meta/Types/client/_00007FFD97DA9CB8.lua new file mode 100644 index 0000000..cf2c618 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DA9CB8.lua @@ -0,0 +1,731 @@ +---@meta +---@class Barotrauma.CharacterInfo : System.Object +---`Field Public Instance` +---@field LastControlled System.Boolean +---`Field Private Instance` +---@field disguisedPortrait Barotrauma.Sprite +---`Field Private Instance` +---@field disguisedAttachmentSprites (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Field Private Instance` +---@field disguisedSheetIndex System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field disguisedJobIcon Barotrauma.Sprite +---`Field Private Instance` +---@field disguisedJobColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field disguisedHairColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field disguisedFacialHairColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field disguisedSkinColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field tintMask Barotrauma.Sprite +---`Field Private Instance` +---@field tintHighlightThreshold System.Single +---`Field Private Instance` +---@field tintHighlightMultiplier System.Single +---`Field Public Instance` +---@field ShowTalentResetPopupOnOpen System.Boolean +---`Field Private Instance` +---@field headEffectParameters Microsoft.Xna.Framework.Graphics.SpriteBatch.EffectWithParams +---`Field Private Instance` +---@field attachmentEffectParameters (System.Collections.Generic.Dictionary*1Barotrauma*WearableType*1Microsoft*Xna*Framework*Graphics*SpriteBatch*EffectWithParams)|({[Barotrauma.WearableType]:(Microsoft.Xna.Framework.Graphics.SpriteBatch.EffectWithParams)}) +---`Field Private Instance` +---@field head Barotrauma.CharacterInfo.HeadInfo +---`Field Private Instance` +---@field maleIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field femaleIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field InventoryData System.Xml.Linq.XElement +---`Field Public Instance` +---@field HealthData System.Xml.Linq.XElement +---`Field Public Instance` +---@field OrderData System.Xml.Linq.XElement +---`Field Public Instance` +---@field PermanentlyDead System.Boolean +---`Field Public Instance` +---@field RenamingEnabled System.Boolean +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field Title Barotrauma.LocalizedString +---`Field Public Instance` +---@field HumanPrefabIds System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier +---`Field Public Instance` +---@field Character Barotrauma.Character +---`Field Public Instance` +---@field Job Barotrauma.Job +---`Field Public Instance` +---@field Salary System.Int32 +---`Field Private Instance` +---@field talentRefundPoints System.Int32 +---`Field Private Instance` +---@field talentResetCount System.Int32 +---`Field Public Instance` +---@field MinReputationToHire System.ValueTuple*1Barotrauma*Identifier*1System*Single +---`Field Private Instance` +---@field additionalTalentPoints System.Int32 +---`Field Private Instance` +---@field _headSprite Barotrauma.Sprite +---`Field Public Instance` +---@field OmitJobInMenus System.Boolean +---`Field Private Instance` +---@field portrait Barotrauma.Sprite +---`Field Public Instance` +---@field IsDisguised System.Boolean +---`Field Public Instance` +---@field IsDisguisedAsAnother System.Boolean +---`Field Private Instance` +---@field attachmentSprites (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Field Public Instance` +---@field StartItemsGiven System.Boolean +---`Field Public Instance` +---@field IsNewHire System.Boolean +---`Field Public Instance` +---@field CauseOfDeath Barotrauma.CauseOfDeath +---`Field Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field ID System.UInt16 +---`Field Public Instance` +---@field HasSpecifierTags System.Boolean +---`Field Private Instance` +---@field ragdoll Barotrauma.RagdollParams +---`Field Public Instance` +---@field HairColors (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Microsoft*Xna*Framework*Color*2System*Single)|(System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single[]) +---`Field Public Instance` +---@field FacialHairColors (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Microsoft*Xna*Framework*Color*2System*Single)|(System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single[]) +---`Field Public Instance` +---@field SkinColors (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Microsoft*Xna*Framework*Color*2System*Single)|(System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single[]) +---`Field Public Instance` +---@field MissionsCompletedSinceDeath System.Int32 +---`Field Public Instance` +---@field LastRewardDistribution Barotrauma.Option*1System*Int32 +---`Field Private Instance` +---@field hairs (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field beards (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field moustaches (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field faceAttachments (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field wearables (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---`Field Private Instance` +---@field spriteTagsLoaded System.Boolean +---`Field Public Instance` +---@field SavedStatValues (System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Collections*Generic*List*2Barotrauma*SavedStatValue)|({[Barotrauma.StatTypes]:((System.Collections.Generic.List*1Barotrauma*SavedStatValue)|(Barotrauma.SavedStatValue[]))}) +---`Field Public Instance` +---@field LastResistanceMultiplierSkillLossDeath System.Single +---`Field Public Instance` +---@field LastResistanceMultiplierSkillLossRespawn System.Single +---`Field Private Static` +---@field infoAreaPortraitBG Barotrauma.Sprite +---`Field Private Static` +---@field idCounter System.UInt16 +---`Field Private Static` +---@field skillGainStatValues (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*StatTypes)|({[Barotrauma.Identifier]:(Barotrauma.StatTypes)}) +---`Field Private Static` +---@field disguiseName System.String +---`Field Public Static` +---@field MaxAdditionalTalentPoints System.Int32 +---`Field Public Static` +---@field MaxCurrentOrders System.Int32 +---`Field Private Static` +---@field BaseExperienceRequired System.Int32 +---`Field Private Static` +---@field AddedExperienceRequiredPerLevel System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewListIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Head Barotrauma.CharacterInfo.HeadInfo +---`Getter Public Instance` +---@field IsMale System.Boolean +---`Getter Public Instance` +---@field IsFemale System.Boolean +---`Getter Public Instance` +---@field Prefab Barotrauma.CharacterInfoPrefab +---`Getter Public Instance` +---@field HasNickname System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OriginalName System.String +---`Getter Public Instance` +---@field DisplayName System.String +---`Getter Public Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExperiencePoints System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TalentRefundPoints System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UnlockedTalents (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TalentResetCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AdditionalTalentPoints System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HeadSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Portrait Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachmentSprites (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterConfigElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PersonalityTrait Barotrauma.NPCPersonalityTrait +---`Getter Public Static` +---@field HighestManualOrderPriority System.Int32 +---`Getter Public Instance` +---@field CurrentOrders (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteTags (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Ragdoll Barotrauma.RagdollParams +---`Getter Public Instance` +---@field IsAttachmentsLoaded System.Boolean +---`Getter Public Instance` +---@field Hairs (System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Getter Public Instance` +---@field Beards (System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Getter Public Instance` +---@field Moustaches (System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Getter Public Instance` +---@field FaceAttachments (System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Getter Public Instance` +---@field Wearables (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['CharacterInfo'] = {} + +---`Method Public Instance` +---@overload fun(tags:(System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]), hairIndex:System.Int32, beardIndex:System.Int32, moustacheIndex:System.Int32, faceAttachmentIndex:System.Int32) +---@overload fun(characterSettings:Barotrauma.MultiplayerPreferences) +---@param headInfo Barotrauma.CharacterInfo.HeadInfo +_G['CharacterInfo'].RecreateHead = function(headInfo) end + +---`Method Public Instance` +---@param str System.String +---@return System.String +_G['CharacterInfo'].ReplaceVars = function(str) end + +---`Method Public Instance` +_G['CharacterInfo'].RefreshHead = function() end + +---`Method Private Instance` +---@param limbElement Barotrauma.ContentXElement +_G['CharacterInfo'].LoadHeadSpriteProjectSpecific = function(limbElement) end + +---`Method Public Instance` +_G['CharacterInfo'].VerifySpriteTagsLoaded = function() end + +---`Method Private Instance` +_G['CharacterInfo'].LoadHeadSprite = function() end + +---`Method Private Instance` +_G['CharacterInfo'].LoadSpriteTags = function() end + +---`Method Private Instance` +---@param loadHeadSprite System.Boolean +---@param loadHeadSpriteTags System.Boolean +_G['CharacterInfo'].LoadHeadElement = function(loadHeadSprite, loadHeadSpriteTags) end + +---`Method Public Instance` +_G['CharacterInfo'].LoadHeadAttachments = function() end + +---`Method Public Static` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@param type Barotrauma.WearableType +---@param commonness? System.Single +---@return (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +_G['CharacterInfo'].AddEmpty = function(elements, type, commonness) end + +---`Method Public Instance` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@return Barotrauma.ContentXElement +_G['CharacterInfo'].GetRandomElement = function(elements) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@return System.Boolean +_G['CharacterInfo'].IsWearableAllowed = function(element) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@param spriteName System.String +---@return System.Boolean +_G['CharacterInfo'].IsAllowed = function(element, spriteName) end + +---`Method Public Static` +---@param index System.Int32 +---@param list (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---@return System.Boolean +_G['CharacterInfo'].IsValidIndex = function(index, list) end + +---`Method Private Static` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@return (System.Collections.Generic.IEnumerable*1System*Single)|(fun():(System.Single)) +_G['CharacterInfo'].GetWeights = function(elements) end + +---`Method Private Instance` +_G['CharacterInfo'].LoadAttachmentSprites = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].CalculateSalary = function() end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param baseGain System.Single +---@param gainedFromAbility? System.Boolean +---@param maxGain? System.Single +---@param forceNotification? System.Boolean +_G['CharacterInfo'].ApplySkillGain = function(skillIdentifier, baseGain, gainedFromAbility, maxGain, forceNotification) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param increase System.Single +---@param gainedFromAbility? System.Boolean +---@param forceNotification? System.Boolean +_G['CharacterInfo'].IncreaseSkillLevel = function(skillIdentifier, increase, gainedFromAbility, forceNotification) end + +---`Method Private Instance` +---@param increase System.Single +---@param skillIdentifier Barotrauma.Identifier +---@return System.Single +_G['CharacterInfo'].GetSkillSpecificGain = function(increase, skillIdentifier) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param level System.Single +---@param forceNotification? System.Boolean +_G['CharacterInfo'].SetSkillLevel = function(skillIdentifier, level, forceNotification) end + +---`Method Private Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param prevLevel System.Single +---@param newLevel System.Single +---@param forceNotification System.Boolean +_G['CharacterInfo'].OnSkillChanged = function(skillIdentifier, prevLevel, newLevel, forceNotification) end + +---`Method Public Instance` +---@param amount System.Int32 +_G['CharacterInfo'].GiveExperience = function(amount) end + +---`Method Public Instance` +---@param newExperience System.Int32 +_G['CharacterInfo'].SetExperience = function(newExperience) end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetTotalTalentPoints = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetAvailableTalentPoints = function() end + +---`Method Public Instance` +---@return System.Single +_G['CharacterInfo'].GetProgressTowardsNextLevel = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetExperienceRequiredForCurrentLevel = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetExperienceRequiredToLevelUp = function() end + +---`Method Public Instance` +---@param level System.Int32 +---@return System.Int32 +_G['CharacterInfo'].GetExperienceRequiredForLevel = function(level) end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetCurrentLevel = function() end + +---`Method Private Instance` +---@param experienceRequired System.Int32-ref +---@return System.Int32 +_G['CharacterInfo'].GetCurrentLevel = function(experienceRequired) end + +---`Method Public Static` +---@param level System.Int32 +---@return System.Int32 +_G['CharacterInfo'].ExperienceRequiredPerLevel = function(level) end + +---`Method Private Instance` +---@param prevAmount System.Int32 +---@param newAmount System.Int32 +_G['CharacterInfo'].OnExperienceChanged = function(prevAmount, newAmount) end + +---`Method Public Instance` +_G['CharacterInfo'].RefundTalents = function() end + +---`Method Public Instance` +---@param newRefundPoints System.Int32 +_G['CharacterInfo'].AddRefundPoints = function(newRefundPoints) end + +---`Method Public Instance` +---@param newName System.String +_G['CharacterInfo'].Rename = function(newName) end + +---`Method Public Instance` +_G['CharacterInfo'].ResetName = function() end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['CharacterInfo'].Save = function(parentElement) end + +---`Method Public Static` +---@param parentElement System.Xml.Linq.XElement +---@param ... Barotrauma.Order +_G['CharacterInfo'].SaveOrders = function(parentElement, ...) end + +---`Method Public Static` +---@param characterInfo Barotrauma.CharacterInfo +---@param parentElement System.Xml.Linq.XElement +_G['CharacterInfo'].SaveOrderData = function(characterInfo, parentElement) end + +---`Method Public Instance` +_G['CharacterInfo'].SaveOrderData = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param orderData System.Xml.Linq.XElement +_G['CharacterInfo'].ApplyOrderData = function(character, orderData) end + +---`Method Public Instance` +_G['CharacterInfo'].ApplyOrderData = function() end + +---`Method Public Static` +---@param ordersElement System.Xml.Linq.XElement +---@return (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +_G['CharacterInfo'].LoadOrders = function(ordersElement) end + +---`Method Private Static` +---@return (System.Collections.Generic.List*1Barotrauma*LinkedSubmarine)|(Barotrauma.LinkedSubmarine[]) +_G['CharacterInfo'].GetLinkedSubmarines = function() end + +---`Method Private Static` +---@param parentSub Barotrauma.Submarine +---@param id System.UInt16 +---@return System.UInt16 +_G['CharacterInfo'].GetOffsetId = function(parentSub, id) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param healthData System.Xml.Linq.XElement +---@param afflictionPredicate? (System.Func*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg:Barotrauma.AfflictionPrefab):(System.Boolean)) +_G['CharacterInfo'].ApplyHealthData = function(character, healthData, afflictionPredicate) end + +---`Method Public Instance` +_G['CharacterInfo'].ReloadHeadAttachments = function() end + +---`Method Private Instance` +_G['CharacterInfo'].ResetAttachmentIndices = function() end + +---`Method Private Instance` +_G['CharacterInfo'].ResetLoadedAttachments = function() end + +---`Method Public Instance` +_G['CharacterInfo'].ClearCurrentOrders = function() end + +---`Method Public Instance` +_G['CharacterInfo'].Remove = function() end + +---`Method Private Instance` +_G['CharacterInfo'].RefreshHeadSprites = function() end + +---`Method Public Instance` +---@overload fun() +---@param statType Barotrauma.StatTypes +_G['CharacterInfo'].ClearSavedStatValues = function(statType) end + +---`Method Public Instance` +_G['CharacterInfo'].RemoveSavedStatValuesOnDeath = function() end + +---`Method Public Instance` +---@param statIdentifier Barotrauma.Identifier +_G['CharacterInfo'].ResetSavedStatValue = function(statIdentifier) end + +---`Method Public Instance` +---@overload fun(statType:Barotrauma.StatTypes):(System.Single) +---@param statType Barotrauma.StatTypes +---@param statIdentifier Barotrauma.Identifier +---@return System.Single +_G['CharacterInfo'].GetSavedStatValue = function(statType, statIdentifier) end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@param statIdentifier Barotrauma.Identifier +---@return System.Single +_G['CharacterInfo'].GetSavedStatValueWithAll = function(statType, statIdentifier) end + +---`Method Public Instance` +---@overload fun(statType:Barotrauma.StatTypes, statIdentifier:Barotrauma.Identifier):(System.Single) +---@param statType Barotrauma.StatTypes +---@param statIdentifier Barotrauma.Identifier +---@param bots (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return System.Single +_G['CharacterInfo'].GetSavedStatValueWithBotsInMp = function(statType, statIdentifier, bots) end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@param value System.Single +---@param statIdentifier Barotrauma.Identifier +---@param removeOnDeath System.Boolean +---@param maxValue? System.Single +---@param setValue? System.Boolean +_G['CharacterInfo'].ChangeSavedStatValue = function(statType, value, statIdentifier, removeOnDeath, maxValue, setValue) end + +---`Method Public Static` +_G['CharacterInfo'].Init = function() end + +---`Method Public Instance` +---@param frame Barotrauma.GUIFrame +---@param returnParent System.Boolean +---@param permissionIcon? Barotrauma.Sprite +---@return Barotrauma.GUIComponent +_G['CharacterInfo'].CreateInfoFrame = function(frame, returnParent, permissionIcon) end + +---`Method Private Instance` +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param componentRect Microsoft.Xna.Framework.Rectangle +_G['CharacterInfo'].DrawInfoFrameCharacterIcon = function(sb, componentRect) end + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +---@param text System.String +---@param userData System.Object +---@return Barotrauma.GUIFrame +_G['CharacterInfo'].CreateCharacterFrame = function(parent, text, userData) end + +---`Method Private Instance` +---@param idCard Barotrauma.Items.Components.IdCard +_G['CharacterInfo'].GetDisguisedSprites = function(idCard) end + +---`Method Public Static` +---@param sprite Barotrauma.Sprite +---@param offset Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['CharacterInfo'].CalculateOffset = function(sprite, offset) end + +---`Method Public Instance` +---@param sprite Barotrauma.Sprite +_G['CharacterInfo'].CalculateHeadPosition = function(sprite) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CharacterInfo'].DrawBackground = function(spriteBatch) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CharacterInfo'].DrawForeground = function(spriteBatch) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param screenPos Microsoft.Xna.Framework.Vector2 +---@param offset Microsoft.Xna.Framework.Vector2 +---@param targetWidth System.Single +---@param flip? System.Boolean +---@param evaluateDisguise? System.Boolean +_G['CharacterInfo'].DrawPortrait = function(spriteBatch, screenPos, offset, targetWidth, flip, evaluateDisguise) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CharacterInfo'].SetHeadEffect = function(spriteBatch) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param attachment Barotrauma.WearableSprite +_G['CharacterInfo'].SetAttachmentEffect = function(spriteBatch, attachment) end + +---`Method Private Instance` +---@param attachment Barotrauma.WearableSprite +---@param hairColor Microsoft.Xna.Framework.Color +---@param facialHairColor Microsoft.Xna.Framework.Color +---@return Microsoft.Xna.Framework.Color +_G['CharacterInfo'].GetAttachmentColor = function(attachment, hairColor, facialHairColor) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param screenPos Microsoft.Xna.Framework.Vector2 +---@param targetAreaSize Microsoft.Xna.Framework.Vector2 +_G['CharacterInfo'].DrawIcon = function(spriteBatch, screenPos, targetAreaSize) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param area Microsoft.Xna.Framework.Rectangle +---@param evaluateDisguise? System.Boolean +_G['CharacterInfo'].DrawJobIcon = function(spriteBatch, area, evaluateDisguise) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param attachment Barotrauma.WearableSprite +---@param head Barotrauma.Sprite +---@param sheetIndex System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param scale System.Single +---@param depthStep System.Single +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param spriteEffects? Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['CharacterInfo'].DrawAttachmentSprite = function(spriteBatch, attachment, head, sheetIndex, drawPos, scale, depthStep, color, spriteEffects) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param inc Barotrauma.Networking.IReadMessage +---@param requireJobPrefabFound? System.Boolean +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'].ClientRead = function(speciesName, inc, requireJobPrefabFound) end + +---`Method Public Instance` +---@param rectT Barotrauma.RectTransform +_G['CharacterInfo'].CreateIcon = function(rectT) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['CharacterInfo'].GetUnlockedTalentsInTree = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['CharacterInfo'].GetUnlockedTalentsOutsideTree = function() end + +---`Method Public Instance` +---@param handleBuff System.Boolean +---@param idCard? Barotrauma.Items.Components.IdCard +_G['CharacterInfo'].CheckDisguiseStatus = function(handleBuff, idCard) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@return System.Int32 +_G['CharacterInfo'].GetManualOrderPriority = function(order) end + +---`Method Public Instance` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@param headPreset Barotrauma.CharacterInfo.HeadPreset +---@param wearableType? System.Nullable*1Barotrauma*WearableType +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['CharacterInfo'].GetValidAttachmentElements = function(elements, headPreset, wearableType) end + +---`Method Public Instance` +---@param wearableType Barotrauma.WearableType +---@return System.Int32 +_G['CharacterInfo'].CountValidAttachmentsOfType = function(wearableType) end + +---`Method Private Instance` +---@param randSync Barotrauma.Rand.RandSync +---@param name System.String-ref +_G['CharacterInfo'].GetName = function(randSync, name) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['CharacterInfo'].LoadTagsBackwardsCompatibility = function(element, tags) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@return System.Boolean +_G['CharacterInfo'].ElementHasSpecifierTags = function(element) end + +---`Method Private Instance` +_G['CharacterInfo'].SetPersonalityTrait = function() end + +---`Method Public Instance` +---@param randSync Barotrauma.Rand.RandSync +---@return System.String +_G['CharacterInfo'].GetRandomName = function(randSync) end + +---`Method Public Static` +---@param array System.Collections.Immutable.ImmutableArray +---@param randSync Barotrauma.Rand.RandSync +---@return Microsoft.Xna.Framework.Color +_G['CharacterInfo'].SelectRandomColor = function(array, randSync) end + +---`Method Private Instance` +---@param randSync Barotrauma.Rand.RandSync +_G['CharacterInfo'].SetAttachments = function(randSync) end + +---`Method Private Instance` +---@param randSync Barotrauma.Rand.RandSync +_G['CharacterInfo'].SetColors = function(randSync) end + +---`Method Private Instance` +---@param clr Microsoft.Xna.Framework.Color-ref +---@return System.Boolean +_G['CharacterInfo'].IsColorValid = function(clr) end + +---`Method Public Instance` +_G['CharacterInfo'].CheckColors = function() end + +---`Method Private Instance` +---@param npcIdentifier Barotrauma.Identifier +_G['CharacterInfo'].TryLoadNameAndTitle = function(npcIdentifier) end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetIdentifier = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetIdentifierUsingOriginalName = function() end + +---`Method Private Instance` +---@param name System.String +---@return System.Int32 +_G['CharacterInfo'].GetIdentifierHash = function(name) end + +---`Method Public Instance` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@param tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param targetType? System.Nullable*1Barotrauma*WearableType +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['CharacterInfo'].FilterElements = function(elements, tags, targetType) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterInfo +---@overload fun(speciesName:Barotrauma.Identifier, name?:System.String, originalName?:System.String, jobOrJobPrefab?:Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab, variant?:System.Int32, randSync?:Barotrauma.Rand.RandSync, npcIdentifier?:Barotrauma.Identifier):Barotrauma.CharacterInfo +---@param infoElement Barotrauma.ContentXElement +---@param npcIdentifier? Barotrauma.Identifier +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'] = function(infoElement, npcIdentifier) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterInfo +---@overload fun(speciesName:Barotrauma.Identifier, name?:System.String, originalName?:System.String, jobOrJobPrefab?:Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab, variant?:System.Int32, randSync?:Barotrauma.Rand.RandSync, npcIdentifier?:Barotrauma.Identifier):Barotrauma.CharacterInfo +---@param infoElement Barotrauma.ContentXElement +---@param npcIdentifier? Barotrauma.Identifier +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'].__new = function(infoElement, npcIdentifier) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterInfo +---@overload fun(speciesName:Barotrauma.Identifier, name?:System.String, originalName?:System.String, jobOrJobPrefab?:Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab, variant?:System.Int32, randSync?:Barotrauma.Rand.RandSync, npcIdentifier?:Barotrauma.Identifier):Barotrauma.CharacterInfo +---@param infoElement Barotrauma.ContentXElement +---@param npcIdentifier? Barotrauma.Identifier +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'] = function(infoElement, npcIdentifier) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterInfo +---@overload fun(speciesName:Barotrauma.Identifier, name?:System.String, originalName?:System.String, jobOrJobPrefab?:Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab, variant?:System.Int32, randSync?:Barotrauma.Rand.RandSync, npcIdentifier?:Barotrauma.Identifier):Barotrauma.CharacterInfo +---@param infoElement Barotrauma.ContentXElement +---@param npcIdentifier? Barotrauma.Identifier +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'].__new = function(infoElement, npcIdentifier) end + diff --git a/Meta/Types/client/_00007FFD97DAA710.lua b/Meta/Types/client/_00007FFD97DAA710.lua new file mode 100644 index 0000000..3196d38 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DAA710.lua @@ -0,0 +1,63 @@ +---@meta +---@class Barotrauma.CharacterInfo.HeadInfo : System.Object +---`Field Public Instance` +---@field CharacterInfo Barotrauma.CharacterInfo +---`Field Public Instance` +---@field Preset Barotrauma.CharacterInfo.HeadPreset +---`Field Private Instance` +---@field hairWithHatIndex System.Nullable*1System*Int32 +---`Field Public Instance` +---@field BeardIndex System.Int32 +---`Field Public Instance` +---@field MoustacheIndex System.Int32 +---`Field Public Instance` +---@field FaceAttachmentIndex System.Int32 +---`Field Public Instance` +---@field HairColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field FacialHairColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field SkinColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HairIndex System.Int32 +---`Getter Public Instance` +---@field SheetIndex Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field HairElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field HairWithHatElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field BeardElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field MoustacheElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field FaceAttachment Barotrauma.ContentXElement +_G['CharacterInfo']['HeadInfo'] = {} + +---`Method Public Instance` +_G['CharacterInfo']['HeadInfo'].SetHairWithHatIndex = function() end + +---`Method Public Instance` +_G['CharacterInfo']['HeadInfo'].ResetAttachmentIndices = function() end + +---`Constructor Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param headPreset Barotrauma.CharacterInfo.HeadPreset +---@param hairIndex? System.Int32 +---@param beardIndex? System.Int32 +---@param moustacheIndex? System.Int32 +---@param faceAttachmentIndex? System.Int32 +---@return Barotrauma.CharacterInfo.HeadInfo +_G['CharacterInfo']['HeadInfo'] = function(characterInfo, headPreset, hairIndex, beardIndex, moustacheIndex, faceAttachmentIndex) end + +---`Constructor Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param headPreset Barotrauma.CharacterInfo.HeadPreset +---@param hairIndex? System.Int32 +---@param beardIndex? System.Int32 +---@param moustacheIndex? System.Int32 +---@param faceAttachmentIndex? System.Int32 +---@return Barotrauma.CharacterInfo.HeadInfo +_G['CharacterInfo']['HeadInfo'].__new = function(characterInfo, headPreset, hairIndex, beardIndex, moustacheIndex, faceAttachmentIndex) end + diff --git a/Meta/Types/client/_00007FFD97DAA9B8.lua b/Meta/Types/client/_00007FFD97DAA9B8.lua new file mode 100644 index 0000000..5d1adcd --- /dev/null +++ b/Meta/Types/client/_00007FFD97DAA9B8.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.CharacterInfo.HeadPreset : System.Object +---`Field Private Instance` +---@field characterInfoPrefab Barotrauma.CharacterInfoPrefab +---`Getter Public Instance` +---@field MenuCategory Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TagSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SheetIndex Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['CharacterInfo']['HeadPreset'] = {} + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['CharacterInfo']['HeadPreset'].DetermineTagsFromLegacyFormat = function(element) end + +---`Constructor Public Instance` +---@param charInfoPrefab Barotrauma.CharacterInfoPrefab +---@param element System.Xml.Linq.XElement +---@return Barotrauma.CharacterInfo.HeadPreset +_G['CharacterInfo']['HeadPreset'] = function(charInfoPrefab, element) end + +---`Constructor Public Instance` +---@param charInfoPrefab Barotrauma.CharacterInfoPrefab +---@param element System.Xml.Linq.XElement +---@return Barotrauma.CharacterInfo.HeadPreset +_G['CharacterInfo']['HeadPreset'].__new = function(charInfoPrefab, element) end + diff --git a/Meta/Types/client/_00007FFD97DAABD0.lua b/Meta/Types/client/_00007FFD97DAABD0.lua new file mode 100644 index 0000000..f0807e9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DAABD0.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.CharacterInfoPrefab : System.Object +---`Field Public Instance` +---@field Heads (System.Collections.Immutable.ImmutableArray*1Barotrauma*CharacterInfo*HeadPreset)|(Barotrauma.CharacterInfo.HeadPreset[]) +---`Field Public Instance` +---@field VarTags (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableHashSet*2Barotrauma*Identifier)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]))}) +---`Field Public Instance` +---@field MenuCategoryVar Barotrauma.Identifier +---`Field Public Instance` +---@field Pronouns Barotrauma.Identifier +_G['CharacterInfoPrefab'] = {} + +---`Method Public Instance` +---@overload fun(str:System.String, headPreset:Barotrauma.CharacterInfo.HeadPreset):(System.String) +---@param str System.String +---@param tagSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@return System.String +_G['CharacterInfoPrefab'].ReplaceVars = function(str, tagSet) end + +---`Constructor Public Instance` +---@param characterPrefab Barotrauma.CharacterPrefab +---@param headsElement Barotrauma.ContentXElement +---@param varsElement System.Xml.Linq.XElement +---@param menuCategoryElement System.Xml.Linq.XElement +---@param pronounsElement System.Xml.Linq.XElement +---@return Barotrauma.CharacterInfoPrefab +_G['CharacterInfoPrefab'] = function(characterPrefab, headsElement, varsElement, menuCategoryElement, pronounsElement) end + +---`Constructor Public Instance` +---@param characterPrefab Barotrauma.CharacterPrefab +---@param headsElement Barotrauma.ContentXElement +---@param varsElement System.Xml.Linq.XElement +---@param menuCategoryElement System.Xml.Linq.XElement +---@param pronounsElement System.Xml.Linq.XElement +---@return Barotrauma.CharacterInfoPrefab +_G['CharacterInfoPrefab'].__new = function(characterPrefab, headsElement, varsElement, menuCategoryElement, pronounsElement) end + diff --git a/Meta/Types/client/_00007FFD97DAB580.lua b/Meta/Types/client/_00007FFD97DAB580.lua new file mode 100644 index 0000000..3f5b7a2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DAB580.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.AICharacter : Barotrauma.Character +---`Field Private Instance` +---@field aiController Barotrauma.AIController +---`Getter Public Instance Virtual` +---@field AIController Barotrauma.AIController +_G['AICharacter'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['AICharacter'].DrawFront = function(spriteBatch, cam) end + +---`Method Public Instance` +---@param aiController Barotrauma.AIController +_G['AICharacter'].SetAI = function(aiController) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['AICharacter'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isNetworkPlayer? System.Boolean +---@param ragdoll? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.AICharacter +_G['AICharacter'] = function(prefab, position, seed, characterInfo, id, isNetworkPlayer, ragdoll, spawnInitialItems) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isNetworkPlayer? System.Boolean +---@param ragdoll? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.AICharacter +_G['AICharacter'].__new = function(prefab, position, seed, characterInfo, id, isNetworkPlayer, ragdoll, spawnInitialItems) end + diff --git a/Meta/Types/client/_00007FFD97DACB90.lua b/Meta/Types/client/_00007FFD97DACB90.lua new file mode 100644 index 0000000..8aa38e9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DACB90.lua @@ -0,0 +1,701 @@ +---@meta +---@class Barotrauma.CharacterHealth : System.Object +---`Field Private Instance` +---@field screenResolution Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field uiScale System.Single +---`Field Private Instance` +---@field inventoryScale System.Single +---`Field Private Instance` +---@field alignment Barotrauma.Alignment +---`Field Private Instance` +---@field healthBar Barotrauma.GUIProgressBar +---`Field Private Instance` +---@field healthBarShadow Barotrauma.GUIProgressBar +---`Field Private Instance` +---@field healthShadowSize System.Single +---`Field Private Instance` +---@field healthShadowDelay System.Single +---`Field Private Instance` +---@field healthBarPulsateTimer System.Single +---`Field Private Instance` +---@field healthBarPulsatePhase System.Single +---`Field Private Instance` +---@field bloodParticleTimer System.Single +---`Field Private Instance` +---@field healthWindow Barotrauma.GUIFrame +---`Field Private Instance` +---@field deadIndicator Barotrauma.GUITextBlock +---`Field Private Instance` +---@field cprButton Barotrauma.GUIButton +---`Field Private Instance` +---@field afflictionTooltip Barotrauma.GUIListBox +---`Field Private Instance` +---@field limbIndicatorOverlay Barotrauma.SpriteSheet +---`Field Private Instance` +---@field limbIndicatorOverlayAnimState System.Single +---`Field Private Instance` +---@field medUIExtra Barotrauma.SpriteSheet +---`Field Private Instance` +---@field medUIExtraAnimState System.Single +---`Field Private Instance` +---@field highlightedLimbIndex System.Int32 +---`Field Private Instance` +---@field selectedLimbIndex System.Int32 +---`Field Private Instance` +---@field currentDisplayedLimb Barotrauma.CharacterHealth.LimbHealth +---`Field Private Instance` +---@field afflictionIconContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field afflictionIconRefreshTimer System.Single +---`Field Private Instance` +---@field showHiddenAfflictionsButton Barotrauma.GUIButton +---`Field Private Instance` +---@field hiddenAfflictionIconContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field healthWindowHealthBar Barotrauma.GUIProgressBar +---`Field Private Instance` +---@field healthWindowHealthBarShadow Barotrauma.GUIProgressBar +---`Field Private Instance` +---@field characterName Barotrauma.GUITextBlock +---`Field Private Instance` +---@field afflictionIconList Barotrauma.GUIListBox +---`Field Private Instance` +---@field treatmentLayout Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field recommendedTreatmentContainer Barotrauma.GUIListBox +---`Field Private Instance` +---@field updateVisualsTimer System.Single +---`Field Private Instance` +---@field distortTimer System.Single +---`Field Private Instance` +---@field damageIntensity System.Single +---`Field Private Instance` +---@field damageIntensityDropdownRate System.Single +---`Field Private Instance` +---@field updateDisplayedAfflictionsTimer System.Single +---`Field Private Instance` +---@field currentDisplayedAfflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Public Instance` +---@field DisplayedVitality System.Single +---`Field Public Instance` +---@field DisplayVitalityDelay System.Single +---`Field Private Instance` +---@field healthBarHolder Barotrauma.GUIFrame +---`Field Private Instance` +---@field timeUntilNextHeartbeatSound System.Single +---`Field Private Instance` +---@field nextHeartbeatSoundIsSystole System.Boolean +---`Field Private Instance` +---@field statusIcons (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field statusIconVisibleTime (System.Collections.Generic.Dictionary*1Barotrauma*AfflictionPrefab*1System*Single)|({[Barotrauma.AfflictionPrefab]:(System.Single)}) +---`Field Private Instance` +---@field displayedAfflictions (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Affliction*2System*Single)|(System.ValueTuple*1Barotrauma*Affliction*1System*Single[]) +---`Field Private Instance` +---@field newAfflictions (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*CharacterHealth*LimbHealth*2Barotrauma*AfflictionPrefab*2System*Single)|(System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*AfflictionPrefab*1System*Single[]) +---`Field Private Instance` +---@field newPeriodicEffects (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*AfflictionPrefab*PeriodicEffect*2System*Single)|(System.ValueTuple*1Barotrauma*AfflictionPrefab*PeriodicEffect*1System*Single[]) +---`Field NonPublic Instance` +---@field minVitality System.Single +---`Field Public Instance` +---@field Unkillable System.Boolean +---`Field Private Instance` +---@field limbHealths (System.Collections.Generic.List*1Barotrauma*CharacterHealth*LimbHealth)|(Barotrauma.CharacterHealth.LimbHealth[]) +---`Field Private Instance` +---@field afflictions (System.Collections.Generic.Dictionary*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth)|({[Barotrauma.Affliction]:(Barotrauma.CharacterHealth.LimbHealth)}) +---`Field Private Instance` +---@field irremovableAfflictions (System.Collections.Generic.HashSet*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field bloodlossAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field oxygenLowAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field pressureAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field stunAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field vitality System.Single +---`Field Public Instance` +---@field ShowDamageOverlay System.Boolean +---`Field Public Instance` +---@field Character Barotrauma.Character +---`Field Private Instance` +---@field matchingAfflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field afflictionsCopy (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field allAfflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field afflictionTags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field activeAfflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field limbAfflictions (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*CharacterHealth*LimbHealth*2Barotrauma*Affliction)|(System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*Affliction[]) +---`Field Private Static` +---@field toggledThisFrame System.Boolean +---`Field Private Static` +---@field oxygenLowGrainColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field openHealthWindow Barotrauma.CharacterHealth +---`Field Private Static` +---@field afflictionsDisplayedOnLimb (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Public Static` +---@field DefaultFaceTint Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field afflictionsToRemove (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Static` +---@field afflictionsToUpdate (System.Collections.Generic.List*1System*Collections*Generic*KeyValuePair*2Barotrauma*Affliction*2Barotrauma*CharacterHealth*LimbHealth)|(System.Collections.Generic.KeyValuePair*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth[]) +---`Field Private Static` +---@field AfflictionIconRefreshInterval System.Single +---`Field Private Static` +---@field UpdateVisualsInterval System.Single +---`Field Private Static` +---@field UpdateDisplayedAfflictionsInterval System.Single +---`Field Private Static` +---@field diastoleSoundTag System.String +---`Field Private Static` +---@field systoleSoundTag System.String +---`Field Private Static` +---@field HideStatusIconDelay System.Single +---`Field Public Static` +---@field InsufficientOxygenThreshold System.Single +---`Field Public Static` +---@field LowOxygenThreshold System.Single +---`Getter Public Static` +---@field DamageOverlay Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Alignment Barotrauma.Alignment +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SuicideButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageOverlayTimer System.Single +---`Getter Public Instance` +---@field MouseOnElement System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field OpenHealthWindow Barotrauma.CharacterHealth +---`Getter Public Instance` +---@field CPRButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InventorySlotContainer Barotrauma.GUIComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthBarPulsateTimer System.Single +---`Getter NonPublic Instance` +---
`Setter NonPublic Instance` +---@field UnmodifiedMaxVitality System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DoesBleed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHealthWindow System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CrushDepth System.Single +---`Getter Public Instance` +---@field BloodlossAffliction Barotrauma.Affliction +---`Getter Public Instance` +---@field IsUnconscious System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PressureKillDelay System.Single +---`Getter Public Instance` +---@field Vitality System.Single +---`Getter Public Instance` +---@field VitalityDisregardingDeath System.Single +---`Getter Public Instance` +---@field HealthPercentage System.Single +---`Getter Public Instance` +---@field MaxVitality System.Single +---`Getter Public Instance` +---@field MinVitality System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FaceTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OxygenAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BloodlossAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stun System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsParalyzed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StunTimer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WasInFullHealth System.Boolean +---`Getter Public Instance` +---@field PressureAffliction Barotrauma.Affliction +---`Getter Public Instance` +---@field OxygenLowResistance System.Single +_G['CharacterHealth'] = {} + +---`Method Public Instance` +---@overload fun(identifier:System.String, allowLimbAfflictions?:System.Boolean):(Barotrauma.Affliction) +---@overload fun(identifier:Barotrauma.Identifier, allowLimbAfflictions?:System.Boolean):(Barotrauma.Affliction) +---@overload fun(identifier:Barotrauma.Identifier, allowLimbAfflictions?:System.Boolean):(Barotrauma.CharacterHealth.T) +---@param identifier Barotrauma.Identifier +---@param limb Barotrauma.Limb +---@return Barotrauma.Affliction +_G['CharacterHealth'].GetAffliction = function(identifier, limb) end + +---`Method Private Instance` +---@param predicate (System.Func*1Barotrauma*Affliction*1System*Boolean)|(fun(arg:Barotrauma.Affliction):(System.Boolean)) +---@param allowLimbAfflictions? System.Boolean +---@return Barotrauma.Affliction +_G['CharacterHealth'].GetAffliction = function(predicate, allowLimbAfflictions) end + +---`Method Public Instance` +---@param afflictionType Barotrauma.Identifier +---@param allowLimbAfflictions? System.Boolean +---@return Barotrauma.Affliction +_G['CharacterHealth'].GetAfflictionOfType = function(afflictionType, allowLimbAfflictions) end + +---`Method Public Instance` +---@param affliction Barotrauma.Affliction +---@return Barotrauma.Limb +_G['CharacterHealth'].GetAfflictionLimb = function(affliction) end + +---`Method Public Instance` +---@overload fun(afflictionType:Barotrauma.Identifier, limb:Barotrauma.Limb, requireLimbSpecific:System.Boolean):(System.Single) +---@param afflictionType Barotrauma.Identifier +---@param afflictionidentifier Barotrauma.Identifier +---@param allowLimbAfflictions? System.Boolean +---@return System.Single +_G['CharacterHealth'].GetAfflictionStrength = function(afflictionType, afflictionidentifier, allowLimbAfflictions) end + +---`Method Public Instance` +---@param afflictionType Barotrauma.Identifier +---@param allowLimbAfflictions? System.Boolean +---@return System.Single +_G['CharacterHealth'].GetAfflictionStrengthByType = function(afflictionType, allowLimbAfflictions) end + +---`Method Public Instance` +---@param afflictionIdentifier Barotrauma.Identifier +---@param allowLimbAfflictions? System.Boolean +---@return System.Single +_G['CharacterHealth'].GetAfflictionStrengthByIdentifier = function(afflictionIdentifier, allowLimbAfflictions) end + +---`Method Public Instance` +---@param targetLimb Barotrauma.Limb +---@param affliction Barotrauma.Affliction +---@param allowStacking? System.Boolean +---@param ignoreUnkillability? System.Boolean +---@param recalculateVitality? System.Boolean +_G['CharacterHealth'].ApplyAffliction = function(targetLimb, affliction, allowStacking, ignoreUnkillability, recalculateVitality) end + +---`Method Public Instance` +---@param afflictionPrefab Barotrauma.AfflictionPrefab +---@param limbType Barotrauma.LimbType +---@return System.Single +_G['CharacterHealth'].GetResistance = function(afflictionPrefab, limbType) end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@return System.Single +_G['CharacterHealth'].GetStatValue = function(statType) end + +---`Method Public Instance` +---@param flagType Barotrauma.AbilityFlags +---@return System.Boolean +_G['CharacterHealth'].HasFlag = function(flagType) end + +---`Method Public Instance` +---@param amount System.Single +---@param treatmentAction? System.Nullable*1Barotrauma*ActionType +_G['CharacterHealth'].ReduceAllAfflictionsOnAllLimbs = function(amount, treatmentAction) end + +---`Method Public Instance` +---@param afflictionIdOrType Barotrauma.Identifier +---@param amount System.Single +---@param treatmentAction? System.Nullable*1Barotrauma*ActionType +---@param attacker? Barotrauma.Character +_G['CharacterHealth'].ReduceAfflictionOnAllLimbs = function(afflictionIdOrType, amount, treatmentAction, attacker) end + +---`Method Private Instance` +---@param targetLimb Barotrauma.Limb +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['CharacterHealth'].GetAfflictionsForLimb = function(targetLimb) end + +---`Method Public Instance` +---@param targetLimb Barotrauma.Limb +---@param amount System.Single +---@param treatmentAction? System.Nullable*1Barotrauma*ActionType +_G['CharacterHealth'].ReduceAllAfflictionsOnLimb = function(targetLimb, amount, treatmentAction) end + +---`Method Public Instance` +---@param targetLimb Barotrauma.Limb +---@param afflictionIdOrType Barotrauma.Identifier +---@param amount System.Single +---@param treatmentAction? System.Nullable*1Barotrauma*ActionType +---@param attacker? Barotrauma.Character +_G['CharacterHealth'].ReduceAfflictionOnLimb = function(targetLimb, afflictionIdOrType, amount, treatmentAction, attacker) end + +---`Method Private Instance` +---@param amount System.Single +---@param treatmentAction System.Nullable*1Barotrauma*ActionType +---@param attacker? Barotrauma.Character +_G['CharacterHealth'].ReduceMatchingAfflictions = function(amount, treatmentAction, attacker) end + +---`Method Public Instance` +---@param hitLimb Barotrauma.Limb +---@param attackResult Barotrauma.AttackResult +---@param allowStacking? System.Boolean +---@param recalculateVitality? System.Boolean +_G['CharacterHealth'].ApplyDamage = function(hitLimb, attackResult, allowStacking, recalculateVitality) end + +---`Method Private Instance` +_G['CharacterHealth'].KillIfOutOfVitality = function() end + +---`Method Public Instance` +---@param damageAmount System.Single +---@param bleedingDamageAmount System.Single +---@param burnDamageAmount System.Single +_G['CharacterHealth'].SetAllDamage = function(damageAmount, bleedingDamageAmount, burnDamageAmount) end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +---@param afflictionType Barotrauma.Identifier +---@return System.Single +_G['CharacterHealth'].GetLimbDamage = function(limb, afflictionType) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*Affliction*1System*Boolean)|(fun(arg:Barotrauma.Affliction):(System.Boolean)) +_G['CharacterHealth'].RemoveAfflictions = function(predicate) end + +---`Method Public Instance` +_G['CharacterHealth'].RemoveAllAfflictions = function() end + +---`Method Public Instance` +_G['CharacterHealth'].RemoveNegativeAfflictions = function() end + +---`Method Private Instance` +---@overload fun(limb:Barotrauma.Limb, newAffliction:Barotrauma.Affliction, allowStacking?:System.Boolean, recalculateVitality?:System.Boolean) +---@param limbHealth Barotrauma.CharacterHealth.LimbHealth +---@param limb Barotrauma.Limb +---@param newAffliction Barotrauma.Affliction +---@param allowStacking? System.Boolean +---@param recalculateVitality? System.Boolean +_G['CharacterHealth'].AddLimbAffliction = function(limbHealth, limb, newAffliction, allowStacking, recalculateVitality) end + +---`Method Private Instance` +---@param newAffliction Barotrauma.Affliction +---@param allowStacking? System.Boolean +_G['CharacterHealth'].AddAffliction = function(newAffliction, allowStacking) end + +---`Method Private Instance` +_G['CharacterHealth'].UpdateSkinTint = function() end + +---`Method Private Instance` +_G['CharacterHealth'].UpdateLimbAfflictionOverlays = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].Update = function(deltaTime) end + +---`Method Public Instance` +_G['CharacterHealth'].ForceUpdateVisuals = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateDamageReductions = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateOxygen = function(deltaTime) end + +---`Method Private Instance` +---@param prevOxygen System.Single +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateOxygenProjSpecific = function(prevOxygen, deltaTime) end + +---`Method Private Instance` +---@param affliction Barotrauma.AfflictionBleeding +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateBleedingProjSpecific = function(affliction, targetLimb, deltaTime) end + +---`Method Public Instance` +---@param newVitality System.Single +_G['CharacterHealth'].SetVitality = function(newVitality) end + +---`Method Private Instance` +_G['CharacterHealth'].CalculateVitality = function() end + +---`Method Public Instance` +_G['CharacterHealth'].RecalculateVitality = function() end + +---`Method Private Static` +---@param affliction Barotrauma.Affliction +---@param limbHealth Barotrauma.CharacterHealth.LimbHealth +---@return System.Single +_G['CharacterHealth'].GetVitalityMultiplier = function(affliction, limbHealth) end + +---`Method Private Instance` +---@param affliction Barotrauma.Affliction +---@return System.Single +_G['CharacterHealth'].GetVitalityDecreaseWithVitalityMultipliers = function(affliction) end + +---`Method Private Instance` +_G['CharacterHealth'].Kill = function() end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +_G['CharacterHealth'].ApplyAfflictionStatusEffects = function(type) end + +---`Method Public Instance` +---@return System.ValueTuple*1Barotrauma*CauseOfDeathType*1Barotrauma*Affliction +_G['CharacterHealth'].GetCauseOfDeath = function() end + +---`Method Private Instance` +---@param mergeSameAfflictions System.Boolean +---@param predicate? (System.Func*1Barotrauma*Affliction*1System*Boolean)|(fun(arg:Barotrauma.Affliction):(System.Boolean)) +---@return (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +_G['CharacterHealth'].GetAllAfflictions = function(mergeSameAfflictions, predicate) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction))) +---@param limbHealthFilter (System.Func*1Barotrauma*Affliction*1System*Boolean)|(fun(arg:Barotrauma.Affliction):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['CharacterHealth'].GetAllAfflictions = function(limbHealthFilter) end + +---`Method Public Instance` +---@param treatmentSuitability (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---@param user Barotrauma.Character +---@param limb? Barotrauma.Limb +---@param ignoreHiddenAfflictions? System.Boolean +---@param predictFutureDuration? System.Single +_G['CharacterHealth'].GetSuitableTreatments = function(treatmentSuitability, user, limb, ignoreHiddenAfflictions, predictFutureDuration) end + +---`Method Public Instance` +---@param affliction Barotrauma.Affliction +---@param otherAfflictionMultiplier? System.Single +---@param includeSameAffliction? System.Boolean +---@return System.Single +_G['CharacterHealth'].GetTotalAdjustedAfflictionStrength = function(affliction, otherAfflictionMultiplier, includeSameAffliction) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['CharacterHealth'].GetActiveAfflictionTags = function() end + +---`Method Public Instance` +---@param affliction Barotrauma.Affliction +---@param predictFutureDuration System.Single +---@param limb? Barotrauma.Limb +---@return System.Single +_G['CharacterHealth'].GetPredictedStrength = function(affliction, predictFutureDuration, limb) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['CharacterHealth'].ServerWrite = function(msg) end + +---`Method Public Instance` +_G['CharacterHealth'].Remove = function() end + +---`Method Private Instance` +_G['CharacterHealth'].RemoveProjSpecific = function() end + +---`Method Public Static` +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +---@param excludeBuffs? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['CharacterHealth'].SortAfflictionsBySeverity = function(afflictions, excludeBuffs) end + +---`Method Public Instance` +---@param healthElement System.Xml.Linq.XElement +_G['CharacterHealth'].Save = function(healthElement) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +---@param afflictionPredicate? (System.Func*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg:Barotrauma.AfflictionPrefab):(System.Boolean)) +_G['CharacterHealth'].Load = function(element, afflictionPredicate) end + +---`Method Private Instance` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['CharacterHealth'].OnAttacked = function(attacker, attackResult) end + +---`Method Private Instance` +_G['CharacterHealth'].UpdateAlignment = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateClientSpecific = function(deltaTime) end + +---`Method Public Static` +---@return System.Boolean +_G['CharacterHealth'].IsMouseOnHealthBar = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateHUD = function(deltaTime) end + +---`Method Public Instance` +_G['CharacterHealth'].AddToGUIUpdateList = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CharacterHealth'].DrawHUD = function(spriteBatch) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateStatusHUD = function(deltaTime) end + +---`Method Public Static` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, affliction:Barotrauma.Affliction):(Microsoft.Xna.Framework.Color) +---@overload fun(prefab:Barotrauma.AfflictionPrefab, afflictionStrength:System.Single):(Microsoft.Xna.Framework.Color) +---@param affliction Barotrauma.Affliction +---@return Microsoft.Xna.Framework.Color +_G['CharacterHealth'].GetAfflictionIconColor = function(affliction) end + +---`Method Private Instance` +---@param selectedLimb Barotrauma.CharacterHealth.LimbHealth +_G['CharacterHealth'].UpdateAfflictionContainer = function(selectedLimb) end + +---`Method Private Instance` +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['CharacterHealth'].CreateAfflictionInfos = function(afflictions) end + +---`Method Private Instance` +_G['CharacterHealth'].CreateRecommendedTreatments = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param affliction Barotrauma.Affliction +_G['CharacterHealth'].CreateAfflictionInfoElements = function(parent, affliction) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param userData System.Object +---@return System.Boolean +_G['CharacterHealth'].SelectAffliction = function(button, userData) end + +---`Method Private Instance` +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['CharacterHealth'].UpdateAfflictionInfos = function(afflictions) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@param affliction Barotrauma.Affliction +---@return System.Single +_G['CharacterHealth'].GetAfflictionStrengthPrediction = function(item, affliction) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param affliction Barotrauma.Affliction +_G['CharacterHealth'].UpdateAfflictionInfo = function(parent, affliction) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param ignoreMousePos System.Boolean +---@return System.Boolean +_G['CharacterHealth'].OnItemDropped = function(item, ignoreMousePos) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param drawArea Microsoft.Xna.Framework.Rectangle +_G['CharacterHealth'].UpdateLimbIndicators = function(deltaTime, drawArea) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawArea Microsoft.Xna.Framework.Rectangle +---@param allowHighlight System.Boolean +_G['CharacterHealth'].DrawHealthWindow = function(spriteBatch, drawArea, allowHighlight) end + +---`Method Private Instance` +---@param kvp System.Collections.Generic.KeyValuePair*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth +---@param limbHealth Barotrauma.CharacterHealth.LimbHealth +---@return System.Boolean +_G['CharacterHealth'].ShouldDisplayAfflictionOnLimb = function(kvp, limbHealth) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param affliction Barotrauma.Affliction +---@param iconScale System.Single +---@param iconPos Microsoft.Xna.Framework.Vector2-ref +_G['CharacterHealth'].DrawLimbAfflictionIcon = function(spriteBatch, affliction, iconScale, iconPos) end + +---`Method Private Instance` +---@param limbHealth Barotrauma.CharacterHealth.LimbHealth +---@param drawArea Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['CharacterHealth'].GetLimbHighlightArea = function(limbHealth, drawArea) end + +---`Method Public Instance` +---@param value System.Boolean +_G['CharacterHealth'].SetHealthBarVisibility = function(value) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['CharacterHealth'].ClientRead = function(inc) end + +---`Method Private Instance` +_G['CharacterHealth'].InitIrremovableAfflictions = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +_G['CharacterHealth'].InitProjSpecific = function(element, character) end + +---`Method Private Instance` +---@param limbHealth Barotrauma.CharacterHealth.LimbHealth +---@return System.Single +_G['CharacterHealth'].GetTotalDamage = function(limbHealth) end + +---`Method Private Instance` +---@overload fun(limb:Barotrauma.Limb):(Barotrauma.CharacterHealth.LimbHealth) +---@param affliction Barotrauma.Affliction +---@return Barotrauma.CharacterHealth.LimbHealth +_G['CharacterHealth'].GetMatchingLimbHealth = function(affliction) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterHealth +---@overload fun(character:Barotrauma.Character):Barotrauma.CharacterHealth +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +---@param limbHealthElement? Barotrauma.ContentXElement +---@return Barotrauma.CharacterHealth +_G['CharacterHealth'] = function(element, character, limbHealthElement) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterHealth +---@overload fun(character:Barotrauma.Character):Barotrauma.CharacterHealth +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +---@param limbHealthElement? Barotrauma.ContentXElement +---@return Barotrauma.CharacterHealth +_G['CharacterHealth'].__new = function(element, character, limbHealthElement) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterHealth +---@overload fun(character:Barotrauma.Character):Barotrauma.CharacterHealth +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +---@param limbHealthElement? Barotrauma.ContentXElement +---@return Barotrauma.CharacterHealth +_G['CharacterHealth'] = function(element, character, limbHealthElement) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterHealth +---@overload fun(character:Barotrauma.Character):Barotrauma.CharacterHealth +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +---@param limbHealthElement? Barotrauma.ContentXElement +---@return Barotrauma.CharacterHealth +_G['CharacterHealth'].__new = function(element, character, limbHealthElement) end + diff --git a/Meta/Types/client/_00007FFD97DAD7E0.lua b/Meta/Types/client/_00007FFD97DAD7E0.lua new file mode 100644 index 0000000..6cd37ab --- /dev/null +++ b/Meta/Types/client/_00007FFD97DAD7E0.lua @@ -0,0 +1,230 @@ +---@meta +---@class Barotrauma.Affliction : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.AfflictionPrefab +---`Field Private Instance` +---@field fluctuationTimer System.Single +---`Field Private Instance` +---@field activeEffect Barotrauma.AfflictionPrefab.Effect +---`Field Private Instance` +---@field prevActiveEffectStrength System.Single +---`Field NonPublic Instance` +---@field activeEffectDirty System.Boolean +---`Field NonPublic Instance` +---@field _strength System.Single +---`Field Private Instance` +---@field _nonClampedStrength System.Single +---`Field Public Instance` +---@field DamagePerSecond System.Single +---`Field Public Instance` +---@field DamagePerSecondTimer System.Single +---`Field Public Instance` +---@field PreviousVitalityDecrease System.Single +---`Field Public Instance` +---@field StrengthDiminishMultiplier System.ValueTuple*1System*Single*1Barotrauma*Affliction +---`Field Public Instance` +---@field PeriodicEffectTimers (System.Collections.Generic.Dictionary*1Barotrauma*AfflictionPrefab*PeriodicEffect*1System*Single)|({[Barotrauma.AfflictionPrefab.PeriodicEffect]:(System.Single)}) +---`Field Public Instance` +---@field AppliedAsSuccessfulTreatmentTime System.Double +---`Field Public Instance` +---@field AppliedAsFailedTreatmentTime System.Double +---`Field Public Instance` +---@field Duration System.Single +---`Field Public Instance` +---@field Source Barotrauma.Character +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Static` +---@field strengthTexts (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PendingGrainEffectStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrainEffectStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Strength System.Single +---`Getter Public Instance` +---@field NonClampedStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Probability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DivideByLimbCount System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MultiplyByMaxVitality System.Boolean +_G['Affliction'] = {} + +---`Method Public Instance` +---@param source Barotrauma.Affliction +_G['Affliction'].CopyProperties = function(source) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Affliction'].Serialize = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Affliction'].Deserialize = function(element) end + +---`Method Public Instance` +---@param multiplier System.Single +---@param affliction Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'].CreateMultiplied = function(multiplier, affliction) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Affliction'].ToString = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['Affliction'].GetStrengthText = function() end + +---`Method Public Static` +---@param strength System.Single +---@param maxStrength System.Single +---@return Barotrauma.LocalizedString +_G['Affliction'].GetStrengthText = function(strength, maxStrength) end + +---`Method Public Instance` +---@return Barotrauma.AfflictionPrefab.Effect +_G['Affliction'].GetActiveEffect = function() end + +---`Method Public Instance` +---@overload fun(characterHealth:Barotrauma.CharacterHealth):(System.Single) +---@param characterHealth Barotrauma.CharacterHealth +---@param strength System.Single +---@return System.Single +_G['Affliction'].GetVitalityDecrease = function(characterHealth, strength) end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetScreenGrainStrength = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetScreenDistortStrength = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetRadialDistortStrength = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetChromaticAberrationStrength = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetAfflictionOverlayMultiplier = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Color +_G['Affliction'].GetFaceTint = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Color +_G['Affliction'].GetBodyTint = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetScreenBlurStrength = function() end + +---`Method Private Instance` +---@param currentEffect Barotrauma.AfflictionPrefab.Effect +---@return System.Single +_G['Affliction'].GetScreenEffectFluctuation = function(currentEffect) end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetSkillMultiplier = function() end + +---`Method Public Instance` +---@param currentVitalityDecrease System.Single +_G['Affliction'].CalculateDamagePerSecond = function(currentVitalityDecrease) end + +---`Method Public Instance` +---@param afflictionId Barotrauma.Identifier +---@param limbType Barotrauma.LimbType +---@return System.Single +_G['Affliction'].GetResistance = function(afflictionId, limbType) end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetSpeedMultiplier = function() end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@return System.Single +_G['Affliction'].GetStatValue = function(statType) end + +---`Method Public Instance` +---@param flagType Barotrauma.AbilityFlags +---@return System.Boolean +_G['Affliction'].HasFlag = function(flagType) end + +---`Method Private Instance` +---@return Barotrauma.AfflictionPrefab.Effect +_G['Affliction'].GetViableEffect = function() end + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['Affliction'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +_G['Affliction'].ApplyStatusEffects = function(type, deltaTime, characterHealth, targetLimb) end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param statusEffect Barotrauma.StatusEffect +---@param deltaTime System.Single +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +_G['Affliction'].ApplyStatusEffect = function(type, statusEffect, deltaTime, characterHealth, targetLimb) end + +---`Method Public Instance` +---@param strength System.Single +_G['Affliction'].SetStrength = function(strength) end + +---`Method Public Instance` +---@param afflictedCharacter Barotrauma.Character +---@return System.Boolean +_G['Affliction'].ShouldShowIcon = function(afflictedCharacter) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, strength:System.Single):Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, strength:System.Single):Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, strength:System.Single):Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, strength:System.Single):Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DADC88.lua b/Meta/Types/client/_00007FFD97DADC88.lua new file mode 100644 index 0000000..8b582b6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DADC88.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.CharacterHealth.LimbHealth : System.Object +---`Field Public Instance` +---@field IndicatorSprite Barotrauma.Sprite +---`Field Public Instance` +---@field HighlightSprite Barotrauma.Sprite +---`Field Public Instance` +---@field HighlightArea Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field VitalityMultipliers (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Public Instance` +---@field VitalityTypeMultipliers (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +_G['CharacterHealth']['LimbHealth'] = {} + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterHealth.LimbHealth +---@param element Barotrauma.ContentXElement +---@param characterHealth Barotrauma.CharacterHealth +---@return Barotrauma.CharacterHealth.LimbHealth +_G['CharacterHealth']['LimbHealth'] = function(element, characterHealth) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterHealth.LimbHealth +---@param element Barotrauma.ContentXElement +---@param characterHealth Barotrauma.CharacterHealth +---@return Barotrauma.CharacterHealth.LimbHealth +_G['CharacterHealth']['LimbHealth'].__new = function(element, characterHealth) end + diff --git a/Meta/Types/client/_00007FFD97DAEE88.lua b/Meta/Types/client/_00007FFD97DAEE88.lua new file mode 100644 index 0000000..3fa73b7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DAEE88.lua @@ -0,0 +1,505 @@ +---@meta +---@class Barotrauma.Inventory : System.Object +---`Field NonPublic Instance` +---@field prevUIScale System.Single +---`Field NonPublic Instance` +---@field prevHUDScale System.Single +---`Field NonPublic Instance` +---@field prevScreenResolution Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field ReplacedBy Barotrauma.Inventory +---`Field Private Instance` +---@field partialReceivedItemIDs (System.Collections.Generic.List)|((System.Collections.Generic.List*1System*UInt16)|(System.UInt16[])[]) +---`Field Private Instance` +---@field receivedItemIDs (System.Collections.Generic.List)|((System.Collections.Generic.List*1System*UInt16)|(System.UInt16[])[]) +---`Field Private Instance` +---@field syncItemsCoroutine Barotrauma.CoroutineHandle +---`Field Public Instance` +---@field HideTimer System.Single +---`Field Private Instance` +---@field isSubInventory System.Boolean +---`Field Private Instance` +---@field movableFrameRectColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field movableFrameRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field savedPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field originalPos Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field canMove System.Boolean +---`Field Private Instance` +---@field positionUpdateQueued System.Boolean +---`Field Private Instance` +---@field draggableIndicatorOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field draggableIndicatorScale System.Single +---`Field NonPublic Instance` +---@field padding Microsoft.Xna.Framework.Vector4 +---`Field Private Instance` +---@field slotsPerRow System.Int32 +---`Field Public Instance` +---@field visualSlots (Barotrauma.VisualSlot-arr)|(Barotrauma.VisualSlot[]) +---`Field Private Instance` +---@field prevRect Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field RectTransform Barotrauma.RectTransform +---`Field Public Instance` +---@field DrawWhenEquipped System.Boolean +---`Field Public Instance` +---@field OpenState System.Single +---`Field Public Instance` +---@field Owner Barotrauma.Entity +---`Field NonPublic Instance` +---@field capacity System.Int32 +---`Field NonPublic Instance` +---@field slots (Barotrauma.ItemSlot-arr)|(Barotrauma.Inventory.ItemSlot[]) +---`Field Public Instance` +---@field Locked System.Boolean +---`Field NonPublic Instance` +---@field syncItemsDelay System.Single +---`Field Private Instance` +---@field extraStackSize System.Int32 +---`Field Private Instance` +---@field allItemsList (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Instance` +---@field AllowSwappingContainedItems System.Boolean +---`Field NonPublic Static` +---@field slotHotkeySprite Barotrauma.Sprite +---`Field Private Static` +---@field slotSpriteSmall Barotrauma.Sprite +---`Field Public Static` +---@field DraggableIndicator Barotrauma.Sprite +---`Field Public Static` +---@field UnequippedIndicator Barotrauma.Sprite +---`Field Public Static` +---@field UnequippedHoverIndicator Barotrauma.Sprite +---`Field Public Static` +---@field UnequippedClickedIndicator Barotrauma.Sprite +---`Field Public Static` +---@field EquippedIndicator Barotrauma.Sprite +---`Field Public Static` +---@field EquippedHoverIndicator Barotrauma.Sprite +---`Field Public Static` +---@field EquippedClickedIndicator Barotrauma.Sprite +---`Field Public Static` +---@field DraggingInventory Barotrauma.Inventory +---`Field Public Static` +---@field DraggingSlot Barotrauma.VisualSlot +---`Field Public Static` +---@field DraggingItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Static` +---@field doubleClickedItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field NonPublic Static` +---@field highlightedSubInventorySlots (System.Collections.Generic.HashSet*1Barotrauma*Inventory*SlotReference)|(Barotrauma.Inventory.SlotReference[]) +---`Field Private Static` +---@field subInventorySlotsToDraw (System.Collections.Generic.List*1Barotrauma*Inventory*SlotReference)|(Barotrauma.Inventory.SlotReference[]) +---`Field NonPublic Static` +---@field selectedSlot Barotrauma.Inventory.SlotReference +---`Field Private Static` +---@field availableContextualOrder System.ValueTuple*1Barotrauma*Item*1Barotrauma*Identifier +---`Field Private Static` +---@field slotIconTooltip Barotrauma.LocalizedString +---`Field Public Static` +---@field SlotSpriteSmallScale System.Single +---`Field Private Static` +---@field movableFrameRectHeight System.Single +---`Field Public Static` +---@field MaxPossibleStackSize System.Int32 +---`Field Public Static` +---@field MaxItemsPerNetworkEvent System.Int32 +---`Getter Public Static` +---@field UIScale System.Single +---`Getter Public Static` +---@field ContainedIndicatorHeight System.Int32 +---`Getter Public Static` +---@field SlotSpriteSmall Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field BackgroundFrame Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---@field DraggingItemToWorld System.Boolean +---
`Setter Public Instance` +---@field SlotsPerRow System.Int32 +---`Getter Public Static` +---@field SelectedSlot Barotrauma.Inventory.SlotReference +---`Getter Public Static` +---
`Setter Private Static` +---@field IsMouseOnInventory System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraStackSize System.Int32 +---`Getter Public Instance Virtual` +---@field AllItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---@field AllItemsMod (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---@field Capacity System.Int32 +---`Getter Public Static` +---@field IsDragAndDropGiveAllowed System.Boolean +---`Getter Public Instance` +---@field EmptySlotCount System.Int32 +_G['Inventory'] = {} + +---`Method Public Instance` +---@return Barotrauma.Inventory +_G['Inventory'].GetReplacementOrThiS = function() end + +---`Method Public Instance Virtual` +_G['Inventory'].CreateSlots = function() end + +---`Method NonPublic Instance Virtual` +_G['Inventory'].CalculateBackgroundFrame = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Inventory'].Movable = function() end + +---`Method Public Instance` +---@param owner Barotrauma.Character +---@param container Barotrauma.Items.Components.ItemContainer +---@return System.Boolean +_G['Inventory'].IsInventoryHoverAvailable = function(owner, container) end + +---`Method Public Instance Virtual` +---@param i System.Int32 +---@return System.Boolean +_G['Inventory'].HideSlot = function(i) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +---@param subInventory? System.Boolean +_G['Inventory'].Update = function(deltaTime, cam, subInventory) end + +---`Method NonPublic Instance Virtual` +---@param cam Barotrauma.Camera +_G['Inventory'].ControlInput = function(cam) end + +---`Method NonPublic Instance` +---@param slot Barotrauma.VisualSlot +---@param slotIndex System.Int32 +---@param item Barotrauma.Item +---@param isSubSlot System.Boolean +_G['Inventory'].UpdateSlot = function(slot, slotIndex, item, isSubSlot) end + +---`Method NonPublic Instance` +---@param slotIndex System.Int32 +---@return Barotrauma.Inventory +_G['Inventory'].GetSubInventory = function(slotIndex) end + +---`Method NonPublic Instance Virtual` +---@param slotIndex System.Int32 +---@return Barotrauma.ItemInventory +_G['Inventory'].GetActiveEquippedSubInventory = function(slotIndex) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param slotIndex System.Int32 +---@param cam Barotrauma.Camera +_G['Inventory'].UpdateSubInventory = function(deltaTime, slotIndex, cam) end + +---`Method Public Instance` +_G['Inventory'].ClearSubInventories = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param subInventory? System.Boolean +_G['Inventory'].Draw = function(spriteBatch, subInventory) end + +---`Method Public Static` +---@param slot Barotrauma.VisualSlot +---@return System.Boolean +_G['Inventory'].IsMouseOnSlot = function(slot) end + +---`Method Public Static` +_G['Inventory'].RefreshMouseOnInventory = function() end + +---`Method Private Static` +---@param ignoreDraggedItem? System.Boolean +---@return System.Boolean +_G['Inventory'].DetermineMouseOnInventory = function(ignoreDraggedItem) end + +---`Method Public Static` +---@return Barotrauma.CursorState +_G['Inventory'].GetInventoryMouseCursor = function() end + +---`Method NonPublic Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param toolTip Barotrauma.RichString +---@param highlightedSlot Microsoft.Xna.Framework.Rectangle +_G['Inventory'].DrawToolTip = function(spriteBatch, toolTip, highlightedSlot) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param slotIndex System.Int32 +_G['Inventory'].DrawSubInventory = function(spriteBatch, slotIndex) end + +---`Method Public Static` +_G['Inventory'].UpdateDragging = function() end + +---`Method Private Static` +---@param giver Barotrauma.Character +---@param receiver Barotrauma.Character +---@return System.Boolean +_G['Inventory'].IsValidTargetForDragDropGive = function(giver, receiver) end + +---`Method Private Static` +---@param selectedSlot Barotrauma.Inventory.SlotReference +---@return System.Boolean +_G['Inventory'].CanSelectSlot = function(selectedSlot) end + +---`Method NonPublic Static` +---@param subSlot Barotrauma.Inventory.SlotReference +---@return Microsoft.Xna.Framework.Rectangle +_G['Inventory'].GetSubInventoryHoverArea = function(subSlot) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Inventory'].DrawFront = function(spriteBatch) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param inventory Barotrauma.Inventory +---@param slot Barotrauma.VisualSlot +---@param item Barotrauma.Item +---@param slotIndex System.Int32 +---@param drawItem? System.Boolean +---@param type? Barotrauma.InvSlotType +_G['Inventory'].DrawSlot = function(spriteBatch, inventory, slot, item, slotIndex, drawItem, type) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param inventory Barotrauma.Inventory +---@param indicatorSprite Barotrauma.Sprite +---@param emptyIndicatorSprite Barotrauma.Sprite +---@param containedIndicatorArea Microsoft.Xna.Framework.Rectangle +---@param containedState System.Single +---@param pulsate? System.Boolean +_G['Inventory'].DrawItemStateIndicator = function(spriteBatch, inventory, indicatorSprite, emptyIndicatorSprite, containedIndicatorArea, containedState, pulsate) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['Inventory'].ClientEventRead = function(msg) end + +---`Method Private Instance` +---@param lastEventID System.UInt16 +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Inventory'].SyncItemsAfterDelay = function(lastEventID) end + +---`Method Public Instance` +_G['Inventory'].ApplyReceivedState = function() end + +---`Method Public Instance` +---@param checkForDuplicates System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Inventory'].GetAllItems = function(checkForDuplicates) end + +---`Method Private Instance` +_G['Inventory'].NotifyItemComponentsOfChange = function() end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Inventory'].Contains = function(item) end + +---`Method Public Instance` +---@return Barotrauma.Item +_G['Inventory'].FirstOrDefault = function() end + +---`Method Public Instance` +---@return Barotrauma.Item +_G['Inventory'].LastOrDefault = function() end + +---`Method Public Instance` +---@param index System.Int32 +---@return Barotrauma.Item +_G['Inventory'].GetItemAt = function(index) end + +---`Method Public Instance` +---@param index System.Int32 +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Inventory'].GetItemsAt = function(index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param index System.Int32 +---@return System.Int32 +_G['Inventory'].GetItemStackSlotIndex = function(item, index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Int32 +_G['Inventory'].FindIndex = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +_G['Inventory'].FindIndices = function(item) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Inventory'].ItemOwnsSelf = function(item) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@param ignoreCondition? System.Boolean +---@return System.Int32 +_G['Inventory'].FindAllowedSlot = function(item, ignoreCondition) end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param condition? System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@return System.Boolean +_G['Inventory'].CanBePut = function(itemPrefab, condition, quality) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, i:System.Int32, ignoreCondition?:System.Boolean):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition? System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@return System.Boolean +_G['Inventory'].CanBePutInSlot = function(itemPrefab, i, condition, quality) end + +---`Method Public Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param condition? System.Nullable*1System*Single +---@return System.Int32 +_G['Inventory'].HowManyCanBePut = function(itemPrefab, condition) end + +---`Method Public Instance Virtual` +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition System.Nullable*1System*Single +---@param ignoreItemsInSlot? System.Boolean +---@return System.Int32 +_G['Inventory'].HowManyCanBePut = function(itemPrefab, i, condition, ignoreItemsInSlot) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, user:Barotrauma.Character, allowedSlots?:(System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)), createNetworkEvent?:System.Boolean, ignoreCondition?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param i System.Int32 +---@param allowSwapping System.Boolean +---@param allowCombine System.Boolean +---@param user Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param ignoreCondition? System.Boolean +---@return System.Boolean +_G['Inventory'].TryPutItem = function(item, i, allowSwapping, allowCombine, user, createNetworkEvent, ignoreCondition) end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@param i System.Int32 +---@param user Barotrauma.Character +---@param removeItem? System.Boolean +---@param createNetworkEvent? System.Boolean +_G['Inventory'].PutItem = function(item, i, user, removeItem, createNetworkEvent) end + +---`Method Public Instance` +---@return System.Boolean +_G['Inventory'].IsEmpty = function() end + +---`Method Public Instance Virtual` +---@param takeStacksIntoAccount? System.Boolean +---@return System.Boolean +_G['Inventory'].IsFull = function(takeStacksIntoAccount) end + +---`Method NonPublic Instance` +---@param index System.Int32 +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@param createNetworkEvent System.Boolean +---@param swapWholeStack System.Boolean +---@return System.Boolean +_G['Inventory'].TrySwapping = function(index, item, user, createNetworkEvent, swapWholeStack) end + +---`Method Public Instance` +_G['Inventory'].CreateNetworkEvent = function() end + +---`Method NonPublic Instance Virtual` +---@param slotRange System.Range +_G['Inventory'].CreateNetworkEvent = function(slotRange) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param recursive System.Boolean +---@return Barotrauma.Item +_G['Inventory'].FindItem = function(predicate, recursive) end + +---`Method Public Instance` +---@param predicate? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param recursive? System.Boolean +---@param list? (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Inventory'].FindAllItems = function(predicate, recursive, list) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@param recursive? System.Boolean +---@return Barotrauma.Item +_G['Inventory'].FindItemByTag = function(tag, recursive) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param recursive? System.Boolean +---@return Barotrauma.Item +_G['Inventory'].FindItemByIdentifier = function(identifier, recursive) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +_G['Inventory'].RemoveItem = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param index System.Int32 +_G['Inventory'].ForceToSlot = function(item, index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param index System.Int32 +_G['Inventory'].ForceRemoveFromSlot = function(item, index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param index System.Int32 +---@return System.Boolean +_G['Inventory'].IsInSlot = function(item, index) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param receivedItemIds (System.Collections.Generic.List)|((System.Collections.Generic.List*1System*UInt16)|(System.UInt16[])[]) +---@param readyToApply System.Boolean-ref +_G['Inventory'].SharedRead = function(msg, receivedItemIds, readyToApply) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param slotRange System.Range +_G['Inventory'].SharedWrite = function(msg, slotRange) end + +---`Method Public Instance` +_G['Inventory'].DeleteAllItems = function() end + +---`Constructor Public Instance` +---@overload fun(owner:Barotrauma.Entity, capacity:System.Int32, slotsPerRow?:System.Int32):Barotrauma.Inventory +---@return Barotrauma.Inventory +_G['Inventory'] = function() end + +---`Constructor Public Instance` +---@overload fun(owner:Barotrauma.Entity, capacity:System.Int32, slotsPerRow?:System.Int32):Barotrauma.Inventory +---@return Barotrauma.Inventory +_G['Inventory'].__new = function() end + +---`Constructor Private Static` +---@overload fun(owner:Barotrauma.Entity, capacity:System.Int32, slotsPerRow?:System.Int32):Barotrauma.Inventory +---@return Barotrauma.Inventory +_G['Inventory'] = function() end + +---`Constructor Private Static` +---@overload fun(owner:Barotrauma.Entity, capacity:System.Int32, slotsPerRow?:System.Int32):Barotrauma.Inventory +---@return Barotrauma.Inventory +_G['Inventory'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DAF6D0.lua b/Meta/Types/client/_00007FFD97DAF6D0.lua new file mode 100644 index 0000000..0dd0b19 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DAF6D0.lua @@ -0,0 +1,249 @@ +---@meta +---@class Barotrauma.CharacterInventory : Barotrauma.Inventory +---`Field Private Instance` +---@field screenResolution Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field SlotPositions (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field layout Barotrauma.CharacterInventory.Layout +---`Field Private Instance` +---@field personalSlotArea Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field NonPublic Instance` +---@field IsEquipped (System.Boolean-arr)|(System.Boolean[]) +---`Field Private Static` +---@field limbSlotIcons (System.Collections.Generic.Dictionary*1Barotrauma*InvSlotType*1Barotrauma*Sprite)|({[Barotrauma.InvSlotType]:(Barotrauma.Sprite)}) +---`Field Public Static` +---@field SlotSize Microsoft.Xna.Framework.Point +---`Field Private Static` +---@field hideSubInventories (System.Collections.Generic.List*1Barotrauma*Inventory*SlotReference)|(Barotrauma.Inventory.SlotReference[]) +---`Field Private Static` +---@field tempHighlightedSubInventorySlots (System.Collections.Generic.List*1Barotrauma*Inventory*SlotReference)|(Barotrauma.Inventory.SlotReference[]) +---`Field Public Static` +---@field AnySlot (System.Collections.Generic.List*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Field Public Static` +---@field BagSlot (System.Collections.Generic.List*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Field Public Static` +---@field PersonalSlots Barotrauma.InvSlotType +---`Getter Public Static` +---@field LimbSlotIcons (System.Collections.Generic.Dictionary*1Barotrauma*InvSlotType*1Barotrauma*Sprite)|({[Barotrauma.InvSlotType]:(Barotrauma.Sprite)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentLayout Barotrauma.CharacterInventory.Layout +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SlotTypes (Barotrauma.InvSlotType-arr)|(Barotrauma.InvSlotType[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AccessibleWhenAlive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AccessibleByOwner System.Boolean +_G['CharacterInventory'] = {} + +---`Method NonPublic Instance Virtual` +---@param slotIndex System.Int32 +---@return Barotrauma.ItemInventory +_G['CharacterInventory'].GetActiveEquippedSubInventory = function(slotIndex) end + +---`Method Public Instance Virtual` +_G['CharacterInventory'].CreateSlots = function() end + +---`Method NonPublic Instance Virtual` +_G['CharacterInventory'].CalculateBackgroundFrame = function() end + +---`Method Public Instance Virtual` +---@param i System.Int32 +---@return System.Boolean +_G['CharacterInventory'].HideSlot = function(i) end + +---`Method Public Instance` +_G['CharacterInventory'].RefreshSlotPositions = function() end + +---`Method Private Instance` +---@param layout Barotrauma.CharacterInventory.Layout +_G['CharacterInventory'].SetSlotPositions = function(layout) end + +---`Method NonPublic Instance Virtual` +---@param cam Barotrauma.Camera +_G['CharacterInventory'].ControlInput = function(cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +---@param isSubInventory? System.Boolean +_G['CharacterInventory'].Update = function(deltaTime, cam, isSubInventory) end + +---`Method Public Instance` +_G['CharacterInventory'].UpdateSlotInput = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@param slot Barotrauma.VisualSlot +---@param deltaTime System.Single +_G['CharacterInventory'].HandleButtonEquipStates = function(item, slot, deltaTime) end + +---`Method Private Instance` +---@param slotRef Barotrauma.Inventory.SlotReference +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +---@param hideSubInventories (System.Collections.Generic.List*1Barotrauma*Inventory*SlotReference)|(Barotrauma.Inventory.SlotReference[]) +---@param isEquippedSubInventory System.Boolean +_G['CharacterInventory'].ShowSubInventory = function(slotRef, deltaTime, cam, hideSubInventories, isEquippedSubInventory) end + +---`Method Public Instance` +_G['CharacterInventory'].AssignQuickUseNumKeys = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@param allowEquip System.Boolean +---@param allowInventorySwap System.Boolean +---@param allowApplyTreatment System.Boolean +---@return Barotrauma.CharacterInventory.QuickUseAction +_G['CharacterInventory'].GetQuickUseAction = function(item, allowEquip, allowInventorySwap, allowApplyTreatment) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@param allowEquip System.Boolean +---@param allowInventorySwap System.Boolean +---@param allowApplyTreatment System.Boolean +---@param action? System.Nullable*1Barotrauma*CharacterInventory*QuickUseAction +---@param playSound? System.Boolean +_G['CharacterInventory'].QuickUseItem = function(item, allowEquip, allowInventorySwap, allowApplyTreatment, action, playSound) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['CharacterInventory'].CanBeAutoMovedToCorrectSlots = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param color Microsoft.Xna.Framework.Color +_G['CharacterInventory'].FlashAllowedSlots = function(item, color) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CharacterInventory'].DrawOwn = function(spriteBatch) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData Barotrauma.Character.InventoryStateEventData +_G['CharacterInventory'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Static` +---@param s Barotrauma.InvSlotType +---@return System.Boolean +_G['CharacterInventory'].IsHandSlotType = function(s) end + +---`Method Private Static` +---@param element Barotrauma.ContentXElement +---@return (System.String-arr)|(System.String[]) +_G['CharacterInventory'].ParseSlotTypes = function(element) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['CharacterInventory'].InitProjSpecific = function(element) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return Barotrauma.Item +_G['CharacterInventory'].FindEquippedItemByTag = function(tag) end + +---`Method Public Instance` +---@param limbSlot Barotrauma.InvSlotType +---@return System.Int32 +_G['CharacterInventory'].FindLimbSlot = function(limbSlot) end + +---`Method Public Instance` +---@param limbSlot Barotrauma.InvSlotType +---@return Barotrauma.Item +_G['CharacterInventory'].GetItemInLimbSlot = function(limbSlot) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param limbSlot Barotrauma.InvSlotType +---@return System.Boolean +_G['CharacterInventory'].IsInLimbSlot = function(item, limbSlot) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, i:System.Int32, ignoreCondition?:System.Boolean):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@return System.Boolean +_G['CharacterInventory'].CanBePutInSlot = function(itemPrefab, i, condition, quality) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +_G['CharacterInventory'].RemoveItem = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param tryEquipFromSameStack System.Boolean +_G['CharacterInventory'].RemoveItem = function(item, tryEquipFromSameStack) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@param allowedSlots? (System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)) +---@param createNetworkEvent? System.Boolean +---@return System.Boolean +_G['CharacterInventory'].TryPutItemWithAutoEquipCheck = function(item, user, allowedSlots, createNetworkEvent) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, user:Barotrauma.Character, allowedSlots?:(System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)), createNetworkEvent?:System.Boolean, ignoreCondition?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param index System.Int32 +---@param allowSwapping System.Boolean +---@param allowCombine System.Boolean +---@param user Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param ignoreCondition? System.Boolean +---@return System.Boolean +_G['CharacterInventory'].TryPutItem = function(item, index, allowSwapping, allowCombine, user, createNetworkEvent, ignoreCondition) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['CharacterInventory'].IsAnySlotAvailable = function(item) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@param inWrongSlot System.Boolean +---@return System.Int32 +_G['CharacterInventory'].GetFreeAnySlot = function(item, inWrongSlot) end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@param i System.Int32 +---@param user Barotrauma.Character +---@param removeItem? System.Boolean +---@param createNetworkEvent? System.Boolean +_G['CharacterInventory'].PutItem = function(item, i, user, removeItem, createNetworkEvent) end + +---`Method NonPublic Instance Virtual` +---@param slotRange System.Range +_G['CharacterInventory'].CreateNetworkEvent = function(slotRange) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, character:Barotrauma.Character, spawnInitialItems:System.Boolean):Barotrauma.CharacterInventory +---@return Barotrauma.CharacterInventory +_G['CharacterInventory'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, character:Barotrauma.Character, spawnInitialItems:System.Boolean):Barotrauma.CharacterInventory +---@return Barotrauma.CharacterInventory +_G['CharacterInventory'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, character:Barotrauma.Character, spawnInitialItems:System.Boolean):Barotrauma.CharacterInventory +---@return Barotrauma.CharacterInventory +_G['CharacterInventory'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, character:Barotrauma.Character, spawnInitialItems:System.Boolean):Barotrauma.CharacterInventory +---@return Barotrauma.CharacterInventory +_G['CharacterInventory'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DB3F08.lua b/Meta/Types/client/_00007FFD97DB3F08.lua new file mode 100644 index 0000000..249aad7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB3F08.lua @@ -0,0 +1,1201 @@ +---@meta +---@class Barotrauma.Item : Barotrauma.MapEntity +---`Field Private Instance` +---@field positionBuffer (System.Collections.Generic.List*1Barotrauma*PosInfo)|(Barotrauma.PosInfo[]) +---`Field Private Instance` +---@field activeHUDs (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field activeEditors (System.Collections.Generic.List*1Barotrauma*SerializableEntityEditor)|(Barotrauma.SerializableEntityEditor[]) +---`Field Private Instance` +---@field iconStyle Barotrauma.GUIComponentStyle +---`Field Public Instance` +---@field LastImpactSoundTime System.Single +---`Field Private Instance` +---@field editingHUDRefreshTimer System.Single +---`Field Private Instance` +---@field activeContainedSprite Barotrauma.ContainedItemSprite +---`Field Private Instance` +---@field spriteAnimState (System.Collections.Generic.Dictionary*1Barotrauma*DecorativeSprite*1Barotrauma*DecorativeSprite*State)|({[Barotrauma.DecorativeSprite]:(Barotrauma.DecorativeSprite.State)}) +---`Field Public Instance` +---@field DrawDepthOffset System.Single +---`Field Private Instance` +---@field fakeBroken System.Boolean +---`Field Private Instance` +---@field activeSprite Barotrauma.Sprite +---`Field Private Instance` +---@field itemInUseWarning Barotrauma.GUITextBlock +---`Field Private Instance` +---@field cachedVisibleExtents System.Nullable*1Microsoft*Xna*Framework*Rectangle +---`Field Private Instance` +---@field debugInitialHudPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---`Field Private Instance` +---@field prevActiveHUDs (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field activeComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field maxPriorityHUDs (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field texts (System.Collections.Generic.List*1Barotrauma*ColoredText)|(Barotrauma.ColoredText[]) +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field isWire System.Boolean +---`Field Private Instance` +---@field isLogic System.Boolean +---`Field Private Instance` +---@field currentHull Barotrauma.Hull +---`Field Private Instance` +---@field campaignInteractionType Barotrauma.CampaignMode.InteractionType +---`Field Public Instance` +---@field Visible System.Boolean +---`Field Public Instance` +---@field SpriteEffects Microsoft.Xna.Framework.Graphics.SpriteEffects +---`Field Private Instance` +---@field componentsByType (System.Collections.Generic.Dictionary*1System*Type*1Barotrauma*Items*Components*ItemComponent)|({[System.Type]:(Barotrauma.Items.Components.ItemComponent)}) +---`Field Private Instance` +---@field components (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field updateableComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field drawableComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*IDrawableComponent)|(Barotrauma.Items.Components.IDrawableComponent[]) +---`Field Private Instance` +---@field hasComponentsToDraw System.Boolean +---`Field Public Instance` +---@field body Barotrauma.PhysicsBody +---`Field Private Instance` +---@field originalWaterDragCoefficient System.Single +---`Field Private Instance` +---@field overrideWaterDragCoefficient System.Nullable*1System*Single +---`Field Public Instance` +---@field StaticBodyConfig System.Xml.Linq.XElement +---`Field Public Instance` +---@field StaticFixtures (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +---`Field Private Instance` +---@field transformDirty System.Boolean +---`Field Private Instance` +---@field lastSentCondition System.Single +---`Field Private Instance` +---@field sendConditionUpdateTimer System.Single +---`Field Private Instance` +---@field prevCondition System.Single +---`Field Private Instance` +---@field condition System.Single +---`Field Private Instance` +---@field inWater System.Boolean +---`Field Private Instance` +---@field hasInWaterStatusEffects System.Boolean +---`Field Private Instance` +---@field hasNotInWaterStatusEffects System.Boolean +---`Field Private Instance` +---@field parentInventory Barotrauma.Inventory +---`Field Private Instance` +---@field ownInventory Barotrauma.ItemInventory +---`Field Private Instance` +---@field defaultRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field connections (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Items*Components*Connection)|({[System.String]:(Barotrauma.Items.Components.Connection)}) +---`Field Private Instance` +---@field repairables (System.Collections.Generic.List*1Barotrauma*Items*Components*Repairable)|(Barotrauma.Items.Components.Repairable[]) +---`Field Private Instance` +---@field qualityComponent Barotrauma.Items.Components.Quality +---`Field Private Instance` +---@field impactQueue (System.Collections.Concurrent.ConcurrentQueue*1System*Single)|(fun():(System.Single)) +---`Field Private Instance` +---@field hasStatusEffectsOfType (System.Boolean-arr)|(System.Boolean[]) +---`Field Private Instance` +---@field statusEffectLists (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field conditionMultiplierCampaign System.Single +---`Field Public Instance` +---@field OnInteract (System.Action)|(fun()) +---`Field Private Instance` +---@field hasInGameEditableProperties System.Nullable*1System*Boolean +---`Field Public Instance` +---@field Equipper Barotrauma.Character +---`Field Private Instance` +---@field rootContainer Barotrauma.Item +---`Field Private Instance` +---@field inWaterProofContainer System.Boolean +---`Field Private Instance` +---@field container Barotrauma.Item +---`Field Private Instance` +---@field description System.String +---`Field Private Instance` +---@field descriptionTag System.String +---`Field Private Instance` +---@field scale System.Single +---`Field NonPublic Instance` +---@field spriteColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field HighlightColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Private Instance` +---@field offsetOnSelectedMultiplier System.Single +---`Field Private Instance` +---@field healthMultiplier System.Single +---`Field Private Instance` +---@field maxRepairConditionMultiplier System.Single +---`Field Private Instance` +---@field indestructible System.Nullable*1System*Boolean +---`Field Public Instance` +---@field StolenDuringRound System.Boolean +---`Field Private Instance` +---@field spawnedInCurrentOutpost System.Boolean +---`Field Private Instance` +---@field allowStealing System.Boolean +---`Field Public Instance` +---@field IsSalvageMissionItem System.Boolean +---`Field Private Instance` +---@field originalOutpost System.String +---`Field Private Instance` +---@field waterProof System.Boolean +---`Field Private Instance` +---@field allowedSlots (System.Collections.Generic.HashSet*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Field Public Instance` +---@field OwnInventories (System.Collections.Immutable.ImmutableArray*1Barotrauma*ItemInventory)|(Barotrauma.ItemInventory[]) +---`Field Public Instance` +---@field AvailableSwaps (System.Collections.Generic.HashSet*1Barotrauma*ItemPrefab)|(Barotrauma.ItemPrefab[]) +---`Field Private Instance` +---@field allPropertyObjects (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field statManager Barotrauma.ItemStatManager +---`Field Public Instance` +---@field OnDeselect (System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character)) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field isActive System.Boolean +---`Field Private Instance` +---@field delayedSignals (System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Items*Components*Signal*2Barotrauma*Items*Components*Connection)|(System.ValueTuple*1Barotrauma*Items*Components*Signal*1Barotrauma*Items*Components*Connection[]) +---`Field Private Instance` +---@field droppedStack (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field isDroppedStackOwner System.Boolean +---`Field Public Static` +---@field ShowItems System.Boolean +---`Field Public Static` +---@field ShowWires System.Boolean +---`Field Public Static` +---@field ItemList (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field dangerousItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field repairableItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field cleanableItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field deconstructItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field sonarVisibleItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Static` +---@field ShowLinks System.Boolean +---`Field Private Static` +---@field itemsWithPendingConditionUpdates (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Static` +---@field connectionPairs (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier)|(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier[]) +---`Field Public Static` +---@field ImpactSoundInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IconStyle Barotrauma.GUIComponentStyle +---`Getter Public Instance` +---@field ActiveHUDs (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemComponent)|(fun():(Barotrauma.Items.Components.ItemComponent)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FakeBroken System.Boolean +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field DrawBelowWater System.Boolean +---`Getter Public Instance Virtual` +---@field DrawOverWater System.Boolean +---`Getter Private Instance` +---@field ItemInUseWarning Barotrauma.GUITextBlock +---`Getter Public Instance Virtual` +---@field SelectableInEditor System.Boolean +---`Getter Public Static` +---@field DangerousItems (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Static` +---@field RepairableItems (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Static` +---@field CleanableItems (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Static` +---@field DeconstructItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Getter Public Static` +---@field SonarVisibleItems (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---@field Prefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Getter Public Instance` +---@field HullOxygenPercentage System.Single +---`Getter Public Instance` +---@field CampaignInteractionType Barotrauma.CampaignMode.InteractionType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FullyInitialized System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterDragCoefficient System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BodyType FarseerPhysics.BodyType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DefaultRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Private Instance` +---@field HasInGameEditableProperties System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EditableWhenEquipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ParentInventory Barotrauma.Inventory +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootContainer Barotrauma.Item +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Container Barotrauma.Item +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Description System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DescriptionTag System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonInteractable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonPlayerTeamInteractable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSwapping System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PurchasedNewSwap System.Boolean +---`Getter Public Instance` +---@field IsPlayerTeamInteractable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotationRad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---@field ImpactTolerance System.Single +---`Getter Public Instance` +---@field InteractDistance System.Single +---`Getter Public Instance` +---@field InteractPriority System.Single +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field InteractionRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PositionUpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field InventoryIconColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ContainerColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field ContainerIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field IsContained System.Boolean +---`Getter Public Instance` +---@field Speed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SonarLabel System.String +---`Getter Public Instance` +---@field PhysicsBodyActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SightRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsShootable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireAimToUse System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireAimToSecondaryUse System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DontCleanUp System.Boolean +---`Getter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsFullCondition System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxCondition System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConditionPercentage System.Single +---`Getter Public Instance` +---@field ConditionPercentageRelativeToDefaultMaxCondition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OffsetOnSelectedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxRepairConditionMultiplier System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field HasBeenInstantiatedOnce System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Condition System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ConditionLastUpdated System.Double +---`Getter Private Instance` +---
`Setter Private Instance` +---@field LastConditionChange System.Single +---`Getter Public Instance` +---@field ConditionIncreasedRecently System.Boolean +---`Getter Public Instance Virtual` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Indestructible System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDeconstruct System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InvulnerableToDamage System.Boolean +---`Getter Public Instance` +---@field Illegitimate System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnedInCurrentOutpost System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowStealing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OriginalOutpost System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FireProof System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterProof System.Boolean +---`Getter Public Instance` +---@field UseInHealthInterface System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Quality System.Int32 +---`Getter Public Instance` +---@field InWater System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastSentSignalRecipients (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---@field ConfigFilePath Barotrauma.ContentPath +---`Getter Public Instance` +---@field AllowedSlots (System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)) +---`Getter Public Instance` +---@field Connections (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---@field ContainedItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---@field OwnInventory Barotrauma.ItemInventory +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisplaySideBySideWhenLinked System.Boolean +---`Getter Public Instance` +---@field Repairables (System.Collections.Generic.List*1Barotrauma*Items*Components*Repairable)|(Barotrauma.Items.Components.Repairable[]) +---`Getter Public Instance` +---@field Components (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Getter Public Instance Virtual` +---@field Linkable System.Boolean +---`Getter Public Instance` +---@field WorldPositionX System.Single +---`Getter Public Instance` +---@field WorldPositionY System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PositionX System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PositionY System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Infector Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PendingItemSwap Barotrauma.ItemPrefab +---`Getter Public Instance` +---@field AllPropertyObjects (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field OrderedToBeIgnored System.Boolean +---`Getter Public Instance` +---@field HasBallastFloraInHull System.Boolean +---`Getter Public Instance` +---@field IsClaimedByBallastFlora System.Boolean +---`Getter Public Instance` +---@field InPlayerSubmarine System.Boolean +---`Getter Public Instance` +---@field InBeaconStation System.Boolean +---`Getter Public Instance` +---@field IsLadder System.Boolean +---`Getter Public Instance` +---@field IsSecondaryItem System.Boolean +---`Getter Public Instance` +---@field StatManager Barotrauma.ItemStatManager +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastEatenTime System.Single +---`Getter Public Instance` +---@field DroppedStack (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Item'] = {} + +---`Method Public Instance` +---@param loadingRound System.Boolean +_G['Item'].CreateStatusEvent = function(loadingRound) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['Item'].UpdatePendingConditionUpdates = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Item'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Item'].Splash = function() end + +---`Method Public Instance` +_G['Item'].UpdateTransform = function() end + +---`Method Private Instance` +_G['Item'].ApplyWaterForces = function() end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Item'].OnCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param impact System.Single +_G['Item'].HandleCollision = function(impact) end + +---`Method Private Instance` +---@param impact System.Single +_G['Item'].OnCollisionProjSpecific = function(impact) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Item'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Item'].FlipY = function(relativeToSub) end + +---`Method Public Instance` +---@param connectionFilter? (System.Func*1Barotrauma*Items*Components*Connection*1System*Boolean)|(fun(arg:Barotrauma.Items.Components.Connection):(System.Boolean)) +---@return Barotrauma.Item.T +_G['Item'].GetDirectlyConnectedComponent = function(connectionFilter) end + +---`Method Public Instance` +---@param recursive? System.Boolean +---@param allowTraversingBackwards? System.Boolean +---@param connectionFilter? (System.Func*1Barotrauma*Items*Components*Connection*1System*Boolean)|(fun(arg:Barotrauma.Items.Components.Connection):(System.Boolean)) +---@return (System.Collections.Generic.List*1Barotrauma*Item*T)|(Barotrauma.Item.T[]) +_G['Item'].GetConnectedComponents = function(recursive, allowTraversingBackwards, connectionFilter) end + +---`Method Private Instance` +---@overload fun(alreadySearched:(System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]), connectedComponents:(System.Collections.Generic.List*1Barotrauma*Item*T)|(Barotrauma.Item.T[]), ignoreInactiveRelays?:System.Boolean, allowTraversingBackwards?:System.Boolean) +---@param c Barotrauma.Items.Components.Connection +---@param alreadySearched (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---@param connectedComponents (System.Collections.Generic.List*1Barotrauma*Item*T)|(Barotrauma.Item.T[]) +---@param ignoreInactiveRelays System.Boolean +---@param allowTraversingBackwards? System.Boolean +_G['Item'].GetConnectedComponentsRecursive = function(c, alreadySearched, connectedComponents, ignoreInactiveRelays, allowTraversingBackwards) end + +---`Method Public Instance` +---@param c Barotrauma.Items.Components.Connection +---@param ignoreInactiveRelays? System.Boolean +---@param allowTraversingBackwards? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Item*T)|(Barotrauma.Item.T[]) +_G['Item'].GetConnectedComponentsRecursive = function(c, ignoreInactiveRelays, allowTraversingBackwards) end + +---`Method Public Instance` +---@param tags? System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier +---@return Barotrauma.Items.Components.Controller +_G['Item'].FindController = function(tags) end + +---`Method Public Instance` +---@param controller Barotrauma.Items.Components.Controller-ref +---@param tags? System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier +---@return System.Boolean +_G['Item'].TryFindController = function(controller, tags) end + +---`Method Public Instance` +---@overload fun(signal:System.String, connectionName:System.String) +---@overload fun(signal:Barotrauma.Items.Components.Signal, connectionName:System.String) +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Item'].SendSignal = function(signal, connection) end + +---`Method Private Instance` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Item'].DelaySignal = function(signal, connection) end + +---`Method Public Instance` +---@overload fun(worldPosition:Microsoft.Xna.Framework.Vector2):(System.Boolean) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param transformedTrigger Microsoft.Xna.Framework.Rectangle-ref +---@return System.Boolean +_G['Item'].IsInsideTrigger = function(worldPosition, transformedTrigger) end + +---`Method Public Instance` +---@param c Barotrauma.Networking.Client +---@return System.Boolean +_G['Item'].CanClientAccess = function(c) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param ignoreRequiredItems? System.Boolean +---@param forceSelectKey? System.Boolean +---@param forceUseKey? System.Boolean +---@return System.Boolean +_G['Item'].TryInteract = function(user, ignoreRequiredItems, forceSelectKey, forceUseKey) end + +---`Method Public Instance` +---@return System.Single +_G['Item'].GetContainedItemConditionPercentage = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param user? Barotrauma.Character +---@param targetLimb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param userForOnUsedEvent? Barotrauma.Character +_G['Item'].Use = function(deltaTime, user, targetLimb, useTarget, userForOnUsedEvent) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +_G['Item'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param character Barotrauma.Character +---@param targetLimb Barotrauma.Limb +_G['Item'].ApplyTreatment = function(user, character, targetLimb) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@return System.Boolean +_G['Item'].Combine = function(item, user) end + +---`Method Public Instance` +---@param dropper Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param setTransform? System.Boolean +_G['Item'].Drop = function(dropper, createNetworkEvent, setTransform) end + +---`Method Public Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param allowClientExecute System.Boolean +_G['Item'].CreateDroppedStack = function(items, allowClientExecute) end + +---`Method Private Instance` +---@param allowClientExecute System.Boolean +_G['Item'].RemoveFromDroppedStack = function(allowClientExecute) end + +---`Method Private Instance` +_G['Item'].SetDroppedStackItemStates = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Item'].GetStackedItems = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Item'].Equip = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Item'].Unequip = function(character) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1System*ValueTuple*2System*Object*2Barotrauma*SerializableProperty)|(System.ValueTuple*1System*Object*1Barotrauma*SerializableProperty[]) +_G['Item'].GetProperties = function() end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData Barotrauma.Item.ChangePropertyEventData +---@param inGameEditableOnly System.Boolean +_G['Item'].WritePropertyChange = function(msg, extraData, inGameEditableOnly) end + +---`Method Private Instance` +---@param ignoreConditions? System.Boolean +---@return (System.Collections.Generic.List*1System*ValueTuple*2System*Object*2Barotrauma*SerializableProperty)|(System.ValueTuple*1System*Object*1Barotrauma*SerializableProperty[]) +_G['Item'].GetInGameEditableProperties = function(ignoreConditions) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param inGameEditableOnly System.Boolean +---@param sender? Barotrauma.Networking.Client +_G['Item'].ReadPropertyChange = function(msg, inGameEditableOnly, sender) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Item'].UpdateNetPosition = function(deltaTime) end + +---`Method Public Static` +---@overload fun(element:Barotrauma.ContentXElement, submarine:Barotrauma.Submarine, idRemap:Barotrauma.IdRemap):(Barotrauma.Item) +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param createNetworkEvent System.Boolean +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Item +_G['Item'].Load = function(element, submarine, createNetworkEvent, idRemap) end + +---`Method Private Instance` +---@param replacement Barotrauma.ItemPrefab +---@param newId System.UInt16 +_G['Item'].ReplaceFromNetwork = function(replacement, newId) end + +---`Method Public Instance` +---@param replacement Barotrauma.ItemPrefab +_G['Item'].ReplaceWithLinkedItems = function(replacement) end + +---`Method Private Instance` +---@param replacement Barotrauma.ItemPrefab +---@param newId Barotrauma.Option*1System*UInt16 +---@param createEntityEvent System.Boolean +_G['Item'].Replace = function(replacement, newId, createEntityEvent) end + +---`Method Public Instance` +---@param swappingTo Barotrauma.SwappableItem +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*ItemPrefab)|({[Barotrauma.Item]:(Barotrauma.ItemPrefab)}) +_G['Item'].GetConnectedItemsToSwap = function(swappingTo) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Item'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +_G['Item'].Reset = function() end + +---`Method Public Instance Virtual` +_G['Item'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +_G['Item'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['Item'].Remove = function() end + +---`Method Private Instance` +_G['Item'].RemoveFromLists = function() end + +---`Method Private Instance` +_G['Item'].RemoveProjSpecific = function() end + +---`Method Public Static` +---@param prefab Barotrauma.ItemPrefab +_G['Item'].RemoveByPrefab = function(prefab) end + +---`Method Public Instance` +---@param component System.String +---@return System.Object +_G['Item'].GetComponentString = function(component) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Item'].ToString = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Item'].IgnoreByAI = function(character) end + +---`Method Private Instance` +_G['Item'].InitProjSpecific = function() end + +---`Method Public Instance` +---@param container Barotrauma.Items.Components.ItemContainer +---@param isPreferencesDefined System.Boolean-ref +---@param isSecondary System.Boolean-ref +---@param requireConditionRestriction? System.Boolean +---@return System.Boolean +_G['Item'].IsContainerPreferred = function(container, isPreferencesDefined, isSecondary, requireConditionRestriction) end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['Item'].Clone = function() end + +---`Method Public Instance` +---@param component Barotrauma.Items.Components.ItemComponent +_G['Item'].AddComponent = function(component) end + +---`Method Public Instance` +---@param drawable Barotrauma.Items.Components.IDrawableComponent +_G['Item'].EnableDrawableComponent = function(drawable) end + +---`Method Public Instance` +---@param drawable Barotrauma.Items.Components.IDrawableComponent +_G['Item'].DisableDrawableComponent = function(drawable) end + +---`Method Public Instance` +---@param component Barotrauma.Items.Components.ItemComponent +---@return System.Int32 +_G['Item'].GetComponentIndex = function(component) end + +---`Method Public Instance` +---@return Barotrauma.Item.T +_G['Item'].GetComponent = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item*T)|(fun():(Barotrauma.Item.T)) +_G['Item'].GetComponents = function() end + +---`Method Public Instance` +---@param statType Barotrauma.Items.Components.Quality.StatType +---@return System.Single +_G['Item'].GetQualityModifier = function(statType) end + +---`Method Public Instance` +---@param contained Barotrauma.Item +_G['Item'].RemoveContained = function(contained) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param findNewHull? System.Boolean +---@param setPrevTransform? System.Boolean +_G['Item'].SetTransform = function(simPosition, rotation, findNewHull, setPrevTransform) end + +---`Method Public Instance` +---@param otherItem Barotrauma.Item +---@return System.Boolean +_G['Item'].AllowDroppingOnSwapWith = function(otherItem) end + +---`Method Public Instance` +_G['Item'].SetActiveSprite = function() end + +---`Method Private Instance` +_G['Item'].SetActiveSpriteProjSpecific = function() end + +---`Method Public Instance` +_G['Item'].CheckCleanable = function() end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Item'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance` +---@param trigger Microsoft.Xna.Framework.Rectangle +---@param world? System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['Item'].TransformTrigger = function(trigger, world) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Quad2D +_G['Item'].GetTransformedQuad = function() end + +---`Method Public Static` +_G['Item'].UpdateHulls = function() end + +---`Method Public Instance` +---@return Barotrauma.Hull +_G['Item'].FindHull = function() end + +---`Method Private Instance` +_G['Item'].RefreshRootContainer = function() end + +---`Method Private Instance` +_G['Item'].RefreshInWaterProofContainer = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Item'].HasAccess = function(character) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@return System.Boolean +_G['Item'].IsOwnedBy = function(entity) end + +---`Method Public Instance` +---@return Barotrauma.Entity +_G['Item'].GetRootInventoryOwner = function() end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*Inventory*1System*Boolean)|(fun(arg:Barotrauma.Inventory):(System.Boolean)) +---@return Barotrauma.Inventory +_G['Item'].FindParentInventory = function(predicate) end + +---`Method Public Instance` +_G['Item'].SetContainedItemPositions = function() end + +---`Method Public Instance` +---@overload fun(tag:System.String) +---@param tag Barotrauma.Identifier +_G['Item'].AddTag = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +_G['Item'].RemoveTag = function(tag) end + +---`Method Public Instance` +---@overload fun(tag:Barotrauma.Identifier):(System.Boolean) +---@param allowedTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['Item'].HasTag = function(allowedTags) end + +---`Method Public Instance` +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['Item'].HasIdentifierOrTags = function(identifiersOrTags) end + +---`Method Public Instance` +---@overload fun(tag:System.String, newTag:System.String) +---@param tag Barotrauma.Identifier +---@param newTag Barotrauma.Identifier +_G['Item'].ReplaceTag = function(tag, newTag) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['Item'].GetTags = function() end + +---`Method Public Instance` +---@overload fun(conditional:Barotrauma.PropertyConditional):(System.Boolean) +---@param conditional Barotrauma.PropertyConditional +---@param checkContainer System.Boolean +---@return System.Boolean +_G['Item'].ConditionalMatches = function(conditional, checkContainer) end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@param limb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param isNetworkEvent? System.Boolean +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Item'].ApplyStatusEffects = function(type, deltaTime, character, limb, useTarget, isNetworkEvent, worldPosition) end + +---`Method Public Instance` +---@param effect Barotrauma.StatusEffect +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@param limb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param isNetworkEvent? System.Boolean +---@param checkCondition? System.Boolean +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Item'].ApplyStatusEffect = function(effect, type, deltaTime, character, limb, useTarget, isNetworkEvent, checkCondition, worldPosition) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['Item'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Private Instance` +---@param value System.Single +---@param isNetworkEvent System.Boolean +---@param executeEffects? System.Boolean +_G['Item'].SetCondition = function(value, isNetworkEvent, executeEffects) end + +---`Method Public Instance` +_G['Item'].RecalculateConditionValues = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Item'].IsInWater = function() end + +---`Method Public Instance` +_G['Item'].SendPendingNetworkUpdates = function() end + +---`Method Private Instance` +_G['Item'].SendPendingNetworkUpdatesInternal = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Item'].IsInteractable = function(character) end + +---`Method Public Instance Virtual` +---@return System.Single +_G['Item'].GetDrawDepth = function() end + +---`Method Public Instance` +---@param defaultColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param withHighlight? System.Boolean +---@return Microsoft.Xna.Framework.Color +_G['Item'].GetSpriteColor = function(defaultColor, withHighlight) end + +---`Method NonPublic Instance Virtual` +_G['Item'].CheckIsHighlighted = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Color +_G['Item'].GetInventoryIconColor = function() end + +---`Method Public Instance` +_G['Item'].InitSpriteStates = function() end + +---`Method Public Instance` +_G['Item'].ResetCachedVisibleSize = function() end + +---`Method Public Instance Virtual` +---@param worldView Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['Item'].IsVisible = function(worldView) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param back? System.Boolean +_G['Item'].Draw = function(spriteBatch, editing, back) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param back? System.Boolean +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Item'].Draw = function(spriteBatch, editing, back, overrideColor) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param flipX System.Boolean +---@param flipY System.Boolean +---@param rotation System.Single +---@param depth System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Item'].DrawDecorativeSprites = function(spriteBatch, drawPos, flipX, flipY, rotation, depth, overrideColor) end + +---`Method Public Instance` +---@param ic Barotrauma.Items.Components.ItemComponent +_G['Item'].CheckNeedsSoundUpdate = function(ic) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Item'].UpdateSpriteStates = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +---@param deltaTime System.Single +_G['Item'].UpdateEditing = function(cam, deltaTime) end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Item'].IsMouseOn = function(position) end + +---`Method Public Instance` +---@param inGame? System.Boolean +---@return Barotrauma.GUIComponent +_G['Item'].CreateEditingHUD = function(inGame) end + +---`Method Private Instance` +---@param upgrade Barotrauma.Upgrade +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]) +_G['Item'].GetUpgradeSprites = function(upgrade) end + +---`Method Public Instance Virtual` +---@param upgrade Barotrauma.Upgrade +---@param createNetworkEvent? System.Boolean +---@return System.Boolean +_G['Item'].AddUpgrade = function(upgrade, createNetworkEvent) end + +---`Method Public Instance` +---@param tagTextBox Barotrauma.GUITextBox +_G['Item'].CreateContainerTagPicker = function(tagTextBox) end + +---`Method Private Static` +---@param tag Barotrauma.ContainerTagPrefab +---@param location Microsoft.Xna.Framework.Point +---@param popupParent Barotrauma.GUIComponent +---@param prefabAndProbabilities (System.Collections.Immutable.ImmutableArray*1Barotrauma*ContainerTagPrefab*ItemAndProbability)|(Barotrauma.ContainerTagPrefab.ItemAndProbability[]) +_G['Item'].CreateContainerTagItemListPopup = function(tag, location, popupParent, prefabAndProbabilities) end + +---`Method Private Static` +---@param ip Barotrauma.ItemPrefab +---@param probability System.Single +---@return System.Boolean +_G['Item'].ShouldHideItemPrefab = function(ip, probability) end + +---`Method Private Instance` +---@param ignoreLocking? System.Boolean +_G['Item'].SetHUDLayout = function(ignoreLocking) end + +---`Method Public Instance` +---@param cam Barotrauma.Camera +---@param character Barotrauma.Character +---@param deltaTime System.Single +_G['Item'].UpdateHUD = function(cam, character, deltaTime) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param character Barotrauma.Character +_G['Item'].DrawHUD = function(spriteBatch, cam, character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param recreateHudTexts? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*ColoredText)|(Barotrauma.ColoredText[]) +_G['Item'].GetHUDTexts = function(character, recreateHudTexts) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@param itemComponent Barotrauma.Items.Components.ItemComponent +---@return Barotrauma.Item.InteractionVisibility +_G['Item'].GetComponentInteractionVisibility = function(character, itemComponent) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Item'].HasVisibleInteraction = function(character) end + +---`Method Public Instance` +---@param ignoreLocking? System.Boolean +_G['Item'].ForceHUDLayoutUpdate = function(ignoreLocking) end + +---`Method Public Instance Virtual` +---@param order? System.Int32 +_G['Item'].AddToGUIUpdateList = function(order) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Item'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Item'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Item'].ClientReadPosition = function(msg, sendingTime) end + +---`Method Public Instance` +---@overload fun(ic:Barotrauma.Item.T) +---@param ic Barotrauma.Item.T +---@param extraData Barotrauma.Items.Components.ItemComponent.IEventData +_G['Item'].CreateClientEvent = function(ic, extraData) end + +---`Method Public Static` +---@param msg Barotrauma.Networking.IReadMessage +---@param spawn? System.Boolean +---@return Barotrauma.Item +_G['Item'].ReadSpawnData = function(msg, spawn) end + +---`Method Public Instance` +_G['Item'].OnPlayerSkillsChanged = function() end + +---`Method Public Instance` +---@param interactionType Barotrauma.CampaignMode.InteractionType +---@param targetClients? (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['Item'].AssignCampaignInteractionType = function(interactionType, targetClients) end + +---`Method Private Instance` +---@param interactionType Barotrauma.CampaignMode.InteractionType +---@param targetClients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['Item'].AssignCampaignInteractionTypeProjSpecific = function(interactionType, targetClients) end + +---`Method Public Instance` +_G['Item'].ResetWaterDragCoefficient = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Item +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, submarine:Barotrauma.Submarine, id?:System.UInt16, callOnItemLoaded?:System.Boolean):Barotrauma.Item +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param itemPrefab Barotrauma.ItemPrefab +---@param submarine Barotrauma.Submarine +---@param callOnItemLoaded? System.Boolean +---@param id? System.UInt16 +---@return Barotrauma.Item +_G['Item'] = function(newRect, itemPrefab, submarine, callOnItemLoaded, id) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Item +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, submarine:Barotrauma.Submarine, id?:System.UInt16, callOnItemLoaded?:System.Boolean):Barotrauma.Item +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param itemPrefab Barotrauma.ItemPrefab +---@param submarine Barotrauma.Submarine +---@param callOnItemLoaded? System.Boolean +---@param id? System.UInt16 +---@return Barotrauma.Item +_G['Item'].__new = function(newRect, itemPrefab, submarine, callOnItemLoaded, id) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Item +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, submarine:Barotrauma.Submarine, id?:System.UInt16, callOnItemLoaded?:System.Boolean):Barotrauma.Item +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param itemPrefab Barotrauma.ItemPrefab +---@param submarine Barotrauma.Submarine +---@param callOnItemLoaded? System.Boolean +---@param id? System.UInt16 +---@return Barotrauma.Item +_G['Item'] = function(newRect, itemPrefab, submarine, callOnItemLoaded, id) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Item +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, submarine:Barotrauma.Submarine, id?:System.UInt16, callOnItemLoaded?:System.Boolean):Barotrauma.Item +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param itemPrefab Barotrauma.ItemPrefab +---@param submarine Barotrauma.Submarine +---@param callOnItemLoaded? System.Boolean +---@param id? System.UInt16 +---@return Barotrauma.Item +_G['Item'].__new = function(newRect, itemPrefab, submarine, callOnItemLoaded, id) end + diff --git a/Meta/Types/client/_00007FFD97DB45F8.lua b/Meta/Types/client/_00007FFD97DB45F8.lua new file mode 100644 index 0000000..1d7977b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB45F8.lua @@ -0,0 +1,89 @@ +---@meta +---@class Barotrauma.ItemInventory : Barotrauma.Inventory +---`Field Private Instance` +---@field container Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field Container Barotrauma.Items.Components.ItemContainer +_G['ItemInventory'] = {} + +---`Method NonPublic Instance Virtual` +---@param cam Barotrauma.Camera +_G['ItemInventory'].ControlInput = function(cam) end + +---`Method NonPublic Instance Virtual` +_G['ItemInventory'].CalculateBackgroundFrame = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param subInventory? System.Boolean +_G['ItemInventory'].Draw = function(spriteBatch, subInventory) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData Barotrauma.Item.InventoryStateEventData +_G['ItemInventory'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@param ignoreCondition? System.Boolean +---@return System.Int32 +_G['ItemInventory'].FindAllowedSlot = function(item, ignoreCondition) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, i:System.Int32, ignoreCondition?:System.Boolean):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@return System.Boolean +_G['ItemInventory'].CanBePutInSlot = function(itemPrefab, i, condition, quality) end + +---`Method Public Instance Virtual` +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition System.Nullable*1System*Single +---@param ignoreItemsInSlot? System.Boolean +---@return System.Int32 +_G['ItemInventory'].HowManyCanBePut = function(itemPrefab, i, condition, ignoreItemsInSlot) end + +---`Method Public Instance Virtual` +---@param takeStacksIntoAccount? System.Boolean +---@return System.Boolean +_G['ItemInventory'].IsFull = function(takeStacksIntoAccount) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, user:Barotrauma.Character, allowedSlots?:(System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)), createNetworkEvent?:System.Boolean, ignoreCondition?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param i System.Int32 +---@param allowSwapping System.Boolean +---@param allowCombine System.Boolean +---@param user Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param ignoreCondition? System.Boolean +---@return System.Boolean +_G['ItemInventory'].TryPutItem = function(item, i, allowSwapping, allowCombine, user, createNetworkEvent, ignoreCondition) end + +---`Method NonPublic Instance Virtual` +---@param slotRange System.Range +_G['ItemInventory'].CreateNetworkEvent = function(slotRange) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +_G['ItemInventory'].RemoveItem = function(item) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Item +---@param container Barotrauma.Items.Components.ItemContainer +---@param capacity System.Int32 +---@param slotsPerRow? System.Int32 +---@return Barotrauma.ItemInventory +_G['ItemInventory'] = function(owner, container, capacity, slotsPerRow) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Item +---@param container Barotrauma.Items.Components.ItemContainer +---@param capacity System.Int32 +---@param slotsPerRow? System.Int32 +---@return Barotrauma.ItemInventory +_G['ItemInventory'].__new = function(owner, container, capacity, slotsPerRow) end + diff --git a/Meta/Types/client/_00007FFD97DB5860.lua b/Meta/Types/client/_00007FFD97DB5860.lua new file mode 100644 index 0000000..99d9d86 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB5860.lua @@ -0,0 +1,80 @@ +---@meta +---@class Barotrauma.CharacterTalent : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.TalentPrefab +---`Field Public Instance` +---@field AddedThisRound System.Boolean +---`Field Private Instance` +---@field characterAbilityGroupEffectDictionary (System.Collections.Generic.Dictionary*1Barotrauma*AbilityEffectType*1System*Collections*Generic*List*2Barotrauma*Abilities*CharacterAbilityGroupEffect)|({[Barotrauma.AbilityEffectType]:((System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupEffect)|(Barotrauma.Abilities.CharacterAbilityGroupEffect[]))}) +---`Field Private Instance` +---@field characterAbilityGroupIntervals (System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupInterval)|(Barotrauma.Abilities.CharacterAbilityGroupInterval[]) +---`Field Private Static` +---@field checkedNonStackableTalents (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field Character Barotrauma.Character +---`Getter Public Instance` +---@field DebugIdentifier System.String +---`Getter Public Instance` +---@field UnlockedRecipes (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field UnlockedStoreItems (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['CharacterTalent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['CharacterTalent'].UpdateTalent = function(deltaTime) end + +---`Method Public Static` +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param type Barotrauma.AbilityEffectType +---@param abilityObject Barotrauma.Abilities.AbilityObject +_G['CharacterTalent'].CheckTalentsForCrew = function(crew, type, abilityObject) end + +---`Method Public Instance` +---@param abilityEffectType Barotrauma.AbilityEffectType +---@param abilityObject Barotrauma.Abilities.AbilityObject +_G['CharacterTalent'].CheckTalent = function(abilityEffectType, abilityObject) end + +---`Method Public Instance` +---@param addingFirstTime System.Boolean +_G['CharacterTalent'].ActivateTalent = function(addingFirstTime) end + +---`Method Private Instance` +---@param abilityGroup Barotrauma.ContentXElement +_G['CharacterTalent'].LoadAbilityGroupInterval = function(abilityGroup) end + +---`Method Private Instance` +---@param abilityGroup Barotrauma.ContentXElement +_G['CharacterTalent'].LoadAbilityGroupEffect = function(abilityGroup) end + +---`Method Public Instance` +---@param characterAbilityGroup Barotrauma.Abilities.CharacterAbilityGroupEffect +---@param abilityEffectType? Barotrauma.AbilityEffectType +_G['CharacterTalent'].AddAbilityGroupEffect = function(characterAbilityGroup, abilityEffectType) end + +---`Method Public Static` +---@param characterTalent Barotrauma.CharacterTalent +---@param abilityEffectTypeString System.String +---@return Barotrauma.AbilityEffectType +_G['CharacterTalent'].ParseAbilityEffectType = function(characterTalent, abilityEffectTypeString) end + +---`Constructor Public Instance` +---@overload fun(talentPrefab:Barotrauma.TalentPrefab, character:Barotrauma.Character):Barotrauma.CharacterTalent +---@return Barotrauma.CharacterTalent +_G['CharacterTalent'] = function() end + +---`Constructor Public Instance` +---@overload fun(talentPrefab:Barotrauma.TalentPrefab, character:Barotrauma.Character):Barotrauma.CharacterTalent +---@return Barotrauma.CharacterTalent +_G['CharacterTalent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(talentPrefab:Barotrauma.TalentPrefab, character:Barotrauma.Character):Barotrauma.CharacterTalent +---@return Barotrauma.CharacterTalent +_G['CharacterTalent'] = function() end + +---`Constructor Private Static` +---@overload fun(talentPrefab:Barotrauma.TalentPrefab, character:Barotrauma.Character):Barotrauma.CharacterTalent +---@return Barotrauma.CharacterTalent +_G['CharacterTalent'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DB5CC8.lua b/Meta/Types/client/_00007FFD97DB5CC8.lua new file mode 100644 index 0000000..e6ad393 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB5CC8.lua @@ -0,0 +1,93 @@ +---@meta +---@class Barotrauma.EditableParams : System.Object +---`Field NonPublic Instance` +---@field rootElement Barotrauma.ContentXElement +---`Field NonPublic Instance` +---@field doc System.Xml.Linq.XDocument +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsLoaded System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileName System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileNameWithoutExtension System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Folder System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Path Barotrauma.ContentPath +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Doc System.Xml.Linq.XDocument +---`Getter Public Instance Virtual` +---@field MainElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field OriginalElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SerializableEntityEditor Barotrauma.SerializableEntityEditor +_G['EditableParams'] = {} + +---`Method NonPublic Instance` +---@param name System.String +---@param ... System.Object +---@return Barotrauma.ContentXElement +_G['EditableParams'].CreateElement = function(name, ...) end + +---`Method NonPublic Instance Virtual` +---@return System.String +_G['EditableParams'].GetName = function() end + +---`Method NonPublic Instance Virtual` +---@param element? System.Xml.Linq.XElement +---@return System.Boolean +_G['EditableParams'].Deserialize = function(element) end + +---`Method NonPublic Instance Virtual` +---@param element? System.Xml.Linq.XElement +---@return System.Boolean +_G['EditableParams'].Serialize = function(element) end + +---`Method NonPublic Instance Virtual` +---@param file Barotrauma.ContentPath +---@return System.Boolean +_G['EditableParams'].Load = function(file) end + +---`Method NonPublic Instance Virtual` +---@param fullPath Barotrauma.ContentPath +_G['EditableParams'].UpdatePath = function(fullPath) end + +---`Method Public Instance Virtual` +---@param fileNameWithoutExtension? System.String +---@param settings? System.Xml.XmlWriterSettings +---@return System.Boolean +_G['EditableParams'].Save = function(fileNameWithoutExtension, settings) end + +---`Method Public Instance Virtual` +---@param forceReload? System.Boolean +---@return System.Boolean +_G['EditableParams'].Reset = function(forceReload) end + +---`Method Public Instance Virtual` +---@param editor Barotrauma.ParamsEditor +---@param space? System.Int32 +_G['EditableParams'].AddToEditor = function(editor, space) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.EditableParams +_G['EditableParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.EditableParams +_G['EditableParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DB6C68.lua b/Meta/Types/client/_00007FFD97DB6C68.lua new file mode 100644 index 0000000..e2b8bdc --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB6C68.lua @@ -0,0 +1,284 @@ +---@meta +---@class Barotrauma.CharacterParams : Barotrauma.EditableParams +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field File Barotrauma.CharacterFile +---`Field Public Instance` +---@field SubParams (System.Collections.Generic.List*1Barotrauma*CharacterParams*SubParam)|(Barotrauma.CharacterParams.SubParam[]) +---`Field Public Instance` +---@field Sounds (System.Collections.Generic.List*1Barotrauma*CharacterParams*SoundParams)|(Barotrauma.CharacterParams.SoundParams[]) +---`Field Public Instance` +---@field BloodEmitters (System.Collections.Generic.List*1Barotrauma*CharacterParams*ParticleParams)|(Barotrauma.CharacterParams.ParticleParams[]) +---`Field Public Instance` +---@field GibEmitters (System.Collections.Generic.List*1Barotrauma*CharacterParams*ParticleParams)|(Barotrauma.CharacterParams.ParticleParams[]) +---`Field Public Instance` +---@field DamageEmitters (System.Collections.Generic.List*1Barotrauma*CharacterParams*ParticleParams)|(Barotrauma.CharacterParams.ParticleParams[]) +---`Field Public Instance` +---@field Inventories (System.Collections.Generic.List*1Barotrauma*CharacterParams*InventoryParams)|(Barotrauma.CharacterParams.InventoryParams[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesTranslationOverride Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Group Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Humanoid System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasInfo System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanInteract System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanClimb System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceSlowClimbing System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Husk System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HuskedSpecies Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NonHuskedSpecies Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseHuskAppendage System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsAir System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsWater System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHumanAI System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsMachine System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanSpeak System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowHealthBar System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseBossHealthBar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Noise System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Visibility System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BloodDecal System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BleedParticleAir System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BleedParticleWater System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BleedParticleMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanEat System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EatingSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsePathFinding System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PathFinderPriority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideInSonar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideInThermalGoggles System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SonarDisruption System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistantSonarRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawLast System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AITurretPriority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AISlowTurretPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DespawnContainer Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VariantFile System.Xml.Linq.XDocument +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Health Barotrauma.CharacterParams.HealthParams +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AI Barotrauma.CharacterParams.AIParams +---`Getter Public Instance Virtual` +---@field MainElement Barotrauma.ContentXElement +_G['CharacterParams'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.String +_G['CharacterParams'].GetName = function() end + +---`Method Public Static` +---@param variantXML Barotrauma.ContentXElement +---@param baseXML Barotrauma.ContentXElement +---@return System.Xml.Linq.XElement +_G['CharacterParams'].CreateVariantXml = function(variantXML, baseXML) end + +---`Method Public Instance` +---@return System.Boolean +_G['CharacterParams'].Load = function() end + +---`Method Public Instance` +---@param fileNameWithoutExtension? System.String +---@return System.Boolean +_G['CharacterParams'].Save = function(fileNameWithoutExtension) end + +---`Method Public Instance Virtual` +---@param forceReload? System.Boolean +---@return System.Boolean +_G['CharacterParams'].Reset = function(forceReload) end + +---`Method Public Static` +---@param group1 Barotrauma.Identifier +---@param group2 Barotrauma.Identifier +---@return System.Boolean +_G['CharacterParams'].CompareGroup = function(group1, group2) end + +---`Method NonPublic Instance` +_G['CharacterParams'].CreateSubParams = function() end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@param loadDefaultValues? System.Boolean +---@return System.Boolean +_G['CharacterParams'].Deserialize = function(element, alsoChildren, recursive, loadDefaultValues) end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@return System.Boolean +_G['CharacterParams'].Serialize = function(element, alsoChildren, recursive) end + +---`Method Public Instance` +---@param editor Barotrauma.ParamsEditor +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@param space? System.Int32 +_G['CharacterParams'].AddToEditor = function(editor, alsoChildren, recursive, space) end + +---`Method Public Instance` +---@return System.Boolean +_G['CharacterParams'].AddSound = function() end + +---`Method Public Instance` +_G['CharacterParams'].AddInventory = function() end + +---`Method Public Instance` +_G['CharacterParams'].AddBloodEmitter = function() end + +---`Method Public Instance` +_G['CharacterParams'].AddGibEmitter = function() end + +---`Method Public Instance` +_G['CharacterParams'].AddDamageEmitter = function() end + +---`Method Private Instance` +---@param type System.String +_G['CharacterParams'].AddEmitter = function(type) end + +---`Method Public Instance` +---@param soundParams Barotrauma.CharacterParams.SoundParams +---@return System.Boolean +_G['CharacterParams'].RemoveSound = function(soundParams) end + +---`Method Public Instance` +---@param emitter Barotrauma.CharacterParams.ParticleParams +---@return System.Boolean +_G['CharacterParams'].RemoveBloodEmitter = function(emitter) end + +---`Method Public Instance` +---@param emitter Barotrauma.CharacterParams.ParticleParams +---@return System.Boolean +_G['CharacterParams'].RemoveGibEmitter = function(emitter) end + +---`Method Public Instance` +---@param emitter Barotrauma.CharacterParams.ParticleParams +---@return System.Boolean +_G['CharacterParams'].RemoveDamageEmitter = function(emitter) end + +---`Method Public Instance` +---@param inventory Barotrauma.CharacterParams.InventoryParams +---@return System.Boolean +_G['CharacterParams'].RemoveInventory = function(inventory) end + +---`Method NonPublic Instance` +---@param subParam Barotrauma.CharacterParams.T +---@param collection? (System.Collections.Generic.IList*1Barotrauma*CharacterParams*T)|(Barotrauma.CharacterParams.T[]) +---@return System.Boolean +_G['CharacterParams'].RemoveSubParam = function(subParam, collection) end + +---`Method NonPublic Instance` +---@param element Barotrauma.ContentXElement +---@param constructor (System.Func*1Barotrauma*ContentXElement*1Barotrauma*CharacterParams*1Barotrauma*CharacterParams*T)|(fun(arg1:Barotrauma.ContentXElement, arg2:Barotrauma.CharacterParams):(Barotrauma.CharacterParams.T)) +---@param subParam Barotrauma.T-ref +---@param collection? (System.Collections.Generic.IList*1Barotrauma*CharacterParams*T)|(Barotrauma.CharacterParams.T[]) +---@param filter? (System.Func*1System*Collections*Generic*IList*2Barotrauma*CharacterParams*T*1System*Boolean)|(fun(arg:(System.Collections.Generic.IList*1Barotrauma*CharacterParams*T)|(Barotrauma.CharacterParams.T[])):(System.Boolean)) +---@return System.Boolean +_G['CharacterParams'].TryAddSubParam = function(element, constructor, subParam, collection, filter) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['CharacterParams'].HasTag = function(tag) end + +---`Constructor Public Instance` +---@param file Barotrauma.CharacterFile +---@return Barotrauma.CharacterParams +_G['CharacterParams'] = function(file) end + +---`Constructor Public Instance` +---@param file Barotrauma.CharacterFile +---@return Barotrauma.CharacterParams +_G['CharacterParams'].__new = function(file) end + diff --git a/Meta/Types/client/_00007FFD97DB6F98.lua b/Meta/Types/client/_00007FFD97DB6F98.lua new file mode 100644 index 0000000..3b38a01 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB6F98.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.CharacterParams.SubParam : System.Object +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Element Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubParams (System.Collections.Generic.List*1Barotrauma*CharacterParams*SubParam)|(Barotrauma.CharacterParams.SubParam[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Character Barotrauma.CharacterParams +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SerializableEntityEditor Barotrauma.SerializableEntityEditor +_G['CharacterParams']['SubParam'] = {} + +---`Method NonPublic Instance` +---@param name System.String +---@param ... System.Object +---@return Barotrauma.ContentXElement +_G['CharacterParams']['SubParam'].CreateElement = function(name, ...) end + +---`Method Public Instance Virtual` +---@param recursive? System.Boolean +---@return System.Boolean +_G['CharacterParams']['SubParam'].Deserialize = function(recursive) end + +---`Method Public Instance Virtual` +---@param recursive? System.Boolean +---@return System.Boolean +_G['CharacterParams']['SubParam'].Serialize = function(recursive) end + +---`Method Public Instance Virtual` +_G['CharacterParams']['SubParam'].Reset = function() end + +---`Method NonPublic Instance` +---@param subParam Barotrauma.CharacterParams.SubParam.T +---@param collection? (System.Collections.Generic.IList*1Barotrauma*CharacterParams*SubParam*T)|(Barotrauma.CharacterParams.SubParam.T[]) +---@return System.Boolean +_G['CharacterParams']['SubParam'].RemoveSubParam = function(subParam, collection) end + +---`Method Public Instance Virtual` +---@param editor Barotrauma.ParamsEditor +---@param recursive? System.Boolean +---@param space? System.Int32 +---@param titleFont? Barotrauma.GUIFont +_G['CharacterParams']['SubParam'].AddToEditor = function(editor, recursive, space, titleFont) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.SubParam +_G['CharacterParams']['SubParam'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.SubParam +_G['CharacterParams']['SubParam'].__new = function(element, character) end + diff --git a/Meta/Types/client/_00007FFD97DB7BC0.lua b/Meta/Types/client/_00007FFD97DB7BC0.lua new file mode 100644 index 0000000..11bb356 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB7BC0.lua @@ -0,0 +1,179 @@ +---@meta +---@class Barotrauma.CharacterParams.AIParams : Barotrauma.CharacterParams.SubParam +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*CharacterParams*TargetParams)|(Barotrauma.CharacterParams.TargetParams[]) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CombatStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sight System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Hearing System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPerceptionDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AggressionHurt System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AggressionGreed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FleeHealthThreshold System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttackWhenProvoked System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidGunfire System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageThreshold System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinFleeTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AggressiveBoarding System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EnforceAggressiveBehaviorForMissions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetOuterWalls System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomAttack System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanOpenDoors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsePathFindingToGetInside System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KeepDoorsClosed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvoidAbyss System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StayInAbyss System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PatrolFlooded System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PatrolDry System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartAggression System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxAggression System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AggressionCumulation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallTargetingMethod Barotrauma.WallTargetingMethod +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayDeadProbability System.Single +---`Getter Public Instance` +---@field Targets (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +_G['CharacterParams']['AIParams'] = {} + +---`Method Private Instance` +---@param targetElement Barotrauma.ContentXElement +---@param target Barotrauma.TargetParams-ref +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryAddTarget = function(targetElement, target) end + +---`Method Private Instance` +---@param targetElement Barotrauma.ContentXElement +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['AIParams'].AddTarget = function(targetElement) end + +---`Method Public Instance` +---@param targetParams Barotrauma.TargetParams-ref +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryAddEmptyTarget = function(targetParams) end + +---`Method Public Instance` +---@overload fun(tag:System.String, state:Barotrauma.AIState, priority:System.Single, targetParams:Barotrauma.TargetParams-ref):(System.Boolean) +---@param tag Barotrauma.Identifier +---@param state Barotrauma.AIState +---@param priority System.Single +---@param targetParams Barotrauma.TargetParams-ref +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryAddNewTarget = function(tag, state, priority, targetParams) end + +---`Method Public Instance` +---@overload fun(tag:System.String):(System.Boolean) +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['CharacterParams']['AIParams'].HasTag = function(tag) end + +---`Method Public Instance` +---@param target Barotrauma.CharacterParams.TargetParams +---@return System.Boolean +_G['CharacterParams']['AIParams'].RemoveTarget = function(target) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*CharacterParams*TargetParams*1System*Boolean)|(fun(arg:Barotrauma.CharacterParams.TargetParams):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +_G['CharacterParams']['AIParams'].GetMatchingTargets = function(predicate) end + +---`Method Public Instance` +---@overload fun(target:Barotrauma.Identifier):((System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams))) +---@param target Barotrauma.Character +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +_G['CharacterParams']['AIParams'].GetTargets = function(target) end + +---`Method Public Instance` +---@overload fun(target:Barotrauma.Identifier):(Barotrauma.CharacterParams.TargetParams) +---@param target Barotrauma.Character +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['AIParams'].GetHighestPriorityTarget = function(target) end + +---`Method Private Static` +---@param targetParams (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['AIParams'].GetHighestPriorityTarget = function(targetParams) end + +---`Method Public Instance` +---@overload fun(target:Barotrauma.Identifier, targetParams:System.Collections.Generic.IEnumerable):(System.Boolean) +---@param target Barotrauma.Character +---@param targetParams System.Collections.Generic.IEnumerable +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryGetTargets = function(target, targetParams) end + +---`Method Public Instance` +---@overload fun(target:Barotrauma.Identifier, targetParams:Barotrauma.TargetParams-ref):(System.Boolean) +---@overload fun(target:Barotrauma.Character, targetParams:Barotrauma.TargetParams-ref):(System.Boolean) +---@param tags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param target Barotrauma.TargetParams-ref +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryGetHighestPriorityTarget = function(tags, target) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.AIParams +_G['CharacterParams']['AIParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.AIParams +_G['CharacterParams']['AIParams'].__new = function(element, character) end + diff --git a/Meta/Types/client/_00007FFD97DB81C0.lua b/Meta/Types/client/_00007FFD97DB81C0.lua new file mode 100644 index 0000000..1a3c8ea --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB81C0.lua @@ -0,0 +1,73 @@ +---@meta +---@class Barotrauma.CharacterParams.HealthParams : Barotrauma.CharacterParams.SubParam +---`Field Private Instance` +---@field _immunityIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Vitality System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DoesBleed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrushDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHealthWindow System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BleedingReduction System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BurnReduction System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConstantHealthRegeneration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthRegenerationWhenEating System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StunImmunity System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PoisonImmunity System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PoisonVulnerability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EmpVulnerability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyMovementPenalties System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DieFromBeheading System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSeveringLegs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ApplyAfflictionColors System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Immunities System.String +---`Getter Public Instance` +---@field ImmunityIdentifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['CharacterParams']['HealthParams'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.HealthParams +_G['CharacterParams']['HealthParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.HealthParams +_G['CharacterParams']['HealthParams'].__new = function(element, character) end + diff --git a/Meta/Types/client/_00007FFD97DB8488.lua b/Meta/Types/client/_00007FFD97DB8488.lua new file mode 100644 index 0000000..cb00c27 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB8488.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.CharacterParams.InventoryParams : Barotrauma.CharacterParams.SubParam +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Slots System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AccessibleWhenAlive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Commonness System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Items (System.Collections.Generic.List*1Barotrauma*CharacterParams*InventoryParams*InventoryItem)|(Barotrauma.CharacterParams.InventoryParams.InventoryItem[]) +_G['CharacterParams']['InventoryParams'] = {} + +---`Method Public Instance` +---@param identifier? System.String +_G['CharacterParams']['InventoryParams'].AddItem = function(identifier) end + +---`Method Public Instance` +---@param item Barotrauma.CharacterParams.InventoryParams.InventoryItem +---@return System.Boolean +_G['CharacterParams']['InventoryParams'].RemoveItem = function(item) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.InventoryParams +_G['CharacterParams']['InventoryParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.InventoryParams +_G['CharacterParams']['InventoryParams'].__new = function(element, character) end + diff --git a/Meta/Types/client/_00007FFD97DB8930.lua b/Meta/Types/client/_00007FFD97DB8930.lua new file mode 100644 index 0000000..f2affa3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB8930.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.CharacterParams.ParticleParams : Barotrauma.CharacterParams.SubParam +---`Field Private Instance` +---@field name System.String +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Particle System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngleMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngleMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VelocityMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VelocityMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EmitInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParticlesPerSecond System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParticleAmount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HighQualityCollisionDetection System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CopyEntityAngle System.Boolean +_G['CharacterParams']['ParticleParams'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.ParticleParams +_G['CharacterParams']['ParticleParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.ParticleParams +_G['CharacterParams']['ParticleParams'].__new = function(element, character) end + diff --git a/Meta/Types/client/_00007FFD97DB8D88.lua b/Meta/Types/client/_00007FFD97DB8D88.lua new file mode 100644 index 0000000..519d13f --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB8D88.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.CharacterParams.SoundParams : Barotrauma.CharacterParams.SubParam +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field File System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field State Barotrauma.CharacterSound.SoundType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Volume System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TagSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['CharacterParams']['SoundParams'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.SoundParams +_G['CharacterParams']['SoundParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.SoundParams +_G['CharacterParams']['SoundParams'].__new = function(element, character) end + diff --git a/Meta/Types/client/_00007FFD97DB97C8.lua b/Meta/Types/client/_00007FFD97DB97C8.lua new file mode 100644 index 0000000..0893d9b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB97C8.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.AIState : System.Enum +---`Field Public Static` +---@field Idle Barotrauma.AIState +---`Field Public Static` +---@field Attack Barotrauma.AIState +---`Field Public Static` +---@field Escape Barotrauma.AIState +---`Field Public Static` +---@field Eat Barotrauma.AIState +---`Field Public Static` +---@field Flee Barotrauma.AIState +---`Field Public Static` +---@field Avoid Barotrauma.AIState +---`Field Public Static` +---@field Aggressive Barotrauma.AIState +---`Field Public Static` +---@field PassiveAggressive Barotrauma.AIState +---`Field Public Static` +---@field Protect Barotrauma.AIState +---`Field Public Static` +---@field Observe Barotrauma.AIState +---`Field Public Static` +---@field Freeze Barotrauma.AIState +---`Field Public Static` +---@field Follow Barotrauma.AIState +---`Field Public Static` +---@field FleeTo Barotrauma.AIState +---`Field Public Static` +---@field Patrol Barotrauma.AIState +---`Field Public Static` +---@field PlayDead Barotrauma.AIState +---`Field Public Static` +---@field HideTo Barotrauma.AIState +---`Field Public Static` +---@field Hiding Barotrauma.AIState +_G['AIState'] = {} + diff --git a/Meta/Types/client/_00007FFD97DB9918.lua b/Meta/Types/client/_00007FFD97DB9918.lua new file mode 100644 index 0000000..806ac39 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB9918.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.AttackPattern : System.Enum +---`Field Public Static` +---@field Straight Barotrauma.AttackPattern +---`Field Public Static` +---@field Sweep Barotrauma.AttackPattern +---`Field Public Static` +---@field Circle Barotrauma.AttackPattern +_G['AttackPattern'] = {} + diff --git a/Meta/Types/client/_00007FFD97DB9A90.lua b/Meta/Types/client/_00007FFD97DB9A90.lua new file mode 100644 index 0000000..4d6b9c5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB9A90.lua @@ -0,0 +1,125 @@ +---@meta +---@class Barotrauma.CharacterParams.TargetParams : Barotrauma.CharacterParams.SubParam +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tag Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field State Barotrauma.AIState +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Priority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReactDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttackDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Timer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreContained System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreInside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreOutside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreTargetInside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreTargetOutside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreIfNotInSameSub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreIncapacitated System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Threshold System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ThresholdMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ThresholdMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PerceptionDistanceMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxPerceptionDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttackPattern Barotrauma.AttackPattern +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PrioritizeSubCenter System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SweepDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SweepStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SweepSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleStartDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreTargetSize System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleRotationSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DynamicCircleRotationSpeed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleRandomRotationFactor System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleStrikeDistanceMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleMaxRandomOffset System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Conditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +_G['CharacterParams']['TargetParams'] = {} + +---`Method Public Static` +---@overload fun(character:Barotrauma.CharacterParams, tag:Barotrauma.Identifier, state:Barotrauma.AIState, priority:System.Single):(Barotrauma.ContentXElement) +---@param character Barotrauma.CharacterParams +---@param tag System.String +---@param state Barotrauma.AIState +---@param priority System.Single +---@return Barotrauma.ContentXElement +_G['CharacterParams']['TargetParams'].CreateNewElement = function(character, tag, state, priority) end + +---`Constructor Public Instance` +---@overload fun(tag:System.String, state:Barotrauma.AIState, priority:System.Single, character:Barotrauma.CharacterParams):Barotrauma.CharacterParams.TargetParams +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['TargetParams'] = function(element, character) end + +---`Constructor Public Instance` +---@overload fun(tag:System.String, state:Barotrauma.AIState, priority:System.Single, character:Barotrauma.CharacterParams):Barotrauma.CharacterParams.TargetParams +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['TargetParams'].__new = function(element, character) end + diff --git a/Meta/Types/client/_00007FFD97DB9E20.lua b/Meta/Types/client/_00007FFD97DB9E20.lua new file mode 100644 index 0000000..39657b2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DB9E20.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.CreatureMetrics : System.Object +---`Field Private Static` +---@field vanillaCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterFile)|(fun():(Barotrauma.CharacterFile)) +---`Field Private Static` +---@field path System.String +---`Getter Public Static` +---
`Setter Private Static` +---@field RecentlyEncountered (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Encountered (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Unlocked (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Killed (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field IsInitialized System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field UnlockAll System.Boolean +_G['CreatureMetrics'] = {} + +---`Method Public Static` +_G['CreatureMetrics'].Init = function() end + +---`Method Private Static` +_G['CreatureMetrics'].Load = function() end + +---`Method Public Static` +_G['CreatureMetrics'].Save = function() end + +---`Method Public Static` +---@param species Barotrauma.Identifier +_G['CreatureMetrics'].RecordKill = function(species) end + +---`Method Public Static` +---@param species Barotrauma.Identifier +_G['CreatureMetrics'].AddEncounter = function(species) end + +---`Method Public Static` +---@param species Barotrauma.Identifier +_G['CreatureMetrics'].UnlockInEditor = function(species) end + +---`Method Private Static` +_G['CreatureMetrics'].SyncSets = function() end + +---`Constructor Private Static` +---@return Barotrauma.CreatureMetrics +_G['CreatureMetrics'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.CreatureMetrics +_G['CreatureMetrics'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DBAE20.lua b/Meta/Types/client/_00007FFD97DBAE20.lua new file mode 100644 index 0000000..4d4de07 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBAE20.lua @@ -0,0 +1,394 @@ +---@meta +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior : System.Object +---`Field Public Instance` +---@field branchAtlas Barotrauma.Sprite +---`Field Public Instance` +---@field decayAtlas Barotrauma.Sprite +---`Field Public Instance` +---@field BranchSprites (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*VineTileType*1Barotrauma*Items*Components*VineSprite)|({[Barotrauma.Items.Components.VineTileType]:(Barotrauma.Items.Components.VineSprite)}) +---`Field Public Instance` +---@field FlowerSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field DamagedFlowerSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field HiddenFlowerSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field LeafSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field DamagedLeafSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field DamageParticles (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Public Instance` +---@field DeathParticles (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Public Instance` +---@field debugSearchLines (System.Collections.Generic.List*1System*Tuple*2Microsoft*Xna*Framework*Vector2*2Microsoft*Xna*Framework*Vector2)|(System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2[]) +---`Field Private Instance` +---@field availablePower System.Single +---`Field Private Instance` +---@field anger System.Single +---`Field Public Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ClaimedTargets (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Instance` +---@field ClaimedJunctionBoxes (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerTransfer)|(Barotrauma.Items.Components.PowerTransfer[]) +---`Field Public Instance` +---@field ClaimedBatteries (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerContainer)|(Barotrauma.Items.Components.PowerContainer[]) +---`Field Public Instance` +---@field IgnoredTargets (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Int32)|({[Barotrauma.Item]:(System.Int32)}) +---`Field Private Instance` +---@field tempClaimedTargets (System.Collections.Generic.List*1System*Tuple*2System*UInt16*2System*Int32)|(System.Tuple*1System*UInt16*1System*Int32[]) +---`Field Private Instance` +---@field flowerVariants System.Int32 +---`Field Private Instance` +---@field leafVariants System.Int32 +---`Field Public Instance` +---@field Targets (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior*AITarget)|(Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AITarget[]) +---`Field Public Instance` +---@field PowerConsumptionTimer System.Single +---`Field Private Instance` +---@field defenseCooldown System.Single +---`Field Private Instance` +---@field toxinsCooldown System.Single +---`Field Private Instance` +---@field fireCheckCooldown System.Single +---`Field Private Instance` +---@field selfDamageTimer System.Single +---`Field Private Instance` +---@field toxinsTimer System.Single +---`Field Private Instance` +---@field toxinsSpawnTimer System.Single +---`Field Private Instance` +---@field branchesVulnerableToFire (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch)|(Barotrauma.MapCreatures.Behavior.BallastFloraBranch[]) +---`Field Public Instance` +---@field Branches (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch)|(Barotrauma.MapCreatures.Behavior.BallastFloraBranch[]) +---`Field Private Instance` +---@field root Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---`Field Private Instance` +---@field bodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field isDead System.Boolean +---`Field Public Instance` +---@field StateMachine Barotrauma.MapCreatures.Behavior.BallastFloraStateMachine +---`Field Public Instance` +---@field GrowthWarps System.Int32 +---`Field Private Instance` +---@field toBeRemoved (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch)|(Barotrauma.MapCreatures.Behavior.BallastFloraBranch[]) +---`Field Public Static` +---@field AlwaysShowBallastFloraSprite System.Boolean +---`Field Private Static` +---@field _entityList (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior)|(Barotrauma.MapCreatures.Behavior.BallastFloraBehavior[]) +---`Getter Public Static` +---@field EntityList (System.Collections.Generic.IEnumerable*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior)|(fun():(Barotrauma.MapCreatures.Behavior.BallastFloraBehavior)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseBranchScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseFlowerScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseLeafScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlowerProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LeafProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseInflateSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseDeflateSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BreakthroughPoint System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HasBrokenThrough System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Sight System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BranchHealth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RootHealth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthRegenPerBranch System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxBranchHealthRegenDistance System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RootColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerConsumptionMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerConsumptionMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerConsumptionDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerRequirement System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxAnger System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPowerCapacity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttackItemPrefab Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExplosionResistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireVulnerability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubmergedWaterResistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BranchDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BurstSound System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvailablePower System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Anger System.Single +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Parent Barotrauma.Hull +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Prefab Barotrauma.BallastFloraPrefab +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['BallastFloraBehavior'] = {} + +---`Method Private Instance` +_G['BallastFloraBehavior'].UpdateFireSources = function() end + +---`Method Private Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@return System.Boolean +_G['BallastFloraBehavior'].IsInWater = function(branch) end + +---`Method Public Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].SetHull = function(branch) end + +---`Method Private Instance` +_G['BallastFloraBehavior'].GenerateRoot = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@return System.Single +_G['BallastFloraBehavior'].GetGrowthSpeed = function(deltaTime) end + +---`Method Public Instance` +---@param parent Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param side Barotrauma.Items.Components.TileSide +---@param result System.Collections.Generic.List +---@param isRootGrowth? System.Boolean +---@param forcePosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return System.Boolean +_G['BallastFloraBehavior'].TryGrowBranch = function(parent, side, result, isRootGrowth, forcePosition) end + +---`Method Private Instance` +---@return System.Int32 +_G['BallastFloraBehavior'].GetDesiredRootGrowthAmount = function() end + +---`Method Public Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param target Barotrauma.Item +---@return System.Boolean +_G['BallastFloraBehavior'].BranchContainsTarget = function(branch, target) end + +---`Method Public Instance` +---@param target Barotrauma.Item +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param load? System.Boolean +_G['BallastFloraBehavior'].ClaimTarget = function(target, branch, load) end + +---`Method Private Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param parent? Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].UpdateConnections = function(branch, parent) end + +---`Method Private Instance` +---@param newBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].OnBranchGrowthSuccess = function(newBranch) end + +---`Method Private Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].CreateBody = function(branch) end + +---`Method Public Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param amount System.Single +---@param type Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AttackType +---@param attacker? Barotrauma.Character +_G['BallastFloraBehavior'].DamageBranch = function(branch, amount, type, attacker) end + +---`Method Private Instance` +_G['BallastFloraBehavior'].CheckDisconnectedFromRoot = function() end + +---`Method Public Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].RemoveBranch = function(branch) end + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['BallastFloraBehavior'].RemoveClaim = function(item) end + +---`Method Public Instance` +_G['BallastFloraBehavior'].Kill = function() end + +---`Method Public Instance` +_G['BallastFloraBehavior'].Remove = function() end + +---`Method Private Instance` +_G['BallastFloraBehavior'].BreakThrough = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['BallastFloraBehavior'].CanGrowMore = function() end + +---`Method Private Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param checkOtherBranches? System.Boolean +---@return System.Boolean +_G['BallastFloraBehavior'].CollidesWithWorld = function(rect, checkOtherBranches) end + +---`Method Private Static` +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['BallastFloraBehavior'].LineCollides = function(point1, point2) end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +_G['BallastFloraBehavior'].CreateShapnel = function(pos) end + +---`Method Private Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param deltaTime System.Single +_G['BallastFloraBehavior'].CreateDamageParticle = function(branch, deltaTime) end + +---`Method Private Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param deltaTime System.Single +_G['BallastFloraBehavior'].CreateDeathParticle = function(branch, deltaTime) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['BallastFloraBehavior'].Draw = function(spriteBatch) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param header Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.NetworkHeader +_G['BallastFloraBehavior'].ClientRead = function(msg, header) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].ReadBranch = function(msg) end + +---`Method Public Instance` +_G['BallastFloraBehavior'].OnMapLoaded = function() end + +---`Method Private Instance` +---@return System.Int32 +_G['BallastFloraBehavior'].CreateID = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['BallastFloraBehavior'].GetWorldPosition = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['BallastFloraBehavior'].LoadPrefab = function(element) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +_G['BallastFloraBehavior'].LoadTargets = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['BallastFloraBehavior'].Save = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +---@param idRemap Barotrauma.IdRemap +_G['BallastFloraBehavior'].LoadSave = function(element, idRemap) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['BallastFloraBehavior'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['BallastFloraBehavior'].UpdateDamage = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['BallastFloraBehavior'].UpdateSelfDamage = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['BallastFloraBehavior'].UpdatePowerDrain = function(deltaTime) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parent Barotrauma.Hull +---@param prefab Barotrauma.BallastFloraPrefab +---@param offset Microsoft.Xna.Framework.Vector2 +---@param firstGrowth? System.Boolean +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['BallastFloraBehavior'] = function(parent, prefab, offset, firstGrowth) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parent Barotrauma.Hull +---@param prefab Barotrauma.BallastFloraPrefab +---@param offset Microsoft.Xna.Framework.Vector2 +---@param firstGrowth? System.Boolean +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['BallastFloraBehavior'].__new = function(parent, prefab, offset, firstGrowth) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parent Barotrauma.Hull +---@param prefab Barotrauma.BallastFloraPrefab +---@param offset Microsoft.Xna.Framework.Vector2 +---@param firstGrowth? System.Boolean +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['BallastFloraBehavior'] = function(parent, prefab, offset, firstGrowth) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parent Barotrauma.Hull +---@param prefab Barotrauma.BallastFloraPrefab +---@param offset Microsoft.Xna.Framework.Vector2 +---@param firstGrowth? System.Boolean +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['BallastFloraBehavior'].__new = function(parent, prefab, offset, firstGrowth) end + diff --git a/Meta/Types/client/_00007FFD97DBB570.lua b/Meta/Types/client/_00007FFD97DBB570.lua new file mode 100644 index 0000000..43c265b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBB570.lua @@ -0,0 +1,95 @@ +---@meta +---@class Barotrauma.Items.Components.VineTile : System.Object +---`Field Public Instance` +---@field Sides Barotrauma.Items.Components.TileSide +---`Field Public Instance` +---@field BlockedSides Barotrauma.Items.Components.TileSide +---`Field Public Instance` +---@field FlowerConfig Barotrauma.Items.Components.FoliageConfig +---`Field Public Instance` +---@field LeafConfig Barotrauma.Items.Components.FoliageConfig +---`Field Public Instance` +---@field FailedGrowthAttempts System.Int32 +---`Field Public Instance` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field diameter System.Single +---`Field Public Instance` +---@field offset Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Type Barotrauma.Items.Components.VineTileType +---`Field Public Instance` +---@field AdjacentPositions (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*TileSide*1Microsoft*Xna*Framework*Vector2)|({[Barotrauma.Items.Components.TileSide]:(Microsoft.Xna.Framework.Vector2)}) +---`Field Public Instance` +---@field VineStep System.Single +---`Field Public Instance` +---@field FlowerStep System.Single +---`Field Private Instance` +---@field growthStep System.Single +---`Field Public Instance` +---@field HealthColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field DecayDelay System.Single +---`Field Private Instance` +---@field Parent Barotrauma.Items.Components.Growable +---`Field Public Static` +---@field Size System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrowthStep System.Single +_G['Components']['VineTile'] = {} + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Components']['VineTile'].UpdateScale = function(deltaTime) end + +---`Method Public Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slotOffset Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['VineTile'].GetWorldPosition = function(planter, slotOffset) end + +---`Method Public Instance` +_G['Components']['VineTile'].UpdateType = function() end + +---`Method Public Instance` +---@param random? System.Random +---@return Barotrauma.Items.Components.TileSide +_G['Components']['VineTile'].GetRandomFreeSide = function(random) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['VineTile'].CanGrowMore = function() end + +---`Method Public Instance` +---@param side Barotrauma.Items.Components.TileSide +---@return System.Boolean +_G['Components']['VineTile'].IsSideBlocked = function(side) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Rectangle +_G['Components']['VineTile'].CreatePlantRect = function(pos) end + +---`Constructor Public Instance` +---@overload fun(parent:Barotrauma.Items.Components.Growable, position:Microsoft.Xna.Framework.Vector2, type:Barotrauma.Items.Components.VineTileType, flowerConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, leafConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, rect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle):Barotrauma.Items.Components.VineTile +---@return Barotrauma.Items.Components.VineTile +_G['Components']['VineTile'] = function() end + +---`Constructor Public Instance` +---@overload fun(parent:Barotrauma.Items.Components.Growable, position:Microsoft.Xna.Framework.Vector2, type:Barotrauma.Items.Components.VineTileType, flowerConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, leafConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, rect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle):Barotrauma.Items.Components.VineTile +---@return Barotrauma.Items.Components.VineTile +_G['Components']['VineTile'].__new = function() end + +---`Constructor Private Static` +---@overload fun(parent:Barotrauma.Items.Components.Growable, position:Microsoft.Xna.Framework.Vector2, type:Barotrauma.Items.Components.VineTileType, flowerConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, leafConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, rect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle):Barotrauma.Items.Components.VineTile +---@return Barotrauma.Items.Components.VineTile +_G['Components']['VineTile'] = function() end + +---`Constructor Private Static` +---@overload fun(parent:Barotrauma.Items.Components.Growable, position:Microsoft.Xna.Framework.Vector2, type:Barotrauma.Items.Components.VineTileType, flowerConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, leafConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, rect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle):Barotrauma.Items.Components.VineTile +---@return Barotrauma.Items.Components.VineTile +_G['Components']['VineTile'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DBB878.lua b/Meta/Types/client/_00007FFD97DBB878.lua new file mode 100644 index 0000000..1094b85 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBB878.lua @@ -0,0 +1,89 @@ +---@meta +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBranch : Barotrauma.Items.Components.VineTile +---`Field Public Instance` +---@field ParentBallastFlora Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---`Field Public Instance` +---@field ID System.Int32 +---`Field Public Instance` +---@field ClaimedItem Barotrauma.Item +---`Field Public Instance` +---@field ClaimedItemId System.Int32 +---`Field Public Instance` +---@field MaxHealth System.Single +---`Field Private Instance` +---@field health System.Single +---`Field Public Instance` +---@field RemoveTimer System.Single +---`Field Public Instance` +---@field SpawningItem System.Boolean +---`Field Public Instance` +---@field AttackItem Barotrauma.Item +---`Field Public Instance` +---@field IsRoot System.Boolean +---`Field Public Instance` +---@field IsRootGrowth System.Boolean +---`Field Public Instance` +---@field Removed System.Boolean +---`Field Public Instance` +---@field DisconnectedFromRoot System.Boolean +---`Field Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Field Public Instance` +---@field Pulse System.Single +---`Field Private Instance` +---@field inflate System.Boolean +---`Field Private Instance` +---@field pulseDelay System.Single +---`Field Private Instance` +---@field parentBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---`Field Public Instance` +---@field AccumulatedDamage System.Single +---`Field Public Instance` +---@field DamageVisualizationTimer System.Single +---`Field Public Instance` +---@field ShakeAmount Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Connections (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*TileSide*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch)|({[Barotrauma.Items.Components.TileSide]:(Barotrauma.MapCreatures.Behavior.BallastFloraBranch)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ParentBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BranchDepth System.Int32 +_G['BallastFloraBranch'] = {} + +---`Method Public Instance` +_G['BallastFloraBranch'].UpdateHealth = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param inflateSpeed System.Single +---@param deflateSpeed System.Single +---@param delay System.Single +_G['BallastFloraBranch'].UpdatePulse = function(deltaTime, inflateSpeed, deflateSpeed, delay) end + +---`Constructor Public Instance` +---@param parent Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parentBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param position Microsoft.Xna.Framework.Vector2 +---@param type Barotrauma.Items.Components.VineTileType +---@param flowerConfig? System.Nullable*1Barotrauma*Items*Components*FoliageConfig +---@param leafConfig? System.Nullable*1Barotrauma*Items*Components*FoliageConfig +---@param rect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBranch'] = function(parent, parentBranch, position, type, flowerConfig, leafConfig, rect) end + +---`Constructor Public Instance` +---@param parent Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parentBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param position Microsoft.Xna.Framework.Vector2 +---@param type Barotrauma.Items.Components.VineTileType +---@param flowerConfig? System.Nullable*1Barotrauma*Items*Components*FoliageConfig +---@param leafConfig? System.Nullable*1Barotrauma*Items*Components*FoliageConfig +---@param rect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBranch'].__new = function(parent, parentBranch, position, type, flowerConfig, leafConfig, rect) end + diff --git a/Meta/Types/client/_00007FFD97DBBEE8.lua b/Meta/Types/client/_00007FFD97DBBEE8.lua new file mode 100644 index 0000000..f9273f7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBBEE8.lua @@ -0,0 +1,111 @@ +---@meta +---@class Barotrauma.PetBehavior : System.Object +---`Field Private Instance` +---@field hunger System.Single +---`Field Private Instance` +---@field happiness System.Single +---`Field Private Instance` +---@field itemsToProduce (System.Collections.Generic.List*1Barotrauma*PetBehavior*ItemProduction)|(Barotrauma.PetBehavior.ItemProduction[]) +---`Field Private Instance` +---@field foods (System.Collections.Generic.List*1Barotrauma*PetBehavior*Food)|(Barotrauma.PetBehavior.Food[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hunger System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Happiness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UnhappyThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HappyThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxHappiness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideStatusIndicators System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HungryThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxHunger System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HappinessDecreaseRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HungerIncreaseRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayCooldown System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ToggleOwner System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field UnstunY System.Nullable*1System*Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AIController Barotrauma.EnemyAIController +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Owner Barotrauma.Character +_G['PetBehavior'] = {} + +---`Method Public Instance` +---@return Barotrauma.PetBehavior.StatusIndicatorType +_G['PetBehavior'].GetCurrentStatusIndicatorType = function() end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@overload fun(character:Barotrauma.Character):(System.Boolean) +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['PetBehavior'].OnEat = function(tag) end + +---`Method Private Instance` +---@param tags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['PetBehavior'].OnEat = function(tags) end + +---`Method Public Instance` +---@param player Barotrauma.Character +_G['PetBehavior'].Play = function(player) end + +---`Method Public Instance` +---@return System.String +_G['PetBehavior'].GetTagName = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['PetBehavior'].Update = function(deltaTime) end + +---`Method Public Static` +---@param petsElement System.Xml.Linq.XElement +_G['PetBehavior'].SavePets = function(petsElement) end + +---`Method Public Static` +---@param petsElement System.Xml.Linq.XElement +_G['PetBehavior'].LoadPets = function(petsElement) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param aiController Barotrauma.EnemyAIController +---@return Barotrauma.PetBehavior +_G['PetBehavior'] = function(element, aiController) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param aiController Barotrauma.EnemyAIController +---@return Barotrauma.PetBehavior +_G['PetBehavior'].__new = function(element, aiController) end + diff --git a/Meta/Types/client/_00007FFD97DBC1C8.lua b/Meta/Types/client/_00007FFD97DBC1C8.lua new file mode 100644 index 0000000..cd27b66 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBC1C8.lua @@ -0,0 +1,49 @@ +---@meta +---@class Barotrauma.SwarmBehavior : System.Object +---`Field Private Instance` +---@field minDistFromClosest System.Single +---`Field Private Instance` +---@field maxDistFromCenter System.Single +---`Field Private Instance` +---@field cohesion System.Single +---`Field Private Instance` +---@field ai Barotrauma.EnemyAIController +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceActive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Members (System.Collections.Generic.List*1Barotrauma*AICharacter)|(Barotrauma.AICharacter[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ActiveMembers (System.Collections.Generic.HashSet*1Barotrauma*AICharacter)|(Barotrauma.AICharacter[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsActive System.Boolean +---`Getter Public Instance` +---@field IsEnoughMembers System.Boolean +_G['SwarmBehavior'] = {} + +---`Method Public Static` +---@param swarm (System.Collections.Generic.IEnumerable*1Barotrauma*AICharacter)|(fun():(Barotrauma.AICharacter)) +_G['SwarmBehavior'].CreateSwarm = function(swarm) end + +---`Method Public Instance` +_G['SwarmBehavior'].Refresh = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['SwarmBehavior'].UpdateSteering = function(deltaTime) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param ai Barotrauma.EnemyAIController +---@return Barotrauma.SwarmBehavior +_G['SwarmBehavior'] = function(element, ai) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param ai Barotrauma.EnemyAIController +---@return Barotrauma.SwarmBehavior +_G['SwarmBehavior'].__new = function(element, ai) end + diff --git a/Meta/Types/client/_00007FFD97DBC720.lua b/Meta/Types/client/_00007FFD97DBC720.lua new file mode 100644 index 0000000..b70ea2e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBC720.lua @@ -0,0 +1,115 @@ +---@meta +---@class Barotrauma.LatchOntoAI : System.Object +---`Field Private Instance` +---@field raycastTimer System.Single +---`Field Private Instance` +---@field targetBody FarseerPhysics.Dynamics.Body +---`Field Private Instance` +---@field attachSurfaceNormal Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field minDeattachSpeed System.Single +---`Field Private Instance` +---@field maxDeattachSpeed System.Single +---`Field Private Instance` +---@field maxAttachDuration System.Single +---`Field Private Instance` +---@field coolDown System.Single +---`Field Private Instance` +---@field damageOnDetach System.Single +---`Field Private Instance` +---@field detachStun System.Single +---`Field Private Instance` +---@field weld System.Boolean +---`Field Private Instance` +---@field deattachCheckTimer System.Single +---`Field Private Instance` +---@field _attachPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field attachCooldown System.Single +---`Field Private Instance` +---@field attachLimb Barotrauma.Limb +---`Field Private Instance` +---@field localAttachPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field attachLimbRotation System.Single +---`Field Private Instance` +---@field jointDir System.Single +---`Field Private Instance` +---@field latchedDuration System.Single +---`Field Private Instance` +---@field freezeWhenLatched System.Boolean +---`Field Private Static` +---@field RaycastInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachToSub System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachToWalls System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachToCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetSubmarine Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetWall Barotrauma.Structure +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetCharacter Barotrauma.Character +---`Getter Public Instance` +---@field AttachJoints (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Joints*Joint)|(FarseerPhysics.Dynamics.Joints.Joint[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---@field IsAttached System.Boolean +---`Getter Public Instance` +---@field IsAttachedToSub System.Boolean +_G['LatchOntoAI'] = {} + +---`Method Public Instance` +---@overload fun(wall:Barotrauma.Structure, attachPos:Microsoft.Xna.Framework.Vector2, attachSurfaceNormal:Microsoft.Xna.Framework.Vector2) +---@overload fun(target:Barotrauma.Character) +---@param levelWall Voronoi2.VoronoiCell +_G['LatchOntoAI'].SetAttachTarget = function(levelWall) end + +---`Method Public Instance` +---@param enemyAI Barotrauma.EnemyAIController +---@param deltaTime System.Single +_G['LatchOntoAI'].Update = function(enemyAI, deltaTime) end + +---`Method Public Instance` +---@param attachPos Microsoft.Xna.Framework.Vector2 +---@param forceAttachSurfaceNormal? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param forceColliderSimPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['LatchOntoAI'].AttachToBody = function(attachPos, forceAttachSurfaceNormal, forceColliderSimPosition) end + +---`Method Public Instance` +---@param reset System.Boolean +---@param cooldown? System.Single +_G['LatchOntoAI'].DeattachFromBody = function(reset, cooldown) end + +---`Method Private Instance` +_G['LatchOntoAI'].Reset = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param causeOfDeath Barotrauma.CauseOfDeath +_G['LatchOntoAI'].OnCharacterDeath = function(character, causeOfDeath) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param enemyAI Barotrauma.EnemyAIController +---@return Barotrauma.LatchOntoAI +_G['LatchOntoAI'] = function(element, enemyAI) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param enemyAI Barotrauma.EnemyAIController +---@return Barotrauma.LatchOntoAI +_G['LatchOntoAI'].__new = function(element, enemyAI) end + diff --git a/Meta/Types/client/_00007FFD97DBD360.lua b/Meta/Types/client/_00007FFD97DBD360.lua new file mode 100644 index 0000000..7f50552 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBD360.lua @@ -0,0 +1,337 @@ +---@meta +---@class Barotrauma.Order : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.OrderPrefab +---`Field Public Instance` +---@field Option Barotrauma.Identifier +---`Field Public Instance` +---@field ManualPriority System.Int32 +---`Field Public Instance` +---@field Type Barotrauma.Order.OrderType +---`Field Public Instance` +---@field Objective Barotrauma.AIObjective +---`Field Public Instance` +---@field TargetEntity Barotrauma.Entity +---`Field Public Instance` +---@field TargetItemComponent Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field ConnectedController Barotrauma.Items.Components.Controller +---`Field Public Instance` +---@field OrderGiver Barotrauma.Character +---`Field Public Instance` +---@field TargetPosition Barotrauma.OrderTarget +---`Field Private Instance` +---@field targetSpatialEntity Barotrauma.ISpatialEntity +---`Field Public Instance` +---@field TargetType Barotrauma.Order.OrderTargetType +---`Field Public Instance` +---@field WallSectionIndex System.Nullable*1System*Int32 +---`Field Public Instance` +---@field UseController System.Boolean +---`Getter Public Instance` +---@field IsCurrentOrder System.Boolean +---`Getter Public Instance` +---@field IsDismissal System.Boolean +---`Getter Public Instance` +---@field TargetSpatialEntity Barotrauma.ISpatialEntity +---`Getter Public Instance` +---@field TargetHull Barotrauma.Hull +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance` +---@field ContextualName Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---@field ItemComponentType System.Type +---`Getter Public Instance` +---@field CanTypeBeSubclass System.Boolean +---`Getter Public Instance` +---@field ControllerTags System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field TargetItems System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field RequireItems System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field Options System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field HiddenOptions System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field AllOptions System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field SymbolSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field TargetAllCharacters System.Boolean +---`Getter Public Instance` +---@field AppropriateJobs System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field FadeOutTime System.Single +---`Getter Public Instance` +---@field MustSetTarget System.Boolean +---`Getter Public Instance` +---@field AppropriateSkill Barotrauma.Identifier +---`Getter Public Instance` +---@field Category System.Nullable*1Barotrauma*OrderCategory +---`Getter Public Instance` +---@field MustManuallyAssign System.Boolean +---`Getter Public Instance` +---@field IsIgnoreOrder System.Boolean +---`Getter Public Instance` +---@field IsDeconstructOrder System.Boolean +---`Getter Public Instance` +---@field DrawIconWhenContained System.Boolean +---`Getter Public Instance` +---@field Hidden System.Boolean +---`Getter Public Instance` +---@field IgnoreAtOutpost System.Boolean +---`Getter Public Instance` +---@field IsReport System.Boolean +---`Getter Public Instance` +---@field AutoDismiss System.Boolean +---`Getter Public Instance` +---@field AssignmentPriority System.Int32 +---`Getter Public Instance` +---@field ColoredWhenControllingGiver System.Boolean +---`Getter Public Instance` +---@field DisplayGiverInTooltip System.Boolean +_G['Order'] = {} + +---`Method Public Instance` +---@param option Barotrauma.Identifier +---@return Barotrauma.Order +_G['Order'].WithOption = function(option) end + +---`Method Public Instance` +---@param newPriority System.Int32 +---@return Barotrauma.Order +_G['Order'].WithManualPriority = function(newPriority) end + +---`Method Public Instance` +---@param orderGiver Barotrauma.Character +---@return Barotrauma.Order +_G['Order'].WithOrderGiver = function(orderGiver) end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +---@return Barotrauma.Order +_G['Order'].WithObjective = function(objective) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@return Barotrauma.Order +_G['Order'].WithTargetEntity = function(entity) end + +---`Method Public Instance` +---@param spatialEntity Barotrauma.ISpatialEntity +---@return Barotrauma.Order +_G['Order'].WithTargetSpatialEntity = function(spatialEntity) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param component? Barotrauma.Items.Components.ItemComponent +---@return Barotrauma.Order +_G['Order'].WithItemComponent = function(item, component) end + +---`Method Public Instance` +---@param wall Barotrauma.Structure +---@param sectionIndex System.Nullable*1System*Int32 +---@return Barotrauma.Order +_G['Order'].WithWallSection = function(wall, sectionIndex) end + +---`Method Public Instance` +---@param type Barotrauma.Order.OrderType +---@return Barotrauma.Order +_G['Order'].WithType = function(type) end + +---`Method Public Instance` +---@param targetPosition Barotrauma.OrderTarget +---@return Barotrauma.Order +_G['Order'].WithTargetPosition = function(targetPosition) end + +---`Method Public Instance` +---@return Barotrauma.Order +_G['Order'].Clone = function() end + +---`Method Public Instance` +---@return Barotrauma.Order +_G['Order'].GetDismissal = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Order'].HasAppropriateJob = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Order'].HasPreferredJob = function(character) end + +---`Method Public Instance` +---@param targetCharacterName System.String +---@param targetRoomName System.String +---@param givingOrderToSelf System.Boolean +---@param orderOption? Barotrauma.Identifier +---@param isNewOrder? System.Boolean +---@return System.String +_G['Order'].GetChatMessage = function(targetCharacterName, targetRoomName, givingOrderToSelf, orderOption, isNewOrder) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.ItemComponent +_G['Order'].GetTargetItemComponent = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param firstMatchingComponent Barotrauma.Items.Components.ItemComponent-ref +---@return System.Boolean +_G['Order'].TryGetTargetItemComponent = function(item, firstMatchingComponent) end + +---`Method Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, mustBelongToPlayerSub:System.Boolean, requiredTeam?:System.Nullable*1Barotrauma*CharacterTeamType, interactableFor?:Barotrauma.Character):((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])) +---@param mustBelongToPlayerSub System.Boolean +---@param interactableFor? Barotrauma.Character +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Order'].GetMatchingItems = function(mustBelongToPlayerSub, interactableFor) end + +---`Method Public Instance` +---@overload fun(id:System.String):(Barotrauma.LocalizedString) +---@overload fun(id:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@param index System.Int32 +---@return Barotrauma.LocalizedString +_G['Order'].GetOptionName = function(index) end + +---`Method Public Static` +---@param order Barotrauma.Order +---@return Barotrauma.Identifier +_G['Order'].GetDismissOrderOption = function(order) end + +---`Method Public Instance` +---@overload fun(orderIdentifier:Barotrauma.Identifier, orderOption:Barotrauma.Identifier):(System.Boolean) +---@param order Barotrauma.Order +---@return System.Boolean +_G['Order'].MatchesOrder = function(order) end + +---`Method Public Instance` +---@param dismissOrderOption Barotrauma.Identifier +---@return System.Boolean +_G['Order'].MatchesDismissedOrder = function(dismissOrderOption) end + +---`Method Public Instance` +---@param option? Barotrauma.Identifier +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['Order'].GetTargetItems = function(option) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Order'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.OrderPrefab, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@param other Barotrauma.Order +---@param prefab? Barotrauma.OrderPrefab +---@param option? Barotrauma.Identifier +---@param manualPriority? System.Nullable*1System*Int32 +---@param type? System.Nullable*1Barotrauma*Order*OrderType +---@param objective? Barotrauma.AIObjective +---@param targetEntity? Barotrauma.Entity +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param connectedController? Barotrauma.Items.Components.Controller +---@param orderGiver? Barotrauma.Character +---@param targetPosition? Barotrauma.OrderTarget +---@param targetType? System.Nullable*1Barotrauma*Order*OrderTargetType +---@param wallSectionIndex? System.Nullable*1System*Int32 +---@param useController? System.Nullable*1System*Boolean +---@return Barotrauma.Order +_G['Order'] = function(other, prefab, option, manualPriority, type, objective, targetEntity, targetItemComponent, connectedController, orderGiver, targetPosition, targetType, wallSectionIndex, useController) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.OrderPrefab, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@param other Barotrauma.Order +---@param prefab? Barotrauma.OrderPrefab +---@param option? Barotrauma.Identifier +---@param manualPriority? System.Nullable*1System*Int32 +---@param type? System.Nullable*1Barotrauma*Order*OrderType +---@param objective? Barotrauma.AIObjective +---@param targetEntity? Barotrauma.Entity +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param connectedController? Barotrauma.Items.Components.Controller +---@param orderGiver? Barotrauma.Character +---@param targetPosition? Barotrauma.OrderTarget +---@param targetType? System.Nullable*1Barotrauma*Order*OrderTargetType +---@param wallSectionIndex? System.Nullable*1System*Int32 +---@param useController? System.Nullable*1System*Boolean +---@return Barotrauma.Order +_G['Order'].__new = function(other, prefab, option, manualPriority, type, objective, targetEntity, targetItemComponent, connectedController, orderGiver, targetPosition, targetType, wallSectionIndex, useController) end + +---`Constructor Private Instance` +---@overload fun(prefab:Barotrauma.OrderPrefab, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@param other Barotrauma.Order +---@param prefab? Barotrauma.OrderPrefab +---@param option? Barotrauma.Identifier +---@param manualPriority? System.Nullable*1System*Int32 +---@param type? System.Nullable*1Barotrauma*Order*OrderType +---@param objective? Barotrauma.AIObjective +---@param targetEntity? Barotrauma.Entity +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param connectedController? Barotrauma.Items.Components.Controller +---@param orderGiver? Barotrauma.Character +---@param targetPosition? Barotrauma.OrderTarget +---@param targetType? System.Nullable*1Barotrauma*Order*OrderTargetType +---@param wallSectionIndex? System.Nullable*1System*Int32 +---@param useController? System.Nullable*1System*Boolean +---@return Barotrauma.Order +_G['Order'] = function(other, prefab, option, manualPriority, type, objective, targetEntity, targetItemComponent, connectedController, orderGiver, targetPosition, targetType, wallSectionIndex, useController) end + +---`Constructor Private Instance` +---@overload fun(prefab:Barotrauma.OrderPrefab, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@param other Barotrauma.Order +---@param prefab? Barotrauma.OrderPrefab +---@param option? Barotrauma.Identifier +---@param manualPriority? System.Nullable*1System*Int32 +---@param type? System.Nullable*1Barotrauma*Order*OrderType +---@param objective? Barotrauma.AIObjective +---@param targetEntity? Barotrauma.Entity +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param connectedController? Barotrauma.Items.Components.Controller +---@param orderGiver? Barotrauma.Character +---@param targetPosition? Barotrauma.OrderTarget +---@param targetType? System.Nullable*1Barotrauma*Order*OrderTargetType +---@param wallSectionIndex? System.Nullable*1System*Int32 +---@param useController? System.Nullable*1System*Boolean +---@return Barotrauma.Order +_G['Order'].__new = function(other, prefab, option, manualPriority, type, objective, targetEntity, targetItemComponent, connectedController, orderGiver, targetPosition, targetType, wallSectionIndex, useController) end + diff --git a/Meta/Types/client/_00007FFD97DBD548.lua b/Meta/Types/client/_00007FFD97DBD548.lua new file mode 100644 index 0000000..54f79af --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBD548.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.OrderTarget : System.Object +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Hull Barotrauma.Hull +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +_G['OrderTarget'] = {} + +---`Constructor Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param creatingFromExistingData? System.Boolean +---@return Barotrauma.OrderTarget +_G['OrderTarget'] = function(position, hull, creatingFromExistingData) end + +---`Constructor Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param creatingFromExistingData? System.Boolean +---@return Barotrauma.OrderTarget +_G['OrderTarget'].__new = function(position, hull, creatingFromExistingData) end + diff --git a/Meta/Types/client/_00007FFD97DBDD20.lua b/Meta/Types/client/_00007FFD97DBDD20.lua new file mode 100644 index 0000000..acdf77f --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBDD20.lua @@ -0,0 +1,213 @@ +---@meta +---@class Barotrauma.AIController : System.Object +---`Field Public Instance` +---@field Enabled System.Boolean +---`Field Public Instance` +---@field Character Barotrauma.Character +---`Field NonPublic Instance` +---@field _lastAiTarget Barotrauma.AITarget +---`Field NonPublic Instance` +---@field _previousAiTarget Barotrauma.AITarget +---`Field NonPublic Instance` +---@field _selectedAiTarget Barotrauma.AITarget +---`Field NonPublic Instance` +---@field steeringManager Barotrauma.SteeringManager +---`Field Private Instance` +---@field visibleHulls (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---`Field Private Instance` +---@field hullVisibilityTimer System.Single +---`Field NonPublic Instance` +---@field colliderWidth System.Single +---`Field NonPublic Instance` +---@field minGapSize System.Single +---`Field NonPublic Instance` +---@field colliderLength System.Single +---`Field NonPublic Instance` +---@field avoidLookAheadDistance System.Single +---`Field Private Instance` +---@field unequippedItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field escapeTargetSeekInterval System.Single +---`Field Private Instance` +---@field escapeTimer System.Single +---`Field NonPublic Instance` +---@field allGapsSearched System.Boolean +---`Field NonPublic Instance` +---@field unreachableGaps (System.Collections.Generic.HashSet*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Private Static` +---@field hullVisibilityInterval System.Single +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SelectedAiTarget Barotrauma.AITarget +---`Getter Public Instance` +---@field SteeringManager Barotrauma.SteeringManager +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Steering Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Velocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field CanEnterSubmarine Barotrauma.CanEnterSubmarine +---`Getter Public Instance Virtual` +---@field CanFlip System.Boolean +---`Getter Public Instance Virtual` +---@field IsMentallyUnstable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VisibleHulls (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---`Getter Public Instance` +---@field IsCurrentPathNullOrUnreachable System.Boolean +---`Getter Public Instance` +---@field IsCurrentPathUnreachable System.Boolean +---`Getter Public Instance` +---@field IsCurrentPathFinished System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsSteeringThroughGap System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsTryingToSteerThroughGap System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EscapeTarget Barotrauma.Gap +_G['AIController'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['AIController'].DebugDraw = function(spriteBatch) end + +---`Method Public Instance` +---@param requireNonDirty? System.Boolean +---@param requireUnfinished? System.Boolean +---@param nodePredicate? (System.Func*1Barotrauma*WayPoint*1System*Boolean)|(fun(arg:Barotrauma.WayPoint):(System.Boolean)) +---@return System.Boolean +_G['AIController'].HasValidPath = function(requireNonDirty, requireUnfinished, nodePredicate) end + +---`Method Public Instance Virtual` +---@param healer Barotrauma.Character +---@param healAmount System.Single +_G['AIController'].OnHealed = function(healer, healAmount) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['AIController'].OnAttacked = function(attacker, attackResult) end + +---`Method Public Instance Virtual` +---@param target Barotrauma.AITarget +_G['AIController'].SelectTarget = function(target) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIController'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIController'].Reset = function() end + +---`Method NonPublic Instance` +_G['AIController'].ResetAITarget = function() end + +---`Method Public Instance` +---@param target Barotrauma.ISpatialEntity +_G['AIController'].FaceTarget = function(target) end + +---`Method Public Instance Virtual` +---@overload fun(wall:Barotrauma.Structure, section:Barotrauma.WallSection, targetWorldPos:Microsoft.Xna.Framework.Vector2, deltaTime:System.Single):(System.Boolean) +---@param gap Barotrauma.Gap +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param maxDistance? System.Single +---@return System.Boolean +_G['AIController'].SteerThroughGap = function(gap, targetWorldPos, deltaTime, maxDistance) end + +---`Method Public Instance` +---@param wall Barotrauma.Structure +---@param sectionIndex System.Int32 +---@param requiredHoleCount System.Int32 +---@return System.Boolean +_G['AIController'].CanPassThroughHole = function(wall, sectionIndex, requiredHoleCount) end + +---`Method NonPublic Instance` +---@param wall Barotrauma.Structure +---@return System.Boolean +_G['AIController'].IsWallDisabled = function(wall) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param targetInventory Barotrauma.CharacterInventory +---@param equip System.Boolean +---@param wear? System.Boolean +---@param dropOtherIfCannotMove? System.Boolean +---@param allowSwapping? System.Boolean +---@param storeUnequipped? System.Boolean +---@param targetTags? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['AIController'].TakeItem = function(item, targetInventory, equip, wear, dropOtherIfCannotMove, allowSwapping, storeUnequipped, targetTags) end + +---`Method Public Instance` +---@param parentItem Barotrauma.Item +---@param avoidDroppingInSea? System.Boolean +_G['AIController'].UnequipEmptyItems = function(parentItem, avoidDroppingInSea) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param parentItem Barotrauma.Item +---@param avoidDroppingInSea? System.Boolean +_G['AIController'].UnequipEmptyItems = function(character, parentItem, avoidDroppingInSea) end + +---`Method Public Instance` +---@param parentItem Barotrauma.Item +---@param predicate? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param avoidDroppingInSea? System.Boolean +---@param unequipMax? System.Nullable*1System*Int32 +_G['AIController'].UnequipContainedItems = function(parentItem, predicate, avoidDroppingInSea, unequipMax) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param parentItem Barotrauma.Item +---@param predicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param avoidDroppingInSea? System.Boolean +---@param unequipMax? System.Nullable*1System*Int32 +_G['AIController'].UnequipContainedItems = function(character, parentItem, predicate, avoidDroppingInSea, unequipMax) end + +---`Method Public Instance` +_G['AIController'].ReequipUnequipped = function() end + +---`Method Public Instance Abstract Virtual` +---@param deltaTime System.Single +---@return System.Boolean +_G['AIController'].Escape = function(deltaTime) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +---@param canAttackDoors System.Boolean +---@return System.Boolean +_G['AIController'].UpdateEscape = function(deltaTime, canAttackDoors) end + +---`Method Public Instance` +_G['AIController'].ResetEscape = function() end + +---`Method NonPublic Instance Virtual` +---@param from Barotrauma.AIState +---@param to Barotrauma.AIState +_G['AIController'].OnStateChanged = function(from, to) end + +---`Method NonPublic Instance Virtual` +---@param previousTarget Barotrauma.AITarget +---@param newTarget Barotrauma.AITarget +_G['AIController'].OnTargetChanged = function(previousTarget, newTarget) end + +---`Constructor Public Instance` +---@param c Barotrauma.Character +---@return Barotrauma.AIController +_G['AIController'] = function(c) end + +---`Constructor Public Instance` +---@param c Barotrauma.Character +---@return Barotrauma.AIController +_G['AIController'].__new = function(c) end + diff --git a/Meta/Types/client/_00007FFD97DBF330.lua b/Meta/Types/client/_00007FFD97DBF330.lua new file mode 100644 index 0000000..01ccef3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DBF330.lua @@ -0,0 +1,588 @@ +---@meta +---@class Barotrauma.EnemyAIController : Barotrauma.AIController +---`Field Private Instance` +---@field previousTargetingRestrictions Barotrauma.EnemyTargetingRestrictions +---`Field Private Instance` +---@field _state Barotrauma.AIState +---`Field Public Instance` +---@field TargetOutposts System.Boolean +---`Field Private Instance` +---@field updateTargetsInterval System.Single +---`Field Private Instance` +---@field updateMemoriesInverval System.Single +---`Field Private Instance` +---@field attackLimbSelectionInterval System.Single +---`Field Private Instance` +---@field outsideSteering Barotrauma.SteeringManager +---`Field Private Instance` +---@field insideSteering Barotrauma.SteeringManager +---`Field Private Instance` +---@field updateTargetsTimer System.Single +---`Field Private Instance` +---@field updateMemoriesTimer System.Single +---`Field Private Instance` +---@field attackLimbSelectionTimer System.Single +---`Field Private Instance` +---@field _attackLimb Barotrauma.Limb +---`Field Private Instance` +---@field _previousAttackLimb Barotrauma.Limb +---`Field Private Instance` +---@field lastAttackUpdateTime System.Double +---`Field Private Instance` +---@field _activeAttack Barotrauma.Attack +---`Field Private Instance` +---@field currentTargetMemory Barotrauma.AITargetMemory +---`Field Private Instance` +---@field targetValue System.Single +---`Field Private Instance` +---@field currentTargetingParams Barotrauma.CharacterParams.TargetParams +---`Field Private Instance` +---@field targetMemories (System.Collections.Generic.Dictionary*1Barotrauma*AITarget*1Barotrauma*AITargetMemory)|({[Barotrauma.AITarget]:(Barotrauma.AITargetMemory)}) +---`Field Private Instance` +---@field requiredHoleCount System.Int32 +---`Field Private Instance` +---@field canAttackWalls System.Boolean +---`Field Private Instance` +---@field canAttackDoors System.Boolean +---`Field Private Instance` +---@field canAttackItems System.Boolean +---`Field Private Instance` +---@field canAttackCharacters System.Boolean +---`Field Private Instance` +---@field priorityFearIncreasement System.Single +---`Field Private Instance` +---@field memoryFadeTime System.Single +---`Field Private Instance` +---@field avoidTimer System.Single +---`Field Private Instance` +---@field observeTimer System.Single +---`Field Private Instance` +---@field sweepTimer System.Single +---`Field Private Instance` +---@field circleRotation System.Single +---`Field Private Instance` +---@field circleDir System.Single +---`Field Private Instance` +---@field inverseDir System.Boolean +---`Field Private Instance` +---@field breakCircling System.Boolean +---`Field Private Instance` +---@field circleRotationSpeed System.Single +---`Field Private Instance` +---@field circleOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field circleFallbackDistance System.Single +---`Field Private Instance` +---@field strikeTimer System.Single +---`Field Private Instance` +---@field aggressionIntensity System.Single +---`Field Private Instance` +---@field CirclePhase Barotrauma.CirclePhase +---`Field Private Instance` +---@field currentAttackIntensity System.Single +---`Field Private Instance` +---@field playDeadTimer System.Single +---`Field Private Instance` +---@field disableTailCoroutine Barotrauma.CoroutineHandle +---`Field Private Instance` +---@field myBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field reverse System.Boolean +---`Field Private Instance` +---@field maxSteeringBuffer System.Single +---`Field Private Instance` +---@field minSteeringBuffer System.Single +---`Field Private Instance` +---@field steeringBufferIncreaseSpeed System.Single +---`Field Private Instance` +---@field steeringBuffer System.Single +---`Field Private Instance` +---@field _aiParams Barotrauma.CharacterParams.AIParams +---`Field Private Instance` +---@field _targetingTags (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field movementMargin System.Single +---`Field Private Instance` +---@field targetHulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field hullWeights (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Field Private Instance` +---@field patrolTarget Barotrauma.Hull +---`Field Private Instance` +---@field newPatrolTargetTimer System.Single +---`Field Private Instance` +---@field patrolTimerMargin System.Single +---`Field Private Instance` +---@field newPatrolTargetIntervalMin System.Single +---`Field Private Instance` +---@field newPatrolTargetIntervalMax System.Single +---`Field Private Instance` +---@field searchingNewHull System.Boolean +---`Field Private Instance` +---@field attackWorldPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field attackSimPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field reachTimer System.Single +---`Field Private Instance` +---@field attackLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field weights (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Field Private Instance` +---@field aimTimer System.Single +---`Field Private Instance` +---@field visibilityCheckTimer System.Single +---`Field Private Instance` +---@field canSeeTarget System.Boolean +---`Field Private Instance` +---@field sinTime System.Single +---`Field Private Instance` +---@field blockCheckInterval System.Single +---`Field Private Instance` +---@field blockCheckTimer System.Single +---`Field Private Instance` +---@field isBlocked System.Boolean +---`Field Private Instance` +---@field attackVector System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field wallTarget Barotrauma.EnemyAIController.WallTarget +---`Field Private Instance` +---@field wallHits (System.Collections.Generic.List*1System*ValueTuple*2FarseerPhysics*Dynamics*Body*2System*Int32*2Microsoft*Xna*Framework*Vector2)|(System.ValueTuple*1FarseerPhysics*Dynamics*Body*1System*Int32*1Microsoft*Xna*Framework*Vector2[]) +---`Field Private Instance` +---@field removals (System.Collections.Generic.List*1Barotrauma*AITarget)|(Barotrauma.AITarget[]) +---`Field Private Instance` +---@field targetIgnoreTime System.Single +---`Field Private Instance` +---@field targetIgnoreTimer System.Single +---`Field Private Instance` +---@field ignoredTargets (System.Collections.Generic.HashSet*1Barotrauma*AITarget)|(Barotrauma.AITarget[]) +---`Field Private Instance` +---@field stateResetCooldown System.Single +---`Field Private Instance` +---@field stateResetTimer System.Single +---`Field Private Instance` +---@field isStateChanged System.Boolean +---`Field Private Instance` +---@field activeTriggers (System.Collections.Generic.Dictionary*1Barotrauma*StatusEffect*AITrigger*1Barotrauma*CharacterParams*TargetParams)|({[Barotrauma.StatusEffect.AITrigger]:(Barotrauma.CharacterParams.TargetParams)}) +---`Field Private Instance` +---@field inactiveTriggers (System.Collections.Generic.HashSet*1Barotrauma*StatusEffect*AITrigger)|(Barotrauma.StatusEffect.AITrigger[]) +---`Field Private Instance` +---@field modifiedParams (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*IEnumerable*2Barotrauma*CharacterParams*TargetParams)|({[Barotrauma.Identifier]:((System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)))}) +---`Field Private Instance` +---@field tempParams (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*CharacterParams*TargetParams)|({[Barotrauma.Identifier]:(Barotrauma.CharacterParams.TargetParams)}) +---`Field Private Instance` +---@field tempParamsList (System.Collections.Generic.List*1Barotrauma*CharacterParams*TargetParams)|(Barotrauma.CharacterParams.TargetParams[]) +---`Field Private Instance` +---@field returnDir Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field returnTimer System.Single +---`Field Private Instance` +---@field targetLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Public Static` +---@field DisableEnemyAI System.Boolean +---`Field Public Static` +---@field TargetingRestrictions Barotrauma.EnemyTargetingRestrictions +---`Field Private Static` +---@field minPriority System.Single +---`Field Private Static` +---@field PlayDeadCoolDown System.Single +---`Field Private Static` +---@field reachTimeOut System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field State Barotrauma.AIState +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PreviousState Barotrauma.AIState +---`Getter Private Instance` +---@field PathSteering Barotrauma.IndoorsSteeringManager +---`Getter Private Instance` +---@field IsAttackRunning System.Boolean +---`Getter Private Instance` +---@field IsCoolDownRunning System.Boolean +---`Getter Public Instance` +---@field CombatStrength System.Single +---`Getter Private Instance` +---@field Sight System.Single +---`Getter Private Instance` +---@field Hearing System.Single +---`Getter Private Instance` +---@field FleeHealthThreshold System.Single +---`Getter Private Instance` +---@field IsAggressiveBoarder System.Boolean +---`Getter Private Instance` +---@field FishAnimController Barotrauma.FishAnimController +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttackLimb Barotrauma.Limb +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ActiveAttack Barotrauma.Attack +---`Getter Public Instance` +---@field CurrentTargetMemory Barotrauma.AITargetMemory +---`Getter Public Instance` +---@field CanAttackDoors System.Boolean +---`Getter Public Instance` +---@field PriorityFearIncrement System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LatchOntoAI Barotrauma.LatchOntoAI +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwarmBehavior Barotrauma.SwarmBehavior +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PetBehavior Barotrauma.PetBehavior +---`Getter Public Instance` +---@field CurrentTargetingParams Barotrauma.CharacterParams.TargetParams +---`Getter Public Instance` +---@field AttackHumans System.Boolean +---`Getter Public Instance` +---@field AttackRooms System.Boolean +---`Getter Public Instance Virtual` +---@field CanEnterSubmarine Barotrauma.CanEnterSubmarine +---`Getter Public Instance Virtual` +---@field CanFlip System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UnattackableSubmarines (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Getter Private Instance` +---@field IsBeingChased System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Reverse System.Boolean +---`Getter Public Instance` +---@field AIParams Barotrauma.CharacterParams.AIParams +---`Getter Private Instance` +---@field IsLatchedOnSub System.Boolean +_G['EnemyAIController'] = {} + +---`Method Private Instance` +---@overload fun(tag:Barotrauma.Identifier, state:Barotrauma.AIState, priority?:System.Nullable*1System*Single, onlyExisting?:System.Boolean, ignoreAttacksIfNotInSameSub?:System.Boolean) +---@param targetParams Barotrauma.CharacterParams.TargetParams +---@param state Barotrauma.AIState +---@param priority? System.Nullable*1System*Single +_G['EnemyAIController'].ChangeParams = function(targetParams, state, priority) end + +---`Method Private Instance` +---@overload fun(tag:Barotrauma.Identifier, state:Barotrauma.AIState, priority?:System.Nullable*1System*Single) +---@param target Barotrauma.Character +---@param state Barotrauma.AIState +---@param priority? System.Nullable*1System*Single +_G['EnemyAIController'].ChangeTargetState = function(target, state, priority) end + +---`Method Private Instance` +_G['EnemyAIController'].ResetOriginalState = function() end + +---`Method NonPublic Instance Virtual` +---@param previousTarget Barotrauma.AITarget +---@param newTarget Barotrauma.AITarget +_G['EnemyAIController'].OnTargetChanged = function(previousTarget, newTarget) end + +---`Method NonPublic Instance Virtual` +---@param from Barotrauma.AIState +---@param to Barotrauma.AIState +_G['EnemyAIController'].OnStateChanged = function(from, to) end + +---`Method Private Instance` +_G['EnemyAIController'].SetStateResetTimer = function() end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +---@return System.Single +_G['EnemyAIController'].GetPerceivingRange = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +---@param dist? System.Single +---@param distSquared? System.Single +---@param checkVisibility? System.Boolean +---@return System.Boolean +_G['EnemyAIController'].CanPerceive = function(target, dist, distSquared, checkVisibility) end + +---`Method Public Instance` +_G['EnemyAIController'].ReevaluateAttacks = function() end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param targetDir Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['EnemyAIController'].IsPositionInsideAllowedZone = function(pos, targetDir) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].SteerInsideLevel = function(deltaTime) end + +---`Method Public Instance Virtual` +---@overload fun(wall:Barotrauma.Structure, section:Barotrauma.WallSection, targetWorldPos:Microsoft.Xna.Framework.Vector2, deltaTime:System.Single):(System.Boolean) +---@param gap Barotrauma.Gap +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param maxDistance? System.Single +---@return System.Boolean +_G['EnemyAIController'].SteerThroughGap = function(gap, targetWorldPos, deltaTime, maxDistance) end + +---`Method Public Instance` +---@param wall Barotrauma.Structure +---@param sectionIndex System.Int32 +---@return System.Boolean +_G['EnemyAIController'].CanPassThroughHole = function(wall, sectionIndex) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@return System.Boolean +_G['EnemyAIController'].Escape = function(deltaTime) end + +---`Method Public Instance` +---@param attackLimb Barotrauma.Limb +---@param target Barotrauma.Character +---@param targetLimbType? Barotrauma.LimbType +---@return Barotrauma.Limb +_G['EnemyAIController'].GetTargetLimb = function(attackLimb, target, targetLimbType) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@return Barotrauma.Character +_G['EnemyAIController'].GetOwner = function(item) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['EnemyAIController'].DebugDraw = function(spriteBatch) end + +---`Method Private Instance` +---@param range System.Single +---@return System.Single +_G['EnemyAIController'].GetPerceptionRange = function(range) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsTargetBeingChasedBy = function(target, character) end + +---`Method Public Instance` +---@param c Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsBeingChasedBy = function(c) end + +---`Method Private Static` +---@param target Barotrauma.AITarget +---@return System.Boolean +_G['EnemyAIController'].IsTargetInPlayerTeam = function(target) end + +---`Method Private Instance` +---@param other Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsAttackingOwner = function(other) end + +---`Method Private Instance` +---@overload fun(targetTag:Barotrauma.Identifier):((System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams))) +---@param targetingTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +_G['EnemyAIController'].GetTargetParams = function(targetingTags) end + +---`Method Private Instance` +---@param aiTarget Barotrauma.AITarget +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['EnemyAIController'].GetTargetingTags = function(aiTarget) end + +---`Method Public Instance Virtual` +---@param target Barotrauma.AITarget +_G['EnemyAIController'].SelectTarget = function(target) end + +---`Method Public Instance` +---@param target Barotrauma.AITarget +---@param priority System.Single +_G['EnemyAIController'].SelectTarget = function(target, priority) end + +---`Method Private Instance` +_G['EnemyAIController'].ReleaseDragTargets = function() end + +---`Method Public Instance` +---@param probability? System.Nullable*1System*Single +_G['EnemyAIController'].EvaluatePlayDeadProbability = function(probability) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['EnemyAIController'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param followLastTarget? System.Boolean +_G['EnemyAIController'].UpdateIdle = function(deltaTime, followLastTarget) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param followLastTarget? System.Boolean +_G['EnemyAIController'].UpdatePatrol = function(deltaTime, followLastTarget) end + +---`Method Private Instance` +_G['EnemyAIController'].FindTargetHulls = function() end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +---@param otherTarget Barotrauma.AITarget +---@return System.Boolean +_G['EnemyAIController'].IsSameTarget = function(target, otherTarget) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].UpdateAttack = function(deltaTime) end + +---`Method Public Instance` +---@param attack Barotrauma.Attack +---@param targetEntity Barotrauma.ISpatialEntity +_G['EnemyAIController'].AimRangedAttack = function(attack, targetEntity) end + +---`Method Private Instance` +---@param attackingLimb Barotrauma.Limb +---@param currentContexts (System.Collections.Generic.IEnumerable*1Barotrauma*AttackContext)|(fun():(Barotrauma.AttackContext)) +---@param target Barotrauma.Entity +---@return System.Boolean +_G['EnemyAIController'].IsValidAttack = function(attackingLimb, currentContexts, target) end + +---`Method Private Instance` +---@param attackWorldPos Microsoft.Xna.Framework.Vector2 +---@param ignoredLimb? Barotrauma.Limb +---@return Barotrauma.Limb +_G['EnemyAIController'].GetAttackLimb = function(attackWorldPos, ignoredLimb) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['EnemyAIController'].OnAttacked = function(attacker, attackResult) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@return Barotrauma.Item +_G['EnemyAIController'].GetEquippedItem = function(limb) end + +---`Method Private Static` +---@param dmg System.Single +---@param vitality System.Single +---@return System.Single +_G['EnemyAIController'].GetRelativeDamage = function(dmg, vitality) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param attackSimPos Microsoft.Xna.Framework.Vector2 +---@param damageTarget Barotrauma.IDamageable +---@param distance? System.Single +---@param targetLimb? Barotrauma.Limb +---@return System.Boolean +_G['EnemyAIController'].UpdateLimbAttack = function(deltaTime, attackSimPos, damageTarget, distance, targetLimb) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param target Barotrauma.ISpatialEntity +---@param weapon Barotrauma.Item +---@return System.Boolean +_G['EnemyAIController'].Aim = function(deltaTime, target, weapon) end + +---`Method Private Instance` +---@param timer? System.Single +_G['EnemyAIController'].SetAimTimer = function(timer) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param steerPos Microsoft.Xna.Framework.Vector2 +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@return System.Boolean +_G['EnemyAIController'].IsBlocked = function(deltaTime, steerPos, collisionCategory) end + +---`Method Private Instance` +---@param attackWorldPos Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param followThrough System.Boolean +---@param checkBlocking? System.Boolean +---@param avoidObstacles? System.Boolean +---@return System.Boolean +_G['EnemyAIController'].UpdateFallBack = function(attackWorldPos, deltaTime, followThrough, checkBlocking, avoidObstacles) end + +---`Method Private Instance` +---@param attack Barotrauma.Attack +---@return Barotrauma.Limb +_G['EnemyAIController'].GetLimbToRotate = function(attack) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].UpdateEating = function(deltaTime) end + +---`Method Private Instance` +_G['EnemyAIController'].ReleaseEatingTarget = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].UpdateFollow = function(deltaTime) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsLatchedTo = function(target, character) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsLatchedToSomeoneElse = function(target, character) end + +---`Method Public Instance` +_G['EnemyAIController'].UpdateTargets = function() end + +---`Method Private Instance` +---@param requiredHoleCount System.Int32 +_G['EnemyAIController'].UpdateWallTarget = function(requiredHoleCount) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@return System.Boolean +_G['EnemyAIController'].TrySteerThroughGaps = function(deltaTime) end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +---@param addIfNotFound? System.Boolean +---@param keepAlive? System.Boolean +---@return Barotrauma.AITargetMemory +_G['EnemyAIController'].GetTargetMemory = function(target, addIfNotFound, keepAlive) end + +---`Method Private Instance` +_G['EnemyAIController'].UpdateCurrentMemoryLocation = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].FadeMemories = function(deltaTime) end + +---`Method Public Instance` +---@param target Barotrauma.AITarget +_G['EnemyAIController'].IgnoreTarget = function(target) end + +---`Method Public Instance` +---@param trigger Barotrauma.StatusEffect.AITrigger +_G['EnemyAIController'].LaunchTrigger = function(trigger) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].UpdateTriggers = function(deltaTime) end + +---`Method Private Instance` +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['EnemyAIController'].TryResetOriginalState = function(tag) end + +---`Method Private Instance` +---@param targetParams Barotrauma.CharacterParams.TargetParams +_G['EnemyAIController'].ResetParams = function(targetParams) end + +---`Constructor Public Instance` +---@param c Barotrauma.Character +---@param seed System.String +---@return Barotrauma.EnemyAIController +_G['EnemyAIController'] = function(c, seed) end + +---`Constructor Public Instance` +---@param c Barotrauma.Character +---@param seed System.String +---@return Barotrauma.EnemyAIController +_G['EnemyAIController'].__new = function(c, seed) end + diff --git a/Meta/Types/client/_00007FFD97DC0AA8.lua b/Meta/Types/client/_00007FFD97DC0AA8.lua new file mode 100644 index 0000000..de19e2e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC0AA8.lua @@ -0,0 +1,528 @@ +---@meta +---@class Barotrauma.HumanAIController : Barotrauma.AIController +---`Field Private Instance` +---@field objectiveManager Barotrauma.AIObjectiveManager +---`Field Private Instance` +---@field crouchRaycastTimer System.Single +---`Field Private Instance` +---@field reactTimer System.Single +---`Field Private Instance` +---@field unreachableClearTimer System.Single +---`Field Private Instance` +---@field shouldCrouch System.Boolean +---`Field Public Instance` +---@field AutoFaceMovement System.Boolean +---`Field Private Instance` +---@field flipTimer System.Single +---`Field Public Instance` +---@field UnreachableHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Public Instance` +---@field UnsafeHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Public Instance` +---@field IgnoredItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field dirtyHullSafetyCalculations (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field respondToAttackTimer System.Single +---`Field Private Instance` +---@field wasConscious System.Boolean +---`Field Private Instance` +---@field freezeAI System.Boolean +---`Field Private Instance` +---@field maxSteeringBuffer System.Single +---`Field Private Instance` +---@field minSteeringBuffer System.Single +---`Field Private Instance` +---@field steeringBufferIncreaseSpeed System.Single +---`Field Private Instance` +---@field steeringBuffer System.Single +---`Field Private Instance` +---@field obstacleRaycastIntervalShort System.Single +---`Field Private Instance` +---@field obstacleRaycastIntervalLong System.Single +---`Field Private Instance` +---@field obstacleRaycastTimer System.Single +---`Field Private Instance` +---@field isBlocked System.Boolean +---`Field Private Instance` +---@field enemyCheckInterval System.Single +---`Field Private Instance` +---@field enemySpotDistanceOutside System.Single +---`Field Private Instance` +---@field enemySpotDistanceInside System.Single +---`Field Private Instance` +---@field enemyCheckTimer System.Single +---`Field Private Instance` +---@field reportProblemsInterval System.Single +---`Field Private Instance` +---@field reportProblemsTimer System.Single +---`Field Private Instance` +---@field _aimSpeed System.Single +---`Field Private Instance` +---@field _aimAccuracy System.Single +---`Field Private Instance` +---@field previousAttackResults (System.Collections.Generic.Dictionary*1Barotrauma*Character*1Barotrauma*AttackResult)|({[Barotrauma.Character]:(Barotrauma.AttackResult)}) +---`Field Private Instance` +---@field previousHealAmounts (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Single)|({[Barotrauma.Character]:(System.Single)}) +---`Field Private Instance` +---@field outsideSteering Barotrauma.SteeringManager +---`Field Private Instance` +---@field insideSteering Barotrauma.SteeringManager +---`Field Private Instance` +---@field structureDamageAccumulator (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Single)|({[Barotrauma.Character]:(System.Single)}) +---`Field Private Instance` +---@field knownHulls (System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Barotrauma*HumanAIController*HullSafety)|({[Barotrauma.Hull]:(Barotrauma.HumanAIController.HullSafety)}) +---`Field Private Instance` +---@field itemsToRelocate (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field findItemState Barotrauma.HumanAIController.FindItemState +---`Field Private Instance` +---@field itemIndex System.Int32 +---`Field Private Instance` +---@field draggedTimer System.Single +---`Field Private Instance` +---@field refuseDraggingTimer System.Single +---`Field Public Static` +---@field DebugAI System.Boolean +---`Field Public Static` +---@field DisableCrewAI System.Boolean +---`Field Private Static` +---@field characterWaitOnSwitch System.Single +---`Field Private Static` +---@field matchingItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field reactionTime System.Single +---`Field Private Static` +---@field crouchRaycastInterval System.Single +---`Field Private Static` +---@field sortObjectiveInterval System.Single +---`Field Private Static` +---@field clearUnreachableInterval System.Single +---`Field Private Static` +---@field FlipInterval System.Single +---`Field Public Static` +---@field HULL_SAFETY_THRESHOLD System.Single +---`Field Public Static` +---@field HULL_LOW_OXYGEN_PERCENTAGE System.Single +---`Field Private Static` +---@field RespondToAttackInterval System.Single +---`Field Private Static` +---@field RefuseDraggingThresholdHigh System.Single +---`Field Private Static` +---@field RefuseDraggingThresholdLow System.Single +---`Field Private Static` +---@field RefuseDraggingDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SortTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hearing System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReportRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FindWeaponsRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimAccuracy System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseOutsideWaypoints System.Boolean +---`Getter Public Instance` +---@field PathSteering Barotrauma.IndoorsSteeringManager +---`Getter Public Instance` +---@field AnimController Barotrauma.HumanoidAnimController +---`Getter Public Instance` +---@field ObjectiveManager Barotrauma.AIObjectiveManager +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentHullSafety System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MentalStateManager Barotrauma.MentalStateManager +---`Getter Public Instance Virtual` +---@field IsMentallyUnstable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShipCommandManager Barotrauma.ShipCommandManager +_G['HumanAIController'] = {} + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].IsTrueForAllBotsInTheCrew = function(predicate) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param predicate (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].IsTrueForAllBotsInTheCrew = function(character, predicate) end + +---`Method Public Instance` +---@param predicate? (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Int32 +_G['HumanAIController'].CountBotsInTheCrew = function(predicate) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param predicate? (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Int32 +_G['HumanAIController'].CountBotsInTheCrew = function(character, predicate) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['HumanAIController'].DebugDraw = function(spriteBatch) end + +---`Method Public Instance` +_G['HumanAIController'].InitMentalStateManager = function() end + +---`Method Public Instance` +_G['HumanAIController'].InitShipCommandManager = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['HumanAIController'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['HumanAIController'].CheckEnemies = function() end + +---`Method Private Instance` +_G['HumanAIController'].UnequipUnnecessaryItems = function() end + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['HumanAIController'].HandleRelocation = function(item) end + +---`Method Public Instance` +---@param containableItem Barotrauma.Item +---@param suitableContainer Barotrauma.Item-ref +---@return System.Boolean +_G['HumanAIController'].FindSuitableContainer = function(containableItem, suitableContainer) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param containableItem Barotrauma.Item +---@param ignoredItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@param itemIndex System.Int32-ref +---@param suitableContainer Barotrauma.Item-ref +---@return System.Boolean +_G['HumanAIController'].FindSuitableContainer = function(character, containableItem, ignoredItems, itemIndex, suitableContainer) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['HumanAIController'].UpdateDragged = function(deltaTime) end + +---`Method NonPublic Instance` +_G['HumanAIController'].ReportProblems = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param hull Barotrauma.Hull +---@return System.Boolean +_G['HumanAIController'].IsBallastFloraNoticeable = function(character, hull) end + +---`Method Public Static` +---@param reporter Barotrauma.Character +---@param order Barotrauma.Order +---@param targetHull? Barotrauma.Hull +_G['HumanAIController'].ReportProblem = function(reporter, order, targetHull) end + +---`Method Private Instance` +_G['HumanAIController'].SpeakAboutIssues = function() end + +---`Method Public Instance Virtual` +---@param healer Barotrauma.Character +---@param healAmount System.Single +_G['HumanAIController'].OnHealed = function(healer, healAmount) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['HumanAIController'].OnAttacked = function(attacker, attackResult) end + +---`Method Private Instance` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['HumanAIController'].RespondToAttack = function(attacker, attackResult) end + +---`Method Public Instance` +---@param mode Barotrauma.AIObjectiveCombat.CombatMode +---@param target Barotrauma.Character +---@param delay? System.Single +---@param abortCondition? (System.Func*1Barotrauma*AIObjective*1System*Boolean)|(fun(arg:Barotrauma.AIObjective):(System.Boolean)) +---@param onAbort? (System.Action)|(fun()) +---@param onCompleted? (System.Action)|(fun()) +---@param allowHoldFire? System.Boolean +---@param speakWarnings? System.Boolean +_G['HumanAIController'].AddCombatObjective = function(mode, target, delay, abortCondition, onAbort, onCompleted, allowHoldFire, speakWarnings) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param speak? System.Boolean +_G['HumanAIController'].SetOrder = function(order, speak) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@return Barotrauma.AIObjective +_G['HumanAIController'].SetForcedOrder = function(order) end + +---`Method Public Instance` +_G['HumanAIController'].ClearForcedOrder = function() end + +---`Method Public Instance Virtual` +---@param target Barotrauma.AITarget +_G['HumanAIController'].SelectTarget = function(target) end + +---`Method Public Instance Virtual` +_G['HumanAIController'].Reset = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@return System.Boolean +_G['HumanAIController'].Escape = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['HumanAIController'].CheckCrouching = function(deltaTime) end + +---`Method Public Instance` +---@return System.Boolean +_G['HumanAIController'].AllowCampaignInteraction = function() end + +---`Method Public Instance` +---@param hull Barotrauma.Hull +---@param needsSuit System.Boolean-ref +---@return System.Boolean +_G['HumanAIController'].NeedsDivingGear = function(hull, needsSuit) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param conditionPercentage? System.Single +---@param requireOxygenTank? System.Boolean +---@return System.Boolean +_G['HumanAIController'].HasDivingGear = function(character, conditionPercentage, requireOxygenTank) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param conditionPercentage? System.Single +---@param requireOxygenTank? System.Boolean +---@param requireSuitablePressureProtection? System.Boolean +---@return System.Boolean +_G['HumanAIController'].HasDivingSuit = function(character, conditionPercentage, requireOxygenTank, requireSuitablePressureProtection) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param conditionPercentage? System.Single +---@param requireOxygenTank? System.Boolean +---@return System.Boolean +_G['HumanAIController'].HasDivingMask = function(character, conditionPercentage, requireOxygenTank) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param tagOrIdentifier Barotrauma.Identifier +---@param items System.Collections.Generic.IEnumerable +---@param containedTag? Barotrauma.Identifier +---@param conditionPercentage? System.Single +---@param requireEquipped? System.Boolean +---@param recursive? System.Boolean +---@param predicate? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].HasItem = function(character, tagOrIdentifier, items, containedTag, conditionPercentage, requireEquipped, recursive, predicate) end + +---`Method Public Static` +---@param structure Barotrauma.Structure +---@param damageAmount System.Single +---@param character Barotrauma.Character +_G['HumanAIController'].StructureDamaged = function(structure, damageAmount, character) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param thief Barotrauma.Character +_G['HumanAIController'].ItemTaken = function(item, thief) end + +---`Method Public Static` +---@param item Barotrauma.Item +_G['HumanAIController'].ApplyStealingReputationLoss = function(item) end + +---`Method Private Static` +---@return System.Single +_G['HumanAIController'].GetReactionTime = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param hull Barotrauma.Hull +_G['HumanAIController'].PropagateHullSafety = function(character, hull) end + +---`Method Public Instance` +---@param hull Barotrauma.Hull +_G['HumanAIController'].AskToRecalculateHullSafety = function(hull) end + +---`Method Private Instance` +---@param hull Barotrauma.Hull +_G['HumanAIController'].RefreshHullSafety = function(hull) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param order Barotrauma.Order +---@param hull Barotrauma.Hull +_G['HumanAIController'].RefreshTargets = function(character, order, hull) end + +---`Method Private Static` +---@param caller Barotrauma.Character +---@param target Barotrauma.HumanAIController.T2 +---@return System.Boolean +_G['HumanAIController'].AddTargets = function(caller, target) end + +---`Method Public Static` +---@param caller Barotrauma.Character +---@param target Barotrauma.HumanAIController.T2 +_G['HumanAIController'].RemoveTargets = function(caller, target) end + +---`Method Private Instance` +---@param hull Barotrauma.Hull +---@param safety Barotrauma.HumanAIController.HullSafety +_G['HumanAIController'].StoreHullSafety = function(hull, safety) end + +---`Method Private Instance` +---@param hull Barotrauma.Hull +---@param character Barotrauma.Character +---@param visibleHulls? (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@return System.Single +_G['HumanAIController'].CalculateHullSafety = function(hull, character, visibleHulls) end + +---`Method Private Static` +---@param hull Barotrauma.Hull +---@param visibleHulls (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@param character Barotrauma.Character +---@param ignoreWater? System.Boolean +---@param ignoreOxygen? System.Boolean +---@param ignoreFire? System.Boolean +---@param ignoreEnemies? System.Boolean +---@return System.Single +_G['HumanAIController'].CalculateHullSafety = function(hull, visibleHulls, character, ignoreWater, ignoreOxygen, ignoreFire, ignoreEnemies) end + +---`Method Public Instance` +---@param hull Barotrauma.Hull +---@param character Barotrauma.Character +---@param visibleHulls? (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@return System.Single +_G['HumanAIController'].GetHullSafety = function(hull, character, visibleHulls) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@param visibleHulls (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@param character Barotrauma.Character +---@param ignoreWater? System.Boolean +---@param ignoreOxygen? System.Boolean +---@param ignoreFire? System.Boolean +---@param ignoreEnemies? System.Boolean +---@return System.Single +_G['HumanAIController'].GetHullSafety = function(hull, visibleHulls, character, ignoreWater, ignoreOxygen, ignoreFire, ignoreEnemies) end + +---`Method Public Static` +---@param me Barotrauma.Character +---@param other Barotrauma.Character +---@param onlySameTeam? System.Boolean +---@return System.Boolean +_G['HumanAIController'].IsFriendly = function(me, other, onlySameTeam) end + +---`Method Public Instance` +---@param other Barotrauma.Character +---@param onlySameTeam? System.Boolean +---@return System.Boolean +_G['HumanAIController'].IsFriendly = function(other, onlySameTeam) end + +---`Method Public Instance` +---@return System.Boolean +_G['HumanAIController'].IsInHostileFaction = function() end + +---`Method Public Static` +---@param c Barotrauma.Character +---@return System.Boolean +_G['HumanAIController'].IsActive = function(c) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param predicate (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].IsTrueForAnyBotInTheCrew = function(character, predicate) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].IsTrueForAnyBotInTheCrew = function(predicate) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*Character*1System*Boolean)|(fun(arg:Barotrauma.Character):(System.Boolean)) +---@param onlyActive? System.Boolean +---@param onlyConnectedSubs? System.Boolean +---@return System.Boolean +_G['HumanAIController'].IsTrueForAnyCrewMember = function(predicate, onlyActive, onlyConnectedSubs) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@param action (System.Action*1Barotrauma*HumanAIController)|(fun(obj:Barotrauma.HumanAIController)) +---@param range? System.Single +_G['HumanAIController'].DoForEachBot = function(character, action, range) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@param target Barotrauma.Character +---@param range System.Single +---@return System.Boolean +_G['HumanAIController'].CheckReportRange = function(character, target, range) end + +---`Method Private Static` +---@param self Barotrauma.Character +---@param other Barotrauma.Character +---@return System.Boolean +_G['HumanAIController'].IsBotInTheCrew = function(self, other) end + +---`Method Public Static` +---@param target Barotrauma.Items.Components.ItemComponent +---@param team Barotrauma.CharacterTeamType +---@param operatingCharacter Barotrauma.Character-ref +---@return System.Boolean +_G['HumanAIController'].IsItemTargetedBySomeone = function(target, team, operatingCharacter) end + +---`Method Public Instance` +---@param target Barotrauma.Items.Components.ItemComponent +---@param other Barotrauma.Character-ref +---@return System.Boolean +_G['HumanAIController'].IsItemOperatedByAnother = function(target, other) end + +---`Method Public Instance` +---@param target Barotrauma.Item +---@param other Barotrauma.Character-ref +---@return System.Boolean +_G['HumanAIController'].IsItemRepairedByAnother = function(target, other) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.HumanAIController +---@param c Barotrauma.Character +---@return Barotrauma.HumanAIController +_G['HumanAIController'] = function(c) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.HumanAIController +---@param c Barotrauma.Character +---@return Barotrauma.HumanAIController +_G['HumanAIController'].__new = function(c) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.HumanAIController +---@param c Barotrauma.Character +---@return Barotrauma.HumanAIController +_G['HumanAIController'] = function(c) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.HumanAIController +---@param c Barotrauma.Character +---@return Barotrauma.HumanAIController +_G['HumanAIController'].__new = function(c) end + diff --git a/Meta/Types/client/_00007FFD97DC1518.lua b/Meta/Types/client/_00007FFD97DC1518.lua new file mode 100644 index 0000000..837ccfc --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC1518.lua @@ -0,0 +1,283 @@ +---@meta +---@class Barotrauma.AIObjective : System.Object +---`Field Public Instance` +---@field SourceEventAction Barotrauma.EventAction +---`Field Public Instance` +---@field SourceObjective Barotrauma.AIObjective +---`Field NonPublic Instance` +---@field subObjectives (System.Collections.Generic.List*1Barotrauma*AIObjective)|(Barotrauma.AIObjective[]) +---`Field Private Instance` +---@field _cumulatedDevotion System.Single +---`Field Private Instance` +---@field resetPriorityTimer System.Single +---`Field Private Instance` +---@field resetPriorityTime System.Single +---`Field Private Instance` +---@field _forceHighestPriority System.Boolean +---`Field Public Instance` +---@field character Barotrauma.Character +---`Field Public Instance` +---@field objectiveManager Barotrauma.AIObjectiveManager +---`Field Public Instance` +---@field Option Barotrauma.Identifier +---`Field Private Instance` +---@field _abandon System.Boolean +---`Field Private Instance` +---@field all (System.Collections.Generic.List*1Barotrauma*AIObjective)|(Barotrauma.AIObjective[]) +---`Field Public Instance` +---@field AbortCondition (System.Func*1Barotrauma*AIObjective*1System*Boolean)|(fun(arg:Barotrauma.AIObjective):(System.Boolean)) +---`Field Private Instance` +---@field Completed (System.Action)|(fun()) +---`Field Private Instance` +---@field Abandoned (System.Action)|(fun()) +---`Field Private Instance` +---@field Selected (System.Action)|(fun()) +---`Field Private Instance` +---@field Deselected (System.Action)|(fun()) +---`Field Private Instance` +---@field isCompleted System.Boolean +---`Field Private Instance` +---@field hasBeenChecked System.Boolean +---`Getter Public Static` +---@field ObjectiveIconColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---@field Devotion System.Single +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field IgnoreUnsafeHulls System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field AllowSubObjectiveSorting System.Boolean +---`Getter Public Instance Virtual` +---@field PrioritizeIfSubObjectivesActive System.Boolean +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOnAlsoWhenInactive System.Boolean +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AbandonIfDisallowed System.Boolean +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +---`Getter NonPublic Instance Virtual` +---@field MaxDevotion System.Single +---`Getter NonPublic Instance` +---
`Setter NonPublic Instance` +---@field CumulatedDevotion System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Priority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BasePriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PriorityModifier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceHighestPriority System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceWalk System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreAtOutpost System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Abandon System.Boolean +---`Getter Public Instance` +---@field SubObjectives (System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective)|(fun():(Barotrauma.AIObjective)) +---`Getter Public Instance` +---@field CurrentSubObjective Barotrauma.AIObjective +---`Getter NonPublic Instance` +---@field HumanAIController Barotrauma.HumanAIController +---`Getter NonPublic Instance` +---@field PathSteering Barotrauma.IndoorsSteeringManager +---`Getter NonPublic Instance` +---@field SteeringManager Barotrauma.SteeringManager +---`Getter Public Instance` +---@field IsAllowed System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsCompleted System.Boolean +_G['AIObjective'] = {} + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@param option Barotrauma.Identifier +---@param targetEntity Barotrauma.Entity +---@return Barotrauma.Sprite +_G['AIObjective'].GetSprite = function(identifier, option, targetEntity) end + +---`Method Public Instance` +---@return Barotrauma.Sprite +_G['AIObjective'].GetSprite = function() end + +---`Method Public Instance` +---@param includingSelf? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective)|(fun():(Barotrauma.AIObjective)) +_G['AIObjective'].GetSubObjectivesRecursive = function(includingSelf) end + +---`Method Public Instance` +---@return Barotrauma.AIObjective +_G['AIObjective'].GetActiveObjective = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjective'].TryComplete = function(deltaTime) end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +---@param addFirst? System.Boolean +_G['AIObjective'].AddSubObjective = function(objective, addFirst) end + +---`Method Public Instance` +---@param objective Barotrauma.T-ref +_G['AIObjective'].RemoveSubObjective = function(objective) end + +---`Method Public Instance` +_G['AIObjective'].SortSubObjectives = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjective'].IsIgnoredAtOutpost = function() end + +---`Method NonPublic Instance` +_G['AIObjective'].HandleDisallowed = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjective'].GetPriority = function() end + +---`Method Public Instance` +---@return System.Single +_G['AIObjective'].CalculatePriority = function() end + +---`Method Public Static` +---@param selfPos Microsoft.Xna.Framework.Vector2 +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param factorAtMaxDistance System.Single +---@param verticalDistanceMultiplier? System.Single +---@param maxDistance? System.Single +---@param factorAtMinDistance? System.Single +---@return System.Single +_G['AIObjective'].GetDistanceFactor = function(selfPos, targetWorldPos, factorAtMaxDistance, verticalDistanceMultiplier, maxDistance, factorAtMinDistance) end + +---`Method NonPublic Instance` +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param factorAtMaxDistance System.Single +---@param verticalDistanceMultiplier? System.Single +---@param maxDistance? System.Single +---@param factorAtMinDistance? System.Single +---@return System.Single +_G['AIObjective'].GetDistanceFactor = function(targetWorldPos, factorAtMaxDistance, verticalDistanceMultiplier, maxDistance, factorAtMinDistance) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjective'].UpdateDevotion = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param otherObjective Barotrauma.AIObjective.T +---@return System.Boolean +_G['AIObjective'].IsDuplicate = function(otherObjective) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjective'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param dictionary (System.Collections.Generic.Dictionary*1Barotrauma*AIObjective*T1*1Barotrauma*AIObjective*T2)|({[Barotrauma.AIObjective.T1]:(Barotrauma.AIObjective.T2)}) +---@param collection (System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective*T1)|(fun():(Barotrauma.AIObjective.T1)) +_G['AIObjective'].SyncRemovedObjectives = function(dictionary, collection) end + +---`Method NonPublic Instance` +---@param objective Barotrauma.T-ref +---@param constructor (System.Func*1Barotrauma*AIObjective*T)|(fun():(Barotrauma.AIObjective.T)) +---@param onCompleted? (System.Action)|(fun()) +---@param onAbandon? (System.Action)|(fun()) +---@return System.Boolean +_G['AIObjective'].TryAddSubObjective = function(objective, constructor, onCompleted, onAbandon) end + +---`Method Public Instance Virtual` +_G['AIObjective'].OnSelected = function() end + +---`Method Public Instance Virtual` +_G['AIObjective'].OnDeselected = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjective'].OnCompleted = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjective'].OnAbandon = function() end + +---`Method Public Instance Virtual` +_G['AIObjective'].Reset = function() end + +---`Method NonPublic Instance Abstract Virtual` +---@param deltaTime System.Single +_G['AIObjective'].Act = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjective'].Check = function() end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Boolean +_G['AIObjective'].CheckObjectiveState = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjective'].CheckState = function() end + +---`Method Private Instance` +_G['AIObjective'].CheckSubObjectives = function() end + +---`Method NonPublic Static` +---@param character Barotrauma.Character +---@param item Barotrauma.Item +---@param allowWearing System.Boolean +---@return System.Boolean +_G['AIObjective'].CanPutInInventory = function(character, item, allowWearing) end + +---`Method NonPublic Instance` +---@param item Barotrauma.Item +---@param allowWearing System.Boolean +---@return System.Boolean +_G['AIObjective'].CanEquip = function(item, allowWearing) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier System.Single +---@param option? Barotrauma.Identifier +---@return Barotrauma.AIObjective +_G['AIObjective'] = function(character, objectiveManager, priorityModifier, option) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier System.Single +---@param option? Barotrauma.Identifier +---@return Barotrauma.AIObjective +_G['AIObjective'].__new = function(character, objectiveManager, priorityModifier, option) end + diff --git a/Meta/Types/client/_00007FFD97DC2D90.lua b/Meta/Types/client/_00007FFD97DC2D90.lua new file mode 100644 index 0000000..25255a5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC2D90.lua @@ -0,0 +1,147 @@ +---@meta +---@class Barotrauma.AITarget : System.Object +---`Field Private Instance` +---@field entity Barotrauma.Entity +---`Field Private Instance` +---@field soundRange System.Single +---`Field Private Instance` +---@field sightRange System.Single +---`Field Private Instance` +---@field sectorRad System.Single +---`Field Private Instance` +---@field sectorDir Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field SonarLabel Barotrauma.LocalizedString +---`Field Public Instance` +---@field SonarIconIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field inDetectable System.Boolean +---`Field Public Instance` +---@field InDetectableSetTime System.Double +---`Field Public Instance` +---@field MinSoundRange System.Single +---`Field Public Instance` +---@field MinSightRange System.Single +---`Field Public Instance` +---@field MaxSoundRange System.Single +---`Field Public Instance` +---@field MaxSightRange System.Single +---`Field Public Static` +---@field ShowAITargets System.Boolean +---`Field Public Static` +---@field List (System.Collections.Generic.List*1Barotrauma*AITarget)|(Barotrauma.AITarget[]) +---`Getter Public Instance` +---@field Entity Barotrauma.Entity +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FadeOutTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Static System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StaticSound System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StaticSight System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SightRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SectorDegrees System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SectorDir Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SonarDisruption System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InDetectable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NeedsUpdate System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Type Barotrauma.AITarget.TargetType +---`Getter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +_G['AITarget'] = {} + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['AITarget'].Draw = function(spriteBatch) end + +---`Method Public Instance` +---@return System.Boolean +_G['AITarget'].ShouldBeIgnored = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AITarget'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param speed? System.Single +_G['AITarget'].IncreaseSoundRange = function(deltaTime, speed) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param speed? System.Single +_G['AITarget'].IncreaseSightRange = function(deltaTime, speed) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param speed? System.Single +_G['AITarget'].DecreaseSoundRange = function(deltaTime, speed) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param speed? System.Single +_G['AITarget'].DecreaseSightRange = function(deltaTime, speed) end + +---`Method Public Instance` +---@return System.Boolean +_G['AITarget'].HasSector = function() end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['AITarget'].IsWithinSector = function(worldPosition) end + +---`Method Public Instance` +_G['AITarget'].Remove = function() end + +---`Method Public Instance` +_G['AITarget'].Reset = function() end + +---`Constructor Public Instance` +---@overload fun(e:Barotrauma.Entity, element:System.Xml.Linq.XElement):Barotrauma.AITarget +---@overload fun(e:Barotrauma.Entity):Barotrauma.AITarget +---@return Barotrauma.AITarget +_G['AITarget'] = function() end + +---`Constructor Public Instance` +---@overload fun(e:Barotrauma.Entity, element:System.Xml.Linq.XElement):Barotrauma.AITarget +---@overload fun(e:Barotrauma.Entity):Barotrauma.AITarget +---@return Barotrauma.AITarget +_G['AITarget'].__new = function() end + +---`Constructor Private Static` +---@overload fun(e:Barotrauma.Entity, element:System.Xml.Linq.XElement):Barotrauma.AITarget +---@overload fun(e:Barotrauma.Entity):Barotrauma.AITarget +---@return Barotrauma.AITarget +_G['AITarget'] = function() end + +---`Constructor Private Static` +---@overload fun(e:Barotrauma.Entity, element:System.Xml.Linq.XElement):Barotrauma.AITarget +---@overload fun(e:Barotrauma.Entity):Barotrauma.AITarget +---@return Barotrauma.AITarget +_G['AITarget'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DC2F60.lua b/Meta/Types/client/_00007FFD97DC2F60.lua new file mode 100644 index 0000000..a83e487 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC2F60.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.AITargetMemory : System.Object +---`Field Public Instance` +---@field Target Barotrauma.AITarget +---`Field Private Instance` +---@field priority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Location Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Priority System.Single +_G['AITargetMemory'] = {} + +---`Constructor Public Instance` +---@param target Barotrauma.AITarget +---@param priority System.Single +---@return Barotrauma.AITargetMemory +_G['AITargetMemory'] = function(target, priority) end + +---`Constructor Public Instance` +---@param target Barotrauma.AITarget +---@param priority System.Single +---@return Barotrauma.AITargetMemory +_G['AITargetMemory'].__new = function(target, priority) end + diff --git a/Meta/Types/client/_00007FFD97DC30E8.lua b/Meta/Types/client/_00007FFD97DC30E8.lua new file mode 100644 index 0000000..6d2ff98 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC30E8.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Networking.ChatMessageType : System.Enum +---`Field Public Static` +---@field Default Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Error Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Dead Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Server Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Radio Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Private Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Console Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field MessageBox Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Order Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field ServerLog Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field ServerMessageBox Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field ServerMessageBoxInGame Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Team Barotrauma.Networking.ChatMessageType +_G['ChatMessageType'] = {} + diff --git a/Meta/Types/client/_00007FFD97DC3440.lua b/Meta/Types/client/_00007FFD97DC3440.lua new file mode 100644 index 0000000..18802d2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC3440.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.AIChatMessage : System.Object +---`Field Public Instance` +---@field Message System.String +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Public Instance` +---@field MessageType System.Nullable*1Barotrauma*Networking*ChatMessageType +---`Field Public Instance` +---@field SendDelay System.Single +---`Field Public Instance` +---@field SendTime System.Double +_G['AIChatMessage'] = {} + +---`Constructor Public Instance` +---@param message System.String +---@param type System.Nullable*1Barotrauma*Networking*ChatMessageType +---@param identifier? Barotrauma.Identifier +---@param delay? System.Single +---@return Barotrauma.AIChatMessage +_G['AIChatMessage'] = function(message, type, identifier, delay) end + +---`Constructor Public Instance` +---@param message System.String +---@param type System.Nullable*1Barotrauma*Networking*ChatMessageType +---@param identifier? Barotrauma.Identifier +---@param delay? System.Single +---@return Barotrauma.AIChatMessage +_G['AIChatMessage'].__new = function(message, type, identifier, delay) end + diff --git a/Meta/Types/client/_00007FFD97DC3B90.lua b/Meta/Types/client/_00007FFD97DC3B90.lua new file mode 100644 index 0000000..1a360d6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC3B90.lua @@ -0,0 +1,183 @@ +---@meta +---@class Barotrauma.AIObjectiveManager : System.Object +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field _waitTimer System.Single +---`Field Private Instance` +---@field currentOrder Barotrauma.AIObjective +---`Field Public Instance` +---@field FailedToFindDivingGearForDepth System.Boolean +---`Field Public Static` +---@field MaxObjectivePriority System.Single +---`Field Public Static` +---@field EmergencyObjectivePriority System.Single +---`Field Public Static` +---@field HighestOrderPriority System.Single +---`Field Public Static` +---@field LowestOrderPriority System.Single +---`Field Public Static` +---@field RunPriority System.Single +---`Field Public Static` +---@field baseDevotion System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Objectives (System.Collections.Generic.List*1Barotrauma*AIObjective)|(Barotrauma.AIObjective[]) +---`Getter Public Instance` +---@field HumanAIController Barotrauma.HumanAIController +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaitTimer System.Single +---`Getter Public Instance` +---@field CurrentOrders (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentOrder Barotrauma.AIObjective +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForcedOrder Barotrauma.AIObjective +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentObjective Barotrauma.AIObjective +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DelayedObjectives (System.Collections.Generic.Dictionary*1Barotrauma*AIObjective*1Barotrauma*CoroutineHandle)|({[Barotrauma.AIObjective]:(Barotrauma.CoroutineHandle)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FailedAutonomousObjectives System.Boolean +_G['AIObjectiveManager'] = {} + +---`Method Public Instance` +---@overload fun(objective:Barotrauma.AIObjective) +---@overload fun(objective:Barotrauma.AIObjectiveManager.T) +---@param objective Barotrauma.AIObjectiveManager.T +---@param delay System.Single +---@param callback? (System.Action)|(fun()) +_G['AIObjectiveManager'].AddObjective = function(objective, delay, callback) end + +---`Method Private Instance` +_G['AIObjectiveManager'].ClearIgnored = function() end + +---`Method Public Instance` +_G['AIObjectiveManager'].CreateAutonomousObjectives = function() end + +---`Method Public Instance` +---@return Barotrauma.AIObjectiveManager.T +_G['AIObjectiveManager'].GetObjective = function() end + +---`Method Private Instance` +---@return Barotrauma.AIObjective +_G['AIObjectiveManager'].GetCurrentObjective = function() end + +---`Method Public Instance` +---@return System.Single +_G['AIObjectiveManager'].GetCurrentPriority = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveManager'].UpdateObjectives = function(deltaTime) end + +---`Method Public Instance` +_G['AIObjectiveManager'].SortObjectives = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveManager'].DoCurrentObjective = function(deltaTime) end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +_G['AIObjectiveManager'].SetForcedOrder = function(objective) end + +---`Method Public Instance` +_G['AIObjectiveManager'].ClearForcedOrder = function() end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param speak System.Boolean +_G['AIObjectiveManager'].SetOrder = function(order, speak) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjective +_G['AIObjectiveManager'].CreateObjective = function(order, priorityModifier) end + +---`Method Private Instance` +---@param order Barotrauma.Order +_G['AIObjectiveManager'].DismissSelf = function(order) end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveManager'].IsAllowedToWait = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].IsCurrentOrder = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].IsCurrentObjective = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].HasObjectiveOrOrder = function() end + +---`Method Public Instance` +---@return Barotrauma.AIObjective +_G['AIObjectiveManager'].GetActiveObjective = function() end + +---`Method Public Instance` +---@overload fun():(Barotrauma.AIObjectiveManager.T) +---@param objective Barotrauma.AIObjective +---@return Barotrauma.Order +_G['AIObjectiveManager'].GetOrder = function(objective) end + +---`Method Public Instance` +---@return Barotrauma.AIObjectiveManager.T +_G['AIObjectiveManager'].GetLastActiveObjective = function() end + +---`Method Public Instance` +---@return Barotrauma.AIObjectiveManager.T +_G['AIObjectiveManager'].GetFirstActiveObjective = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AIObjectiveManager*T)|(fun():(Barotrauma.AIObjectiveManager.T)) +_G['AIObjectiveManager'].GetActiveObjectives = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].HasActiveObjective = function() end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +---@return System.Boolean +_G['AIObjectiveManager'].IsOrder = function(objective) end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].HasOrders = function() end + +---`Method Public Instance` +---@param predicate? (System.Func*1Barotrauma*AIObjectiveManager*T*1System*Boolean)|(fun(arg:Barotrauma.AIObjectiveManager.T):(System.Boolean)) +---@return System.Boolean +_G['AIObjectiveManager'].HasOrder = function(predicate) end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +---@return System.Single +_G['AIObjectiveManager'].GetOrderPriority = function(objective) end + +---`Method Public Instance` +---@return Barotrauma.Order +_G['AIObjectiveManager'].GetCurrentOrderInfo = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@return Barotrauma.AIObjectiveManager +_G['AIObjectiveManager'] = function(character) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@return Barotrauma.AIObjectiveManager +_G['AIObjectiveManager'].__new = function(character) end + diff --git a/Meta/Types/client/_00007FFD97DC4470.lua b/Meta/Types/client/_00007FFD97DC4470.lua new file mode 100644 index 0000000..b679b8d --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC4470.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.AIObjectiveChargeBatteries : Barotrauma.AIObjectiveLoop*1Barotrauma*Items*Components*PowerContainer +---`Field Private Instance` +---@field batteryList (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*PowerContainer)|(fun():(Barotrauma.Items.Components.PowerContainer)) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +_G['AIObjectiveChargeBatteries'] = {} + +---`Method NonPublic Instance Virtual` +---@param battery Barotrauma.Items.Components.PowerContainer +---@return System.Boolean +_G['AIObjectiveChargeBatteries'].IsValidTarget = function(battery) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveChargeBatteries'].GetTargetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*PowerContainer)|(fun():(Barotrauma.Items.Components.PowerContainer)) +_G['AIObjectiveChargeBatteries'].GetList = function() end + +---`Method Private Instance` +---@param battery Barotrauma.Items.Components.PowerContainer +---@return System.Boolean +_G['AIObjectiveChargeBatteries'].IsReady = function(battery) end + +---`Method NonPublic Instance Virtual` +---@param battery Barotrauma.Items.Components.PowerContainer +---@return Barotrauma.AIObjective +_G['AIObjectiveChargeBatteries'].ObjectiveConstructor = function(battery) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Items.Components.PowerContainer +_G['AIObjectiveChargeBatteries'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param priorityModifier System.Single +---@return Barotrauma.AIObjectiveChargeBatteries +_G['AIObjectiveChargeBatteries'] = function(character, objectiveManager, option, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param priorityModifier System.Single +---@return Barotrauma.AIObjectiveChargeBatteries +_G['AIObjectiveChargeBatteries'].__new = function(character, objectiveManager, option, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DC4AA8.lua b/Meta/Types/client/_00007FFD97DC4AA8.lua new file mode 100644 index 0000000..e261f64 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC4AA8.lua @@ -0,0 +1,150 @@ +---@meta +---@class Barotrauma.Items.Components.Powered : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field powerOnSound Barotrauma.RoundSound +---`Field Private Instance` +---@field powerOnSoundPlayed System.Boolean +---`Field NonPublic Instance` +---@field currPowerConsumption System.Single +---`Field Private Instance` +---@field voltage System.Single +---`Field Private Instance` +---@field minVoltage System.Single +---`Field NonPublic Instance` +---@field powerConsumption System.Single +---`Field NonPublic Instance` +---@field powerIn Barotrauma.Items.Components.Connection +---`Field NonPublic Instance` +---@field powerOut Barotrauma.Items.Components.Connection +---`Field Private Static` +---@field poweredList (System.Collections.Generic.List*1Barotrauma*Items*Components*Powered)|(Barotrauma.Items.Components.Powered[]) +---`Field Public Static` +---@field ChangedConnections (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Field Public Static` +---@field Grids (System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*Items*Components*GridInfo)|({[System.Int32]:(Barotrauma.Items.Components.GridInfo)}) +---`Field NonPublic Static` +---@field UpdateInterval System.Single +---`Field NonPublic Static` +---@field MaxOverVoltageFactor System.Single +---`Getter Public Static` +---@field PoweredList (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*Powered)|(fun():(Barotrauma.Items.Components.Powered)) +---`Getter NonPublic Instance Virtual` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinVoltage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerConsumption System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrPowerConsumption System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Voltage System.Single +---`Getter Public Instance` +---@field RelativeVoltage System.Single +---`Getter Public Instance Virtual` +---@field HasPower System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PoweredByTinkering System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VulnerableToEMP System.Boolean +_G['Components']['Powered'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Powered'].InitProjectSpecific = function(element) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +_G['Components']['Powered'].UpdateOnActiveEffects = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Powered'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +_G['Components']['Powered'].OnItemLoaded = function() end + +---`Method Public Static` +---@param useCache? System.Boolean +_G['Components']['Powered'].UpdateGrids = function(useCache) end + +---`Method Private Static` +---@overload fun(conn:Barotrauma.Items.Components.Connection):(Barotrauma.Items.Components.GridInfo) +---@param conn Barotrauma.Items.Components.Connection +---@param gridID System.Int32 +---@return Barotrauma.Items.Components.GridInfo +_G['Components']['Powered'].PropagateGrid = function(conn, gridID) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['Components']['Powered'].UpdatePower = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Powered'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param load? System.Single +---@return Barotrauma.Items.Components.PowerRange +_G['Components']['Powered'].MinMaxPowerOut = function(conn, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['Powered'].GetConnectionPowerOut = function(conn, power, minMaxPower, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +_G['Components']['Powered'].GridResolved = function(conn) end + +---`Method Public Static` +---@param conn1 Barotrauma.Items.Components.Connection +---@param conn2 Barotrauma.Items.Components.Connection +---@return System.Boolean +_G['Components']['Powered'].ValidPowerConnection = function(conn1, conn2) end + +---`Method NonPublic Instance` +---@return System.Single +_G['Components']['Powered'].GetAvailableInstantaneousBatteryPower = function() end + +---`Method NonPublic Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*PowerContainer)|(fun():(Barotrauma.Items.Components.PowerContainer)) +_G['Components']['Powered'].GetDirectlyConnectedBatteries = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Powered'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Powered +---@return Barotrauma.Items.Components.Powered +_G['Components']['Powered'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Powered +---@return Barotrauma.Items.Components.Powered +_G['Components']['Powered'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Powered +---@return Barotrauma.Items.Components.Powered +_G['Components']['Powered'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Powered +---@return Barotrauma.Items.Components.Powered +_G['Components']['Powered'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DC52B0.lua b/Meta/Types/client/_00007FFD97DC52B0.lua new file mode 100644 index 0000000..12cf52e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC52B0.lua @@ -0,0 +1,184 @@ +---@meta +---@class Barotrauma.Items.Components.PowerContainer : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field chargeIndicator Barotrauma.GUIProgressBar +---`Field Private Instance` +---@field rechargeSpeedSlider Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field capacity System.Single +---`Field Private Instance` +---@field adjustedCapacity System.Single +---`Field Private Instance` +---@field charge System.Single +---`Field Private Instance` +---@field prevCharge System.Single +---`Field Private Instance` +---@field maxRechargeSpeed System.Single +---`Field Private Instance` +---@field rechargeSpeed System.Single +---`Field Private Instance` +---@field lastSentCharge System.Single +---`Field NonPublic Instance` +---@field indicatorPosition Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field indicatorSize Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field isHorizontal System.Boolean +---`Field Private Instance` +---@field currPowerOutput System.Single +---`Field Private Instance` +---@field efficiency System.Single +---`Field Private Instance` +---@field flipIndicator System.Boolean +---`Field Private Instance` +---@field isRunning System.Boolean +---`Field Public Static` +---@field aiRechargeTargetRatio System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RechargeWarningIndicatorLow System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RechargeWarningIndicatorHigh System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter NonPublic Instance Virtual` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrPowerOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IndicatorPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IndicatorSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutPut System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Capacity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Charge System.Single +---`Getter Public Instance` +---@field ChargePercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxRechargeSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RechargeSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExponentialRechargeSpeed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Efficiency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlipIndicator System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OutputDisabled System.Boolean +---`Getter Public Instance` +---@field RechargeRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasBeenTuned System.Boolean +_G['Components']['PowerContainer'] = {} + +---`Method Public Instance Virtual` +_G['Components']['PowerContainer'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['PowerContainer'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['PowerContainer'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['PowerContainer'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['PowerContainer'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +_G['Components']['PowerContainer'].InitProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['PowerContainer'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['PowerContainer'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['PowerContainer'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +---@param load? System.Single +---@return Barotrauma.Items.Components.PowerRange +_G['Components']['PowerContainer'].MinMaxPowerOut = function(connection, load) end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['PowerContainer'].GetConnectionPowerOut = function(connection, power, minMaxPower, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +_G['Components']['PowerContainer'].GridResolved = function(conn) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['PowerContainer'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['PowerContainer'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +---@return System.Single +_G['Components']['PowerContainer'].GetCapacity = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.PowerContainer +_G['Components']['PowerContainer'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.PowerContainer +_G['Components']['PowerContainer'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DC58D0.lua b/Meta/Types/client/_00007FFD97DC58D0.lua new file mode 100644 index 0000000..10794e1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC58D0.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.AIObjectiveCleanupItem : Barotrauma.AIObjective +---`Field Public Instance` +---@field item Barotrauma.Item +---`Field Private Instance` +---@field ignoredContainers (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field decontainObjective Barotrauma.AIObjectiveDecontainItem +---`Field Private Instance` +---@field itemIndex System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsPriority System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +_G['AIObjectiveCleanupItem'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveCleanupItem'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveCleanupItem'].Act = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveCleanupItem'].CheckObjectiveState = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveCleanupItem'].Reset = function() end + +---`Method Public Instance` +_G['AIObjectiveCleanupItem'].DropTarget = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveCleanupItem +_G['AIObjectiveCleanupItem'] = function(item, character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveCleanupItem +_G['AIObjectiveCleanupItem'].__new = function(item, character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DC5CB0.lua b/Meta/Types/client/_00007FFD97DC5CB0.lua new file mode 100644 index 0000000..96079a6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC5CB0.lua @@ -0,0 +1,83 @@ +---@meta +---@class Barotrauma.AIObjectiveCleanupItems : Barotrauma.AIObjectiveLoop*1Barotrauma*Item +---`Field Public Instance` +---@field prioritizedItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ForceOrderPriority System.Boolean +---`Getter NonPublic Instance Virtual` +---@field MaxTargets System.Int32 +_G['AIObjectiveCleanupItems'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveCleanupItems'].GetTargetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveCleanupItems'].IsValidTarget = function(target) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param checkInventory System.Boolean +---@param allowUnloading? System.Boolean +---@param requireValidContainer? System.Boolean +---@param ignoreItemsMarkedForDeconstruction? System.Boolean +---@return System.Boolean +_G['AIObjectiveCleanupItems'].IsValidTarget = function(item, character, checkInventory, allowUnloading, requireValidContainer, ignoreItemsMarkedForDeconstruction) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['AIObjectiveCleanupItems'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@return Barotrauma.AIObjective +_G['AIObjectiveCleanupItems'].ObjectiveConstructor = function(item) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Item +_G['AIObjectiveCleanupItems'].OnObjectiveCompleted = function(objective, target) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveCleanupItems'].IsItemInsideValidSubmarine = function(item, character) end + +---`Method Public Static` +---@param container Barotrauma.Item +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveCleanupItems'].IsValidContainer = function(container, character) end + +---`Method Public Instance Virtual` +_G['AIObjectiveCleanupItems'].OnDeselected = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, objectiveManager:Barotrauma.AIObjectiveManager, prioritizedItem?:Barotrauma.Item, priorityModifier?:System.Single):Barotrauma.AIObjectiveCleanupItems +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param prioritizedItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveCleanupItems +_G['AIObjectiveCleanupItems'] = function(character, objectiveManager, prioritizedItems, priorityModifier) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, objectiveManager:Barotrauma.AIObjectiveManager, prioritizedItem?:Barotrauma.Item, priorityModifier?:System.Single):Barotrauma.AIObjectiveCleanupItems +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param prioritizedItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveCleanupItems +_G['AIObjectiveCleanupItems'].__new = function(character, objectiveManager, prioritizedItems, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DC6AC0.lua b/Meta/Types/client/_00007FFD97DC6AC0.lua new file mode 100644 index 0000000..23012be --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC6AC0.lua @@ -0,0 +1,15 @@ +---@meta +---@class Barotrauma.AIObjectiveCombat.CombatMode : System.Enum +---`Field Public Static` +---@field Defensive Barotrauma.AIObjectiveCombat.CombatMode +---`Field Public Static` +---@field Offensive Barotrauma.AIObjectiveCombat.CombatMode +---`Field Public Static` +---@field Arrest Barotrauma.AIObjectiveCombat.CombatMode +---`Field Public Static` +---@field Retreat Barotrauma.AIObjectiveCombat.CombatMode +---`Field Public Static` +---@field None Barotrauma.AIObjectiveCombat.CombatMode +_G['AIObjectiveCombat']['CombatMode'] = {} +_G['CombatMode'] = _G['AIObjectiveCombat']['CombatMode'] + diff --git a/Meta/Types/client/_00007FFD97DC6C48.lua b/Meta/Types/client/_00007FFD97DC6C48.lua new file mode 100644 index 0000000..cb95da8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC6C48.lua @@ -0,0 +1,336 @@ +---@meta +---@class Barotrauma.AIObjectiveCombat : Barotrauma.AIObjective +---`Field Private Instance` +---@field initialMode Barotrauma.AIObjectiveCombat.CombatMode +---`Field Private Instance` +---@field checkWeaponsTimer System.Single +---`Field Private Instance` +---@field ignoreWeaponTimer System.Single +---`Field Private Instance` +---@field holdFireTimer System.Single +---`Field Private Instance` +---@field hasAimed System.Boolean +---`Field Private Instance` +---@field isLethalWeapon System.Boolean +---`Field Private Instance` +---@field allowCooldown System.Boolean +---`Field Private Instance` +---@field _weapon Barotrauma.Item +---`Field Private Instance` +---@field _weaponComponent Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field findSafety Barotrauma.AIObjectiveFindSafety +---`Field Private Instance` +---@field weapons (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field ignoredWeapons (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field seekAmmunitionObjective Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field retreatObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field followTargetObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field seekWeaponObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field retreatTarget Barotrauma.Hull +---`Field Private Instance` +---@field coolDownTimer System.Single +---`Field Private Instance` +---@field pathBackTimer System.Single +---`Field Private Instance` +---@field myBodies (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---`Field Private Instance` +---@field aimTimer System.Single +---`Field Private Instance` +---@field reloadTimer System.Single +---`Field Private Instance` +---@field spreadTimer System.Single +---`Field Private Instance` +---@field canSeeTarget System.Boolean +---`Field Private Instance` +---@field visibilityCheckTimer System.Single +---`Field Private Instance` +---@field sqrDistance System.Single +---`Field Private Instance` +---@field distanceTimer System.Single +---`Field Public Instance` +---@field AllowHoldFire System.Boolean +---`Field Public Instance` +---@field SpeakWarnings System.Boolean +---`Field Private Instance` +---@field firstWarningTriggered System.Boolean +---`Field Private Instance` +---@field lastWarningTriggered System.Boolean +---`Field Private Instance` +---@field arrestingRegistered System.Boolean +---`Field Public Instance` +---@field holdFireCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Field Private Instance` +---@field findHullTimer System.Single +---`Field Private Static` +---@field CheckWeaponsInterval System.Single +---`Field Private Static` +---@field IgnoredWeaponsClearTime System.Single +---`Field Private Static` +---@field GoodWeaponPriority System.Single +---`Field Private Static` +---@field DefaultCoolDown System.Single +---`Field Private Static` +---@field PathBackCheckTime System.Single +---`Field Private Static` +---@field VisibilityCheckInterval System.Single +---`Field Private Static` +---@field MaxDistance System.Single +---`Field Private Static` +---@field DistanceCheckInterval System.Single +---`Field Private Static` +---@field CloseDistanceThreshold System.Single +---`Field Private Static` +---@field FloorHeightApproximate System.Single +---`Field Private Static` +---@field ArrestTargetDistance System.Single +---`Field Private Static` +---@field findHullInterval System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field IgnoreUnsafeHulls System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Private Instance` +---@field AllowCoolDown System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Enemy Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldPosition System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Weapon Barotrauma.Item +---`Getter Private Instance` +---@field WeaponComponent Barotrauma.Items.Components.ItemComponent +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ArrestHoldFireTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Mode Barotrauma.AIObjectiveCombat.CombatMode +---`Getter Private Instance` +---@field IsOffensiveOrArrest System.Boolean +---`Getter Private Instance` +---@field TargetEliminated System.Boolean +---`Getter Private Instance` +---@field IsEnemyDisabled System.Boolean +---`Getter Private Instance` +---@field AimSpeed System.Single +---`Getter Private Instance` +---@field AimAccuracy System.Single +---`Getter Private Instance` +---@field ShouldUnequipWeapon System.Boolean +_G['AIObjectiveCombat'] = {} + +---`Method Private Instance` +---@param margin System.Single +---@return System.Boolean +_G['AIObjectiveCombat'].IsEnemyClose = function(margin) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveCombat'].GetPriority = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveCombat'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Act = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Move = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveCombat'].TryArm = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].OperateWeapon = function(deltaTime) end + +---`Method Private Instance` +---@param weaponComponent Barotrauma.Items.Components.ItemComponent-ref +---@return Barotrauma.Item +_G['AIObjectiveCombat'].FindWeapon = function(weaponComponent) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.ItemComponent +_G['AIObjectiveCombat'].GetWeaponComponent = function(item) end + +---`Method Private Instance` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@param prioritizeMelee System.Boolean +---@param canSeekAmmo System.Boolean +---@param lethalDmg System.Single-ref +---@return System.Single +_G['AIObjectiveCombat'].GetWeaponPriority = function(weapon, prioritizeMelee, canSeekAmmo, lethalDmg) end + +---`Method Private Instance` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@param attack Barotrauma.Attack +---@return System.Single +_G['AIObjectiveCombat'].ApproximateStunDamage = function(weapon, attack) end + +---`Method Private Static` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@return System.Boolean +_G['AIObjectiveCombat'].CanMeleeStunnerStun = function(weapon) end + +---`Method Private Instance` +---@param weaponList (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemComponent)|(fun():(Barotrauma.Items.Components.ItemComponent)) +---@param weaponComponent Barotrauma.Items.Components.ItemComponent-ref +---@return Barotrauma.Item +_G['AIObjectiveCombat'].GetWeapon = function(weaponList, weaponComponent) end + +---`Method Public Static` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@return System.Single +_G['AIObjectiveCombat'].GetLethalDamage = function(weapon) end + +---`Method Private Static` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@return Barotrauma.Attack +_G['AIObjectiveCombat'].GetAttackDefinition = function(weapon) end + +---`Method Private Instance` +---@return (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +_G['AIObjectiveCombat'].FindWeaponsFromInventory = function() end + +---`Method Private Static` +---@param item Barotrauma.Item +---@param weaponList (System.Collections.Generic.ICollection*1Barotrauma*Items*Components*ItemComponent)|(fun():(Barotrauma.Items.Components.ItemComponent)) +_G['AIObjectiveCombat'].GetWeapons = function(item, weaponList) end + +---`Method Private Instance` +_G['AIObjectiveCombat'].UnequipWeapon = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveCombat'].Equip = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Retreat = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Engage = function(deltaTime) end + +---`Method Private Instance` +_G['AIObjectiveCombat'].RemoveFollowTarget = function() end + +---`Method Private Instance` +_G['AIObjectiveCombat'].OnArrestTargetReached = function() end + +---`Method Private Instance` +---@param ammunitionIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['AIObjectiveCombat'].SeekAmmunition = function(ammunitionIdentifiers) end + +---`Method Private Instance` +---@param seekAmmo System.Boolean +---@return System.Boolean +_G['AIObjectiveCombat'].Reload = function(seekAmmo) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Attack = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].UseWeapon = function(deltaTime) end + +---`Method Private Instance` +---@param weaponComponent Barotrauma.Items.Components.ItemComponent +---@return System.Single +_G['AIObjectiveCombat'].GetReloadTime = function(weaponComponent) end + +---`Method Private Instance` +---@param weaponComponent Barotrauma.Items.Components.ItemComponent +_G['AIObjectiveCombat'].SetReloadTime = function(weaponComponent) end + +---`Method Private Instance` +_G['AIObjectiveCombat'].ClearInputs = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveCombat'].OnCompleted = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveCombat'].OnAbandon = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveCombat'].OnDeselected = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveCombat'].Reset = function() end + +---`Method Private Instance` +_G['AIObjectiveCombat'].SpeakNoWeapons = function() end + +---`Method Private Instance` +---@param textIdentifier Barotrauma.Identifier +---@param delay System.Single +---@param minDurationBetweenSimilar System.Single +_G['AIObjectiveCombat'].PlayerCrewSpeak = function(textIdentifier, delay, minDurationBetweenSimilar) end + +---`Method Private Instance` +---@param textIdentifier Barotrauma.Identifier +---@param delay System.Single +---@param minDurationBetweenSimilar System.Single +_G['AIObjectiveCombat'].FriendlyGuardSpeak = function(textIdentifier, delay, minDurationBetweenSimilar) end + +---`Method Private Instance` +---@param textIdentifier Barotrauma.Identifier +---@param delay System.Single +---@param minDurationBetweenSimilar System.Single +_G['AIObjectiveCombat'].Speak = function(textIdentifier, delay, minDurationBetweenSimilar) end + +---`Method Private Instance` +---@param newTimer System.Single +_G['AIObjectiveCombat'].SetAimTimer = function(newTimer) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param enemy Barotrauma.Character +---@param mode Barotrauma.AIObjectiveCombat.CombatMode +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param coolDown? System.Single +---@return Barotrauma.AIObjectiveCombat +_G['AIObjectiveCombat'] = function(character, enemy, mode, objectiveManager, priorityModifier, coolDown) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param enemy Barotrauma.Character +---@param mode Barotrauma.AIObjectiveCombat.CombatMode +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param coolDown? System.Single +---@return Barotrauma.AIObjectiveCombat +_G['AIObjectiveCombat'].__new = function(character, enemy, mode, objectiveManager, priorityModifier, coolDown) end + diff --git a/Meta/Types/client/_00007FFD97DC7490.lua b/Meta/Types/client/_00007FFD97DC7490.lua new file mode 100644 index 0000000..a7bfd1d --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC7490.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.AIObjectiveContainItem : Barotrauma.AIObjective +---`Field Public Instance` +---@field GetItemPriority (System.Func*1Barotrauma*Item*1System*Single)|(fun(arg:Barotrauma.Item):(System.Single)) +---`Field Public Instance` +---@field ignoredContainerIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field checkInventory System.Boolean +---`Field Private Instance` +---@field spawnItemIfNotFound System.Boolean +---`Field Public Instance` +---@field itemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field container Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field item Barotrauma.Item +---`Field Public Instance` +---@field TargetSlot System.Nullable*1System*Int32 +---`Field Private Instance` +---@field getItemObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field containedItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field _itemCount System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ItemToContain Barotrauma.Item +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowToFindDivingGear System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDangerousPressure System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionLevel System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExisting System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingWhenNecessary System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingPredicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveMax System.Nullable*1System*Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveWholeStack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemCount System.Int32 +_G['AIObjectiveContainItem'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveContainItem'].CheckObjectiveState = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveContainItem'].CountItems = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveContainItem'].CheckItem = function(item) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveContainItem'].Act = function(deltaTime) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveContainItem'].IsInTargetSlot = function(item) end + +---`Method Public Instance Virtual` +_G['AIObjectiveContainItem'].Reset = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, item:Barotrauma.Item, container:Barotrauma.Items.Components.ItemContainer, objectiveManager:Barotrauma.AIObjectiveManager, priorityModifier?:System.Single):Barotrauma.AIObjectiveContainItem +---@overload fun(character:Barotrauma.Character, itemIdentifier:Barotrauma.Identifier, container:Barotrauma.Items.Components.ItemContainer, objectiveManager:Barotrauma.AIObjectiveManager, priorityModifier?:System.Single, spawnItemIfNotFound?:System.Boolean):Barotrauma.AIObjectiveContainItem +---@param character Barotrauma.Character +---@param itemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param container Barotrauma.Items.Components.ItemContainer +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param spawnItemIfNotFound? System.Boolean +---@return Barotrauma.AIObjectiveContainItem +_G['AIObjectiveContainItem'] = function(character, itemIdentifiers, container, objectiveManager, priorityModifier, spawnItemIfNotFound) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, item:Barotrauma.Item, container:Barotrauma.Items.Components.ItemContainer, objectiveManager:Barotrauma.AIObjectiveManager, priorityModifier?:System.Single):Barotrauma.AIObjectiveContainItem +---@overload fun(character:Barotrauma.Character, itemIdentifier:Barotrauma.Identifier, container:Barotrauma.Items.Components.ItemContainer, objectiveManager:Barotrauma.AIObjectiveManager, priorityModifier?:System.Single, spawnItemIfNotFound?:System.Boolean):Barotrauma.AIObjectiveContainItem +---@param character Barotrauma.Character +---@param itemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param container Barotrauma.Items.Components.ItemContainer +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param spawnItemIfNotFound? System.Boolean +---@return Barotrauma.AIObjectiveContainItem +_G['AIObjectiveContainItem'].__new = function(character, itemIdentifiers, container, objectiveManager, priorityModifier, spawnItemIfNotFound) end + diff --git a/Meta/Types/client/_00007FFD97DC7A20.lua b/Meta/Types/client/_00007FFD97DC7A20.lua new file mode 100644 index 0000000..2110cc4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC7A20.lua @@ -0,0 +1,93 @@ +---@meta +---@class Barotrauma.AIObjectiveDecontainItem : Barotrauma.AIObjective +---`Field Public Instance` +---@field GetItemPriority (System.Func*1Barotrauma*Item*1System*Single)|(fun(arg:Barotrauma.Item):(System.Single)) +---`Field Private Instance` +---@field itemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field sourceContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field targetContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field targetItem Barotrauma.Item +---`Field Private Instance` +---@field getItemObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field containObjective Barotrauma.AIObjectiveContainItem +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---@field GetItemObjective Barotrauma.AIObjectiveGetItem +---`Getter Public Instance` +---@field ContainObjective Barotrauma.AIObjectiveContainItem +---`Getter Public Instance` +---@field TargetItem Barotrauma.Item +---`Getter Public Instance` +---@field TargetContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TakeWholeStack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DropIfFails System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingWhenNecessary System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingPredicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingMax System.Nullable*1System*Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbandonGetItemDialogueIdentifier System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbandonGetItemDialogueCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +_G['AIObjectiveDecontainItem'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveDecontainItem'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveDecontainItem'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveDecontainItem'].Reset = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveDecontainItem'].OnAbandon = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, targetItem:Barotrauma.Item, objectiveManager:Barotrauma.AIObjectiveManager, sourceContainer?:Barotrauma.Items.Components.ItemContainer, targetContainer?:Barotrauma.Items.Components.ItemContainer, priorityModifier?:System.Single):Barotrauma.AIObjectiveDecontainItem +---@overload fun(character:Barotrauma.Character, itemIdentifier:Barotrauma.Identifier, objectiveManager:Barotrauma.AIObjectiveManager, sourceContainer:Barotrauma.Items.Components.ItemContainer, targetContainer?:Barotrauma.Items.Components.ItemContainer, priorityModifier?:System.Single):Barotrauma.AIObjectiveDecontainItem +---@param character Barotrauma.Character +---@param itemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param sourceContainer Barotrauma.Items.Components.ItemContainer +---@param targetContainer? Barotrauma.Items.Components.ItemContainer +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveDecontainItem +_G['AIObjectiveDecontainItem'] = function(character, itemIdentifiers, objectiveManager, sourceContainer, targetContainer, priorityModifier) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, targetItem:Barotrauma.Item, objectiveManager:Barotrauma.AIObjectiveManager, sourceContainer?:Barotrauma.Items.Components.ItemContainer, targetContainer?:Barotrauma.Items.Components.ItemContainer, priorityModifier?:System.Single):Barotrauma.AIObjectiveDecontainItem +---@overload fun(character:Barotrauma.Character, itemIdentifier:Barotrauma.Identifier, objectiveManager:Barotrauma.AIObjectiveManager, sourceContainer:Barotrauma.Items.Components.ItemContainer, targetContainer?:Barotrauma.Items.Components.ItemContainer, priorityModifier?:System.Single):Barotrauma.AIObjectiveDecontainItem +---@param character Barotrauma.Character +---@param itemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param sourceContainer Barotrauma.Items.Components.ItemContainer +---@param targetContainer? Barotrauma.Items.Components.ItemContainer +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveDecontainItem +_G['AIObjectiveDecontainItem'].__new = function(character, itemIdentifiers, objectiveManager, sourceContainer, targetContainer, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DC7D30.lua b/Meta/Types/client/_00007FFD97DC7D30.lua new file mode 100644 index 0000000..dd70a7b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC7D30.lua @@ -0,0 +1,68 @@ +---@meta +---@class Barotrauma.AIObjectiveEscapeHandcuffs : Barotrauma.AIObjective +---`Field Private Instance` +---@field escapeProgress System.Int32 +---`Field Private Instance` +---@field isBeingWatched System.Boolean +---`Field Private Instance` +---@field shouldSwitchTeams System.Boolean +---`Field Private Instance` +---@field escapeTimer System.Single +---`Field Private Instance` +---@field updateTimer System.Single +---`Field Private Static` +---@field EscapeTeamChangeIdentifier System.String +---`Field Private Static` +---@field EscapeIntervalTimer System.Single +---`Field Private Static` +---@field UpdateIntervalTimer System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +_G['AIObjectiveEscapeHandcuffs'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveEscapeHandcuffs'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveEscapeHandcuffs'].GetPriority = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveEscapeHandcuffs'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveEscapeHandcuffs'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveEscapeHandcuffs'].Reset = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param shouldSwitchTeams? System.Boolean +---@param beginInstantly? System.Boolean +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveEscapeHandcuffs +_G['AIObjectiveEscapeHandcuffs'] = function(character, objectiveManager, shouldSwitchTeams, beginInstantly, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param shouldSwitchTeams? System.Boolean +---@param beginInstantly? System.Boolean +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveEscapeHandcuffs +_G['AIObjectiveEscapeHandcuffs'].__new = function(character, objectiveManager, shouldSwitchTeams, beginInstantly, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DC8148.lua b/Meta/Types/client/_00007FFD97DC8148.lua new file mode 100644 index 0000000..29eccf1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC8148.lua @@ -0,0 +1,62 @@ +---@meta +---@class Barotrauma.AIObjectiveExtinguishFire : Barotrauma.AIObjective +---`Field Private Instance` +---@field targetHull Barotrauma.Hull +---`Field Private Instance` +---@field getExtinguisherObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field gotoObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field sinTime System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +_G['AIObjectiveExtinguishFire'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveExtinguishFire'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveExtinguishFire'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveExtinguishFire'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveExtinguishFire'].Reset = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveExtinguishFire'].OnCompleted = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveExtinguishFire'].OnAbandon = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param targetHull Barotrauma.Hull +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveExtinguishFire +_G['AIObjectiveExtinguishFire'] = function(character, targetHull, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param targetHull Barotrauma.Hull +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveExtinguishFire +_G['AIObjectiveExtinguishFire'].__new = function(character, targetHull, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DC84C0.lua b/Meta/Types/client/_00007FFD97DC84C0.lua new file mode 100644 index 0000000..0dc5692 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC84C0.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.AIObjectiveExtinguishFires : Barotrauma.AIObjectiveLoop*1Barotrauma*Hull +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +_G['AIObjectiveExtinguishFires'] = {} + +---`Method NonPublic Instance Virtual` +---@param hull Barotrauma.Hull +---@return System.Boolean +_G['AIObjectiveExtinguishFires'].IsValidTarget = function(hull) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveExtinguishFires'].IsValidTarget = function(hull, character) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveExtinguishFires'].GetTargetPriority = function() end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@return System.Single +_G['AIObjectiveExtinguishFires'].GetFireSeverity = function(hull) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +_G['AIObjectiveExtinguishFires'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Hull +---@return Barotrauma.AIObjective +_G['AIObjectiveExtinguishFires'].ObjectiveConstructor = function(target) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Hull +_G['AIObjectiveExtinguishFires'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveExtinguishFires +_G['AIObjectiveExtinguishFires'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveExtinguishFires +_G['AIObjectiveExtinguishFires'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DC95E8.lua b/Meta/Types/client/_00007FFD97DC95E8.lua new file mode 100644 index 0000000..8a9840f --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC95E8.lua @@ -0,0 +1,565 @@ +---@meta +---@class Barotrauma.Hull : Barotrauma.MapEntity +---`Field Private Instance` +---@field serverUpdateDelay System.Single +---`Field Private Instance` +---@field remoteWaterVolume System.Single +---`Field Private Instance` +---@field remoteOxygenPercentage System.Single +---`Field Private Instance` +---@field remoteFireSources (Barotrauma.NetworkFireSource-arr)|(Barotrauma.Hull.NetworkFireSource[]) +---`Field Private Instance` +---@field remoteBackgroundSections (System.Collections.Generic.List*1Barotrauma*BackgroundSection)|(Barotrauma.BackgroundSection[]) +---`Field Private Instance` +---@field remoteDecals (System.Collections.Generic.List*1Barotrauma*Hull*RemoteDecal)|(Barotrauma.Hull.RemoteDecal[]) +---`Field Private Instance` +---@field pendingDecalUpdates (System.Collections.Generic.HashSet*1Barotrauma*Decal)|(Barotrauma.Decal[]) +---`Field Private Instance` +---@field lastAmbientLightEditTime System.Double +---`Field Private Instance` +---@field drawSurface System.Single +---`Field Private Instance` +---@field paintAmount System.Single +---`Field Private Instance` +---@field minimumPaintAmountToDraw System.Single +---`Field Public Instance` +---@field properties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Field Private Instance` +---@field lethalPressure System.Single +---`Field Private Instance` +---@field surface System.Single +---`Field Private Instance` +---@field waterVolume System.Single +---`Field Private Instance` +---@field pressure System.Single +---`Field Private Instance` +---@field oxygen System.Single +---`Field Private Instance` +---@field update System.Boolean +---`Field Public Instance` +---@field Visible System.Boolean +---`Field Private Instance` +---@field waveY (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field waveVel (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field leftDelta (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field rightDelta (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field decals (System.Collections.Generic.List*1Barotrauma*Decal)|(Barotrauma.Decal[]) +---`Field Public Instance` +---@field ConnectedGaps (System.Collections.Generic.List*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Private Instance` +---@field moduleTags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field roomName System.String +---`Field Public Instance` +---@field OriginalAmbientLight System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Private Instance` +---@field ambientLight Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field isWetRoom System.Boolean +---`Field Private Instance` +---@field avoidStaying System.Boolean +---`Field Private Instance` +---@field pendingSectionUpdates (System.Collections.Generic.HashSet*1System*Int32)|(System.Int32[]) +---`Field Public Instance` +---@field xBackgroundMax System.Int32 +---`Field Public Instance` +---@field yBackgroundMax System.Int32 +---`Field Private Instance` +---@field networkUpdatePending System.Boolean +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field adjacentHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Static` +---@field corners (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +---`Field Private Static` +---@field uvCoords (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Static` +---@field prevCorners (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +---`Field Private Static` +---@field prevUVs (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Public Static` +---@field HullList (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Public Static` +---@field EntityGrids (System.Collections.Generic.List*1Barotrauma*EntityGrid)|(Barotrauma.EntityGrid[]) +---`Field Public Static` +---@field ShowHulls System.Boolean +---`Field Public Static` +---@field EditWater System.Boolean +---`Field Public Static` +---@field EditFire System.Boolean +---`Field Public Static` +---@field WaveStiffness System.Single +---`Field Public Static` +---@field WaveSpread System.Single +---`Field Public Static` +---@field WaveDampening System.Single +---`Field Public Static` +---@field OxygenDistributionSpeed System.Single +---`Field Public Static` +---@field OxygenDeteriorationSpeed System.Single +---`Field Public Static` +---@field OxygenConsumptionSpeed System.Single +---`Field Public Static` +---@field WaveWidth System.Int32 +---`Field Public Static` +---@field MaxCompress System.Single +---`Field Public Static` +---@field BackgroundSectionSize System.Int32 +---`Field Public Static` +---@field BackgroundSectionsPerNetworkEvent System.Int32 +---`Field Public Static` +---@field PressureBuildUpSpeed System.Single +---`Field Public Static` +---@field PressureDropSpeed System.Single +---`Field Public Static` +---@field MaxDecalsPerHull System.Int32 +---`Field Private Static` +---@field sectorWidth System.Int32 +---`Field Private Static` +---@field sectorHeight System.Int32 +---`Field Private Static` +---@field minColorStrength System.Single +---`Field Private Static` +---@field maxColorStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawSurface System.Single +---`Getter Public Instance Virtual` +---@field SelectableInEditor System.Boolean +---`Getter Public Instance Virtual` +---@field DrawBelowWater System.Boolean +---`Getter Public Instance Virtual` +---@field DrawOverWater System.Boolean +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---@field OutpostModuleTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RoomName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AmbientLight Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Linkable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LethalPressure System.Single +---`Getter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CeilingHeight System.Single +---`Getter Public Instance` +---@field Surface System.Single +---`Getter Public Instance` +---@field WorldSurface System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterVolume System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Oxygen System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsAirlock System.Boolean +---`Getter Private Instance` +---@field ForceAsWetRoom System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsWetRoom System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvoidStaying System.Boolean +---`Getter Public Instance` +---@field WaterPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OxygenPercentage System.Single +---`Getter Public Instance` +---@field Volume System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Pressure System.Single +---`Getter Public Instance` +---@field WaveY (System.Single-arr)|(System.Single[]) +---`Getter Public Instance` +---@field WaveVel (System.Single-arr)|(System.Single[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BackgroundSections (System.Collections.Generic.List*1Barotrauma*BackgroundSection)|(Barotrauma.BackgroundSection[]) +---`Getter Public Instance` +---@field SupportsPaintedColors System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AveragePaintedColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field IsRed System.Boolean +---`Getter Public Instance` +---@field IsGreen System.Boolean +---`Getter Public Instance` +---@field IsBlue System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FireSources (System.Collections.Generic.List*1Barotrauma*FireSource)|(Barotrauma.FireSource[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FakeFireSources (System.Collections.Generic.List*1Barotrauma*DummyFireSource)|(Barotrauma.DummyFireSource[]) +---`Getter Public Instance` +---@field FireCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BallastFlora Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['Hull'] = {} + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param action (System.Action*1Barotrauma*Hull*BackgroundSectionNetworkUpdate)|(fun(obj:Barotrauma.Hull.BackgroundSectionNetworkUpdate)) +---@param sectorToUpdate System.Int32-ref +_G['Hull'].SharedBackgroundSectionRead = function(msg, action, sectorToUpdate) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Hull'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Hull'].UpdateProjSpecific = function(deltaTime, cam) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param item Barotrauma.Item +_G['Hull'].ApplyFlowForces = function(deltaTime, item) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param amount System.Single +---@param position Microsoft.Xna.Framework.Vector2 +---@param extinguishRealFires? System.Boolean +---@param extinguishFakeFires? System.Boolean +_G['Hull'].Extinguish = function(deltaTime, amount, position, extinguishRealFires, extinguishFakeFires) end + +---`Method Public Instance` +---@param fire Barotrauma.FireSource +_G['Hull'].RemoveFire = function(fire) end + +---`Method Public Instance` +---@param includingThis System.Boolean +---@param searchDepth? System.Nullable*1System*Int32 +---@param ignoreClosedGaps? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +_G['Hull'].GetConnectedHulls = function(includingThis, searchDepth, ignoreClosedGaps) end + +---`Method Private Instance` +---@param connectedHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---@param step System.Int32-ref +---@param searchDepth System.Int32 +---@param ignoreClosedGaps? System.Boolean +_G['Hull'].GetAdjacentHulls = function(connectedHulls, step, searchDepth, ignoreClosedGaps) end + +---`Method Public Instance` +---@param startPos Microsoft.Xna.Framework.Vector2 +---@param endPos Microsoft.Xna.Framework.Vector2 +---@param targetHull Barotrauma.Hull +---@param maxDistance System.Single +---@param distanceMultiplierPerClosedDoor? System.Single +---@return System.Single +_G['Hull'].GetApproximateDistance = function(startPos, endPos, targetHull, maxDistance, distanceMultiplierPerClosedDoor) end + +---`Method Private Instance` +---@param startPos Microsoft.Xna.Framework.Vector2 +---@param endPos Microsoft.Xna.Framework.Vector2 +---@param connectedHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---@param target Barotrauma.Hull +---@param distance System.Single +---@param maxDistance System.Single +---@param distanceMultiplierFromDoors? System.Single +---@return System.Single +_G['Hull'].GetApproximateHullDistance = function(startPos, endPos, connectedHulls, target, distance, maxDistance, distanceMultiplierFromDoors) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param guess? Barotrauma.Hull +---@param useWorldCoordinates? System.Boolean +---@param inclusive? System.Boolean +---@return Barotrauma.Hull +_G['Hull'].FindHull = function(position, guess, useWorldCoordinates, inclusive) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param guess? Barotrauma.Hull +---@param useWorldCoordinates? System.Boolean +---@param inclusive? System.Boolean +---@return Barotrauma.Hull +_G['Hull'].FindHullUnoptimized = function(position, guess, useWorldCoordinates, inclusive) end + +---`Method Public Static` +---@param c? Barotrauma.Character +_G['Hull'].DetectItemVisibility = function(c) end + +---`Method Private Instance` +---@param other Barotrauma.Hull +---@param allowIndirect? System.Boolean +---@return System.Boolean +_G['Hull'].CanSeeOther = function(other, allowIndirect) end + +---`Method Public Instance` +---@return System.String +_G['Hull'].CreateRoomName = function() end + +---`Method Private Instance` +_G['Hull'].DetermineIsAirlock = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Hull'].LeadsOutside = function(character) end + +---`Method Private Instance` +_G['Hull'].CreateBackgroundSections = function() end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Hull +_G['Hull'].GetCleanTarget = function(worldPosition) end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.BackgroundSection +_G['Hull'].GetBackgroundSection = function(worldPosition) end + +---`Method Public Instance` +---@param rectArea Microsoft.Xna.Framework.Rectangle +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*BackgroundSection)|(fun():(Barotrauma.BackgroundSection)) +_G['Hull'].GetBackgroundSectionsViaContaining = function(rectArea) end + +---`Method Public Instance` +---@param index System.Int32 +---@param row System.Int32 +---@return System.Boolean +_G['Hull'].DoesSectionMatch = function(index, row) end + +---`Method Public Instance` +---@param section Barotrauma.BackgroundSection +---@param color System.Nullable*1Microsoft*Xna*Framework*Color +---@param strength System.Nullable*1System*Single +---@param requiresUpdate System.Boolean +---@param isCleaning System.Boolean +_G['Hull'].IncreaseSectionColorOrStrength = function(section, color, strength, requiresUpdate, isCleaning) end + +---`Method Private Instance` +_G['Hull'].RefreshAveragePaintedColor = function() end + +---`Method Public Instance` +---@param section Barotrauma.BackgroundSection +---@param color System.Nullable*1Microsoft*Xna*Framework*Color +---@param strength System.Nullable*1System*Single +_G['Hull'].SetSectionColorOrStrength = function(section, color, strength) end + +---`Method Public Instance` +---@param section Barotrauma.BackgroundSection +---@param cleanVal System.Single +---@param updateRequired System.Boolean +_G['Hull'].CleanSection = function(section, cleanVal, updateRequired) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Hull +_G['Hull'].Load = function(element, submarine, idRemap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Hull'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Hull'].ToString = function() end + +---`Method Public Instance Virtual` +---@param worldView Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['Hull'].IsVisible = function(worldView) end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Hull'].IsMouseOn = function(position) end + +---`Method Private Instance` +---@param inGame? System.Boolean +---@return Barotrauma.GUIComponent +_G['Hull'].CreateEditingHUD = function(inGame) end + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +---@param deltaTime System.Single +_G['Hull'].UpdateEditing = function(cam, deltaTime) end + +---`Method Public Static` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Hull'].UpdateCheats = function(deltaTime, cam) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Hull'].DrawDecals = function(spriteBatch) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param back? System.Boolean +_G['Hull'].Draw = function(spriteBatch, editing, back) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Hull'].DrawSectionColors = function(spriteBatch) end + +---`Method Public Static` +---@param cam Barotrauma.Camera +---@param renderer Barotrauma.WaterRenderer +_G['Hull'].UpdateVertices = function(cam, renderer) end + +---`Method Private Instance` +---@param cam Barotrauma.Camera +---@param entityGrid Barotrauma.EntityGrid +---@param renderer Barotrauma.WaterRenderer +_G['Hull'].UpdateVertices = function(cam, entityGrid, renderer) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Hull'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Hull'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +_G['Hull'].ApplyRemoteState = function() end + +---`Method Public Static` +---@return Microsoft.Xna.Framework.Rectangle +_G['Hull'].GetBorders = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['Hull'].Clone = function() end + +---`Method Public Static` +---@overload fun(worldRect:Microsoft.Xna.Framework.Rectangle):(Barotrauma.EntityGrid) +---@param submarine Barotrauma.Submarine +---@return Barotrauma.EntityGrid +_G['Hull'].GenerateEntityGrid = function(submarine) end + +---`Method Public Instance` +---@param tags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['Hull'].SetModuleTags = function(tags) end + +---`Method Public Instance Virtual` +_G['Hull'].OnMapLoaded = function() end + +---`Method Public Instance` +---@param submarine Barotrauma.Submarine +_G['Hull'].AddToGrid = function(submarine) end + +---`Method Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2):(System.Int32) +---@param xPos System.Single +---@return System.Int32 +_G['Hull'].GetWaveIndex = function(xPos) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Hull'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +_G['Hull'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['Hull'].Remove = function() end + +---`Method Public Instance` +---@param fireSource Barotrauma.FireSource +_G['Hull'].AddFireSource = function(fireSource) end + +---`Method Public Instance` +---@overload fun(decalId:System.UInt32, worldPosition:Microsoft.Xna.Framework.Vector2, scale:System.Single, isNetworkEvent:System.Boolean, spriteIndex?:System.Nullable*1System*Int32):(Barotrauma.Decal) +---@param decalName System.String +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param scale System.Single +---@param isNetworkEvent System.Boolean +---@param spriteIndex? System.Nullable*1System*Int32 +---@return Barotrauma.Decal +_G['Hull'].AddDecal = function(decalName, worldPosition, scale, isNetworkEvent, spriteIndex) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['Hull'].SharedStatusWrite = function(msg) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param backgroundSectionsEventData Barotrauma.BackgroundSectionsEventData-ref +_G['Hull'].SharedBackgroundSectionsWrite = function(msg, backgroundSectionsEventData) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param newWaterVolume System.Single-ref +---@param newFireSources Barotrauma.NetworkFireSource-arr-ref +_G['Hull'].SharedStatusRead = function(msg, newWaterVolume, newFireSources) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Hull +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Hull +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@return Barotrauma.Hull +_G['Hull'] = function(rectangle, submarine, id) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Hull +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Hull +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@return Barotrauma.Hull +_G['Hull'].__new = function(rectangle, submarine, id) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Hull +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Hull +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@return Barotrauma.Hull +_G['Hull'] = function(rectangle, submarine, id) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Hull +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Hull +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@return Barotrauma.Hull +_G['Hull'].__new = function(rectangle, submarine, id) end + diff --git a/Meta/Types/client/_00007FFD97DC9B78.lua b/Meta/Types/client/_00007FFD97DC9B78.lua new file mode 100644 index 0000000..93731ed --- /dev/null +++ b/Meta/Types/client/_00007FFD97DC9B78.lua @@ -0,0 +1,62 @@ +---@meta +---@class Barotrauma.AIObjectiveFightIntruders : Barotrauma.AIObjectiveLoop*1Barotrauma*Character +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter NonPublic Instance Virtual` +---@field IgnoreListClearInterval System.Single +---`Getter Public Instance Virtual` +---@field IgnoreUnsafeHulls System.Boolean +---`Getter NonPublic Instance Virtual` +---@field TargetUpdateTimeMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetCharactersInOtherSubs System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +_G['AIObjectiveFightIntruders'] = {} + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveFightIntruders'].IsValidTarget = function(target) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@param targetCharactersInOtherSubs System.Boolean +---@return System.Boolean +_G['AIObjectiveFightIntruders'].IsValidTarget = function(target, character, targetCharactersInOtherSubs) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['AIObjectiveFightIntruders'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveFightIntruders'].GetTargetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Character +---@return Barotrauma.AIObjective +_G['AIObjectiveFightIntruders'].ObjectiveConstructor = function(target) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Character +_G['AIObjectiveFightIntruders'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFightIntruders +_G['AIObjectiveFightIntruders'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFightIntruders +_G['AIObjectiveFightIntruders'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DCA280.lua b/Meta/Types/client/_00007FFD97DCA280.lua new file mode 100644 index 0000000..410548a --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCA280.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.AIObjectiveFindDivingGear : Barotrauma.AIObjective +---`Field Private Instance` +---@field gearTag Barotrauma.Identifier +---`Field Private Instance` +---@field getDivingGear Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field getOxygen Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field targetItem Barotrauma.Item +---`Field Private Instance` +---@field oxygenSourceSlotIndex System.Nullable*1System*Int32 +---`Field Public Static` +---@field MIN_OXYGEN System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +_G['AIObjectiveFindDivingGear'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveFindDivingGear'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveFindDivingGear'].Act = function(deltaTime) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param tag Barotrauma.Identifier +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveFindDivingGear'].IsSuitablePressureProtection = function(item, tag, character) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveFindDivingGear'].IsSuitableContainedOxygenSource = function(item) end + +---`Method Private Instance` +---@param item Barotrauma.Item +_G['AIObjectiveFindDivingGear'].TrySetTargetItem = function(item) end + +---`Method Public Instance Virtual` +_G['AIObjectiveFindDivingGear'].Reset = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.Single +_G['AIObjectiveFindDivingGear'].GetMinOxygen = function(character) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param needsDivingSuit System.Boolean +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFindDivingGear +_G['AIObjectiveFindDivingGear'] = function(character, needsDivingSuit, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param needsDivingSuit System.Boolean +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFindDivingGear +_G['AIObjectiveFindDivingGear'].__new = function(character, needsDivingSuit, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DCA790.lua b/Meta/Types/client/_00007FFD97DCA790.lua new file mode 100644 index 0000000..8e7bf53 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCA790.lua @@ -0,0 +1,117 @@ +---@meta +---@class Barotrauma.AIObjectiveFindSafety : Barotrauma.AIObjective +---`Field Private Instance` +---@field currentHullSafety System.Single +---`Field Private Instance` +---@field searchHullTimer System.Single +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field divingGearObjective Barotrauma.AIObjectiveFindDivingGear +---`Field Private Instance` +---@field resetPriority System.Boolean +---`Field Private Instance` +---@field currentSafeHull Barotrauma.Hull +---`Field Private Instance` +---@field previousSafeHull Barotrauma.Hull +---`Field Private Instance` +---@field cannotFindSafeHull System.Boolean +---`Field Private Instance` +---@field cannotFindDivingGear System.Boolean +---`Field Private Instance` +---@field findDivingGearAttempts System.Int32 +---`Field Private Instance` +---@field retryCounter System.Int32 +---`Field Private Instance` +---@field retryResetTime System.Single +---`Field Private Instance` +---@field retryTimer System.Single +---`Field Private Instance` +---@field hulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field hullSearchIndex System.Int32 +---`Field Private Instance` +---@field bestHullValue System.Single +---`Field Private Instance` +---@field bestHullIsAirlock System.Boolean +---`Field Private Instance` +---@field potentialBestHull Barotrauma.Hull +---`Field Private Instance` +---@field stopWatch System.Diagnostics.Stopwatch +---`Field Private Static` +---@field PriorityIncrease System.Single +---`Field Private Static` +---@field PriorityDecrease System.Single +---`Field Private Static` +---@field SearchHullInterval System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field IgnoreUnsafeHulls System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +_G['AIObjectiveFindSafety'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveFindSafety'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveFindSafety'].GetPriority = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveFindSafety'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveFindSafety'].Act = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveFindSafety'].UpdateSimpleEscape = function(deltaTime) end + +---`Method Public Instance` +---@param bestHull Barotrauma.Hull-ref +---@param ignoredHulls? (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@param allowChangingSubmarine? System.Boolean +---@return Barotrauma.AIObjectiveFindSafety.HullSearchStatus +_G['AIObjectiveFindSafety'].FindBestHull = function(bestHull, ignoredHulls, allowChangingSubmarine) end + +---`Method Public Instance Virtual` +_G['AIObjectiveFindSafety'].Reset = function() end + +---`Method Private Instance` +---@param targetHull Barotrauma.Hull +---@param minOxygen? System.Single +---@return System.Boolean +_G['AIObjectiveFindSafety'].NeedMoreDivingGear = function(targetHull, minOxygen) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFindSafety +_G['AIObjectiveFindSafety'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFindSafety +_G['AIObjectiveFindSafety'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DCABA0.lua b/Meta/Types/client/_00007FFD97DCABA0.lua new file mode 100644 index 0000000..f0c7df7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCABA0.lua @@ -0,0 +1,69 @@ +---@meta +---@class Barotrauma.AIObjectiveFixLeak : Barotrauma.AIObjective +---`Field Private Instance` +---@field getWeldingTool Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field refuelObjective Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field gotoObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field operateObjective Barotrauma.AIObjectiveOperateItem +---`Field Public Instance` +---@field isPriority System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Leak Barotrauma.Gap +_G['AIObjectiveFixLeak'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveFixLeak'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveFixLeak'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveFixLeak'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveFixLeak'].Reset = function() end + +---`Method Public Static` +---@param repairTool Barotrauma.Items.Components.RepairTool +---@param character Barotrauma.Character +---@return System.Single +_G['AIObjectiveFixLeak'].CalculateReach = function(repairTool, character) end + +---`Constructor Public Instance` +---@param leak Barotrauma.Gap +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param isPriority? System.Boolean +---@return Barotrauma.AIObjectiveFixLeak +_G['AIObjectiveFixLeak'] = function(leak, character, objectiveManager, priorityModifier, isPriority) end + +---`Constructor Public Instance` +---@param leak Barotrauma.Gap +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param isPriority? System.Boolean +---@return Barotrauma.AIObjectiveFixLeak +_G['AIObjectiveFixLeak'].__new = function(leak, character, objectiveManager, priorityModifier, isPriority) end + diff --git a/Meta/Types/client/_00007FFD97DCAF78.lua b/Meta/Types/client/_00007FFD97DCAF78.lua new file mode 100644 index 0000000..d1b3950 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCAF78.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.AIObjectiveFixLeaks : Barotrauma.AIObjectiveLoop*1Barotrauma*Gap +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field PrioritizedHull Barotrauma.Hull +_G['AIObjectiveFixLeaks'] = {} + +---`Method NonPublic Instance Virtual` +---@param gap Barotrauma.Gap +---@return System.Boolean +_G['AIObjectiveFixLeaks'].IsValidTarget = function(gap) end + +---`Method Public Static` +---@param gap Barotrauma.Gap +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveFixLeaks'].IsValidTarget = function(gap, character) end + +---`Method Public Static` +---@param leak Barotrauma.Gap +---@return System.Single +_G['AIObjectiveFixLeaks'].GetLeakSeverity = function(leak) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveFixLeaks'].GetTargetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Gap)|(fun():(Barotrauma.Gap)) +_G['AIObjectiveFixLeaks'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@param gap Barotrauma.Gap +---@return Barotrauma.AIObjective +_G['AIObjectiveFixLeaks'].ObjectiveConstructor = function(gap) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Gap +_G['AIObjectiveFixLeaks'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param prioritizedHull? Barotrauma.Hull +---@return Barotrauma.AIObjectiveFixLeaks +_G['AIObjectiveFixLeaks'] = function(character, objectiveManager, priorityModifier, prioritizedHull) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param prioritizedHull? Barotrauma.Hull +---@return Barotrauma.AIObjectiveFixLeaks +_G['AIObjectiveFixLeaks'].__new = function(character, objectiveManager, priorityModifier, prioritizedHull) end + diff --git a/Meta/Types/client/_00007FFD97DCB7A8.lua b/Meta/Types/client/_00007FFD97DCB7A8.lua new file mode 100644 index 0000000..5a05fe9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCB7A8.lua @@ -0,0 +1,215 @@ +---@meta +---@class Barotrauma.Gap : Barotrauma.MapEntity +---`Field Private Instance` +---@field particleTimer System.Single +---`Field Public Instance` +---@field GlowEffectT System.Single +---`Field Private Instance` +---@field open System.Single +---`Field Private Instance` +---@field flowForce Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field flowTargetHull Barotrauma.Hull +---`Field Private Instance` +---@field openedTimer System.Single +---`Field Private Instance` +---@field higherSurface System.Single +---`Field Private Instance` +---@field lowerSurface System.Single +---`Field Private Instance` +---@field lerpedFlowForce Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field DisableHullRechecks System.Boolean +---`Field Public Instance` +---@field PassAmbientLight System.Boolean +---`Field Private Instance` +---@field outsideCollisionBlocker FarseerPhysics.Dynamics.Body +---`Field Private Instance` +---@field outsideColliderRaycastTimer System.Single +---`Field Private Instance` +---@field wasRoomToRoom System.Boolean +---`Field Private Instance` +---@field connectedDoor Barotrauma.Items.Components.Door +---`Field Public Instance` +---@field ConnectedWall Barotrauma.Structure +---`Field Public Instance` +---@field properties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Field Private Instance` +---@field updateCount System.Int32 +---`Field Public Static` +---@field GapList (System.Collections.Generic.List*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Public Static` +---@field ShowGaps System.Boolean +---`Field Private Static` +---@field MaxFlowForce System.Single +---`Field Private Static` +---@field OutsideColliderRaycastIntervalLowPrio System.Single +---`Field Private Static` +---@field OutsideColliderRaycastIntervalHighPrio System.Single +---`Getter Public Instance Virtual` +---@field SelectableInEditor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---@field IsDiagonal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Open System.Single +---`Getter Public Instance` +---@field Size System.Single +---`Getter Public Instance` +---@field PressureDistributionSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConnectedDoor Barotrauma.Items.Components.Door +---`Getter Public Instance` +---@field LerpedFlowForce Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field FlowTargetHull Barotrauma.Hull +---`Getter Public Instance` +---@field IsRoomToRoom System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['Gap'] = {} + +---`Method Public Instance Virtual` +---@param worldView Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['Gap'].IsVisible = function(worldView) end + +---`Method Public Instance Virtual` +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param back? System.Boolean +_G['Gap'].Draw = function(sb, editing, back) end + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +---@param deltaTime System.Single +_G['Gap'].UpdateEditing = function(cam, deltaTime) end + +---`Method Private Instance` +---@param inGame? System.Boolean +---@return Barotrauma.GUIComponent +_G['Gap'].CreateEditingHUD = function(inGame) end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['Gap'].Clone = function() end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Gap'].Move = function(amount, ignoreContacts) end + +---`Method Public Static` +_G['Gap'].UpdateHulls = function() end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Gap'].IsMouseOn = function(position) end + +---`Method Public Instance` +_G['Gap'].AutoOrient = function() end + +---`Method Private Instance` +_G['Gap'].FindHulls = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Gap'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Gap'].EmitParticles = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param hull1 Barotrauma.Hull +---@param hull2 Barotrauma.Hull +_G['Gap'].UpdateRoomToRoom = function(deltaTime, hull1, hull2) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param hull1 Barotrauma.Hull +_G['Gap'].UpdateRoomToOut = function(deltaTime, hull1) end + +---`Method Public Instance` +---@return System.Boolean +_G['Gap'].RefreshOutsideCollider = function() end + +---`Method Private Instance` +---@param hull Barotrauma.Hull +_G['Gap'].UpdateOutsideColliderState = function(hull) end + +---`Method Private Instance` +---@param hull1 Barotrauma.Hull +---@param hull2 Barotrauma.Hull +---@param deltaTime System.Single +_G['Gap'].UpdateOxygen = function(hull1, hull2, deltaTime) end + +---`Method Public Static` +---@param gaps (System.Collections.Generic.IEnumerable*1Barotrauma*Gap)|(fun():(Barotrauma.Gap)) +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@param allowedOrthogonalDist System.Single +---@param allowRoomToRoom? System.Boolean +---@return Barotrauma.Gap +_G['Gap'].FindAdjacent = function(gaps, worldPos, allowedOrthogonalDist, allowRoomToRoom) end + +---`Method Public Instance Virtual` +_G['Gap'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['Gap'].Remove = function() end + +---`Method Public Instance Virtual` +_G['Gap'].OnMapLoaded = function() end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Gap +_G['Gap'].Load = function(element, submarine, idRemap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Gap'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, isHorizontal:System.Boolean, submarine:Barotrauma.Submarine, isDiagonal?:System.Boolean, id?:System.UInt16):Barotrauma.Gap +---@return Barotrauma.Gap +_G['Gap'] = function() end + +---`Constructor Public Instance` +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, isHorizontal:System.Boolean, submarine:Barotrauma.Submarine, isDiagonal?:System.Boolean, id?:System.UInt16):Barotrauma.Gap +---@return Barotrauma.Gap +_G['Gap'].__new = function() end + +---`Constructor Private Static` +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, isHorizontal:System.Boolean, submarine:Barotrauma.Submarine, isDiagonal?:System.Boolean, id?:System.UInt16):Barotrauma.Gap +---@return Barotrauma.Gap +_G['Gap'] = function() end + +---`Constructor Private Static` +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, isHorizontal:System.Boolean, submarine:Barotrauma.Submarine, isDiagonal?:System.Boolean, id?:System.UInt16):Barotrauma.Gap +---@return Barotrauma.Gap +_G['Gap'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DCC3A0.lua b/Meta/Types/client/_00007FFD97DCC3A0.lua new file mode 100644 index 0000000..e3c9303 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCC3A0.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.InvSlotType : System.Enum +---`Field Public Static` +---@field None Barotrauma.InvSlotType +---`Field Public Static` +---@field Any Barotrauma.InvSlotType +---`Field Public Static` +---@field RightHand Barotrauma.InvSlotType +---`Field Public Static` +---@field LeftHand Barotrauma.InvSlotType +---`Field Public Static` +---@field Head Barotrauma.InvSlotType +---`Field Public Static` +---@field InnerClothes Barotrauma.InvSlotType +---`Field Public Static` +---@field OuterClothes Barotrauma.InvSlotType +---`Field Public Static` +---@field Headset Barotrauma.InvSlotType +---`Field Public Static` +---@field Card Barotrauma.InvSlotType +---`Field Public Static` +---@field Bag Barotrauma.InvSlotType +---`Field Public Static` +---@field HealthInterface Barotrauma.InvSlotType +_G['InvSlotType'] = {} + diff --git a/Meta/Types/client/_00007FFD97DCC718.lua b/Meta/Types/client/_00007FFD97DCC718.lua new file mode 100644 index 0000000..c252734 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCC718.lua @@ -0,0 +1,194 @@ +---@meta +---@class Barotrauma.AIObjectiveGetItem : Barotrauma.AIObjective +---`Field Public Instance` +---@field ignoredItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Instance` +---@field GetItemPriority (System.Func*1Barotrauma*Item*1System*Single)|(fun(arg:Barotrauma.Item):(System.Single)) +---`Field Public Instance` +---@field ItemFilter (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---`Field Public Instance` +---@field IdentifiersOrTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field spawnItemIfNotFound System.Boolean +---`Field Private Instance` +---@field targetItem Barotrauma.Item +---`Field Private Instance` +---@field originalTarget Barotrauma.Item +---`Field Private Instance` +---@field moveToTarget Barotrauma.ISpatialEntity +---`Field Private Instance` +---@field isDoneSeeking System.Boolean +---`Field Private Instance` +---@field currentSearchIndex System.Int32 +---`Field Public Instance` +---@field ignoredContainerIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field ignoredIdentifiersOrTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field currItemPriority System.Single +---`Field Private Instance` +---@field checkInventory System.Boolean +---`Field Private Instance` +---@field _itemCount System.Int32 +---`Field Private Instance` +---@field sw System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field itemCandidates (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Item*2System*Single)|(System.ValueTuple*1Barotrauma*Item*1System*Single[]) +---`Field Private Instance` +---@field itemList (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Static` +---@field DefaultReach System.Single +---`Field Public Static` +---@field MaxReach System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetCondition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDangerousPressure System.Boolean +---`Getter Public Instance` +---@field TargetItem Barotrauma.Item +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowToFindDivingGear System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MustBeSpecificItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowStealing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TakeWholeStack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowVariants System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Wear System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireNonEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EvaluateCombatPriority System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CheckPathForEachItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeakIfFails System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CannotFindDialogueIdentifierOverride System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CannotFindDialogueCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EquipSlotType System.Nullable*1Barotrauma*InvSlotType +---`Getter Private Instance` +---@field StopWatch System.Diagnostics.Stopwatch +_G['AIObjectiveGetItem'] = {} + +---`Method Public Static` +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['AIObjectiveGetItem'].ParseGearTags = function(identifiersOrTags) end + +---`Method Public Static` +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['AIObjectiveGetItem'].ParseIgnoredTags = function(identifiersOrTags) end + +---`Method Public Static` +---@param targetEntity Barotrauma.ISpatialEntity +---@return (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +_G['AIObjectiveGetItem'].CreateEndNodeFilter = function(targetEntity) end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveGetItem'].CheckInventory = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveGetItem'].CountItems = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveGetItem'].Act = function(deltaTime) end + +---`Method Private Instance` +_G['AIObjectiveGetItem'].FindTargetItem = function() end + +---`Method Private Instance` +_G['AIObjectiveGetItem'].HandlePotentialItems = function() end + +---`Method Private Instance` +---@return Barotrauma.ItemPrefab +_G['AIObjectiveGetItem'].FindItemToSpawn = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveGetItem'].CheckObjectiveState = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveGetItem'].CheckItem = function(item) end + +---`Method Public Instance Virtual` +_G['AIObjectiveGetItem'].Reset = function() end + +---`Method Private Instance` +_G['AIObjectiveGetItem'].ResetInternal = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveGetItem'].OnAbandon = function() end + +---`Method Private Instance` +_G['AIObjectiveGetItem'].SpeakCannotFind = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, targetItem:Barotrauma.Item, objectiveManager:Barotrauma.AIObjectiveManager, equip?:System.Boolean, priorityModifier?:System.Single):Barotrauma.AIObjectiveGetItem +---@overload fun(character:Barotrauma.Character, identifierOrTag:Barotrauma.Identifier, objectiveManager:Barotrauma.AIObjectiveManager, equip?:System.Boolean, checkInventory?:System.Boolean, priorityModifier?:System.Single, spawnItemIfNotFound?:System.Boolean):Barotrauma.AIObjectiveGetItem +---@param character Barotrauma.Character +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param equip? System.Boolean +---@param checkInventory? System.Boolean +---@param priorityModifier? System.Single +---@param spawnItemIfNotFound? System.Boolean +---@return Barotrauma.AIObjectiveGetItem +_G['AIObjectiveGetItem'] = function(character, identifiersOrTags, objectiveManager, equip, checkInventory, priorityModifier, spawnItemIfNotFound) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, targetItem:Barotrauma.Item, objectiveManager:Barotrauma.AIObjectiveManager, equip?:System.Boolean, priorityModifier?:System.Single):Barotrauma.AIObjectiveGetItem +---@overload fun(character:Barotrauma.Character, identifierOrTag:Barotrauma.Identifier, objectiveManager:Barotrauma.AIObjectiveManager, equip?:System.Boolean, checkInventory?:System.Boolean, priorityModifier?:System.Single, spawnItemIfNotFound?:System.Boolean):Barotrauma.AIObjectiveGetItem +---@param character Barotrauma.Character +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param equip? System.Boolean +---@param checkInventory? System.Boolean +---@param priorityModifier? System.Single +---@param spawnItemIfNotFound? System.Boolean +---@return Barotrauma.AIObjectiveGetItem +_G['AIObjectiveGetItem'].__new = function(character, identifiersOrTags, objectiveManager, equip, checkInventory, priorityModifier, spawnItemIfNotFound) end + diff --git a/Meta/Types/client/_00007FFD97DCCD28.lua b/Meta/Types/client/_00007FFD97DCCD28.lua new file mode 100644 index 0000000..4d0d756 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCCD28.lua @@ -0,0 +1,85 @@ +---@meta +---@class Barotrauma.AIObjectiveGetItems : Barotrauma.AIObjective +---`Field Public Instance` +---@field ItemFilter (System.Func*1Barotrauma*Item*1Barotrauma*Identifier*1System*Boolean)|(fun(arg1:Barotrauma.Item, arg2:Barotrauma.Identifier):(System.Boolean)) +---`Field Private Instance` +---@field gearTags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field ignoredTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field subObjectivesCreated System.Boolean +---`Field Public Instance` +---@field achievedItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowStealing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TakeWholeStack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowVariants System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Wear System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CheckInventory System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EvaluateCombatPriority System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CheckPathForEachItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireNonEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireAllItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireDivingSuitAdequate System.Boolean +_G['AIObjectiveGetItems'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveGetItems'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveGetItems'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveGetItems'].Reset = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveGetItems +_G['AIObjectiveGetItems'] = function(character, objectiveManager, identifiersOrTags, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveGetItems +_G['AIObjectiveGetItems'].__new = function(character, objectiveManager, identifiersOrTags, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DCD708.lua b/Meta/Types/client/_00007FFD97DCD708.lua new file mode 100644 index 0000000..1085b6f --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCD708.lua @@ -0,0 +1,184 @@ +---@meta +---@class Barotrauma.AIObjectiveGoTo : Barotrauma.AIObjective +---`Field Private Instance` +---@field findDivingGear Barotrauma.AIObjectiveFindDivingGear +---`Field Private Instance` +---@field repeat System.Boolean +---`Field Private Instance` +---@field waitUntilPathUnreachable System.Single +---`Field Private Instance` +---@field getDivingGearIfNeeded System.Boolean +---`Field Public Instance` +---@field requiredCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Field Public Instance` +---@field endNodeFilter (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---`Field Public Instance` +---@field PriorityGetter (System.Func*1System*Single)|(fun():(System.Single)) +---`Field Public Instance` +---@field IsFollowOrder System.Boolean +---`Field Public Instance` +---@field IsWaitOrder System.Boolean +---`Field Public Instance` +---@field Mimic System.Boolean +---`Field Public Instance` +---@field ExtraDistanceWhileSwimming System.Single +---`Field Public Instance` +---@field ExtraDistanceOutsideSub System.Single +---`Field Private Instance` +---@field _closeEnoughMultiplier System.Single +---`Field Private Instance` +---@field _closeEnough System.Single +---`Field Private Instance` +---@field minDistance System.Single +---`Field Private Instance` +---@field seekGapsInterval System.Single +---`Field Private Instance` +---@field seekGapsTimer System.Single +---`Field Private Instance` +---@field cantFindDivingGear System.Boolean +---`Field Private Instance` +---@field ExoSuitRefuel Barotrauma.Identifier +---`Field Private Instance` +---@field ExoSuitOutOfFuel Barotrauma.Identifier +---`Field Public Instance` +---@field OverridePriority System.Nullable*1System*Single +---`Field Private Instance` +---@field avoidLookAheadDistance System.Single +---`Field Private Instance` +---@field pathWaitingTime System.Single +---`Field Private Instance` +---@field useScooter System.Boolean +---`Field Private Instance` +---@field checkScooterTimer System.Single +---`Field Private Instance` +---@field checkExoSuitTimer System.Single +---`Field Private Static` +---@field CheckScooterTime System.Single +---`Field Private Static` +---@field CheckExoSuitTime System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeakIfFails System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DebugLogWhenFails System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsePathingOutside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CloseEnoughMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CloseEnough System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreIfTargetDead System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowGoingOutside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FaceTargetOnCompleted System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AlwaysUseEuclideanDistance System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseDistanceRelativeToAimSourcePos System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DialogueIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetName Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Target Barotrauma.ISpatialEntity +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeakCannotReachCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetGap Barotrauma.Gap +---`Getter Public Instance` +---@field IsCloseEnough System.Boolean +_G['AIObjectiveGoTo'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveGoTo'].GetPriority = function() end + +---`Method Private Instance` +_G['AIObjectiveGoTo'].SpeakCannotReach = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveGoTo'].ForceAct = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveGoTo'].Act = function(deltaTime) end + +---`Method Public Instance` +---@return Barotrauma.Hull +_G['AIObjectiveGoTo'].GetTargetHull = function() end + +---`Method Public Static` +---@param target Barotrauma.ISpatialEntity +---@return Barotrauma.Hull +_G['AIObjectiveGoTo'].GetTargetHull = function(target) end + +---`Method Private Instance` +---@param maxDistance System.Single +_G['AIObjectiveGoTo'].SeekGaps = function(maxDistance) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveGoTo'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveGoTo'].OnAbandon = function() end + +---`Method Private Instance` +_G['AIObjectiveGoTo'].StopMovement = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveGoTo'].OnCompleted = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveGoTo'].Reset = function() end + +---`Constructor Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param luaKey__repeat? System.Boolean +---@param getDivingGearIfNeeded? System.Boolean +---@param priorityModifier? System.Single +---@param closeEnough? System.Single +---@return Barotrauma.AIObjectiveGoTo +_G['AIObjectiveGoTo'] = function(target, character, objectiveManager, luaKey__repeat, getDivingGearIfNeeded, priorityModifier, closeEnough) end + +---`Constructor Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param luaKey__repeat? System.Boolean +---@param getDivingGearIfNeeded? System.Boolean +---@param priorityModifier? System.Single +---@param closeEnough? System.Single +---@return Barotrauma.AIObjectiveGoTo +_G['AIObjectiveGoTo'].__new = function(target, character, objectiveManager, luaKey__repeat, getDivingGearIfNeeded, priorityModifier, closeEnough) end + diff --git a/Meta/Types/client/_00007FFD97DCDD88.lua b/Meta/Types/client/_00007FFD97DCDD88.lua new file mode 100644 index 0000000..38924f3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCDD88.lua @@ -0,0 +1,141 @@ +---@meta +---@class Barotrauma.AIObjectiveIdle : Barotrauma.AIObjective +---`Field Private Instance` +---@field behavior Barotrauma.AIObjectiveIdle.BehaviorType +---`Field Private Instance` +---@field newTargetIntervalMin System.Single +---`Field Private Instance` +---@field newTargetIntervalMax System.Single +---`Field Private Instance` +---@field standStillMin System.Single +---`Field Private Instance` +---@field standStillMax System.Single +---`Field Private Instance` +---@field walkDurationMin System.Single +---`Field Private Instance` +---@field walkDurationMax System.Single +---`Field Private Instance` +---@field currentTarget Barotrauma.Hull +---`Field Private Instance` +---@field newTargetTimer System.Single +---`Field Private Instance` +---@field searchingNewHull System.Boolean +---`Field Private Instance` +---@field standStillTimer System.Single +---`Field Private Instance` +---@field walkDuration System.Single +---`Field Private Instance` +---@field tooCloseCharacter Barotrauma.Character +---`Field Private Instance` +---@field chairCheckTimer System.Single +---`Field Private Instance` +---@field autonomousObjectiveRetryTimer System.Single +---`Field Private Instance` +---@field targetHulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field hullWeights (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Field Public Instance` +---@field PreferredOutpostModuleTypes (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field timerMargin System.Single +---`Field Private Instance` +---@field checkItemsInterval System.Single +---`Field Private Instance` +---@field checkItemsTimer System.Single +---`Field Private Instance` +---@field itemsToClean (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field ignoredItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field chairCheckInterval System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Behavior Barotrauma.AIObjectiveIdle.BehaviorType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetHull Barotrauma.Hull +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +_G['AIObjectiveIdle'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveIdle'].CheckObjectiveState = function() end + +---`Method Public Instance` +---@param max? System.Single +_G['AIObjectiveIdle'].CalculatePriority = function(max) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveIdle'].GetPriority = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveIdle'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['AIObjectiveIdle'].SetTargetTimerLow = function() end + +---`Method Private Instance` +_G['AIObjectiveIdle'].SetTargetTimerHigh = function() end + +---`Method Private Instance` +_G['AIObjectiveIdle'].SetTargetTimerNormal = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveIdle'].IsSteeringFinished = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveIdle'].Act = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveIdle'].Wander = function(deltaTime) end + +---`Method Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param waitTime System.Single +_G['AIObjectiveIdle'].FaceTargetAndWait = function(target, waitTime) end + +---`Method Private Instance` +_G['AIObjectiveIdle'].FindTargetHulls = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveIdle'].CleanupItems = function(deltaTime) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@return System.Boolean +_G['AIObjectiveIdle'].IsForbidden = function(hull) end + +---`Method Public Instance Virtual` +_G['AIObjectiveIdle'].Reset = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveIdle'].OnDeselected = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveIdle +_G['AIObjectiveIdle'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveIdle +_G['AIObjectiveIdle'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DCE270.lua b/Meta/Types/client/_00007FFD97DCE270.lua new file mode 100644 index 0000000..f8463a7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCE270.lua @@ -0,0 +1,103 @@ +---@meta +---@class Barotrauma.AIObjectiveOperateItem : Barotrauma.AIObjective +---`Field Private Instance` +---@field component Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field controller Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field operateTarget Barotrauma.Entity +---`Field Private Instance` +---@field requireEquip System.Boolean +---`Field Private Instance` +---@field useController System.Boolean +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field getItemObjective Barotrauma.AIObjectiveGetItem +---`Field Public Instance` +---@field EndNodeFilter (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---`Field Public Instance` +---@field completionCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Field Private Instance` +---@field isDoneOperating System.Boolean +---`Field Public Instance` +---@field OverridePriority System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance Virtual` +---@field PrioritizeIfSubObjectivesActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Override System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Repeat System.Boolean +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +---`Getter Public Instance` +---@field OperateTarget Barotrauma.Entity +---`Getter Public Instance` +---@field Component Barotrauma.Items.Components.ItemComponent +_G['AIObjectiveOperateItem'] = {} + +---`Method Public Instance Virtual` +---@param otherObjective Barotrauma.AIObjectiveOperateItem.T +---@return System.Boolean +_G['AIObjectiveOperateItem'].IsDuplicate = function(otherObjective) end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.ItemComponent +_G['AIObjectiveOperateItem'].GetTarget = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveOperateItem'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveOperateItem'].Act = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveOperateItem'].CheckObjectiveState = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveOperateItem'].Reset = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Items.Components.ItemComponent +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param requireEquip System.Boolean +---@param operateTarget? Barotrauma.Entity +---@param useController? System.Boolean +---@param controller? Barotrauma.Items.Components.ItemComponent +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveOperateItem +_G['AIObjectiveOperateItem'] = function(item, character, objectiveManager, option, requireEquip, operateTarget, useController, controller, priorityModifier) end + +---`Constructor Public Instance` +---@param item Barotrauma.Items.Components.ItemComponent +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param requireEquip System.Boolean +---@param operateTarget? Barotrauma.Entity +---@param useController? System.Boolean +---@param controller? Barotrauma.Items.Components.ItemComponent +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveOperateItem +_G['AIObjectiveOperateItem'].__new = function(item, character, objectiveManager, option, requireEquip, operateTarget, useController, controller, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DCE8A8.lua b/Meta/Types/client/_00007FFD97DCE8A8.lua new file mode 100644 index 0000000..5a60f37 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCE8A8.lua @@ -0,0 +1,88 @@ +---@meta +---@class Barotrauma.AIObjectivePrepare : Barotrauma.AIObjective +---`Field Private Instance` +---@field getSingleItemObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field getAllItemsObjective Barotrauma.AIObjectiveGetItems +---`Field Private Instance` +---@field getMultipleItemsObjective Barotrauma.AIObjectiveGetItems +---`Field Private Instance` +---@field subObjectivesCreated System.Boolean +---`Field Private Instance` +---@field targetItem Barotrauma.Item +---`Field Private Instance` +---@field requiredItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field optionalItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOnAlsoWhenInactive System.Boolean +---`Getter Public Instance Virtual` +---@field PrioritizeIfSubObjectivesActive System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KeepActiveWhenReady System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CheckInventory System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FindAllItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EvaluateCombatPriority System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireNonEmpty System.Boolean +_G['AIObjectivePrepare'] = {} + +---`Method Private Instance` +---@return Barotrauma.AIObjective +_G['AIObjectivePrepare'].GetSubObjective = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectivePrepare'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectivePrepare'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectivePrepare'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectivePrepare'].Reset = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, objectiveManager:Barotrauma.AIObjectiveManager, targetItem:Barotrauma.Item, priorityModifier?:System.Single):Barotrauma.AIObjectivePrepare +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param optionalItems (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param requiredItems? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectivePrepare +_G['AIObjectivePrepare'] = function(character, objectiveManager, optionalItems, requiredItems, priorityModifier) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, objectiveManager:Barotrauma.AIObjectiveManager, targetItem:Barotrauma.Item, priorityModifier?:System.Single):Barotrauma.AIObjectivePrepare +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param optionalItems (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param requiredItems? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectivePrepare +_G['AIObjectivePrepare'].__new = function(character, objectiveManager, optionalItems, requiredItems, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DCEC30.lua b/Meta/Types/client/_00007FFD97DCEC30.lua new file mode 100644 index 0000000..67a86fc --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCEC30.lua @@ -0,0 +1,62 @@ +---@meta +---@class Barotrauma.AIObjectivePumpWater : Barotrauma.AIObjectiveLoop*1Barotrauma*Items*Components*Pump +---`Field Private Instance` +---@field pumpList (System.Collections.Generic.List*1Barotrauma*Items*Components*Pump)|(Barotrauma.Items.Components.Pump[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +_G['AIObjectivePumpWater'] = {} + +---`Method NonPublic Instance Virtual` +_G['AIObjectivePumpWater'].FindTargets = function() end + +---`Method NonPublic Instance Virtual` +---@param pump Barotrauma.Items.Components.Pump +---@return System.Boolean +_G['AIObjectivePumpWater'].IsValidTarget = function(pump) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*Pump)|(fun():(Barotrauma.Items.Components.Pump)) +_G['AIObjectivePumpWater'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectivePumpWater'].GetTargetPriority = function() end + +---`Method Private Instance` +---@param pump Barotrauma.Items.Components.Pump +---@return System.Boolean +_G['AIObjectivePumpWater'].IsReady = function(pump) end + +---`Method NonPublic Instance Virtual` +---@param pump Barotrauma.Items.Components.Pump +---@return Barotrauma.AIObjective +_G['AIObjectivePumpWater'].ObjectiveConstructor = function(pump) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Items.Components.Pump +_G['AIObjectivePumpWater'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectivePumpWater +_G['AIObjectivePumpWater'] = function(character, objectiveManager, option, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectivePumpWater +_G['AIObjectivePumpWater'].__new = function(character, objectiveManager, option, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DCF278.lua b/Meta/Types/client/_00007FFD97DCF278.lua new file mode 100644 index 0000000..f17862e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCF278.lua @@ -0,0 +1,127 @@ +---@meta +---@class Barotrauma.Items.Components.Pump : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field pumpSpeedSlider Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field powerLight Barotrauma.GUITickBox +---`Field Private Instance` +---@field autoControlIndicator Barotrauma.GUITickBox +---`Field Private Instance` +---@field pumpOutEmitters (System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Vector2*2Barotrauma*Particles*ParticleEmitter)|(System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1Barotrauma*Particles*ParticleEmitter[]) +---`Field Private Instance` +---@field pumpInEmitters (System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Vector2*2Barotrauma*Particles*ParticleEmitter)|(System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1Barotrauma*Particles*ParticleEmitter[]) +---`Field Private Instance` +---@field flickerTimer System.Single +---`Field Private Instance` +---@field flickerFrequency System.Single +---`Field Private Instance` +---@field flowPercentage System.Single +---`Field Private Instance` +---@field maxFlow System.Single +---`Field Public Instance` +---@field TargetLevel System.Nullable*1System*Single +---`Field Private Instance` +---@field hijacked System.Boolean +---`Field Private Instance` +---@field pumpSpeedLockTimer System.Single +---`Field Private Instance` +---@field isActiveLockTimer System.Single +---`Field Private Instance` +---@field currFlow System.Single +---`Field Private Static` +---@field TinkeringSpeedIncrease System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PowerButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hijacked System.Boolean +---`Getter Public Instance` +---@field CurrentBrokenVolume System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlowPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxFlow System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOn System.Boolean +---`Getter Public Instance` +---@field CurrFlow System.Single +---`Getter Public Instance Virtual` +---@field HasPower System.Boolean +---`Getter Public Instance` +---@field IsAutoControlled System.Boolean +---`Getter Public Instance Virtual` +---@field UpdateWhenInactive System.Boolean +---`Getter Public Instance Virtual` +---@field CurrentStress System.Single +_G['Components']['Pump'] = {} + +---`Method Public Instance Virtual` +_G['Components']['Pump'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Pump'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Pump'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Pump'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Pump'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Pump'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param allowMultiplePerShip? System.Boolean +_G['Components']['Pump'].InfectBallast = function(identifier, allowMultiplePerShip) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Pump'].GetCurrentPowerConsumption = function(connection) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Pump'].UpdateProjSpecific = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Pump'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Pump'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Pump +_G['Components']['Pump'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Pump +_G['Components']['Pump'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DCF978.lua b/Meta/Types/client/_00007FFD97DCF978.lua new file mode 100644 index 0000000..033235b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DCF978.lua @@ -0,0 +1,88 @@ +---@meta +---@class Barotrauma.AIObjectiveRepairItem : Barotrauma.AIObjective +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field refuelObjective Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field repairTool Barotrauma.Items.Components.RepairTool +---`Field Private Instance` +---@field waitTimer System.Single +---`Field Private Instance` +---@field isPriority System.Boolean +---`Field Private Instance` +---@field conditionCheckTimer System.Single +---`Field Private Instance` +---@field previousCondition System.Single +---`Field Private Static` +---@field WaitTimeBeforeRepair System.Single +---`Field Private Static` +---@field conditionCheckDelay System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Item Barotrauma.Item +_G['AIObjectiveRepairItem'] = {} + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveRepairItem'].IsRepairing = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveRepairItem'].IsRepairing = function(character, item) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveRepairItem'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveRepairItem'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveRepairItem'].Act = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveRepairItem'].CheckPreviousCondition = function(deltaTime) end + +---`Method Private Instance` +_G['AIObjectiveRepairItem'].FindRepairTool = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveRepairItem'].OperateRepairTool = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveRepairItem'].Reset = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param item Barotrauma.Item +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param isPriority? System.Boolean +---@return Barotrauma.AIObjectiveRepairItem +_G['AIObjectiveRepairItem'] = function(character, item, objectiveManager, priorityModifier, isPriority) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param item Barotrauma.Item +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param isPriority? System.Boolean +---@return Barotrauma.AIObjectiveRepairItem +_G['AIObjectiveRepairItem'].__new = function(character, item, objectiveManager, priorityModifier, isPriority) end + diff --git a/Meta/Types/client/_00007FFD97DD0068.lua b/Meta/Types/client/_00007FFD97DD0068.lua new file mode 100644 index 0000000..476cbe6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD0068.lua @@ -0,0 +1,90 @@ +---@meta +---@class Barotrauma.AIObjectiveRepairItems : Barotrauma.AIObjectiveLoop*1Barotrauma*Item +---`Field Public Instance` +---@field RelevantSkill Barotrauma.Identifier +---`Field Public Static` +---@field RequiredSuccessFactor System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PrioritizedItem Barotrauma.Item +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +_G['AIObjectiveRepairItems'] = {} + +---`Method Public Instance Virtual` +---@param otherObjective Barotrauma.AIObjectiveRepairItems.T +---@return System.Boolean +_G['AIObjectiveRepairItems'].IsDuplicate = function(otherObjective) end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveRepairItems'].CreateObjectives = function() end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveRepairItems'].IsValidTarget = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveRepairItems'].IsValidTarget = function(item, character) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param humanAIController Barotrauma.HumanAIController +---@return System.Boolean +_G['AIObjectiveRepairItems'].ViableForRepair = function(item, character, humanAIController) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveRepairItems'].NearlyFullCondition = function(item) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveRepairItems'].GetTargetPriority = function() end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param requiredSuccessFactor? System.Single +---@return System.Single +_G['AIObjectiveRepairItems'].GetTargetPriority = function(item, character, requiredSuccessFactor) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['AIObjectiveRepairItems'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@return Barotrauma.AIObjective +_G['AIObjectiveRepairItems'].ObjectiveConstructor = function(item) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Item +_G['AIObjectiveRepairItems'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param prioritizedItem? Barotrauma.Item +---@return Barotrauma.AIObjectiveRepairItems +_G['AIObjectiveRepairItems'] = function(character, objectiveManager, priorityModifier, prioritizedItem) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param prioritizedItem? Barotrauma.Item +---@return Barotrauma.AIObjectiveRepairItems +_G['AIObjectiveRepairItems'].__new = function(character, objectiveManager, priorityModifier, prioritizedItem) end + diff --git a/Meta/Types/client/_00007FFD97DD0738.lua b/Meta/Types/client/_00007FFD97DD0738.lua new file mode 100644 index 0000000..6d5d64e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD0738.lua @@ -0,0 +1,112 @@ +---@meta +---@class Barotrauma.AIObjectiveRescue : Barotrauma.AIObjective +---`Field Public Instance` +---@field Target Barotrauma.Character +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field replaceOxygenObjective Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field getItemObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field treatmentTimer System.Single +---`Field Private Instance` +---@field safeHull Barotrauma.Hull +---`Field Private Instance` +---@field findHullTimer System.Single +---`Field Private Instance` +---@field ignoreOxygen System.Boolean +---`Field Private Instance` +---@field findHullInterval System.Single +---`Field Private Instance` +---@field performedCpr System.Boolean +---`Field Private Instance` +---@field suitableItemIdentifiers (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field itemNameList (System.Collections.Generic.List*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field currentTreatmentSuitabilities (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Static` +---@field TreatmentDelay System.Single +---`Field Private Static` +---@field CloseEnoughToTreat System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +_G['AIObjectiveRescue'] = {} + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveRescue'].OnAbandon = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveRescue'].OnCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveRescue'].Act = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveRescue'].GiveTreatment = function(deltaTime) end + +---`Method Public Static` +---@overload fun(inventory:Barotrauma.Inventory, itemIdentifier:Barotrauma.Identifier):(Barotrauma.Item) +---@param inventory Barotrauma.Inventory +---@param predicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@return Barotrauma.Item +_G['AIObjectiveRescue'].FindMedicalItem = function(inventory, predicate) end + +---`Method Private Instance` +_G['AIObjectiveRescue'].SpeakCannotTreat = function() end + +---`Method Private Instance` +---@param affliction Barotrauma.Affliction +---@param item Barotrauma.Item +_G['AIObjectiveRescue'].ApplyTreatment = function(affliction, item) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveRescue'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveRescue'].GetPriority = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param excludeBuffs? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['AIObjectiveRescue'].GetSortedAfflictions = function(character, excludeBuffs) end + +---`Method Public Instance Virtual` +_G['AIObjectiveRescue'].Reset = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveRescue'].OnDeselected = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param targetCharacter Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveRescue +_G['AIObjectiveRescue'] = function(character, targetCharacter, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param targetCharacter Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveRescue +_G['AIObjectiveRescue'].__new = function(character, targetCharacter, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DD0B38.lua b/Meta/Types/client/_00007FFD97DD0B38.lua new file mode 100644 index 0000000..aaa9936 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD0B38.lua @@ -0,0 +1,89 @@ +---@meta +---@class Barotrauma.AIObjectiveRescueAll : Barotrauma.AIObjectiveLoop*1Barotrauma*Character +---`Field Private Instance` +---@field charactersWithMinorInjuries (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Static` +---@field vitalityThreshold System.Single +---`Field Private Static` +---@field vitalityThresholdForOrders System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field InverseTargetPriority System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +_G['AIObjectiveRescueAll'] = {} + +---`Method Public Static` +---@param manager Barotrauma.AIObjectiveManager +---@param character Barotrauma.Character +---@param target Barotrauma.Character +---@return System.Single +_G['AIObjectiveRescueAll'].GetVitalityThreshold = function(manager, character, target) end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveRescueAll'].IsValidTarget = function(target) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@param ignoredAsMinorWounds System.Boolean-ref +---@return System.Boolean +_G['AIObjectiveRescueAll'].IsValidTarget = function(target, character, ignoredAsMinorWounds) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['AIObjectiveRescueAll'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveRescueAll'].GetTargetPriority = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.Single +_G['AIObjectiveRescueAll'].GetVitalityFactor = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param ignoreTreatmentThreshold System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['AIObjectiveRescueAll'].GetTreatableAfflictions = function(character, ignoreTreatmentThreshold) end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Character +---@return Barotrauma.AIObjective +_G['AIObjectiveRescueAll'].ObjectiveConstructor = function(target) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Character +_G['AIObjectiveRescueAll'].OnObjectiveCompleted = function(objective, target) end + +---`Method Private Static` +---@param target Barotrauma.Character +---@param humanAI Barotrauma.HumanAIController +---@return System.Boolean +_G['AIObjectiveRescueAll'].IsValidTargetForAI = function(target, humanAI) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveRescueAll +_G['AIObjectiveRescueAll'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveRescueAll +_G['AIObjectiveRescueAll'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DD0FD0.lua b/Meta/Types/client/_00007FFD97DD0FD0.lua new file mode 100644 index 0000000..3ac733c --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD0FD0.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.AIObjectiveReturn : Barotrauma.AIObjective +---`Field Private Instance` +---@field moveInsideObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field moveOutsideObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field usingEscapeBehavior System.Boolean +---`Field Private Instance` +---@field isSteeringThroughGap System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---@field Target Barotrauma.Submarine +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +_G['AIObjectiveReturn'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveReturn'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveReturn'].Act = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveReturn'].CheckObjectiveState = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveReturn'].Reset = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveReturn'].OnAbandon = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param orderGiver Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveReturn +_G['AIObjectiveReturn'] = function(character, orderGiver, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param orderGiver Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveReturn +_G['AIObjectiveReturn'].__new = function(character, orderGiver, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/client/_00007FFD97DD2788.lua b/Meta/Types/client/_00007FFD97DD2788.lua new file mode 100644 index 0000000..0b7ce8b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD2788.lua @@ -0,0 +1,516 @@ +---@meta +---@class Barotrauma.Limb : System.Object +---`Field Public Instance` +---@field LastAttackSoundTime System.Single +---`Field Public Instance` +---@field LastImpactSoundTime System.Single +---`Field Private Instance` +---@field wetTimer System.Single +---`Field Private Instance` +---@field dripParticleTimer System.Single +---`Field Private Instance` +---@field deadTimer System.Single +---`Field Private Instance` +---@field randomColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Private Instance` +---@field tintEffectParams Microsoft.Xna.Framework.Graphics.SpriteBatch.EffectWithParams +---`Field Private Instance` +---@field huskSpriteParams Microsoft.Xna.Framework.Graphics.SpriteBatch.EffectWithParams +---`Field NonPublic Instance` +---@field _deformSprite Barotrauma.DeformableSprite +---`Field Private Instance` +---@field spriteAnimState (System.Collections.Generic.Dictionary*1Barotrauma*DecorativeSprite*1Barotrauma*Limb*SpriteState)|({[Barotrauma.DecorativeSprite]:(Barotrauma.Limb.SpriteState)}) +---`Field Private Instance` +---@field DecorativeSpriteGroups (System.Collections.Generic.Dictionary*1System*Int32*1System*Collections*Generic*List*2Barotrauma*DecorativeSprite)|({[System.Int32]:((System.Collections.Generic.List*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]))}) +---`Field Private Instance` +---@field damageOverlayStrength System.Single +---`Field Private Instance` +---@field burnOverLayStrength System.Single +---`Field Private Instance` +---@field wearableTypeHidingSprites (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Field Private Instance` +---@field wearableTypesToHide (System.Collections.Generic.HashSet*1Barotrauma*WearableType)|(Barotrauma.WearableType[]) +---`Field Private Instance` +---@field enableHuskSprite System.Boolean +---`Field Private Instance` +---@field _texturePath System.String +---`Field Private Instance` +---@field _damagedTexturePath System.String +---`Field Private Instance` +---@field alphaClipEffectParams (System.Collections.Generic.Dictionary*1Barotrauma*WearableSprite*1System*Collections*Generic*Dictionary*2System*String*2System*Object)|({[Barotrauma.WearableSprite]:((System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}))}) +---`Field Public Instance` +---@field character Barotrauma.Character +---`Field Public Instance` +---@field ragdoll Barotrauma.Ragdoll +---`Field Public Instance` +---@field Params Barotrauma.RagdollParams.LimbParams +---`Field Public Instance` +---@field body Barotrauma.PhysicsBody +---`Field Public Instance` +---@field Hull Barotrauma.Hull +---`Field Private Instance` +---@field pullJoint FarseerPhysics.Dynamics.Joints.FixedMouseJoint +---`Field Public Instance` +---@field type Barotrauma.LimbType +---`Field Private Instance` +---@field ignoreCollisions System.Boolean +---`Field Private Instance` +---@field isSevered System.Boolean +---`Field Private Instance` +---@field severedFadeOutTimer System.Single +---`Field Private Instance` +---@field mouthPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field attack Barotrauma.Attack +---`Field Private Instance` +---@field dir Barotrauma.Direction +---`Field Public Instance` +---@field DebugTargetPos Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field DebugRefPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field _hidden System.Boolean +---`Field Private Instance` +---@field _alpha System.Single +---`Field Public Instance` +---@field WearingItems (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Field Public Instance` +---@field OtherWearables (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field appliedDamageModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Field Private Instance` +---@field tempModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Field Private Instance` +---@field afflictionsCopy (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field temporarilyDisabled System.Boolean +---`Field Private Instance` +---@field reEnableTimer System.Single +---`Field Private Instance` +---@field originalIgnoreCollisions System.Boolean +---`Field Private Instance` +---@field contactBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field attachJoint FarseerPhysics.Dynamics.Joints.WeldJoint +---`Field Private Instance` +---@field colliderJoint FarseerPhysics.Dynamics.Joints.WeldJoint +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Public Instance` +---@field FreezeBlinkState System.Boolean +---`Field Private Static` +---@field alphaClipEffect Microsoft.Xna.Framework.Graphics.Effect +---`Field Public Static` +---@field SoundInterval System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Deformations (System.Collections.Generic.List*1Barotrauma*SpriteDeformations*SpriteDeformation)|(Barotrauma.SpriteDeformations.SpriteDeformation[]) +---`Getter Private Instance` +---
`Setter Private Instance` +---@field NonConditionalDeformations (System.Collections.Generic.List*1Barotrauma*SpriteDeformations*SpriteDeformation)|(Barotrauma.SpriteDeformations.SpriteDeformation[]) +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ConditionalDeformations (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*ConditionalSprite*2System*Collections*Generic*IEnumerable*3Barotrauma*SpriteDeformations*SpriteDeformation)|(System.ValueTuple*1Barotrauma*ConditionalSprite*1System*Collections*Generic*IEnumerable*2Barotrauma*SpriteDeformations*SpriteDeformation[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ActiveDeformations (System.Collections.Generic.List*1Barotrauma*SpriteDeformations*SpriteDeformation)|(Barotrauma.SpriteDeformations.SpriteDeformation[]) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field TintMask Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field HuskMask Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field TintHighlightThreshold System.Single +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field TintHighlightMultiplier System.Single +---`Getter Public Instance` +---@field DeformSprite Barotrauma.DeformableSprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DecorativeSprites (System.Collections.Generic.List*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]) +---`Getter Public Instance` +---@field ActiveSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DefaultSpriteDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HairWithHatSprite Barotrauma.WearableSprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HuskSprite Barotrauma.WearableSprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HerpesSprite Barotrauma.WearableSprite +---`Getter Public Instance` +---@field TextureScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConditionalSprites (System.Collections.Generic.List*1Barotrauma*ConditionalSprite)|(Barotrauma.ConditionalSprite[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InitialLightSourceColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InitialLightSpriteAlpha System.Nullable*1System*Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LightSource Barotrauma.Lights.LightSource +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageOverlayStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BurnOverlayStrength System.Single +---`Getter Public Instance` +---@field HitSoundTag System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableHuskSprite System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SeveredFadeOutTime System.Single +---`Getter Public Instance` +---@field StepOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InWater System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreCollisions System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MouthPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Getter Public Instance` +---@field HealthIndex System.Int32 +---`Getter Public Instance` +---@field Scale System.Single +---`Getter Public Instance` +---@field AttackPriority System.Single +---`Getter Public Instance` +---@field DoesFlip System.Boolean +---`Getter Public Instance` +---@field DoesMirror System.Boolean +---`Getter Public Instance` +---@field SteerForce System.Single +---`Getter Public Instance` +---@field IsLowerBody System.Boolean +---`Getter Public Instance` +---@field IsLeg System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsSevered System.Boolean +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hidden System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hide System.Boolean +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AnimTargetPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Mass System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Disabled System.Boolean +---`Getter Public Instance` +---@field LinearVelocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Dir System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Alpha System.Single +---`Getter Public Instance` +---@field RefJointIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PullJointEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PullJointMaxForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PullJointWorldAnchorA Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PullJointWorldAnchorB Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field PullJointLocalAnchorA Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttachedRope Barotrauma.Items.Components.Rope +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---@field IsDead System.Boolean +---`Getter Public Instance` +---@field Health System.Single +---`Getter Public Instance` +---@field HealthPercentage System.Single +---`Getter Public Instance` +---@field IsHuman System.Boolean +---`Getter Public Instance` +---@field AIState Barotrauma.AIState +---`Getter Public Instance` +---@field IsFlipped System.Boolean +---`Getter Public Instance` +---@field CanBeSeveredAlive System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---@field StatusEffects (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Getter Public Instance` +---@field IsStuck System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BlinkTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BlinkPhase System.Single +---`Getter Private Instance` +---@field TotalBlinkDurationOut System.Single +_G['Limb'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Limb'].InitProjSpecific = function(element) end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param force System.Single +---@param pullFromCenter? System.Boolean +_G['Limb'].MoveToPos = function(pos, force, pullFromCenter) end + +---`Method Public Instance` +_G['Limb'].MirrorPullJoint = function() end + +---`Method Public Instance` +---@overload fun(simPosition:Microsoft.Xna.Framework.Vector2, damage:System.Single, bleedingDamage:System.Single, burnDamage:System.Single, playSound:System.Boolean):(Barotrauma.AttackResult) +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +---@param playSound System.Boolean +---@param damageMultiplier? System.Single +---@param penetration? System.Single +---@param attacker? Barotrauma.Character +---@return Barotrauma.AttackResult +_G['Limb'].AddDamage = function(simPosition, afflictions, playSound, damageMultiplier, penetration, attacker) end + +---`Method Private Instance` +---@param playSound System.Boolean +---@param result Barotrauma.AttackResult +_G['Limb'].AddDamageProjSpecific = function(playSound, result) end + +---`Method Public Instance` +---@param armorSector Microsoft.Xna.Framework.Vector2 +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Limb'].SectorHit = function(armorSector, simPosition) end + +---`Method NonPublic Instance` +---@param armorSector Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['Limb'].GetArmorSectorSize = function(armorSector) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Limb'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param duration? System.Single +---@param ignoreCollisions? System.Boolean +_G['Limb'].HideAndDisable = function(duration, ignoreCollisions) end + +---`Method Public Instance` +_G['Limb'].ReEnable = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Limb'].UpdateProjSpecific = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param attackSimPos Microsoft.Xna.Framework.Vector2 +---@param damageTarget Barotrauma.IDamageable +---@param attackResult Barotrauma.AttackResult-ref +---@param distance? System.Single +---@param targetLimb? Barotrauma.Limb +---@return System.Boolean +_G['Limb'].UpdateAttack = function(deltaTime, attackSimPos, damageTarget, attackResult, distance, targetLimb) end + +---`Method Public Instance` +---@param damageTarget Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param attackResult Barotrauma.AttackResult-ref +_G['Limb'].ExecuteAttack = function(damageTarget, targetLimb, attackResult) end + +---`Method Private Instance` +---@param target FarseerPhysics.Dynamics.Body +---@param from Microsoft.Xna.Framework.Vector2 +---@param to Microsoft.Xna.Framework.Vector2 +_G['Limb'].StickTo = function(target, from, to) end + +---`Method Public Instance` +_G['Limb'].Release = function() end + +---`Method Public Instance` +---@param actionType Barotrauma.ActionType +---@param deltaTime System.Single +_G['Limb'].ApplyStatusEffects = function(actionType, deltaTime) end + +---`Method Public Instance` +_G['Limb'].Blink = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param referenceRotation System.Single +_G['Limb'].UpdateBlink = function(deltaTime, referenceRotation) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*LimbJoint)|(fun():(Barotrauma.LimbJoint)) +_G['Limb'].GetConnectedJoints = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Limb)|(fun():(Barotrauma.Limb)) +_G['Limb'].GetConnectedLimbs = function() end + +---`Method Public Instance` +_G['Limb'].Remove = function() end + +---`Method Private Instance` +_G['Limb'].RemoveProjSpecific = function() end + +---`Method Public Instance` +_G['Limb'].LoadParams = function() end + +---`Method Private Instance` +_G['Limb'].LoadParamsProjSpecific = function() end + +---`Method Public Instance` +---@param excludeConditionalSprites? System.Boolean +---@return Barotrauma.Sprite +_G['Limb'].GetActiveSprite = function(excludeConditionalSprites) end + +---`Method Public Instance` +_G['Limb'].LoadHuskSprite = function() end + +---`Method Public Instance` +_G['Limb'].LoadHerpesSprite = function() end + +---`Method Private Instance` +_G['Limb'].RefreshDeformations = function() end + +---`Method Public Instance` +_G['Limb'].RecreateSprites = function() end + +---`Method Private Instance` +---@param sprite Barotrauma.Sprite +_G['Limb'].CalculateHeadPosition = function(sprite) end + +---`Method Private Instance` +---@overload fun(element:Barotrauma.ContentXElement, spriteParams:Barotrauma.RagdollParams.SpriteParams, path:System.String-ref):(System.String) +---@param texturePath Barotrauma.ContentPath +---@return System.String +_G['Limb'].GetSpritePath = function(texturePath) end + +---`Method Public Static` +---@param texturePath Barotrauma.ContentPath +---@param characterInfo Barotrauma.CharacterInfo +---@return System.String +_G['Limb'].GetSpritePath = function(texturePath, characterInfo) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param disableDeformations? System.Boolean +_G['Limb'].Draw = function(spriteBatch, cam, overrideColor, disableDeformations) end + +---`Method Public Instance` +_G['Limb'].UpdateWearableTypesToHide = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Limb'].UpdateSpriteStates = function(deltaTime) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param startPos Microsoft.Xna.Framework.Vector2 +---@param isScreenSpace System.Boolean +_G['Limb'].DrawDamageModifiers = function(spriteBatch, cam, startPos, isScreenSpace) end + +---`Method Private Instance` +---@param wearable Barotrauma.WearableSprite +---@param depthStep System.Single +---@param color Microsoft.Xna.Framework.Color +---@param alpha System.Single +---@return System.ValueTuple*1Microsoft*Xna*Framework*Color*1Microsoft*Xna*Framework*Vector2*1System*Single*1System*Single*1System*Single +_G['Limb'].CalculateDrawParameters = function(wearable, depthStep, color, alpha) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param wearable Barotrauma.WearableSprite +---@param alphaClipper Barotrauma.WearableSprite +---@param spriteEffect Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['Limb'].ApplyAlphaClip = function(spriteBatch, wearable, alphaClipper, spriteEffect) end + +---`Method Private Instance` +---@param wearable Barotrauma.WearableSprite +---@param depthStep System.Single +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param color Microsoft.Xna.Framework.Color +---@param alpha System.Single +---@param spriteEffect Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['Limb'].DrawWearable = function(wearable, depthStep, spriteBatch, color, alpha, spriteEffect) end + +---`Method Private Instance` +---@param type Barotrauma.WearableType +---@return Barotrauma.WearableSprite +_G['Limb'].GetWearableSprite = function(type) end + +---`Constructor Public Instance` +---@param ragdoll Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param limbParams Barotrauma.RagdollParams.LimbParams +---@return Barotrauma.Limb +_G['Limb'] = function(ragdoll, character, limbParams) end + +---`Constructor Public Instance` +---@param ragdoll Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param limbParams Barotrauma.RagdollParams.LimbParams +---@return Barotrauma.Limb +_G['Limb'].__new = function(ragdoll, character, limbParams) end + diff --git a/Meta/Types/client/_00007FFD97DD2C10.lua b/Meta/Types/client/_00007FFD97DD2C10.lua new file mode 100644 index 0000000..07b38ee --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD2C10.lua @@ -0,0 +1,85 @@ +---@meta +---@class Barotrauma.LimbJoint : System.Object +---`Field Public Instance` +---@field IsSevered System.Boolean +---`Field Public Instance` +---@field Params Barotrauma.RagdollParams.JointParams +---`Field Public Instance` +---@field ragdoll Barotrauma.Ragdoll +---`Field Public Instance` +---@field LimbA Barotrauma.Limb +---`Field Public Instance` +---@field LimbB Barotrauma.Limb +---`Field Public Instance` +---@field revoluteJoint FarseerPhysics.Dynamics.Joints.RevoluteJoint +---`Field Public Instance` +---@field weldJoint FarseerPhysics.Dynamics.Joints.WeldJoint +---`Getter Public Instance` +---@field CanBeSevered System.Boolean +---`Getter Public Instance` +---@field Scale System.Single +---`Getter Public Instance` +---@field Joint FarseerPhysics.Dynamics.Joints.Joint +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance` +---@field BodyA FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---@field BodyB FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WorldAnchorA Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WorldAnchorB Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LocalAnchorA Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LocalAnchorB Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LimitEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LowerLimit System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UpperLimit System.Single +---`Getter Public Instance` +---@field JointAngle System.Single +_G['LimbJoint'] = {} + +---`Method Public Instance` +---@param deltaTime System.Single +_G['LimbJoint'].UpdateDeformations = function(deltaTime) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['LimbJoint'].Draw = function(spriteBatch) end + +---`Method Public Instance` +_G['LimbJoint'].LoadParams = function() end + +---`Constructor Public Instance` +---@overload fun(limbA:Barotrauma.Limb, limbB:Barotrauma.Limb, jointParams:Barotrauma.RagdollParams.JointParams, ragdoll:Barotrauma.Ragdoll):Barotrauma.LimbJoint +---@param limbA Barotrauma.Limb +---@param limbB Barotrauma.Limb +---@param anchor1 Microsoft.Xna.Framework.Vector2 +---@param anchor2 Microsoft.Xna.Framework.Vector2 +---@param weld? System.Boolean +---@return Barotrauma.LimbJoint +_G['LimbJoint'] = function(limbA, limbB, anchor1, anchor2, weld) end + +---`Constructor Public Instance` +---@overload fun(limbA:Barotrauma.Limb, limbB:Barotrauma.Limb, jointParams:Barotrauma.RagdollParams.JointParams, ragdoll:Barotrauma.Ragdoll):Barotrauma.LimbJoint +---@param limbA Barotrauma.Limb +---@param limbB Barotrauma.Limb +---@param anchor1 Microsoft.Xna.Framework.Vector2 +---@param anchor2 Microsoft.Xna.Framework.Vector2 +---@param weld? System.Boolean +---@return Barotrauma.LimbJoint +_G['LimbJoint'].__new = function(limbA, limbB, anchor1, anchor2, weld) end + diff --git a/Meta/Types/client/_00007FFD97DD2DE8.lua b/Meta/Types/client/_00007FFD97DD2DE8.lua new file mode 100644 index 0000000..ad1240a --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD2DE8.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Items.Components.LimbPos : System.Object +---`Field Public Instance` +---@field AllowUsingLimb System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LimbType Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['Components']['LimbPos'] = {} + +---`Constructor Public Instance` +---@param limbType Barotrauma.LimbType +---@param position Microsoft.Xna.Framework.Vector2 +---@param allowUsingLimb System.Boolean +---@return Barotrauma.Items.Components.LimbPos +_G['Components']['LimbPos'] = function(limbType, position, allowUsingLimb) end + +---`Constructor Public Instance` +---@param limbType Barotrauma.LimbType +---@param position Microsoft.Xna.Framework.Vector2 +---@param allowUsingLimb System.Boolean +---@return Barotrauma.Items.Components.LimbPos +_G['Components']['LimbPos'].__new = function(limbType, position, allowUsingLimb) end + diff --git a/Meta/Types/client/_00007FFD97DD40A0.lua b/Meta/Types/client/_00007FFD97DD40A0.lua new file mode 100644 index 0000000..761033b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD40A0.lua @@ -0,0 +1,535 @@ +---@meta +---@class Barotrauma.Ragdoll : System.Object +---`Field NonPublic Instance` +---@field inversedLimbDrawOrder (Barotrauma.Limb-arr)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field impactQueue (System.Collections.Generic.Queue*1Barotrauma*Ragdoll*Impact)|(fun():(Barotrauma.Ragdoll.Impact)) +---`Field NonPublic Instance` +---@field currentHull Barotrauma.Hull +---`Field Private Instance` +---@field accessRemovedCharacterErrorShown System.Boolean +---`Field Private Instance` +---@field limbs (Barotrauma.Limb-arr)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field frozen System.Boolean +---`Field Private Instance` +---@field limbDictionary (System.Collections.Generic.Dictionary*1Barotrauma*LimbType*1Barotrauma*Limb)|({[Barotrauma.LimbType]:(Barotrauma.Limb)}) +---`Field Public Instance` +---@field LimbJoints (Barotrauma.LimbJoint-arr)|(Barotrauma.LimbJoint[]) +---`Field Private Instance` +---@field simplePhysicsEnabled System.Boolean +---`Field NonPublic Instance` +---@field character Barotrauma.Character +---`Field NonPublic Instance` +---@field strongestImpact System.Single +---`Field Private Instance` +---@field splashSoundTimer System.Single +---`Field Private Instance` +---@field flowForceTolerance System.Single +---`Field Private Instance` +---@field flowStunTolerance System.Single +---`Field Public Instance` +---@field movement Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field targetMovement Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field overrideTargetMovement Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field floorY System.Single +---`Field NonPublic Instance` +---@field standOnFloorY System.Single +---`Field NonPublic Instance` +---@field floorFixture FarseerPhysics.Dynamics.Fixture +---`Field NonPublic Instance` +---@field floorNormal Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field surfaceY System.Single +---`Field NonPublic Instance` +---@field inWater System.Boolean +---`Field NonPublic Instance` +---@field headInWater System.Boolean +---`Field NonPublic Instance` +---@field onGround System.Boolean +---`Field Private Instance` +---@field lastFloorCheckPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lastFloorCheckIgnoreStairs System.Boolean +---`Field Private Instance` +---@field lastFloorCheckIgnorePlatforms System.Boolean +---`Field Public Instance` +---@field Stairs Barotrauma.Structure +---`Field NonPublic Instance` +---@field dir Barotrauma.Direction +---`Field Public Instance` +---@field TargetDir Barotrauma.Direction +---`Field NonPublic Instance` +---@field collider (System.Collections.Generic.List*1Barotrauma*PhysicsBody)|(Barotrauma.PhysicsBody[]) +---`Field NonPublic Instance` +---@field colliderIndex System.Int32 +---`Field Private Instance` +---@field prevCollisionCategory FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field impactTolerance System.Nullable*1System*Single +---`Field Private Instance` +---@field connectedLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field checkedJoints (System.Collections.Generic.List*1Barotrauma*LimbJoint)|(Barotrauma.LimbJoint[]) +---`Field NonPublic Instance` +---@field levitatingCollider System.Boolean +---`Field Private Instance` +---@field bodyInRestTimer System.Single +---`Field Private Instance` +---@field BodyInRestDelay System.Single +---`Field Public Instance` +---@field forceStanding System.Boolean +---`Field Public Instance` +---@field forceNotStanding System.Boolean +---`Field Private Instance` +---@field validityResets System.Int32 +---`Field Private Instance` +---@field floorYCheckTimer System.Single +---`Field NonPublic Instance` +---@field shouldHoldToRope System.Boolean +---`Field NonPublic Instance` +---@field shouldHangWithRope System.Boolean +---`Field NonPublic Instance` +---@field shouldBeDraggedWithRope System.Boolean +---`Field Private Instance` +---@field collisionsDisabled System.Boolean +---`Field Private Instance` +---@field lastObstacleRayCastTime System.Double +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*Ragdoll)|(Barotrauma.Ragdoll[]) +---`Field Private Static` +---@field ImpactDamageMultiplayer System.Single +---`Field Private Static` +---@field MaxImpactDamage System.Single +---`Field Public Static` +---@field MAX_SPEED System.Single +---`Field Private Static` +---@field FloorYStaleTime System.Single +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SpriteDeformations (System.Collections.Generic.HashSet*1Barotrauma*SpriteDeformations*SpriteDeformation)|(Barotrauma.SpriteDeformations.SpriteDeformation[]) +---`Getter Public Instance Abstract Virtual` +---
`Setter NonPublic Instance Abstract Virtual` +---@field RagdollParams Barotrauma.RagdollParams +---`Getter Public Instance` +---@field Limbs (Barotrauma.Limb-arr)|(Barotrauma.Limb[]) +---`Getter Public Instance` +---@field HasMultipleLimbsOfSameType System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Frozen System.Boolean +---`Getter Public Instance` +---@field Character Barotrauma.Character +---`Getter Public Instance` +---@field OnGround System.Boolean +---`Getter Public Instance` +---@field ColliderHeightFromFloor System.Single +---`Getter Public Instance` +---@field IsStuck System.Boolean +---`Getter Public Instance` +---@field Collider Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ColliderIndex System.Int32 +---`Getter Public Instance` +---@field FloorY System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Mass System.Single +---`Getter Public Instance` +---@field MainLimb Barotrauma.Limb +---`Getter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SimplePhysicsEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetMovement Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Abstract Virtual` +---@field HeadPosition System.Nullable*1System*Single +---`Getter Public Instance Abstract Virtual` +---@field HeadAngle System.Nullable*1System*Single +---`Getter Public Instance Abstract Virtual` +---@field TorsoPosition System.Nullable*1System*Single +---`Getter Public Instance Abstract Virtual` +---@field TorsoAngle System.Nullable*1System*Single +---`Getter Public Instance` +---@field ImpactTolerance System.Single +---`Getter Public Instance` +---@field Draggable System.Boolean +---`Getter Public Instance` +---@field CanEnterSubmarine Barotrauma.CanEnterSubmarine +---`Getter Public Instance` +---@field Dir System.Single +---`Getter Public Instance` +---@field Direction Barotrauma.Direction +---`Getter Public Instance` +---@field InWater System.Boolean +---`Getter Public Instance` +---@field HeadInWater System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnorePlatforms System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsFlipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BodyInRest System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Invalid System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsHoldingToRope System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsHangingWithRope System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsDraggedWithRope System.Boolean +_G['Ragdoll'] = {} + +---`Method NonPublic Instance` +_G['Ragdoll'].LogAccessedRemovedCharacterError = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Ragdoll'].UpdateProjSpecific = function(deltaTime, cam) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@param limbHull Barotrauma.Hull +_G['Ragdoll'].Splash = function(limb, limbHull) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Ragdoll'].UpdateHullFlowForces = function(deltaTime) end + +---`Method Public Instance` +_G['Ragdoll'].ForceRefreshFloorY = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param ignoreStairs? System.Boolean +_G['Ragdoll'].RefreshFloorY = function(deltaTime, ignoreStairs) end + +---`Method Private Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param ignoreStairs? System.Boolean +---@return System.Single +_G['Ragdoll'].GetFloorY = function(simPosition, ignoreStairs) end + +---`Method Public Instance` +---@return System.Single +_G['Ragdoll'].GetSurfaceY = function() end + +---`Method Private Instance` +---@return System.ValueTuple*1System*Single*1System*Single +_G['Ragdoll'].GetWaterSurfaceAndCeilingY = function() end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param lerp? System.Boolean +---@param ignorePlatforms? System.Boolean +---@param forceMainLimbToCollider? System.Boolean +---@param moveLatchers? System.Boolean +_G['Ragdoll'].SetPosition = function(simPosition, lerp, ignorePlatforms, forceMainLimbToCollider, moveLatchers) end + +---`Method Public Instance` +_G['Ragdoll'].HangWithRope = function() end + +---`Method Public Instance` +_G['Ragdoll'].HoldToRope = function() end + +---`Method Public Instance` +_G['Ragdoll'].DragWithRope = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].StopHangingWithRope = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].StopHoldingToRope = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].StopGettingDraggedWithRope = function() end + +---`Method NonPublic Instance` +---@param limb Barotrauma.Limb +---@param original Microsoft.Xna.Framework.Vector2 +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param lerp? System.Boolean +---@param ignorePlatforms? System.Boolean +_G['Ragdoll'].TrySetLimbPosition = function(limb, original, simPosition, rotation, lerp, ignorePlatforms) end + +---`Method NonPublic Instance` +_G['Ragdoll'].CheckDistFromCollider = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param lowestSubPos System.Single +_G['Ragdoll'].UpdateNetPlayerPositionProjSpecific = function(deltaTime, lowestSubPos) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Ragdoll'].UpdateNetPlayerPosition = function(deltaTime) end + +---`Method Public Instance` +---@param limbType Barotrauma.LimbType +---@param excludeSevered? System.Boolean +---@param excludeLimbsWithSecondaryType? System.Boolean +---@param useSecondaryType? System.Boolean +---@return Barotrauma.Limb +_G['Ragdoll'].GetLimb = function(limbType, excludeSevered, excludeLimbsWithSecondaryType, useSecondaryType) end + +---`Method Public Instance` +---@return System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Ragdoll'].GetMouthPosition = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Ragdoll'].GetColliderBottom = function() end + +---`Method Public Instance` +---@return Barotrauma.Limb +_G['Ragdoll'].FindLowestLimb = function() end + +---`Method Public Instance` +_G['Ragdoll'].ReleaseStuckLimbs = function() end + +---`Method Public Instance` +---@param limbType Barotrauma.LimbType +---@param duration? System.Single +---@param ignoreCollisions? System.Boolean +_G['Ragdoll'].HideAndDisable = function(limbType, duration, ignoreCollisions) end + +---`Method Public Instance` +_G['Ragdoll'].RestoreTemporarilyDisabled = function() end + +---`Method Public Instance` +_G['Ragdoll'].Remove = function() end + +---`Method Public Static` +_G['Ragdoll'].RemoveAll = function() end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +_G['Ragdoll'].PlayImpactSound = function(limb) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['Ragdoll'].Draw = function(spriteBatch, cam) end + +---`Method Public Instance` +---@return System.Single +_G['Ragdoll'].GetDepthOffset = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Ragdoll'].DebugDraw = function(spriteBatch) end + +---`Method Public Instance` +---@param index System.Int32 +---@param collider Barotrauma.PhysicsBody-ref +---@return System.Boolean +_G['Ragdoll'].TryGetCollider = function(index, collider) end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +_G['Ragdoll'].SubtractMass = function(limb) end + +---`Method Public Instance Virtual` +---@param ragdollParams? Barotrauma.RagdollParams +_G['Ragdoll'].Recreate = function(ragdollParams) end + +---`Method NonPublic Instance` +_G['Ragdoll'].CreateColliders = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].CreateJoints = function() end + +---`Method Private Instance` +_G['Ragdoll'].SetInitialLimbPositions = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].CreateLimbs = function() end + +---`Method Private Instance` +_G['Ragdoll'].SetupDrawOrder = function() end + +---`Method Public Instance` +---@param fileNameWithoutExtension? System.String +_G['Ragdoll'].SaveRagdoll = function(fileNameWithoutExtension) end + +---`Method Public Instance` +_G['Ragdoll'].ResetRagdoll = function() end + +---`Method Public Instance` +_G['Ragdoll'].ResetJoints = function() end + +---`Method Public Instance` +_G['Ragdoll'].ResetLimbs = function() end + +---`Method Public Instance` +---@param jointParams Barotrauma.RagdollParams.JointParams +_G['Ragdoll'].AddJoint = function(jointParams) end + +---`Method NonPublic Instance` +---@param limbParams Barotrauma.RagdollParams.LimbParams +_G['Ragdoll'].AddLimb = function(limbParams) end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +_G['Ragdoll'].AddLimb = function(limb) end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +_G['Ragdoll'].RemoveLimb = function(limb) end + +---`Method Public Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Ragdoll'].OnLimbCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param localNormal Microsoft.Xna.Framework.Vector2 +---@param impactPos Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +_G['Ragdoll'].ApplyImpact = function(f1, f2, localNormal, impactPos, velocity) end + +---`Method Public Instance` +---@param impact System.Single +---@param impactTolerance? System.Nullable*1System*Single +---@return System.Single +_G['Ragdoll'].GetImpactDamage = function(impact, impactTolerance) end + +---`Method Public Instance` +---@param limbJoint Barotrauma.LimbJoint +---@return System.Boolean +_G['Ragdoll'].SeverLimbJoint = function(limbJoint) end + +---`Method Private Instance` +---@param limbJoint Barotrauma.LimbJoint +---@param playSound System.Boolean +_G['Ragdoll'].SeverLimbJointProjSpecific = function(limbJoint, playSound) end + +---`Method NonPublic Instance` +---@param limb Barotrauma.Limb +---@return (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +_G['Ragdoll'].GetConnectedLimbs = function(limb) end + +---`Method Private Instance` +---@param connectedLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---@param checkedJoints (System.Collections.Generic.List*1Barotrauma*LimbJoint)|(Barotrauma.LimbJoint[]) +---@param limb Barotrauma.Limb +_G['Ragdoll'].GetConnectedLimbs = function(connectedLimbs, checkedJoints, limb) end + +---`Method Private Instance` +---@param impact System.Single +---@param body FarseerPhysics.Dynamics.Body +_G['Ragdoll'].ImpactProjSpecific = function(impact, body) end + +---`Method Public Instance Virtual` +_G['Ragdoll'].Flip = function() end + +---`Method Private Instance` +_G['Ragdoll'].FlipProjSpecific = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Ragdoll'].GetCenterOfMass = function() end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +---@param pos Microsoft.Xna.Framework.Vector2 +---@param amount System.Single +---@param pullFromCenter? System.Boolean +_G['Ragdoll'].MoveLimb = function(limb, pos, amount, pullFromCenter) end + +---`Method Public Instance` +---@param condition? (System.Func*1Barotrauma*Limb*1System*Boolean)|(fun(arg:Barotrauma.Limb):(System.Boolean)) +_G['Ragdoll'].ResetPullJoints = function(condition) end + +---`Method Public Static` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Ragdoll'].UpdateAll = function(deltaTime, cam) end + +---`Method Public Instance` +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param setSubmarine? System.Boolean +_G['Ragdoll'].FindHull = function(worldPosition, setSubmarine) end + +---`Method Private Instance` +_G['Ragdoll'].PreventOutsideCollision = function() end + +---`Method Public Instance` +---@param moveAmount Microsoft.Xna.Framework.Vector2 +---@param velocityChange Microsoft.Xna.Framework.Vector2 +---@param detachProjectiles? System.Boolean +_G['Ragdoll'].Teleport = function(moveAmount, velocityChange, detachProjectiles) end + +---`Method Private Instance` +_G['Ragdoll'].UpdateCollisionCategories = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Ragdoll'].UpdateRagdoll = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Ragdoll'].CheckBodyInRest = function(deltaTime) end + +---`Method Private Instance` +---@overload fun():(System.Boolean) +---@param body Barotrauma.PhysicsBody +---@return System.Boolean +_G['Ragdoll'].CheckValidity = function(body) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.Ragdoll +_G['Ragdoll'] = function(character, seed, ragdollParams) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.Ragdoll +_G['Ragdoll'].__new = function(character, seed, ragdollParams) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.Ragdoll +_G['Ragdoll'] = function(character, seed, ragdollParams) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.Ragdoll +_G['Ragdoll'].__new = function(character, seed, ragdollParams) end + diff --git a/Meta/Types/client/_00007FFD97DD4D60.lua b/Meta/Types/client/_00007FFD97DD4D60.lua new file mode 100644 index 0000000..a8a5f1b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD4D60.lua @@ -0,0 +1,299 @@ +---@meta +---@class Barotrauma.AnimController : Barotrauma.Ragdoll +---`Field NonPublic Instance` +---@field rightShoulder Barotrauma.LimbJoint +---`Field NonPublic Instance` +---@field leftShoulder Barotrauma.LimbJoint +---`Field NonPublic Instance` +---@field upperArmLength System.Single +---`Field NonPublic Instance` +---@field forearmLength System.Single +---`Field NonPublic Instance` +---@field useItemTimer System.Single +---`Field NonPublic Instance` +---@field aiming System.Boolean +---`Field NonPublic Instance` +---@field wasAiming System.Boolean +---`Field NonPublic Instance` +---@field aimingMelee System.Boolean +---`Field NonPublic Instance` +---@field wasAimingMelee System.Boolean +---`Field NonPublic Instance` +---@field tempAnimations (System.Collections.Generic.Dictionary*1Barotrauma*AnimationType*1Barotrauma*AnimController*AnimSwap)|({[Barotrauma.AnimationType]:(Barotrauma.AnimController.AnimSwap)}) +---`Field NonPublic Instance` +---@field expiredAnimations (System.Collections.Generic.HashSet*1Barotrauma*AnimationType)|(Barotrauma.AnimationType[]) +---`Field NonPublic Instance` +---@field deathAnimTimer System.Single +---`Field NonPublic Instance` +---@field deathAnimDuration System.Single +---`Field Public Instance` +---@field Anim Barotrauma.AnimController.Animation +---`Field Private Instance` +---@field previousDirection Barotrauma.Direction +---`Field Private Instance` +---@field transformedHandlePos (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field prevFootPos System.Single +---`Field Private Instance` +---@field defaultAnimations (System.Collections.Generic.Dictionary*1Barotrauma*AnimationType*1Barotrauma*AnimationParams)|({[Barotrauma.AnimationType]:(Barotrauma.AnimationParams)}) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field RightHandIKPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field LeftHandIKPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field IsAiming System.Boolean +---`Getter Public Instance` +---@field IsAimingMelee System.Boolean +---`Getter NonPublic Instance` +---@field Aiming System.Boolean +---`Getter Public Instance` +---@field ArmLength System.Single +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field WalkParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field RunParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field SwimSlowParams Barotrauma.SwimParams +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field SwimFastParams Barotrauma.SwimParams +---`Getter Public Instance` +---@field CurrentAnimationParams Barotrauma.AnimationParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceSelectAnimationType Barotrauma.AnimationType +---`Getter Public Instance` +---@field CurrentGroundedParams Barotrauma.GroundedMovementParams +---`Getter Public Instance` +---@field CurrentSwimParams Barotrauma.SwimParams +---`Getter Public Instance` +---@field CanWalk System.Boolean +---`Getter Public Instance` +---@field IsMovingBackwards System.Boolean +---`Getter Public Instance` +---@field IsMovingFast System.Boolean +---`Getter Public Instance` +---@field AllAnimParams (System.Collections.Generic.List*1Barotrauma*AnimationParams)|(Barotrauma.AnimationParams[]) +---`Getter Public Instance` +---@field IsUsingItem System.Boolean +---`Getter Public Instance` +---@field IsClimbing System.Boolean +---`Getter Public Instance` +---@field AimSourceWorldPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field AimSourcePos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field AimSourceSimPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field HeadPosition System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field TorsoPosition System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field HeadAngle System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field TorsoAngle System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field StepSize System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AnimationTestPose System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field WalkPos System.Single +---`Getter Public Instance` +---@field IsAboveFloor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FlipLockTime System.Single +_G['AnimController'] = {} + +---`Method NonPublic Instance` +---@overload fun(p:Barotrauma.AnimationParams, v:System.Nullable*1System*Single):(System.Nullable*1System*Single) +---@param p Barotrauma.AnimationParams +---@param v Microsoft.Xna.Framework.Vector2 +---@return System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['AnimController'].GetValidOrNull = function(p, v) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AnimController'].UpdateAnimations = function(deltaTime) end + +---`Method NonPublic Instance Abstract Virtual` +---@param deltaTime System.Single +_G['AnimController'].UpdateAnim = function(deltaTime) end + +---`Method Public Instance Abstract Virtual` +---@param target Barotrauma.Character +---@param deltaTime System.Single +_G['AnimController'].DragCharacter = function(target, deltaTime) end + +---`Method Public Instance Virtual` +---@param type Barotrauma.AnimationType +---@return System.Single +_G['AnimController'].GetSpeed = function(type) end + +---`Method Public Instance` +---@param useMaxSpeed System.Boolean +---@return System.Single +_G['AnimController'].GetCurrentSpeed = function(useMaxSpeed) end + +---`Method Public Instance` +---@param type Barotrauma.AnimationType +---@return Barotrauma.AnimationParams +_G['AnimController'].GetAnimationParamsFromType = function(type) end + +---`Method Public Instance` +---@return System.Single +_G['AnimController'].GetHeightFromFloor = function() end + +---`Method Public Instance` +---@param time? System.Single +_G['AnimController'].LockFlipping = function(time) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +_G['AnimController'].UpdateConstantTorque = function(deltaTime) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +_G['AnimController'].UpdateBlink = function(deltaTime) end + +---`Method Public Instance` +---@param allowMovement System.Boolean +---@param handWorldPos Microsoft.Xna.Framework.Vector2 +_G['AnimController'].UpdateUseItem = function(allowMovement, handWorldPos) end + +---`Method Public Instance` +---@param rightHandPos Microsoft.Xna.Framework.Vector2 +---@param leftHandPos Microsoft.Xna.Framework.Vector2 +_G['AnimController'].Grab = function(rightHandPos, leftHandPos) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param item Barotrauma.Item +---@param handlePos (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param itemPos Microsoft.Xna.Framework.Vector2 +---@param aim System.Boolean +---@param holdAngle System.Single +---@param itemAngleRelativeToHoldAngle? System.Single +---@param aimMelee? System.Boolean +---@param targetPos? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['AnimController'].HoldItem = function(deltaTime, item, handlePos, itemPos, aim, holdAngle, itemAngleRelativeToHoldAngle, aimMelee, targetPos) end + +---`Method Private Instance` +---@param rightHand Barotrauma.Limb +---@param leftHand Barotrauma.Limb +---@param heldItem Barotrauma.Item +---@return System.Single +_G['AnimController'].GetAimWobble = function(rightHand, leftHand, heldItem) end + +---`Method Public Instance` +---@param hand Barotrauma.Limb +---@param pos Microsoft.Xna.Framework.Vector2 +---@param armTorque? System.Single +---@param handTorque? System.Single +---@param maxAngularVelocity? System.Single +_G['AnimController'].HandIK = function(hand, pos, armTorque, handTorque, maxAngularVelocity) end + +---`Method NonPublic Instance` +_G['AnimController'].UpdateClimbing = function() end + +---`Method NonPublic Instance` +---@param head Barotrauma.Limb +_G['AnimController'].RotateHead = function(head) end + +---`Method Public Instance` +---@param leftHandPos Microsoft.Xna.Framework.Vector2 +---@param rightHandPos Microsoft.Xna.Framework.Vector2 +---@param leftFootPos Microsoft.Xna.Framework.Vector2 +---@param rightFootPos Microsoft.Xna.Framework.Vector2 +---@param footMoveForce? System.Single +_G['AnimController'].ApplyPose = function(leftHandPos, rightHandPos, leftFootPos, rightFootPos, footMoveForce) end + +---`Method Public Instance` +_G['AnimController'].ApplyTestPose = function() end + +---`Method NonPublic Instance` +_G['AnimController'].CalculateArmLengths = function() end + +---`Method NonPublic Instance` +---@param limbTypeA Barotrauma.LimbType +---@param limbTypeB Barotrauma.LimbType +---@return Barotrauma.LimbJoint +_G['AnimController'].GetJointBetweenLimbs = function(limbTypeA, limbTypeB) end + +---`Method NonPublic Instance` +---@param matchingType Barotrauma.LimbType +---@param ignoredTypes (System.Collections.Generic.IEnumerable*1Barotrauma*LimbType)|(fun():(Barotrauma.LimbType)) +---@return Barotrauma.LimbJoint +_G['AnimController'].GetJoint = function(matchingType, ignoredTypes) end + +---`Method Public Instance Virtual` +---@param ragdollParams? Barotrauma.RagdollParams +_G['AnimController'].Recreate = function(ragdollParams) end + +---`Method Public Instance` +---@param ragdollParams? Barotrauma.RagdollParams +_G['AnimController'].RecreateAndRespawn = function(ragdollParams) end + +---`Method Private Instance` +---@param animation Barotrauma.AnimController.Animation +_G['AnimController'].StartAnimation = function(animation) end + +---`Method Private Instance` +---@param animation Barotrauma.AnimController.Animation +_G['AnimController'].StopAnimation = function(animation) end + +---`Method Public Instance` +_G['AnimController'].StartUsingItem = function() end + +---`Method Public Instance` +_G['AnimController'].StartClimbing = function() end + +---`Method Public Instance` +_G['AnimController'].StopUsingItem = function() end + +---`Method Public Instance` +_G['AnimController'].StopClimbing = function() end + +---`Method Public Instance` +---@param animLoadInfo Barotrauma.StatusEffect.AnimLoadInfo +---@param throwErrors System.Boolean +---@return System.Boolean +_G['AnimController'].TryLoadTemporaryAnimation = function(animLoadInfo, throwErrors) end + +---`Method Private Instance` +_G['AnimController'].UpdateTemporaryAnimations = function() end + +---`Method Public Instance` +---@param animationType Barotrauma.AnimationType +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param animParams Barotrauma.AnimationParams-ref +---@param throwErrors System.Boolean +---@return System.Boolean +_G['AnimController'].TryLoadAnimation = function(animationType, file, animParams, throwErrors) end + +---`Method NonPublic Instance` +---@param newParams Barotrauma.AnimationParams +---@return System.Boolean +_G['AnimController'].TrySwapAnimParams = function(newParams) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.AnimController +_G['AnimController'] = function(character, seed, ragdollParams) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.AnimController +_G['AnimController'].__new = function(character, seed, ragdollParams) end + diff --git a/Meta/Types/client/_00007FFD97DD53E0.lua b/Meta/Types/client/_00007FFD97DD53E0.lua new file mode 100644 index 0000000..6146fcb --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD53E0.lua @@ -0,0 +1,128 @@ +---@meta +---@class Barotrauma.FishAnimController : Barotrauma.AnimController +---`Field Private Instance` +---@field _ragdollParams Barotrauma.FishRagdollParams +---`Field Private Instance` +---@field _fishWalkParams Barotrauma.FishWalkParams +---`Field Private Instance` +---@field _fishRunParams Barotrauma.FishRunParams +---`Field Private Instance` +---@field _fishSwimSlowParams Barotrauma.FishSwimSlowParams +---`Field Private Instance` +---@field _fishSwimFastParams Barotrauma.FishSwimFastParams +---`Field Private Instance` +---@field flipTimer System.Single +---`Field Private Instance` +---@field flipCooldown System.Single +---`Field Private Instance` +---@field eatTimer System.Single +---`Field Public Instance` +---@field Reverse System.Boolean +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field RagdollParams Barotrauma.RagdollParams +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field FishRagdollParams Barotrauma.FishRagdollParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FishWalkParams Barotrauma.FishWalkParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FishRunParams Barotrauma.FishRunParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FishSwimSlowParams Barotrauma.FishSwimSlowParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FishSwimFastParams Barotrauma.FishSwimFastParams +---`Getter Public Instance` +---@field CurrentFishAnimation Barotrauma.IFishAnimation +---`Getter Public Instance` +---@field CurrentGroundedParams Barotrauma.FishGroundedParams +---`Getter Public Instance` +---@field CurrentSwimParams Barotrauma.FishSwimParams +---`Getter Public Instance` +---@field TailAngle System.Nullable*1System*Single +---`Getter Public Instance` +---@field FootTorque System.Single +---`Getter Public Instance` +---@field HeadTorque System.Single +---`Getter Public Instance` +---@field TorsoTorque System.Single +---`Getter Public Instance` +---@field TailTorque System.Single +---`Getter Public Instance` +---@field HeadMoveForce System.Single +---`Getter Public Instance` +---@field TorsoMoveForce System.Single +---`Getter Public Instance` +---@field FootMoveForce System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field WalkParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field RunParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SwimSlowParams Barotrauma.SwimParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SwimFastParams Barotrauma.SwimParams +_G['FishAnimController'] = {} + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['FishAnimController'].UpdateAnim = function(deltaTime) end + +---`Method Private Instance` +---@param target Barotrauma.Character +---@return System.Boolean +_G['FishAnimController'].CanDrag = function(target) end + +---`Method Public Instance Virtual` +---@param target Barotrauma.Character +---@param deltaTime System.Single +_G['FishAnimController'].DragCharacter = function(target, deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FishAnimController'].UpdateSineAnim = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FishAnimController'].UpdateWalkAnim = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FishAnimController'].UpdateDying = function(deltaTime) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@param angle System.Single +---@param referenceLimb Barotrauma.Limb +---@param torque System.Single +_G['FishAnimController'].SmoothRotateWithoutWrapping = function(limb, angle, referenceLimb, torque) end + +---`Method Public Instance Virtual` +_G['FishAnimController'].Flip = function() end + +---`Method Public Instance` +---@param lerp? System.Boolean +_G['FishAnimController'].Mirror = function(lerp) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.FishRagdollParams +---@return Barotrauma.FishAnimController +_G['FishAnimController'] = function(character, seed, ragdollParams) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.FishRagdollParams +---@return Barotrauma.FishAnimController +_G['FishAnimController'].__new = function(character, seed, ragdollParams) end + diff --git a/Meta/Types/client/_00007FFD97DD5B30.lua b/Meta/Types/client/_00007FFD97DD5B30.lua new file mode 100644 index 0000000..b6c9112 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD5B30.lua @@ -0,0 +1,183 @@ +---@meta +---@class Barotrauma.HumanoidAnimController : Barotrauma.AnimController +---`Field Private Instance` +---@field _ragdollParams Barotrauma.HumanRagdollParams +---`Field Private Instance` +---@field _humanWalkParams Barotrauma.HumanWalkParams +---`Field Private Instance` +---@field _humanRunParams Barotrauma.HumanRunParams +---`Field Private Instance` +---@field _humanCrouchParams Barotrauma.HumanCrouchParams +---`Field Private Instance` +---@field _humanSwimSlowParams Barotrauma.HumanSwimSlowParams +---`Field Private Instance` +---@field _humanSwimFastParams Barotrauma.HumanSwimFastParams +---`Field Private Instance` +---@field upperLegLength System.Single +---`Field Private Instance` +---@field lowerLegLength System.Single +---`Field Private Instance` +---@field movementLerp System.Single +---`Field Private Instance` +---@field cprAnimTimer System.Single +---`Field Private Instance` +---@field cprPumpTimer System.Single +---`Field Private Instance` +---@field fallingProneAnimTimer System.Single +---`Field Private Instance` +---@field swimming System.Boolean +---`Field Private Instance` +---@field swimmingStateLockTimer System.Single +---`Field Private Instance` +---@field handCyclePos System.Single +---`Field Private Instance` +---@field legCyclePos System.Single +---`Field Private Instance` +---@field lastReviveTime System.Single +---`Field Private Static` +---@field SteepestWalkableSlopeNormalX System.Single +---`Field Private Static` +---@field SlowlyWalkableSlopeNormalX System.Single +---`Field Private Static` +---@field SteepestWalkableSlopeAngleDegrees System.Single +---`Field Private Static` +---@field SlowlyWalkableSlopeAngleDegrees System.Single +---`Field Private Static` +---@field MaxSpeedOnStairs System.Single +---`Field Private Static` +---@field SteepSlopePushMagnitude System.Single +---`Field Public Static` +---@field BreakFromGrabDistance System.Single +---`Field Private Static` +---@field FallingProneAnimDuration System.Single +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field RagdollParams Barotrauma.RagdollParams +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field HumanRagdollParams Barotrauma.HumanRagdollParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanWalkParams Barotrauma.HumanWalkParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanRunParams Barotrauma.HumanRunParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanCrouchParams Barotrauma.HumanCrouchParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanSwimSlowParams Barotrauma.HumanSwimSlowParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanSwimFastParams Barotrauma.HumanSwimFastParams +---`Getter Public Instance` +---@field CurrentGroundedParams Barotrauma.HumanGroundedParams +---`Getter Public Instance` +---@field CurrentSwimParams Barotrauma.HumanSwimParams +---`Getter Public Instance` +---@field CurrentHumanAnimParams Barotrauma.IHumanAnimation +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field WalkParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field RunParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SwimSlowParams Barotrauma.SwimParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SwimFastParams Barotrauma.SwimParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Crouching System.Boolean +---`Getter Public Instance` +---@field HeadLeanAmount System.Single +---`Getter Public Instance` +---@field TorsoLeanAmount System.Single +---`Getter Public Instance` +---@field FootMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field LegBendTorque System.Single +---`Getter Public Instance` +---@field HandMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field AimSourceSimPos Microsoft.Xna.Framework.Vector2 +_G['HumanoidAnimController'] = {} + +---`Method Public Instance Virtual` +---@param ragdollParams? Barotrauma.RagdollParams +_G['HumanoidAnimController'].Recreate = function(ragdollParams) end + +---`Method Private Instance` +_G['HumanoidAnimController'].CalculateLegLengths = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['HumanoidAnimController'].UpdateAnim = function(deltaTime) end + +---`Method Private Instance` +_G['HumanoidAnimController'].UpdateStanding = function() end + +---`Method Private Instance` +_G['HumanoidAnimController'].UpdateStandingSimple = function() end + +---`Method Private Instance` +_G['HumanoidAnimController'].UpdateSwimming = function() end + +---`Method Private Instance` +---@param strength System.Single +---@param moveHands? System.Boolean +---@param moveTorso? System.Boolean +---@param moveLegs? System.Boolean +_G['HumanoidAnimController'].UpdateFallingProne = function(strength, moveHands, moveTorso, moveLegs) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['HumanoidAnimController'].UpdateCPR = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param target Barotrauma.Character +---@param deltaTime System.Single +_G['HumanoidAnimController'].DragCharacter = function(target, deltaTime) end + +---`Method Public Instance` +_G['HumanoidAnimController'].Crouch = function() end + +---`Method Private Instance` +---@param foot Barotrauma.Limb +---@param pos Microsoft.Xna.Framework.Vector2 +---@param legTorque System.Single +---@param footTorque System.Single +---@param footAngle System.Single +_G['HumanoidAnimController'].FootIK = function(foot, pos, legTorque, footTorque, footAngle) end + +---`Method Public Instance Virtual` +_G['HumanoidAnimController'].Flip = function() end + +---`Method Public Instance Virtual` +---@param type Barotrauma.AnimationType +---@return System.Single +_G['HumanoidAnimController'].GetSpeed = function(type) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, seed:System.String, ragdollParams?:Barotrauma.HumanRagdollParams):Barotrauma.HumanoidAnimController +---@return Barotrauma.HumanoidAnimController +_G['HumanoidAnimController'] = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, seed:System.String, ragdollParams?:Barotrauma.HumanRagdollParams):Barotrauma.HumanoidAnimController +---@return Barotrauma.HumanoidAnimController +_G['HumanoidAnimController'].__new = function() end + +---`Constructor Private Static` +---@overload fun(character:Barotrauma.Character, seed:System.String, ragdollParams?:Barotrauma.HumanRagdollParams):Barotrauma.HumanoidAnimController +---@return Barotrauma.HumanoidAnimController +_G['HumanoidAnimController'] = function() end + +---`Constructor Private Static` +---@overload fun(character:Barotrauma.Character, seed:System.String, ragdollParams?:Barotrauma.HumanRagdollParams):Barotrauma.HumanoidAnimController +---@return Barotrauma.HumanoidAnimController +_G['HumanoidAnimController'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD6648.lua b/Meta/Types/client/_00007FFD97DD6648.lua new file mode 100644 index 0000000..08afa14 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD6648.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.CanEnterSubmarine : System.Enum +---`Field Public Static` +---@field False Barotrauma.CanEnterSubmarine +---`Field Public Static` +---@field True Barotrauma.CanEnterSubmarine +---`Field Public Static` +---@field Partial Barotrauma.CanEnterSubmarine +_G['CanEnterSubmarine'] = {} + diff --git a/Meta/Types/client/_00007FFD97DD67C0.lua b/Meta/Types/client/_00007FFD97DD67C0.lua new file mode 100644 index 0000000..5ed3197 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD67C0.lua @@ -0,0 +1,218 @@ +---@meta +---@class Barotrauma.RagdollParams : Barotrauma.EditableParams +---`Field Private Instance` +---@field limbScale System.Single +---`Field Private Instance` +---@field jointScale System.Single +---`Field Private Instance` +---@field isVariantScaleApplied System.Boolean +---`Field Private Static` +---@field allRagdolls (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*Dictionary*2System*String*2Barotrauma*RagdollParams)|({[Barotrauma.Identifier]:((System.Collections.Generic.Dictionary*1System*String*1Barotrauma*RagdollParams)|({[System.String]:(Barotrauma.RagdollParams)}))}) +---`Field Public Static` +---@field MIN_SCALE System.Single +---`Field Public Static` +---@field MAX_SCALE System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Texture System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpritesheetOrientation System.Single +---`Getter Public Instance` +---@field IsSpritesheetOrientationHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LimbScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JointScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextureScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourceRectScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ColliderHeightFromFloor System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImpactTolerance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanEnterSubmarine Barotrauma.CanEnterSubmarine +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanWalk System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Draggable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MainLimb Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Colliders (System.Collections.Generic.List*1Barotrauma*RagdollParams*ColliderParams)|(Barotrauma.RagdollParams.ColliderParams[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Limbs (System.Collections.Generic.List*1Barotrauma*RagdollParams*LimbParams)|(Barotrauma.RagdollParams.LimbParams[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Joints (System.Collections.Generic.List*1Barotrauma*RagdollParams*JointParams)|(Barotrauma.RagdollParams.JointParams[]) +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field Memento Barotrauma.Memento*1Barotrauma*RagdollParams +_G['RagdollParams'] = {} + +---`Method NonPublic Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*RagdollParams*SubParam)|(fun():(Barotrauma.RagdollParams.SubParam)) +_G['RagdollParams'].GetAllSubParams = function() end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@return System.String +_G['RagdollParams'].GetDefaultFileName = function(speciesName) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param contentPackage? Barotrauma.ContentPackage +---@return System.String +_G['RagdollParams'].GetDefaultFile = function(speciesName, contentPackage) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param contentPackage? Barotrauma.ContentPackage +---@return System.String +_G['RagdollParams'].GetFolder = function(speciesName, contentPackage) end + +---`Method Private Static` +---@param root Barotrauma.ContentXElement +---@param filePath System.String +---@return System.String +_G['RagdollParams'].GetFolder = function(root, filePath) end + +---`Method Public Static` +---@overload fun(character:Barotrauma.Character):(Barotrauma.RagdollParams.T) +---@overload fun(speciesName:Barotrauma.Identifier, characterParams:Barotrauma.CharacterParams, contentPackage:Barotrauma.ContentPackage):(Barotrauma.RagdollParams.T) +---@param speciesName Barotrauma.Identifier +---@param characterRootElement System.Xml.Linq.XElement +---@param contentPackage Barotrauma.ContentPackage +---@return Barotrauma.RagdollParams.T +_G['RagdollParams'].GetDefaultRagdollParams = function(speciesName, characterRootElement, contentPackage) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param ragdollSpecies Barotrauma.Identifier +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param contentPackage Barotrauma.ContentPackage +---@return Barotrauma.RagdollParams.T +_G['RagdollParams'].GetRagdollParams = function(speciesName, ragdollSpecies, file, contentPackage) end + +---`Method Public Static` +---@param fullPath System.String +---@param speciesName Barotrauma.Identifier +---@param mainElement System.Xml.Linq.XElement +---@return Barotrauma.RagdollParams.T +_G['RagdollParams'].CreateDefault = function(fullPath, speciesName, mainElement) end + +---`Method Public Static` +_G['RagdollParams'].ClearCache = function() end + +---`Method NonPublic Instance Virtual` +---@param fullPath Barotrauma.ContentPath +_G['RagdollParams'].UpdatePath = function(fullPath) end + +---`Method Public Instance` +---@param fileNameWithoutExtension? System.String +---@return System.Boolean +_G['RagdollParams'].Save = function(fileNameWithoutExtension) end + +---`Method NonPublic Instance` +---@param file Barotrauma.ContentPath +---@param speciesName Barotrauma.Identifier +---@return System.Boolean +_G['RagdollParams'].Load = function(file, speciesName) end + +---`Method Public Instance` +_G['RagdollParams'].Apply = function() end + +---`Method Public Instance Virtual` +---@param forceReload? System.Boolean +---@return System.Boolean +_G['RagdollParams'].Reset = function(forceReload) end + +---`Method NonPublic Instance` +_G['RagdollParams'].CreateColliders = function() end + +---`Method NonPublic Instance` +_G['RagdollParams'].CreateLimbs = function() end + +---`Method NonPublic Instance` +_G['RagdollParams'].CreateJoints = function() end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@return System.Boolean +_G['RagdollParams'].Deserialize = function(element, alsoChildren, recursive) end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@return System.Boolean +_G['RagdollParams'].Serialize = function(element, alsoChildren, recursive) end + +---`Method Public Instance` +---@param editor Barotrauma.ParamsEditor +---@param alsoChildren? System.Boolean +---@param space? System.Int32 +_G['RagdollParams'].AddToEditor = function(editor, alsoChildren, space) end + +---`Method Public Instance` +---@param variantFile System.Xml.Linq.XDocument +_G['RagdollParams'].TryApplyVariantScale = function(variantFile) end + +---`Method Public Instance Virtual` +_G['RagdollParams'].StoreSnapshot = function() end + +---`Method Public Instance Virtual` +_G['RagdollParams'].Undo = function() end + +---`Method Public Instance Virtual` +_G['RagdollParams'].Redo = function() end + +---`Method Public Instance Virtual` +_G['RagdollParams'].ClearHistory = function() end + +---`Method Private Instance` +---@param source Barotrauma.RagdollParams +_G['RagdollParams'].RevertTo = function(source) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.RagdollParams +---@return Barotrauma.RagdollParams +_G['RagdollParams'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.RagdollParams +---@return Barotrauma.RagdollParams +_G['RagdollParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.RagdollParams +---@return Barotrauma.RagdollParams +_G['RagdollParams'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.RagdollParams +---@return Barotrauma.RagdollParams +_G['RagdollParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD7170.lua b/Meta/Types/client/_00007FFD97DD7170.lua new file mode 100644 index 0000000..065519f --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD7170.lua @@ -0,0 +1,187 @@ +---@meta +---@class Barotrauma.AnimationParams : Barotrauma.EditableParams +---`Field Private Static` +---@field allAnimations (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*Dictionary*2System*String*2Barotrauma*AnimationParams)|({[Barotrauma.Identifier]:((System.Collections.Generic.Dictionary*1System*String*1Barotrauma*AnimationParams)|({[System.String]:(Barotrauma.AnimationParams)}))}) +---`Field Private Static` +---@field errorMessages (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---@field IsGroundedAnimation System.Boolean +---`Getter Public Instance` +---@field IsSwimAnimation System.Boolean +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field AnimationType Barotrauma.AnimationType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MovementSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CycleSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadAngle System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HeadAngleInRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoAngle System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TorsoAngleInRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ArmIKStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandIKStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field Memento Barotrauma.Memento*1Barotrauma*AnimationParams +_G['AnimationParams'] = {} + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param animType Barotrauma.AnimationType +---@return System.String +_G['AnimationParams'].GetDefaultFileName = function(speciesName, animType) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param animType Barotrauma.AnimationType +---@return System.String +_G['AnimationParams'].GetDefaultFile = function(speciesName, animType) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@return System.String +_G['AnimationParams'].GetFolder = function(speciesName) end + +---`Method Private Static` +---@param root Barotrauma.ContentXElement +---@param filePath System.String +---@return System.String +_G['AnimationParams'].GetFolder = function(root, filePath) end + +---`Method Public Static` +---@param filePaths (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---@param type Barotrauma.AnimationType +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['AnimationParams'].FilterAndSortFiles = function(filePaths, type) end + +---`Method NonPublic Static` +---@param character Barotrauma.Character +---@param animType Barotrauma.AnimationType +---@return Barotrauma.AnimationParams.T +_G['AnimationParams'].GetDefaultAnimParams = function(character, animType) end + +---`Method NonPublic Static` +---@param character Barotrauma.Character +---@param animType Barotrauma.AnimationType +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.AnimationParams.T +_G['AnimationParams'].GetAnimParams = function(character, animType, file, throwErrors) end + +---`Method Private Static` +---@param speciesName Barotrauma.Identifier +---@param animSpecies Barotrauma.Identifier +---@param fallbackSpecies Barotrauma.Identifier +---@param animType Barotrauma.AnimationType +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.AnimationParams.T +_G['AnimationParams'].GetAnimParams = function(speciesName, animSpecies, fallbackSpecies, animType, file, throwErrors) end + +---`Method Public Static` +_G['AnimationParams'].ClearCache = function() end + +---`Method Public Static` +---@overload fun(fullPath:System.String, speciesName:Barotrauma.Identifier, animationType:Barotrauma.AnimationType, animationParamsType:System.Type):(Barotrauma.AnimationParams) +---@param fullPath System.String +---@param speciesName Barotrauma.Identifier +---@param animationType Barotrauma.AnimationType +---@return Barotrauma.AnimationParams.T +_G['AnimationParams'].Create = function(fullPath, speciesName, animationType) end + +---`Method Public Instance` +---@return System.Boolean +_G['AnimationParams'].Serialize = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AnimationParams'].Deserialize = function() end + +---`Method NonPublic Instance` +---@param file Barotrauma.ContentPath +---@param speciesName Barotrauma.Identifier +---@return System.Boolean +_G['AnimationParams'].Load = function(file, speciesName) end + +---`Method NonPublic Instance Virtual` +---@param newPath Barotrauma.ContentPath +_G['AnimationParams'].UpdatePath = function(newPath) end + +---`Method NonPublic Static` +---@param footAngles (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---@return System.String +_G['AnimationParams'].ParseFootAngles = function(footAngles) end + +---`Method NonPublic Static` +---@param footAngles (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---@param value System.String +_G['AnimationParams'].SetFootAngles = function(footAngles, value) end + +---`Method Public Static` +---@param type Barotrauma.AnimationType +---@param isHumanoid System.Boolean +---@return System.Type +_G['AnimationParams'].GetParamTypeFromAnimType = function(type, isHumanoid) end + +---`Method Public Instance Abstract Virtual` +_G['AnimationParams'].StoreSnapshot = function() end + +---`Method NonPublic Instance` +_G['AnimationParams'].StoreSnapshot = function() end + +---`Method Public Instance Virtual` +_G['AnimationParams'].Undo = function() end + +---`Method Public Instance Virtual` +_G['AnimationParams'].Redo = function() end + +---`Method Public Instance Virtual` +_G['AnimationParams'].ClearHistory = function() end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.AnimationParams +---@return Barotrauma.AnimationParams +_G['AnimationParams'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.AnimationParams +---@return Barotrauma.AnimationParams +_G['AnimationParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.AnimationParams +---@return Barotrauma.AnimationParams +_G['AnimationParams'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.AnimationParams +---@return Barotrauma.AnimationParams +_G['AnimationParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD7478.lua b/Meta/Types/client/_00007FFD97DD7478.lua new file mode 100644 index 0000000..137e65d --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD7478.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.SwimParams : Barotrauma.AnimationParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SteerTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegTorque System.Single +_G['SwimParams'] = {} + +---`Constructor NonPublic Instance` +---@return Barotrauma.SwimParams +_G['SwimParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.SwimParams +_G['SwimParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD7968.lua b/Meta/Types/client/_00007FFD97DD7968.lua new file mode 100644 index 0000000..b795f19 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD7968.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.GroundedMovementParams : Barotrauma.AnimationParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadPosition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoPosition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepLiftHeadMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepLiftAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepLiftOffset System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepLiftFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BackwardsMovementMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SlideSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbBodyMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbHandMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbFootMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbStepHeight System.Single +_G['GroundedMovementParams'] = {} + +---`Method NonPublic Instance Virtual` +---@param element? System.Xml.Linq.XElement +---@return System.Boolean +_G['GroundedMovementParams'].Deserialize = function(element) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.GroundedMovementParams +_G['GroundedMovementParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.GroundedMovementParams +_G['GroundedMovementParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD7B20.lua b/Meta/Types/client/_00007FFD97DD7B20.lua new file mode 100644 index 0000000..cdeb6a1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD7B20.lua @@ -0,0 +1,17 @@ +---@meta +---@class Barotrauma.HumanRagdollParams : Barotrauma.RagdollParams +_G['HumanRagdollParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanRagdollParams +_G['HumanRagdollParams'].GetDefaultRagdollParams = function(character) end + +---`Constructor Public Instance` +---@return Barotrauma.HumanRagdollParams +_G['HumanRagdollParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanRagdollParams +_G['HumanRagdollParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD81C8.lua b/Meta/Types/client/_00007FFD97DD81C8.lua new file mode 100644 index 0000000..0d82b46 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD81C8.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.HumanGroundedParams : Barotrauma.GroundedMovementParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GetUpForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadLeanAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoLeanAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootMoveStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootLiftHorizontalFactor System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepSizeWhenStanding Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAngle System.Single +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field FootAngleInRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegBendTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandMoveAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandClampY System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ArmMoveStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HandMoveStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FixedHeadAngle System.Boolean +_G['HumanGroundedParams'] = {} + +---`Constructor NonPublic Instance` +---@return Barotrauma.HumanGroundedParams +_G['HumanGroundedParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.HumanGroundedParams +_G['HumanGroundedParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD83F8.lua b/Meta/Types/client/_00007FFD97DD83F8.lua new file mode 100644 index 0000000..7543373 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD83F8.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.HumanWalkParams : Barotrauma.HumanGroundedParams +_G['HumanWalkParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanWalkParams +_G['HumanWalkParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanWalkParams +_G['HumanWalkParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanWalkParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanWalkParams +_G['HumanWalkParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanWalkParams +_G['HumanWalkParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD85E8.lua b/Meta/Types/client/_00007FFD97DD85E8.lua new file mode 100644 index 0000000..afa5342 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD85E8.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.HumanRunParams : Barotrauma.HumanGroundedParams +_G['HumanRunParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanRunParams +_G['HumanRunParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanRunParams +_G['HumanRunParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanRunParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanRunParams +_G['HumanRunParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanRunParams +_G['HumanRunParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD8898.lua b/Meta/Types/client/_00007FFD97DD8898.lua new file mode 100644 index 0000000..4638449 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD8898.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.HumanCrouchParams : Barotrauma.HumanGroundedParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveDownAmountWhenStationary System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraHeadAngleWhenStationary System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraTorsoAngleWhenStationary System.Single +_G['HumanCrouchParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanCrouchParams +_G['HumanCrouchParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanCrouchParams +_G['HumanCrouchParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanCrouchParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanCrouchParams +_G['HumanCrouchParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanCrouchParams +_G['HumanCrouchParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD8C70.lua b/Meta/Types/client/_00007FFD97DD8C70.lua new file mode 100644 index 0000000..c007443 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD8C70.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.HumanSwimParams : Barotrauma.SwimParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegMoveAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegCycleLength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAngle System.Single +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field FootAngleInRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandMoveAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandCycleSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ArmMoveStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HandMoveStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FixedHeadAngle System.Boolean +_G['HumanSwimParams'] = {} + +---`Constructor NonPublic Instance` +---@return Barotrauma.HumanSwimParams +_G['HumanSwimParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.HumanSwimParams +_G['HumanSwimParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD8EA0.lua b/Meta/Types/client/_00007FFD97DD8EA0.lua new file mode 100644 index 0000000..7763b9b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD8EA0.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.HumanSwimFastParams : Barotrauma.HumanSwimParams +_G['HumanSwimFastParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanSwimFastParams +_G['HumanSwimFastParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanSwimFastParams +_G['HumanSwimFastParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanSwimFastParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanSwimFastParams +_G['HumanSwimFastParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanSwimFastParams +_G['HumanSwimFastParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD9090.lua b/Meta/Types/client/_00007FFD97DD9090.lua new file mode 100644 index 0000000..01a7dd3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD9090.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.HumanSwimSlowParams : Barotrauma.HumanSwimParams +_G['HumanSwimSlowParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanSwimSlowParams +_G['HumanSwimSlowParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanSwimSlowParams +_G['HumanSwimSlowParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanSwimSlowParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanSwimSlowParams +_G['HumanSwimSlowParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanSwimSlowParams +_G['HumanSwimSlowParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD9258.lua b/Meta/Types/client/_00007FFD97DD9258.lua new file mode 100644 index 0000000..c290184 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD9258.lua @@ -0,0 +1,17 @@ +---@meta +---@class Barotrauma.FishRagdollParams : Barotrauma.RagdollParams +_G['FishRagdollParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishRagdollParams +_G['FishRagdollParams'].GetDefaultRagdollParams = function(character) end + +---`Constructor Public Instance` +---@return Barotrauma.FishRagdollParams +_G['FishRagdollParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishRagdollParams +_G['FishRagdollParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD9918.lua b/Meta/Types/client/_00007FFD97DD9918.lua new file mode 100644 index 0000000..874a437 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD9918.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.FishGroundedParams : Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Flip System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FlipCooldown System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FlipDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootMoveForce System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field TailTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ColliderStandAngle System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ColliderStandAngleInRadians System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAngles System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAnglesInRadians (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field TailAngle System.Single +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field TailAngleInRadians System.Single +_G['FishGroundedParams'] = {} + +---`Method NonPublic Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['FishGroundedParams'].Check = function(character) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.FishGroundedParams +_G['FishGroundedParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.FishGroundedParams +_G['FishGroundedParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD9B38.lua b/Meta/Types/client/_00007FFD97DD9B38.lua new file mode 100644 index 0000000..fb68b02 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD9B38.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.FishWalkParams : Barotrauma.FishGroundedParams +---`Field NonPublic Static` +---@field Empty Barotrauma.FishWalkParams +_G['FishWalkParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['FishWalkParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.FishWalkParams +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.FishWalkParams +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.FishWalkParams +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.FishWalkParams +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DD9DE8.lua b/Meta/Types/client/_00007FFD97DD9DE8.lua new file mode 100644 index 0000000..4f093fe --- /dev/null +++ b/Meta/Types/client/_00007FFD97DD9DE8.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.FishRunParams : Barotrauma.FishGroundedParams +---`Field NonPublic Static` +---@field Empty Barotrauma.FishRunParams +_G['FishRunParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishRunParams +_G['FishRunParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.FishRunParams +_G['FishRunParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['FishRunParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.FishRunParams +---@return Barotrauma.FishRunParams +_G['FishRunParams'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.FishRunParams +---@return Barotrauma.FishRunParams +_G['FishRunParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.FishRunParams +---@return Barotrauma.FishRunParams +_G['FishRunParams'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.FishRunParams +---@return Barotrauma.FishRunParams +_G['FishRunParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DDA328.lua b/Meta/Types/client/_00007FFD97DDA328.lua new file mode 100644 index 0000000..5f90ef7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDA328.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.FishSwimParams : Barotrauma.SwimParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseSineMovement System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Flip System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FlipCooldown System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FlipDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Mirror System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MirrorLerp System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaveAmplitude System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaveLength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RotateTowardsMovement System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field TailTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TailTorqueMultiplier System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAngles System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UpdateAnimationWhenNotMoving System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAnglesInRadians (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field TailAngle System.Single +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field TailAngleInRadians System.Single +_G['FishSwimParams'] = {} + +---`Constructor NonPublic Instance` +---@return Barotrauma.FishSwimParams +_G['FishSwimParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.FishSwimParams +_G['FishSwimParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DDA5A0.lua b/Meta/Types/client/_00007FFD97DDA5A0.lua new file mode 100644 index 0000000..c119ba2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDA5A0.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.FishSwimFastParams : Barotrauma.FishSwimParams +_G['FishSwimFastParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishSwimFastParams +_G['FishSwimFastParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.FishSwimFastParams +_G['FishSwimFastParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['FishSwimFastParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishSwimFastParams +_G['FishSwimFastParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishSwimFastParams +_G['FishSwimFastParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DDA7A8.lua b/Meta/Types/client/_00007FFD97DDA7A8.lua new file mode 100644 index 0000000..a124fd9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDA7A8.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.FishSwimSlowParams : Barotrauma.FishSwimParams +_G['FishSwimSlowParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishSwimSlowParams +_G['FishSwimSlowParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.FishSwimSlowParams +_G['FishSwimSlowParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['FishSwimSlowParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishSwimSlowParams +_G['FishSwimSlowParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishSwimSlowParams +_G['FishSwimSlowParams'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DDAAB8.lua b/Meta/Types/client/_00007FFD97DDAAB8.lua new file mode 100644 index 0000000..5a351a9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDAAB8.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.Skill : System.Object +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Private Instance` +---@field level System.Single +---`Field Private Instance` +---@field iconJobId Barotrauma.Identifier +---`Field Public Instance` +---@field PriceMultiplier System.Single +---`Field Public Static` +---@field MaximumSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HighestLevelDuringRound System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Level System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Icon Barotrauma.Sprite +_G['Skill'] = {} + +---`Method Public Instance` +---@param value System.Single +---@param increasePastMax System.Boolean +_G['Skill'].IncreaseSkill = function(value, increasePastMax) end + +---`Method Private Instance` +---@return Barotrauma.Identifier +_G['Skill'].GetIconJobId = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.SkillPrefab, isPvP:System.Boolean, randSync:Barotrauma.Rand.RandSync):Barotrauma.Skill +---@param identifier Barotrauma.Identifier +---@param level System.Single +---@return Barotrauma.Skill +_G['Skill'] = function(identifier, level) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.SkillPrefab, isPvP:System.Boolean, randSync:Barotrauma.Rand.RandSync):Barotrauma.Skill +---@param identifier Barotrauma.Identifier +---@param level System.Single +---@return Barotrauma.Skill +_G['Skill'].__new = function(identifier, level) end + diff --git a/Meta/Types/client/_00007FFD97DDAC90.lua b/Meta/Types/client/_00007FFD97DDAC90.lua new file mode 100644 index 0000000..fbcbb1d --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDAC90.lua @@ -0,0 +1,29 @@ +---@meta +---@class Barotrauma.SkillPrefab : System.Object +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Private Instance` +---@field levelRange Barotrauma.Range*1System*Single +---`Field Private Instance` +---@field levelRangePvP Barotrauma.Range*1System*Single +---`Field Public Instance` +---@field PriceMultiplier System.Single +---`Getter Public Instance` +---@field IsPrimarySkill System.Boolean +_G['SkillPrefab'] = {} + +---`Method Public Instance` +---@param isPvP System.Boolean +---@return Barotrauma.Range*1System*Single +_G['SkillPrefab'].GetLevelRange = function(isPvP) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SkillPrefab +_G['SkillPrefab'] = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SkillPrefab +_G['SkillPrefab'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97DDB008.lua b/Meta/Types/client/_00007FFD97DDB008.lua new file mode 100644 index 0000000..0befd44 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDB008.lua @@ -0,0 +1,83 @@ +---@meta +---@class Barotrauma.Job : System.Object +---`Field Private Instance` +---@field prefab Barotrauma.JobPrefab +---`Field Private Instance` +---@field skills (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Skill)|({[Barotrauma.Identifier]:(Barotrauma.Skill)}) +---`Field Public Instance` +---@field Variant System.Int32 +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Prefab Barotrauma.JobPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PrimarySkill Barotrauma.Skill +_G['Job'] = {} + +---`Method Public Static` +---@param isPvP System.Boolean +---@param randSync Barotrauma.Rand.RandSync +---@return Barotrauma.Job +_G['Job'].Random = function(isPvP, randSync) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Skill)|(fun():(Barotrauma.Skill)) +_G['Job'].GetSkills = function() end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@return System.Single +_G['Job'].GetSkillLevel = function(skillIdentifier) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@return Barotrauma.Skill +_G['Job'].GetSkill = function(skillIdentifier) end + +---`Method Public Instance` +---@param newSkills (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +_G['Job'].OverrideSkills = function(newSkills) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param increase System.Single +---@param increasePastMax System.Boolean +_G['Job'].IncreaseSkillLevel = function(skillIdentifier, increase, increasePastMax) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param isPvPMode System.Boolean +---@param spawnPoint? Barotrauma.WayPoint +_G['Job'].GiveJobItems = function(character, isPvPMode, spawnPoint) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param isPvPMode System.Boolean +---@param jobItem Barotrauma.JobPrefab.JobItem +---@param allJobItems (System.Collections.Generic.IEnumerable*1Barotrauma*JobPrefab*JobItem)|(fun():(Barotrauma.JobPrefab.JobItem)) +---@param spawnPoint? Barotrauma.WayPoint +---@param parentItem? Barotrauma.Item +_G['Job'].InitializeJobItem = function(character, isPvPMode, jobItem, allJobItems, spawnPoint, parentItem) end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Job'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@overload fun(jobPrefab:Barotrauma.JobPrefab, isPvP:System.Boolean):Barotrauma.Job +---@overload fun(jobPrefab:Barotrauma.JobPrefab, isPvP:System.Boolean, randSync:Barotrauma.Rand.RandSync, variant:System.Int32, ...:Barotrauma.Skill):Barotrauma.Job +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Job +_G['Job'] = function(element) end + +---`Constructor Public Instance` +---@overload fun(jobPrefab:Barotrauma.JobPrefab, isPvP:System.Boolean):Barotrauma.Job +---@overload fun(jobPrefab:Barotrauma.JobPrefab, isPvP:System.Boolean, randSync:Barotrauma.Rand.RandSync, variant:System.Int32, ...:Barotrauma.Skill):Barotrauma.Job +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Job +_G['Job'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97DDB1E0.lua b/Meta/Types/client/_00007FFD97DDB1E0.lua new file mode 100644 index 0000000..76a5ecb --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDB1E0.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.JobVariant : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.JobPrefab +---`Field Public Instance` +---@field Variant System.Int32 +_G['JobVariant'] = {} + +---`Constructor Public Instance` +---@param prefab Barotrauma.JobPrefab +---@param variant System.Int32 +---@return Barotrauma.JobVariant +_G['JobVariant'] = function(prefab, variant) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.JobPrefab +---@param variant System.Int32 +---@return Barotrauma.JobVariant +_G['JobVariant'].__new = function(prefab, variant) end + diff --git a/Meta/Types/client/_00007FFD97DDB628.lua b/Meta/Types/client/_00007FFD97DDB628.lua new file mode 100644 index 0000000..8e500d3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDB628.lua @@ -0,0 +1,96 @@ +---@meta +---@class Barotrauma.Decal : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.DecalPrefab +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field fadeTimer System.Single +---`Field Public Instance` +---@field Sprite Barotrauma.Sprite +---`Field Private Instance` +---@field affectedSections (System.Collections.Generic.HashSet*1Barotrauma*BackgroundSection)|(Barotrauma.BackgroundSection[]) +---`Field Private Instance` +---@field hull Barotrauma.Hull +---`Field Public Instance` +---@field Scale System.Single +---`Field Private Instance` +---@field clippedSourceRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field cleaned System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FadeTimer System.Single +---`Getter Public Instance` +---@field FadeInTime System.Single +---`Getter Public Instance` +---@field FadeOutTime System.Single +---`Getter Public Instance` +---@field LifeTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseAlpha System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CenterPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NonClampedPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteIndex System.Int32 +_G['Decal'] = {} + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param hull Barotrauma.Hull +---@param depth System.Single +_G['Decal'].Draw = function(spriteBatch, hull, depth) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Decal'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param val System.Single +_G['Decal'].ForceRefreshFadeTimer = function(val) end + +---`Method Public Instance` +_G['Decal'].StopFadeIn = function() end + +---`Method Public Instance` +---@param section Barotrauma.BackgroundSection +---@return System.Boolean +_G['Decal'].AffectsSection = function(section) end + +---`Method Public Instance` +---@param val System.Single +_G['Decal'].Clean = function(val) end + +---`Method Private Instance` +---@return System.Single +_G['Decal'].GetAlpha = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.DecalPrefab +---@param scale System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param spriteIndex? System.Nullable*1System*Int32 +---@return Barotrauma.Decal +_G['Decal'] = function(prefab, scale, worldPosition, hull, spriteIndex) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.DecalPrefab +---@param scale System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param spriteIndex? System.Nullable*1System*Int32 +---@return Barotrauma.Decal +_G['Decal'].__new = function(prefab, scale, worldPosition, hull, spriteIndex) end + diff --git a/Meta/Types/client/_00007FFD97DDB808.lua b/Meta/Types/client/_00007FFD97DDB808.lua new file mode 100644 index 0000000..a5e371d --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDB808.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.DecalManager : System.Object +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*DecalPrefab)|(fun():(Barotrauma.DecalPrefab)) +---`Field Public Static` +---@field GrimeSprites (Barotrauma.PrefabCollection*1Barotrauma*GrimeSprite)|(fun():(Barotrauma.GrimeSprite)) +---`Getter Public Static` +---
`Setter Private Static` +---@field GrimeSpriteCount System.Int32 +_G['DecalManager'] = {} + +---`Method Public Static` +---@param configFile Barotrauma.DecalsFile +_G['DecalManager'].LoadFromFile = function(configFile) end + +---`Method Public Static` +---@param configFile Barotrauma.DecalsFile +_G['DecalManager'].RemoveByFile = function(configFile) end + +---`Method Public Static` +_G['DecalManager'].SortAll = function() end + +---`Method Public Static` +---@param decalName System.String +---@param scale System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param spriteIndex? System.Nullable*1System*Int32 +---@return Barotrauma.Decal +_G['DecalManager'].CreateDecal = function(decalName, scale, worldPosition, hull, spriteIndex) end + +---`Constructor Private Static` +---@return Barotrauma.DecalManager +_G['DecalManager'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.DecalManager +_G['DecalManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DDB968.lua b/Meta/Types/client/_00007FFD97DDB968.lua new file mode 100644 index 0000000..248ebb1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDB968.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.DecalPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field Sprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field LifeTime System.Single +---`Field Public Instance` +---@field FadeOutTime System.Single +---`Field Public Instance` +---@field FadeInTime System.Single +---`Getter Public Instance` +---@field Name System.String +_G['DecalPrefab'] = {} + +---`Method Public Instance Virtual` +_G['DecalPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.DecalsFile +---@return Barotrauma.DecalPrefab +_G['DecalPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.DecalsFile +---@return Barotrauma.DecalPrefab +_G['DecalPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/client/_00007FFD97DDC3F8.lua b/Meta/Types/client/_00007FFD97DDC3F8.lua new file mode 100644 index 0000000..65cab43 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDC3F8.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.RelatedItem : System.Object +---`Field Private Instance` +---@field type Barotrauma.RelatedItem.RelationType +---`Field Public Instance` +---@field StatusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Public Instance` +---@field Msg Barotrauma.LocalizedString +---`Field Public Instance` +---@field MsgTag Barotrauma.Identifier +---`Field Public Instance` +---@field TargetSlot System.Int32 +---`Field Public Instance` +---@field CharacterInventorySlotType Barotrauma.InvSlotType +---`Field Public Instance` +---@field ItemPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field Hide System.Boolean +---`Field Public Instance` +---@field Rotation System.Single +---`Field Public Instance` +---@field SetActive System.Boolean +---`Field Public Instance` +---@field BlameEquipperForDeath System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MatchOnEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireEmpty System.Boolean +---`Getter Private Instance` +---@field RequireOrMatchOnEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreInEditor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExcludedIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExcludeBroken System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExcludeFullCondition System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowVariants System.Boolean +---`Getter Public Instance` +---@field Type Barotrauma.RelatedItem.RelationType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOptional System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JoinedIdentifiers System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Identifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JoinedExcludedIdentifiers System.String +_G['RelatedItem'] = {} + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['RelatedItem'].MatchesItem = function(itemPrefab) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param parentItem Barotrauma.Item +---@return System.Boolean +_G['RelatedItem'].CheckRequirements = function(character, parentItem) end + +---`Method Private Instance` +---@param parentItem Barotrauma.Item +---@return System.Boolean +_G['RelatedItem'].CheckContained = function(parentItem) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['RelatedItem'].Save = function(element) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param returnEmpty System.Boolean +---@param parentDebugName System.String +---@return Barotrauma.RelatedItem +_G['RelatedItem'].Load = function(element, returnEmpty, parentDebugName) end + +---`Constructor Public Instance` +---@overload fun(identifiers:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]), excludedIdentifiers:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[])):Barotrauma.RelatedItem +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.RelatedItem +_G['RelatedItem'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@overload fun(identifiers:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]), excludedIdentifiers:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[])):Barotrauma.RelatedItem +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.RelatedItem +_G['RelatedItem'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/client/_00007FFD97DDCE48.lua b/Meta/Types/client/_00007FFD97DDCE48.lua new file mode 100644 index 0000000..88e3f08 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDCE48.lua @@ -0,0 +1,281 @@ +---@meta +---@class Barotrauma.Items.Components.Holdable : Barotrauma.Items.Components.Pickable +---`Field NonPublic Instance` +---@field handlePos (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field scaledHandlePos (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field prevPickKey Barotrauma.InputType +---`Field Private Instance` +---@field prevMsg Barotrauma.LocalizedString +---`Field Private Instance` +---@field prevRequiredItems (System.Collections.Generic.Dictionary*1Barotrauma*RelatedItem*RelationType*1System*Collections*Generic*List*2Barotrauma*RelatedItem)|({[Barotrauma.RelatedItem.RelationType]:((System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]))}) +---`Field Private Instance` +---@field swingState System.Single +---`Field Private Instance` +---@field prevEquipper Barotrauma.Character +---`Field Private Instance` +---@field attachable System.Boolean +---`Field Private Instance` +---@field attached System.Boolean +---`Field Private Instance` +---@field attachedByDefault System.Boolean +---`Field Private Instance` +---@field attachTargetCell Voronoi2.VoronoiCell +---`Field Private Instance` +---@field body Barotrauma.PhysicsBody +---`Field Public Instance` +---@field HoldableStatValues (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*StatTypes*1System*Single)|({[Barotrauma.StatTypes]:(System.Single)}) +---`Field NonPublic Instance` +---@field holdPos Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field aimPos Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field holdAngle System.Single +---`Field NonPublic Instance` +---@field aimAngle System.Single +---`Field Private Instance` +---@field swingAmount Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field loadedFromInstance System.Boolean +---`Field Private Static` +---@field MaxAttachDistance System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field IsAttached System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Pusher Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanPush System.Boolean +---`Getter Public Instance` +---@field Body Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Attached System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Aimable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ControlPose System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHandRotationForHoldAngle System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Attachable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reattachable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LimitedAttachable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttachedByDefault System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldAngle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimAngle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingWhenHolding System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingWhenAiming System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingWhenUsing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableHeadRotation System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableWhenRangedWeaponEquipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteDepthWhenDropped System.Single +_G['Components']['Holdable'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Holdable'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['Holdable'].ValidateEventData = function(data) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Holdable'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Holdable'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param sender FarseerPhysics.Dynamics.Fixture +---@param other FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['Holdable'].OnPusherCollision = function(sender, other, contact) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Holdable'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Holdable'].Drop = function(dropper, setTransform) end + +---`Method Private Instance` +---@param dropConnectedWires System.Boolean +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Holdable'].Drop = function(dropConnectedWires, dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Holdable'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Holdable'].Unequip = function(character) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].CanBeAttached = function(user) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Holdable'].CanBeDeattached = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].OnPicked = function(picker) end + +---`Method Public Instance` +_G['Components']['Holdable'].AttachToWall = function() end + +---`Method Public Instance` +_G['Components']['Holdable'].DeattachFromWall = function() end + +---`Method Public Instance Virtual` +_G['Components']['Holdable'].ParseMsg = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].SecondaryUse = function(deltaTime, character) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param useWorldCoordinates? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Holdable'].GetAttachPosition = function(user, useWorldCoordinates) end + +---`Method Private Instance` +---@param maxDist System.Single +---@return Voronoi2.VoronoiCell +_G['Components']['Holdable'].GetAttachTargetCell = function(maxDist) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Holdable'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.Rope +_G['Components']['Holdable'].GetRope = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Holdable'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param swingPos Microsoft.Xna.Framework.Vector2-ref +_G['Components']['Holdable'].UpdateSwingPos = function(deltaTime, swingPos) end + +---`Method NonPublic Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].UsageDisabledByRangedWeapon = function(character) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Holdable'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Holdable'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +_G['Components']['Holdable'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['Holdable'].OnMapLoaded = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Holdable'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Holdable'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Holdable +_G['Components']['Holdable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Holdable +_G['Components']['Holdable'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DDD760.lua b/Meta/Types/client/_00007FFD97DDD760.lua new file mode 100644 index 0000000..300bc2a --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDD760.lua @@ -0,0 +1,86 @@ +---@meta +---@class Barotrauma.Items.Components.IdCard : Barotrauma.Items.Components.Pickable +---`Field Public Instance` +---@field StoredOwnerAppearance Barotrauma.Items.Components.IdCard.OwnerAppearance +---`Field Private Instance` +---@field ownerNameLocalized System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubmarineSpecificID System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerTags System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Description System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerTagSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerNameLocalized System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerJobId Barotrauma.Identifier +---`Getter Public Instance` +---@field OwnerJob Barotrauma.JobPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerHairIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerBeardIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerMoustacheIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerFaceAttachmentIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerHairColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerFacialHairColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerSkinColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerSheetIndex Microsoft.Xna.Framework.Vector2 +_G['Components']['IdCard'] = {} + +---`Method Public Instance` +---@param spawnPoint Barotrauma.WayPoint +---@param character Barotrauma.Character +_G['Components']['IdCard'].Initialize = function(spawnPoint, character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['IdCard'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['IdCard'].Unequip = function(character) end + +---`Method Public Instance Virtual` +_G['Components']['IdCard'].OnItemLoaded = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.IdCard +_G['Components']['IdCard'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.IdCard +_G['Components']['IdCard'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DDDB00.lua b/Meta/Types/client/_00007FFD97DDDB00.lua new file mode 100644 index 0000000..ecd7de4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDDB00.lua @@ -0,0 +1,57 @@ +---@meta +---@class Barotrauma.Items.Components.LevelResource : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field trigger Barotrauma.PhysicsBody +---`Field Private Instance` +---@field holdable Barotrauma.Items.Components.Holdable +---`Field Private Instance` +---@field deattachTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeattachDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeattachTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomOffsetFromWall System.Single +---`Getter Public Instance` +---@field Attached System.Boolean +_G['Components']['LevelResource'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['LevelResource'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['LevelResource'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['LevelResource'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +_G['Components']['LevelResource'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['LevelResource'].CreateTriggerBody = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['LevelResource'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.LevelResource +_G['Components']['LevelResource'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.LevelResource +_G['Components']['LevelResource'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DDE178.lua b/Meta/Types/client/_00007FFD97DDE178.lua new file mode 100644 index 0000000..9565f07 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDE178.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.Items.Components.MeleeWeapon : Barotrauma.Items.Components.Holdable +---`Field Private Instance` +---@field hitPos System.Single +---`Field Private Instance` +---@field hitting System.Boolean +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field reload System.Single +---`Field Private Instance` +---@field reloadTimer System.Single +---`Field Private Instance` +---@field hitTargets (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field impactQueue (System.Collections.Generic.Queue*1FarseerPhysics*Dynamics*Fixture)|(fun():(FarseerPhysics.Dynamics.Fixture)) +---`Field Public Instance` +---@field PreferredContainedItems (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field serverLogger System.Text.StringBuilder +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Attack Barotrauma.Attack +---`Getter Public Instance` +---
`Setter Private Instance` +---@field User Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reload System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowHitMultiple System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HitOnlyCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Swing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingForce Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Hitting System.Boolean +_G['Components']['MeleeWeapon'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['MeleeWeapon'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['MeleeWeapon'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['MeleeWeapon'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['MeleeWeapon'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MeleeWeapon'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MeleeWeapon'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['MeleeWeapon'].ActivateNearbySleepingCharacters = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['Components']['MeleeWeapon'].SetUser = function(character) end + +---`Method Private Instance` +_G['Components']['MeleeWeapon'].EndHit = function() end + +---`Method Private Instance` +_G['Components']['MeleeWeapon'].RestoreCollision = function() end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['MeleeWeapon'].OnCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param targetFixture FarseerPhysics.Dynamics.Fixture +_G['Components']['MeleeWeapon'].HandleImpact = function(targetFixture) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MeleeWeapon +_G['Components']['MeleeWeapon'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MeleeWeapon +_G['Components']['MeleeWeapon'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DDE660.lua b/Meta/Types/client/_00007FFD97DDE660.lua new file mode 100644 index 0000000..af7411f --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDE660.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.Items.Components.Propulsion : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field useState System.Single +---`Field Private Instance` +---@field particles System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsableIn Barotrauma.Items.Components.Propulsion.UseEnvironment +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Force System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyToHands System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Particles System.String +_G['Components']['Propulsion'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Propulsion'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Propulsion'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Propulsion +_G['Components']['Propulsion'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Propulsion +_G['Components']['Propulsion'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DDF030.lua b/Meta/Types/client/_00007FFD97DDF030.lua new file mode 100644 index 0000000..d8566c4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDF030.lua @@ -0,0 +1,186 @@ +---@meta +---@class Barotrauma.Items.Components.RangedWeapon : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field crosshairSprite Barotrauma.Sprite +---`Field NonPublic Instance` +---@field crosshairPointerSprite Barotrauma.Sprite +---`Field NonPublic Instance` +---@field crosshairPos Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field crosshairPointerPos Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field currentCrossHairScale System.Single +---`Field NonPublic Instance` +---@field currentCrossHairPointerScale System.Single +---`Field Private Instance` +---@field chargeSound Barotrauma.RoundSound +---`Field Private Instance` +---@field chargeSoundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field _chargeSoundWindupPitchSlide Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field particleEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field particleEmitterCharges (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field crossHairPosDirtyTimer System.Single +---`Field Private Instance` +---@field reload System.Single +---`Field Private Instance` +---@field barrelPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field suitableProjectiles (System.Collections.Generic.IReadOnlySet*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Field Private Instance` +---@field currentChargingState Barotrauma.Items.Components.RangedWeapon.ChargingState +---`Field Private Instance` +---@field currentChargeTime System.Single +---`Field Private Instance` +---@field tryingToCharge System.Boolean +---`Field Private Instance` +---@field ignoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ChargeSoundWindupPitchSlide Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CrossHairScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ReloadTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelPos System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reload System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReloadSkillRequirement System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReloadNoSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldTrigger System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ProjectileCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UnskilledSpread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchImpulse System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Penetration System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WeaponDamageModifier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxChargeTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DualWieldReloadTimePenaltyMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DualWieldAccuracyPenalty System.Single +---`Getter Public Instance` +---@field TransformedBarrelPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastProjectile Barotrauma.Items.Components.Projectile +_G['Components']['RangedWeapon'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RangedWeapon'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['RangedWeapon'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['RangedWeapon'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param character Barotrauma.Character +_G['Components']['RangedWeapon'].DrawHUD = function(spriteBatch, character) end + +---`Method NonPublic Instance Virtual` +_G['Components']['RangedWeapon'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +---@param rangedWeaponElement Barotrauma.ContentXElement +_G['Components']['RangedWeapon'].InitProjSpecific = function(rangedWeaponElement) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['RangedWeapon'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RangedWeapon'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['RangedWeapon'].UpdateProjSpecific = function(deltaTime) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@return System.Single +_G['Components']['RangedWeapon'].GetSpread = function(user) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@param originalPenalty System.Single +---@param neutralValue System.Single +---@return System.Single +_G['Components']['RangedWeapon'].ApplyDualWieldPenaltyReduction = function(character, originalPenalty, neutralValue) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['RangedWeapon'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['RangedWeapon'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance` +---@param triggerOnUseOnContainers? System.Boolean +---@return Barotrauma.Items.Components.Projectile +_G['Components']['RangedWeapon'].FindProjectile = function(triggerOnUseOnContainers) end + +---`Method Private Instance` +---@param projectile Barotrauma.Items.Components.Projectile +---@return System.Boolean +_G['Components']['RangedWeapon'].IsSuitableProjectile = function(projectile) end + +---`Method Private Instance` +_G['Components']['RangedWeapon'].LaunchProjSpecific = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.RangedWeapon +_G['Components']['RangedWeapon'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.RangedWeapon +_G['Components']['RangedWeapon'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DDFC40.lua b/Meta/Types/client/_00007FFD97DDFC40.lua new file mode 100644 index 0000000..a7323cf --- /dev/null +++ b/Meta/Types/client/_00007FFD97DDFC40.lua @@ -0,0 +1,218 @@ +---@meta +---@class Barotrauma.Items.Components.RepairTool : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field particleEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field particleEmitterHitStructure (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field particleEmitterHitCharacter (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field particleEmitterHitItem (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*RelatedItem*2Barotrauma*Particles*ParticleEmitter)|(System.ValueTuple*1Barotrauma*RelatedItem*1Barotrauma*Particles*ParticleEmitter[]) +---`Field Private Instance` +---@field prevProgressBarState System.Single +---`Field Private Instance` +---@field prevProgressBarTarget Barotrauma.Item +---`Field Private Instance` +---@field fixableEntities (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field nonFixableEntities (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field pickedPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field activeTimer System.Single +---`Field Private Instance` +---@field debugRayStartPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field debugRayEndPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field ignoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field hitCharacters (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field fireSourcesInRange (System.Collections.Generic.List*1Barotrauma*FireSource)|(Barotrauma.FireSource[]) +---`Field Private Instance` +---@field sinTime System.Single +---`Field Private Instance` +---@field repairTimer System.Single +---`Field Private Instance` +---@field previousGap Barotrauma.Gap +---`Field Private Instance` +---@field repairTimeOut System.Single +---`Field Private Static` +---@field hitBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Static` +---@field currentTargets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsableIn Barotrauma.Items.Components.RepairTool.UseEnvironment +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UnskilledSpread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StructureFixAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireDamage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelWallFixAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtinguishAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairThroughWalls System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairMultiple System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairMultipleWalls System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairThroughHoles System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOverlappingWallDist System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeattachSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HitItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HitBrokenDoors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelRotation System.Single +---`Getter Public Instance` +---@field TransformedBarrelPos Microsoft.Xna.Framework.Vector2 +_G['Components']['RepairTool'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['RepairTool'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['RepairTool'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RepairTool'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['RepairTool'].Use = function(deltaTime, character) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param raystart Microsoft.Xna.Framework.Vector2 +_G['Components']['RepairTool'].UseProjSpecific = function(deltaTime, raystart) end + +---`Method Private Instance` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param user Barotrauma.Character +---@param degreeOfSuccess System.Single +---@param ignoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +_G['Components']['RepairTool'].Repair = function(rayStart, rayEnd, deltaTime, user, degreeOfSuccess, ignoredBodies) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param hitPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param degreeOfSuccess System.Single +---@param targetBody FarseerPhysics.Dynamics.Body +---@return System.Boolean +_G['Components']['RepairTool'].FixBody = function(user, hitPosition, deltaTime, degreeOfSuccess, targetBody) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param deltaTime System.Single +---@param targetStructure Barotrauma.Structure +---@param sectionIndex System.Int32 +_G['Components']['RepairTool'].FixStructureProjSpecific = function(user, deltaTime, targetStructure, sectionIndex) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param deltaTime System.Single +---@param targetCharacter Barotrauma.Character +_G['Components']['RepairTool'].FixCharacterProjSpecific = function(user, deltaTime, targetCharacter) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param deltaTime System.Single +---@param targetItem Barotrauma.Item +---@param showProgressBar System.Boolean +_G['Components']['RepairTool'].FixItemProjSpecific = function(user, deltaTime, targetItem, showProgressBar) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['RepairTool'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param deltaTime System.Single +---@param actionType Barotrauma.ActionType +---@param targetItem? Barotrauma.Item +---@param character? Barotrauma.Character +---@param limb? Barotrauma.Limb +---@param structure? Barotrauma.Structure +_G['Components']['RepairTool'].ApplyStatusEffectsOnTarget = function(user, deltaTime, actionType, targetItem, character, limb, structure) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RepairTool +---@return Barotrauma.Items.Components.RepairTool +_G['Components']['RepairTool'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RepairTool +---@return Barotrauma.Items.Components.RepairTool +_G['Components']['RepairTool'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RepairTool +---@return Barotrauma.Items.Components.RepairTool +_G['Components']['RepairTool'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RepairTool +---@return Barotrauma.Items.Components.RepairTool +_G['Components']['RepairTool'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DF0038.lua b/Meta/Types/client/_00007FFD97DF0038.lua new file mode 100644 index 0000000..bb4b8de --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF0038.lua @@ -0,0 +1,83 @@ +---@meta +---@class Barotrauma.Items.Components.Sprayer : Barotrauma.Items.Components.RangedWeapon +---`Field Private Instance` +---@field debugRayStartPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field debugRayEndPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field particleEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field targetHull Barotrauma.Hull +---`Field Private Instance` +---@field rayStartWorldPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field color Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field targetSections (System.Collections.Generic.List*1Barotrauma*BackgroundSection)|(Barotrauma.BackgroundSection[]) +---`Field Private Instance` +---@field spraySetting System.Int32 +---`Field Private Instance` +---@field sprayArray (Microsoft.Xna.Framework.Point-arr)|(Microsoft.Xna.Framework.Point[]) +---`Field Private Instance` +---@field liquidColors (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Color)|({[Barotrauma.Identifier]:(Microsoft.Xna.Framework.Color)}) +---`Field Private Instance` +---@field liquidContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SprayStrength System.Single +_G['Components']['Sprayer'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Sprayer'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param character Barotrauma.Character +_G['Components']['Sprayer'].DrawHUD = function(spriteBatch, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Sprayer'].Use = function(deltaTime, character) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param deltaTime System.Single +---@param applyColors System.Boolean +_G['Components']['Sprayer'].Spray = function(user, deltaTime, applyColors) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Sprayer'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +_G['Components']['Sprayer'].OnItemLoaded = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Sprayer'].InitProjSpecific = function(element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sprayer +_G['Components']['Sprayer'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sprayer +_G['Components']['Sprayer'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF0548.lua b/Meta/Types/client/_00007FFD97DF0548.lua new file mode 100644 index 0000000..8615496 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF0548.lua @@ -0,0 +1,63 @@ +---@meta +---@class Barotrauma.Items.Components.Throwable : Barotrauma.Items.Components.Holdable +---`Field Private Instance` +---@field throwAngle System.Single +---`Field Private Instance` +---@field midAir System.Boolean +---`Field Private Instance` +---@field throwState Barotrauma.Items.Components.Throwable.ThrowState +---`Field Private Static` +---@field ThrowAngleStart System.Single +---`Field Private Static` +---@field ThrowAngleEnd System.Single +---`Field Private Static` +---@field ContinuousCollisionThreshold System.Single +---`Field Public Static` +---@field WaterDragCoefficient System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentThrower Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ThrowForce System.Single +_G['Components']['Throwable'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Throwable'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Throwable'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Throwable'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Throwable'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Throwable'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Throwable +_G['Components']['Throwable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Throwable +_G['Components']['Throwable'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF0F88.lua b/Meta/Types/client/_00007FFD97DF0F88.lua new file mode 100644 index 0000000..735a1ee --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF0F88.lua @@ -0,0 +1,217 @@ +---@meta +---@class Barotrauma.Items.Components.Controller : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field chatBoxOriginalState System.Boolean +---`Field Private Instance` +---@field isHUDsHidden System.Boolean +---`Field Private Instance` +---@field limbPositions (System.Collections.Generic.List*1Barotrauma*Items*Components*LimbPos)|(Barotrauma.Items.Components.LimbPos[]) +---`Field Private Instance` +---@field dir Barotrauma.Direction +---`Field Private Instance` +---@field userPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field focusTarget Barotrauma.Item +---`Field Private Instance` +---@field targetRotation System.Single +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Field Private Instance` +---@field state System.Boolean +---`Field Private Instance` +---@field forceSelectNextFrame System.Boolean +---`Field Private Instance` +---@field lastUsed System.Double +---`Getter Public Instance` +---@field Direction Barotrauma.Direction +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UserPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field User Barotrauma.Character +---`Getter Public Instance` +---@field LimbPositions (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*LimbPos)|(fun():(Barotrauma.Items.Components.LimbPos)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsToggle System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field State System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideHUD System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsableIn Barotrauma.Items.Components.Controller.UseEnvironment +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawUserBehind System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSelectingWhenSelectedByOther System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSelectingWhenSelectedByBot System.Boolean +---`Getter Public Instance` +---@field ControlCharacterPose System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UserInCorrectPosition System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAiming System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonInteractableWhenFlippedX System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonInteractableWhenFlippedY System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequirePower System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsSecondaryItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceUserToStayAttached System.Boolean +_G['Components']['Controller'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param character Barotrauma.Character +_G['Components']['Controller'].DrawHUD = function(spriteBatch, character) end + +---`Method Public Instance Virtual` +---@param order? System.Int32 +_G['Components']['Controller'].AddToGUIUpdateList = function(order) end + +---`Method Private Instance` +---@param value System.Boolean +---@param storeOriginalState System.Boolean +_G['Components']['Controller'].ToggleChatBox = function(value, storeOriginalState) end + +---`Method Public Instance Virtual` +---@param editor Barotrauma.SerializableEntityEditor +_G['Components']['Controller'].CreateEditingHUD = function(editor) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Controller'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Controller'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param activator? Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].Use = function(deltaTime, activator) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Controller'].IsOutOfPower = function() end + +---`Method Public Instance` +---@return Barotrauma.Item +_G['Components']['Controller'].GetFocusTarget = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].Pick = function(picker) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['Components']['Controller'].CancelUsing = function(character) end + +---`Method Public Instance Virtual` +---@param activator Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].Select = function(activator) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].IsAttachedUser = function(character) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Controller'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Controller'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].HasAccess = function(character) end + +---`Method Private Instance` +---@param value System.Boolean +_G['Components']['Controller'].HideHUDs = function(value) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Controller'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Controller'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Controller'].SaveLimbPositions = function(element) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Controller'].LoadLimbPositions = function(element) end + +---`Method Private Instance` +_G['Components']['Controller'].FlipLimbPositions = function() end + +---`Method Public Instance Virtual` +_G['Components']['Controller'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['Controller'].Reset = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Controller +_G['Components']['Controller'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Controller +_G['Components']['Controller'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF17A0.lua b/Meta/Types/client/_00007FFD97DF17A0.lua new file mode 100644 index 0000000..4bb49df --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF17A0.lua @@ -0,0 +1,157 @@ +---@meta +---@class Barotrauma.Items.Components.Deconstructor : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field activateButton Barotrauma.GUIButton +---`Field Private Instance` +---@field inputInventoryHolder Barotrauma.GUIComponent +---`Field Private Instance` +---@field outputInventoryHolder Barotrauma.GUIComponent +---`Field Private Instance` +---@field outputDisplayListBox Barotrauma.GUIListBox +---`Field Private Instance` +---@field inSufficientPowerWarning Barotrauma.GUIComponent +---`Field Private Instance` +---@field pendingState System.Boolean +---`Field Private Instance` +---@field infoArea Barotrauma.GUITextBlock +---`Field Private Instance` +---@field progressTimer System.Single +---`Field Private Instance` +---@field progressState System.Single +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field userDeconstructorSpeedMultiplier System.Single +---`Field Private Instance` +---@field inputContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field outputContainer Barotrauma.Items.Components.ItemContainer +---`Field Public Instance` +---@field RelocateOutputToMainSub System.Boolean +---`Field Private Static` +---@field TinkeringSpeedIncrease System.Single +---`Getter Public Instance` +---@field ActivateButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ActivateButtonText System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InfoText System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InfoAreaWidth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowOutput System.Boolean +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---@field InputContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field OutputContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeconstructItemsSimultaneously System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeconstructionSpeed System.Single +_G['Components']['Deconstructor'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['Deconstructor'].OnResolutionChanged = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Deconstructor'].CreateGUI = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Deconstructor'].Select = function(character) end + +---`Method Private Instance` +---@param items (System.Collections.Immutable.ImmutableArray*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Components']['Deconstructor'].RefreshOutputDisplay = function(items) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param overlayComponent Barotrauma.GUICustomComponent +_G['Components']['Deconstructor'].DrawOverLay = function(spriteBatch, overlayComponent) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Deconstructor'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['Components']['Deconstructor'].OnActivateButtonClicked = function(button, obj) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Deconstructor'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Deconstructor'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['Components']['Deconstructor'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +_G['Components']['Deconstructor'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['Deconstructor'].OnItemLoadedProjSpecific = function() end + +---`Method Private Instance` +---@param container Barotrauma.Items.Components.ItemContainer +_G['Components']['Deconstructor'].OnItemSlotsChanged = function(container) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Deconstructor'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param targetItem Barotrauma.Item +---@param inputItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param validDeconstructItems (System.Collections.Generic.List*1Barotrauma*DeconstructItem)|(Barotrauma.DeconstructItem[]) +---@param allowRemove? System.Boolean +_G['Components']['Deconstructor'].ProcessItem = function(targetItem, inputItems, validDeconstructItems, allowRemove) end + +---`Method Private Instance` +_G['Components']['Deconstructor'].PutItemsToLinkedContainer = function() end + +---`Method Private Instance` +_G['Components']['Deconstructor'].MoveInputQueue = function() end + +---`Method Private Instance` +---@param checkRequiredOtherItems? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Item*2Barotrauma*DeconstructItem)|(fun():(System.ValueTuple*1Barotrauma*Item*1Barotrauma*DeconstructItem)) +_G['Components']['Deconstructor'].GetAvailableOutputs = function(checkRequiredOtherItems) end + +---`Method Public Instance` +---@param active System.Boolean +---@param user? Barotrauma.Character +---@param createNetworkEvent? System.Boolean +_G['Components']['Deconstructor'].SetActive = function(active, user, createNetworkEvent) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Deconstructor +_G['Components']['Deconstructor'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Deconstructor +_G['Components']['Deconstructor'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF1E38.lua b/Meta/Types/client/_00007FFD97DF1E38.lua new file mode 100644 index 0000000..abc1462 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF1E38.lua @@ -0,0 +1,155 @@ +---@meta +---@class Barotrauma.Items.Components.Engine : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field spriteIndex System.Single +---`Field Private Instance` +---@field propellerSprite Barotrauma.SpriteSheet +---`Field Private Instance` +---@field powerIndicator Barotrauma.GUITickBox +---`Field Private Instance` +---@field forceSlider Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field autoControlIndicator Barotrauma.GUITickBox +---`Field Private Instance` +---@field particlesPerSec System.Int32 +---`Field Private Instance` +---@field particleTimer System.Single +---`Field Private Instance` +---@field force System.Single +---`Field Private Instance` +---@field lastReceivedTargetForce System.Nullable*1System*Single +---`Field Private Instance` +---@field targetForce System.Single +---`Field Private Instance` +---@field maxForce System.Single +---`Field Private Instance` +---@field propellerDamage Barotrauma.Attack +---`Field Private Instance` +---@field damageTimer System.Single +---`Field Private Instance` +---@field hasPower System.Boolean +---`Field Private Instance` +---@field prevVoltage System.Single +---`Field Private Instance` +---@field controlLockTimer System.Single +---`Field Public Instance` +---@field User Barotrauma.Character +---`Field Private Static` +---@field ForceToPowerExponent System.Single +---`Field Private Static` +---@field PowerToForceExponent System.Single +---`Field Private Static` +---@field TinkeringForceIncrease System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AnimSpeed System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PropellerPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisablePropellerDamage System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Force System.Single +---`Getter Public Instance` +---@field CurrentVolume System.Single +---`Getter Public Instance` +---@field CurrentBrokenVolume System.Single +---`Getter Public Instance Virtual` +---@field CurrentStress System.Single +_G['Components']['Engine'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Engine'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Engine'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Engine'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Engine'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Engine'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Engine'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Engine'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Engine'].GridResolved = function(connection) end + +---`Method Private Instance` +---@param noise System.Single +_G['Components']['Engine'].UpdateAITargets = function(noise) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Engine'].UpdatePropellerDamage = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Engine'].UpdateAnimation = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Engine'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Engine'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Engine'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Engine'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Engine'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Engine +_G['Components']['Engine'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Engine +_G['Components']['Engine'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF3770.lua b/Meta/Types/client/_00007FFD97DF3770.lua new file mode 100644 index 0000000..7c572d7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF3770.lua @@ -0,0 +1,369 @@ +---@meta +---@class Barotrauma.Items.Components.Fabricator : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field itemList Barotrauma.GUIListBox +---`Field Private Instance` +---@field selectedItemFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field selectedItemReqsFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field amountTextMax Barotrauma.GUITextBlock +---`Field Private Instance` +---@field amountInput Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field activateButton Barotrauma.GUIButton +---`Field Private Instance` +---@field itemFilterBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field outputSlot Barotrauma.GUIComponent +---`Field Private Instance` +---@field inputInventoryHolder Barotrauma.GUIComponent +---`Field Private Instance` +---@field outputInventoryHolder Barotrauma.GUIComponent +---`Field Private Instance` +---@field itemCategoryButtons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field selectedItemCategory System.Nullable*1Barotrauma*MapEntityCategory +---`Field Private Instance` +---@field selectedItem Barotrauma.FabricationRecipe +---`Field Private Instance` +---@field displayingForCharacter Barotrauma.Character +---`Field Private Instance` +---@field inSufficientPowerWarning Barotrauma.GUIComponent +---`Field Private Instance` +---@field pendingFabricatedItem Barotrauma.FabricationRecipe +---`Field Private Instance` +---@field tooltip Barotrauma.Items.Components.Fabricator.ToolTip +---`Field Private Instance` +---@field requiredTimeBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field missingIngredientCounts (System.Collections.Generic.Dictionary*1Barotrauma*FabricationRecipe*RequiredItem*1System*Int32)|({[Barotrauma.FabricationRecipe.RequiredItem]:(System.Int32)}) +---`Field Private Instance` +---@field ingredientHighlightTimer System.Single +---`Field Private Instance` +---@field LastSelectedRecipe Barotrauma.Option*1Barotrauma*Items*Components*Fabricator*SelectedRecipe +---`Field Private Instance` +---@field fabricationRecipes (System.Collections.Immutable.ImmutableDictionary*1System*UInt32*1Barotrauma*FabricationRecipe)|({[System.UInt32]:(Barotrauma.FabricationRecipe)}) +---`Field Private Instance` +---@field fabricatedItem Barotrauma.FabricationRecipe +---`Field Private Instance` +---@field timeUntilReady System.Single +---`Field Private Instance` +---@field requiredTime System.Single +---`Field Private Instance` +---@field savedFabricatedItem System.String +---`Field Private Instance` +---@field savedTimeUntilReady System.Single +---`Field Private Instance` +---@field savedRequiredTime System.Single +---`Field Private Instance` +---@field availableIngredients (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field refreshIngredientsTimer System.Single +---`Field Private Instance` +---@field hasPower System.Boolean +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field inputContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field outputContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field amountToFabricate System.Int32 +---`Field Private Instance` +---@field amountRemaining System.Int32 +---`Field Private Instance` +---@field state Barotrauma.Items.Components.Fabricator.FabricatorState +---`Field Private Instance` +---@field progressState System.Single +---`Field Private Instance` +---@field fabricationLimits (System.Collections.Generic.Dictionary*1System*UInt32*1System*Int32)|({[System.UInt32]:(System.Int32)}) +---`Field Public Instance` +---@field OnItemFabricated (System.Action*1Barotrauma*Item*1Barotrauma*Character)|(fun(arg1:Barotrauma.Item, arg2:Barotrauma.Character)) +---`Field Private Instance` +---@field usedIngredients (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field linkedInventories (System.Collections.Generic.HashSet*1Barotrauma*Inventory)|(Barotrauma.Inventory[]) +---`Field Private Static` +---@field MaxAmountToFabricate System.Int32 +---`Field Private Static` +---@field RefreshIngredientsInterval System.Single +---`Field Private Static` +---@field TinkeringSpeedIncrease System.Single +---`Field Public Static` +---@field PlusOneQualityBonusThreshold System.Int32 +---`Field Public Static` +---@field PlusTwoQualityBonusThreshold System.Int32 +---`Field Public Static` +---@field PlusOneTarget System.Int32 +---`Field Public Static` +---@field PlusTwoTarget System.Int32 +---`Field Public Static` +---@field PlusOneLerp System.Single +---`Field Public Static` +---@field PlusTwoLerp System.Single +---`Getter Public Instance` +---@field ActivateButton Barotrauma.GUIButton +---`Getter Public Instance` +---@field SelectedItem Barotrauma.FabricationRecipe +---`Getter Public Instance` +---@field SelectedItemIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CreateButtonText System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FabricationLimitReachedText System.String +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FabricationSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillRequirementMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AmountToFabricate System.Int32 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field State Barotrauma.Items.Components.Fabricator.FabricatorState +---`Getter Public Instance` +---@field InputContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field OutputContainer Barotrauma.Items.Components.ItemContainer +_G['Components']['Fabricator'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['Fabricator'].OnResolutionChanged = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Fabricator'].CreateGUI = function() end + +---`Method Private Instance` +_G['Components']['Fabricator'].RefreshActivateButtonText = function() end + +---`Method Private Instance` +_G['Components']['Fabricator'].InitInventoryUIs = function() end + +---`Method Private Static` +---@param fabricationRecipe Barotrauma.FabricationRecipe +---@return Barotrauma.LocalizedString +_G['Components']['Fabricator'].GetRecipeNameAndAmount = function(fabricationRecipe) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param overlayComponent Barotrauma.GUICustomComponent +_G['Components']['Fabricator'].DrawInputOverLay = function(spriteBatch, overlayComponent) end + +---`Method Private Instance` +---@param itemNameList (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---@return Barotrauma.LocalizedString +_G['Components']['Fabricator'].GetSuitableIngredientText = function(itemNameList) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param overlayComponent Barotrauma.GUICustomComponent +_G['Components']['Fabricator'].DrawOutputOverLay = function(spriteBatch, overlayComponent) end + +---`Method Private Instance` +---@param category System.Nullable*1Barotrauma*MapEntityCategory +---@param filter System.String +---@return System.Boolean +_G['Components']['Fabricator'].FilterEntities = function(category, filter) end + +---`Method Private Instance` +_G['Components']['Fabricator'].HideEmptyItemListCategories = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Fabricator'].ClearFilter = function() end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param selectedItem Barotrauma.FabricationRecipe +---@param overrideRequiredTime? System.Nullable*1System*Single +---@return System.Boolean +_G['Components']['Fabricator'].SelectItem = function(user, selectedItem, overrideRequiredTime) end + +---`Method Private Instance` +---@param recipe Barotrauma.Items.Components.Fabricator.SelectedRecipe +_G['Components']['Fabricator'].CreateSelectedItemUI = function(recipe) end + +---`Method Public Instance` +---@param identifier System.String +---@param color Microsoft.Xna.Framework.Color +_G['Components']['Fabricator'].HighlightRecipe = function(identifier, color) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['Components']['Fabricator'].StartButtonClicked = function(button, obj) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Fabricator'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +_G['Components']['Fabricator'].OnPlayerSkillsChanged = function() end + +---`Method Public Instance` +_G['Components']['Fabricator'].RefreshSelectedItem = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Fabricator'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Fabricator'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +_G['Components']['Fabricator'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['Fabricator'].OnItemLoadedProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Fabricator'].Select = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['Components']['Fabricator'].SelectProjSpecific = function(character) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Fabricator'].Pick = function(picker) end + +---`Method Public Instance` +---@param allowedIdentifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['Components']['Fabricator'].RemoveFabricationRecipes = function(allowedIdentifiers) end + +---`Method Private Instance` +_G['Components']['Fabricator'].CreateRecipes = function() end + +---`Method Private Instance` +---@param selectedItem Barotrauma.FabricationRecipe +---@param user Barotrauma.Character +---@param addToServerLog? System.Boolean +_G['Components']['Fabricator'].StartFabricating = function(selectedItem, user, addToServerLog) end + +---`Method Private Instance` +---@param user? Barotrauma.Character +_G['Components']['Fabricator'].CancelFabricating = function(user) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Fabricator'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@return Barotrauma.Networking.Client +_G['Components']['Fabricator'].GetUsingClient = function() end + +---`Method Private Instance` +_G['Components']['Fabricator'].Fabricate = function() end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Fabricator'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Static` +---@param skillLevel System.Single +---@param target System.Single +---@return System.Single +_G['Components']['Fabricator'].CalculateBonusRollPercentage = function(skillLevel, target) end + +---`Method Private Static` +---@param fabricatedItem Barotrauma.FabricationRecipe +---@param user Barotrauma.Character +---@return Barotrauma.Items.Components.Fabricator.QualityResult +_G['Components']['Fabricator'].GetFabricatedItemQuality = function(fabricatedItem, user) end + +---`Method Private Instance` +_G['Components']['Fabricator'].UpdateRequiredTimeProjSpecific = function() end + +---`Method Private Static` +---@param user Barotrauma.Character +---@param item Barotrauma.ItemPrefab +---@return System.Boolean +_G['Components']['Fabricator'].AnyOneHasRecipeForItem = function(user, item) end + +---`Method Private Instance` +---@param fabricableItem Barotrauma.FabricationRecipe +---@param availableIngredients (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Fabricator'].CanBeFabricated = function(fabricableItem, availableIngredients, character) end + +---`Method Private Instance` +---@param fabricableItem Barotrauma.FabricationRecipe +---@param user Barotrauma.Character +---@return System.Single +_G['Components']['Fabricator'].GetRequiredTime = function(fabricableItem, user) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param skills (System.Collections.Immutable.ImmutableArray*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---@return System.Single +_G['Components']['Fabricator'].FabricationDegreeOfSuccess = function(character, skills) end + +---`Method Public Instance Virtual` +---@return System.Single +_G['Components']['Fabricator'].GetSkillMultiplier = function() end + +---`Method Private Instance` +_G['Components']['Fabricator'].RefreshAvailableIngredients = function() end + +---`Method Private Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Components']['Fabricator'].SortIngredients = function(items) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Components']['Fabricator'].GetSortedSuitableIngredients = function() end + +---`Method Private Instance` +---@param targetItem Barotrauma.FabricationRecipe +_G['Components']['Fabricator'].MoveIngredientsToInputContainer = function(targetItem) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Fabricator'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Fabricator'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['Components']['Fabricator'].OnMapLoaded = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Fabricator'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Fabricator +_G['Components']['Fabricator'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Fabricator +_G['Components']['Fabricator'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF4650.lua b/Meta/Types/client/_00007FFD97DF4650.lua new file mode 100644 index 0000000..91c593e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF4650.lua @@ -0,0 +1,366 @@ +---@meta +---@class Barotrauma.Items.Components.MiniMap : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field hullDatas (System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Barotrauma*Items*Components*MiniMap*HullData)|({[Barotrauma.Hull]:(Barotrauma.Items.Components.MiniMap.HullData)}) +---`Field Private Instance` +---@field resetDataTime System.DateTime +---`Field Private Instance` +---@field submarineContainer Barotrauma.GUIFrame +---`Field Private Instance` +---@field hullInfoFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field scissorComponent Barotrauma.GUIScissorComponent +---`Field Private Instance` +---@field miniMapContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field miniMapFrame Barotrauma.GUIComponent +---`Field Private Instance` +---@field electricalFrame Barotrauma.GUIComponent +---`Field Private Instance` +---@field reportFrame Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field searchBarFrame Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field searchBar Barotrauma.GUITextBox +---`Field Private Instance` +---@field searchAutoComplete Barotrauma.GUIComponent +---`Field Private Instance` +---@field searchedPrefab Barotrauma.ItemPrefab +---`Field Private Instance` +---@field tooltipHeader Barotrauma.GUITextBlock +---`Field Private Instance` +---@field tooltipFirstLine Barotrauma.GUITextBlock +---`Field Private Instance` +---@field tooltipSecondLine Barotrauma.GUITextBlock +---`Field Private Instance` +---@field tooltipThirdLine Barotrauma.GUITextBlock +---`Field Private Instance` +---@field noPowerTip Barotrauma.LocalizedString +---`Field Private Instance` +---@field displayedSubs (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field prevResolution Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field cardRefreshTimer System.Single +---`Field Private Instance` +---@field cardsToDraw (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*MiniMapSprite)|(Barotrauma.Items.Components.MiniMapSprite[]) +---`Field Private Instance` +---@field subEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Instance` +---@field submarinePreview Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field currentMode Barotrauma.Items.Components.MiniMapMode +---`Field Private Instance` +---@field modeSwitchButtons (System.Collections.Immutable.ImmutableArray*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field elementSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field hullStatusComponents (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*MapEntity*1Barotrauma*Items*Components*MiniMapGUIComponent)|({[Barotrauma.MapEntity]:(Barotrauma.Items.Components.MiniMapGUIComponent)}) +---`Field Private Instance` +---@field electricalMapComponents (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*MapEntity*1Barotrauma*Items*Components*MiniMapGUIComponent)|({[Barotrauma.MapEntity]:(Barotrauma.Items.Components.MiniMapGUIComponent)}) +---`Field Private Instance` +---@field electricalChildren (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Items*Components*MiniMapGUIComponent*1Barotrauma*GUIComponent)|({[Barotrauma.Items.Components.MiniMapGUIComponent]:(Barotrauma.GUIComponent)}) +---`Field Private Instance` +---@field doorChildren (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Items*Components*MiniMapGUIComponent*1Barotrauma*GUIComponent)|({[Barotrauma.Items.Components.MiniMapGUIComponent]:(Barotrauma.GUIComponent)}) +---`Field Private Instance` +---@field weaponChildren (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Items*Components*MiniMapGUIComponent*1Barotrauma*GUIComponent)|({[Barotrauma.Items.Components.MiniMapGUIComponent]:(Barotrauma.GUIComponent)}) +---`Field Private Instance` +---@field itemsFoundOnSub (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*ItemPrefab)|(Barotrauma.ItemPrefab[]) +---`Field Private Instance` +---@field MiniMapBlips (System.Collections.Immutable.ImmutableHashSet*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field blipState System.Single +---`Field Private Instance` +---@field zoom System.Single +---`Field Private Instance` +---@field mapOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field dragMap System.Boolean +---`Field Private Instance` +---@field dragMapStart System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field recalculate System.Boolean +---`Field Private Instance` +---@field hasPower System.Boolean +---`Field Public Static` +---@field MiniMapBaseColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field WetHullColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field DoorIndicatorColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field NoPowerDoorColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field DefaultNeutralColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field HoverColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field BlueprintBlue Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field HullWaterColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field HullWaterLineColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field NoPowerColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field ElectricalBaseColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field NoPowerElectricalColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field cardRefreshDelay System.Single +---`Field Private Static` +---@field maxBlipState System.Single +---`Field Private Static` +---@field maxZoom System.Single +---`Field Private Static` +---@field minZoom System.Single +---`Field Private Static` +---@field defaultZoom System.Single +---`Field Private Static` +---@field dragTreshold System.Int32 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Zoom System.Single +---`Getter Private Instance` +---@field IsPortableItemAllowed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsUsableOutsidePlayerSub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireWaterDetectors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireOxygenDetectors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowHullIntegrity System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableHullStatus System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableElectricalView System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableItemFinder System.Boolean +_G['Components']['MiniMap'] = {} + +---`Method Private Instance` +_G['Components']['MiniMap'].SetDefaultMode = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['MiniMap'].CreateGUI = function() end + +---`Method Private Static` +---@param prefab Barotrauma.ItemPrefab +---@return Barotrauma.Sprite +_G['Components']['MiniMap'].GetPreviewSprite = function(prefab) end + +---`Method Private Static` +---@param prefab1 Barotrauma.ItemPrefab +---@param prefab2 Barotrauma.ItemPrefab +---@return System.Boolean +_G['Components']['MiniMap'].DisplayAsSameItem = function(prefab1, prefab2) end + +---`Method Private Instance` +---@param targetItem Barotrauma.Item +---@return System.Boolean +_G['Components']['MiniMap'].VisibleOnItemFinder = function(targetItem) end + +---`Method Public Instance Virtual` +---@param order? System.Int32 +_G['Components']['MiniMap'].AddToGUIUpdateList = function(order) end + +---`Method Private Instance` +_G['Components']['MiniMap'].ClearHUD = function() end + +---`Method Private Instance` +_G['Components']['MiniMap'].RefreshHUD = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MiniMap'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Private Instance` +---@param sub Barotrauma.Submarine +_G['Components']['MiniMap'].UpdateIDCards = function(sub) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUICustomComponent +_G['Components']['MiniMap'].DrawHUDFront = function(spriteBatch, container) end + +---`Method Private Instance` +---@param sender Barotrauma.GUITextBox +---@param key Microsoft.Xna.Framework.Input.Keys +_G['Components']['MiniMap'].ControlSearchTooltip = function(sender, key) end + +---`Method Private Instance` +---@param box Barotrauma.GUITextBox +---@param text System.String +---@return System.Boolean +_G['Components']['MiniMap'].UpdateSearchTooltip = function(box, text) end + +---`Method Private Instance` +---@param tooltip Barotrauma.GUIComponent +---@param box Barotrauma.GUITextBox +_G['Components']['MiniMap'].SetAutoCompletePosition = function(tooltip, box) end + +---`Method Private Static` +---@param prefab Barotrauma.ItemPrefab +---@param parent Barotrauma.RectTransform +_G['Components']['MiniMap'].CreateItemFrame = function(prefab, parent) end + +---`Method Private Instance` +---@param text System.String +_G['Components']['MiniMap'].SearchItems = function(text) end + +---`Method Private Instance` +_G['Components']['MiniMap'].UpdateHUDBack = function() end + +---`Method Private Instance` +_G['Components']['MiniMap'].HideModeSpecificFrames = function() end + +---`Method Private Static` +---@param component Barotrauma.GUIComponent +_G['Components']['MiniMap'].HideGUIComponent = function(component) end + +---`Method Private Instance` +_G['Components']['MiniMap'].UpdateHullStatus = function() end + +---`Method Private Instance` +_G['Components']['MiniMap'].UpdateElectricalView = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUICustomComponent +_G['Components']['MiniMap'].DrawHUDBack = function(spriteBatch, container) end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Point +---@param header Barotrauma.LocalizedString +---@param line1 Barotrauma.LocalizedString +---@param line2 Barotrauma.LocalizedString +---@param line3 Barotrauma.LocalizedString +---@param line1Color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param line2Color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param line3Color? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['MiniMap'].SetTooltip = function(pos, header, line1, line2, line3, line1Color, line2Color, line3Color) end + +---`Method Private Instance` +---@param sub Barotrauma.Submarine +---@param container Microsoft.Xna.Framework.Rectangle +_G['Components']['MiniMap'].BakeSubmarine = function(sub, container) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Components']['MiniMap'].DrawSubmarine = function(spriteBatch) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@param item Barotrauma.Item +---@param parent Microsoft.Xna.Framework.Rectangle +---@param border Microsoft.Xna.Framework.Rectangle +---@param inflate System.Int32 +_G['Components']['MiniMap'].DrawItem = function(spriteBatch, item, parent, border, inflate) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@param structure Barotrauma.Structure +---@param parent Microsoft.Xna.Framework.Rectangle +---@param border Microsoft.Xna.Framework.Rectangle +---@param inflate System.Int32 +_G['Components']['MiniMap'].DrawStructure = function(spriteBatch, structure, parent, border, inflate) end + +---`Method Private Static` +---@overload fun(entity:Barotrauma.MapEntity, parentRect:Microsoft.Xna.Framework.RectangleF, worldBorders:Microsoft.Xna.Framework.RectangleF):(Microsoft.Xna.Framework.RectangleF) +---@param rect Microsoft.Xna.Framework.RectangleF +---@param parentRect Microsoft.Xna.Framework.RectangleF +---@param worldBorders Microsoft.Xna.Framework.RectangleF +---@return Microsoft.Xna.Framework.RectangleF +_G['Components']['MiniMap'].ScaleRectToUI = function(rect, parentRect, worldBorders) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param hull Barotrauma.Hull +---@param data Barotrauma.Items.Components.MiniMap.HullData +---@param frame Barotrauma.GUIComponent +_G['Components']['MiniMap'].DrawHullCards = function(spriteBatch, hull, data, frame) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@param linkedHulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +_G['Components']['MiniMap'].GetLinkedHulls = function(hull, linkedHulls) end + +---`Method Public Static` +---@overload fun(sub:Barotrauma.Submarine, parent:Barotrauma.GUIComponent, settings:Barotrauma.Items.Components.MiniMapSettings):(Barotrauma.GUIFrame) +---@param sub Barotrauma.Submarine +---@param parent Barotrauma.GUIComponent +---@param settings Barotrauma.Items.Components.MiniMapSettings +---@param pointsOfInterest (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +---@param elements System.Collections.Immutable.ImmutableDictionary +---@return Barotrauma.GUIFrame +_G['Components']['MiniMap'].CreateMiniMap = function(sub, parent, settings, pointsOfInterest, elements) end + +---`Method Private Static` +---@param hulls (System.Collections.Immutable.ImmutableArray*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---@return (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Hull*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Hull)|({[Barotrauma.Hull]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*Hull)|(Barotrauma.Hull[]))}) +_G['Components']['MiniMap'].CombinedHulls = function(hulls) end + +---`Method Private Static` +---@param mainHull Barotrauma.Hull +---@param linkedHulls (System.Collections.Immutable.ImmutableArray*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---@param parent Barotrauma.GUIComponent +---@param worldBorders Microsoft.Xna.Framework.RectangleF +---@return Barotrauma.Items.Components.MiniMapHullData +_G['Components']['MiniMap'].ConstructHullPolygon = function(mainHull, linkedHulls, parent, worldBorders) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['MiniMap'].ReceiveSignal = function(signal, connection) end + +---`Method NonPublic Instance Virtual` +_G['Components']['MiniMap'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +_G['Components']['MiniMap'].InitProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MiniMap'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['MiniMap'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['MiniMap'].Pick = function(picker) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.MiniMap +---@return Barotrauma.Items.Components.MiniMap +_G['Components']['MiniMap'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.MiniMap +---@return Barotrauma.Items.Components.MiniMap +_G['Components']['MiniMap'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.MiniMap +---@return Barotrauma.Items.Components.MiniMap +_G['Components']['MiniMap'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.MiniMap +---@return Barotrauma.Items.Components.MiniMap +_G['Components']['MiniMap'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DF4D50.lua b/Meta/Types/client/_00007FFD97DF4D50.lua new file mode 100644 index 0000000..2cbdeac --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF4D50.lua @@ -0,0 +1,130 @@ +---@meta +---@class Barotrauma.GUIButton : Barotrauma.GUIComponent +---`Field NonPublic Instance` +---@field textBlock Barotrauma.GUITextBlock +---`Field NonPublic Instance` +---@field frame Barotrauma.GUIFrame +---`Field Public Instance` +---@field OnClicked (Barotrauma.GUIButton.OnClickedHandler)|(fun(button:Barotrauma.GUIButton, obj:System.Object):(System.Boolean)) +---`Field Public Instance` +---@field OnPressed (Barotrauma.GUIButton.OnPressedHandler)|(fun():(System.Boolean)) +---`Field Public Instance` +---@field OnButtonDown (Barotrauma.GUIButton.OnButtonDownHandler)|(fun():(System.Boolean)) +---`Field Public Instance` +---@field CanBeSelected System.Boolean +---`Field Private Instance` +---@field holdOverlay Barotrauma.GUIComponent +---`Field Private Instance` +---@field requireHold System.Boolean +---`Field Private Instance` +---@field holdTimer System.Single +---`Field Private Instance` +---@field pulseTimer System.Single +---`Field Private Instance` +---@field pulseExpand System.Single +---`Field Private Instance` +---@field flashed System.Boolean +---`Getter Public Instance` +---@field TextBlock Barotrauma.GUITextBlock +---`Getter Public Instance` +---@field Frame Barotrauma.GUIFrame +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Enabled System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HoverColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SelectedColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PressedColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field OutlineColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoverTextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedTextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field DisabledTextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---@field FlashTimer System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Font Barotrauma.GUIFont +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Text Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceUpperCase Barotrauma.ForceUpperCase +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ToolTip Barotrauma.RichString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireHold System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldDurationSeconds System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Pulse System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClickSound Barotrauma.GUISoundType +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PlaySoundOnSelect System.Boolean +_G['GUI']['Button'] = {} + +---`Method Public Instance Virtual` +---@param style Barotrauma.GUIComponentStyle +_G['GUI']['Button'].ApplyStyle = function(style) end + +---`Method Public Instance Virtual` +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param flashDuration? System.Single +---@param useRectangleFlash? System.Boolean +---@param useCircularFlash? System.Boolean +---@param flashRectInflate? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['GUI']['Button'].Flash = function(color, flashDuration, useRectangleFlash, useCircularFlash, flashRectInflate) end + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['Button'].Draw = function(spriteBatch) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['Button'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@overload fun(rectT:Barotrauma.RectTransform, textAlignment?:Barotrauma.Alignment, style?:System.String, color?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.GUIButton +---@param rectT Barotrauma.RectTransform +---@param text Barotrauma.LocalizedString +---@param textAlignment? Barotrauma.Alignment +---@param style? System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.GUIButton +_G['GUI']['Button'] = function(rectT, text, textAlignment, style, color) end + +---`Constructor Public Instance` +---@overload fun(rectT:Barotrauma.RectTransform, textAlignment?:Barotrauma.Alignment, style?:System.String, color?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.GUIButton +---@param rectT Barotrauma.RectTransform +---@param text Barotrauma.LocalizedString +---@param textAlignment? Barotrauma.Alignment +---@param style? System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.GUIButton +_G['GUI']['Button'].__new = function(rectT, text, textAlignment, style, color) end + diff --git a/Meta/Types/client/_00007FFD97DF5780.lua b/Meta/Types/client/_00007FFD97DF5780.lua new file mode 100644 index 0000000..c3b268f --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF5780.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.Items.Components.OutpostTerminal : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field selectionUI Barotrauma.SubmarineSelection +_G['Components']['OutpostTerminal'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['OutpostTerminal'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OutpostTerminal'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Virtual` +_G['Components']['OutpostTerminal'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OutpostTerminal +_G['Components']['OutpostTerminal'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OutpostTerminal +_G['Components']['OutpostTerminal'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF5AE8.lua b/Meta/Types/client/_00007FFD97DF5AE8.lua new file mode 100644 index 0000000..53eda51 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF5AE8.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.Items.Components.OxygenGenerator : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field generatedAmount System.Single +---`Field Private Instance` +---@field ventList (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Items*Components*Vent*2System*Single)|(System.ValueTuple*1Barotrauma*Items*Components*Vent*1System*Single[]) +---`Field Private Instance` +---@field totalHullVolume System.Single +---`Field Private Instance` +---@field ventUpdateTimer System.Single +---`Field Private Static` +---@field VentUpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrFlow System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GeneratedAmount System.Single +_G['Components']['OxygenGenerator'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OxygenGenerator'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['OxygenGenerator'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OxygenGenerator'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['OxygenGenerator'].GetVents = function() end + +---`Method Private Instance` +---@param deltaOxygen System.Single +---@param deltaTime System.Single +_G['Components']['OxygenGenerator'].UpdateVents = function(deltaOxygen, deltaTime) end + +---`Method Public Instance` +---@param targetVent Barotrauma.Items.Components.Vent +---@return System.Single +_G['Components']['OxygenGenerator'].GetVentOxygenFlow = function(targetVent) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OxygenGenerator +_G['Components']['OxygenGenerator'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OxygenGenerator +_G['Components']['OxygenGenerator'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF6AD0.lua b/Meta/Types/client/_00007FFD97DF6AD0.lua new file mode 100644 index 0000000..74a4ad5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF6AD0.lua @@ -0,0 +1,422 @@ +---@meta +---@class Barotrauma.Items.Components.Reactor : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field powerLight Barotrauma.GUITickBox +---`Field Private Instance` +---@field autoTempLight Barotrauma.GUITickBox +---`Field Private Instance` +---@field graphTimer System.Single +---`Field Private Instance` +---@field updateGraphInterval System.Int32 +---`Field Private Instance` +---@field fissionRateMeter Barotrauma.Sprite +---`Field Private Instance` +---@field turbineOutputMeter Barotrauma.Sprite +---`Field Private Instance` +---@field meterPointer Barotrauma.Sprite +---`Field Private Instance` +---@field sectorSprite Barotrauma.Sprite +---`Field Private Instance` +---@field tempMeterFrame Barotrauma.Sprite +---`Field Private Instance` +---@field tempMeterBar Barotrauma.Sprite +---`Field Private Instance` +---@field tempRangeIndicator Barotrauma.Sprite +---`Field Private Instance` +---@field graphLine Barotrauma.Sprite +---`Field Private Instance` +---@field graph Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field inventoryWindow Barotrauma.GUIFrame +---`Field Private Instance` +---@field buttonArea Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field infographic Barotrauma.GUIFrame +---`Field Private Instance` +---@field optimalRangeColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field offRangeColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field warningColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field temperatureColors (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---`Field Private Instance` +---@field outputColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field loadColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field temperatureBoostSoundUp Barotrauma.RoundSound +---`Field Private Instance` +---@field temperatureBoostSoundDown Barotrauma.RoundSound +---`Field Private Instance` +---@field temperatureBoostUpButton Barotrauma.GUIButton +---`Field Private Instance` +---@field temperatureBoostDownButton Barotrauma.GUIButton +---`Field Private Instance` +---@field outputGraph (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field loadGraph (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field criticalHeatWarning Barotrauma.GUITickBox +---`Field Private Instance` +---@field lowTemperatureWarning Barotrauma.GUITickBox +---`Field Private Instance` +---@field criticalOutputWarning Barotrauma.GUITickBox +---`Field Private Instance` +---@field inventoryContainer Barotrauma.GUIFrame +---`Field Private Instance` +---@field paddedFrame Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field warningButtons (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*GUIButton)|({[System.String]:(Barotrauma.GUIButton)}) +---`Field Private Instance` +---@field fissionRate System.Single +---`Field Private Instance` +---@field turbineOutput System.Single +---`Field Private Instance` +---@field temperature System.Single +---`Field Private Instance` +---@field autoTemp System.Boolean +---`Field Private Instance` +---@field fuelConsumptionRate System.Single +---`Field Private Instance` +---@field meltDownTimer System.Single +---`Field Private Instance` +---@field meltDownDelay System.Single +---`Field Private Instance` +---@field fireTimer System.Single +---`Field Private Instance` +---@field fireDelay System.Single +---`Field Private Instance` +---@field maxPowerOutput System.Single +---`Field Private Instance` +---@field minUpdatePowerOut System.Single +---`Field Private Instance` +---@field maxUpdatePowerOut System.Single +---`Field Private Instance` +---@field unsentChanges System.Boolean +---`Field Private Instance` +---@field sendUpdateTimer System.Single +---`Field Private Instance` +---@field degreeOfSuccess System.Single +---`Field Private Instance` +---@field optimalTemperature Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field allowedTemperature Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field optimalFissionRate Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field allowedFissionRate Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field optimalTurbineOutput Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field allowedTurbineOutput Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field signalControlledTargetFissionRate System.Nullable*1System*Single +---`Field Private Instance` +---@field signalControlledTargetTurbineOutput System.Nullable*1System*Single +---`Field Private Instance` +---@field lastReceivedFissionRateSignalTime System.Double +---`Field Private Instance` +---@field lastReceivedTurbineOutputSignalTime System.Double +---`Field Private Instance` +---@field temperatureBoost System.Single +---`Field Private Instance` +---@field _powerOn System.Boolean +---`Field Private Instance` +---@field lastUser Barotrauma.Character +---`Field Private Instance` +---@field prevAvailableFuel System.Single +---`Field Private Static` +---@field warningTexts (System.String-arr)|(System.String[]) +---`Field Private Static` +---@field GraphSize System.Int32 +---`Field Private Static` +---@field NetworkUpdateIntervalHigh System.Single +---`Field Private Static` +---@field TemperatureBoostAmount System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AutoTempSwitch Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PowerButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FissionRateScrollBar Barotrauma.GUIScrollBar +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TurbineOutputScrollBar Barotrauma.GUIScrollBar +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TriggerInfographic System.Boolean +---`Getter Public Instance` +---@field IsInfographicVisible System.Boolean +---`Getter Public Instance` +---@field AllowTemperatureBoost System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastAIUser Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastUserWasPlayer System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastUser Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPowerOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MeltdownDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Temperature System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FissionRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TurbineOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FuelConsumptionRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TemperatureCritical System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoTemp System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvailableFuel System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Load System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetFissionRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetTurbineOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CorrectTurbineOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExplosionDamagesOtherSubs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MeltedDownThisRound System.Boolean +_G['Components']['Reactor'] = {} + +---`Method Private Instance` +---@return System.Single +_G['Components']['Reactor'].GetMaxOutput = function() end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Reactor'].GetFuelConsumption = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Reactor'].CreateGUI = function() end + +---`Method Private Instance` +---@param amount System.Single +_G['Components']['Reactor'].ApplyTemperatureBoost = function(amount) end + +---`Method Private Instance` +_G['Components']['Reactor'].InitInventoryUI = function() end + +---`Method Public Instance Virtual` +_G['Components']['Reactor'].OnItemLoaded = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUICustomComponent +_G['Components']['Reactor'].DrawTempMeter = function(spriteBatch, container) end + +---`Method Private Instance` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, container:Barotrauma.GUICustomComponent) +---@param graph (System.Collections.Generic.IList*1System*Single)|(System.Single[]) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +---@param maxVal System.Single +---@param xOffset System.Single +---@param color Microsoft.Xna.Framework.Color +_G['Components']['Reactor'].DrawGraph = function(graph, spriteBatch, rect, maxVal, xOffset, color) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Reactor'].UpdateGraph = function(deltaTime) end + +---`Method Private Static` +---@param graph (System.Collections.Generic.IList*1Barotrauma*Items*Components*Reactor*T)|(Barotrauma.Items.Components.Reactor.T[]) +---@param newValue Barotrauma.Items.Components.Reactor.T +_G['Components']['Reactor'].UpdateGraph = function(graph, newValue) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUICustomComponent +_G['Components']['Reactor'].DrawFissionRateMeter = function(spriteBatch, container) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUICustomComponent +_G['Components']['Reactor'].DrawTurbineOutputMeter = function(spriteBatch, container) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Reactor'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +---@param meterSprite Barotrauma.Sprite +---@param value System.Single +---@param range Microsoft.Xna.Framework.Vector2 +---@param optimalRange Microsoft.Xna.Framework.Vector2 +---@param allowedRange Microsoft.Xna.Framework.Vector2 +_G['Components']['Reactor'].DrawMeter = function(spriteBatch, rect, meterSprite, value, range, optimalRange, allowedRange) end + +---`Method Private Instance` +_G['Components']['Reactor'].CreateInfrographic = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Reactor'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Reactor'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Reactor'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +_G['Components']['Reactor'].UpdateUIElementStates = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Reactor'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Reactor'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Reactor'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param load System.Single +---@return Barotrauma.Items.Components.PowerRange +_G['Components']['Reactor'].MinMaxPowerOut = function(conn, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['Reactor'].GetConnectionPowerOut = function(conn, power, minMaxPower, load) end + +---`Method Private Instance` +---@param fissionRate System.Single +---@return System.Single +_G['Components']['Reactor'].GetGeneratedHeat = function(fissionRate) end + +---`Method Private Instance` +---@param minimumOutputRatio System.Single +---@param minCondition? System.Single +---@return System.Boolean +_G['Components']['Reactor'].NeedMoreFuel = function(minimumOutputRatio, minCondition) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Reactor'].TooMuchFuel = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Reactor'].UpdateFailures = function(deltaTime) end + +---`Method Public Instance` +---@param speed System.Single +---@param deltaTime System.Single +_G['Components']['Reactor'].UpdateAutoTemp = function(speed, deltaTime) end + +---`Method Public Instance` +_G['Components']['Reactor'].PowerUpImmediately = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Reactor'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['Reactor'].MeltDown = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Reactor'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Reactor'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Public Instance Virtual` +_G['Components']['Reactor'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Reactor'].ReceiveSignal = function(signal, connection) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Reactor +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Reactor +_G['Components']['Reactor'] = function(item, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Reactor +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Reactor +_G['Components']['Reactor'].__new = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Reactor +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Reactor +_G['Components']['Reactor'] = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Reactor +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Reactor +_G['Components']['Reactor'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF7C10.lua b/Meta/Types/client/_00007FFD97DF7C10.lua new file mode 100644 index 0000000..14b0436 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF7C10.lua @@ -0,0 +1,464 @@ +---@meta +---@class Barotrauma.Items.Components.Sonar : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field pathFinder Barotrauma.PathFinder +---`Field Private Instance` +---@field dynamicDockingIndicator System.Boolean +---`Field Private Instance` +---@field unsentChanges System.Boolean +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field activeTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field passiveTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field signalWarningText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field lowerAreaFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field zoomSlider Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field directionalModeSwitch Barotrauma.GUIButton +---`Field Private Instance` +---@field pingDragDirection System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field mineralScannerSwitch Barotrauma.GUIButton +---`Field Private Instance` +---@field controlContainer Barotrauma.GUIFrame +---`Field Private Instance` +---@field sonarView Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field directionalPingBackground Barotrauma.Sprite +---`Field Private Instance` +---@field directionalPingButton (Barotrauma.Sprite-arr)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field pingCircle Barotrauma.Sprite +---`Field Private Instance` +---@field directionalPingCircle Barotrauma.Sprite +---`Field Private Instance` +---@field screenOverlay Barotrauma.Sprite +---`Field Private Instance` +---@field screenBackground Barotrauma.Sprite +---`Field Private Instance` +---@field sonarBlip Barotrauma.Sprite +---`Field Private Instance` +---@field lineSprite Barotrauma.Sprite +---`Field Private Instance` +---@field targetIcons (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Tuple*2Barotrauma*Sprite*2Microsoft*Xna*Framework*Color)|({[Barotrauma.Identifier]:(System.Tuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Color)}) +---`Field Private Instance` +---@field displayBorderSize System.Single +---`Field Private Instance` +---@field sonarBlips (System.Collections.Generic.List*1Barotrauma*Items*Components*SonarBlip)|(Barotrauma.Items.Components.SonarBlip[]) +---`Field Private Instance` +---@field prevPassivePingRadius System.Single +---`Field Private Instance` +---@field center Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field disruptionUpdateTimer System.Single +---`Field Private Instance` +---@field longRangeUpdateTimer System.Single +---`Field Private Instance` +---@field showDirectionalIndicatorTimer System.Single +---`Field Private Instance` +---@field nearbyObjects (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Instance` +---@field nearbyObjectUpdateTimer System.Single +---`Field Private Instance` +---@field connectedSubs (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field connectedSubUpdateTimer System.Single +---`Field Private Instance` +---@field disruptedDirections (System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Vector2*2System*Single)|(System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1System*Single[]) +---`Field Private Instance` +---@field markerDistances (System.Collections.Generic.Dictionary*1System*Object*1Barotrauma*CachedDistance)|({[System.Object]:(Barotrauma.CachedDistance)}) +---`Field Private Instance` +---@field positiveColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field warningColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field negativeColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field markerColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field prevDockingDist System.Single +---`Field Private Instance` +---@field textBlocksToScaleAndNormalize (System.Collections.Generic.List*1Barotrauma*GUITextBlock)|(Barotrauma.GUITextBlock[]) +---`Field Private Instance` +---@field isConnectedToSteering System.Boolean +---`Field Private Instance` +---@field cachedLocations (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*CachedLocation)|({[Barotrauma.Identifier]:(Barotrauma.CachedLocation)}) +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field currentMode Barotrauma.Items.Components.Sonar.Mode +---`Field Private Instance` +---@field activePings (Barotrauma.Items.Components.ActivePing-arr)|(Barotrauma.Items.Components.Sonar.ActivePing[]) +---`Field Private Instance` +---@field activePingsCount System.Int32 +---`Field Private Instance` +---@field currentPingIndex System.Int32 +---`Field Private Instance` +---@field zoom System.Single +---`Field Private Instance` +---@field useDirectionalPing System.Boolean +---`Field Private Instance` +---@field pingDirection Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field aiPingCheckPending System.Boolean +---`Field Private Instance` +---@field connectedTransducers (System.Collections.Generic.List*1Barotrauma*Items*Components*Sonar*ConnectedTransducer)|(Barotrauma.Items.Components.Sonar.ConnectedTransducer[]) +---`Field Private Instance` +---@field hasMineralScanner System.Boolean +---`Field Public Static` +---@field controlBoxSize Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field controlBoxOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field sonarAreaSize System.Single +---`Field Private Static` +---@field blipColorGradient (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Sonar*BlipType*1Microsoft*Xna*Framework*Color-arr)|({[Barotrauma.Items.Components.Sonar.BlipType]:((Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]))}) +---`Field Private Static` +---@field caveLabel Barotrauma.LocalizedString +---`Field Private Static` +---@field enemyLabel Barotrauma.LocalizedString +---`Field Private Static` +---@field DirectionalPingDotProduct System.Single +---`Field Private Static` +---@field targetGroups (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2Barotrauma*Character)|({[System.String]:((System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]))}) +---`Field Private Static` +---@field DisruptionUpdateInterval System.Single +---`Field Private Static` +---@field LongRangeUpdateInterval System.Single +---`Field Private Static` +---@field NearbyObjectUpdateInterval System.Single +---`Field Private Static` +---@field ConnectedSubUpdateInterval System.Single +---`Field Public Static` +---@field DefaultSonarRange System.Single +---`Field Public Static` +---@field PassivePowerConsumption System.Single +---`Field Private Static` +---@field DirectionalPingSector System.Single +---`Field Private Static` +---@field PingFrequency System.Single +---`Field Private Static` +---@field MinZoom System.Single +---`Field Private Static` +---@field MaxZoom System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SonarModeSwitch Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayRadius System.Single +---`Getter Public Static` +---@field GUISizeCalculation Microsoft.Xna.Framework.Vector2 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field MineralClusters (System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Vector2*2System*Collections*Generic*List*3Barotrauma*Item)|(System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1System*Collections*Generic*List*2Barotrauma*Item[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RightLayout System.Boolean +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---@field UseDirectionalPing System.Boolean +---`Getter Public Instance` +---@field ConnectedTransducers (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*SonarTransducer)|(fun():(Barotrauma.Items.Components.SonarTransducer)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DetectSubmarineWalls System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseTransducers System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CenterOnTransducers System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HasMineralScanner System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseMineralScanner System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Zoom System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentMode Barotrauma.Items.Components.Sonar.Mode +_G['Components']['Sonar'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['Sonar'].OnResolutionChanged = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Sonar'].CreateGUI = function() end + +---`Method Private Instance` +---@param direction Microsoft.Xna.Framework.Vector2 +_G['Components']['Sonar'].SetPingDirection = function(direction) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Sonar'].GetTransducerPos = function() end + +---`Method Public Instance Virtual` +_G['Components']['Sonar'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['Sonar'].AddMineralScannerSwitchToGUI = function() end + +---`Method Private Instance` +_G['Components']['Sonar'].PreventMineralScannerOverlap = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Sonar'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Private Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param onButton System.Boolean +---@return System.Boolean +_G['Components']['Sonar'].MouseInDirectionalPingRing = function(rect, onButton) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +_G['Components']['Sonar'].DrawSonar = function(spriteBatch, rect) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param transducerCenter Microsoft.Xna.Framework.Vector2 +---@param signalStrength System.Single +_G['Components']['Sonar'].DrawOwnSubmarineBorders = function(spriteBatch, transducerCenter, signalStrength) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param width System.Int32 +_G['Components']['Sonar'].DrawLine = function(spriteBatch, start, luaKey__end, color, width) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param width System.Int32 +_G['Components']['Sonar'].DrawLineSprite = function(spriteBatch, start, luaKey__end, color, width) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param transducerCenter Microsoft.Xna.Framework.Vector2 +---@param signalStrength System.Single +_G['Components']['Sonar'].DrawDockingPorts = function(spriteBatch, transducerCenter, signalStrength) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param steering Barotrauma.Items.Components.Steering +---@param transducerCenter Microsoft.Xna.Framework.Vector2-ref +_G['Components']['Sonar'].DrawDockingIndicator = function(spriteBatch, steering, transducerCenter) end + +---`Method Private Instance` +---@param pingSource Microsoft.Xna.Framework.Vector2 +---@param worldPingRadius System.Single +_G['Components']['Sonar'].UpdateDisruptions = function(pingSource, worldPingRadius) end + +---`Method Public Instance` +---@param explosion Barotrauma.Explosion +---@param worldPosition Microsoft.Xna.Framework.Vector2 +_G['Components']['Sonar'].RegisterExplosion = function(explosion, worldPosition) end + +---`Method Private Instance` +---@param pingSource Microsoft.Xna.Framework.Vector2 +---@param transducerPos Microsoft.Xna.Framework.Vector2 +---@param pingRadius System.Single +---@param prevPingRadius System.Single +---@param displayScale System.Single +---@param range System.Single +---@param passive System.Boolean +---@param pingStrength? System.Single +---@param needsToBeInSector? Barotrauma.AITarget +_G['Components']['Sonar'].Ping = function(pingSource, transducerPos, pingRadius, prevPingRadius, displayScale, range, passive, pingStrength, needsToBeInSector) end + +---`Method Private Instance` +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@param pingSource Microsoft.Xna.Framework.Vector2 +---@param transducerPos Microsoft.Xna.Framework.Vector2 +---@param pingRadius System.Single +---@param prevPingRadius System.Single +---@param lineStep System.Single +---@param zStep System.Single +---@param range System.Single +---@param pingStrength System.Single +---@param passive System.Boolean +---@param blipType? Barotrauma.Items.Components.Sonar.BlipType +---@param needsToBeInSector? Barotrauma.AITarget +_G['Components']['Sonar'].CreateBlipsForLine = function(point1, point2, pingSource, transducerPos, pingRadius, prevPingRadius, lineStep, zStep, range, pingStrength, passive, blipType, needsToBeInSector) end + +---`Method Private Instance` +---@param sub Barotrauma.Submarine +---@param pingSource Microsoft.Xna.Framework.Vector2 +---@param transducerPos Microsoft.Xna.Framework.Vector2 +---@param pingRadius System.Single +---@param prevPingRadius System.Single +---@param range System.Single +---@param passive System.Boolean +_G['Components']['Sonar'].CreateBlipsForSubmarineWalls = function(sub, pingSource, transducerPos, pingRadius, prevPingRadius, range, passive) end + +---`Method Private Instance` +---@param blip Barotrauma.Items.Components.SonarBlip +---@param transducerPos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Sonar'].CheckBlipVisibility = function(blip, transducerPos) end + +---`Method Private Instance` +---@param resourcePos Microsoft.Xna.Framework.Vector2 +---@param transducerPos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Sonar'].CheckResourceMarkerVisibility = function(resourcePos, transducerPos) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param blip Barotrauma.Items.Components.SonarBlip +---@param transducerPos Microsoft.Xna.Framework.Vector2 +---@param center Microsoft.Xna.Framework.Vector2 +---@param strength System.Single +---@param blipScale System.Single +_G['Components']['Sonar'].DrawBlip = function(spriteBatch, blip, transducerPos, center, strength, blipScale) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param label System.String +---@param iconIdentifier Barotrauma.Identifier +---@param targetIdentifier Barotrauma.Identifier +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param transducerPosition Microsoft.Xna.Framework.Vector2 +---@param distanceThresholds Barotrauma.Range*1System*Single +---@param offset Barotrauma.Range*1System*Single +---@param minOffset System.Single +_G['Components']['Sonar'].DrawOffsetMarker = function(spriteBatch, label, iconIdentifier, targetIdentifier, worldPosition, transducerPosition, distanceThresholds, offset, minOffset) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param label System.String +---@param iconIdentifier Barotrauma.Identifier +---@param targetIdentifier System.Object +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param transducerPosition Microsoft.Xna.Framework.Vector2 +---@param scale System.Single +---@param center Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param onlyShowTextOnMouseOver? System.Boolean +_G['Components']['Sonar'].DrawMarker = function(spriteBatch, label, iconIdentifier, targetIdentifier, worldPosition, transducerPosition, scale, center, radius, onlyShowTextOnMouseOver) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Sonar'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Sonar'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Sonar'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +_G['Components']['Sonar'].UpdateGUIElements = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Sonar'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Sonar'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AITarget)|(fun():(Barotrauma.AITarget)) +_G['Components']['Sonar'].GetAITargets = function() end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Sonar'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Sonar'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Sonar'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Private Instance` +---@param dir Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.LocalizedString +_G['Components']['Sonar'].GetDirectionName = function(dir) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Sonar'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Sonar'].ServerEventRead = function(msg, c) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Sonar'].ServerEventWrite = function(msg, c, extraData) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Sonar +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sonar +_G['Components']['Sonar'] = function(item, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Sonar +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sonar +_G['Components']['Sonar'].__new = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Sonar +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sonar +_G['Components']['Sonar'] = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Sonar +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sonar +_G['Components']['Sonar'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF7F90.lua b/Meta/Types/client/_00007FFD97DF7F90.lua new file mode 100644 index 0000000..2e949e7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF7F90.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.Items.Components.SonarTransducer : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field sendSignalTimer System.Single +---`Field Public Instance` +---@field ConnectedSonar Barotrauma.Items.Components.Sonar +---`Field Private Static` +---@field SendSignalInterval System.Single +_G['Components']['SonarTransducer'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['SonarTransducer'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['SonarTransducer'].GetCurrentPowerConsumption = function(connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SonarTransducer +_G['Components']['SonarTransducer'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SonarTransducer +_G['Components']['SonarTransducer'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF8C88.lua b/Meta/Types/client/_00007FFD97DF8C88.lua new file mode 100644 index 0000000..da37090 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF8C88.lua @@ -0,0 +1,338 @@ +---@meta +---@class Barotrauma.Items.Components.Steering : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field steeringModeSwitch Barotrauma.GUIButton +---`Field Private Instance` +---@field autopilotIndicator Barotrauma.GUITickBox +---`Field Private Instance` +---@field manualPilotIndicator Barotrauma.GUITickBox +---`Field Private Instance` +---@field maintainPosTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field levelEndTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field levelStartTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field statusContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field dockingContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field dockingNetworkMessagePending System.Boolean +---`Field Private Instance` +---@field dockingButton Barotrauma.GUIButton +---`Field Private Instance` +---@field dockText Barotrauma.LocalizedString +---`Field Private Instance` +---@field undockText Barotrauma.LocalizedString +---`Field Private Instance` +---@field steerArea Barotrauma.GUIComponent +---`Field Private Instance` +---@field pressureWarningText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field iceSpireWarningText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field tipContainer Barotrauma.GUITextBlock +---`Field Private Instance` +---@field noPowerTip Barotrauma.LocalizedString +---`Field Private Instance` +---@field autoPilotMaintainPosTip Barotrauma.LocalizedString +---`Field Private Instance` +---@field autoPilotLevelStartTip Barotrauma.LocalizedString +---`Field Private Instance` +---@field autoPilotLevelEndTip Barotrauma.LocalizedString +---`Field Private Instance` +---@field maintainPosIndicator Barotrauma.Sprite +---`Field Private Instance` +---@field maintainPosOriginIndicator Barotrauma.Sprite +---`Field Private Instance` +---@field steeringIndicator Barotrauma.Sprite +---`Field Private Instance` +---@field connectedPorts (System.Collections.Generic.List*1Barotrauma*Items*Components*DockingPort)|(Barotrauma.Items.Components.DockingPort[]) +---`Field Private Instance` +---@field checkConnectedPortsTimer System.Single +---`Field Public Instance` +---@field ActiveDockingSource Barotrauma.Items.Components.DockingPort +---`Field Public Instance` +---@field DockingTarget Barotrauma.Items.Components.DockingPort +---`Field Private Instance` +---@field keyboardInput Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field inputCumulation System.Single +---`Field Private Instance` +---@field swapDestinationOrder System.Nullable*1System*Boolean +---`Field Private Instance` +---@field enterOutpostPrompt Barotrauma.GUIMessageBox +---`Field Private Instance` +---@field exitOutpostPrompt Barotrauma.GUIMessageBox +---`Field Private Instance` +---@field levelStartSelected System.Boolean +---`Field Private Instance` +---@field levelEndSelected System.Boolean +---`Field Private Instance` +---@field maintainPos System.Boolean +---`Field Private Instance` +---@field steerRadius System.Single +---`Field Private Instance` +---@field disableControls System.Boolean +---`Field Private Instance` +---@field targetVelocity Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field steeringInput Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field autoPilot System.Boolean +---`Field Private Instance` +---@field posToMaintain System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field steeringPath Barotrauma.SteeringPath +---`Field Private Instance` +---@field pathFinder Barotrauma.PathFinder +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field unsentChanges System.Boolean +---`Field Private Instance` +---@field autopilotRayCastTimer System.Single +---`Field Private Instance` +---@field autopilotRecalculatePathTimer System.Single +---`Field Private Instance` +---@field avoidStrength Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field neutralBallastLevel System.Single +---`Field Private Instance` +---@field steeringAdjustSpeed System.Single +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field sonar Barotrauma.Items.Components.Sonar +---`Field Private Instance` +---@field controlledSub Barotrauma.Submarine +---`Field Private Instance` +---@field navigateTactically System.Boolean +---`Field Private Instance` +---@field showIceSpireWarning System.Boolean +---`Field Private Instance` +---@field connectedSubs (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field connectedSubUpdateTimer System.Single +---`Field Private Instance` +---@field lastReceivedSteeringSignalTime System.Double +---`Field Private Instance` +---@field debugDrawObstacles (System.Collections.Generic.List*1Barotrauma*Items*Components*Steering*ObstacleDebugInfo)|(Barotrauma.Items.Components.Steering.ObstacleDebugInfo[]) +---`Field Public Instance` +---@field DockingSources (System.Collections.Generic.List*1Barotrauma*Items*Components*DockingPort)|(Barotrauma.Items.Components.DockingPort[]) +---`Field Private Instance` +---@field searchedConnectedDockingPort System.Boolean +---`Field Private Instance` +---@field dockingModeEnabled System.Boolean +---`Field Private Static` +---@field CheckConnectedPortsInterval System.Single +---`Field Public Static` +---@field AutopilotMinDistToPathNode System.Single +---`Field Private Static` +---@field AutopilotRayCastInterval System.Single +---`Field Private Static` +---@field RecalculatePathInterval System.Single +---`Field Private Static` +---@field AutoPilotSteeringLerp System.Single +---`Field Private Static` +---@field AutoPilotMaxSpeed System.Single +---`Field Private Static` +---@field AIPilotMaxSpeed System.Single +---`Field Public Static` +---@field PressureWarningThreshold System.Single +---`Field Private Static` +---@field DefaultSteeringAdjustSpeed System.Single +---`Field Private Static` +---@field ConnectedSubUpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ControlContainer Barotrauma.GUIComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelStartSelected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelEndSelected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaintainPos System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SteerRadius System.Nullable*1System*Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableControls System.Boolean +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AITacticalTarget Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AIRamTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoPilot System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeutralBallastLevel System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DockingAssistThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetVelocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field TargetVelocityLengthSquared System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SteeringInput Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field SteeringPath Barotrauma.SteeringPath +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PosToMaintain System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DockingModeEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseAutoDocking System.Boolean +_G['Components']['Steering'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['Steering'].CreateGUI = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Steering'].OnResolutionChanged = function() end + +---`Method Public Instance` +---@param sonarView Barotrauma.GUICustomComponent +_G['Components']['Steering'].AttachToSonarHUD = function(sonarView) end + +---`Method Private Static` +---@param steeringVector Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Steering'].MapSquareToCircle = function(steeringVector) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +_G['Components']['Steering'].DrawHUD = function(spriteBatch, rect) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param transducerCenter Microsoft.Xna.Framework.Vector2 +---@param displayScale System.Single +---@param displayRadius System.Single +---@param center Microsoft.Xna.Framework.Vector2 +_G['Components']['Steering'].DebugDrawHUD = function(spriteBatch, transducerCenter, displayScale, displayRadius, center) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Steering'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Private Instance` +---@param btn Barotrauma.GUIButton +---@param userdata System.Object +---@return System.Boolean +_G['Components']['Steering'].NudgeButtonClicked = function(btn, userdata) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Steering'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Steering'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Steering'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +_G['Components']['Steering'].UpdateGUIElements = function() end + +---`Method Private Instance` +_G['Components']['Steering'].FindConnectedDockingPort = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Steering'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +_G['Components']['Steering'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Steering'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Steering'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param deltaTime System.Single +_G['Components']['Steering'].IncreaseSkillLevel = function(user, deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Steering'].UpdateAutoPilot = function(deltaTime) end + +---`Method Private Instance` +---@param node Barotrauma.PathNode +---@param nextNode Barotrauma.PathNode +---@return System.Nullable*1System*Single +_G['Components']['Steering'].GetNodePenalty = function(node, nextNode) end + +---`Method Private Instance` +_G['Components']['Steering'].UpdatePath = function() end + +---`Method Public Instance` +_G['Components']['Steering'].SetDestinationLevelStart = function() end + +---`Method Public Instance` +_G['Components']['Steering'].SetDestinationLevelEnd = function() end + +---`Method Private Instance` +_G['Components']['Steering'].SetDestinationTactical = function() end + +---`Method Private Instance` +_G['Components']['Steering'].SetMaintainPosition = function() end + +---`Method Private Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param slowdownAmount System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Steering'].GetSteeringVelocity = function(worldPosition, slowdownAmount) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Steering'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Steering'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Steering +_G['Components']['Steering'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Steering +_G['Components']['Steering'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF8FF0.lua b/Meta/Types/client/_00007FFD97DF8FF0.lua new file mode 100644 index 0000000..b61a99e --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF8FF0.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Items.Components.Vent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field oxygenFlow System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OxygenFlow System.Single +_G['Components']['Vent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Vent'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Vent +_G['Components']['Vent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Vent +_G['Components']['Vent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF9718.lua b/Meta/Types/client/_00007FFD97DF9718.lua new file mode 100644 index 0000000..895bcf6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF9718.lua @@ -0,0 +1,152 @@ +---@meta +---@class Barotrauma.Items.Components.PowerTransfer : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field powerIndicator Barotrauma.GUITickBox +---`Field Private Instance` +---@field highVoltageIndicator Barotrauma.GUITickBox +---`Field Private Instance` +---@field lowVoltageIndicator Barotrauma.GUITickBox +---`Field Private Instance` +---@field powerLabel Barotrauma.GUITextBlock +---`Field Private Instance` +---@field loadLabel Barotrauma.GUITextBlock +---`Field Private Instance` +---@field prevLanguage Barotrauma.LanguageIdentifier +---`Field Private Instance` +---@field signalConnections (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Field Private Instance` +---@field connectionDirty (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Connection*1System*Boolean)|({[Barotrauma.Items.Components.Connection]:(System.Boolean)}) +---`Field Private Instance` +---@field connectedRecipients (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Connection*1System*Collections*Generic*HashSet*2Barotrauma*Items*Components*Connection)|({[Barotrauma.Items.Components.Connection]:((System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]))}) +---`Field Private Instance` +---@field overloadCooldownTimer System.Single +---`Field NonPublic Instance` +---@field powerLoad System.Single +---`Field NonPublic Instance` +---@field isBroken System.Boolean +---`Field Private Instance` +---@field extraLoad System.Single +---`Field Private Instance` +---@field extraLoadSetTime System.Single +---`Field Private Instance` +---@field canTransfer System.Boolean +---`Field Private Instance` +---@field prevSentPowerValue System.Int32 +---`Field Private Instance` +---@field powerSignal System.String +---`Field Private Instance` +---@field prevSentLoadValue System.Int32 +---`Field Private Instance` +---@field loadSignal System.String +---`Field Private Static` +---@field recipientsToRefresh (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerTransfer)|(Barotrauma.Items.Components.PowerTransfer[]) +---`Field Private Static` +---@field OverloadCooldown System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PowerConnections (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerLoad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBeOverloaded System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OverloadVoltage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Overload System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraLoad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanTransfer System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +_G['Components']['PowerTransfer'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['PowerTransfer'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['Components']['PowerTransfer'].InitProjectSpecific = function(element) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['PowerTransfer'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['PowerTransfer'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['PowerTransfer'].GetConnectionPowerOut = function(conn, power, minMaxPower, load) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['PowerTransfer'].Pick = function(picker) end + +---`Method NonPublic Instance` +_G['Components']['PowerTransfer'].RefreshConnections = function() end + +---`Method Private Instance` +---@param c Barotrauma.Items.Components.Connection +---@param connected (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +_G['Components']['PowerTransfer'].GetConnected = function(c, connected) end + +---`Method Public Instance` +_G['Components']['PowerTransfer'].SetAllConnectionsDirty = function() end + +---`Method Public Instance` +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['PowerTransfer'].SetConnectionDirty = function(connection) end + +---`Method Public Instance Virtual` +_G['Components']['PowerTransfer'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['PowerTransfer'].ReceiveSignal = function(signal, connection) end + +---`Method NonPublic Instance Virtual` +_G['Components']['PowerTransfer'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.PowerTransfer +---@return Barotrauma.Items.Components.PowerTransfer +_G['Components']['PowerTransfer'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.PowerTransfer +---@return Barotrauma.Items.Components.PowerTransfer +_G['Components']['PowerTransfer'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.PowerTransfer +---@return Barotrauma.Items.Components.PowerTransfer +_G['Components']['PowerTransfer'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.PowerTransfer +---@return Barotrauma.Items.Components.PowerTransfer +_G['Components']['PowerTransfer'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97DF9B30.lua b/Meta/Types/client/_00007FFD97DF9B30.lua new file mode 100644 index 0000000..e6ae88c --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF9B30.lua @@ -0,0 +1,49 @@ +---@meta +---@class Barotrauma.Items.Components.ArithmeticComponent : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field timeSinceReceived (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field receivedSignal (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field timeFrame System.Single +---`Field NonPublic Instance` +---@field signalSender (Barotrauma.Character-arr)|(Barotrauma.Character[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClampMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClampMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TimeFrame System.Single +_G['Components']['ArithmeticComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ArithmeticComponent'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Abstract Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['ArithmeticComponent'].Calculate = function(signal1, signal2) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ArithmeticComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['ArithmeticComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['ArithmeticComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DF9CD8.lua b/Meta/Types/client/_00007FFD97DF9CD8.lua new file mode 100644 index 0000000..76bade1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DF9CD8.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.AdderComponent : Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['AdderComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['AdderComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.AdderComponent +_G['Components']['AdderComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.AdderComponent +_G['Components']['AdderComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFA160.lua b/Meta/Types/client/_00007FFD97DFA160.lua new file mode 100644 index 0000000..641abe0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFA160.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Items.Components.AndComponent : Barotrauma.Items.Components.BooleanOperatorComponent +_G['Components']['AndComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param numTrueInputs System.Int32 +---@return System.Boolean +_G['Components']['AndComponent'].GetOutput = function(numTrueInputs) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.AndComponent +_G['Components']['AndComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.AndComponent +_G['Components']['AndComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFA660.lua b/Meta/Types/client/_00007FFD97DFA660.lua new file mode 100644 index 0000000..ee7948b --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFA660.lua @@ -0,0 +1,102 @@ +---@meta +---@class Barotrauma.Items.Components.ButtonTerminal : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field terminalButtonStyles (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field containerHolder Barotrauma.GUIFrame +---`Field Private Instance` +---@field containerIndicator Barotrauma.GUIImage +---`Field Private Instance` +---@field indicatorStyleRed Barotrauma.GUIComponentStyle +---`Field Private Instance` +---@field indicatorStyleGreen Barotrauma.GUIComponentStyle +---`Field Private Instance` +---@field requiredSignalCount System.Int32 +---`Field Private Instance` +---@field buttonSignalDefinitions (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Signals (System.String-arr)|(System.String[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ActivatingItems System.String +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Container Barotrauma.Items.Components.ItemContainer +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ActivatingItemPrefabs (System.Collections.Generic.HashSet*1Barotrauma*ItemPrefab)|(Barotrauma.ItemPrefab[]) +---`Getter Private Instance` +---@field IsActivated System.Boolean +_G['Components']['ButtonTerminal'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['ButtonTerminal'].CreateGUI = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ButtonTerminal'].OnResolutionChanged = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ButtonTerminal'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['ButtonTerminal'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['ButtonTerminal'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +_G['Components']['ButtonTerminal'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['ButtonTerminal'].OnItemLoadedProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ButtonTerminal'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['ButtonTerminal'].LoadSignals = function() end + +---`Method Private Instance` +_G['Components']['ButtonTerminal'].LoadActivatingItems = function() end + +---`Method Public Instance Virtual` +_G['Components']['ButtonTerminal'].Reset = function() end + +---`Method Private Instance` +---@param signalIndex System.Int32 +---@param sender Barotrauma.Character +---@param ignoreState? System.Boolean +---@param overrideSignal? System.String +---@return System.Boolean +_G['Components']['ButtonTerminal'].SendSignal = function(signalIndex, sender, ignoreState, overrideSignal) end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['ButtonTerminal'].ValidateEventData = function(data) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ButtonTerminal'].Write = function(msg, extraData) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ButtonTerminal +_G['Components']['ButtonTerminal'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ButtonTerminal +_G['Components']['ButtonTerminal'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFA968.lua b/Meta/Types/client/_00007FFD97DFA968.lua new file mode 100644 index 0000000..afbb0c4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFA968.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.Items.Components.ColorComponent : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field receivedSignal (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHSV System.Boolean +_G['Components']['ColorComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ColorComponent'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['ColorComponent'].UpdateOutput = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ColorComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ColorComponent +_G['Components']['ColorComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ColorComponent +_G['Components']['ColorComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFABE8.lua b/Meta/Types/client/_00007FFD97DFABE8.lua new file mode 100644 index 0000000..b35e4a6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFABE8.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.Items.Components.StringComponent : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field timeSinceReceived (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field receivedSignal (System.String-arr)|(System.String[]) +---`Field NonPublic Instance` +---@field timeFrame System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TimeFrame System.Single +_G['Components']['StringComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['StringComponent'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Abstract Virtual` +---@param signal1 System.String +---@param signal2 System.String +---@return System.String +_G['Components']['StringComponent'].Calculate = function(signal1, signal2) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['StringComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.StringComponent +_G['Components']['StringComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.StringComponent +_G['Components']['StringComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFAE20.lua b/Meta/Types/client/_00007FFD97DFAE20.lua new file mode 100644 index 0000000..ca0fd47 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFAE20.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Items.Components.ConcatComponent : Barotrauma.Items.Components.StringComponent +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Separator System.String +_G['Components']['ConcatComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.String +---@param signal2 System.String +---@return System.String +_G['Components']['ConcatComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ConcatComponent +_G['Components']['ConcatComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ConcatComponent +_G['Components']['ConcatComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFBDC8.lua b/Meta/Types/client/_00007FFD97DFBDC8.lua new file mode 100644 index 0000000..587df12 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFBDC8.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.Items.Components.Signal : System.ValueType +---`Field Public Instance` +---@field value System.String +---`Field Public Instance` +---@field stepsTaken System.Int32 +---`Field Public Instance` +---@field sender Barotrauma.Character +---`Field Public Instance` +---@field source Barotrauma.Item +---`Field Public Instance` +---@field power System.Single +---`Field Public Instance` +---@field strength System.Single +---`Field Public Instance` +---@field CreationTime System.Double +---`Getter Public Instance` +---@field TimeSinceCreated System.Double +_G['Signal'] = {} + +---`Method NonPublic Instance` +---@param stepsTaken System.Int32 +---@return Barotrauma.Items.Components.Signal +_G['Signal'].WithStepsTaken = function(stepsTaken) end + +---`Constructor Public Instance` +---@param value System.String +---@param stepsTaken? System.Int32 +---@param sender? Barotrauma.Character +---@param source? Barotrauma.Item +---@param power? System.Single +---@param strength? System.Single +---@return Barotrauma.Items.Components.Signal +_G['Signal'] = function(value, stepsTaken, sender, source, power, strength) end + +---`Constructor Public Instance` +---@param value System.String +---@param stepsTaken? System.Int32 +---@param sender? Barotrauma.Character +---@param source? Barotrauma.Item +---@param power? System.Single +---@param strength? System.Single +---@return Barotrauma.Items.Components.Signal +_G['Signal'].__new = function(value, stepsTaken, sender, source, power, strength) end + diff --git a/Meta/Types/client/_00007FFD97DFBE98.lua b/Meta/Types/client/_00007FFD97DFBE98.lua new file mode 100644 index 0000000..578fd5f --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFBE98.lua @@ -0,0 +1,258 @@ +---@meta +---@class Barotrauma.Items.Components.Connection : System.Object +---`Field Private Instance` +---@field flashColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field flashDuration System.Single +---`Field Private Instance` +---@field lastSignalToolTip System.ValueTuple*1System*String*1Barotrauma*LocalizedString +---`Field Private Instance` +---@field lastPowerToolTip System.ValueTuple*1System*Int32*1Barotrauma*LocalizedString +---`Field Public Instance` +---@field MaxPlayerConnectableWires System.Int32 +---`Field Public Instance` +---@field MaxWires System.Int32 +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Field Private Instance` +---@field wires (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Wire)|(Barotrauma.Items.Components.Wire[]) +---`Field Public Instance` +---@field CircuitBoxConnections (System.Collections.Generic.List*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---`Field Private Instance` +---@field enumeratingWires System.Boolean +---`Field Private Instance` +---@field removedWires (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Wire)|(Barotrauma.Items.Components.Wire[]) +---`Field Private Instance` +---@field item Barotrauma.Item +---`Field Public Instance` +---@field IsOutput System.Boolean +---`Field Public Instance` +---@field Effects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Public Instance` +---@field LoadedWires (System.Collections.Generic.List*1System*ValueTuple*2System*UInt16*2System*Nullable*3System*Int32)|(System.ValueTuple*1System*UInt16*1System*Nullable*2System*Int32[]) +---`Field Public Instance` +---@field Grid Barotrauma.Items.Components.GridInfo +---`Field Public Instance` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Field Private Instance` +---@field recipientsDirty System.Boolean +---`Field Private Instance` +---@field recipients (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Field Private Static` +---@field connector Barotrauma.Sprite +---`Field Private Static` +---@field wireVertical Barotrauma.Sprite +---`Field Private Static` +---@field connectionSprite Barotrauma.Sprite +---`Field Private Static` +---@field connectionSpriteHighlight Barotrauma.Sprite +---`Field Private Static` +---@field screwSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Static` +---@field DefaultMaxWires System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FlashTimer System.Single +---`Getter Public Static` +---
`Setter Private Static` +---@field DraggingConnected Barotrauma.Items.Components.Wire +---`Getter Private Static` +---@field ConnectionSpriteSize System.Single +---`Getter Public Instance` +---@field Wires (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Items*Components*Wire)|(fun():(Barotrauma.Items.Components.Wire)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastSentSignal Barotrauma.Items.Components.Signal +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastReceivedSignal Barotrauma.Items.Components.Signal +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsPower System.Boolean +---`Getter Public Instance` +---@field Recipients (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---@field Item Barotrauma.Item +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConnectionPanel Barotrauma.Items.Components.ConnectionPanel +_G['Components']['Connection'] = {} + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@param dragArea Microsoft.Xna.Framework.Rectangle +---@param character Barotrauma.Character +---@param tooltip System.ValueTuple +_G['Components']['Connection'].DrawConnections = function(spriteBatch, panel, dragArea, character, tooltip) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param c Barotrauma.Items.Components.Connection +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale System.Single +---@param tooltip Barotrauma.LocalizedString-ref +_G['Components']['Connection'].DrawConnectionDebugInfo = function(spriteBatch, c, position, scale, tooltip) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@param position Microsoft.Xna.Framework.Vector2 +---@param labelPos Microsoft.Xna.Framework.Vector2 +_G['Components']['Connection'].DrawConnection = function(spriteBatch, panel, position, labelPos) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@param position Microsoft.Xna.Framework.Vector2 +---@param wirePosition Microsoft.Xna.Framework.Vector2 +---@param mouseIn System.Boolean +---@param equippedWire Barotrauma.Items.Components.Wire +---@param wireInterval System.Single +_G['Components']['Connection'].DrawWires = function(spriteBatch, panel, position, wirePosition, mouseIn, equippedWire, wireInterval) end + +---`Method Public Instance` +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param flashDuration? System.Single +_G['Components']['Connection'].Flash = function(color, flashDuration) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Components']['Connection'].UpdateFlashTimer = function(deltaTime) end + +---`Method Private Instance` +---@return Barotrauma.LocalizedString +_G['Components']['Connection'].GetToolTip = function() end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param wire Barotrauma.Items.Components.Wire +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param start Microsoft.Xna.Framework.Vector2 +---@param equippedWire Barotrauma.Items.Components.Wire +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@param label Barotrauma.LocalizedString +_G['Components']['Connection'].DrawWire = function(spriteBatch, wire, luaKey__end, start, equippedWire, panel, label) end + +---`Method Public Static` +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@param newRectSize Microsoft.Xna.Framework.Point-ref +---@return System.Boolean +_G['Components']['Connection'].CheckConnectionLabelOverlap = function(panel, newRectSize) end + +---`Method Private Static` +---@param connectorPosition Microsoft.Xna.Framework.Vector2 +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@param connection Barotrauma.Items.Components.Connection +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Connection'].GetInputLabelPosition = function(connectorPosition, panel, connection) end + +---`Method Private Static` +---@param connectorPosition Microsoft.Xna.Framework.Vector2 +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@param connection Barotrauma.Items.Components.Connection +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Connection'].GetOutputLabelPosition = function(connectorPosition, panel, connection) end + +---`Method Private Static` +---@param labelPos Microsoft.Xna.Framework.Vector2 +---@param text System.String +---@return Microsoft.Xna.Framework.Rectangle +_G['Components']['Connection'].GetLabelArea = function(labelPos, text) end + +---`Method Private Static` +---@param x System.Int32 +---@param y System.Int32 +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Connection'].GetLeftPos = function(x, y) end + +---`Method Private Static` +---@param x System.Int32 +---@param y System.Int32 +---@param width System.Int32 +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Connection'].GetRightPos = function(x, y, width) end + +---`Method Private Static` +---@param height System.Int32 +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@return System.Int32 +_G['Components']['Connection'].GetConnectorIntervalLeft = function(height, panel) end + +---`Method Private Static` +---@param height System.Int32 +---@param panel Barotrauma.Items.Components.ConnectionPanel +---@return System.Int32 +_G['Components']['Connection'].GetConnectorIntervalRight = function(height, panel) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Components']['Connection'].ToString = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Connection'].IsConnectedToSomething = function() end + +---`Method Public Instance` +_G['Components']['Connection'].SetRecipientsDirty = function() end + +---`Method Private Instance` +_G['Components']['Connection'].RefreshRecipients = function() end + +---`Method Public Instance` +---@param it Barotrauma.Item +---@return Barotrauma.Items.Components.Wire +_G['Components']['Connection'].FindWireByItem = function(it) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Connection'].WireSlotsAvailable = function() end + +---`Method Public Instance` +---@param wire Barotrauma.Items.Components.Wire +---@return System.Boolean +_G['Components']['Connection'].TryAddLink = function(wire) end + +---`Method Public Instance` +---@param wire Barotrauma.Items.Components.Wire +_G['Components']['Connection'].DisconnectWire = function(wire) end + +---`Method Public Instance` +---@param wire Barotrauma.Items.Components.Wire +_G['Components']['Connection'].ConnectWire = function(wire) end + +---`Method Public Instance` +---@param signal Barotrauma.Items.Components.Signal +_G['Components']['Connection'].SendSignal = function(signal) end + +---`Method Public Static` +---@param signal Barotrauma.Items.Components.Signal +---@param conn Barotrauma.Items.Components.Connection +_G['Components']['Connection'].SendSignalIntoConnection = function(signal, conn) end + +---`Method Public Instance` +_G['Components']['Connection'].ClearConnections = function() end + +---`Method Public Instance` +_G['Components']['Connection'].InitializeFromLoaded = function() end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +_G['Components']['Connection'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param connectionPanel Barotrauma.Items.Components.ConnectionPanel +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Items.Components.Connection +_G['Components']['Connection'] = function(element, connectionPanel, idRemap) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param connectionPanel Barotrauma.Items.Components.ConnectionPanel +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Items.Components.Connection +_G['Components']['Connection'].__new = function(element, connectionPanel, idRemap) end + diff --git a/Meta/Types/client/_00007FFD97DFC7A8.lua b/Meta/Types/client/_00007FFD97DFC7A8.lua new file mode 100644 index 0000000..5609626 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFC7A8.lua @@ -0,0 +1,179 @@ +---@meta +---@class Barotrauma.Items.Components.ConnectionPanel : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field rewireSoundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field rewireSoundTimer System.Single +---`Field Private Instance` +---@field originalMaxSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field originalRelativeSize Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field dragArea Barotrauma.GUIComponent +---`Field Public Instance` +---@field Connections (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Public Instance` +---@field DisconnectedWires (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Wire)|(Barotrauma.Items.Components.Wire[]) +---`Field Private Instance` +---@field disconnectedWireIds (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field Private Instance` +---@field linksInitialized System.Boolean +---`Field Public Static` +---@field DebugWiringMode System.Boolean +---`Field Public Static` +---@field DebugWiringEnabledUntil System.Double +---`Field Public Static` +---@field HighlightedWire Barotrauma.Items.Components.Wire +---`Field Private Static` +---@field RewireSoundDuration System.Single +---`Field Private Static` +---@field MaxConnectionCount System.Int32 +---`Getter Public Static` +---@field ShouldDebugDrawWiring System.Boolean +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---@field AlwaysAllowRewiring System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Locked System.Boolean +---`Getter Public Instance` +---@field TemporarilyLocked System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance` +---@field User Barotrauma.Character +_G['Components']['ConnectionPanel'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['ConnectionPanel'].CreateGUI = function() end + +---`Method Public Instance` +_G['Components']['ConnectionPanel'].TriggerRewiringSound = function() end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['ConnectionPanel'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ConnectionPanel'].ShouldDrawHUD = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ConnectionPanel'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param container Barotrauma.GUICustomComponent +_G['Components']['ConnectionPanel'].DrawConnections = function(spriteBatch, container) end + +---`Method Private Instance` +_G['Components']['ConnectionPanel'].CheckForLabelOverlap = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['ConnectionPanel'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['Components']['ConnectionPanel'].ApplyRemoteState = function(msg) end + +---`Method Private Instance` +_G['Components']['ConnectionPanel'].InitProjSpecific = function() end + +---`Method Public Instance Virtual` +_G['Components']['ConnectionPanel'].OnMapLoaded = function() end + +---`Method Public Instance` +_G['Components']['ConnectionPanel'].InitializeLinks = function() end + +---`Method Public Instance Virtual` +_G['Components']['ConnectionPanel'].OnItemLoaded = function() end + +---`Method Public Instance` +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Components']['ConnectionPanel'].MoveConnectedWires = function(amount) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ConnectionPanel'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ConnectionPanel'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['ConnectionPanel'].UpdateProjSpecific = function(deltaTime) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['ConnectionPanel'].CanRewire = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['ConnectionPanel'].Select = function(picker) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['ConnectionPanel'].Use = function(deltaTime, character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ConnectionPanel'].CheckCharacterSuccess = function(character) end + +---`Method Public Instance Virtual` +---@param element Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['ConnectionPanel'].Load = function(element, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['ConnectionPanel'].Save = function(parentElement) end + +---`Method NonPublic Instance Virtual` +_G['Components']['ConnectionPanel'].ShallowRemoveComponentSpecific = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ConnectionPanel'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ConnectionPanel'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ConnectionPanel'].ClientEventWrite = function(msg, extraData) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ConnectionPanel +_G['Components']['ConnectionPanel'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ConnectionPanel +_G['Components']['ConnectionPanel'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFCEC0.lua b/Meta/Types/client/_00007FFD97DFCEC0.lua new file mode 100644 index 0000000..28578c5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFCEC0.lua @@ -0,0 +1,151 @@ +---@meta +---@class Barotrauma.Items.Components.CustomInterface : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field uiElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field uiElementContainer Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field readingNetworkEvent System.Boolean +---`Field Private Instance` +---@field insufficientPowerWarning Barotrauma.GUIComponent +---`Field Private Instance` +---@field labels (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field signals (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field elementStates (System.Boolean-arr)|(System.Boolean[]) +---`Field Private Instance` +---@field customInterfaceElementList (System.Collections.Generic.List*1Barotrauma*Items*Components*CustomInterface*CustomInterfaceElement)|(Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement[]) +---`Getter Private Instance` +---@field ElementMaxSize Microsoft.Xna.Framework.Point +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Labels System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Signals System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ElementStates System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowInsufficientPowerWarning System.Boolean +_G['Components']['CustomInterface'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['CustomInterface'].CreateGUI = function() end + +---`Method Public Instance Virtual` +---@param editor Barotrauma.SerializableEntityEditor +_G['Components']['CustomInterface'].CreateEditingHUD = function(editor) end + +---`Method Public Instance` +---@param index System.Int32 +---@param color Microsoft.Xna.Framework.Color +---@param duration System.Single +---@param pulsateAmount? System.Single +_G['Components']['CustomInterface'].HighlightElement = function(index, color, duration, pulsateAmount) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['CustomInterface'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Private Instance` +---@param uiElement Barotrauma.GUIComponent +_G['Components']['CustomInterface'].UpdateSignalProjSpecific = function(uiElement) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['CustomInterface'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['CustomInterface'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param newLabels (System.String-arr)|(System.String[]) +_G['Components']['CustomInterface'].UpdateLabels = function(newLabels) end + +---`Method Private Instance` +---@param newSignals (System.String-arr)|(System.String[]) +_G['Components']['CustomInterface'].UpdateSignals = function(newSignals) end + +---`Method Private Instance` +---@param element Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +_G['Components']['CustomInterface'].SetPropertyValueToSignal = function(element) end + +---`Method Private Instance` +---@param element Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +_G['Components']['CustomInterface'].SetSignalToPropertyValue = function(element) end + +---`Method Public Instance Virtual` +_G['Components']['CustomInterface'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['CustomInterface'].UpdateLabelsProjSpecific = function() end + +---`Method Private Instance` +_G['Components']['CustomInterface'].UpdateSignalsProjSpecific = function() end + +---`Method Private Instance` +_G['Components']['CustomInterface'].InitProjSpecific = function() end + +---`Method Private Instance` +---@param btnElement Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +_G['Components']['CustomInterface'].ButtonClicked = function(btnElement) end + +---`Method Private Instance` +---@param tickBoxElement Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +---@param state System.Boolean +_G['Components']['CustomInterface'].TickBoxToggled = function(tickBoxElement, state) end + +---`Method Private Instance` +---@param textElement Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +---@param text System.String +_G['Components']['CustomInterface'].TextChanged = function(textElement, text) end + +---`Method Private Instance` +---@overload fun(numberInputElement:Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement, value:System.Int32) +---@param numberInputElement Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +---@param value System.Single +_G['Components']['CustomInterface'].ValueChanged = function(numberInputElement, value) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['CustomInterface'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['CustomInterface'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['CustomInterface'].Save = function(parentElement) end + +---`Method Private Static` +---@param s System.String +---@param f System.Single-ref +---@return System.Boolean +_G['Components']['CustomInterface'].TryParseFloatInvariantCulture = function(s, f) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.CustomInterface +_G['Components']['CustomInterface'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.CustomInterface +_G['Components']['CustomInterface'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFD290.lua b/Meta/Types/client/_00007FFD97DFD290.lua new file mode 100644 index 0000000..3305e4a --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFD290.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.Items.Components.DelayComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field signalQueueSize System.Int32 +---`Field Private Instance` +---@field delayTicks System.Int32 +---`Field Private Instance` +---@field signalQueue (System.Collections.Generic.Queue*1Barotrauma*Items*Components*DelayComponent*DelayedSignal)|(fun():(Barotrauma.Items.Components.DelayComponent.DelayedSignal)) +---`Field Private Instance` +---@field prevQueuedSignal Barotrauma.Items.Components.DelayComponent.DelayedSignal +---`Field Private Instance` +---@field delay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Delay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResetWhenSignalReceived System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResetWhenDifferentSignalReceived System.Boolean +_G['Components']['DelayComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['DelayComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['DelayComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.DelayComponent +_G['Components']['DelayComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.DelayComponent +_G['Components']['DelayComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFD490.lua b/Meta/Types/client/_00007FFD97DFD490.lua new file mode 100644 index 0000000..2ba9de9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFD490.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.DivideComponent : Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['DivideComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['DivideComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.DivideComponent +_G['Components']['DivideComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.DivideComponent +_G['Components']['DivideComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFD770.lua b/Meta/Types/client/_00007FFD97DFD770.lua new file mode 100644 index 0000000..7244327 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFD770.lua @@ -0,0 +1,52 @@ +---@meta +---@class Barotrauma.Items.Components.EqualsComponent : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field output System.String +---`Field NonPublic Instance` +---@field falseOutput System.String +---`Field NonPublic Instance` +---@field timeSinceReceived (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field receivedSignal (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field signalSender (Barotrauma.Character-arr)|(Barotrauma.Character[]) +---`Field NonPublic Instance` +---@field timeFrame System.Single +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TimeFrame System.Single +_G['Components']['EqualsComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['EqualsComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['EqualsComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.EqualsComponent +_G['Components']['EqualsComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.EqualsComponent +_G['Components']['EqualsComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFD9A0.lua b/Meta/Types/client/_00007FFD97DFD9A0.lua new file mode 100644 index 0000000..a21f5c5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFD9A0.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Items.Components.ExponentiationComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field exponent System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Exponent System.Single +_G['Components']['ExponentiationComponent'] = {} + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ExponentiationComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ExponentiationComponent +_G['Components']['ExponentiationComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ExponentiationComponent +_G['Components']['ExponentiationComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFDCE0.lua b/Meta/Types/client/_00007FFD97DFDCE0.lua new file mode 100644 index 0000000..0042151 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFDCE0.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.Items.Components.FunctionComponent : Barotrauma.Items.Components.ItemComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Function Barotrauma.Items.Components.FunctionComponent.FunctionType +_G['Components']['FunctionComponent'] = {} + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['FunctionComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.FunctionComponent +_G['Components']['FunctionComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.FunctionComponent +_G['Components']['FunctionComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFDED0.lua b/Meta/Types/client/_00007FFD97DFDED0.lua new file mode 100644 index 0000000..7c0c926 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFDED0.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Items.Components.GreaterComponent : Barotrauma.Items.Components.EqualsComponent +---`Field Private Instance` +---@field val1 System.Single +---`Field Private Instance` +---@field val2 System.Single +_G['Components']['GreaterComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['GreaterComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['GreaterComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.GreaterComponent +_G['Components']['GreaterComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.GreaterComponent +_G['Components']['GreaterComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFE708.lua b/Meta/Types/client/_00007FFD97DFE708.lua new file mode 100644 index 0000000..f45e496 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFE708.lua @@ -0,0 +1,197 @@ +---@meta +---@class Barotrauma.Items.Components.LightComponent : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field lastReceivedState System.Nullable*1System*Boolean +---`Field Private Instance` +---@field resetPredictionCoroutine Barotrauma.CoroutineHandle +---`Field Private Instance` +---@field resetPredictionTimer System.Single +---`Field Private Instance` +---@field lightColorMultiplier System.Single +---`Field Private Instance` +---@field lightColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field lightBrightness System.Single +---`Field Private Instance` +---@field blinkFrequency System.Single +---`Field Private Instance` +---@field pulseFrequency System.Single +---`Field Private Instance` +---@field pulseAmount System.Single +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field flicker System.Single +---`Field Private Instance` +---@field flickerSpeed System.Single +---`Field Private Instance` +---@field castShadows System.Boolean +---`Field Private Instance` +---@field drawBehindSubs System.Boolean +---`Field Private Instance` +---@field lastToggleSignalTime System.Double +---`Field Private Instance` +---@field prevColorSignal System.String +---`Field Public Instance` +---@field ParentBody Barotrauma.PhysicsBody +---`Field Private Instance` +---@field isOn System.Boolean +---`Field Private Instance` +---@field turret Barotrauma.Items.Components.Turret +---`Field Private Instance` +---@field rotation System.Single +---`Field Public Instance` +---@field TemporaryFlickerTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LightSpriteScale System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Light Barotrauma.Lights.LightSource +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CastShadows System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawBehindSubs System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOn System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Flicker System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlickerSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BlinkFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LightColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreContinuousToggle System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AlphaBlend System.Boolean +---`Getter Public Instance` +---@field IsRed System.Boolean +---`Getter Public Instance` +---@field IsGreen System.Boolean +---`Getter Public Instance` +---@field IsBlue System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +_G['Components']['LightComponent'] = {} + +---`Method Public Instance Virtual` +_G['Components']['LightComponent'].OnScaleChanged = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['LightComponent'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['LightComponent'].FlipX = function(relativeToSub) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Components']['LightComponent'].ResetPredictionAfterDelay = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['LightComponent'].ClientEventRead = function(msg, sendingTime) end + +---`Method NonPublic Instance Virtual` +_G['Components']['LightComponent'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['LightComponent'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +_G['Components']['LightComponent'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['LightComponent'].OnMapLoaded = function() end + +---`Method Public Instance` +_G['Components']['LightComponent'].CheckIfNeedsUpdate = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['LightComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['LightComponent'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['LightComponent'].Use = function(deltaTime, character) end + +---`Method Private Instance` +_G['Components']['LightComponent'].OnStateChanged = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['LightComponent'].ReceiveSignal = function(signal, connection) end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +_G['Components']['LightComponent'].UpdateAITarget = function(target) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['LightComponent'].Drop = function(dropper, setTransform) end + +---`Method Private Instance` +---@param enabled System.Boolean +---@param brightness System.Single +_G['Components']['LightComponent'].SetLightSourceState = function(enabled, brightness) end + +---`Method Public Instance` +_G['Components']['LightComponent'].SetLightSourceTransform = function() end + +---`Method Private Instance` +_G['Components']['LightComponent'].SetLightSourceTransformProjSpecific = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.LightComponent +_G['Components']['LightComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.LightComponent +_G['Components']['LightComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFEAA8.lua b/Meta/Types/client/_00007FFD97DFEAA8.lua new file mode 100644 index 0000000..a7c0068 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFEAA8.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.Items.Components.MemoryComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field maxValueLength System.Int32 +---`Field Private Instance` +---@field value System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxValueLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Value System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Writeable System.Boolean +_G['Components']['MemoryComponent'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['MemoryComponent'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MemoryComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['MemoryComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MemoryComponent +_G['Components']['MemoryComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MemoryComponent +_G['Components']['MemoryComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFED08.lua b/Meta/Types/client/_00007FFD97DFED08.lua new file mode 100644 index 0000000..32964d5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFED08.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Items.Components.ModuloComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field modulus System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Modulus System.Single +_G['Components']['ModuloComponent'] = {} + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ModuloComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ModuloComponent +_G['Components']['ModuloComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ModuloComponent +_G['Components']['ModuloComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFF3F0.lua b/Meta/Types/client/_00007FFD97DFF3F0.lua new file mode 100644 index 0000000..f730b79 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFF3F0.lua @@ -0,0 +1,112 @@ +---@meta +---@class Barotrauma.Items.Components.MotionSensor : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field rangeX System.Single +---`Field Private Instance` +---@field rangeY System.Single +---`Field Private Instance` +---@field detectOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field updateTimer System.Single +---`Field Private Instance` +---@field targetCharacters (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MotionDetected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Target Barotrauma.Items.Components.MotionSensor.TargetType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetCharacters System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreDead System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RangeX System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RangeY System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DetectOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field TransformedDetectOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinimumVelocity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DetectOwnMotion System.Boolean +_G['Components']['MotionSensor'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['MotionSensor'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['MotionSensor'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MotionSensor'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['MotionSensor'].TriggersOn = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param triggerFromHumans System.Boolean +---@param triggerFromPets System.Boolean +---@param triggerFromMonsters System.Boolean +---@return System.Boolean +_G['Components']['MotionSensor'].TriggersOn = function(character, triggerFromHumans, triggerFromPets, triggerFromMonsters) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['MotionSensor'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MotionSensor +_G['Components']['MotionSensor'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MotionSensor +_G['Components']['MotionSensor'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFF620.lua b/Meta/Types/client/_00007FFD97DFF620.lua new file mode 100644 index 0000000..eea46c0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFF620.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.MultiplyComponent : Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['MultiplyComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['MultiplyComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MultiplyComponent +_G['Components']['MultiplyComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MultiplyComponent +_G['Components']['MultiplyComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFF810.lua b/Meta/Types/client/_00007FFD97DFF810.lua new file mode 100644 index 0000000..528f5c2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFF810.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.Items.Components.NotComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field signalReceived System.Boolean +---`Field Private Instance` +---@field continuousOutput System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContinuousOutput System.Boolean +_G['Components']['NotComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['NotComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['NotComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.NotComponent +_G['Components']['NotComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.NotComponent +_G['Components']['NotComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFFA10.lua b/Meta/Types/client/_00007FFD97DFFA10.lua new file mode 100644 index 0000000..d4fc3be --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFFA10.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Items.Components.OrComponent : Barotrauma.Items.Components.BooleanOperatorComponent +_G['Components']['OrComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param numTrueInputs System.Int32 +---@return System.Boolean +_G['Components']['OrComponent'].GetOutput = function(numTrueInputs) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OrComponent +_G['Components']['OrComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OrComponent +_G['Components']['OrComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97DFFD90.lua b/Meta/Types/client/_00007FFD97DFFD90.lua new file mode 100644 index 0000000..f90cb72 --- /dev/null +++ b/Meta/Types/client/_00007FFD97DFFD90.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.Items.Components.OscillatorComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field frequency System.Single +---`Field Private Instance` +---@field phase System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutputType Barotrauma.Items.Components.OscillatorComponent.WaveType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Frequency System.Single +_G['Components']['OscillatorComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OscillatorComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['OscillatorComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OscillatorComponent +_G['Components']['OscillatorComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OscillatorComponent +_G['Components']['OscillatorComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E00028.lua b/Meta/Types/client/_00007FFD97E00028.lua new file mode 100644 index 0000000..6231146 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E00028.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.Items.Components.OxygenDetector : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field prevSentOxygenValue System.Int32 +---`Field Public Static` +---@field LowOxygenPercentage System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OxygenSignal System.String +_G['Components']['OxygenDetector'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OxygenDetector'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OxygenDetector +_G['Components']['OxygenDetector'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OxygenDetector +_G['Components']['OxygenDetector'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E00438.lua b/Meta/Types/client/_00007FFD97E00438.lua new file mode 100644 index 0000000..79fefee --- /dev/null +++ b/Meta/Types/client/_00007FFD97E00438.lua @@ -0,0 +1,75 @@ +---@meta +---@class Barotrauma.Items.Components.RegExFindComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field expression System.String +---`Field Private Instance` +---@field receivedSignal System.String +---`Field Private Instance` +---@field previousReceivedSignal System.String +---`Field Private Instance` +---@field previousResult System.Boolean +---`Field Private Instance` +---@field previousGroups System.Text.RegularExpressions.GroupCollection +---`Field Private Instance` +---@field regex System.Text.RegularExpressions.Regex +---`Field Private Instance` +---@field nonContinuousOutputSent System.Boolean +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Static` +---@field timeout System.TimeSpan +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseCaptureGroup System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutputEmptyCaptureGroup System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContinuousOutput System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Expression System.String +_G['Components']['RegExFindComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RegExFindComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['RegExFindComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RegExFindComponent +---@return Barotrauma.Items.Components.RegExFindComponent +_G['Components']['RegExFindComponent'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RegExFindComponent +---@return Barotrauma.Items.Components.RegExFindComponent +_G['Components']['RegExFindComponent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RegExFindComponent +---@return Barotrauma.Items.Components.RegExFindComponent +_G['Components']['RegExFindComponent'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RegExFindComponent +---@return Barotrauma.Items.Components.RegExFindComponent +_G['Components']['RegExFindComponent'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E00888.lua b/Meta/Types/client/_00007FFD97E00888.lua new file mode 100644 index 0000000..f4b6eff --- /dev/null +++ b/Meta/Types/client/_00007FFD97E00888.lua @@ -0,0 +1,120 @@ +---@meta +---@class Barotrauma.Items.Components.RelayComponent : Barotrauma.Items.Components.PowerTransfer +---`Field Private Instance` +---@field maxPower System.Single +---`Field Private Instance` +---@field isOn System.Boolean +---`Field Private Instance` +---@field prevVoltage System.Single +---`Field Private Instance` +---@field newVoltage System.Nullable*1System*Single +---`Field Private Instance` +---@field internalLoadBuffer System.Single +---`Field Private Instance` +---@field prevInternalLoad System.Single +---`Field Private Instance` +---@field prevExternalLoad System.Single +---`Field Private Instance` +---@field bufferDiff System.Single +---`Field Private Instance` +---@field thirdInverseMax System.Single +---`Field Private Instance` +---@field loadEqnConstant System.Single +---`Field Private Static` +---@field connectionPairs (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Getter NonPublic Instance Virtual` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Getter Public Instance` +---@field DisplayLoad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPower System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOn System.Boolean +_G['Components']['RelayComponent'] = {} + +---`Method Private Instance` +_G['Components']['RelayComponent'].SetLoadFormulaValues = function() end + +---`Method Public Instance Virtual` +_G['Components']['RelayComponent'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RelayComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['RelayComponent'].GetCurrentPowerConsumption = function(connection) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['RelayComponent'].RelayCanOutput = function() end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +---@param load? System.Single +---@return Barotrauma.Items.Components.PowerRange +_G['Components']['RelayComponent'].MinMaxPowerOut = function(connection, load) end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['RelayComponent'].GetConnectionPowerOut = function(connection, power, minMaxPower, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +_G['Components']['RelayComponent'].GridResolved = function(conn) end + +---`Method Private Instance` +---@param addToBuffer System.Single +---@param newVoltage System.Single +_G['Components']['RelayComponent'].UpdateBuffer = function(addToBuffer, newVoltage) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['RelayComponent'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +---@param on System.Boolean +---@param isNetworkMessage System.Boolean +_G['Components']['RelayComponent'].SetState = function(on, isNetworkMessage) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['RelayComponent'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['RelayComponent'].ClientEventRead = function(msg, sendingTime) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RelayComponent +---@return Barotrauma.Items.Components.RelayComponent +_G['Components']['RelayComponent'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RelayComponent +---@return Barotrauma.Items.Components.RelayComponent +_G['Components']['RelayComponent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RelayComponent +---@return Barotrauma.Items.Components.RelayComponent +_G['Components']['RelayComponent'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RelayComponent +---@return Barotrauma.Items.Components.RelayComponent +_G['Components']['RelayComponent'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E00C90.lua b/Meta/Types/client/_00007FFD97E00C90.lua new file mode 100644 index 0000000..b2bd35a --- /dev/null +++ b/Meta/Types/client/_00007FFD97E00C90.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.Items.Components.SignalCheckComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetSignal System.String +_G['Components']['SignalCheckComponent'] = {} + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['SignalCheckComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SignalCheckComponent +_G['Components']['SignalCheckComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SignalCheckComponent +_G['Components']['SignalCheckComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E00F78.lua b/Meta/Types/client/_00007FFD97E00F78.lua new file mode 100644 index 0000000..84aff89 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E00F78.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.Items.Components.SmokeDetector : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field fireCheckTimer System.Single +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Field Private Static` +---@field FireCheckInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FireInRange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +_G['Components']['SmokeDetector'] = {} + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['SmokeDetector'].IsFireInRange = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['SmokeDetector'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SmokeDetector +_G['Components']['SmokeDetector'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SmokeDetector +_G['Components']['SmokeDetector'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E011B0.lua b/Meta/Types/client/_00007FFD97E011B0.lua new file mode 100644 index 0000000..e5eb695 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E011B0.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.SubtractComponent : Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['SubtractComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['SubtractComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SubtractComponent +_G['Components']['SubtractComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SubtractComponent +_G['Components']['SubtractComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E01748.lua b/Meta/Types/client/_00007FFD97E01748.lua new file mode 100644 index 0000000..d9fbe06 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E01748.lua @@ -0,0 +1,126 @@ +---@meta +---@class Barotrauma.Items.Components.Terminal : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field historyBox Barotrauma.GUIListBox +---`Field Private Instance` +---@field fillerBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field inputBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field shouldSelectInputBox System.Boolean +---`Field Private Instance` +---@field messageHistory (System.Collections.Generic.List*1Barotrauma*Items*Components*TerminalMessage)|(Barotrauma.Items.Components.TerminalMessage[]) +---`Field Private Instance` +---@field welcomeMessage System.String +---`Field Private Instance` +---@field textColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field prevColorSignal System.String +---`Field Private Static` +---@field MaxMessageLength System.Int32 +---`Field Private Static` +---@field MaxMessages System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayedWelcomeMessage Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WelcomeMessage System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowMessage System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseMonospaceFont System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoHideScrollbar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WelcomeMessageDisplayed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LineStartSymbol System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Readonly System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoScrollToBottom System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field OutputValue System.String +_G['Components']['Terminal'] = {} + +---`Method Public Instance` +_G['Components']['Terminal'].CreateFillerBlock = function() end + +---`Method Private Instance` +---@param input System.String +_G['Components']['Terminal'].SendOutput = function(input) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Terminal'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param order? System.Int32 +_G['Components']['Terminal'].AddToGUIUpdateList = function(order) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Terminal'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Terminal'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['Components']['Terminal'].InitProjSpecific = function(element) end + +---`Method Private Instance` +---@param input System.String +---@param addToHistory System.Boolean +---@param color Microsoft.Xna.Framework.Color +---@param isWelcomeMessage System.Boolean +_G['Components']['Terminal'].ShowOnDisplay = function(input, addToHistory, color, isWelcomeMessage) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Terminal'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +_G['Components']['Terminal'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Terminal'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Terminal'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Terminal +_G['Components']['Terminal'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Terminal +_G['Components']['Terminal'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E01C18.lua b/Meta/Types/client/_00007FFD97E01C18.lua new file mode 100644 index 0000000..94a68e6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E01C18.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Items.Components.TrigonometricFunctionComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field receivedSignal (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field timeSinceReceived (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field signalSender Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Function Barotrauma.Items.Components.TrigonometricFunctionComponent.FunctionType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseRadians System.Boolean +_G['Components']['TrigonometricFunctionComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['TrigonometricFunctionComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['TrigonometricFunctionComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.TrigonometricFunctionComponent +_G['Components']['TrigonometricFunctionComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.TrigonometricFunctionComponent +_G['Components']['TrigonometricFunctionComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E01F60.lua b/Meta/Types/client/_00007FFD97E01F60.lua new file mode 100644 index 0000000..90ef761 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E01F60.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.Items.Components.WaterDetector : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field prevSentWaterPercentageValue System.Int32 +---`Field Private Instance` +---@field waterPercentageSignal System.String +---`Field Private Instance` +---@field isInWater System.Boolean +---`Field Private Instance` +---@field stateSwitchDelay System.Single +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Field Private Static` +---@field StateSwitchInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---@field WaterDetected System.Boolean +---`Getter Public Instance` +---@field WaterPercentage System.Int32 +_G['Components']['WaterDetector'] = {} + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@return System.Int32 +_G['Components']['WaterDetector'].GetWaterPercentage = function(hull) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['WaterDetector'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.WaterDetector +_G['Components']['WaterDetector'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.WaterDetector +_G['Components']['WaterDetector'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E02500.lua b/Meta/Types/client/_00007FFD97E02500.lua new file mode 100644 index 0000000..76f9351 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E02500.lua @@ -0,0 +1,148 @@ +---@meta +---@class Barotrauma.Items.Components.WifiComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field channel System.Int32 +---`Field Private Instance` +---@field chatMsgCooldown System.Single +---`Field Private Instance` +---@field prevSignal System.String +---`Field Private Instance` +---@field channelMemory (System.Int32-arr)|(System.Int32[]) +---`Field Private Instance` +---@field signalInConnection Barotrauma.Items.Components.Connection +---`Field Private Instance` +---@field signalOutConnection Barotrauma.Items.Components.Connection +---`Field Private Instance` +---@field jamTimer System.Single +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*Items*Components*WifiComponent)|(Barotrauma.Items.Components.WifiComponent[]) +---`Field Private Static` +---@field ChannelMemorySize System.Int32 +---`Field Private Static` +---@field MinChannel System.Int32 +---`Field Private Static` +---@field MaxChannel System.Int32 +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Channel System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowCrossTeamCommunication System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinkToChat System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinChatMessageInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DiscardDuplicateChatMessages System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JamTimer System.Single +_G['Components']['WifiComponent'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['WifiComponent'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['WifiComponent'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['WifiComponent'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['Components']['WifiComponent'].OnItemLoaded = function() end + +---`Method Public Instance` +---@overload fun(ignoreJamming?:System.Boolean):(System.Boolean) +---@param sender Barotrauma.Items.Components.WifiComponent +---@return System.Boolean +_G['Components']['WifiComponent'].CanTransmit = function(sender) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*WifiComponent)|(fun():(Barotrauma.Items.Components.WifiComponent)) +_G['Components']['WifiComponent'].GetReceiversInRange = function() end + +---`Method Public Instance` +---@param sender Barotrauma.Items.Components.WifiComponent +---@return System.Boolean +_G['Components']['WifiComponent'].CanReceive = function(sender) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*WifiComponent)|(fun():(Barotrauma.Items.Components.WifiComponent)) +_G['Components']['WifiComponent'].GetTransmittersInRange = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['WifiComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param index System.Int32 +---@return System.Int32 +_G['Components']['WifiComponent'].GetChannelMemory = function(index) end + +---`Method Public Instance` +---@param index System.Int32 +---@param value System.Int32 +_G['Components']['WifiComponent'].SetChannelMemory = function(index, value) end + +---`Method Public Instance` +---@param signal Barotrauma.Items.Components.Signal +---@param sentFromChat System.Boolean +_G['Components']['WifiComponent'].TransmitSignal = function(signal, sentFromChat) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['WifiComponent'].ReceiveSignal = function(signal, connection) end + +---`Method NonPublic Instance Virtual` +_G['Components']['WifiComponent'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['WifiComponent'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.WifiComponent +---@return Barotrauma.Items.Components.WifiComponent +_G['Components']['WifiComponent'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.WifiComponent +---@return Barotrauma.Items.Components.WifiComponent +_G['Components']['WifiComponent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.WifiComponent +---@return Barotrauma.Items.Components.WifiComponent +_G['Components']['WifiComponent'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.WifiComponent +---@return Barotrauma.Items.Components.WifiComponent +_G['Components']['WifiComponent'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E03210.lua b/Meta/Types/client/_00007FFD97E03210.lua new file mode 100644 index 0000000..f8dfbfb --- /dev/null +++ b/Meta/Types/client/_00007FFD97E03210.lua @@ -0,0 +1,344 @@ +---@meta +---@class Barotrauma.Items.Components.Wire : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field overrideSprite Barotrauma.Sprite +---`Field Private Instance` +---@field wireSprite Barotrauma.Sprite +---`Field Private Instance` +---@field lastReceivedSignal Barotrauma.Items.Components.Wire.VisualSignal +---`Field Private Instance` +---@field shouldClearConnections System.Boolean +---`Field Private Instance` +---@field nodes (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field sections (System.Collections.Generic.List*1Barotrauma*Items*Components*Wire*WireSection)|(Barotrauma.Items.Components.Wire.WireSection[]) +---`Field Private Instance` +---@field connections (Barotrauma.Items.Components.Connection-arr)|(Barotrauma.Items.Components.Connection[]) +---`Field Private Instance` +---@field canPlaceNode System.Boolean +---`Field Private Instance` +---@field newNodePos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field sectionExtents Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field currLength System.Single +---`Field Public Instance` +---@field Hidden System.Boolean +---`Field Private Instance` +---@field editNodeDelay System.Single +---`Field Private Instance` +---@field locked System.Boolean +---`Field Public Static` +---@field higlightColor Microsoft.Xna.Framework.Color +---`Field Public Static` +---@field editorHighlightColor Microsoft.Xna.Framework.Color +---`Field Public Static` +---@field editorSelectedColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field defaultWireSprite Barotrauma.Sprite +---`Field Private Static` +---@field draggingWire Barotrauma.Items.Components.Wire +---`Field Private Static` +---@field selectedNodeIndex System.Nullable*1System*Int32 +---`Field Private Static` +---@field highlightedNodeIndex System.Nullable*1System*Int32 +---`Field Private Static` +---@field dataSignalColors (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---`Field Private Static` +---@field MaxAttachDistance System.Single +---`Field Private Static` +---@field MinNodeDistance System.Single +---`Field Private Static` +---@field MaxNodeCount System.Int32 +---`Field Private Static` +---@field MaxNodesPerNetworkEvent System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Width System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field DraggingWire Barotrauma.Items.Components.Wire +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Locked System.Boolean +---`Getter Public Instance` +---@field Connections (Barotrauma.Items.Components.Connection-arr)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Length System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxLength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HiddenInGame System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NoAutoLock System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseSpriteDepth System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DropOnConnect System.Boolean +_G['Components']['Wire'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Sprite +_G['Components']['Wire'].ExtractWireSprite = function(element) end + +---`Method Public Instance` +---@param signal Barotrauma.Items.Components.Signal +---@param source Barotrauma.Items.Components.Connection +_G['Components']['Wire'].RegisterSignal = function(signal, source) end + +---`Method Private Static` +---@param signal Barotrauma.Items.Components.Signal +---@return Microsoft.Xna.Framework.Color +_G['Components']['Wire'].GetSignalColor = function(signal) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Wire'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param offset Microsoft.Xna.Framework.Vector2 +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Wire'].Draw = function(spriteBatch, editing, offset, itemDepth, overrideColor) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param alpha? System.Single +_G['Components']['Wire'].DebugDraw = function(spriteBatch, alpha) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].GetDrawOffset = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param start Microsoft.Xna.Framework.Vector2 +---@param depth System.Single +_G['Components']['Wire'].DrawHangingWire = function(spriteBatch, start, depth) end + +---`Method Public Static` +---@param wires (System.Collections.Generic.List*1Barotrauma*Items*Components*Wire)|(Barotrauma.Items.Components.Wire[]) +_G['Components']['Wire'].UpdateEditing = function(wires) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['Wire'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Wire'].IsMouseOn = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Wire'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['Wire'].ValidateEventData = function(data) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Wire'].ClientEventWrite = function(msg, extraData) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Wire'].InitProjSpecific = function(element) end + +---`Method Public Instance` +---@param connection Barotrauma.Items.Components.Connection +---@return Barotrauma.Items.Components.Connection +_G['Components']['Wire'].OtherConnection = function(connection) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Components']['Wire'].IsConnectedTo = function(item) end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item) +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Wire'].RemoveConnection = function(connection) end + +---`Method Public Instance` +---@param newConnection Barotrauma.Items.Components.Connection +---@param addNode? System.Boolean +---@param sendNetworkEvent? System.Boolean +---@return System.Boolean +_G['Components']['Wire'].TryConnect = function(newConnection, addNode, sendNetworkEvent) end + +---`Method Public Instance` +---@param newConnection Barotrauma.Items.Components.Connection +---@param connectionIndex System.Int32 +---@param addNode? System.Boolean +---@param sendNetworkEvent? System.Boolean +---@return System.Boolean +_G['Components']['Wire'].Connect = function(newConnection, connectionIndex, addNode, sendNetworkEvent) end + +---`Method Private Instance` +---@param newConnection Barotrauma.Items.Components.Connection +---@param selectedIndex System.Int32 +_G['Components']['Wire'].AddNode = function(newConnection, selectedIndex) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Wire'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Wire'].Unequip = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Wire'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Wire'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].GetAttachPosition = function(user) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Wire'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Wire'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Wire'].Pick = function(picker) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['Components']['Wire'].GetNodes = function() end + +---`Method Public Instance` +---@param nodes (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['Components']['Wire'].SetNodes = function(nodes) end + +---`Method Public Instance` +---@param index System.Int32 +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].MoveNode = function(index, amount) end + +---`Method Public Instance` +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].MoveNodes = function(amount) end + +---`Method Public Instance` +_G['Components']['Wire'].UpdateSections = function() end + +---`Method Private Instance` +_G['Components']['Wire'].CalculateExtents = function() end + +---`Method Public Instance` +---@param user? Barotrauma.Character +_G['Components']['Wire'].ClearConnections = function(user) end + +---`Method Private Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].RoundNode = function(position) end + +---`Method Public Instance` +_G['Components']['Wire'].SetConnectedDirty = function() end + +---`Method Private Instance` +_G['Components']['Wire'].CleanNodes = function() end + +---`Method Public Instance` +_G['Components']['Wire'].FixNodeEnds = function() end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param maxDist System.Single +---@param closestDist System.Single-ref +---@return System.Int32 +_G['Components']['Wire'].GetClosestNodeIndex = function(pos, maxDist, closestDist) end + +---`Method Private Instance` +---@param mousePos Microsoft.Xna.Framework.Vector2 +---@param maxDist System.Single +---@param closestDist System.Single-ref +---@return System.Int32 +_G['Components']['Wire'].GetClosestSectionIndex = function(mousePos, maxDist, closestDist) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Wire'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Wire'].FlipY = function(relativeToSub) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return (System.Collections.Generic.IEnumerable*1Microsoft*Xna*Framework*Vector2)|(fun():(Microsoft.Xna.Framework.Vector2)) +_G['Components']['Wire'].ExtractNodes = function(element) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Wire'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Wire'].Save = function(parentElement) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Wire'].ShallowRemoveComponentSpecific = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Wire'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Wire +---@return Barotrauma.Items.Components.Wire +_G['Components']['Wire'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Wire +---@return Barotrauma.Items.Components.Wire +_G['Components']['Wire'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Wire +---@return Barotrauma.Items.Components.Wire +_G['Components']['Wire'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Wire +---@return Barotrauma.Items.Components.Wire +_G['Components']['Wire'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E034F0.lua b/Meta/Types/client/_00007FFD97E034F0.lua new file mode 100644 index 0000000..ade06b0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E034F0.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Items.Components.XorComponent : Barotrauma.Items.Components.BooleanOperatorComponent +_G['Components']['XorComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param numTrueInputs System.Int32 +---@return System.Boolean +_G['Components']['XorComponent'].GetOutput = function(numTrueInputs) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.XorComponent +_G['Components']['XorComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.XorComponent +_G['Components']['XorComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E04038.lua b/Meta/Types/client/_00007FFD97E04038.lua new file mode 100644 index 0000000..e593245 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E04038.lua @@ -0,0 +1,200 @@ +---@meta +---@class Barotrauma.Items.Components.DockingPort : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field autodockingVerification Barotrauma.GUIMessageBox +---`Field Private Instance` +---@field convexHulls (Barotrauma.Lights.ConvexHull-arr)|(Barotrauma.Lights.ConvexHull[]) +---`Field Private Instance` +---@field overlaySprite Barotrauma.Sprite +---`Field Private Instance` +---@field dockingState System.Single +---`Field Private Instance` +---@field joint FarseerPhysics.Dynamics.Joints.Joint +---`Field Private Instance` +---@field hulls (Barotrauma.Hull-arr)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field gap Barotrauma.Gap +---`Field Private Instance` +---@field bodies (FarseerPhysics.Dynamics.Body-arr)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field outsideBlocker FarseerPhysics.Dynamics.Fixture +---`Field Private Instance` +---@field doorBody FarseerPhysics.Dynamics.Body +---`Field Private Instance` +---@field dockingCooldown System.Single +---`Field Private Instance` +---@field docked System.Boolean +---`Field Private Instance` +---@field obstructedWayPointsDisabled System.Boolean +---`Field Private Instance` +---@field forceLockTimer System.Single +---`Field Private Instance` +---@field OnDocked (System.Action)|(fun()) +---`Field Private Instance` +---@field OnUnDocked (System.Action)|(fun()) +---`Field Private Instance` +---@field outpostAutoDockingPromptShown System.Boolean +---`Field Private Instance` +---@field allowOutpostAutoDocking Barotrauma.Items.Components.DockingPort.AllowOutpostAutoDocking +---`Field Private Instance` +---@field initialized System.Boolean +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*Items*Components*DockingPort)|(Barotrauma.Items.Components.DockingPort[]) +---`Field Private Static` +---@field ForceLockDelay System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field List (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*DockingPort)|(fun():(Barotrauma.Items.Components.DockingPort)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DockingDir System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistanceTolerance Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DockedDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MainDockingPort System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyEffectsOnDocking System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceDockingDirection Barotrauma.Items.Components.DockingPort.DirectionType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DockingTarget Barotrauma.Items.Components.DockingPort +---`Getter Public Instance` +---@field AtStartExit System.Boolean +---`Getter Public Instance` +---@field AtEndExit System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Door Barotrauma.Items.Components.Door +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Docked System.Boolean +---`Getter Public Instance` +---@field IsLocked System.Boolean +---`Getter Public Instance` +---@field AnotherPortInProximity System.Boolean +_G['Components']['DockingPort'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['DockingPort'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['DockingPort'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['DockingPort'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['DockingPort'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['DockingPort'].FlipY = function(relativeToSub) end + +---`Method Private Instance` +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'].FindAdjacentPort = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].AttemptDock = function() end + +---`Method Public Instance` +---@param target Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'].Dock = function(target) end + +---`Method Public Instance` +---@param isNetworkMessage System.Boolean +---@param applyEffects? System.Boolean +_G['Components']['DockingPort'].Lock = function(isNetworkMessage, applyEffects) end + +---`Method Private Instance` +---@param useWeldJoint System.Boolean +_G['Components']['DockingPort'].CreateJoint = function(useWeldJoint) end + +---`Method Public Instance` +---@param dockingTarget? Barotrauma.Items.Components.DockingPort +---@return System.Int32 +_G['Components']['DockingPort'].GetDir = function(dockingTarget) end + +---`Method Private Instance` +---@return System.Int32 +_G['Components']['DockingPort'].GetForcedDockingDir = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].ConnectWireBetweenPorts = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].CreateDoorBody = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].CreateHulls = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].RemoveConvexHulls = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].LinkHullsToGaps = function() end + +---`Method Public Instance` +---@param applyEffects? System.Boolean +_G['Components']['DockingPort'].Undock = function(applyEffects) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['DockingPort'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Virtual` +_G['Components']['DockingPort'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].InitializeLinks = function() end + +---`Method Public Instance Virtual` +_G['Components']['DockingPort'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['DockingPort'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.DockingPort +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.DockingPort +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.DockingPort +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.DockingPort +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E04758.lua b/Meta/Types/client/_00007FFD97E04758.lua new file mode 100644 index 0000000..84bf173 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E04758.lua @@ -0,0 +1,148 @@ +---@meta +---@class Barotrauma.Items.Components.ElectricalDischarger : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field frameOffset System.Int32 +---`Field Private Instance` +---@field nodes (System.Collections.Generic.List*1Barotrauma*Items*Components*ElectricalDischarger*Node)|(Barotrauma.Items.Components.ElectricalDischarger.Node[]) +---`Field Private Instance` +---@field charactersInRange (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2Barotrauma*Items*Components*ElectricalDischarger*Node)|(System.ValueTuple*1Barotrauma*Character*1Barotrauma*Items*Components*ElectricalDischarger*Node[]) +---`Field Private Instance` +---@field charging System.Boolean +---`Field Private Instance` +---@field timer System.Single +---`Field Private Instance` +---@field attack Barotrauma.Attack +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field reloadTimer System.Single +---`Field Private Static` +---@field electricitySprite Barotrauma.SpriteSheet +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*Items*Components*ElectricalDischarger)|(Barotrauma.Items.Components.ElectricalDischarger[]) +---`Field Private Static` +---@field MaxNodes System.Int32 +---`Field Private Static` +---@field MaxNodeDistance System.Single +---`Getter Public Static` +---@field List (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ElectricalDischarger)|(fun():(Barotrauma.Items.Components.ElectricalDischarger)) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RangeMultiplierInWalls System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RaycastRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Duration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reload System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutdoorsOnly System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreUser System.Boolean +---`Getter Public Instance` +---@field Nodes (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ElectricalDischarger*Node)|(fun():(Barotrauma.Items.Components.ElectricalDischarger.Node)) +_G['Components']['ElectricalDischarger'] = {} + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Components']['ElectricalDischarger'].DrawElectricity = function(spriteBatch) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['ElectricalDischarger'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +_G['Components']['ElectricalDischarger'].InitProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['ElectricalDischarger'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ElectricalDischarger'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param conn? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['ElectricalDischarger'].GetCurrentPowerConsumption = function(conn) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ElectricalDischarger'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['ElectricalDischarger'].Discharge = function() end + +---`Method Private Instance` +_G['Components']['ElectricalDischarger'].DischargeProjSpecific = function() end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param range System.Single +_G['Components']['ElectricalDischarger'].FindNodes = function(worldPosition, range) end + +---`Method Private Instance` +---@param entitiesInRange (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---@param currPos Microsoft.Xna.Framework.Vector2 +---@param parentNodeIndex System.Int32 +---@param currentRange System.Single +_G['Components']['ElectricalDischarger'].FindNodes = function(entitiesInRange, currPos, parentNodeIndex, currentRange) end + +---`Method Private Instance` +---@param currPos Microsoft.Xna.Framework.Vector2 +---@param targetPos Microsoft.Xna.Framework.Vector2 +---@param variance System.Single +---@param parentNodeIndex System.Int32-ref +_G['Components']['ElectricalDischarger'].AddNodesBetweenPoints = function(currPos, targetPos, variance, parentNodeIndex) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ElectricalDischarger'].ReceiveSignal = function(signal, connection) end + +---`Method NonPublic Instance Virtual` +_G['Components']['ElectricalDischarger'].RemoveComponentSpecific = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ElectricalDischarger'].ServerEventWrite = function(msg, c, extraData) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ElectricalDischarger +---@return Barotrauma.Items.Components.ElectricalDischarger +_G['Components']['ElectricalDischarger'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ElectricalDischarger +---@return Barotrauma.Items.Components.ElectricalDischarger +_G['Components']['ElectricalDischarger'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ElectricalDischarger +---@return Barotrauma.Items.Components.ElectricalDischarger +_G['Components']['ElectricalDischarger'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ElectricalDischarger +---@return Barotrauma.Items.Components.ElectricalDischarger +_G['Components']['ElectricalDischarger'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E05158.lua b/Meta/Types/client/_00007FFD97E05158.lua new file mode 100644 index 0000000..40880ba --- /dev/null +++ b/Meta/Types/client/_00007FFD97E05158.lua @@ -0,0 +1,128 @@ +---@meta +---@class Barotrauma.Items.Components.EntitySpawnerComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field spawnTimer System.Single +---`Field Private Instance` +---@field spawnTimerGoal System.Nullable*1System*Single +---`Field Private Instance` +---@field spawnedAmount System.Int32 +---`Field Private Instance` +---@field preloadedCharacter Barotrauma.Character +---`Field Private Instance` +---@field preloadInitiated System.Boolean +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemIdentifier System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeciesName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnlySpawnWhenCrewInRange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewAreaShape Barotrauma.Items.Components.EntitySpawnerComponent.AreaShape +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewAreaBounds Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewAreaRadius System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewAreaOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAreaShape Barotrauma.Items.Components.EntitySpawnerComponent.AreaShape +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAreaBounds Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAreaRadius System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAreaOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnTimerRange Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAmountRange Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumAmountInArea System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumAmountRangePadding System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanSpawn System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PreloadCharacter System.Boolean +_G['Components']['EntitySpawnerComponent'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['EntitySpawnerComponent'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +_G['Components']['EntitySpawnerComponent'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['EntitySpawnerComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['EntitySpawnerComponent'].ReceiveSignal = function(signal, connection) end + +---`Method Private Instance` +---@param size Microsoft.Xna.Framework.Vector2 +---@param offset Microsoft.Xna.Framework.Vector2 +---@param draw System.Boolean +---@return Microsoft.Xna.Framework.RectangleF +_G['Components']['EntitySpawnerComponent'].GetAreaRectangle = function(size, offset, draw) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['EntitySpawnerComponent'].CanSpawnMore = function() end + +---`Method Private Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@param crewArea? System.Boolean +---@param rangePad? System.Boolean +---@return System.Boolean +_G['Components']['EntitySpawnerComponent'].IsInRange = function(worldPos, crewArea, rangePad) end + +---`Method Public Instance` +_G['Components']['EntitySpawnerComponent'].Spawn = function() end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param onSpawn? (System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character)) +_G['Components']['EntitySpawnerComponent'].SpawnCharacter = function(pos, onSpawn) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.EntitySpawnerComponent +_G['Components']['EntitySpawnerComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.EntitySpawnerComponent +_G['Components']['EntitySpawnerComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E05960.lua b/Meta/Types/client/_00007FFD97E05960.lua new file mode 100644 index 0000000..bad9460 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E05960.lua @@ -0,0 +1,150 @@ +---@meta +---@class Barotrauma.Items.Components.GeneticMaterial : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field materialName Barotrauma.LocalizedString +---`Field Private Instance` +---@field targetCharacter Barotrauma.Character +---`Field Private Instance` +---@field selectedEffect Barotrauma.AfflictionPrefab +---`Field Private Instance` +---@field selectedTaintedEffect Barotrauma.AfflictionPrefab +---`Field Private Instance` +---@field tainted System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TooltipValueMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TooltipValueMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Effect System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TaintedEffect Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tainted System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SetTaintedOnDeath System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanBeUntainted System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SelectedTaintedEffect Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionIncreaseOnCombineMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionIncreaseOnCombineMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionIncreaseOnLowQualityCombine System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionIncreaseOnHighQualityCombine System.Single +---`Getter Private Instance` +---@field AllMaterialTypes (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Getter Private Instance` +---@field NestedMaterial Barotrauma.Items.Components.GeneticMaterial +---`Getter Private Instance` +---@field IsCombined System.Boolean +_G['Components']['GeneticMaterial'] = {} + +---`Method Public Instance Virtual` +---@param name Barotrauma.LocalizedString-ref +---@param description Barotrauma.LocalizedString-ref +_G['Components']['GeneticMaterial'].AddTooltipInfo = function(name, description) end + +---`Method Public Instance` +---@param deconstructor Barotrauma.Items.Components.Deconstructor +---@param buttonText Barotrauma.LocalizedString-ref +---@param infoText Barotrauma.LocalizedString-ref +_G['Components']['GeneticMaterial'].ModifyDeconstructInfo = function(deconstructor, buttonText, infoText) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['GeneticMaterial'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@return System.Boolean +_G['Components']['GeneticMaterial'].SharesTypeWith = function(otherGeneticMaterial) end + +---`Method Private Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@return Barotrauma.ItemPrefab +_G['Components']['GeneticMaterial'].GetSharedTypeOrDefault = function(otherGeneticMaterial) end + +---`Method Private Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@return Barotrauma.Items.Components.GeneticMaterial.CombineResult +_G['Components']['GeneticMaterial'].GetCombineRefineResult = function(otherGeneticMaterial) end + +---`Method Public Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@return System.Boolean +_G['Components']['GeneticMaterial'].CanBeCombinedWith = function(otherGeneticMaterial) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['GeneticMaterial'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['GeneticMaterial'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@param user Barotrauma.Character +---@param itemToDestroy Barotrauma.Item-ref +---@return Barotrauma.Items.Components.GeneticMaterial.CombineResult +_G['Components']['GeneticMaterial'].Combine = function(otherGeneticMaterial, user, itemToDestroy) end + +---`Method Private Instance` +---@return System.Single +_G['Components']['GeneticMaterial'].GetCombinedEffectStrength = function() end + +---`Method Private Instance` +---@return System.Single +_G['Components']['GeneticMaterial'].GetCombinedTaintedEffectStrength = function() end + +---`Method Private Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@param user Barotrauma.Character +---@return System.Single +_G['Components']['GeneticMaterial'].GetTaintedProbabilityOnRefine = function(otherGeneticMaterial, user) end + +---`Method Private Static` +---@param user Barotrauma.Character +---@return System.Single +_G['Components']['GeneticMaterial'].GetTaintedProbabilityOnCombine = function(user) end + +---`Method Public Instance` +---@param newValue System.Boolean +---@param affectsNestedGene? System.Boolean +_G['Components']['GeneticMaterial'].SetTainted = function(newValue, affectsNestedGene) end + +---`Method Public Static` +---@param prefab Barotrauma.ItemPrefab +---@param element System.Xml.Linq.XElement +---@return Barotrauma.LocalizedString +_G['Components']['GeneticMaterial'].TryCreateName = function(prefab, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.GeneticMaterial +_G['Components']['GeneticMaterial'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.GeneticMaterial +_G['Components']['GeneticMaterial'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E06510.lua b/Meta/Types/client/_00007FFD97E06510.lua new file mode 100644 index 0000000..8fae1b1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E06510.lua @@ -0,0 +1,287 @@ +---@meta +---@class Barotrauma.Items.Components.Growable : Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field VineSprites (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*VineTileType*1Barotrauma*Items*Components*VineSprite)|({[Barotrauma.Items.Components.VineTileType]:(Barotrauma.Items.Components.VineSprite)}) +---`Field Public Instance` +---@field FlowerSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field LeafSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field VineAtlas Barotrauma.Sprite +---`Field Public Instance` +---@field DecayAtlas Barotrauma.Sprite +---`Field Private Instance` +---@field mutex System.Object +---`Field Private Instance` +---@field seed System.Int32 +---`Field Public Instance` +---@field FailedRectangles (System.Collections.Generic.HashSet*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---`Field Private Instance` +---@field accelerateDeath System.Boolean +---`Field Private Instance` +---@field health System.Single +---`Field Private Instance` +---@field flowerVariants System.Int32 +---`Field Private Instance` +---@field leafVariants System.Int32 +---`Field Private Instance` +---@field flowerTiles (System.Int32-arr)|(System.Int32[]) +---`Field Private Instance` +---@field productDelay System.Int32 +---`Field Private Instance` +---@field vineDelay System.Int32 +---`Field Private Instance` +---@field fireCheckCooldown System.Single +---`Field Public Instance` +---@field ProducedItems (System.Collections.Generic.List*1Barotrauma*Items*Components*ProducedItem)|(Barotrauma.Items.Components.ProducedItem[]) +---`Field Public Instance` +---@field Vines (System.Collections.Generic.List*1Barotrauma*Items*Components*VineTile)|(Barotrauma.Items.Components.VineTile[]) +---`Field Private Instance` +---@field ProducedSeed Barotrauma.Items.Components.ProducedItem +---`Field Private Static` +---@field MinFlowerScale System.Single +---`Field Private Static` +---@field MaxFlowerScale System.Single +---`Field Private Static` +---@field MinLeafScale System.Single +---`Field Private Static` +---@field MaxLeafScale System.Single +---`Field Private Static` +---@field increasedDeathSpeed System.Single +---`Field Private Static` +---@field maxProductDelay System.Int32 +---`Field Private Static` +---@field maxVineGrowthDelay System.Int32 +---`Field Private Static` +---@field VineChunkSize System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrowthSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxHealth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FloodTolerance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hardiness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SeedRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ProductRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MutationProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlowerTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlowerQuantity System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseFlowerScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseLeafScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LeafTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LeafProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VineTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumVines System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VineScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeadTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrowthWeights Microsoft.Xna.Framework.Vector4 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireVulnerability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Decayed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FullyGrown System.Boolean +_G['Components']['Growable'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['Growable'].RemoveComponentSpecific = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param planter Barotrauma.Items.Components.Planter +---@param offset Microsoft.Xna.Framework.Vector2 +---@param depth System.Single +_G['Components']['Growable'].Draw = function(spriteBatch, planter, offset, depth) end + +---`Method Private Instance` +---@param vine Barotrauma.Items.Components.VineTile +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param position Microsoft.Xna.Framework.Vector2 +---@param depth System.Single +---@param leafDepth System.Single +_G['Components']['Growable'].DrawBranch = function(vine, spriteBatch, position, depth, leafDepth) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Growable'].ClientEventRead = function(msg, sendingTime) end + +---`Method Private Instance` +_G['Components']['Growable'].ResetPlanterSize = function() end + +---`Method Public Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +_G['Components']['Growable'].CreateDebugHUD = function(planter, slot) end + +---`Method Private Static` +---@param label System.String +---@param defaultValue System.Int32 +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUINumberInput +_G['Components']['Growable'].CreateIntEntry = function(label, defaultValue, parent) end + +---`Method Private Static` +---@param label System.String +---@param defaultValue System.Single +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUINumberInput +_G['Components']['Growable'].CreateFloatEntry = function(label, defaultValue, parent) end + +---`Method Private Static` +---@param label System.String +---@param values (System.Single-arr)|(System.Single[]) +---@param max System.Single +---@param parent Barotrauma.RectTransform +---@param min? System.Single +---@return (Barotrauma.GUINumberInput-arr)|(Barotrauma.GUINumberInput[]) +_G['Components']['Growable'].CreateMinMaxEntry = function(label, values, max, parent, min) end + +---`Method Public Instance Virtual` +_G['Components']['Growable'].OnItemLoaded = function() end + +---`Method Private Instance` +---@param random? System.Random +_G['Components']['Growable'].GenerateFlowerTiles = function(random) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Growable'].LoadVines = function(element) end + +---`Method Public Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +_G['Components']['Growable'].OnGrowthTick = function(planter, slot) end + +---`Method Private Instance` +_G['Components']['Growable'].UpdateBranchHealth = function() end + +---`Method Private Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +_G['Components']['Growable'].TryGenerateProduct = function(planter, slot) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Growable'].CheckPlantState = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Growable'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Growable'].UpdateFires = function(deltaTime) end + +---`Method Private Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +_G['Components']['Growable'].GrowVines = function(planter, slot) end + +---`Method Private Instance` +_G['Components']['Growable'].GenerateStem = function() end + +---`Method Private Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +---@param random? System.Random +---@param flowerRandom? System.Random +_G['Components']['Growable'].TryGenerateBranches = function(planter, slot, random, flowerRandom) end + +---`Method Private Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +---@return System.Boolean +_G['Components']['Growable'].CollidesWithWorld = function(rect, planter, slot) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Growable'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Growable'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Growable'].CanGrowMore = function() end + +---`Method Public Static` +---@param min System.Int32 +---@param max System.Int32 +---@param random? System.Random +---@return System.Int32 +_G['Components']['Growable'].RandomInt = function(min, max, random) end + +---`Method Public Static` +---@param min System.Double +---@param max System.Double +---@param random? System.Random +---@return System.Double +_G['Components']['Growable'].RandomDouble = function(min, max, random) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Growable +---@return Barotrauma.Items.Components.Growable +_G['Components']['Growable'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Growable +---@return Barotrauma.Items.Components.Growable +_G['Components']['Growable'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Growable +---@return Barotrauma.Items.Components.Growable +_G['Components']['Growable'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Growable +---@return Barotrauma.Items.Components.Growable +_G['Components']['Growable'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E06808.lua b/Meta/Types/client/_00007FFD97E06808.lua new file mode 100644 index 0000000..a3c7c68 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E06808.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.Items.Components.ProducedItem : System.Object +---`Field Public Instance` +---@field StatusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Public Instance` +---@field Producer Barotrauma.Item +---`Field Public Instance` +---@field Prefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Probability System.Single +_G['Components']['ProducedItem'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['ProducedItem'].LoadSubElements = function(element) end + +---`Constructor Public Instance` +---@overload fun(producer:Barotrauma.Item, prefab:Barotrauma.ItemPrefab, probability:System.Single):Barotrauma.Items.Components.ProducedItem +---@param producer Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ProducedItem +_G['Components']['ProducedItem'] = function(producer, element) end + +---`Constructor Public Instance` +---@overload fun(producer:Barotrauma.Item, prefab:Barotrauma.ItemPrefab, probability:System.Single):Barotrauma.Items.Components.ProducedItem +---@param producer Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ProducedItem +_G['Components']['ProducedItem'].__new = function(producer, element) end + diff --git a/Meta/Types/client/_00007FFD97E069C0.lua b/Meta/Types/client/_00007FFD97E069C0.lua new file mode 100644 index 0000000..ee70eeb --- /dev/null +++ b/Meta/Types/client/_00007FFD97E069C0.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.Items.Components.GrowthSideExtension : System.Object +_G['GrowthSideExtension'] = {} + +---`Method Public Static` +---@param side Barotrauma.Items.Components.TileSide +---@return System.Int32 +_G['GrowthSideExtension'].Count = function(side) end + +---`Method Public Static` +---@param side Barotrauma.Items.Components.TileSide +---@return Barotrauma.Items.Components.TileSide +_G['GrowthSideExtension'].GetOppositeSide = function(side) end + diff --git a/Meta/Types/client/_00007FFD97E07C48.lua b/Meta/Types/client/_00007FFD97E07C48.lua new file mode 100644 index 0000000..fad168f --- /dev/null +++ b/Meta/Types/client/_00007FFD97E07C48.lua @@ -0,0 +1,439 @@ +---@meta +---@class Barotrauma.Items.Components.ItemContainer : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field inventoryTopSprite Barotrauma.Sprite +---`Field Private Instance` +---@field inventoryBackSprite Barotrauma.Sprite +---`Field Private Instance` +---@field inventoryBottomSprite Barotrauma.Sprite +---`Field Private Instance` +---@field guiCustomComponent Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field containedSpriteDepths (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field slotIcons (Barotrauma.Sprite-arr)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field OnContainedItemsChanged Barotrauma.NamedEvent*1Barotrauma*Items*Components*ItemContainer +---`Field Private Instance` +---@field alwaysContainedItemsSpawned System.Boolean +---`Field Public Instance` +---@field Inventory Barotrauma.ItemInventory +---`Field Private Instance` +---@field activeContainedItems (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer*ActiveContainedItem)|(Barotrauma.Items.Components.ItemContainer.ActiveContainedItem[]) +---`Field Private Instance` +---@field containedItems (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer*ContainedItem)|(Barotrauma.Items.Components.ItemContainer.ContainedItem[]) +---`Field Private Instance` +---@field itemIds (System.Collections.Generic.List)|((System.Collections.Generic.List*1System*UInt16)|(System.UInt16[])[]) +---`Field Private Instance` +---@field capacity System.Int32 +---`Field Private Instance` +---@field maxStackSize System.Int32 +---`Field Private Instance` +---@field hideItems System.Boolean +---`Field Private Instance` +---@field autoInteractWithContainedTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field containableRestrictions (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field itemRotation System.Single +---`Field Private Instance` +---@field slotRestrictions (System.Collections.Immutable.ImmutableArray*1Barotrauma*Items*Components*ItemContainer*SlotRestrictions)|(Barotrauma.Items.Components.ItemContainer.SlotRestrictions[]) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field prevContainedItemRefreshRotation System.Single +---`Field Private Instance` +---@field prevContainedItemRefreshPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field autoInjectCooldown System.Single +---`Field Private Instance` +---@field subContainersCanAutoInject System.Boolean +---`Field Private Instance` +---@field containableItemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field HasSubContainers System.Boolean +---`Field Public Instance` +---@field hasSignalConnections System.Boolean +---`Field Private Instance` +---@field totalConditionValueString System.String +---`Field Private Instance` +---@field totalConditionPercentageString System.String +---`Field Private Instance` +---@field totalItemsString System.String +---`Field Private Instance` +---@field prevTotalConditionValue System.Single +---`Field Private Instance` +---@field prevTotalConditionPercentage System.Single +---`Field Private Instance` +---@field prevTotalItems System.Int32 +---`Field Private Static` +---@field AutoInjectInterval System.Single +---`Getter Public Instance` +---@field InventoryTopSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field InventoryBackSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field InventoryBottomSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContainedStateIndicator Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContainedStateIndicatorEmpty Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field RecreateGUIOnResolutionChange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContainedSpriteDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UILabel System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IndicatorStyle Barotrauma.GUIComponentStyle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContainedStateIndicatorStyle System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContainedStateIndicatorSlot System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowContainedStateIndicator System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowConditionInContainedStateIndicator System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowTotalStackCapacityInContainedStateIndicator System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KeepOpenWhenEquipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MovableFrame System.Boolean +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Capacity System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MainContainerCapacity System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxStackSize System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemInterval Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemsPerRow System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawInventory System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDragAndDrop System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSwappingContainedItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field QuickUseMovesItemsInside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoInteractWithContained System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoInteractWithContainedTags System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowAccess System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AccessOnlyWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowAccessWhenDropped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SlotsPerRow System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContainableRestrictions System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoFill System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemRotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnWithId System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnWithIdWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoInject System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoInjectThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveContainedItemsOnDeconstruct System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Locked System.Boolean +---`Getter Public Instance` +---@field ContainedItemCount System.Int32 +---`Getter Public Instance` +---@field ContainedNonBrokenItemCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraStackSize System.Int32 +---`Getter Public Instance` +---@field ContainableItemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field ContainableItems (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Getter Public Instance` +---@field AllSubContainableItems (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +_G['Components']['ItemContainer'] = {} + +---`Method Public Instance` +---@overload fun(identifiersOrTags:(System.String-arr)|(System.String[]), isRestrictionsDefined:System.Boolean-ref):(System.Boolean) +---@param item Barotrauma.Item +---@param isRestrictionsDefined System.Boolean-ref +---@return System.Boolean +_G['Components']['ItemContainer'].ShouldBeContained = function(item, isRestrictionsDefined) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['ItemContainer'].ReloadContainableRestrictions = function(element) end + +---`Method Public Instance` +---@param slotIndex System.Int32 +---@return System.Int32 +_G['Components']['ItemContainer'].GetMaxStackSize = function(slotIndex) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['ItemContainer'].InitProjSpecific = function(element) end + +---`Method Public Instance` +---@param containedItem Barotrauma.Item +_G['Components']['ItemContainer'].OnItemContained = function(containedItem) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['ItemContainer'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance` +---@param containedItem Barotrauma.Item +_G['Components']['ItemContainer'].OnItemRemoved = function(containedItem) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['ItemContainer'].BlameEquipperForDeath = function() end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@overload fun(item:Barotrauma.Item, index:System.Int32):(System.Boolean) +---@overload fun(itemPrefab:Barotrauma.ItemPrefab):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param index System.Int32 +---@return System.Boolean +_G['Components']['ItemContainer'].CanBeContained = function(itemPrefab, index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Components']['ItemContainer'].ContainsItemsWithSameIdentifier = function(item) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['ItemContainer'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemContainer'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param activeContainedItem Barotrauma.Items.Components.ItemContainer.ActiveContainedItem +---@return System.Boolean +_G['Components']['ItemContainer'].ShouldApplyEffects = function(activeContainedItem) end + +---`Method Private Instance` +_G['Components']['ItemContainer'].SetContainedItemPositionsIfNeeded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemContainer'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['ItemContainer'].HasRequiredItems = function(character, addMessage, msg) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['ItemContainer'].IsAccessible = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemContainer'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemContainer'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemContainer'].Combine = function(item, user) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['ItemContainer'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['ItemContainer'].Equip = function(character) end + +---`Method Private Instance` +---@param containedItem Barotrauma.Item +---@return System.Boolean +_G['Components']['ItemContainer'].CanAutoInteractWithContained = function(containedItem) end + +---`Method Private Instance` +---@param active System.Boolean +_G['Components']['ItemContainer'].SetContainedActive = function(active) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return Barotrauma.RelatedItem +_G['Components']['ItemContainer'].FindContainableItem = function(item) end + +---`Method Public Instance` +---@param itemTagOrIdentifier Barotrauma.Identifier +---@return System.Nullable*1System*Int32 +_G['Components']['ItemContainer'].FindSuitableSubContainerIndex = function(itemTagOrIdentifier) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ItemContainer'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +_G['Components']['ItemContainer'].SetContainedItemPositions = function() end + +---`Method Private Instance` +---@param drawPosition System.Boolean +---@param transformedItemIntervalHorizontal Microsoft.Xna.Framework.Vector2-ref +---@param transformedItemIntervalVertical Microsoft.Xna.Framework.Vector2-ref +---@param flippedX System.Boolean-ref +---@param flippedY System.Boolean-ref +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['ItemContainer'].GetContainedPosition = function(drawPosition, transformedItemIntervalHorizontal, transformedItemIntervalVertical, flippedX, flippedY) end + +---`Method Public Instance Virtual` +_G['Components']['ItemContainer'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemContainer'].OnMapLoaded = function() end + +---`Method Private Instance` +_G['Components']['ItemContainer'].SpawnAlwaysContainedItems = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemContainer'].ShallowRemoveComponentSpecific = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemContainer'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['ItemContainer'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['ItemContainer'].Save = function(parentElement) end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemContainer'].CreateGUI = function() end + +---`Method Private Instance` +_G['Components']['ItemContainer'].SortItems = function() end + +---`Method Private Instance` +_G['Components']['ItemContainer'].MergeStacks = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['Components']['ItemContainer'].GetUILabel = function() end + +---`Method Public Instance` +---@param slotIndex System.Int32 +---@return Barotrauma.Sprite +_G['Components']['ItemContainer'].GetSlotIcon = function(slotIndex) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemContainer'].KeepOpenWhenEquippedBy = function(character) end + +---`Method Public Instance` +---@return System.Single +_G['Components']['ItemContainer'].GetContainedIndicatorState = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['ItemContainer'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param itemDepth System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['ItemContainer'].DrawContainedItems = function(spriteBatch, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemContainer'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemContainer +_G['Components']['ItemContainer'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemContainer +_G['Components']['ItemContainer'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E08C68.lua b/Meta/Types/client/_00007FFD97E08C68.lua new file mode 100644 index 0000000..28b88a9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E08C68.lua @@ -0,0 +1,137 @@ +---@meta +---@class Barotrauma.Items.Components.ItemLabel : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field textBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field textColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field scrollAmount System.Single +---`Field Private Instance` +---@field scrollingText System.String +---`Field Private Instance` +---@field scrollPadding System.Single +---`Field Private Instance` +---@field scrollIndex System.Int32 +---`Field Private Instance` +---@field needsScrolling System.Boolean +---`Field Private Instance` +---@field charWidths (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field prevScale System.Single +---`Field Private Instance` +---@field prevRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field sb System.Text.StringBuilder +---`Field Private Instance` +---@field padding Microsoft.Xna.Framework.Vector4 +---`Field Private Instance` +---@field text System.String +---`Field Private Instance` +---@field ignoreLocalization System.Boolean +---`Field Private Instance` +---@field scrollable System.Boolean +---`Field Private Instance` +---@field parseSpecialTextTagOnStart System.Boolean +---`Field Private Instance` +---@field prevColorSignal System.String +---`Field Private Static` +---@field SpecialTextTags (System.String-arr)|(System.String[]) +---`Field Private Static` +---@field BaseTextSize System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Padding Microsoft.Xna.Framework.Vector4 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Text System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreLocalization System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayText Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Scrollable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScrollSpeed System.Single +---`Getter Private Instance` +---@field TextBlock Barotrauma.GUITextBlock +---`Getter Private Instance` +---@field BaseToRealTextScaleFactor System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +_G['Components']['ItemLabel'] = {} + +---`Method Public Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['Components']['ItemLabel'].GetExtraTextPickerEntries = function() end + +---`Method Private Instance` +_G['Components']['ItemLabel'].SetScrollingText = function() end + +---`Method Private Instance` +---@param value System.String +_G['Components']['ItemLabel'].SetDisplayText = function(value) end + +---`Method Private Instance` +_G['Components']['ItemLabel'].RecreateTextBlock = function() end + +---`Method Private Instance` +_G['Components']['ItemLabel'].ParseSpecialTextTag = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemLabel'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['ItemLabel'].UpdateScrollingText = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemLabel'].OnScaleChanged = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['ItemLabel'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['ItemLabel'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ItemLabel'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ItemLabel +---@return Barotrauma.Items.Components.ItemLabel +_G['Components']['ItemLabel'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ItemLabel +---@return Barotrauma.Items.Components.ItemLabel +_G['Components']['ItemLabel'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ItemLabel +---@return Barotrauma.Items.Components.ItemLabel +_G['Components']['ItemLabel'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ItemLabel +---@return Barotrauma.Items.Components.ItemLabel +_G['Components']['ItemLabel'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E08FC8.lua b/Meta/Types/client/_00007FFD97E08FC8.lua new file mode 100644 index 0000000..1c2843e --- /dev/null +++ b/Meta/Types/client/_00007FFD97E08FC8.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.Items.Components.Ladder : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field backgroundSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field BackgroundSpriteDepth System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field List (System.Collections.Generic.List*1Barotrauma*Items*Components*Ladder)|(Barotrauma.Items.Components.Ladder[]) +_G['Components']['Ladder'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Ladder'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Ladder'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Ladder'].Select = function(character) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Ladder'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +_G['Components']['Ladder'].RemoveProjSpecific = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Ladder +---@return Barotrauma.Items.Components.Ladder +_G['Components']['Ladder'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Ladder +---@return Barotrauma.Items.Components.Ladder +_G['Components']['Ladder'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Ladder +---@return Barotrauma.Items.Components.Ladder +_G['Components']['Ladder'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Ladder +---@return Barotrauma.Items.Components.Ladder +_G['Components']['Ladder'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E09230.lua b/Meta/Types/client/_00007FFD97E09230.lua new file mode 100644 index 0000000..dc057b0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E09230.lua @@ -0,0 +1,19 @@ +---@meta +---@class Barotrauma.Items.Components.NameTag : Barotrauma.Items.Components.ItemComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WrittenName System.String +_G['Components']['NameTag'] = {} + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.NameTag +_G['Components']['NameTag'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.NameTag +_G['Components']['NameTag'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E09920.lua b/Meta/Types/client/_00007FFD97E09920.lua new file mode 100644 index 0000000..ee9dbf8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E09920.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.Items.Components.Planter : Barotrauma.Items.Components.Pickable +---`Field Public Instance` +---@field PlantSlots (System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*Items*Components*PlantSlot)|({[System.Int32]:(Barotrauma.Items.Components.PlantSlot)}) +---`Field Private Instance` +---@field fertilizer System.Single +---`Field Public Instance` +---@field GrowableSeeds (Barotrauma.Items.Components.Growable-arr)|(Barotrauma.Items.Components.Growable[]) +---`Field Private Instance` +---@field SuitableFertilizer (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Field Private Instance` +---@field SuitableSeeds (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Field Private Instance` +---@field container Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field growthTickTimer System.Single +---`Field Private Instance` +---@field lightComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent)|(Barotrauma.Items.Components.LightComponent[]) +---`Field Public Static` +---@field NullSlot Barotrauma.Items.Components.PlantSlot +---`Field Private Static` +---@field NullItem Barotrauma.Items.Components.SuitablePlantItem +---`Field Public Static` +---@field GrowthTickDelay System.Single +---`Field Private Static` +---@field MsgFertilizer System.String +---`Field Private Static` +---@field MsgSeed System.String +---`Field Private Static` +---@field MsgHarvest System.String +---`Field Private Static` +---@field MsgUprooting System.String +---`Field Private Static` +---@field MsgFertilizing System.String +---`Field Private Static` +---@field MsgPlanting System.String +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Fertilizer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FertilizerCapacity System.Single +---`Getter Public Instance Virtual` +---@field DontTransferInventoryBetweenSubs System.Boolean +_G['Components']['Planter'] = {} + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Planter'].CalculateSize = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Planter'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +_G['Components']['Planter'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['Planter'].HasRequiredItems = function(character, addMessage, msg) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Planter'].Pick = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Planter'].OnPicked = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Planter'].TryHarvest = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Planter'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return Barotrauma.Items.Components.SuitablePlantItem +_G['Components']['Planter'].GetSuitableItem = function(character) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Planter'].HasAnyFinishedGrowing = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Planter +---@return Barotrauma.Items.Components.Planter +_G['Components']['Planter'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Planter +---@return Barotrauma.Items.Components.Planter +_G['Components']['Planter'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Planter +---@return Barotrauma.Items.Components.Planter +_G['Components']['Planter'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Planter +---@return Barotrauma.Items.Components.Planter +_G['Components']['Planter'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E0BF28.lua b/Meta/Types/client/_00007FFD97E0BF28.lua new file mode 100644 index 0000000..18a182f --- /dev/null +++ b/Meta/Types/client/_00007FFD97E0BF28.lua @@ -0,0 +1,322 @@ +---@meta +---@class Barotrauma.Items.Components.Projectile : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field particleEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field impactQueue (System.Collections.Generic.Queue*1Barotrauma*Items*Components*Projectile*Impact)|(fun():(Barotrauma.Items.Components.Projectile.Impact)) +---`Field Private Instance` +---@field removePending System.Boolean +---`Field Private Instance` +---@field spreadIndex System.Byte +---`Field Private Instance` +---@field stickJoint FarseerPhysics.Dynamics.Joints.Joint +---`Field Private Instance` +---@field jointAxis Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field launchPos Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field LaunchSub Barotrauma.Submarine +---`Field Private Instance` +---@field hits (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Public Instance` +---@field IgnoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Public Instance` +---@field Launcher Barotrauma.Item +---`Field Private Instance` +---@field stickTargetCharacter Barotrauma.Character +---`Field Private Instance` +---@field _user Barotrauma.Character +---`Field Private Instance` +---@field deactivationTimer System.Single +---`Field Private Instance` +---@field stickTimer System.Single +---`Field Private Instance` +---@field maxJointTranslationInSimUnits System.Single +---`Field Private Instance` +---@field originalCollisionCategories FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field originalCollisionTargets FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field lastTarget FarseerPhysics.Dynamics.Fixture +---`Field Private Static` +---@field spreadPool (System.Collections.Immutable.ImmutableArray*1System*Single)|(System.Single[]) +---`Field Public Static` +---@field WaterDragCoefficient System.Single +---`Field Private Static` +---@field ContinuousCollisionThreshold System.Single +---`Getter Public Static` +---
`Setter Private Static` +---@field SpreadCounter System.Byte +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Attack Barotrauma.Attack +---`Getter Public Instance` +---
`Setter Public Instance` +---@field User Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Attacker Barotrauma.Character +---`Getter Public Instance` +---@field Hits (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchImpulse System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImpulseSpread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchRotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LaunchRotationRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DoesStick System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToStructures System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToDoors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToDeflective System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToLightTargets System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GoThroughLightTargets System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LightTargetMassThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hitscan System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HitScanCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxTargetsToHit System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveOnHit System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StaticSpread System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FriendlyFire System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeactivationTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxJointTranslation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JointBreakPoint System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Prismatic System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreProjectilesWhileActive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StickTarget FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageDoors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageUser System.Boolean +---`Getter Public Instance` +---@field IsStuckToTarget System.Boolean +_G['Components']['Projectile'] = {} + +---`Method Public Instance` +---@param target FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['Projectile'].ShouldIgnoreSubmarineCollision = function(target, contact) end + +---`Method Private Instance` +---@param target FarseerPhysics.Dynamics.Fixture-ref +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['Projectile'].ShouldIgnoreSubmarineCollision = function(target, contact) end + +---`Method Private Instance` +---@param target FarseerPhysics.Dynamics.Fixture +---@param collisionNormal Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Projectile'].HandleProjectileCollision = function(target, collisionNormal, velocity) end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Projectile'].GetLightTargetMassThreshold = function() end + +---`Method Private Instance` +_G['Components']['Projectile'].EnableProjectileCollisions = function() end + +---`Method Private Instance` +_G['Components']['Projectile'].DisableProjectileCollisions = function() end + +---`Method Public Instance` +---@param body Barotrauma.PhysicsBody +---@return System.Boolean +_G['Components']['Projectile'].IsAttachedTo = function(body) end + +---`Method Private Instance` +---@param targetBody FarseerPhysics.Dynamics.Body +---@param axis Microsoft.Xna.Framework.Vector2 +_G['Components']['Projectile'].StickToTarget = function(targetBody, axis) end + +---`Method Public Instance` +_G['Components']['Projectile'].Unstick = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Projectile'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +---@param startLocation Microsoft.Xna.Framework.Vector2 +---@param endLocation Microsoft.Xna.Framework.Vector2 +_G['Components']['Projectile'].LaunchProjSpecific = function(startLocation, endLocation) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Projectile'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Static` +_G['Components']['Projectile'].ResetSpreadCounter = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Projectile'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +_G['Components']['Projectile'].OnItemLoaded = function() end + +---`Method Public Instance` +---@return System.Single +_G['Components']['Projectile'].GetSpreadFromPool = function() end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param damageMultiplier? System.Single +---@param launchImpulseModifier? System.Single +_G['Components']['Projectile'].Launch = function(user, simPosition, rotation, damageMultiplier, launchImpulseModifier) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param weaponPos Microsoft.Xna.Framework.Vector2 +---@param spawnPos Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param ignoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---@param createNetworkEvent System.Boolean +---@param damageMultiplier? System.Single +---@param launchImpulseModifier? System.Single +_G['Components']['Projectile'].Shoot = function(user, weaponPos, spawnPos, rotation, ignoredBodies, createNetworkEvent, damageMultiplier, launchImpulseModifier) end + +---`Method Public Instance` +---@param character? Barotrauma.Character +---@param launchImpulseModifier? System.Single +---@return System.Boolean +_G['Components']['Projectile'].Use = function(character, launchImpulseModifier) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Projectile'].Use = function(deltaTime, character) end + +---`Method Private Instance` +---@param impulse Microsoft.Xna.Framework.Vector2 +_G['Components']['Projectile'].DoLaunch = function(impulse) end + +---`Method Private Instance` +---@param dir Microsoft.Xna.Framework.Vector2 +_G['Components']['Projectile'].DoHitscan = function(dir) end + +---`Method Private Instance` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param submarine Barotrauma.Submarine +---@return (System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile*HitscanResult)|(Barotrauma.Items.Components.Projectile.HitscanResult[]) +_G['Components']['Projectile'].DoRayCast = function(rayStart, rayEnd, submarine) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Projectile'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Projectile'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Projectile'].StickTargetRemoved = function() end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param target FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['Projectile'].OnProjectileCollision = function(f1, target, contact) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Projectile'].ShouldIgnoreCharacterCollision = function(character) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Projectile +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Projectile +_G['Components']['Projectile'] = function(item, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Projectile +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Projectile +_G['Components']['Projectile'].__new = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Projectile +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Projectile +_G['Components']['Projectile'] = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Projectile +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Projectile +_G['Components']['Projectile'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E0C9C0.lua b/Meta/Types/client/_00007FFD97E0C9C0.lua new file mode 100644 index 0000000..cd1c655 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E0C9C0.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.Items.Components.Quality : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field statValues (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Quality*StatType*1System*Single)|({[Barotrauma.Items.Components.Quality.StatType]:(System.Single)}) +---`Field Private Instance` +---@field qualityLevel System.Int32 +---`Field Public Static` +---@field MaxQuality System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field QualityLevel System.Int32 +_G['Components']['Quality'] = {} + +---`Method Public Instance Virtual` +---@param name Barotrauma.LocalizedString-ref +---@param description Barotrauma.LocalizedString-ref +_G['Components']['Quality'].AddTooltipInfo = function(name, description) end + +---`Method Public Instance` +---@param statType Barotrauma.Items.Components.Quality.StatType +---@return System.Single +_G['Components']['Quality'].GetValue = function(statType) end + +---`Method Public Static` +---@param submarine Barotrauma.Submarine +---@param level Barotrauma.Level +---@param randSync? Barotrauma.Rand.RandSync +---@return System.Int32 +_G['Components']['Quality'].GetSpawnedItemQuality = function(submarine, level, randSync) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Quality +_G['Components']['Quality'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Quality +_G['Components']['Quality'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E0CD00.lua b/Meta/Types/client/_00007FFD97E0CD00.lua new file mode 100644 index 0000000..cda42eb --- /dev/null +++ b/Meta/Types/client/_00007FFD97E0CD00.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.Items.Components.RemoteController : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field currentTarget Barotrauma.Item +---`Field Private Instance` +---@field currentUser Barotrauma.Character +---`Field Private Instance` +---@field currentSub Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Target Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OnlyInOwnSub System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Range System.Single +---`Getter Public Instance` +---@field TargetItem Barotrauma.Item +_G['Components']['RemoteController'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param character Barotrauma.Character +_G['Components']['RemoteController'].DrawHUD = function(spriteBatch, character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RemoteController'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param order? System.Int32 +_G['Components']['RemoteController'].AddToGUIUpdateList = function(order) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['RemoteController'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['RemoteController'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RemoteController'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param user Barotrauma.Character +_G['Components']['RemoteController'].FindTarget = function(user) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.RemoteController +_G['Components']['RemoteController'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.RemoteController +_G['Components']['RemoteController'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E0DC20.lua b/Meta/Types/client/_00007FFD97E0DC20.lua new file mode 100644 index 0000000..cd22044 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E0DC20.lua @@ -0,0 +1,306 @@ +---@meta +---@class Barotrauma.Items.Components.Repairable : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field progressBar Barotrauma.GUIProgressBar +---`Field Private Instance` +---@field progressBarOverlayText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field extraButtonContainer Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field skillTextContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field particleEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field particleEmitterConditionRanges (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field repairSoundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field repairButtonText Barotrauma.LocalizedString +---`Field Private Instance` +---@field repairingText Barotrauma.LocalizedString +---`Field Private Instance` +---@field sabotageButtonText Barotrauma.LocalizedString +---`Field Private Instance` +---@field sabotagingText Barotrauma.LocalizedString +---`Field Private Instance` +---@field tinkerButtonText Barotrauma.LocalizedString +---`Field Private Instance` +---@field tinkeringText Barotrauma.LocalizedString +---`Field Private Instance` +---@field requestStartFixAction Barotrauma.Items.Components.Repairable.FixActions +---`Field Private Instance` +---@field qteSuccess System.Boolean +---`Field Private Instance` +---@field qteTimer System.Single +---`Field Private Instance` +---@field qteCooldown System.Single +---`Field Public Instance` +---@field FakeBrokenTimer System.Single +---`Field Private Instance` +---@field header Barotrauma.LocalizedString +---`Field Private Instance` +---@field deteriorationTimer System.Single +---`Field Private Instance` +---@field updateDeteriorationCounter System.Int32 +---`Field Private Instance` +---@field prevSentConditionValue System.Int32 +---`Field Private Instance` +---@field conditionSignal System.String +---`Field Private Instance` +---@field wasBroken System.Boolean +---`Field Private Instance` +---@field wasGoodCondition System.Boolean +---`Field Public Instance` +---@field LastActiveTime System.Single +---`Field Private Instance` +---@field skillRequirementMultiplier System.Single +---`Field Private Instance` +---@field isTinkering System.Boolean +---`Field Private Instance` +---@field currentRepairItem Barotrauma.Item +---`Field Private Instance` +---@field tinkeringDuration System.Single +---`Field Private Instance` +---@field tinkeringStrength System.Single +---`Field Private Instance` +---@field tinkeringPowersDevices System.Boolean +---`Field Private Instance` +---@field currentFixerAction Barotrauma.Items.Components.Repairable.FixActions +---`Field Private Static` +---@field QteDuration System.Single +---`Field Private Static` +---@field QteCooldownDuration System.Single +---`Field Private Static` +---@field UpdateDeteriorationInterval System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RepairButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SabotageButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TinkerButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Description System.String +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceDeteriorationTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeteriorationSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinDeteriorationDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxDeteriorationDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinDeteriorationCondition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinSabotageCondition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SabotageDeteriorationDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxStressDeteriorationMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StressDeteriorationThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StressDeteriorationIncreaseSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StressDeteriorationDecreaseSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FixDurationLowSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FixDurationHighSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillRequirementMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsTinkering System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentFixer Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StressDeteriorationMultiplier System.Single +---`Getter Public Instance` +---@field TinkeringStrength System.Single +---`Getter Public Instance` +---@field TinkeringPowersDevices System.Boolean +---`Getter Public Instance` +---@field IsBelowRepairThreshold System.Boolean +---`Getter Public Instance` +---@field IsBelowRepairIconThreshold System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentFixerAction Barotrauma.Items.Components.Repairable.FixActions +_G['Components']['Repairable'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Repairable'].ShouldDrawHUD = function(character) end + +---`Method Private Instance` +_G['Components']['Repairable'].RecreateGUI = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Repairable'].CreateGUI = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param character Barotrauma.Character +_G['Components']['Repairable'].DrawHUD = function(spriteBatch, character) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Repairable'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Repairable'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +_G['Components']['Repairable'].QTEAction = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Repairable'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Repairable'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +_G['Components']['Repairable'].OnItemLoaded = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Repairable'].InitProjSpecific = function(element) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param bestRepairItem Barotrauma.Item +---@return System.Boolean +_G['Components']['Repairable'].CheckCharacterSuccess = function(character, bestRepairItem) end + +---`Method Public Instance Virtual` +---@return System.Single +_G['Components']['Repairable'].GetSkillMultiplier = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param skills (System.Collections.Generic.List*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---@return System.Single +_G['Components']['Repairable'].RepairDegreeOfSuccess = function(character, skills) end + +---`Method Public Instance` +---@param qteSuccess System.Boolean +_G['Components']['Repairable'].RepairBoost = function(qteSuccess) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param action Barotrauma.Items.Components.Repairable.FixActions +---@return System.Boolean +_G['Components']['Repairable'].StartRepairing = function(character, action) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Repairable'].StopRepairing = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Repairable'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance` +_G['Components']['Repairable'].ResetDeterioration = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Repairable'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Repairable'].UpdateDeterioration = function(deltaTime) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Single +_G['Components']['Repairable'].GetMaxRepairConditionMultiplier = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Repairable'].IsTinkerable = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return Barotrauma.Affliction +_G['Components']['Repairable'].GetTinkerExhaustion = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Repairable'].CanTinker = function(character) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Repairable'].UpdateProjSpecific = function(deltaTime) end + +---`Method Public Instance` +---@param powerConsumption System.Single-ref +_G['Components']['Repairable'].AdjustPowerConsumption = function(powerConsumption) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Repairable'].ShouldDeteriorate = function() end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Repairable'].GetDeteriorationDelayMultiplier = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['Components']['Repairable'].UpdateFixAnimation = function(character) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Repairable'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Repairable +_G['Components']['Repairable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Repairable +_G['Components']['Repairable'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E0E688.lua b/Meta/Types/client/_00007FFD97E0E688.lua new file mode 100644 index 0000000..7094943 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E0E688.lua @@ -0,0 +1,183 @@ +---@meta +---@class Barotrauma.Items.Components.Rope : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field sprite Barotrauma.Sprite +---`Field Private Instance` +---@field startSprite Barotrauma.Sprite +---`Field Private Instance` +---@field endSprite Barotrauma.Sprite +---`Field Private Instance` +---@field snapSound Barotrauma.RoundSound +---`Field Private Instance` +---@field reelSound Barotrauma.RoundSound +---`Field Private Instance` +---@field reelSoundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field _reelSoundPitchSlide Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field source Barotrauma.ISpatialEntity +---`Field Private Instance` +---@field target Barotrauma.Item +---`Field Private Instance` +---@field launchDir System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field currentRopeLength System.Single +---`Field Private Instance` +---@field snapTimer System.Single +---`Field Private Instance` +---@field raycastTimer System.Single +---`Field Private Instance` +---@field isReelingIn System.Boolean +---`Field Private Instance` +---@field snapped System.Boolean +---`Field Private Static` +---@field RayCastInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteWidth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tile System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Origin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BreakFromMiddle System.Boolean +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReelSoundPitchSlide Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SnapAnimDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ProjectilePullForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetPullForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourcePullForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxLength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinPullDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxAngle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SnapOnCollision System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SnapWhenNotAimed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SnapWhenWeaponFiredAgain System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelLengthMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetMinMass System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LerpForces System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IncreaseForceForEscapingTargets System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Snapped System.Boolean +_G['Components']['Rope'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Rope'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param startPos Microsoft.Xna.Framework.Vector2 +---@param endPos Microsoft.Xna.Framework.Vector2 +---@param width System.Int32 +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Rope'].DrawRope = function(spriteBatch, startPos, endPos, width, overrideColor) end + +---`Method Private Instance` +---@param sound Barotrauma.RoundSound +---@param position Microsoft.Xna.Framework.Vector2 +_G['Components']['Rope'].PlaySound = function(sound, position) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Rope'].ClientEventRead = function(msg, sendingTime) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Rope'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +---@param source Barotrauma.ISpatialEntity +_G['Components']['Rope'].SetSource = function(source) end + +---`Method Private Instance` +_G['Components']['Rope'].ResetSource = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Rope'].InitProjSpecific = function(element) end + +---`Method Public Instance` +_G['Components']['Rope'].Snap = function() end + +---`Method Public Instance` +---@param source Barotrauma.ISpatialEntity +---@param target Barotrauma.Item +_G['Components']['Rope'].Attach = function(source, target) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Rope'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['Rope'].UpdateProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Rope'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +---@param useDrawPosition? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Rope'].GetSourcePos = function(useDrawPosition) end + +---`Method Private Static` +---@param target Barotrauma.ISpatialEntity +---@return Barotrauma.PhysicsBody +_G['Components']['Rope'].GetBodyToPull = function(target) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Rope +_G['Components']['Rope'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Rope +_G['Components']['Rope'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E0EAC0.lua b/Meta/Types/client/_00007FFD97E0EAC0.lua new file mode 100644 index 0000000..3e4647a --- /dev/null +++ b/Meta/Types/client/_00007FFD97E0EAC0.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.Items.Components.Scanner : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field scanTimer System.Single +---`Field Public Instance` +---@field OnScanStarted (System.Action*1Barotrauma*Items*Components*Scanner)|(fun(obj:Barotrauma.Items.Components.Scanner)) +---`Field Public Instance` +---@field OnScanCompleted (System.Action*1Barotrauma*Items*Components*Scanner)|(fun(obj:Barotrauma.Items.Components.Scanner)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScanDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScanTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScanRadius System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AlwaysDisplayProgressBar System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Holdable Barotrauma.Items.Components.Holdable +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisplayProgressBar System.Boolean +---`Getter Private Instance` +---@field IsScanCompleted System.Boolean +_G['Components']['Scanner'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Scanner'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Scanner'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['Scanner'].UpdateProjSpecific = function() end + +---`Method Public Instance Virtual` +_G['Components']['Scanner'].OnItemLoaded = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Scanner +_G['Components']['Scanner'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Scanner +_G['Components']['Scanner'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E0EFC8.lua b/Meta/Types/client/_00007FFD97E0EFC8.lua new file mode 100644 index 0000000..26b599a --- /dev/null +++ b/Meta/Types/client/_00007FFD97E0EFC8.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.Items.Components.StatusHUD : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field visibleCharacters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field updateTimer System.Single +---`Field Private Instance` +---@field equipper Barotrauma.Character +---`Field Private Instance` +---@field isEquippable System.Boolean +---`Field Private Instance` +---@field thermalEffectState System.Single +---`Field Private Static` +---@field BleedingTexts (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Field Private Static` +---@field OxygenTexts (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Field Private Static` +---@field UpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FadeOutRange System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ThermalGoggles System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DebugWiring System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowDeadCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowTexts System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OverlayColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field VisibleCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['Components']['StatusHUD'] = {} + +---`Method Public Instance Virtual` +_G['Components']['StatusHUD'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['StatusHUD'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['StatusHUD'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['StatusHUD'].Unequip = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['StatusHUD'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param character Barotrauma.Character +_G['Components']['StatusHUD'].DrawHUD = function(spriteBatch, character) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param refEntity Barotrauma.Entity +---@param user Barotrauma.Character +---@param overlayColor Microsoft.Xna.Framework.Color +---@param range System.Single +---@param effectState System.Single +---@param showDeadCharacters System.Boolean +_G['Components']['StatusHUD'].DrawThermalOverlay = function(spriteBatch, refEntity, user, overlayColor, range, effectState, showDeadCharacters) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param target Barotrauma.Character +---@param alpha? System.Single +_G['Components']['StatusHUD'].DrawCharacterInfo = function(spriteBatch, target, alpha) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.StatusHUD +---@return Barotrauma.Items.Components.StatusHUD +_G['Components']['StatusHUD'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.StatusHUD +---@return Barotrauma.Items.Components.StatusHUD +_G['Components']['StatusHUD'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.StatusHUD +---@return Barotrauma.Items.Components.StatusHUD +_G['Components']['StatusHUD'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.StatusHUD +---@return Barotrauma.Items.Components.StatusHUD +_G['Components']['StatusHUD'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E0F900.lua b/Meta/Types/client/_00007FFD97E0F900.lua new file mode 100644 index 0000000..910e912 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E0F900.lua @@ -0,0 +1,174 @@ +---@meta +---@class Barotrauma.Items.Components.TriggerComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field radius System.Single +---`Field Private Instance` +---@field width System.Single +---`Field Private Instance` +---@field height System.Single +---`Field Private Instance` +---@field currentRadius System.Single +---`Field Private Instance` +---@field currentWidth System.Single +---`Field Private Instance` +---@field currentHeight System.Single +---`Field Private Instance` +---@field bodyOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field triggeredBy Barotrauma.LevelTrigger.TriggererType +---`Field Private Instance` +---@field triggerSpeciesOrGroup Barotrauma.Identifier +---`Field Private Instance` +---@field conditionals Barotrauma.PropertyConditional.LogicalComparison +---`Field Private Instance` +---@field triggerers (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field triggerOnce System.Boolean +---`Field Private Instance` +---@field statusEffectTargets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Private Instance` +---@field attacks (System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]) +---`Field Private Instance` +---@field forceFluctuationStrength System.Single +---`Field Private Instance` +---@field forceFluctuationFrequency System.Single +---`Field Private Instance` +---@field forceFluctuationInterval System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Force System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistanceBasedForce System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceFluctuation System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ForceFluctuationStrength System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ForceFluctuationFrequency System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ForceFluctuationInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Radius System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Width System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Height System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BodyOffset Microsoft.Xna.Framework.Vector2 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field RadiusInDisplayUnits System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field TriggeredOnce System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field CurrentForceFluctuation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TriggerActive System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ForceFluctuationTimer System.Single +---`Getter Private Static` +---@field TimeInLevel System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyEffectsToCharactersInsideSub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveOutsideSub System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +_G['Components']['TriggerComponent'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['TriggerComponent'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['TriggerComponent'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +_G['Components']['TriggerComponent'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['TriggerComponent'].RefreshPhysicsBodySize = function() end + +---`Method Public Instance` +---@param ignoreContacts? System.Boolean +_G['Components']['TriggerComponent'].SetPhysicsBodyPosition = function(ignoreContacts) end + +---`Method Public Instance Virtual` +_G['Components']['TriggerComponent'].OnMapLoaded = function() end + +---`Method Private Instance` +---@param sender FarseerPhysics.Dynamics.Fixture +---@param other FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['TriggerComponent'].OnCollision = function(sender, other, contact) end + +---`Method Private Instance` +---@param sender FarseerPhysics.Dynamics.Fixture +---@param other FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +_G['Components']['TriggerComponent'].OnSeparation = function(sender, other, contact) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['TriggerComponent'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param body Barotrauma.PhysicsBody +---@param multiplier? System.Single +_G['Components']['TriggerComponent'].ApplyForce = function(body, multiplier) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['TriggerComponent'].Move = function(amount, ignoreContacts) end + +---`Method NonPublic Instance Virtual` +_G['Components']['TriggerComponent'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['TriggerComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.TriggerComponent +_G['Components']['TriggerComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.TriggerComponent +_G['Components']['TriggerComponent'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E918A0.lua b/Meta/Types/client/_00007FFD97E918A0.lua new file mode 100644 index 0000000..1213384 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E918A0.lua @@ -0,0 +1,607 @@ +---@meta +---@class Barotrauma.Items.Components.Turret : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field crosshairSprite Barotrauma.Sprite +---`Field Private Instance` +---@field crosshairPointerSprite Barotrauma.Sprite +---`Field Public Instance` +---@field WeaponIndicatorSprite Barotrauma.Sprite +---`Field Private Instance` +---@field powerIndicator Barotrauma.GUIProgressBar +---`Field Private Instance` +---@field debugDrawTargetPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field recoilTimer System.Single +---`Field Private Instance` +---@field startMoveSound Barotrauma.RoundSound +---`Field Private Instance` +---@field endMoveSound Barotrauma.RoundSound +---`Field Private Instance` +---@field moveSound Barotrauma.RoundSound +---`Field Private Instance` +---@field chargeSound Barotrauma.RoundSound +---`Field Private Instance` +---@field moveSoundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field chargeSoundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field oldRotation Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field crosshairPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field crosshairPointerPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field widgets (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Widget)|({[System.String]:(Barotrauma.Widget)}) +---`Field Private Instance` +---@field prevAngle System.Single +---`Field Private Instance` +---@field currentBarrelSpin System.Single +---`Field Private Instance` +---@field flashLowPower System.Boolean +---`Field Private Instance` +---@field flashNoAmmo System.Boolean +---`Field Private Instance` +---@field flashLoaderBroken System.Boolean +---`Field Private Instance` +---@field flashTimer System.Single +---`Field Private Instance` +---@field flashLength System.Single +---`Field Private Instance` +---@field particleEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field particleEmitterCharges (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field _chargeSoundWindupPitchSlide Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field barrelSprite Barotrauma.Sprite +---`Field Private Instance` +---@field railSprite Barotrauma.Sprite +---`Field Private Instance` +---@field barrelSpriteBroken Barotrauma.Sprite +---`Field Private Instance` +---@field railSpriteBroken Barotrauma.Sprite +---`Field Private Instance` +---@field chargeSprites (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Sprite*2Microsoft*Xna*Framework*Vector2)|(System.ValueTuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Vector2[]) +---`Field Private Instance` +---@field spinningBarrelSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field barrelPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field transformedBarrelPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field targetRotation System.Single +---`Field Private Instance` +---@field reload System.Single +---`Field Private Instance` +---@field shotCounter System.Int32 +---`Field Private Instance` +---@field minRotation System.Single +---`Field Private Instance` +---@field maxRotation System.Single +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Instance` +---@field angularVelocity System.Single +---`Field Private Instance` +---@field failedLaunchAttempts System.Int32 +---`Field Private Instance` +---@field currentChargeTime System.Single +---`Field Private Instance` +---@field tryingToCharge System.Boolean +---`Field Private Instance` +---@field currentChargingState Barotrauma.Items.Components.Turret.ChargingState +---`Field Private Instance` +---@field activeProjectiles (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field resetUserTimer System.Single +---`Field Private Instance` +---@field aiFindTargetTimer System.Single +---`Field Private Instance` +---@field currentTarget Barotrauma.ISpatialEntity +---`Field Private Instance` +---@field projectileSpeed System.Single +---`Field Private Instance` +---@field previousAmmo Barotrauma.Item +---`Field Private Instance` +---@field currentLoaderIndex System.Int32 +---`Field Public Instance` +---@field ActiveUser Barotrauma.Character +---`Field Private Instance` +---@field resetActiveUserTimer System.Single +---`Field Private Instance` +---@field lightComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent)|(Barotrauma.Items.Components.LightComponent[]) +---`Field Private Instance` +---@field lastProjectile Barotrauma.Items.Components.Projectile +---`Field Private Instance` +---@field isSlowTurret System.Boolean +---`Field Private Instance` +---@field flipFiringOffset System.Boolean +---`Field Private Instance` +---@field prevScale System.Single +---`Field Private Instance` +---@field prevBaseRotation System.Single +---`Field Private Instance` +---@field _maxAngleOffset System.Single +---`Field Private Instance` +---@field isUseBeingCalled System.Boolean +---`Field Private Instance` +---@field waitTimer System.Single +---`Field Private Instance` +---@field randomAimTimer System.Single +---`Field Private Instance` +---@field prevTargetRotation System.Single +---`Field Private Instance` +---@field updateTimer System.Single +---`Field Private Instance` +---@field updatePending System.Boolean +---`Field Private Instance` +---@field loadedRotationLimits System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field loadedBaseRotation System.Nullable*1System*Single +---`Field Private Static` +---@field MaxCircle System.Single +---`Field Private Static` +---@field HalfCircle System.Single +---`Field Private Static` +---@field QuarterCircle System.Single +---`Field Private Static` +---@field LaunchWithoutProjectileId System.UInt16 +---`Field Private Static` +---@field CrewAiFindTargetMaxInterval System.Single +---`Field Private Static` +---@field CrewAIFindTargetMinInverval System.Single +---`Field Private Static` +---@field MinimumProjectileVelocityForAimAhead System.Single +---`Field Private Static` +---@field MaximumAimAhead System.Single +---`Field Private Static` +---@field TinkeringPowerCostReduction System.Single +---`Field Private Static` +---@field TinkeringDamageIncrease System.Single +---`Field Private Static` +---@field TinkeringReloadDecrease System.Single +---`Field Private Static` +---@field SetAutoOperateConnection System.String +---`Field Private Static` +---@field ToggleAutoOperateConnection System.String +---`Getter Public Instance` +---@field UIElementHeight System.Int32 +---`Getter Private Instance` +---@field RetractionTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowChargeIndicator System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowProjectileIndicator System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RecoilDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpinningBarrelDistance System.Single +---`Getter Public Instance Virtual` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field BarrelSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HideBarrelWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ChargeSoundWindupPitchSlide Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field ActiveProjectiles (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FiringOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AlternatingFiringOffset System.Boolean +---`Getter Public Instance` +---@field TransformedBarrelPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchImpulse System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ProjectileCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchWithoutProjectile System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FiringRotationSpeedModifier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SingleChargedShot System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseRotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AIRange System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxAngleOffset System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AICurrentTargetPriorityMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxActiveProjectiles System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxChargeTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reload System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShotsPerBurst System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DelayBetweenBursts System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RetractionDurationMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RecoilTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RetractionDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RotationLimits Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpringStiffnessLowSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpringStiffnessHighSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpringDampingLowSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpringDampingHighSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotationSpeedLowSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotationSpeedHighSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HudTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoOperate System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowAutoOperateWithWiring System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomAimAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomAimMinTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomAimMaxTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomMovement System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimDelay System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetMonsters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetHumans System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetSubmarines System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetItems System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FriendlyTag Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FriendlyTeam Barotrauma.CharacterTeamType +_G['Components']['Turret'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Turret'].InitProjSpecific = function(element) end + +---`Method Private Instance` +_G['Components']['Turret'].UpdateTransformedBarrelPos = function() end + +---`Method Public Instance Virtual` +_G['Components']['Turret'].OnMapLoaded = function() end + +---`Method Private Instance` +_G['Components']['Turret'].FindLightComponents = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Turret'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +_G['Components']['Turret'].UpdateLightComponents = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Turret'].UpdateProjSpecific = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Turret'].Use = function(deltaTime, character) end + +---`Method Public Instance` +---@return System.Single +_G['Components']['Turret'].GetPowerRequiredToShoot = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Turret'].HasPowerToShoot = function() end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Turret'].GetBarrelDir = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@param ignorePower? System.Boolean +---@return System.Boolean +_G['Components']['Turret'].TryLaunch = function(deltaTime, character, ignorePower) end + +---`Method Private Instance` +---@param projectile Barotrauma.Item +---@param user? Barotrauma.Character +---@param launchRotation? System.Nullable*1System*Single +---@param tinkeringStrength? System.Single +_G['Components']['Turret'].Launch = function(projectile, user, launchRotation, tinkeringStrength) end + +---`Method Private Instance` +---@param projectile Barotrauma.Items.Components.Projectile +_G['Components']['Turret'].TryDetermineProjectileSpeed = function(projectile) end + +---`Method Private Instance` +_G['Components']['Turret'].LaunchProjSpecific = function() end + +---`Method Private Static` +---@param container Barotrauma.Items.Components.ItemContainer +_G['Components']['Turret'].ShiftItemsInProjectileContainer = function(container) end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Turret'].GetTargetPriorityModifier = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param ignorePower System.Boolean +---@param friendlyTag? Barotrauma.Identifier +_G['Components']['Turret'].UpdateAutoOperate = function(deltaTime, ignorePower, friendlyTag) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Turret'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Private Instance` +---@param targetPos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Turret'].IsPointingTowards = function(targetPos) end + +---`Method Private Instance` +---@param target Barotrauma.Item +---@param sqrDist System.Single +---@return System.Boolean +_G['Components']['Turret'].IsTargetItemCloseEnough = function(target, sqrDist) end + +---`Method Public Instance Virtual` +---@param conn? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Turret'].GetCurrentPowerConsumption = function(conn) end + +---`Method Private Static` +---@param target Barotrauma.ISpatialEntity +---@return System.Boolean +_G['Components']['Turret'].IsValidTarget = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.Character +---@param friendlyTag Barotrauma.Identifier +---@return System.Boolean +_G['Components']['Turret'].IsValidTargetForAutoOperate = function(target, friendlyTag) end + +---`Method Private Instance` +---@param targetBody FarseerPhysics.Dynamics.Body +---@param user? Barotrauma.Character +---@param friendlyTag? Barotrauma.Identifier +---@param targetSubmarines? System.Boolean +---@param allowShootingIfNothingInWay? System.Boolean +---@return System.Boolean +_G['Components']['Turret'].CanShoot = function(targetBody, user, friendlyTag, targetSubmarines, allowShootingIfNothingInWay) end + +---`Method Private Instance` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@return FarseerPhysics.Dynamics.Body +_G['Components']['Turret'].CheckLineOfSight = function(start, luaKey__end) end + +---`Method Private Instance` +---@param useOffset? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Turret'].GetRelativeFiringPosition = function(useOffset) end + +---`Method Private Instance` +---@param angle System.Single +---@return System.Boolean +_G['Components']['Turret'].IsWithinAimingRadius = function(angle) end + +---`Method Public Instance` +---@param target Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Turret'].IsWithinAimingRadius = function(target) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Turret'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile)|(Barotrauma.Items.Components.Projectile[]) +_G['Components']['Turret'].GetLoadedProjectiles = function() end + +---`Method Private Static` +---@param projectileContainer Barotrauma.Item +---@param projectiles (System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile)|(Barotrauma.Items.Components.Projectile[]) +---@param stopSearching System.Boolean-ref +_G['Components']['Turret'].CheckProjectileContainer = function(projectileContainer, projectiles, stopSearching) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Turret'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Turret'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Turret'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Turret'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['Components']['Turret'].OnItemLoaded = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Turret'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['Turret'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Turret'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['Components']['Turret'].UpdateEditing = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Turret'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Turret'].GetRecoilOffset = function() end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +---@param itemDepth? System.Single +---@param overrideColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Components']['Turret'].Draw = function(spriteBatch, editing, itemDepth, overrideColor) end + +---`Method Private Static` +---@param currentRotation System.Single +---@param newRotation System.Single +---@param rangeLockedRotation System.Single-ref +_G['Components']['Turret'].AngleWrapAdjustment = function(currentRotation, newRotation, rangeLockedRotation) end + +---`Method Private Static` +---@param rotation System.Single +---@param newRotation System.Single +---@return System.Boolean +_G['Components']['Turret'].DetectAngleWrapAround = function(rotation, newRotation) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Turret'].GetDrawPos = function() end + +---`Method Private Instance` +---@param id System.String +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param size? System.Int32 +---@param thickness? System.Single +---@param initMethod? (System.Action*1Barotrauma*Widget)|(fun(obj:Barotrauma.Widget)) +---@return Barotrauma.Widget +_G['Components']['Turret'].GetWidget = function(id, spriteBatch, size, thickness, initMethod) end + +---`Method Private Instance` +---@param availableCharge System.Single-ref +---@param availableCapacity System.Single-ref +_G['Components']['Turret'].GetAvailablePower = function(availableCharge, availableCapacity) end + +---`Method Private Instance` +---@param drawPosition Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['Components']['Turret'].GetRotationAngle = function(drawPosition) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param character Barotrauma.Character +_G['Components']['Turret'].DrawHUD = function(spriteBatch, character) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Turret'].ClientEventRead = function(msg, sendingTime) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Turret +_G['Components']['Turret'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Turret +_G['Components']['Turret'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E91EC8.lua b/Meta/Types/client/_00007FFD97E91EC8.lua new file mode 100644 index 0000000..a12ba77 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E91EC8.lua @@ -0,0 +1,121 @@ +---@meta +---@class Barotrauma.Items.Components.Wearable : Barotrauma.Items.Components.Pickable +---`Field Private Instance` +---@field wearableElements (Barotrauma.ContentXElement-arr)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field wearableSprites (Barotrauma.WearableSprite-arr)|(Barotrauma.WearableSprite[]) +---`Field Private Instance` +---@field limbType (Barotrauma.LimbType-arr)|(Barotrauma.LimbType[]) +---`Field Private Instance` +---@field limb (Barotrauma.Limb-arr)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field damageModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Field Public Instance` +---@field SkillModifiers (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Public Instance` +---@field WearableStatValues (System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Single)|({[Barotrauma.StatTypes]:(System.Single)}) +---`Field Public Instance` +---@field Variants System.Int32 +---`Field Private Instance` +---@field variant System.Int32 +---`Field Public Instance` +---@field PressureProtection System.Single +---`Field Private Instance` +---@field loadedVariant System.Int32 +---`Getter Public Instance` +---@field DamageModifiers (System.Collections.Generic.IEnumerable*1Barotrauma*DamageModifier)|(fun():(Barotrauma.DamageModifier)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AutoEquipWhenFull System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayContainedStatus System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowUseWhenWorn System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Variant System.Int32 +_G['Components']['Wearable'] = {} + +---`Method Private Static` +---@param description Barotrauma.LocalizedString-ref +---@param damageModifier Barotrauma.DamageModifier +---@param afflictionIdentifier Barotrauma.Identifier +_G['Components']['Wearable'].GetDamageModifierText = function(description, damageModifier, afflictionIdentifier) end + +---`Method Public Instance Virtual` +---@param name Barotrauma.LocalizedString-ref +---@param description Barotrauma.LocalizedString-ref +_G['Components']['Wearable'].AddTooltipInfo = function(name, description) end + +---`Method Public Static` +---@param damageModifiers (System.Collections.Generic.IReadOnlyList*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---@param skillModifiers (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---@param description Barotrauma.LocalizedString-ref +_G['Components']['Wearable'].AddTooltipInfo = function(damageModifiers, skillModifiers, description) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Wearable'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Wearable'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Wearable'].Unequip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Wearable'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Wearable'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Wearable'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Wearable'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Wearable'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['Components']['Wearable'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Wearable'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Wearable'].ClientEventRead = function(msg, sendingTime) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Wearable +_G['Components']['Wearable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Wearable +_G['Components']['Wearable'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E93010.lua b/Meta/Types/client/_00007FFD97E93010.lua new file mode 100644 index 0000000..f840d7f --- /dev/null +++ b/Meta/Types/client/_00007FFD97E93010.lua @@ -0,0 +1,504 @@ +---@meta +---@class Barotrauma.Items.Components.CircuitBox : Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field UI Barotrauma.CircuitBoxUI +---`Field Public Instance` +---@field ActiveCursors (System.Collections.Generic.Dictionary*1Barotrauma*Character*1Barotrauma*CircuitBoxCursor)|({[Barotrauma.Character]:(Barotrauma.CircuitBoxCursor)}) +---`Field Public Instance` +---@field HeldComponent Barotrauma.Option*1Barotrauma*ItemPrefab +---`Field Private Instance` +---@field cursorUpdateTimer System.Single +---`Field Private Instance` +---@field recordedCursorPositions (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field recordedDragStart Barotrauma.Option*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field recordedHeldPrefab Barotrauma.Option*1Barotrauma*ItemPrefab +---`Field Private Instance` +---@field wasInitializedByServer System.Boolean +---`Field Public Instance` +---@field Inputs (System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxInputConnection)|(Barotrauma.CircuitBoxInputConnection[]) +---`Field Public Instance` +---@field Outputs (System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxOutputConnection)|(Barotrauma.CircuitBoxOutputConnection[]) +---`Field Public Instance` +---@field Components (System.Collections.Generic.List*1Barotrauma*CircuitBoxComponent)|(Barotrauma.CircuitBoxComponent[]) +---`Field Public Instance` +---@field InputOutputNodes (System.Collections.Generic.List*1Barotrauma*CircuitBoxInputOutputNode)|(Barotrauma.CircuitBoxInputOutputNode[]) +---`Field Public Instance` +---@field Labels (System.Collections.Generic.List*1Barotrauma*CircuitBoxLabelNode)|(Barotrauma.CircuitBoxLabelNode[]) +---`Field Public Instance` +---@field Wires (System.Collections.Generic.List*1Barotrauma*CircuitBoxWire)|(Barotrauma.CircuitBoxWire[]) +---`Field Public Instance` +---@field containers (Barotrauma.Items.Components.ItemContainer-arr)|(Barotrauma.Items.Components.ItemContainer[]) +---`Field Public Instance` +---@field TemporarilyLocked System.Boolean +---`Field Private Instance` +---@field delayedElementToLoad Barotrauma.Option*1Barotrauma*ContentXElement +---`Field Public Static` +---@field UnrealiableOpcodes (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxOpcode)|(Barotrauma.CircuitBoxOpcode[]) +---`Field Private Static` +---@field CursorUpdateInterval System.Single +---`Field Private Static` +---@field ComponentContainerIndex System.Int32 +---`Field Private Static` +---@field WireContainerIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WireSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConnectionSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WireConnectorSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConnectionScrewSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NodeFrameSprite Barotrauma.UISprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NodeTopSprite Barotrauma.UISprite +---`Getter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance Virtual` +---@field DontTransferInventoryBetweenSubs System.Boolean +---`Getter Public Instance Virtual` +---@field DisallowSellingItemsFromContainer System.Boolean +---`Getter Public Instance` +---@field ComponentContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field WireContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field IsFull System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Locked System.Boolean +_G['CircuitBox'] = {} + +---`Method Public Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param character Barotrauma.Character +_G['CircuitBox'].CreateRefundItemsForUsedResources = function(ids, character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['CircuitBox'].GetSortedCircuitBoxItemsFromPlayer = function(character) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return System.Boolean +_G['CircuitBox'].CanItemBeAccessed = function(item) end + +---`Method Public Instance` +---@return System.Boolean +_G['CircuitBox'].IsLocked = function() end + +---`Method Public Static` +---@overload fun(prefab:Barotrauma.ItemPrefab, character:Barotrauma.Character):(Barotrauma.Option*1Barotrauma*Item) +---@param prefab Barotrauma.ItemPrefab +---@param playerItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Item)|(Barotrauma.Item[]) +---@return Barotrauma.Option*1Barotrauma*Item +_G['CircuitBox'].GetApplicableResourcePlayerHas = function(prefab, playerItems) end + +---`Method Public Static` +---@param prefab Barotrauma.ItemPrefab +---@param user Barotrauma.Character +---@param container Barotrauma.Items.Components.ItemContainer +---@param onSpawned (System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item)) +_G['CircuitBox'].SpawnItem = function(prefab, user, container, onSpawned) end + +---`Method Public Static` +---@param item Barotrauma.Item +_G['CircuitBox'].RemoveItem = function(item) end + +---`Method Public Static` +---@return System.Boolean +_G['CircuitBox'].IsInGame = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CircuitBox'].IsCircuitBoxSelected = function(character) end + +---`Method NonPublic Instance Virtual` +_G['CircuitBox'].CreateGUI = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CircuitBox'].ShouldDrawHUD = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['CircuitBox'].UpdateHUDComponentSpecific = function(character, deltaTime, cam) end + +---`Method Public Instance` +---@param node (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxComponent)|(fun():(Barotrauma.CircuitBoxComponent)) +_G['CircuitBox'].RemoveComponents = function(node) end + +---`Method Public Instance` +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +_G['CircuitBox'].AddWire = function(one, two) end + +---`Method Public Instance` +---@param wires (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxWire)|(fun():(Barotrauma.CircuitBoxWire)) +_G['CircuitBox'].RemoveWires = function(wires) end + +---`Method Public Instance` +---@param moveables (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxNode)|(fun():(Barotrauma.CircuitBoxNode)) +---@param overwrite System.Boolean +_G['CircuitBox'].SelectComponents = function(moveables, overwrite) end + +---`Method Public Instance` +---@param wires (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxWire)|(fun():(Barotrauma.CircuitBoxWire)) +---@param overwrite System.Boolean +_G['CircuitBox'].SelectWires = function(wires, overwrite) end + +---`Method Public Instance` +---@param moveAmount Microsoft.Xna.Framework.Vector2 +---@param moveables (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxNode)|(fun():(Barotrauma.CircuitBoxNode)) +_G['CircuitBox'].MoveComponent = function(moveAmount, moveables) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@param pos Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].AddComponent = function(prefab, pos) end + +---`Method Public Instance` +---@param label Barotrauma.CircuitBoxLabelNode +---@param color Microsoft.Xna.Framework.Color +---@param header Barotrauma.NetLimitedString +---@param body Barotrauma.NetLimitedString +_G['CircuitBox'].RenameLabel = function(label, color, header, body) end + +---`Method Public Instance` +---@param node Barotrauma.CircuitBoxInputOutputNode +---@param newOverrides (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +_G['CircuitBox'].SetConnectionLabelOverrides = function(node, newOverrides) end + +---`Method Public Instance` +---@param node Barotrauma.CircuitBoxNode +---@param dir Barotrauma.CircuitBoxResizeDirection +---@param amount Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].ResizeNode = function(node, dir, amount) end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].AddLabel = function(pos) end + +---`Method Public Instance` +---@param labels (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxLabelNode)|(fun():(Barotrauma.CircuitBoxLabelNode)) +_G['CircuitBox'].RemoveLabel = function(labels) end + +---`Method NonPublic Instance Virtual` +_G['CircuitBox'].OnResolutionChanged = function() end + +---`Method Public Instance` +---@param data Barotrauma.INetSerializableStruct +_G['CircuitBox'].ClientRead = function(data) end + +---`Method Public Instance` +---@param opcode Barotrauma.CircuitBoxOpcode +---@param data Barotrauma.INetSerializableStruct +_G['CircuitBox'].SendMessage = function(opcode, data) end + +---`Method Private Instance` +---@param cursorPositions (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param dragStart Barotrauma.Option*1Microsoft*Xna*Framework*Vector2 +---@param heldComponent Barotrauma.Option*1Barotrauma*Identifier +_G['CircuitBox'].SendCursorState = function(cursorPositions, dragStart, heldComponent) end + +---`Method Public Instance` +---@param info Barotrauma.NetCircuitBoxCursorInfo +_G['CircuitBox'].ClientReadCursor = function(info) end + +---`Method Public Instance` +---@param data Barotrauma.INetSerializableStruct +_G['CircuitBox'].CreateClientEvent = function(data) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['CircuitBox'].ClientEventWrite = function(msg, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['CircuitBox'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance` +---@param data Barotrauma.CircuitBoxServerCreateComponentEvent +_G['CircuitBox'].AddComponentFromData = function(data) end + +---`Method Public Instance` +---@param data Barotrauma.CircuitBoxServerCreateWireEvent +_G['CircuitBox'].AddWireFromData = function(data) end + +---`Method Public Static` +---@param id System.UInt16 +---@return Barotrauma.Item +_G['CircuitBox'].FindItemByID = function(id) end + +---`Method Public Instance Virtual` +---@param order? System.Int32 +_G['CircuitBox'].AddToGUIUpdateList = function(order) end + +---`Method Public Instance` +---@overload fun(connectionName:Barotrauma.Identifier):(Barotrauma.Option*1Barotrauma*CircuitBoxConnection) +---@param connection Barotrauma.Items.Components.Connection +---@return Barotrauma.Option*1Barotrauma*CircuitBoxConnection +_G['CircuitBox'].FindInputOutputConnection = function(connection) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['CircuitBox'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['CircuitBox'].OnInventoryChanged = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['CircuitBox'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +_G['CircuitBox'].OnMapLoaded = function() end + +---`Method Private Instance` +_G['CircuitBox'].TryInitializeNodes = function() end + +---`Method Public Instance` +---@param loadElement Barotrauma.ContentXElement +_G['CircuitBox'].LoadFromXML = function(loadElement) end + +---`Method Public Instance` +---@param original Barotrauma.Items.Components.CircuitBox +---@param clonedContainedItems (System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Item)|({[System.UInt16]:(Barotrauma.Item)}) +_G['CircuitBox'].CloneFrom = function(original, clonedContainedItems) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['CircuitBox'].Save = function(parentElement) end + +---`Method Public Instance` +---@param c Barotrauma.Character +_G['CircuitBox'].OnDeselected = function(c) end + +---`Method Public Instance` +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +---@param onCreated (System.Action*1Barotrauma*Items*Components*CircuitBox*CreatedWire)|(fun(obj:Barotrauma.Items.Components.CircuitBox.CreatedWire)) +---@param selectedWirePrefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['CircuitBox'].Connect = function(one, two, onCreated, selectedWirePrefab) end + +---`Method Private Static` +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +---@return System.Boolean +_G['CircuitBox'].VerifyConnection = function(one, two) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param color Microsoft.Xna.Framework.Color +---@param pos Microsoft.Xna.Framework.Vector2 +---@param header Barotrauma.NetLimitedString +---@param body Barotrauma.NetLimitedString +_G['CircuitBox'].AddLabelInternal = function(id, color, pos, header, body) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +_G['CircuitBox'].RemoveLabelInternal = function(ids) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param pos Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].ResizeLabelInternal = function(id, pos, size) end + +---`Method Private Instance` +---@param type Barotrauma.CircuitBoxInputOutputNode.Type +---@param overrides (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +_G['CircuitBox'].RenameConnectionLabelsInternal = function(type, overrides) end + +---`Method Private Static` +---@param conn Barotrauma.CircuitBoxConnection +---@return System.Boolean +_G['CircuitBox'].IsExternalConnection = function(conn) end + +---`Method Private Instance` +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +---@param id System.UInt16 +---@param prefab Barotrauma.ItemPrefab +_G['CircuitBox'].CreateWireWithoutItem = function(one, two, id, prefab) end + +---`Method Private Instance` +---@overload fun(one:Barotrauma.CircuitBoxConnection, two:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab, wireId:System.UInt16, onItemSpawned:(System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item))) +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +---@param wireId System.UInt16 +---@param it Barotrauma.Item +_G['CircuitBox'].CreateWireWithItem = function(one, two, wireId, it) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param prefab Barotrauma.ItemPrefab +---@param backingItem Barotrauma.Option*1Barotrauma*Item +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +_G['CircuitBox'].AddWireDirect = function(id, prefab, backingItem, one, two) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param color Microsoft.Xna.Framework.Color +---@param header Barotrauma.NetLimitedString +---@param body Barotrauma.NetLimitedString +_G['CircuitBox'].RenameLabelInternal = function(id, color, header, body) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param prefab Barotrauma.ItemPrefab +---@param usedResource Barotrauma.ItemPrefab +---@param pos Microsoft.Xna.Framework.Vector2 +---@param user Barotrauma.Character +---@param onItemSpawned (System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item)) +---@return System.Boolean +_G['CircuitBox'].AddComponentInternal = function(id, prefab, usedResource, pos, user, onItemSpawned) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param backingItem Barotrauma.Item +---@param usedResource Barotrauma.ItemPrefab +---@param pos Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].AddComponentInternalUnsafe = function(id, backingItem, usedResource, pos) end + +---`Method Private Static` +---@param characterId System.UInt16 +---@param nodes (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxSelectable)|(fun():(Barotrauma.CircuitBoxSelectable)) +_G['CircuitBox'].ClearSelectionFor = function(characterId, nodes) end + +---`Method Private Instance` +---@param characterId System.UInt16 +_G['CircuitBox'].ClearAllSelectionsInternal = function(characterId) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param characterId System.UInt16 +---@param overwrite System.Boolean +_G['CircuitBox'].SelectLabelsInternal = function(ids, characterId, overwrite) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param characterId System.UInt16 +---@param overwrite System.Boolean +_G['CircuitBox'].SelectComponentsInternal = function(ids, characterId, overwrite) end + +---`Method Private Instance` +---@param nodeIds (System.Collections.Immutable.ImmutableDictionary*1System*UInt16*1Barotrauma*Option*2System*UInt16)|({[System.UInt16]:(Barotrauma.Option*1System*UInt16)}) +---@param wireIds (System.Collections.Immutable.ImmutableDictionary*1System*UInt16*1Barotrauma*Option*2System*UInt16)|({[System.UInt16]:(Barotrauma.Option*1System*UInt16)}) +---@param inputOutputs (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*CircuitBoxInputOutputNode*Type*1Barotrauma*Option*2System*UInt16)|({[Barotrauma.CircuitBoxInputOutputNode.Type]:(Barotrauma.Option*1System*UInt16)}) +---@param labels (System.Collections.Immutable.ImmutableDictionary*1System*UInt16*1Barotrauma*Option*2System*UInt16)|({[System.UInt16]:(Barotrauma.Option*1System*UInt16)}) +_G['CircuitBox'].UpdateSelections = function(nodeIds, wireIds, inputOutputs, labels) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param characterId System.UInt16 +---@param overwrite System.Boolean +_G['CircuitBox'].SelectWiresInternal = function(ids, characterId, overwrite) end + +---`Method Private Instance` +---@param io (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxInputOutputNode*Type)|(fun():(Barotrauma.CircuitBoxInputOutputNode.Type)) +---@param characterId System.UInt16 +---@param overwrite System.Boolean +_G['CircuitBox'].SelectInputOutputInternal = function(io, characterId, overwrite) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +_G['CircuitBox'].RemoveComponentInternal = function(ids) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +_G['CircuitBox'].RemoveWireInternal = function(ids) end + +---`Method Private Instance` +---@param wire Barotrauma.CircuitBoxWire +_G['CircuitBox'].RemoveWireCollectionUnsafe = function(wire) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param ios (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxInputOutputNode*Type)|(fun():(Barotrauma.CircuitBoxInputOutputNode.Type)) +---@param labels (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param moveAmount Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].MoveNodesInternal = function(ids, ios, labels, moveAmount) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CircuitBox'].Select = function(character) end + +---`Method Public Instance` +_G['CircuitBox'].OnViewUpdateProjSpecific = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['CircuitBox'].InitProjSpecific = function(element) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['CircuitBox'].ReceiveSignal = function(signal, connection) end + +---`Method Public Static` +---@return System.Boolean +_G['CircuitBox'].IsRoundRunning = function() end + +---`Method Public Static` +---@param itemId System.UInt16 +---@param componentIndex System.Byte +---@return Barotrauma.Option*1Barotrauma*Items*Components*CircuitBox +_G['CircuitBox'].FindCircuitBox = function(itemId, componentIndex) end + +---`Method Private Instance` +---@param index System.Int32 +---@return Barotrauma.Items.Components.ItemContainer +_G['CircuitBox'].GetContainerOrNull = function(index) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.CircuitBox +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.CircuitBox +_G['CircuitBox'] = function(item, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.CircuitBox +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.CircuitBox +_G['CircuitBox'].__new = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.CircuitBox +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.CircuitBox +_G['CircuitBox'] = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.CircuitBox +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.CircuitBox +_G['CircuitBox'].__new = function(item, element) end + diff --git a/Meta/Types/client/_00007FFD97E936B0.lua b/Meta/Types/client/_00007FFD97E936B0.lua new file mode 100644 index 0000000..166b824 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E936B0.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.CircuitBoxLabel : System.ValueType +---`Getter Public Instance` +---@field Value Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Font Barotrauma.GUIFont +_G['CircuitBoxLabel'] = {} + +---`Constructor Public Instance` +---@param value Barotrauma.LocalizedString +---@param font Barotrauma.GUIFont +---@return Barotrauma.CircuitBoxLabel +_G['CircuitBoxLabel'] = function(value, font) end + +---`Constructor Public Instance` +---@param value Barotrauma.LocalizedString +---@param font Barotrauma.GUIFont +---@return Barotrauma.CircuitBoxLabel +_G['CircuitBoxLabel'].__new = function(value, font) end + diff --git a/Meta/Types/client/_00007FFD97E93CC0.lua b/Meta/Types/client/_00007FFD97E93CC0.lua new file mode 100644 index 0000000..3d548a1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E93CC0.lua @@ -0,0 +1,91 @@ +---@meta +---@class Barotrauma.CircuitBoxConnection : System.Object +---`Field Private Instance` +---@field knobSprite Barotrauma.Sprite +---`Field Private Instance` +---@field screwSprite Barotrauma.Sprite +---`Field Private Instance` +---@field connectorSprite Barotrauma.Sprite +---`Field Private Instance` +---@field tooltip Barotrauma.Option*1Barotrauma*LocalizedString +---`Field Public Instance` +---@field Connection Barotrauma.Items.Components.Connection +---`Field Public Instance` +---@field Rect Microsoft.Xna.Framework.RectangleF +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ExternallyConnectedFrom (System.Collections.Generic.List*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---`Field Public Instance` +---@field CircuitBox Barotrauma.Items.Components.CircuitBox +---`Field Public Static` +---@field Size System.Single +---`Getter Public Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Label Barotrauma.CircuitBoxLabel +---`Getter Private Static` +---@field Padding System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field IsOutput System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Length System.Single +---`Getter Public Instance` +---@field AnchorPoint Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxConnection'] = {} + +---`Method Public Instance` +---@param label Barotrauma.LocalizedString +---@param node Barotrauma.CircuitBoxNode +_G['CircuitBoxConnection'].SetLabel = function(label, node) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param parentPos Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxConnection'].Draw = function(spriteBatch, drawPos, parentPos, color) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param camera Barotrauma.Camera +_G['CircuitBoxConnection'].DrawHUD = function(spriteBatch, camera) end + +---`Method Private Instance` +---@param circuitBox Barotrauma.Items.Components.CircuitBox +_G['CircuitBoxConnection'].InitProjSpecific = function(circuitBox) end + +---`Method Public Instance Abstract Virtual` +---@param signal Barotrauma.Items.Components.Signal +_G['CircuitBoxConnection'].ReceiveSignal = function(signal) end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['CircuitBoxConnection'].Contains = function(pos) end + +---`Constructor NonPublic Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, connection:Barotrauma.Items.Components.Connection, circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxConnection +---@return Barotrauma.CircuitBoxConnection +_G['CircuitBoxConnection'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, connection:Barotrauma.Items.Components.Connection, circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxConnection +---@return Barotrauma.CircuitBoxConnection +_G['CircuitBoxConnection'].__new = function() end + +---`Constructor Private Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, connection:Barotrauma.Items.Components.Connection, circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxConnection +---@return Barotrauma.CircuitBoxConnection +_G['CircuitBoxConnection'] = function() end + +---`Constructor Private Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, connection:Barotrauma.Items.Components.Connection, circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxConnection +---@return Barotrauma.CircuitBoxConnection +_G['CircuitBoxConnection'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E95188.lua b/Meta/Types/client/_00007FFD97E95188.lua new file mode 100644 index 0000000..77b34ef --- /dev/null +++ b/Meta/Types/client/_00007FFD97E95188.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.CircuitBoxSelectable : System.Object +---`Field Public Instance` +---@field IsSelected System.Boolean +---`Field Public Instance` +---@field SelectedBy System.UInt16 +---`Getter Public Instance` +---@field IsSelectedByMe System.Boolean +_G['CircuitBoxSelectable'] = {} + +---`Method Public Instance` +---@param selectedBy Barotrauma.Option*1System*UInt16 +_G['CircuitBoxSelectable'].SetSelected = function(selectedBy) end + +---`Constructor Public Instance` +---@return Barotrauma.CircuitBoxSelectable +_G['CircuitBoxSelectable'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.CircuitBoxSelectable +_G['CircuitBoxSelectable'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E95480.lua b/Meta/Types/client/_00007FFD97E95480.lua new file mode 100644 index 0000000..2f37663 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E95480.lua @@ -0,0 +1,121 @@ +---@meta +---@class Barotrauma.CircuitBoxNode : Barotrauma.CircuitBoxSelectable +---`Field Public Instance` +---@field DrawRect Microsoft.Xna.Framework.RectangleF +---`Field Private Instance` +---@field TopDrawRect Microsoft.Xna.Framework.RectangleF +---`Field Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Rect Microsoft.Xna.Framework.RectangleF +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Connectors (System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---`Field Public Instance` +---@field CircuitBox Barotrauma.Items.Components.CircuitBox +---`Field Public Static` +---@field Opacity System.Single +---`Getter Public Instance Virtual` +---@field IsResizable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxNode'] = {} + +---`Method NonPublic Instance` +_G['CircuitBoxNode'].UpdateDrawRects = function() end + +---`Method Public Instance` +_G['CircuitBoxNode'].OnUICreated = function() end + +---`Method Public Instance Virtual` +---@param drawRect Microsoft.Xna.Framework.RectangleF +_G['CircuitBoxNode'].OnResized = function(drawRect) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawRect Microsoft.Xna.Framework.RectangleF +---@param topDrawRect Microsoft.Xna.Framework.RectangleF +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxNode'].DrawBackground = function(spriteBatch, drawRect, topDrawRect, color) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxNode'].Draw = function(spriteBatch, drawPos, color) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param camera Barotrauma.Camera +_G['CircuitBoxNode'].DrawHUD = function(spriteBatch, camera) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.RectangleF +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxNode'].DrawHeader = function(spriteBatch, rect, color) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.RectangleF +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxNode'].DrawBody = function(spriteBatch, rect, color) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawPos Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxNode'].DrawConnectors = function(spriteBatch, drawPos) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxNode'].DrawSelection = function(spriteBatch, color) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.RectangleF +---@param overridePos Microsoft.Xna.Framework.Vector2 +---@param originalPos Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.RectangleF +_G['CircuitBoxNode'].OverrideRectLocation = function(rect, overridePos, originalPos) end + +---`Method Public Instance` +---@param directions Barotrauma.CircuitBoxResizeDirection +---@param amount Microsoft.Xna.Framework.Vector2 +---@return System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 +_G['CircuitBoxNode'].ResizeBy = function(directions, amount) end + +---`Method Public Instance` +---@param newSize Microsoft.Xna.Framework.Vector2 +---@param newPos Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxNode'].ApplyResize = function(newSize, newPos) end + +---`Method Public Static` +---@param conns (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---@return Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxNode'].CalculateSize = function(conns) end + +---`Method NonPublic Instance` +_G['CircuitBoxNode'].UpdatePositions = function() end + +---`Constructor Public Instance` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxNode +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxNode'] = function() end + +---`Constructor Public Instance` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxNode +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxNode'].__new = function() end + +---`Constructor Private Static` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxNode +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxNode'] = function() end + +---`Constructor Private Static` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxNode +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxNode'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E959A0.lua b/Meta/Types/client/_00007FFD97E959A0.lua new file mode 100644 index 0000000..abb8a4a --- /dev/null +++ b/Meta/Types/client/_00007FFD97E959A0.lua @@ -0,0 +1,69 @@ +---@meta +---@class Barotrauma.CircuitBoxComponent : Barotrauma.CircuitBoxNode +---`Field Private Instance` +---@field label System.Nullable*1Barotrauma*CircuitBoxLabel +---`Field Public Instance` +---@field Item Barotrauma.Item +---`Field Public Instance` +---@field UsedResource Barotrauma.ItemPrefab +---`Field Public Static` +---@field EditingHUD Barotrauma.Option*1Barotrauma*GUIComponent +---`Getter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Private Instance` +---@field Label Barotrauma.CircuitBoxLabel +---`Getter Public Instance Virtual` +---@field ID System.UInt16 +_G['CircuitBoxComponent'] = {} + +---`Method Public Instance` +---@param parent Barotrauma.RectTransform +_G['CircuitBoxComponent'].UpdateEditing = function(parent) end + +---`Method Public Static` +_G['CircuitBoxComponent'].RemoveEditingHUD = function() end + +---`Method Public Instance` +---@param parent Barotrauma.RectTransform +---@return Barotrauma.GUIComponent +_G['CircuitBoxComponent'].CreateEditingHUD = function(parent) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawRect Microsoft.Xna.Framework.RectangleF +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxComponent'].DrawHeader = function(spriteBatch, drawRect, color) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.Option*1Barotrauma*CircuitBoxComponent +_G['CircuitBoxComponent'].TryLoadFromXML = function(element, circuitBox) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['CircuitBoxComponent'].Save = function() end + +---`Method Public Instance` +_G['CircuitBoxComponent'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(id:System.UInt16, item:Barotrauma.Item, position:Microsoft.Xna.Framework.Vector2, circuitBox:Barotrauma.Items.Components.CircuitBox, usedResource:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxComponent +---@return Barotrauma.CircuitBoxComponent +_G['CircuitBoxComponent'] = function() end + +---`Constructor Public Instance` +---@overload fun(id:System.UInt16, item:Barotrauma.Item, position:Microsoft.Xna.Framework.Vector2, circuitBox:Barotrauma.Items.Components.CircuitBox, usedResource:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxComponent +---@return Barotrauma.CircuitBoxComponent +_G['CircuitBoxComponent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(id:System.UInt16, item:Barotrauma.Item, position:Microsoft.Xna.Framework.Vector2, circuitBox:Barotrauma.Items.Components.CircuitBox, usedResource:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxComponent +---@return Barotrauma.CircuitBoxComponent +_G['CircuitBoxComponent'] = function() end + +---`Constructor Private Static` +---@overload fun(id:System.UInt16, item:Barotrauma.Item, position:Microsoft.Xna.Framework.Vector2, circuitBox:Barotrauma.Items.Components.CircuitBox, usedResource:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxComponent +---@return Barotrauma.CircuitBoxComponent +_G['CircuitBoxComponent'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E96548.lua b/Meta/Types/client/_00007FFD97E96548.lua new file mode 100644 index 0000000..c0e0c7d --- /dev/null +++ b/Meta/Types/client/_00007FFD97E96548.lua @@ -0,0 +1,63 @@ +---@meta +---@class Barotrauma.CircuitBoxWire : Barotrauma.CircuitBoxSelectable +---`Field Public Instance` +---@field Renderer Barotrauma.CircuitBoxWireRenderer +---`Field Public Instance` +---@field From Barotrauma.CircuitBoxConnection +---`Field Public Instance` +---@field To Barotrauma.CircuitBoxConnection +---`Field Public Instance` +---@field BackingWire Barotrauma.Option*1Barotrauma*Item +---`Field Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field UsedItemPrefab Barotrauma.ItemPrefab +---`Field Public Static` +---@field SelectedWirePrefab Barotrauma.ItemPrefab +---`Field Public Static` +---@field DefaultWireColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---@field ID System.UInt16 +---`Getter Public Static` +---@field DefaultWirePrefab Barotrauma.ItemPrefab +_G['CircuitBoxWire'] = {} + +---`Method Public Instance` +_G['CircuitBoxWire'].Update = function() end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['CircuitBoxWire'].Save = function() end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.Option*1Barotrauma*CircuitBoxWire +_G['CircuitBoxWire'].TryLoadFromXML = function(element, circuitBox) end + +---`Method Public Instance` +_G['CircuitBoxWire'].EnsureWireConnected = function() end + +---`Method Public Instance` +_G['CircuitBoxWire'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox, Id:System.UInt16, backingItem:Barotrauma.Option*1Barotrauma*Item, from:Barotrauma.CircuitBoxConnection, to:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxWire +---@return Barotrauma.CircuitBoxWire +_G['CircuitBoxWire'] = function() end + +---`Constructor Public Instance` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox, Id:System.UInt16, backingItem:Barotrauma.Option*1Barotrauma*Item, from:Barotrauma.CircuitBoxConnection, to:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxWire +---@return Barotrauma.CircuitBoxWire +_G['CircuitBoxWire'].__new = function() end + +---`Constructor Private Static` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox, Id:System.UInt16, backingItem:Barotrauma.Option*1Barotrauma*Item, from:Barotrauma.CircuitBoxConnection, to:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxWire +---@return Barotrauma.CircuitBoxWire +_G['CircuitBoxWire'] = function() end + +---`Constructor Private Static` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox, Id:System.UInt16, backingItem:Barotrauma.Option*1Barotrauma*Item, from:Barotrauma.CircuitBoxConnection, to:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxWire +---@return Barotrauma.CircuitBoxWire +_G['CircuitBoxWire'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E969C8.lua b/Meta/Types/client/_00007FFD97E969C8.lua new file mode 100644 index 0000000..f26a7ed --- /dev/null +++ b/Meta/Types/client/_00007FFD97E969C8.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.CircuitBoxInputOutputNode : Barotrauma.CircuitBoxNode +---`Field Public Instance` +---@field NodeType Barotrauma.CircuitBoxInputOutputNode.Type +---`Field Public Instance` +---@field ConnectionLabelOverrides (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Field Private Static` +---@field PromptUserData System.String +---`Field Private Static` +---@field MaxConnectionLabelLength System.Int32 +---`Field Private Static` +---@field ConnectionLabelOverrideElementName System.String +_G['CircuitBoxInputOutputNode'] = {} + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +_G['CircuitBoxInputOutputNode'].PromptEdit = function(parent) end + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +_G['CircuitBoxInputOutputNode'].RemoveEditPrompt = function(parent) end + +---`Method Public Instance` +---@param replace (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +_G['CircuitBoxInputOutputNode'].ReplaceAllConnectionLabelOverrides = function(replace) end + +---`Method Private Instance` +---@param conns (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +_G['CircuitBoxInputOutputNode'].InitSize = function(conns) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['CircuitBoxInputOutputNode'].Save = function() end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +_G['CircuitBoxInputOutputNode'].Load = function(element) end + +---`Constructor Public Instance` +---@param conns (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---@param initialPosition Microsoft.Xna.Framework.Vector2 +---@param type Barotrauma.CircuitBoxInputOutputNode.Type +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.CircuitBoxInputOutputNode +_G['CircuitBoxInputOutputNode'] = function(conns, initialPosition, type, circuitBox) end + +---`Constructor Public Instance` +---@param conns (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---@param initialPosition Microsoft.Xna.Framework.Vector2 +---@param type Barotrauma.CircuitBoxInputOutputNode.Type +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.CircuitBoxInputOutputNode +_G['CircuitBoxInputOutputNode'].__new = function(conns, initialPosition, type, circuitBox) end + diff --git a/Meta/Types/client/_00007FFD97E96B10.lua b/Meta/Types/client/_00007FFD97E96B10.lua new file mode 100644 index 0000000..1a7477a --- /dev/null +++ b/Meta/Types/client/_00007FFD97E96B10.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.CircuitBoxSizes : System.Object +---`Field Public Static` +---@field ConnectorSize System.Int32 +---`Field Public Static` +---@field AnchorOffset System.Int32 +---`Field Public Static` +---@field NodeHeaderHeight System.Int32 +---`Field Public Static` +---@field NodeInitialPadding System.Int32 +---`Field Public Static` +---@field WireWidth System.Int32 +---`Field Public Static` +---@field WireKnobLength System.Int32 +---`Field Public Static` +---@field NodeHeaderTextPadding System.Int32 +---`Field Public Static` +---@field NodeBodyTextPadding System.Int32 +---`Field Public Static` +---@field PlayableAreaSize System.Single +_G['CircuitBoxSizes'] = {} + diff --git a/Meta/Types/client/_00007FFD97E97160.lua b/Meta/Types/client/_00007FFD97E97160.lua new file mode 100644 index 0000000..6029bcb --- /dev/null +++ b/Meta/Types/client/_00007FFD97E97160.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.CircuitBoxWireRenderer : System.Object +---`Field Private Instance` +---@field texture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field verts (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +---`Field Private Instance` +---@field colliders (Microsoft.Xna.Framework.Vector2-arr-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +---`Field Private Instance` +---@field skeleton Barotrauma.SquareLine +---`Field Private Instance` +---@field lastStart Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lastEnd Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lastColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field wire Barotrauma.Option*1Barotrauma*CircuitBoxWire +---`Field Private Static` +---@field VertsPerQuad System.Int32 +---`Field Private Static` +---@field QuadsPerLine System.Int32 +---`Field Private Static` +---@field VertsPerLine System.Int32 +---`Field Private Static` +---@field TotalVertsPerWire System.Int32 +_G['CircuitBoxWireRenderer'] = {} + +---`Method Private Instance` +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxWireRenderer'].UpdateColor = function(color) end + +---`Method Public Instance` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxWireRenderer'].Recompute = function(start, luaKey__end, color) end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['CircuitBoxWireRenderer'].Contains = function(pos) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param selectionColor Microsoft.Xna.Framework.Color +_G['CircuitBoxWireRenderer'].Draw = function(spriteBatch, selectionColor) end + +---`Constructor Public Instance` +---@param wire Barotrauma.Option*1Barotrauma*CircuitBoxWire +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param wireSprite Barotrauma.Sprite +---@return Barotrauma.CircuitBoxWireRenderer +_G['CircuitBoxWireRenderer'] = function(wire, start, luaKey__end, color, wireSprite) end + +---`Constructor Public Instance` +---@param wire Barotrauma.Option*1Barotrauma*CircuitBoxWire +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param wireSprite Barotrauma.Sprite +---@return Barotrauma.CircuitBoxWireRenderer +_G['CircuitBoxWireRenderer'].__new = function(wire, start, luaKey__end, color, wireSprite) end + diff --git a/Meta/Types/client/_00007FFD97E981C0.lua b/Meta/Types/client/_00007FFD97E981C0.lua new file mode 100644 index 0000000..a8a659a --- /dev/null +++ b/Meta/Types/client/_00007FFD97E981C0.lua @@ -0,0 +1,107 @@ +---@meta +---@class Barotrauma.CircuitBoxMouseDragSnapshotHandler : System.Object +---`Field Private Instance` +---@field connections (System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---`Field Private Instance` +---@field lastNodesUnderCursor (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode)|(Barotrauma.CircuitBoxNode[]) +---`Field Private Instance` +---@field lastSelectedComponents (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode)|(Barotrauma.CircuitBoxNode[]) +---`Field Private Instance` +---@field moveAffectedComponents (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode)|(Barotrauma.CircuitBoxNode[]) +---`Field Public Instance` +---@field LastResizeAffectedNode Barotrauma.Option*1System*ValueTuple*2Barotrauma*CircuitBoxResizeDirection*2Barotrauma*CircuitBoxNode +---`Field Public Instance` +---@field LastConnectorUnderCursor Barotrauma.Option*1Barotrauma*CircuitBoxConnection +---`Field Public Instance` +---@field LastWireUnderCursor Barotrauma.Option*1Barotrauma*CircuitBoxWire +---`Field Private Instance` +---@field startClick Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field circuitBoxUi Barotrauma.CircuitBoxUI +---`Field Private Static` +---@field dragTreshold System.Single +---`Getter Public Instance` +---@field Nodes (System.Collections.Generic.IEnumerable*1Barotrauma*CircuitBoxNode)|(fun():(Barotrauma.CircuitBoxNode)) +---`Getter Private Instance` +---@field Wires (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxWire)|(Barotrauma.CircuitBoxWire[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsDragging System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsWiring System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsResizing System.Boolean +_G['CircuitBoxMouseDragSnapshotHandler'] = {} + +---`Method Public Instance` +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode)|(Barotrauma.CircuitBoxNode[]) +_G['CircuitBoxMouseDragSnapshotHandler'].GetLastComponentsUnderCursor = function() end + +---`Method Public Instance` +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode)|(Barotrauma.CircuitBoxNode[]) +_G['CircuitBoxMouseDragSnapshotHandler'].GetMoveAffectedComponents = function() end + +---`Method Public Instance` +_G['CircuitBoxMouseDragSnapshotHandler'].StartDragging = function() end + +---`Method Public Instance` +_G['CircuitBoxMouseDragSnapshotHandler'].ClearSnapshot = function() end + +---`Method Public Instance` +_G['CircuitBoxMouseDragSnapshotHandler'].UpdateConnections = function() end + +---`Method Public Instance` +---@param cursorPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Option*1Barotrauma*CircuitBoxConnection +_G['CircuitBoxMouseDragSnapshotHandler'].FindConnectorUnderCursor = function(cursorPos) end + +---`Method Public Instance` +---@param cursorPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Option*1Barotrauma*CircuitBoxWire +_G['CircuitBoxMouseDragSnapshotHandler'].FindWireUnderCursor = function(cursorPos) end + +---`Method Public Instance` +---@param cursorPos Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode)|(Barotrauma.CircuitBoxNode[]) +_G['CircuitBoxMouseDragSnapshotHandler'].FindNodesUnderCursor = function(cursorPos) end + +---`Method Private Instance` +---@param cursorPos Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxMouseDragSnapshotHandler'].SnapshotNodesUnderCursor = function(cursorPos) end + +---`Method Private Instance` +---@param nodes (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode)|(Barotrauma.CircuitBoxNode[]) +---@param cursorPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Option*1System*ValueTuple*2Barotrauma*CircuitBoxResizeDirection*2Barotrauma*CircuitBoxNode +_G['CircuitBoxMouseDragSnapshotHandler'].FindResizeBorderUnderCursor = function(nodes, cursorPos) end + +---`Method Private Instance` +_G['CircuitBoxMouseDragSnapshotHandler'].SnapshotSelectedNodes = function() end + +---`Method Private Instance` +_G['CircuitBoxMouseDragSnapshotHandler'].SnapshotMoveAffectedNodes = function() end + +---`Method Public Instance` +---@param mousePos Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxMouseDragSnapshotHandler'].GetDragAmount = function(mousePos) end + +---`Method Public Instance` +_G['CircuitBoxMouseDragSnapshotHandler'].EndDragging = function() end + +---`Method Public Instance` +---@param cursorPos Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxMouseDragSnapshotHandler'].UpdateDrag = function(cursorPos) end + +---`Constructor Public Instance` +---@param ui Barotrauma.CircuitBoxUI +---@return Barotrauma.CircuitBoxMouseDragSnapshotHandler +_G['CircuitBoxMouseDragSnapshotHandler'] = function(ui) end + +---`Constructor Public Instance` +---@param ui Barotrauma.CircuitBoxUI +---@return Barotrauma.CircuitBoxMouseDragSnapshotHandler +_G['CircuitBoxMouseDragSnapshotHandler'].__new = function(ui) end + diff --git a/Meta/Types/client/_00007FFD97E98F78.lua b/Meta/Types/client/_00007FFD97E98F78.lua new file mode 100644 index 0000000..3a5e366 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E98F78.lua @@ -0,0 +1,159 @@ +---@meta +---@class Barotrauma.CircuitBoxUI : System.Object +---`Field Private Instance` +---@field camera Barotrauma.Camera +---`Field Public Instance` +---@field CircuitBox Barotrauma.Items.Components.CircuitBox +---`Field Private Instance` +---@field componentMenuOpen System.Boolean +---`Field Private Instance` +---@field componentMenuOpenState System.Single +---`Field Private Instance` +---@field circuitComponent Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field componentMenu Barotrauma.GUIFrame +---`Field Private Instance` +---@field toggleMenuButton Barotrauma.GUIButton +---`Field Private Instance` +---@field selectedWireFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field componentList Barotrauma.GUIListBox +---`Field Private Instance` +---@field inventoryIndicatorText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field cursorSprite Barotrauma.Sprite +---`Field Private Instance` +---@field selection Barotrauma.Option*1Microsoft*Xna*Framework*RectangleF +---`Field Private Instance` +---@field searchTerm System.String +---`Field Public Instance` +---@field MouseSnapshotHandler Barotrauma.CircuitBoxMouseDragSnapshotHandler +---`Field Public Instance` +---@field VirtualWires (System.Collections.Generic.List*1Barotrauma*CircuitBoxWireRenderer)|(Barotrauma.CircuitBoxWireRenderer[]) +---`Field Private Instance` +---@field cursorPos Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field gridSize Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field DraggedWire Barotrauma.Option*1Barotrauma*CircuitBoxWireRenderer +---`Field Private Static` +---@field lineWidth System.Single +---`Field Private Static` +---@field lineBaseWidth System.Single +---`Getter Public Instance` +---@field Locked System.Boolean +_G['CircuitBoxUI'] = {} + +---`Method Public Instance` +---@param parent Barotrauma.GUIFrame +_G['CircuitBoxUI'].CreateGUI = function(parent) end + +---`Method Private Instance` +---@return System.String +_G['CircuitBoxUI'].GetInventoryText = function() end + +---`Method Public Instance` +_G['CircuitBoxUI'].UpdateComponentList = function() end + +---`Method Private Static` +---@param component Barotrauma.GUIComponent +---@param obj System.Object +---@return System.Boolean +_G['CircuitBoxUI'].SelectWire = function(component, obj) end + +---`Method Private Static` +---@param prefab Barotrauma.ItemPrefab +---@param parent Barotrauma.RectTransform +_G['CircuitBoxUI'].CreateComponentElement = function(prefab, parent) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param screenRect Microsoft.Xna.Framework.Rectangle +_G['CircuitBoxUI'].DrawHUD = function(spriteBatch, screenRect) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param pos1 Microsoft.Xna.Framework.Vector2 +---@param pos2 Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +_G['CircuitBoxUI'].DrawSelection = function(spriteBatch, pos1, pos2, color) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.RectangleF +---@param fillColor Microsoft.Xna.Framework.Color +---@param borderColor Microsoft.Xna.Framework.Color +_G['CircuitBoxUI'].DrawRectangleWithBorder = function(spriteBatch, rect, fillColor, borderColor) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.RectangleF +---@param borderColor Microsoft.Xna.Framework.Color +_G['CircuitBoxUI'].DrawRectangleOnlyBorder = function(spriteBatch, rect, borderColor) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CircuitBoxUI'].DrawCircuits = function(spriteBatch) end + +---`Method Private Instance` +---@overload fun(node:Barotrauma.CircuitBoxNode):(Microsoft.Xna.Framework.Color) +---@overload fun(wire:Barotrauma.CircuitBoxWire):(Microsoft.Xna.Framework.Color) +---@param selectedBy System.UInt16 +---@param isSelectedByMe System.Boolean +---@return Microsoft.Xna.Framework.Color +_G['CircuitBoxUI'].GetSelectionColor = function(selectedBy, isSelectedByMe) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxUI'].GetCursorPosition = function() end + +---`Method Public Instance` +---@return Barotrauma.Option*1Microsoft*Xna*Framework*Vector2 +_G['CircuitBoxUI'].GetDragStart = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['CircuitBoxUI'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param state System.Boolean +_G['CircuitBoxUI'].SetMenuVisibility = function(state) end + +---`Method Private Instance` +_G['CircuitBoxUI'].UpdateSelection = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['CircuitBoxUI'].TrySelectComponentsUnderCursor = function() end + +---`Method Private Instance` +_G['CircuitBoxUI'].OpenContextMenu = function() end + +---`Method Public Instance` +---@param nodes (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode)|(Barotrauma.CircuitBoxNode[]) +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxUI'].GetTopmostNode = function(nodes) end + +---`Method Public Instance` +_G['CircuitBoxUI'].AddToGUIUpdateList = function() end + +---`Constructor Public Instance` +---@overload fun(box:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxUI +---@return Barotrauma.CircuitBoxUI +_G['CircuitBoxUI'] = function() end + +---`Constructor Public Instance` +---@overload fun(box:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxUI +---@return Barotrauma.CircuitBoxUI +_G['CircuitBoxUI'].__new = function() end + +---`Constructor Private Static` +---@overload fun(box:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxUI +---@return Barotrauma.CircuitBoxUI +_G['CircuitBoxUI'] = function() end + +---`Constructor Private Static` +---@overload fun(box:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxUI +---@return Barotrauma.CircuitBoxUI +_G['CircuitBoxUI'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E9A480.lua b/Meta/Types/client/_00007FFD97E9A480.lua new file mode 100644 index 0000000..9e5f4fb --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9A480.lua @@ -0,0 +1,669 @@ +---@meta +---@class Barotrauma.Submarine : Barotrauma.Entity +---`Field Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Field Private Instance` +---@field upgradeEventIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field subBody Barotrauma.SubmarineBody +---`Field Public Instance` +---@field ConnectedDockingPorts (System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1Barotrauma*Items*Components*DockingPort)|({[Barotrauma.Submarine]:(Barotrauma.Items.Components.DockingPort)}) +---`Field Private Instance` +---@field prevPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field entityGrid Barotrauma.EntityGrid +---`Field Public Instance` +---@field ShowSonarMarker System.Boolean +---`Field Public Instance` +---@field ForcedOutpostModuleWayPoints (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Private Instance` +---@field realWorldCrushDepth System.Nullable*1System*Single +---`Field Private Instance` +---@field submarineSpecificIDTag System.Nullable*1System*Int32 +---`Field Private Instance` +---@field exitPoints (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Private Instance` +---@field ballastFloraTimer System.Single +---`Field Private Instance` +---@field connectedSubs (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field flippedX System.Boolean +---`Field Private Instance` +---@field outdoorNodes (System.Collections.Generic.List*1Barotrauma*PathNode)|(Barotrauma.PathNode[]) +---`Field Private Instance` +---@field obstructedNodes (System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1System*Collections*Generic*HashSet*2Barotrauma*PathNode)|({[Barotrauma.Submarine]:((System.Collections.Generic.HashSet*1Barotrauma*PathNode)|(Barotrauma.PathNode[]))}) +---`Field Private Static` +---@field visibleSubs (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Static` +---@field prevCullTime System.Double +---`Field Private Static` +---@field prevCullArea Microsoft.Xna.Framework.Rectangle +---`Field Public Static` +---@field DamageEffectCutoff System.Single +---`Field Public Static` +---@field DamageEffectColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field depthSortedDamageable (System.Collections.Generic.List*1Barotrauma*Structure)|(Barotrauma.Structure[]) +---`Field Public Static` +---@field HiddenSubStartPosition Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field LockX System.Boolean +---`Field Public Static` +---@field LockY System.Boolean +---`Field Public Static` +---@field GridSize Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field MainSubs (Barotrauma.Submarine-arr)|(Barotrauma.Submarine[]) +---`Field Private Static` +---@field loaded (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Static` +---@field visibleEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Static` +---@field lastPickedPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field lastPickedFraction System.Single +---`Field Private Static` +---@field lastPickedFixture FarseerPhysics.Dynamics.Fixture +---`Field Private Static` +---@field lastPickedNormal Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field checkSubmarineBorders (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Static` +---@field bodyDist (System.Collections.Generic.Dictionary*1FarseerPhysics*Dynamics*Body*1System*Single)|({[FarseerPhysics.Dynamics.Body]:(System.Single)}) +---`Field Private Static` +---@field bodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Static` +---@field CullInterval System.Single +---`Field Private Static` +---@field CullMargin System.Int32 +---`Field Private Static` +---@field CullMoveThreshold System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Info Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HiddenSubPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdOffset System.UInt16 +---`Getter Public Static` +---
`Setter Public Static` +---@field MainSub Barotrauma.Submarine +---`Getter Public Static` +---@field VisibleEntities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +---`Getter Public Instance` +---@field DockedTo (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +---`Getter Public Static` +---@field LastPickedPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field LastPickedFraction System.Single +---`Getter Public Static` +---@field LastPickedFixture FarseerPhysics.Dynamics.Fixture +---`Getter Public Static` +---@field LastPickedNormal Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Loading System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GodMode System.Boolean +---`Getter Public Static` +---@field Loaded (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Getter Public Instance` +---@field SubBody Barotrauma.SubmarineBody +---`Getter Public Instance` +---@field PhysicsBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---@field Borders Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field VisibleBorders Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field RealWorldCrushDepth System.Single +---`Getter Public Instance` +---@field RealWorldDepth System.Single +---`Getter Public Instance` +---@field IsAboveLevel System.Boolean +---`Getter Public Instance` +---@field AtEndExit System.Boolean +---`Getter Public Instance` +---@field AtStartExit System.Boolean +---`Getter Public Instance` +---@field AtEitherExit System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Velocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field HullVertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Getter Public Instance` +---@field SubmarineSpecificIDTag System.Int32 +---`Getter Public Instance` +---@field AtDamageDepth System.Boolean +---`Getter Public Instance` +---@field IsRespawnShuttle System.Boolean +---`Getter Public Instance` +---@field ExitPoints (System.Collections.Generic.IReadOnlyList*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImmuneToBallastFlora System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WreckAI Barotrauma.WreckAI +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TurretAI Barotrauma.SubmarineTurretAI +---`Getter Public Instance` +---@field FlippedX System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field Unloading System.Boolean +---`Getter Private Instance` +---@field OutdoorNodes (System.Collections.Generic.List*1Barotrauma*PathNode)|(Barotrauma.PathNode[]) +_G['Submarine'] = {} + +---`Method Public Static` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param ignoredBodies? (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---@param collisionCategory? System.Nullable*1FarseerPhysics*Dynamics*Category +---@param ignoreSensors? System.Boolean +---@param customPredicate? (System.Predicate*1FarseerPhysics*Dynamics*Fixture)|(fun(obj:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---@param allowInsideFixture? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['Submarine'].PickBody = function(rayStart, rayEnd, ignoredBodies, collisionCategory, ignoreSensors, customPredicate, allowInsideFixture) end + +---`Method Public Static` +---@param body FarseerPhysics.Dynamics.Body +---@return System.Single +_G['Submarine'].LastPickedBodyDist = function(body) end + +---`Method Public Static` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param ignoredBodies? (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---@param collisionCategory? System.Nullable*1FarseerPhysics*Dynamics*Category +---@param ignoreSensors? System.Boolean +---@param customPredicate? (System.Predicate*1FarseerPhysics*Dynamics*Fixture)|(fun(obj:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---@param allowInsideFixture? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +_G['Submarine'].PickBodies = function(rayStart, rayEnd, ignoredBodies, collisionCategory, ignoreSensors, customPredicate, allowInsideFixture) end + +---`Method Private Static` +---@param fixture FarseerPhysics.Dynamics.Fixture +---@param ignoredBodies? (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---@param collisionCategory? System.Nullable*1FarseerPhysics*Dynamics*Category +---@param ignoreSensors? System.Boolean +---@param customPredicate? (System.Predicate*1FarseerPhysics*Dynamics*Fixture)|(fun(obj:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---@return System.Boolean +_G['Submarine'].CheckFixtureCollision = function(fixture, ignoredBodies, collisionCategory, ignoreSensors, customPredicate) end + +---`Method Public Static` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param ignoreLevel? System.Boolean +---@param ignoreSubs? System.Boolean +---@param ignoreSensors? System.Boolean +---@param ignoreDisabledWalls? System.Boolean +---@param ignoreBranches? System.Boolean +---@param blocksVisibilityPredicate? (System.Predicate*1FarseerPhysics*Dynamics*Fixture)|(fun(obj:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---@return FarseerPhysics.Dynamics.Body +_G['Submarine'].CheckVisibility = function(rayStart, rayEnd, ignoreLevel, ignoreSubs, ignoreSensors, ignoreDisabledWalls, ignoreBranches, blocksVisibilityPredicate) end + +---`Method Public Instance` +---@param parents? (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +_G['Submarine'].FlipX = function(parents) end + +---`Method Public Instance` +---@param factionIdentifier Barotrauma.Identifier +_G['Submarine'].EnableFactionSpecificEntities = function(factionIdentifier) end + +---`Method Public Static` +---@param layer Barotrauma.Identifier +---@return System.Boolean +_G['Submarine'].LayerExistsInAnySub = function(layer) end + +---`Method Public Instance` +---@param layer Barotrauma.Identifier +---@return System.Boolean +_G['Submarine'].LayerExists = function(layer) end + +---`Method Public Instance` +---@param layer Barotrauma.Identifier +---@param enabled System.Boolean +---@param sendNetworkEvent? System.Boolean +_G['Submarine'].SetLayerEnabled = function(layer, enabled, sendNetworkEvent) end + +---`Method Public Static` +---@param layer Barotrauma.Identifier +---@param enabled System.Boolean +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['Submarine'].SetLayerEnabled = function(layer, enabled, entities) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Submarine'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param force Microsoft.Xna.Framework.Vector2 +_G['Submarine'].ApplyForce = function(force) end + +---`Method Public Instance` +_G['Submarine'].EnableMaintainPosition = function() end + +---`Method Public Instance` +_G['Submarine'].NeutralizeBallast = function() end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +_G['Submarine'].SetPrevTransform = function(position) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param checkd? (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---@param forceUndockFromStaticSubmarines? System.Boolean +_G['Submarine'].SetPosition = function(position, checkd, forceUndockFromStaticSubmarines) end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +---@param dockedSub Barotrauma.Submarine +---@return System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Submarine'].CalculateDockOffset = function(sub, dockedSub) end + +---`Method Public Instance` +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Submarine'].Translate = function(amount) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param ignoreOutposts? System.Boolean +---@param ignoreOutsideLevel? System.Boolean +---@param ignoreRespawnShuttle? System.Boolean +---@param teamType? System.Nullable*1Barotrauma*CharacterTeamType +---@return Barotrauma.Submarine +_G['Submarine'].FindClosest = function(worldPosition, ignoreOutposts, ignoreOutsideLevel, ignoreRespawnShuttle, teamType) end + +---`Method Public Instance` +---@param otherSub Barotrauma.Submarine +---@return System.Boolean +_G['Submarine'].IsConnectedTo = function(otherSub) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +_G['Submarine'].GetHulls = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Gap)|(Barotrauma.Gap[]) +_G['Submarine'].GetGaps = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Submarine'].GetItems = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +_G['Submarine'].GetWaypoints = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Structure)|(Barotrauma.Structure[]) +_G['Submarine'].GetWalls = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@overload fun(includingConnectedSubs:System.Boolean, list:(System.Collections.Generic.List*1Barotrauma*Submarine*T)|(Barotrauma.Submarine.T[])):((System.Collections.Generic.List*1Barotrauma*Submarine*T)|(Barotrauma.Submarine.T[])) +---@param includingConnectedSubs System.Boolean +---@param list (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine*T)|(fun():(Barotrauma.Submarine.T)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine*T)|(fun():(Barotrauma.Submarine.T)) +_G['Submarine'].GetEntities = function(includingConnectedSubs, list) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Items*Components*ItemContainer*2System*Int32)|(System.ValueTuple*1Barotrauma*Items*Components*ItemContainer*1System*Int32[]) +_G['Submarine'].GetCargoContainers = function() end + +---`Method Public Instance` +---@param entity Barotrauma.MapEntity +---@param includingConnectedSubs System.Boolean +---@param allowDifferentTeam? System.Boolean +---@param allowDifferentType? System.Boolean +---@return System.Boolean +_G['Submarine'].IsEntityFoundOnThisSub = function(entity, includingConnectedSubs, allowDifferentTeam, allowDifferentType) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param inflate? System.Single +---@return Barotrauma.Submarine +_G['Submarine'].FindContainingInLocalCoordinates = function(position, inflate) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param inflate? System.Single +---@return Barotrauma.Submarine +_G['Submarine'].FindContaining = function(worldPosition, inflate) end + +---`Method Public Static` +---@param submarineElement System.Xml.Linq.XElement +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].GetBorders = function(submarineElement) end + +---`Method NonPublic Instance Virtual` +---@param id System.UInt16 +---@param submarine Barotrauma.Submarine +---@return System.UInt16 +_G['Submarine'].DetermineID = function(id, submarine) end + +---`Method Public Static` +---@param info Barotrauma.SubmarineInfo +---@param unloadPrevious System.Boolean +---@param linkedRemap? Barotrauma.IdRemap +---@return Barotrauma.Submarine +_G['Submarine'].Load = function(info, unloadPrevious, linkedRemap) end + +---`Method Private Instance` +_G['Submarine'].ResetCrushDepth = function() end + +---`Method Public Instance` +---@param realWorldCrushDepth System.Single +_G['Submarine'].SetCrushDepth = function(realWorldCrushDepth) end + +---`Method Public Static` +---@param moveAmount Microsoft.Xna.Framework.Vector2 +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['Submarine'].RepositionEntities = function(moveAmount, entities) end + +---`Method Public Instance` +---@return System.Boolean +_G['Submarine'].CheckFuel = function() end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Submarine'].SaveToXElement = function(element) end + +---`Method Public Instance` +---@param filePath System.String +---@param previewImage? System.IO.MemoryStream +---@return System.Boolean +_G['Submarine'].TrySaveAs = function(filePath, previewImage) end + +---`Method Public Static` +_G['Submarine'].Unload = function() end + +---`Method Public Instance Virtual` +_G['Submarine'].Remove = function() end + +---`Method Public Instance` +_G['Submarine'].Dispose = function() end + +---`Method Private Instance` +_G['Submarine'].GenerateOutdoorNodes = function() end + +---`Method Public Instance` +---@overload fun() +---@param otherSub Barotrauma.Submarine +_G['Submarine'].DisableObstructedWayPoints = function(otherSub) end + +---`Method Public Instance` +---@param otherSub Barotrauma.Submarine +_G['Submarine'].EnableObstructedWaypoints = function(otherSub) end + +---`Method Public Instance` +_G['Submarine'].RefreshOutdoorNodes = function() end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param onlyPrimary System.Boolean +---@param checkTransferConditions? System.Boolean +---@param allowConnectedSubs? System.Boolean +---@return Barotrauma.Item +_G['Submarine'].FindContainerFor = function(item, onlyPrimary, checkTransferConditions, allowConnectedSubs) end + +---`Method Public Static` +---@overload fun(from:Barotrauma.ISpatialEntity, to:Barotrauma.ISpatialEntity, targetWorldPos?:System.Nullable*1Microsoft*Xna*Framework*Vector2):(Microsoft.Xna.Framework.Vector2) +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@param fromSub Barotrauma.Submarine +---@param toSub Barotrauma.Submarine +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].GetRelativeSimPosition = function(targetSimPos, fromSub, toSub) end + +---`Method Public Static` +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param fromSub Barotrauma.Submarine +---@param toSub Barotrauma.Submarine +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].GetRelativeSimPositionFromWorldPosition = function(targetWorldPos, fromSub, toSub) end + +---`Method Public Static` +---@param cam Barotrauma.Camera +_G['Submarine'].CullEntities = function(cam) end + +---`Method Public Static` +_G['Submarine'].ForceVisibilityRecheck = function() end + +---`Method Public Static` +---@param entity Barotrauma.MapEntity +_G['Submarine'].ForceRemoveFromVisibleEntities = function(entity) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +_G['Submarine'].Draw = function(spriteBatch, editing) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +---@param predicate? (System.Predicate*1Barotrauma*MapEntity)|(fun(obj:Barotrauma.MapEntity):(System.Boolean)) +_G['Submarine'].DrawFront = function(spriteBatch, editing, predicate) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param damageEffect Microsoft.Xna.Framework.Graphics.Effect +---@param editing? System.Boolean +---@param predicate? (System.Predicate*1Barotrauma*MapEntity)|(fun(obj:Barotrauma.MapEntity):(System.Boolean)) +_G['Submarine'].DrawDamageable = function(spriteBatch, damageEffect, editing, predicate) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +---@param predicate? (System.Predicate*1Barotrauma*MapEntity)|(fun(obj:Barotrauma.MapEntity):(System.Boolean)) +_G['Submarine'].DrawPaintedColors = function(spriteBatch, editing, predicate) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing? System.Boolean +---@param predicate? (System.Predicate*1Barotrauma*MapEntity)|(fun(obj:Barotrauma.MapEntity):(System.Boolean)) +_G['Submarine'].DrawBack = function(spriteBatch, editing, predicate) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param gridCells System.Int32 +---@param gridCenter Microsoft.Xna.Framework.Vector2 +---@param roundedGridCenter Microsoft.Xna.Framework.Vector2 +---@param alpha? System.Single +_G['Submarine'].DrawGrid = function(spriteBatch, gridCells, gridCenter, roundedGridCenter, alpha) end + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +---@param pointsOfInterest? (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +---@param ignoreOutpost? System.Boolean +_G['Submarine'].CreateMiniMap = function(parent, pointsOfInterest, ignoreOutpost) end + +---`Method Public Static` +---@param mainHull Barotrauma.Hull +---@param linkedHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---@param parent Barotrauma.GUIComponent +---@param worldBorders Microsoft.Xna.Framework.Rectangle +---@return Barotrauma.Items.Components.MiniMapHullData +_G['Submarine'].ConstructLinkedHulls = function(mainHull, linkedHulls, parent, worldBorders) end + +---`Method Public Instance` +_G['Submarine'].CheckForErrors = function() end + +---`Method Public Static` +---@return System.Int32 +_G['Submarine'].GetLightCount = function() end + +---`Method Public Static` +---@return System.Int32 +_G['Submarine'].GetShadowCastingLightCount = function() end + +---`Method Public Static` +---@param cam Barotrauma.Camera +---@param sub Barotrauma.Submarine +---@param mousePos? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param round? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].MouseToWorldGrid = function(cam, sub, mousePos, round) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Submarine'].ClientReadPosition = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Submarine'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Static` +---@param teamPerks (System.Collections.Immutable.ImmutableArray*1Barotrauma*DisembarkPerkPrefab)|(Barotrauma.DisembarkPerkPrefab[]) +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*PerkBehaviors*SubItemSwapPerk)|(Barotrauma.PerkBehaviors.SubItemSwapPerk[]) +_G['Submarine'].GetSubItemSwapPerksFromTeamPerks = function(teamPerks) end + +---`Method Private Instance` +---@param outpost Barotrauma.Submarine +---@return System.Boolean +_G['Submarine'].IsAtOutpostExit = function(outpost) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Submarine'].ToString = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['Submarine'].CalculateBasePrice = function() end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param deltaTime System.Single +---@param probability System.Single +_G['Submarine'].AttemptBallastFloraInfection = function(identifier, deltaTime, probability) end + +---`Method Public Instance` +_G['Submarine'].MakeWreck = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Submarine'].CreateWreckAI = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Submarine'].CreateTurretAI = function() end + +---`Method Public Instance` +_G['Submarine'].DisableWreckAI = function() end + +---`Method Public Instance` +---@param allowDifferentTeam? System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].GetDockedBorders = function(allowDifferentTeam) end + +---`Method Private Instance` +---@param allowDifferentTeam System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].GetDockedBordersRecursive = function(allowDifferentTeam) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +_G['Submarine'].GetConnectedSubs = function() end + +---`Method Public Instance` +_G['Submarine'].RefreshConnectedSubs = function() end + +---`Method Private Instance` +---@param subs (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +_G['Submarine'].GetConnectedSubsRecursive = function(subs) end + +---`Method Public Instance` +---@param spawnPos Microsoft.Xna.Framework.Vector2 +---@param submarineSize? System.Nullable*1Microsoft*Xna*Framework*Point +---@param subDockingPortOffset? System.Single +---@param verticalMoveDir? System.Int32 +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].FindSpawnPos = function(spawnPos, submarineSize, subDockingPortOffset, verticalMoveDir) end + +---`Method Public Instance` +---@param interpolate? System.Boolean +_G['Submarine'].UpdateTransform = function(interpolate) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param sub? Barotrauma.Submarine +---@param round? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].VectorToWorldGrid = function(position, sub, round) end + +---`Method Public Instance` +---@param onlyHulls? System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].CalculateDimensions = function(onlyHulls) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].AbsRect = function(pos, size) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.RectangleF +_G['Submarine'].AbsRectF = function(pos, size) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param pos Microsoft.Xna.Framework.Vector2 +---@param inclusive? System.Boolean +---@return System.Boolean +_G['Submarine'].RectContains = function(rect, pos, inclusive) end + +---`Method Public Static` +---@overload fun(rect1:Microsoft.Xna.Framework.Rectangle, rect2:Microsoft.Xna.Framework.Rectangle, inclusive?:System.Boolean):(System.Boolean) +---@param rect1 Microsoft.Xna.Framework.RectangleF +---@param rect2 Microsoft.Xna.Framework.RectangleF +---@param inclusive? System.Boolean +---@return System.Boolean +_G['Submarine'].RectsOverlap = function(rect1, rect2, inclusive) end + +---`Constructor Public Instance` +---@overload fun(info:Barotrauma.SubmarineInfo, showErrorMessages?:System.Boolean, loadEntities?:(System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity)|(fun(arg:Barotrauma.Submarine):((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))), linkedRemap?:Barotrauma.IdRemap):Barotrauma.Submarine +---@return Barotrauma.Submarine +_G['Submarine'] = function() end + +---`Constructor Public Instance` +---@overload fun(info:Barotrauma.SubmarineInfo, showErrorMessages?:System.Boolean, loadEntities?:(System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity)|(fun(arg:Barotrauma.Submarine):((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))), linkedRemap?:Barotrauma.IdRemap):Barotrauma.Submarine +---@return Barotrauma.Submarine +_G['Submarine'].__new = function() end + +---`Constructor Private Static` +---@overload fun(info:Barotrauma.SubmarineInfo, showErrorMessages?:System.Boolean, loadEntities?:(System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity)|(fun(arg:Barotrauma.Submarine):((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))), linkedRemap?:Barotrauma.IdRemap):Barotrauma.Submarine +---@return Barotrauma.Submarine +_G['Submarine'] = function() end + +---`Constructor Private Static` +---@overload fun(info:Barotrauma.SubmarineInfo, showErrorMessages?:System.Boolean, loadEntities?:(System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity)|(fun(arg:Barotrauma.Submarine):((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))), linkedRemap?:Barotrauma.IdRemap):Barotrauma.Submarine +---@return Barotrauma.Submarine +_G['Submarine'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E9AA78.lua b/Meta/Types/client/_00007FFD97E9AA78.lua new file mode 100644 index 0000000..2e73fde --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9AA78.lua @@ -0,0 +1,170 @@ +---@meta +---@class Barotrauma.SubmarineBody : System.Object +---`Field Private Instance` +---@field levelContacts (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Contacts*Contact)|(FarseerPhysics.Dynamics.Contacts.Contact[]) +---`Field Private Instance` +---@field depthDamageTimer System.Single +---`Field Private Instance` +---@field damageSoundTimer System.Single +---`Field Private Instance` +---@field submarine Barotrauma.Submarine +---`Field Public Instance` +---@field Body Barotrauma.PhysicsBody +---`Field Private Instance` +---@field positionBuffer (System.Collections.Generic.List*1Barotrauma*PosInfo)|(Barotrauma.PosInfo[]) +---`Field Private Instance` +---@field impactQueue (System.Collections.Generic.Queue*1Barotrauma*SubmarineBody*Impact)|(fun():(Barotrauma.SubmarineBody.Impact)) +---`Field Private Instance` +---@field forceUpwardsTimer System.Single +---`Field Public Static` +---@field NeutralBallastPercentage System.Single +---`Field Public Static` +---@field CollidesWith FarseerPhysics.Dynamics.Category +---`Field Private Static` +---@field HorizontalDrag System.Single +---`Field Private Static` +---@field VerticalDrag System.Single +---`Field Private Static` +---@field MaxDrag System.Single +---`Field Private Static` +---@field ImpactDamageMultiplier System.Single +---`Field Private Static` +---@field MinImpactLimbMass System.Single +---`Field Private Static` +---@field MinCollisionImpact System.Single +---`Field Private Static` +---@field MaxCollisionImpact System.Single +---`Field Private Static` +---@field Friction System.Single +---`Field Private Static` +---@field Restitution System.Single +---`Field Private Static` +---@field ForceUpwardsDelay System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HullVertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Borders Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VisibleBorders Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Velocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field PositionBuffer (System.Collections.Generic.List*1Barotrauma*PosInfo)|(Barotrauma.PosInfo[]) +---`Getter Public Instance` +---@field Submarine Barotrauma.Submarine +_G['SubmarineBody'] = {} + +---`Method Private Instance` +---@param damagedStructures (System.Collections.Generic.Dictionary*1Barotrauma*Structure*1System*Single)|({[Barotrauma.Structure]:(System.Single)}) +---@param impactSimPos Microsoft.Xna.Framework.Vector2 +---@param impact System.Single +---@param soundTag System.String +_G['SubmarineBody'].PlayDamageSounds = function(damagedStructures, impactSimPos, impact, soundTag) end + +---`Method Private Instance` +---@param impactSimPos Microsoft.Xna.Framework.Vector2 +---@param impact System.Single +---@param soundTag System.String +---@param hitStructure? Barotrauma.Structure +_G['SubmarineBody'].PlayDamageSound = function(impactSimPos, impact, soundTag, hitStructure) end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['SubmarineBody'].GenerateConvexHull = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['SubmarineBody'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['SubmarineBody'].ClientUpdatePosition = function(deltaTime) end + +---`Method Private Instance` +---@param subTranslation Microsoft.Xna.Framework.Vector2 +_G['SubmarineBody'].DisplaceCharacters = function(subTranslation) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['SubmarineBody'].CalculateBuoyancy = function() end + +---`Method Public Instance` +---@param force Microsoft.Xna.Framework.Vector2 +_G['SubmarineBody'].ApplyForce = function(force) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +_G['SubmarineBody'].SetPosition = function(position) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['SubmarineBody'].UpdateDepthDamage = function(deltaTime) end + +---`Method Public Instance` +_G['SubmarineBody'].FlipX = function() end + +---`Method Public Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['SubmarineBody'].OnCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@param character Barotrauma.Character +---@return System.Boolean +_G['SubmarineBody'].CheckCharacterCollision = function(contact, character) end + +---`Method Private Instance` +---@param collision Barotrauma.SubmarineBody.Impact +---@param limb Barotrauma.Limb +_G['SubmarineBody'].HandleLimbCollision = function(collision, limb) end + +---`Method Private Static` +---@param body Barotrauma.PhysicsBody +---@return (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Contacts*Contact)|(fun():(FarseerPhysics.Dynamics.Contacts.Contact)) +_G['SubmarineBody'].GetLevelContacts = function(body) end + +---`Method Private Instance` +---@param impact Barotrauma.SubmarineBody.Impact +---@param cell? Voronoi2.VoronoiCell +_G['SubmarineBody'].HandleLevelCollision = function(impact, cell) end + +---`Method Private Instance` +---@param impact Barotrauma.SubmarineBody.Impact +_G['SubmarineBody'].HandleLevelCollisionProjSpecific = function(impact) end + +---`Method Private Instance` +---@param impact Barotrauma.SubmarineBody.Impact +---@param otherSub Barotrauma.Submarine +_G['SubmarineBody'].HandleSubCollision = function(impact, otherSub) end + +---`Method Private Instance` +---@param impact System.Single +---@param direction Microsoft.Xna.Framework.Vector2 +---@param impactPos Microsoft.Xna.Framework.Vector2 +---@param applyDamage? System.Boolean +_G['SubmarineBody'].ApplyImpact = function(impact, direction, impactPos, applyDamage) end + +---`Method Public Instance` +_G['SubmarineBody'].Remove = function() end + +---`Constructor Public Instance` +---@param sub Barotrauma.Submarine +---@param showErrorMessages? System.Boolean +---@return Barotrauma.SubmarineBody +_G['SubmarineBody'] = function(sub, showErrorMessages) end + +---`Constructor Public Instance` +---@param sub Barotrauma.Submarine +---@param showErrorMessages? System.Boolean +---@return Barotrauma.SubmarineBody +_G['SubmarineBody'].__new = function(sub, showErrorMessages) end + diff --git a/Meta/Types/client/_00007FFD97E9ACB8.lua b/Meta/Types/client/_00007FFD97E9ACB8.lua new file mode 100644 index 0000000..10833bc --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9ACB8.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.WallSection : System.Object +---`Field Public Instance` +---@field rect Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field damage System.Single +---`Field Public Instance` +---@field gap Barotrauma.Gap +---`Field Public Instance` +---@field NoPhysicsBody System.Boolean +---`Getter Public Instance` +---@field Wall Barotrauma.Structure +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---@field WorldRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field OrderedToBeIgnored System.Boolean +_G['WallSection'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['WallSection'].IgnoreByAI = function(character) end + +---`Constructor Public Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param wall Barotrauma.Structure +---@param damage? System.Single +---@return Barotrauma.WallSection +_G['WallSection'] = function(rect, wall, damage) end + +---`Constructor Public Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param wall Barotrauma.Structure +---@param damage? System.Single +---@return Barotrauma.WallSection +_G['WallSection'].__new = function(rect, wall, damage) end + diff --git a/Meta/Types/client/_00007FFD97E9BAC8.lua b/Meta/Types/client/_00007FFD97E9BAC8.lua new file mode 100644 index 0000000..302ffbf --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9BAC8.lua @@ -0,0 +1,456 @@ +---@meta +---@class Barotrauma.Structure : Barotrauma.MapEntity +---`Field Private Instance` +---@field convexHulls (System.Collections.Generic.List*1Barotrauma*Lights*ConvexHull)|(Barotrauma.Lights.ConvexHull[]) +---`Field Private Instance` +---@field spriteAnimState (System.Collections.Generic.Dictionary*1Barotrauma*DecorativeSprite*1Barotrauma*DecorativeSprite*State)|({[Barotrauma.DecorativeSprite]:(Barotrauma.DecorativeSprite.State)}) +---`Field Public Instance` +---@field Lights (System.Collections.Generic.List*1Barotrauma*Lights*LightSource)|(Barotrauma.Lights.LightSource[]) +---`Field Public Instance` +---@field SpriteEffects Microsoft.Xna.Framework.Graphics.SpriteEffects +---`Field Private Instance` +---@field bodyDimensions (System.Collections.Generic.Dictionary*1FarseerPhysics*Dynamics*Body*1Microsoft*Xna*Framework*Vector2)|({[FarseerPhysics.Dynamics.Body]:(Microsoft.Xna.Framework.Vector2)}) +---`Field Private Instance` +---@field maxHealth System.Nullable*1System*Single +---`Field Private Instance` +---@field crushDepth System.Single +---`Field NonPublic Instance` +---@field spriteColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field scale System.Single +---`Field NonPublic Instance` +---@field rotationRad System.Single +---`Field NonPublic Instance` +---@field textureScale Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field textureOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field defaultRect Microsoft.Xna.Framework.Rectangle +---`Field Public Static` +---@field ShowWalls System.Boolean +---`Field Public Static` +---@field ShowStructures System.Boolean +---`Field Public Static` +---@field WallList (System.Collections.Generic.List*1Barotrauma*Structure)|(Barotrauma.Structure[]) +---`Field Private Static` +---@field explosionOnBroken Barotrauma.Explosion +---`Field Public Static` +---@field WallSectionSize System.Int32 +---`Field Private Static` +---@field LeakThreshold System.Single +---`Field Private Static` +---@field BigGapThreshold System.Single +---`Getter Public Instance Virtual` +---@field SelectableInEditor System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Indestructible System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sections (Barotrauma.WallSection-arr)|(Barotrauma.WallSection[]) +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---@field IsPlatform System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StairDirection Barotrauma.Direction +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---@field HasBody System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Bodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CastShadow System.Boolean +---`Getter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---@field SectionCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxHealth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrushDepth System.Single +---`Getter Public Instance Virtual` +---@field Health System.Single +---`Getter Public Instance Virtual` +---@field DrawBelowWater System.Boolean +---`Getter Public Instance Virtual` +---@field DrawOverWater System.Boolean +---`Getter Public Instance` +---@field DrawDamageEffect System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasDamage System.Boolean +---`Getter Public Instance` +---@field Prefab Barotrauma.StructurePrefab +---`Getter Public Instance` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpecialTag System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseDropShadow System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DropShadowOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextureScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleWhenTextureOffsetSet System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextureOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DefaultRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field BodyWidth System.Single +---`Getter Public Instance` +---@field BodyHeight System.Single +---`Getter Public Instance` +---@field BodyRotation System.Single +---`Getter Public Instance` +---@field BodyOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NoAITarget System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter NonPublic Instance` +---@field DirectionUnit Microsoft.Xna.Framework.Vector2 +_G['Structure'] = {} + +---`Method Public Instance Virtual` +---@param upgrade Barotrauma.Upgrade +---@param createNetworkEvent? System.Boolean +---@return System.Boolean +_G['Structure'].AddUpgrade = function(upgrade, createNetworkEvent) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@param damage System.Single +---@param attacker? Barotrauma.Character +---@param emitParticles? System.Boolean +---@param createWallDamageProjectiles? System.Boolean +_G['Structure'].AddDamage = function(sectionIndex, damage, attacker, emitParticles, createWallDamageProjectiles) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['Structure'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Public Instance` +---@param displayPos Microsoft.Xna.Framework.Vector2 +---@param world? System.Boolean +---@param clamp? System.Boolean +---@return System.Int32 +_G['Structure'].FindSectionIndex = function(displayPos, world, clamp) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Single +_G['Structure'].SectionDamage = function(sectionIndex) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@param world? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Structure'].SectionPosition = function(sectionIndex, world) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@param damage System.Single +---@param attacker? Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param isNetworkEvent? System.Boolean +---@param createExplosionEffect? System.Boolean +---@param createWallDamageProjectiles? System.Boolean +_G['Structure'].SetDamage = function(sectionIndex, damage, attacker, createNetworkEvent, isNetworkEvent, createExplosionEffect, createWallDamageProjectiles) end + +---`Method Private Static` +---@param gap Barotrauma.Gap +---@param attacker Barotrauma.Character +---@param createProjectiles System.Boolean +_G['Structure'].CreateWallDamageExplosion = function(gap, attacker, createProjectiles) end + +---`Method Public Instance` +---@param collisionCategory FarseerPhysics.Dynamics.Category +_G['Structure'].SetCollisionCategory = function(collisionCategory) end + +---`Method Private Instance` +_G['Structure'].UpdateSections = function() end + +---`Method Private Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param createConvexHull System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['Structure'].CreateRectBody = function(rect, createConvexHull) end + +---`Method Private Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +_G['Structure'].CreateConvexHull = function(position, size, rotation) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Structure'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Structure'].FlipY = function(relativeToSub) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Structure +_G['Structure'].Load = function(element, submarine, idRemap) end + +---`Method Public Static` +---@param name System.String +---@param identifier Barotrauma.Identifier +---@return Barotrauma.StructurePrefab +_G['Structure'].FindPrefab = function(name, identifier) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Structure'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +_G['Structure'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +_G['Structure'].Reset = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Structure'].Update = function(deltaTime, cam) end + +---`Method Public Static` +---@param targetSize Microsoft.Xna.Framework.Vector2 +---@param originalTextureOffset Microsoft.Xna.Framework.Vector2 +---@param submarineInfo Barotrauma.SubmarineInfo +---@param sourceRect Microsoft.Xna.Framework.Rectangle +---@param scale Microsoft.Xna.Framework.Vector2 +---@param flippedX System.Boolean +---@param flippedY System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Structure'].UpgradeTextureOffset = function(targetSize, originalTextureOffset, submarineInfo, sourceRect, scale, flippedX, flippedY) end + +---`Method Public Instance Virtual` +---@param cam Barotrauma.Camera +---@param deltaTime System.Single +_G['Structure'].UpdateEditing = function(cam, deltaTime) end + +---`Method Private Instance` +_G['Structure'].SetLightTextureOffset = function() end + +---`Method Public Instance` +---@param inGame? System.Boolean +---@return Barotrauma.GUIComponent +_G['Structure'].CreateEditingHUD = function(inGame) end + +---`Method Public Instance Virtual` +---@param worldView Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['Structure'].IsVisible = function(worldView) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param back? System.Boolean +_G['Structure'].Draw = function(spriteBatch, editing, back) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param editing System.Boolean +---@param back? System.Boolean +---@param damageEffect? Microsoft.Xna.Framework.Graphics.Effect +_G['Structure'].Draw = function(spriteBatch, editing, back, damageEffect) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param damageEffect Microsoft.Xna.Framework.Graphics.Effect +---@param editing System.Boolean +_G['Structure'].DrawDamage = function(spriteBatch, damageEffect, editing) end + +---`Method Private Instance` +---@return System.Single +_G['Structure'].GetRealDepth = function() end + +---`Method Public Instance Virtual` +---@return System.Single +_G['Structure'].GetDrawDepth = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Structure'].UpdateSpriteStates = function(deltaTime) end + +---`Method Private Instance` +---@param conditional Barotrauma.PropertyConditional +---@return System.Boolean +_G['Structure'].ConditionalMatches = function(conditional) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Structure'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Structure'].Move = function(amount, ignoreContacts) end + +---`Method Private Instance` +_G['Structure'].InitProjSpecific = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Structure'].ToString = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['Structure'].Clone = function() end + +---`Method Private Instance` +_G['Structure'].CreateStairBodies = function() end + +---`Method Private Instance` +_G['Structure'].CreateSections = function() end + +---`Method Private Instance` +---@param mergedSections (System.Collections.Generic.List*1Barotrauma*WallSection)|(Barotrauma.WallSection[]) +---@return Microsoft.Xna.Framework.Rectangle +_G['Structure'].GenerateMergedRect = function(mergedSections) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Quad2D +_G['Structure'].GetTransformedQuad = function() end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Structure +_G['Structure'].GetAttachTarget = function(worldPosition) end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Structure'].IsMouseOn = function(position) end + +---`Method Public Instance Virtual` +_G['Structure'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['Structure'].Remove = function() end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Structure'].OnWallCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +_G['Structure'].OnImpactProjSpecific = function(f1, f2, contact) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return Barotrauma.WallSection +_G['Structure'].GetSection = function(sectionIndex) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Boolean +_G['Structure'].SectionBodyDisabled = function(sectionIndex) end + +---`Method Public Instance` +---@return System.Boolean +_G['Structure'].AllSectionBodiesDisabled = function() end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Boolean +_G['Structure'].SectionIsLeaking = function(sectionIndex) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Boolean +_G['Structure'].SectionIsLeakingFromOutside = function(sectionIndex) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Int32 +_G['Structure'].SectionLength = function(sectionIndex) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Structure +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param sp Barotrauma.StructurePrefab +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Structure +_G['Structure'] = function(rectangle, sp, submarine, id, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Structure +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param sp Barotrauma.StructurePrefab +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Structure +_G['Structure'].__new = function(rectangle, sp, submarine, id, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Structure +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param sp Barotrauma.StructurePrefab +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Structure +_G['Structure'] = function(rectangle, sp, submarine, id, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Structure +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param sp Barotrauma.StructurePrefab +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Structure +_G['Structure'].__new = function(rectangle, sp, submarine, id, element) end + diff --git a/Meta/Types/client/_00007FFD97E9C060.lua b/Meta/Types/client/_00007FFD97E9C060.lua new file mode 100644 index 0000000..67b872f --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9C060.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.AfflictionPrefabHusk : Barotrauma.AfflictionPrefab +---`Field Public Instance` +---@field AttachLimbId System.Int32 +---`Field Public Instance` +---@field AttachLimbName System.String +---`Field Public Instance` +---@field AttachLimbType Barotrauma.LimbType +---`Field Public Instance` +---@field DormantThreshold System.Single +---`Field Public Instance` +---@field ActiveThreshold System.Single +---`Field Public Instance` +---@field TransitionThreshold System.Single +---`Field Public Instance` +---@field TransformThresholdOnDeath System.Single +---`Field Public Instance` +---@field HuskedSpeciesName Barotrauma.Identifier +---`Field Public Instance` +---@field TransferBuffs System.Boolean +---`Field Public Instance` +---@field SendMessages System.Boolean +---`Field Public Instance` +---@field CauseSpeechImpediment System.Boolean +---`Field Public Instance` +---@field NeedsAir System.Boolean +---`Field Public Instance` +---@field ControlHusk System.Boolean +_G['AfflictionPrefabHusk'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.AfflictionsFile +---@param type? System.Type +---@return Barotrauma.AfflictionPrefabHusk +_G['AfflictionPrefabHusk'] = function(element, file, type) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.AfflictionsFile +---@param type? System.Type +---@return Barotrauma.AfflictionPrefabHusk +_G['AfflictionPrefabHusk'].__new = function(element, file, type) end + diff --git a/Meta/Types/client/_00007FFD97E9C790.lua b/Meta/Types/client/_00007FFD97E9C790.lua new file mode 100644 index 0000000..c6dee7b --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9C790.lua @@ -0,0 +1,102 @@ +---@meta +---@class Barotrauma.AfflictionHusk : Barotrauma.Affliction +---`Field Private Instance` +---@field subscribedToDeathEvent System.Boolean +---`Field Private Instance` +---@field state Barotrauma.AfflictionHusk.InfectionState +---`Field Private Instance` +---@field huskAppendage (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field stun System.Boolean +---`Field Private Instance` +---@field highestStrength System.Single +---`Field Public Instance` +---@field HuskPrefab Barotrauma.AfflictionPrefabHusk +---`Field Private Instance` +---@field prevDisplayedMessage System.Nullable*1Barotrauma*AfflictionHusk*InfectionState +---`Field Private Instance` +---@field damageCooldownTimer System.Single +---`Field Private Static` +---@field DamageCooldown System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Strength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field State Barotrauma.AfflictionHusk.InfectionState +---`Getter Private Instance` +---@field DormantThreshold System.Single +---`Getter Private Instance` +---@field ActiveThreshold System.Single +---`Getter Private Instance` +---@field TransitionThreshold System.Single +---`Getter Private Instance` +---@field TransformThresholdOnDeath System.Single +_G['AfflictionHusk'] = {} + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionHusk'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Method Private Instance` +_G['AfflictionHusk'].UpdateMessages = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AfflictionHusk'].ApplyDamage = function(deltaTime) end + +---`Method Public Instance` +_G['AfflictionHusk'].ActivateHusk = function() end + +---`Method Private Instance` +_G['AfflictionHusk'].DeactivateHusk = function() end + +---`Method Public Instance` +_G['AfflictionHusk'].UnsubscribeFromDeathEvent = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param causeOfDeath Barotrauma.CauseOfDeath +_G['AfflictionHusk'].CharacterDead = function(character, causeOfDeath) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['AfflictionHusk'].CreateAIHusk = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param matchingAffliction Barotrauma.AfflictionPrefabHusk +---@param huskedSpeciesName Barotrauma.Identifier +---@param appendageDefinition? Barotrauma.ContentXElement +---@param ragdoll? Barotrauma.Ragdoll +---@return (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +_G['AfflictionHusk'].AttachHuskAppendage = function(character, matchingAffliction, huskedSpeciesName, appendageDefinition, ragdoll) end + +---`Method Public Static` +---@param character Barotrauma.CharacterParams +---@param prefab Barotrauma.AfflictionPrefabHusk +---@return Barotrauma.Identifier +_G['AfflictionHusk'].GetHuskedSpeciesName = function(character, prefab) end + +---`Method Public Static` +---@param character Barotrauma.CharacterParams +---@param prefab Barotrauma.AfflictionPrefabHusk +---@return Barotrauma.Identifier +_G['AfflictionHusk'].GetNonHuskedSpeciesName = function(character, prefab) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionHusk +_G['AfflictionHusk'] = function(prefab, strength) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionHusk +_G['AfflictionHusk'].__new = function(prefab, strength) end + diff --git a/Meta/Types/client/_00007FFD97E9C940.lua b/Meta/Types/client/_00007FFD97E9C940.lua new file mode 100644 index 0000000..495a5e1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9C940.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.AfflictionBleeding : Barotrauma.Affliction +_G['AfflictionBleeding'] = {} + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionBleeding'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionBleeding +_G['AfflictionBleeding'] = function(prefab, strength) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionBleeding +_G['AfflictionBleeding'].__new = function(prefab, strength) end + diff --git a/Meta/Types/client/_00007FFD97E9CD80.lua b/Meta/Types/client/_00007FFD97E9CD80.lua new file mode 100644 index 0000000..2e4e28e --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9CD80.lua @@ -0,0 +1,93 @@ +---@meta +---@class Barotrauma.AfflictionPsychosis : Barotrauma.Affliction +---`Field Private Instance` +---@field createFireSourceTimer System.Single +---`Field Private Instance` +---@field fakeFireSources (System.Collections.Generic.List*1Barotrauma*DummyFireSource)|(Barotrauma.DummyFireSource[]) +---`Field Private Instance` +---@field currentFloodType Barotrauma.AfflictionPsychosis.FloodType +---`Field Private Instance` +---@field soundTimer System.Single +---`Field Private Instance` +---@field createFloodTimer System.Single +---`Field Private Instance` +---@field currentFloodState System.Single +---`Field Private Instance` +---@field currentFloodDuration System.Single +---`Field Private Instance` +---@field fakeBrokenInterval System.Single +---`Field Private Instance` +---@field fakeBrokenTimer System.Single +---`Field Private Instance` +---@field invisibleCharacterInterval System.Single +---`Field Private Instance` +---@field invisibleCharacterTimer System.Single +---`Field Private Static` +---@field MaxFakeFireSources System.Int32 +---`Field Private Static` +---@field MinFakeFireSourceInterval System.Single +---`Field Private Static` +---@field MaxFakeFireSourceInterval System.Single +---`Field Private Static` +---@field MinSoundInterval System.Single +---`Field Private Static` +---@field MaxSoundInterval System.Single +---`Field Private Static` +---@field MinFloodInterval System.Single +---`Field Private Static` +---@field MaxFloodInterval System.Single +---`Getter Public Instance` +---@field CurrentFloodType Barotrauma.AfflictionPsychosis.FloodType +_G['AfflictionPsychosis'] = {} + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param deltaTime System.Single +_G['AfflictionPsychosis'].UpdateSounds = function(character, deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AfflictionPsychosis'].UpdateFloods = function(deltaTime) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param deltaTime System.Single +_G['AfflictionPsychosis'].UpdateFires = function(character, deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AfflictionPsychosis'].UpdateInvisibleCharacters = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AfflictionPsychosis'].UpdateFakeBroken = function(deltaTime) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AfflictionPsychosis'].ShouldFakeBrokenItem = function(item) end + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionPsychosis'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Method Private Instance` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionPsychosis'].UpdateProjSpecific = function(characterHealth, targetLimb, deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionPsychosis +_G['AfflictionPsychosis'] = function(prefab, strength) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionPsychosis +_G['AfflictionPsychosis'].__new = function(prefab, strength) end + diff --git a/Meta/Types/client/_00007FFD97E9CF30.lua b/Meta/Types/client/_00007FFD97E9CF30.lua new file mode 100644 index 0000000..8ee6485 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9CF30.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.AfflictionSpaceHerpes : Barotrauma.Affliction +---`Field Private Instance` +---@field invertControlsCooldown System.Single +---`Field Private Instance` +---@field stunCoolDown System.Single +---`Field Private Instance` +---@field invertControlsTimer System.Single +---`Field Private Instance` +---@field invertControlsToggleTimer System.Single +_G['AfflictionSpaceHerpes'] = {} + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionSpaceHerpes'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionSpaceHerpes +_G['AfflictionSpaceHerpes'] = function(prefab, strength) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionSpaceHerpes +_G['AfflictionSpaceHerpes'].__new = function(prefab, strength) end + diff --git a/Meta/Types/client/_00007FFD97E9D030.lua b/Meta/Types/client/_00007FFD97E9D030.lua new file mode 100644 index 0000000..59fa927 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9D030.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.AttackContext : System.Enum +---`Field Public Static` +---@field Any Barotrauma.AttackContext +---`Field Public Static` +---@field Water Barotrauma.AttackContext +---`Field Public Static` +---@field Ground Barotrauma.AttackContext +---`Field Public Static` +---@field Inside Barotrauma.AttackContext +---`Field Public Static` +---@field Outside Barotrauma.AttackContext +---`Field Public Static` +---@field NotDefined Barotrauma.AttackContext +_G['AttackContext'] = {} + diff --git a/Meta/Types/client/_00007FFD97E9D230.lua b/Meta/Types/client/_00007FFD97E9D230.lua new file mode 100644 index 0000000..23203c3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9D230.lua @@ -0,0 +1,12 @@ +---@meta +---@class Barotrauma.AttackTarget : System.Enum +---`Field Public Static` +---@field Any Barotrauma.AttackTarget +---`Field Public Static` +---@field Character Barotrauma.AttackTarget +---`Field Public Static` +---@field Structure Barotrauma.AttackTarget +---`Field Public Static` +---@field Item Barotrauma.AttackTarget +_G['AttackTarget'] = {} + diff --git a/Meta/Types/client/_00007FFD97E9E9E8.lua b/Meta/Types/client/_00007FFD97E9E9E8.lua new file mode 100644 index 0000000..bebf5c0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9E9E8.lua @@ -0,0 +1,361 @@ +---@meta +---@class Barotrauma.Attack : System.Object +---`Field Private Instance` +---@field sound Barotrauma.RoundSound +---`Field Private Instance` +---@field particleEmitter Barotrauma.Particles.ParticleEmitter +---`Field Private Instance` +---@field _range System.Single +---`Field Private Instance` +---@field _damageRange System.Single +---`Field Private Instance` +---@field _structureDamage System.Single +---`Field Private Instance` +---@field _itemDamage System.Single +---`Field Public Instance` +---@field ForceOnLimbIndices (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +---`Field Public Instance` +---@field Afflictions (System.Collections.Generic.Dictionary*1Barotrauma*Affliction*1System*Xml*Linq*XElement)|({[Barotrauma.Affliction]:(System.Xml.Linq.XElement)}) +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StructureSoundType System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Context Barotrauma.AttackContext +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetType Barotrauma.AttackTarget +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetLimbType Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HitDetectionType Barotrauma.HitDetection +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttack Barotrauma.AIBehaviorAfterAttack +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttackDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttackSecondary Barotrauma.AIBehaviorAfterAttack +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttackSecondaryDelay System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Reverse System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SnapRopeOnNewAttack System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Retreat System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageRange System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinRange System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Duration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CoolDown System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SecondaryCoolDown System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CoolDownRandomFactor System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FullSpeedAfterAttack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StructureDamage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CreateWallDamageProjectiles System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EmitStructureDamageParticles System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemDamage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Penetration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RangeMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImpactMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelWallDamage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Ranged System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvoidFriendlyFire System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequiredAngle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequiredAngleToShoot System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimRotationTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RotationLimbIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwayAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwayFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stun System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnlyHumans System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyForceOnLimbs System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Force System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootForceWorldStart Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootForceWorldMiddle Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootForceWorldEnd Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootTransitionEasing Barotrauma.TransitionMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Torque System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ApplyForcesOnlyOnce System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetImpulse System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetImpulseWorld Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetForce System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetForceWorld Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SubmarineImpactMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SeverLimbsProbability System.Single +---`Getter Public Instance` +---@field StickChance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Priority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Blink System.Boolean +---`Getter Public Instance` +---@field StatusEffects (System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect)|(fun():(Barotrauma.StatusEffect)) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Conditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourceItem Barotrauma.Item +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttackTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CoolDownTimer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentRandomCoolDown System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SecondaryCoolDownTimer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsRunning System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttackTimer System.Single +_G['Attack'] = {} + +---`Method Public Instance` +---@param user Barotrauma.Character +_G['Attack'].SetUser = function(user) end + +---`Method Public Instance` +---@param multiplier System.Single +---@return (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +_G['Attack'].GetMultipliedAfflictions = function(multiplier) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@return System.Single +_G['Attack'].GetStructureDamage = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@return System.Single +_G['Attack'].GetLevelWallDamage = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param multiplier? System.Single +---@return System.Single +_G['Attack'].GetItemDamage = function(deltaTime, multiplier) end + +---`Method Public Instance` +---@param includeStructureDamage? System.Boolean +---@return System.Single +_G['Attack'].GetTotalDamage = function(includeStructureDamage) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Attack'].InitProjSpecific = function(element) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +_G['Attack'].ReloadAfflictions = function(element, parentDebugName) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +_G['Attack'].Serialize = function(element) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +_G['Attack'].Deserialize = function(element, parentDebugName) end + +---`Method Public Instance` +---@param attacker Barotrauma.Character +---@param target Barotrauma.IDamageable +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@param sourceBody? Barotrauma.PhysicsBody +---@param sourceLimb? Barotrauma.Limb +---@return Barotrauma.AttackResult +_G['Attack'].DoDamage = function(attacker, target, worldPosition, deltaTime, playSound, sourceBody, sourceLimb) end + +---`Method Public Instance` +---@param attacker Barotrauma.Character +---@param targetLimb Barotrauma.Limb +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@param sourceBody? Barotrauma.PhysicsBody +---@param sourceLimb? Barotrauma.Limb +---@return Barotrauma.AttackResult +_G['Attack'].DoDamageToLimb = function(attacker, targetLimb, worldPosition, deltaTime, playSound, sourceBody, sourceLimb) end + +---`Method Private Instance` +---@param target Barotrauma.ISpatialEntity +---@param sourceWorldPosition Microsoft.Xna.Framework.Vector2 +---@param sourceItem Barotrauma.Item +---@return Microsoft.Xna.Framework.Vector2 +_G['Attack'].GetImpulseDirection = function(target, sourceWorldPosition, sourceItem) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Attack'].UpdateCoolDown = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param character Barotrauma.Character +_G['Attack'].UpdateAttackTimer = function(deltaTime, character) end + +---`Method Public Instance` +_G['Attack'].ResetAttackTimer = function() end + +---`Method Public Instance` +---@param applyRandom System.Boolean +_G['Attack'].SetCoolDown = function(applyRandom) end + +---`Method Public Instance` +_G['Attack'].ResetCoolDown = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +_G['Attack'].DamageParticles = function(deltaTime, worldPosition) end + +---`Method Public Instance` +---@overload fun(context:Barotrauma.AttackContext):(System.Boolean) +---@param contexts (System.Collections.Generic.IEnumerable*1Barotrauma*AttackContext)|(fun():(Barotrauma.AttackContext)) +---@return System.Boolean +_G['Attack'].IsValidContext = function(contexts) end + +---`Method Public Instance` +---@overload fun(targetType:Barotrauma.AttackTarget):(System.Boolean) +---@param target Barotrauma.Entity +---@return System.Boolean +_G['Attack'].IsValidTarget = function(target) end + +---`Method Private Static` +---@param entity Barotrauma.Entity +---@return Barotrauma.AttackTarget +_G['Attack'].GetAttackTargetTypeFromEntity = function(entity) end + +---`Method Public Instance` +---@param easing? Barotrauma.TransitionMode +---@return Microsoft.Xna.Framework.Vector2 +_G['Attack'].CalculateAttackPhase = function(easing) end + +---`Constructor Public Instance` +---@overload fun(damage:System.Single, bleedingDamage:System.Single, burnDamage:System.Single, structureDamage:System.Single, itemDamage:System.Single, range?:System.Single):Barotrauma.Attack +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String, sourceItem:Barotrauma.Item):Barotrauma.Attack +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.Attack +_G['Attack'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@overload fun(damage:System.Single, bleedingDamage:System.Single, burnDamage:System.Single, structureDamage:System.Single, itemDamage:System.Single, range?:System.Single):Barotrauma.Attack +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String, sourceItem:Barotrauma.Item):Barotrauma.Attack +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.Attack +_G['Attack'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/client/_00007FFD97E9EF60.lua b/Meta/Types/client/_00007FFD97E9EF60.lua new file mode 100644 index 0000000..5510f6f --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9EF60.lua @@ -0,0 +1,88 @@ +---@meta +---@class Barotrauma.DamageModifier : System.Object +---`Field Private Instance` +---@field rawAfflictionIdentifierString System.String +---`Field Private Instance` +---@field rawAfflictionTypeString System.String +---`Field Private Instance` +---@field parsedAfflictionIdentifiers (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field parsedAfflictionTypes (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageSound System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageParticle System.String +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ProbabilityMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ArmorSector Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field ArmorSectorInRadians Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeflectProjectiles System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AfflictionIdentifiers System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AfflictionTypes System.String +---`Getter Public Instance` +---@field ParsedAfflictionIdentifiers System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field ParsedAfflictionTypes System.Collections.Immutable.ImmutableArray +_G['DamageModifier'] = {} + +---`Method Public Instance` +---@overload fun(identifier:System.String):(System.Boolean) +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['DamageModifier'].MatchesAfflictionIdentifier = function(identifier) end + +---`Method Public Instance` +---@overload fun(type:System.String):(System.Boolean) +---@param type Barotrauma.Identifier +---@return System.Boolean +_G['DamageModifier'].MatchesAfflictionType = function(type) end + +---`Method Public Instance` +---@overload fun(identifier:System.String, type:System.String):(System.Boolean) +---@overload fun(identifier:Barotrauma.Identifier, type:Barotrauma.Identifier):(System.Boolean) +---@param affliction Barotrauma.Affliction +---@return System.Boolean +_G['DamageModifier'].MatchesAffliction = function(affliction) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['DamageModifier'].Serialize = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['DamageModifier'].Deserialize = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@param checkErrors? System.Boolean +---@return Barotrauma.DamageModifier +_G['DamageModifier'] = function(element, parentDebugName, checkErrors) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@param checkErrors? System.Boolean +---@return Barotrauma.DamageModifier +_G['DamageModifier'].__new = function(element, parentDebugName, checkErrors) end + diff --git a/Meta/Types/client/_00007FFD97E9F150.lua b/Meta/Types/client/_00007FFD97E9F150.lua new file mode 100644 index 0000000..fbdeb56 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9F150.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.InventorySlotItem : System.ValueType +---`Field Public Instance` +---@field Slot System.Int32 +---`Field Public Instance` +---@field Item Barotrauma.Item +_G['InventorySlotItem'] = {} + +---`Method Public Instance` +---@param slot System.Int32-ref +---@param item Barotrauma.Item-ref +_G['InventorySlotItem'].Deconstruct = function(slot, item) end + +---`Constructor Public Instance` +---@param slot System.Int32 +---@param item Barotrauma.Item +---@return Barotrauma.InventorySlotItem +_G['InventorySlotItem'] = function(slot, item) end + +---`Constructor Public Instance` +---@param slot System.Int32 +---@param item Barotrauma.Item +---@return Barotrauma.InventorySlotItem +_G['InventorySlotItem'].__new = function(slot, item) end + diff --git a/Meta/Types/client/_00007FFD97E9F470.lua b/Meta/Types/client/_00007FFD97E9F470.lua new file mode 100644 index 0000000..c0c5a11 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9F470.lua @@ -0,0 +1,91 @@ +---@meta +---@class Barotrauma.VisualSlot : System.Object +---`Field Public Instance` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field InteractRect Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field Disabled System.Boolean +---`Field Public Instance` +---@field State Barotrauma.GUIComponent.ComponentState +---`Field Public Instance` +---@field DrawOffset Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field HighlightColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field HighlightScaleUpAmount System.Single +---`Field Private Instance` +---@field highlightCoroutine Barotrauma.CoroutineHandle +---`Field Public Instance` +---@field HighlightTimer System.Single +---`Field Public Instance` +---@field SlotSprite Barotrauma.Sprite +---`Field Public Instance` +---@field InventoryKeyIndex System.Int32 +---`Field Public Instance` +---@field SubInventoryDir System.Int32 +---`Field Public Instance` +---@field QuickUseTimer System.Single +---`Field Public Instance` +---@field QuickUseButtonToolTip Barotrauma.LocalizedString +---`Field Public Instance` +---@field IsMoving System.Boolean +---`Field Public Instance` +---@field EquipButtonState Barotrauma.GUIComponent.ComponentState +---`Field Private Instance` +---@field currentHighlightState System.Single +---`Field Private Instance` +---@field fadeInDuration System.Single +---`Field Private Instance` +---@field fadeOutDuration System.Single +---`Field Private Instance` +---@field currentHighlightColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field offScreenRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field IsHighlighted System.Boolean +---`Getter Public Instance` +---@field EquipButtonRect Microsoft.Xna.Framework.Rectangle +_G['VisualSlot'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['VisualSlot'].MouseOn = function() end + +---`Method Public Instance` +---@param color Microsoft.Xna.Framework.Color +---@param fadeInDuration System.Single +---@param fadeOutDuration System.Single +---@param scaleUpAmount? System.Single +_G['VisualSlot'].ShowBorderHighlight = function(color, fadeInDuration, fadeOutDuration, scaleUpAmount) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['VisualSlot'].UpdateBorderHighlight = function() end + +---`Method Public Instance` +---@param newSlot Barotrauma.VisualSlot +_G['VisualSlot'].MoveBorderHighlight = function(newSlot) end + +---`Constructor Public Instance` +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle):Barotrauma.VisualSlot +---@return Barotrauma.VisualSlot +_G['VisualSlot'] = function() end + +---`Constructor Public Instance` +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle):Barotrauma.VisualSlot +---@return Barotrauma.VisualSlot +_G['VisualSlot'].__new = function() end + +---`Constructor Private Static` +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle):Barotrauma.VisualSlot +---@return Barotrauma.VisualSlot +_G['VisualSlot'] = function() end + +---`Constructor Private Static` +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle):Barotrauma.VisualSlot +---@return Barotrauma.VisualSlot +_G['VisualSlot'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E9F648.lua b/Meta/Types/client/_00007FFD97E9F648.lua new file mode 100644 index 0000000..3e30752 --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9F648.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Command : System.Object +_G['Command'] = {} + +---`Method Public Instance Abstract Virtual` +---@return Barotrauma.LocalizedString +_G['Command'].GetDescription = function() end + +---`Method Public Instance Abstract Virtual` +_G['Command'].Execute = function() end + +---`Method Public Instance Abstract Virtual` +_G['Command'].UnExecute = function() end + +---`Method Public Instance Abstract Virtual` +_G['Command'].Cleanup = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Command +_G['Command'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Command +_G['Command'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97E9F840.lua b/Meta/Types/client/_00007FFD97E9F840.lua new file mode 100644 index 0000000..99d021b --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9F840.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.TransformCommand : Barotrauma.Command +---`Field Private Instance` +---@field Receivers (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Instance` +---@field NewData (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---`Field Private Instance` +---@field OldData (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---`Field Private Instance` +---@field Resized System.Boolean +_G['TransformCommand'] = {} + +---`Method Public Instance Virtual` +_G['TransformCommand'].Execute = function() end + +---`Method Public Instance Virtual` +_G['TransformCommand'].UnExecute = function() end + +---`Method Public Instance Virtual` +_G['TransformCommand'].Cleanup = function() end + +---`Method Private Instance` +---@param rects (System.Collections.Generic.IReadOnlyList*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +_G['TransformCommand'].SetRects = function(rects) end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['TransformCommand'].GetDescription = function() end + +---`Constructor Public Instance` +---@param receivers (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param newData (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param oldData (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param resized System.Boolean +---@return Barotrauma.TransformCommand +_G['TransformCommand'] = function(receivers, newData, oldData, resized) end + +---`Constructor Public Instance` +---@param receivers (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param newData (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param oldData (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param resized System.Boolean +---@return Barotrauma.TransformCommand +_G['TransformCommand'].__new = function(receivers, newData, oldData, resized) end + diff --git a/Meta/Types/client/_00007FFD97E9FAA0.lua b/Meta/Types/client/_00007FFD97E9FAA0.lua new file mode 100644 index 0000000..3b1e4ea --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9FAA0.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.AddOrDeleteCommand : Barotrauma.Command +---`Field Private Instance` +---@field PreviousInventories (System.Collections.Generic.Dictionary*1Barotrauma*InventorySlotItem*1Barotrauma*Inventory)|({[Barotrauma.InventorySlotItem]:(Barotrauma.Inventory)}) +---`Field Public Instance` +---@field Receivers (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Instance` +---@field CloneList (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Instance` +---@field WasDeleted System.Boolean +---`Field Private Instance` +---@field ContainedItemsCommand (System.Collections.Generic.List*1Barotrauma*AddOrDeleteCommand)|(Barotrauma.AddOrDeleteCommand[]) +---`Field Private Instance` +---@field CircuitBoxData (System.Collections.Generic.List*1System*Xml*Linq*XElement)|(System.Xml.Linq.XElement[]) +_G['AddOrDeleteCommand'] = {} + +---`Method Public Instance Virtual` +_G['AddOrDeleteCommand'].Execute = function() end + +---`Method Public Instance Virtual` +_G['AddOrDeleteCommand'].UnExecute = function() end + +---`Method Private Instance` +---@param redo System.Boolean +_G['AddOrDeleteCommand'].Process = function(redo) end + +---`Method Private Instance` +---@param items (System.Collections.Immutable.ImmutableArray*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['AddOrDeleteCommand'].ApplyCircuitBoxDataIfAny = function(items) end + +---`Method Public Instance Virtual` +_G['AddOrDeleteCommand'].Cleanup = function() end + +---`Method Private Instance` +---@param redo System.Boolean +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['AddOrDeleteCommand'].DeleteUndelete = function(redo) end + +---`Method Public Instance` +---@param master Barotrauma.AddOrDeleteCommand +_G['AddOrDeleteCommand'].MergeInto = function(master) end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['AddOrDeleteCommand'].GetDescription = function() end + +---`Constructor Public Instance` +---@param receivers (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param wasDeleted System.Boolean +---@param handleInventoryBehavior? System.Boolean +---@return Barotrauma.AddOrDeleteCommand +_G['AddOrDeleteCommand'] = function(receivers, wasDeleted, handleInventoryBehavior) end + +---`Constructor Public Instance` +---@param receivers (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param wasDeleted System.Boolean +---@param handleInventoryBehavior? System.Boolean +---@return Barotrauma.AddOrDeleteCommand +_G['AddOrDeleteCommand'].__new = function(receivers, wasDeleted, handleInventoryBehavior) end + diff --git a/Meta/Types/client/_00007FFD97E9FD10.lua b/Meta/Types/client/_00007FFD97E9FD10.lua new file mode 100644 index 0000000..0b9150a --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9FD10.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.PropertyCommand : Barotrauma.Command +---`Field Private Instance` +---@field OldProperties (System.Collections.Generic.Dictionary*1System*Object*1System*Collections*Generic*List*2Barotrauma*ISerializableEntity)|({[System.Object]:((System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]))}) +---`Field Private Instance` +---@field Receivers (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field PropertyName Barotrauma.Identifier +---`Field Private Instance` +---@field NewProperties System.Object +---`Field Private Instance` +---@field sanitizedProperty System.String +---`Field Public Instance` +---@field PropertyCount System.Int32 +_G['PropertyCommand'] = {} + +---`Method Public Instance` +---@param master Barotrauma.PropertyCommand +---@return System.Boolean +_G['PropertyCommand'].MergeInto = function(master) end + +---`Method Private Instance` +_G['PropertyCommand'].SanitizeProperty = function() end + +---`Method Public Instance Virtual` +_G['PropertyCommand'].Execute = function() end + +---`Method Public Instance Virtual` +_G['PropertyCommand'].UnExecute = function() end + +---`Method Public Instance Virtual` +_G['PropertyCommand'].Cleanup = function() end + +---`Method Private Instance` +---@param undo System.Boolean +_G['PropertyCommand'].SetProperties = function(undo) end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['PropertyCommand'].GetDescription = function() end + +---`Constructor Public Instance` +---@overload fun(receivers:(System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]), propertyName:Barotrauma.Identifier, newData:System.Object, oldData:(System.Collections.Generic.Dictionary*1System*Object*1System*Collections*Generic*List*2Barotrauma*ISerializableEntity)|({[System.Object]:((System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]))})):Barotrauma.PropertyCommand +---@param receiver Barotrauma.ISerializableEntity +---@param propertyName Barotrauma.Identifier +---@param newData System.Object +---@param oldData System.Object +---@return Barotrauma.PropertyCommand +_G['PropertyCommand'] = function(receiver, propertyName, newData, oldData) end + +---`Constructor Public Instance` +---@overload fun(receivers:(System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]), propertyName:Barotrauma.Identifier, newData:System.Object, oldData:(System.Collections.Generic.Dictionary*1System*Object*1System*Collections*Generic*List*2Barotrauma*ISerializableEntity)|({[System.Object]:((System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]))})):Barotrauma.PropertyCommand +---@param receiver Barotrauma.ISerializableEntity +---@param propertyName Barotrauma.Identifier +---@param newData System.Object +---@param oldData System.Object +---@return Barotrauma.PropertyCommand +_G['PropertyCommand'].__new = function(receiver, propertyName, newData, oldData) end + diff --git a/Meta/Types/client/_00007FFD97E9FF00.lua b/Meta/Types/client/_00007FFD97E9FF00.lua new file mode 100644 index 0000000..998ba3f --- /dev/null +++ b/Meta/Types/client/_00007FFD97E9FF00.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.InventoryMoveCommand : Barotrauma.Command +---`Field Private Instance` +---@field oldInventory Barotrauma.Inventory +---`Field Private Instance` +---@field newInventory Barotrauma.Inventory +---`Field Private Instance` +---@field oldSlot System.Int32 +---`Field Private Instance` +---@field newSlot System.Int32 +---`Field Private Instance` +---@field targetItem Barotrauma.Item +_G['InventoryMoveCommand'] = {} + +---`Method Public Instance Virtual` +_G['InventoryMoveCommand'].Execute = function() end + +---`Method Public Instance Virtual` +_G['InventoryMoveCommand'].UnExecute = function() end + +---`Method Public Instance Virtual` +_G['InventoryMoveCommand'].Cleanup = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['InventoryMoveCommand'].GetDescription = function() end + +---`Constructor Public Instance` +---@param oldInventory Barotrauma.Inventory +---@param newInventory Barotrauma.Inventory +---@param item Barotrauma.Item +---@param oldSlot System.Int32 +---@param newSlot System.Int32 +---@return Barotrauma.InventoryMoveCommand +_G['InventoryMoveCommand'] = function(oldInventory, newInventory, item, oldSlot, newSlot) end + +---`Constructor Public Instance` +---@param oldInventory Barotrauma.Inventory +---@param newInventory Barotrauma.Inventory +---@param item Barotrauma.Item +---@param oldSlot System.Int32 +---@param newSlot System.Int32 +---@return Barotrauma.InventoryMoveCommand +_G['InventoryMoveCommand'].__new = function(oldInventory, newInventory, item, oldSlot, newSlot) end + diff --git a/Meta/Types/client/_00007FFD97EA0120.lua b/Meta/Types/client/_00007FFD97EA0120.lua new file mode 100644 index 0000000..bc34f41 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA0120.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.InventoryPlaceCommand : Barotrauma.Command +---`Field Private Instance` +---@field Inventory Barotrauma.Inventory +---`Field Private Instance` +---@field Receivers (System.Collections.Generic.List*1Barotrauma*InventorySlotItem)|(Barotrauma.InventorySlotItem[]) +---`Field Private Instance` +---@field wasDropped System.Boolean +_G['InventoryPlaceCommand'] = {} + +---`Method Public Instance Virtual` +_G['InventoryPlaceCommand'].Execute = function() end + +---`Method Public Instance Virtual` +_G['InventoryPlaceCommand'].UnExecute = function() end + +---`Method Public Instance Virtual` +_G['InventoryPlaceCommand'].Cleanup = function() end + +---`Method Private Instance` +---@param drop System.Boolean +_G['InventoryPlaceCommand'].ContainUncontain = function(drop) end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['InventoryPlaceCommand'].GetDescription = function() end + +---`Constructor Public Instance` +---@param inventory Barotrauma.Inventory +---@param items (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@param dropped System.Boolean +---@return Barotrauma.InventoryPlaceCommand +_G['InventoryPlaceCommand'] = function(inventory, items, dropped) end + +---`Constructor Public Instance` +---@param inventory Barotrauma.Inventory +---@param items (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@param dropped System.Boolean +---@return Barotrauma.InventoryPlaceCommand +_G['InventoryPlaceCommand'].__new = function(inventory, items, dropped) end + diff --git a/Meta/Types/client/_00007FFD97EA0568.lua b/Meta/Types/client/_00007FFD97EA0568.lua new file mode 100644 index 0000000..b41b58e --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA0568.lua @@ -0,0 +1,70 @@ +---@meta +---@class Barotrauma.TraitorEvent : Barotrauma.ScriptedEvent +---`Field Public Instance` +---@field OnStateChanged (System.Action)|(fun()) +---`Field Private Instance` +---@field prefab Barotrauma.TraitorEventPrefab +---`Field Private Instance` +---@field codeWord Barotrauma.LocalizedString +---`Field Private Instance` +---@field currentState Barotrauma.TraitorEvent.State +---`Field Private Instance` +---@field traitor Barotrauma.Networking.Client +---`Field Private Instance` +---@field secondaryTraitors (System.Collections.Generic.HashSet*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Field Private Static` +---@field nonActionChildElementNames (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field Prefab Barotrauma.TraitorEventPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentState Barotrauma.TraitorEvent.State +---`Getter Public Instance` +---@field Traitor Barotrauma.Networking.Client +---`Getter Public Instance` +---@field SecondaryTraitors (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---`Getter NonPublic Instance Virtual` +---@field NonActionChildElementNames (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['TraitorEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['TraitorEvent'].ToString = function() end + +---`Method NonPublic Instance Virtual` +---@param parentSet? Barotrauma.EventSet +_G['TraitorEvent'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['TraitorEvent'].ReplaceVariablesInEventText = function(str) end + +---`Method Public Instance` +---@param traitor Barotrauma.Networking.Client +_G['TraitorEvent'].SetTraitor = function(traitor) end + +---`Method Public Instance` +---@param traitors (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['TraitorEvent'].SetSecondaryTraitors = function(traitors) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.TraitorEventPrefab, seed:System.Int32):Barotrauma.TraitorEvent +---@return Barotrauma.TraitorEvent +_G['TraitorEvent'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.TraitorEventPrefab, seed:System.Int32):Barotrauma.TraitorEvent +---@return Barotrauma.TraitorEvent +_G['TraitorEvent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.TraitorEventPrefab, seed:System.Int32):Barotrauma.TraitorEvent +---@return Barotrauma.TraitorEvent +_G['TraitorEvent'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.TraitorEventPrefab, seed:System.Int32):Barotrauma.TraitorEvent +---@return Barotrauma.TraitorEvent +_G['TraitorEvent'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EA0950.lua b/Meta/Types/client/_00007FFD97EA0950.lua new file mode 100644 index 0000000..d77addc --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA0950.lua @@ -0,0 +1,82 @@ +---@meta +---@class Barotrauma.TraitorEventPrefab : Barotrauma.EventPrefab +---`Field Public Instance` +---@field Icon Barotrauma.Sprite +---`Field Public Instance` +---@field IconColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field reputationRequirements (System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*ReputationRequirement)|(Barotrauma.TraitorEventPrefab.ReputationRequirement[]) +---`Field Private Instance` +---@field missionRequirements (System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*MissionRequirement)|(Barotrauma.TraitorEventPrefab.MissionRequirement[]) +---`Field Private Instance` +---@field levelRequirements (System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*LevelRequirement)|(Barotrauma.TraitorEventPrefab.LevelRequirement[]) +---`Field Public Instance` +---@field RequiredCompletedTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field DangerLevel System.Int32 +---`Field Public Instance` +---@field RequiredPreviousDangerLevel System.Int32 +---`Field Public Instance` +---@field RequirePreviousDangerLevelCompleted System.Boolean +---`Field Public Instance` +---@field MinPlayerCount System.Int32 +---`Field Public Instance` +---@field SecondaryTraitorAmount System.Int32 +---`Field Public Instance` +---@field SecondaryTraitorPercentage System.Single +---`Field Public Instance` +---@field AllowAccusingSecondaryTraitor System.Boolean +---`Field Public Instance` +---@field MoneyPenaltyForUnfoundedTraitorAccusation System.Int32 +---`Field Public Instance` +---@field IsChainable System.Boolean +---`Field Public Instance` +---@field StealPercentageOfExperience System.Single +---`Field Public Static` +---@field MinDangerLevel System.Int32 +---`Field Public Static` +---@field MaxDangerLevel System.Int32 +---`Getter Public Instance` +---@field HasReputationRequirements System.Boolean +---`Getter Public Instance` +---@field HasMissionRequirements System.Boolean +---`Getter Public Instance` +---@field HasLevelRequirements System.Boolean +_G['TraitorEventPrefab'] = {} + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@return System.Boolean +_G['TraitorEventPrefab'].ReputationRequirementsMet = function(campaign) end + +---`Method Public Instance` +---@param gameSession Barotrauma.GameSession +---@return System.Boolean +_G['TraitorEventPrefab'].MissionRequirementsMet = function(gameSession) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@return System.Boolean +_G['TraitorEventPrefab'].LevelRequirementsMet = function(level) end + +---`Method Public Instance Virtual` +_G['TraitorEventPrefab'].Dispose = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['TraitorEventPrefab'].ToString = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.RandomEventsFile +---@param fallbackIdentifier? Barotrauma.Identifier +---@return Barotrauma.TraitorEventPrefab +_G['TraitorEventPrefab'] = function(element, file, fallbackIdentifier) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.RandomEventsFile +---@param fallbackIdentifier? Barotrauma.Identifier +---@return Barotrauma.TraitorEventPrefab +_G['TraitorEventPrefab'].__new = function(element, file, fallbackIdentifier) end + diff --git a/Meta/Types/client/_00007FFD97EA2CA0.lua b/Meta/Types/client/_00007FFD97EA2CA0.lua new file mode 100644 index 0000000..85b0497 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA2CA0.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.TraitorManager : System.Object +_G['TraitorManager'] = {} + +---`Method Public Static` +---@param msg Barotrauma.Networking.IReadMessage +_G['TraitorManager'].ClientRead = function(msg) end + +---`Constructor Public Instance` +---@return Barotrauma.TraitorManager +_G['TraitorManager'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.TraitorManager +_G['TraitorManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EA2E48.lua b/Meta/Types/client/_00007FFD97EA2E48.lua new file mode 100644 index 0000000..d076597 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA2E48.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.TraitorManager.TraitorResults : System.ValueType +---`Field Public Instance` +---@field VotedAsTraitorClientSessionId System.Byte +---`Field Public Instance` +---@field VotedCorrectTraitor System.Boolean +---`Field Public Instance` +---@field ObjectiveSuccessful System.Boolean +---`Field Public Instance` +---@field MoneyPenalty System.Int32 +---`Field Public Instance` +---@field TraitorEventIdentifier Barotrauma.Identifier +_G['TraitorManager']['TraitorResults'] = {} + +---`Method Public Instance` +---@return Barotrauma.Networking.Client +_G['TraitorManager']['TraitorResults'].GetTraitorClient = function() end + +---`Constructor Public Instance` +---@param votedAsTraitor Barotrauma.Networking.Client +---@param traitorEvent Barotrauma.TraitorEvent +---@return Barotrauma.TraitorManager.TraitorResults +_G['TraitorManager']['TraitorResults'] = function(votedAsTraitor, traitorEvent) end + +---`Constructor Public Instance` +---@param votedAsTraitor Barotrauma.Networking.Client +---@param traitorEvent Barotrauma.TraitorEvent +---@return Barotrauma.TraitorManager.TraitorResults +_G['TraitorManager']['TraitorResults'].__new = function(votedAsTraitor, traitorEvent) end + diff --git a/Meta/Types/client/_00007FFD97EA3148.lua b/Meta/Types/client/_00007FFD97EA3148.lua new file mode 100644 index 0000000..7286a50 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA3148.lua @@ -0,0 +1,75 @@ +---@meta +---@class FarseerPhysics.Collision.AABB : System.ValueType +---`Field Public Instance` +---@field LowerBound Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field UpperBound Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Width System.Single +---`Getter Public Instance` +---@field Height System.Single +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Extents Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Perimeter System.Single +---`Getter Public Instance` +---@field Vertices FarseerPhysics.Common.Vertices +---`Getter Public Instance` +---@field Q1 FarseerPhysics.Collision.AABB +---`Getter Public Instance` +---@field Q2 FarseerPhysics.Collision.AABB +---`Getter Public Instance` +---@field Q3 FarseerPhysics.Collision.AABB +---`Getter Public Instance` +---@field Q4 FarseerPhysics.Collision.AABB +_G['FarseerPhysics']['Collision']['AABB'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['FarseerPhysics']['Collision']['AABB'].IsValid = function() end + +---`Method Public Instance` +---@overload fun(aabb:FarseerPhysics.Collision.AABB-ref) +---@param aabb1 FarseerPhysics.Collision.AABB-ref +---@param aabb2 FarseerPhysics.Collision.AABB-ref +_G['FarseerPhysics']['Collision']['AABB'].Combine = function(aabb1, aabb2) end + +---`Method Public Instance` +---@overload fun(aabb:FarseerPhysics.Collision.AABB-ref):(System.Boolean) +---@param point Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['FarseerPhysics']['Collision']['AABB'].Contains = function(point) end + +---`Method Public Static` +---@param a FarseerPhysics.Collision.AABB-ref +---@param b FarseerPhysics.Collision.AABB-ref +---@return System.Boolean +_G['FarseerPhysics']['Collision']['AABB'].TestOverlap = function(a, b) end + +---`Method Public Instance` +---@param output FarseerPhysics.Collision.RayCastOutput-ref +---@param input FarseerPhysics.Collision.RayCastInput-ref +---@param doInteriorCheck? System.Boolean +---@return System.Boolean +_G['FarseerPhysics']['Collision']['AABB'].RayCast = function(output, input, doInteriorCheck) end + +---`Constructor Public Instance` +---@overload fun(min:Microsoft.Xna.Framework.Vector2, max:Microsoft.Xna.Framework.Vector2):FarseerPhysics.Collision.AABB +---@overload fun(min:Microsoft.Xna.Framework.Vector2-ref, max:Microsoft.Xna.Framework.Vector2-ref):FarseerPhysics.Collision.AABB +---@param center Microsoft.Xna.Framework.Vector2 +---@param width System.Single +---@param height System.Single +---@return FarseerPhysics.Collision.AABB +_G['FarseerPhysics']['Collision']['AABB'] = function(center, width, height) end + +---`Constructor Public Instance` +---@overload fun(min:Microsoft.Xna.Framework.Vector2, max:Microsoft.Xna.Framework.Vector2):FarseerPhysics.Collision.AABB +---@overload fun(min:Microsoft.Xna.Framework.Vector2-ref, max:Microsoft.Xna.Framework.Vector2-ref):FarseerPhysics.Collision.AABB +---@param center Microsoft.Xna.Framework.Vector2 +---@param width System.Single +---@param height System.Single +---@return FarseerPhysics.Collision.AABB +_G['FarseerPhysics']['Collision']['AABB'].__new = function(center, width, height) end + diff --git a/Meta/Types/client/_00007FFD97EA3258.lua b/Meta/Types/client/_00007FFD97EA3258.lua new file mode 100644 index 0000000..4e916f7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA3258.lua @@ -0,0 +1,12 @@ +---@meta +---@class FarseerPhysics.Collision.ContactFeature : System.ValueType +---`Field Public Instance` +---@field IndexA System.Byte +---`Field Public Instance` +---@field IndexB System.Byte +---`Field Public Instance` +---@field TypeA System.Byte +---`Field Public Instance` +---@field TypeB System.Byte +_G['FarseerPhysics']['Collision']['ContactFeature'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA3348.lua b/Meta/Types/client/_00007FFD97EA3348.lua new file mode 100644 index 0000000..26c2676 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA3348.lua @@ -0,0 +1,8 @@ +---@meta +---@class FarseerPhysics.Collision.ContactID : System.ValueType +---`Field Public Instance` +---@field Features FarseerPhysics.Collision.ContactFeature +---`Field Public Instance` +---@field Key System.UInt32 +_G['FarseerPhysics']['Collision']['ContactID'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA3400.lua b/Meta/Types/client/_00007FFD97EA3400.lua new file mode 100644 index 0000000..d62343f --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA3400.lua @@ -0,0 +1,12 @@ +---@meta +---@class FarseerPhysics.Collision.ManifoldPoint : System.ValueType +---`Field Public Instance` +---@field Id FarseerPhysics.Collision.ContactID +---`Field Public Instance` +---@field LocalPoint Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field NormalImpulse System.Single +---`Field Public Instance` +---@field TangentImpulse System.Single +_G['FarseerPhysics']['Collision']['ManifoldPoint'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA38E0.lua b/Meta/Types/client/_00007FFD97EA38E0.lua new file mode 100644 index 0000000..a3bd0f9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA38E0.lua @@ -0,0 +1,14 @@ +---@meta +---@class FarseerPhysics.Collision.Manifold : System.ValueType +---`Field Public Instance` +---@field LocalNormal Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field LocalPoint Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field PointCount System.Int32 +---`Field Public Instance` +---@field Points FarseerPhysics.Common.FixedArray2*1FarseerPhysics*Collision*ManifoldPoint +---`Field Public Instance` +---@field Type FarseerPhysics.Collision.ManifoldType +_G['FarseerPhysics']['Collision']['Manifold'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA39E0.lua b/Meta/Types/client/_00007FFD97EA39E0.lua new file mode 100644 index 0000000..8ab7bb1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA39E0.lua @@ -0,0 +1,10 @@ +---@meta +---@class FarseerPhysics.Collision.RayCastInput : System.ValueType +---`Field Public Instance` +---@field MaxFraction System.Single +---`Field Public Instance` +---@field Point1 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Point2 Microsoft.Xna.Framework.Vector2 +_G['FarseerPhysics']['Collision']['RayCastInput'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA3AD0.lua b/Meta/Types/client/_00007FFD97EA3AD0.lua new file mode 100644 index 0000000..595dc47 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA3AD0.lua @@ -0,0 +1,8 @@ +---@meta +---@class FarseerPhysics.Collision.ClipVertex : System.ValueType +---`Field Public Instance` +---@field ID FarseerPhysics.Collision.ContactID +---`Field Public Instance` +---@field V Microsoft.Xna.Framework.Vector2 +_G['FarseerPhysics']['Collision']['ClipVertex'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA3BC0.lua b/Meta/Types/client/_00007FFD97EA3BC0.lua new file mode 100644 index 0000000..366e6df --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA3BC0.lua @@ -0,0 +1,8 @@ +---@meta +---@class FarseerPhysics.Collision.RayCastOutput : System.ValueType +---`Field Public Instance` +---@field Fraction System.Single +---`Field Public Instance` +---@field Normal Microsoft.Xna.Framework.Vector2 +_G['FarseerPhysics']['Collision']['RayCastOutput'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA3E10.lua b/Meta/Types/client/_00007FFD97EA3E10.lua new file mode 100644 index 0000000..27734f0 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA3E10.lua @@ -0,0 +1,10 @@ +---@meta +---@class FarseerPhysics.Collision.EPAxis : System.ValueType +---`Field Public Instance` +---@field Index System.Int32 +---`Field Public Instance` +---@field Separation System.Single +---`Field Public Instance` +---@field Type FarseerPhysics.Collision.EPAxisType +_G['FarseerPhysics']['Collision']['EPAxis'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA3F70.lua b/Meta/Types/client/_00007FFD97EA3F70.lua new file mode 100644 index 0000000..21e50a1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA3F70.lua @@ -0,0 +1,22 @@ +---@meta +---@class FarseerPhysics.Collision.ReferenceFace : System.ValueType +---`Field Public Instance` +---@field i1 System.Int32 +---`Field Public Instance` +---@field i2 System.Int32 +---`Field Public Instance` +---@field v1 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field v2 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field normal Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field sideNormal1 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field sideOffset1 System.Single +---`Field Public Instance` +---@field sideNormal2 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field sideOffset2 System.Single +_G['FarseerPhysics']['Collision']['ReferenceFace'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA4168.lua b/Meta/Types/client/_00007FFD97EA4168.lua new file mode 100644 index 0000000..268dddc --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA4168.lua @@ -0,0 +1,96 @@ +---@meta +---@class FarseerPhysics.Collision.Collision : System.Object +_G['FarseerPhysics']['Collision']['Collision'] = {} + +---`Method Public Static` +---@param shapeA FarseerPhysics.Collision.Shapes.Shape +---@param indexA System.Int32 +---@param shapeB FarseerPhysics.Collision.Shapes.Shape +---@param indexB System.Int32 +---@param xfA FarseerPhysics.Common.Transform-ref +---@param xfB FarseerPhysics.Common.Transform-ref +---@return System.Boolean +_G['FarseerPhysics']['Collision']['Collision'].TestOverlap = function(shapeA, indexA, shapeB, indexB, xfA, xfB) end + +---`Method Public Static` +---@param state1 FarseerPhysics.Common.FixedArray2 +---@param state2 FarseerPhysics.Common.FixedArray2 +---@param manifold1 FarseerPhysics.Collision.Manifold-ref +---@param manifold2 FarseerPhysics.Collision.Manifold-ref +_G['FarseerPhysics']['Collision']['Collision'].GetPointStates = function(state1, state2, manifold1, manifold2) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param circleA FarseerPhysics.Collision.Shapes.CircleShape +---@param xfA FarseerPhysics.Common.Transform-ref +---@param circleB FarseerPhysics.Collision.Shapes.CircleShape +---@param xfB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollideCircles = function(manifold, circleA, xfA, circleB, xfB) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param polygonA FarseerPhysics.Collision.Shapes.PolygonShape +---@param xfA FarseerPhysics.Common.Transform-ref +---@param circleB FarseerPhysics.Collision.Shapes.CircleShape +---@param xfB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollidePolygonAndCircle = function(manifold, polygonA, xfA, circleB, xfB) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param polyA FarseerPhysics.Collision.Shapes.PolygonShape +---@param transformA FarseerPhysics.Common.Transform-ref +---@param polyB FarseerPhysics.Collision.Shapes.PolygonShape +---@param transformB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollidePolygons = function(manifold, polyA, transformA, polyB, transformB) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param edgeA FarseerPhysics.Collision.Shapes.EdgeShape +---@param transformA FarseerPhysics.Common.Transform-ref +---@param circleB FarseerPhysics.Collision.Shapes.CircleShape +---@param transformB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollideEdgeAndCircle = function(manifold, edgeA, transformA, circleB, transformB) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param edgeA FarseerPhysics.Collision.Shapes.EdgeShape +---@param xfA FarseerPhysics.Common.Transform-ref +---@param polygonB FarseerPhysics.Collision.Shapes.PolygonShape +---@param xfB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollideEdgeAndPolygon = function(manifold, edgeA, xfA, polygonB, xfB) end + +---`Method Private Static` +---@param vOut FarseerPhysics.Common.FixedArray2 +---@param vIn FarseerPhysics.Common.FixedArray2 +---@param normal Microsoft.Xna.Framework.Vector2 +---@param offset System.Single +---@param vertexIndexA System.Int32 +---@return System.Int32 +_G['FarseerPhysics']['Collision']['Collision'].ClipSegmentToLine = function(vOut, vIn, normal, offset, vertexIndexA) end + +---`Method Private Static` +---@param poly1 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf1To2 FarseerPhysics.Common.Transform-ref +---@param edge1 System.Int32 +---@param poly2 FarseerPhysics.Collision.Shapes.PolygonShape +---@return System.Single +_G['FarseerPhysics']['Collision']['Collision'].EdgeSeparation = function(poly1, xf1To2, edge1, poly2) end + +---`Method Private Static` +---@param edgeIndex System.Int32-ref +---@param poly1 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf1 FarseerPhysics.Common.Transform-ref +---@param poly2 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf2 FarseerPhysics.Common.Transform-ref +---@return System.Single +_G['FarseerPhysics']['Collision']['Collision'].FindMaxSeparation = function(edgeIndex, poly1, xf1, poly2, xf2) end + +---`Method Private Static` +---@param c FarseerPhysics.Common.FixedArray2 +---@param poly1 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf1 FarseerPhysics.Common.Transform-ref +---@param edge1 System.Int32 +---@param poly2 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf2 FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].FindIncidentEdge = function(c, poly1, xf1, edge1, poly2, xf2) end + diff --git a/Meta/Types/client/_00007FFD97EA4BB0.lua b/Meta/Types/client/_00007FFD97EA4BB0.lua new file mode 100644 index 0000000..61b6ae7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA4BB0.lua @@ -0,0 +1,419 @@ +---@meta +---@class FarseerPhysics.Dynamics.World : System.Object +---`Field Private Instance` +---@field _stepComplete System.Boolean +---`Field Private Instance` +---@field _invDt0 System.Single +---`Field Private Instance` +---@field _stack (FarseerPhysics.Dynamics.Body-arr)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field _bodyAddList (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field _bodyRemoveList (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field _jointAddList (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Joints*Joint)|(FarseerPhysics.Dynamics.Joints.Joint[]) +---`Field Private Instance` +---@field _jointRemoveList (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Joints*Joint)|(FarseerPhysics.Dynamics.Joints.Joint[]) +---`Field Private Instance` +---@field _queryAABBCallback (System.Func*1FarseerPhysics*Dynamics*Fixture*1System*Boolean)|(fun(arg:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---`Field Private Instance` +---@field _queryAABBCallbackWrapper (System.Func*1System*Int32*1System*Boolean)|(fun(arg:System.Int32):(System.Boolean)) +---`Field Private Instance` +---@field _input FarseerPhysics.Collision.TOIInput +---`Field Private Instance` +---@field _myFixture FarseerPhysics.Dynamics.Fixture +---`Field Private Instance` +---@field _point1 Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field _point2 Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field _testPointAllFixtures (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +---`Field Private Instance` +---@field _watch System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field _rayCastCallback (System.Func*1FarseerPhysics*Dynamics*Fixture*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2*1System*Single*1System*Single)|(fun(arg1:FarseerPhysics.Dynamics.Fixture, arg2:Microsoft.Xna.Framework.Vector2, arg3:Microsoft.Xna.Framework.Vector2, arg4:System.Single):(System.Single)) +---`Field Private Instance` +---@field _rayCastCallbackWrapper (System.Func*1FarseerPhysics*Collision*RayCastInput*1FarseerPhysics*Dynamics*FixtureProxy*1System*Single)|(fun(arg1:FarseerPhysics.Collision.RayCastInput, arg2:FarseerPhysics.Dynamics.FixtureProxy):(System.Single)) +---`Field NonPublic Instance` +---@field _worldHasNewFixture System.Boolean +---`Field Public Instance` +---@field Tag System.Object +---`Field Public Instance` +---@field BodyAdded (FarseerPhysics.Dynamics.BodyDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, body:FarseerPhysics.Dynamics.Body)) +---`Field Public Instance` +---@field BodyRemoved (FarseerPhysics.Dynamics.BodyDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, body:FarseerPhysics.Dynamics.Body)) +---`Field Public Instance` +---@field FixtureAdded (FarseerPhysics.Dynamics.FixtureDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, body:FarseerPhysics.Dynamics.Body, fixture:FarseerPhysics.Dynamics.Fixture)) +---`Field Public Instance` +---@field FixtureRemoved (FarseerPhysics.Dynamics.FixtureDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, body:FarseerPhysics.Dynamics.Body, fixture:FarseerPhysics.Dynamics.Fixture)) +---`Field Public Instance` +---@field JointAdded (FarseerPhysics.Dynamics.JointDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, joint:FarseerPhysics.Dynamics.Joints.Joint)) +---`Field Public Instance` +---@field JointRemoved (FarseerPhysics.Dynamics.JointDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, joint:FarseerPhysics.Dynamics.Joints.Joint)) +---`Field Public Instance` +---@field ControllerAdded (FarseerPhysics.Dynamics.ControllerDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, controller:FarseerPhysics.Controllers.Controller)) +---`Field Public Instance` +---@field ControllerRemoved (FarseerPhysics.Dynamics.ControllerDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, controller:FarseerPhysics.Controllers.Controller)) +---`Field Public Instance` +---@field ControllerList (System.Collections.Generic.List*1FarseerPhysics*Controllers*Controller)|(FarseerPhysics.Controllers.Controller[]) +---`Field Public Instance` +---@field Gravity Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ContactManager FarseerPhysics.Dynamics.ContactManager +---`Field Public Instance` +---@field BodyList (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Public Instance` +---@field JointList (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Joints*Joint)|(FarseerPhysics.Dynamics.Joints.Joint[]) +---`Field Private Static` +---@field _warmStarting System.Boolean +---`Field Private Static` +---@field _subStepping System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Fluid FarseerPhysics.Fluids.FluidSystem2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UpdateTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContinuousPhysicsTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ControllersUpdateTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AddRemoveTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NewContactsTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContactsUpdateTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SolveUpdateTime System.TimeSpan +---`Getter Public Instance` +---@field ProxyCount System.Int32 +---`Getter Public Instance` +---@field ContactCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsLocked System.Boolean +---`Getter Public Instance` +---@field ContactList FarseerPhysics.Dynamics.Contacts.ContactListHead +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Island FarseerPhysics.Dynamics.Island +_G['FarseerPhysics']['Dynamics']['World'] = {} + +---`Method Private Instance` +---@param proxyId System.Int32 +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['World'].QueryAABBCallbackWrapper = function(proxyId) end + +---`Method Private Instance` +---@param rayCastInput FarseerPhysics.Collision.RayCastInput +---@param proxy FarseerPhysics.Dynamics.FixtureProxy +---@return System.Single +_G['FarseerPhysics']['Dynamics']['World'].RayCastCallbackWrapper = function(rayCastInput, proxy) end + +---`Method Private Instance` +---@param step FarseerPhysics.Dynamics.TimeStep-ref +_G['FarseerPhysics']['Dynamics']['World'].Solve = function(step) end + +---`Method Private Instance` +---@param step FarseerPhysics.Dynamics.TimeStep-ref +---@param iterations FarseerPhysics.Dynamics.SolverIterations-ref +_G['FarseerPhysics']['Dynamics']['World'].SolveTOI = function(step, iterations) end + +---`Method Public Instance Virtual` +---@param body FarseerPhysics.Dynamics.Body +---@param findNewContacts System.Boolean +_G['FarseerPhysics']['Dynamics']['World'].Add = function(body, findNewContacts) end + +---`Method Public Instance` +---@overload fun(joint:FarseerPhysics.Dynamics.Joints.Joint) +---@param controller FarseerPhysics.Controllers.Controller +_G['FarseerPhysics']['Dynamics']['World'].Add = function(controller) end + +---`Method Public Instance Virtual` +---@param body FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].Remove = function(body) end + +---`Method Public Instance` +---@overload fun(joint:FarseerPhysics.Dynamics.Joints.Joint) +---@param controller FarseerPhysics.Controllers.Controller +_G['FarseerPhysics']['Dynamics']['World'].Remove = function(controller) end + +---`Method Public Instance` +---@overload fun(body:FarseerPhysics.Dynamics.Body, findNewContacts:System.Boolean) +---@param joint FarseerPhysics.Dynamics.Joints.Joint +_G['FarseerPhysics']['Dynamics']['World'].AddAsync = function(joint) end + +---`Method Public Instance` +---@overload fun(body:FarseerPhysics.Dynamics.Body) +---@param joint FarseerPhysics.Dynamics.Joints.Joint +_G['FarseerPhysics']['Dynamics']['World'].RemoveAsync = function(joint) end + +---`Method Public Instance` +_G['FarseerPhysics']['Dynamics']['World'].ProcessChanges = function() end + +---`Method Public Instance` +---@overload fun(dt:System.TimeSpan) +---@overload fun(dt:System.TimeSpan, iterations:FarseerPhysics.Dynamics.SolverIterations-ref) +---@overload fun(dt:System.Single) +---@param dt System.Single +---@param iterations FarseerPhysics.Dynamics.SolverIterations-ref +_G['FarseerPhysics']['Dynamics']['World'].Step = function(dt, iterations) end + +---`Method Public Instance` +_G['FarseerPhysics']['Dynamics']['World'].ClearForces = function() end + +---`Method Public Instance` +---@overload fun(callback:(System.Func*1FarseerPhysics*Dynamics*Fixture*1System*Boolean)|(fun(arg:FarseerPhysics.Dynamics.Fixture):(System.Boolean)), aabb:FarseerPhysics.Collision.AABB-ref) +---@param aabb FarseerPhysics.Collision.AABB-ref +---@return (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +_G['FarseerPhysics']['Dynamics']['World'].QueryAABB = function(aabb) end + +---`Method Public Instance` +---@overload fun(callback:(System.Func*1FarseerPhysics*Dynamics*Fixture*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2*1System*Single*1System*Single)|(fun(arg1:FarseerPhysics.Dynamics.Fixture, arg2:Microsoft.Xna.Framework.Vector2, arg3:Microsoft.Xna.Framework.Vector2, arg4:System.Single):(System.Single)), point1:Microsoft.Xna.Framework.Vector2, point2:Microsoft.Xna.Framework.Vector2, collisionCategory?:FarseerPhysics.Dynamics.Category) +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +_G['FarseerPhysics']['Dynamics']['World'].RayCast = function(point1, point2) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['World'].TestPoint = function(point) end + +---`Method Private Instance` +---@param fixture FarseerPhysics.Dynamics.Fixture +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['World'].TestPointCallback = function(fixture) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +_G['FarseerPhysics']['Dynamics']['World'].TestPointAll = function(point) end + +---`Method Private Instance` +---@param fixture FarseerPhysics.Dynamics.Fixture +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['World'].TestPointAllCallback = function(fixture) end + +---`Method Public Instance` +---@param newOrigin Microsoft.Xna.Framework.Vector2 +_G['FarseerPhysics']['Dynamics']['World'].ShiftOrigin = function(newOrigin) end + +---`Method Public Instance` +_G['FarseerPhysics']['Dynamics']['World'].Clear = function() end + +---`Method Public Instance Virtual` +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateBody = function(position, rotation, bodyType, findNewContacts) end + +---`Method Public Instance` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateEdge = function(start, luaKey__end, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param vertices FarseerPhysics.Common.Vertices +---@param position? Microsoft.Xna.Framework.Vector2 +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateChainShape = function(vertices, position, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param vertices FarseerPhysics.Common.Vertices +---@param position? Microsoft.Xna.Framework.Vector2 +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateLoopShape = function(vertices, position, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param width System.Single +---@param height System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateRectangle = function(width, height, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param radius System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateCircle = function(radius, density, position, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param xRadius System.Single +---@param yRadius System.Single +---@param edges System.Int32 +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateEllipse = function(xRadius, yRadius, edges, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param vertices FarseerPhysics.Common.Vertices +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreatePolygon = function(vertices, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param list (System.Collections.Generic.List*1FarseerPhysics*Common*Vertices)|(FarseerPhysics.Common.Vertices[]) +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateCompoundPolygon = function(list, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param radius System.Single +---@param numberOfTeeth System.Int32 +---@param tipPercentage System.Single +---@param toothHeight System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateGear = function(radius, numberOfTeeth, tipPercentage, toothHeight, density, position, rotation, bodyType, collisionCategory, collidesWith) end + +---`Method Public Instance` +---@overload fun(height:System.Single, topRadius:System.Single, topEdges:System.Int32, bottomRadius:System.Single, bottomEdges:System.Int32, density:System.Single, position?:Microsoft.Xna.Framework.Vector2, rotation?:System.Single, bodyType?:FarseerPhysics.BodyType, collisionCategory?:FarseerPhysics.Dynamics.Category, collidesWith?:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):(FarseerPhysics.Dynamics.Body) +---@param height System.Single +---@param endRadius System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateCapsule = function(height, endRadius, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param width System.Single +---@param endRadius System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateCapsuleHorizontal = function(width, endRadius, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param width System.Single +---@param height System.Single +---@param xRadius System.Single +---@param yRadius System.Single +---@param segments System.Int32 +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateRoundedRectangle = function(width, height, xRadius, yRadius, segments, density, position, rotation, bodyType, collisionCategory, collidesWith) end + +---`Method Public Instance` +---@param radians System.Single +---@param sides System.Int32 +---@param radius System.Single +---@param closed? System.Boolean +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateLineArc = function(radians, sides, radius, closed, position, rotation, bodyType, collisionCategory, collidesWith) end + +---`Method Public Instance` +---@param density System.Single +---@param radians System.Single +---@param sides System.Int32 +---@param radius System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateSolidArc = function(density, radians, sides, radius, position, rotation, bodyType, collisionCategory, collidesWith) end + +---`Method Public Instance` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param linkWidth System.Single +---@param linkHeight System.Single +---@param numberOfLinks System.Int32 +---@param linkDensity System.Single +---@param attachRopeJoint System.Boolean +---@return FarseerPhysics.Common.Path +_G['FarseerPhysics']['Dynamics']['World'].CreateChain = function(start, luaKey__end, linkWidth, linkHeight, numberOfLinks, linkDensity, attachRopeJoint) end + +---`Constructor Public Instance` +---@overload fun():FarseerPhysics.Dynamics.World +---@overload fun(gravity:Microsoft.Xna.Framework.Vector2):FarseerPhysics.Dynamics.World +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +---@return FarseerPhysics.Dynamics.World +_G['FarseerPhysics']['Dynamics']['World'] = function(broadPhase) end + +---`Constructor Public Instance` +---@overload fun():FarseerPhysics.Dynamics.World +---@overload fun(gravity:Microsoft.Xna.Framework.Vector2):FarseerPhysics.Dynamics.World +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +---@return FarseerPhysics.Dynamics.World +_G['FarseerPhysics']['Dynamics']['World'].__new = function(broadPhase) end + diff --git a/Meta/Types/client/_00007FFD97EA50E0.lua b/Meta/Types/client/_00007FFD97EA50E0.lua new file mode 100644 index 0000000..a2a4ca8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA50E0.lua @@ -0,0 +1,138 @@ +---@meta +---@class FarseerPhysics.Dynamics.Fixture : System.Object +---`Field Private Instance` +---@field _isSensor System.Boolean +---`Field Private Instance` +---@field _friction System.Single +---`Field Private Instance` +---@field _restitution System.Single +---`Field NonPublic Instance` +---@field _collidesWith FarseerPhysics.Dynamics.Category +---`Field NonPublic Instance` +---@field _collisionCategories FarseerPhysics.Dynamics.Category +---`Field NonPublic Instance` +---@field _collisionGroup System.Int16 +---`Field Public Instance` +---@field AfterCollision (FarseerPhysics.Dynamics.AfterCollisionEventHandler)|(fun(sender:FarseerPhysics.Dynamics.Fixture, other:FarseerPhysics.Dynamics.Fixture, contact:FarseerPhysics.Dynamics.Contacts.Contact, impulse:FarseerPhysics.Dynamics.Contacts.ContactVelocityConstraint)) +---`Field Public Instance` +---@field BeforeCollision (FarseerPhysics.Dynamics.BeforeCollisionEventHandler)|(fun(sender:FarseerPhysics.Dynamics.Fixture, other:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---`Field Public Instance` +---@field OnCollision (FarseerPhysics.Dynamics.OnCollisionEventHandler)|(fun(sender:FarseerPhysics.Dynamics.Fixture, other:FarseerPhysics.Dynamics.Fixture, contact:FarseerPhysics.Dynamics.Contacts.Contact):(System.Boolean)) +---`Field Public Instance` +---@field OnSeparation (FarseerPhysics.Dynamics.OnSeparationEventHandler)|(fun(sender:FarseerPhysics.Dynamics.Fixture, other:FarseerPhysics.Dynamics.Fixture, contact:FarseerPhysics.Dynamics.Contacts.Contact)) +---`Field Public Instance` +---@field UserData System.Object +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Proxies (FarseerPhysics.Dynamics.FixtureProxy-arr)|(FarseerPhysics.Dynamics.FixtureProxy[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ProxyCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollisionGroup System.Int16 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollidesWith FarseerPhysics.Dynamics.Category +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollisionCategories FarseerPhysics.Dynamics.Category +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Shape FarseerPhysics.Collision.Shapes.Shape +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsSensor System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Body FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Friction System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Restitution System.Single +_G['FarseerPhysics']['Dynamics']['Fixture'] = {} + +---`Method Private Instance` +_G['FarseerPhysics']['Dynamics']['Fixture'].Refilter = function() end + +---`Method NonPublic Instance` +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +_G['FarseerPhysics']['Dynamics']['Fixture'].TouchProxies = function(broadPhase) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['Fixture'].TestPoint = function(point) end + +---`Method Public Instance` +---@param output FarseerPhysics.Collision.RayCastOutput-ref +---@param input FarseerPhysics.Collision.RayCastInput-ref +---@param childIndex System.Int32 +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['Fixture'].RayCast = function(output, input, childIndex) end + +---`Method Public Instance` +---@param aabb FarseerPhysics.Collision.AABB-ref +---@param childIndex System.Int32 +_G['FarseerPhysics']['Dynamics']['Fixture'].GetAABB = function(aabb, childIndex) end + +---`Method NonPublic Instance` +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +---@param xf FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Dynamics']['Fixture'].CreateProxies = function(broadPhase, xf) end + +---`Method NonPublic Instance` +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +_G['FarseerPhysics']['Dynamics']['Fixture'].DestroyProxies = function(broadPhase) end + +---`Method NonPublic Instance` +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +---@param transform1 FarseerPhysics.Common.Transform-ref +---@param transform2 FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Dynamics']['Fixture'].Synchronize = function(broadPhase, transform1, transform2) end + +---`Method Public Instance` +---@param body FarseerPhysics.Dynamics.Body +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'].CloneOnto = function(body) end + +---`Method NonPublic Instance` +---@param body FarseerPhysics.Dynamics.Body +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'].CloneOnto = function(body, shape) end + +---`Constructor NonPublic Instance` +---@overload fun(collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category):FarseerPhysics.Dynamics.Fixture +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'] = function(shape, collisionCategory, collidesWith) end + +---`Constructor NonPublic Instance` +---@overload fun(collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category):FarseerPhysics.Dynamics.Fixture +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'].__new = function(shape, collisionCategory, collidesWith) end + +---`Constructor Public Instance` +---@overload fun(collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category):FarseerPhysics.Dynamics.Fixture +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'] = function(shape, collisionCategory, collidesWith) end + +---`Constructor Public Instance` +---@overload fun(collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category):FarseerPhysics.Dynamics.Fixture +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'].__new = function(shape, collisionCategory, collidesWith) end + diff --git a/Meta/Types/client/_00007FFD97EA5228.lua b/Meta/Types/client/_00007FFD97EA5228.lua new file mode 100644 index 0000000..f1120c1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA5228.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.Physics : System.Object +---`Field Public Static` +---@field DisplayToRealWorldRatio System.Single +---`Field Public Static` +---@field CollisionNone FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionAll FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionWall FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionCharacter FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionPlatform FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionStairs FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionItem FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionItemBlocking FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionProjectile FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionLevel FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionRepairableWall FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field DefaultItemCollidesWith FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field DisplayToSimRation System.Single +---`Field Public Static` +---@field NeutralDensity System.Single +_G['Physics'] = {} + +---`Method Public Static` +---@param categoryName System.String +---@param category FarseerPhysics.Dynamics.Category-ref +---@return System.Boolean +_G['Physics'].TryParseCollisionCategory = function(categoryName, category) end + +---`Constructor Private Static` +---@return Barotrauma.Physics +_G['Physics'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.Physics +_G['Physics'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EA5ED0.lua b/Meta/Types/client/_00007FFD97EA5ED0.lua new file mode 100644 index 0000000..cd53893 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA5ED0.lua @@ -0,0 +1,386 @@ +---@meta +---@class Barotrauma.PhysicsBody : System.Object +---`Field NonPublic Instance` +---@field prevPosition Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field prevRotation System.Single +---`Field NonPublic Instance` +---@field targetPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field NonPublic Instance` +---@field targetRotation System.Nullable*1System*Single +---`Field Private Instance` +---@field drawPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field drawRotation System.Single +---`Field Private Instance` +---@field bodyShape Barotrauma.PhysicsBody.Shape +---`Field Private Instance` +---@field density System.Single +---`Field Private Instance` +---@field dir System.Single +---`Field Private Instance` +---@field drawOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field rotationOffset System.Single +---`Field Private Instance` +---@field lastProcessedNetworkState System.Single +---`Field Public Instance` +---@field PositionSmoothingFactor System.Nullable*1System*Single +---`Field Public Instance` +---@field Submarine Barotrauma.Submarine +---`Field Private Instance` +---@field isEnabled System.Boolean +---`Field Private Instance` +---@field isPhysEnabled System.Boolean +---`Field Private Instance` +---@field _collisionCategories FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field _collidesWith FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field _suppressSmoothRotationCalls System.Boolean +---`Field Private Instance` +---@field smoothRotationSuppressionCounter System.Int32 +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*PhysicsBody)|(Barotrauma.PhysicsBody[]) +---`Field Public Static` +---@field MinDensity System.Single +---`Field Public Static` +---@field DefaultAngularDamping System.Single +---`Getter Public Static` +---@field List (System.Collections.Generic.List*1Barotrauma*PhysicsBody)|(Barotrauma.PhysicsBody[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastSentPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Height System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Width System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Radius System.Single +---`Getter Public Instance` +---@field BodyShape Barotrauma.PhysicsBody.Shape +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetRotation System.Nullable*1System*Single +---`Getter Public Instance` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field DrawRotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Dir System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PhysEnabled System.Boolean +---`Getter Public Instance` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field DrawPositionOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field PrevPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---@field TransformedRotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinearVelocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AngularVelocity System.Single +---`Getter Public Instance` +---@field Mass System.Single +---`Getter Public Instance` +---@field Density System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FarseerBody FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UserData System.Object +---
`Setter Public Instance` +---@field Friction System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BodyType FarseerPhysics.BodyType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollisionCategories FarseerPhysics.Dynamics.Category +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollidesWith FarseerPhysics.Dynamics.Category +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SuppressSmoothRotationCalls System.Boolean +_G['PhysicsBody'] = {} + +---`Method Public Instance` +---@param interpolate? System.Boolean +_G['PhysicsBody'].UpdateDrawPosition = function(interpolate) end + +---`Method Public Instance` +---@param positionBuffer (System.Collections.Generic.List*1Barotrauma*PhysicsBody*T)|(Barotrauma.PhysicsBody.T[]) +---@param newPosition Microsoft.Xna.Framework.Vector2-ref +---@param newVelocity Microsoft.Xna.Framework.Vector2-ref +---@param newRotation System.Single-ref +---@param newAngularVelocity System.Single-ref +_G['PhysicsBody'].CorrectPosition = function(positionBuffer, newPosition, newVelocity, newRotation, newAngularVelocity) end + +---`Method Public Instance` +---@param targetRotation System.Single +---@param force? System.Single +---@param wrapAngle? System.Boolean +_G['PhysicsBody'].SmoothRotate = function(targetRotation, force, wrapAngle) end + +---`Method Public Instance` +---@param angle System.Single +---@return System.Single +_G['PhysicsBody'].WrapAngleToSameNumberOfRevolutions = function(angle) end + +---`Method Public Instance` +_G['PhysicsBody'].Remove = function() end + +---`Method Public Static` +_G['PhysicsBody'].RemoveAll = function() end + +---`Method Public Static` +---@param radius System.Single +---@param height System.Single +---@param width System.Single +---@return System.Boolean +_G['PhysicsBody'].IsValidShape = function(radius, height, width) end + +---`Method Public Static` +---@param radius System.Single +---@param width System.Single +---@param height System.Single +---@return Barotrauma.PhysicsBody.Shape +_G['PhysicsBody'].DefineBodyShape = function(radius, width, height) end + +---`Method Public Instance` +---@overload fun(deformSprite:Barotrauma.DeformableSprite, cam:Barotrauma.Camera, scale:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, invert?:System.Boolean) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param sprite Barotrauma.Sprite +---@param color Microsoft.Xna.Framework.Color +---@param depth? System.Nullable*1System*Single +---@param scale? System.Single +---@param mirrorX? System.Boolean +---@param mirrorY? System.Boolean +---@param origin? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['PhysicsBody'].Draw = function(spriteBatch, sprite, color, depth, scale, mirrorX, mirrorY, origin) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param color Microsoft.Xna.Framework.Color +---@param forceColor? System.Boolean +_G['PhysicsBody'].DebugDraw = function(spriteBatch, color, forceColor) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +---@param parentDebugName System.String +---@return Barotrauma.PosInfo +_G['PhysicsBody'].ClientRead = function(msg, sendingTime, parentDebugName) end + +---`Method Public Instance` +---@param rotation System.Single +---@return System.Single +_G['PhysicsBody'].TransformRotation = function(rotation) end + +---`Method Public Static` +---@param rot System.Single +---@param dir System.Single +---@return System.Single +_G['PhysicsBody'].TransformRotation = function(rot, dir) end + +---`Method Private Instance` +---@param width System.Single +---@param height System.Single +---@param radius System.Single +---@param density System.Single +---@param bodyType FarseerPhysics.BodyType +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +_G['PhysicsBody'].CreateBody = function(width, height, radius, density, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param spritesheetRotation? System.Nullable*1System*Single +---@return Microsoft.Xna.Framework.Vector2 +_G['PhysicsBody'].GetLocalFront = function(spritesheetRotation) end + +---`Method Public Instance` +---@return System.Single +_G['PhysicsBody'].GetMaxExtent = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['PhysicsBody'].GetSize = function() end + +---`Method Public Instance` +---@param size Microsoft.Xna.Framework.Vector2 +_G['PhysicsBody'].SetSize = function(size) end + +---`Method Public Instance` +---@param value System.Single +---@param valueName System.String +---@param minValue? System.Single +---@param maxValue? System.Single +---@return System.Boolean +_G['PhysicsBody'].IsValidValue = function(value, valueName, minValue, maxValue) end + +---`Method Private Instance` +---@param value Microsoft.Xna.Framework.Vector2 +---@param valueName System.String +---@param minValue? System.Single +---@param maxValue? System.Single +---@return System.Boolean +_G['PhysicsBody'].IsValidValue = function(value, valueName, minValue, maxValue) end + +---`Method Public Instance` +_G['PhysicsBody'].ResetDynamics = function() end + +---`Method Public Instance` +---@overload fun(impulse:Microsoft.Xna.Framework.Vector2) +---@overload fun(impulse:Microsoft.Xna.Framework.Vector2, maxVelocity:System.Single) +---@overload fun(impulse:Microsoft.Xna.Framework.Vector2, point:Microsoft.Xna.Framework.Vector2) +---@param impulse Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@param maxVelocity System.Single +_G['PhysicsBody'].ApplyLinearImpulse = function(impulse, point, maxVelocity) end + +---`Method Public Instance` +---@overload fun(force:Microsoft.Xna.Framework.Vector2, maxVelocity?:System.Single) +---@param force Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +_G['PhysicsBody'].ApplyForce = function(force, point) end + +---`Method Public Instance` +---@param torque System.Single +_G['PhysicsBody'].ApplyTorque = function(torque) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param setPrevTransform? System.Boolean +---@return System.Boolean +_G['PhysicsBody'].SetTransform = function(simPosition, rotation, setPrevTransform) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param setPrevTransform? System.Boolean +---@return System.Boolean +_G['PhysicsBody'].SetTransformIgnoreContacts = function(simPosition, rotation, setPrevTransform) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +_G['PhysicsBody'].SetPrevTransform = function(simPosition, rotation) end + +---`Method Public Instance` +---@param lerp? System.Boolean +_G['PhysicsBody'].MoveToTargetPosition = function(lerp) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param force System.Single +---@param pullPos? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['PhysicsBody'].MoveToPos = function(simPosition, force, pullPos) end + +---`Method Public Instance` +_G['PhysicsBody'].ApplyWaterForces = function() end + +---`Method Public Instance` +_G['PhysicsBody'].Update = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.PhysicsBody +---@overload fun(element:System.Xml.Linq.XElement, scale?:System.Single, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(cParams:Barotrauma.RagdollParams.ColliderParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(lParams:Barotrauma.RagdollParams.LimbParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(width:System.Single, height:System.Single, radius:System.Single, density:System.Single, bodyType:FarseerPhysics.BodyType, collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(farseerBody:FarseerPhysics.Dynamics.Body):Barotrauma.PhysicsBody +---@overload fun(colliderParams:Barotrauma.RagdollParams.ColliderParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(limbParams:Barotrauma.RagdollParams.LimbParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@param element System.Xml.Linq.XElement +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale? System.Single +---@param forceDensity? System.Nullable*1System*Single +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return Barotrauma.PhysicsBody +_G['PhysicsBody'] = function(element, position, scale, forceDensity, collisionCategory, collidesWith, findNewContacts) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.PhysicsBody +---@overload fun(element:System.Xml.Linq.XElement, scale?:System.Single, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(cParams:Barotrauma.RagdollParams.ColliderParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(lParams:Barotrauma.RagdollParams.LimbParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(width:System.Single, height:System.Single, radius:System.Single, density:System.Single, bodyType:FarseerPhysics.BodyType, collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(farseerBody:FarseerPhysics.Dynamics.Body):Barotrauma.PhysicsBody +---@overload fun(colliderParams:Barotrauma.RagdollParams.ColliderParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(limbParams:Barotrauma.RagdollParams.LimbParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@param element System.Xml.Linq.XElement +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale? System.Single +---@param forceDensity? System.Nullable*1System*Single +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return Barotrauma.PhysicsBody +_G['PhysicsBody'].__new = function(element, position, scale, forceDensity, collisionCategory, collidesWith, findNewContacts) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PhysicsBody +---@overload fun(element:System.Xml.Linq.XElement, scale?:System.Single, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(cParams:Barotrauma.RagdollParams.ColliderParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(lParams:Barotrauma.RagdollParams.LimbParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(width:System.Single, height:System.Single, radius:System.Single, density:System.Single, bodyType:FarseerPhysics.BodyType, collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(farseerBody:FarseerPhysics.Dynamics.Body):Barotrauma.PhysicsBody +---@overload fun(colliderParams:Barotrauma.RagdollParams.ColliderParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(limbParams:Barotrauma.RagdollParams.LimbParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@param element System.Xml.Linq.XElement +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale? System.Single +---@param forceDensity? System.Nullable*1System*Single +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return Barotrauma.PhysicsBody +_G['PhysicsBody'] = function(element, position, scale, forceDensity, collisionCategory, collidesWith, findNewContacts) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PhysicsBody +---@overload fun(element:System.Xml.Linq.XElement, scale?:System.Single, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(cParams:Barotrauma.RagdollParams.ColliderParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(lParams:Barotrauma.RagdollParams.LimbParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(width:System.Single, height:System.Single, radius:System.Single, density:System.Single, bodyType:FarseerPhysics.BodyType, collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(farseerBody:FarseerPhysics.Dynamics.Body):Barotrauma.PhysicsBody +---@overload fun(colliderParams:Barotrauma.RagdollParams.ColliderParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(limbParams:Barotrauma.RagdollParams.LimbParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@param element System.Xml.Linq.XElement +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale? System.Single +---@param forceDensity? System.Nullable*1System*Single +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return Barotrauma.PhysicsBody +_G['PhysicsBody'].__new = function(element, position, scale, forceDensity, collisionCategory, collidesWith, findNewContacts) end + diff --git a/Meta/Types/client/_00007FFD97EA63A0.lua b/Meta/Types/client/_00007FFD97EA63A0.lua new file mode 100644 index 0000000..920119b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA63A0.lua @@ -0,0 +1,30 @@ +---@meta +---@class Voronoi2.DoubleVector2 : System.Object +---`Field Public Instance` +---@field X System.Double +---`Field Public Instance` +---@field Y System.Double +_G['Voronoi2']['DoubleVector2'] = {} + +---`Method Public Instance` +---@param x System.Double +---@param y System.Double +_G['Voronoi2']['DoubleVector2'].SetPoint = function(x, y) end + +---`Method Public Instance` +_G['Voronoi2']['DoubleVector2'].Normalize = function() end + +---`Constructor Public Instance` +---@overload fun():Voronoi2.DoubleVector2 +---@param x System.Double +---@param y System.Double +---@return Voronoi2.DoubleVector2 +_G['Voronoi2']['DoubleVector2'] = function(x, y) end + +---`Constructor Public Instance` +---@overload fun():Voronoi2.DoubleVector2 +---@param x System.Double +---@param y System.Double +---@return Voronoi2.DoubleVector2 +_G['Voronoi2']['DoubleVector2'].__new = function(x, y) end + diff --git a/Meta/Types/client/_00007FFD97EA6510.lua b/Meta/Types/client/_00007FFD97EA6510.lua new file mode 100644 index 0000000..814d42b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA6510.lua @@ -0,0 +1,20 @@ +---@meta +---@class Voronoi2.Site : System.Object +---`Field Public Instance` +---@field Coord Voronoi2.DoubleVector2 +---`Field Public Instance` +---@field SiteNbr System.Int32 +_G['Voronoi2']['Site'] = {} + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +_G['Voronoi2']['Site'].SetPoint = function(point) end + +---`Constructor Public Instance` +---@return Voronoi2.Site +_G['Voronoi2']['Site'] = function() end + +---`Constructor Public Instance` +---@return Voronoi2.Site +_G['Voronoi2']['Site'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EA66A8.lua b/Meta/Types/client/_00007FFD97EA66A8.lua new file mode 100644 index 0000000..85dc6e2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA66A8.lua @@ -0,0 +1,24 @@ +---@meta +---@class Voronoi2.Edge : System.Object +---`Field Public Instance` +---@field a System.Double +---`Field Public Instance` +---@field b System.Double +---`Field Public Instance` +---@field c System.Double +---`Field Public Instance` +---@field ep (Voronoi2.Site-arr)|(Voronoi2.Site[]) +---`Field Public Instance` +---@field reg (Voronoi2.Site-arr)|(Voronoi2.Site[]) +---`Field Public Instance` +---@field edgenbr System.Int32 +_G['Voronoi2']['Edge'] = {} + +---`Constructor Public Instance` +---@return Voronoi2.Edge +_G['Voronoi2']['Edge'] = function() end + +---`Constructor Public Instance` +---@return Voronoi2.Edge +_G['Voronoi2']['Edge'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EA6860.lua b/Meta/Types/client/_00007FFD97EA6860.lua new file mode 100644 index 0000000..84d7079 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA6860.lua @@ -0,0 +1,28 @@ +---@meta +---@class Voronoi2.Halfedge : System.Object +---`Field Public Instance` +---@field ELleft Voronoi2.Halfedge +---`Field Public Instance` +---@field ELright Voronoi2.Halfedge +---`Field Public Instance` +---@field ELedge Voronoi2.Edge +---`Field Public Instance` +---@field deleted System.Boolean +---`Field Public Instance` +---@field ELpm System.Int32 +---`Field Public Instance` +---@field vertex Voronoi2.Site +---`Field Public Instance` +---@field ystar System.Double +---`Field Public Instance` +---@field PQnext Voronoi2.Halfedge +_G['Voronoi2']['Halfedge'] = {} + +---`Constructor Public Instance` +---@return Voronoi2.Halfedge +_G['Voronoi2']['Halfedge'] = function() end + +---`Constructor Public Instance` +---@return Voronoi2.Halfedge +_G['Voronoi2']['Halfedge'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EA6BF0.lua b/Meta/Types/client/_00007FFD97EA6BF0.lua new file mode 100644 index 0000000..c1cfdbf --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA6BF0.lua @@ -0,0 +1,49 @@ +---@meta +---@class Voronoi2.VoronoiCell : System.Object +---`Field Public Instance` +---@field Edges (System.Collections.Generic.List*1Voronoi2*GraphEdge)|(Voronoi2.GraphEdge[]) +---`Field Public Instance` +---@field Site Voronoi2.Site +---`Field Public Instance` +---@field BodyVertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Public Instance` +---@field Body FarseerPhysics.Dynamics.Body +---`Field Public Instance` +---@field CellType Voronoi2.CellType +---`Field Public Instance` +---@field Translation Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Island System.Boolean +---`Field Public Instance` +---@field IsDestructible System.Boolean +---`Field Public Instance` +---@field DoesDamage System.Boolean +---`Field Public Instance` +---@field OnDestroyed (System.Action)|(fun()) +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Vector2 +_G['Voronoi2']['VoronoiCell'] = {} + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Voronoi2']['VoronoiCell'].IsPointInside = function(point) end + +---`Method Public Instance` +---@param point2 Microsoft.Xna.Framework.Vector2 +---@param margin System.Single +---@return System.Boolean +_G['Voronoi2']['VoronoiCell'].IsPointInsideAABB = function(point2, margin) end + +---`Constructor Public Instance` +---@overload fun(vertices:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])):Voronoi2.VoronoiCell +---@param site Voronoi2.Site +---@return Voronoi2.VoronoiCell +_G['Voronoi2']['VoronoiCell'] = function(site) end + +---`Constructor Public Instance` +---@overload fun(vertices:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])):Voronoi2.VoronoiCell +---@param site Voronoi2.Site +---@return Voronoi2.VoronoiCell +_G['Voronoi2']['VoronoiCell'].__new = function(site) end + diff --git a/Meta/Types/client/_00007FFD97EA6E38.lua b/Meta/Types/client/_00007FFD97EA6E38.lua new file mode 100644 index 0000000..064943a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA6E38.lua @@ -0,0 +1,54 @@ +---@meta +---@class Voronoi2.GraphEdge : System.Object +---`Field Public Instance` +---@field Point1 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Point2 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Site1 Voronoi2.Site +---`Field Public Instance` +---@field Site2 Voronoi2.Site +---`Field Public Instance` +---@field Cell1 Voronoi2.VoronoiCell +---`Field Public Instance` +---@field Cell2 Voronoi2.VoronoiCell +---`Field Public Instance` +---@field IsSolid System.Boolean +---`Field Public Instance` +---@field OutsideLevel System.Boolean +---`Field Public Instance` +---@field NextToCave System.Boolean +---`Field Public Instance` +---@field NextToMainPath System.Boolean +---`Field Public Instance` +---@field NextToSidePath System.Boolean +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Vector2 +_G['Voronoi2']['GraphEdge'] = {} + +---`Method Public Instance` +---@param cell Voronoi2.VoronoiCell +---@return Voronoi2.VoronoiCell +_G['Voronoi2']['GraphEdge'].AdjacentCell = function(cell) end + +---`Method Public Instance` +---@param cell Voronoi2.VoronoiCell +---@return Microsoft.Xna.Framework.Vector2 +_G['Voronoi2']['GraphEdge'].GetNormal = function(cell) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Voronoi2']['GraphEdge'].ToString = function() end + +---`Constructor Public Instance` +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@return Voronoi2.GraphEdge +_G['Voronoi2']['GraphEdge'] = function(point1, point2) end + +---`Constructor Public Instance` +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@return Voronoi2.GraphEdge +_G['Voronoi2']['GraphEdge'].__new = function(point1, point2) end + diff --git a/Meta/Types/client/_00007FFD97EA70F0.lua b/Meta/Types/client/_00007FFD97EA70F0.lua new file mode 100644 index 0000000..8db81e6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA70F0.lua @@ -0,0 +1,61 @@ +---@meta +---@class Barotrauma.SpriteSheet : Barotrauma.Sprite +---`Field Private Instance` +---@field sourceRects (Microsoft.Xna.Framework.Rectangle-arr)|(Microsoft.Xna.Framework.Rectangle[]) +---`Field Private Instance` +---@field emptyFrames System.Int32 +---`Getter Public Instance` +---@field FrameCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FrameSize Microsoft.Xna.Framework.Point +_G['SpriteSheet'] = {} + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param origin Microsoft.Xna.Framework.Vector2 +---@param rotate System.Single +---@param scale Microsoft.Xna.Framework.Vector2 +---@param spriteEffect? Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param depth? System.Nullable*1System*Single +_G['SpriteSheet'].Draw = function(spriteBatch, pos, color, origin, rotate, scale, spriteEffect, depth) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@param spriteIndex System.Int32 +---@param pos Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param origin Microsoft.Xna.Framework.Vector2 +---@param rotate System.Single +---@param scale Microsoft.Xna.Framework.Vector2 +---@param spriteEffect? Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param depth? System.Nullable*1System*Single +_G['SpriteSheet'].Draw = function(spriteBatch, spriteIndex, pos, color, origin, rotate, scale, spriteEffect, depth) end + +---`Method Private Instance` +---@param columnCount System.Int32 +---@param rowCount System.Int32 +_G['SpriteSheet'].Init = function(columnCount, rowCount) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String):Barotrauma.SpriteSheet +---@param filePath System.String +---@param columnCount System.Int32 +---@param rowCount System.Int32 +---@param origin Microsoft.Xna.Framework.Vector2 +---@param sourceRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Barotrauma.SpriteSheet +_G['SpriteSheet'] = function(filePath, columnCount, rowCount, origin, sourceRect) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String):Barotrauma.SpriteSheet +---@param filePath System.String +---@param columnCount System.Int32 +---@param rowCount System.Int32 +---@param origin Microsoft.Xna.Framework.Vector2 +---@param sourceRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Barotrauma.SpriteSheet +_G['SpriteSheet'].__new = function(filePath, columnCount, rowCount, origin, sourceRect) end + diff --git a/Meta/Types/client/_00007FFD97EA73B0.lua b/Meta/Types/client/_00007FFD97EA73B0.lua new file mode 100644 index 0000000..e92d5f2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA73B0.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.ConditionalSprite : System.Object +---`Field Public Instance` +---@field conditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Field Public Instance` +---@field LogicalOperator Barotrauma.PropertyConditional.LogicalOperatorType +---`Field Public Instance` +---@field Exclusive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Target Barotrauma.ISerializableEntity +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeformableSprite Barotrauma.DeformableSprite +---`Getter Public Instance` +---@field ActiveSprite Barotrauma.Sprite +_G['ConditionalSprite'] = {} + +---`Method Public Instance` +_G['ConditionalSprite'].Remove = function() end + +---`Method Public Instance` +_G['ConditionalSprite'].CheckConditionals = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param target Barotrauma.ISerializableEntity +---@param file? System.String +---@param lazyLoad? System.Boolean +---@param sourceRectScale? System.Single +---@return Barotrauma.ConditionalSprite +_G['ConditionalSprite'] = function(element, target, file, lazyLoad, sourceRectScale) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param target Barotrauma.ISerializableEntity +---@param file? System.String +---@param lazyLoad? System.Boolean +---@param sourceRectScale? System.Single +---@return Barotrauma.ConditionalSprite +_G['ConditionalSprite'].__new = function(element, target, file, lazyLoad, sourceRectScale) end + diff --git a/Meta/Types/client/_00007FFD97EA74B0.lua b/Meta/Types/client/_00007FFD97EA74B0.lua new file mode 100644 index 0000000..dcb16d4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA74B0.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.WearableType : System.Enum +---`Field Public Static` +---@field Item Barotrauma.WearableType +---`Field Public Static` +---@field Hair Barotrauma.WearableType +---`Field Public Static` +---@field Beard Barotrauma.WearableType +---`Field Public Static` +---@field Moustache Barotrauma.WearableType +---`Field Public Static` +---@field FaceAttachment Barotrauma.WearableType +---`Field Public Static` +---@field Husk Barotrauma.WearableType +---`Field Public Static` +---@field Herpes Barotrauma.WearableType +_G['WearableType'] = {} + diff --git a/Meta/Types/client/_00007FFD97EA8180.lua b/Meta/Types/client/_00007FFD97EA8180.lua new file mode 100644 index 0000000..ce38788 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA8180.lua @@ -0,0 +1,133 @@ +---@meta +---@class Barotrauma.WearableSprite : System.Object +---`Field Private Instance` +---@field _sprite Barotrauma.Sprite +---`Field Private Instance` +---@field _wearableComponent Barotrauma.Items.Components.Wearable +---`Field Private Instance` +---@field _lightComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent)|(Barotrauma.Items.Components.LightComponent[]) +---`Field Private Instance` +---@field _picker Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UnassignedSpritePath Barotrauma.ContentPath +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpritePath System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SourceElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Type Barotrauma.WearableType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Limb Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HideLimb System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ObscureOtherWearables Barotrauma.WearableSprite.ObscuringMode +---`Getter Public Instance` +---@field HideOtherWearables System.Boolean +---`Getter Public Instance` +---@field AlphaClipOtherWearables System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanBeHiddenByOtherWearables System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanBeHiddenByItem (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HideWearablesOfType (System.Collections.Generic.List*1Barotrauma*WearableType)|(Barotrauma.WearableType[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritLimbDepth System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritScale System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreRagdollScale System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreLimbScale System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreTextureScale System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritOrigin System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritSourceRect System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DepthLimb Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WearableComponent Barotrauma.Items.Components.Wearable +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sound System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SheetIndex System.Nullable*1Microsoft*Xna*Framework*Point +---`Getter Public Instance` +---@field LightComponent Barotrauma.Items.Components.LightComponent +---`Getter Public Instance` +---@field LightComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent)|(Barotrauma.Items.Components.LightComponent[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Variant System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Picker Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsInitialized System.Boolean +_G['WearableSprite'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.ContentPath +_G['WearableSprite'].ParseSpritePath = function(element) end + +---`Method Public Instance` +---@param parseSpritePath System.Boolean +_G['WearableSprite'].ParsePath = function(parseSpritePath) end + +---`Method Public Instance` +---@param picker? Barotrauma.Character +_G['WearableSprite'].Init = function(picker) end + +---`Method Public Instance` +_G['WearableSprite'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(subElement:Barotrauma.ContentXElement, type:Barotrauma.WearableType):Barotrauma.WearableSprite +---@param subElement Barotrauma.ContentXElement +---@param wearable Barotrauma.Items.Components.Wearable +---@param variant? System.Int32 +---@return Barotrauma.WearableSprite +_G['WearableSprite'] = function(subElement, wearable, variant) end + +---`Constructor Public Instance` +---@overload fun(subElement:Barotrauma.ContentXElement, type:Barotrauma.WearableType):Barotrauma.WearableSprite +---@param subElement Barotrauma.ContentXElement +---@param wearable Barotrauma.Items.Components.Wearable +---@param variant? System.Int32 +---@return Barotrauma.WearableSprite +_G['WearableSprite'].__new = function(subElement, wearable, variant) end + diff --git a/Meta/Types/client/_00007FFD97EA85F0.lua b/Meta/Types/client/_00007FFD97EA85F0.lua new file mode 100644 index 0000000..ed179d9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA85F0.lua @@ -0,0 +1,130 @@ +---@meta +---@class Barotrauma.DeformableSprite : System.Object +---`Field Private Instance` +---@field initialized System.Boolean +---`Field Private Instance` +---@field triangleCount System.Int32 +---`Field Private Instance` +---@field vertexBuffer Microsoft.Xna.Framework.Graphics.VertexBuffer +---`Field Private Instance` +---@field flippedVertexBuffer Microsoft.Xna.Framework.Graphics.VertexBuffer +---`Field Private Instance` +---@field indexBuffer Microsoft.Xna.Framework.Graphics.IndexBuffer +---`Field Private Instance` +---@field uvTopLeft Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field uvBottomRight Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field uvTopLeftFlipped Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field uvBottomRightFlipped Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field deformAmount (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field deformArrayWidth System.Int32 +---`Field Private Instance` +---@field deformArrayHeight System.Int32 +---`Field Private Instance` +---@field subDivX System.Int32 +---`Field Private Instance` +---@field subDivY System.Int32 +---`Field Private Instance` +---@field spritePos Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field spriteSize Microsoft.Xna.Framework.Point +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*DeformableSprite)|(Barotrauma.DeformableSprite[]) +---`Field Private Static` +---@field effect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Static` +---@field Effect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Invert System.Boolean +---`Getter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Origin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +_G['DeformableSprite'] = {} + +---`Method Public Instance` +_G['DeformableSprite'].EnsureLazyLoaded = function() end + +---`Method Private Instance` +_G['DeformableSprite'].Init = function() end + +---`Method Private Instance` +_G['DeformableSprite'].SetupVertexBuffers = function() end + +---`Method Private Instance` +_G['DeformableSprite'].SetupIndexBuffer = function() end + +---`Method Public Instance` +---@overload fun(deformFunction:(System.Func*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2)|(fun(arg:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2))) +---@param deform (Microsoft.Xna.Framework.Vector2[,])|(Microsoft.Xna.Framework.Vector2[]) +_G['DeformableSprite'].Deform = function(deform) end + +---`Method Public Instance` +_G['DeformableSprite'].Reset = function() end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector3 +---@param origin Microsoft.Xna.Framework.Vector2 +---@param rotate System.Single +---@param scale Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Matrix +_G['DeformableSprite'].GetTransform = function(pos, origin, rotate, scale) end + +---`Method Public Instance` +---@param cam Barotrauma.Camera +---@param pos Microsoft.Xna.Framework.Vector3 +---@param origin Microsoft.Xna.Framework.Vector2 +---@param rotate System.Single +---@param scale Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param mirror? System.Boolean +---@param invert? System.Boolean +_G['DeformableSprite'].Draw = function(cam, pos, origin, rotate, scale, color, mirror, invert) end + +---`Method Public Instance` +_G['DeformableSprite'].Remove = function() end + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +---@param deformations (System.Collections.Generic.List*1Barotrauma*SpriteDeformations*SpriteDeformation)|(Barotrauma.SpriteDeformations.SpriteDeformation[]) +---@param parentDebugName System.String +---@return Barotrauma.GUIComponent +_G['DeformableSprite'].CreateEditor = function(parent, deformations, parentDebugName) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@param subdivisionsX System.Nullable*1System*Int32 +---@param subdivisionsY System.Nullable*1System*Int32 +---@param lazyLoad System.Boolean +---@param invert System.Boolean +_G['DeformableSprite'].InitProjSpecific = function(element, subdivisionsX, subdivisionsY, lazyLoad, invert) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, subdivisionsX?:System.Nullable*1System*Int32, subdivisionsY?:System.Nullable*1System*Int32, filePath?:System.String, lazyLoad?:System.Boolean, invert?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.DeformableSprite +---@return Barotrauma.DeformableSprite +_G['DeformableSprite'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, subdivisionsX?:System.Nullable*1System*Int32, subdivisionsY?:System.Nullable*1System*Int32, filePath?:System.String, lazyLoad?:System.Boolean, invert?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.DeformableSprite +---@return Barotrauma.DeformableSprite +_G['DeformableSprite'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, subdivisionsX?:System.Nullable*1System*Int32, subdivisionsY?:System.Nullable*1System*Int32, filePath?:System.String, lazyLoad?:System.Boolean, invert?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.DeformableSprite +---@return Barotrauma.DeformableSprite +_G['DeformableSprite'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, subdivisionsX?:System.Nullable*1System*Int32, subdivisionsY?:System.Nullable*1System*Int32, filePath?:System.String, lazyLoad?:System.Boolean, invert?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.DeformableSprite +---@return Barotrauma.DeformableSprite +_G['DeformableSprite'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EA87F0.lua b/Meta/Types/client/_00007FFD97EA87F0.lua new file mode 100644 index 0000000..541b028 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA87F0.lua @@ -0,0 +1,51 @@ +---@meta +---@class Barotrauma.TextureLoader : System.Object +---`Field Private Static` +---@field cancelAll System.Boolean +---`Field Private Static` +---@field _graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---`Getter Public Static` +---
`Setter Private Static` +---@field PlaceHolderTexture Microsoft.Xna.Framework.Graphics.Texture2D +_G['TextureLoader'] = {} + +---`Method Public Static` +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param needsBmp? System.Boolean +_G['TextureLoader'].Init = function(graphicsDevice, needsBmp) end + +---`Method Public Static` +_G['TextureLoader'].CancelAll = function() end + +---`Method Private Static` +---@param data (System.Byte-arr)|(System.Byte[]) +---@param width System.Int32 +---@param height System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['TextureLoader'].CompressDxt5 = function(data, width, height) end + +---`Method Private Static` +---@param data (System.Byte-arr)|(System.Byte[]) +---@param inputOffset System.Int32 +---@param width System.Int32 +---@param output (System.Byte-arr)|(System.Byte[]) +---@param outputOffset System.Int32 +_G['TextureLoader'].CompressDxt5Block = function(data, inputOffset, width, output, outputOffset) end + +---`Method Public Static` +---@param path System.String +---@param compress? System.Boolean +---@param mipmap? System.Boolean +---@param contentPackage? Barotrauma.ContentPackage +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['TextureLoader'].FromFile = function(path, compress, mipmap, contentPackage) end + +---`Method Public Static` +---@param stream System.IO.Stream +---@param path? System.String +---@param compress? System.Boolean +---@param mipmap? System.Boolean +---@param contentPackage? Barotrauma.ContentPackage +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['TextureLoader'].FromStream = function(stream, path, compress, mipmap, contentPackage) end + diff --git a/Meta/Types/client/_00007FFD97EA8A58.lua b/Meta/Types/client/_00007FFD97EA8A58.lua new file mode 100644 index 0000000..52b4ce4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA8A58.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.SpriteRecorder : System.Object +---`Field Private Instance` +---@field recordedBuffers (System.Collections.Generic.List*1Barotrauma*SpriteRecorder*RecordedBuffer)|(Barotrauma.SpriteRecorder.RecordedBuffer[]) +---`Field Private Instance` +---@field commandList (System.Collections.Generic.List*1Barotrauma*SpriteRecorder*Command)|(Barotrauma.SpriteRecorder.Command[]) +---`Field Private Instance` +---@field currentSortMode Microsoft.Xna.Framework.Graphics.SpriteSortMode +---`Field Private Instance` +---@field indexBuffer Microsoft.Xna.Framework.Graphics.IndexBuffer +---`Field Private Instance` +---@field maxSpriteCount System.Int32 +---`Field Public Instance` +---@field ReadyToRender System.Boolean +---`Field Private Instance` +---@field isDisposed System.Boolean +---`Field Public Static` +---@field BasicEffect Microsoft.Xna.Framework.Graphics.BasicEffect +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Min Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Max Microsoft.Xna.Framework.Vector2 +_G['SpriteRecorder'] = {} + +---`Method Public Instance` +---@param sortMode Microsoft.Xna.Framework.Graphics.SpriteSortMode +_G['SpriteRecorder'].Begin = function(sortMode) end + +---`Method Private Instance` +---@param command Barotrauma.SpriteRecorder.Command +_G['SpriteRecorder'].AppendCommand = function(command) end + +---`Method Public Instance Virtual` +---@overload fun(texture:Microsoft.Xna.Framework.Graphics.Texture2D, pos:Microsoft.Xna.Framework.Vector2, srcRect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, color:Microsoft.Xna.Framework.Color, rotationRad:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:Microsoft.Xna.Framework.Vector2, effects:Microsoft.Xna.Framework.Graphics.SpriteEffects, depth:System.Single) +---@param texture Microsoft.Xna.Framework.Graphics.Texture2D +---@param vertices (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +---@param layerDepth System.Single +---@param count? System.Nullable*1System*Int32 +_G['SpriteRecorder'].Draw = function(texture, vertices, layerDepth, count) end + +---`Method Public Instance` +_G['SpriteRecorder'].End = function() end + +---`Method Public Instance` +---@param cam Barotrauma.Camera +_G['SpriteRecorder'].Render = function(cam) end + +---`Method Public Instance Virtual` +_G['SpriteRecorder'].Dispose = function() end + +---`Constructor Public Instance` +---@return Barotrauma.SpriteRecorder +_G['SpriteRecorder'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.SpriteRecorder +_G['SpriteRecorder'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EA8DB0.lua b/Meta/Types/client/_00007FFD97EA8DB0.lua new file mode 100644 index 0000000..492300c --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA8DB0.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.VineSprite : System.Object +---`Field Public Instance` +---@field AbsoluteOrigin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SourceRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Origin Microsoft.Xna.Framework.Vector2 +_G['Components']['VineSprite'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.VineSprite +_G['Components']['VineSprite'] = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.VineSprite +_G['Components']['VineSprite'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97EA9080.lua b/Meta/Types/client/_00007FFD97EA9080.lua new file mode 100644 index 0000000..4801509 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA9080.lua @@ -0,0 +1,35 @@ +---@meta +---@class Barotrauma.SwappableItem : System.Object +---`Field Public Instance` +---@field CanBeBought System.Boolean +---`Field Public Instance` +---@field ReplacementOnUninstall Barotrauma.Identifier +---`Field Public Instance` +---@field SpawnWithId System.String +---`Field Public Instance` +---@field SwapIdentifier System.String +---`Field Public Instance` +---@field SwapOrigin Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ConnectedItemsToSwap (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier)|(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier[]) +---`Field Public Instance` +---@field SchematicSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field BasePrice System.Int32 +_G['SwappableItem'] = {} + +---`Method Public Instance` +---@param location? Barotrauma.Location +---@return System.Int32 +_G['SwappableItem'].GetPrice = function(location) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SwappableItem +_G['SwappableItem'] = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SwappableItem +_G['SwappableItem'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97EA9338.lua b/Meta/Types/client/_00007FFD97EA9338.lua new file mode 100644 index 0000000..ec89a14 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA9338.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.FabricationRecipe : System.Object +---`Field Public Instance` +---@field TargetItemPrefabIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field displayName System.Lazy*1Barotrauma*LocalizedString +---`Field Public Instance` +---@field RequiredItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*FabricationRecipe*RequiredItem)|(Barotrauma.FabricationRecipe.RequiredItem[]) +---`Field Public Instance` +---@field SuitableFabricatorIdentifiers (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequiredTime System.Single +---`Field Public Instance` +---@field RequiredMoney System.Int32 +---`Field Public Instance` +---@field RequiresRecipe System.Boolean +---`Field Public Instance` +---@field OutCondition System.Single +---`Field Public Instance` +---@field RequiredSkills (System.Collections.Immutable.ImmutableArray*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---`Field Public Instance` +---@field RecipeHash System.UInt32 +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field Quality System.Nullable*1System*Int32 +---`Field Public Instance` +---@field HideForNonTraitors System.Boolean +---`Field Public Instance` +---@field FabricationLimitMin System.Int32 +---`Field Public Instance` +---@field FabricationLimitMax System.Int32 +---`Getter Public Instance` +---@field TargetItem Barotrauma.ItemPrefab +---`Getter Public Instance` +---@field DisplayName Barotrauma.LocalizedString +_G['FabricationRecipe'] = {} + +---`Method Private Instance` +---@return System.UInt32 +_G['FabricationRecipe'].GenerateHash = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param itemPrefab Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe +_G['FabricationRecipe'] = function(element, itemPrefab) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param itemPrefab Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe +_G['FabricationRecipe'].__new = function(element, itemPrefab) end + diff --git a/Meta/Types/client/_00007FFD97EA9508.lua b/Meta/Types/client/_00007FFD97EA9508.lua new file mode 100644 index 0000000..6ec3923 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EA9508.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.FabricationRecipe.RequiredItem : System.Object +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field MinCondition System.Single +---`Field Public Instance` +---@field MaxCondition System.Single +---`Field Public Instance` +---@field UseCondition System.Boolean +---`Field Public Instance` +---@field DefaultItem Barotrauma.Identifier +---`Getter Public Instance Abstract Virtual` +---@field ItemPrefabs (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Getter Public Instance Abstract Virtual` +---@field UintIdentifier System.UInt32 +---`Getter Public Instance Abstract Virtual` +---@field FirstMatchingPrefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---@field OverrideHeader Barotrauma.LocalizedString +---`Getter Public Instance` +---@field OverrideDescription Barotrauma.LocalizedString +_G['FabricationRecipe']['RequiredItem'] = {} + +---`Method Public Instance Abstract Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['FabricationRecipe']['RequiredItem'].MatchesItem = function(item) end + +---`Method Public Instance` +---@param conditionPercentage System.Single +---@return System.Boolean +_G['FabricationRecipe']['RequiredItem'].IsConditionSuitable = function(conditionPercentage) end + +---`Constructor Public Instance` +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@param defaultItem Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe.RequiredItem +_G['FabricationRecipe']['RequiredItem'] = function(amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader, defaultItem) end + +---`Constructor Public Instance` +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@param defaultItem Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe.RequiredItem +_G['FabricationRecipe']['RequiredItem'].__new = function(amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader, defaultItem) end + diff --git a/Meta/Types/client/_00007FFD97EAA590.lua b/Meta/Types/client/_00007FFD97EAA590.lua new file mode 100644 index 0000000..3c3197b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAA590.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.FabricationRecipe.RequiredItemByIdentifier : Barotrauma.FabricationRecipe.RequiredItem +---`Field Public Instance` +---@field ItemPrefabIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field ItemPrefab Barotrauma.ItemPrefab +---`Getter Public Instance Virtual` +---@field UintIdentifier System.UInt32 +---`Getter Public Instance Virtual` +---@field ItemPrefabs (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Getter Public Instance Virtual` +---@field FirstMatchingPrefab Barotrauma.ItemPrefab +_G['FabricationRecipe']['RequiredItemByIdentifier'] = {} + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['FabricationRecipe']['RequiredItemByIdentifier'].MatchesItem = function(item) end + +---`Method Public Instance Virtual` +---@return System.String +_G['FabricationRecipe']['RequiredItemByIdentifier'].ToString = function() end + +---`Constructor Public Instance` +---@param itemPrefab Barotrauma.Identifier +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@return Barotrauma.FabricationRecipe.RequiredItemByIdentifier +_G['FabricationRecipe']['RequiredItemByIdentifier'] = function(itemPrefab, amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader) end + +---`Constructor Public Instance` +---@param itemPrefab Barotrauma.Identifier +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@return Barotrauma.FabricationRecipe.RequiredItemByIdentifier +_G['FabricationRecipe']['RequiredItemByIdentifier'].__new = function(itemPrefab, amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader) end + diff --git a/Meta/Types/client/_00007FFD97EAA7C8.lua b/Meta/Types/client/_00007FFD97EAA7C8.lua new file mode 100644 index 0000000..12861b5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAA7C8.lua @@ -0,0 +1,49 @@ +---@meta +---@class Barotrauma.FabricationRecipe.RequiredItemByTag : Barotrauma.FabricationRecipe.RequiredItem +---`Field Public Instance` +---@field Tag Barotrauma.Identifier +---`Field Private Instance` +---@field cachedPrefabs (System.Collections.Generic.List*1Barotrauma*ItemPrefab)|(Barotrauma.ItemPrefab[]) +---`Field Private Instance` +---@field prevContentPackagesHash Barotrauma.Md5Hash +---`Getter Public Instance Virtual` +---@field UintIdentifier System.UInt32 +---`Getter Public Instance Virtual` +---@field ItemPrefabs (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Getter Public Instance Virtual` +---@field FirstMatchingPrefab Barotrauma.ItemPrefab +_G['FabricationRecipe']['RequiredItemByTag'] = {} + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['FabricationRecipe']['RequiredItemByTag'].MatchesItem = function(item) end + +---`Method Public Instance Virtual` +---@return System.String +_G['FabricationRecipe']['RequiredItemByTag'].ToString = function() end + +---`Constructor Public Instance` +---@param tag Barotrauma.Identifier +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@param defaultItem Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe.RequiredItemByTag +_G['FabricationRecipe']['RequiredItemByTag'] = function(tag, amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader, defaultItem) end + +---`Constructor Public Instance` +---@param tag Barotrauma.Identifier +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@param defaultItem Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe.RequiredItemByTag +_G['FabricationRecipe']['RequiredItemByTag'].__new = function(tag, amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader, defaultItem) end + diff --git a/Meta/Types/client/_00007FFD97EAAB18.lua b/Meta/Types/client/_00007FFD97EAAB18.lua new file mode 100644 index 0000000..a2c259f --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAAB18.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.PurchasedItem : System.Object +---`Field Public Instance` +---@field BuyerCharacterInfoIdentifier System.Int32 +---`Field Public Instance` +---@field Delivered System.Boolean +---`Getter Public Instance` +---@field ItemPrefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---@field ItemPrefabIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Quantity System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsStoreComponentEnabled System.Nullable*1System*Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeliverImmediately System.Boolean +_G['PurchasedItem'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['PurchasedItem'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32, buyerCharacterInfoId:System.Int32):Barotrauma.PurchasedItem +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32):Barotrauma.PurchasedItem +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32, buyer:Barotrauma.Networking.Client):Barotrauma.PurchasedItem +---@param itemPrefabId Barotrauma.Identifier +---@param quantity System.Int32 +---@param buyer Barotrauma.Networking.Client +---@return Barotrauma.PurchasedItem +_G['PurchasedItem'] = function(itemPrefabId, quantity, buyer) end + +---`Constructor Public Instance` +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32, buyerCharacterInfoId:System.Int32):Barotrauma.PurchasedItem +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32):Barotrauma.PurchasedItem +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32, buyer:Barotrauma.Networking.Client):Barotrauma.PurchasedItem +---@param itemPrefabId Barotrauma.Identifier +---@param quantity System.Int32 +---@param buyer Barotrauma.Networking.Client +---@return Barotrauma.PurchasedItem +_G['PurchasedItem'].__new = function(itemPrefabId, quantity, buyer) end + diff --git a/Meta/Types/client/_00007FFD97EAAC78.lua b/Meta/Types/client/_00007FFD97EAAC78.lua new file mode 100644 index 0000000..fb73d5f --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAAC78.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.PurchasedItemSwap : System.Object +---`Field Public Instance` +---@field ItemToRemove Barotrauma.Item +---`Field Public Instance` +---@field ItemToInstall Barotrauma.ItemPrefab +_G['PurchasedItemSwap'] = {} + +---`Constructor Public Instance` +---@param itemToRemove Barotrauma.Item +---@param itemToInstall Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItemSwap +_G['PurchasedItemSwap'] = function(itemToRemove, itemToInstall) end + +---`Constructor Public Instance` +---@param itemToRemove Barotrauma.Item +---@param itemToInstall Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItemSwap +_G['PurchasedItemSwap'].__new = function(itemToRemove, itemToInstall) end + diff --git a/Meta/Types/client/_00007FFD97EAB018.lua b/Meta/Types/client/_00007FFD97EAB018.lua new file mode 100644 index 0000000..f4f260e --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAB018.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.SoldItem : System.Object +---`Getter Public Instance` +---@field ItemPrefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ID System.UInt16 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---@field SellerID System.Byte +---`Getter Public Instance` +---@field Origin Barotrauma.SoldItem.SellOrigin +_G['SoldItem'] = {} + +---`Method Public Instance` +---@param id System.UInt16 +_G['SoldItem'].SetItemId = function(id) end + +---`Constructor Public Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param id System.UInt16 +---@param removed System.Boolean +---@param sellerId System.Byte +---@param origin Barotrauma.SoldItem.SellOrigin +---@return Barotrauma.SoldItem +_G['SoldItem'] = function(itemPrefab, id, removed, sellerId, origin) end + +---`Constructor Public Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param id System.UInt16 +---@param removed System.Boolean +---@param sellerId System.Byte +---@param origin Barotrauma.SoldItem.SellOrigin +---@return Barotrauma.SoldItem +_G['SoldItem'].__new = function(itemPrefab, id, removed, sellerId, origin) end + diff --git a/Meta/Types/client/_00007FFD97EAB358.lua b/Meta/Types/client/_00007FFD97EAB358.lua new file mode 100644 index 0000000..6d60999 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAB358.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.UpgradeCategory : Barotrauma.UpgradeContentPrefab +---`Field Private Instance` +---@field selfItemTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field prefabsThatAllowUpgrades (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field IsWallUpgrade System.Boolean +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Private Instance` +---@field mutex System.Object +---`Field Public Instance` +---@field ItemTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Field Public Static` +---@field Categories (Barotrauma.PrefabCollection*1Barotrauma*UpgradeCategory)|(fun():(Barotrauma.UpgradeCategory)) +_G['UpgradeCategory'] = {} + +---`Method Public Instance` +_G['UpgradeCategory'].DeterminePrefabsThatAllowUpgrades = function() end + +---`Method Public Instance` +---@param item Barotrauma.MapEntity +---@param upgradePrefab Barotrauma.UpgradePrefab +---@return System.Boolean +_G['UpgradeCategory'].CanBeApplied = function(item, upgradePrefab) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'].Find = function(identifier) end + +---`Method Public Instance Virtual` +_G['UpgradeCategory'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradeCategory +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradeCategory +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradeCategory +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradeCategory +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EAB4D8.lua b/Meta/Types/client/_00007FFD97EAB4D8.lua new file mode 100644 index 0000000..a2e79ef --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAB4D8.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.UpgradePrice : System.ValueType +---`Field Public Instance` +---@field BasePrice System.Int32 +---`Field Public Instance` +---@field IncreaseLow System.Int32 +---`Field Public Instance` +---@field IncreaseHigh System.Int32 +_G['UpgradePrice'] = {} + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param level System.Int32 +---@param location? Barotrauma.Location +---@param characterList? (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---@return System.Int32 +_G['UpgradePrice'].GetBuyPrice = function(prefab, level, location, characterList) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param element Barotrauma.ContentXElement +---@return Barotrauma.UpgradePrice +_G['UpgradePrice'] = function(prefab, element) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param element Barotrauma.ContentXElement +---@return Barotrauma.UpgradePrice +_G['UpgradePrice'].__new = function(prefab, element) end + diff --git a/Meta/Types/client/_00007FFD97EAB980.lua b/Meta/Types/client/_00007FFD97EAB980.lua new file mode 100644 index 0000000..1783e0f --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAB980.lua @@ -0,0 +1,190 @@ +---@meta +---@class Barotrauma.UpgradeManager : System.Object +---`Field Private Instance` +---@field loadedUpgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +---`Field Public Instance` +---@field PurchasedUpgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +---`Field Public Instance` +---@field PendingUpgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +---`Field Public Instance` +---@field PurchasedItemSwaps (System.Collections.Generic.List*1Barotrauma*PurchasedItemSwap)|(Barotrauma.PurchasedItemSwap[]) +---`Field Private Instance` +---@field Campaign Barotrauma.CampaignMode +---`Field Public Instance` +---@field OnUpgradesChanged Barotrauma.NamedEvent*1Barotrauma*UpgradeManager +---`Field Private Instance` +---@field lastUpgradeSpeak System.DateTime +---`Field Private Instance` +---@field lastErrorSpeak System.DateTime +---`Field Private Static` +---@field upgradedSubs (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Public Static` +---@field UpgradeAlsoConnectedSubs System.Boolean +---`Getter Private Instance` +---@field Metadata Barotrauma.CampaignMetadata +_G['UpgradeManager'] = {} + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param replacement Barotrauma.ItemPrefab +---@return System.Int32 +_G['UpgradeManager'].DetermineItemSwapCost = function(item, replacement) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param force? System.Boolean +---@param client? Barotrauma.Networking.Client +_G['UpgradeManager'].PurchaseUpgrade = function(prefab, category, force, client) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param level System.Int32 +_G['UpgradeManager'].AddUpgradeExternally = function(prefab, category, level) end + +---`Method Public Instance` +---@param itemToRemove Barotrauma.Item +---@param itemToInstall Barotrauma.ItemPrefab +---@param isNetworkMessage? System.Boolean +---@param client? Barotrauma.Networking.Client +_G['UpgradeManager'].PurchaseItemSwap = function(itemToRemove, itemToInstall, isNetworkMessage, client) end + +---`Method Public Instance` +---@param itemToRemove Barotrauma.Item +---@param force? System.Boolean +_G['UpgradeManager'].CancelItemSwap = function(itemToRemove, force) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return (System.Collections.Generic.ICollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['UpgradeManager'].GetLinkedItemsToSwap = function(item) end + +---`Method Public Instance` +_G['UpgradeManager'].ApplyUpgrades = function() end + +---`Method Public Instance` +---@param text System.String +---@param isSinglePlayer System.Boolean +---@param character Barotrauma.Character +_G['UpgradeManager'].CreateUpgradeErrorMessage = function(text, isSinglePlayer, character) end + +---`Method Private Instance` +---@param text System.String +---@param isSinglePlayer System.Boolean +---@param character? Barotrauma.Character +_G['UpgradeManager'].UpgradeNPCSpeak = function(text, isSinglePlayer, character) end + +---`Method Public Instance` +_G['UpgradeManager'].SanityCheckUpgrades = function() end + +---`Method Private Static` +---@param target Barotrauma.ISerializableEntity +---@param prefab Barotrauma.UpgradePrefab +---@param level System.Int32 +_G['UpgradeManager'].FixUpgradeOnItem = function(target, prefab, level) end + +---`Method Private Static` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param submarine Barotrauma.Submarine +---@param level? System.Int32 +---@param parentSub? Barotrauma.Submarine +---@return System.Int32 +_G['UpgradeManager'].BuyUpgrade = function(prefab, category, submarine, level, parentSub) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param info? Barotrauma.SubmarineInfo +---@return System.Int32 +_G['UpgradeManager'].GetUpgradeLevel = function(prefab, category, info) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@return System.Int32 +_G['UpgradeManager'].GetRealUpgradeLevel = function(prefab, category) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param info Barotrauma.SubmarineInfo +---@return System.Int32 +_G['UpgradeManager'].GetRealUpgradeLevelForSub = function(prefab, category, info) end + +---`Method Private Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param level System.Int32 +_G['UpgradeManager'].SetUpgradeLevel = function(prefab, category, level) end + +---`Method Public Instance` +---@return System.Boolean +_G['UpgradeManager'].CanUpgradeSub = function() end + +---`Method Public Instance` +---@param parent System.Xml.Linq.XElement +_G['UpgradeManager'].Save = function(parent) end + +---`Method Private Static` +---@param parent System.Xml.Linq.XElement +---@param upgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +_G['UpgradeManager'].SavePendingUpgrades = function(parent, upgrades) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@param isSingleplayer? System.Boolean +_G['UpgradeManager'].LoadPendingUpgrades = function(element, isSingleplayer) end + +---`Method Public Static` +---@param text System.String +---@param data (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@param e? System.Exception +_G['UpgradeManager'].LogError = function(text, data, e) end + +---`Method Public Instance` +---@param upgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +_G['UpgradeManager'].SetPendingUpgrades = function(upgrades) end + +---`Method Public Static` +---@param msg System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +_G['UpgradeManager'].DebugLog = function(msg, color) end + +---`Method Private Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@return Barotrauma.PurchasedUpgrade +_G['UpgradeManager'].FindMatchingUpgrade = function(prefab, category) end + +---`Method Private Static` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@return Barotrauma.Identifier +_G['UpgradeManager'].FormatIdentifier = function(prefab, category) end + +---`Constructor Public Instance` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.UpgradeManager +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement, isSingleplayer:System.Boolean):Barotrauma.UpgradeManager +---@return Barotrauma.UpgradeManager +_G['UpgradeManager'] = function() end + +---`Constructor Public Instance` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.UpgradeManager +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement, isSingleplayer:System.Boolean):Barotrauma.UpgradeManager +---@return Barotrauma.UpgradeManager +_G['UpgradeManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.UpgradeManager +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement, isSingleplayer:System.Boolean):Barotrauma.UpgradeManager +---@return Barotrauma.UpgradeManager +_G['UpgradeManager'] = function() end + +---`Constructor Private Static` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.UpgradeManager +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement, isSingleplayer:System.Boolean):Barotrauma.UpgradeManager +---@return Barotrauma.UpgradeManager +_G['UpgradeManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EAD780.lua b/Meta/Types/client/_00007FFD97EAD780.lua new file mode 100644 index 0000000..2d4fd58 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAD780.lua @@ -0,0 +1,127 @@ +---@meta +---@class Barotrauma.UpgradePrefab : Barotrauma.UpgradeContentPrefab +---`Field Public Instance` +---@field DecorativeSprites (System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[]) +---`Field Public Instance` +---@field MaxLevel System.Int32 +---`Field Private Instance` +---@field upgradeCategoryIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field MaxLevelsMods (System.Collections.Immutable.ImmutableArray*1Barotrauma*UpgradeMaxLevelMod)|(Barotrauma.UpgradeMaxLevelMod[]) +---`Field Public Instance` +---@field ResourceCosts (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*UpgradeResourceCost)|(Barotrauma.UpgradeResourceCost[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*UpgradePrefab)|(fun():(Barotrauma.UpgradePrefab)) +---`Field Private Static` +---@field crushDepthUpgradePrc System.Nullable*1System*Int32 +---`Field Private Static` +---@field increaseWallHealthMaxLevel System.Nullable*1System*Int32 +---`Field Public Static` +---@field CrushDepthDefaultUpgradePrc System.Int32 +---`Field Public Static` +---@field IncreaseWallHealthDefaultMaxLevel System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---@field IncreaseOnTooltip System.Single +---`Getter Public Instance` +---@field UpgradeCategories (System.Collections.Generic.IEnumerable*1Barotrauma*UpgradeCategory)|(fun():(Barotrauma.UpgradeCategory)) +---`Getter Public Instance` +---@field Price Barotrauma.UpgradePrice +---`Getter Private Instance` +---@field isOverride System.Boolean +---`Getter Public Instance` +---@field SourceElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field SuppressWarnings System.Boolean +---`Getter Public Instance` +---@field HideInMenus System.Boolean +---`Getter Public Instance` +---@field TargetItems (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---@field IsWallUpgrade System.Boolean +---`Getter Private Instance` +---@field targetProperties (System.Collections.Generic.Dictionary*1System*String*1System*String-arr)|({[System.String]:((System.String-arr)|(System.String[]))}) +---`Getter Public Static` +---@field CrushDepthUpgradePrc System.Int32 +---`Getter Public Static` +---@field IncreaseWallHealthMaxLevel System.Int32 +_G['UpgradePrefab'] = {} + +---`Method Public Instance` +---@return System.Int32 +_G['UpgradePrefab'].GetMaxLevelForCurrentSub = function() end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@return System.Int32 +_G['UpgradePrefab'].GetMaxLevel = function(info) end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@return System.Boolean +_G['UpgradePrefab'].IsApplicable = function(info) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param currentLevel System.Int32 +---@return System.Boolean +_G['UpgradePrefab'].HasResourcesToUpgrade = function(character, currentLevel) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param currentLevel System.Int32 +---@return System.Boolean +_G['UpgradePrefab'].TryTakeResources = function(character, currentLevel) end + +---`Method Public Instance` +---@param level System.Int32 +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*ApplicableResourceCollection)|(Barotrauma.ApplicableResourceCollection[]) +_G['UpgradePrefab'].GetApplicableResources = function(level) end + +---`Method Public Instance` +---@param item Barotrauma.MapEntity +---@return System.Boolean +_G['UpgradePrefab'].IsDisallowed = function(item) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'].Find = function(identifier) end + +---`Method Public Static` +---@param value System.String +---@param attribute? Barotrauma.Identifier +---@param sourceElement? System.Xml.Linq.XElement +---@param suppressWarnings? System.Boolean +---@return System.Int32 +_G['UpgradePrefab'].ParsePercentage = function(value, attribute, sourceElement, suppressWarnings) end + +---`Method Public Instance Virtual` +_G['UpgradePrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradePrefab +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradePrefab +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradePrefab +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradePrefab +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EAE1E8.lua b/Meta/Types/client/_00007FFD97EAE1E8.lua new file mode 100644 index 0000000..a456fe5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAE1E8.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.Upgrade : System.Object +---`Field Private Instance` +---@field sourceElement Barotrauma.ContentXElement +---`Getter Private Instance` +---@field TargetEntity Barotrauma.ISerializableEntity +---`Getter Public Instance` +---@field TargetComponents (System.Collections.Generic.Dictionary*1Barotrauma*ISerializableEntity*1Barotrauma*PropertyReference-arr)|({[Barotrauma.ISerializableEntity]:((Barotrauma.PropertyReference-arr)|(Barotrauma.PropertyReference[]))}) +---`Getter Public Instance` +---@field Prefab Barotrauma.UpgradePrefab +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Level System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Disposed System.Boolean +_G['Upgrade'] = {} + +---`Method Private Instance` +---@param saveElement System.Xml.Linq.XContainer +_G['Upgrade'].ResetNonAffectedProperties = function(saveElement) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@param name System.String +---@return (Barotrauma.ISerializableEntity-arr)|(Barotrauma.ISerializableEntity[]) +_G['Upgrade'].FindItemComponent = function(item, name) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Upgrade'].Save = function(element) end + +---`Method Public Instance` +_G['Upgrade'].ApplyUpgrade = function() end + +---`Method Public Instance Virtual` +_G['Upgrade'].Dispose = function() end + +---`Constructor Public Instance` +---@param targetEntity Barotrauma.ISerializableEntity +---@param prefab Barotrauma.UpgradePrefab +---@param level System.Int32 +---@param saveElement? System.Xml.Linq.XContainer +---@return Barotrauma.Upgrade +_G['Upgrade'] = function(targetEntity, prefab, level, saveElement) end + +---`Constructor Public Instance` +---@param targetEntity Barotrauma.ISerializableEntity +---@param prefab Barotrauma.UpgradePrefab +---@param level System.Int32 +---@param saveElement? System.Xml.Linq.XContainer +---@return Barotrauma.Upgrade +_G['Upgrade'].__new = function(targetEntity, prefab, level, saveElement) end + diff --git a/Meta/Types/client/_00007FFD97EAE388.lua b/Meta/Types/client/_00007FFD97EAE388.lua new file mode 100644 index 0000000..c04e7bd --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAE388.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.PurchasedUpgrade : System.Object +---`Field Public Instance` +---@field Category Barotrauma.UpgradeCategory +---`Field Public Instance` +---@field Prefab Barotrauma.UpgradePrefab +---`Field Public Instance` +---@field Level System.Int32 +_G['PurchasedUpgrade'] = {} + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab-ref +---@param category Barotrauma.UpgradeCategory-ref +---@param level System.Int32-ref +_G['PurchasedUpgrade'].Deconstruct = function(prefab, category, level) end + +---`Constructor Public Instance` +---@param upgradePrefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param level? System.Int32 +---@return Barotrauma.PurchasedUpgrade +_G['PurchasedUpgrade'] = function(upgradePrefab, category, level) end + +---`Constructor Public Instance` +---@param upgradePrefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param level? System.Int32 +---@return Barotrauma.PurchasedUpgrade +_G['PurchasedUpgrade'].__new = function(upgradePrefab, category, level) end + diff --git a/Meta/Types/client/_00007FFD97EAE488.lua b/Meta/Types/client/_00007FFD97EAE488.lua new file mode 100644 index 0000000..2a5d1bc --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAE488.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Item.EventType : System.Enum +---`Field Public Static` +---@field ComponentState Barotrauma.Item.EventType +---`Field Public Static` +---@field InventoryState Barotrauma.Item.EventType +---`Field Public Static` +---@field Treatment Barotrauma.Item.EventType +---`Field Public Static` +---@field ChangeProperty Barotrauma.Item.EventType +---`Field Public Static` +---@field Combine Barotrauma.Item.EventType +---`Field Public Static` +---@field Status Barotrauma.Item.EventType +---`Field Public Static` +---@field AssignCampaignInteraction Barotrauma.Item.EventType +---`Field Public Static` +---@field ApplyStatusEffect Barotrauma.Item.EventType +---`Field Public Static` +---@field Upgrade Barotrauma.Item.EventType +---`Field Public Static` +---@field ItemStat Barotrauma.Item.EventType +---`Field Public Static` +---@field DroppedStack Barotrauma.Item.EventType +---`Field Public Static` +---@field SetHighlight Barotrauma.Item.EventType +---`Field Public Static` +---@field SwapItem Barotrauma.Item.EventType +---`Field Public Static` +---@field MinValue Barotrauma.Item.EventType +---`Field Public Static` +---@field MaxValue Barotrauma.Item.EventType +_G['Item']['EventType'] = {} + diff --git a/Meta/Types/client/_00007FFD97EAE7B0.lua b/Meta/Types/client/_00007FFD97EAE7B0.lua new file mode 100644 index 0000000..faea4c5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAE7B0.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Item.ComponentStateEventData : System.ValueType +---`Field Public Instance` +---@field Component Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field ComponentData Barotrauma.Items.Components.ItemComponent.IEventData +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Item.EventType +_G['Item']['ComponentStateEventData'] = {} + +---`Constructor Public Instance` +---@param component Barotrauma.Items.Components.ItemComponent +---@param componentData Barotrauma.Items.Components.ItemComponent.IEventData +---@return Barotrauma.Item.ComponentStateEventData +_G['Item']['ComponentStateEventData'] = function(component, componentData) end + +---`Constructor Public Instance` +---@param component Barotrauma.Items.Components.ItemComponent +---@param componentData Barotrauma.Items.Components.ItemComponent.IEventData +---@return Barotrauma.Item.ComponentStateEventData +_G['Item']['ComponentStateEventData'].__new = function(component, componentData) end + diff --git a/Meta/Types/client/_00007FFD97EAEF38.lua b/Meta/Types/client/_00007FFD97EAEF38.lua new file mode 100644 index 0000000..c670888 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAEF38.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Item.InventoryStateEventData : System.ValueType +---`Field Public Instance` +---@field Component Barotrauma.Items.Components.ItemContainer +---`Field Public Instance` +---@field SlotRange System.Range +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Item.EventType +_G['Item']['InventoryStateEventData'] = {} + +---`Constructor Public Instance` +---@param component Barotrauma.Items.Components.ItemContainer +---@param slotRange System.Range +---@return Barotrauma.Item.InventoryStateEventData +_G['Item']['InventoryStateEventData'] = function(component, slotRange) end + +---`Constructor Public Instance` +---@param component Barotrauma.Items.Components.ItemContainer +---@param slotRange System.Range +---@return Barotrauma.Item.InventoryStateEventData +_G['Item']['InventoryStateEventData'].__new = function(component, slotRange) end + diff --git a/Meta/Types/client/_00007FFD97EAF0C0.lua b/Meta/Types/client/_00007FFD97EAF0C0.lua new file mode 100644 index 0000000..7aac22c --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAF0C0.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Item.ChangePropertyEventData : System.ValueType +---`Field Public Instance` +---@field SerializableProperty Barotrauma.SerializableProperty +---`Field Public Instance` +---@field Entity Barotrauma.ISerializableEntity +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Item.EventType +_G['Item']['ChangePropertyEventData'] = {} + +---`Constructor Public Instance` +---@param serializableProperty Barotrauma.SerializableProperty +---@param entity Barotrauma.ISerializableEntity +---@return Barotrauma.Item.ChangePropertyEventData +_G['Item']['ChangePropertyEventData'] = function(serializableProperty, entity) end + +---`Constructor Public Instance` +---@param serializableProperty Barotrauma.SerializableProperty +---@param entity Barotrauma.ISerializableEntity +---@return Barotrauma.Item.ChangePropertyEventData +_G['Item']['ChangePropertyEventData'].__new = function(serializableProperty, entity) end + diff --git a/Meta/Types/client/_00007FFD97EAF288.lua b/Meta/Types/client/_00007FFD97EAF288.lua new file mode 100644 index 0000000..a1087d4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAF288.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Item.ApplyStatusEffectEventData : System.ValueType +---`Field Public Instance` +---@field ActionType Barotrauma.ActionType +---`Field Public Instance` +---@field TargetItemComponent Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field TargetCharacter Barotrauma.Character +---`Field Public Instance` +---@field TargetLimb Barotrauma.Limb +---`Field Public Instance` +---@field UseTarget Barotrauma.Entity +---`Field Public Instance` +---@field WorldPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Item.EventType +_G['Item']['ApplyStatusEffectEventData'] = {} + +---`Constructor Public Instance` +---@param actionType Barotrauma.ActionType +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param targetCharacter? Barotrauma.Character +---@param targetLimb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.Item.ApplyStatusEffectEventData +_G['Item']['ApplyStatusEffectEventData'] = function(actionType, targetItemComponent, targetCharacter, targetLimb, useTarget, worldPosition) end + +---`Constructor Public Instance` +---@param actionType Barotrauma.ActionType +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param targetCharacter? Barotrauma.Character +---@param targetLimb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.Item.ApplyStatusEffectEventData +_G['Item']['ApplyStatusEffectEventData'].__new = function(actionType, targetItemComponent, targetCharacter, targetLimb, useTarget, worldPosition) end + diff --git a/Meta/Types/client/_00007FFD97EAF388.lua b/Meta/Types/client/_00007FFD97EAF388.lua new file mode 100644 index 0000000..52280f4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAF388.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.Character.EventType : System.Enum +---`Field Public Static` +---@field InventoryState Barotrauma.Character.EventType +---`Field Public Static` +---@field Control Barotrauma.Character.EventType +---`Field Public Static` +---@field Status Barotrauma.Character.EventType +---`Field Public Static` +---@field Treatment Barotrauma.Character.EventType +---`Field Public Static` +---@field SetAttackTarget Barotrauma.Character.EventType +---`Field Public Static` +---@field ExecuteAttack Barotrauma.Character.EventType +---`Field Public Static` +---@field AssignCampaignInteraction Barotrauma.Character.EventType +---`Field Public Static` +---@field ObjectiveManagerState Barotrauma.Character.EventType +---`Field Public Static` +---@field TeamChange Barotrauma.Character.EventType +---`Field Public Static` +---@field AddToCrew Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateExperience Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateTalents Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateSkills Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateMoney Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdatePermanentStats Barotrauma.Character.EventType +---`Field Public Static` +---@field RemoveFromCrew Barotrauma.Character.EventType +---`Field Public Static` +---@field LatchOntoTarget Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateTalentRefundPoints Barotrauma.Character.EventType +---`Field Public Static` +---@field ConfirmTalentRefund Barotrauma.Character.EventType +---`Field Public Static` +---@field MinValue Barotrauma.Character.EventType +---`Field Public Static` +---@field MaxValue Barotrauma.Character.EventType +_G['Character']['EventType'] = {} + diff --git a/Meta/Types/client/_00007FFD97EAF638.lua b/Meta/Types/client/_00007FFD97EAF638.lua new file mode 100644 index 0000000..6f9cde1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAF638.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.InventoryStateEventData : System.ValueType +---`Field Public Instance` +---@field SlotRange System.Range +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['InventoryStateEventData'] = {} + +---`Constructor Public Instance` +---@param slotRange System.Range +---@return Barotrauma.Character.InventoryStateEventData +_G['Character']['InventoryStateEventData'] = function(slotRange) end + +---`Constructor Public Instance` +---@param slotRange System.Range +---@return Barotrauma.Character.InventoryStateEventData +_G['Character']['InventoryStateEventData'].__new = function(slotRange) end + diff --git a/Meta/Types/client/_00007FFD97EAF7B0.lua b/Meta/Types/client/_00007FFD97EAF7B0.lua new file mode 100644 index 0000000..26ef142 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAF7B0.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.ControlEventData : System.ValueType +---`Field Public Instance` +---@field Owner Barotrauma.Networking.Client +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['ControlEventData'] = {} + +---`Constructor Public Instance` +---@param owner Barotrauma.Networking.Client +---@return Barotrauma.Character.ControlEventData +_G['Character']['ControlEventData'] = function(owner) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Networking.Client +---@return Barotrauma.Character.ControlEventData +_G['Character']['ControlEventData'].__new = function(owner) end + diff --git a/Meta/Types/client/_00007FFD97EAF8E8.lua b/Meta/Types/client/_00007FFD97EAF8E8.lua new file mode 100644 index 0000000..5cb37f5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAF8E8.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.CharacterStatusEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['CharacterStatusEventData'] = {} + diff --git a/Meta/Types/client/_00007FFD97EAFA20.lua b/Meta/Types/client/_00007FFD97EAFA20.lua new file mode 100644 index 0000000..fbb512d --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAFA20.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.TreatmentEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['TreatmentEventData'] = {} + diff --git a/Meta/Types/client/_00007FFD97EAFD78.lua b/Meta/Types/client/_00007FFD97EAFD78.lua new file mode 100644 index 0000000..a54b702 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EAFD78.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Character.SetAttackTargetEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +---`Getter Public Instance Virtual` +---@field AttackLimb Barotrauma.Limb +---`Getter Public Instance Virtual` +---@field TargetEntity Barotrauma.IDamageable +---`Getter Public Instance Virtual` +---@field TargetLimb Barotrauma.Limb +---`Getter Public Instance Virtual` +---@field TargetSimPos Microsoft.Xna.Framework.Vector2 +_G['Character']['SetAttackTargetEventData'] = {} + +---`Constructor Public Instance` +---@param attackLimb Barotrauma.Limb +---@param targetEntity Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Character.SetAttackTargetEventData +_G['Character']['SetAttackTargetEventData'] = function(attackLimb, targetEntity, targetLimb, targetSimPos) end + +---`Constructor Public Instance` +---@param attackLimb Barotrauma.Limb +---@param targetEntity Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Character.SetAttackTargetEventData +_G['Character']['SetAttackTargetEventData'].__new = function(attackLimb, targetEntity, targetLimb, targetSimPos) end + diff --git a/Meta/Types/client/_00007FFD97EB0018.lua b/Meta/Types/client/_00007FFD97EB0018.lua new file mode 100644 index 0000000..1185f0e --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB0018.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Character.ExecuteAttackEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +---`Getter Public Instance Virtual` +---@field AttackLimb Barotrauma.Limb +---`Getter Public Instance Virtual` +---@field TargetEntity Barotrauma.IDamageable +---`Getter Public Instance Virtual` +---@field TargetLimb Barotrauma.Limb +---`Getter Public Instance Virtual` +---@field TargetSimPos Microsoft.Xna.Framework.Vector2 +_G['Character']['ExecuteAttackEventData'] = {} + +---`Constructor Public Instance` +---@param attackLimb Barotrauma.Limb +---@param targetEntity Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Character.ExecuteAttackEventData +_G['Character']['ExecuteAttackEventData'] = function(attackLimb, targetEntity, targetLimb, targetSimPos) end + +---`Constructor Public Instance` +---@param attackLimb Barotrauma.Limb +---@param targetEntity Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Character.ExecuteAttackEventData +_G['Character']['ExecuteAttackEventData'].__new = function(attackLimb, targetEntity, targetLimb, targetSimPos) end + diff --git a/Meta/Types/client/_00007FFD97EB0180.lua b/Meta/Types/client/_00007FFD97EB0180.lua new file mode 100644 index 0000000..754be6c --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB0180.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.AssignCampaignInteractionEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['AssignCampaignInteractionEventData'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB0430.lua b/Meta/Types/client/_00007FFD97EB0430.lua new file mode 100644 index 0000000..854bbc2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB0430.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.ObjectiveManagerStateEventData : System.ValueType +---`Field Public Instance` +---@field ObjectiveType Barotrauma.AIObjectiveManager.ObjectiveType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['ObjectiveManagerStateEventData'] = {} + +---`Constructor Public Instance` +---@param objectiveType Barotrauma.AIObjectiveManager.ObjectiveType +---@return Barotrauma.Character.ObjectiveManagerStateEventData +_G['Character']['ObjectiveManagerStateEventData'] = function(objectiveType) end + +---`Constructor Public Instance` +---@param objectiveType Barotrauma.AIObjectiveManager.ObjectiveType +---@return Barotrauma.Character.ObjectiveManagerStateEventData +_G['Character']['ObjectiveManagerStateEventData'].__new = function(objectiveType) end + diff --git a/Meta/Types/client/_00007FFD97EB1E90.lua b/Meta/Types/client/_00007FFD97EB1E90.lua new file mode 100644 index 0000000..5639624 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB1E90.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.Character.AddToCrewEventData : System.ValueType +---`Field Public Instance` +---@field ItemTeamChange Barotrauma.Character.ItemTeamChange +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['AddToCrewEventData'] = {} + +---`Constructor Public Instance` +---@param teamType Barotrauma.CharacterTeamType +---@param inventoryItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@return Barotrauma.Character.AddToCrewEventData +_G['Character']['AddToCrewEventData'] = function(teamType, inventoryItems) end + +---`Constructor Public Instance` +---@param teamType Barotrauma.CharacterTeamType +---@param inventoryItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@return Barotrauma.Character.AddToCrewEventData +_G['Character']['AddToCrewEventData'].__new = function(teamType, inventoryItems) end + diff --git a/Meta/Types/client/_00007FFD97EB2750.lua b/Meta/Types/client/_00007FFD97EB2750.lua new file mode 100644 index 0000000..6c1129d --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB2750.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.UpdateExperienceEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['UpdateExperienceEventData'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB28B0.lua b/Meta/Types/client/_00007FFD97EB28B0.lua new file mode 100644 index 0000000..6376269 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB28B0.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.UpdatePermanentStatsEventData : System.ValueType +---`Field Public Instance` +---@field StatType Barotrauma.StatTypes +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['UpdatePermanentStatsEventData'] = {} + +---`Constructor Public Instance` +---@param statType Barotrauma.StatTypes +---@return Barotrauma.Character.UpdatePermanentStatsEventData +_G['Character']['UpdatePermanentStatsEventData'] = function(statType) end + +---`Constructor Public Instance` +---@param statType Barotrauma.StatTypes +---@return Barotrauma.Character.UpdatePermanentStatsEventData +_G['Character']['UpdatePermanentStatsEventData'].__new = function(statType) end + diff --git a/Meta/Types/client/_00007FFD97EB2A38.lua b/Meta/Types/client/_00007FFD97EB2A38.lua new file mode 100644 index 0000000..3eed405 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB2A38.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Character.UpdateSkillsEventData : System.ValueType +---`Field Public Instance` +---@field ForceNotification System.Boolean +---`Field Public Instance` +---@field SkillIdentifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['UpdateSkillsEventData'] = {} + +---`Constructor Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param forceNotification System.Boolean +---@return Barotrauma.Character.UpdateSkillsEventData +_G['Character']['UpdateSkillsEventData'] = function(skillIdentifier, forceNotification) end + +---`Constructor Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param forceNotification System.Boolean +---@return Barotrauma.Character.UpdateSkillsEventData +_G['Character']['UpdateSkillsEventData'].__new = function(skillIdentifier, forceNotification) end + diff --git a/Meta/Types/client/_00007FFD97EB2B70.lua b/Meta/Types/client/_00007FFD97EB2B70.lua new file mode 100644 index 0000000..bd0d629 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB2B70.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.UpdateTalentsEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['UpdateTalentsEventData'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB2E68.lua b/Meta/Types/client/_00007FFD97EB2E68.lua new file mode 100644 index 0000000..32ce7ee --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB2E68.lua @@ -0,0 +1,89 @@ +---@meta +---@class Barotrauma.Networking.NetConfig : System.Object +---`Field Public Static` +---@field MaxPlayers System.Int32 +---`Field Public Static` +---@field ServerNameMaxLength System.Int32 +---`Field Public Static` +---@field ServerMessageMaxLength System.Int32 +---`Field Public Static` +---@field MaxHealthUpdateInterval System.Single +---`Field Public Static` +---@field MaxHealthUpdateIntervalDead System.Single +---`Field Public Static` +---@field HighPrioCharacterPositionUpdateDistance System.Single +---`Field Public Static` +---@field LowPrioCharacterPositionUpdateDistance System.Single +---`Field Public Static` +---@field HighPrioCharacterPositionUpdateInterval System.Single +---`Field Public Static` +---@field LowPrioCharacterPositionUpdateInterval System.Single +---`Field Public Static` +---@field FreezeCharacterIfPositionDataMissingDelay System.Single +---`Field Public Static` +---@field DisableCharacterIfPositionDataMissingDelay System.Single +---`Field Public Static` +---@field DeleteDisconnectedTime System.Single +---`Field Public Static` +---@field ItemConditionUpdateInterval System.Single +---`Field Public Static` +---@field LevelObjectUpdateInterval System.Single +---`Field Public Static` +---@field HullUpdateInterval System.Single +---`Field Public Static` +---@field SparseHullUpdateInterval System.Single +---`Field Public Static` +---@field HullUpdateDistance System.Single +---`Field Public Static` +---@field MaxEventPacketsPerUpdate System.Int32 +---`Field Public Static` +---@field RoundStartSyncDuration System.Single +---`Field Public Static` +---@field EventRemovalTime System.Single +---`Field Public Static` +---@field OldReceivedEventKickTime System.Single +---`Field Public Static` +---@field OldEventKickTime System.Single +---`Field Public Static` +---@field DefaultPort System.Int32 +---`Field Public Static` +---@field DefaultQueryPort System.Int32 +---`Field Public Static` +---@field MaxPhysicsBodyVelocity System.Single +---`Field Public Static` +---@field MaxPhysicsBodyAngularVelocity System.Single +_G['NetConfig'] = {} + +---`Method Public Static` +---@param simPositionError Microsoft.Xna.Framework.Vector2 +---@param smoothingFactor? System.Nullable*1System*Single +---@return Microsoft.Xna.Framework.Vector2 +_G['NetConfig'].InterpolateSimPositionError = function(simPositionError, smoothingFactor) end + +---`Method Public Static` +---@param rotationError System.Single +---@return System.Single +_G['NetConfig'].InterpolateRotationError = function(rotationError) end + +---`Method Public Static` +---@param cursorPositionError Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['NetConfig'].InterpolateCursorPositionError = function(cursorPositionError) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector2, min:System.Single, max:System.Single, numberOfBits:System.Int32):(Microsoft.Xna.Framework.Vector2) +---@param value System.Single +---@param min System.Single +---@param max System.Single +---@param numberOfBits System.Int32 +---@return System.Single +_G['NetConfig'].Quantize = function(value, min, max, numberOfBits) end + +---`Constructor Private Static` +---@return Barotrauma.Networking.NetConfig +_G['NetConfig'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.Networking.NetConfig +_G['NetConfig'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EB54F0.lua b/Meta/Types/client/_00007FFD97EB54F0.lua new file mode 100644 index 0000000..171ca47 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB54F0.lua @@ -0,0 +1,622 @@ +---@meta +---@class Barotrauma.Networking.ServerSettings : System.Object +---`Field Private Instance` +---@field tempMonsterEnabled (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Boolean)|({[Barotrauma.Identifier]:(System.Boolean)}) +---`Field Private Instance` +---@field settingsFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field settingsTabs (System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerSettings*SettingsTab*1Barotrauma*GUIComponent)|({[Barotrauma.Networking.ServerSettings.SettingsTab]:(Barotrauma.GUIComponent)}) +---`Field Private Instance` +---@field tabButtons (System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerSettings*SettingsTab*1Barotrauma*GUIButton)|({[Barotrauma.Networking.ServerSettings.SettingsTab]:(Barotrauma.GUIButton)}) +---`Field Private Instance` +---@field selectedTab Barotrauma.Networking.ServerSettings.SettingsTab +---`Field Private Instance` +---@field karmaElements (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field karmaPresetDD Barotrauma.GUIDropDown +---`Field Private Instance` +---@field karmaSettingsList Barotrauma.GUIListBox +---`Field Private Instance` +---@field extraCargoPanel Barotrauma.GUIComponent +---`Field Private Instance` +---@field monstersEnabledPanel Barotrauma.GUIComponent +---`Field Private Instance` +---@field extraCargoButton Barotrauma.GUIButton +---`Field Private Instance` +---@field monstersEnabledButton Barotrauma.GUIButton +---`Field Public Instance` +---@field ServerDetailsChanged System.Boolean +---`Field Private Instance` +---@field netProperties (System.Collections.Generic.Dictionary*1System*UInt32*1Barotrauma*Networking*ServerSettings*NetPropertyData)|({[System.UInt32]:(Barotrauma.Networking.ServerSettings.NetPropertyData)}) +---`Field Private Instance` +---@field serverName System.String +---`Field Private Instance` +---@field serverMessageText System.String +---`Field Public Instance` +---@field Port System.Int32 +---`Field Public Instance` +---@field QueryPort System.Int32 +---`Field Public Instance` +---@field ListenIPAddress System.Net.IPAddress +---`Field Public Instance` +---@field EnableUPnP System.Boolean +---`Field Public Instance` +---@field ServerLog Barotrauma.Networking.ServerLog +---`Field Private Instance` +---@field selectedLevelDifficulty System.Single +---`Field Private Instance` +---@field password System.String +---`Field Public Instance` +---@field AutoRestartTimer System.Single +---`Field Private Instance` +---@field autoRestart System.Boolean +---`Field Private Instance` +---@field maxPlayers System.Int32 +---`Field Private Instance` +---@field tickRate System.Int32 +---`Field Private Instance` +---@field allowSpectating System.Boolean +---`Field Private Instance` +---@field voiceChatEnabled System.Boolean +---`Field Private Instance` +---@field playstyleSelection Barotrauma.Networking.PlayStyle +---`Field Private Instance` +---@field respawnMode Barotrauma.Networking.RespawnMode +---`Field Private Instance` +---@field traitorProbability System.Single +---`Field Private Instance` +---@field traitorDangerLevel System.Int32 +---`Field Private Instance` +---@field traitorsMinPlayerCount System.Int32 +---`Field Private Instance` +---@field subSelectionMode Barotrauma.Networking.SelectionMode +---`Field Private Instance` +---@field modeSelectionMode Barotrauma.Networking.SelectionMode +---`Field Private Instance` +---@field karmaEnabled System.Boolean +---`Field Private Instance` +---@field karmaPreset System.String +---`Field Private Instance` +---@field allowSubVoting System.Boolean +---`Field Private Instance` +---@field allowModeVoting System.Boolean +---`Field Private Static` +---@field packetAmountTooltip Barotrauma.LocalizedString +---`Field Private Static` +---@field packetAmountTooltipWarning Barotrauma.RichString +---`Field Public Static` +---@field PermissionPresetFile System.String +---`Field Public Static` +---@field PacketLimitMin System.Int32 +---`Field Public Static` +---@field PacketLimitWarning System.Int32 +---`Field Public Static` +---@field PacketLimitDefault System.Int32 +---`Field Public Static` +---@field PacketLimitMax System.Int32 +---`Field Public Static` +---@field SettingsFile System.String +---`Field Public Static` +---@field MaxExtraCargoItemsOfType System.Int32 +---`Field Public Static` +---@field MaxExtraCargoItemTypes System.Int32 +---`Field Public Static` +---@field DefaultTickRate System.Int32 +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ServerName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ServerMessageText System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MonsterEnabled (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Boolean)|({[Barotrauma.Identifier]:(System.Boolean)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExtraCargo (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HiddenSubs (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClientPermissions (System.Collections.Generic.List*1Barotrauma*Networking*ServerSettings*SavedClientPermission)|(Barotrauma.Networking.ServerSettings.SavedClientPermission[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsPublic System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TickRate System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireAuthentication System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomizeSeed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseRespawnShuttle System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RespawnInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxTransportTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinRespawnRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SkillLossPercentageOnDeath System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SkillLossPercentageOnImmediateRespawn System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ReplaceCostPercentage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowBotTakeoverOnPermadeath System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IronmanMode System.Boolean +---`Getter Public Instance` +---@field IronmanModeActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoRestartInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StartWhenClientsReady System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvpTeamSelectionMode Barotrauma.PvpTeamSelectionMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvpAutoBalanceThreshold System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartWhenClientsReadyRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvPStunResist System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvPSpawnMonsters System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvPSpawnWrecks System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Biome Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SelectedOutpostName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowSpectating System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SaveServerLogs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowModDownloads System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowFileTransfers System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoiceChatEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayStyle Barotrauma.Networking.PlayStyle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LosMode Barotrauma.LosMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowEnemyHealthBars Barotrauma.EnemyHealthBarMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinesPerLogFile System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoRestart System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HasPassword System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowVoteKick System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowEndVoting System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RespawnMode Barotrauma.Networking.RespawnMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BotCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxBotCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BotSpawnMode Barotrauma.Networking.BotSpawnMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableBotConversations System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedLevelDifficulty System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDisguises System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowRewiring System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowImmediateItemDelivery System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LockAllDefaultWires System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowLinkingWifiToChat System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowFriendlyFire System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDragAndDropGive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DestructibleOutposts System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KillableNPCs System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BanAfterWrongPassword System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxPasswordRetriesBeforeBan System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EnableDoSProtection System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxPacketAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedSubmarine System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedShuttle System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TraitorProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TraitorDangerLevel System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TraitorsMinPlayerCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinPercentageOfPlayersForTraitorAccusation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Language Barotrauma.LanguageIdentifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubSelectionMode Barotrauma.Networking.SelectionMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ModeSelectionMode Barotrauma.Networking.SelectionMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BanList Barotrauma.Networking.BanList +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndVoteRequiredRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VoteRequiredRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VoteTimeout System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KickVoteRequiredRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisallowKickVoteTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KillDisconnectedTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DespawnDisconnectedPermadeathTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KickAFKTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinimumMidRoundSyncTimeout System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaPreset System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GameModeIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MissionTypes System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPlayers System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowedRandomMissionTypes (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AutoBanTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxAutoBanTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LootedMoneyDestination Barotrauma.Networking.LootedMoneyDestination +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumMoneyTransferRequest System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NewCampaignDefaultSalary System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TrackOpponentInPvP System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisembarkPointAllowance System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedCoalitionPerks (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WinScorePvP System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedSeparatistsPerks (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CampaignSettings Barotrauma.CampaignSettings +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSubVoting System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowModeVoting System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowedClientNameChars (System.Collections.Generic.List*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[]) +_G['ServerSettings'] = {} + +---`Method Public Instance` +---@param password System.String +_G['ServerSettings'].SetPassword = function(password) end + +---`Method Public Static` +---@param password (System.Byte-arr)|(System.Byte[]) +---@param salt System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['ServerSettings'].SaltPassword = function(password, salt) end + +---`Method Public Instance` +---@param input (System.Byte-arr)|(System.Byte[]) +---@param salt System.Int32 +---@return System.Boolean +_G['ServerSettings'].IsPasswordCorrect = function(input, salt) end + +---`Method Private Instance` +_G['ServerSettings'].InitMonstersEnabled = function() end + +---`Method Private Static` +---@param monsterEnabled (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Boolean)|({[Barotrauma.Identifier]:(System.Boolean)}) +---@return (System.Collections.Generic.IReadOnlyList*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['ServerSettings'].ExtractAndSortKeys = function(monsterEnabled) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@return System.Boolean +_G['ServerSettings'].ReadMonsterEnabled = function(inc) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param monsterEnabled? (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Boolean)|({[Barotrauma.Identifier]:(System.Boolean)}) +_G['ServerSettings'].WriteMonsterEnabled = function(msg, monsterEnabled) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@return System.Boolean +_G['ServerSettings'].ReadExtraCargo = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ServerSettings'].WriteExtraCargo = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ServerSettings'].WritePerks = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@return System.Boolean +_G['ServerSettings'].ReadPerks = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['ServerSettings'].ReadHiddenSubs = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ServerSettings'].WriteHiddenSubs = function(msg) end + +---`Method Public Instance` +---@param setter (System.Action*1Barotrauma*Identifier*1System*Object)|(fun(arg1:Barotrauma.Identifier, arg2:System.Object)) +_G['ServerSettings'].UpdateServerListInfo = function(setter) end + +---`Method Private Instance` +---@overload fun() +---@param availableMissionClasses (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +_G['ServerSettings'].ValidateMissionTypes = function(availableMissionClasses) end + +---`Method Public Instance` +---@param incMsg Barotrauma.Networking.IReadMessage +_G['ServerSettings'].ClientAdminRead = function(incMsg) end + +---`Method Public Instance` +---@param incMsg Barotrauma.Networking.IReadMessage +_G['ServerSettings'].ClientRead = function(incMsg) end + +---`Method Public Static` +---@return System.Boolean +_G['ServerSettings'].HasPermissionToChangePerks = function() end + +---`Method Public Instance` +_G['ServerSettings'].ClientAdminWritePerks = function() end + +---`Method Public Instance` +---@param dataToSend Barotrauma.Networking.ServerSettings.NetFlags +---@param addedMissionType? Barotrauma.Identifier +---@param removedMissionType? Barotrauma.Identifier +---@param traitorDangerLevel? System.Int32 +_G['ServerSettings'].ClientAdminWrite = function(dataToSend, addedMissionType, removedMissionType, traitorDangerLevel) end + +---`Method Private Instance` +---@param name System.String +---@return Barotrauma.Networking.ServerSettings.NetPropertyData +_G['ServerSettings'].GetPropertyData = function(name) end + +---`Method Public Instance` +---@param propertyName System.String +---@param component Barotrauma.GUIComponent +_G['ServerSettings'].AssignGUIComponent = function(propertyName, component) end + +---`Method Public Instance` +_G['ServerSettings'].AddToGUIUpdateList = function() end + +---`Method Private Instance` +_G['ServerSettings'].CreateSettingsFrame = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param interactable System.Boolean +_G['ServerSettings'].SetElementInteractability = function(parent, interactable) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['ServerSettings'].CreateServerIdentityTab = function(parent) end + +---`Method Private Static` +_G['ServerSettings'].CreateChangePasswordPrompt = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['ServerSettings'].CreateGeneralTab = function(parent) end + +---`Method Private Instance` +---@return Barotrauma.GUIComponent +_G['ServerSettings'].CreateMonstersEnabledPanel = function() end + +---`Method Private Instance` +---@return Barotrauma.GUIComponent +_G['ServerSettings'].CreateExtraCargoPanel = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['ServerSettings'].CreateAntigriefingTab = function(parent) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['ServerSettings'].CreateBanlistTab = function(parent) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['ServerSettings'].SelectSettingsTab = function(button, obj) end + +---`Method Public Instance` +_G['ServerSettings'].Close = function() end + +---`Method Public Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['ServerSettings'].ToggleSettingsFrame = function(button, obj) end + +---`Method Private Instance` +_G['ServerSettings'].InitProjSpecific = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Networking.ServerSettings +---@param networkMember Barotrauma.Networking.NetworkMember +---@param serverName System.String +---@param port System.Int32 +---@param queryPort System.Int32 +---@param maxPlayers System.Int32 +---@param isPublic System.Boolean +---@param enableUPnP System.Boolean +---@param listenIp System.Net.IPAddress +---@return Barotrauma.Networking.ServerSettings +_G['ServerSettings'] = function(networkMember, serverName, port, queryPort, maxPlayers, isPublic, enableUPnP, listenIp) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Networking.ServerSettings +---@param networkMember Barotrauma.Networking.NetworkMember +---@param serverName System.String +---@param port System.Int32 +---@param queryPort System.Int32 +---@param maxPlayers System.Int32 +---@param isPublic System.Boolean +---@param enableUPnP System.Boolean +---@param listenIp System.Net.IPAddress +---@return Barotrauma.Networking.ServerSettings +_G['ServerSettings'].__new = function(networkMember, serverName, port, queryPort, maxPlayers, isPublic, enableUPnP, listenIp) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.ServerSettings +---@param networkMember Barotrauma.Networking.NetworkMember +---@param serverName System.String +---@param port System.Int32 +---@param queryPort System.Int32 +---@param maxPlayers System.Int32 +---@param isPublic System.Boolean +---@param enableUPnP System.Boolean +---@param listenIp System.Net.IPAddress +---@return Barotrauma.Networking.ServerSettings +_G['ServerSettings'] = function(networkMember, serverName, port, queryPort, maxPlayers, isPublic, enableUPnP, listenIp) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.ServerSettings +---@param networkMember Barotrauma.Networking.NetworkMember +---@param serverName System.String +---@param port System.Int32 +---@param queryPort System.Int32 +---@param maxPlayers System.Int32 +---@param isPublic System.Boolean +---@param enableUPnP System.Boolean +---@param listenIp System.Net.IPAddress +---@return Barotrauma.Networking.ServerSettings +_G['ServerSettings'].__new = function(networkMember, serverName, port, queryPort, maxPlayers, isPublic, enableUPnP, listenIp) end + diff --git a/Meta/Types/client/_00007FFD97EB5AF8.lua b/Meta/Types/client/_00007FFD97EB5AF8.lua new file mode 100644 index 0000000..b65d76b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB5AF8.lua @@ -0,0 +1,136 @@ +---@meta +---@class Barotrauma.Networking.ChatMessage : System.Object +---`Field Public Instance` +---@field Text System.String +---`Field Private Instance` +---@field translatedText System.String +---`Field Public Instance` +---@field Type Barotrauma.Networking.ChatMessageType +---`Field Public Instance` +---@field ChangeType Barotrauma.Networking.PlayerConnectionChangeType +---`Field Public Instance` +---@field IconStyle System.String +---`Field Public Instance` +---@field Sender Barotrauma.Entity +---`Field Public Instance` +---@field SenderClient Barotrauma.Networking.Client +---`Field Public Instance` +---@field SenderName System.String +---`Field Private Instance` +---@field customTextColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Private Static` +---@field dateTimeFormatLongTimePattern System.String +---`Field Public Static` +---@field MessageColor (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---`Field Public Static` +---@field LastID System.UInt16 +---`Field Public Static` +---@field MaxLength System.Int32 +---`Field Public Static` +---@field MaxMessagesPerPacket System.Int32 +---`Field Public Static` +---@field SpeakRange System.Single +---`Field Public Static` +---@field SpeakRangeVOIP System.Single +---`Getter Public Instance` +---@field TranslatedText System.String +---`Getter Public Instance` +---@field SenderCharacter Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field TextWithSender System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NetStateID System.UInt16 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ChatMode Barotrauma.ChatMode +_G['ChatMessage'] = {} + +---`Method Public Instance Virtual` +---@param segmentTableWriter Barotrauma.Networking.SegmentTableWriter +---@param msg Barotrauma.Networking.IWriteMessage +_G['ChatMessage'].ClientWrite = function(segmentTableWriter, msg) end + +---`Method Public Static` +---@param msg Barotrauma.Networking.IReadMessage +_G['ChatMessage'].ClientRead = function(msg) end + +---`Method Public Static` +---@return System.String +_G['ChatMessage'].GetTimeStamp = function() end + +---`Method Public Static` +---@param senderName System.String +---@param text System.String +---@param type Barotrauma.Networking.ChatMessageType +---@param sender Barotrauma.Entity +---@param client? Barotrauma.Networking.Client +---@param changeType? Barotrauma.Networking.PlayerConnectionChangeType +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'].Create = function(senderName, text, type, sender, client, changeType, textColor) end + +---`Method Public Static` +---@param message System.String +---@param messageWithoutCommand System.String-ref +---@return System.String +_G['ChatMessage'].GetChatMessageCommand = function(message, messageWithoutCommand) end + +---`Method Public Static` +---@param listener Barotrauma.Entity +---@param sender Barotrauma.Entity +---@param range System.Single +---@param obstructionMultiplier? System.Single +---@return System.Single +_G['ChatMessage'].GetGarbleAmount = function(listener, sender, range, obstructionMultiplier) end + +---`Method Public Instance` +---@param listener Barotrauma.Character +---@return System.String +_G['ChatMessage'].ApplyDistanceEffect = function(listener) end + +---`Method Public Static` +---@overload fun(listener:Barotrauma.Entity, sender:Barotrauma.Entity, text:System.String, range:System.Single, obstructionMultiplier?:System.Single):(System.String) +---@overload fun(text:System.String, garbleAmount:System.Single):(System.String) +---@param message System.String +---@param type Barotrauma.Networking.ChatMessageType +---@param sender Barotrauma.Character +---@param receiver Barotrauma.Character +---@return System.String +_G['ChatMessage'].ApplyDistanceEffect = function(message, type, sender, receiver) end + +---`Method Public Instance` +---@return System.Int32 +_G['ChatMessage'].EstimateLengthBytesClient = function() end + +---`Method Public Static` +---@overload fun(sender:Barotrauma.Character, ignoreJamming?:System.Boolean):(System.Boolean) +---@param sender Barotrauma.Character +---@param radio Barotrauma.Items.Components.WifiComponent-ref +---@param ignoreJamming? System.Boolean +---@return System.Boolean +_G['ChatMessage'].CanUseRadio = function(sender, radio, ignoreJamming) end + +---`Constructor NonPublic Instance` +---@overload fun(senderName:System.String, text:System.String, type:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity, client:Barotrauma.Networking.Client, changeType?:Barotrauma.Networking.PlayerConnectionChangeType, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.Networking.ChatMessage +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(senderName:System.String, text:System.String, type:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity, client:Barotrauma.Networking.Client, changeType?:Barotrauma.Networking.PlayerConnectionChangeType, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.Networking.ChatMessage +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'].__new = function() end + +---`Constructor Private Static` +---@overload fun(senderName:System.String, text:System.String, type:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity, client:Barotrauma.Networking.Client, changeType?:Barotrauma.Networking.PlayerConnectionChangeType, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.Networking.ChatMessage +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'] = function() end + +---`Constructor Private Static` +---@overload fun(senderName:System.String, text:System.String, type:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity, client:Barotrauma.Networking.Client, changeType?:Barotrauma.Networking.PlayerConnectionChangeType, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.Networking.ChatMessage +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EB5C00.lua b/Meta/Types/client/_00007FFD97EB5C00.lua new file mode 100644 index 0000000..1868976 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB5C00.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Networking.PacketHeader : System.Enum +---`Field Public Static` +---@field None Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsCompressed Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsConnectionInitializationStep Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsDisconnectMessage Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsServerMessage Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsHeartbeatMessage Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsDataFragment Barotrauma.Networking.PacketHeader +_G['PacketHeader'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB5DA8.lua b/Meta/Types/client/_00007FFD97EB5DA8.lua new file mode 100644 index 0000000..d01c7f2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB5DA8.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.Networking.ServerPacketHeader : System.Enum +---`Field Public Static` +---@field AUTH_RESPONSE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field AUTH_FAILURE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field UPDATE_LOBBY Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field UPDATE_INGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field PERMISSIONS Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field ACHIEVEMENT Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field ACHIEVEMENT_STAT Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CHEATS_ENABLED Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CAMPAIGN_SETUP_INFO Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field FILE_TRANSFER Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field VOICE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field VOICE_AMPLITUDE_DEBUG Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field PING_REQUEST Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CLIENT_PINGS Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field QUERY_STARTGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field WARN_STARTGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CANCEL_STARTGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field STARTGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field STARTGAMEFINALIZE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field ENDGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field MISSION Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field EVENTACTION Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field TRAITOR_MESSAGE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CREW Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field MEDICAL Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CIRCUITBOX Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field MONEY Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field READY_CHECK Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field SEND_BACKUP_INDICES Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field LUA_NET_MESSAGE Barotrauma.Networking.ServerPacketHeader +_G['ServerPacketHeader'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB5F50.lua b/Meta/Types/client/_00007FFD97EB5F50.lua new file mode 100644 index 0000000..86d8294 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB5F50.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.Networking.ClientPacketHeader : System.Enum +---`Field Public Static` +---@field UPDATE_LOBBY Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field UPDATE_INGAME Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field SERVER_SETTINGS Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field SERVER_SETTINGS_PERKS Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field CAMPAIGN_SETUP_INFO Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field FILE_REQUEST Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field VOICE Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field PING_RESPONSE Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field RESPONSE_CANCEL_STARTGAME Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field RESPONSE_STARTGAME Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field SERVER_COMMAND Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field EVENTMANAGER_RESPONSE Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field REQUEST_STARTGAMEFINALIZE Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field UPDATE_CHARACTERINFO Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field ERROR Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field CREW Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field MEDICAL Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field TRANSFER_MONEY Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field REWARD_DISTRIBUTION Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field RESET_REWARD_DISTRIBUTION Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field CIRCUITBOX Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field READY_CHECK Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field READY_TO_SPAWN Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field TAKEOVERBOT Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field REQUEST_BACKUP_INDICES Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field LUA_NET_MESSAGE Barotrauma.Networking.ClientPacketHeader +_G['ClientPacketHeader'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB60F8.lua b/Meta/Types/client/_00007FFD97EB60F8.lua new file mode 100644 index 0000000..244574d --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB60F8.lua @@ -0,0 +1,8 @@ +---@meta +---@class Barotrauma.Networking.DeliveryMethod : System.Enum +---`Field Public Static` +---@field Unreliable Barotrauma.Networking.DeliveryMethod +---`Field Public Static` +---@field Reliable Barotrauma.Networking.DeliveryMethod +_G['DeliveryMethod'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB62A0.lua b/Meta/Types/client/_00007FFD97EB62A0.lua new file mode 100644 index 0000000..9727762 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB62A0.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.Networking.ConnectionInitialization : System.Enum +---`Field Public Static` +---@field AuthInfoAndVersion Barotrauma.Networking.ConnectionInitialization +---`Field Public Static` +---@field ContentPackageOrder Barotrauma.Networking.ConnectionInitialization +---`Field Public Static` +---@field Password Barotrauma.Networking.ConnectionInitialization +---`Field Public Static` +---@field Success Barotrauma.Networking.ConnectionInitialization +---`Field Public Static` +---@field ConnectionStarted Barotrauma.Networking.ConnectionInitialization +_G['ConnectionInitialization'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB66E0.lua b/Meta/Types/client/_00007FFD97EB66E0.lua new file mode 100644 index 0000000..a921bc6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB66E0.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.Networking.IWriteMessage +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field LengthBytes System.Int32 +_G['IWriteMessage'] = {} + +---`Method Public Instance Abstract Virtual` +---@param val System.Boolean +_G['IWriteMessage'].WriteBoolean = function(val) end + +---`Method Public Instance Abstract Virtual` +_G['IWriteMessage'].WritePadBits = function() end + +---`Method Public Instance Abstract Virtual` +---@param val System.Byte +_G['IWriteMessage'].WriteByte = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Int16 +_G['IWriteMessage'].WriteInt16 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.UInt16 +_G['IWriteMessage'].WriteUInt16 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Int32 +_G['IWriteMessage'].WriteInt32 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.UInt32 +_G['IWriteMessage'].WriteUInt32 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Int64 +_G['IWriteMessage'].WriteInt64 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.UInt64 +_G['IWriteMessage'].WriteUInt64 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Single +_G['IWriteMessage'].WriteSingle = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Double +_G['IWriteMessage'].WriteDouble = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['IWriteMessage'].WriteColorR8G8B8 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['IWriteMessage'].WriteColorR8G8B8A8 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.UInt32 +_G['IWriteMessage'].WriteVariableUInt32 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.String +_G['IWriteMessage'].WriteString = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val Barotrauma.Identifier +_G['IWriteMessage'].WriteIdentifier = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Int32 +---@param min System.Int32 +---@param max System.Int32 +_G['IWriteMessage'].WriteRangedInteger = function(val, min, max) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Single +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +_G['IWriteMessage'].WriteRangedSingle = function(val, min, max, bitCount) end + +---`Method Public Instance Abstract Virtual` +---@param val (System.Byte-arr)|(System.Byte[]) +---@param startIndex System.Int32 +---@param length System.Int32 +_G['IWriteMessage'].WriteBytes = function(val, startIndex, length) end + +---`Method Public Instance Abstract Virtual` +---@param compressPastThreshold System.Boolean +---@param isCompressed System.Boolean-ref +---@param outLength System.Int32-ref +---@return (System.Byte-arr)|(System.Byte[]) +_G['IWriteMessage'].PrepareForSending = function(compressPastThreshold, isCompressed, outLength) end + diff --git a/Meta/Types/client/_00007FFD97EB6AC8.lua b/Meta/Types/client/_00007FFD97EB6AC8.lua new file mode 100644 index 0000000..73f1e8f --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB6AC8.lua @@ -0,0 +1,119 @@ +---@meta +---@class Barotrauma.Networking.WriteOnlyMessage : System.Object +---`Field Private Instance` +---@field buf (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field seekPos System.Int32 +---`Field Private Instance` +---@field lengthBits System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Virtual` +---@field LengthBytes System.Int32 +_G['WriteOnlyMessage'] = {} + +---`Method Public Instance Virtual` +---@param val System.Boolean +_G['WriteOnlyMessage'].WriteBoolean = function(val) end + +---`Method Public Instance Virtual` +_G['WriteOnlyMessage'].WritePadBits = function() end + +---`Method Public Instance Virtual` +---@param val System.Byte +_G['WriteOnlyMessage'].WriteByte = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt16 +_G['WriteOnlyMessage'].WriteUInt16 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int16 +_G['WriteOnlyMessage'].WriteInt16 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt32 +_G['WriteOnlyMessage'].WriteUInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int32 +_G['WriteOnlyMessage'].WriteInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt64 +_G['WriteOnlyMessage'].WriteUInt64 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int64 +_G['WriteOnlyMessage'].WriteInt64 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Single +_G['WriteOnlyMessage'].WriteSingle = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Double +_G['WriteOnlyMessage'].WriteDouble = function(val) end + +---`Method Public Instance Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['WriteOnlyMessage'].WriteColorR8G8B8 = function(val) end + +---`Method Public Instance Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['WriteOnlyMessage'].WriteColorR8G8B8A8 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt32 +_G['WriteOnlyMessage'].WriteVariableUInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.String +_G['WriteOnlyMessage'].WriteString = function(val) end + +---`Method Public Instance Virtual` +---@param val Barotrauma.Identifier +_G['WriteOnlyMessage'].WriteIdentifier = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int32 +---@param min System.Int32 +---@param max System.Int32 +_G['WriteOnlyMessage'].WriteRangedInteger = function(val, min, max) end + +---`Method Public Instance Virtual` +---@param val System.Single +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +_G['WriteOnlyMessage'].WriteRangedSingle = function(val, min, max, bitCount) end + +---`Method Public Instance Virtual` +---@param val (System.Byte-arr)|(System.Byte[]) +---@param startPos System.Int32 +---@param length System.Int32 +_G['WriteOnlyMessage'].WriteBytes = function(val, startPos, length) end + +---`Method Public Instance Virtual` +---@param compressPastThreshold System.Boolean +---@param isCompressed System.Boolean-ref +---@param length System.Int32-ref +---@return (System.Byte-arr)|(System.Byte[]) +_G['WriteOnlyMessage'].PrepareForSending = function(compressPastThreshold, isCompressed, length) end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.WriteOnlyMessage +_G['WriteOnlyMessage'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.WriteOnlyMessage +_G['WriteOnlyMessage'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EB6F80.lua b/Meta/Types/client/_00007FFD97EB6F80.lua new file mode 100644 index 0000000..172c36b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB6F80.lua @@ -0,0 +1,103 @@ +---@meta +---@class Barotrauma.Networking.IReadMessage +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field LengthBytes System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field Sender Barotrauma.Networking.NetworkConnection +_G['IReadMessage'] = {} + +---`Method Public Instance Abstract Virtual` +---@return System.Boolean +_G['IReadMessage'].ReadBoolean = function() end + +---`Method Public Instance Abstract Virtual` +_G['IReadMessage'].ReadPadBits = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Byte +_G['IReadMessage'].ReadByte = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Byte +_G['IReadMessage'].PeekByte = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.UInt16 +_G['IReadMessage'].ReadUInt16 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Int16 +_G['IReadMessage'].ReadInt16 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.UInt32 +_G['IReadMessage'].ReadUInt32 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['IReadMessage'].ReadInt32 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.UInt64 +_G['IReadMessage'].ReadUInt64 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Int64 +_G['IReadMessage'].ReadInt64 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Single +_G['IReadMessage'].ReadSingle = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Double +_G['IReadMessage'].ReadDouble = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.UInt32 +_G['IReadMessage'].ReadVariableUInt32 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.String +_G['IReadMessage'].ReadString = function() end + +---`Method Public Instance Abstract Virtual` +---@return Barotrauma.Identifier +_G['IReadMessage'].ReadIdentifier = function() end + +---`Method Public Instance Abstract Virtual` +---@return Microsoft.Xna.Framework.Color +_G['IReadMessage'].ReadColorR8G8B8 = function() end + +---`Method Public Instance Abstract Virtual` +---@return Microsoft.Xna.Framework.Color +_G['IReadMessage'].ReadColorR8G8B8A8 = function() end + +---`Method Public Instance Abstract Virtual` +---@param min System.Int32 +---@param max System.Int32 +---@return System.Int32 +_G['IReadMessage'].ReadRangedInteger = function(min, max) end + +---`Method Public Instance Abstract Virtual` +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +---@return System.Single +_G['IReadMessage'].ReadRangedSingle = function(min, max, bitCount) end + +---`Method Public Instance Abstract Virtual` +---@param numberOfBytes System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['IReadMessage'].ReadBytes = function(numberOfBytes) end + diff --git a/Meta/Types/client/_00007FFD97EB7398.lua b/Meta/Types/client/_00007FFD97EB7398.lua new file mode 100644 index 0000000..97984ad --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB7398.lua @@ -0,0 +1,125 @@ +---@meta +---@class Barotrauma.Networking.ReadOnlyMessage : System.Object +---`Field Private Instance` +---@field seekPos System.Int32 +---`Field Private Instance` +---@field lengthBits System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Virtual` +---@field LengthBytes System.Int32 +---`Getter Public Instance Virtual` +---@field Sender Barotrauma.Networking.NetworkConnection +_G['ReadOnlyMessage'] = {} + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['ReadOnlyMessage'].ReadBoolean = function() end + +---`Method Public Instance Virtual` +_G['ReadOnlyMessage'].ReadPadBits = function() end + +---`Method Public Instance Virtual` +---@return System.Byte +_G['ReadOnlyMessage'].ReadByte = function() end + +---`Method Public Instance Virtual` +---@return System.Byte +_G['ReadOnlyMessage'].PeekByte = function() end + +---`Method Public Instance Virtual` +---@return System.UInt16 +_G['ReadOnlyMessage'].ReadUInt16 = function() end + +---`Method Public Instance Virtual` +---@return System.Int16 +_G['ReadOnlyMessage'].ReadInt16 = function() end + +---`Method Public Instance Virtual` +---@return System.UInt32 +_G['ReadOnlyMessage'].ReadUInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['ReadOnlyMessage'].ReadInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.UInt64 +_G['ReadOnlyMessage'].ReadUInt64 = function() end + +---`Method Public Instance Virtual` +---@return System.Int64 +_G['ReadOnlyMessage'].ReadInt64 = function() end + +---`Method Public Instance Virtual` +---@return System.Single +_G['ReadOnlyMessage'].ReadSingle = function() end + +---`Method Public Instance Virtual` +---@return System.Double +_G['ReadOnlyMessage'].ReadDouble = function() end + +---`Method Public Instance Virtual` +---@return System.UInt32 +_G['ReadOnlyMessage'].ReadVariableUInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['ReadOnlyMessage'].ReadString = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.Identifier +_G['ReadOnlyMessage'].ReadIdentifier = function() end + +---`Method Public Instance Virtual` +---@return Microsoft.Xna.Framework.Color +_G['ReadOnlyMessage'].ReadColorR8G8B8 = function() end + +---`Method Public Instance Virtual` +---@return Microsoft.Xna.Framework.Color +_G['ReadOnlyMessage'].ReadColorR8G8B8A8 = function() end + +---`Method Public Instance Virtual` +---@param min System.Int32 +---@param max System.Int32 +---@return System.Int32 +_G['ReadOnlyMessage'].ReadRangedInteger = function(min, max) end + +---`Method Public Instance Virtual` +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +---@return System.Single +_G['ReadOnlyMessage'].ReadRangedSingle = function(min, max, bitCount) end + +---`Method Public Instance Virtual` +---@param numberOfBytes System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['ReadOnlyMessage'].ReadBytes = function(numberOfBytes) end + +---`Constructor Public Instance` +---@param inBuf (System.Byte-arr)|(System.Byte[]) +---@param isCompressed System.Boolean +---@param startPos System.Int32 +---@param byteLength System.Int32 +---@param sender Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.ReadOnlyMessage +_G['ReadOnlyMessage'] = function(inBuf, isCompressed, startPos, byteLength, sender) end + +---`Constructor Public Instance` +---@param inBuf (System.Byte-arr)|(System.Byte[]) +---@param isCompressed System.Boolean +---@param startPos System.Int32 +---@param byteLength System.Int32 +---@param sender Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.ReadOnlyMessage +_G['ReadOnlyMessage'].__new = function(inBuf, isCompressed, startPos, byteLength, sender) end + diff --git a/Meta/Types/client/_00007FFD97EB7920.lua b/Meta/Types/client/_00007FFD97EB7920.lua new file mode 100644 index 0000000..6030a28 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB7920.lua @@ -0,0 +1,216 @@ +---@meta +---@class Barotrauma.Networking.ReadWriteMessage : System.Object +---`Field Private Instance` +---@field buf (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field seekPos System.Int32 +---`Field Private Instance` +---@field lengthBits System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Virtual` +---@field LengthBytes System.Int32 +---`Getter Public Instance Virtual` +---@field Sender Barotrauma.Networking.NetworkConnection +_G['ReadWriteMessage'] = {} + +---`Method Public Instance Virtual` +---@param val System.Boolean +_G['ReadWriteMessage'].WriteBoolean = function(val) end + +---`Method Public Instance Virtual` +_G['ReadWriteMessage'].WritePadBits = function() end + +---`Method Public Instance Virtual` +---@param val System.Byte +_G['ReadWriteMessage'].WriteByte = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt16 +_G['ReadWriteMessage'].WriteUInt16 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int16 +_G['ReadWriteMessage'].WriteInt16 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt32 +_G['ReadWriteMessage'].WriteUInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int32 +_G['ReadWriteMessage'].WriteInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt64 +_G['ReadWriteMessage'].WriteUInt64 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int64 +_G['ReadWriteMessage'].WriteInt64 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Single +_G['ReadWriteMessage'].WriteSingle = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Double +_G['ReadWriteMessage'].WriteDouble = function(val) end + +---`Method Public Instance Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['ReadWriteMessage'].WriteColorR8G8B8 = function(val) end + +---`Method Public Instance Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['ReadWriteMessage'].WriteColorR8G8B8A8 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt32 +_G['ReadWriteMessage'].WriteVariableUInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.String +_G['ReadWriteMessage'].WriteString = function(val) end + +---`Method Public Instance Virtual` +---@param val Barotrauma.Identifier +_G['ReadWriteMessage'].WriteIdentifier = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int32 +---@param min System.Int32 +---@param max System.Int32 +_G['ReadWriteMessage'].WriteRangedInteger = function(val, min, max) end + +---`Method Public Instance Virtual` +---@param val System.Single +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +_G['ReadWriteMessage'].WriteRangedSingle = function(val, min, max, bitCount) end + +---`Method Public Instance Virtual` +---@param val (System.Byte-arr)|(System.Byte[]) +---@param startPos System.Int32 +---@param length System.Int32 +_G['ReadWriteMessage'].WriteBytes = function(val, startPos, length) end + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['ReadWriteMessage'].ReadBoolean = function() end + +---`Method Public Instance Virtual` +_G['ReadWriteMessage'].ReadPadBits = function() end + +---`Method Public Instance Virtual` +---@return System.Byte +_G['ReadWriteMessage'].ReadByte = function() end + +---`Method Public Instance Virtual` +---@return System.Byte +_G['ReadWriteMessage'].PeekByte = function() end + +---`Method Public Instance Virtual` +---@return System.UInt16 +_G['ReadWriteMessage'].ReadUInt16 = function() end + +---`Method Public Instance Virtual` +---@return System.Int16 +_G['ReadWriteMessage'].ReadInt16 = function() end + +---`Method Public Instance Virtual` +---@return System.UInt32 +_G['ReadWriteMessage'].ReadUInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['ReadWriteMessage'].ReadInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.UInt64 +_G['ReadWriteMessage'].ReadUInt64 = function() end + +---`Method Public Instance Virtual` +---@return System.Int64 +_G['ReadWriteMessage'].ReadInt64 = function() end + +---`Method Public Instance Virtual` +---@return System.Single +_G['ReadWriteMessage'].ReadSingle = function() end + +---`Method Public Instance Virtual` +---@return System.Double +_G['ReadWriteMessage'].ReadDouble = function() end + +---`Method Public Instance Virtual` +---@return System.UInt32 +_G['ReadWriteMessage'].ReadVariableUInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['ReadWriteMessage'].ReadString = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.Identifier +_G['ReadWriteMessage'].ReadIdentifier = function() end + +---`Method Public Instance Virtual` +---@return Microsoft.Xna.Framework.Color +_G['ReadWriteMessage'].ReadColorR8G8B8 = function() end + +---`Method Public Instance Virtual` +---@return Microsoft.Xna.Framework.Color +_G['ReadWriteMessage'].ReadColorR8G8B8A8 = function() end + +---`Method Public Instance Virtual` +---@param min System.Int32 +---@param max System.Int32 +---@return System.Int32 +_G['ReadWriteMessage'].ReadRangedInteger = function(min, max) end + +---`Method Public Instance Virtual` +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +---@return System.Single +_G['ReadWriteMessage'].ReadRangedSingle = function(min, max, bitCount) end + +---`Method Public Instance Virtual` +---@param numberOfBytes System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['ReadWriteMessage'].ReadBytes = function(numberOfBytes) end + +---`Method Public Instance Virtual` +---@param compressPastThreshold System.Boolean +---@param isCompressed System.Boolean-ref +---@param outLength System.Int32-ref +---@return (System.Byte-arr)|(System.Byte[]) +_G['ReadWriteMessage'].PrepareForSending = function(compressPastThreshold, isCompressed, outLength) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.ReadWriteMessage +---@param b (System.Byte-arr)|(System.Byte[]) +---@param bitPos System.Int32 +---@param lBits System.Int32 +---@param copyBuf System.Boolean +---@return Barotrauma.Networking.ReadWriteMessage +_G['ReadWriteMessage'] = function(b, bitPos, lBits, copyBuf) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.ReadWriteMessage +---@param b (System.Byte-arr)|(System.Byte[]) +---@param bitPos System.Int32 +---@param lBits System.Int32 +---@param copyBuf System.Boolean +---@return Barotrauma.Networking.ReadWriteMessage +_G['ReadWriteMessage'].__new = function(b, bitPos, lBits, copyBuf) end + diff --git a/Meta/Types/client/_00007FFD97EB7BF0.lua b/Meta/Types/client/_00007FFD97EB7BF0.lua new file mode 100644 index 0000000..1daa61a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB7BF0.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.Networking.ClientPermissions : System.Enum +---`Field Public Static` +---@field None Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageRound Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field Kick Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field Ban Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field Unban Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SelectSub Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SelectMode Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageCampaign Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ConsoleCommands Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ServerLog Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageSettings Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManagePermissions Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field KarmaImmunity Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageMoney Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SellInventoryItems Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SellSubItems Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageMap Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageHires Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageBotTalents Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SpamImmunity Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field All Barotrauma.Networking.ClientPermissions +_G['ClientPermissions'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB83F8.lua b/Meta/Types/client/_00007FFD97EB83F8.lua new file mode 100644 index 0000000..8ee6148 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB83F8.lua @@ -0,0 +1,184 @@ +---@meta +---@class Barotrauma.Networking.Client : System.Object +---`Field Private Instance` +---@field voiceVolume System.Single +---`Field Private Instance` +---@field radioNoiseChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field radioNoise System.Single +---`Field Private Instance` +---@field mutedLocally System.Boolean +---`Field Public Instance` +---@field IsOwner System.Boolean +---`Field Public Instance` +---@field IsDownloading System.Boolean +---`Field Public Instance` +---@field Karma System.Single +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field NameId System.UInt16 +---`Field Public Instance` +---@field SessionId System.Byte +---`Field Public Instance` +---@field AccountInfo Barotrauma.Networking.AccountInfo +---`Field Public Instance` +---@field Language Barotrauma.LanguageIdentifier +---`Field Public Instance` +---@field Ping System.UInt16 +---`Field Public Instance` +---@field PreferredJob Barotrauma.Identifier +---`Field Private Instance` +---@field teamID Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field PreferredTeam Barotrauma.CharacterTeamType +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Public Instance` +---@field UsingFreeCam System.Boolean +---`Field Public Instance` +---@field CharacterID System.UInt16 +---`Field Private Instance` +---@field spectatePos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field muted System.Boolean +---`Field Private Instance` +---@field inGame System.Boolean +---`Field Public Instance` +---@field HasSpawned System.Boolean +---`Field Public Instance` +---@field GivenAchievements (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Permissions Barotrauma.Networking.ClientPermissions +---`Field Public Instance` +---@field PermittedConsoleCommands (System.Collections.Generic.HashSet*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +---`Field Private Instance` +---@field votes (System.Object-arr)|(System.Object[]) +---`Field Public Static` +---@field MaxVoiceChatBoost System.Single +---`Field Public Static` +---@field MaxNameLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoipSound Barotrauma.Sounds.VoipSound +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoiceVolume System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RadioNoise System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MutedLocally System.Boolean +---`Getter Public Instance` +---@field AllowKicking System.Boolean +---`Getter Public Static` +---@field ClientList (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Getter Public Instance` +---@field SteamID System.UInt64 +---`Getter Public Instance` +---@field AccountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Character Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpectatePos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---@field Spectating System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Muted System.Boolean +---`Getter Public Instance` +---@field HasPermissions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VoipQueue Barotrauma.Networking.VoipQueue +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InGame System.Boolean +_G['Client'] = {} + +---`Method Public Instance` +_G['Client'].UpdateVoipSound = function() end + +---`Method Public Instance` +---@overload fun(permissions:Barotrauma.Networking.ClientPermissions, permittedConsoleCommands:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))) +---@param permissions Barotrauma.Networking.ClientPermissions +---@param permittedConsoleCommands (System.Collections.Generic.IEnumerable*1Barotrauma*DebugConsole*Command)|(fun():(Barotrauma.DebugConsole.Command)) +_G['Client'].SetPermissions = function(permissions, permittedConsoleCommands) end + +---`Method Public Instance` +---@param permission Barotrauma.Networking.ClientPermissions +_G['Client'].GivePermission = function(permission) end + +---`Method Public Instance` +---@param permission Barotrauma.Networking.ClientPermissions +_G['Client'].RemovePermission = function(permission) end + +---`Method Public Instance` +---@param permission Barotrauma.Networking.ClientPermissions +---@return System.Boolean +_G['Client'].HasPermission = function(permission) end + +---`Method Public Instance` +_G['Client'].ResetVotes = function() end + +---`Method Private Instance` +_G['Client'].InitProjSpecific = function() end + +---`Method Private Instance` +_G['Client'].DisposeProjSpecific = function() end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@return Barotrauma.Networking.Client.T +_G['Client'].GetVote = function(voteType) end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@param value System.Object +_G['Client'].SetVote = function(voteType, value) end + +---`Method Public Instance` +---@param userId System.String +---@return System.Boolean +_G['Client'].SessionOrAccountIdMatches = function(userId) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['Client'].WritePermissions = function(msg) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param permissions Barotrauma.Networking.ClientPermissions-ref +---@param permittedCommands System.Collections.Generic.List +_G['Client'].ReadPermissions = function(inc, permissions, permittedCommands) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['Client'].ReadPermissions = function(inc) end + +---`Method Public Static` +---@param name System.String +---@return System.String +_G['Client'].SanitizeName = function(name) end + +---`Method Public Instance Virtual` +_G['Client'].Dispose = function() end + +---`Constructor Public Instance` +---@param name System.String +---@param sessionId System.Byte +---@return Barotrauma.Networking.Client +_G['Client'] = function(name, sessionId) end + +---`Constructor Public Instance` +---@param name System.String +---@param sessionId System.Byte +---@return Barotrauma.Networking.Client +_G['Client'].__new = function(name, sessionId) end + diff --git a/Meta/Types/client/_00007FFD97EB8630.lua b/Meta/Types/client/_00007FFD97EB8630.lua new file mode 100644 index 0000000..e8a2dea --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB8630.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.Networking.TempClient : System.ValueType +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field PreferredJob Barotrauma.Identifier +---`Field Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field PreferredTeam Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field NameId System.UInt16 +---`Field Public Instance` +---@field AccountInfo Barotrauma.Networking.AccountInfo +---`Field Public Instance` +---@field SessionId System.Byte +---`Field Public Instance` +---@field CharacterId System.UInt16 +---`Field Public Instance` +---@field Karma System.Single +---`Field Public Instance` +---@field Muted System.Boolean +---`Field Public Instance` +---@field InGame System.Boolean +---`Field Public Instance` +---@field HasPermissions System.Boolean +---`Field Public Instance` +---@field IsOwner System.Boolean +---`Field Public Instance` +---@field IsDownloading System.Boolean +_G['TempClient'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB8798.lua b/Meta/Types/client/_00007FFD97EB8798.lua new file mode 100644 index 0000000..c9cc10b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB8798.lua @@ -0,0 +1,8 @@ +---@meta +---@class Barotrauma.Networking.NetworkConnectionStatus : System.Enum +---`Field Public Static` +---@field Connected Barotrauma.Networking.NetworkConnectionStatus +---`Field Public Static` +---@field Disconnected Barotrauma.Networking.NetworkConnectionStatus +_G['NetworkConnectionStatus'] = {} + diff --git a/Meta/Types/client/_00007FFD97EB8AD0.lua b/Meta/Types/client/_00007FFD97EB8AD0.lua new file mode 100644 index 0000000..9647ec8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB8AD0.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.Networking.NetworkConnection : System.Object +---`Field Public Instance` +---@field Endpoint Barotrauma.Networking.Endpoint +---`Field Public Instance` +---@field Status Barotrauma.Networking.NetworkConnectionStatus +---`Field Public Static` +---@field TimeoutThreshold System.Double +---`Field Public Static` +---@field TimeoutThresholdInGame System.Double +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AccountInfo Barotrauma.Networking.AccountInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Language Barotrauma.LanguageIdentifier +_G['NetworkConnection'] = {} + +---`Method Public Instance` +---@param endPoint Barotrauma.Networking.Endpoint +---@return System.Boolean +_G['NetworkConnection'].EndpointMatches = function(endPoint) end + +---`Method Public Instance Abstract Virtual` +---@param other Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['NetworkConnection'].AddressMatches = function(other) end + +---`Method Public Instance` +---@param newInfo Barotrauma.Networking.AccountInfo +_G['NetworkConnection'].SetAccountInfo = function(newInfo) end + +---`Method Public Instance Virtual` +---@return System.String +_G['NetworkConnection'].ToString = function() end + +---`Constructor NonPublic Instance` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint):Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.NetworkConnection +_G['NetworkConnection'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint):Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.NetworkConnection +_G['NetworkConnection'].__new = function() end + +---`Constructor Private Static` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint):Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.NetworkConnection +_G['NetworkConnection'] = function() end + +---`Constructor Private Static` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint):Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.NetworkConnection +_G['NetworkConnection'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EB8E80.lua b/Meta/Types/client/_00007FFD97EB8E80.lua new file mode 100644 index 0000000..23c60d8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB8E80.lua @@ -0,0 +1,19 @@ +---@meta +---@class Barotrauma.Networking.PipeConnection : Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*PipeEndpoint +_G['PipeConnection'] = {} + +---`Method Public Instance Virtual` +---@param other Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['PipeConnection'].AddressMatches = function(other) end + +---`Constructor Public Instance` +---@param accountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---@return Barotrauma.Networking.PipeConnection +_G['PipeConnection'] = function(accountId) end + +---`Constructor Public Instance` +---@param accountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---@return Barotrauma.Networking.PipeConnection +_G['PipeConnection'].__new = function(accountId) end + diff --git a/Meta/Types/client/_00007FFD97EB9108.lua b/Meta/Types/client/_00007FFD97EB9108.lua new file mode 100644 index 0000000..a6edcc8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB9108.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Networking.LidgrenConnection : Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*LidgrenEndpoint +---`Field Public Instance` +---@field NetConnection Lidgren.Network.NetConnection +_G['LidgrenConnection'] = {} + +---`Method Public Instance Virtual` +---@param other Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['LidgrenConnection'].AddressMatches = function(other) end + +---`Constructor Public Instance` +---@param netConnection Lidgren.Network.NetConnection +---@return Barotrauma.Networking.LidgrenConnection +_G['LidgrenConnection'] = function(netConnection) end + +---`Constructor Public Instance` +---@param netConnection Lidgren.Network.NetConnection +---@return Barotrauma.Networking.LidgrenConnection +_G['LidgrenConnection'].__new = function(netConnection) end + diff --git a/Meta/Types/client/_00007FFD97EB9710.lua b/Meta/Types/client/_00007FFD97EB9710.lua new file mode 100644 index 0000000..13e5df9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB9710.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Networking.SteamP2PConnection : Barotrauma.Networking.P2PConnection*1Barotrauma*Networking*SteamP2PEndpoint +_G['SteamP2PConnection'] = {} + +---`Method Public Instance Virtual` +---@param other Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['SteamP2PConnection'].AddressMatches = function(other) end + +---`Constructor Public Instance` +---@overload fun(steamId:Barotrauma.Networking.SteamId):Barotrauma.Networking.SteamP2PConnection +---@param endpoint Barotrauma.Networking.SteamP2PEndpoint +---@return Barotrauma.Networking.SteamP2PConnection +_G['SteamP2PConnection'] = function(endpoint) end + +---`Constructor Public Instance` +---@overload fun(steamId:Barotrauma.Networking.SteamId):Barotrauma.Networking.SteamP2PConnection +---@param endpoint Barotrauma.Networking.SteamP2PEndpoint +---@return Barotrauma.Networking.SteamP2PConnection +_G['SteamP2PConnection'].__new = function(endpoint) end + diff --git a/Meta/Types/client/_00007FFD97EB9CB0.lua b/Meta/Types/client/_00007FFD97EB9CB0.lua new file mode 100644 index 0000000..1cc8354 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB9CB0.lua @@ -0,0 +1,96 @@ +---@meta +---@class Barotrauma.Networking.NetworkMember : System.Object +---`Field NonPublic Instance` +---@field updateTimer System.DateTime +---`Field Public Instance` +---@field ShowNetStats System.Boolean +---`Field Public Instance` +---@field SimulatedRandomLatency System.Single +---`Field Public Instance` +---@field SimulatedMinimumLatency System.Single +---`Field Public Instance` +---@field SimulatedLoss System.Single +---`Field Public Instance` +---@field SimulatedDuplicatesChance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastClientListUpdateID System.UInt16 +---`Getter Public Instance Abstract Virtual` +---@field IsServer System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field IsClient System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field Voting Barotrauma.Voting +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KarmaManager Barotrauma.KarmaManager +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field GameStarted System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field ConnectedClients (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field RespawnManager Barotrauma.Networking.RespawnManager +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ServerSettings Barotrauma.Networking.ServerSettings +---`Getter Public Instance` +---@field UpdateInterval System.TimeSpan +_G['NetworkMember'] = {} + +---`Method Public Instance Abstract Virtual` +---@param entity Barotrauma.Networking.INetSerializable +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['NetworkMember'].CreateEntityEvent = function(entity, extraData) end + +---`Method Public Instance` +---@param message System.String +---@param type Barotrauma.Networking.ChatMessageType +---@param senderName? System.String +---@param senderClient? Barotrauma.Networking.Client +---@param senderEntity? Barotrauma.Entity +---@param changeType? Barotrauma.Networking.PlayerConnectionChangeType +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['NetworkMember'].AddChatMessage = function(message, type, senderName, senderClient, senderEntity, changeType, textColor) end + +---`Method Public Instance Abstract Virtual` +---@param message Barotrauma.Networking.ChatMessage +_G['NetworkMember'].AddChatMessage = function(message) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +---@param name? System.String +---@return System.String +_G['NetworkMember'].ClientLogName = function(client, name) end + +---`Method Public Instance Abstract Virtual` +---@param kickedName System.String +---@param reason System.String +_G['NetworkMember'].KickPlayer = function(kickedName, reason) end + +---`Method Public Instance Abstract Virtual` +---@param kickedName System.String +---@param reason System.String +---@param duration? System.Nullable*1System*TimeSpan +_G['NetworkMember'].BanPlayer = function(kickedName, reason, duration) end + +---`Method Public Instance Abstract Virtual` +---@overload fun(playerName:System.String) +---@param endpoint Barotrauma.Networking.Endpoint +_G['NetworkMember'].UnbanPlayer = function(endpoint) end + +---`Method Public Static` +---@param myVersion System.Version +---@param remoteVersion System.Version +---@return System.Boolean +_G['NetworkMember'].IsCompatible = function(myVersion, remoteVersion) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.NetworkMember +_G['NetworkMember'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.NetworkMember +_G['NetworkMember'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EB9F60.lua b/Meta/Types/client/_00007FFD97EB9F60.lua new file mode 100644 index 0000000..b3bc059 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EB9F60.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.Networking.BanList : System.Object +---`Field Public Instance` +---@field localRemovedBans (System.Collections.Generic.List*1System*UInt32)|(System.UInt32[]) +---`Field Private Instance` +---@field bannedPlayers (System.Collections.Generic.List*1Barotrauma*Networking*BannedPlayer)|(Barotrauma.Networking.BannedPlayer[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BanFrame Barotrauma.GUIComponent +---`Getter Public Instance` +---@field BannedPlayers (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*BannedPlayer)|(Barotrauma.Networking.BannedPlayer[]) +---`Getter Public Instance` +---@field BannedNames (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---`Getter Public Instance` +---@field BannedAddresses (System.Collections.Generic.IEnumerable*1Barotrauma*Either*2Barotrauma*Networking*Address*2Barotrauma*Networking*AccountId)|(fun():(Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId)) +_G['BanList'] = {} + +---`Method Private Instance` +_G['BanList'].RecreateBanFrame = function() end + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +---@return Barotrauma.GUIComponent +_G['BanList'].CreateBanFrame = function(parent) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['BanList'].RemoveBan = function(button, obj) end + +---`Method Public Instance` +---@param incMsg Barotrauma.Networking.IReadMessage +_G['BanList'].ClientAdminRead = function(incMsg) end + +---`Method Public Instance` +---@param outMsg Barotrauma.Networking.IWriteMessage +_G['BanList'].ClientAdminWrite = function(outMsg) end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.BanList +_G['BanList'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.BanList +_G['BanList'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EBB440.lua b/Meta/Types/client/_00007FFD97EBB440.lua new file mode 100644 index 0000000..05ddc31 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EBB440.lua @@ -0,0 +1,591 @@ +---@meta +---@class Barotrauma.Networking.GameClient : Barotrauma.Networking.NetworkMember +---`Field Public Instance` +---@field DebugServerVoipAmplitude System.Single +---`Field Private Instance` +---@field nameId System.UInt16 +---`Field Public Instance` +---@field PendingName System.String +---`Field Private Instance` +---@field reconnectBox Barotrauma.GUIMessageBox +---`Field Private Instance` +---@field waitInServerQueueBox Barotrauma.GUIMessageBox +---`Field Public Instance` +---@field endRoundVoteText Barotrauma.LocalizedString +---`Field Public Instance` +---@field EndVoteTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field buttonContainer Barotrauma.GUIComponent +---`Field Public Instance` +---@field NetStats Barotrauma.Networking.NetStats +---`Field NonPublic Instance` +---@field cameraFollowsSub Barotrauma.GUITickBox +---`Field Public Instance` +---@field EndCinematic Barotrauma.CameraTransition +---`Field Public Instance` +---@field LateCampaignJoin System.Boolean +---`Field Private Instance` +---@field permissions Barotrauma.Networking.ClientPermissions +---`Field Private Instance` +---@field permittedConsoleCommands (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field connected System.Boolean +---`Field Private Instance` +---@field debugStartGameCampaignSaveID System.Nullable*1System*UInt16 +---`Field Private Instance` +---@field roundInitStatus Barotrauma.Networking.GameClient.RoundInitStatus +---`Field Private Instance` +---@field otherClients (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Field Public Instance` +---@field ServerSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---`Field Private Instance` +---@field canStart System.Boolean +---`Field Private Instance` +---@field lastSentChatMsgID System.UInt16 +---`Field Private Instance` +---@field lastQueueChatMsgID System.UInt16 +---`Field Private Instance` +---@field chatMsgQueue (System.Collections.Generic.List*1Barotrauma*Networking*ChatMessage)|(Barotrauma.Networking.ChatMessage[]) +---`Field Public Instance` +---@field LastSentEntityEventID System.UInt16 +---`Field Public Instance` +---@field HasSpawned System.Boolean +---`Field Public Instance` +---@field TraitorFirstObjective Barotrauma.LocalizedString +---`Field Public Instance` +---@field TraitorMission Barotrauma.TraitorEventPrefab +---`Field Private Instance` +---@field previouslyConnectedClients (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Field Public Instance` +---@field FileReceiver Barotrauma.Networking.FileReceiver +---`Field Public Instance` +---@field EntityEventManager Barotrauma.Networking.ClientEntityEventManager +---`Field Private Instance` +---@field serverEndpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---`Field Private Instance` +---@field ownerKey Barotrauma.Option*1System*Int32 +---`Field Public Instance` +---@field OnPermissionChanged Barotrauma.NamedEvent*1Barotrauma*Networking*GameClient*PermissionChangedEvent +---`Field Private Instance` +---@field connectCancelled System.Boolean +---`Field Private Instance` +---@field pendingIncomingMessages (System.Collections.Generic.List*1Barotrauma*Networking*IReadMessage)|(Barotrauma.Networking.IReadMessage[]) +---`Field Private Instance` +---@field incomingMessagesToProcess (System.Collections.Generic.List*1Barotrauma*Networking*IReadMessage)|(Barotrauma.Networking.IReadMessage[]) +---`Field Private Instance` +---@field initialUpdateReceived System.Boolean +---`Field Private Instance` +---@field debugEntityList (System.Collections.Generic.List*1Barotrauma*Networking*IServerSerializable)|(Barotrauma.Networking.IServerSerializable[]) +---`Field NonPublic Instance` +---@field characterInfo Barotrauma.CharacterInfo +---`Field NonPublic Instance` +---@field myCharacter Barotrauma.Character +---`Field NonPublic Instance` +---@field inGameHUD Barotrauma.GUIFrame +---`Field NonPublic Instance` +---@field chatBox Barotrauma.ChatBox +---`Field Public Instance` +---@field ShowLogButton Barotrauma.GUIButton +---`Field Private Instance` +---@field hasPermissionToUseLogButton System.Boolean +---`Field Private Instance` +---@field votingInterface Barotrauma.VotingInterface +---`Field Private Instance` +---@field eventErrorWritten System.Boolean +---`Field Public Static` +---@field CampaignSaveTransferTimeOut System.TimeSpan +---`Field Public Static` +---@field LevelTransitionTimeOut System.TimeSpan +---`Getter Public Instance Virtual` +---@field IsClient System.Boolean +---`Getter Public Instance Virtual` +---@field IsServer System.Boolean +---`Getter Public Instance Virtual` +---@field Voting Barotrauma.Voting +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClientPeer Barotrauma.Networking.ClientPeer +---`Getter Public Instance` +---@field FollowSubTickBox Barotrauma.GUITickBox +---`Getter Public Instance` +---@field IsFollowSubTickBoxVisible System.Boolean +---`Getter Public Instance` +---@field RoundStarting System.Boolean +---`Getter Public Instance` +---@field ServerName System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndRoundTimeRemaining System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SessionId System.Byte +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VoipClient Barotrauma.Networking.VoipClient +---`Getter Public Instance Virtual` +---@field ConnectedClients (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Getter Public Instance` +---@field MyClient Barotrauma.Networking.Client +---`Getter Public Instance` +---@field Ping Barotrauma.Option*1System*Int32 +---`Getter Public Instance` +---@field PreviouslyConnectedClients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---`Getter Public Instance` +---@field MidRoundSyncing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaitForNextRoundRespawn System.Nullable*1System*Boolean +---`Getter Public Instance` +---@field IsServerOwner System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterInfo Barotrauma.CharacterInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Character Barotrauma.Character +---`Getter Public Instance` +---@field InGameHUD Barotrauma.GUIFrame +---`Getter Public Instance` +---@field ChatBox Barotrauma.ChatBox +---`Getter Public Instance` +---@field VotingInterface Barotrauma.VotingInterface +_G['GameClient'] = {} + +---`Method Public Instance Virtual` +---@overload fun(playerName:System.String) +---@param endpoint Barotrauma.Networking.Endpoint +_G['GameClient'].UnbanPlayer = function(endpoint) end + +---`Method Public Instance` +---@param targetClient Barotrauma.Networking.Client +_G['GameClient'].UpdateClientPermissions = function(targetClient) end + +---`Method Public Instance` +_G['GameClient'].SendCampaignState = function() end + +---`Method Public Instance` +---@param command System.String +_G['GameClient'].SendConsoleCommand = function(command) end + +---`Method Public Instance` +---@param continueCampaign? System.Boolean +_G['GameClient'].RequestStartRound = function(continueCampaign) end + +---`Method Public Instance` +---@param sub Barotrauma.SubmarineInfo +---@param type Barotrauma.SelectedSubType +_G['GameClient'].RequestSelectSub = function(sub, type) end + +---`Method Public Instance` +---@param modeIndex System.Int32 +_G['GameClient'].RequestSelectMode = function(modeIndex) end + +---`Method Public Instance` +---@param sub Barotrauma.SubmarineInfo +---@param saveName System.String +---@param mapSeed System.String +---@param settings Barotrauma.CampaignSettings +_G['GameClient'].SetupNewCampaign = function(sub, saveName, mapSeed, settings) end + +---`Method Public Instance` +---@param filePath System.String +---@param backupIndex Barotrauma.Option*1System*UInt32 +_G['GameClient'].SetupLoadCampaign = function(filePath, backupIndex) end + +---`Method Public Instance` +---@param save System.Boolean +---@param quitCampaign? System.Boolean +_G['GameClient'].RequestRoundEnd = function(save, quitCampaign) end + +---`Method Public Instance` +---@param button Barotrauma.GUIButton +---@param _ System.Object +---@return System.Boolean +_G['GameClient'].JoinOnGoingClicked = function(button, _) end + +---`Method Public Instance` +---@param tickBox Barotrauma.GUITickBox +---@return System.Boolean +_G['GameClient'].SetReadyToStart = function(tickBox) end + +---`Method Public Instance` +---@param tickBox Barotrauma.GUITickBox +---@return System.Boolean +_G['GameClient'].ToggleEndRoundVote = function(tickBox) end + +---`Method Public Instance` +_G['GameClient'].UpdateLogButtonPermissions = function() end + +---`Method Private Instance` +_G['GameClient'].UpdateLogButtonVisibility = function() end + +---`Method Public Instance` +---@param textBox Barotrauma.GUITextBox +---@param text System.String +---@return System.Boolean +_G['GameClient'].TypingChatMessage = function(textBox, text) end + +---`Method Public Instance` +---@param textBox Barotrauma.GUITextBox +---@param message System.String +---@return System.Boolean +_G['GameClient'].EnterChatMessage = function(textBox, message) end + +---`Method Public Instance` +_G['GameClient'].AddToGUIUpdateList = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['GameClient'].UpdateHUD = function(deltaTime) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GameClient'].Draw = function(spriteBatch) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param frame Barotrauma.GUIComponent +---@return System.Boolean +_G['GameClient'].SelectCrewCharacter = function(character, frame) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@param frame Barotrauma.GUIComponent +---@return System.Boolean +_G['GameClient'].SelectCrewClient = function(client, frame) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@param frame Barotrauma.GUIComponent +_G['GameClient'].CreateSelectionRelatedButtons = function(client, frame) end + +---`Method Public Instance` +---@param clientName System.String +---@param ban System.Boolean +_G['GameClient'].CreateKickReasonPrompt = function(clientName, ban) end + +---`Method Public Instance` +---@param error Barotrauma.Networking.ClientNetError +---@param expectedId? System.UInt16 +---@param eventId? System.UInt16 +---@param entityId? System.UInt16 +_G['GameClient'].ReportError = function(error, expectedId, eventId, entityId) end + +---`Method Private Instance` +---@param error Barotrauma.Networking.ClientNetError +---@param expectedID System.UInt16 +---@param eventID System.UInt16 +---@param entityID System.UInt16 +_G['GameClient'].WriteEventErrorData = function(error, expectedID, eventID, entityID) end + +---`Method Private Static` +---@param errorMsg System.String-ref +---@param e System.Exception +_G['GameClient'].AppendExceptionInfo = function(errorMsg, e) end + +---`Method Public Instance` +_G['GameClient'].ForceTimeOut = function() end + +---`Method Public Instance` +---@param value System.String +_G['GameClient'].SetName = function(value) end + +---`Method Public Instance` +_G['GameClient'].ForceNameJobTeamUpdate = function() end + +---`Method Public Instance` +_G['GameClient'].PrintReceiverTransters = function() end + +---`Method Public Instance` +---@return Barotrauma.Networking.ServerInfo +_G['GameClient'].CreateServerInfoFromSettings = function() end + +---`Method Private Instance` +_G['GameClient'].InitiateServerJoin = function() end + +---`Method Public Static` +---@param isPublic System.Boolean +_G['GameClient'].SetLobbyPublic = function(isPublic) end + +---`Method Private Instance` +---@return Barotrauma.Networking.ClientPeer +_G['GameClient'].CreateNetPeer = function() end + +---`Method Public Instance` +_G['GameClient'].CreateServerCrashMessage = function() end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['GameClient'].ReturnToPreviousMenu = function(button, obj) end + +---`Method Private Instance` +_G['GameClient'].CancelConnect = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GameClient'].WaitForStartingInfo = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['GameClient'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadDataMessage = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadStartGameFinalize = function(inc) end + +---`Method Private Instance` +_G['GameClient'].ApplyDisembarkPerk = function() end + +---`Method Private Instance` +---@param disconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['GameClient'].OnClientPeerDisconnect = function(disconnectPacket) end + +---`Method Private Instance` +---@param headerText Barotrauma.LocalizedString +---@param bodyText Barotrauma.LocalizedString +_G['GameClient'].CreateReconnectBox = function(headerText, bodyText) end + +---`Method Private Instance` +_G['GameClient'].CloseReconnectBox = function() end + +---`Method Private Instance` +_G['GameClient'].AskToWaitInQueue = function() end + +---`Method Private Instance` +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['GameClient'].AttemptReconnect = function(peerDisconnectPacket) end + +---`Method Private Instance` +---@param connectCommand System.String +_G['GameClient'].UpdatePresence = function(connectCommand) end + +---`Method Private Instance` +_G['GameClient'].OnConnectionInitializationComplete = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GameClient'].WaitInServerQueue = function() end + +---`Method Private Static` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadAchievement = function(inc) end + +---`Method Private Static` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadAchievementStat = function(inc) end + +---`Method Private Static` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadCircuitBoxMessage = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadPermissions = function(inc) end + +---`Method Private Instance` +---@param newPermissions Barotrauma.Networking.ClientPermissions +---@param permittedConsoleCommands (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['GameClient'].SetMyPermissions = function(newPermissions, permittedConsoleCommands) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GameClient'].StartGame = function(inc) end + +---`Method Public Instance` +---@param endMessage System.String +---@param transitionType? Barotrauma.CampaignMode.TransitionType +---@param traitorResults? System.Nullable*1Barotrauma*TraitorManager*TraitorResults +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GameClient'].EndGame = function(endMessage, transitionType, traitorResults) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadInitialUpdate = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadClientList = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadLobbyUpdate = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameClient'].ReadIngameUpdate = function(inc) end + +---`Method Private Instance` +_G['GameClient'].SendLobbyUpdate = function() end + +---`Method Private Instance` +_G['GameClient'].SendIngameUpdate = function() end + +---`Method Public Instance` +---@overload fun(msg:Barotrauma.Networking.ChatMessage) +---@param message System.String +---@param type? Barotrauma.Networking.ChatMessageType +_G['GameClient'].SendChatMessage = function(message, type) end + +---`Method Public Instance` +---@param waitForNextRoundRespawn System.Boolean +_G['GameClient'].SendRespawnPromptResponse = function(waitForNextRoundRespawn) end + +---`Method Public Instance` +---@param bot Barotrauma.CharacterInfo +_G['GameClient'].SendTakeOverBotRequest = function(bot) end + +---`Method Public Instance` +---@param fileType Barotrauma.Networking.FileTransferType +---@param file System.String +---@param fileHash System.String +_G['GameClient'].RequestFile = function(fileType, file, fileHash) end + +---`Method Public Instance` +---@overload fun(transfer:Barotrauma.Networking.FileReceiver.FileTransferIn) +---@param id System.Int32 +_G['GameClient'].CancelFileTransfer = function(id) end + +---`Method Public Instance` +---@param transfer Barotrauma.Networking.FileReceiver.FileTransferIn +---@param expecting System.Int32 +---@param lastSeen System.Int32 +---@param reliable? System.Boolean +_G['GameClient'].UpdateFileTransfer = function(transfer, expecting, lastSeen, reliable) end + +---`Method Private Instance` +---@param transfer Barotrauma.Networking.FileReceiver.FileTransferIn +_G['GameClient'].OnFileReceived = function(transfer) end + +---`Method Private Instance` +---@param transfer Barotrauma.Networking.FileReceiver.FileTransferIn +_G['GameClient'].OnTransferFailed = function(transfer) end + +---`Method Public Instance Virtual` +---@param entity Barotrauma.Networking.INetSerializable +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['GameClient'].CreateEntityEvent = function(entity, extraData) end + +---`Method Public Instance` +---@param entity Barotrauma.Networking.INetSerializable +---@param extraData Barotrauma.Networking.NetEntityEvent.IData +---@param requireControlledCharacter System.Boolean +_G['GameClient'].CreateEntityEvent = function(entity, extraData, requireControlledCharacter) end + +---`Method Public Instance` +---@param permission Barotrauma.Networking.ClientPermissions +---@return System.Boolean +_G['GameClient'].HasPermission = function(permission) end + +---`Method Public Instance` +---@param commandName Barotrauma.Identifier +---@return System.Boolean +_G['GameClient'].HasConsoleCommandPermission = function(commandName) end + +---`Method Public Instance` +_G['GameClient'].Quit = function() end + +---`Method Public Instance` +---@param newName? System.String +_G['GameClient'].SendCharacterInfo = function(newName) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param newName? System.String +_G['GameClient'].WriteCharacterInfo = function(msg, newName) end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@param data System.Object +_G['GameClient'].Vote = function(voteType, data) end + +---`Method Public Instance` +---@param votedClient Barotrauma.Networking.Client +_G['GameClient'].VoteForKick = function(votedClient) end + +---`Method Public Instance` +---@param sub Barotrauma.SubmarineInfo +---@param transferItems System.Boolean +---@param voteType Barotrauma.Networking.VoteType +_G['GameClient'].InitiateSubmarineChange = function(sub, transferItems, voteType) end + +---`Method Public Instance` +---@param starter Barotrauma.Networking.Client +---@param info Barotrauma.SubmarineInfo +---@param type Barotrauma.Networking.VoteType +---@param transferItems System.Boolean +---@param timeOut System.Single +_G['GameClient'].ShowSubmarineChangeVoteInterface = function(starter, info, type, transferItems, timeOut) end + +---`Method Public Instance` +---@param starter Barotrauma.Networking.Client +---@param from Barotrauma.Networking.Client +---@param amount System.Int32 +---@param to Barotrauma.Networking.Client +---@param timeOut System.Single +_G['GameClient'].ShowMoneyTransferVoteInterface = function(starter, from, amount, to, timeOut) end + +---`Method Public Instance Virtual` +---@param message Barotrauma.Networking.ChatMessage +_G['GameClient'].AddChatMessage = function(message) end + +---`Method Public Instance Virtual` +---@param kickedName System.String +---@param reason System.String +_G['GameClient'].KickPlayer = function(kickedName, reason) end + +---`Method Public Instance Virtual` +---@param kickedName System.String +---@param reason System.String +---@param duration? System.Nullable*1System*TimeSpan +_G['GameClient'].BanPlayer = function(kickedName, reason, duration) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Networking.GameClient +---@overload fun(newName:System.String, endpoint:Barotrauma.Networking.Endpoint, serverName:System.String, ownerKey:Barotrauma.Option*1System*Int32):Barotrauma.Networking.GameClient +---@param newName System.String +---@param endpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---@param serverName System.String +---@param ownerKey Barotrauma.Option*1System*Int32 +---@return Barotrauma.Networking.GameClient +_G['GameClient'] = function(newName, endpoints, serverName, ownerKey) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Networking.GameClient +---@overload fun(newName:System.String, endpoint:Barotrauma.Networking.Endpoint, serverName:System.String, ownerKey:Barotrauma.Option*1System*Int32):Barotrauma.Networking.GameClient +---@param newName System.String +---@param endpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---@param serverName System.String +---@param ownerKey Barotrauma.Option*1System*Int32 +---@return Barotrauma.Networking.GameClient +_G['GameClient'].__new = function(newName, endpoints, serverName, ownerKey) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.GameClient +---@overload fun(newName:System.String, endpoint:Barotrauma.Networking.Endpoint, serverName:System.String, ownerKey:Barotrauma.Option*1System*Int32):Barotrauma.Networking.GameClient +---@param newName System.String +---@param endpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---@param serverName System.String +---@param ownerKey Barotrauma.Option*1System*Int32 +---@return Barotrauma.Networking.GameClient +_G['GameClient'] = function(newName, endpoints, serverName, ownerKey) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.GameClient +---@overload fun(newName:System.String, endpoint:Barotrauma.Networking.Endpoint, serverName:System.String, ownerKey:Barotrauma.Option*1System*Int32):Barotrauma.Networking.GameClient +---@param newName System.String +---@param endpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---@param serverName System.String +---@param ownerKey Barotrauma.Option*1System*Int32 +---@return Barotrauma.Networking.GameClient +_G['GameClient'].__new = function(newName, endpoints, serverName, ownerKey) end + diff --git a/Meta/Types/client/_00007FFD97EBE090.lua b/Meta/Types/client/_00007FFD97EBE090.lua new file mode 100644 index 0000000..236b5f6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EBE090.lua @@ -0,0 +1,102 @@ +---@meta +---@class Barotrauma.Networking.ClientPeer : System.Object +---`Field Public Instance` +---@field AutomaticallyAttemptedPassword System.String +---`Field NonPublic Instance` +---@field callbacks Barotrauma.Networking.ClientPeer.Callbacks +---`Field Public Instance` +---@field ServerEndpoint Barotrauma.Networking.Endpoint +---`Field Public Instance` +---@field AllServerEndpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---`Field NonPublic Instance` +---@field ownerKey Barotrauma.Option*1System*Int32 +---`Field NonPublic Instance` +---@field isActive System.Boolean +---`Field NonPublic Instance` +---@field initializationStep Barotrauma.Networking.ConnectionInitialization +---`Field NonPublic Instance` +---@field passwordSalt System.Int32 +---`Field NonPublic Instance` +---@field authTicket Barotrauma.Option*1Barotrauma*Networking*AuthenticationTicket +---`Field Private Instance` +---@field passwordMsgBox Barotrauma.GUIMessageBox +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ServerContentPackages (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*ServerContentPackage)|(Barotrauma.Networking.ServerContentPackage[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowModDownloads System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ServerConnection Barotrauma.Networking.NetworkConnection +---`Getter NonPublic Instance` +---@field IsOwner System.Boolean +---`Getter Public Instance` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContentPackageOrderReceived System.Boolean +---`Getter Public Instance` +---@field WaitingForPassword System.Boolean +_G['ClientPeer'] = {} + +---`Method Public Instance Abstract Virtual` +_G['ClientPeer'].Start = function() end + +---`Method Public Instance Abstract Virtual` +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['ClientPeer'].Close = function(peerDisconnectPacket) end + +---`Method Public Instance Abstract Virtual` +---@param deltaTime System.Single +_G['ClientPeer'].Update = function(deltaTime) end + +---`Method Public Instance Abstract Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +---@param compressPastThreshold? System.Boolean +_G['ClientPeer'].Send = function(msg, deliveryMethod, compressPastThreshold) end + +---`Method Public Instance Abstract Virtual` +---@param password System.String +_G['ClientPeer'].SendPassword = function(password) end + +---`Method NonPublic Instance Abstract Virtual` +---@param headers Barotrauma.Networking.PeerPacketHeaders +---@param body Barotrauma.INetSerializableStruct +_G['ClientPeer'].SendMsgInternal = function(headers, body) end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Networking*AccountId +_G['ClientPeer'].GetAccountId = function() end + +---`Method NonPublic Instance` +_G['ClientPeer'].OnInitializationComplete = function() end + +---`Method NonPublic Instance` +---@param inc Barotrauma.Networking.ClientPeer.IncomingInitializationMessage +_G['ClientPeer'].ReadConnectionInitializationStep = function(inc) end + +---`Method Public Instance Abstract Virtual` +_G['ClientPeer'].ForceTimeOut = function() end + +---`Method Public Instance Abstract Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ClientPeer'].DebugSendRawMessage = function(msg) end + +---`Constructor NonPublic Instance` +---@param serverEndpoint Barotrauma.Networking.Endpoint +---@param allServerEndpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---@param callbacks Barotrauma.Networking.ClientPeer.Callbacks +---@param ownerKey Barotrauma.Option*1System*Int32 +---@return Barotrauma.Networking.ClientPeer +_G['ClientPeer'] = function(serverEndpoint, allServerEndpoints, callbacks, ownerKey) end + +---`Constructor NonPublic Instance` +---@param serverEndpoint Barotrauma.Networking.Endpoint +---@param allServerEndpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---@param callbacks Barotrauma.Networking.ClientPeer.Callbacks +---@param ownerKey Barotrauma.Option*1System*Int32 +---@return Barotrauma.Networking.ClientPeer +_G['ClientPeer'].__new = function(serverEndpoint, allServerEndpoints, callbacks, ownerKey) end + diff --git a/Meta/Types/client/_00007FFD97EBF428.lua b/Meta/Types/client/_00007FFD97EBF428.lua new file mode 100644 index 0000000..69f87f5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EBF428.lua @@ -0,0 +1,75 @@ +---@meta +---@class Barotrauma.Networking.LidgrenClientPeer : Barotrauma.Networking.ClientPeer*1Barotrauma*Networking*LidgrenEndpoint +---`Field Private Instance` +---@field netClient Lidgren.Network.NetClient +---`Field Private Instance` +---@field netPeerConfiguration Lidgren.Network.NetPeerConfiguration +---`Field Private Instance` +---@field incomingLidgrenMessages (System.Collections.Generic.List*1Lidgren*Network*NetIncomingMessage)|(Lidgren.Network.NetIncomingMessage[]) +_G['LidgrenClientPeer'] = {} + +---`Method Public Instance Virtual` +_G['LidgrenClientPeer'].Start = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['LidgrenClientPeer'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param lidgrenMsg Lidgren.Network.NetIncomingMessage +_G['LidgrenClientPeer'].HandleDataMessage = function(lidgrenMsg) end + +---`Method Private Instance` +---@param inc Lidgren.Network.NetIncomingMessage +_G['LidgrenClientPeer'].HandleStatusChanged = function(inc) end + +---`Method Public Instance Virtual` +---@param password System.String +_G['LidgrenClientPeer'].SendPassword = function(password) end + +---`Method Public Instance Virtual` +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['LidgrenClientPeer'].Close = function(peerDisconnectPacket) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +---@param compressPastThreshold? System.Boolean +_G['LidgrenClientPeer'].Send = function(msg, deliveryMethod, compressPastThreshold) end + +---`Method NonPublic Instance Virtual` +---@param headers Barotrauma.Networking.PeerPacketHeaders +---@param body Barotrauma.INetSerializableStruct +_G['LidgrenClientPeer'].SendMsgInternal = function(headers, body) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +---@return Lidgren.Network.NetSendResult +_G['LidgrenClientPeer'].ForwardToLidgren = function(msg, deliveryMethod) end + +---`Method NonPublic Instance Virtual` +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Networking*AccountId +_G['LidgrenClientPeer'].GetAccountId = function() end + +---`Method Public Instance Virtual` +_G['LidgrenClientPeer'].ForceTimeOut = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['LidgrenClientPeer'].DebugSendRawMessage = function(msg) end + +---`Constructor Public Instance` +---@param endpoint Barotrauma.Networking.LidgrenEndpoint +---@param callbacks Barotrauma.Networking.ClientPeer.Callbacks +---@param ownerKey Barotrauma.Option*1System*Int32 +---@return Barotrauma.Networking.LidgrenClientPeer +_G['LidgrenClientPeer'] = function(endpoint, callbacks, ownerKey) end + +---`Constructor Public Instance` +---@param endpoint Barotrauma.Networking.LidgrenEndpoint +---@param callbacks Barotrauma.Networking.ClientPeer.Callbacks +---@param ownerKey Barotrauma.Option*1System*Int32 +---@return Barotrauma.Networking.LidgrenClientPeer +_G['LidgrenClientPeer'].__new = function(endpoint, callbacks, ownerKey) end + diff --git a/Meta/Types/client/_00007FFD97EBF8C0.lua b/Meta/Types/client/_00007FFD97EBF8C0.lua new file mode 100644 index 0000000..6009ed7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EBF8C0.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.Key : System.Object +---`Field Private Instance` +---@field hit System.Boolean +---`Field Private Instance` +---@field hitQueue System.Boolean +---`Field Private Instance` +---@field held System.Boolean +---`Field Private Instance` +---@field heldQueue System.Boolean +---`Field Private Instance` +---@field inputType Barotrauma.InputType +---`Getter Private Instance` +---@field binding Barotrauma.KeyOrMouse +---`Getter Public Instance` +---@field State Barotrauma.KeyOrMouse +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hit System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Held System.Boolean +---`Getter Public Instance` +---@field GetHeldQueue System.Boolean +---`Getter Public Instance` +---@field GetHitQueue System.Boolean +_G['Key'] = {} + +---`Method Private Static` +---@param input Barotrauma.InputType +---@return System.Boolean +_G['Key'].AllowOnGUI = function(input) end + +---`Method Public Instance` +---@overload fun() +---@param hit System.Boolean +---@param held System.Boolean +_G['Key'].SetState = function(hit, held) end + +---`Method Public Instance` +---@return System.Boolean +_G['Key'].DequeueHit = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Key'].DequeueHeld = function() end + +---`Method Public Instance` +_G['Key'].Reset = function() end + +---`Method Public Instance` +_G['Key'].ResetHit = function() end + +---`Method Public Instance` +_G['Key'].ResetHeld = function() end + +---`Constructor Public Instance` +---@param inputType Barotrauma.InputType +---@return Barotrauma.Key +_G['Key'] = function(inputType) end + +---`Constructor Public Instance` +---@param inputType Barotrauma.InputType +---@return Barotrauma.Key +_G['Key'].__new = function(inputType) end + diff --git a/Meta/Types/client/_00007FFD97EBFA88.lua b/Meta/Types/client/_00007FFD97EBFA88.lua new file mode 100644 index 0000000..c5d4994 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EBFA88.lua @@ -0,0 +1,34 @@ +---@meta +---@class EventInput.KeyboardDispatcher : System.Object +---`Field Private Instance` +---@field _subscriber EventInput.IKeyboardSubscriber +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Subscriber EventInput.IKeyboardSubscriber +_G['EventInput']['KeyboardDispatcher'] = {} + +---`Method Public Instance` +---@param sender System.Object +---@param e Microsoft.Xna.Framework.TextEditingEventArgs +_G['EventInput']['KeyboardDispatcher'].EventInput_TextEditing = function(sender, e) end + +---`Method Public Instance` +---@param sender System.Object +---@param e EventInput.KeyEventArgs +_G['EventInput']['KeyboardDispatcher'].EventInput_KeyDown = function(sender, e) end + +---`Method Private Instance` +---@param sender System.Object +---@param e EventInput.CharacterEventArgs +_G['EventInput']['KeyboardDispatcher'].EventInput_CharEntered = function(sender, e) end + +---`Constructor Public Instance` +---@param window Microsoft.Xna.Framework.GameWindow +---@return EventInput.KeyboardDispatcher +_G['EventInput']['KeyboardDispatcher'] = function(window) end + +---`Constructor Public Instance` +---@param window Microsoft.Xna.Framework.GameWindow +---@return EventInput.KeyboardDispatcher +_G['EventInput']['KeyboardDispatcher'].__new = function(window) end + diff --git a/Meta/Types/client/_00007FFD97EBFD30.lua b/Meta/Types/client/_00007FFD97EBFD30.lua new file mode 100644 index 0000000..b179a05 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EBFD30.lua @@ -0,0 +1,46 @@ +---@meta +---@class EventInput.KeyEventArgs : System.ValueType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KeyCode Microsoft.Xna.Framework.Input.Keys +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Character System.Char +_G['EventInput']['KeyEventArgs'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['EventInput']['KeyEventArgs'].ToString = function() end + +---`Method Private Instance` +---@param builder System.Text.StringBuilder +---@return System.Boolean +_G['EventInput']['KeyEventArgs'].PrintMembers = function(builder) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['EventInput']['KeyEventArgs'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other EventInput.KeyEventArgs +---@return System.Boolean +_G['EventInput']['KeyEventArgs'].Equals = function(other) end + +---`Method Public Instance` +---@param KeyCode Microsoft.Xna.Framework.Input.Keys-ref +---@param Character System.Char-ref +_G['EventInput']['KeyEventArgs'].Deconstruct = function(KeyCode, Character) end + +---`Constructor Public Instance` +---@param KeyCode Microsoft.Xna.Framework.Input.Keys +---@param Character System.Char +---@return EventInput.KeyEventArgs +_G['EventInput']['KeyEventArgs'] = function(KeyCode, Character) end + +---`Constructor Public Instance` +---@param KeyCode Microsoft.Xna.Framework.Input.Keys +---@param Character System.Char +---@return EventInput.KeyEventArgs +_G['EventInput']['KeyEventArgs'].__new = function(KeyCode, Character) end + diff --git a/Meta/Types/client/_00007FFD97ED0200.lua b/Meta/Types/client/_00007FFD97ED0200.lua new file mode 100644 index 0000000..20af377 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED0200.lua @@ -0,0 +1,92 @@ +---@meta +---@class Barotrauma.Particles.ParticleManager : System.Object +---`Field Private Instance` +---@field particleCount System.Int32 +---`Field Private Instance` +---@field maxParticles System.Int32 +---`Field Private Instance` +---@field particles (Barotrauma.Particles.Particle-arr)|(Barotrauma.Particles.Particle[]) +---`Field Private Instance` +---@field particlesInCreationOrder (System.Collections.Generic.LinkedList*1Barotrauma*Particles*Particle)|(fun():(Barotrauma.Particles.Particle)) +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Static` +---@field MaxOutOfViewDist System.Int32 +---`Getter Public Instance` +---@field ParticleCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxParticles System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Camera Barotrauma.Camera +_G['ParticleManager'] = {} + +---`Method Public Instance` +---@overload fun(prefabName:System.String, position:Microsoft.Xna.Framework.Vector2, angle:System.Single, speed:System.Single, hullGuess?:Barotrauma.Hull, collisionIgnoreTimer?:System.Single, tracerPoints?:System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2):(Barotrauma.Particles.Particle) +---@overload fun(prefabName:System.String, position:Microsoft.Xna.Framework.Vector2, velocity:Microsoft.Xna.Framework.Vector2, rotation?:System.Single, hullGuess?:Barotrauma.Hull, collisionIgnoreTimer?:System.Single, tracerPoints?:System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2):(Barotrauma.Particles.Particle) +---@param prefab Barotrauma.Particles.ParticlePrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param hullGuess? Barotrauma.Hull +---@param drawOrder? Barotrauma.Particles.ParticleDrawOrder +---@param collisionIgnoreTimer? System.Single +---@param lifeTimeMultiplier? System.Single +---@param tracerPoints? System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.Particles.Particle +_G['ParticleManager'].CreateParticle = function(prefab, position, velocity, rotation, hullGuess, drawOrder, collisionIgnoreTimer, lifeTimeMultiplier, tracerPoints) end + +---`Method Public Static` +---@return (System.Collections.Generic.List*1Barotrauma*Particles*ParticlePrefab)|(Barotrauma.Particles.ParticlePrefab[]) +_G['ParticleManager'].GetPrefabList = function() end + +---`Method Public Static` +---@param prefabName System.String +---@return Barotrauma.Particles.ParticlePrefab +_G['ParticleManager'].FindPrefab = function(prefabName) end + +---`Method Private Instance` +---@param index System.Int32 +_G['ParticleManager'].RemoveParticle = function(index) end + +---`Method Public Instance` +---@param particle Barotrauma.Particles.Particle +_G['ParticleManager'].RemoveParticle = function(particle) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['ParticleManager'].Update = function(deltaTime) end + +---`Method Public Instance` +_G['ParticleManager'].UpdateTransforms = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Particles*ParticlePrefab*1System*Int32)|({[Barotrauma.Particles.ParticlePrefab]:(System.Int32)}) +_G['ParticleManager'].CountActiveParticles = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param inWater System.Boolean +---@param inSub System.Nullable*1System*Boolean +---@param blendState Barotrauma.Particles.ParticleBlendState +---@param background? System.Nullable*1System*Boolean +_G['ParticleManager'].Draw = function(spriteBatch, inWater, inSub, blendState, background) end + +---`Method Public Instance` +_G['ParticleManager'].ClearParticles = function() end + +---`Method Public Instance` +---@param prefab Barotrauma.Particles.ParticlePrefab +_G['ParticleManager'].RemoveByPrefab = function(prefab) end + +---`Constructor Public Instance` +---@param cam Barotrauma.Camera +---@return Barotrauma.Particles.ParticleManager +_G['ParticleManager'] = function(cam) end + +---`Constructor Public Instance` +---@param cam Barotrauma.Camera +---@return Barotrauma.Particles.ParticleManager +_G['ParticleManager'].__new = function(cam) end + diff --git a/Meta/Types/client/_00007FFD97ED0778.lua b/Meta/Types/client/_00007FFD97ED0778.lua new file mode 100644 index 0000000..5c08c6e --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED0778.lua @@ -0,0 +1,150 @@ +---@meta +---@class Barotrauma.Particles.Particle : System.Object +---`Field Private Instance` +---@field prefab Barotrauma.Particles.ParticlePrefab +---`Field Private Instance` +---@field debugName System.String +---`Field Public Instance` +---@field OnChangeHull (Barotrauma.Particles.Particle.OnChangeHullHandler)|(fun(position:Microsoft.Xna.Framework.Vector2, currentHull:Barotrauma.Hull)) +---`Field Public Instance` +---@field OnCollision (Barotrauma.Particles.Particle.OnChangeHullHandler)|(fun(position:Microsoft.Xna.Framework.Vector2, currentHull:Barotrauma.Hull)) +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field prevPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field velocity Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field rotation System.Single +---`Field Private Instance` +---@field prevRotation System.Single +---`Field Private Instance` +---@field angularVelocity System.Single +---`Field Private Instance` +---@field collisionIgnoreTimer System.Single +---`Field Private Instance` +---@field size Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field sizeChange Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field color Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field changeColor System.Boolean +---`Field Private Instance` +---@field UseMiddleColor System.Boolean +---`Field Private Instance` +---@field spriteIndex System.Int32 +---`Field Private Instance` +---@field totalLifeTime System.Single +---`Field Private Instance` +---@field lifeTime System.Single +---`Field Private Instance` +---@field startDelay System.Single +---`Field Private Instance` +---@field velocityChange Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field velocityChangeWater Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field drawPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field drawRotation System.Single +---`Field Private Instance` +---@field colliderRadius Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field currentHull Barotrauma.Hull +---`Field Private Instance` +---@field hullGaps (System.Collections.Generic.List*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Private Instance` +---@field hasSubEmitters System.Boolean +---`Field Private Instance` +---@field subEmitters (System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter)|(Barotrauma.Particles.ParticleEmitter[]) +---`Field Private Instance` +---@field animState System.Single +---`Field Private Instance` +---@field animFrame System.Int32 +---`Field Private Instance` +---@field collisionUpdateTimer System.Single +---`Field Private Instance` +---@field changesSize System.Boolean +---`Field Public Instance` +---@field HighQualityCollisionDetection System.Boolean +---`Field Public Instance` +---@field ColorMultiplier Microsoft.Xna.Framework.Vector4 +---`Field Public Instance` +---@field VelocityChangeMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DrawOrder Barotrauma.Particles.ParticleDrawOrder +---`Getter Public Instance` +---@field DrawTarget Barotrauma.Particles.ParticlePrefab.DrawTargetType +---`Getter Public Instance` +---@field BlendState Barotrauma.Particles.ParticleBlendState +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StartDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Getter Public Instance` +---@field Prefab Barotrauma.Particles.ParticlePrefab +_G['Particle'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Particle'].ToString = function() end + +---`Method Public Instance` +---@param prefab Barotrauma.Particles.ParticlePrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param speed Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param hullGuess? Barotrauma.Hull +---@param drawOrder? Barotrauma.Particles.ParticleDrawOrder +---@param collisionIgnoreTimer? System.Single +---@param lifeTimeMultiplier? System.Single +---@param tracerPoints? System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 +_G['Particle'].Init = function(prefab, position, speed, rotation, hullGuess, drawOrder, collisionIgnoreTimer, lifeTimeMultiplier, tracerPoints) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@return Barotrauma.Particles.Particle.UpdateResult +_G['Particle'].Update = function(deltaTime) end + +---`Method Private Instance` +---@return Barotrauma.Particles.Particle.UpdateResult +_G['Particle'].CollisionUpdate = function() end + +---`Method Private Instance` +_G['Particle'].RefreshColliderSize = function() end + +---`Method Private Instance` +---@param dragCoefficient System.Single +---@param deltaTime System.Single +_G['Particle'].ApplyDrag = function(dragCoefficient, deltaTime) end + +---`Method Private Instance` +---@param prevHull Barotrauma.Hull +---@param collisionNormal Microsoft.Xna.Framework.Vector2 +_G['Particle'].OnWallCollisionInside = function(prevHull, collisionNormal) end + +---`Method Private Instance` +---@param collisionHull Barotrauma.Hull +_G['Particle'].OnWallCollisionOutside = function(collisionHull) end + +---`Method Public Instance` +_G['Particle'].UpdateDrawPos = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['Particle'].Draw = function(spriteBatch) end + +---`Constructor Public Instance` +---@return Barotrauma.Particles.Particle +_G['Particle'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Particles.Particle +_G['Particle'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97ED0F78.lua b/Meta/Types/client/_00007FFD97ED0F78.lua new file mode 100644 index 0000000..6dad124 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED0F78.lua @@ -0,0 +1,107 @@ +---@meta +---@class Barotrauma.Particles.ParticleEmitterProperties : System.Object +---`Field Private Instance` +---@field angleMin System.Single +---`Field Private Instance` +---@field angleMax System.Single +---`Field Private Static` +---@field MinValue System.Single +---`Field Private Static` +---@field MaxValue System.Single +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngleMinRad System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngleMaxRad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AngleMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AngleMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistanceMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistanceMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VelocityMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VelocityMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScaleMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScaleMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScaleMultiplier Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EmitInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ParticleAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ParticlesPerSecond System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EmitAcrossRayInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InitialDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HighQualityCollisionDetection System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CopyEntityAngle System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CopyEntityDir System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CopyTargetAngle System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CopyParentParticleScale System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ColorMultiplier Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LifeTimeMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawOrder Barotrauma.Particles.ParticleDrawOrder +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Angle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Distance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Velocity System.Single +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['ParticleEmitterProperties'] = {} + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Particles.ParticleEmitterProperties +_G['ParticleEmitterProperties'] = function(element) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Particles.ParticleEmitterProperties +_G['ParticleEmitterProperties'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97ED1178.lua b/Meta/Types/client/_00007FFD97ED1178.lua new file mode 100644 index 0000000..42c71fb --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED1178.lua @@ -0,0 +1,57 @@ +---@meta +---@class Barotrauma.Particles.ParticleEmitter : System.Object +---`Field Private Instance` +---@field emitTimer System.Single +---`Field Private Instance` +---@field burstEmitTimer System.Single +---`Field Private Instance` +---@field initialDelay System.Single +---`Field Public Instance` +---@field Prefab Barotrauma.Particles.ParticleEmitterPrefab +_G['ParticleEmitter'] = {} + +---`Method Public Instance` +---@param deltaTime System.Single +---@param position Microsoft.Xna.Framework.Vector2 +---@param hullGuess? Barotrauma.Hull +---@param angle? System.Single +---@param particleRotation? System.Single +---@param velocityMultiplier? System.Single +---@param sizeMultiplier? System.Single +---@param amountMultiplier? System.Single +---@param colorMultiplier? System.Nullable*1Microsoft*Xna*Framework*Color +---@param overrideParticle? Barotrauma.Particles.ParticlePrefab +---@param mirrorAngle? System.Boolean +---@param tracerPoints? System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 +_G['ParticleEmitter'].Emit = function(deltaTime, position, hullGuess, angle, particleRotation, velocityMultiplier, sizeMultiplier, amountMultiplier, colorMultiplier, overrideParticle, mirrorAngle, tracerPoints) end + +---`Method Private Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param hullGuess Barotrauma.Hull +---@param angle System.Single +---@param particleRotation System.Single +---@param velocityMultiplier System.Single +---@param sizeMultiplier System.Single +---@param colorMultiplier? System.Nullable*1Microsoft*Xna*Framework*Color +---@param overrideParticle? Barotrauma.Particles.ParticlePrefab +---@param mirrorAngle? System.Boolean +---@param tracerPoints? System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 +_G['ParticleEmitter'].Emit = function(position, hullGuess, angle, particleRotation, velocityMultiplier, sizeMultiplier, colorMultiplier, overrideParticle, mirrorAngle, tracerPoints) end + +---`Method Public Instance` +---@param startPosition Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Rectangle +_G['ParticleEmitter'].CalculateParticleBounds = function(startPosition) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement):Barotrauma.Particles.ParticleEmitter +---@param prefab Barotrauma.Particles.ParticleEmitterPrefab +---@return Barotrauma.Particles.ParticleEmitter +_G['ParticleEmitter'] = function(prefab) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement):Barotrauma.Particles.ParticleEmitter +---@param prefab Barotrauma.Particles.ParticleEmitterPrefab +---@return Barotrauma.Particles.ParticleEmitter +_G['ParticleEmitter'].__new = function(prefab) end + diff --git a/Meta/Types/client/_00007FFD97ED12F0.lua b/Meta/Types/client/_00007FFD97ED12F0.lua new file mode 100644 index 0000000..b6f8b0b --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED12F0.lua @@ -0,0 +1,8 @@ +---@meta +---@class Barotrauma.NumberType : System.Enum +---`Field Public Static` +---@field Int Barotrauma.NumberType +---`Field Public Static` +---@field Float Barotrauma.NumberType +_G['NumberType'] = {} + diff --git a/Meta/Types/client/_00007FFD97ED1930.lua b/Meta/Types/client/_00007FFD97ED1930.lua new file mode 100644 index 0000000..a4bfbd1 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED1930.lua @@ -0,0 +1,191 @@ +---@meta +---@class Barotrauma.ScalableFont : System.Object +---`Field Private Instance` +---@field rwl System.Threading.ReaderWriterLockSlim +---`Field Private Instance` +---@field filename System.String +---`Field Private Instance` +---@field face SharpFont.Face +---`Field Private Instance` +---@field size System.UInt32 +---`Field Private Instance` +---@field baseHeight System.Int32 +---`Field Private Instance` +---@field texCoords (System.Collections.Generic.Dictionary*1System*UInt32*1Barotrauma*ScalableFont*GlyphData)|({[System.UInt32]:(Barotrauma.ScalableFont.GlyphData)}) +---`Field Private Instance` +---@field textures (System.Collections.Generic.List*1Microsoft*Xna*Framework*Graphics*Texture2D)|(Microsoft.Xna.Framework.Graphics.Texture2D[]) +---`Field Private Instance` +---@field graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---`Field Private Instance` +---@field currentDynamicAtlasCoords Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field currentDynamicAtlasNextY System.Int32 +---`Field Private Instance` +---@field currentDynamicPixelBuffer (System.UInt32-arr)|(System.UInt32[]) +---`Field Public Instance` +---@field ForceUpperCase System.Boolean +---`Field Private Instance` +---@field charRanges (System.UInt32-arr)|(System.UInt32[]) +---`Field Private Instance` +---@field texDims System.Int32 +---`Field Private Instance` +---@field baseChar System.UInt32 +---`Field Private Static` +---@field FontList (System.Collections.Generic.List*1Barotrauma*ScalableFont)|(Barotrauma.ScalableFont[]) +---`Field Private Static` +---@field Lib SharpFont.Library +---`Field Private Static` +---@field globalMutex System.Object +---`Field Private Static` +---@field quadVertices (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DynamicLoading System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciallyHandledCharCategory Barotrauma.TextManager.SpeciallyHandledCharCategory +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Size System.UInt32 +---`Getter Public Instance` +---@field LineHeight System.Single +_G['ScalableFont'] = {} + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.TextManager.SpeciallyHandledCharCategory +_G['ScalableFont'].ExtractShccFromXElement = function(element) end + +---`Method Private Instance` +---@param gd Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param charRanges? (System.UInt32-arr)|(System.UInt32[]) +---@param texDims? System.Int32 +---@param baseChar? System.UInt32 +_G['ScalableFont'].RenderAtlas = function(gd, charRanges, texDims, baseChar) end + +---`Method Private Instance` +---@overload fun(gd:Microsoft.Xna.Framework.Graphics.GraphicsDevice, character:System.UInt32, texDims?:System.Int32, baseChar?:System.UInt32) +---@overload fun(gd:Microsoft.Xna.Framework.Graphics.GraphicsDevice, str:System.String, texDims?:System.Int32, baseChar?:System.UInt32) +---@param gd Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param characters (System.Collections.Generic.IEnumerable*1System*UInt32)|(fun():(System.UInt32)) +---@param texDims? System.Int32 +---@param baseChar? System.UInt32 +_G['ScalableFont'].DynamicRenderAtlas = function(gd, characters, texDims, baseChar) end + +---`Method Private Instance` +---@param text System.String +---@param advanceUnit Microsoft.Xna.Framework.Vector2-ref +---@param position Microsoft.Xna.Framework.Vector2-ref +---@param scale Microsoft.Xna.Framework.Vector2-ref +---@param alignment Barotrauma.Alignment +---@param i System.Int32 +---@param lineWidth System.Single-ref +---@param currentLineOffset Microsoft.Xna.Framework.Vector2-ref +---@param lineNum System.Int32-ref +---@param currentPos Microsoft.Xna.Framework.Vector2-ref +---@param charIndex System.UInt32-ref +---@param shouldContinue System.Boolean-ref +_G['ScalableFont'].HandleNewLineAndAlignment = function(text, advanceUnit, position, scale, alignment, i, lineWidth, currentLineOffset, lineNum, currentPos, charIndex, shouldContinue) end + +---`Method Private Instance` +---@param charIndex System.UInt32 +---@return Barotrauma.ScalableFont.GlyphData +_G['ScalableFont'].GetGlyphData = function(charIndex) end + +---`Method Public Instance` +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, text:System.String, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:Microsoft.Xna.Framework.Vector2, se:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single, alignment?:Barotrauma.Alignment, forceUpperCase?:Barotrauma.ForceUpperCase) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, text:System.String, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:System.Single, se:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single, alignment?:Barotrauma.Alignment, forceUpperCase?:Barotrauma.ForceUpperCase) +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param text System.String +---@param position Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param forceUpperCase? Barotrauma.ForceUpperCase +---@param italics? System.Boolean +_G['ScalableFont'].DrawString = function(sb, text, position, color, forceUpperCase, italics) end + +---`Method Private Instance` +---@param text System.String +---@param forceUpperCase Barotrauma.ForceUpperCase +---@return System.String +_G['ScalableFont'].ApplyUpperCase = function(text, forceUpperCase) end + +---`Method Public Instance` +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, text:System.String, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:System.Single, se:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single, richTextData:System.Nullable, rtdOffset?:System.Int32, alignment?:Barotrauma.Alignment, forceUpperCase?:Barotrauma.ForceUpperCase) +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param text System.String +---@param position Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param rotation System.Single +---@param origin Microsoft.Xna.Framework.Vector2 +---@param scale Microsoft.Xna.Framework.Vector2 +---@param se Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param layerDepth System.Single +---@param richTextData System.Nullable +---@param rtdOffset? System.Int32 +---@param alignment? Barotrauma.Alignment +---@param forceUpperCase? Barotrauma.ForceUpperCase +_G['ScalableFont'].DrawStringWithColors = function(sb, text, position, color, rotation, origin, scale, se, layerDepth, richTextData, rtdOffset, alignment, forceUpperCase) end + +---`Method Public Instance` +---@overload fun(text:System.String, width:System.Single):(System.String) +---@overload fun(text:System.String, width:System.Single, requestCharPos:System.Int32, requestedCharPos:Microsoft.Xna.Framework.Vector2-ref):(System.String) +---@param text System.String +---@param width System.Single +---@param allCharPositions Microsoft.Xna.Framework.Vector2-arr-ref +---@return System.String +_G['ScalableFont'].WrapText = function(text, width, allCharPositions) end + +---`Method Private Instance` +---@param text System.String +---@param width System.Single +---@param requestCharPos System.Int32 +---@param requestedCharPos Microsoft.Xna.Framework.Vector2-ref +---@param returnAllCharPositions System.Boolean +---@param allCharPositions Microsoft.Xna.Framework.Vector2-arr-ref +---@return System.String +_G['ScalableFont'].WrapText = function(text, width, requestCharPos, requestedCharPos, returnAllCharPositions, allCharPositions) end + +---`Method Public Instance` +---@overload fun(str:Barotrauma.LocalizedString, removeExtraSpacing?:System.Boolean):(Microsoft.Xna.Framework.Vector2) +---@param text System.String +---@param removeExtraSpacing? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['ScalableFont'].MeasureString = function(text, removeExtraSpacing) end + +---`Method Public Instance` +---@param c System.Char +---@return Microsoft.Xna.Framework.Vector2 +_G['ScalableFont'].MeasureChar = function(c) end + +---`Method Public Instance` +---@param c System.Char +---@return System.ValueTuple*1Barotrauma*ScalableFont*GlyphData*1Microsoft*Xna*Framework*Graphics*Texture2D +_G['ScalableFont'].GetGlyphDataAndTextureForChar = function(c) end + +---`Method Public Instance Virtual` +_G['ScalableFont'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, defaultSize?:System.UInt32, gd?:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.ScalableFont +---@overload fun(filename:System.String, size:System.UInt32, gd?:Microsoft.Xna.Framework.Graphics.GraphicsDevice, dynamicLoading?:System.Boolean, speciallyHandledCharCategory?:Barotrauma.TextManager.SpeciallyHandledCharCategory):Barotrauma.ScalableFont +---@return Barotrauma.ScalableFont +_G['ScalableFont'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, defaultSize?:System.UInt32, gd?:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.ScalableFont +---@overload fun(filename:System.String, size:System.UInt32, gd?:Microsoft.Xna.Framework.Graphics.GraphicsDevice, dynamicLoading?:System.Boolean, speciallyHandledCharCategory?:Barotrauma.TextManager.SpeciallyHandledCharCategory):Barotrauma.ScalableFont +---@return Barotrauma.ScalableFont +_G['ScalableFont'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, defaultSize?:System.UInt32, gd?:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.ScalableFont +---@overload fun(filename:System.String, size:System.UInt32, gd?:Microsoft.Xna.Framework.Graphics.GraphicsDevice, dynamicLoading?:System.Boolean, speciallyHandledCharCategory?:Barotrauma.TextManager.SpeciallyHandledCharCategory):Barotrauma.ScalableFont +---@return Barotrauma.ScalableFont +_G['ScalableFont'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, defaultSize?:System.UInt32, gd?:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.ScalableFont +---@overload fun(filename:System.String, size:System.UInt32, gd?:Microsoft.Xna.Framework.Graphics.GraphicsDevice, dynamicLoading?:System.Boolean, speciallyHandledCharCategory?:Barotrauma.TextManager.SpeciallyHandledCharCategory):Barotrauma.ScalableFont +---@return Barotrauma.ScalableFont +_G['ScalableFont'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97ED1A50.lua b/Meta/Types/client/_00007FFD97ED1A50.lua new file mode 100644 index 0000000..924a630 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED1A50.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Anchor : System.Enum +---`Field Public Static` +---@field TopLeft Barotrauma.Anchor +---`Field Public Static` +---@field TopCenter Barotrauma.Anchor +---`Field Public Static` +---@field TopRight Barotrauma.Anchor +---`Field Public Static` +---@field CenterLeft Barotrauma.Anchor +---`Field Public Static` +---@field Center Barotrauma.Anchor +---`Field Public Static` +---@field CenterRight Barotrauma.Anchor +---`Field Public Static` +---@field BottomLeft Barotrauma.Anchor +---`Field Public Static` +---@field BottomCenter Barotrauma.Anchor +---`Field Public Static` +---@field BottomRight Barotrauma.Anchor +_G['GUI']['Anchor'] = {} + diff --git a/Meta/Types/client/_00007FFD97ED1BF8.lua b/Meta/Types/client/_00007FFD97ED1BF8.lua new file mode 100644 index 0000000..37a7f61 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED1BF8.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Pivot : System.Enum +---`Field Public Static` +---@field TopLeft Barotrauma.Pivot +---`Field Public Static` +---@field TopCenter Barotrauma.Pivot +---`Field Public Static` +---@field TopRight Barotrauma.Pivot +---`Field Public Static` +---@field CenterLeft Barotrauma.Pivot +---`Field Public Static` +---@field Center Barotrauma.Pivot +---`Field Public Static` +---@field CenterRight Barotrauma.Pivot +---`Field Public Static` +---@field BottomLeft Barotrauma.Pivot +---`Field Public Static` +---@field BottomCenter Barotrauma.Pivot +---`Field Public Static` +---@field BottomRight Barotrauma.Pivot +_G['GUI']['Pivot'] = {} + diff --git a/Meta/Types/client/_00007FFD97ED1DA0.lua b/Meta/Types/client/_00007FFD97ED1DA0.lua new file mode 100644 index 0000000..dc5b954 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED1DA0.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.ScaleBasis : System.Enum +---`Field Public Static` +---@field Normal Barotrauma.ScaleBasis +---`Field Public Static` +---@field BothWidth Barotrauma.ScaleBasis +---`Field Public Static` +---@field BothHeight Barotrauma.ScaleBasis +---`Field Public Static` +---@field Smallest Barotrauma.ScaleBasis +---`Field Public Static` +---@field Largest Barotrauma.ScaleBasis +_G['ScaleBasis'] = {} + diff --git a/Meta/Types/client/_00007FFD97ED2430.lua b/Meta/Types/client/_00007FFD97ED2430.lua new file mode 100644 index 0000000..608735b --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED2430.lua @@ -0,0 +1,133 @@ +---@meta +---@class Barotrauma.ChatBox : System.Object +---`Field Private Instance` +---@field chatBox Barotrauma.GUIListBox +---`Field Private Instance` +---@field screenResolution Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field ChatManager Barotrauma.ChatManager +---`Field Private Instance` +---@field _toggleOpen System.Boolean +---`Field Private Instance` +---@field openState System.Single +---`Field Public Instance` +---@field CloseAfterMessageSent System.Boolean +---`Field Private Instance` +---@field prevUIScale System.Single +---`Field Private Instance` +---@field channelSettingsFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field radioJammedWarning Barotrauma.GUITextBlock +---`Field Private Instance` +---@field channelText Barotrauma.GUITextBox +---`Field Private Instance` +---@field channelPickerContent Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field memButton Barotrauma.GUIButton +---`Field Private Instance` +---@field prevRadio Barotrauma.Items.Components.WifiComponent +---`Field Private Instance` +---@field channelMemPending System.Boolean +---`Field Private Instance` +---@field popupMessages (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Instance` +---@field toggleButton Barotrauma.GUIButton +---`Field Private Instance` +---@field showNewMessagesButton Barotrauma.GUIButton +---`Field Private Instance` +---@field hideableElements Barotrauma.GUIFrame +---`Field Private Instance` +---@field popupMessageOffset System.Int32 +---`Field Public Static` +---@field PreferChatBoxOpen System.Boolean +---`Field Public Static` +---@field RadioChatString System.String +---`Field Private Static` +---@field PopupMessageDuration System.Single +---`Field Public Static` +---@field ToggleButtonWidthRaw System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsSinglePlayer System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ToggleOpen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnEnterMessage (Barotrauma.GUITextBox.OnEnterHandler)|(fun(textBox:Barotrauma.GUITextBox, text:System.String):(System.Boolean)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GUIFrame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InputBox Barotrauma.GUITextBox +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ToggleButton Barotrauma.GUIButton +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ChatModeDropDown Barotrauma.GUIDropDown +_G['ChatBox'] = {} + +---`Method Public Instance` +_G['ChatBox'].Toggle = function() end + +---`Method Public Instance` +---@param textBox Barotrauma.GUITextBox +---@param text System.String +---@return System.Boolean +_G['ChatBox'].TypingChatMessage = function(textBox, text) end + +---`Method Public Instance` +---@param message Barotrauma.Networking.ChatMessage +_G['ChatBox'].AddMessage = function(message) end + +---`Method Public Instance` +---@param visible System.Boolean +_G['ChatBox'].SetVisibility = function(visible) end + +---`Method Private Instance` +---@param message Barotrauma.GUIComponent +---@param animDuration System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['ChatBox'].UpdateMessageAnimation = function(message, animDuration) end + +---`Method Private Instance` +_G['ChatBox'].SetUILayout = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['ChatBox'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param channel System.Int32 +---@param setText System.Boolean +_G['ChatBox'].SetChannel = function(channel, setText) end + +---`Method Public Instance` +---@overload fun() +---@param inputBox Barotrauma.GUITextBox +---@param selectInputBox System.Boolean +---@param chatKeyStates Barotrauma.ChatBox.ChatKeyStates +_G['ChatBox'].ApplySelectionInputs = function(inputBox, selectInputBox, chatKeyStates) end + +---`Constructor Public Instance` +---@overload fun(parent:Barotrauma.GUIComponent, isSinglePlayer:System.Boolean):Barotrauma.ChatBox +---@return Barotrauma.ChatBox +_G['ChatBox'] = function() end + +---`Constructor Public Instance` +---@overload fun(parent:Barotrauma.GUIComponent, isSinglePlayer:System.Boolean):Barotrauma.ChatBox +---@return Barotrauma.ChatBox +_G['ChatBox'].__new = function() end + +---`Constructor Private Static` +---@overload fun(parent:Barotrauma.GUIComponent, isSinglePlayer:System.Boolean):Barotrauma.ChatBox +---@return Barotrauma.ChatBox +_G['ChatBox'] = function() end + +---`Constructor Private Static` +---@overload fun(parent:Barotrauma.GUIComponent, isSinglePlayer:System.Boolean):Barotrauma.ChatBox +---@return Barotrauma.ChatBox +_G['ChatBox'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97ED27C0.lua b/Meta/Types/client/_00007FFD97ED27C0.lua new file mode 100644 index 0000000..e1c1218 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED27C0.lua @@ -0,0 +1,90 @@ +---@meta +---@class Barotrauma.FileSelection : System.Object +---`Field Private Static` +---@field open System.Boolean +---`Field Private Static` +---@field backgroundFrame Barotrauma.GUIFrame +---`Field Private Static` +---@field window Barotrauma.GUIFrame +---`Field Private Static` +---@field sidebar Barotrauma.GUIListBox +---`Field Private Static` +---@field fileList Barotrauma.GUIListBox +---`Field Private Static` +---@field directoryBox Barotrauma.GUITextBox +---`Field Private Static` +---@field filterBox Barotrauma.GUITextBox +---`Field Private Static` +---@field fileBox Barotrauma.GUITextBox +---`Field Private Static` +---@field fileTypeDropdown Barotrauma.GUIDropDown +---`Field Private Static` +---@field openButton Barotrauma.GUIButton +---`Field Private Static` +---@field fileSystemWatcher System.IO.FileSystemWatcher +---`Field Private Static` +---@field currentFileTypePattern System.String +---`Field Private Static` +---@field ignoredDrivePrefixes (System.String-arr)|(System.String[]) +---`Field Private Static` +---@field currentDirectory System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field Open System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field CurrentDirectory System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field OnFileSelected (System.Action*1System*String)|(fun(obj:System.String)) +_G['FileSelection'] = {} + +---`Method Private Static` +---@param sender System.Object +---@param e System.IO.FileSystemEventArgs +_G['FileSelection'].OnFileSystemChanges = function(sender, e) end + +---`Method Private Static` +---@param r1 Barotrauma.RectTransform +---@param r2 Barotrauma.RectTransform +---@return System.Int32 +_G['FileSelection'].SortFiles = function(r1, r2) end + +---`Method Private Static` +_G['FileSelection'].InitIfNecessary = function() end + +---`Method Public Static` +_G['FileSelection'].Init = function() end + +---`Method Public Static` +_G['FileSelection'].ClearFileTypeFilters = function() end + +---`Method Public Static` +---@param name System.String +---@param pattern System.String +_G['FileSelection'].AddFileTypeFilter = function(name, pattern) end + +---`Method Public Static` +---@param pattern System.String +_G['FileSelection'].SelectFileTypeFilter = function(pattern) end + +---`Method Public Static` +_G['FileSelection'].RefreshFileList = function() end + +---`Method Public Static` +---@param button Barotrauma.GUIButton +---@param userdata System.Object +---@return System.Boolean +_G['FileSelection'].MoveToParentDirectory = function(button, userdata) end + +---`Method Public Static` +_G['FileSelection'].AddToGUIUpdateList = function() end + +---`Constructor Private Static` +---@return Barotrauma.FileSelection +_G['FileSelection'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.FileSelection +_G['FileSelection'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97ED28F8.lua b/Meta/Types/client/_00007FFD97ED28F8.lua new file mode 100644 index 0000000..be21f23 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED28F8.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.Graph : System.Object +---`Field Private Instance` +---@field values (System.Single-arr)|(System.Single[]) +_G['Graph'] = {} + +---`Method Public Instance` +---@return System.Single +_G['Graph'].LargestValue = function() end + +---`Method Public Instance` +---@return System.Single +_G['Graph'].Average = function() end + +---`Method Public Instance` +---@param newValue System.Single +_G['Graph'].Update = function(newValue) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +---@param maxValue? System.Nullable*1System*Single +---@param xOffset? System.Single +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param doForEachValue? (Barotrauma.Graph.GraphDelegate)|(fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, value:System.Single, order:System.Int32, position:Microsoft.Xna.Framework.Vector2)) +_G['Graph'].Draw = function(spriteBatch, rect, maxValue, xOffset, color, doForEachValue) end + +---`Constructor Public Instance` +---@param arraySize? System.Int32 +---@return Barotrauma.Graph +_G['Graph'] = function(arraySize) end + +---`Constructor Public Instance` +---@param arraySize? System.Int32 +---@return Barotrauma.Graph +_G['Graph'].__new = function(arraySize) end + diff --git a/Meta/Types/client/_00007FFD97ED3278.lua b/Meta/Types/client/_00007FFD97ED3278.lua new file mode 100644 index 0000000..e4affb5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED3278.lua @@ -0,0 +1,179 @@ +---@meta +---@class Barotrauma.HRManagerUI : System.Object +---`Field Private Instance` +---@field campaignUI Barotrauma.CampaignUI +---`Field Private Instance` +---@field parentComponent Barotrauma.GUIComponent +---`Field Private Instance` +---@field pendingAndCrewPanel Barotrauma.GUIComponent +---`Field Private Instance` +---@field hireableList Barotrauma.GUIListBox +---`Field Private Instance` +---@field pendingList Barotrauma.GUIListBox +---`Field Private Instance` +---@field crewList Barotrauma.GUIListBox +---`Field Private Instance` +---@field characterPreviewFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field sortingDropDown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field totalBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field validateHiresButton Barotrauma.GUIButton +---`Field Private Instance` +---@field clearAllButton Barotrauma.GUIButton +---`Field Private Instance` +---@field playerBalanceElement System.Nullable*1Barotrauma*CampaignUI*PlayerBalanceElement +---`Field Private Instance` +---@field wasReplacingPermanentlyDeadCharacter System.Boolean +---`Field Private Instance` +---@field hadPermissionToHire System.Boolean +---`Field Private Instance` +---@field resolutionWhenCreated Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field needsHireableRefresh System.Boolean +---`Getter Private Instance` +---@field campaign Barotrauma.CampaignMode +---`Getter Private Instance` +---@field PendingHires (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---`Getter Private Static` +---@field ReplacingPermanentlyDeadCharacter System.Boolean +---`Getter Private Static` +---@field HasPermissionToHire System.Boolean +_G['HRManagerUI'] = {} + +---`Method Public Instance` +_G['HRManagerUI'].RefreshUI = function() end + +---`Method Private Instance` +---@param listBox Barotrauma.GUIListBox +_G['HRManagerUI'].RefreshCrewFrames = function(listBox) end + +---`Method Private Instance` +_G['HRManagerUI'].CreateUI = function() end + +---`Method Private Instance` +---@param location Barotrauma.Location +---@param removePending System.Boolean +---@param prevLocation? Barotrauma.Location +_G['HRManagerUI'].UpdateLocationView = function(location, removePending, prevLocation) end + +---`Method Public Instance` +_G['HRManagerUI'].UpdateHireables = function() end + +---`Method Private Instance` +---@param location Barotrauma.Location +_G['HRManagerUI'].UpdateHireables = function(location) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param availableHires (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +_G['HRManagerUI'].SetHireables = function(location, availableHires) end + +---`Method Public Instance` +_G['HRManagerUI'].UpdateCrew = function() end + +---`Method Private Instance` +---@param list Barotrauma.GUIListBox +---@param sortingMethod Barotrauma.HRManagerUI.SortingMethod +_G['HRManagerUI'].SortCharacters = function(list, sortingMethod) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param listBox Barotrauma.GUIListBox +---@param hideSalary? System.Boolean +---@return Barotrauma.GUIComponent +_G['HRManagerUI'].CreateCharacterFrame = function(characterInfo, listBox, hideSalary) end + +---`Method Private Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@return System.Boolean +_G['HRManagerUI'].EnoughReputationToHire = function(characterInfo) end + +---`Method Private Instance` +---@param listBox Barotrauma.GUIListBox +---@param characterFrame Barotrauma.GUIFrame +---@param characterInfo Barotrauma.CharacterInfo +_G['HRManagerUI'].CreateCharacterPreviewFrame = function(listBox, characterFrame, characterInfo) end + +---`Method Private Instance` +---@param listBox Barotrauma.GUIListBox +---@param characterFrame Barotrauma.GUIFrame +---@param characterInfo Barotrauma.CharacterInfo +---@return System.Boolean +_G['HRManagerUI'].SelectCharacter = function(listBox, characterFrame, characterInfo) end + +---`Method Private Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param createNetworkMessage? System.Boolean +---@return System.Boolean +_G['HRManagerUI'].AddPendingHire = function(characterInfo, createNetworkMessage) end + +---`Method Private Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param setTotalHireCost? System.Boolean +---@param createNetworkMessage? System.Boolean +---@return System.Boolean +_G['HRManagerUI'].RemovePendingHire = function(characterInfo, setTotalHireCost, createNetworkMessage) end + +---`Method Private Instance` +---@param createNetworkMessage? System.Boolean +---@return System.Boolean +_G['HRManagerUI'].RemoveAllPendingHires = function(createNetworkMessage) end + +---`Method Private Instance` +_G['HRManagerUI'].SetTotalHireCost = function() end + +---`Method Public Instance` +---@param hires (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---@param takeMoney? System.Boolean +---@param createNetworkEvent? System.Boolean +---@param createNotification? System.Boolean +---@return System.Boolean +_G['HRManagerUI'].ValidateHires = function(hires, takeMoney, createNetworkEvent, createNotification) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param userData System.Object +---@return System.Boolean +_G['HRManagerUI'].CreateRenamingComponent = function(button, userData) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param newName System.String +---@return System.Boolean +_G['HRManagerUI'].RenameCharacter = function(characterInfo, newName) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param selection System.Object +---@return System.Boolean +_G['HRManagerUI'].FireCharacter = function(button, selection) end + +---`Method Public Instance` +_G['HRManagerUI'].Update = function() end + +---`Method Public Instance` +---@param characterInfos (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---@param location Barotrauma.Location +_G['HRManagerUI'].SetPendingHires = function(characterInfos, location) end + +---`Method Public Instance` +---@param updatePending System.Boolean +---@param renameCharacter? System.ValueTuple*1Barotrauma*CharacterInfo*1System*String +---@param firedCharacter? Barotrauma.CharacterInfo +---@param validateHires? System.Boolean +_G['HRManagerUI'].SendCrewState = function(updatePending, renameCharacter, firedCharacter, validateHires) end + +---`Constructor Public Instance` +---@param campaignUI Barotrauma.CampaignUI +---@param parentComponent Barotrauma.GUIComponent +---@return Barotrauma.HRManagerUI +_G['HRManagerUI'] = function(campaignUI, parentComponent) end + +---`Constructor Public Instance` +---@param campaignUI Barotrauma.CampaignUI +---@param parentComponent Barotrauma.GUIComponent +---@return Barotrauma.HRManagerUI +_G['HRManagerUI'].__new = function(campaignUI, parentComponent) end + diff --git a/Meta/Types/client/_00007FFD97ED6070.lua b/Meta/Types/client/_00007FFD97ED6070.lua new file mode 100644 index 0000000..d7f4a9b --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED6070.lua @@ -0,0 +1,646 @@ +---@meta +---@class Barotrauma.GUI : System.Object +---`Field Public Static` +---@field MouseCursor Barotrauma.CursorState +---`Field Public Static` +---@field SamplerState Microsoft.Xna.Framework.Graphics.SamplerState +---`Field Public Static` +---@field SamplerStateClamp Microsoft.Xna.Framework.Graphics.SamplerState +---`Field Public Static` +---@field VectorComponentLabels (System.String-arr)|(System.String[]) +---`Field Public Static` +---@field RectComponentLabels (System.String-arr)|(System.String[]) +---`Field Public Static` +---@field ColorComponentLabels (System.String-arr)|(System.String[]) +---`Field Private Static` +---@field mutex System.Object +---`Field Public Static` +---@field ReferenceResolution Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field solidWhiteTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Static` +---@field debugDrawSounds System.Boolean +---`Field Private Static` +---@field debugDrawEvents System.Boolean +---`Field Private Static` +---@field debugDrawMetaData Barotrauma.GUI.DebugDrawMetaData +---`Field Private Static` +---@field messages (System.Collections.Generic.List*1Barotrauma*GUIMessage)|(Barotrauma.GUIMessage[]) +---`Field Public Static` +---@field HideCursor System.Boolean +---`Field Public Static` +---@field ScreenChanged System.Boolean +---`Field Private Static` +---@field settingsMenuOpen System.Boolean +---`Field Public Static` +---@field PreventPauseMenuToggle System.Boolean +---`Field Public Static` +---@field DisableHUD System.Boolean +---`Field Public Static` +---@field DisableUpperHUD System.Boolean +---`Field Public Static` +---@field DisableItemHighlights System.Boolean +---`Field Public Static` +---@field DisableCharacterNames System.Boolean +---`Field Private Static` +---@field isSavingIndicatorEnabled System.Boolean +---`Field Private Static` +---@field savingIndicatorColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field savingIndicatorSpriteIndex System.Single +---`Field Private Static` +---@field savingIndicatorColorLerpAmount System.Single +---`Field Private Static` +---@field savingIndicatorState Barotrauma.GUI.SavingIndicatorState +---`Field Private Static` +---@field timeUntilSavingIndicatorDisabled System.Nullable*1System*Single +---`Field Private Static` +---@field loadedSpritesText System.String +---`Field Private Static` +---@field loadedSpritesUpdateTime System.DateTime +---`Field Private Static` +---@field updateList (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Static` +---@field updateListSet (System.Collections.Generic.HashSet*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Static` +---@field removals (System.Collections.Generic.Queue*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +---`Field Private Static` +---@field additions (System.Collections.Generic.Queue*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +---`Field Private Static` +---@field firstAdditions (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Static` +---@field lastAdditions (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Static` +---@field usedIndicatorAngles (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Field Private Static` +---@field canonicalCircle (System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Static` +---@field donutVerts (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +---`Field Private Static` +---@field DonutSegments System.Int32 +---`Getter Public Static` +---@field Canvas Barotrauma.GUICanvas +---`Getter Public Static` +---@field Scale System.Single +---`Getter Public Static` +---@field xScale System.Single +---`Getter Public Static` +---@field yScale System.Single +---`Getter Public Static` +---@field HorizontalAspectRatio System.Single +---`Getter Public Static` +---@field VerticalAspectRatio System.Single +---`Getter Public Static` +---@field RelativeHorizontalAspectRatio System.Single +---`Getter Public Static` +---@field RelativeVerticalAspectRatio System.Single +---`Getter Public Static` +---@field AspectRatioAdjustment System.Single +---`Getter Public Static` +---@field IsUltrawide System.Boolean +---`Getter Public Static` +---@field UIWidth System.Int32 +---`Getter Public Static` +---@field SlicedSpriteScale System.Single +---`Getter Public Static` +---@field WhiteTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Getter Private Static` +---@field MouseCursorSprites Barotrauma.GUICursor +---`Getter Public Static` +---@field GraphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +---`Getter Public Static` +---
`Setter Private Static` +---@field PauseMenu Barotrauma.GUIFrame +---`Getter Public Static` +---
`Setter Private Static` +---@field SettingsMenuContainer Barotrauma.GUIFrame +---`Getter Public Static` +---@field Arrow Barotrauma.Sprite +---`Getter Public Static` +---
`Setter Public Static` +---@field KeyboardDispatcher EventInput.KeyboardDispatcher +---`Getter Public Static` +---
`Setter Public Static` +---@field SettingsMenuOpen System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field PauseMenuOpen System.Boolean +---`Getter Public Static` +---@field InputBlockingMenuOpen System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field ScreenOverlayColor Microsoft.Xna.Framework.Color +---`Getter Private Static` +---@field IsSavingIndicatorVisible System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field MouseOn Barotrauma.GUIComponent +_G['GUI']['GUI'] = {} + +---`Method Public Static` +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param origin Microsoft.Xna.Framework.Vector2 +---@param length System.Single +---@param radius System.Single +---@param rotation System.Single +---@param clr Microsoft.Xna.Framework.Color +---@param depth? System.Single +---@param thickness? System.Single +_G['GUI']['GUI'].DrawCapsule = function(sb, origin, length, radius, rotation, clr, depth, thickness) end + +---`Method Public Static` +---@param radius System.Int32 +---@param filled? System.Boolean +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['GUI']['GUI'].CreateCircle = function(radius, filled) end + +---`Method Public Static` +---@param radius System.Int32 +---@param height System.Int32 +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['GUI']['GUI'].CreateCapsule = function(radius, height) end + +---`Method Public Static` +---@param width System.Int32 +---@param height System.Int32 +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['GUI']['GUI'].CreateRectangle = function(width, height) end + +---`Method Private Static` +---@param data (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---@param index System.Int32 +---@param value Microsoft.Xna.Framework.Color +---@return System.Boolean +_G['GUI']['GUI'].TrySetArray = function(data, index, value) end + +---`Method Public Static` +---@overload fun(count:System.Int32, relativeSize:Microsoft.Xna.Framework.Vector2, parent:Barotrauma.RectTransform, anchor?:Barotrauma.Anchor, pivot?:System.Nullable*1Barotrauma*Pivot, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, maxSize?:System.Nullable*1Microsoft*Xna*Framework*Point, absoluteSpacing?:System.Int32, relativeSpacing?:System.Single, extraSpacing?:(System.Func*1System*Int32*1System*Int32)|(fun(arg:System.Int32):(System.Int32)), startOffsetAbsolute?:System.Int32, startOffsetRelative?:System.Single, isHorizontal?:System.Boolean, textAlignment?:Barotrauma.Alignment, style?:System.String):((System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[])) +---@param count System.Int32 +---@param absoluteSize Microsoft.Xna.Framework.Point +---@param parent Barotrauma.RectTransform +---@param anchor? Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +---@param absoluteSpacing? System.Int32 +---@param relativeSpacing? System.Single +---@param extraSpacing? (System.Func*1System*Int32*1System*Int32)|(fun(arg:System.Int32):(System.Int32)) +---@param startOffsetAbsolute? System.Int32 +---@param startOffsetRelative? System.Single +---@param isHorizontal? System.Boolean +---@param textAlignment? Barotrauma.Alignment +---@param style? System.String +---@return (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +_G['GUI']['GUI'].CreateButtons = function(count, absoluteSize, parent, anchor, pivot, absoluteSpacing, relativeSpacing, extraSpacing, startOffsetAbsolute, startOffsetRelative, isHorizontal, textAlignment, style) end + +---`Method Public Static` +---@overload fun(count:System.Int32, relativeSize:Microsoft.Xna.Framework.Vector2, parent:Barotrauma.RectTransform, constructor:(System.Func*1Barotrauma*RectTransform*1Barotrauma*GUI*T)|(fun(arg:Barotrauma.RectTransform):(Barotrauma.GUI.T)), anchor?:Barotrauma.Anchor, pivot?:System.Nullable*1Barotrauma*Pivot, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, maxSize?:System.Nullable*1Microsoft*Xna*Framework*Point, absoluteSpacing?:System.Int32, relativeSpacing?:System.Single, extraSpacing?:(System.Func*1System*Int32*1System*Int32)|(fun(arg:System.Int32):(System.Int32)), startOffsetAbsolute?:System.Int32, startOffsetRelative?:System.Single, isHorizontal?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*GUI*T)|(Barotrauma.GUI.T[])) +---@param count System.Int32 +---@param absoluteSize Microsoft.Xna.Framework.Point +---@param parent Barotrauma.RectTransform +---@param constructor (System.Func*1Barotrauma*RectTransform*1Barotrauma*GUI*T)|(fun(arg:Barotrauma.RectTransform):(Barotrauma.GUI.T)) +---@param anchor? Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +---@param absoluteSpacing? System.Int32 +---@param relativeSpacing? System.Single +---@param extraSpacing? (System.Func*1System*Int32*1System*Int32)|(fun(arg:System.Int32):(System.Int32)) +---@param startOffsetAbsolute? System.Int32 +---@param startOffsetRelative? System.Single +---@param isHorizontal? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*GUI*T)|(Barotrauma.GUI.T[]) +_G['GUI']['GUI'].CreateElements = function(count, absoluteSize, parent, constructor, anchor, pivot, absoluteSpacing, relativeSpacing, extraSpacing, startOffsetAbsolute, startOffsetRelative, isHorizontal) end + +---`Method Private Static` +---@param count System.Int32 +---@param parent Barotrauma.RectTransform +---@param constructor (System.Func*1Barotrauma*RectTransform*1Barotrauma*GUI*T)|(fun(arg:Barotrauma.RectTransform):(Barotrauma.GUI.T)) +---@param relativeSize? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param absoluteSize? System.Nullable*1Microsoft*Xna*Framework*Point +---@param anchor? Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +---@param minSize? System.Nullable*1Microsoft*Xna*Framework*Point +---@param maxSize? System.Nullable*1Microsoft*Xna*Framework*Point +---@param absoluteSpacing? System.Int32 +---@param relativeSpacing? System.Single +---@param extraSpacing? (System.Func*1System*Int32*1System*Int32)|(fun(arg:System.Int32):(System.Int32)) +---@param startOffsetAbsolute? System.Int32 +---@param startOffsetRelative? System.Single +---@param isHorizontal? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*GUI*T)|(Barotrauma.GUI.T[]) +_G['GUI']['GUI'].CreateElements = function(count, parent, constructor, relativeSize, absoluteSize, anchor, pivot, minSize, maxSize, absoluteSpacing, relativeSpacing, extraSpacing, startOffsetAbsolute, startOffsetRelative, isHorizontal) end + +---`Method Public Static` +---@param value System.Enum +---@param elementHeight System.Int32 +---@param name Barotrauma.LocalizedString +---@param parent Barotrauma.RectTransform +---@param toolTip? System.String +---@param font? Barotrauma.GUIFont +---@return Barotrauma.GUIComponent +_G['GUI']['GUI'].CreateEnumField = function(value, elementHeight, name, parent, toolTip, font) end + +---`Method Public Static` +---@param value Microsoft.Xna.Framework.Rectangle +---@param elementHeight System.Int32 +---@param name Barotrauma.LocalizedString +---@param parent Barotrauma.RectTransform +---@param toolTip? Barotrauma.LocalizedString +---@param font? Barotrauma.GUIFont +---@return Barotrauma.GUIComponent +_G['GUI']['GUI'].CreateRectangleField = function(value, elementHeight, name, parent, toolTip, font) end + +---`Method Public Static` +---@param value Microsoft.Xna.Framework.Point +---@param elementHeight System.Int32 +---@param displayName Barotrauma.LocalizedString +---@param parent Barotrauma.RectTransform +---@param toolTip? Barotrauma.LocalizedString +---@return Barotrauma.GUIComponent +_G['GUI']['GUI'].CreatePointField = function(value, elementHeight, displayName, parent, toolTip) end + +---`Method Public Static` +---@param value Microsoft.Xna.Framework.Vector2 +---@param elementHeight System.Int32 +---@param name Barotrauma.LocalizedString +---@param parent Barotrauma.RectTransform +---@param toolTip? Barotrauma.LocalizedString +---@param font? Barotrauma.GUIFont +---@param decimalsToDisplay? System.Int32 +---@return Barotrauma.GUIComponent +_G['GUI']['GUI'].CreateVector2Field = function(value, elementHeight, name, parent, toolTip, font, decimalsToDisplay) end + +---`Method Public Static` +---@param rectT Barotrauma.RectTransform +---@param text System.String +---@param placeholder Barotrauma.LocalizedString +---@return Barotrauma.GUITextBox +_G['GUI']['GUI'].CreateTextBoxWithPlaceholder = function(rectT, text, placeholder) end + +---`Method Public Static` +---@param header Barotrauma.LocalizedString +---@param body Barotrauma.LocalizedString +_G['GUI']['GUI'].NotifyPrompt = function(header, body) end + +---`Method Public Static` +---@param header Barotrauma.LocalizedString +---@param body Barotrauma.LocalizedString +---@param onConfirm (System.Action)|(fun()) +---@param onDeny? (System.Action)|(fun()) +---@param relativeSize? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param minSize? System.Nullable*1Microsoft*Xna*Framework*Point +---@return Barotrauma.GUIMessageBox +_G['GUI']['GUI'].AskForConfirmation = function(header, body, onConfirm, onDeny, relativeSize, minSize) end + +---`Method Public Static` +---@param header Barotrauma.LocalizedString +---@param body System.String +---@param onConfirm (System.Action*1System*String)|(fun(obj:System.String)) +---@return Barotrauma.GUIMessageBox +_G['GUI']['GUI'].PromptTextInput = function(header, body, onConfirm) end + +---`Method Private Static` +---@overload fun(relativeSize:Microsoft.Xna.Framework.Vector2, startOffsetRelative:System.Single, startOffsetAbsolute:System.Int32, relativeSpacing:System.Single, absoluteSpacing:System.Int32, counter:System.Int32, extra:System.Int32, isHorizontal:System.Boolean):(System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Point) +---@param absoluteSize Microsoft.Xna.Framework.Point +---@param startOffsetRelative System.Single +---@param startOffsetAbsolute System.Int32 +---@param relativeSpacing System.Single +---@param absoluteSpacing System.Int32 +---@param counter System.Int32 +---@param extra System.Int32 +---@param isHorizontal System.Boolean +---@return System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Point +_G['GUI']['GUI'].CalculateOffsets = function(absoluteSize, startOffsetRelative, startOffsetAbsolute, relativeSpacing, absoluteSpacing, counter, extra, isHorizontal) end + +---`Method Private Static` +---@overload fun(startOffset:System.Single, spacing:System.Single, size:System.Single, counter:System.Int32):(System.Single) +---@param startOffset System.Single +---@param spacing System.Single +---@param counter System.Int32 +---@return System.Single +_G['GUI']['GUI'].CalculateRelativeOffset = function(startOffset, spacing, counter) end + +---`Method Private Static` +---@overload fun(startOffset:System.Int32, spacing:System.Int32, counter:System.Int32, extra:System.Int32):(System.Int32) +---@param startOffset System.Int32 +---@param spacing System.Int32 +---@param size System.Int32 +---@param counter System.Int32 +---@param extra System.Int32 +---@return System.Int32 +_G['GUI']['GUI'].CalculateAbsoluteOffset = function(startOffset, spacing, size, counter, extra) end + +---`Method Public Static` +---@param elements (System.Collections.Generic.IList*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---@param disallowedAreas? (System.Collections.Generic.IList*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param clampArea? System.Nullable*1Microsoft*Xna*Framework*Rectangle +_G['GUI']['GUI'].PreventElementOverlap = function(elements, disallowedAreas, clampArea) end + +---`Method Private Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param clampTo Microsoft.Xna.Framework.Rectangle +---@param moveAmount Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['GUI']['GUI'].ClampMoveAmount = function(rect, clampTo, moveAmount) end + +---`Method Public Static` +_G['GUI']['GUI'].TogglePauseMenu = function() end + +---`Method Private Static` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['GUI']['GUI'].TogglePauseMenu = function(button, obj) end + +---`Method Public Static` +---@overload fun(message:Barotrauma.LocalizedString, color:Microsoft.Xna.Framework.Color, lifeTime?:System.Nullable*1System*Single, playSound?:System.Boolean, font?:Barotrauma.GUIFont) +---@overload fun(message:Barotrauma.LocalizedString, color:Microsoft.Xna.Framework.Color, pos:Microsoft.Xna.Framework.Vector2, velocity:Microsoft.Xna.Framework.Vector2, lifeTime?:System.Single, playSound?:System.Boolean, soundType?:Barotrauma.GUISoundType, subId?:System.Int32) +---@overload fun(message:System.String, color:Microsoft.Xna.Framework.Color, lifeTime?:System.Nullable*1System*Single, playSound?:System.Boolean, font?:Barotrauma.GUIFont) +---@param message System.String +---@param color Microsoft.Xna.Framework.Color +---@param pos Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +---@param lifeTime? System.Single +---@param playSound? System.Boolean +---@param soundType? Barotrauma.GUISoundType +---@param subId? System.Int32 +_G['GUI']['GUI'].AddMessage = function(message, color, pos, velocity, lifeTime, playSound, soundType, subId) end + +---`Method Public Static` +_G['GUI']['GUI'].ClearMessages = function() end + +---`Method Public Static` +---@return System.Boolean +_G['GUI']['GUI'].IsFourByThree = function() end + +---`Method Public Static` +---@param enabled System.Boolean +_G['GUI']['GUI'].SetSavingIndicatorState = function(enabled) end + +---`Method Public Static` +---@param delay? System.Single +_G['GUI']['GUI'].DisableSavingIndicatorDelayed = function(delay) end + +---`Method Public Static` +---@param f System.Single +---@return System.Int32 +_G['GUI']['GUI'].IntScale = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Int32 +_G['GUI']['GUI'].IntScaleFloor = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Int32 +_G['GUI']['GUI'].IntScaleCeiling = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Single +_G['GUI']['GUI'].AdjustForTextScale = function(f) end + +---`Method Public Static` +_G['GUI']['GUI'].Init = function() end + +---`Method Public Static` +---@param cam Barotrauma.Camera +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['GUI'].Draw = function(cam, spriteBatch) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['GUI'].DrawMessageBoxesOnly = function(spriteBatch) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['GUI'].DrawCursor = function(spriteBatch) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param backgroundSprite Barotrauma.Sprite +---@param color Microsoft.Xna.Framework.Color +---@param drawArea? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@param spriteEffects? Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['GUI']['GUI'].DrawBackgroundSprite = function(spriteBatch, backgroundSprite, color, drawArea, spriteEffects) end + +---`Method Public Static` +---@param component Barotrauma.GUIComponent +_G['GUI']['GUI'].AddToUpdateList = function(component) end + +---`Method Public Static` +---@param component Barotrauma.GUIComponent +---@param alsoChildren? System.Boolean +_G['GUI']['GUI'].RemoveFromUpdateList = function(component, alsoChildren) end + +---`Method Public Static` +_G['GUI']['GUI'].ClearUpdateList = function() end + +---`Method Private Static` +_G['GUI']['GUI'].RefreshUpdateList = function() end + +---`Method Private Static` +_G['GUI']['GUI'].ProcessAdditions = function() end + +---`Method Private Static` +_G['GUI']['GUI'].ProcessRemovals = function() end + +---`Method Private Static` +---@param list (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +_G['GUI']['GUI'].ProcessHelperList = function(list) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['GUI']['GUI'].HandlePersistingElements = function(deltaTime) end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +_G['GUI']['GUI'].GetAdditions = function() end + +---`Method Public Static` +---@param target Barotrauma.GUIComponent +---@return System.Boolean +_G['GUI']['GUI'].IsMouseOn = function(target) end + +---`Method Public Static` +---@param c Barotrauma.GUIComponent +_G['GUI']['GUI'].ForceMouseOn = function(c) end + +---`Method Public Static` +---@return Barotrauma.GUIComponent +_G['GUI']['GUI'].UpdateMouseOn = function() end + +---`Method Private Static` +---@param c Barotrauma.GUIComponent +---@return Barotrauma.CursorState +_G['GUI']['GUI'].UpdateMouseCursorState = function(c) end + +---`Method Public Static` +---@param waitSeconds? System.Int32 +---@param endCondition? (System.Func*1System*Boolean)|(fun():(System.Boolean)) +_G['GUI']['GUI'].SetCursorWaiting = function(waitSeconds, endCondition) end + +---`Method Public Static` +_G['GUI']['GUI'].ClearCursorWait = function() end + +---`Method Public Static` +---@param referenceResolution Microsoft.Xna.Framework.Point +---@param referenceUIScale System.Single +---@param referenceHUDScale System.Single +---@return System.Boolean +_G['GUI']['GUI'].HasSizeChanged = function(referenceResolution, referenceUIScale, referenceHUDScale) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['GUI']['GUI'].Update = function(deltaTime) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['GUI']['GUI'].UpdateGUIMessageBoxesOnly = function(deltaTime) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['GUI']['GUI'].UpdateMessages = function(deltaTime) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['GUI']['GUI'].UpdateSavingIndicator = function(deltaTime) end + +---`Method Public Static` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, worldPosition:Microsoft.Xna.Framework.Vector2-ref, cam:Barotrauma.Camera, visibleRange:Barotrauma.Range, sprite:Barotrauma.Sprite, color:Microsoft.Xna.Framework.Color-ref, createOffset?:System.Boolean, scaleMultiplier?:System.Single, overrideAlpha?:System.Nullable*1System*Single, label?:Barotrauma.LocalizedString) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param cam Barotrauma.Camera +---@param hideDist System.Single +---@param sprite Barotrauma.Sprite +---@param color Microsoft.Xna.Framework.Color +---@param createOffset? System.Boolean +---@param scaleMultiplier? System.Single +---@param overrideAlpha? System.Nullable*1System*Single +_G['GUI']['GUI'].DrawIndicator = function(spriteBatch, worldPosition, cam, hideDist, sprite, color, createOffset, scaleMultiplier, overrideAlpha) end + +---`Method Public Static` +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, start:Microsoft.Xna.Framework.Vector2, luaKey__end:Microsoft.Xna.Framework.Vector2, clr:Microsoft.Xna.Framework.Color, depth?:System.Single, width?:System.Single) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, sprite:Barotrauma.Sprite, start:Microsoft.Xna.Framework.Vector2, luaKey__end:Microsoft.Xna.Framework.Vector2, clr:Microsoft.Xna.Framework.Color, depth?:System.Single, width?:System.Int32) +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param texture Microsoft.Xna.Framework.Graphics.Texture2D +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param clr Microsoft.Xna.Framework.Color +---@param depth? System.Single +---@param width? System.Int32 +_G['GUI']['GUI'].DrawLine = function(sb, texture, start, luaKey__end, clr, depth, width) end + +---`Method Public Static` +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, pos:Microsoft.Xna.Framework.Vector2, text:Barotrauma.LocalizedString, color:Microsoft.Xna.Framework.Color, backgroundColor?:System.Nullable*1Microsoft*Xna*Framework*Color, backgroundPadding?:System.Int32, font?:Barotrauma.GUIFont, forceUpperCase?:Barotrauma.ForceUpperCase) +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param text System.String +---@param color Microsoft.Xna.Framework.Color +---@param backgroundColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param backgroundPadding? System.Int32 +---@param font? Barotrauma.GUIFont +---@param forceUpperCase? Barotrauma.ForceUpperCase +_G['GUI']['GUI'].DrawString = function(sb, pos, text, color, backgroundColor, backgroundPadding, font, forceUpperCase) end + +---`Method Public Static` +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param pos Microsoft.Xna.Framework.Vector2 +---@param text System.String +---@param color Microsoft.Xna.Framework.Color +---@param richTextData System.Nullable +---@param backgroundColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param backgroundPadding? System.Int32 +---@param font? Barotrauma.GUIFont +---@param depth? System.Single +_G['GUI']['GUI'].DrawStringWithColors = function(sb, pos, text, color, richTextData, backgroundColor, backgroundPadding, font, depth) end + +---`Method Public Static` +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param center Microsoft.Xna.Framework.Vector2 +---@param radii Barotrauma.Range*1System*Single +---@param sectionRad System.Single +---@param clr Microsoft.Xna.Framework.Color +---@param depth? System.Single +---@param rotationRad? System.Single +_G['GUI']['GUI'].DrawDonutSection = function(sb, center, radii, sectionRad, clr, depth, rotationRad) end + +---`Method Public Static` +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, start:Microsoft.Xna.Framework.Vector2, size:Microsoft.Xna.Framework.Vector2, clr:Microsoft.Xna.Framework.Color, isFilled?:System.Boolean, depth?:System.Single, thickness?:System.Single) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, rect:Microsoft.Xna.Framework.Rectangle, clr:Microsoft.Xna.Framework.Color, isFilled?:System.Boolean, depth?:System.Single, thickness?:System.Single) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, position:Microsoft.Xna.Framework.Vector2, size:Microsoft.Xna.Framework.Vector2, origin:Microsoft.Xna.Framework.Vector2, rotation:System.Single, clr:Microsoft.Xna.Framework.Color, depth?:System.Single, thickness?:System.Single, outlinePos?:Barotrauma.GUI.OutlinePosition) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, center:Microsoft.Xna.Framework.Vector2, width:System.Single, height:System.Single, rotation:System.Single, clr:Microsoft.Xna.Framework.Color, depth?:System.Single, thickness?:System.Single) +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param corners (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param clr Microsoft.Xna.Framework.Color +---@param depth? System.Single +---@param thickness? System.Single +_G['GUI']['GUI'].DrawRectangle = function(sb, corners, clr, depth, thickness) end + +---`Method Public Static` +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, position:Microsoft.Xna.Framework.Vector2, size:Microsoft.Xna.Framework.Vector2, pivot:Microsoft.Xna.Framework.Vector2, rotation:System.Single, clr:Microsoft.Xna.Framework.Color, depth?:System.Single) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, rect:Microsoft.Xna.Framework.RectangleF, clr:Microsoft.Xna.Framework.Color, depth?:System.Single) +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param start Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@param clr Microsoft.Xna.Framework.Color +---@param depth? System.Single +_G['GUI']['GUI'].DrawFilledRectangle = function(sb, start, size, clr, depth) end + +---`Method Public Static` +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, start:Microsoft.Xna.Framework.Vector2, size:Microsoft.Xna.Framework.Vector2, progress:System.Single, clr:Microsoft.Xna.Framework.Color, depth?:System.Single) +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param start Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@param progress System.Single +---@param clr Microsoft.Xna.Framework.Color +---@param outlineColor Microsoft.Xna.Framework.Color +---@param depth? System.Single +_G['GUI']['GUI'].DrawProgressBar = function(sb, start, size, progress, clr, outlineColor, depth) end + +---`Method Public Static` +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +---@param text System.String +---@param color Microsoft.Xna.Framework.Color +---@param isHoldable? System.Boolean +---@return System.Boolean +_G['GUI']['GUI'].DrawButton = function(sb, rect, text, color, isHoldable) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['GUI']['GUI'].DrawMessages = function(spriteBatch, cam) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param control Microsoft.Xna.Framework.Vector2 +---@param pointCount System.Int32 +---@param color Microsoft.Xna.Framework.Color +---@param dotSize? System.Int32 +_G['GUI']['GUI'].DrawBezierWithDots = function(spriteBatch, start, luaKey__end, control, pointCount, color, dotSize) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param from Microsoft.Xna.Framework.Vector2 +---@param dir Microsoft.Xna.Framework.Vector2 +---@param amplitude System.Single +---@param length System.Single +---@param scale System.Single +---@param pointCount System.Int32 +---@param color Microsoft.Xna.Framework.Color +---@param dotSize? System.Int32 +_G['GUI']['GUI'].DrawSineWithDots = function(spriteBatch, from, dir, amplitude, length, scale, pointCount, color, dotSize) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['GUI'].DrawSavingIndicator = function(spriteBatch) end + +---`Constructor Private Static` +---@return Barotrauma.GUI +_G['GUI']['GUI'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.GUI +_G['GUI']['GUI'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97ED6C08.lua b/Meta/Types/client/_00007FFD97ED6C08.lua new file mode 100644 index 0000000..1617364 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED6C08.lua @@ -0,0 +1,97 @@ +---@meta +---@class Barotrauma.GUIComponentStyle : Barotrauma.GUIPrefab +---`Field Public Instance` +---@field Padding Microsoft.Xna.Framework.Vector4 +---`Field Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field HoverColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field SelectedColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field PressedColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field DisabledColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field HoverTextColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field SelectedTextColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field DisabledTextColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field SpriteCrossFadeTime System.Single +---`Field Public Instance` +---@field ColorCrossFadeTime System.Single +---`Field Public Instance` +---@field TransitionMode Barotrauma.TransitionMode +---`Field Public Instance` +---@field Font Barotrauma.Identifier +---`Field Public Instance` +---@field ForceUpperCase System.Boolean +---`Field Public Instance` +---@field OutlineColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field Element Barotrauma.ContentXElement +---`Field Public Instance` +---@field Sprites (System.Collections.Generic.Dictionary*1Barotrauma*GUIComponent*ComponentState*1System*Collections*Generic*List*2Barotrauma*UISprite)|({[Barotrauma.GUIComponent.ComponentState]:((System.Collections.Generic.List*1Barotrauma*UISprite)|(Barotrauma.UISprite[]))}) +---`Field Public Instance` +---@field FallBackState Barotrauma.SpriteFallBackState +---`Field Public Instance` +---@field ParentStyle Barotrauma.GUIComponentStyle +---`Field Public Instance` +---@field ChildStyles (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUIComponentStyle)|({[Barotrauma.Identifier]:(Barotrauma.GUIComponentStyle)}) +---`Field Public Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Width System.Nullable*1System*Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Height System.Nullable*1System*Int32 +_G['GUIComponentStyle'] = {} + +---`Method Public Static` +---@param hierarchy (System.Collections.Generic.IReadOnlyList*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@return Barotrauma.GUIComponentStyle +_G['GUIComponentStyle'].FromHierarchy = function(hierarchy) end + +---`Method Public Static` +---@param style Barotrauma.GUIComponentStyle +---@return (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +_G['GUIComponentStyle'].ToHierarchy = function(style) end + +---`Method Public Instance` +---@return Barotrauma.Sprite +_G['GUIComponentStyle'].GetDefaultSprite = function() end + +---`Method Public Instance` +---@param state Barotrauma.GUIComponent.ComponentState +---@return Barotrauma.Sprite +_G['GUIComponentStyle'].GetSprite = function(state) end + +---`Method Public Instance` +_G['GUIComponentStyle'].RefreshSize = function() end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['GUIComponentStyle'].GetSize = function(element) end + +---`Method Public Instance Virtual` +_G['GUIComponentStyle'].Dispose = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@param parent? Barotrauma.GUIComponentStyle +---@return Barotrauma.GUIComponentStyle +_G['GUIComponentStyle'] = function(element, file, parent) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@param parent? Barotrauma.GUIComponentStyle +---@return Barotrauma.GUIComponentStyle +_G['GUIComponentStyle'].__new = function(element, file, parent) end + diff --git a/Meta/Types/client/_00007FFD97ED7C20.lua b/Meta/Types/client/_00007FFD97ED7C20.lua new file mode 100644 index 0000000..3b6c3fc --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED7C20.lua @@ -0,0 +1,204 @@ +---@meta +---@class Barotrauma.PlayerInput : System.Object +---`Field Private Static` +---@field mouseState Microsoft.Xna.Framework.Input.MouseState +---`Field Private Static` +---@field oldMouseState Microsoft.Xna.Framework.Input.MouseState +---`Field Private Static` +---@field latestMouseState Microsoft.Xna.Framework.Input.MouseState +---`Field Private Static` +---@field keyboardState Microsoft.Xna.Framework.Input.KeyboardState +---`Field Private Static` +---@field oldKeyboardState Microsoft.Xna.Framework.Input.KeyboardState +---`Field Private Static` +---@field timeSincePrimaryClick System.Double +---`Field Private Static` +---@field lastPrimaryClickPosition Microsoft.Xna.Framework.Point +---`Field Private Static` +---@field timeSinceSecondaryClick System.Double +---`Field Private Static` +---@field lastSecondaryClickPosition Microsoft.Xna.Framework.Point +---`Field Private Static` +---@field primaryDoubleClicked System.Boolean +---`Field Private Static` +---@field secondaryDoubleClicked System.Boolean +---`Field Private Static` +---@field allowInput System.Boolean +---`Field Private Static` +---@field wasWindowActive System.Boolean +---`Field Public Static` +---@field NumberKeys (System.Collections.Generic.List*1Microsoft*Xna*Framework*Input*Keys)|(Microsoft.Xna.Framework.Input.Keys[]) +---`Field Public Static` +---@field PrimaryMouseLabel Barotrauma.LocalizedString +---`Field Public Static` +---@field SecondaryMouseLabel Barotrauma.LocalizedString +---`Field Private Static` +---@field DoubleClickDelay System.Single +---`Field Private Static` +---@field SM_SWAPBUTTON System.Int32 +---`Getter Public Static` +---@field MaxDoubleClickDistance System.Single +---`Getter Public Static` +---@field MousePosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field LatestMousePosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field MouseInsideWindow System.Boolean +---`Getter Public Static` +---@field MouseSpeed Microsoft.Xna.Framework.Vector2 +---`Getter Private Static` +---@field AllowInput System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field MouseSpeedPerSecond Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field GetKeyboardState Microsoft.Xna.Framework.Input.KeyboardState +---`Getter Public Static` +---@field GetOldKeyboardState Microsoft.Xna.Framework.Input.KeyboardState +---`Getter Public Static` +---@field ScrollWheelSpeed System.Int32 +_G['PlayerInput'] = {} + +---`Method Private Static` +---@param smIndex System.Int32 +---@return System.Int32 +_G['PlayerInput'].GetSystemMetrics = function(smIndex) end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].MouseButtonsSwapped = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].PrimaryMouseButtonHeld = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].PrimaryMouseButtonDown = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].PrimaryMouseButtonReleased = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].PrimaryMouseButtonClicked = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].SecondaryMouseButtonHeld = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].SecondaryMouseButtonDown = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].SecondaryMouseButtonReleased = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].SecondaryMouseButtonClicked = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].MidButtonClicked = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].MidButtonHeld = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].Mouse4ButtonClicked = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].Mouse4ButtonHeld = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].Mouse5ButtonClicked = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].Mouse5ButtonHeld = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].MouseWheelUpClicked = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].MouseWheelDownClicked = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].DoubleClicked = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].SecondaryDoubleClicked = function() end + +---`Method Public Static` +---@overload fun(inputType:Barotrauma.InputType):(System.Boolean) +---@param button Microsoft.Xna.Framework.Input.Keys +---@return System.Boolean +_G['PlayerInput'].KeyHit = function(button) end + +---`Method Public Static` +---@overload fun(inputType:Barotrauma.InputType):(System.Boolean) +---@param button Microsoft.Xna.Framework.Input.Keys +---@return System.Boolean +_G['PlayerInput'].KeyDown = function(button) end + +---`Method Public Static` +---@overload fun(inputType:Barotrauma.InputType):(System.Boolean) +---@param button Microsoft.Xna.Framework.Input.Keys +---@return System.Boolean +_G['PlayerInput'].KeyUp = function(button) end + +---`Method Public Static` +---@param index System.Int32 +---@return System.Boolean +_G['PlayerInput'].InventoryKeyHit = function(index) end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].IsShiftDown = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].IsCtrlDown = function() end + +---`Method Public Static` +---@return System.Boolean +_G['PlayerInput'].IsAltDown = function() end + +---`Method Public Static` +---@param deltaTime System.Double +_G['PlayerInput'].Update = function(deltaTime) end + +---`Method Public Static` +_G['PlayerInput'].UpdateVariable = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PlayerInput +---@return Barotrauma.PlayerInput +_G['PlayerInput'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PlayerInput +---@return Barotrauma.PlayerInput +_G['PlayerInput'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.PlayerInput +---@return Barotrauma.PlayerInput +_G['PlayerInput'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.PlayerInput +---@return Barotrauma.PlayerInput +_G['PlayerInput'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97ED8188.lua b/Meta/Types/client/_00007FFD97ED8188.lua new file mode 100644 index 0000000..0db1f83 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED8188.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.GUIFont : Barotrauma.GUISelector*1Barotrauma*GUIFontPrefab +---`Getter Public Instance` +---@field HasValue System.Boolean +---`Getter Public Instance` +---@field Value Barotrauma.ScalableFont +---`Getter Public Instance` +---@field ForceUpperCase System.Boolean +---`Getter Public Instance` +---@field Size System.UInt32 +---`Getter Public Instance` +---@field LineHeight System.Single +_G['GUIFont'] = {} + +---`Method Private Instance` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.ScalableFont +_G['GUIFont'].GetFontForStr = function(str) end + +---`Method Public Instance` +---@param str System.String +---@return Barotrauma.ScalableFont +_G['GUIFont'].GetFontForStr = function(str) end + +---`Method Public Instance` +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, text:Barotrauma.LocalizedString, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:Microsoft.Xna.Framework.Vector2, spriteEffects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, text:System.String, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:Microsoft.Xna.Framework.Vector2, spriteEffects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, text:Barotrauma.LocalizedString, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:System.Single, spriteEffects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single, alignment?:Barotrauma.Alignment) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, text:System.String, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, rotation:System.Single, origin:Microsoft.Xna.Framework.Vector2, scale:System.Single, spriteEffects:Microsoft.Xna.Framework.Graphics.SpriteEffects, layerDepth:System.Single, alignment?:Barotrauma.Alignment, forceUpperCase?:Barotrauma.ForceUpperCase) +---@overload fun(sb:Microsoft.Xna.Framework.Graphics.SpriteBatch, text:Barotrauma.LocalizedString, position:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, forceUpperCase?:Barotrauma.ForceUpperCase, italics?:System.Boolean) +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param text System.String +---@param position Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param forceUpperCase? Barotrauma.ForceUpperCase +---@param italics? System.Boolean +_G['GUIFont'].DrawString = function(sb, text, position, color, forceUpperCase, italics) end + +---`Method Public Instance` +---@param sb Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param text System.String +---@param position Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param rotation System.Single +---@param origin Microsoft.Xna.Framework.Vector2 +---@param scale System.Single +---@param spriteEffects Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param layerDepth System.Single +---@param richTextData System.Nullable +---@param rtdOffset? System.Int32 +---@param alignment? Barotrauma.Alignment +---@param forceUpperCase? Barotrauma.ForceUpperCase +_G['GUIFont'].DrawStringWithColors = function(sb, text, position, color, rotation, origin, scale, spriteEffects, layerDepth, richTextData, rtdOffset, alignment, forceUpperCase) end + +---`Method Public Instance` +---@param str Barotrauma.LocalizedString +---@param removeExtraSpacing? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['GUIFont'].MeasureString = function(str, removeExtraSpacing) end + +---`Method Public Instance` +---@param c System.Char +---@return Microsoft.Xna.Framework.Vector2 +_G['GUIFont'].MeasureChar = function(c) end + +---`Method Public Instance` +---@overload fun(text:System.String, width:System.Single):(System.String) +---@overload fun(text:System.String, width:System.Single, requestCharPos:System.Int32, requestedCharPos:Microsoft.Xna.Framework.Vector2-ref):(System.String) +---@param text System.String +---@param width System.Single +---@param allCharPositions Microsoft.Xna.Framework.Vector2-arr-ref +---@return System.String +_G['GUIFont'].WrapText = function(text, width, allCharPositions) end + +---`Constructor Public Instance` +---@param identifier System.String +---@return Barotrauma.GUIFont +_G['GUIFont'] = function(identifier) end + +---`Constructor Public Instance` +---@param identifier System.String +---@return Barotrauma.GUIFont +_G['GUIFont'].__new = function(identifier) end + diff --git a/Meta/Types/client/_00007FFD97ED8418.lua b/Meta/Types/client/_00007FFD97ED8418.lua new file mode 100644 index 0000000..cfbd1bc --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED8418.lua @@ -0,0 +1,70 @@ +---@meta +---@class Barotrauma.GUIFontPrefab : Barotrauma.GUIPrefab +---`Field Private Instance` +---@field element Barotrauma.ContentXElement +---`Field Private Instance` +---@field font Barotrauma.ScalableFont +---`Field Private Instance` +---@field specialHandlingFonts (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*TextManager*SpeciallyHandledCharCategory*1Barotrauma*ScalableFont)|({[Barotrauma.TextManager.SpeciallyHandledCharCategory]:(Barotrauma.ScalableFont)}) +---`Getter Public Instance` +---@field Font Barotrauma.ScalableFont +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Language Barotrauma.LanguageIdentifier +_G['GUIFontPrefab'] = {} + +---`Method Public Instance` +---@param category Barotrauma.TextManager.SpeciallyHandledCharCategory +---@return Barotrauma.ScalableFont +_G['GUIFontPrefab'].GetFontForCategory = function(category) end + +---`Method Public Instance` +_G['GUIFontPrefab'].LoadFont = function() end + +---`Method Public Instance Virtual` +_G['GUIFontPrefab'].Dispose = function() end + +---`Method Private Instance` +---@param flag Barotrauma.TextManager.SpeciallyHandledCharCategory +---@param element Barotrauma.ContentXElement +---@return Barotrauma.ScalableFont +_G['GUIFontPrefab'].ExtractFont = function(flag, element) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@return System.String +_G['GUIFontPrefab'].GetFontFilePath = function(element) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@param defaultSize? System.UInt32 +---@return System.UInt32 +_G['GUIFontPrefab'].GetFontSize = function(element, defaultSize) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@return System.Boolean +_G['GUIFontPrefab'].GetFontDynamicLoading = function(element) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.TextManager.SpeciallyHandledCharCategory +_G['GUIFontPrefab'].GetShcc = function(element) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@return System.Boolean +_G['GUIFontPrefab'].IsValidOverride = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUIFontPrefab +_G['GUIFontPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUIFontPrefab +_G['GUIFontPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/client/_00007FFD97ED8700.lua b/Meta/Types/client/_00007FFD97ED8700.lua new file mode 100644 index 0000000..e997c27 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED8700.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.GUISprite : Barotrauma.GUISelector*1Barotrauma*GUISpritePrefab +---`Getter Public Instance` +---@field Value Barotrauma.UISprite +_G['GUISprite'] = {} + +---`Method Public Instance` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, rect:Microsoft.Xna.Framework.RectangleF, color:Microsoft.Xna.Framework.Color, spriteEffects?:Microsoft.Xna.Framework.Graphics.SpriteEffects) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +---@param color Microsoft.Xna.Framework.Color +---@param spriteEffects? Microsoft.Xna.Framework.Graphics.SpriteEffects +_G['GUISprite'].Draw = function(spriteBatch, rect, color, spriteEffects) end + +---`Constructor Public Instance` +---@param identifier System.String +---@return Barotrauma.GUISprite +_G['GUISprite'] = function(identifier) end + +---`Constructor Public Instance` +---@param identifier System.String +---@return Barotrauma.GUISprite +_G['GUISprite'].__new = function(identifier) end + diff --git a/Meta/Types/client/_00007FFD97ED8818.lua b/Meta/Types/client/_00007FFD97ED8818.lua new file mode 100644 index 0000000..7d59683 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED8818.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.GUISpritePrefab : Barotrauma.GUIPrefab +---`Field Public Instance` +---@field Sprite Barotrauma.UISprite +_G['GUISpritePrefab'] = {} + +---`Method Public Instance Virtual` +_G['GUISpritePrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUISpritePrefab +_G['GUISpritePrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUISpritePrefab +_G['GUISpritePrefab'].__new = function(element, file) end + diff --git a/Meta/Types/client/_00007FFD97ED8B48.lua b/Meta/Types/client/_00007FFD97ED8B48.lua new file mode 100644 index 0000000..dde3aab --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED8B48.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.GUISpriteSheet : Barotrauma.GUISelector*1Barotrauma*GUISpriteSheetPrefab +---`Getter Public Instance` +---@field Value Barotrauma.SpriteSheet +---`Getter Public Instance` +---@field FrameCount System.Int32 +---`Getter Public Instance` +---@field FrameSize Microsoft.Xna.Framework.Point +_G['GUISpriteSheet'] = {} + +---`Method Public Instance` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.ISpriteBatch, pos:Microsoft.Xna.Framework.Vector2, rotate?:System.Single, scale?:System.Single, spriteEffects?:Microsoft.Xna.Framework.Graphics.SpriteEffects) +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.ISpriteBatch, pos:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, origin:Microsoft.Xna.Framework.Vector2, rotate?:System.Single, scale?:System.Single, spriteEffects?:Microsoft.Xna.Framework.Graphics.SpriteEffects, depth?:System.Nullable*1System*Single) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@param spriteIndex System.Int32 +---@param pos Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param origin Microsoft.Xna.Framework.Vector2 +---@param rotate System.Single +---@param scale Microsoft.Xna.Framework.Vector2 +---@param spriteEffects? Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param depth? System.Nullable*1System*Single +_G['GUISpriteSheet'].Draw = function(spriteBatch, spriteIndex, pos, color, origin, rotate, scale, spriteEffects, depth) end + +---`Constructor Public Instance` +---@param identifier System.String +---@return Barotrauma.GUISpriteSheet +_G['GUISpriteSheet'] = function(identifier) end + +---`Constructor Public Instance` +---@param identifier System.String +---@return Barotrauma.GUISpriteSheet +_G['GUISpriteSheet'].__new = function(identifier) end + diff --git a/Meta/Types/client/_00007FFD97ED8C60.lua b/Meta/Types/client/_00007FFD97ED8C60.lua new file mode 100644 index 0000000..d7bf722 --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED8C60.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.GUISpriteSheetPrefab : Barotrauma.GUIPrefab +---`Field Public Instance` +---@field SpriteSheet Barotrauma.SpriteSheet +_G['GUISpriteSheetPrefab'] = {} + +---`Method Public Instance Virtual` +_G['GUISpriteSheetPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUISpriteSheetPrefab +_G['GUISpriteSheetPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUISpriteSheetPrefab +_G['GUISpriteSheetPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/client/_00007FFD97ED8F00.lua b/Meta/Types/client/_00007FFD97ED8F00.lua new file mode 100644 index 0000000..b2073db --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED8F00.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.GUICursor : Barotrauma.GUISelector*1Barotrauma*GUICursorPrefab, {[Barotrauma.CursorState]:Barotrauma.Sprite} +_G['GUICursor'] = {} + +---`Constructor Public Instance` +---@param identifier System.String +---@return Barotrauma.GUICursor +_G['GUICursor'] = function(identifier) end + +---`Constructor Public Instance` +---@param identifier System.String +---@return Barotrauma.GUICursor +_G['GUICursor'].__new = function(identifier) end + diff --git a/Meta/Types/client/_00007FFD97ED9018.lua b/Meta/Types/client/_00007FFD97ED9018.lua new file mode 100644 index 0000000..968045f --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED9018.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.GUICursorPrefab : Barotrauma.GUIPrefab +---`Field Public Instance` +---@field Sprites (Barotrauma.Sprite-arr)|(Barotrauma.Sprite[]) +_G['GUICursorPrefab'] = {} + +---`Method Public Instance Virtual` +_G['GUICursorPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUICursorPrefab +_G['GUICursorPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUICursorPrefab +_G['GUICursorPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/client/_00007FFD97ED9EE8.lua b/Meta/Types/client/_00007FFD97ED9EE8.lua new file mode 100644 index 0000000..0e7f76b --- /dev/null +++ b/Meta/Types/client/_00007FFD97ED9EE8.lua @@ -0,0 +1,392 @@ +---@meta +---@class Barotrauma.RectTransform : System.Object +---`Field Private Instance` +---@field parent Barotrauma.RectTransform +---`Field NonPublic Instance` +---@field children (System.Collections.Generic.List*1Barotrauma*RectTransform)|(Barotrauma.RectTransform[]) +---`Field Private Instance` +---@field relativeSize Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field minSize System.Nullable*1Microsoft*Xna*Framework*Point +---`Field Private Instance` +---@field maxSize System.Nullable*1Microsoft*Xna*Framework*Point +---`Field Private Instance` +---@field nonScaledSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field localScale Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field relativeOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field absoluteOffset Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field screenSpaceOffset Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field recalculateRect System.Boolean +---`Field Private Instance` +---@field _rect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field pivot Barotrauma.Pivot +---`Field Private Instance` +---@field anchor Barotrauma.Anchor +---`Field Private Instance` +---@field _scaleBasis Barotrauma.ScaleBasis +---`Field Private Instance` +---@field ParentChanged (System.Action*1Barotrauma*RectTransform)|(fun(obj:Barotrauma.RectTransform)) +---`Field Private Instance` +---@field ChildrenChanged (System.Action*1Barotrauma*RectTransform)|(fun(obj:Barotrauma.RectTransform)) +---`Field Private Instance` +---@field ScaleChanged (System.Action)|(fun()) +---`Field Private Instance` +---@field SizeChanged (System.Action)|(fun()) +---`Field Private Instance` +---@field animTargetPos System.Nullable*1Microsoft*Xna*Framework*Point +---`Field Public Static` +---@field MaxPoint Microsoft.Xna.Framework.Point +---`Field Public Static` +---@field globalScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GUIComponent Barotrauma.GUIComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Parent Barotrauma.RectTransform +---`Getter Public Instance` +---@field Children (System.Collections.Generic.IEnumerable*1Barotrauma*RectTransform)|(fun():(Barotrauma.RectTransform)) +---`Getter Public Instance` +---@field CountChildren System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RelativeSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinSize Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxSize Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonScaledSize Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field ScaledSize Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LocalScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Scale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RelativeOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbsoluteOffset Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScreenSpaceOffset Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PivotOffset Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AnchorPoint Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field TopLeft Microsoft.Xna.Framework.Point +---`Getter NonPublic Instance` +---@field NonScaledTopLeft Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field ParentRect Microsoft.Xna.Framework.Rectangle +---`Getter NonPublic Instance` +---@field NonScaledRect Microsoft.Xna.Framework.Rectangle +---`Getter NonPublic Instance Virtual` +---@field NonScaledUIRect Microsoft.Xna.Framework.Rectangle +---`Getter NonPublic Instance` +---@field NonScaledParentSize Microsoft.Xna.Framework.Point +---`Getter NonPublic Instance` +---@field NonScaledParentRect Microsoft.Xna.Framework.Rectangle +---`Getter NonPublic Instance` +---@field NonScaledParentUIRect Microsoft.Xna.Framework.Rectangle +---`Getter NonPublic Instance` +---@field UIRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Pivot Barotrauma.Pivot +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Anchor Barotrauma.Anchor +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScaleBasis Barotrauma.ScaleBasis +---`Getter Public Instance` +---@field IsLastChild System.Boolean +---`Getter Public Instance` +---@field IsFirstChild System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsFixedSize System.Boolean +---`Getter Public Instance` +---@field AnimTargetPos Microsoft.Xna.Framework.Point +_G['GUI']['RectTransform'] = {} + +---`Method Public Instance` +_G['GUI']['RectTransform'].SetAsLastChild = function() end + +---`Method Public Instance` +_G['GUI']['RectTransform'].SetAsFirstChild = function() end + +---`Method Public Instance` +---@param index System.Int32 +---@return System.Boolean +_G['GUI']['RectTransform'].RepositionChildInHierarchy = function(index) end + +---`Method Public Instance` +---@param resize System.Boolean +---@param scale? System.Boolean +_G['GUI']['RectTransform'].RecalculateChildren = function(resize, scale) end + +---`Method Public Instance` +---@param ignoreChildren? System.Boolean +---@param order? System.Int32 +_G['GUI']['RectTransform'].AddChildrenToGUIUpdateList = function(ignoreChildren, order) end + +---`Method Public Instance` +_G['GUI']['RectTransform'].MatchPivotToAnchor = function() end + +---`Method Public Static` +---@param anchor Barotrauma.Anchor +---@return Barotrauma.Pivot +_G['GUI']['RectTransform'].MatchPivotToAnchor = function(anchor) end + +---`Method Public Instance` +---@param targetPos Microsoft.Xna.Framework.Point +---@param duration System.Single +---@param onDoneMoving? (System.Action)|(fun()) +_G['GUI']['RectTransform'].MoveOverTime = function(targetPos, duration, onDoneMoving) end + +---`Method Public Instance` +---@param targetSize Microsoft.Xna.Framework.Point +---@param duration System.Single +_G['GUI']['RectTransform'].ScaleOverTime = function(targetSize, duration) end + +---`Method Private Instance` +---@param targetPos Microsoft.Xna.Framework.Point +---@param duration System.Single +---@param onDoneMoving? (System.Action)|(fun()) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GUI']['RectTransform'].DoMoveAnimation = function(targetPos, duration, onDoneMoving) end + +---`Method Private Instance` +---@param targetSize Microsoft.Xna.Framework.Point +---@param duration System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GUI']['RectTransform'].DoScaleAnimation = function(targetSize, duration) end + +---`Method Public Instance` +_G['GUI']['RectTransform'].InheritTotalChildrenMinHeight = function() end + +---`Method Public Instance` +_G['GUI']['RectTransform'].InheritTotalChildrenHeight = function() end + +---`Method Public Static` +---@param pivot Barotrauma.Pivot +---@return Barotrauma.Anchor +_G['GUI']['RectTransform'].MatchAnchorToPivot = function(pivot) end + +---`Method Public Static` +---@param anchor Barotrauma.Anchor +---@return Barotrauma.Anchor +_G['GUI']['RectTransform'].MoveAnchorLeft = function(anchor) end + +---`Method Public Static` +---@param anchor Barotrauma.Anchor +---@return Barotrauma.Anchor +_G['GUI']['RectTransform'].MoveAnchorRight = function(anchor) end + +---`Method Public Static` +---@param anchor Barotrauma.Anchor +---@return Barotrauma.Anchor +_G['GUI']['RectTransform'].MoveAnchorTop = function(anchor) end + +---`Method Public Static` +---@param anchor Barotrauma.Anchor +---@return Barotrauma.Anchor +_G['GUI']['RectTransform'].MoveAnchorBottom = function(anchor) end + +---`Method Public Static` +---@param offset Microsoft.Xna.Framework.Point +---@param anchor Barotrauma.Anchor +---@return Microsoft.Xna.Framework.Point +_G['GUI']['RectTransform'].ConvertOffsetRelativeToAnchor = function(offset, anchor) end + +---`Method Public Static` +---@param anchor Barotrauma.Pivot +---@param size Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['GUI']['RectTransform'].CalculatePivotOffset = function(anchor, size) end + +---`Method Public Static` +---@param anchor Barotrauma.Anchor +---@param parent Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Point +_G['GUI']['RectTransform'].CalculateAnchorPoint = function(anchor, parent) end + +---`Method Public Static` +_G['GUI']['RectTransform'].ResetGlobalScale = function() end + +---`Method Public Instance` +_G['GUI']['RectTransform'].ResetSizeChanged = function() end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.RectTransform +---@param defaultAnchor? Barotrauma.Anchor +---@return Barotrauma.RectTransform +_G['GUI']['RectTransform'].Load = function(element, parent, defaultAnchor) end + +---`Method Private Instance` +---@param parent? Barotrauma.RectTransform +---@param anchor? Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +_G['GUI']['RectTransform'].Init = function(parent, anchor, pivot) end + +---`Method NonPublic Instance` +_G['GUI']['RectTransform'].RecalculateScale = function() end + +---`Method Public Instance` +---@param withChildren System.Boolean +_G['GUI']['RectTransform'].RecalculateScale = function(withChildren) end + +---`Method NonPublic Instance` +_G['GUI']['RectTransform'].RecalculatePivotOffset = function() end + +---`Method NonPublic Instance` +_G['GUI']['RectTransform'].RecalculateAnchorPoint = function() end + +---`Method NonPublic Instance` +_G['GUI']['RectTransform'].RecalculateRelativeSize = function() end + +---`Method NonPublic Instance` +_G['GUI']['RectTransform'].RecalculateAbsoluteSize = function() end + +---`Method NonPublic Instance` +---@param resize System.Boolean +---@param scale? System.Boolean +---@param withChildren? System.Boolean +_G['GUI']['RectTransform'].RecalculateAll = function(resize, scale, withChildren) end + +---`Method Private Instance` +---@param displayErrors? System.Boolean +---@return System.Boolean +_G['GUI']['RectTransform'].RemoveFromHierarchy = function(displayErrors) end + +---`Method Public Instance` +---@param anchor Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +_G['GUI']['RectTransform'].SetPosition = function(anchor, pivot) end + +---`Method Public Instance` +---@overload fun(absoluteSize:Microsoft.Xna.Framework.Point, resizeChildren?:System.Boolean) +---@param relativeSize Microsoft.Xna.Framework.Vector2 +---@param resizeChildren? System.Boolean +_G['GUI']['RectTransform'].Resize = function(relativeSize, resizeChildren) end + +---`Method Public Instance` +---@param newScale Microsoft.Xna.Framework.Vector2 +_G['GUI']['RectTransform'].ChangeScale = function(newScale) end + +---`Method Public Instance` +_G['GUI']['RectTransform'].ResetScale = function() end + +---`Method Public Instance` +---@param translation Microsoft.Xna.Framework.Point +_G['GUI']['RectTransform'].Translate = function(translation) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*RectTransform)|(fun():(Barotrauma.RectTransform)) +_G['GUI']['RectTransform'].GetParents = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*RectTransform)|(fun():(Barotrauma.RectTransform)) +_G['GUI']['RectTransform'].GetAllChildren = function() end + +---`Method Public Instance` +---@param rectT Barotrauma.RectTransform +---@return System.Int32 +_G['GUI']['RectTransform'].GetChildIndex = function(rectT) end + +---`Method Public Instance` +---@param index System.Int32 +---@return Barotrauma.RectTransform +_G['GUI']['RectTransform'].GetChild = function(index) end + +---`Method Public Instance` +---@param rectT Barotrauma.RectTransform +---@param recursive? System.Boolean +---@return System.Boolean +_G['GUI']['RectTransform'].IsParentOf = function(rectT, recursive) end + +---`Method Public Instance` +---@param rectT Barotrauma.RectTransform +---@param recursive? System.Boolean +---@return System.Boolean +_G['GUI']['RectTransform'].IsChildOf = function(rectT, recursive) end + +---`Method Public Instance` +_G['GUI']['RectTransform'].ClearChildren = function() end + +---`Method Public Instance` +---@param comparison (System.Comparison*1Barotrauma*RectTransform)|(fun(x:Barotrauma.RectTransform, y:Barotrauma.RectTransform):(System.Int32)) +_G['GUI']['RectTransform'].SortChildren = function(comparison) end + +---`Method Public Instance` +_G['GUI']['RectTransform'].ReverseChildren = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.RectTransform +---@overload fun(relativeSize:Microsoft.Xna.Framework.Vector2, parent:Barotrauma.RectTransform, anchor?:Barotrauma.Anchor, pivot?:System.Nullable*1Barotrauma*Pivot, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, maxSize?:System.Nullable*1Microsoft*Xna*Framework*Point, scaleBasis?:Barotrauma.ScaleBasis):Barotrauma.RectTransform +---@param absoluteSize Microsoft.Xna.Framework.Point +---@param parent? Barotrauma.RectTransform +---@param anchor? Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +---@param scaleBasis? Barotrauma.ScaleBasis +---@param isFixedSize? System.Boolean +---@return Barotrauma.RectTransform +_G['GUI']['RectTransform'] = function(absoluteSize, parent, anchor, pivot, scaleBasis, isFixedSize) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.RectTransform +---@overload fun(relativeSize:Microsoft.Xna.Framework.Vector2, parent:Barotrauma.RectTransform, anchor?:Barotrauma.Anchor, pivot?:System.Nullable*1Barotrauma*Pivot, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, maxSize?:System.Nullable*1Microsoft*Xna*Framework*Point, scaleBasis?:Barotrauma.ScaleBasis):Barotrauma.RectTransform +---@param absoluteSize Microsoft.Xna.Framework.Point +---@param parent? Barotrauma.RectTransform +---@param anchor? Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +---@param scaleBasis? Barotrauma.ScaleBasis +---@param isFixedSize? System.Boolean +---@return Barotrauma.RectTransform +_G['GUI']['RectTransform'].__new = function(absoluteSize, parent, anchor, pivot, scaleBasis, isFixedSize) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.RectTransform +---@overload fun(relativeSize:Microsoft.Xna.Framework.Vector2, parent:Barotrauma.RectTransform, anchor?:Barotrauma.Anchor, pivot?:System.Nullable*1Barotrauma*Pivot, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, maxSize?:System.Nullable*1Microsoft*Xna*Framework*Point, scaleBasis?:Barotrauma.ScaleBasis):Barotrauma.RectTransform +---@param absoluteSize Microsoft.Xna.Framework.Point +---@param parent? Barotrauma.RectTransform +---@param anchor? Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +---@param scaleBasis? Barotrauma.ScaleBasis +---@param isFixedSize? System.Boolean +---@return Barotrauma.RectTransform +_G['GUI']['RectTransform'] = function(absoluteSize, parent, anchor, pivot, scaleBasis, isFixedSize) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.RectTransform +---@overload fun(relativeSize:Microsoft.Xna.Framework.Vector2, parent:Barotrauma.RectTransform, anchor?:Barotrauma.Anchor, pivot?:System.Nullable*1Barotrauma*Pivot, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, maxSize?:System.Nullable*1Microsoft*Xna*Framework*Point, scaleBasis?:Barotrauma.ScaleBasis):Barotrauma.RectTransform +---@param absoluteSize Microsoft.Xna.Framework.Point +---@param parent? Barotrauma.RectTransform +---@param anchor? Barotrauma.Anchor +---@param pivot? System.Nullable*1Barotrauma*Pivot +---@param scaleBasis? Barotrauma.ScaleBasis +---@param isFixedSize? System.Boolean +---@return Barotrauma.RectTransform +_G['GUI']['RectTransform'].__new = function(absoluteSize, parent, anchor, pivot, scaleBasis, isFixedSize) end + diff --git a/Meta/Types/client/_00007FFD97EDA068.lua b/Meta/Types/client/_00007FFD97EDA068.lua new file mode 100644 index 0000000..ddefa65 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDA068.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.GUICanvas : Barotrauma.RectTransform +---`Field Private Instance` +---@field childrenWeakRef (System.Collections.Generic.List*1System*WeakReference*2Barotrauma*RectTransform)|(System.WeakReference*1Barotrauma*RectTransform[]) +---`Field Private Static` +---@field _instance Barotrauma.GUICanvas +---`Getter Public Static` +---@field Instance Barotrauma.GUICanvas +---`Getter Private Static` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter NonPublic Instance Virtual` +---@field NonScaledUIRect Microsoft.Xna.Framework.Rectangle +_G['GUI']['Canvas'] = {} + +---`Method Private Static` +---@param _ Barotrauma.RectTransform +_G['GUI']['Canvas'].OnChildrenChanged = function(_) end + +---`Method Private Static` +_G['GUI']['Canvas'].RefreshChildren = function() end + +---`Method Private Static` +_G['GUI']['Canvas'].RecalculateSize = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.GUICanvas +_G['GUI']['Canvas'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.GUICanvas +_G['GUI']['Canvas'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EDA218.lua b/Meta/Types/client/_00007FFD97EDA218.lua new file mode 100644 index 0000000..a409f99 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDA218.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.GUIColor : Barotrauma.GUISelector*1Barotrauma*GUIColorPrefab +---@operator mul(System.Single):Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field fallbackColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field Value Microsoft.Xna.Framework.Color +_G['GUIColor'] = {} + +---`Constructor Public Instance` +---@param identifier System.String +---@param fallbackColor Microsoft.Xna.Framework.Color +---@return Barotrauma.GUIColor +_G['GUIColor'] = function(identifier, fallbackColor) end + +---`Constructor Public Instance` +---@param identifier System.String +---@param fallbackColor Microsoft.Xna.Framework.Color +---@return Barotrauma.GUIColor +_G['GUIColor'].__new = function(identifier, fallbackColor) end + diff --git a/Meta/Types/client/_00007FFD97EDA320.lua b/Meta/Types/client/_00007FFD97EDA320.lua new file mode 100644 index 0000000..3e194e5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDA320.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.GUIColorPrefab : Barotrauma.GUIPrefab +---`Field Public Instance` +---@field Color Microsoft.Xna.Framework.Color +_G['GUIColorPrefab'] = {} + +---`Method Public Instance Virtual` +_G['GUIColorPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUIColorPrefab +_G['GUIColorPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.UIStyleFile +---@return Barotrauma.GUIColorPrefab +_G['GUIColorPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/client/_00007FFD97EDA758.lua b/Meta/Types/client/_00007FFD97EDA758.lua new file mode 100644 index 0000000..7ad7f85 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDA758.lua @@ -0,0 +1,89 @@ +---@meta +---@class Barotrauma.GUIColorPicker : Barotrauma.GUIComponent +---`Field Public Instance` +---@field OnColorSelected (Barotrauma.GUIColorPicker.OnColorSelectedHandler)|(fun(component:Barotrauma.GUIColorPicker, color:Microsoft.Xna.Framework.Color):(System.Boolean)) +---`Field Public Instance` +---@field SelectedHue System.Single +---`Field Public Instance` +---@field SelectedSaturation System.Single +---`Field Public Instance` +---@field SelectedValue System.Single +---`Field Public Instance` +---@field CurrentColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field MainArea Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field HueArea Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field mainTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field hueTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field colorData (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---`Field Private Instance` +---@field selectedRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field mouseHeld System.Boolean +---`Field Private Instance` +---@field isInitialized System.Boolean +---`Field Private Instance` +---@field transparentWhite Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field transparentBlack Microsoft.Xna.Framework.Color +_G['GUI']['ColorPicker'] = {} + +---`Method Private Instance` +_G['GUI']['ColorPicker'].Init = function() end + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['ColorPicker'].Draw = function(spriteBatch) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['ColorPicker'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['GUI']['ColorPicker'].Dispose = function() end + +---`Method Public Instance` +_G['GUI']['ColorPicker'].RefreshHue = function() end + +---`Method Private Instance` +---@param data (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---@param width System.Int32 +---@param height System.Int32 +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['GUI']['ColorPicker'].CreateGradientTexture = function(data, width, height) end + +---`Method Private Instance` +---@param data Microsoft.Xna.Framework.Color-arr-ref +---@param width System.Int32 +---@param height System.Int32 +---@param algorithm (System.Func*1System*Single*1System*Single*1Microsoft*Xna*Framework*Color)|(fun(arg1:System.Single, arg2:System.Single):(Microsoft.Xna.Framework.Color)) +_G['GUI']['ColorPicker'].GenerateGradient = function(data, width, height, algorithm) end + +---`Method Private Instance` +---@param x System.Single +---@param y System.Single +---@return Microsoft.Xna.Framework.Color +_G['GUI']['ColorPicker'].DrawHVArea = function(x, y) end + +---`Method Private Instance` +---@param x System.Single +---@param y System.Single +---@return Microsoft.Xna.Framework.Color +_G['GUI']['ColorPicker'].DrawHueArea = function(x, y) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param style? System.String +---@return Barotrauma.GUIColorPicker +_G['GUI']['ColorPicker'] = function(rectT, style) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param style? System.String +---@return Barotrauma.GUIColorPicker +_G['GUI']['ColorPicker'].__new = function(rectT, style) end + diff --git a/Meta/Types/client/_00007FFD97EDAAF0.lua b/Meta/Types/client/_00007FFD97EDAAF0.lua new file mode 100644 index 0000000..b308af2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDAAF0.lua @@ -0,0 +1,68 @@ +---@meta +---@class Barotrauma.GUIContextMenu : Barotrauma.GUIComponent +---`Field Private Instance` +---@field Options (System.Collections.Generic.Dictionary*1Barotrauma*ContextMenuOption*1Barotrauma*GUITextBlock)|({[Barotrauma.ContextMenuOption]:(Barotrauma.GUITextBlock)}) +---`Field Private Instance` +---@field SubMenu Barotrauma.GUIContextMenu +---`Field Public Instance` +---@field HeaderLabel Barotrauma.GUITextBlock +---`Field Public Instance` +---@field ParentOption Barotrauma.GUITextBlock +---`Field Public Static` +---@field CurrentContextMenu Barotrauma.GUIContextMenu +_G['GUI']['ContextMenu'] = {} + +---`Method Public Static` +---@overload fun(...:Barotrauma.ContextMenuOption):(Barotrauma.GUIContextMenu) +---@param pos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param header Barotrauma.LocalizedString +---@param headerColor System.Nullable*1Microsoft*Xna*Framework*Color +---@param ... Barotrauma.ContextMenuOption +---@return Barotrauma.GUIContextMenu +_G['GUI']['ContextMenu'].CreateContextMenu = function(pos, header, headerColor, ...) end + +---`Method Private Instance` +---@param _ Barotrauma.GUIComponent +---@param data System.Object +---@return System.Boolean +_G['GUI']['ContextMenu'].OnSelected = function(_, data) end + +---`Method Private Instance` +---@param size Microsoft.Xna.Framework.Point-ref +---@param label Barotrauma.LocalizedString +---@param font Barotrauma.ScalableFont +---@return Microsoft.Xna.Framework.Vector2 +_G['GUI']['ContextMenu'].InflateSize = function(size, label, font) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['ContextMenu'].Update = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['GUI']['ContextMenu'].IsMouseOver = function() end + +---`Method Public Instance Virtual` +---@param ignoreChildren? System.Boolean +---@param order? System.Int32 +_G['GUI']['ContextMenu'].AddToGUIUpdateList = function(ignoreChildren, order) end + +---`Method Public Static` +_G['GUI']['ContextMenu'].AddActiveToGUIUpdateList = function() end + +---`Constructor Public Instance` +---@param position System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param header Barotrauma.LocalizedString +---@param style System.String +---@param ... Barotrauma.ContextMenuOption +---@return Barotrauma.GUIContextMenu +_G['GUI']['ContextMenu'] = function(position, header, style, ...) end + +---`Constructor Public Instance` +---@param position System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param header Barotrauma.LocalizedString +---@param style System.String +---@param ... Barotrauma.ContextMenuOption +---@return Barotrauma.GUIContextMenu +_G['GUI']['ContextMenu'].__new = function(position, header, style, ...) end + diff --git a/Meta/Types/client/_00007FFD97EDAD10.lua b/Meta/Types/client/_00007FFD97EDAD10.lua new file mode 100644 index 0000000..7730d6d --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDAD10.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.ContextMenuOption : System.ValueType +---`Field Public Instance` +---@field Label Barotrauma.LocalizedString +---`Field Public Instance` +---@field OnSelected (System.Action)|(fun()) +---`Field Public Instance` +---@field SubOptions (Barotrauma.ContextMenuOption-arr)|(Barotrauma.ContextMenuOption[]) +---`Field Public Instance` +---@field IsEnabled System.Boolean +---`Field Public Instance` +---@field Tooltip Barotrauma.LocalizedString +_G['GUI']['ContextMenuOption'] = {} + +---`Constructor Public Instance` +---@overload fun(label:System.String, isEnabled:System.Boolean, onSelected:(System.Action)|(fun())):Barotrauma.ContextMenuOption +---@overload fun(labelTag:Barotrauma.Identifier, isEnabled:System.Boolean, onSelected:(System.Action)|(fun())):Barotrauma.ContextMenuOption +---@overload fun(label:Barotrauma.LocalizedString, isEnabled:System.Boolean, onSelected:(System.Action)|(fun())):Barotrauma.ContextMenuOption +---@param label System.String +---@param isEnabled System.Boolean +---@param ... Barotrauma.ContextMenuOption +---@return Barotrauma.ContextMenuOption +_G['GUI']['ContextMenuOption'] = function(label, isEnabled, ...) end + +---`Constructor Public Instance` +---@overload fun(label:System.String, isEnabled:System.Boolean, onSelected:(System.Action)|(fun())):Barotrauma.ContextMenuOption +---@overload fun(labelTag:Barotrauma.Identifier, isEnabled:System.Boolean, onSelected:(System.Action)|(fun())):Barotrauma.ContextMenuOption +---@overload fun(label:Barotrauma.LocalizedString, isEnabled:System.Boolean, onSelected:(System.Action)|(fun())):Barotrauma.ContextMenuOption +---@param label System.String +---@param isEnabled System.Boolean +---@param ... Barotrauma.ContextMenuOption +---@return Barotrauma.ContextMenuOption +_G['GUI']['ContextMenuOption'].__new = function(label, isEnabled, ...) end + diff --git a/Meta/Types/client/_00007FFD97EDAE90.lua b/Meta/Types/client/_00007FFD97EDAE90.lua new file mode 100644 index 0000000..0ecacee --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDAE90.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.GUICustomComponent : Barotrauma.GUIComponent +---`Field Public Instance` +---@field OnDraw (System.Action*1Microsoft*Xna*Framework*Graphics*SpriteBatch*1Barotrauma*GUICustomComponent)|(fun(arg1:Microsoft.Xna.Framework.Graphics.SpriteBatch, arg2:Barotrauma.GUICustomComponent)) +---`Field Public Instance` +---@field OnUpdate (System.Action*1System*Single*1Barotrauma*GUICustomComponent)|(fun(arg1:System.Single, arg2:Barotrauma.GUICustomComponent)) +---`Field Public Instance` +---@field HideElementsOutsideFrame System.Boolean +_G['GUI']['CustomComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['CustomComponent'].Draw = function(spriteBatch) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['CustomComponent'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param onDraw? (System.Action*1Microsoft*Xna*Framework*Graphics*SpriteBatch*1Barotrauma*GUICustomComponent)|(fun(arg1:Microsoft.Xna.Framework.Graphics.SpriteBatch, arg2:Barotrauma.GUICustomComponent)) +---@param onUpdate? (System.Action*1System*Single*1Barotrauma*GUICustomComponent)|(fun(arg1:System.Single, arg2:Barotrauma.GUICustomComponent)) +---@return Barotrauma.GUICustomComponent +_G['GUI']['CustomComponent'] = function(rectT, onDraw, onUpdate) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param onDraw? (System.Action*1Microsoft*Xna*Framework*Graphics*SpriteBatch*1Barotrauma*GUICustomComponent)|(fun(arg1:Microsoft.Xna.Framework.Graphics.SpriteBatch, arg2:Barotrauma.GUICustomComponent)) +---@param onUpdate? (System.Action*1System*Single*1Barotrauma*GUICustomComponent)|(fun(arg1:System.Single, arg2:Barotrauma.GUICustomComponent)) +---@return Barotrauma.GUICustomComponent +_G['GUI']['CustomComponent'].__new = function(rectT, onDraw, onUpdate) end + diff --git a/Meta/Types/client/_00007FFD97EDB668.lua b/Meta/Types/client/_00007FFD97EDB668.lua new file mode 100644 index 0000000..f0da13e --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDB668.lua @@ -0,0 +1,180 @@ +---@meta +---@class Barotrauma.GUIDropDown : Barotrauma.GUIComponent +---`Field Public Instance` +---@field OnSelected (Barotrauma.GUIDropDown.OnSelectedHandler)|(fun(selected:Barotrauma.GUIComponent, obj?:System.Object):(System.Boolean)) +---`Field Public Instance` +---@field AfterSelected (Barotrauma.GUIDropDown.OnSelectedHandler)|(fun(selected:Barotrauma.GUIComponent, obj?:System.Object):(System.Boolean)) +---`Field Public Instance` +---@field OnDropped (Barotrauma.GUIDropDown.OnSelectedHandler)|(fun(selected:Barotrauma.GUIComponent, obj?:System.Object):(System.Boolean)) +---`Field Private Instance` +---@field button Barotrauma.GUIButton +---`Field Private Instance` +---@field icon Barotrauma.GUIImage +---`Field Private Instance` +---@field listBox Barotrauma.GUIListBox +---`Field Private Instance` +---@field currentHighestParent Barotrauma.RectTransform +---`Field Private Instance` +---@field parentHierarchy (System.Collections.Generic.List*1Barotrauma*RectTransform)|(Barotrauma.RectTransform[]) +---`Field Private Instance` +---@field selectMultiple System.Boolean +---`Field Private Instance` +---@field selectedDataMultiple (System.Collections.Generic.List*1System*Object)|(System.Object[]) +---`Field Private Instance` +---@field selectedIndexMultiple (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +---`Field Public Instance` +---@field MustSelectAtLeastOne System.Boolean +---`Field Private Instance` +---@field wasOpened System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Dropped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowNonText System.Boolean +---`Getter Public Instance` +---@field SelectedItemData System.Object +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ButtonEnabled System.Boolean +---`Getter Public Instance` +---@field SelectedComponent Barotrauma.GUIComponent +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Selected System.Boolean +---`Getter Public Instance` +---@field ListBox Barotrauma.GUIListBox +---`Getter Public Instance` +---@field SelectedData System.Object +---`Getter Public Instance` +---@field SelectedIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ButtonTextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Font Barotrauma.GUIFont +---`Getter Public Instance` +---@field SelectedDataMultiple (System.Collections.Generic.IEnumerable*1System*Object)|(fun():(System.Object)) +---`Getter Public Instance` +---@field SelectedIndexMultiple (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Text Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ToolTip Barotrauma.RichString +---`Getter Public Instance` +---@field DropDownIcon Barotrauma.GUIImage +---`Getter Public Instance` +---@field Padding Microsoft.Xna.Framework.Vector4 +_G['GUI']['DropDown'] = {} + +---`Method Public Instance Virtual` +---@overload fun(inputChar:System.Char) +---@param text System.String +_G['GUI']['DropDown'].ReceiveTextInput = function(text) end + +---`Method Public Instance Virtual` +---@param command System.Char +_G['GUI']['DropDown'].ReceiveCommandInput = function(command) end + +---`Method Public Instance Virtual` +---@param text System.String +---@param start System.Int32 +---@param length System.Int32 +_G['GUI']['DropDown'].ReceiveEditingInput = function(text, start, length) end + +---`Method Public Instance Virtual` +---@param key Microsoft.Xna.Framework.Input.Keys +_G['GUI']['DropDown'].ReceiveSpecialInput = function(key) end + +---`Method Private Instance` +---@return Barotrauma.RectTransform +_G['GUI']['DropDown'].FindHighestParent = function() end + +---`Method Public Instance` +---@param text Barotrauma.LocalizedString +---@param userData? System.Object +---@param toolTip? Barotrauma.LocalizedString +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.GUIComponent +_G['GUI']['DropDown'].AddItem = function(text, userData, toolTip, color, textColor) end + +---`Method Public Instance Virtual` +_G['GUI']['DropDown'].ClearChildren = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent)) +_G['GUI']['DropDown'].GetChildren = function() end + +---`Method Private Instance` +---@param component Barotrauma.GUIComponent +---@param obj System.Object +---@return System.Boolean +_G['GUI']['DropDown'].SelectItem = function(component, obj) end + +---`Method Public Instance` +---@param userData System.Object +_G['GUI']['DropDown'].SelectItem = function(userData) end + +---`Method Public Instance` +---@param index System.Int32 +_G['GUI']['DropDown'].Select = function(index) end + +---`Method Private Instance` +---@param component Barotrauma.GUIComponent +---@param obj System.Object +---@return System.Boolean +_G['GUI']['DropDown'].OnClicked = function(component, obj) end + +---`Method Public Instance` +_G['GUI']['DropDown'].RefreshListBoxParent = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['GUI']['DropDown'].AddListBoxToGUIUpdateList = function(parent) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +_G['GUI']['DropDown'].DrawManually = function(spriteBatch, alsoChildren, recursive) end + +---`Method Public Instance Virtual` +---@param ignoreChildren? System.Boolean +---@param order? System.Int32 +_G['GUI']['DropDown'].AddToGUIUpdateList = function(ignoreChildren, order) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['DropDown'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param text? Barotrauma.LocalizedString +---@param elementCount? System.Int32 +---@param style? System.String +---@param selectMultiple? System.Boolean +---@param dropAbove? System.Boolean +---@param textAlignment? Barotrauma.Alignment +---@param listBoxScale? System.Single +---@return Barotrauma.GUIDropDown +_G['GUI']['DropDown'] = function(rectT, text, elementCount, style, selectMultiple, dropAbove, textAlignment, listBoxScale) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param text? Barotrauma.LocalizedString +---@param elementCount? System.Int32 +---@param style? System.String +---@param selectMultiple? System.Boolean +---@param dropAbove? System.Boolean +---@param textAlignment? Barotrauma.Alignment +---@param listBoxScale? System.Single +---@return Barotrauma.GUIDropDown +_G['GUI']['DropDown'].__new = function(rectT, text, elementCount, style, selectMultiple, dropAbove, textAlignment, listBoxScale) end + diff --git a/Meta/Types/client/_00007FFD97EDB950.lua b/Meta/Types/client/_00007FFD97EDB950.lua new file mode 100644 index 0000000..1bee45a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDB950.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.GUIFrame : Barotrauma.GUIComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutlineThickness System.Single +_G['GUI']['Frame'] = {} + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['Frame'].Draw = function(spriteBatch) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param style? System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.GUIFrame +_G['GUI']['Frame'] = function(rectT, style, color) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param style? System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.GUIFrame +_G['GUI']['Frame'].__new = function(rectT, style, color) end + diff --git a/Meta/Types/client/_00007FFD97EDBF28.lua b/Meta/Types/client/_00007FFD97EDBF28.lua new file mode 100644 index 0000000..e88c464 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDBF28.lua @@ -0,0 +1,101 @@ +---@meta +---@class Barotrauma.GUIImage : Barotrauma.GUIComponent +---`Field Public Instance` +---@field Rotation System.Single +---`Field Private Instance` +---@field sprite Barotrauma.Sprite +---`Field Private Instance` +---@field sourceRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field crop System.Boolean +---`Field Private Instance` +---@field scaleToFit System.Boolean +---`Field Private Instance` +---@field lazyLoaded System.Boolean +---`Field Private Instance` +---@field loading System.Boolean +---`Field Public Instance` +---@field LoadAsynchronously System.Boolean +---`Field Private Instance` +---@field origin Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field BlendState Microsoft.Xna.Framework.Graphics.BlendState +---`Field Public Instance` +---@field OverrideState System.Nullable*1Barotrauma*GUIComponent*ComponentState +---`Field Private Static` +---@field activeTextureLoads (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Private Static` +---@field loadingTextures System.Boolean +---`Getter Public Static` +---@field LoadingTextures System.Boolean +---`Getter Public Instance` +---@field Crop System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourceRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Sprite Barotrauma.Sprite +_G['GUI']['Image'] = {} + +---`Method Public Instance` +---@param state System.Boolean +---@param center? System.Boolean +_G['GUI']['Image'].SetCrop = function(state, center) end + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['Image'].Draw = function(spriteBatch) end + +---`Method Private Instance` +_G['GUI']['Image'].RecalculateScale = function() end + +---`Method Private Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['GUI']['Image'].LoadTextureAsync = function() end + +---`Constructor Public Instance` +---@overload fun(rectT:Barotrauma.RectTransform, style:System.String, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit:System.Boolean, style:System.String):Barotrauma.GUIImage +---@return Barotrauma.GUIImage +_G['GUI']['Image'] = function() end + +---`Constructor Public Instance` +---@overload fun(rectT:Barotrauma.RectTransform, style:System.String, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit:System.Boolean, style:System.String):Barotrauma.GUIImage +---@return Barotrauma.GUIImage +_G['GUI']['Image'].__new = function() end + +---`Constructor Private Instance` +---@overload fun(rectT:Barotrauma.RectTransform, style:System.String, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit:System.Boolean, style:System.String):Barotrauma.GUIImage +---@return Barotrauma.GUIImage +_G['GUI']['Image'] = function() end + +---`Constructor Private Instance` +---@overload fun(rectT:Barotrauma.RectTransform, style:System.String, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit:System.Boolean, style:System.String):Barotrauma.GUIImage +---@return Barotrauma.GUIImage +_G['GUI']['Image'].__new = function() end + +---`Constructor Private Static` +---@overload fun(rectT:Barotrauma.RectTransform, style:System.String, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit:System.Boolean, style:System.String):Barotrauma.GUIImage +---@return Barotrauma.GUIImage +_G['GUI']['Image'] = function() end + +---`Constructor Private Static` +---@overload fun(rectT:Barotrauma.RectTransform, style:System.String, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit?:System.Boolean):Barotrauma.GUIImage +---@overload fun(rectT:Barotrauma.RectTransform, sprite:Barotrauma.Sprite, sourceRect:System.Nullable*1Microsoft*Xna*Framework*Rectangle, scaleToFit:System.Boolean, style:System.String):Barotrauma.GUIImage +---@return Barotrauma.GUIImage +_G['GUI']['Image'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EDC2B0.lua b/Meta/Types/client/_00007FFD97EDC2B0.lua new file mode 100644 index 0000000..e86c94e --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDC2B0.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.GUILayoutGroup : Barotrauma.GUIComponent +---`Field Private Instance` +---@field isHorizontal System.Boolean +---`Field Private Instance` +---@field stretch System.Boolean +---`Field Private Instance` +---@field absoluteSpacing System.Int32 +---`Field Private Instance` +---@field relativeSpacing System.Single +---`Field Private Instance` +---@field childAnchor Barotrauma.Anchor +---`Field Private Instance` +---@field needsToRecalculate System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stretch System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbsoluteSpacing System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RelativeSpacing System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ChildAnchor Barotrauma.Anchor +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsToRecalculate System.Boolean +_G['GUI']['LayoutGroup'] = {} + +---`Method Public Instance` +_G['GUI']['LayoutGroup'].Recalculate = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['LayoutGroup'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['GUI']['LayoutGroup'].ForceLayoutRecalculation = function() end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param isHorizontal? System.Boolean +---@param childAnchor? Barotrauma.Anchor +---@return Barotrauma.GUILayoutGroup +_G['GUI']['LayoutGroup'] = function(rectT, isHorizontal, childAnchor) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param isHorizontal? System.Boolean +---@param childAnchor? Barotrauma.Anchor +---@return Barotrauma.GUILayoutGroup +_G['GUI']['LayoutGroup'].__new = function(rectT, isHorizontal, childAnchor) end + diff --git a/Meta/Types/client/_00007FFD97EDD830.lua b/Meta/Types/client/_00007FFD97EDD830.lua new file mode 100644 index 0000000..845f31a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDD830.lua @@ -0,0 +1,326 @@ +---@meta +---@class Barotrauma.GUIListBox : Barotrauma.GUIComponent +---`Field NonPublic Instance` +---@field selected (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Public Instance` +---@field OnSelected (Barotrauma.GUIListBox.OnSelectedHandler)|(fun(component:Barotrauma.GUIComponent, obj:System.Object):(System.Boolean)) +---`Field Public Instance` +---@field AfterSelected (Barotrauma.GUIListBox.OnSelectedHandler)|(fun(component:Barotrauma.GUIComponent, obj:System.Object):(System.Boolean)) +---`Field Public Instance` +---@field CheckSelected (Barotrauma.GUIListBox.CheckSelectedHandler)|(fun():(System.Object)) +---`Field Public Instance` +---@field OnRearranged (Barotrauma.GUIListBox.OnRearrangedHandler)|(fun(listBox:Barotrauma.GUIListBox, obj:System.Object)) +---`Field Private Instance` +---@field childVisible (System.Collections.Generic.Dictionary*1Barotrauma*GUIComponent*1System*Boolean)|({[Barotrauma.GUIComponent]:(System.Boolean)}) +---`Field Private Instance` +---@field totalSize System.Int32 +---`Field Private Instance` +---@field childrenNeedsRecalculation System.Boolean +---`Field Private Instance` +---@field scrollBarNeedsRecalculation System.Boolean +---`Field Private Instance` +---@field dimensionsNeedsRecalculation System.Boolean +---`Field Public Instance` +---@field CurrentSelectMode Barotrauma.GUIListBox.SelectMode +---`Field Public Instance` +---@field HideChildrenOutsideFrame System.Boolean +---`Field Public Instance` +---@field ResizeContentToMakeSpaceForScrollBar System.Boolean +---`Field Private Instance` +---@field useGridLayout System.Boolean +---`Field Private Instance` +---@field scrollToElement Barotrauma.GUIComponent +---`Field Private Instance` +---@field useMouseDownToSelect System.Boolean +---`Field Private Instance` +---@field overridePadding System.Nullable*1Microsoft*Xna*Framework*Vector4 +---`Field Private Instance` +---@field currentDragMode Barotrauma.GUIListBox.DragMode +---`Field Private Instance` +---@field draggedElement Barotrauma.GUIComponent +---`Field Private Instance` +---@field dragMousePosRelativeToTopLeftCorner Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field HideDraggedElement System.Boolean +---`Field Private Instance` +---@field isHorizontal System.Boolean +---`Field Private Instance` +---@field lastDragStartTime System.Double +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContentBackground Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Content Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScrollBar Barotrauma.GUIScrollBar +---`Getter Private Instance` +---@field ScrollBarSize System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectMultiple System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowMouseWheelScroll System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowArrowKeyScroll System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SmoothScroll System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClampScrollToElements System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FadeElements System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PadBottom System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectTop System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseGridLayout System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Padding Microsoft.Xna.Framework.Vector4 +---`Getter Public Instance` +---@field SelectedComponent Barotrauma.GUIComponent +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Selected System.Boolean +---`Getter Public Instance` +---@field AllSelected (System.Collections.Generic.IReadOnlyList*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Getter Public Instance` +---@field SelectedData System.Object +---`Getter Public Instance` +---@field SelectedIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarScroll System.Single +---`Getter Public Instance` +---@field BarSize System.Single +---`Getter Public Instance` +---@field TotalSize System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spacing System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScrollBarEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KeepSpaceForScrollBar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanTakeKeyBoardFocus System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScrollBarVisible System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoHideScrollBar System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field IsScrollBarOnDefaultSide System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentDragMode Barotrauma.GUIListBox.DragMode +---`Getter Private Instance` +---@field isDraggingElement System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasDraggedElementIndexChanged System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DraggedElement Barotrauma.GUIComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanInteractWhenUnfocusable System.Boolean +---`Getter Public Instance Virtual` +---@field MouseRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PlaySoundOnSelect System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlaySoundOnDragStop System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundOnDragStart System.Nullable*1Barotrauma*GUISoundType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundOnDragStop System.Nullable*1Barotrauma*GUISoundType +_G['GUI']['ListBox'] = {} + +---`Method Private Instance` +---@param child Barotrauma.GUIComponent +_G['GUI']['ListBox'].ClampChildMouseRects = function(child) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['ListBox'].Update = function(deltaTime) end + +---`Method Private Static` +---@param target Barotrauma.GUIComponent +---@return Barotrauma.GUIListBox +_G['GUI']['ListBox'].FindScrollableParentListBox = function(target) end + +---`Method Public Instance` +---@param force? Barotrauma.GUIListBox.Force +---@param autoScroll? Barotrauma.GUIListBox.AutoScroll +---@param takeKeyBoardFocus? Barotrauma.GUIListBox.TakeKeyBoardFocus +---@param playSelectSound? Barotrauma.GUIListBox.PlaySelectSound +_G['GUI']['ListBox'].SelectNext = function(force, autoScroll, takeKeyBoardFocus, playSelectSound) end + +---`Method Public Instance` +---@param force? Barotrauma.GUIListBox.Force +---@param autoScroll? Barotrauma.GUIListBox.AutoScroll +---@param takeKeyBoardFocus? Barotrauma.GUIListBox.TakeKeyBoardFocus +---@param playSelectSound? Barotrauma.GUIListBox.PlaySelectSound +_G['GUI']['ListBox'].SelectPrevious = function(force, autoScroll, takeKeyBoardFocus, playSelectSound) end + +---`Method Public Instance` +---@overload fun(childIndex:System.Int32, force?:Barotrauma.GUIListBox.Force, autoScroll?:Barotrauma.GUIListBox.AutoScroll, takeKeyBoardFocus?:Barotrauma.GUIListBox.TakeKeyBoardFocus, playSelectSound?:Barotrauma.GUIListBox.PlaySelectSound) +---@overload fun(children:(System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent)|(fun():(Barotrauma.GUIComponent))) +---@param userData System.Object +---@param force? Barotrauma.GUIListBox.Force +---@param autoScroll? Barotrauma.GUIListBox.AutoScroll +_G['GUI']['ListBox'].Select = function(userData, force, autoScroll) end + +---`Method Public Instance` +_G['GUI']['ListBox'].Deselect = function() end + +---`Method Public Instance` +---@param child Barotrauma.GUIComponent +_G['GUI']['ListBox'].DeselectElement = function(child) end + +---`Method Public Instance` +_G['GUI']['ListBox'].UpdateScrollBarSize = function() end + +---`Method Public Instance Virtual` +_G['GUI']['ListBox'].ClearChildren = function() end + +---`Method Public Instance Virtual` +---@param child Barotrauma.GUIComponent +_G['GUI']['ListBox'].RemoveChild = function(child) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param recursive System.Boolean +_G['GUI']['ListBox'].DrawChildren = function(spriteBatch, recursive) end + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['ListBox'].Draw = function(spriteBatch) end + +---`Method Private Instance` +---@param child Barotrauma.GUIComponent +---@return System.Boolean +_G['GUI']['ListBox'].IsChildInsideFrame = function(child) end + +---`Method Public Instance Virtual` +---@overload fun(inputChar:System.Char) +---@param text System.String +_G['GUI']['ListBox'].ReceiveTextInput = function(text) end + +---`Method Public Instance Virtual` +---@param command System.Char +_G['GUI']['ListBox'].ReceiveCommandInput = function(command) end + +---`Method Public Instance Virtual` +---@param text System.String +---@param start System.Int32 +---@param length System.Int32 +_G['GUI']['ListBox'].ReceiveEditingInput = function(text, start, length) end + +---`Method Public Instance Virtual` +---@param key Microsoft.Xna.Framework.Input.Keys +_G['GUI']['ListBox'].ReceiveSpecialInput = function(key) end + +---`Method Private Instance` +---@param b System.Boolean +---@return Barotrauma.GUIListBox.AutoScroll +_G['GUI']['ListBox'].GetAutoScroll = function(b) end + +---`Method Private Instance` +---@param rectT Barotrauma.RectTransform +_G['GUI']['ListBox'].CheckForChildren = function(rectT) end + +---`Method Public Instance` +_G['GUI']['ListBox'].UpdateDimensions = function() end + +---`Method Private Instance` +---@param isHorizontal System.Boolean +---@param scrollBarSize System.Int32 +---@return Microsoft.Xna.Framework.Point +_G['GUI']['ListBox'].CalculateFrameSize = function(isHorizontal, scrollBarSize) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['GUI']['ListBox'].CalculateTopOffset = function() end + +---`Method Private Instance` +---@param callback (System.Action*1System*Int32*1Microsoft*Xna*Framework*Point)|(fun(arg1:System.Int32, arg2:Microsoft.Xna.Framework.Point)) +_G['GUI']['ListBox'].CalculateChildrenOffsets = function(callback) end + +---`Method Private Instance` +_G['GUI']['ListBox'].RepositionChildren = function() end + +---`Method Public Instance` +---@param component Barotrauma.GUIComponent +---@param playSelectSound? Barotrauma.GUIListBox.PlaySelectSound +_G['GUI']['ListBox'].ScrollToElement = function(component, playSelectSound) end + +---`Method Public Instance` +---@param duration System.Single +_G['GUI']['ListBox'].ScrollToEnd = function(duration) end + +---`Method Private Instance` +---@param child Barotrauma.GUIComponent +_G['GUI']['ListBox'].StartDraggingElement = function(child) end + +---`Method Private Instance` +---@return System.Boolean +_G['GUI']['ListBox'].UpdateDragging = function() end + +---`Method Private Instance` +_G['GUI']['ListBox'].UpdateChildrenRect = function() end + +---`Method Public Instance Virtual` +---@param ignoreChildren? System.Boolean +---@param order? System.Int32 +_G['GUI']['ListBox'].AddToGUIUpdateList = function(ignoreChildren, order) end + +---`Method Public Instance Virtual` +_G['GUI']['ListBox'].ForceLayoutRecalculation = function() end + +---`Method Public Instance` +_G['GUI']['ListBox'].RecalculateChildren = function() end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param isHorizontal? System.Boolean +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param style? System.String +---@param isScrollBarOnDefaultSide? System.Boolean +---@param useMouseDownToSelect? System.Boolean +---@return Barotrauma.GUIListBox +_G['GUI']['ListBox'] = function(rectT, isHorizontal, color, style, isScrollBarOnDefaultSide, useMouseDownToSelect) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param isHorizontal? System.Boolean +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param style? System.String +---@param isScrollBarOnDefaultSide? System.Boolean +---@param useMouseDownToSelect? System.Boolean +---@return Barotrauma.GUIListBox +_G['GUI']['ListBox'].__new = function(rectT, isHorizontal, color, style, isScrollBarOnDefaultSide, useMouseDownToSelect) end + diff --git a/Meta/Types/client/_00007FFD97EDDE20.lua b/Meta/Types/client/_00007FFD97EDDE20.lua new file mode 100644 index 0000000..d8bb155 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDDE20.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.GUIMessage : System.Object +---`Field Private Instance` +---@field coloredText Barotrauma.ColoredText +---`Field Private Instance` +---@field pos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lifeTime System.Single +---`Field Private Instance` +---@field size Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field WorldSpace System.Boolean +---`Field Public Instance` +---@field Origin Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Timer System.Single +---`Getter Public Instance` +---@field Text System.String +---`Getter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Pos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Velocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field LifeTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Font Barotrauma.GUIFont +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---@field DrawPos Microsoft.Xna.Framework.Vector2 +_G['GUIMessage'] = {} + +---`Constructor Public Instance` +---@overload fun(text:System.String, color:Microsoft.Xna.Framework.Color, lifeTime:System.Single, font?:Barotrauma.GUIFont):Barotrauma.GUIMessage +---@param text System.String +---@param color Microsoft.Xna.Framework.Color +---@param position Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +---@param lifeTime System.Single +---@param textAlignment? Barotrauma.Alignment +---@param font? Barotrauma.GUIFont +---@param sub? Barotrauma.Submarine +---@return Barotrauma.GUIMessage +_G['GUIMessage'] = function(text, color, position, velocity, lifeTime, textAlignment, font, sub) end + +---`Constructor Public Instance` +---@overload fun(text:System.String, color:Microsoft.Xna.Framework.Color, lifeTime:System.Single, font?:Barotrauma.GUIFont):Barotrauma.GUIMessage +---@param text System.String +---@param color Microsoft.Xna.Framework.Color +---@param position Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +---@param lifeTime System.Single +---@param textAlignment? Barotrauma.Alignment +---@param font? Barotrauma.GUIFont +---@param sub? Barotrauma.Submarine +---@return Barotrauma.GUIMessage +_G['GUIMessage'].__new = function(text, color, position, velocity, lifeTime, textAlignment, font, sub) end + diff --git a/Meta/Types/client/_00007FFD97EDE698.lua b/Meta/Types/client/_00007FFD97EDE698.lua new file mode 100644 index 0000000..44dbacf --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDE698.lua @@ -0,0 +1,148 @@ +---@meta +---@class Barotrauma.GUIMessageBox : Barotrauma.GUIFrame +---`Field Private Instance` +---@field inGameCloseTimer System.Single +---`Field Public Instance` +---@field DisplayInLoadingScreens System.Boolean +---`Field Public Instance` +---@field DraggingPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field newBackgroundIcon Barotrauma.GUIImage +---`Field Public Instance` +---@field AutoClose System.Boolean +---`Field Private Instance` +---@field openState System.Single +---`Field Private Instance` +---@field iconState System.Single +---`Field Private Instance` +---@field iconSwitching System.Boolean +---`Field Private Instance` +---@field closing System.Boolean +---`Field Private Instance` +---@field type Barotrauma.GUIMessageBox.Type +---`Field Private Instance` +---@field autoCloseCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Field Public Instance` +---@field DrawOnTop System.Boolean +---`Field Public Static` +---@field MessageBoxes (System.Collections.Generic.List*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---`Field Private Static` +---@field messageBoxTypes (Barotrauma.Type-arr)|(Barotrauma.GUIMessageBox.Type[]) +---`Field Private Static` +---@field inGameCloseTime System.Single +---`Getter Private Static` +---@field DefaultWidth System.Int32 +---`Getter Private Instance` +---@field IsAnimated System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Buttons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Content Barotrauma.GUILayoutGroup +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InnerFrame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Header Barotrauma.GUITextBlock +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Text Barotrauma.GUITextBlock +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tag Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Closed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Icon Barotrauma.GUIImage +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IconColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Draggable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BackgroundIcon Barotrauma.GUIImage +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlashOnAutoCloseCondition System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnEnterPressed (System.Action)|(fun()) +---`Getter Public Instance` +---@field MessageBoxType Barotrauma.GUIMessageBox.Type +---`Getter Public Static` +---@field VisibleBox Barotrauma.GUIComponent +_G['GUI']['MessageBox'] = {} + +---`Method Public Static` +_G['GUI']['MessageBox'].AddActiveToGUIUpdateList = function() end + +---`Method Public Instance` +---@param icon Barotrauma.Sprite +_G['GUI']['MessageBox'].SetBackgroundIcon = function(icon) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['MessageBox'].Update = function(deltaTime) end + +---`Method Public Instance` +---@overload fun() +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['GUI']['MessageBox'].Close = function(button, obj) end + +---`Method Public Static` +---@overload fun(tag:Barotrauma.Identifier) +---@param tag System.String +_G['GUI']['MessageBox'].Close = function(tag) end + +---`Method Public Static` +_G['GUI']['MessageBox'].CloseAll = function() end + +---`Method Public Instance` +---@param rectT Barotrauma.RectTransform +---@param text System.String +---@param onClick (Barotrauma.GUIButton.OnClickedHandler)|(fun(button:Barotrauma.GUIButton, obj:System.Object):(System.Boolean)) +_G['GUI']['MessageBox'].AddButton = function(rectT, text, onClick) end + +---`Method Public Static` +---@param text Barotrauma.LocalizedString +---@param buttons? (System.ValueTuple)|(System.ValueTuple*1Barotrauma*LocalizedString*1System*Action*2Barotrauma*GUIMessageBox[]) +---@param relativeSize? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.GUIMessageBox +_G['GUI']['MessageBox'].CreateLoadingBox = function(text, buttons, relativeSize) end + +---`Constructor Public Instance` +---@overload fun(headerText:Barotrauma.LocalizedString, text:Barotrauma.LocalizedString, relativeSize?:System.Nullable*1Microsoft*Xna*Framework*Vector2, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, type?:Barotrauma.GUIMessageBox.Type):Barotrauma.GUIMessageBox +---@overload fun(headerText:Barotrauma.RichString, text:Barotrauma.RichString, buttons:(Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]), relativeSize?:System.Nullable*1Microsoft*Xna*Framework*Vector2, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, textAlignment?:Barotrauma.Alignment, type?:Barotrauma.GUIMessageBox.Type, tag?:System.String, icon?:Barotrauma.Sprite, iconStyle?:System.String, backgroundIcon?:Barotrauma.Sprite, autoCloseCondition?:(System.Func*1System*Boolean)|(fun():(System.Boolean)), hideCloseButton?:System.Boolean):Barotrauma.GUIMessageBox +---@overload fun(hintIdentifier:Barotrauma.Identifier, text:Barotrauma.LocalizedString, icon:Barotrauma.Sprite):Barotrauma.GUIMessageBox +---@return Barotrauma.GUIMessageBox +_G['GUI']['MessageBox'] = function() end + +---`Constructor Public Instance` +---@overload fun(headerText:Barotrauma.LocalizedString, text:Barotrauma.LocalizedString, relativeSize?:System.Nullable*1Microsoft*Xna*Framework*Vector2, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, type?:Barotrauma.GUIMessageBox.Type):Barotrauma.GUIMessageBox +---@overload fun(headerText:Barotrauma.RichString, text:Barotrauma.RichString, buttons:(Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]), relativeSize?:System.Nullable*1Microsoft*Xna*Framework*Vector2, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, textAlignment?:Barotrauma.Alignment, type?:Barotrauma.GUIMessageBox.Type, tag?:System.String, icon?:Barotrauma.Sprite, iconStyle?:System.String, backgroundIcon?:Barotrauma.Sprite, autoCloseCondition?:(System.Func*1System*Boolean)|(fun():(System.Boolean)), hideCloseButton?:System.Boolean):Barotrauma.GUIMessageBox +---@overload fun(hintIdentifier:Barotrauma.Identifier, text:Barotrauma.LocalizedString, icon:Barotrauma.Sprite):Barotrauma.GUIMessageBox +---@return Barotrauma.GUIMessageBox +_G['GUI']['MessageBox'].__new = function() end + +---`Constructor Private Static` +---@overload fun(headerText:Barotrauma.LocalizedString, text:Barotrauma.LocalizedString, relativeSize?:System.Nullable*1Microsoft*Xna*Framework*Vector2, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, type?:Barotrauma.GUIMessageBox.Type):Barotrauma.GUIMessageBox +---@overload fun(headerText:Barotrauma.RichString, text:Barotrauma.RichString, buttons:(Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]), relativeSize?:System.Nullable*1Microsoft*Xna*Framework*Vector2, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, textAlignment?:Barotrauma.Alignment, type?:Barotrauma.GUIMessageBox.Type, tag?:System.String, icon?:Barotrauma.Sprite, iconStyle?:System.String, backgroundIcon?:Barotrauma.Sprite, autoCloseCondition?:(System.Func*1System*Boolean)|(fun():(System.Boolean)), hideCloseButton?:System.Boolean):Barotrauma.GUIMessageBox +---@overload fun(hintIdentifier:Barotrauma.Identifier, text:Barotrauma.LocalizedString, icon:Barotrauma.Sprite):Barotrauma.GUIMessageBox +---@return Barotrauma.GUIMessageBox +_G['GUI']['MessageBox'] = function() end + +---`Constructor Private Static` +---@overload fun(headerText:Barotrauma.LocalizedString, text:Barotrauma.LocalizedString, relativeSize?:System.Nullable*1Microsoft*Xna*Framework*Vector2, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, type?:Barotrauma.GUIMessageBox.Type):Barotrauma.GUIMessageBox +---@overload fun(headerText:Barotrauma.RichString, text:Barotrauma.RichString, buttons:(Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]), relativeSize?:System.Nullable*1Microsoft*Xna*Framework*Vector2, minSize?:System.Nullable*1Microsoft*Xna*Framework*Point, textAlignment?:Barotrauma.Alignment, type?:Barotrauma.GUIMessageBox.Type, tag?:System.String, icon?:Barotrauma.Sprite, iconStyle?:System.String, backgroundIcon?:Barotrauma.Sprite, autoCloseCondition?:(System.Func*1System*Boolean)|(fun():(System.Boolean)), hideCloseButton?:System.Boolean):Barotrauma.GUIMessageBox +---@overload fun(hintIdentifier:Barotrauma.Identifier, text:Barotrauma.LocalizedString, icon:Barotrauma.Sprite):Barotrauma.GUIMessageBox +---@return Barotrauma.GUIMessageBox +_G['GUI']['MessageBox'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EDEEC8.lua b/Meta/Types/client/_00007FFD97EDEEC8.lua new file mode 100644 index 0000000..68492cf --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDEEC8.lua @@ -0,0 +1,147 @@ +---@meta +---@class Barotrauma.GUINumberInput : Barotrauma.GUIComponent +---`Field Public Instance` +---@field OnValueEntered (Barotrauma.GUINumberInput.OnValueEnteredHandler)|(fun(numberInput:Barotrauma.GUINumberInput)) +---`Field Public Instance` +---@field OnValueChanged (Barotrauma.GUINumberInput.OnValueChangedHandler)|(fun(numberInput:Barotrauma.GUINumberInput)) +---`Field Private Instance` +---@field _plusMinusButtonVisibility Barotrauma.GUINumberInput.ButtonVisibility +---`Field Private Instance` +---@field inputType Barotrauma.NumberType +---`Field Private Instance` +---@field minValueFloat System.Nullable*1System*Single +---`Field Private Instance` +---@field maxValueFloat System.Nullable*1System*Single +---`Field Private Instance` +---@field floatValue System.Single +---`Field Private Instance` +---@field decimalsToDisplay System.Int32 +---`Field Private Instance` +---@field minValueInt System.Nullable*1System*Int32 +---`Field Private Instance` +---@field maxValueInt System.Nullable*1System*Int32 +---`Field Private Instance` +---@field intValue System.Int32 +---`Field Public Instance` +---@field WrapAround System.Boolean +---`Field Public Instance` +---@field ValueStep System.Single +---`Field Private Instance` +---@field pressedTimer System.Single +---`Field Private Instance` +---@field pressedDelay System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TextBox Barotrauma.GUITextBox +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ToolTip Barotrauma.RichString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PlusButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinusButton Barotrauma.GUIButton +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlusMinusButtonVisibility Barotrauma.GUINumberInput.ButtonVisibility +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InputType Barotrauma.NumberType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinValueFloat System.Nullable*1System*Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxValueFloat System.Nullable*1System*Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FloatValue System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DecimalsToDisplay System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinValueInt System.Nullable*1System*Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxValueInt System.Nullable*1System*Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IntValue System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Readonly System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Font Barotrauma.GUIFont +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LayoutGroup Barotrauma.GUILayoutGroup +---`Getter Private Instance` +---@field IsPressedTimerRunning System.Boolean +_G['GUI']['NumberInput'] = {} + +---`Method Private Instance` +_G['GUI']['NumberInput'].UpdatePlusMinusButtonVisibility = function() end + +---`Method Private Instance` +_G['GUI']['NumberInput'].HidePlusMinusButtons = function() end + +---`Method Private Instance` +_G['GUI']['NumberInput'].ShowPlusMinusButtons = function() end + +---`Method Private Instance` +_G['GUI']['NumberInput'].ReduceValue = function() end + +---`Method Private Instance` +_G['GUI']['NumberInput'].IncreaseValue = function() end + +---`Method Private Instance` +---@return System.Single +_G['GUI']['NumberInput'].Round = function() end + +---`Method Private Instance` +---@param textBox Barotrauma.GUITextBox +---@param text System.String +---@return System.Boolean +_G['GUI']['NumberInput'].TextChanged = function(textBox, text) end + +---`Method Private Instance` +_G['GUI']['NumberInput'].ClampFloatValue = function() end + +---`Method Private Instance` +_G['GUI']['NumberInput'].ClampIntValue = function() end + +---`Method Private Instance` +_G['GUI']['NumberInput'].UpdateText = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['NumberInput'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param inputType Barotrauma.NumberType +---@param style? System.String +---@param textAlignment? Barotrauma.Alignment +---@param relativeButtonAreaWidth? System.Nullable*1System*Single +---@param buttonVisibility? Barotrauma.GUINumberInput.ButtonVisibility +---@param customPlusMinusButtons? System.Nullable*1System*ValueTuple*2Barotrauma*GUIButton*2Barotrauma*GUIButton +---@return Barotrauma.GUINumberInput +_G['GUI']['NumberInput'] = function(rectT, inputType, style, textAlignment, relativeButtonAreaWidth, buttonVisibility, customPlusMinusButtons) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param inputType Barotrauma.NumberType +---@param style? System.String +---@param textAlignment? Barotrauma.Alignment +---@param relativeButtonAreaWidth? System.Nullable*1System*Single +---@param buttonVisibility? Barotrauma.GUINumberInput.ButtonVisibility +---@param customPlusMinusButtons? System.Nullable*1System*ValueTuple*2Barotrauma*GUIButton*2Barotrauma*GUIButton +---@return Barotrauma.GUINumberInput +_G['GUI']['NumberInput'].__new = function(rectT, inputType, style, textAlignment, relativeButtonAreaWidth, buttonVisibility, customPlusMinusButtons) end + diff --git a/Meta/Types/client/_00007FFD97EDF1C8.lua b/Meta/Types/client/_00007FFD97EDF1C8.lua new file mode 100644 index 0000000..c77b64a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDF1C8.lua @@ -0,0 +1,49 @@ +---@meta +---@class Barotrauma.GUIProgressBar : Barotrauma.GUIComponent +---`Field Private Instance` +---@field isHorizontal System.Boolean +---`Field Private Instance` +---@field frame Barotrauma.GUIFrame +---`Field Private Instance` +---@field slider Barotrauma.GUIFrame +---`Field Private Instance` +---@field barSize System.Single +---`Field Private Instance` +---@field showFrame System.Boolean +---`Field Public Instance` +---@field ProgressGetter (Barotrauma.GUIProgressBar.ProgressGetterHandler)|(fun():(System.Single)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarSize System.Single +_G['GUI']['ProgressBar'] = {} + +---`Method Public Instance` +---@param fillAmount System.Single +---@return Microsoft.Xna.Framework.Rectangle +_G['GUI']['ProgressBar'].GetSliderRect = function(fillAmount) end + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['ProgressBar'].Draw = function(spriteBatch) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param barSize System.Single +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param style? System.String +---@param showFrame? System.Boolean +---@return Barotrauma.GUIProgressBar +_G['GUI']['ProgressBar'] = function(rectT, barSize, color, style, showFrame) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param barSize System.Single +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param style? System.String +---@param showFrame? System.Boolean +---@return Barotrauma.GUIProgressBar +_G['GUI']['ProgressBar'].__new = function(rectT, barSize, color, style, showFrame) end + diff --git a/Meta/Types/client/_00007FFD97EDF420.lua b/Meta/Types/client/_00007FFD97EDF420.lua new file mode 100644 index 0000000..4d4715f --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDF420.lua @@ -0,0 +1,35 @@ +---@meta +---@class Barotrauma.GUIRadioButtonGroup : Barotrauma.GUIComponent +---`Field Private Instance` +---@field radioButtons (System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*GUITickBox)|({[System.Int32]:(Barotrauma.GUITickBox)}) +---`Field Public Instance` +---@field OnSelect (Barotrauma.GUIRadioButtonGroup.RadioButtonGroupDelegate)|(fun(rbg:Barotrauma.GUIRadioButtonGroup, val:System.Nullable*1System*Int32)) +---`Field Private Instance` +---@field selected System.Nullable*1System*Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Selected System.Nullable*1System*Int32 +---`Getter Public Instance` +---@field SelectedRadioButton Barotrauma.GUITickBox +_G['GUI']['RadioButtonGroup'] = {} + +---`Method Public Instance` +---@param key System.Int32 +---@param radioButton Barotrauma.GUITickBox +_G['GUI']['RadioButtonGroup'].AddRadioButton = function(key, radioButton) end + +---`Method Public Instance` +---@param radioButton Barotrauma.GUITickBox +_G['GUI']['RadioButtonGroup'].SelectRadioButton = function(radioButton) end + +---`Constructor Public Instance` +---@return Barotrauma.GUIRadioButtonGroup +_G['GUI']['RadioButtonGroup'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.GUIRadioButtonGroup +_G['GUI']['RadioButtonGroup'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EDF640.lua b/Meta/Types/client/_00007FFD97EDF640.lua new file mode 100644 index 0000000..ef6862c --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDF640.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.GUIDragHandle : Barotrauma.GUIComponent +---`Field Private Instance` +---@field elementToMove Barotrauma.RectTransform +---`Field Private Instance` +---@field originalOffset Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field dragStart Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field dragStarted System.Boolean +---`Field Public Instance` +---@field DragArea Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field ValidatePosition (System.Func*1Barotrauma*RectTransform*1System*Boolean)|(fun(arg:Barotrauma.RectTransform):(System.Boolean)) +---`Getter Public Instance` +---@field Dragging System.Boolean +_G['GUI']['DragHandle'] = {} + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['DragHandle'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param elementToMove Barotrauma.RectTransform +---@param style? System.String +---@return Barotrauma.GUIDragHandle +_G['GUI']['DragHandle'] = function(rectT, elementToMove, style) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param elementToMove Barotrauma.RectTransform +---@param style? System.String +---@return Barotrauma.GUIDragHandle +_G['GUI']['DragHandle'].__new = function(rectT, elementToMove, style) end + diff --git a/Meta/Types/client/_00007FFD97EDF858.lua b/Meta/Types/client/_00007FFD97EDF858.lua new file mode 100644 index 0000000..88ad2fa --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDF858.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.GUIScissorComponent : Barotrauma.GUIComponent +---`Field Public Instance` +---@field Content Barotrauma.GUIComponent +_G['GUI']['ScissorComponent'] = {} + +---`Method Private Instance` +---@param rectT Barotrauma.RectTransform +_G['GUI']['ScissorComponent'].CheckForChildren = function(rectT) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param recursive System.Boolean +_G['GUI']['ScissorComponent'].DrawChildren = function(spriteBatch, recursive) end + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['ScissorComponent'].Draw = function(spriteBatch) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['ScissorComponent'].Update = function(deltaTime) end + +---`Method Private Static` +---@param child Barotrauma.GUIComponent +_G['GUI']['ScissorComponent'].ClampChildMouseRects = function(child) end + +---`Method Public Instance Virtual` +---@param ignoreChildren? System.Boolean +---@param order? System.Int32 +_G['GUI']['ScissorComponent'].AddToGUIUpdateList = function(ignoreChildren, order) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@return Barotrauma.GUIScissorComponent +_G['GUI']['ScissorComponent'] = function(rectT) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@return Barotrauma.GUIScissorComponent +_G['GUI']['ScissorComponent'].__new = function(rectT) end + diff --git a/Meta/Types/client/_00007FFD97EDFDF0.lua b/Meta/Types/client/_00007FFD97EDFDF0.lua new file mode 100644 index 0000000..8c949ff --- /dev/null +++ b/Meta/Types/client/_00007FFD97EDFDF0.lua @@ -0,0 +1,108 @@ +---@meta +---@class Barotrauma.GUIScrollBar : Barotrauma.GUIComponent +---`Field Private Instance` +---@field isHorizontal System.Boolean +---`Field Private Instance` +---@field barSize System.Single +---`Field Private Instance` +---@field barScroll System.Single +---`Field Private Instance` +---@field step System.Single +---`Field Private Instance` +---@field dragStartPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field OnMoved (Barotrauma.GUIScrollBar.OnMovedHandler)|(fun(scrollBar:Barotrauma.GUIScrollBar, barScroll:System.Single):(System.Boolean)) +---`Field Public Instance` +---@field OnReleased (Barotrauma.GUIScrollBar.OnMovedHandler)|(fun(scrollBar:Barotrauma.GUIScrollBar, barScroll:System.Single):(System.Boolean)) +---`Field Public Instance` +---@field IsBooleanSwitch System.Boolean +---`Field Private Instance` +---@field minValue System.Single +---`Field Private Instance` +---@field maxValue System.Single +---`Field Private Instance` +---@field range Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ScrollToValue (Barotrauma.GUIScrollBar.ScrollConversion)|(fun(scrollBar:Barotrauma.GUIScrollBar, f:System.Single):(System.Single)) +---`Field Public Instance` +---@field ValueToScroll (Barotrauma.GUIScrollBar.ScrollConversion)|(fun(scrollBar:Barotrauma.GUIScrollBar, f:System.Single):(System.Single)) +---`Field Public Instance` +---@field UnclampedBarSize System.Single +---`Getter Public Static` +---
`Setter Private Static` +---@field DraggingBar Barotrauma.GUIScrollBar +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Frame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Bar Barotrauma.GUIButton +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ToolTip Barotrauma.RichString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinValue System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxValue System.Single +---`Getter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Enabled System.Boolean +---`Getter Public Instance` +---@field Padding Microsoft.Xna.Framework.Vector4 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarScrollValue System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarScroll System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Step System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepValue System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarSize System.Single +_G['GUI']['ScrollBar'] = {} + +---`Method Private Instance` +_G['GUI']['ScrollBar'].UpdateRect = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['ScrollBar'].Update = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['GUI']['ScrollBar'].SelectBar = function() end + +---`Method Public Instance` +---@param moveAmount Microsoft.Xna.Framework.Vector2 +_G['GUI']['ScrollBar'].MoveButton = function(moveAmount) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param barSize? System.Single +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param style? System.String +---@param isHorizontal? System.Nullable*1System*Boolean +---@return Barotrauma.GUIScrollBar +_G['GUI']['ScrollBar'] = function(rectT, barSize, color, style, isHorizontal) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param barSize? System.Single +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param style? System.String +---@param isHorizontal? System.Nullable*1System*Boolean +---@return Barotrauma.GUIScrollBar +_G['GUI']['ScrollBar'].__new = function(rectT, barSize, color, style, isHorizontal) end + diff --git a/Meta/Types/client/_00007FFD97EE0698.lua b/Meta/Types/client/_00007FFD97EE0698.lua new file mode 100644 index 0000000..9d374e6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE0698.lua @@ -0,0 +1,213 @@ +---@meta +---@class Barotrauma.GUIStyle : System.Object +---`Field Public Static` +---@field Fonts (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*GUIFont)|({[Barotrauma.Identifier]:(Barotrauma.GUIFont)}) +---`Field Public Static` +---@field Sprites (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*GUISprite)|({[Barotrauma.Identifier]:(Barotrauma.GUISprite)}) +---`Field Public Static` +---@field SpriteSheets (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*GUISpriteSheet)|({[Barotrauma.Identifier]:(Barotrauma.GUISpriteSheet)}) +---`Field Public Static` +---@field Colors (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*GUIColor)|({[Barotrauma.Identifier]:(Barotrauma.GUIColor)}) +---`Field Public Static` +---@field ComponentStyles (Barotrauma.PrefabCollection*1Barotrauma*GUIComponentStyle)|(fun():(Barotrauma.GUIComponentStyle)) +---`Field Public Static` +---@field Font Barotrauma.GUIFont +---`Field Public Static` +---@field UnscaledSmallFont Barotrauma.GUIFont +---`Field Public Static` +---@field SmallFont Barotrauma.GUIFont +---`Field Public Static` +---@field LargeFont Barotrauma.GUIFont +---`Field Public Static` +---@field SubHeadingFont Barotrauma.GUIFont +---`Field Public Static` +---@field DigitalFont Barotrauma.GUIFont +---`Field Public Static` +---@field HotkeyFont Barotrauma.GUIFont +---`Field Public Static` +---@field MonospacedFont Barotrauma.GUIFont +---`Field Public Static` +---@field CursorSprite Barotrauma.GUICursor +---`Field Public Static` +---@field SubmarineLocationIcon Barotrauma.GUISprite +---`Field Public Static` +---@field Arrow Barotrauma.GUISprite +---`Field Public Static` +---@field SpeechBubbleIcon Barotrauma.GUISprite +---`Field Public Static` +---@field SpeechBubbleIconSliced Barotrauma.GUISprite +---`Field Public Static` +---@field InteractionLabelBackground Barotrauma.GUISprite +---`Field Public Static` +---@field BrokenIcon Barotrauma.GUISprite +---`Field Public Static` +---@field YouAreHereCircle Barotrauma.GUISprite +---`Field Public Static` +---@field SubLocationIcon Barotrauma.GUISprite +---`Field Public Static` +---@field ShuttleIcon Barotrauma.GUISprite +---`Field Public Static` +---@field WreckIcon Barotrauma.GUISprite +---`Field Public Static` +---@field CaveIcon Barotrauma.GUISprite +---`Field Public Static` +---@field OutpostIcon Barotrauma.GUISprite +---`Field Public Static` +---@field RuinIcon Barotrauma.GUISprite +---`Field Public Static` +---@field EnemyIcon Barotrauma.GUISprite +---`Field Public Static` +---@field CorpseIcon Barotrauma.GUISprite +---`Field Public Static` +---@field BeaconIcon Barotrauma.GUISprite +---`Field Public Static` +---@field Radiation Barotrauma.GUISprite +---`Field Public Static` +---@field RadiationAnimSpriteSheet Barotrauma.GUISpriteSheet +---`Field Public Static` +---@field SavingIndicator Barotrauma.GUISpriteSheet +---`Field Public Static` +---@field GenericThrobber Barotrauma.GUISpriteSheet +---`Field Public Static` +---@field UIGlow Barotrauma.GUISprite +---`Field Public Static` +---@field TalentGlow Barotrauma.GUISprite +---`Field Public Static` +---@field PingCircle Barotrauma.GUISprite +---`Field Public Static` +---@field UIGlowCircular Barotrauma.GUISprite +---`Field Public Static` +---@field UIGlowSolidCircular Barotrauma.GUISprite +---`Field Public Static` +---@field UIThermalGlow Barotrauma.GUISprite +---`Field Public Static` +---@field ButtonPulse Barotrauma.GUISprite +---`Field Public Static` +---@field WalletPortraitBG Barotrauma.GUISprite +---`Field Public Static` +---@field CrewWalletIconSmall Barotrauma.GUISprite +---`Field Public Static` +---@field EndRoundButtonPulse Barotrauma.GUISprite +---`Field Public Static` +---@field FocusIndicator Barotrauma.GUISpriteSheet +---`Field Public Static` +---@field IconOverflowIndicator Barotrauma.GUISprite +---`Field Public Static` +---@field Green Barotrauma.GUIColor +---`Field Public Static` +---@field Orange Barotrauma.GUIColor +---`Field Public Static` +---@field Red Barotrauma.GUIColor +---`Field Public Static` +---@field Blue Barotrauma.GUIColor +---`Field Public Static` +---@field Yellow Barotrauma.GUIColor +---`Field Public Static` +---@field ModdedServerColor Barotrauma.GUIColor +---`Field Public Static` +---@field ColorInventoryEmpty Barotrauma.GUIColor +---`Field Public Static` +---@field ColorInventoryHalf Barotrauma.GUIColor +---`Field Public Static` +---@field ColorInventoryFull Barotrauma.GUIColor +---`Field Public Static` +---@field ColorInventoryBackground Barotrauma.GUIColor +---`Field Public Static` +---@field ColorInventoryEmptyOverlay Barotrauma.GUIColor +---`Field Public Static` +---@field TextColorNormal Barotrauma.GUIColor +---`Field Public Static` +---@field TextColorBright Barotrauma.GUIColor +---`Field Public Static` +---@field TextColorDark Barotrauma.GUIColor +---`Field Public Static` +---@field TextColorDim Barotrauma.GUIColor +---`Field Public Static` +---@field ItemQualityColorPoor Barotrauma.GUIColor +---`Field Public Static` +---@field ItemQualityColorNormal Barotrauma.GUIColor +---`Field Public Static` +---@field ItemQualityColorGood Barotrauma.GUIColor +---`Field Public Static` +---@field ItemQualityColorExcellent Barotrauma.GUIColor +---`Field Public Static` +---@field ItemQualityColorMasterwork Barotrauma.GUIColor +---`Field Public Static` +---@field ColorReputationVeryLow Barotrauma.GUIColor +---`Field Public Static` +---@field ColorReputationLow Barotrauma.GUIColor +---`Field Public Static` +---@field ColorReputationNeutral Barotrauma.GUIColor +---`Field Public Static` +---@field ColorReputationHigh Barotrauma.GUIColor +---`Field Public Static` +---@field ColorReputationVeryHigh Barotrauma.GUIColor +---`Field Public Static` +---@field InteractionLabelColor Barotrauma.GUIColor +---`Field Public Static` +---@field InteractionLabelHoverColor Barotrauma.GUIColor +---`Field Public Static` +---@field EquipmentSlotIconColor Barotrauma.GUIColor +---`Field Public Static` +---@field BuffColorLow Barotrauma.GUIColor +---`Field Public Static` +---@field BuffColorMedium Barotrauma.GUIColor +---`Field Public Static` +---@field BuffColorHigh Barotrauma.GUIColor +---`Field Public Static` +---@field DebuffColorLow Barotrauma.GUIColor +---`Field Public Static` +---@field DebuffColorMedium Barotrauma.GUIColor +---`Field Public Static` +---@field DebuffColorHigh Barotrauma.GUIColor +---`Field Public Static` +---@field HealthBarColorLow Barotrauma.GUIColor +---`Field Public Static` +---@field HealthBarColorMedium Barotrauma.GUIColor +---`Field Public Static` +---@field HealthBarColorHigh Barotrauma.GUIColor +---`Field Public Static` +---@field HealthBarColorPoisoned Barotrauma.GUIColor +---`Field Private Static` +---@field defaultItemFrameMargin Microsoft.Xna.Framework.Point +---`Getter Public Static` +---@field ItemFrameMargin Microsoft.Xna.Framework.Point +---`Getter Public Static` +---@field ItemFrameTopBarHeight System.Int32 +---`Getter Public Static` +---@field ItemFrameOffset Microsoft.Xna.Framework.Point +_G['GUI']['GUIStyle'] = {} +_G['GUI']['Style'] = _G['GUI']['GUIStyle'] + +---`Method Public Static` +---@overload fun(styleName:System.String):(Barotrauma.GUIComponentStyle) +---@param identifier Barotrauma.Identifier +---@return Barotrauma.GUIComponentStyle +_G['GUI']['GUIStyle'].GetComponentStyle = function(identifier) end + +---`Method Public Static` +---@overload fun(targetComponent:Barotrauma.GUIComponent, styleName?:System.String, parent?:Barotrauma.GUIComponent) +---@param targetComponent Barotrauma.GUIComponent +---@param styleName Barotrauma.Identifier +---@param parent? Barotrauma.GUIComponent +_G['GUI']['GUIStyle'].Apply = function(targetComponent, styleName, parent) end + +---`Method Public Static` +---@param quality System.Int32 +---@return Barotrauma.GUIColor +_G['GUI']['GUIStyle'].GetQualityColor = function(quality) end + +---`Method Public Static` +_G['GUI']['GUIStyle'].RecalculateFonts = function() end + +---`Method Public Static` +_G['GUI']['GUIStyle'].RecalculateSizeRestrictions = function() end + +---`Constructor Private Static` +---@return Barotrauma.GUIStyle +_G['GUI']['GUIStyle'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.GUIStyle +_G['GUI']['GUIStyle'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EE1048.lua b/Meta/Types/client/_00007FFD97EE1048.lua new file mode 100644 index 0000000..b2791a2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE1048.lua @@ -0,0 +1,211 @@ +---@meta +---@class Barotrauma.GUITextBlock : Barotrauma.GUIComponent +---`Field NonPublic Instance` +---@field text Barotrauma.RichString +---`Field NonPublic Instance` +---@field textAlignment Barotrauma.Alignment +---`Field Private Instance` +---@field textScale System.Single +---`Field NonPublic Instance` +---@field textPos Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field origin Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field textColor Microsoft.Xna.Framework.Color +---`Field NonPublic Instance` +---@field disabledTextColor Microsoft.Xna.Framework.Color +---`Field NonPublic Instance` +---@field selectedTextColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field wrappedText Barotrauma.LocalizedString +---`Field Private Instance` +---@field censoredText System.String +---`Field Public Instance` +---@field TextGetter (Barotrauma.GUITextBlock.TextGetterHandler)|(fun():(Barotrauma.LocalizedString)) +---`Field Public Instance` +---@field Wrap System.Boolean +---`Field Public Instance` +---@field RoundToNearestPixel System.Boolean +---`Field Private Instance` +---@field overflowClipActive System.Boolean +---`Field Public Instance` +---@field OverflowClip System.Boolean +---`Field Private Instance` +---@field textDepth System.Single +---`Field Private Instance` +---@field padding Microsoft.Xna.Framework.Vector4 +---`Field Private Instance` +---@field autoScaleHorizontal System.Boolean +---`Field Private Instance` +---@field autoScaleVertical System.Boolean +---`Field Private Instance` +---@field forceUpperCase Barotrauma.ForceUpperCase +---`Field Private Instance` +---@field hoverTextColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Public Instance` +---@field Strikethrough Barotrauma.GUITextBlock.StrikethroughSettings +---`Field Public Instance` +---@field OverrideRichTextDataAlpha System.Boolean +---`Field Private Instance` +---@field cachedCaretPositions (System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field cachedCaretPositionsText System.String +---`Getter Public Instance` +---@field OverflowClipActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Padding Microsoft.Xna.Framework.Vector4 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Font Barotrauma.GUIFont +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Text Barotrauma.RichString +---`Getter Public Instance` +---@field WrappedText Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoScaleHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoScaleVertical System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceUpperCase Barotrauma.ForceUpperCase +---`Getter Public Instance` +---@field Origin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TextSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisabledTextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoverTextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedTextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextAlignment Barotrauma.Alignment +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Censor System.Boolean +---`Getter Public Instance` +---@field CensoredText System.String +---`Getter Public Instance` +---@field RichTextData System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*RichTextData +---`Getter Public Instance` +---@field HasColorHighlight System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClickableAreas (System.Collections.Generic.List*1Barotrauma*GUITextBlock*ClickableArea)|(Barotrauma.GUITextBlock.ClickableArea[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Shadow System.Boolean +_G['GUI']['TextBlock'] = {} + +---`Method Public Instance` +---@param padding? System.Int32 +---@param removeExtraSpacing? System.Boolean +_G['GUI']['TextBlock'].CalculateHeightFromText = function(padding, removeExtraSpacing) end + +---`Method Public Instance` +---@param richText Barotrauma.LocalizedString +_G['GUI']['TextBlock'].SetRichText = function(richText) end + +---`Method Public Instance Virtual` +---@param componentStyle Barotrauma.GUIComponentStyle +_G['GUI']['TextBlock'].ApplyStyle = function(componentStyle) end + +---`Method Public Instance` +_G['GUI']['TextBlock'].ClearCaretPositions = function() end + +---`Method Public Instance` +_G['GUI']['TextBlock'].SetTextPos = function() end + +---`Method Private Instance` +---@overload fun(text:Barotrauma.LocalizedString):(Microsoft.Xna.Framework.Vector2) +---@param text System.String +---@return Microsoft.Xna.Framework.Vector2 +_G['GUI']['TextBlock'].MeasureText = function(text) end + +---`Method NonPublic Instance Virtual` +---@param a System.Single +_G['GUI']['TextBlock'].SetAlpha = function(a) end + +---`Method Public Instance` +---@param color Microsoft.Xna.Framework.Color +_G['GUI']['TextBlock'].OverrideTextColor = function(color) end + +---`Method Public Instance` +---@return (System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['GUI']['TextBlock'].GetAllCaretPositions = function() end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector2-ref +---@return System.Int32 +_G['GUI']['TextBlock'].GetCaretIndexFromScreenPos = function(pos) end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector2-ref +---@return System.Int32 +_G['GUI']['TextBlock'].GetCaretIndexFromLocalPos = function(pos) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['TextBlock'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['TextBlock'].Draw = function(spriteBatch) end + +---`Method Public Static` +---@overload fun(...:Barotrauma.GUITextBlock) +---@overload fun(scaleHorizontal?:System.Boolean, scaleVertical?:System.Boolean, ...:Barotrauma.GUITextBlock) +---@param textBlocks (System.Collections.Generic.IEnumerable*1Barotrauma*GUITextBlock)|(fun():(Barotrauma.GUITextBlock)) +---@param scaleHorizontal? System.Boolean +---@param scaleVertical? System.Boolean +---@param defaultScale? System.Nullable*1System*Single +_G['GUI']['TextBlock'].AutoScaleAndNormalize = function(textBlocks, scaleHorizontal, scaleVertical, defaultScale) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param text Barotrauma.RichString +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param font? Barotrauma.GUIFont +---@param textAlignment? Barotrauma.Alignment +---@param wrap? System.Boolean +---@param style? System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.GUITextBlock +_G['GUI']['TextBlock'] = function(rectT, text, textColor, font, textAlignment, wrap, style, color) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param text Barotrauma.RichString +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param font? Barotrauma.GUIFont +---@param textAlignment? Barotrauma.Alignment +---@param wrap? System.Boolean +---@param style? System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.GUITextBlock +_G['GUI']['TextBlock'].__new = function(rectT, text, textColor, font, textAlignment, wrap, style, color) end + diff --git a/Meta/Types/client/_00007FFD97EE1C08.lua b/Meta/Types/client/_00007FFD97EE1C08.lua new file mode 100644 index 0000000..914ceca --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE1C08.lua @@ -0,0 +1,253 @@ +---@meta +---@class Barotrauma.GUITextBox : Barotrauma.GUIComponent +---`Field Private Instance` +---@field OnSelected (Barotrauma.TextBoxEvent)|(fun(sender:Barotrauma.GUITextBox, key:Microsoft.Xna.Framework.Input.Keys)) +---`Field Private Instance` +---@field OnDeselected (Barotrauma.TextBoxEvent)|(fun(sender:Barotrauma.GUITextBox, key:Microsoft.Xna.Framework.Input.Keys)) +---`Field Private Instance` +---@field caretVisible System.Boolean +---`Field Private Instance` +---@field caretTimer System.Single +---`Field Private Instance` +---@field frame Barotrauma.GUIFrame +---`Field Private Instance` +---@field textBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field icon Barotrauma.GUIImage +---`Field Public Instance` +---@field textFilterFunction (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---`Field Public Instance` +---@field OnEnterPressed (Barotrauma.GUITextBox.OnEnterHandler)|(fun(textBox:Barotrauma.GUITextBox, text:System.String):(System.Boolean)) +---`Field Private Instance` +---@field OnKeyHit (Barotrauma.TextBoxEvent)|(fun(sender:Barotrauma.GUITextBox, key:Microsoft.Xna.Framework.Input.Keys)) +---`Field Private Instance` +---@field OnTextChanged (Barotrauma.GUITextBox.OnTextChangedHandler)|(fun(textBox:Barotrauma.GUITextBox, text:System.String):(System.Boolean)) +---`Field Public Instance` +---@field DeselectAfterMessage System.Boolean +---`Field Private Instance` +---@field maxTextLength System.Nullable*1System*Int32 +---`Field Private Instance` +---@field _caretIndex System.Int32 +---`Field Private Instance` +---@field caretPosDirty System.Boolean +---`Field NonPublic Instance` +---@field caretPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field isSelecting System.Boolean +---`Field Private Instance` +---@field selectedText System.String +---`Field Private Instance` +---@field selectedCharacters System.Int32 +---`Field Private Instance` +---@field selectionStartIndex System.Int32 +---`Field Private Instance` +---@field selectionEndIndex System.Int32 +---`Field Private Instance` +---@field caretAndSelectionRenderer Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field mouseHeldInside System.Boolean +---`Field Private Instance` +---@field memento Barotrauma.Memento*1System*String +---`Field Private Instance` +---@field skipUpdate System.Boolean +---`Field Private Instance` +---@field selected System.Boolean +---`Field Private Instance` +---@field imePreviewTextHandler Barotrauma.IMEPreviewTextHandler +---
`Setter Public Instance` +---@field OnTextChangedDelegate (Barotrauma.GUITextBox.OnTextChangedHandler)|(fun(textBox:Barotrauma.GUITextBox, text:System.String):(System.Boolean)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaretEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaretColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaretIndex System.Int32 +---`Getter Public Instance` +---@field CaretScreenPos Microsoft.Xna.Framework.Vector2 +---`Getter Private Instance` +---@field IsLeftToRight System.Boolean +---`Getter Public Instance` +---@field Frame Barotrauma.GUIFrame +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextGetter (Barotrauma.GUITextBlock.TextGetterHandler)|(fun():(Barotrauma.LocalizedString)) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Selected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Wrap System.Boolean +---`Getter Public Instance` +---@field TextBlock Barotrauma.GUITextBlock +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClampText System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxTextLength System.Nullable*1System*Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OverflowClip System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Censor System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ToolTip Barotrauma.RichString +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Font Barotrauma.GUIFont +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HoverColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Padding Microsoft.Xna.Framework.Vector4 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectionColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Text System.String +---`Getter Public Instance` +---@field WrappedText System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Readonly System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PlaySoundOnSelect System.Boolean +---`Getter Public Instance` +---@field IsIMEActive System.Boolean +_G['GUI']['TextBox'] = {} + +---`Method Private Instance` +---@param text System.String +---@param store? System.Boolean +---@return System.Boolean +_G['GUI']['TextBox'].SetText = function(text, store) end + +---`Method Private Instance` +_G['GUI']['TextBox'].CalculateCaretPos = function() end + +---`Method Public Instance` +---@param forcedCaretIndex? System.Int32 +---@param ignoreSelectSound? System.Boolean +_G['GUI']['TextBox'].Select = function(forcedCaretIndex, ignoreSelectSound) end + +---`Method Public Instance` +_G['GUI']['TextBox'].Deselect = function() end + +---`Method Public Instance Virtual` +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param flashDuration? System.Single +---@param useRectangleFlash? System.Boolean +---@param useCircularFlash? System.Boolean +---@param flashRectOffset? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['GUI']['TextBox'].Flash = function(color, flashDuration, useRectangleFlash, useCircularFlash, flashRectOffset) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['TextBox'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['GUI']['TextBox'].HandleCaretBoundsOverflow = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param customComponent Barotrauma.GUICustomComponent +_G['GUI']['TextBox'].DrawCaretAndSelection = function(spriteBatch, customComponent) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['TextBox'].DrawSelectionRect = function(spriteBatch) end + +---`Method Public Instance Virtual` +---@overload fun(inputChar:System.Char) +---@param input System.String +_G['GUI']['TextBox'].ReceiveTextInput = function(input) end + +---`Method Public Instance Virtual` +---@param command System.Char +_G['GUI']['TextBox'].ReceiveCommandInput = function(command) end + +---`Method Public Instance Virtual` +---@param text System.String +---@param start System.Int32 +---@param length System.Int32 +_G['GUI']['TextBox'].ReceiveEditingInput = function(text, start, length) end + +---`Method Public Instance Virtual` +---@param key Microsoft.Xna.Framework.Input.Keys +_G['GUI']['TextBox'].ReceiveSpecialInput = function(key) end + +---`Method Public Instance` +_G['GUI']['TextBox'].SelectAll = function() end + +---`Method Private Instance` +_G['GUI']['TextBox'].CopySelectedText = function() end + +---`Method Private Instance` +_G['GUI']['TextBox'].ClearSelection = function() end + +---`Method Private Instance` +---@return System.String +_G['GUI']['TextBox'].GetCopiedText = function() end + +---`Method Private Instance` +_G['GUI']['TextBox'].RemoveSelectedText = function() end + +---`Method Private Instance` +---@return System.Single +_G['GUI']['TextBox'].GetWrapWidth = function() end + +---`Method Private Instance` +_G['GUI']['TextBox'].InitSelectionStart = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['TextBox'].DrawIMEPreview = function(spriteBatch) end + +---`Method Private Instance` +_G['GUI']['TextBox'].CalculateSelection = function() end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param text? System.String +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param font? Barotrauma.GUIFont +---@param textAlignment? Barotrauma.Alignment +---@param wrap? System.Boolean +---@param style? System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param createClearButton? System.Boolean +---@param createPenIcon? System.Boolean +---@return Barotrauma.GUITextBox +_G['GUI']['TextBox'] = function(rectT, text, textColor, font, textAlignment, wrap, style, color, createClearButton, createPenIcon) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param text? System.String +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param font? Barotrauma.GUIFont +---@param textAlignment? Barotrauma.Alignment +---@param wrap? System.Boolean +---@param style? System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param createClearButton? System.Boolean +---@param createPenIcon? System.Boolean +---@return Barotrauma.GUITextBox +_G['GUI']['TextBox'].__new = function(rectT, text, textColor, font, textAlignment, wrap, style, color, createClearButton, createPenIcon) end + diff --git a/Meta/Types/client/_00007FFD97EE2190.lua b/Meta/Types/client/_00007FFD97EE2190.lua new file mode 100644 index 0000000..55781d4 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE2190.lua @@ -0,0 +1,80 @@ +---@meta +---@class Barotrauma.GUITickBox : Barotrauma.GUIComponent +---`Field Private Instance` +---@field layoutGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field box Barotrauma.GUIFrame +---`Field Private Instance` +---@field text Barotrauma.GUITextBlock +---`Field Public Instance` +---@field OnSelected (Barotrauma.GUITickBox.OnSelectedHandler)|(fun(obj:Barotrauma.GUITickBox):(System.Boolean)) +---`Field Private Instance` +---@field radioButtonGroup Barotrauma.GUIRadioButtonGroup +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Selected System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State Barotrauma.GUIComponent.ComponentState +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Font Barotrauma.GUIFont +---`Getter Public Instance` +---@field Box Barotrauma.GUIFrame +---`Getter Public Instance` +---@field TextBlock Barotrauma.GUITextBlock +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ToolTip Barotrauma.RichString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Text Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContentWidth System.Single +---`Getter Private Instance` +---
`Setter Public Instance` +---@field SoundType Barotrauma.GUISoundType +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PlaySoundOnSelect System.Boolean +_G['GUI']['TickBox'] = {} + +---`Method Public Instance` +---@param rbg Barotrauma.GUIRadioButtonGroup +_G['GUI']['TickBox'].SetRadioButtonGroup = function(rbg) end + +---`Method Public Instance` +_G['GUI']['TickBox'].ResizeBox = function() end + +---`Method Public Instance` +---@param selected System.Boolean +---@param callOnSelected? System.Boolean +_G['GUI']['TickBox'].SetSelected = function(selected, callOnSelected) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['TickBox'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param label Barotrauma.LocalizedString +---@param font? Barotrauma.GUIFont +---@param style? System.String +---@return Barotrauma.GUITickBox +_G['GUI']['TickBox'] = function(rectT, label, font, style) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param label Barotrauma.LocalizedString +---@param font? Barotrauma.GUIFont +---@param style? System.String +---@return Barotrauma.GUITickBox +_G['GUI']['TickBox'].__new = function(rectT, label, font, style) end + diff --git a/Meta/Types/client/_00007FFD97EE2400.lua b/Meta/Types/client/_00007FFD97EE2400.lua new file mode 100644 index 0000000..e4b1279 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE2400.lua @@ -0,0 +1,9 @@ +---@meta +---@class Barotrauma.HUD : System.Object +_G['HUD'] = {} + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['HUD'].CloseHUD = function(rect) end + diff --git a/Meta/Types/client/_00007FFD97EE2918.lua b/Meta/Types/client/_00007FFD97EE2918.lua new file mode 100644 index 0000000..6e735c3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE2918.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.HUDLayoutSettings : System.Object +---`Field Public Static` +---@field DebugDraw System.Boolean +---`Field Private Static` +---@field inventoryTopY System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field InventoryTopY System.Int32 +---`Getter Public Static` +---
`Setter Private Static` +---@field ButtonAreaTop Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field TutorialObjectiveListArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field MessageAreaTop Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field CrewArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field ChatBoxArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field ObjectiveAnchor Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field InventoryAreaLower Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field HealthBarArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field BottomRightInfoArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field HealthBarAfflictionArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field HealthWindowAreaLeft Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field PortraitArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field VotingArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field ItemHUDArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---
`Setter Private Static` +---@field Padding System.Int32 +_G['HUDLayoutSettings'] = {} + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param parent Barotrauma.RectTransform +---@return Barotrauma.RectTransform +_G['HUDLayoutSettings'].ToRectTransform = function(rect, parent) end + +---`Method Public Static` +_G['HUDLayoutSettings'].CreateAreas = function() end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['HUDLayoutSettings'].Draw = function(spriteBatch) end + +---`Constructor Private Static` +---@return Barotrauma.HUDLayoutSettings +_G['HUDLayoutSettings'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.HUDLayoutSettings +_G['HUDLayoutSettings'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EE2B78.lua b/Meta/Types/client/_00007FFD97EE2B78.lua new file mode 100644 index 0000000..aa43beb --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE2B78.lua @@ -0,0 +1,61 @@ +---@meta +---@class Barotrauma.HUDProgressBar : System.Object +---`Field Private Instance` +---@field progress System.Single +---`Field Public Instance` +---@field FadeTimer System.Single +---`Field Private Instance` +---@field fullColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field emptyColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field worldPosition Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field parentSub Barotrauma.Submarine +---`Field Private Instance` +---@field textTag System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Progress System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Text Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextTag System.String +_G['HUDProgressBar'] = {} + +---`Method Public Instance` +---@param deltatime System.Single +_G['HUDProgressBar'].Update = function(deltatime) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['HUDProgressBar'].Draw = function(spriteBatch, cam) end + +---`Constructor Public Instance` +---@overload fun(worldPosition:Microsoft.Xna.Framework.Vector2, textTag:System.String, parentSubmarine?:Barotrauma.Submarine):Barotrauma.HUDProgressBar +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param parentSubmarine Barotrauma.Submarine +---@param emptyColor Microsoft.Xna.Framework.Color +---@param fullColor Microsoft.Xna.Framework.Color +---@param textTag System.String +---@return Barotrauma.HUDProgressBar +_G['HUDProgressBar'] = function(worldPosition, parentSubmarine, emptyColor, fullColor, textTag) end + +---`Constructor Public Instance` +---@overload fun(worldPosition:Microsoft.Xna.Framework.Vector2, textTag:System.String, parentSubmarine?:Barotrauma.Submarine):Barotrauma.HUDProgressBar +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param parentSubmarine Barotrauma.Submarine +---@param emptyColor Microsoft.Xna.Framework.Color +---@param fullColor Microsoft.Xna.Framework.Color +---@param textTag System.String +---@return Barotrauma.HUDProgressBar +_G['HUDProgressBar'].__new = function(worldPosition, parentSubmarine, emptyColor, fullColor, textTag) end + diff --git a/Meta/Types/client/_00007FFD97EE2E48.lua b/Meta/Types/client/_00007FFD97EE2E48.lua new file mode 100644 index 0000000..f47ad20 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE2E48.lua @@ -0,0 +1,83 @@ +---@meta +---@class Barotrauma.LoadingScreen : System.Object +---`Field Private Instance` +---@field defaultBackgroundTexture Barotrauma.Sprite +---`Field Private Instance` +---@field overlay Barotrauma.Sprite +---`Field Private Instance` +---@field decorativeGraph Barotrauma.SpriteSheet +---`Field Private Instance` +---@field decorativeMap Barotrauma.SpriteSheet +---`Field Private Instance` +---@field currentBackgroundTexture Barotrauma.Sprite +---`Field Private Instance` +---@field noiseSprite Barotrauma.Sprite +---`Field Private Instance` +---@field randText System.String +---`Field Private Instance` +---@field languageSelectionCursor Barotrauma.Sprite +---`Field Private Instance` +---@field languageSelectionFont Barotrauma.ScalableFont +---`Field Private Instance` +---@field languageSelectionFontCJK Barotrauma.ScalableFont +---`Field Private Instance` +---@field currSplashScreen Barotrauma.Media.Video +---`Field Private Instance` +---@field videoStartTime System.DateTime +---`Field Private Instance` +---@field mirrorBackground System.Boolean +---`Field Public Instance` +---@field PendingSplashScreens (System.Collections.Concurrent.ConcurrentQueue*1Barotrauma*LoadingScreen*PendingSplashScreen)|(fun():(Barotrauma.LoadingScreen.PendingSplashScreen)) +---`Field Private Instance` +---@field selectedTip Barotrauma.RichString +---`Field Public Instance` +---@field LoadState System.Single +---`Field Public Instance` +---@field AvailableLanguages (Barotrauma.LanguageIdentifier-arr)|(Barotrauma.LanguageIdentifier[]) +---`Field Private Instance` +---@field drawn System.Boolean +---`Getter Public Instance` +---@field PlayingSplashScreen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaitForLanguageSelection System.Boolean +_G['LoadingScreen'] = {} + +---`Method Private Instance` +---@param tip Barotrauma.LocalizedString +_G['LoadingScreen'].SetSelectedTip = function(tip) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param deltaTime System.Single +_G['LoadingScreen'].Draw = function(spriteBatch, graphics, deltaTime) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param graphicsDevice Microsoft.Xna.Framework.Graphics.GraphicsDevice +_G['LoadingScreen'].DrawLanguageSelectionPrompt = function(spriteBatch, graphicsDevice) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +_G['LoadingScreen'].DrawSplashScreen = function(spriteBatch, graphics) end + +---`Method Private Instance` +_G['LoadingScreen'].DisableSplashScreen = function() end + +---`Method Public Instance` +---@param loader (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['LoadingScreen'].DoLoading = function(loader) end + +---`Constructor Public Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@return Barotrauma.LoadingScreen +_G['LoadingScreen'] = function(graphics) end + +---`Constructor Public Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@return Barotrauma.LoadingScreen +_G['LoadingScreen'].__new = function(graphics) end + diff --git a/Meta/Types/client/_00007FFD97EE5740.lua b/Meta/Types/client/_00007FFD97EE5740.lua new file mode 100644 index 0000000..a96ad09 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE5740.lua @@ -0,0 +1,162 @@ +---@meta +---@class Barotrauma.MedicalClinicUI : System.Object +---`Field Private Instance` +---@field medicalClinic Barotrauma.MedicalClinic +---`Field Private Instance` +---@field container Barotrauma.GUIComponent +---`Field Private Instance` +---@field prevResolution Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field pendingHealList System.Nullable*1Barotrauma*MedicalClinicUI*PendingHealList +---`Field Private Instance` +---@field crewHealList System.Nullable*1Barotrauma*MedicalClinicUI*CrewHealList +---`Field Private Instance` +---@field selectedCrewElement Barotrauma.GUIFrame +---`Field Private Instance` +---@field selectedCrewAfflictionList System.Nullable*1Barotrauma*MedicalClinicUI*PopupAfflictionList +---`Field Private Instance` +---@field isWaitingForServer System.Boolean +---`Field Private Instance` +---@field refreshTimer System.Single +---`Field Private Instance` +---@field playerBalanceElement System.Nullable*1Barotrauma*CampaignUI*PlayerBalanceElement +---`Field Private Static` +---@field refreshTimerMax System.Single +_G['MedicalClinicUI'] = {} + +---`Method Private Instance` +_G['MedicalClinicUI'].OnMedicalClinicUpdated = function() end + +---`Method Private Instance` +_G['MedicalClinicUI'].UpdatePopupAfflictions = function() end + +---`Method Private Instance` +_G['MedicalClinicUI'].UpdatePending = function() end + +---`Method Private Instance` +---@param element Barotrauma.MedicalClinicUI.PendingHealElement +_G['MedicalClinicUI'].UpdatePendingAfflictions = function(element) end + +---`Method Public Instance` +_G['MedicalClinicUI'].UpdateCrewPanel = function() end + +---`Method Private Static` +---@param healElement Barotrauma.MedicalClinicUI.CrewElement +_G['MedicalClinicUI'].UpdateAfflictionList = function(healElement) end + +---`Method Private Static` +---@param healElement Barotrauma.MedicalClinicUI.CrewElement +---@param parent Barotrauma.GUIComponent +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +_G['MedicalClinicUI'].CreateCrewAfflictionIcon = function(healElement, parent, prefab, strength) end + +---`Method Private Instance` +_G['MedicalClinicUI'].CreateUI = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['MedicalClinicUI'].CreateLeftSidePanel = function(parent) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param healList Barotrauma.MedicalClinicUI.CrewHealList +---@param info Barotrauma.CharacterInfo +---@param panel Barotrauma.GUIComponent +_G['MedicalClinicUI'].CreateCrewEntry = function(parent, healList, info, panel) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['MedicalClinicUI'].CreateRightSidePanel = function(parent) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param healList Barotrauma.MedicalClinicUI.PendingHealList +---@param afflictions (System.Collections.Immutable.ImmutableArray*1Barotrauma*MedicalClinic*NetAffliction)|(Barotrauma.MedicalClinic.NetAffliction[]) +_G['MedicalClinicUI'].CreatePendingHealElement = function(parent, crewMember, healList, afflictions) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIListBox +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param affliction Barotrauma.MedicalClinic.NetAffliction +---@param healElement Barotrauma.MedicalClinicUI.PendingHealElement +_G['MedicalClinicUI'].CreatePendingAffliction = function(parent, crewMember, affliction, healElement) end + +---`Method Private Static` +---@param parent Barotrauma.GUIComponent +---@param info Barotrauma.CharacterInfo +_G['MedicalClinicUI'].CreateCharacterBlock = function(parent, info) end + +---`Method Private Instance` +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param location Microsoft.Xna.Framework.Vector2 +_G['MedicalClinicUI'].SelectCharacter = function(crewMember, location) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param affliction Barotrauma.MedicalClinic.NetAffliction +---@return Barotrauma.MedicalClinicUI.CreatedPopupAfflictionElement +_G['MedicalClinicUI'].CreatePopupAffliction = function(parent, crewMember, affliction) end + +---`Method Private Instance` +---@param elementsToDisable (System.Collections.Immutable.ImmutableArray*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param afflictions (System.Collections.Immutable.ImmutableArray*1Barotrauma*MedicalClinic*NetAffliction)|(Barotrauma.MedicalClinic.NetAffliction[]) +_G['MedicalClinicUI'].AddPending = function(elementsToDisable, crewMember, afflictions) end + +---`Method Public Static` +---@param text System.String +---@param textBlock Barotrauma.GUITextBlock +---@param bounds Microsoft.Xna.Framework.Rectangle +---@param layoutGroups? System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*GUILayoutGroup +_G['MedicalClinicUI'].EnsureTextDoesntOverflow = function(text, textBlock, bounds, layoutGroups) end + +---`Method Public Instance` +_G['MedicalClinicUI'].RequestLatestPending = function() end + +---`Method Public Instance` +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +_G['MedicalClinicUI'].UpdateAfflictions = function(crewMember) end + +---`Method Public Instance` +_G['MedicalClinicUI'].ClosePopup = function() end + +---`Method Private Static` +---@param result Barotrauma.MedicalClinic.RequestResult +---@return Barotrauma.LocalizedString +_G['MedicalClinicUI'].GetErrorText = function(result) end + +---`Method Private Instance` +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*MedicalClinic*NetCrewMember)|(Barotrauma.MedicalClinic.NetCrewMember[]) +_G['MedicalClinicUI'].GetPendingCharacters = function() end + +---`Method Private Static` +---@param state Barotrauma.MedicalClinicUI.ElementState +---@param elements (System.Collections.Immutable.ImmutableArray*1Barotrauma*GUIComponent)|(Barotrauma.GUIComponent[]) +_G['MedicalClinicUI'].ToggleElements = function(state, elements) end + +---`Method Private Static` +---@param ... Barotrauma.GUILayoutGroup +_G['MedicalClinicUI'].RecalculateLayouts = function(...) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['MedicalClinicUI'].Update = function(deltaTime) end + +---`Method Public Instance` +_G['MedicalClinicUI'].OnDeselected = function() end + +---`Constructor Public Instance` +---@param clinic Barotrauma.MedicalClinic +---@param parent Barotrauma.GUIComponent +---@return Barotrauma.MedicalClinicUI +_G['MedicalClinicUI'] = function(clinic, parent) end + +---`Constructor Public Instance` +---@param clinic Barotrauma.MedicalClinic +---@param parent Barotrauma.GUIComponent +---@return Barotrauma.MedicalClinicUI +_G['MedicalClinicUI'].__new = function(clinic, parent) end + diff --git a/Meta/Types/client/_00007FFD97EE6118.lua b/Meta/Types/client/_00007FFD97EE6118.lua new file mode 100644 index 0000000..1889cdc --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE6118.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.ParamsEditor : System.Object +---`Field Private Static` +---@field _instance Barotrauma.ParamsEditor +---`Field Public Static` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Static` +---@field Instance Barotrauma.ParamsEditor +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Parent Barotrauma.GUIComponent +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EditorBox Barotrauma.GUIListBox +_G['ParamsEditor'] = {} + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*SerializableEntityEditor)|(fun():(Barotrauma.SerializableEntityEditor)) +_G['ParamsEditor'].FindEntityEditors = function() end + +---`Method Public Instance` +---@param rectT? Barotrauma.RectTransform +---@return Barotrauma.GUIListBox +_G['ParamsEditor'].CreateEditorBox = function(rectT) end + +---`Method Public Instance` +_G['ParamsEditor'].Clear = function() end + +---`Constructor Public Instance` +---@overload fun(rectT?:Barotrauma.RectTransform):Barotrauma.ParamsEditor +---@return Barotrauma.ParamsEditor +_G['ParamsEditor'] = function() end + +---`Constructor Public Instance` +---@overload fun(rectT?:Barotrauma.RectTransform):Barotrauma.ParamsEditor +---@return Barotrauma.ParamsEditor +_G['ParamsEditor'].__new = function() end + +---`Constructor Private Static` +---@overload fun(rectT?:Barotrauma.RectTransform):Barotrauma.ParamsEditor +---@return Barotrauma.ParamsEditor +_G['ParamsEditor'] = function() end + +---`Constructor Private Static` +---@overload fun(rectT?:Barotrauma.RectTransform):Barotrauma.ParamsEditor +---@return Barotrauma.ParamsEditor +_G['ParamsEditor'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EE6448.lua b/Meta/Types/client/_00007FFD97EE6448.lua new file mode 100644 index 0000000..769500e --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE6448.lua @@ -0,0 +1,109 @@ +---@meta +---@class Barotrauma.ShapeExtensions : System.Object +---`Field Private Static` +---@field _whitePixelTexture Microsoft.Xna.Framework.Graphics.Texture2D +_G['ShapeExtensions'] = {} + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@return Microsoft.Xna.Framework.Graphics.Texture2D +_G['ShapeExtensions'].GetTexture = function(spriteBatch) end + +---`Method Public Static` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, position:Microsoft.Xna.Framework.Vector2, polygon:Barotrauma.Polygon, color:Microsoft.Xna.Framework.Color, thickness?:System.Single) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param offset Microsoft.Xna.Framework.Vector2 +---@param points (System.Collections.Generic.IReadOnlyList*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param color Microsoft.Xna.Framework.Color +---@param thickness? System.Single +_G['ShapeExtensions'].DrawPolygon = function(spriteBatch, offset, points, color, thickness) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param offset Microsoft.Xna.Framework.Vector2 +---@param points (System.Collections.Generic.IReadOnlyList*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param color Microsoft.Xna.Framework.Color +---@param thickness? System.Single +_G['ShapeExtensions'].DrawPolygonInner = function(spriteBatch, offset, points, color, thickness) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param thickness System.Single +_G['ShapeExtensions'].DrawPolygonEdgeInner = function(spriteBatch, point1, point2, color, thickness) end + +---`Method Private Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param thickness System.Single +_G['ShapeExtensions'].DrawPolygonEdge = function(spriteBatch, point1, point2, color, thickness) end + +---`Method Public Static` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, x1:System.Single, y1:System.Single, x2:System.Single, y2:System.Single, color:Microsoft.Xna.Framework.Color, thickness?:System.Single) +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, point1:Microsoft.Xna.Framework.Vector2, point2:Microsoft.Xna.Framework.Vector2, color:Microsoft.Xna.Framework.Color, thickness?:System.Single) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param tex Microsoft.Xna.Framework.Graphics.Texture2D +---@param point Microsoft.Xna.Framework.Vector2 +---@param length System.Single +---@param angle System.Single +---@param color Microsoft.Xna.Framework.Color +---@param thickness? System.Single +_G['ShapeExtensions'].DrawLine = function(spriteBatch, tex, point, length, angle, color, thickness) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param tex Microsoft.Xna.Framework.Graphics.Texture2D +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param thickness? System.Single +_G['ShapeExtensions'].DrawLineWithTexture = function(spriteBatch, tex, point1, point2, color, thickness) end + +---`Method Public Static` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, x:System.Single, y:System.Single, color:Microsoft.Xna.Framework.Color, size?:System.Single) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param position Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param size? System.Single +_G['ShapeExtensions'].DrawPoint = function(spriteBatch, position, color, size) end + +---`Method Public Static` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, center:Microsoft.Xna.Framework.Vector2, radius:System.Single, sides:System.Int32, color:Microsoft.Xna.Framework.Color, thickness?:System.Single) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param x System.Single +---@param y System.Single +---@param radius System.Single +---@param sides System.Int32 +---@param color Microsoft.Xna.Framework.Color +---@param thickness? System.Single +_G['ShapeExtensions'].DrawCircle = function(spriteBatch, x, y, radius, sides, color, thickness) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param center Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param radians System.Single +---@param sides System.Int32 +---@param color Microsoft.Xna.Framework.Color +---@param offset? System.Single +---@param thickness? System.Single +_G['ShapeExtensions'].DrawSector = function(spriteBatch, center, radius, radians, sides, color, offset, thickness) end + +---`Method Private Static` +---@param radius System.Double +---@param sides System.Int32 +---@param radians System.Single +---@param offset? System.Single +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['ShapeExtensions'].CreateSector = function(radius, sides, radians, offset) end + +---`Method Private Static` +---@param radius System.Double +---@param sides System.Int32 +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['ShapeExtensions'].CreateCircle = function(radius, sides) end + diff --git a/Meta/Types/client/_00007FFD97EE7338.lua b/Meta/Types/client/_00007FFD97EE7338.lua new file mode 100644 index 0000000..48dcf75 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE7338.lua @@ -0,0 +1,367 @@ +---@meta +---@class Barotrauma.Store : System.Object +---`Field Private Instance` +---@field campaignUI Barotrauma.CampaignUI +---`Field Private Instance` +---@field parentComponent Barotrauma.GUIComponent +---`Field Private Instance` +---@field storeTabButtons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field itemCategoryButtons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field tabLists (System.Collections.Generic.Dictionary*1Barotrauma*Store*StoreTab*1Barotrauma*GUIListBox)|({[Barotrauma.Store.StoreTab]:(Barotrauma.GUIListBox)}) +---`Field Private Instance` +---@field tabSortingMethods (System.Collections.Generic.Dictionary*1Barotrauma*Store*StoreTab*1Barotrauma*Store*SortingMethod)|({[Barotrauma.Store.StoreTab]:(Barotrauma.Store.SortingMethod)}) +---`Field Private Instance` +---@field itemsToSell (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +---`Field Private Instance` +---@field itemsToSellFromSub (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +---`Field Private Instance` +---@field deliveryPrompt Barotrauma.GUIMessageBox +---`Field Private Instance` +---@field activeTab Barotrauma.Store.StoreTab +---`Field Private Instance` +---@field selectedItemCategory System.Nullable*1Barotrauma*MapEntityCategory +---`Field Private Instance` +---@field suppressBuySell System.Boolean +---`Field Private Instance` +---@field buyTotal System.Int32 +---`Field Private Instance` +---@field sellTotal System.Int32 +---`Field Private Instance` +---@field sellFromSubTotal System.Int32 +---`Field Private Instance` +---@field storeNameBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field reputationEffectBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field sortingDropDown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field searchBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field categoryButtonContainer Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field storeBuyList Barotrauma.GUIListBox +---`Field Private Instance` +---@field storeSellList Barotrauma.GUIListBox +---`Field Private Instance` +---@field storeSellFromSubList Barotrauma.GUIListBox +---`Field Private Instance` +---@field storeDailySpecialsGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field storeRequestedGoodGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field storeRequestedSubGoodGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field storeSpecialColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field shoppingCrateBuyList Barotrauma.GUIListBox +---`Field Private Instance` +---@field shoppingCrateSellList Barotrauma.GUIListBox +---`Field Private Instance` +---@field shoppingCrateSellFromSubList Barotrauma.GUIListBox +---`Field Private Instance` +---@field relevantBalanceName Barotrauma.GUITextBlock +---`Field Private Instance` +---@field shoppingCrateTotal Barotrauma.GUITextBlock +---`Field Private Instance` +---@field clearAllButton Barotrauma.GUIButton +---`Field Private Instance` +---@field confirmButton Barotrauma.GUIButton +---`Field Private Instance` +---@field needsRefresh System.Boolean +---`Field Private Instance` +---@field needsBuyingRefresh System.Boolean +---`Field Private Instance` +---@field needsSellingRefresh System.Boolean +---`Field Private Instance` +---@field needsItemsToSellRefresh System.Boolean +---`Field Private Instance` +---@field needsSellingFromSubRefresh System.Boolean +---`Field Private Instance` +---@field needsItemsToSellFromSubRefresh System.Boolean +---`Field Private Instance` +---@field resolutionWhenCreated Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field playerBalanceElement System.Nullable*1Barotrauma*CampaignUI*PlayerBalanceElement +---`Field Private Instance` +---@field hadBuyPermissions System.Boolean +---`Field Private Instance` +---@field hadSellInventoryPermissions System.Boolean +---`Field Private Instance` +---@field hadSellSubPermissions System.Boolean +---`Field Private Instance` +---@field prevDailySpecialCount System.Int32 +---`Field Private Instance` +---@field prevRequestedGoodsCount System.Int32 +---`Field Private Instance` +---@field prevSubRequestedGoodsCount System.Int32 +---`Field Private Instance` +---@field prevBalance System.Int32 +---`Field Private Instance` +---@field ownedItemsUpdateTimer System.Single +---`Field Private Instance` +---@field sellableItemsFromSubUpdateTimer System.Single +---`Field Private Instance` +---@field updateStopwatch System.Diagnostics.Stopwatch +---`Field Private Static` +---@field timerUpdateInterval System.Single +---`Getter Private Instance` +---@field OwnedItems (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1Barotrauma*Store*ItemQuantity)|({[Barotrauma.ItemPrefab]:(Barotrauma.Store.ItemQuantity)}) +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ActiveStore Barotrauma.Location.StoreInfo +---`Getter Private Instance` +---@field CargoManager Barotrauma.CargoManager +---`Getter Private Instance` +---@field CurrentLocation Barotrauma.Location +---`Getter Private Instance` +---@field Balance System.Int32 +---`Getter Private Instance` +---@field IsBuying System.Boolean +---`Getter Private Instance` +---@field ActiveShoppingCrateList Barotrauma.GUIListBox +---`Getter Private Instance` +---
`Setter Private Instance` +---@field HasBuyPermissions System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field HasSellInventoryPermissions System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field HasSellSubPermissions System.Boolean +_G['Store'] = {} + +---`Method Private Static` +---@param tab Barotrauma.Store.StoreTab +---@return System.Boolean +_G['Store'].HasPermissionToUseTab = function(tab) end + +---`Method Private Instance` +_G['Store'].UpdatePermissions = function() end + +---`Method Private Instance` +---@param tab Barotrauma.Store.StoreTab +---@return System.Boolean +_G['Store'].HasTabPermissions = function(tab) end + +---`Method Private Instance` +---@return System.Boolean +_G['Store'].HasActiveTabPermissions = function() end + +---`Method Private Instance` +---@param tab Barotrauma.Store.StoreTab +---@return System.Boolean +_G['Store'].HavePermissionsChanged = function(tab) end + +---`Method Public Instance` +---@param merchant Barotrauma.Character +_G['Store'].SelectStore = function(merchant) end + +---`Method Public Instance` +---@param updateOwned? System.Boolean +_G['Store'].Refresh = function(updateOwned) end + +---`Method Private Instance` +---@param updateOwned? System.Boolean +_G['Store'].RefreshBuying = function(updateOwned) end + +---`Method Private Instance` +---@param updateOwned? System.Boolean +_G['Store'].RefreshSelling = function(updateOwned) end + +---`Method Private Instance` +---@param updateOwned? System.Boolean +---@param updateItemsToSellFromSub? System.Boolean +_G['Store'].RefreshSellingFromSub = function(updateOwned, updateItemsToSellFromSub) end + +---`Method Private Instance` +_G['Store'].CreateUI = function() end + +---`Method Private Instance` +---@return Barotrauma.LocalizedString +_G['Store'].GetMerchantBalanceText = function() end + +---`Method Private Instance` +---@param parentList Barotrauma.GUIListBox +---@param elementCount System.Int32 +---@return Barotrauma.GUILayoutGroup +_G['Store'].CreateDealsGroup = function(parentList, elementCount) end + +---`Method Private Instance` +---@param prevLocation Barotrauma.Location +---@param newLocation Barotrauma.Location +_G['Store'].UpdateLocation = function(prevLocation, newLocation) end + +---`Method Private Instance` +_G['Store'].UpdateCategoryButtons = function() end + +---`Method Private Instance` +---@param tab Barotrauma.Store.StoreTab +_G['Store'].ChangeStoreTab = function(tab) end + +---`Method Private Instance` +---@overload fun(category:System.Nullable*1Barotrauma*MapEntityCategory, filter:System.String) +_G['Store'].FilterStoreItems = function() end + +---`Method Private Static` +---@param priceInfo Barotrauma.PriceInfo +---@return System.Nullable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2System*Single +_G['Store'].GetReputationRequirement = function(priceInfo) end + +---`Method Private Static` +---@param priceInfo Barotrauma.PriceInfo +---@return System.Nullable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2System*Single +_G['Store'].GetTooLowReputation = function(priceInfo) end + +---`Method Private Instance` +_G['Store'].RefreshStoreBuyList = function() end + +---`Method Private Instance` +_G['Store'].RefreshStoreSellList = function() end + +---`Method Private Instance` +_G['Store'].RefreshStoreSellFromSubList = function() end + +---`Method Private Instance` +---@param itemFrame Barotrauma.GUIComponent +---@param buying System.Boolean +_G['Store'].SetPriceGetters = function(itemFrame, buying) end + +---`Method Public Instance` +_G['Store'].RefreshItemsToSell = function() end + +---`Method Public Instance` +_G['Store'].RefreshItemsToSellFromSub = function() end + +---`Method Private Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*PurchasedItem)|(fun():(Barotrauma.PurchasedItem)) +---@param listBox Barotrauma.GUIListBox +---@param tab Barotrauma.Store.StoreTab +_G['Store'].RefreshShoppingCrateList = function(items, listBox, tab) end + +---`Method Private Instance` +_G['Store'].RefreshShoppingCrateBuyList = function() end + +---`Method Private Instance` +_G['Store'].RefreshShoppingCrateSellList = function() end + +---`Method Private Instance` +_G['Store'].RefreshShoppingCrateSellFromSubList = function() end + +---`Method Private Instance` +---@overload fun(list:Barotrauma.GUIListBox, sortingMethod:Barotrauma.Store.SortingMethod) +---@overload fun(tab:Barotrauma.Store.StoreTab, sortingMethod:Barotrauma.Store.SortingMethod) +---@param tab Barotrauma.Store.StoreTab +_G['Store'].SortItems = function(tab) end + +---`Method Private Instance` +---@param sortingMethod Barotrauma.Store.SortingMethod +_G['Store'].SortActiveTabItems = function(sortingMethod) end + +---`Method Private Instance` +---@param pi Barotrauma.PurchasedItem +---@param parentComponent Barotrauma.GUIComponent +---@param containingTab Barotrauma.Store.StoreTab +---@param forceDisable? System.Boolean +---@return Barotrauma.GUIComponent +_G['Store'].CreateItemFrame = function(pi, parentComponent, containingTab, forceDisable) end + +---`Method Private Instance` +_G['Store'].UpdateOwnedItems = function() end + +---`Method Private Instance` +---@param itemFrame Barotrauma.GUIComponent +---@param enabled System.Boolean +_G['Store'].SetItemFrameStatus = function(itemFrame, enabled) end + +---`Method Private Static` +---@param mode Barotrauma.Store.StoreTab +---@param itemFrame Barotrauma.GUIComponent +_G['Store'].SetQuantityLabelText = function(mode, itemFrame) end + +---`Method Private Static` +---@param mode Barotrauma.Store.StoreTab +---@param quantity System.Int32 +---@return Barotrauma.LocalizedString +_G['Store'].CreateQuantityLabelText = function(mode, quantity) end + +---`Method Private Instance` +---@param itemComponent Barotrauma.GUIComponent +---@param ownedLabel? Barotrauma.GUITextBlock +_G['Store'].SetOwnedText = function(itemComponent, ownedLabel) end + +---`Method Private Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param mode Barotrauma.Store.StoreTab +---@return System.Int32 +_G['Store'].GetMaxAvailable = function(itemPrefab, mode) end + +---`Method Private Instance` +---@param item Barotrauma.PurchasedItem +---@param quantity System.Int32 +---@return System.Boolean +_G['Store'].ModifyBuyQuantity = function(item, quantity) end + +---`Method Private Instance` +---@param item Barotrauma.PurchasedItem +---@param quantity System.Int32 +---@return System.Boolean +_G['Store'].ModifySellQuantity = function(item, quantity) end + +---`Method Private Instance` +---@param item Barotrauma.PurchasedItem +---@param quantity System.Int32 +---@return System.Boolean +_G['Store'].ModifySellFromSubQuantity = function(item, quantity) end + +---`Method Private Instance` +---@param item Barotrauma.PurchasedItem +---@param quantity? System.Int32 +---@return System.Boolean +_G['Store'].AddToShoppingCrate = function(item, quantity) end + +---`Method Private Instance` +---@param item Barotrauma.PurchasedItem +---@return System.Boolean +_G['Store'].ClearFromShoppingCrate = function(item) end + +---`Method Private Instance` +---@return System.Boolean +_G['Store'].BuyItems = function() end + +---`Method Public Instance` +_G['Store'].OnDeselected = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Store'].SellItems = function() end + +---`Method Private Instance` +_G['Store'].SetShoppingCrateTotalText = function() end + +---`Method Private Instance` +_G['Store'].SetConfirmButtonBehavior = function() end + +---`Method Private Instance` +_G['Store'].SetConfirmButtonStatus = function() end + +---`Method Private Instance` +_G['Store'].SetClearAllButtonStatus = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Store'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param campaignUI Barotrauma.CampaignUI +---@param parentComponent Barotrauma.GUIComponent +---@return Barotrauma.Store +_G['Store'] = function(campaignUI, parentComponent) end + +---`Constructor Public Instance` +---@param campaignUI Barotrauma.CampaignUI +---@param parentComponent Barotrauma.GUIComponent +---@return Barotrauma.Store +_G['Store'].__new = function(campaignUI, parentComponent) end + diff --git a/Meta/Types/client/_00007FFD97EE7A08.lua b/Meta/Types/client/_00007FFD97EE7A08.lua new file mode 100644 index 0000000..a6569a5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE7A08.lua @@ -0,0 +1,186 @@ +---@meta +---@class Barotrauma.SubmarineSelection : System.Object +---`Field Private Instance` +---@field currentPage System.Int32 +---`Field Private Instance` +---@field pageCount System.Int32 +---`Field Private Instance` +---@field transferService System.Boolean +---`Field Private Instance` +---@field purchaseService System.Boolean +---`Field Private Instance` +---@field initialized System.Boolean +---`Field Public Instance` +---@field GuiFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field pageIndicatorHolder Barotrauma.GUIFrame +---`Field Private Instance` +---@field selectedSubmarineIndicator Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field submarineHorizontalGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field submarineControlsGroup Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field browseLeftButton Barotrauma.GUIButton +---`Field Private Instance` +---@field browseRightButton Barotrauma.GUIButton +---`Field Private Instance` +---@field confirmButton Barotrauma.GUIButton +---`Field Private Instance` +---@field confirmButtonAlt Barotrauma.GUIButton +---`Field Private Instance` +---@field specsFrame Barotrauma.GUIListBox +---`Field Private Instance` +---@field pageIndicators (Barotrauma.GUIImage-arr)|(Barotrauma.GUIImage[]) +---`Field Private Instance` +---@field descriptionTextBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field selectionIndicatorThickness System.Int32 +---`Field Private Instance` +---@field listBackground Barotrauma.GUIImage +---`Field Private Instance` +---@field transferItemsTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field itemTransferInfoBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field subsToShow (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---`Field Private Instance` +---@field submarineDisplays (Barotrauma.SubmarineDisplayContent-arr)|(Barotrauma.SubmarineSelection.SubmarineDisplayContent[]) +---`Field Private Instance` +---@field selectedSubmarine Barotrauma.SubmarineInfo +---`Field Private Instance` +---@field purchaseAndSwitchText Barotrauma.LocalizedString +---`Field Private Instance` +---@field purchaseOnlyText Barotrauma.LocalizedString +---`Field Private Instance` +---@field selectedSubText Barotrauma.LocalizedString +---`Field Private Instance` +---@field switchText Barotrauma.LocalizedString +---`Field Private Instance` +---@field missingPreviewText Barotrauma.LocalizedString +---`Field Private Instance` +---@field currencyName Barotrauma.LocalizedString +---`Field Private Instance` +---@field parent Barotrauma.RectTransform +---`Field Private Instance` +---@field closeAction (System.Action)|(fun()) +---`Field Private Instance` +---@field pageIndicator Barotrauma.Sprite +---`Field Private Instance` +---@field messageBoxOptions (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field createdForResolution Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field playerBalanceElement System.Nullable*1Barotrauma*CampaignUI*PlayerBalanceElement +---`Field Private Instance` +---@field transferItemsOnSwitch System.Boolean +---`Field Public Static` +---@field ContentRefreshRequired System.Boolean +---`Field Private Static` +---@field indicatorColor Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field submarinesPerPage System.Int32 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field TransferItemsOnSwitch System.Boolean +---`Getter Private Instance` +---@field IsSelectedSubCurrentSub System.Boolean +_G['SubmarineSelection'] = {} + +---`Method Private Instance` +_G['SubmarineSelection'].Initialize = function() end + +---`Method Private Instance` +_G['SubmarineSelection'].CreateGUI = function() end + +---`Method Private Instance` +_G['SubmarineSelection'].UpdatePaging = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param area Microsoft.Xna.Framework.Rectangle +_G['SubmarineSelection'].DrawSubmarineIndicator = function(spriteBatch, area) end + +---`Method Public Instance` +_G['SubmarineSelection'].Update = function() end + +---`Method Public Instance` +---@param updateSubs System.Boolean +---@param setTransferOptionToTrue? System.Boolean +_G['SubmarineSelection'].RefreshSubmarineDisplay = function(updateSubs, setTransferOptionToTrue) end + +---`Method Private Instance` +_G['SubmarineSelection'].UpdateSubmarines = function() end + +---`Method Private Instance` +---@param index System.Int32 +---@return Barotrauma.SubmarineInfo +_G['SubmarineSelection'].GetSubToDisplay = function(index) end + +---`Method Private Instance` +---@param info Barotrauma.SubmarineInfo +---@return Barotrauma.Sprite +_G['SubmarineSelection'].GetPreviewImage = function(info) end + +---`Method Private Instance` +---@param info Barotrauma.SubmarineInfo +---@param display Barotrauma.SubmarineSelection.SubmarineDisplayContent +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['SubmarineSelection'].SelectOwnSubmarineWithDelay = function(info, display) end + +---`Method Private Instance` +---@overload fun(index:System.Int32, direction:System.Int32) +---@param info Barotrauma.SubmarineInfo +---@param backgroundRect Microsoft.Xna.Framework.Rectangle +_G['SubmarineSelection'].SelectSubmarine = function(info, backgroundRect) end + +---`Method Private Instance` +_G['SubmarineSelection'].UpdateItemTransferInfoFrame = function() end + +---`Method Private Instance` +---@param state System.Boolean +_G['SubmarineSelection'].SetConfirmButtonState = function(state) end + +---`Method Public Static` +---@return Barotrauma.SubmarineInfo +_G['SubmarineSelection'].CurrentOrPendingSubmarine = function() end + +---`Method Private Instance` +---@param pageChangeDirection System.Int32 +_G['SubmarineSelection'].ChangePage = function(pageChangeDirection) end + +---`Method Private Instance` +_G['SubmarineSelection'].ShowTransferPrompt = function() end + +---`Method Private Instance` +---@return System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString +_G['SubmarineSelection'].GetItemTransferWarningText = function() end + +---`Method Private Instance` +---@param purchaseOnly System.Boolean +_G['SubmarineSelection'].ShowBuyPrompt = function(purchaseOnly) end + +---`Method Private Instance` +---@return Barotrauma.LocalizedString +_G['SubmarineSelection'].GetItemTransferText = function() end + +---`Constructor Public Instance` +---@overload fun(transfer:System.Boolean, closeAction:(System.Action)|(fun()), parent:Barotrauma.RectTransform):Barotrauma.SubmarineSelection +---@return Barotrauma.SubmarineSelection +_G['SubmarineSelection'] = function() end + +---`Constructor Public Instance` +---@overload fun(transfer:System.Boolean, closeAction:(System.Action)|(fun()), parent:Barotrauma.RectTransform):Barotrauma.SubmarineSelection +---@return Barotrauma.SubmarineSelection +_G['SubmarineSelection'].__new = function() end + +---`Constructor Private Static` +---@overload fun(transfer:System.Boolean, closeAction:(System.Action)|(fun()), parent:Barotrauma.RectTransform):Barotrauma.SubmarineSelection +---@return Barotrauma.SubmarineSelection +_G['SubmarineSelection'] = function() end + +---`Constructor Private Static` +---@overload fun(transfer:System.Boolean, closeAction:(System.Action)|(fun()), parent:Barotrauma.RectTransform):Barotrauma.SubmarineSelection +---@return Barotrauma.SubmarineSelection +_G['SubmarineSelection'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EE7E08.lua b/Meta/Types/client/_00007FFD97EE7E08.lua new file mode 100644 index 0000000..638302c --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE7E08.lua @@ -0,0 +1,61 @@ +---@meta +---@class Barotrauma.UISprite : System.Object +---`Field Private Instance` +---@field minBorderScale System.Single +---`Field Private Instance` +---@field maxBorderScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tile System.Boolean +---`Getter Public Instance` +---@field Slice System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Slices (Microsoft.Xna.Framework.Rectangle-arr)|(Microsoft.Xna.Framework.Rectangle[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonSliceSize Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaintainAspectRatio System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaintainBorderAspectRatio System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CrossFadeIn System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CrossFadeOut System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransitionMode Barotrauma.TransitionMode +_G['UISprite'] = {} + +---`Method Public Instance` +---@param drawSize Microsoft.Xna.Framework.Point +---@return System.Single +_G['UISprite'].GetSliceBorderScale = function(drawSize) end + +---`Method Public Instance` +---@overload fun(spriteBatch:Microsoft.Xna.Framework.Graphics.SpriteBatch, rect:Microsoft.Xna.Framework.RectangleF, color:Microsoft.Xna.Framework.Color, spriteEffects?:Microsoft.Xna.Framework.Graphics.SpriteEffects, uvOffset?:System.Nullable*1Microsoft*Xna*Framework*Vector2) +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +---@param color Microsoft.Xna.Framework.Color +---@param spriteEffects? Microsoft.Xna.Framework.Graphics.SpriteEffects +---@param uvOffset? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['UISprite'].Draw = function(spriteBatch, rect, color, spriteEffects, uvOffset) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.UISprite +_G['UISprite'] = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.UISprite +_G['UISprite'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97EE86C0.lua b/Meta/Types/client/_00007FFD97EE86C0.lua new file mode 100644 index 0000000..d0df769 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE86C0.lua @@ -0,0 +1,283 @@ +---@meta +---@class Barotrauma.UpgradeStore : System.Object +---`Field Private Instance` +---@field campaignUI Barotrauma.CampaignUI +---`Field Private Instance` +---@field selectedUpgradeTab Barotrauma.UpgradeStore.UpgradeTab +---`Field Private Instance` +---@field currectConfirmation Barotrauma.GUIMessageBox +---`Field Public Instance` +---@field ItemInfoFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field selectedUpgradeCategoryLayout Barotrauma.GUIComponent +---`Field Private Instance` +---@field topHeaderLayout Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field mainStoreLayout Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field storeLayout Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field categoryButtonLayout Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field submarineInfoFrame Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field currentStoreLayout Barotrauma.GUIListBox +---`Field Private Instance` +---@field submarinePreviewComponent Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field subPreviewFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field drawnSubmarine Barotrauma.Submarine +---`Field Private Instance` +---@field applicableCategories (System.Collections.Generic.List*1Barotrauma*UpgradeCategory)|(Barotrauma.UpgradeCategory[]) +---`Field Private Instance` +---@field subHullVertices (Microsoft.Xna.Framework.Vector2-arr-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +---`Field Private Instance` +---@field submarineWalls (System.Collections.Generic.List*1Barotrauma*Structure)|(Barotrauma.Structure[]) +---`Field Public Instance` +---@field HoveredEntity Barotrauma.MapEntity +---`Field Private Instance` +---@field highlightWalls System.Boolean +---`Field Private Instance` +---@field currentUpgradeCategory Barotrauma.UpgradeCategory +---`Field Private Instance` +---@field activeItemSwapSlideDown Barotrauma.GUIButton +---`Field Private Instance` +---@field itemPreviews (System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*GUIComponent)|({[Barotrauma.Item]:(Barotrauma.GUIComponent)}) +---`Field Private Instance` +---@field screenResolution Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field needsRefresh System.Boolean +---`Field Private Instance` +---@field playerBalanceElement System.Nullable*1Barotrauma*CampaignUI*PlayerBalanceElement +---`Field Private Instance` +---@field customizeTabOpen System.Boolean +---`Field Private Static` +---@field previewWhite Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field characterList (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Public Static` +---@field WaitForServerUpdate System.Boolean +---`Getter Private Instance` +---@field Campaign Barotrauma.CampaignMode +---`Getter Private Instance` +---@field PlayerBalance System.Int32 +---`Getter Private Instance` +---@field HasPermission System.Boolean +_G['UpgradeStore'] = {} + +---`Method Public Instance` +_G['UpgradeStore'].RequestRefresh = function() end + +---`Method Private Instance` +_G['UpgradeStore'].RefreshAll = function() end + +---`Method Private Instance` +_G['UpgradeStore'].RefreshUpgradeList = function() end + +---`Method Public Static` +---@param categoryList Barotrauma.GUIListBox +---@param campaign Barotrauma.CampaignMode +---@param drawnSubmarine Barotrauma.Submarine +---@param applicableCategories (System.Collections.Generic.IEnumerable*1Barotrauma*UpgradeCategory)|(fun():(Barotrauma.UpgradeCategory)) +_G['UpgradeStore'].UpdateCategoryList = function(categoryList, campaign, drawnSubmarine, applicableCategories) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +_G['UpgradeStore'].CreateUI = function(parent) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param component Barotrauma.GUICustomComponent +_G['UpgradeStore'].DrawItemSwapPreview = function(spriteBatch, component) end + +---`Method Private Instance` +---@param tab Barotrauma.UpgradeStore.UpgradeTab +_G['UpgradeStore'].SelectTab = function(tab) end + +---`Method Private Instance` +_G['UpgradeStore'].CreateRepairsTab = function() end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param title Barotrauma.LocalizedString +---@param imageStyle System.String +---@param price System.Int32 +---@param onPressed (Barotrauma.GUIButton.OnClickedHandler)|(fun(button:Barotrauma.GUIButton, obj:System.Object):(System.Boolean)) +---@param isDisabled System.Boolean +---@param onHover? (System.Func*1System*Boolean*1System*Boolean)|(fun(arg:System.Boolean):(System.Boolean)) +---@param disableElement? System.Boolean +_G['UpgradeStore'].CreateRepairEntry = function(parent, title, imageStyle, price, onPressed, isDisabled, onHover, disableElement) end + +---`Method Public Static` +---@param rectTransform Barotrauma.RectTransform +---@return Barotrauma.GUIListBox +_G['UpgradeStore'].CreateUpgradeCategoryList = function(rectTransform) end + +---`Method Private Instance` +_G['UpgradeStore'].CreateUpgradeTab = function() end + +---`Method Private Instance` +---@param prefabs (System.Collections.Generic.List*1Barotrauma*UpgradePrefab)|(Barotrauma.UpgradePrefab[]) +---@param category Barotrauma.UpgradeCategory +---@param submarine Barotrauma.Submarine +_G['UpgradeStore'].TrySelectCategory = function(prefabs, category, submarine) end + +---`Method Private Static` +---@param category Barotrauma.UpgradeCategory +---@param subItems? (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@return System.Boolean +_G['UpgradeStore'].HasSwappableItems = function(category, subItems) end + +---`Method Private Static` +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['UpgradeStore'].GetSubItems = function() end + +---`Method Private Instance` +---@param prefabs (System.Collections.Generic.List*1Barotrauma*UpgradePrefab)|(Barotrauma.UpgradePrefab[]) +---@param category Barotrauma.UpgradeCategory +---@param submarine Barotrauma.Submarine +_G['UpgradeStore'].SelectUpgradeCategory = function(prefabs, category, submarine) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIListBox +---@param category Barotrauma.UpgradeCategory +---@param prefabs (System.Collections.Generic.List*1Barotrauma*UpgradePrefab)|(Barotrauma.UpgradePrefab[]) +---@param submarine Barotrauma.Submarine +_G['UpgradeStore'].CreateUpgradePrefabList = function(parent, category, prefabs, submarine) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIListBox +---@param category Barotrauma.UpgradeCategory +---@param submarine Barotrauma.Submarine +_G['UpgradeStore'].CreateSwappableItemList = function(parent, category, submarine) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIListBox +---@param item Barotrauma.Item +---@param swappableEntities (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@param submarine Barotrauma.Submarine +_G['UpgradeStore'].CreateSwappableItemSlideDown = function(parent, item, swappableEntities, submarine) end + +---`Method Public Static` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param campaign Barotrauma.CampaignMode +---@param rectTransform Barotrauma.RectTransform +---@param addBuyButton? System.Boolean +---@return Barotrauma.UpgradeStore.UpgradeFrame +_G['UpgradeStore'].CreateUpgradeFrame = function(prefab, category, campaign, rectTransform, addBuyButton) end + +---`Method Public Static` +---@param parent Barotrauma.RectTransform +---@param sprite Barotrauma.Sprite +---@param title Barotrauma.LocalizedString +---@param body Barotrauma.LocalizedString +---@param price System.Int32 +---@param userData System.Object +---@param addBuyButton? System.Boolean +---@param addProgressBar? System.Boolean +---@param buttonStyle? System.String +---@param upgradePrefab? Barotrauma.UpgradePrefab +---@param currentLevel? System.Int32 +---@return Barotrauma.UpgradeStore.UpgradeFrame +_G['UpgradeStore'].CreateUpgradeEntry = function(parent, sprite, title, body, price, userData, addBuyButton, addProgressBar, buttonStyle, upgradePrefab, currentLevel) end + +---`Method Private Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param parent Barotrauma.GUIComponent +---@param submarine Barotrauma.Submarine +---@param itemsOnSubmarine (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['UpgradeStore'].CreateUpgradeEntry = function(prefab, category, parent, submarine, itemsOnSubmarine) end + +---`Method Private Static` +---@param text Barotrauma.GUITextBlock +---@param upgradePrefab Barotrauma.UpgradePrefab +---@param currentLevel System.Int32 +_G['UpgradeStore'].UpdateUpgradePercentageText = function(text, upgradePrefab, currentLevel) end + +---`Method Private Instance` +---@param entity Barotrauma.MapEntity +_G['UpgradeStore'].CreateItemTooltip = function(entity) end + +---`Method Public Static` +---@param drawnSubmarine Barotrauma.Submarine +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*UpgradeCategory)|(fun():(Barotrauma.UpgradeCategory)) +_G['UpgradeStore'].GetApplicableCategories = function(drawnSubmarine) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param parent Barotrauma.GUICustomComponent +_G['UpgradeStore'].UpdateSubmarinePreview = function(deltaTime, parent) end + +---`Method Private Instance` +---@param submarine Barotrauma.Submarine +---@param parent Barotrauma.GUIComponent +_G['UpgradeStore'].CreateSubmarinePreview = function(submarine, parent) end + +---`Method Private Instance` +---@param sub Barotrauma.Submarine +---@param parent Barotrauma.GUIComponent +_G['UpgradeStore'].CreateHullBorderVerticies = function(sub, parent) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param component Barotrauma.GUICustomComponent +_G['UpgradeStore'].DrawSubmarine = function(spriteBatch, component) end + +---`Method Public Static` +---@param prefabFrame Barotrauma.GUIComponent +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param campaign Barotrauma.CampaignMode +_G['UpgradeStore'].UpdateUpgradeEntry = function(prefabFrame, prefab, category, campaign) end + +---`Method Private Static` +---@param indicators Barotrauma.GUIComponent +---@param parent Barotrauma.GUIComponent +---@param prefabs (System.Collections.Generic.List*1Barotrauma*UpgradePrefab)|(Barotrauma.UpgradePrefab[]) +---@param category Barotrauma.UpgradeCategory +---@param campaign Barotrauma.CampaignMode +---@param drawnSubmarine Barotrauma.Submarine +---@param applicableCategories (System.Collections.Generic.IEnumerable*1Barotrauma*UpgradeCategory)|(fun():(Barotrauma.UpgradeCategory)) +_G['UpgradeStore'].UpdateCategoryIndicators = function(indicators, parent, prefabs, category, campaign, drawnSubmarine, applicableCategories) end + +---`Method Private Instance` +---@param predicate (System.Predicate*1Barotrauma*UpgradeStore*CategoryData)|(fun(obj:Barotrauma.UpgradeStore.CategoryData):(System.Boolean)) +---@param playSelectSound? Barotrauma.GUIListBox.PlaySelectSound +_G['UpgradeStore'].ScrollToCategory = function(predicate, playSelectSound) end + +---`Method Private Instance` +---@param category Barotrauma.UpgradeCategory +---@return (Barotrauma.GUIComponent-arr)|(Barotrauma.GUIComponent[]) +_G['UpgradeStore'].GetFrames = function(category) end + +---`Method Private Static` +---@overload fun(x:System.Single, y:System.Single, parentComponent:Barotrauma.GUIComponent, anchor?:Barotrauma.Anchor, scaleBasis?:Barotrauma.ScaleBasis):(Barotrauma.RectTransform) +---@param point Microsoft.Xna.Framework.Point +---@param parentComponent Barotrauma.GUIComponent +---@param anchor? Barotrauma.Anchor +---@return Barotrauma.RectTransform +_G['UpgradeStore'].rectT = function(point, parentComponent, anchor) end + +---`Constructor Public Instance` +---@overload fun(campaignUI:Barotrauma.CampaignUI, parent:Barotrauma.GUIComponent):Barotrauma.UpgradeStore +---@return Barotrauma.UpgradeStore +_G['UpgradeStore'] = function() end + +---`Constructor Public Instance` +---@overload fun(campaignUI:Barotrauma.CampaignUI, parent:Barotrauma.GUIComponent):Barotrauma.UpgradeStore +---@return Barotrauma.UpgradeStore +_G['UpgradeStore'].__new = function() end + +---`Constructor Private Static` +---@overload fun(campaignUI:Barotrauma.CampaignUI, parent:Barotrauma.GUIComponent):Barotrauma.UpgradeStore +---@return Barotrauma.UpgradeStore +_G['UpgradeStore'] = function() end + +---`Constructor Private Static` +---@overload fun(campaignUI:Barotrauma.CampaignUI, parent:Barotrauma.GUIComponent):Barotrauma.UpgradeStore +---@return Barotrauma.UpgradeStore +_G['UpgradeStore'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EE8960.lua b/Meta/Types/client/_00007FFD97EE8960.lua new file mode 100644 index 0000000..6df038c --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE8960.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.CreditsPlayer : Barotrauma.GUIComponent +---`Field Private Instance` +---@field listBox Barotrauma.GUIListBox +---`Field Private Instance` +---@field configElement Barotrauma.ContentXElement +---`Field Private Instance` +---@field scrollSpeed System.Single +---`Field Public Instance` +---@field AutoRestart System.Boolean +---`Field Public Instance` +---@field CloseButton Barotrauma.GUIButton +---`Getter Public Instance` +---@field Finished System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScrollBarEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowMouseWheelScroll System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Scroll System.Single +_G['GUI']['CreditsPlayer'] = {} + +---`Method Private Instance` +_G['GUI']['CreditsPlayer'].Load = function() end + +---`Method Public Instance` +_G['GUI']['CreditsPlayer'].Restart = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['CreditsPlayer'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param configFile System.String +---@return Barotrauma.CreditsPlayer +_G['GUI']['CreditsPlayer'] = function(rectT, configFile) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param configFile System.String +---@return Barotrauma.CreditsPlayer +_G['GUI']['CreditsPlayer'].__new = function(rectT, configFile) end + diff --git a/Meta/Types/client/_00007FFD97EE8C30.lua b/Meta/Types/client/_00007FFD97EE8C30.lua new file mode 100644 index 0000000..a4ebff6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE8C30.lua @@ -0,0 +1,51 @@ +---@meta +---@class Barotrauma.SlideshowPlayer : Barotrauma.GUIComponent +---`Field Private Instance` +---@field slideshowPrefab Barotrauma.SlideshowPrefab +---`Field Private Instance` +---@field pressAnyKeyText Barotrauma.LocalizedString +---`Field Private Instance` +---@field state System.Int32 +---`Field Private Instance` +---@field overlayColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field textColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field timer System.Single +---`Field Private Instance` +---@field currentText Barotrauma.LocalizedString +---`Getter Public Instance` +---@field LastTextShown System.Boolean +---`Getter Public Instance` +---@field Finished System.Boolean +_G['GUI']['SlideshowPlayer'] = {} + +---`Method Public Instance` +_G['GUI']['SlideshowPlayer'].Restart = function() end + +---`Method Public Instance` +_G['GUI']['SlideshowPlayer'].Finish = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GUI']['SlideshowPlayer'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['GUI']['SlideshowPlayer'].RefreshText = function() end + +---`Method NonPublic Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['GUI']['SlideshowPlayer'].Draw = function(spriteBatch) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param prefab Barotrauma.SlideshowPrefab +---@return Barotrauma.SlideshowPlayer +_G['GUI']['SlideshowPlayer'] = function(rectT, prefab) end + +---`Constructor Public Instance` +---@param rectT Barotrauma.RectTransform +---@param prefab Barotrauma.SlideshowPrefab +---@return Barotrauma.SlideshowPlayer +_G['GUI']['SlideshowPlayer'].__new = function(rectT, prefab) end + diff --git a/Meta/Types/client/_00007FFD97EE9020.lua b/Meta/Types/client/_00007FFD97EE9020.lua new file mode 100644 index 0000000..e110491 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE9020.lua @@ -0,0 +1,102 @@ +---@meta +---@class Barotrauma.VideoPlayer : System.Object +---`Field Public Instance` +---@field IsPlaying System.Boolean +---`Field Private Instance` +---@field currentVideo Barotrauma.Media.Video +---`Field Private Instance` +---@field filePath System.String +---`Field Private Instance` +---@field background Barotrauma.GUIFrame +---`Field Private Instance` +---@field videoFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field textFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field title Barotrauma.GUITextBlock +---`Field Private Instance` +---@field textContent Barotrauma.GUITextBlock +---`Field Private Instance` +---@field objectiveTitle Barotrauma.GUITextBlock +---`Field Private Instance` +---@field objectiveText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field videoView Barotrauma.GUICustomComponent +---`Field Private Instance` +---@field okButton Barotrauma.GUIButton +---`Field Private Instance` +---@field backgroundColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field callbackOnStop (System.Action)|(fun()) +---`Field Private Instance` +---@field scaledVideoResolution Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field borderSize System.Int32 +---`Field Private Instance` +---@field buttonSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field titleHeight System.Int32 +---`Field Private Instance` +---@field objectiveFrameHeight System.Int32 +---`Field Private Instance` +---@field textHeight System.Int32 +---`Field Private Instance` +---@field useTextOnRightSide System.Boolean +_G['GUI']['VideoPlayer'] = {} + +---`Method Public Instance` +_G['GUI']['VideoPlayer'].Play = function() end + +---`Method Public Instance` +_G['GUI']['VideoPlayer'].Stop = function() end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param userData System.Object +---@return System.Boolean +_G['GUI']['VideoPlayer'].DisposeVideo = function(button, userData) end + +---`Method Public Instance` +_G['GUI']['VideoPlayer'].Update = function() end + +---`Method Public Instance` +---@param ignoreChildren? System.Boolean +---@param order? System.Int32 +_G['GUI']['VideoPlayer'].AddToGUIUpdateList = function(ignoreChildren, order) end + +---`Method Public Instance` +---@overload fun(contentPath:System.String, videoSettings:Barotrauma.VideoPlayer.VideoSettings, textSettings:Barotrauma.VideoPlayer.TextSettings, contentId:Barotrauma.Identifier, startPlayback:System.Boolean) +---@param contentPath System.String +---@param videoSettings Barotrauma.VideoPlayer.VideoSettings +---@param textSettings Barotrauma.VideoPlayer.TextSettings +---@param contentId Barotrauma.Identifier +---@param startPlayback System.Boolean +---@param objective Barotrauma.LocalizedString +---@param onStop? (System.Action)|(fun()) +_G['GUI']['VideoPlayer'].LoadContent = function(contentPath, videoSettings, textSettings, contentId, startPlayback, objective, onStop) end + +---`Method Private Instance` +---@param videoSettings Barotrauma.VideoPlayer.VideoSettings +---@param textSettings Barotrauma.VideoPlayer.TextSettings +_G['GUI']['VideoPlayer'].AdjustFrames = function(videoSettings, textSettings) end + +---`Method Private Instance` +---@return Barotrauma.Media.Video +_G['GUI']['VideoPlayer'].CreateVideo = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param rect Microsoft.Xna.Framework.Rectangle +_G['GUI']['VideoPlayer'].DrawVideo = function(spriteBatch, rect) end + +---`Method Public Instance` +_G['GUI']['VideoPlayer'].Remove = function() end + +---`Constructor Public Instance` +---@return Barotrauma.VideoPlayer +_G['GUI']['VideoPlayer'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.VideoPlayer +_G['GUI']['VideoPlayer'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EE9198.lua b/Meta/Types/client/_00007FFD97EE9198.lua new file mode 100644 index 0000000..1e05d80 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE9198.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.VideoPlayer.TextSettings : System.Object +---`Field Public Instance` +---@field Text Barotrauma.LocalizedString +---`Field Public Instance` +---@field Width System.Int32 +_G['GUI']['VideoPlayer']['TextSettings'] = {} + +---`Constructor Public Instance` +---@overload fun(textTag:Barotrauma.Identifier, width:System.Int32):Barotrauma.VideoPlayer.TextSettings +---@param element System.Xml.Linq.XElement +---@return Barotrauma.VideoPlayer.TextSettings +_G['GUI']['VideoPlayer']['TextSettings'] = function(element) end + +---`Constructor Public Instance` +---@overload fun(textTag:Barotrauma.Identifier, width:System.Int32):Barotrauma.VideoPlayer.TextSettings +---@param element System.Xml.Linq.XElement +---@return Barotrauma.VideoPlayer.TextSettings +_G['GUI']['VideoPlayer']['TextSettings'].__new = function(element) end + diff --git a/Meta/Types/client/_00007FFD97EE92E8.lua b/Meta/Types/client/_00007FFD97EE92E8.lua new file mode 100644 index 0000000..d721f74 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE92E8.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.VideoPlayer.VideoSettings : System.Object +---`Field Public Instance` +---@field File System.String +_G['GUI']['VideoPlayer']['VideoSettings'] = {} + +---`Constructor Public Instance` +---@param file System.String +---@return Barotrauma.VideoPlayer.VideoSettings +_G['GUI']['VideoPlayer']['VideoSettings'] = function(file) end + +---`Constructor Public Instance` +---@param file System.String +---@return Barotrauma.VideoPlayer.VideoSettings +_G['GUI']['VideoPlayer']['VideoSettings'].__new = function(file) end + diff --git a/Meta/Types/client/_00007FFD97EE9718.lua b/Meta/Types/client/_00007FFD97EE9718.lua new file mode 100644 index 0000000..b7cf350 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE9718.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Networking.VoteType : System.Enum +---`Field Public Static` +---@field Unknown Barotrauma.Networking.VoteType +---`Field Public Static` +---@field Sub Barotrauma.Networking.VoteType +---`Field Public Static` +---@field Mode Barotrauma.Networking.VoteType +---`Field Public Static` +---@field EndRound Barotrauma.Networking.VoteType +---`Field Public Static` +---@field Kick Barotrauma.Networking.VoteType +---`Field Public Static` +---@field StartRound Barotrauma.Networking.VoteType +---`Field Public Static` +---@field PurchaseAndSwitchSub Barotrauma.Networking.VoteType +---`Field Public Static` +---@field PurchaseSub Barotrauma.Networking.VoteType +---`Field Public Static` +---@field SwitchSub Barotrauma.Networking.VoteType +---`Field Public Static` +---@field TransferMoney Barotrauma.Networking.VoteType +---`Field Public Static` +---@field Traitor Barotrauma.Networking.VoteType +_G['VoteType'] = {} + diff --git a/Meta/Types/client/_00007FFD97EE9870.lua b/Meta/Types/client/_00007FFD97EE9870.lua new file mode 100644 index 0000000..ed00bd3 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EE9870.lua @@ -0,0 +1,145 @@ +---@meta +---@class Barotrauma.VotingInterface : System.Object +---`Field Public Instance` +---@field VoteRunning System.Boolean +---`Field Private Instance` +---@field frame Barotrauma.GUIFrame +---`Field Private Instance` +---@field votingTextBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field votedTextBlock Barotrauma.GUITextBlock +---`Field Private Instance` +---@field voteCounter Barotrauma.GUITextBlock +---`Field Private Instance` +---@field votingTimer Barotrauma.GUIProgressBar +---`Field Private Instance` +---@field yesVoteButton Barotrauma.GUIButton +---`Field Private Instance` +---@field noVoteButton Barotrauma.GUIButton +---`Field Private Instance` +---@field onVoteEnd (System.Action)|(fun()) +---`Field Private Instance` +---@field yesVotes System.Int32 +---`Field Private Instance` +---@field noVotes System.Int32 +---`Field Private Instance` +---@field maxVotes System.Int32 +---`Field Private Instance` +---@field getYesVotes (System.Func*1System*Int32)|(fun():(System.Int32)) +---`Field Private Instance` +---@field getNoVotes (System.Func*1System*Int32)|(fun():(System.Int32)) +---`Field Private Instance` +---@field getMaxVotes (System.Func*1System*Int32)|(fun():(System.Int32)) +---`Field Private Instance` +---@field votePassed System.Boolean +---`Field Private Instance` +---@field votingOnText Barotrauma.RichString +---`Field Private Instance` +---@field votingTime System.Single +---`Field Private Instance` +---@field timer System.Single +---`Field Private Instance` +---@field currentVoteType Barotrauma.Networking.VoteType +---`Field Private Instance` +---@field createdForResolution Microsoft.Xna.Framework.Point +---`Getter Private Static` +---@field SubmarineColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field TimedOut System.Boolean +_G['VotingInterface'] = {} + +---`Method Public Static` +---@param starter Barotrauma.Networking.Client +---@param info Barotrauma.SubmarineInfo +---@param type Barotrauma.Networking.VoteType +---@param transferItems System.Boolean +---@param votingTime System.Single +---@return Barotrauma.VotingInterface +_G['VotingInterface'].CreateSubmarineVotingInterface = function(starter, info, type, transferItems, votingTime) end + +---`Method Public Static` +---@param starter Barotrauma.Networking.Client +---@param from Barotrauma.Networking.Client +---@param to Barotrauma.Networking.Client +---@param amount System.Int32 +---@param votingTime System.Single +---@return Barotrauma.VotingInterface +_G['VotingInterface'].CreateMoneyTransferVotingInterface = function(starter, from, to, amount, votingTime) end + +---`Method Private Instance` +---@param starter Barotrauma.Networking.Client +---@param type Barotrauma.Networking.VoteType +_G['VotingInterface'].Initialize = function(starter, type) end + +---`Method Private Instance` +_G['VotingInterface'].CreateVotingGUI = function() end + +---`Method Private Instance` +---@param vote System.Int32 +_G['VotingInterface'].SetGUIToVotedState = function(vote) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['VotingInterface'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param passed System.Boolean +---@param yesVoteFinal System.Int32 +---@param noVoteFinal System.Int32 +_G['VotingInterface'].EndVote = function(passed, yesVoteFinal, noVoteFinal) end + +---`Method Private Instance` +---@param starter Barotrauma.Networking.Client +---@param info Barotrauma.SubmarineInfo +---@param transferItems System.Boolean +---@param type Barotrauma.Networking.VoteType +_G['VotingInterface'].SetSubmarineVotingText = function(starter, info, transferItems, type) end + +---`Method Private Instance` +---@param info Barotrauma.SubmarineInfo +---@param type Barotrauma.Networking.VoteType +_G['VotingInterface'].SendSubmarineVoteEndMessage = function(info, type) end + +---`Method Private Instance` +---@param info Barotrauma.SubmarineInfo +---@param type Barotrauma.Networking.VoteType +---@param yesVoteCount System.Int32 +---@param noVoteCount System.Int32 +---@param votePassed System.Boolean +---@return Barotrauma.LocalizedString +_G['VotingInterface'].GetSubmarineVoteResultMessage = function(info, type, yesVoteCount, noVoteCount, votePassed) end + +---`Method Private Instance` +---@param starter Barotrauma.Networking.Client +---@param from Barotrauma.Networking.Client +---@param to Barotrauma.Networking.Client +---@param amount System.Int32 +_G['VotingInterface'].SetMoneyTransferVotingText = function(starter, from, to, amount) end + +---`Method Private Instance` +---@param from Barotrauma.Networking.Client +---@param to Barotrauma.Networking.Client +---@param amount System.Int32 +_G['VotingInterface'].SendMoneyTransferVoteEndMessage = function(from, to, amount) end + +---`Method Public Static` +---@param from Barotrauma.Networking.Client +---@param to Barotrauma.Networking.Client +---@param transferAmount System.Int32 +---@param yesVoteCount System.Int32 +---@param noVoteCount System.Int32 +---@param votePassed System.Boolean +---@return Barotrauma.LocalizedString +_G['VotingInterface'].GetMoneyTransferVoteResultMessage = function(from, to, transferAmount, yesVoteCount, noVoteCount, votePassed) end + +---`Method Public Instance` +_G['VotingInterface'].Remove = function() end + +---`Constructor Public Instance` +---@return Barotrauma.VotingInterface +_G['VotingInterface'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.VotingInterface +_G['VotingInterface'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEA018.lua b/Meta/Types/client/_00007FFD97EEA018.lua new file mode 100644 index 0000000..b43f150 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEA018.lua @@ -0,0 +1,114 @@ +---@meta +---@class Barotrauma.Widget : System.Object +---`Field Public Instance` +---@field Shape Barotrauma.WidgetShape +---`Field Public Instance` +---@field Tooltip Barotrauma.LocalizedString +---`Field Public Instance` +---@field ShowTooltip System.Boolean +---`Field Public Instance` +---@field Size System.Int32 +---`Field Public Instance` +---@field Thickness System.Single +---`Field Public Instance` +---@field Sides System.Int32 +---`Field Public Instance` +---@field IsFilled System.Boolean +---`Field Public Instance` +---@field InputAreaMargin System.Int32 +---`Field Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field SecondaryColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field TextBackgroundColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field Id System.String +---`Field Private Instance` +---@field Selected (System.Action)|(fun()) +---`Field Private Instance` +---@field Deselected (System.Action)|(fun()) +---`Field Private Instance` +---@field Hovered (System.Action)|(fun()) +---`Field Private Instance` +---@field MouseUp (System.Action)|(fun()) +---`Field Private Instance` +---@field MouseDown (System.Action)|(fun()) +---`Field Private Instance` +---@field MouseHeld (System.Action*1System*Single)|(fun(obj:System.Single)) +---`Field Private Instance` +---@field PreUpdate (System.Action*1System*Single)|(fun(obj:System.Single)) +---`Field Private Instance` +---@field PostUpdate (System.Action*1System*Single)|(fun(obj:System.Single)) +---`Field Private Instance` +---@field PreDraw (System.Action*1Microsoft*Xna*Framework*Graphics*SpriteBatch*1System*Single)|(fun(arg1:Microsoft.Xna.Framework.Graphics.SpriteBatch, arg2:System.Single)) +---`Field Private Instance` +---@field PostDraw (System.Action*1Microsoft*Xna*Framework*Graphics*SpriteBatch*1System*Single)|(fun(arg1:Microsoft.Xna.Framework.Graphics.SpriteBatch, arg2:System.Single)) +---`Field Public Instance` +---@field RequireMouseOn System.Boolean +---`Field Public Instance` +---@field Refresh (System.Action)|(fun()) +---`Field Public Instance` +---@field Data System.Object +---`Field Private Instance` +---@field enabled System.Boolean +---`Field Public Instance` +---@field TooltipOffset System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field LinkedWidget Barotrauma.Widget +---`Field Private Static` +---@field multiselect System.Boolean +---`Field Public Static` +---@field SelectedWidgets (System.Collections.Generic.List*1Barotrauma*Widget)|(Barotrauma.Widget[]) +---`Getter Public Instance` +---@field DrawRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field InputRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field IsSelected System.Boolean +---`Getter Public Instance` +---@field IsControlled System.Boolean +---`Getter Public Instance` +---@field IsMouseOver System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field EnableMultiSelect System.Boolean +_G['Widget'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['Widget'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param deltaTime System.Single +_G['Widget'].Draw = function(spriteBatch, deltaTime) end + +---`Constructor Public Instance` +---@overload fun(id:System.String, size:System.Int32, shape:Barotrauma.WidgetShape):Barotrauma.Widget +---@return Barotrauma.Widget +_G['Widget'] = function() end + +---`Constructor Public Instance` +---@overload fun(id:System.String, size:System.Int32, shape:Barotrauma.WidgetShape):Barotrauma.Widget +---@return Barotrauma.Widget +_G['Widget'].__new = function() end + +---`Constructor Private Static` +---@overload fun(id:System.String, size:System.Int32, shape:Barotrauma.WidgetShape):Barotrauma.Widget +---@return Barotrauma.Widget +_G['Widget'] = function() end + +---`Constructor Private Static` +---@overload fun(id:System.String, size:System.Int32, shape:Barotrauma.WidgetShape):Barotrauma.Widget +---@return Barotrauma.Widget +_G['Widget'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEA238.lua b/Meta/Types/client/_00007FFD97EEA238.lua new file mode 100644 index 0000000..c8142f6 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEA238.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Networking.VoipConfig : System.Object +---`Field Public Static` +---@field SEND_INTERVAL System.TimeSpan +---`Field Public Static` +---@field MAX_COMPRESSED_SIZE System.Int32 +---`Field Public Static` +---@field FREQUENCY System.Int32 +---`Field Public Static` +---@field BITRATE System.Int32 +---`Field Public Static` +---@field BUFFER_SIZE System.Int32 +_G['VoipConfig'] = {} + +---`Method Public Static` +---@return Concentus.Structs.OpusEncoder +_G['VoipConfig'].CreateEncoder = function() end + +---`Method Public Static` +---@return Concentus.Structs.OpusDecoder +_G['VoipConfig'].CreateDecoder = function() end + +---`Constructor Private Static` +---@return Barotrauma.Networking.VoipConfig +_G['VoipConfig'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.Networking.VoipConfig +_G['VoipConfig'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEA568.lua b/Meta/Types/client/_00007FFD97EEA568.lua new file mode 100644 index 0000000..d79b390 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEA568.lua @@ -0,0 +1,74 @@ +---@meta +---@class Barotrauma.Networking.VoipQueue : System.Object +---`Field NonPublic Instance` +---@field bufferLengths (System.Int32-arr)|(System.Int32[]) +---`Field NonPublic Instance` +---@field buffers (System.Byte-arr-arr)|((System.Byte-arr)|(System.Byte[])[]) +---`Field NonPublic Instance` +---@field newestBufferInd System.Int32 +---`Field NonPublic Instance` +---@field firstRead System.Boolean +---`Field Public Static` +---@field BUFFER_COUNT System.Int32 +---`Getter Public Instance` +---@field EnqueuedTotalLength System.Int32 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field BufferToQueue (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field QueueID System.Byte +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field LatestBufferID System.UInt16 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field CanSend System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field CanReceive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceLocal System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastReadTime System.DateTime +_G['VoipQueue'] = {} + +---`Method Public Instance` +---@param length System.Int32 +_G['VoipQueue'].EnqueueBuffer = function(length) end + +---`Method Public Instance` +---@param id System.Int32 +---@param outSize System.Int32-ref +---@param outBuf System.Byte-arr-ref +_G['VoipQueue'].RetrieveBuffer = function(id, outSize, outBuf) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['VoipQueue'].Write = function(msg) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param discardData? System.Boolean +---@return System.Boolean +_G['VoipQueue'].Read = function(msg, discardData) end + +---`Method Public Instance Virtual` +_G['VoipQueue'].Dispose = function() end + +---`Constructor Public Instance` +---@param id System.Byte +---@param canSend System.Boolean +---@param canReceive System.Boolean +---@return Barotrauma.Networking.VoipQueue +_G['VoipQueue'] = function(id, canSend, canReceive) end + +---`Constructor Public Instance` +---@param id System.Byte +---@param canSend System.Boolean +---@param canReceive System.Boolean +---@return Barotrauma.Networking.VoipQueue +_G['VoipQueue'].__new = function(id, canSend, canReceive) end + diff --git a/Meta/Types/client/_00007FFD97EEAC30.lua b/Meta/Types/client/_00007FFD97EEAC30.lua new file mode 100644 index 0000000..ca9d6aa --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEAC30.lua @@ -0,0 +1,167 @@ +---@meta +---@class Barotrauma.Lights.LightManager : System.Object +---`Field Private Instance` +---@field rayCastThread System.Threading.Thread +---`Field Private Instance` +---@field pendingRayCasts (System.Collections.Generic.Queue*1Barotrauma*Lights*LightManager*RayCastTask)|(fun():(Barotrauma.Lights.LightManager.RayCastTask)) +---`Field Private Instance` +---@field currLightMapScale System.Single +---`Field Public Instance` +---@field AmbientLight Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field highlightRaster Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field lightEffect Microsoft.Xna.Framework.Graphics.BasicEffect +---`Field Private Instance` +---@field lights (System.Collections.Generic.List*1Barotrauma*Lights*LightSource)|(Barotrauma.Lights.LightSource[]) +---`Field Public Instance` +---@field DebugLos System.Boolean +---`Field Public Instance` +---@field LosEnabled System.Boolean +---`Field Public Instance` +---@field LosAlpha System.Single +---`Field Public Instance` +---@field LosMode Barotrauma.LosMode +---`Field Public Instance` +---@field LightingEnabled System.Boolean +---`Field Public Instance` +---@field ObstructVisionAmount System.Single +---`Field Private Instance` +---@field visionCircle Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field gapGlowTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field losOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field recalculationCount System.Int32 +---`Field Private Instance` +---@field time System.Single +---`Field Private Instance` +---@field activeLights (System.Collections.Generic.List*1Barotrauma*Lights*LightSource)|(Barotrauma.Lights.LightSource[]) +---`Field Private Instance` +---@field activeShadowCastingLights (System.Collections.Generic.List*1Barotrauma*Lights*LightSource)|(Barotrauma.Lights.LightSource[]) +---`Field Private Instance` +---@field highlightedEntities (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field visibleHulls (System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Microsoft*Xna*Framework*Rectangle)|({[Barotrauma.Hull]:(Microsoft.Xna.Framework.Rectangle)}) +---`Field Private Static` +---@field mutex System.Object +---`Field Private Static` +---@field MaxLightVolumeRecalculationsPerFrame System.Int32 +---`Field Private Static` +---@field ObstructLightsBehindCharactersZoomThreshold System.Single +---`Getter Public Static` +---
`Setter Public Static` +---@field ViewTarget Barotrauma.Entity +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LightMap Microsoft.Xna.Framework.Graphics.RenderTarget2D +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LimbLightMap Microsoft.Xna.Framework.Graphics.RenderTarget2D +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LosTexture Microsoft.Xna.Framework.Graphics.RenderTarget2D +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HighlightMap Microsoft.Xna.Framework.Graphics.RenderTarget2D +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LosEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SolidColorEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance` +---@field Lights (System.Collections.Generic.IEnumerable*1Barotrauma*Lights*LightSource)|(fun():(Barotrauma.Lights.LightSource)) +---`Getter Public Static` +---
`Setter Private Static` +---@field ActiveLightCount System.Int32 +_G['LightManager'] = {} + +---`Method Private Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +_G['LightManager'].CreateRenderTargets = function(graphics) end + +---`Method Public Instance` +---@param light Barotrauma.Lights.LightSource +_G['LightManager'].AddLight = function(light) end + +---`Method Public Instance` +---@param light Barotrauma.Lights.LightSource +_G['LightManager'].RemoveLight = function(light) end + +---`Method Public Instance` +_G['LightManager'].OnMapLoaded = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['LightManager'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param lightSource Barotrauma.Lights.LightSource +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +_G['LightManager'].AddRayCastTask = function(lightSource, drawPos, rotation) end + +---`Method Private Instance` +_G['LightManager'].UpdateRayCasts = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['LightManager'].DebugDrawVertices = function(spriteBatch) end + +---`Method Public Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param backgroundObstructor? Microsoft.Xna.Framework.Graphics.RenderTarget2D +_G['LightManager'].RenderLightMap = function(graphics, spriteBatch, cam, backgroundObstructor) end + +---`Method Private Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param spriteBatchTransform Microsoft.Xna.Framework.Matrix +---@param cam Barotrauma.Camera +---@return System.Boolean +_G['LightManager'].UpdateHighlights = function(graphics, spriteBatch, spriteBatchTransform, cam) end + +---`Method Private Instance` +---@param cam Barotrauma.Camera +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Microsoft*Xna*Framework*Rectangle)|({[Barotrauma.Hull]:(Microsoft.Xna.Framework.Rectangle)}) +_G['LightManager'].GetVisibleHulls = function(cam) end + +---`Method Public Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param lookAtPosition Microsoft.Xna.Framework.Vector2 +_G['LightManager'].UpdateObstructVision = function(graphics, spriteBatch, cam, lookAtPosition) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['LightManager'].DebugDrawLos = function(spriteBatch, cam) end + +---`Method Public Instance` +_G['LightManager'].ClearLights = function() end + +---`Constructor Public Instance` +---@overload fun(graphics:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.Lights.LightManager +---@return Barotrauma.Lights.LightManager +_G['LightManager'] = function() end + +---`Constructor Public Instance` +---@overload fun(graphics:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.Lights.LightManager +---@return Barotrauma.Lights.LightManager +_G['LightManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun(graphics:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.Lights.LightManager +---@return Barotrauma.Lights.LightManager +_G['LightManager'] = function() end + +---`Constructor Private Static` +---@overload fun(graphics:Microsoft.Xna.Framework.Graphics.GraphicsDevice):Barotrauma.Lights.LightManager +---@return Barotrauma.Lights.LightManager +_G['LightManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEB718.lua b/Meta/Types/client/_00007FFD97EEB718.lua new file mode 100644 index 0000000..2716145 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEB718.lua @@ -0,0 +1,242 @@ +---@meta +---@class Barotrauma.Lights.LightSource : System.Object +---`Field Private Instance` +---@field vertices (Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[]) +---`Field Private Instance` +---@field indices (System.Int16-arr)|(System.Int16[]) +---`Field Private Instance` +---@field convexHullsInRange (System.Collections.Generic.List*1Barotrauma*Lights*ConvexHullList)|(Barotrauma.Lights.ConvexHullList[]) +---`Field Private Instance` +---@field visibleConvexHulls (System.Collections.Generic.HashSet*1Barotrauma*Lights*ConvexHull)|(Barotrauma.Lights.ConvexHull[]) +---`Field Public Instance` +---@field texture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Public Instance` +---@field LightSpriteEffect Microsoft.Xna.Framework.Graphics.SpriteEffects +---`Field Public Instance` +---@field ParentSub Barotrauma.Submarine +---`Field Private Instance` +---@field castShadows System.Boolean +---`Field Private Instance` +---@field prevCalculatedRange System.Single +---`Field Private Instance` +---@field prevCalculatedPosition Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field HullsUpToDate (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field needsRecalculation System.Boolean +---`Field Private Instance` +---@field needsRecalculationWhenUpToDate System.Boolean +---`Field Private Instance` +---@field state Barotrauma.Lights.LightSource.LightVertexState +---`Field Private Instance` +---@field calculatedDrawPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field diffToSub (System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1Microsoft*Xna*Framework*Vector2)|({[Barotrauma.Submarine]:(Microsoft.Xna.Framework.Vector2)}) +---`Field Private Instance` +---@field lightVolumeBuffer Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer +---`Field Private Instance` +---@field lightVolumeIndexBuffer Microsoft.Xna.Framework.Graphics.DynamicIndexBuffer +---`Field Private Instance` +---@field vertexCount System.Int32 +---`Field Private Instance` +---@field indexCount System.Int32 +---`Field Private Instance` +---@field translateVertices Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lightSourceParams Barotrauma.Lights.LightSourceParams +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field prevCalculatedRotation System.Single +---`Field Private Instance` +---@field rotation System.Single +---`Field Private Instance` +---@field dir Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field _spriteScale Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Priority System.Single +---`Field Public Instance` +---@field PriorityMultiplier System.Single +---`Field Private Instance` +---@field lightTextureTargetSize Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Enabled System.Boolean +---`Field Private Instance` +---@field conditionalTarget Barotrauma.ISerializableEntity +---`Field Private Instance` +---@field logicalOperator Barotrauma.PropertyConditional.LogicalOperatorType +---`Field Private Instance` +---@field conditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Field Private Instance` +---@field visibleSegments (System.Collections.Generic.List*1Barotrauma*Lights*Segment)|(Barotrauma.Lights.Segment[]) +---`Field Private Instance` +---@field points (System.Collections.Generic.List*1Barotrauma*Lights*SegmentPoint)|(Barotrauma.Lights.SegmentPoint[]) +---`Field Private Instance` +---@field verts (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field boundaryCorners (Barotrauma.Lights.SegmentPoint-arr)|(Barotrauma.Lights.SegmentPoint[]) +---`Field Private Static` +---@field lightTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Static` +---@field mutex System.Object +---`Field Private Static` +---@field MovementRecalculationThreshold System.Single +---`Field Private Static` +---@field RotationRecalculationThreshold System.Single +---`Field Private Static` +---@field MinPointDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CastShadows System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsRecalculation System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastRecalculationTime System.Single +---`Getter Public Instance` +---@field LightSourceParams Barotrauma.Lights.LightSourceParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OverrideLightSpriteAlpha System.Nullable*1System*Single +---`Getter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field LightTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Getter Public Instance` +---@field OverrideLightTexture Barotrauma.Sprite +---`Getter Public Instance` +---@field LightSprite Barotrauma.Sprite +---`Getter Private Instance` +---@field OverrideLightTextureOrigin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentBrightness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LightTextureTargetSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LightTextureOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LightTextureScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field TextureRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsBackground System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ParentBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeformableLightSprite Barotrauma.DeformableSprite +_G['LightSource'] = {} + +---`Method Public Instance` +---@param time System.Single +_G['LightSource'].Update = function(time) end + +---`Method Private Instance` +---@param chList Barotrauma.Lights.ConvexHullList +---@param lightPos Microsoft.Xna.Framework.Vector2 +---@param sub Barotrauma.Submarine +_G['LightSource'].RefreshConvexHullList = function(chList, lightPos, sub) end + +---`Method Private Instance` +_G['LightSource'].CheckConvexHullsInRange = function() end + +---`Method Private Instance` +---@param sub Barotrauma.Submarine +_G['LightSource'].CheckHullsInRange = function(sub) end + +---`Method Private Instance` +_G['LightSource'].FindRaycastHits = function() end + +---`Method Public Instance` +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +_G['LightSource'].RayCastTask = function(drawPos, rotation) end + +---`Method Private Static` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param segments (System.Collections.Generic.List*1Barotrauma*Lights*Segment)|(Barotrauma.Lights.Segment[]) +---@return System.ValueTuple*1System*Int32*1Microsoft*Xna*Framework*Vector2 +_G['LightSource'].RayCast = function(rayStart, rayEnd, segments) end + +---`Method Private Instance` +---@param rayCastHits (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['LightSource'].CalculateLightVertices = function(rayCastHits) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +_G['LightSource'].DrawSprite = function(spriteBatch, cam) end + +---`Method Public Instance` +_G['LightSource'].CheckConditionals = function() end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['LightSource'].DebugDrawVertices = function(spriteBatch) end + +---`Method Public Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param lightEffect Microsoft.Xna.Framework.Graphics.BasicEffect +---@param transform Microsoft.Xna.Framework.Matrix +---@param allowRecalculation System.Boolean +---@param recalculationCount System.Int32-ref +_G['LightSource'].DrawLightVolume = function(spriteBatch, lightEffect, transform, allowRecalculation, recalculationCount) end + +---`Method Public Instance` +_G['LightSource'].Reset = function() end + +---`Method Public Instance` +_G['LightSource'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, conditionalTarget?:Barotrauma.ISerializableEntity):Barotrauma.Lights.LightSource +---@overload fun(lightSourceParams:Barotrauma.Lights.LightSourceParams):Barotrauma.Lights.LightSource +---@overload fun(position:Microsoft.Xna.Framework.Vector2, range:System.Single, color:Microsoft.Xna.Framework.Color, submarine:Barotrauma.Submarine, addLight?:System.Boolean):Barotrauma.Lights.LightSource +---@return Barotrauma.Lights.LightSource +_G['LightSource'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, conditionalTarget?:Barotrauma.ISerializableEntity):Barotrauma.Lights.LightSource +---@overload fun(lightSourceParams:Barotrauma.Lights.LightSourceParams):Barotrauma.Lights.LightSource +---@overload fun(position:Microsoft.Xna.Framework.Vector2, range:System.Single, color:Microsoft.Xna.Framework.Color, submarine:Barotrauma.Submarine, addLight?:System.Boolean):Barotrauma.Lights.LightSource +---@return Barotrauma.Lights.LightSource +_G['LightSource'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, conditionalTarget?:Barotrauma.ISerializableEntity):Barotrauma.Lights.LightSource +---@overload fun(lightSourceParams:Barotrauma.Lights.LightSourceParams):Barotrauma.Lights.LightSource +---@overload fun(position:Microsoft.Xna.Framework.Vector2, range:System.Single, color:Microsoft.Xna.Framework.Color, submarine:Barotrauma.Submarine, addLight?:System.Boolean):Barotrauma.Lights.LightSource +---@return Barotrauma.Lights.LightSource +_G['LightSource'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, conditionalTarget?:Barotrauma.ISerializableEntity):Barotrauma.Lights.LightSource +---@overload fun(lightSourceParams:Barotrauma.Lights.LightSourceParams):Barotrauma.Lights.LightSource +---@overload fun(position:Microsoft.Xna.Framework.Vector2, range:System.Single, color:Microsoft.Xna.Framework.Color, submarine:Barotrauma.Submarine, addLight?:System.Boolean):Barotrauma.Lights.LightSource +---@return Barotrauma.Lights.LightSource +_G['LightSource'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEBCE0.lua b/Meta/Types/client/_00007FFD97EEBCE0.lua new file mode 100644 index 0000000..47fa0cb --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEBCE0.lua @@ -0,0 +1,95 @@ +---@meta +---@class Barotrauma.Lights.LightSourceParams : System.Object +---`Field Public Instance` +---@field Persistent System.Boolean +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field flicker System.Single +---`Field Private Instance` +---@field pulseFrequency System.Single +---`Field Private Instance` +---@field pulseAmount System.Single +---`Field Private Instance` +---@field blinkFrequency System.Single +---`Field Public Instance` +---@field OverrideLightSpriteAlpha System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Directional System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Flicker System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlickerSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BlinkFrequency System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TextureRange System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OverrideLightTexture Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LightSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeformableLightSpriteElement Barotrauma.ContentXElement +_G['LightSourceParams'] = {} + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['LightSourceParams'].GetOffset = function() end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +---@return System.Boolean +_G['LightSourceParams'].Deserialize = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['LightSourceParams'].Serialize = function(element) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement):Barotrauma.Lights.LightSourceParams +---@param range System.Single +---@param color Microsoft.Xna.Framework.Color +---@return Barotrauma.Lights.LightSourceParams +_G['LightSourceParams'] = function(range, color) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement):Barotrauma.Lights.LightSourceParams +---@param range System.Single +---@param color Microsoft.Xna.Framework.Color +---@return Barotrauma.Lights.LightSourceParams +_G['LightSourceParams'].__new = function(range, color) end + diff --git a/Meta/Types/client/_00007FFD97EEC3E0.lua b/Meta/Types/client/_00007FFD97EEC3E0.lua new file mode 100644 index 0000000..7a4acef --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEC3E0.lua @@ -0,0 +1,202 @@ +---@meta +---@class Barotrauma.Sounds.SoundManager : System.Object +---`Field Private Instance` +---@field alcDevice System.IntPtr +---`Field Private Instance` +---@field alcContext System.IntPtr +---`Field Private Instance` +---@field sourcePools (Barotrauma.Sounds.SoundSourcePool-arr)|(Barotrauma.Sounds.SoundSourcePool[]) +---`Field Private Instance` +---@field loadedSounds (System.Collections.Generic.List*1Barotrauma*Sounds*Sound)|(Barotrauma.Sounds.Sound[]) +---`Field Private Instance` +---@field playingChannels (Barotrauma.Sounds.SoundChannel-arr-arr)|((Barotrauma.Sounds.SoundChannel-arr)|(Barotrauma.Sounds.SoundChannel[])[]) +---`Field Private Instance` +---@field threadDeathMutex System.Object +---`Field Private Instance` +---@field updateChannelsThread System.Threading.Thread +---`Field Private Instance` +---@field listenerPosition Microsoft.Xna.Framework.Vector3 +---`Field Private Instance` +---@field listenerOrientation (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field listenerGain System.Single +---`Field Private Instance` +---@field voipAttenuatedGain System.Single +---`Field Private Instance` +---@field lastAttenuationTime System.Double +---`Field Private Instance` +---@field categoryModifiers (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Sounds*SoundManager*CategoryModifier)|({[System.String]:(Barotrauma.Sounds.SoundManager.CategoryModifier)}) +---`Field Private Instance` +---@field needsUpdateChannels System.Boolean +---`Field Private Instance` +---@field updateChannelsMre System.Threading.ManualResetEvent +---`Field Public Static` +---@field SourceCount System.Int32 +---`Field Public Static` +---@field SoundCategoryDefault System.String +---`Field Public Static` +---@field SoundCategoryUi System.String +---`Field Public Static` +---@field SoundCategoryWaterAmbience System.String +---`Field Public Static` +---@field SoundCategoryMusic System.String +---`Field Public Static` +---@field SoundCategoryVoip System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Disabled System.Boolean +---`Getter Public Instance` +---@field LoadedSounds (System.Collections.Generic.IReadOnlyList*1Barotrauma*Sounds*Sound)|(Barotrauma.Sounds.Sound[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanDetectDisconnect System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Disconnected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ListenerPosition Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ListenerTargetVector Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ListenerUpVector Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ListenerGain System.Single +---`Getter Public Instance` +---@field PlaybackAmplitude System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CompressionDynamicRangeGain System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoipAttenuatedGain System.Single +---`Getter Public Instance` +---@field LoadedSoundCount System.Int32 +---`Getter Public Instance` +---@field UniqueLoadedSoundCount System.Int32 +_G['SoundManager'] = {} + +---`Method Private Static` +---@param deviceName System.String +_G['SoundManager'].SetAudioOutputDevice = function(deviceName) end + +---`Method Public Instance` +---@param deviceName System.String +---@return System.Boolean +_G['SoundManager'].InitializeAlcDevice = function(deviceName) end + +---`Method Public Instance` +---@overload fun(filename:System.String, stream?:System.Boolean):(Barotrauma.Sounds.Sound) +---@param element Barotrauma.ContentXElement +---@param stream? System.Boolean +---@param overrideFilePath? System.String +---@return Barotrauma.Sounds.Sound +_G['SoundManager'].LoadSound = function(element, stream, overrideFilePath) end + +---`Method Public Instance` +---@param poolIndex Barotrauma.Sounds.SoundManager.SourcePoolIndex +---@param ind System.Int32 +---@return Barotrauma.Sounds.SoundChannel +_G['SoundManager'].GetSoundChannelFromIndex = function(poolIndex, ind) end + +---`Method Public Instance` +---@param poolIndex Barotrauma.Sounds.SoundManager.SourcePoolIndex +---@param srcInd System.Int32 +---@return System.UInt32 +_G['SoundManager'].GetSourceFromIndex = function(poolIndex, srcInd) end + +---`Method Public Instance` +---@param newChannel Barotrauma.Sounds.SoundChannel +---@return System.Int32 +_G['SoundManager'].AssignFreeSourceToChannel = function(newChannel) end + +---`Method Public Instance` +---@param ind System.Int32 +_G['SoundManager'].DebugSource = function(ind) end + +---`Method Public Instance` +---@param sound Barotrauma.Sounds.Sound +---@return System.Boolean +_G['SoundManager'].IsPlaying = function(sound) end + +---`Method Public Instance` +---@param sound Barotrauma.Sounds.Sound +---@return System.Int32 +_G['SoundManager'].CountPlayingInstances = function(sound) end + +---`Method Public Instance` +---@param sound Barotrauma.Sounds.Sound +---@return Barotrauma.Sounds.SoundChannel +_G['SoundManager'].GetChannelFromSound = function(sound) end + +---`Method Public Instance` +---@param sound Barotrauma.Sounds.Sound +_G['SoundManager'].KillChannels = function(sound) end + +---`Method Public Instance` +---@param sound Barotrauma.Sounds.Sound +_G['SoundManager'].RemoveSound = function(sound) end + +---`Method Public Instance` +---@param sound Barotrauma.Sounds.Sound +---@param pos System.Int32 +_G['SoundManager'].MoveSoundToPosition = function(sound, pos) end + +---`Method Public Instance` +---@param category System.String +---@param gain System.Single +---@param index? System.Int32 +_G['SoundManager'].SetCategoryGainMultiplier = function(category, gain, index) end + +---`Method Public Instance` +---@param category System.String +---@param index? System.Int32 +---@return System.Single +_G['SoundManager'].GetCategoryGainMultiplier = function(category, index) end + +---`Method Public Instance` +---@param category System.String +---@param muffle System.Boolean +_G['SoundManager'].SetCategoryMuffle = function(category, muffle) end + +---`Method Public Instance` +---@param category System.String +---@return System.Boolean +_G['SoundManager'].GetCategoryMuffle = function(category) end + +---`Method Public Instance` +_G['SoundManager'].Update = function() end + +---`Method Public Instance` +_G['SoundManager'].ApplySettings = function() end + +---`Method Public Instance` +_G['SoundManager'].InitUpdateChannelThread = function() end + +---`Method Private Instance` +_G['SoundManager'].UpdateChannels = function() end + +---`Method Public Instance` +_G['SoundManager'].ForceStreamUpdate = function() end + +---`Method Private Instance` +_G['SoundManager'].ReloadSounds = function() end + +---`Method Private Instance` +---@param keepSounds System.Boolean +_G['SoundManager'].ReleaseResources = function(keepSounds) end + +---`Method Public Instance Virtual` +_G['SoundManager'].Dispose = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Sounds.SoundManager +_G['SoundManager'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Sounds.SoundManager +_G['SoundManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EECBB0.lua b/Meta/Types/client/_00007FFD97EECBB0.lua new file mode 100644 index 0000000..295a2c7 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EECBB0.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.Sounds.OggSound : Barotrauma.Sounds.Sound +---`Field Private Instance` +---@field streamReader NVorbis.VorbisReader +---`Field Private Instance` +---@field playbackAmplitude (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Field Private Instance` +---@field sampleBuffer (System.Int16-arr)|(System.Int16[]) +---`Field Private Instance` +---@field muffleBuffer (System.Int16-arr)|(System.Int16[]) +---`Field Private Instance` +---@field streamFloatBuffer (System.Single-arr)|(System.Single[]) +---`Field Private Static` +---@field AMPLITUDE_SAMPLE_COUNT System.Int32 +---`Getter Public Instance` +---@field MaxStreamSamplePos System.Int64 +_G['OggSound'] = {} + +---`Method Private Static` +---@param reader NVorbis.VorbisReader +---@return System.Threading.Tasks.Task*1Barotrauma*Sounds*OggSound*TaskResult +_G['OggSound'].LoadSamples = function(reader) end + +---`Method Public Instance Virtual` +---@param playbackPos System.Int32 +---@return System.Single +_G['OggSound'].GetAmplitudeAtPlaybackPos = function(playbackPos) end + +---`Method Public Instance Virtual` +---@param samplePos System.Int32 +---@param buffer (System.Int16-arr)|(System.Int16[]) +---@return System.Int32 +_G['OggSound'].FillStreamBuffer = function(samplePos, buffer) end + +---`Method Private Static` +---@param buffer (System.Single-arr)|(System.Single[]) +---@param sampleRate System.Int32 +_G['OggSound'].MuffleBuffer = function(buffer, sampleRate) end + +---`Method Public Instance Virtual` +_G['OggSound'].InitializeAlBuffers = function() end + +---`Method Public Instance Virtual` +_G['OggSound'].FillAlBuffers = function() end + +---`Method Public Instance Virtual` +_G['OggSound'].Dispose = function() end + +---`Constructor Public Instance` +---@param owner Barotrauma.Sounds.SoundManager +---@param filename System.String +---@param stream System.Boolean +---@param xElement Barotrauma.ContentXElement +---@return Barotrauma.Sounds.OggSound +_G['OggSound'] = function(owner, filename, stream, xElement) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Sounds.SoundManager +---@param filename System.String +---@param stream System.Boolean +---@param xElement Barotrauma.ContentXElement +---@return Barotrauma.Sounds.OggSound +_G['OggSound'].__new = function(owner, filename, stream, xElement) end + diff --git a/Meta/Types/client/_00007FFD97EECE28.lua b/Meta/Types/client/_00007FFD97EECE28.lua new file mode 100644 index 0000000..b3b6e32 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EECE28.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.Sounds.VideoSound : Barotrauma.Sounds.Sound +---`Field Private Instance` +---@field mutex System.Object +---`Field Private Instance` +---@field sampleQueue (System.Collections.Generic.Queue*1System*Int16-arr)|(fun():((System.Int16-arr)|(System.Int16[]))) +---`Field Private Instance` +---@field soundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field video Barotrauma.Media.Video +_G['VideoSound'] = {} + +---`Method Public Instance Virtual` +---@param playbackPos System.Int32 +---@return System.Single +_G['VideoSound'].GetAmplitudeAtPlaybackPos = function(playbackPos) end + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['VideoSound'].IsPlaying = function() end + +---`Method Public Instance` +---@param buf (System.Int16-arr)|(System.Int16[]) +_G['VideoSound'].Enqueue = function(buf) end + +---`Method Public Instance Virtual` +---@overload fun(gain:System.Single, range:System.Single, position:Microsoft.Xna.Framework.Vector2, muffle?:System.Boolean):(Barotrauma.Sounds.SoundChannel) +---@overload fun(position:System.Nullable*1Microsoft*Xna*Framework*Vector3, gain:System.Single, freqMult?:System.Single, muffle?:System.Boolean):(Barotrauma.Sounds.SoundChannel) +---@overload fun(gain:System.Single):(Barotrauma.Sounds.SoundChannel) +---@return Barotrauma.Sounds.SoundChannel +_G['VideoSound'].Play = function() end + +---`Method Public Instance Virtual` +---@param samplePos System.Int32 +---@param buffer (System.Int16-arr)|(System.Int16[]) +---@return System.Int32 +_G['VideoSound'].FillStreamBuffer = function(samplePos, buffer) end + +---`Method Public Instance Virtual` +_G['VideoSound'].Dispose = function() end + +---`Constructor Public Instance` +---@param owner Barotrauma.Sounds.SoundManager +---@param filename System.String +---@param sampleRate System.Int32 +---@param channelCount System.Int32 +---@param vid Barotrauma.Media.Video +---@return Barotrauma.Sounds.VideoSound +_G['VideoSound'] = function(owner, filename, sampleRate, channelCount, vid) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Sounds.SoundManager +---@param filename System.String +---@param sampleRate System.Int32 +---@param channelCount System.Int32 +---@param vid Barotrauma.Media.Video +---@return Barotrauma.Sounds.VideoSound +_G['VideoSound'].__new = function(owner, filename, sampleRate, channelCount, vid) end + diff --git a/Meta/Types/client/_00007FFD97EED260.lua b/Meta/Types/client/_00007FFD97EED260.lua new file mode 100644 index 0000000..342c0e2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EED260.lua @@ -0,0 +1,92 @@ +---@meta +---@class Barotrauma.Sounds.VoipSound : Barotrauma.Sounds.Sound +---`Field Private Instance` +---@field queue Barotrauma.Networking.VoipQueue +---`Field Private Instance` +---@field bufferID System.Int32 +---`Field Private Instance` +---@field soundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Instance` +---@field decoder Concentus.Structs.OpusDecoder +---`Field Public Instance` +---@field UseRadioFilter System.Boolean +---`Field Public Instance` +---@field UseMuffleFilter System.Boolean +---`Field Public Instance` +---@field UsingRadio System.Boolean +---`Field Private Instance` +---@field muffleFilters (Barotrauma.Sounds.BiQuad-arr)|(Barotrauma.Sounds.BiQuad[]) +---`Field Private Instance` +---@field radioFilters (Barotrauma.Sounds.BiQuad-arr)|(Barotrauma.Sounds.BiQuad[]) +---`Field Private Instance` +---@field gain System.Single +---`Field Private Instance` +---@field client Barotrauma.Networking.Client +---`Field Private Static` +---@field PostRadioFilterBoost System.Single +---`Getter Public Instance Virtual` +---@field SourcePoolIndex Barotrauma.Sounds.SoundManager.SourcePoolIndex +---`Getter Public Instance` +---@field IsPlaying System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Near System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Far System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Gain System.Single +---`Getter Public Instance` +---@field CurrentAmplitude System.Single +_G['VoipSound'] = {} + +---`Method Public Instance Virtual` +---@param playbackPos System.Int32 +---@return System.Single +_G['VoipSound'].GetAmplitudeAtPlaybackPos = function(playbackPos) end + +---`Method Public Instance` +---@param pos System.Nullable*1Microsoft*Xna*Framework*Vector3 +_G['VoipSound'].SetPosition = function(pos) end + +---`Method Public Instance` +---@param near System.Single +---@param far System.Single +_G['VoipSound'].SetRange = function(near, far) end + +---`Method Public Instance` +---@param buffer (System.Int16-arr)|(System.Int16[]) +---@param readSamples System.Int32 +_G['VoipSound'].ApplyFilters = function(buffer, readSamples) end + +---`Method Public Instance Virtual` +---@overload fun(gain:System.Single, range:System.Single, position:Microsoft.Xna.Framework.Vector2, muffle?:System.Boolean):(Barotrauma.Sounds.SoundChannel) +---@overload fun(position:System.Nullable*1Microsoft*Xna*Framework*Vector3, gain:System.Single, freqMult?:System.Single, muffle?:System.Boolean):(Barotrauma.Sounds.SoundChannel) +---@overload fun(gain:System.Single):(Barotrauma.Sounds.SoundChannel) +---@return Barotrauma.Sounds.SoundChannel +_G['VoipSound'].Play = function() end + +---`Method Public Instance Virtual` +---@param samplePos System.Int32 +---@param buffer (System.Int16-arr)|(System.Int16[]) +---@return System.Int32 +_G['VoipSound'].FillStreamBuffer = function(samplePos, buffer) end + +---`Method Public Instance Virtual` +_G['VoipSound'].Dispose = function() end + +---`Constructor Public Instance` +---@param targetClient Barotrauma.Networking.Client +---@param owner Barotrauma.Sounds.SoundManager +---@param q Barotrauma.Networking.VoipQueue +---@return Barotrauma.Sounds.VoipSound +_G['VoipSound'] = function(targetClient, owner, q) end + +---`Constructor Public Instance` +---@param targetClient Barotrauma.Networking.Client +---@param owner Barotrauma.Sounds.SoundManager +---@param q Barotrauma.Networking.VoipQueue +---@return Barotrauma.Sounds.VoipSound +_G['VoipSound'].__new = function(targetClient, owner, q) end + diff --git a/Meta/Types/client/_00007FFD97EED518.lua b/Meta/Types/client/_00007FFD97EED518.lua new file mode 100644 index 0000000..754c51f --- /dev/null +++ b/Meta/Types/client/_00007FFD97EED518.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.Networking.VoipClient : System.Object +---`Field Private Instance` +---@field gameClient Barotrauma.Networking.GameClient +---`Field Private Instance` +---@field netClient Barotrauma.Networking.ClientPeer +---`Field Private Instance` +---@field lastSendTime System.DateTime +---`Field Private Instance` +---@field queues (System.Collections.Generic.List*1Barotrauma*Networking*VoipQueue)|(Barotrauma.Networking.VoipQueue[]) +---`Field Private Instance` +---@field storedBufferID System.UInt16 +---`Field Private Static` +---@field voiceIconSheetRects (Microsoft.Xna.Framework.Rectangle-arr)|(Microsoft.Xna.Framework.Rectangle[]) +---`Field Private Static` +---@field RangeNear System.Single +_G['VoipClient'] = {} + +---`Method Public Instance` +---@param queue Barotrauma.Networking.VoipQueue +_G['VoipClient'].RegisterQueue = function(queue) end + +---`Method Public Instance` +---@param queue Barotrauma.Networking.VoipQueue +_G['VoipClient'].UnregisterQueue = function(queue) end + +---`Method Public Instance` +_G['VoipClient'].SendToServer = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['VoipClient'].Read = function(msg) end + +---`Method Public Static` +---@param soundIcon Barotrauma.GUIImage +---@param voipAmplitude System.Single +---@param deltaTime System.Single +_G['VoipClient'].UpdateVoiceIndicator = function(soundIcon, voipAmplitude, deltaTime) end + +---`Method Public Instance Virtual` +_G['VoipClient'].Dispose = function() end + +---`Constructor Public Instance` +---@param gClient Barotrauma.Networking.GameClient +---@param nClient Barotrauma.Networking.ClientPeer +---@return Barotrauma.Networking.VoipClient +_G['VoipClient'] = function(gClient, nClient) end + +---`Constructor Public Instance` +---@param gClient Barotrauma.Networking.GameClient +---@param nClient Barotrauma.Networking.ClientPeer +---@return Barotrauma.Networking.VoipClient +_G['VoipClient'].__new = function(gClient, nClient) end + diff --git a/Meta/Types/client/_00007FFD97EED938.lua b/Meta/Types/client/_00007FFD97EED938.lua new file mode 100644 index 0000000..6020a2a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EED938.lua @@ -0,0 +1,85 @@ +---@meta +---@class Barotrauma.Networking.VoipCapture : Barotrauma.Networking.VoipQueue +---`Field Private Instance` +---@field captureDevice System.IntPtr +---`Field Private Instance` +---@field captureThread System.Threading.Thread +---`Field Private Instance` +---@field capturing System.Boolean +---`Field Private Instance` +---@field encoder Concentus.Structs.OpusEncoder +---`Field Public Instance` +---@field LastEnqueueAudio System.DateTime +---`Field Public Instance` +---@field CanDetectDisconnect System.Boolean +---`Field Private Instance` +---@field nativeBuffer System.IntPtr +---`Field Private Instance` +---@field uncompressedBuffer (System.Int16-arr)|(System.Int16[]) +---`Field Private Instance` +---@field prevUncompressedBuffer (System.Int16-arr)|(System.Int16[]) +---`Field Private Instance` +---@field prevCaptured System.Boolean +---`Field Private Instance` +---@field captureTimer System.Int32 +---`Field Private Instance` +---@field overrideSound Barotrauma.Sounds.Sound +---`Field Private Instance` +---@field overridePos System.Int32 +---`Field Private Instance` +---@field overrideBuf (System.Int16-arr)|(System.Int16[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Instance Barotrauma.Networking.VoipCapture +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastdB System.Double +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastAmplitude System.Double +---`Getter Public Instance` +---@field Gain System.Single +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field QueueID System.Byte +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Disconnected System.Boolean +_G['VoipCapture'] = {} + +---`Method Public Static` +---@param deviceName System.String +---@param storedBufferID? System.Nullable*1System*UInt16 +_G['VoipCapture'].Create = function(deviceName, storedBufferID) end + +---`Method Public Static` +---@param deviceName System.String +_G['VoipCapture'].ChangeCaptureDevice = function(deviceName) end + +---`Method Public Static` +---@return (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +_G['VoipCapture'].GetCaptureDeviceNames = function() end + +---`Method Private Instance` +_G['VoipCapture'].UpdateCapture = function() end + +---`Method Private Instance` +_G['VoipCapture'].FillBuffer = function() end + +---`Method Public Instance` +---@param fileName System.String +_G['VoipCapture'].SetOverrideSound = function(fileName) end + +---`Method Public Instance Virtual` +_G['VoipCapture'].Dispose = function() end + +---`Constructor Private Instance` +---@param deviceName System.String +---@return Barotrauma.Networking.VoipCapture +_G['VoipCapture'] = function(deviceName) end + +---`Constructor Private Instance` +---@param deviceName System.String +---@return Barotrauma.Networking.VoipCapture +_G['VoipCapture'].__new = function(deviceName) end + diff --git a/Meta/Types/client/_00007FFD97EEDBE8.lua b/Meta/Types/client/_00007FFD97EEDBE8.lua new file mode 100644 index 0000000..8a17759 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEDBE8.lua @@ -0,0 +1,49 @@ +---@meta +---@class Barotrauma.Sounds.SoundBuffers : System.Object +---`Field Private Instance` +---@field sound Barotrauma.Sounds.Sound +---`Field Private Static` +---@field bufferPool (System.Collections.Generic.HashSet*1System*UInt32)|(System.UInt32[]) +---`Field Public Static` +---@field MaxBuffers System.Int32 +---`Getter Public Static` +---
`Setter Private Static` +---@field BuffersGenerated System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AlBuffer System.UInt32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AlMuffledBuffer System.UInt32 +_G['SoundBuffers'] = {} + +---`Method Public Instance Virtual` +_G['SoundBuffers'].Dispose = function() end + +---`Method Public Static` +_G['SoundBuffers'].ClearPool = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['SoundBuffers'].RequestAlBuffers = function() end + +---`Constructor Public Instance` +---@overload fun(sound:Barotrauma.Sounds.Sound):Barotrauma.Sounds.SoundBuffers +---@return Barotrauma.Sounds.SoundBuffers +_G['SoundBuffers'] = function() end + +---`Constructor Public Instance` +---@overload fun(sound:Barotrauma.Sounds.Sound):Barotrauma.Sounds.SoundBuffers +---@return Barotrauma.Sounds.SoundBuffers +_G['SoundBuffers'].__new = function() end + +---`Constructor Private Static` +---@overload fun(sound:Barotrauma.Sounds.Sound):Barotrauma.Sounds.SoundBuffers +---@return Barotrauma.Sounds.SoundBuffers +_G['SoundBuffers'] = function() end + +---`Constructor Private Static` +---@overload fun(sound:Barotrauma.Sounds.Sound):Barotrauma.Sounds.SoundBuffers +---@return Barotrauma.Sounds.SoundBuffers +_G['SoundBuffers'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEE418.lua b/Meta/Types/client/_00007FFD97EEE418.lua new file mode 100644 index 0000000..66e72cc --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEE418.lua @@ -0,0 +1,135 @@ +---@meta +---@class Barotrauma.Sounds.SoundChannel : System.Object +---`Field Private Instance` +---@field streamShortBuffer (System.Int16-arr)|(System.Int16[]) +---`Field Private Instance` +---@field debugName System.String +---`Field Private Instance` +---@field position System.Nullable*1Microsoft*Xna*Framework*Vector3 +---`Field Private Instance` +---@field near System.Single +---`Field Private Instance` +---@field far System.Single +---`Field Private Instance` +---@field gain System.Single +---`Field Private Instance` +---@field looping System.Boolean +---`Field Public Instance` +---@field frequencyMultiplier System.Single +---`Field Private Instance` +---@field decayTimer System.Int32 +---`Field Private Instance` +---@field muffled System.Boolean +---`Field Private Instance` +---@field streamAmplitude System.Single +---`Field Private Instance` +---@field category System.String +---`Field Private Instance` +---@field streamSeekPos System.Int32 +---`Field Private Instance` +---@field buffersToRequeue System.Int32 +---`Field Private Instance` +---@field reachedEndSample System.Boolean +---`Field Private Instance` +---@field queueStartIndex System.Int32 +---`Field Private Instance` +---@field streamBuffers (System.UInt32-arr)|(System.UInt32[]) +---`Field Private Instance` +---@field unqueuedBuffers (System.UInt32-arr)|(System.UInt32[]) +---`Field Private Instance` +---@field streamBufferAmplitudes (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field mutex System.Object +---`Field Private Static` +---@field STREAM_BUFFER_SIZE System.Int32 +---`Field Public Static` +---@field MinFrequencyMultiplier System.Single +---`Field Public Static` +---@field MaxFrequencyMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position System.Nullable*1Microsoft*Xna*Framework*Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Near System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Far System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Gain System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Looping System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FrequencyMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FilledByNetwork System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Muffled System.Boolean +---`Getter Public Instance` +---@field CurrentAmplitude System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Category System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sound Barotrauma.Sounds.Sound +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ALSourceIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsStream System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StreamSeekPos System.Int32 +---`Getter Public Instance` +---@field MaxStreamSeekPos System.Int64 +---`Getter Public Instance` +---@field IsPlaying System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FadingOutAndDisposing System.Boolean +_G['SoundChannel'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['SoundChannel'].ToString = function() end + +---`Method Public Instance` +_G['SoundChannel'].FadeOutAndDispose = function() end + +---`Method Public Instance Virtual` +_G['SoundChannel'].Dispose = function() end + +---`Method Public Instance` +_G['SoundChannel'].UpdateStream = function() end + +---`Constructor Public Instance` +---@param sound Barotrauma.Sounds.Sound +---@param gain System.Single +---@param position System.Nullable*1Microsoft*Xna*Framework*Vector3 +---@param freqMult System.Single +---@param near System.Single +---@param far System.Single +---@param category System.String +---@param muffle? System.Boolean +---@return Barotrauma.Sounds.SoundChannel +_G['SoundChannel'] = function(sound, gain, position, freqMult, near, far, category, muffle) end + +---`Constructor Public Instance` +---@param sound Barotrauma.Sounds.Sound +---@param gain System.Single +---@param position System.Nullable*1Microsoft*Xna*Framework*Vector3 +---@param freqMult System.Single +---@param near System.Single +---@param far System.Single +---@param category System.String +---@param muffle? System.Boolean +---@return Barotrauma.Sounds.SoundChannel +_G['SoundChannel'].__new = function(sound, gain, position, freqMult, near, far, category, muffle) end + diff --git a/Meta/Types/client/_00007FFD97EEE670.lua b/Meta/Types/client/_00007FFD97EEE670.lua new file mode 100644 index 0000000..fcf1d2d --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEE670.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.RoundSound : System.Object +---`Field Public Instance` +---@field Sound Barotrauma.Sounds.Sound +---`Field Public Instance` +---@field Volume System.Single +---`Field Public Instance` +---@field Range System.Single +---`Field Public Instance` +---@field FrequencyMultiplierRange Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Stream System.Boolean +---`Field Public Instance` +---@field IgnoreMuffling System.Boolean +---`Field Public Instance` +---@field Filename System.String +---`Field Private Static` +---@field roundSounds (System.Collections.Generic.List*1Barotrauma*RoundSound)|(Barotrauma.RoundSound[]) +---`Field Private Static` +---@field roundSoundByPath (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*RoundSound)|({[System.String]:(Barotrauma.RoundSound)}) +_G['RoundSound'] = {} + +---`Method Public Instance` +---@return System.Single +_G['RoundSound'].GetRandomFrequencyMultiplier = function() end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param stream? System.Boolean +---@return Barotrauma.RoundSound +_G['RoundSound'].Load = function(element, stream) end + +---`Method Public Static` +---@param roundSound Barotrauma.RoundSound +_G['RoundSound'].Reload = function(roundSound) end + +---`Method Public Static` +_G['RoundSound'].RemoveAllRoundSounds = function() end + +---`Constructor Private Instance` +---@overload fun(element:Barotrauma.ContentXElement, sound:Barotrauma.Sounds.Sound):Barotrauma.RoundSound +---@return Barotrauma.RoundSound +_G['RoundSound'] = function() end + +---`Constructor Private Instance` +---@overload fun(element:Barotrauma.ContentXElement, sound:Barotrauma.Sounds.Sound):Barotrauma.RoundSound +---@return Barotrauma.RoundSound +_G['RoundSound'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, sound:Barotrauma.Sounds.Sound):Barotrauma.RoundSound +---@return Barotrauma.RoundSound +_G['RoundSound'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, sound:Barotrauma.Sounds.Sound):Barotrauma.RoundSound +---@return Barotrauma.RoundSound +_G['RoundSound'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEE840.lua b/Meta/Types/client/_00007FFD97EEE840.lua new file mode 100644 index 0000000..2ab2db2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEE840.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Items.Components.ItemSound : System.Object +---`Field Public Instance` +---@field RoundSound Barotrauma.RoundSound +---`Field Public Instance` +---@field Type Barotrauma.ActionType +---`Field Public Instance` +---@field VolumeProperty Barotrauma.Identifier +---`Field Public Instance` +---@field Loop System.Boolean +---`Field Public Instance` +---@field OnlyPlayInSameSub System.Boolean +---`Getter Public Instance` +---@field VolumeMultiplier System.Single +---`Getter Public Instance` +---@field Range System.Single +_G['Components']['ItemSound'] = {} + +---`Constructor Public Instance` +---@param sound Barotrauma.RoundSound +---@param type Barotrauma.ActionType +---@param loop? System.Boolean +---@param onlyPlayInSameSub? System.Boolean +---@return Barotrauma.Items.Components.ItemSound +_G['Components']['ItemSound'] = function(sound, type, loop, onlyPlayInSameSub) end + +---`Constructor Public Instance` +---@param sound Barotrauma.RoundSound +---@param type Barotrauma.ActionType +---@param loop? System.Boolean +---@param onlyPlayInSameSub? System.Boolean +---@return Barotrauma.Items.Components.ItemSound +_G['Components']['ItemSound'].__new = function(sound, type, loop, onlyPlayInSameSub) end + diff --git a/Meta/Types/client/_00007FFD97EEEE68.lua b/Meta/Types/client/_00007FFD97EEEE68.lua new file mode 100644 index 0000000..1d5ee4b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEEE68.lua @@ -0,0 +1,206 @@ +---@meta +---@class Barotrauma.SoundPlayer : System.Object +---`Field Private Static` +---@field currentMusic (Barotrauma.BackgroundMusic-arr)|(Barotrauma.BackgroundMusic[]) +---`Field Private Static` +---@field musicChannel (Barotrauma.Sounds.SoundChannel-arr)|(Barotrauma.Sounds.SoundChannel[]) +---`Field Private Static` +---@field targetMusic (Barotrauma.BackgroundMusic-arr)|(Barotrauma.BackgroundMusic[]) +---`Field Private Static` +---@field previousDefaultMusic Barotrauma.BackgroundMusic +---`Field Private Static` +---@field updateMusicTimer System.Single +---`Field Private Static` +---@field waterAmbienceChannels (System.Collections.Generic.HashSet*1Barotrauma*Sounds*SoundChannel)|(Barotrauma.Sounds.SoundChannel[]) +---`Field Private Static` +---@field ambientSoundTimer System.Single +---`Field Private Static` +---@field ambientSoundInterval Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field hullSoundChannel Barotrauma.Sounds.SoundChannel +---`Field Private Static` +---@field hullSoundSource Barotrauma.Hull +---`Field Private Static` +---@field hullSoundTimer System.Single +---`Field Private Static` +---@field hullSoundInterval Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field targetFlowLeft (System.Single-arr)|(System.Single[]) +---`Field Private Static` +---@field targetFlowRight (System.Single-arr)|(System.Single[]) +---`Field Private Static` +---@field flowSoundChannels (Barotrauma.Sounds.SoundChannel-arr)|(Barotrauma.Sounds.SoundChannel[]) +---`Field Private Static` +---@field flowVolumeLeft (System.Single-arr)|(System.Single[]) +---`Field Private Static` +---@field flowVolumeRight (System.Single-arr)|(System.Single[]) +---`Field Private Static` +---@field fireSoundChannels (Barotrauma.Sounds.SoundChannel-arr)|(Barotrauma.Sounds.SoundChannel[]) +---`Field Private Static` +---@field fireVolumeLeft (System.Single-arr)|(System.Single[]) +---`Field Private Static` +---@field fireVolumeRight (System.Single-arr)|(System.Single[]) +---`Field Private Static` +---@field fireSoundTags (System.String-arr)|(System.String[]) +---`Field Private Static` +---@field firstTimeInMainMenu System.Boolean +---`Field Public Static` +---@field OverrideMusicDuration System.Nullable*1System*Single +---`Field Private Static` +---@field lastMusicLogTime System.Double +---`Field Private Static` +---@field MusicLerpSpeed System.Single +---`Field Private Static` +---@field UpdateMusicInterval System.Single +---`Field Public Static` +---@field MuffleFilterFrequency System.Single +---`Field Private Static` +---@field MaxMusicChannels System.Int32 +---`Field Private Static` +---@field FlowSoundRange System.Single +---`Field Private Static` +---@field MaxFlowStrength System.Single +---`Field Private Static` +---@field FireSoundRange System.Single +---`Field Private Static` +---@field FireSoundMediumLimit System.Single +---`Field Private Static` +---@field FireSoundLargeLimit System.Single +---`Field Private Static` +---@field fireSizes System.Int32 +---`Field Private Static` +---@field MusicLogInterval System.Double +---`Getter Private Static` +---@field musicClips (System.Collections.Generic.IEnumerable*1Barotrauma*BackgroundMusic)|(fun():(Barotrauma.BackgroundMusic)) +---`Getter Private Static` +---@field waterAmbienceIn Barotrauma.SoundPrefab +---`Getter Private Static` +---@field waterAmbienceOut Barotrauma.SoundPrefab +---`Getter Private Static` +---@field waterAmbienceMoving Barotrauma.SoundPrefab +---`Getter Public Static` +---@field FlowSounds (System.Collections.Generic.IReadOnlyList*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[]) +---`Getter Public Static` +---@field SplashSounds (System.Collections.Generic.IReadOnlyList*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[]) +---`Getter Private Static` +---@field damageSounds (System.Collections.Generic.IEnumerable*1Barotrauma*DamageSound)|(fun():(Barotrauma.DamageSound)) +---`Getter Private Static` +---@field startUpSound Barotrauma.Sounds.Sound +---`Getter Public Static` +---
`Setter Public Static` +---@field OverrideMusicType Barotrauma.Identifier +_G['SoundPlayer'] = {} + +---`Method Public Static` +---@param deltaTime System.Single +_G['SoundPlayer'].Update = function(deltaTime) end + +---`Method Private Static` +---@param ambienceVolume System.Single +---@param deltaTime System.Single +_G['SoundPlayer'].UpdateWaterAmbience = function(ambienceVolume, deltaTime) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['SoundPlayer'].UpdateWaterFlowSounds = function(deltaTime) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['SoundPlayer'].UpdateFireSounds = function(deltaTime) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['SoundPlayer'].UpdateRandomAmbience = function(deltaTime) end + +---`Method Private Static` +---@param deltaTime System.Single +_G['SoundPlayer'].UpdateHullSounds = function(deltaTime) end + +---`Method Public Static` +---@param soundTag System.String +---@return Barotrauma.Sounds.Sound +_G['SoundPlayer'].GetSound = function(soundTag) end + +---`Method Public Static` +---@overload fun(soundTag:System.String, volume?:System.Single):(Barotrauma.Sounds.SoundChannel) +---@overload fun(soundTag:System.String, position:Microsoft.Xna.Framework.Vector2, volume?:System.Nullable*1System*Single, range?:System.Nullable*1System*Single, hullGuess?:Barotrauma.Hull):(Barotrauma.Sounds.SoundChannel) +---@param sound Barotrauma.Sounds.Sound +---@param position Microsoft.Xna.Framework.Vector2 +---@param volume? System.Nullable*1System*Single +---@param range? System.Nullable*1System*Single +---@param freqMult? System.Nullable*1System*Single +---@param hullGuess? Barotrauma.Hull +---@param ignoreMuffling? System.Boolean +---@return Barotrauma.Sounds.SoundChannel +_G['SoundPlayer'].PlaySound = function(sound, position, volume, range, freqMult, hullGuess, ignoreMuffling) end + +---`Method Public Static` +_G['SoundPlayer'].DisposeDisabledMusic = function() end + +---`Method Public Static` +_G['SoundPlayer'].ForceMusicUpdate = function() end + +---`Method Private Static` +---@param deltaTime System.Single +_G['SoundPlayer'].UpdateMusic = function(deltaTime) end + +---`Method Private Static` +_G['SoundPlayer'].LogCurrentMusic = function() end + +---`Method Private Static` +---@param index System.Int32 +_G['SoundPlayer'].DisposeMusicChannel = function(index) end + +---`Method Private Static` +---@param musicType Barotrauma.Identifier +---@param currentIntensity System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*BackgroundMusic)|(fun():(Barotrauma.BackgroundMusic)) +_G['SoundPlayer'].GetSuitableMusicClips = function(musicType, currentIntensity) end + +---`Method Private Static` +---@param music Barotrauma.BackgroundMusic +---@param musicType Barotrauma.Identifier +---@param currentIntensity System.Single +---@return System.Boolean +_G['SoundPlayer'].IsSuitableMusicClip = function(music, musicType, currentIntensity) end + +---`Method Private Static` +---@return Barotrauma.Identifier +_G['SoundPlayer'].GetCurrentMusicType = function() end + +---`Method Public Static` +---@param listener Barotrauma.Character +---@param soundWorldPos Microsoft.Xna.Framework.Vector2 +---@param range System.Single +---@param hullGuess Barotrauma.Hull +---@return System.Boolean +_G['SoundPlayer'].ShouldMuffleSound = function(listener, soundWorldPos, range, hullGuess) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param strength System.Single +_G['SoundPlayer'].PlaySplashSound = function(worldPosition, strength) end + +---`Method Public Static` +---@overload fun(damageType:System.String, damage:System.Single, body:Barotrauma.PhysicsBody) +---@param damageType System.String +---@param damage System.Single +---@param position Microsoft.Xna.Framework.Vector2 +---@param range? System.Single +---@param tags? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param gain? System.Single +_G['SoundPlayer'].PlayDamageSound = function(damageType, damage, position, range, tags, gain) end + +---`Method Public Static` +---@overload fun(soundType:Barotrauma.GUISoundType) +---@param soundType System.Nullable*1Barotrauma*GUISoundType +_G['SoundPlayer'].PlayUISound = function(soundType) end + +---`Constructor Private Static` +---@return Barotrauma.SoundPlayer +_G['SoundPlayer'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.SoundPlayer +_G['SoundPlayer'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEF2D0.lua b/Meta/Types/client/_00007FFD97EEF2D0.lua new file mode 100644 index 0000000..219cd9c --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEF2D0.lua @@ -0,0 +1,19 @@ +---@meta +---@class Barotrauma.Sounds.LowpassFilter : Barotrauma.Sounds.BiQuad +_G['Sounds']['LowpassFilter'] = {} + +---`Method NonPublic Instance Virtual` +_G['Sounds']['LowpassFilter'].CalculateBiQuadCoefficients = function() end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@return Barotrauma.Sounds.LowpassFilter +_G['Sounds']['LowpassFilter'] = function(sampleRate, frequency) end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@return Barotrauma.Sounds.LowpassFilter +_G['Sounds']['LowpassFilter'].__new = function(sampleRate, frequency) end + diff --git a/Meta/Types/client/_00007FFD97EEF410.lua b/Meta/Types/client/_00007FFD97EEF410.lua new file mode 100644 index 0000000..78a8bf9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEF410.lua @@ -0,0 +1,19 @@ +---@meta +---@class Barotrauma.Sounds.HighpassFilter : Barotrauma.Sounds.BiQuad +_G['Sounds']['HighpassFilter'] = {} + +---`Method NonPublic Instance Virtual` +_G['Sounds']['HighpassFilter'].CalculateBiQuadCoefficients = function() end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@return Barotrauma.Sounds.HighpassFilter +_G['Sounds']['HighpassFilter'] = function(sampleRate, frequency) end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@return Barotrauma.Sounds.HighpassFilter +_G['Sounds']['HighpassFilter'].__new = function(sampleRate, frequency) end + diff --git a/Meta/Types/client/_00007FFD97EEF550.lua b/Meta/Types/client/_00007FFD97EEF550.lua new file mode 100644 index 0000000..7030fa5 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEF550.lua @@ -0,0 +1,19 @@ +---@meta +---@class Barotrauma.Sounds.BandpassFilter : Barotrauma.Sounds.BiQuad +_G['Sounds']['BandpassFilter'] = {} + +---`Method NonPublic Instance Virtual` +_G['Sounds']['BandpassFilter'].CalculateBiQuadCoefficients = function() end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@return Barotrauma.Sounds.BandpassFilter +_G['Sounds']['BandpassFilter'] = function(sampleRate, frequency) end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@return Barotrauma.Sounds.BandpassFilter +_G['Sounds']['BandpassFilter'].__new = function(sampleRate, frequency) end + diff --git a/Meta/Types/client/_00007FFD97EEF690.lua b/Meta/Types/client/_00007FFD97EEF690.lua new file mode 100644 index 0000000..e016996 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEF690.lua @@ -0,0 +1,19 @@ +---@meta +---@class Barotrauma.Sounds.NotchFilter : Barotrauma.Sounds.BiQuad +_G['Sounds']['NotchFilter'] = {} + +---`Method NonPublic Instance Virtual` +_G['Sounds']['NotchFilter'].CalculateBiQuadCoefficients = function() end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@return Barotrauma.Sounds.NotchFilter +_G['Sounds']['NotchFilter'] = function(sampleRate, frequency) end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@return Barotrauma.Sounds.NotchFilter +_G['Sounds']['NotchFilter'].__new = function(sampleRate, frequency) end + diff --git a/Meta/Types/client/_00007FFD97EEF7D0.lua b/Meta/Types/client/_00007FFD97EEF7D0.lua new file mode 100644 index 0000000..245a50e --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEF7D0.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Sounds.HighShelfFilter : Barotrauma.Sounds.BiQuad +_G['Sounds']['HighShelfFilter'] = {} + +---`Method NonPublic Instance Virtual` +_G['Sounds']['HighShelfFilter'].CalculateBiQuadCoefficients = function() end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@param gainDB System.Double +---@return Barotrauma.Sounds.HighShelfFilter +_G['Sounds']['HighShelfFilter'] = function(sampleRate, frequency, gainDB) end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@param gainDB System.Double +---@return Barotrauma.Sounds.HighShelfFilter +_G['Sounds']['HighShelfFilter'].__new = function(sampleRate, frequency, gainDB) end + diff --git a/Meta/Types/client/_00007FFD97EEF910.lua b/Meta/Types/client/_00007FFD97EEF910.lua new file mode 100644 index 0000000..7fbe349 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEF910.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Sounds.LowShelfFilter : Barotrauma.Sounds.BiQuad +_G['Sounds']['LowShelfFilter'] = {} + +---`Method NonPublic Instance Virtual` +_G['Sounds']['LowShelfFilter'].CalculateBiQuadCoefficients = function() end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@param gainDB System.Double +---@return Barotrauma.Sounds.LowShelfFilter +_G['Sounds']['LowShelfFilter'] = function(sampleRate, frequency, gainDB) end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@param gainDB System.Double +---@return Barotrauma.Sounds.LowShelfFilter +_G['Sounds']['LowShelfFilter'].__new = function(sampleRate, frequency, gainDB) end + diff --git a/Meta/Types/client/_00007FFD97EEFA50.lua b/Meta/Types/client/_00007FFD97EEFA50.lua new file mode 100644 index 0000000..865908b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEFA50.lua @@ -0,0 +1,23 @@ +---@meta +---@class Barotrauma.Sounds.PeakFilter : Barotrauma.Sounds.BiQuad +_G['Sounds']['PeakFilter'] = {} + +---`Method NonPublic Instance Virtual` +_G['Sounds']['PeakFilter'].CalculateBiQuadCoefficients = function() end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@param bandWidth System.Double +---@param peakGainDB System.Double +---@return Barotrauma.Sounds.PeakFilter +_G['Sounds']['PeakFilter'] = function(sampleRate, frequency, bandWidth, peakGainDB) end + +---`Constructor Public Instance` +---@param sampleRate System.Int32 +---@param frequency System.Double +---@param bandWidth System.Double +---@param peakGainDB System.Double +---@return Barotrauma.Sounds.PeakFilter +_G['Sounds']['PeakFilter'].__new = function(sampleRate, frequency, bandWidth, peakGainDB) end + diff --git a/Meta/Types/client/_00007FFD97EEFC50.lua b/Meta/Types/client/_00007FFD97EEFC50.lua new file mode 100644 index 0000000..348089a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEFC50.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.CampaignEndScreen : Barotrauma.Screen +---`Field Private Instance` +---@field creditsPlayer Barotrauma.CreditsPlayer +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Public Instance` +---@field OnFinished (System.Action)|(fun()) +---`Field NonPublic Instance` +---@field slideshowPlayer Barotrauma.SlideshowPlayer +_G['CampaignEndScreen'] = {} + +---`Method Public Instance Virtual` +_G['CampaignEndScreen'].Select = function() end + +---`Method Public Instance Virtual` +_G['CampaignEndScreen'].Deselect = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['CampaignEndScreen'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CampaignEndScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Constructor Public Instance` +---@return Barotrauma.CampaignEndScreen +_G['CampaignEndScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.CampaignEndScreen +_G['CampaignEndScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EEFE40.lua b/Meta/Types/client/_00007FFD97EEFE40.lua new file mode 100644 index 0000000..4c55899 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EEFE40.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.EditorScreen : Barotrauma.Screen +---`Field Public Static` +---@field BackgroundColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---@field IsEditor System.Boolean +_G['EditorScreen'] = {} + +---`Method Public Instance Virtual` +_G['EditorScreen'].Deselect = function() end + +---`Method NonPublic Instance Virtual` +_G['EditorScreen'].DeselectEditorSpecific = function() end + +---`Method Public Instance` +_G['EditorScreen'].CreateBackgroundColorPicker = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.EditorScreen +---@return Barotrauma.EditorScreen +_G['EditorScreen'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.EditorScreen +---@return Barotrauma.EditorScreen +_G['EditorScreen'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.EditorScreen +---@return Barotrauma.EditorScreen +_G['EditorScreen'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.EditorScreen +---@return Barotrauma.EditorScreen +_G['EditorScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF0400.lua b/Meta/Types/client/_00007FFD97EF0400.lua new file mode 100644 index 0000000..bcc3fd9 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF0400.lua @@ -0,0 +1,183 @@ +---@meta +---@class Barotrauma.EventEditorScreen : Barotrauma.EditorScreen +---`Field Private Instance` +---@field GuiFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field selectedNodes (System.Collections.Generic.List*1Barotrauma*EditorNode)|(Barotrauma.EditorNode[]) +---`Field Private Instance` +---@field draggedNode Barotrauma.EditorNode +---`Field Private Instance` +---@field dragOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field markedNodes (System.Collections.Generic.Dictionary*1Barotrauma*EditorNode*1Microsoft*Xna*Framework*Vector2)|({[Barotrauma.EditorNode]:(Microsoft.Xna.Framework.Vector2)}) +---`Field Private Instance` +---@field lastTestParam Barotrauma.OutpostGenerationParams +---`Field Private Instance` +---@field lastTestType Barotrauma.LocationType +---`Field Private Instance` +---@field isTraitorEventBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field screenResolution Microsoft.Xna.Framework.Point +---`Field Public Static` +---@field nodeList (System.Collections.Generic.List*1Barotrauma*EditorNode)|(Barotrauma.EditorNode[]) +---`Field Public Static` +---@field DraggingPosition Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field DraggedConnection Barotrauma.EventEditorNodeConnection +---`Field Private Static` +---@field projectName System.String +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +---`Getter Public Static` +---
`Setter Public Static` +---@field DrawnTooltip System.String +_G['EventEditorScreen'] = {} + +---`Method Private Static` +---@return System.Int32 +_G['EventEditorScreen'].CreateID = function() end + +---`Method Private Instance` +_G['EventEditorScreen'].CreateGUI = function() end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param o System.Object +---@return System.Boolean +_G['EventEditorScreen'].ExportEventToFile = function(button, o) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param o System.Object +---@return System.Boolean +_G['EventEditorScreen'].TryCreateNewProject = function(button, o) end + +---`Method Public Static` +---@param header Barotrauma.LocalizedString +---@param body Barotrauma.LocalizedString +---@param onConfirm (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---@param overrideConfirmButtonSound? System.Nullable*1Barotrauma*GUISoundType +---@return Barotrauma.GUIMessageBox +_G['EventEditorScreen'].AskForConfirmation = function(header, body, onConfirm, overrideConfirmButtonSound) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param o System.Object +---@return System.Boolean +_G['EventEditorScreen'].SaveProjectToFile = function(button, o) end + +---`Method Private Instance` +---@param prefab Barotrauma.EventPrefab +---@return System.Boolean +_G['EventEditorScreen'].Load = function(prefab) end + +---`Method Private Static` +---@param saveElement System.Xml.Linq.XElement +_G['EventEditorScreen'].Load = function(saveElement) end + +---`Method Private Instance` +---@param type System.Type +---@return System.Boolean +_G['EventEditorScreen'].AddAction = function(type) end + +---`Method Private Instance` +---@param type System.Type +---@return System.Boolean +_G['EventEditorScreen'].AddValue = function(type) end + +---`Method Private Instance` +---@param type System.Type +---@return System.Boolean +_G['EventEditorScreen'].AddSpecial = function(type) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param hadNodes System.Boolean-ref +---@param parent? Barotrauma.EditorNode +---@param ident? System.Int32 +_G['EventEditorScreen'].CreateNodes = function(element, hadNodes, parent, ident) end + +---`Method Private Static` +---@param x System.Single +---@param y System.Single +---@param parent Barotrauma.GUIComponent +---@param anchor? Barotrauma.Anchor +---@return Barotrauma.RectTransform +_G['EventEditorScreen'].RectTransform = function(x, y, parent, anchor) end + +---`Method Public Instance Virtual` +_G['EventEditorScreen'].Select = function() end + +---`Method Public Instance Virtual` +_G['EventEditorScreen'].AddToGUIUpdateList = function() end + +---`Method Public Static` +---@param value System.String +---@param type System.Type +---@return System.Object +_G['EventEditorScreen'].ChangeType = function(value, type) end + +---`Method Private Instance` +---@return System.Xml.Linq.XElement +_G['EventEditorScreen'].ExportXML = function() end + +---`Method Private Instance` +---@param startNode Barotrauma.EditorNode +---@param parent System.Xml.Linq.XElement +_G['EventEditorScreen'].ExportChildNodes = function(startNode, parent) end + +---`Method Private Static` +---@param name System.String +---@return System.Xml.Linq.XElement +_G['EventEditorScreen'].SaveEvent = function(name) end + +---`Method Private Static` +---@param node Barotrauma.EditorNode +---@param connection? Barotrauma.EventEditorNodeConnection +_G['EventEditorScreen'].CreateContextMenu = function(node, connection) end + +---`Method Private Instance` +---@return System.Boolean +_G['EventEditorScreen'].CreateTestSetupMenu = function() end + +---`Method Private Static` +---@param node Barotrauma.ValueNode +---@param connection? Barotrauma.EventEditorNodeConnection +_G['EventEditorScreen'].CreateEditMenu = function(node, connection) end + +---`Method Private Instance` +---@param param Barotrauma.OutpostGenerationParams +---@param type Barotrauma.LocationType +---@return System.Boolean +_G['EventEditorScreen'].TestEvent = function(param, type) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['EventEditorScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['EventEditorScreen'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.EventEditorScreen +---@return Barotrauma.EventEditorScreen +_G['EventEditorScreen'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.EventEditorScreen +---@return Barotrauma.EventEditorScreen +_G['EventEditorScreen'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.EventEditorScreen +---@return Barotrauma.EventEditorScreen +_G['EventEditorScreen'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.EventEditorScreen +---@return Barotrauma.EventEditorScreen +_G['EventEditorScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF0960.lua b/Meta/Types/client/_00007FFD97EF0960.lua new file mode 100644 index 0000000..86bff09 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF0960.lua @@ -0,0 +1,138 @@ +---@meta +---@class Barotrauma.LevelEditorScreen : Barotrauma.EditorScreen +---`Field Private Instance` +---@field leftPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field rightPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field bottomPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field topPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field selectedParams Barotrauma.LevelGenerationParams +---`Field Private Instance` +---@field selectedRuinGenerationParams Barotrauma.RuinGeneration.RuinGenerationParams +---`Field Private Instance` +---@field selectedOutpostGenerationParams Barotrauma.OutpostGenerationParams +---`Field Private Instance` +---@field selectedLevelObject Barotrauma.LevelObjectPrefab +---`Field Private Instance` +---@field paramsList Barotrauma.GUIListBox +---`Field Private Instance` +---@field ruinParamsList Barotrauma.GUIListBox +---`Field Private Instance` +---@field caveParamsList Barotrauma.GUIListBox +---`Field Private Instance` +---@field outpostParamsList Barotrauma.GUIListBox +---`Field Private Instance` +---@field levelObjectList Barotrauma.GUIListBox +---`Field Private Instance` +---@field editorContainer Barotrauma.GUIListBox +---`Field Private Instance` +---@field spriteEditDoneButton Barotrauma.GUIButton +---`Field Private Instance` +---@field seedBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field lightingEnabled Barotrauma.GUITickBox +---`Field Private Instance` +---@field cursorLightEnabled Barotrauma.GUITickBox +---`Field Private Instance` +---@field allowInvalidOutpost Barotrauma.GUITickBox +---`Field Private Instance` +---@field mirrorLevel Barotrauma.GUITickBox +---`Field Private Instance` +---@field selectedSubDropDown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field selectedBeaconStationDropdown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field selectedWreckDropdown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field forceDifficultyInput Barotrauma.GUINumberInput +---`Field Private Instance` +---@field editingSprite Barotrauma.Sprite +---`Field Private Instance` +---@field pointerLightSource Barotrauma.Lights.LightSource +---`Field Private Instance` +---@field tunnelDebugColors (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---`Field Private Instance` +---@field currentLevelData Barotrauma.LevelData +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +_G['LevelEditorScreen'] = {} + +---`Method Private Instance` +---@param forceCreate? System.Boolean +_G['LevelEditorScreen'].RefreshUI = function(forceCreate) end + +---`Method Private Instance` +_G['LevelEditorScreen'].CreateUI = function() end + +---`Method Public Instance` +---@param amountOfLevelsToGenerate System.Int32 +_G['LevelEditorScreen'].TestLevelGenerationForErrors = function(amountOfLevelsToGenerate) end + +---`Method Public Instance Virtual` +_G['LevelEditorScreen'].Select = function() end + +---`Method NonPublic Instance Virtual` +_G['LevelEditorScreen'].DeselectEditorSpecific = function() end + +---`Method Private Instance` +_G['LevelEditorScreen'].UpdateParamsList = function() end + +---`Method Private Instance` +_G['LevelEditorScreen'].UpdateCaveParamsList = function() end + +---`Method Private Instance` +_G['LevelEditorScreen'].UpdateRuinParamsList = function() end + +---`Method Private Instance` +_G['LevelEditorScreen'].UpdateOutpostParamsList = function() end + +---`Method Private Instance` +_G['LevelEditorScreen'].UpdateLevelObjectsList = function() end + +---`Method Private Instance` +---@param caveGenerationParams Barotrauma.CaveGenerationParams +_G['LevelEditorScreen'].CreateCaveParamsEditor = function(caveGenerationParams) end + +---`Method Private Instance` +---@param outpostGenerationParams Barotrauma.OutpostGenerationParams +_G['LevelEditorScreen'].CreateOutpostGenerationParamsEditor = function(outpostGenerationParams) end + +---`Method Private Instance` +---@param levelObjectPrefab Barotrauma.LevelObjectPrefab +_G['LevelEditorScreen'].CreateLevelObjectEditor = function(levelObjectPrefab) end + +---`Method Private Instance` +---@param levelData Barotrauma.LevelData +_G['LevelEditorScreen'].SortLevelObjectsList = function(levelData) end + +---`Method Public Instance Virtual` +_G['LevelEditorScreen'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['LevelEditorScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['LevelEditorScreen'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['LevelEditorScreen'].SerializeAll = function() end + +---`Method Private Instance` +---@param genParams Barotrauma.LevelGenerationParams +_G['LevelEditorScreen'].Serialize = function(genParams) end + +---`Constructor Public Instance` +---@return Barotrauma.LevelEditorScreen +_G['LevelEditorScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LevelEditorScreen +_G['LevelEditorScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF1848.lua b/Meta/Types/client/_00007FFD97EF1848.lua new file mode 100644 index 0000000..fcfb63c --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF1848.lua @@ -0,0 +1,232 @@ +---@meta +---@class Barotrauma.MainMenuScreen : Barotrauma.Screen +---`Field Private Instance` +---@field buttonsParent Barotrauma.GUIComponent +---`Field Private Instance` +---@field menuTabs (System.Collections.Generic.Dictionary*1Barotrauma*MainMenuScreen*Tab*1Barotrauma*GUIFrame)|({[Barotrauma.MainMenuScreen.Tab]:(Barotrauma.GUIFrame)}) +---`Field Private Instance` +---@field campaignSetupUI Barotrauma.SinglePlayerCampaignSetupUI +---`Field Private Instance` +---@field serverNameBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field passwordBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field maxPlayersBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field isPublicBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field wrongPasswordBanBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field karmaBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field languageDropdown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field serverExecutableDropdown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field joinServerButton Barotrauma.GUIButton +---`Field Private Instance` +---@field hostServerButton Barotrauma.GUIButton +---`Field Private Instance` +---@field modsButtonContainer Barotrauma.GUIFrame +---`Field Private Instance` +---@field modsButton Barotrauma.GUIButton +---`Field Private Instance` +---@field modUpdatesButton Barotrauma.GUIButton +---`Field Private Instance` +---@field modUpdateStatus System.ValueTuple*1System*DateTime*1System*Int32 +---`Field Private Instance` +---@field game Barotrauma.GameMain +---`Field Private Instance` +---@field playstyleBanner Barotrauma.GUIImage +---`Field Private Instance` +---@field playstyleDescription Barotrauma.GUITextBlock +---`Field Private Instance` +---@field remoteContentContainer Barotrauma.GUIComponent +---`Field Private Instance` +---@field remoteContentDoc System.Xml.Linq.XDocument +---`Field Private Instance` +---@field selectedTab Barotrauma.MainMenuScreen.Tab +---`Field Private Instance` +---@field backgroundSprite Barotrauma.Sprite +---`Field Private Instance` +---@field titleText Barotrauma.GUIComponent +---`Field Private Instance` +---@field creditsPlayer Barotrauma.CreditsPlayer +---`Field Private Instance` +---@field tutorialBanner Barotrauma.GUIImage +---`Field Private Instance` +---@field tutorialHeader Barotrauma.GUITextBlock +---`Field Private Instance` +---@field tutorialDescription Barotrauma.GUITextBlock +---`Field Private Instance` +---@field tutorialList Barotrauma.GUIListBox +---`Field Private Instance` +---@field gameAnalyticsStatusText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field leftTextFooterLayout Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field rightTextFooterLayout Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field versionMismatchWarning Barotrauma.GUIComponent +---`Field Private Static` +---@field ModUpdateInterval System.TimeSpan +---`Field Public Static` +---@field WorkshopItemsToUpdate (System.Collections.Generic.Queue*1System*UInt64)|(fun():(System.UInt64)) +---`Getter Private Static` +---@field RemoteContentUrl System.String +_G['MainMenuScreen'] = {} + +---`Method Private Instance` +_G['MainMenuScreen'].SetMenuTabPositioning = function() end + +---`Method Private Instance` +_G['MainMenuScreen'].CreateTutorialTab = function() end + +---`Method Private Instance` +---@param tutorial Barotrauma.Tutorials.Tutorial +_G['MainMenuScreen'].SelectTutorial = function(tutorial) end + +---`Method Public Static` +_G['MainMenuScreen'].UpdateInstanceTutorialButtons = function() end + +---`Method Public Instance Virtual` +_G['MainMenuScreen'].Select = function() end + +---`Method Public Instance Virtual` +_G['MainMenuScreen'].Deselect = function() end + +---`Method Private Instance` +---@overload fun(button:Barotrauma.GUIButton, obj:System.Object):(System.Boolean) +---@param tab Barotrauma.MainMenuScreen.Tab +---@return System.Boolean +_G['MainMenuScreen'].SelectTab = function(tab) end + +---`Method Private Instance` +---@param screen Barotrauma.Screen +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['MainMenuScreen'].SelectScreenWithWaitCursor = function(screen) end + +---`Method Public Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['MainMenuScreen'].ReturnToMainMenu = function(button, obj) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +_G['MainMenuScreen'].ResetButtonStates = function(button) end + +---`Method Public Instance` +_G['MainMenuScreen'].ResetModUpdateButton = function() end + +---`Method Public Instance` +---@param fixedSeed? System.Boolean +---@param sub? Barotrauma.Identifier +---@param difficulty? System.Single +---@param levelGenerationParams? Barotrauma.LevelGenerationParams +_G['MainMenuScreen'].QuickStart = function(fixedSeed, sub, difficulty, levelGenerationParams) end + +---`Method Private Instance` +---@param tabToContinueTo Barotrauma.MainMenuScreen.Tab +_G['MainMenuScreen'].ShowTutorialSkipWarning = function(tabToContinueTo) end + +---`Method Public Instance Virtual` +_G['MainMenuScreen'].AddToGUIUpdateList = function() end + +---`Method Private Instance` +_G['MainMenuScreen'].UpdateTutorialList = function() end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['MainMenuScreen'].ChangeMaxPlayers = function(button, obj) end + +---`Method Private Instance` +_G['MainMenuScreen'].TryStartServer = function() end + +---`Method Private Instance` +---@param messageBox Barotrauma.GUIMessageBox +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['MainMenuScreen'].WaitForSubmarineHashCalculations = function(messageBox) end + +---`Method Private Instance` +_G['MainMenuScreen'].StartServer = function() end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['MainMenuScreen'].QuitClicked = function(button, obj) end + +---`Method Private Instance` +_G['MainMenuScreen'].UpdateOutOfDateWorkshopItemCount = function() end + +---`Method Private Static` +---@return System.Boolean +_G['MainMenuScreen'].CanHostServer = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['MainMenuScreen'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['MainMenuScreen'].DrawBackground = function(graphics, spriteBatch) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['MainMenuScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Private Instance` +---@param selectedSub Barotrauma.SubmarineInfo +---@param savePath System.String +---@param mapSeed System.String +---@param settings Barotrauma.CampaignSettings +_G['MainMenuScreen'].StartGame = function(selectedSub, savePath, mapSeed, settings) end + +---`Method Private Instance` +---@param path System.String +---@param backupIndex Barotrauma.Option*1System*UInt32 +_G['MainMenuScreen'].LoadGame = function(path, backupIndex) end + +---`Method Private Instance` +_G['MainMenuScreen'].CreateCampaignSetupUI = function() end + +---`Method Private Instance` +_G['MainMenuScreen'].CreateHostServerFields = function() end + +---`Method Private Instance` +---@param playStyle Barotrauma.Networking.PlayStyle +_G['MainMenuScreen'].SetServerPlayStyle = function(playStyle) end + +---`Method Private Instance` +_G['MainMenuScreen'].FetchRemoteContent = function() end + +---`Method Private Instance` +---@param t System.Threading.Tasks.Task +_G['MainMenuScreen'].RemoteContentReceived = function(t) end + +---`Constructor Public Instance` +---@overload fun(game:Barotrauma.GameMain):Barotrauma.MainMenuScreen +---@return Barotrauma.MainMenuScreen +_G['MainMenuScreen'] = function() end + +---`Constructor Public Instance` +---@overload fun(game:Barotrauma.GameMain):Barotrauma.MainMenuScreen +---@return Barotrauma.MainMenuScreen +_G['MainMenuScreen'].__new = function() end + +---`Constructor Private Static` +---@overload fun(game:Barotrauma.GameMain):Barotrauma.MainMenuScreen +---@return Barotrauma.MainMenuScreen +_G['MainMenuScreen'] = function() end + +---`Constructor Private Static` +---@overload fun(game:Barotrauma.GameMain):Barotrauma.MainMenuScreen +---@return Barotrauma.MainMenuScreen +_G['MainMenuScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF1BD0.lua b/Meta/Types/client/_00007FFD97EF1BD0.lua new file mode 100644 index 0000000..7c806f8 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF1BD0.lua @@ -0,0 +1,83 @@ +---@meta +---@class Barotrauma.ParticleEditorScreen : Barotrauma.EditorScreen +---`Field Private Instance` +---@field rightPanel Barotrauma.GUIComponent +---`Field Private Instance` +---@field leftPanel Barotrauma.GUIComponent +---`Field Private Instance` +---@field prefabList Barotrauma.GUIListBox +---`Field Private Instance` +---@field filterBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field filterLabel Barotrauma.GUITextBlock +---`Field Private Instance` +---@field selectedPrefab Barotrauma.Particles.ParticlePrefab +---`Field Private Instance` +---@field emitterProperties Barotrauma.Particles.ParticleEmitterProperties +---`Field Private Instance` +---@field emitterPrefab Barotrauma.Particles.ParticleEmitterPrefab +---`Field Private Instance` +---@field emitter Barotrauma.Particles.ParticleEmitter +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Instance` +---@field sizeReference Microsoft.Xna.Framework.Graphics.Texture2D +---`Field Private Instance` +---@field sizeRefPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field sizeRefOrigin Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field sizeRefEnabled System.Boolean +---`Field Private Static` +---@field sizeRefFilePath System.String +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +_G['ParticleEditorScreen'] = {} + +---`Method Private Instance` +_G['ParticleEditorScreen'].CreateUI = function() end + +---`Method Public Instance Virtual` +_G['ParticleEditorScreen'].Select = function() end + +---`Method NonPublic Instance Virtual` +_G['ParticleEditorScreen'].DeselectEditorSpecific = function() end + +---`Method Private Instance` +_G['ParticleEditorScreen'].RefreshPrefabList = function() end + +---`Method Private Instance` +---@param text System.String +_G['ParticleEditorScreen'].FilterEmitters = function(text) end + +---`Method Private Instance` +_G['ParticleEditorScreen'].SerializeAll = function() end + +---`Method Private Instance` +_G['ParticleEditorScreen'].SerializeEmitterToClipboard = function() end + +---`Method Private Instance` +---@param prefab Barotrauma.Particles.ParticlePrefab +_G['ParticleEditorScreen'].SerializeToClipboard = function(prefab) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['ParticleEditorScreen'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['ParticleEditorScreen'].CreateContextMenu = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['ParticleEditorScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Constructor Public Instance` +---@return Barotrauma.ParticleEditorScreen +_G['ParticleEditorScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.ParticleEditorScreen +_G['ParticleEditorScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF1E08.lua b/Meta/Types/client/_00007FFD97EF1E08.lua new file mode 100644 index 0000000..9a75a8b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF1E08.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.RoundSummaryScreen : Barotrauma.Screen +---`Field Private Instance` +---@field backgroundSprite Barotrauma.Sprite +---`Field Private Instance` +---@field roundSummary Barotrauma.RoundSummary +---`Field Private Instance` +---@field loadText Barotrauma.LocalizedString +---`Field Private Instance` +---@field prevGuiElementParent Barotrauma.RectTransform +---`Field Public Instance` +---@field LoadException System.Exception +_G['RoundSummaryScreen'] = {} + +---`Method Public Static` +---@param backgroundSprite Barotrauma.Sprite +---@param roundSummary Barotrauma.RoundSummary +---@return Barotrauma.RoundSummaryScreen +_G['RoundSummaryScreen'].Select = function(backgroundSprite, roundSummary) end + +---`Method Public Instance Virtual` +_G['RoundSummaryScreen'].Deselect = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['RoundSummaryScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['RoundSummaryScreen'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@return Barotrauma.RoundSummaryScreen +_G['RoundSummaryScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.RoundSummaryScreen +_G['RoundSummaryScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF2A60.lua b/Meta/Types/client/_00007FFD97EF2A60.lua new file mode 100644 index 0000000..fb563f2 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF2A60.lua @@ -0,0 +1,263 @@ +---@meta +---@class Barotrauma.ServerListScreen : Barotrauma.Screen +---`Field Private Instance` +---@field lastRefreshTime System.DateTime +---`Field Private Instance` +---@field menu Barotrauma.GUIFrame +---`Field Private Instance` +---@field serverList Barotrauma.GUIListBox +---`Field Private Instance` +---@field panelAnimator Barotrauma.PanelAnimator +---`Field Private Instance` +---@field serverPreviewContainer Barotrauma.GUIFrame +---`Field Private Instance` +---@field serverPreview Barotrauma.GUIListBox +---`Field Private Instance` +---@field joinButton Barotrauma.GUIButton +---`Field Private Instance` +---@field selectedServer Barotrauma.Option*1Barotrauma*Networking*ServerInfo +---`Field Private Instance` +---@field scanServersButton Barotrauma.GUIButton +---`Field Private Instance` +---@field tabs (System.Collections.Generic.Dictionary*1Barotrauma*ServerListScreen*TabEnum*1Barotrauma*ServerListScreen*Tab)|({[Barotrauma.ServerListScreen.TabEnum]:(Barotrauma.ServerListScreen.Tab)}) +---`Field Private Instance` +---@field _selectedTabBackingField Barotrauma.ServerListScreen.TabEnum +---`Field Private Instance` +---@field serverProvider Barotrauma.ServerProvider +---`Field Private Instance` +---@field labelHolder Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field labelTexts (System.Collections.Generic.List*1Barotrauma*GUITextBlock)|(Barotrauma.GUITextBlock[]) +---`Field Private Instance` +---@field searchBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field filterSameVersion Barotrauma.GUITickBox +---`Field Private Instance` +---@field filterPassword Barotrauma.GUITickBox +---`Field Private Instance` +---@field filterFull Barotrauma.GUITickBox +---`Field Private Instance` +---@field filterEmpty Barotrauma.GUITickBox +---`Field Private Instance` +---@field languageDropdown Barotrauma.GUIDropDown +---`Field Private Instance` +---@field ternaryFilters (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUIDropDown)|({[Barotrauma.Identifier]:(Barotrauma.GUIDropDown)}) +---`Field Private Instance` +---@field filterTickBoxes (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUITickBox)|({[Barotrauma.Identifier]:(Barotrauma.GUITickBox)}) +---`Field Private Instance` +---@field playStyleTickBoxes (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUITickBox)|({[Barotrauma.Identifier]:(Barotrauma.GUITickBox)}) +---`Field Private Instance` +---@field gameModeTickBoxes (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUITickBox)|({[Barotrauma.Identifier]:(Barotrauma.GUITickBox)}) +---`Field Private Instance` +---@field filterOffensive Barotrauma.GUITickBox +---`Field Private Instance` +---@field filterFriendlyFireValue Barotrauma.ServerListScreen.TernaryOption +---`Field Private Instance` +---@field filterKarmaValue Barotrauma.ServerListScreen.TernaryOption +---`Field Private Instance` +---@field filterTraitorValue Barotrauma.ServerListScreen.TernaryOption +---`Field Private Instance` +---@field filterVoipValue Barotrauma.ServerListScreen.TernaryOption +---`Field Private Instance` +---@field filterModdedValue Barotrauma.ServerListScreen.TernaryOption +---`Field Private Instance` +---@field sortedBy Barotrauma.ServerListScreen.ColumnLabel +---`Field Private Instance` +---@field sortedAscending System.Boolean +---`Field Private Instance` +---@field currentServerDataRecvCallbackObj System.Object +---`Field Private Instance` +---@field loadingServerFilters System.Boolean +---`Field Private Static` +---@field AllowedRefreshInterval System.TimeSpan +---`Field Private Static` +---@field columns (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*ServerListScreen*ColumnLabel*1Barotrauma*ServerListScreen*Column)|({[Barotrauma.ServerListScreen.ColumnLabel]:(Barotrauma.ServerListScreen.Column)}) +---`Field Private Static` +---@field confirmPopupSize Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field confirmPopupMinSize Microsoft.Xna.Framework.Point +---`Field Private Static` +---@field sidebarWidth System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field selectedTab Barotrauma.ServerListScreen.TabEnum +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClientNameBox Barotrauma.GUITextBox +---`Getter Private Instance` +---@field AllLanguagesVisible System.Boolean +_G['ServerListScreen'] = {} + +---`Method Private Static` +---@return System.Threading.Tasks.Task*1System*String +_G['ServerListScreen'].GetDefaultUserName = function() end + +---`Method Private Instance` +---@param parent Barotrauma.RectTransform +---@param elementHeight System.Single +---@param tag Barotrauma.Identifier +---@param valueSetter (System.Action*1Barotrauma*ServerListScreen*TernaryOption)|(fun(obj:Barotrauma.ServerListScreen.TernaryOption)) +_G['ServerListScreen'].AddTernaryFilter = function(parent, elementHeight, tag, valueSetter) end + +---`Method Private Instance` +_G['ServerListScreen'].CreateUI = function() end + +---`Method Public Instance` +---@param serverInfo Barotrauma.Networking.ServerInfo +_G['ServerListScreen'].UpdateOrAddServerInfo = function(serverInfo) end + +---`Method Public Instance` +---@param info Barotrauma.Networking.ServerInfo +_G['ServerListScreen'].AddToRecentServers = function(info) end + +---`Method Public Instance` +---@param info Barotrauma.Networking.ServerInfo +---@return System.Boolean +_G['ServerListScreen'].IsFavorite = function(info) end + +---`Method Public Instance` +---@param info Barotrauma.Networking.ServerInfo +_G['ServerListScreen'].AddToFavoriteServers = function(info) end + +---`Method Public Instance` +---@param info Barotrauma.Networking.ServerInfo +_G['ServerListScreen'].RemoveFromFavoriteServers = function(info) end + +---`Method Private Instance` +---@overload fun(button:Barotrauma.GUIButton, obj:System.Object):(System.Boolean) +---@param sortBy Barotrauma.ServerListScreen.ColumnLabel +---@param toggle System.Boolean +_G['ServerListScreen'].SortList = function(sortBy, toggle) end + +---`Method Public Instance` +_G['ServerListScreen'].HideServerPreview = function() end + +---`Method Private Instance` +---@param serverInfo Barotrauma.Networking.ServerInfo +---@param component Barotrauma.GUIComponent +_G['ServerListScreen'].InsertServer = function(serverInfo, component) end + +---`Method Private Static` +---@param sortBy Barotrauma.ServerListScreen.ColumnLabel +---@param s1 Barotrauma.Networking.ServerInfo +---@param s2 Barotrauma.Networking.ServerInfo +---@param ascending System.Boolean +---@return System.Int32 +_G['ServerListScreen'].CompareServer = function(sortBy, s1, s2, ascending) end + +---`Method Public Instance Virtual` +_G['ServerListScreen'].Select = function() end + +---`Method Public Instance Virtual` +_G['ServerListScreen'].Deselect = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['ServerListScreen'].Update = function(deltaTime) end + +---`Method Public Instance` +_G['ServerListScreen'].FilterServers = function() end + +---`Method Private Instance` +---@param serverInfo Barotrauma.Networking.ServerInfo +---@return System.Boolean +_G['ServerListScreen'].ShouldShowServer = function(serverInfo) end + +---`Method Private Instance` +_G['ServerListScreen'].ShowDirectJoinPrompt = function() end + +---`Method Private Instance` +---@overload fun() +---@param userData Barotrauma.ServerListScreen.MsgUserData +_G['ServerListScreen'].RemoveMsgFromServerList = function(userData) end + +---`Method Private Instance` +---@param userData Barotrauma.ServerListScreen.MsgUserData +_G['ServerListScreen'].PutMsgInServerList = function(userData) end + +---`Method Private Instance` +_G['ServerListScreen'].RefreshServers = function() end + +---`Method Private Instance` +---@param serverInfo Barotrauma.Networking.ServerInfo +---@return Barotrauma.GUIComponent +_G['ServerListScreen'].FindFrameMatchingServerInfo = function(serverInfo) end + +---`Method Private Instance` +---@return System.ValueTuple*1System*Action*2Barotrauma*Networking*ServerInfo*2Barotrauma*ServerProvider*1System*Action +_G['ServerListScreen'].MakeServerQueryCallbacks = function() end + +---`Method Private Instance` +---@param serverInfo Barotrauma.Networking.ServerInfo +---@param skipPing? System.Boolean +_G['ServerListScreen'].AddToServerList = function(serverInfo, skipPing) end + +---`Method Private Instance` +---@param info Barotrauma.Networking.ServerInfo +_G['ServerListScreen'].CreateContextMenu = function(info) end + +---`Method Public Static` +---@param info Barotrauma.Networking.ServerInfo +_G['ServerListScreen'].CreateFilterServerPrompt = function(info) end + +---`Method Public Static` +---@param info Barotrauma.Networking.ServerInfo +_G['ServerListScreen'].CreateReportPrompt = function(info) end + +---`Method Private Static` +---@param info Barotrauma.Networking.ServerInfo +---@param reasons (System.Collections.Generic.IEnumerable*1Barotrauma*ServerListScreen*ReportReason)|(fun():(Barotrauma.ServerListScreen.ReportReason)) +_G['ServerListScreen'].ReportServer = function(info, reasons) end + +---`Method Private Instance` +---@param serverInfo Barotrauma.Networking.ServerInfo +_G['ServerListScreen'].UpdateServerInfoUI = function(serverInfo) end + +---`Method Private Instance` +_G['ServerListScreen'].ServerQueryFinished = function() end + +---`Method Public Instance` +---@param endpoints (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint)|(Barotrauma.Networking.Endpoint[]) +---@param serverName System.String +_G['ServerListScreen'].JoinServer = function(endpoints, serverName) end + +---`Method Private Static` +---@param ping System.Int32 +---@return Microsoft.Xna.Framework.Color +_G['ServerListScreen'].GetPingTextColor = function(ping) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['ServerListScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Public Instance Virtual` +_G['ServerListScreen'].AddToGUIUpdateList = function() end + +---`Method Public Instance` +_G['ServerListScreen'].StoreServerFilters = function() end + +---`Method Public Instance` +_G['ServerListScreen'].LoadServerFilters = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.ServerListScreen +---@return Barotrauma.ServerListScreen +_G['ServerListScreen'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.ServerListScreen +---@return Barotrauma.ServerListScreen +_G['ServerListScreen'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.ServerListScreen +---@return Barotrauma.ServerListScreen +_G['ServerListScreen'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.ServerListScreen +---@return Barotrauma.ServerListScreen +_G['ServerListScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF5EB0.lua b/Meta/Types/client/_00007FFD97EF5EB0.lua new file mode 100644 index 0000000..e78e56b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF5EB0.lua @@ -0,0 +1,192 @@ +---@meta +---@class Barotrauma.SpriteEditorScreen : Barotrauma.EditorScreen +---`Field Private Instance` +---@field textureList Barotrauma.GUIListBox +---`Field Private Instance` +---@field spriteList Barotrauma.GUIListBox +---`Field Private Instance` +---@field topPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field leftPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field rightPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field bottomPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field backgroundColorPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field drawGrid System.Boolean +---`Field Private Instance` +---@field snapToGrid System.Boolean +---`Field Private Instance` +---@field topPanelContents Barotrauma.GUIFrame +---`Field Private Instance` +---@field texturePathText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field xmlPathText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field zoomBar Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field selectedSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field dirtySprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field lastSprite Barotrauma.Sprite +---`Field Private Instance` +---@field selectedTexturePath System.String +---`Field Private Instance` +---@field textureRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field zoom System.Single +---`Field Private Instance` +---@field filterSpritesBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field filterSpritesLabel Barotrauma.GUITextBlock +---`Field Private Instance` +---@field filterTexturesBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field filterTexturesLabel Barotrauma.GUITextBlock +---`Field Private Instance` +---@field originLabel Barotrauma.LocalizedString +---`Field Private Instance` +---@field positionLabel Barotrauma.LocalizedString +---`Field Private Instance` +---@field sizeLabel Barotrauma.LocalizedString +---`Field Private Instance` +---@field editBackgroundColor System.Boolean +---`Field Private Instance` +---@field backgroundColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Instance` +---@field loadedSprites (System.Collections.Generic.HashSet*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field holdTimer System.Double +---`Field Private Instance` +---@field holdTime System.Single +---`Field Private Instance` +---@field viewAreaOffset Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field widgets (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Widget)|({[System.String]:(Barotrauma.Widget)}) +---`Field Private Static` +---@field MinZoom System.Single +---`Field Private Static` +---@field MaxZoom System.Single +---`Getter Private Instance` +---@field SelectedTexture Microsoft.Xna.Framework.Graphics.Texture2D +---`Getter Private Instance` +---@field ControlDown System.Boolean +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +---`Getter Public Instance` +---@field TopPanel Barotrauma.GUIComponent +---`Getter Private Instance` +---@field GetViewArea Microsoft.Xna.Framework.Rectangle +_G['SpriteEditorScreen'] = {} + +---`Method Private Instance` +_G['SpriteEditorScreen'].CreateUI = function() end + +---`Method Private Instance` +_G['SpriteEditorScreen'].LoadSprites = function() end + +---`Method Private Instance` +---@param sprites (System.Collections.Generic.IEnumerable*1Barotrauma*Sprite)|(fun():(Barotrauma.Sprite)) +---@return System.Boolean +_G['SpriteEditorScreen'].SaveSprites = function(sprites) end + +---`Method Public Instance Virtual` +_G['SpriteEditorScreen'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['SpriteEditorScreen'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param key Microsoft.Xna.Framework.Input.Keys +_G['SpriteEditorScreen'].Nudge = function(key) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['SpriteEditorScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param gridArea Microsoft.Xna.Framework.Rectangle +---@param zoom System.Single +---@param gridSize Microsoft.Xna.Framework.Vector2 +_G['SpriteEditorScreen'].DrawGrid = function(spriteBatch, gridArea, zoom, gridSize) end + +---`Method Private Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param gridArea Microsoft.Xna.Framework.Rectangle +---@param zoom System.Single +---@param gridSize Microsoft.Xna.Framework.Vector2 +---@param tolerance System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['SpriteEditorScreen'].SnapToGrid = function(position, gridArea, zoom, gridSize, tolerance) end + +---`Method Private Instance` +---@param text System.String +_G['SpriteEditorScreen'].FilterTextures = function(text) end + +---`Method Private Instance` +---@param text System.String +_G['SpriteEditorScreen'].FilterSprites = function(text) end + +---`Method Public Instance Virtual` +_G['SpriteEditorScreen'].Select = function() end + +---`Method NonPublic Instance Virtual` +_G['SpriteEditorScreen'].DeselectEditorSpecific = function() end + +---`Method Public Instance` +---@param sprite Barotrauma.Sprite +_G['SpriteEditorScreen'].SelectSprite = function(sprite) end + +---`Method Public Instance` +_G['SpriteEditorScreen'].RefreshLists = function() end + +---`Method Public Instance` +_G['SpriteEditorScreen'].ResetZoom = function() end + +---`Method Private Instance` +---@return System.Single +_G['SpriteEditorScreen'].GetBarScrollValue = function() end + +---`Method Private Instance` +---@param sprite Barotrauma.Sprite +---@return System.String +_G['SpriteEditorScreen'].GetSpriteName = function(sprite) end + +---`Method Private Instance` +---@param listBox Barotrauma.GUIListBox +_G['SpriteEditorScreen'].UpdateScrollBar = function(listBox) end + +---`Method Private Instance` +---@param sprite Barotrauma.Sprite +---@param newRect Microsoft.Xna.Framework.Rectangle +_G['SpriteEditorScreen'].UpdateSourceRect = function(sprite, newRect) end + +---`Method Private Instance` +---@param id System.String +---@param sprite Barotrauma.Sprite +---@param size? System.Int32 +---@param shape? Barotrauma.WidgetShape +---@param initMethod? (System.Action*1Barotrauma*Widget)|(fun(obj:Barotrauma.Widget)) +---@return Barotrauma.Widget +_G['SpriteEditorScreen'].GetWidget = function(id, sprite, size, shape, initMethod) end + +---`Method Private Instance` +_G['SpriteEditorScreen'].ResetWidgets = function() end + +---`Constructor Public Instance` +---@return Barotrauma.SpriteEditorScreen +_G['SpriteEditorScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.SpriteEditorScreen +_G['SpriteEditorScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF7178.lua b/Meta/Types/client/_00007FFD97EF7178.lua new file mode 100644 index 0000000..cf58b6d --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF7178.lua @@ -0,0 +1,616 @@ +---@meta +---@class Barotrauma.SubEditorScreen : Barotrauma.EditorScreen +---`Field Private Instance` +---@field defaultPreviewImageSize Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Instance` +---@field camTargetFocus Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field backedUpSubInfo Barotrauma.SubmarineInfo +---`Field Private Instance` +---@field publishedWorkshopItemIds (System.Collections.Generic.HashSet*1System*UInt64)|(System.UInt64[]) +---`Field Private Instance` +---@field screenResolution Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field lightingEnabled System.Boolean +---`Field Private Instance` +---@field wasSelectedBefore System.Boolean +---`Field Public Instance` +---@field TopPanel Barotrauma.GUIComponent +---`Field Public Instance` +---@field showEntitiesPanel Barotrauma.GUIComponent +---`Field Public Instance` +---@field entityCountPanel Barotrauma.GUIComponent +---`Field Private Instance` +---@field showEntitiesTickBoxes (System.Collections.Generic.List*1Barotrauma*GUITickBox)|(Barotrauma.GUITickBox[]) +---`Field Private Instance` +---@field hiddenSubCategories (System.Collections.Generic.Dictionary*1System*String*1System*Boolean)|({[System.String]:(System.Boolean)}) +---`Field Private Instance` +---@field subNameLabel Barotrauma.GUITextBlock +---`Field Private Instance` +---@field entityMenuOpen System.Boolean +---`Field Private Instance` +---@field entityMenuOpenState System.Single +---`Field Private Instance` +---@field lastFilter System.String +---`Field Public Instance` +---@field EntityMenu Barotrauma.GUIComponent +---`Field Private Instance` +---@field entityFilterBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field categorizedEntityList Barotrauma.GUIListBox +---`Field Private Instance` +---@field allEntityList Barotrauma.GUIListBox +---`Field Private Instance` +---@field toggleEntityMenuButton Barotrauma.GUIButton +---`Field Private Instance` +---@field defaultModeTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field wiringModeTickBox Barotrauma.GUITickBox +---`Field Private Instance` +---@field loadFrame Barotrauma.GUIComponent +---`Field Private Instance` +---@field saveFrame Barotrauma.GUIComponent +---`Field Private Instance` +---@field nameBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field descriptionBox Barotrauma.GUITextBox +---`Field Private Instance` +---@field selectedCategoryButton Barotrauma.GUIButton +---`Field Private Instance` +---@field selectedCategoryText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field entityCategoryButtons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field selectedCategory System.Nullable*1Barotrauma*MapEntityCategory +---`Field Private Instance` +---@field hullVolumeFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field saveAssemblyFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field snapToGridFrame Barotrauma.GUIFrame +---`Field Private Instance` +---@field previouslyUsedPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field previouslyUsedList Barotrauma.GUIListBox +---`Field Private Instance` +---@field visibilityButton Barotrauma.GUIButton +---`Field Private Instance` +---@field layerPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field layerList Barotrauma.GUIListBox +---`Field Private Instance` +---@field layerSpecificButtons (System.Collections.Generic.List*1Barotrauma*GUIButton)|(Barotrauma.GUIButton[]) +---`Field Private Instance` +---@field undoBufferPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field undoBufferDisclaimer Barotrauma.GUIFrame +---`Field Private Instance` +---@field undoBufferList Barotrauma.GUIListBox +---`Field Private Instance` +---@field linkedSubBox Barotrauma.GUIDropDown +---`Field Private Instance` +---@field dummyCharacter Barotrauma.Character +---`Field Private Instance` +---@field OpenedItem Barotrauma.Item +---`Field Private Instance` +---@field oldItemPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field wiringToolPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field editorSelectedTime Barotrauma.Option*1System*DateTime +---`Field Private Instance` +---@field previewImage Barotrauma.GUIImage +---`Field Private Instance` +---@field previewImageButtonHolder Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field submarineNameCharacterCount Barotrauma.GUITextBlock +---`Field Private Instance` +---@field submarineDescriptionCharacterCount Barotrauma.GUITextBlock +---`Field Private Instance` +---@field mode Barotrauma.SubEditorScreen.Mode +---`Field Private Instance` +---@field MeasurePositionStart Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lockMode System.Boolean +---`Field Private Instance` +---@field toggleEntityListBind Barotrauma.KeyOrMouse +---`Field Private Instance` +---@field prevSelectedLayer System.String +---`Field Public Static` +---@field MouseDragStart Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field autoSaveLabel Barotrauma.GUIComponent +---`Field Public Static` +---@field ItemAddMutex System.Object +---`Field Public Static` +---@field ItemRemoveMutex System.Object +---`Field Public Static` +---@field TransparentWiringMode System.Boolean +---`Field Public Static` +---@field SkipInventorySlotUpdate System.Boolean +---`Field Private Static` +---@field bulkItemBufferinUse System.Object +---`Field Public Static` +---@field BulkItemBuffer (System.Collections.Generic.List*1Barotrauma*AddOrDeleteCommand)|(Barotrauma.AddOrDeleteCommand[]) +---`Field Public Static` +---@field SuppressedWarnings (System.Collections.Generic.List*1Barotrauma*SubEditorScreen*WarningType)|(Barotrauma.SubEditorScreen.WarningType[]) +---`Field Public Static` +---@field ImageManager Barotrauma.EditorImageManager +---`Field Public Static` +---@field ShouldDrawGrid System.Boolean +---`Field Public Static` +---@field DraggedItemPrefab Barotrauma.MapEntityPrefab +---`Field Public Static` +---@field Commands (System.Collections.Generic.List*1Barotrauma*Command)|(Barotrauma.Command[]) +---`Field Private Static` +---@field commandIndex System.Int32 +---`Field Private Static` +---@field isAutoSaving System.Boolean +---`Field Public Static` +---@field AutoSaveInfo System.Xml.Linq.XDocument +---`Field Private Static` +---@field autoSavePath System.String +---`Field Private Static` +---@field autoSaveInfoPath System.String +---`Field Private Static` +---@field Layers (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*SubEditorScreen*LayerData)|({[System.String]:(Barotrauma.SubEditorScreen.LayerData)}) +---`Field Private Static` +---@field gridBaseColor Microsoft.Xna.Framework.Color +---`Field Public Static` +---@field MaxStructures System.Int32 +---`Field Public Static` +---@field MaxWalls System.Int32 +---`Field Public Static` +---@field MaxItems System.Int32 +---`Field Public Static` +---@field MaxLights System.Int32 +---`Field Public Static` +---@field MaxShadowCastingLights System.Int32 +---`Field Private Static` +---@field PreviouslyUsedCount System.Int32 +---`Field Private Static` +---@field submarineNameLimit System.Int32 +---`Field Private Static` +---@field submarineDescriptionLimit System.Int32 +---`Getter Private Static` +---
`Setter Private Static` +---@field MainSub Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowThalamus System.Boolean +---`Getter Public Instance` +---@field ToggleEntityMenuButton Barotrauma.GUIButton +---`Getter Private Static` +---@field MaxAutoSaves System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field BulkItemBufferInUse System.Object +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +---`Getter Public Instance` +---@field DrawCharacterInventory System.Boolean +---`Getter Public Instance` +---@field WiringMode System.Boolean +_G['SubEditorScreen'] = {} + +---`Method Public Instance` +_G['SubEditorScreen'].UpdateUndoHistoryPanel = function() end + +---`Method Private Static` +_G['SubEditorScreen'].CommitBulkItemBuffer = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['SubEditorScreen'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['SubEditorScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Private Instance` +---@param width System.Int32 +---@param height System.Int32 +---@param stream System.IO.Stream +_G['SubEditorScreen'].CreateImage = function(width, height, stream) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['SubEditorScreen'].DrawGrid = function(spriteBatch) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param sizeX System.Single +---@param sizeY System.Single +---@param zoomTreshold System.Boolean +_G['SubEditorScreen'].DrawGrid = function(spriteBatch, cam, sizeX, sizeY, zoomTreshold) end + +---`Method Public Static` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param cam Barotrauma.Camera +---@param playableAreaSize System.Single +---@param color Microsoft.Xna.Framework.Color +_G['SubEditorScreen'].DrawOutOfBoundsArea = function(spriteBatch, cam, playableAreaSize, color) end + +---`Method Public Instance` +---@param width System.Int32 +---@param height System.Int32 +---@param filePath System.String +_G['SubEditorScreen'].SaveScreenShot = function(width, height, filePath) end + +---`Method Public Instance` +---@param subcategory System.String +---@return System.Boolean +_G['SubEditorScreen'].IsSubcategoryHidden = function(subcategory) end + +---`Method Public Static` +---@return System.Boolean +_G['SubEditorScreen'].IsSubEditor = function() end + +---`Method Public Static` +---@return System.Boolean +_G['SubEditorScreen'].IsWiringMode = function() end + +---`Method Public Static` +---@param entity Barotrauma.MapEntity +---@return System.Boolean +_G['SubEditorScreen'].IsLayerVisible = function(entity) end + +---`Method Public Static` +---@param entity Barotrauma.MapEntity +---@return System.Boolean +_G['SubEditorScreen'].IsLayerLinked = function(entity) end + +---`Method Public Static` +---@param entity Barotrauma.MapEntity +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['SubEditorScreen'].GetEntitiesInSameLayer = function(entity) end + +---`Method Private Static` +---@return System.String +_G['SubEditorScreen'].GetSubDescription = function() end + +---`Method Private Static` +---@return Barotrauma.LocalizedString +_G['SubEditorScreen'].GetTotalHullVolume = function() end + +---`Method Private Static` +---@return Barotrauma.LocalizedString +_G['SubEditorScreen'].GetSelectedHullVolume = function() end + +---`Method Private Instance` +_G['SubEditorScreen'].CreateUI = function() end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['SubEditorScreen'].TestSubmarine = function(button, obj) end + +---`Method Public Instance` +_G['SubEditorScreen'].ClearBackedUpSubInfo = function() end + +---`Method Private Instance` +_G['SubEditorScreen'].UpdateEntityList = function() end + +---`Method Private Instance` +---@param ep Barotrauma.MapEntityPrefab +---@param entitiesPerRow System.Int32 +---@param parent Barotrauma.GUIComponent +_G['SubEditorScreen'].CreateEntityElement = function(ep, entitiesPerRow, parent) end + +---`Method Public Instance Virtual` +_G['SubEditorScreen'].Select = function() end + +---`Method Public Instance` +---@param enableAutoSave? System.Boolean +_G['SubEditorScreen'].Select = function(enableAutoSave) end + +---`Method Public Instance Virtual` +---@param filePath System.String +---@param extension System.String +_G['SubEditorScreen'].OnFileDropped = function(filePath, extension) end + +---`Method Private Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['SubEditorScreen'].AutoSaveCoroutine = function() end + +---`Method NonPublic Instance Virtual` +_G['SubEditorScreen'].DeselectEditorSpecific = function() end + +---`Method Private Instance` +_G['SubEditorScreen'].CreateDummyCharacter = function() end + +---`Method Private Static` +_G['SubEditorScreen'].AutoSave = function() end + +---`Method Private Static` +_G['SubEditorScreen'].DisplayAutoSavePrompt = function() end + +---`Method Private Instance` +---@param packageToSaveTo Barotrauma.ContentPackage +---@return System.Boolean +_G['SubEditorScreen'].SaveSub = function(packageToSaveTo) end + +---`Method Private Instance` +---@param p Barotrauma.ContentPackage +_G['SubEditorScreen'].ReloadModifiedPackage = function(p) end + +---`Method Public Static` +---@param type Barotrauma.SubmarineType +---@return System.Type +_G['SubEditorScreen'].DetermineSubFileType = function(type) end + +---`Method Private Instance` +---@param name System.String +---@param packageToSaveTo Barotrauma.ContentPackage +---@return System.Boolean +_G['SubEditorScreen'].SaveSubToFile = function(name, packageToSaveTo) end + +---`Method Private Instance` +---@param quickSave? System.Boolean +_G['SubEditorScreen'].CreateSaveScreen = function(quickSave) end + +---`Method Private Instance` +_G['SubEditorScreen'].CreateSaveAssemblyScreen = function() end + +---`Method Private Instance` +---@param assemblyPrefab Barotrauma.ItemAssemblyPrefab +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['SubEditorScreen'].LoadItemAssemblyInventorySafe = function(assemblyPrefab) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['SubEditorScreen'].SaveAssembly = function(button, obj) end + +---`Method Private Static` +_G['SubEditorScreen'].SnapToGrid = function() end + +---`Method Private Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +_G['SubEditorScreen'].GetLoadableSubs = function() end + +---`Method Private Instance` +_G['SubEditorScreen'].CreateLoadScreen = function() end + +---`Method Private Instance` +---@param subList Barotrauma.GUIListBox +---@param filter System.String +_G['SubEditorScreen'].FilterSubs = function(subList, filter) end + +---`Method Private Instance` +---@param userData System.Object +_G['SubEditorScreen'].LoadAutoSave = function(userData) end + +---`Method Private Instance` +---@param button Barotrauma.GUIButton +---@param obj System.Object +---@return System.Boolean +_G['SubEditorScreen'].HitLoadSubButton = function(button, obj) end + +---`Method Private Instance` +---@param info Barotrauma.SubmarineInfo +---@param header Barotrauma.LocalizedString +---@param desc Barotrauma.LocalizedString +_G['SubEditorScreen'].AskLoadSub = function(info, header, desc) end + +---`Method Private Instance` +---@param info Barotrauma.SubmarineInfo +---@param pkg Barotrauma.ContentPackage +_G['SubEditorScreen'].AskLoadPublishedSub = function(info, pkg) end + +---`Method Private Instance` +---@param info Barotrauma.SubmarineInfo +_G['SubEditorScreen'].AskLoadSubscribedSub = function(info) end + +---`Method Private Instance` +---@param info Barotrauma.SubmarineInfo +_G['SubEditorScreen'].AskLoadVanillaSub = function(info) end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@param checkIdConflicts? System.Boolean +_G['SubEditorScreen'].LoadSub = function(info, checkIdConflicts) end + +---`Method Private Static` +---@param sub Barotrauma.SubmarineInfo +---@param packages (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +---@return Barotrauma.ContentPackage +_G['SubEditorScreen'].GetPackageThatOwnsSub = function(sub, packages) end + +---`Method Private Static` +---@param sub Barotrauma.SubmarineInfo +---@return Barotrauma.ContentPackage +_G['SubEditorScreen'].GetLocalPackageThatOwnsSub = function(sub) end + +---`Method Private Static` +---@param sub Barotrauma.SubmarineInfo +---@return Barotrauma.ContentPackage +_G['SubEditorScreen'].GetWorkshopPackageThatOwnsSub = function(sub) end + +---`Method Private Static` +---@param sub Barotrauma.SubmarineInfo +---@return System.Boolean +_G['SubEditorScreen'].IsVanillaSub = function(sub) end + +---`Method Private Instance` +---@param sub Barotrauma.SubmarineInfo +_G['SubEditorScreen'].TryDeleteSub = function(sub) end + +---`Method Private Instance` +---@param entityCategory System.Nullable*1Barotrauma*MapEntityCategory +_G['SubEditorScreen'].OpenEntityMenu = function(entityCategory) end + +---`Method Private Instance` +---@param filter System.String +_G['SubEditorScreen'].FilterEntities = function(filter) end + +---`Method Private Instance` +_G['SubEditorScreen'].ClearFilter = function() end + +---`Method Public Instance` +---@param newMode Barotrauma.SubEditorScreen.Mode +_G['SubEditorScreen'].SetMode = function(newMode) end + +---`Method Private Instance` +_G['SubEditorScreen'].RemoveDummyCharacter = function() end + +---`Method Private Instance` +_G['SubEditorScreen'].CreateContextMenu = function() end + +---`Method Private Instance` +---@param layer System.String +---@param content (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['SubEditorScreen'].MoveToLayer = function(layer, content) end + +---`Method Private Instance` +---@param name System.String +---@param content (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['SubEditorScreen'].CreateNewLayer = function(name, content) end + +---`Method Private Instance` +---@param original System.String +---@param newName System.String +_G['SubEditorScreen'].RenameLayer = function(original, newName) end + +---`Method Public Instance` +_G['SubEditorScreen'].ReconstructLayers = function() end + +---`Method Private Instance` +_G['SubEditorScreen'].ClearLayers = function() end + +---`Method Private Static` +---@param layerName System.String +---@param isVisible System.Boolean +_G['SubEditorScreen'].SetLayerVisibility = function(layerName, isVisible) end + +---`Method Private Instance` +---@param text? System.String +---@param pos? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['SubEditorScreen'].PasteAssembly = function(text, pos) end + +---`Method Public Static` +---@param originalColor Microsoft.Xna.Framework.Color +---@param property Barotrauma.SerializableProperty +---@param entity Barotrauma.ISerializableEntity +---@return Barotrauma.GUIMessageBox +_G['SubEditorScreen'].CreatePropertyColorPicker = function(originalColor, property, entity) end + +---`Method Public Static` +---@param offset Microsoft.Xna.Framework.Point +---@param onWireSelected (Barotrauma.GUIListBox.OnSelectedHandler)|(fun(component:Barotrauma.GUIComponent, obj:System.Object):(System.Boolean)) +---@return Barotrauma.GUIFrame +_G['SubEditorScreen'].CreateWiringPanel = function(offset, onWireSelected) end + +---`Method Private Instance` +---@param selected Barotrauma.GUIComponent +---@param userData System.Object +---@return System.Boolean +_G['SubEditorScreen'].SelectLinkedSub = function(selected, userData) end + +---`Method Private Instance` +---@param component Barotrauma.GUIComponent +---@param userData System.Object +---@return System.Boolean +_G['SubEditorScreen'].SelectWire = function(component, userData) end + +---`Method Private Instance` +---@param item Barotrauma.Item +_G['SubEditorScreen'].OpenItem = function(item) end + +---`Method Private Instance` +_G['SubEditorScreen'].CloseItem = function() end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +_G['SubEditorScreen'].TeleportDummyCharacter = function(pos) end + +---`Method Private Instance` +---@param textBox Barotrauma.GUITextBox +---@param text System.String +---@return System.Boolean +_G['SubEditorScreen'].ChangeSubName = function(textBox, text) end + +---`Method Private Instance` +---@param textBox Barotrauma.GUITextBox +---@param text System.String +---@return System.Boolean +_G['SubEditorScreen'].ChangeEnemySubTags = function(textBox, text) end + +---`Method Private Instance` +---@param textBox Barotrauma.GUITextBox +---@param text System.String +_G['SubEditorScreen'].ChangeSubDescription = function(textBox, text) end + +---`Method Private Instance` +---@param component Barotrauma.GUIComponent +---@param obj System.Object +---@return System.Boolean +_G['SubEditorScreen'].SelectPrefab = function(component, obj) end + +---`Method Private Instance` +---@return System.Boolean +_G['SubEditorScreen'].GenerateWaypoints = function() end + +---`Method Private Instance` +---@param mapEntityPrefab Barotrauma.MapEntityPrefab +_G['SubEditorScreen'].AddPreviouslyUsed = function(mapEntityPrefab) end + +---`Method Public Instance` +_G['SubEditorScreen'].AutoHull = function() end + +---`Method Public Instance Virtual` +_G['SubEditorScreen'].AddToGUIUpdateList = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['SubEditorScreen'].IsMouseOnEditorGUI = function() end + +---`Method Private Static` +---@param amount System.Int32 +_G['SubEditorScreen'].Redo = function(amount) end + +---`Method Private Static` +---@param amount System.Int32 +_G['SubEditorScreen'].Undo = function(amount) end + +---`Method Private Static` +_G['SubEditorScreen'].ClearUndoBuffer = function() end + +---`Method Public Static` +---@param command Barotrauma.Command +_G['SubEditorScreen'].StoreCommand = function(command) end + +---`Method Private Instance` +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['SubEditorScreen'].EntityAddedOrDeleted = function(entities) end + +---`Method Private Instance` +_G['SubEditorScreen'].UpdateLayerPanel = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.SubEditorScreen +---@return Barotrauma.SubEditorScreen +_G['SubEditorScreen'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.SubEditorScreen +---@return Barotrauma.SubEditorScreen +_G['SubEditorScreen'].__new = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.SubEditorScreen +---@return Barotrauma.SubEditorScreen +_G['SubEditorScreen'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.SubEditorScreen +---@return Barotrauma.SubEditorScreen +_G['SubEditorScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF73C8.lua b/Meta/Types/client/_00007FFD97EF73C8.lua new file mode 100644 index 0000000..034a55d --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF73C8.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.TestScreen : Barotrauma.EditorScreen +---`Field Private Instance` +---@field miniMapItem Barotrauma.Item +---`Field Public Instance` +---@field TabMenu Barotrauma.TabMenu +---`Field Public Static` +---@field dummyCharacter Barotrauma.Character +---`Field Public Static` +---@field BlueprintEffect Microsoft.Xna.Framework.Graphics.Effect +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +_G['TestScreen'] = {} + +---`Method Public Instance Virtual` +_G['TestScreen'].Select = function() end + +---`Method Public Instance Virtual` +_G['TestScreen'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['TestScreen'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['TestScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Constructor Public Instance` +---@return Barotrauma.TestScreen +_G['TestScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.TestScreen +_G['TestScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF8AB0.lua b/Meta/Types/client/_00007FFD97EF8AB0.lua new file mode 100644 index 0000000..3648a7a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF8AB0.lua @@ -0,0 +1,733 @@ +---@meta +---@class Barotrauma.CharacterEditor.CharacterEditorScreen : Barotrauma.EditorScreen +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field spawnPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field editCharacterInfo System.Boolean +---`Field Private Instance` +---@field editRagdoll System.Boolean +---`Field Private Instance` +---@field editAnimations System.Boolean +---`Field Private Instance` +---@field editLimbs System.Boolean +---`Field Private Instance` +---@field editJoints System.Boolean +---`Field Private Instance` +---@field editIK System.Boolean +---`Field Private Instance` +---@field drawSkeleton System.Boolean +---`Field Private Instance` +---@field drawDamageModifiers System.Boolean +---`Field Private Instance` +---@field showParamsEditor System.Boolean +---`Field Private Instance` +---@field showSpritesheet System.Boolean +---`Field Private Instance` +---@field isFrozen System.Boolean +---`Field Private Instance` +---@field autoFreeze System.Boolean +---`Field Private Instance` +---@field limbPairEditing System.Boolean +---`Field Private Instance` +---@field uniformScaling System.Boolean +---`Field Private Instance` +---@field lockSpriteOrigin System.Boolean +---`Field Private Instance` +---@field lockSpritePosition System.Boolean +---`Field Private Instance` +---@field lockSpriteSize System.Boolean +---`Field Private Instance` +---@field recalculateCollider System.Boolean +---`Field Private Instance` +---@field copyJointSettings System.Boolean +---`Field Private Instance` +---@field showColliders System.Boolean +---`Field Private Instance` +---@field displayWearables System.Boolean +---`Field Private Instance` +---@field displayBackgroundColor System.Boolean +---`Field Private Instance` +---@field onlyShowSourceRectForSelectedLimbs System.Boolean +---`Field Private Instance` +---@field unrestrictSpritesheet System.Boolean +---`Field Private Instance` +---@field jointCreationMode Barotrauma.CharacterEditor.CharacterEditorScreen.JointCreationMode +---`Field Private Instance` +---@field isDrawingLimb System.Boolean +---`Field Private Instance` +---@field newLimbRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field jointStartLimb Barotrauma.Limb +---`Field Private Instance` +---@field jointEndLimb Barotrauma.Limb +---`Field Private Instance` +---@field anchor1Pos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field holdTimer System.Double +---`Field Private Instance` +---@field spriteSheetZoom System.Single +---`Field Private Instance` +---@field spriteSheetMinZoom System.Single +---`Field Private Instance` +---@field spriteSheetMaxZoom System.Single +---`Field Private Instance` +---@field hideBodySheet System.Boolean +---`Field Private Instance` +---@field backgroundColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field cameraOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field selectedJoints (System.Collections.Generic.List*1Barotrauma*LimbJoint)|(Barotrauma.LimbJoint[]) +---`Field Private Instance` +---@field selectedLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field editedCharacters (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field isEndlessRunner System.Boolean +---`Field Private Instance` +---@field spriteSheetRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field scaledMouseSpeed Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field min System.Int32 +---`Field Private Instance` +---@field max System.Int32 +---`Field Private Instance` +---@field wallGroups (Barotrauma.CharacterEditor.WallGroup-arr)|(Barotrauma.CharacterEditor.CharacterEditorScreen.WallGroup[]) +---`Field Private Instance` +---@field wallCollisionsEnabled System.Boolean +---`Field Private Instance` +---@field characterIndex System.Int32 +---`Field Private Instance` +---@field currentCharacterIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field selectedJob Barotrauma.Identifier +---`Field Private Instance` +---@field visibleSpecies (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field vanillaCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterFile)|(fun():(Barotrauma.CharacterFile)) +---`Field Private Instance` +---@field rightArea Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field leftArea Barotrauma.GUILayoutGroup +---`Field Private Instance` +---@field centerArea Barotrauma.GUIFrame +---`Field Private Instance` +---@field totalMassText Barotrauma.GUITextBlock +---`Field Private Instance` +---@field characterSelectionPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field fileEditPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field modesPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field buttonsPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field optionsPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field minorModesPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field ragdollControls Barotrauma.GUIFrame +---`Field Private Instance` +---@field jointControls Barotrauma.GUIFrame +---`Field Private Instance` +---@field animationControls Barotrauma.GUIFrame +---`Field Private Instance` +---@field limbControls Barotrauma.GUIFrame +---`Field Private Instance` +---@field spriteSheetControls Barotrauma.GUIFrame +---`Field Private Instance` +---@field backgroundColorPanel Barotrauma.GUIFrame +---`Field Private Instance` +---@field animSelection Barotrauma.GUIDropDown +---`Field Private Instance` +---@field freezeToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field animTestPoseToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field showCollidersToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field jointScaleBar Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field limbScaleBar Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field spriteSheetZoomBar Barotrauma.GUIScrollBar +---`Field Private Instance` +---@field copyJointsToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field recalculateColliderToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field resetSpriteOrientationButtonParent Barotrauma.GUIFrame +---`Field Private Instance` +---@field characterInfoToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field ragdollToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field animsToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field limbsToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field paramsToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field jointsToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field spritesheetToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field skeletonToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field lightsToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field damageModifiersToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field ikToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field lockSpriteOriginToggle Barotrauma.GUITickBox +---`Field Private Instance` +---@field extraRagdollControls Barotrauma.GUIFrame +---`Field Private Instance` +---@field createJointButton Barotrauma.GUIButton +---`Field Private Instance` +---@field createLimbButton Barotrauma.GUIButton +---`Field Private Instance` +---@field deleteSelectedButton Barotrauma.GUIButton +---`Field Private Instance` +---@field duplicateLimbButton Barotrauma.GUIButton +---`Field Private Instance` +---@field modesToggle Barotrauma.CharacterEditor.CharacterEditorScreen.ToggleButton +---`Field Private Instance` +---@field minorModesToggle Barotrauma.CharacterEditor.CharacterEditorScreen.ToggleButton +---`Field Private Instance` +---@field buttonsPanelToggle Barotrauma.CharacterEditor.CharacterEditorScreen.ToggleButton +---`Field Private Instance` +---@field optionsToggle Barotrauma.CharacterEditor.CharacterEditorScreen.ToggleButton +---`Field Private Instance` +---@field characterPanelToggle Barotrauma.CharacterEditor.CharacterEditorScreen.ToggleButton +---`Field Private Instance` +---@field fileEditToggle Barotrauma.CharacterEditor.CharacterEditorScreen.ToggleButton +---`Field Private Instance` +---@field corners (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field textures (System.Collections.Generic.List*1Microsoft*Xna*Framework*Graphics*Texture2D)|(Microsoft.Xna.Framework.Graphics.Texture2D[]) +---`Field Private Instance` +---@field texturePaths (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Private Instance` +---@field animationWidgets (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Widget)|({[System.String]:(Barotrauma.Widget)}) +---`Field Private Instance` +---@field jointSelectionWidgets (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Widget)|({[System.String]:(Barotrauma.Widget)}) +---`Field Private Instance` +---@field limbEditWidgets (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Widget)|({[System.String]:(Barotrauma.Widget)}) +---`Field Private Static` +---@field innerScale Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field holdTime System.Single +---`Field Private Static` +---@field spriteSheetOffsetY System.Int32 +---`Field Private Static` +---@field spriteSheetOffsetX System.Int32 +---`Field Private Static` +---@field screenTextTag System.String +---`Getter Public Static` +---
`Setter Private Static` +---@field Instance Barotrauma.CharacterEditor.CharacterEditorScreen +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +---`Getter Private Instance` +---@field ShowExtraRagdollControls System.Boolean +---`Getter Public Instance` +---@field SpawnedCharacter Barotrauma.Character +---`Getter Private Instance` +---@field MiddleWall Barotrauma.CharacterEditor.CharacterEditorScreen.WallGroup +---`Getter Private Instance` +---@field AllStructures (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +---`Getter Private Instance` +---@field VisibleSpecies (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Private Instance` +---@field VanillaCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterFile)|(fun():(Barotrauma.CharacterFile)) +---`Getter Private Instance` +---@field CharacterParams Barotrauma.CharacterParams +---`Getter Private Instance` +---@field AnimParams (System.Collections.Generic.List*1Barotrauma*AnimationParams)|(Barotrauma.AnimationParams[]) +---`Getter Private Instance` +---@field CurrentAnimation Barotrauma.AnimationParams +---`Getter Private Instance` +---@field RagdollParams Barotrauma.RagdollParams +---`Getter Private Instance` +---@field Textures (System.Collections.Generic.List*1Microsoft*Xna*Framework*Graphics*Texture2D)|(Microsoft.Xna.Framework.Graphics.Texture2D[]) +_G['CharacterEditorScreen'] = {} + +---`Method Private Instance` +_G['CharacterEditorScreen'].SaveSnapshot = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].ToggleJointCreationMode = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].ToggleLimbCreationMode = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param deltaTime System.Single +_G['CharacterEditorScreen'].DrawAnimationControls = function(spriteBatch, deltaTime) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['CharacterEditorScreen'].GetLimbPhysicRect = function(limb) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CharacterEditorScreen'].DrawLimbEditor = function(spriteBatch) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param deltaTime System.Single +_G['CharacterEditorScreen'].DrawRagdoll = function(spriteBatch, deltaTime) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@param updateAction (System.Action*1Barotrauma*Limb)|(fun(obj:Barotrauma.Limb)) +_G['CharacterEditorScreen'].UpdateOtherLimbs = function(limb, updateAction) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@param updateAction (System.Action*1Barotrauma*Limb*1Barotrauma*LimbJoint)|(fun(arg1:Barotrauma.Limb, arg2:Barotrauma.LimbJoint)) +_G['CharacterEditorScreen'].UpdateOtherJoints = function(limb, updateAction) end + +---`Method Private Instance` +---@param limbType System.String +---@param isLeft System.Boolean +---@return Barotrauma.Limb +_G['CharacterEditorScreen'].GetOtherLimb = function(limbType, isLeft) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Limb)|(fun():(Barotrauma.Limb)) +_G['CharacterEditorScreen'].GetOtherLimbs = function(limb) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CreateTextures = function() end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param deltaTime System.Single +_G['CharacterEditorScreen'].DrawSpritesheetEditor = function(spriteBatch, deltaTime) end + +---`Method Private Instance` +---@param sprite Barotrauma.Sprite +---@return System.Int32 +_G['CharacterEditorScreen'].GetTextureHeight = function(sprite) end + +---`Method Private Instance` +---@param sprite Barotrauma.Sprite +---@return System.Int32 +_G['CharacterEditorScreen'].GetOffsetY = function(sprite) end + +---`Method Private Instance` +---@param l Barotrauma.Limb +---@param size Microsoft.Xna.Framework.Vector2 +_G['CharacterEditorScreen'].RecalculateCollider = function(l, size) end + +---`Method Private Instance` +---@param l Barotrauma.Limb +---@param newOrigin? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['CharacterEditorScreen'].RecalculateOrigin = function(l, newOrigin) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param deltaTime System.Single +---@param limb Barotrauma.Limb +---@param limbScreenPos Microsoft.Xna.Framework.Vector2 +---@param spriteRotation? System.Single +_G['CharacterEditorScreen'].DrawSpritesheetJointEditor = function(spriteBatch, deltaTime, limb, limbScreenPos, spriteRotation) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param limb Barotrauma.Limb +---@param joint Barotrauma.LimbJoint +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param autoFreeze System.Boolean +---@param allowPairEditing System.Boolean +---@param holdPosition System.Boolean +---@param rotationOffset? System.Single +_G['CharacterEditorScreen'].DrawJointLimitWidgets = function(spriteBatch, limb, joint, drawPos, autoFreeze, allowPairEditing, holdPosition, rotationOffset) end + +---`Method Private Instance` +---@param key Microsoft.Xna.Framework.Input.Keys +_G['CharacterEditorScreen'].Nudge = function(key) end + +---`Method Private Instance` +---@param value System.Boolean +_G['CharacterEditorScreen'].SetSpritesheetRestriction = function(value) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param value System.Single +---@param toolTip Barotrauma.LocalizedString +---@param color Microsoft.Xna.Framework.Color +---@param onClick (System.Action*1System*Single)|(fun(obj:System.Single)) +---@param circleRadius? System.Single +---@param widgetSize? System.Int32 +---@param rotationOffset? System.Single +---@param clockWise? System.Boolean +---@param displayAngle? System.Boolean +---@param autoFreeze? System.Nullable*1System*Boolean +---@param wrapAnglePi? System.Boolean +---@param holdPosition? System.Boolean +---@param rounding? System.Int32 +_G['CharacterEditorScreen'].DrawRadialWidget = function(spriteBatch, drawPos, value, toolTip, color, onClick, circleRadius, widgetSize, rotationOffset, clockWise, displayAngle, autoFreeze, wrapAnglePi, holdPosition, rounding) end + +---`Method Private Instance` +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +---@param drawPos Microsoft.Xna.Framework.Vector2 +---@param widgetType Barotrauma.CharacterEditor.CharacterEditorScreen.WidgetType +---@param size System.Int32 +---@param color Microsoft.Xna.Framework.Color +---@param toolTip Barotrauma.LocalizedString +---@param onPressed (System.Action)|(fun()) +---@param autoFreeze? System.Nullable*1System*Boolean +---@param holdPosition? System.Boolean +---@param onHovered? (System.Action)|(fun()) +_G['CharacterEditorScreen'].DrawWidget = function(spriteBatch, drawPos, widgetType, size, color, toolTip, onPressed, autoFreeze, holdPosition, onHovered) end + +---`Method Private Instance` +---@param name System.String +---@param innerColor Microsoft.Xna.Framework.Color +---@param outerColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param size? System.Int32 +---@param sizeMultiplier? System.Single +---@param shape? Barotrauma.WidgetShape +---@param initMethod? (System.Action*1Barotrauma*Widget)|(fun(obj:Barotrauma.Widget)) +---@return Barotrauma.Widget +_G['CharacterEditorScreen'].GetAnimationWidget = function(name, innerColor, outerColor, size, sizeMultiplier, shape, initMethod) end + +---`Method Private Instance` +---@param id System.String +---@param joint Barotrauma.LimbJoint +---@param linkedId? System.String +---@return Barotrauma.Widget +_G['CharacterEditorScreen'].GetJointSelectionWidget = function(id, joint, linkedId) end + +---`Method Private Instance` +---@param ID System.String +---@param limb Barotrauma.Limb +---@param size? System.Int32 +---@param shape? Barotrauma.WidgetShape +---@param initMethod? (System.Action*1Barotrauma*Widget)|(fun(obj:Barotrauma.Widget)) +---@return Barotrauma.Widget +_G['CharacterEditorScreen'].GetLimbEditWidget = function(ID, limb, size, shape, initMethod) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Rectangle +_G['CharacterEditorScreen'].CalculateSpritesheetRectangle = function() end + +---`Method Public Instance Virtual` +_G['CharacterEditorScreen'].Select = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].ResetVariables = function() end + +---`Method Private Instance` +---@param characters? (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['CharacterEditorScreen'].Reset = function(characters) end + +---`Method Private Static` +---@param character Barotrauma.Character +_G['CharacterEditorScreen'].ResetParams = function(character) end + +---`Method NonPublic Instance Virtual` +_G['CharacterEditorScreen'].DeselectEditorSpecific = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].OnResolutionChanged = function() end + +---`Method Public Static` +---@param tag System.String +---@return Barotrauma.LocalizedString +_G['CharacterEditorScreen'].GetCharacterEditorTranslation = function(tag) end + +---`Method Public Instance Virtual` +_G['CharacterEditorScreen'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['CharacterEditorScreen'].Update = function(deltaTime) end + +---`Method Private Instance` +---@return Barotrauma.LocalizedString +_G['CharacterEditorScreen'].GetTotalMassText = function() end + +---`Method Public Instance` +---@return Barotrauma.CursorState +_G['CharacterEditorScreen'].GetMouseCursorState = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +---@param graphics Microsoft.Xna.Framework.Graphics.GraphicsDevice +---@param spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch +_G['CharacterEditorScreen'].Draw = function(deltaTime, graphics, spriteBatch) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].UpdateJointCreation = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].UpdateLimbCreation = function() end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +_G['CharacterEditorScreen'].CopyLimb = function(limb) end + +---`Method Private Instance` +---@param sourceRect Microsoft.Xna.Framework.Rectangle +_G['CharacterEditorScreen'].CreateNewLimb = function(sourceRect) end + +---`Method Private Instance` +---@param newElement Barotrauma.ContentXElement +_G['CharacterEditorScreen'].CreateLimb = function(newElement) end + +---`Method Private Instance` +---@param fromLimb System.Int32 +---@param toLimb System.Int32 +---@param anchor1? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param anchor2? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['CharacterEditorScreen'].CreateJoint = function(fromLimb, toLimb, anchor1, anchor2) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].DeleteSelected = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CalculateMovementLimits = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CloneWalls = function() end + +---`Method Private Instance` +---@param right System.Boolean +_G['CharacterEditorScreen'].UpdateWalls = function(right) end + +---`Method Private Instance` +---@param enabled System.Boolean +_G['CharacterEditorScreen'].SetWallCollisions = function(enabled) end + +---`Method Private Instance` +---@param prefab Barotrauma.CharacterPrefab +---@return System.Boolean +_G['CharacterEditorScreen'].ShowCreature = function(prefab) end + +---`Method Private Instance` +---@return Barotrauma.Identifier +_G['CharacterEditorScreen'].GetNextCharacterIdentifier = function() end + +---`Method Private Instance` +---@return Barotrauma.Identifier +_G['CharacterEditorScreen'].GetPreviousCharacterIdentifier = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].GetCurrentCharacterIndex = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].IncreaseIndex = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].ReduceIndex = function() end + +---`Method Public Instance` +---@param speciesName Barotrauma.Identifier +---@param ragdoll? Barotrauma.RagdollParams +---@return Barotrauma.Character +_G['CharacterEditorScreen'].SpawnCharacter = function(speciesName, ragdoll) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].OnPreSpawn = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].OnPostSpawn = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].ClearWidgets = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].ClearSelection = function() end + +---`Method Private Instance` +---@param ragdoll? Barotrauma.RagdollParams +_G['CharacterEditorScreen'].RecreateRagdoll = function(ragdoll) end + +---`Method Private Instance` +---@param position Microsoft.Xna.Framework.Vector2 +_G['CharacterEditorScreen'].TeleportTo = function(position) end + +---`Method Public Instance` +---@param name Barotrauma.Identifier +---@param mainFolder System.String +---@param isHumanoid System.Boolean +---@param contentPackage Barotrauma.ContentPackage +---@param ragdoll System.Xml.Linq.XElement +---@param config? System.Xml.Linq.XElement +---@param animations? (System.Collections.Generic.IEnumerable*1Barotrauma*AnimationParams)|(fun():(Barotrauma.AnimationParams)) +---@return System.Boolean +_G['CharacterEditorScreen'].CreateCharacter = function(name, mainFolder, isHumanoid, contentPackage, ragdoll, config, animations) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].ShowWearables = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].HideWearables = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CreateGUI = function() end + +---`Method Private Instance` +---@param toggleSize Microsoft.Xna.Framework.Vector2 +_G['CharacterEditorScreen'].CreateMinorModesPanel = function(toggleSize) end + +---`Method Private Instance` +---@param toggleSize Microsoft.Xna.Framework.Vector2 +_G['CharacterEditorScreen'].CreateModesPanel = function(toggleSize) end + +---`Method Private Instance` +---@param toggle Barotrauma.GUITickBox +---@param value System.Boolean +_G['CharacterEditorScreen'].SetToggle = function(toggle, value) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CreateButtonsPanel = function() end + +---`Method Private Instance` +---@param toggleSize Microsoft.Xna.Framework.Vector2 +_G['CharacterEditorScreen'].CreateOptionsPanel = function(toggleSize) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CreateContextualControls = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CreateCharacterSelectionPanel = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CreateFileEditPanel = function() end + +---`Method Public Instance` +_G['CharacterEditorScreen'].PrepareCharacterCopy = function() end + +---`Method Private Instance` +_G['CharacterEditorScreen'].ResetParamsEditor = function() end + +---`Method Private Instance` +---@overload fun(name:System.String, value:System.Object) +---@param name Barotrauma.Identifier +---@param value System.Object +_G['CharacterEditorScreen'].TryUpdateAnimParam = function(name, value) end + +---`Method Private Instance` +---@overload fun(name:System.String, value:System.Object) +---@param name Barotrauma.Identifier +---@param value System.Object +_G['CharacterEditorScreen'].TryUpdateRagdollParam = function(name, value) end + +---`Method Private Instance` +---@param editableParams Barotrauma.EditableParams +---@param name Barotrauma.Identifier +---@param value System.Object +_G['CharacterEditorScreen'].TryUpdateParam = function(editableParams, name, value) end + +---`Method Private Instance` +---@overload fun(joint:Barotrauma.LimbJoint, name:System.String, value:System.Object) +---@param joint Barotrauma.LimbJoint +---@param name Barotrauma.Identifier +---@param value System.Object +_G['CharacterEditorScreen'].TryUpdateJointParam = function(joint, name, value) end + +---`Method Private Instance` +---@overload fun(limb:Barotrauma.Limb, name:System.String, value:System.Object) +---@param limb Barotrauma.Limb +---@param name Barotrauma.Identifier +---@param value System.Object +_G['CharacterEditorScreen'].TryUpdateLimbParam = function(limb, name, value) end + +---`Method Private Instance` +---@param ragdollSubParams Barotrauma.RagdollParams.SubParam +---@param name Barotrauma.Identifier +---@param value System.Object +_G['CharacterEditorScreen'].TryUpdateSubParam = function(ragdollSubParams, name, value) end + +---`Method Private Instance` +---@overload fun(x:System.Single, y:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param p Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['CharacterEditorScreen'].ScreenToSim = function(p) end + +---`Method Private Instance` +---@overload fun(x:System.Single, y:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param p Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['CharacterEditorScreen'].SimToScreen = function(p) end + +---`Method Private Instance` +---@param limb1 Barotrauma.Limb +---@param limb2 Barotrauma.Limb +---@param joint1 Barotrauma.LimbJoint +---@param joint2 Barotrauma.LimbJoint +---@return System.Boolean +_G['CharacterEditorScreen'].IsMatchingLimb = function(limb1, limb2, joint1, joint2) end + +---`Method Private Instance` +---@param limbJoint Barotrauma.LimbJoint +_G['CharacterEditorScreen'].ValidateJoint = function(limbJoint) end + +---`Method Private Instance` +---@param targetPos Microsoft.Xna.Framework.Vector2 +---@param filter? (System.Func*1Barotrauma*Limb*1System*Boolean)|(fun(arg:Barotrauma.Limb):(System.Boolean)) +---@return Barotrauma.Limb +_G['CharacterEditorScreen'].GetClosestLimbOnRagdoll = function(targetPos, filter) end + +---`Method Private Instance` +---@param targetPos Microsoft.Xna.Framework.Vector2 +---@param filter? (System.Func*1Barotrauma*Limb*1System*Boolean)|(fun(arg:Barotrauma.Limb):(System.Boolean)) +---@return Barotrauma.Limb +_G['CharacterEditorScreen'].GetClosestLimbOnSpritesheet = function(targetPos, filter) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@return Microsoft.Xna.Framework.Rectangle +_G['CharacterEditorScreen'].GetLimbSpritesheetRect = function(limb) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param resize System.Boolean +_G['CharacterEditorScreen'].UpdateSourceRect = function(limb, newRect, resize) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].CalculateSpritesheetZoom = function() end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +_G['CharacterEditorScreen'].HandleLimbSelection = function(limb) end + +---`Method Private Instance` +_G['CharacterEditorScreen'].OpenDoors = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterEditor.CharacterEditorScreen +---@return Barotrauma.CharacterEditor.CharacterEditorScreen +_G['CharacterEditorScreen'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterEditor.CharacterEditorScreen +---@return Barotrauma.CharacterEditor.CharacterEditorScreen +_G['CharacterEditorScreen'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterEditor.CharacterEditorScreen +---@return Barotrauma.CharacterEditor.CharacterEditorScreen +_G['CharacterEditorScreen'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterEditor.CharacterEditorScreen +---@return Barotrauma.CharacterEditor.CharacterEditorScreen +_G['CharacterEditorScreen'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF9580.lua b/Meta/Types/client/_00007FFD97EF9580.lua new file mode 100644 index 0000000..bb1e8af --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF9580.lua @@ -0,0 +1,167 @@ +---@meta +---@class Barotrauma.KarmaManager : System.Object +---`Field Private Instance` +---@field allowedWireDisconnectionsPerMinute System.Int32 +---`Field Private Instance` +---@field herpesAffliction Barotrauma.AfflictionPrefab +---`Field Public Instance` +---@field Presets (System.Collections.Generic.Dictionary*1System*String*1System*Xml*Linq*XElement)|({[System.String]:(System.Xml.Linq.XElement)}) +---`Field Public Static` +---@field ConfigFile System.String +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResetKarmaBetweenRounds System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaDecay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaDecayThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaIncreaseThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StructureRepairKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StructureDamageKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxStructureDamageKarmaDecreasePerSecond System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemRepairKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReactorOverheatKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReactorMeltdownKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageEnemyKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealFriendlyKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageFriendlyKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StunFriendlyKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StunFriendlyKarmaDecreaseThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtinguishFireKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DangerousItemStealKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DangerousItemStealBots System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BallastFloraKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowedWireDisconnectionsPerMinute System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WireDisconnectionKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SteerSubKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpamFilterKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HerpesThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KickBanThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KicksBeforeBan System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaNotificationInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowedRetaliationTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DangerousItemContainKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsDangerousItemContainKarmaDecreaseIncremental System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxDangerousItemContainKarmaDecrease System.Single +_G['KarmaManager'] = {} + +---`Method Public Instance` +---@param parent Barotrauma.GUIComponent +_G['KarmaManager'].CreateSettingsFrame = function(parent) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param min System.Single +---@param max System.Single +---@param step System.Single +---@param propertyName System.String +_G['KarmaManager'].CreateLabeledSlider = function(parent, min, max, step, propertyName) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param min System.Int32 +---@param max System.Int32 +---@param propertyName System.String +_G['KarmaManager'].CreateLabeledNumberInput = function(parent, min, max, propertyName) end + +---`Method Private Instance` +---@param parent Barotrauma.GUIComponent +---@param propertyName System.String +_G['KarmaManager'].CreateLabeledTickBox = function(parent, propertyName) end + +---`Method Public Instance` +---@param presetName System.String +_G['KarmaManager'].SelectPreset = function(presetName) end + +---`Method Public Instance` +_G['KarmaManager'].SaveCustomPreset = function() end + +---`Method Public Instance` +_G['KarmaManager'].Save = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.KarmaManager +---@return Barotrauma.KarmaManager +_G['KarmaManager'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.KarmaManager +---@return Barotrauma.KarmaManager +_G['KarmaManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.KarmaManager +---@return Barotrauma.KarmaManager +_G['KarmaManager'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.KarmaManager +---@return Barotrauma.KarmaManager +_G['KarmaManager'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EF9BB8.lua b/Meta/Types/client/_00007FFD97EF9BB8.lua new file mode 100644 index 0000000..17cbdca --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF9BB8.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.Networking.RespawnManager.State : System.Enum +---`Field Public Static` +---@field Waiting Barotrauma.Networking.RespawnManager.State +---`Field Public Static` +---@field Transporting Barotrauma.Networking.RespawnManager.State +---`Field Public Static` +---@field Returning Barotrauma.Networking.RespawnManager.State +_G['RespawnManager']['State'] = {} + diff --git a/Meta/Types/client/_00007FFD97EF9D20.lua b/Meta/Types/client/_00007FFD97EF9D20.lua new file mode 100644 index 0000000..33bf92b --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF9D20.lua @@ -0,0 +1,164 @@ +---@meta +---@class Barotrauma.Networking.RespawnManager : Barotrauma.Entity +---`Field Private Instance` +---@field lastShuttleLeavingWarningTime System.DateTime +---`Field Private Instance` +---@field networkMember Barotrauma.Networking.NetworkMember +---`Field Private Instance` +---@field shuttleSteering (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*Steering)|({[Barotrauma.CharacterTeamType]:((System.Collections.Generic.List*1Barotrauma*Items*Components*Steering)|(Barotrauma.Items.Components.Steering[]))}) +---`Field Private Instance` +---@field shuttleDoors (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*Door)|({[Barotrauma.CharacterTeamType]:((System.Collections.Generic.List*1Barotrauma*Items*Components*Door)|(Barotrauma.Items.Components.Door[]))}) +---`Field Private Instance` +---@field respawnContainers (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*ItemContainer)|({[Barotrauma.CharacterTeamType]:((System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer)|(Barotrauma.Items.Components.ItemContainer[]))}) +---`Field Private Instance` +---@field teamSpecificStates (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1Barotrauma*Networking*RespawnManager*TeamSpecificState)|({[Barotrauma.CharacterTeamType]:(Barotrauma.Networking.RespawnManager.TeamSpecificState)}) +---`Field Private Instance` +---@field maxTransportTime System.Single +---`Field Private Instance` +---@field updateReturnTimer System.Single +---`Field Private Instance` +---@field respawnShuttles (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1Barotrauma*Submarine)|({[Barotrauma.CharacterTeamType]:(Barotrauma.Submarine)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PendingRespawnCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequiredRespawnCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceSpawnInMainSub System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ReturnTime System.DateTime +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RespawnTime System.DateTime +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentState Barotrauma.Networking.RespawnManager.State +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ReturnCountdownStarted System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RespawnCountdownStarted System.Boolean +---`Getter Public Static` +---@field SkillLossPercentageOnDeath System.Single +---`Getter Public Static` +---@field SkillLossPercentageOnImmediateRespawn System.Single +---`Getter Public Static` +---@field UseDeathPrompt System.Boolean +---`Getter Public Instance` +---@field UsingShuttle System.Boolean +---`Getter Public Instance` +---@field RespawnShuttles (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +_G['RespawnManager'] = {} + +---`Method Public Static` +---@param delay? System.Single +_G['RespawnManager'].ShowDeathPromptIfNeeded = function(delay) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['RespawnManager'].ClientEventRead = function(msg, sendingTime) end + +---`Method Public Instance` +---@param team Barotrauma.CharacterTeamType +---@return System.Boolean +_G['RespawnManager'].CanRespawnAgain = function(team) end + +---`Method Private Instance` +---@param sender FarseerPhysics.Dynamics.Fixture +---@param other FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['RespawnManager'].OnShuttleCollision = function(sender, other, contact) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['RespawnManager'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +---@param deltaTime System.Single +_G['RespawnManager'].UpdateTransporting = function(teamSpecificState, deltaTime) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +---@param deltaTime System.Single +_G['RespawnManager'].UpdateTransportingProjSpecific = function(teamSpecificState, deltaTime) end + +---`Method Public Instance` +_G['RespawnManager'].ForceRespawn = function() end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +---@param deltaTime System.Single +_G['RespawnManager'].UpdateReturning = function(teamSpecificState, deltaTime) end + +---`Method Public Instance` +---@param team Barotrauma.CharacterTeamType +---@return Barotrauma.Submarine +_G['RespawnManager'].GetShuttle = function(team) end + +---`Method Public Instance` +---@param team Barotrauma.CharacterTeamType +---@return Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager'].GetTeamSpecificState = function(team) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager'].ResetShuttle = function(teamSpecificState) end + +---`Method Public Static` +---@param characterInfo Barotrauma.CharacterInfo +---@param skill Barotrauma.Skill +---@param skillLossPercentage System.Single +---@param currentSkillLevel? System.Nullable*1System*Single +---@return System.Single +_G['RespawnManager'].GetReducedSkill = function(characterInfo, skill, skillLossPercentage, currentSkillLevel) end + +---`Method Public Instance` +---@param shuttlePos System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['RespawnManager'].RespawnCharacters = function(shuttlePos) end + +---`Method Public Static` +---@return Barotrauma.AfflictionPrefab +_G['RespawnManager'].GetRespawnPenaltyAfflictionPrefab = function() end + +---`Method Public Static` +---@return Barotrauma.Affliction +_G['RespawnManager'].GetRespawnPenaltyAffliction = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +_G['RespawnManager'].GiveRespawnPenaltyAffliction = function(character) end + +---`Method Public Instance` +---@param respawnShuttle Barotrauma.Submarine +---@param mainSub Barotrauma.Submarine +---@return Microsoft.Xna.Framework.Vector2 +_G['RespawnManager'].FindSpawnPos = function(respawnShuttle, mainSub) end + +---`Method Private Instance` +---@param respawnShuttle Barotrauma.Submarine +---@param minWidth System.Single +---@param minHeight System.Single +---@param minDistFromSubs System.Single +---@param minDistFromCharacters System.Single +---@return (System.Collections.Generic.List*1Barotrauma*Level*InterestingPosition)|(Barotrauma.Level.InterestingPosition[]) +_G['RespawnManager'].FindValidSpawnPoints = function(respawnShuttle, minWidth, minHeight, minDistFromSubs, minDistFromCharacters) end + +---`Constructor Public Instance` +---@param networkMember Barotrauma.Networking.NetworkMember +---@param shuttleInfo Barotrauma.SubmarineInfo +---@return Barotrauma.Networking.RespawnManager +_G['RespawnManager'] = function(networkMember, shuttleInfo) end + +---`Constructor Public Instance` +---@param networkMember Barotrauma.Networking.NetworkMember +---@param shuttleInfo Barotrauma.SubmarineInfo +---@return Barotrauma.Networking.RespawnManager +_G['RespawnManager'].__new = function(networkMember, shuttleInfo) end + diff --git a/Meta/Types/client/_00007FFD97EF9EF0.lua b/Meta/Types/client/_00007FFD97EF9EF0.lua new file mode 100644 index 0000000..5020e9a --- /dev/null +++ b/Meta/Types/client/_00007FFD97EF9EF0.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.Networking.RespawnManager.TeamSpecificState : System.Object +---`Field Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field State Barotrauma.Networking.RespawnManager.State +---`Field Public Instance` +---@field RespawnedCharacters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Public Instance` +---@field RespawnTime System.DateTime +---`Field Public Instance` +---@field ReturnTime System.DateTime +---`Field Public Instance` +---@field DespawnTime System.DateTime +---`Field Public Instance` +---@field RespawnCountdownStarted System.Boolean +---`Field Public Instance` +---@field ReturnCountdownStarted System.Boolean +---`Field Public Instance` +---@field PendingRespawnCount System.Int32 +---`Field Public Instance` +---@field RequiredRespawnCount System.Int32 +---`Field Public Instance` +---@field PrevPendingRespawnCount System.Int32 +---`Field Public Instance` +---@field PrevRequiredRespawnCount System.Int32 +---`Field Public Instance` +---@field CurrentState Barotrauma.Networking.RespawnManager.State +---`Field Public Instance` +---@field RespawnItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['RespawnManager']['TeamSpecificState'] = {} + +---`Constructor Public Instance` +---@param teamID Barotrauma.CharacterTeamType +---@return Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager']['TeamSpecificState'] = function(teamID) end + +---`Constructor Public Instance` +---@param teamID Barotrauma.CharacterTeamType +---@return Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager']['TeamSpecificState'].__new = function(teamID) end + diff --git a/Meta/Types/client/_00007FFD97EFA1D8.lua b/Meta/Types/client/_00007FFD97EFA1D8.lua new file mode 100644 index 0000000..3b5721e --- /dev/null +++ b/Meta/Types/client/_00007FFD97EFA1D8.lua @@ -0,0 +1,95 @@ +---@meta +---@class Barotrauma.Voting : System.Object +---`Field Private Instance` +---@field voteCountYes (System.Collections.Generic.Dictionary*1Barotrauma*Networking*VoteType*1System*Int32)|({[Barotrauma.Networking.VoteType]:(System.Int32)}) +---`Field Private Instance` +---@field voteCountNo (System.Collections.Generic.Dictionary*1Barotrauma*Networking*VoteType*1System*Int32)|({[Barotrauma.Networking.VoteType]:(System.Int32)}) +---`Field Private Instance` +---@field voteCountMax (System.Collections.Generic.Dictionary*1Barotrauma*Networking*VoteType*1System*Int32)|({[Barotrauma.Networking.VoteType]:(System.Int32)}) +_G['Voting'] = {} + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@return System.Int32 +_G['Voting'].GetVoteCountYes = function(voteType) end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@return System.Int32 +_G['Voting'].GetVoteCountNo = function(voteType) end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@return System.Int32 +_G['Voting'].GetVoteCountMax = function(voteType) end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@param value System.Int32 +_G['Voting'].SetVoteCountYes = function(voteType, value) end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@param value System.Int32 +_G['Voting'].SetVoteCountNo = function(voteType, value) end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@param value System.Int32 +_G['Voting'].SetVoteCountMax = function(voteType, value) end + +---`Method Public Instance` +---@param clients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---@param voteType Barotrauma.Networking.VoteType +_G['Voting'].UpdateVoteTexts = function(clients, voteType) end + +---`Method Private Instance` +---@param subListBox Barotrauma.GUIListBox +---@param userData Barotrauma.SubmarineInfo +---@param votes System.Int32 +---@param type Barotrauma.CharacterTeamType +_G['Voting'].SetSubVoteText = function(subListBox, userData, votes, type) end + +---`Method Private Instance` +---@param listBox Barotrauma.GUIListBox +---@param userData System.Object +---@param votes System.Int32 +_G['Voting'].SetVoteText = function(listBox, userData, votes) end + +---`Method Public Instance` +---@param connectedClients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['Voting'].ResetVotes = function(connectedClients) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param voteType Barotrauma.Networking.VoteType +---@param data System.Object +---@return System.Boolean +_G['Voting'].ClientWrite = function(msg, voteType, data) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['Voting'].ClientRead = function(inc) end + +---`Method Private Static` +---@param voteType Barotrauma.Networking.VoteType +---@param voters (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---@return (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Voting*T*1System*Int32)|({[Barotrauma.Voting.T]:(System.Int32)}) +_G['Voting'].GetVoteCounts = function(voteType, voters) end + +---`Method Public Static` +---@overload fun(voteType:Barotrauma.Networking.VoteType, voters:(System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client))):(Barotrauma.Voting.T) +---@param voteType Barotrauma.Networking.VoteType +---@param voters (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---@param voteCount System.Int32-ref +---@return Barotrauma.Voting.T +_G['Voting'].HighestVoted = function(voteType, voters, voteCount) end + +---`Constructor Public Instance` +---@return Barotrauma.Voting +_G['Voting'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Voting +_G['Voting'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EFAC00.lua b/Meta/Types/client/_00007FFD97EFAC00.lua new file mode 100644 index 0000000..55f8777 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EFAC00.lua @@ -0,0 +1,365 @@ +---@meta +---@class Barotrauma.DebugConsole : System.Object +---`Field Private Static` +---@field isOpen System.Boolean +---`Field Public Static` +---@field Paused System.Boolean +---`Field Private Static` +---@field activeQuestionText Barotrauma.GUITextBlock +---`Field Private Static` +---@field frame Barotrauma.GUIFrame +---`Field Private Static` +---@field listBox Barotrauma.GUIListBox +---`Field Private Static` +---@field textBox Barotrauma.GUITextBox +---`Field Private Static` +---@field chatManager Barotrauma.ChatManager +---`Field Private Static` +---@field queuedMessages (System.Collections.Concurrent.ConcurrentQueue*1Barotrauma*ColoredText)|(fun():(Barotrauma.ColoredText)) +---`Field Public Static` +---@field MessageHandler Barotrauma.NamedEvent*1Barotrauma*ColoredText +---`Field Public Static` +---@field Messages (System.Collections.Generic.List*1Barotrauma*ColoredText)|(Barotrauma.ColoredText[]) +---`Field Private Static` +---@field activeQuestionCallback (Barotrauma.DebugConsole.QuestionCallback)|(fun(answer:System.String)) +---`Field Private Static` +---@field commands (System.Collections.Generic.List*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +---`Field Private Static` +---@field currentAutoCompletedCommand System.String +---`Field Private Static` +---@field currentAutoCompletedIndex System.Int32 +---`Field Public Static` +---@field CheatsEnabled System.Boolean +---`Field Private Static` +---@field unsavedMessages (System.Collections.Generic.List*1Barotrauma*ColoredText)|(Barotrauma.ColoredText[]) +---`Field Private Static` +---@field messagesPerFile System.Int32 +---`Field Private Static` +---@field loggedErrorIdentifiers (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Field Private Static` +---@field maxLength System.Int32 +---`Field Private Static` +---@field MaxMessages System.Int32 +---`Field Public Static` +---@field SavePath System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field IsOpen System.Boolean +---`Getter Public Static` +---@field TextBox Barotrauma.GUITextBox +---`Getter Public Static` +---@field Commands (System.Collections.Generic.List*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +_G['DebugConsole'] = {} + +---`Method Public Static` +_G['DebugConsole'].Init = function() end + +---`Method Public Static` +_G['DebugConsole'].AddToGUIUpdateList = function() end + +---`Method Public Static` +---@param deltaTime System.Single +_G['DebugConsole'].Update = function(deltaTime) end + +---`Method Public Static` +_G['DebugConsole'].Toggle = function() end + +---`Method Private Static` +---@param command Barotrauma.Identifier +---@param client Barotrauma.Networking.GameClient +---@return System.Boolean +_G['DebugConsole'].IsCommandPermitted = function(command, client) end + +---`Method Public Static` +_G['DebugConsole'].DequeueMessages = function() end + +---`Method Private Static` +---@param msg Barotrauma.ColoredText +_G['DebugConsole'].AddMessage = function(msg) end + +---`Method Private Static` +---@param names System.String +---@param onClientExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +_G['DebugConsole'].AssignOnClientExecute = function(names, onClientExecute) end + +---`Method Private Static` +---@param names System.String +---@param relay System.Boolean +_G['DebugConsole'].AssignRelayToServer = function(names, relay) end + +---`Method Private Static` +_G['DebugConsole'].InitProjectSpecific = function() end + +---`Method Private Static` +---@param character Barotrauma.Character +---@param variant? System.Int32 +_G['DebugConsole'].ReloadWearables = function(character, variant) end + +---`Method Private Static` +---@param firstArg System.String +---@param secondArg System.String +---@param action (System.Action*1Barotrauma*Sprite)|(fun(obj:Barotrauma.Sprite)) +---@return System.Boolean +_G['DebugConsole'].TryDoActionOnSprite = function(firstArg, secondArg, action) end + +---`Method Private Static` +---@param newPrices (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +---@param materialPrefab Barotrauma.ItemPrefab +---@param fabricableItems (System.Collections.Generic.List*1Barotrauma*FabricationRecipe)|(Barotrauma.FabricationRecipe[]) +---@param newPrice System.Int32 +---@param adjustDown System.Boolean +---@param depth? System.String +---@param adjustItemType? Barotrauma.DebugConsole.AdjustItemTypes +_G['DebugConsole'].PrintItemCosts = function(newPrices, materialPrefab, fabricableItems, newPrice, adjustDown, depth, adjustItemType) end + +---`Method Private Static` +---@param itemCost System.Int32 +---@param componentCost System.Int32 +---@return System.Double +_G['DebugConsole'].GetComponentCostDifference = function(itemCost, componentCost) end + +---`Method Private Static` +---@param itemPrefab Barotrauma.ItemPrefab +---@param componentCost System.Int32-ref +---@param newComponentCost System.Int32-ref +---@param newPrices (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +_G['DebugConsole'].GetAdjustedPrice = function(itemPrefab, componentCost, newComponentCost, newPrices) end + +---`Method Private Static` +---@param command Barotrauma.DebugConsole.Command +_G['DebugConsole'].ShowHelpMessage = function(command) end + +---`Method Public Static` +---@param names System.String +---@param onExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +_G['DebugConsole'].AssignOnExecute = function(names, onExecute) end + +---`Method Private Static` +---@param healedCharacter Barotrauma.Character +---@param healAll System.Boolean +_G['DebugConsole'].HealCharacter = function(healedCharacter, healAll) end + +---`Method Public Static` +---@param command System.String +---@param increment? System.Int32 +---@return System.String +_G['DebugConsole'].AutoComplete = function(command, increment) end + +---`Method Public Static` +_G['DebugConsole'].ResetAutoComplete = function() end + +---`Method Public Static` +---@param inputtedCommands System.String +_G['DebugConsole'].ExecuteCommand = function(inputtedCommands) end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].ListAvailableLocations = function() end + +---`Method Private Static` +---@param locationName System.String +---@param teleportPosition Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['DebugConsole'].TryFindTeleportPosition = function(locationName, teleportPosition) end + +---`Method Private Static` +---@param submarineName System.String +---@return Barotrauma.DebugConsole.TFile +_G['DebugConsole'].GetSubmarineFile = function(submarineName) end + +---`Method Private Static` +---@return (System.Collections.Generic.List*1Barotrauma*DebugConsole*TFile)|(Barotrauma.DebugConsole.TFile[]) +_G['DebugConsole'].GetContentFiles = function() end + +---`Method Private Static` +---@return (System.Collections.Generic.List*1Barotrauma*DebugConsole*TFile)|(Barotrauma.DebugConsole.TFile[]) +_G['DebugConsole'].GetSubmarineFiles = function() end + +---`Method Private Static` +---@param path System.String +---@return Barotrauma.ContentFile +_G['DebugConsole'].GetContentFile = function(path) end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].ListContentFilePaths = function() end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].ListSubmarineFileNames = function() end + +---`Method Private Static` +---@param characterList (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return (System.Linq.IOrderedEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['DebugConsole'].SortSpawnedSpecies = function(characterList) end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].ListCharacterNames = function() end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].GetCharacterNames = function() end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].GetSpawnedSpeciesNames = function() end + +---`Method Private Static` +---@overload fun(args:(System.String-arr)|(System.String[])):((System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character))) +---@param speciesName System.String +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['DebugConsole'].FindMatchingSpecies = function(speciesName) end + +---`Method Private Static` +---@param args (System.String-arr)|(System.String[]) +---@param ignoreRemotePlayers? System.Boolean +---@param allowedRemotePlayer? Barotrauma.Networking.Client +---@param botsOnly? System.Boolean +---@return Barotrauma.Character +_G['DebugConsole'].FindMatchingCharacter = function(args, ignoreRemotePlayers, allowedRemotePlayer, botsOnly) end + +---`Method Private Static` +---@param cursorWorldPos Microsoft.Xna.Framework.Vector2 +---@param controlledCharacter Barotrauma.Character +---@param args (System.String-arr)|(System.String[]) +_G['DebugConsole'].TeleportCharacter = function(cursorWorldPos, controlledCharacter, args) end + +---`Method Public Static` +---@param args (System.String-arr)|(System.String[]) +---@param cursorWorldPos Microsoft.Xna.Framework.Vector2 +---@param errorMsg System.String-ref +_G['DebugConsole'].SpawnCharacter = function(args, cursorWorldPos, errorMsg) end + +---`Method Private Static` +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['DebugConsole'].GetSpawnPosParams = function() end + +---`Method Private Static` +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['DebugConsole'].GetItemNameOrIdParams = function() end + +---`Method Private Static` +---@param args (System.String-arr)|(System.String[]) +_G['DebugConsole'].TrySpawnItem = function(args) end + +---`Method Public Static` +---@param args (System.String-arr)|(System.String[]) +---@param cursorPos Microsoft.Xna.Framework.Vector2 +---@param controlledCharacter Barotrauma.Character +---@param errorMsg System.String-ref +_G['DebugConsole'].SpawnItem = function(args, cursorPos, controlledCharacter, errorMsg) end + +---`Method Public Static` +---@param error System.String +_G['DebugConsole'].AddSafeError = function(error) end + +---`Method Public Static` +---@param msg System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param contentPackage? Barotrauma.ContentPackage +_G['DebugConsole'].LogError = function(msg, color, contentPackage) end + +---`Method Public Static` +---@param command System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +_G['DebugConsole'].NewCommand = function(command, color) end + +---`Method Public Static` +---@overload fun(msg:Barotrauma.LocalizedString, color?:System.Nullable*1Microsoft*Xna*Framework*Color, debugOnly?:System.Boolean) +---@param msg System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param debugOnly? System.Boolean +_G['DebugConsole'].NewMessage = function(msg, color, debugOnly) end + +---`Method Private Static` +---@param msg System.String +---@param color Microsoft.Xna.Framework.Color +---@param isCommand System.Boolean +---@param isError System.Boolean +_G['DebugConsole'].NewMessage = function(msg, color, isCommand, isError) end + +---`Method Public Static` +---@param question System.String +---@param onAnswered (Barotrauma.DebugConsole.QuestionCallback)|(fun(answer:System.String)) +---@param args? (System.String-arr)|(System.String[]) +---@param argCount? System.Int32 +_G['DebugConsole'].ShowQuestionPrompt = function(question, onAnswered, args, argCount) end + +---`Method Private Static` +---@param s System.String +---@param timeSpan System.TimeSpan-ref +---@return System.Boolean +_G['DebugConsole'].TryParseTimeSpan = function(s, timeSpan) end + +---`Method Public Static` +---@param commandName System.String +---@return Barotrauma.DebugConsole.Command +_G['DebugConsole'].FindCommand = function(commandName) end + +---`Method Public Static` +---@overload fun(message:Barotrauma.LocalizedString) +---@param message System.String +_G['DebugConsole'].Log = function(message) end + +---`Method Public Static` +---@param error Barotrauma.LocalizedString +---@param e? System.Exception +---@param contentPackage? Barotrauma.ContentPackage +---@param createMessageBox? System.Boolean +---@param appendStackTrace? System.Boolean +_G['DebugConsole'].ThrowErrorLocalized = function(error, e, contentPackage, createMessageBox, appendStackTrace) end + +---`Method Public Static` +---@param error System.String +---@param e? System.Exception +---@param contentPackage? Barotrauma.ContentPackage +---@param createMessageBox? System.Boolean +---@param appendStackTrace? System.Boolean +_G['DebugConsole'].ThrowError = function(error, e, contentPackage, createMessageBox, appendStackTrace) end + +---`Method Public Static` +---@param gaIdentifier System.String +---@param errorMsg System.String +_G['DebugConsole'].ThrowErrorAndLogToGA = function(gaIdentifier, errorMsg) end + +---`Method Public Static` +---@param identifier System.String +---@param errorMsg System.String +---@param e? System.Exception +_G['DebugConsole'].ThrowErrorOnce = function(identifier, errorMsg, e) end + +---`Method Public Static` +---@param warning System.String +---@param contentPackage? Barotrauma.ContentPackage +_G['DebugConsole'].AddWarning = function(warning, contentPackage) end + +---`Method Private Static` +---@param message System.String +---@param contentPackage Barotrauma.ContentPackage +---@return System.String +_G['DebugConsole'].AddContentPackageInfoToMessage = function(message, contentPackage) end + +---`Method Private Static` +---@param errorMsg System.String +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['DebugConsole'].CreateMessageBox = function(errorMsg) end + +---`Method Public Static` +_G['DebugConsole'].SaveLogs = function() end + +---`Method Private Static` +---@param restrictions Barotrauma.EnemyTargetingRestrictions +_G['DebugConsole'].ToggleEnemyAITargetingRestrictions = function(restrictions) end + +---`Method Public Static` +_G['DebugConsole'].DeactivateCheats = function() end + +---`Constructor Private Static` +---@return Barotrauma.DebugConsole +_G['DebugConsole'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.DebugConsole +_G['DebugConsole'].__new = function() end + diff --git a/Meta/Types/client/_00007FFD97EFADB8.lua b/Meta/Types/client/_00007FFD97EFADB8.lua new file mode 100644 index 0000000..c3e0374 --- /dev/null +++ b/Meta/Types/client/_00007FFD97EFADB8.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.DebugConsole.Command : System.Object +---`Field Public Instance` +---@field OnClientExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +---`Field Public Instance` +---@field RelayToServer System.Boolean +---`Field Public Instance` +---@field Names (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Help System.String +---`Field Public Instance` +---@field OnExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +---`Field Public Instance` +---@field GetValidArgs (System.Func*1System*String-arr-arr)|(fun():((System.String-arr-arr)|((System.String-arr)|(System.String[])[]))) +---`Field Public Instance` +---@field IsCheat System.Boolean +_G['DebugConsole']['Command'] = {} + +---`Method Public Instance` +---@param args (System.String-arr)|(System.String[]) +_G['DebugConsole']['Command'].ClientExecute = function(args) end + +---`Method Public Instance` +---@param args (System.String-arr)|(System.String[]) +_G['DebugConsole']['Command'].Execute = function(args) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['DebugConsole']['Command'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param name System.String +---@param help System.String +---@param onExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +---@param getValidArgs? (System.Func*1System*String-arr-arr)|(fun():((System.String-arr-arr)|((System.String-arr)|(System.String[])[]))) +---@param isCheat? System.Boolean +---@return Barotrauma.DebugConsole.Command +_G['DebugConsole']['Command'] = function(name, help, onExecute, getValidArgs, isCheat) end + +---`Constructor Public Instance` +---@param name System.String +---@param help System.String +---@param onExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +---@param getValidArgs? (System.Func*1System*String-arr-arr)|(fun():((System.String-arr-arr)|((System.String-arr)|(System.String[])[]))) +---@param isCheat? System.Boolean +---@return Barotrauma.DebugConsole.Command +_G['DebugConsole']['Command'].__new = function(name, help, onExecute, getValidArgs, isCheat) end + diff --git a/Meta/Types/client/_0Global.lua b/Meta/Types/client/_0Global.lua new file mode 100644 index 0000000..4ac1722 --- /dev/null +++ b/Meta/Types/client/_0Global.lua @@ -0,0 +1,2645 @@ +---@meta + +---@class System.Type : System.Reflection.MemberInfo +---@class System.Reflection.MemberInfo : System.Object +---@class System.ValueType : System.Object +---@class System.Char : System.ValueType +---@class System.StringComparison : System.Enum +---@class System.Enum : System.ValueType +---@class System.Globalization.CultureInfo : System.Object +---@class System.Globalization.CompareInfo : System.Object +---@class System.Globalization.CompareOptions : System.Enum +---@class System.ReadOnlySpan*1System*Char : System.ValueType, {[System.Int32]:System.Char-ref} +---@class System.ReadOnlySpan*1System*Int32 : System.ValueType, {[System.Int32]:System.Int32-ref} +---@class System.Int32-ref +---@class System.StringSplitOptions : System.Enum +---@class System.String-arr : System.Array +---@class System.Array : System.Object, {[System.Int32]:System.Object} +---@class System.Char-arr : System.Array +---@class System.Collections.Generic.ValueListBuilder +---@class System.Text.TrimType : System.Enum +---@class System.Char-ptr +---@class System.UInt32-ptr +---@class System.Char-ref +---@class System.Byte-ptr +---@class System.Text.Encoding : System.Object +---@class System.IFormatProvider +---@class System.CharEnumerator : System.Object +---@class System.Text.StringRuneEnumerator : System.ValueType +---@class System.TypeCode : System.Enum +---@class System.Text.NormalizationForm : System.Enum +---@class System.Object-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1System*String*T +---@class System.String.T : System.Object +---@class System.Collections.Generic.IEnumerable*1System*String +---@class System.ParamsArray : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*String*T +---@class System.String.T : System.Object +---@class System.Collections.Generic.IEnumerable*1System*String*T +---@class System.String.T : System.Object +---@class System.Collections.Generic.IEnumerable*1System*String*T +---@class System.String.T : System.Object +---@class System.ReadOnlySpan*1System*String : System.ValueType, {[System.Int32]:System.String-ref} +---@class System.Byte-ref +---@class System.IntPtr : System.ValueType +---@class System.SByte-ptr +---@class System.String.TState : System.Object +---@class System.Buffers.SpanAction*1System*Char*1System*String*TState : System.MulticastDelegate +---@class System.MulticastDelegate : System.Delegate +---@class System.Delegate : System.Object +---@class System.Span*1System*Char : System.ValueType, {[System.Int32]:System.Char-ref} +---@class System.Runtime.CompilerServices.DefaultInterpolatedStringHandler-ref +---@class System.ReadOnlySpan +---@class System.Boolean-ref +---@class System.Globalization.NumberStyles : System.Enum +---@class System.Globalization.NumberFormatInfo : System.Object +---@class System.SByte-ref +---@class System.Int16-ref +---@class System.UInt16-ref +---@class System.Int32.TOther : System.Object +---@class System.UInt32-ref +---@class System.Int64-ref +---@class System.UInt64-ref +---@class System.Single-ref +---@class System.Double-ref +---@class System.Globalization.TimeSpanStyles : System.Enum +---@class System.TimeSpan-ref +---@class System.IO.TextReader : System.MarshalByRefObject +---@class System.MarshalByRefObject : System.Object +---@class System.IO.TextWriter : System.MarshalByRefObject +---@class System.ConsoleCancelEventHandler : System.MulticastDelegate +---@class System.ConsoleCancelEventArgs : System.EventArgs +---@class System.EventArgs : System.Object +---@class System.Runtime.InteropServices.PosixSignalRegistration : System.Object +---@class System.Runtime.CompilerServices.StrongBox*1System*Boolean : System.Object +---@class System.ConsoleColor : System.Enum +---@class System.Decimal : System.ValueType +---@class System.Runtime.InteropServices.PosixSignalContext : System.Object +---@class System.ConsoleKeyInfo : System.ValueType +---@class System.IO.Stream : System.MarshalByRefObject +---@class System.ValueTuple*1System*Int32*1System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Reflection.MethodBase : System.Reflection.MemberInfo +---@class System.Collections.IDictionary : {[System.Object]:System.Object} +---@class System.Byte-arr : System.Array +---@class System.UIntPtr : System.ValueType +---@class System.IRuntimeMethodInfo +---@class System.Runtime.Serialization.StreamingContext : System.ValueType +---@class System.Byte-arr-ref +---@class System.Object-arr-ref +---@class System.DispatchState-ref +---@class System.Exception.ExceptionMessageKind : System.Enum +---@class System.Runtime.CompilerServices.StringHandleOnStack : System.ValueType +---@class System.Exception.DispatchState : System.ValueType +---@class System.Runtime.Serialization.SerializationInfo : System.Object +---@class Microsoft.Xna.Framework.Graphics.Texture : Microsoft.Xna.Framework.Graphics.GraphicsResource +---@class Microsoft.Xna.Framework.Graphics.GraphicsResource : System.Object +---@class System.Int32-arr : System.Array +---@class Barotrauma.Sounds.Sound : System.Object +---@class Barotrauma.Media.Video.Internal.EventCallback : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1System*IntPtr*1Barotrauma*Media*Video : System.Object, {[System.IntPtr]:Barotrauma.Media.Video}, {[System.Object]:System.Object} +---@class Microsoft.Xna.Framework.Graphics.GraphicsDevice : System.Object +---@class Microsoft.Xna.Framework.Graphics.SpriteBatcher : System.Object +---@class Microsoft.Xna.Framework.Graphics.SpriteSortMode : System.Enum +---@class Microsoft.Xna.Framework.Graphics.BlendState : Microsoft.Xna.Framework.Graphics.GraphicsResource, {[System.Int32]:Microsoft.Xna.Framework.Graphics.TargetBlendState} +---@class Microsoft.Xna.Framework.Graphics.SamplerState : Microsoft.Xna.Framework.Graphics.GraphicsResource +---@class Microsoft.Xna.Framework.Graphics.DepthStencilState : Microsoft.Xna.Framework.Graphics.GraphicsResource +---@class Microsoft.Xna.Framework.Graphics.RasterizerState : Microsoft.Xna.Framework.Graphics.GraphicsResource +---@class Microsoft.Xna.Framework.Graphics.SpriteBatch.EffectWithParams : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.Effect : Microsoft.Xna.Framework.Graphics.GraphicsResource +---@class Microsoft.Xna.Framework.Graphics.EffectParameter : System.Object +---@class Microsoft.Xna.Framework.Graphics.EffectPass : System.Object +---@class System.Nullable*1Microsoft*Xna*Framework*Matrix : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.Viewport : System.ValueType +---@class System.Collections.Generic.Dictionary*1System*String*1System*Object : System.Object, {[System.String]:System.Object}, {[System.Object]:System.Object} +---@class Microsoft.Xna.Framework.Graphics.SpriteFont : System.Object +---@class System.Text.StringBuilder : System.Object, {[System.Int32]:System.Char} +---@class System.Nullable*1Microsoft*Xna*Framework*Vector2 : System.ValueType +---@class System.Nullable*1Microsoft*Xna*Framework*Rectangle : System.ValueType +---@class System.Nullable*1Microsoft*Xna*Framework*Color : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture : System.ValueType +---@class System.Nullable*1System*Int32 : System.ValueType, integer +---@class SharpDX.DXGI.SampleDescription : System.ValueType +---@class SharpDX.Direct3D11.Texture2D : SharpDX.Direct3D11.Resource +---@class SharpDX.Direct3D11.Resource : SharpDX.Direct3D11.DeviceChild +---@class SharpDX.Direct3D11.DeviceChild : SharpDX.ComObject +---@class SharpDX.ComObject : SharpDX.CppObject +---@class SharpDX.CppObject : SharpDX.DisposeBase +---@class SharpDX.DisposeBase : System.Object +---@class SharpDX.WIC.ImagingFactory : SharpDX.ComObject +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Rectangle-ref +---@class Microsoft.Xna.Framework.Graphics.SurfaceFormat : System.Enum +---@class Microsoft.Xna.Framework.Graphics.Texture2D.SurfaceType : System.Enum +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class Microsoft.Xna.Framework.Graphics.T-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.Texture2D.T : System.ValueType +---@class SharpDX.WIC.BitmapSource : SharpDX.ComObject +---@class SharpDX.WIC.BitmapDecoder-ref +---@class SharpDX.Direct3D11.Texture2DDescription : System.ValueType +---@class SharpDX.Direct3D11.ShaderResourceView : SharpDX.Direct3D11.ResourceView +---@class SharpDX.Direct3D11.ResourceView : SharpDX.Direct3D11.DeviceChild +---@class Microsoft.Xna.Framework.Matrix-ref +---@class System.Single-arr : System.Array +---@class System.Nullable*1Microsoft*Xna*Framework*Vector3 : System.ValueType +---@class Microsoft.Xna.Framework.Vector3-ref +---@class Microsoft.Xna.Framework.Quaternion : System.ValueType +---@class Microsoft.Xna.Framework.Quaternion-ref +---@class Microsoft.Xna.Framework.Plane : System.ValueType +---@class Microsoft.Xna.Framework.Plane-ref +---@class Microsoft.Xna.Framework.Vector2-ref +---@class Microsoft.Xna.Framework.Vector2-arr : System.Array +---@class Microsoft.Xna.Framework.Vector3-arr : System.Array +---@class Microsoft.Xna.Framework.Vector4-ref +---@class Microsoft.Xna.Framework.Vector4-arr : System.Array +---@class Microsoft.Xna.Framework.Point-ref +---@class Microsoft.Xna.Framework.Graphics.VertexPositionTexture-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.VertexPositionTexture : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*EntityGrid*1Microsoft*Xna*Framework*Graphics*VertexPositionColorTexture-arr : System.Object, {[Barotrauma.EntityGrid]:(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture-arr)|(Microsoft.Xna.Framework.Graphics.VertexPositionColorTexture[])}, {[System.Object]:System.Object} +---@class Microsoft.Xna.Framework.Graphics.BasicEffect : Microsoft.Xna.Framework.Graphics.Effect +---@class System.Collections.Generic.Dictionary*1Barotrauma*EntityGrid*1System*Int32 : System.Object, {[Barotrauma.EntityGrid]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*EntityGrid : System.Object, {[System.Int32]:Barotrauma.EntityGrid}, {[System.Int32]:System.Object} +---@class Microsoft.Xna.Framework.Graphics.RenderTarget2D : Microsoft.Xna.Framework.Graphics.Texture2D +---@class Barotrauma.LuaCsMessageLogger : System.MulticastDelegate +---@class Barotrauma.LuaCsExceptionHandler : System.MulticastDelegate +---@class Barotrauma.LuaCsMessageOrigin : System.Enum +---@class System.Reflection.FieldInfo : System.Reflection.MemberInfo +---@class System.Type-arr : System.Array +---@class System.Reflection.MethodInfo : System.Reflection.MethodBase +---@class System.Reflection.PropertyInfo : System.Reflection.MemberInfo +---@class MoonSharp.Interpreter.DynValue : System.Object +---@class System.Nullable*1System*Boolean : System.ValueType, boolean +---@class System.Collections.Generic.HashSet*1Barotrauma*Item : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Character : System.Object +---@class System.Collections.Generic.List*1Barotrauma*DebugConsole*Command : System.Object, {[System.Int32]:Barotrauma.DebugConsole.Command}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*DebugConsole*Command +---@class Barotrauma.ContentPackage-arr : System.Array +---@class System.AsyncCallback : System.MulticastDelegate +---@class System.IAsyncResult +---@class HarmonyLib.Harmony : System.Object +---@class System.Lazy*1System*Reflection*Emit*ModuleBuilder : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Dictionary*2System*String*2System*ValueTuple*3Barotrauma*LuaCsHook*LuaCsHookCallback*3Barotrauma*ACsMod : System.Object, {[System.String]:(System.Collections.Generic.Dictionary*1System*String*1System*ValueTuple*2Barotrauma*LuaCsHook*LuaCsHookCallback*2Barotrauma*ACsMod)|({[System.String]:(System.ValueTuple*1Barotrauma*LuaCsHook*LuaCsHookCallback*1Barotrauma*ACsMod)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1System*ValueTuple*2Barotrauma*LuaCsHook*LuaCsHookCallback*2Barotrauma*ACsMod : System.Object, {[System.String]:System.ValueTuple*1Barotrauma*LuaCsHook*LuaCsHookCallback*1Barotrauma*ACsMod}, {[System.Object]:System.Object} +---@class System.ValueTuple*1Barotrauma*LuaCsHook*LuaCsHookCallback*1Barotrauma*ACsMod : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*LuaCsHook*MethodKey*1Barotrauma*LuaCsHook*PatchedMethod : System.Object, {[Barotrauma.LuaCsHook.MethodKey]:Barotrauma.LuaCsHook.PatchedMethod}, {[System.Object]:System.Object} +---@class Barotrauma.LuaCsHook.MethodKey : System.ValueType +---@class Barotrauma.LuaCsHook.PatchedMethod : System.Object +---@class Barotrauma.LuaCsSetup : System.Object +---@class System.Diagnostics.Stopwatch : System.Object +---@class System.Collections.Generic.Dictionary*1System*Int64*1System*Collections*Generic*HashSet*2System*ValueTuple*3System*String*3Barotrauma*LuaCsPatch*3Barotrauma*ACsMod : System.Object, {[System.Int64]:(System.Collections.Generic.HashSet*1System*ValueTuple*2System*String*2Barotrauma*LuaCsPatch*2Barotrauma*ACsMod)|(System.ValueTuple*1System*String*1Barotrauma*LuaCsPatch*1Barotrauma*ACsMod[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2System*String*2Barotrauma*LuaCsPatch*2Barotrauma*ACsMod : System.Object +---@class System.ValueTuple*1System*String*1Barotrauma*LuaCsPatch*1Barotrauma*ACsMod : System.ValueType, {[System.Int32]:System.Object} +---@class System.Text.RegularExpressions.Regex : System.Object +---@class System.Reflection.Emit.ModuleBuilder : System.Reflection.Module +---@class System.Reflection.Module : System.Object +---@class Barotrauma.ACsMod : System.Object +---@class Barotrauma.LuaCsHook.T : System.Object +---@class System.Object-ref +---@class System.Collections.Generic.List*1Barotrauma*LuaCsTimer*TimedAction : System.Object, {[System.Int32]:Barotrauma.LuaCsTimer.TimedAction}, {[System.Int32]:System.Object} +---@class Barotrauma.LuaCsTimer.TimedAction : System.Object +---@class System.IO.FileStream : System.IO.Stream +---@class System.Collections.Generic.Dictionary*1System*UInt16*1System*Collections*Generic*Queue*2Barotrauma*Networking*IReadMessage : System.Object, {[System.UInt16]:(System.Collections.Generic.Queue*1Barotrauma*Networking*IReadMessage)|(fun():(Barotrauma.Networking.IReadMessage))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Queue*1Barotrauma*Networking*IReadMessage : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*LuaCsAction : System.Object, {[System.String]:(Barotrauma.LuaCsAction)|(fun(...:System.Object))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*UInt16*1System*String : System.Object, {[System.UInt16]:System.String}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1System*UInt16 : System.Object, {[System.String]:System.UInt16}, {[System.Object]:System.Object} +---@class System.Net.Http.HttpClient : System.Net.Http.HttpMessageInvoker +---@class System.Net.Http.HttpMessageInvoker : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*String : System.Object, {[System.String]:System.String}, {[System.Object]:System.Object} +---@class Barotrauma.Networking.INetSerializable +---@class Barotrauma.Networking.NetEntityEvent.IData +---@class System.Collections.Generic.List*1Barotrauma*LuaCsSteam*WorkshopItemDownload : System.Object, {[System.Int32]:Barotrauma.LuaCsSteam.WorkshopItemDownload}, {[System.Int32]:System.Object} +---@class Barotrauma.LuaCsSteam.WorkshopItemDownload : System.ValueType +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Dictionary*2System*String*2System*Double : System.Object, {[System.String]:(System.Collections.Generic.Dictionary*1System*String*1System*Double)|({[System.String]:(System.Double)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1System*Double : System.Object, {[System.String]:System.Double}, {[System.Object]:System.Object} +---@class System.Xml.Linq.XObject : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Type +---@class System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement +---@class Barotrauma.LuaCsConfig.ValueType : System.Enum +---@class System.Collections.Generic.List*1System*Type : System.Object, {[System.Int32]:System.Type}, {[System.Int32]:System.Object} +---@class Barotrauma.LuaCsConfig.T : System.Object +---@class Barotrauma.LuaCsConfig.T : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*LuaCsSetup*LuaCsModStore*LuaModStore : System.Object +---@class Barotrauma.LuaCsSetup.LuaCsModStore.ModStore*1System*String*1MoonSharp*Interpreter*DynValue : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*LuaCsSetup*LuaCsModStore*CsModStore : System.Object +---@class Barotrauma.LuaCsSetup.LuaCsModStore.ModStore*1Barotrauma*ACsMod*1System*Object : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1MoonSharp*Interpreter*DynValue : System.Object, {[System.String]:MoonSharp.Interpreter.DynValue}, {[System.Object]:System.Object} +---@class System.Action*1System*Reflection*Assembly : System.MulticastDelegate +---@class System.Reflection.Assembly : System.Object +---@class System.Action*1System*String*1System*Exception : System.MulticastDelegate +---@class System.Action*1System*Guid : System.MulticastDelegate +---@class System.Guid : System.ValueType +---@class System.Func*1Barotrauma*AssemblyManager*LoadedACL*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.AssemblyManager.LoadedACL : System.Object +---@class System.Collections.Concurrent.ConcurrentDictionary*1System*String*1System*Collections*Immutable*ImmutableList*2System*Type : System.Object, {[System.String]:(System.Collections.Immutable.ImmutableList*1System*Type)|(System.Type[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1System*String*1System*Collections*Immutable*ImmutableList*2System*Type : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1System*String*1System*Type : System.Object, {[System.String]:System.Type}, {[System.String]:System.Type}, {[System.Object]:System.Object} +---@class System.Collections.Concurrent.ConcurrentDictionary*1System*Guid*1Barotrauma*AssemblyManager*LoadedACL : System.Object, {[System.Guid]:Barotrauma.AssemblyManager.LoadedACL}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1System*Guid*1Barotrauma*AssemblyManager*LoadedACL : System.ValueType +---@class System.Collections.Generic.List*1System*WeakReference*2Barotrauma*MemoryFileAssemblyContextLoader : System.Object, {[System.Int32]:System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader}, {[System.Int32]:System.Object} +---@class System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader : System.Object +---@class System.Threading.ReaderWriterLockSlim : System.Object +---@class System.Collections.Immutable.ImmutableList*1System*WeakReference*2Barotrauma*MemoryFileAssemblyContextLoader : System.Object, {[System.Int32]:System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader}, {[System.Int32]:System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader}, {[System.Int32]:System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AssemblyManager*LoadedACL +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*AssemblyManager*LoadedACL : System.Object, {[System.Int32]:Barotrauma.AssemblyManager.LoadedACL}, {[System.Int32]:Barotrauma.AssemblyManager.LoadedACL}, {[System.Int32]:Barotrauma.AssemblyManager.LoadedACL}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Microsoft*CodeAnalysis*SyntaxTree +---@class Microsoft.CodeAnalysis.SyntaxTree : System.Object +---@class System.Collections.Generic.IEnumerable*1Microsoft*CodeAnalysis*MetadataReference +---@class Microsoft.CodeAnalysis.MetadataReference : System.Object +---@class Microsoft.CodeAnalysis.CSharp.CSharpCompilationOptions : Microsoft.CodeAnalysis.CompilationOptions +---@class Microsoft.CodeAnalysis.CompilationOptions : System.Object +---@class System.Guid-ref +---@class System.Collections.Generic.IEnumerable*1System*Reflection*Assembly +---@class Barotrauma.AssemblyLoadingSuccessState : System.Enum +---@class Barotrauma.LoadedACL-ref +---@class System.Collections.Generic.List*1Barotrauma*ContentPackage : System.Object, {[System.Int32]:Barotrauma.ContentPackage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Collections*Immutable*ImmutableList*2Barotrauma*ContentPackage : System.Object, {[Barotrauma.ContentPackage]:(System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage : System.Object, {[System.Int32]:Barotrauma.ContentPackage}, {[System.Int32]:Barotrauma.ContentPackage}, {[System.Int32]:Barotrauma.ContentPackage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Guid : System.Object, {[Barotrauma.ContentPackage]:System.Guid}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Guid*1Barotrauma*ContentPackage : System.Object, {[System.Guid]:Barotrauma.ContentPackage}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Generic*HashSet*2Barotrauma*IAssemblyPlugin : System.Object, {[System.Guid]:(System.Collections.Generic.HashSet*1Barotrauma*IAssemblyPlugin)|(Barotrauma.IAssemblyPlugin[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*IAssemblyPlugin : System.Object +---@class Barotrauma.IAssemblyPlugin +---@class System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Immutable*ImmutableHashSet*2System*Type : System.Object, {[System.Guid]:(System.Collections.Immutable.ImmutableHashSet*1System*Type)|(System.Type[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableHashSet*1System*Type : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1Barotrauma*RunConfig : System.Object, {[Barotrauma.ContentPackage]:Barotrauma.RunConfig}, {[System.Object]:System.Object} +---@class Barotrauma.RunConfig : System.Object +---@class System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Immutable*ImmutableList*2System*Type : System.Object, {[System.Guid]:(System.Collections.Immutable.ImmutableList*1System*Type)|(System.Type[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableList*1System*Type : System.Object, {[System.Int32]:System.Type}, {[System.Int32]:System.Type}, {[System.Int32]:System.Type}, {[System.Int32]:System.Object} +---@class System.DateTime : System.ValueType +---@class System.Action : System.MulticastDelegate +---@class Microsoft.CodeAnalysis.CSharp.CSharpParseOptions : Microsoft.CodeAnalysis.ParseOptions +---@class Microsoft.CodeAnalysis.ParseOptions : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage +---@class Barotrauma.ContentPackage-ref +---@class System.Collections.Generic.IEnumerable +---@class Barotrauma.RunConfig-ref +---@class System.Collections.Immutable.ImmutableList +---@class System.Collections.Generic.Dictionary +---@class System.Collections.Generic.IEnumerable +---@class System.Collections.Generic.IEnumerable +---@class System.Func*1Barotrauma*ContentPackage*1System*Boolean : System.MulticastDelegate +---@class MoonSharp.Interpreter.Script : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2System*String : System.Object, {[System.String]:(System.Collections.Generic.List*1System*String)|(System.String[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1System*String : System.Object, {[System.Int32]:System.String}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableHashSet*1System*Char : System.Object +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:Microsoft.Xna.Framework.Vector2}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Microsoft*Xna*Framework*RectangleF +---@class Microsoft.Xna.Framework.RectangleF : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*RectangleF : System.ValueType, {[System.Int32]:Microsoft.Xna.Framework.RectangleF}, {[System.Int32]:Microsoft.Xna.Framework.RectangleF}, {[System.Int32]:System.Object}, {[System.Int32]:Microsoft.Xna.Framework.RectangleF} +---@class System.Collections.Generic.List*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[])}, {[System.Int32]:System.Object} +---@class Barotrauma.GUISelector*1Barotrauma*GUIFontPrefab : System.Object +---@class Microsoft.Xna.Framework.Color-arr : System.Array +---@class System.Version : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ToolBox*T +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Func*1Barotrauma*ToolBox*T*1System*Single : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ToolBox*T +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Func*1Barotrauma*ToolBox*T*1System*Single : System.MulticastDelegate +---@class System.Random : System.Object +---@class System.Collections.Generic.IList*1Barotrauma*ToolBox*T : {[System.Int32]:Barotrauma.ToolBox.T} +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Collections.Generic.IList*1System*Single : {[System.Int32]:System.Single} +---@class System.Collections.Generic.IList*1Barotrauma*ToolBox*T : {[System.Int32]:Barotrauma.ToolBox.T} +---@class Barotrauma.ToolBox.T : System.Object +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Reflection.BindingFlags : System.Enum +---@class Barotrauma.ToolBox.T : System.Object +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Collections.Generic.List*1Barotrauma*ToolBox*T : System.Object, {[System.Int32]:Barotrauma.ToolBox.T}, {[System.Int32]:System.Object} +---@class Barotrauma.ToolBox.T : System.Object +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Net.IPEndPoint : System.Net.EndPoint +---@class System.Net.EndPoint : System.Object +---@class Barotrauma.SquareLine : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*PrefabWithUintIdentifier +---@class System.Collections.Immutable.ImmutableArray*1System*UInt32 : System.ValueType, {[System.Int32]:System.UInt32}, {[System.Int32]:System.UInt32}, {[System.Int32]:System.Object}, {[System.Int32]:System.UInt32} +---@class Barotrauma.PrefabCollection*1Barotrauma*ToolBox*T : System.Object, {[Barotrauma.Identifier]:Barotrauma.ToolBox.T}, {[System.String]:Barotrauma.ToolBox.T} +---@class Barotrauma.ToolBox.T : Barotrauma.PrefabWithUintIdentifier +---@class System.Collections.Generic.IEnumerable*1System*UInt32 +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ToolBox*T : System.ValueType, {[System.Int32]:Barotrauma.ToolBox.T}, {[System.Int32]:Barotrauma.ToolBox.T}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ToolBox.T} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Rand*RandSync*1System*Random : System.Object, {[Barotrauma.Rand.RandSync]:System.Random}, {[System.Object]:System.Object} +---@class Steamworks.SteamServerClass*1Steamworks*SteamServer : Steamworks.SteamClass +---@class Steamworks.SteamClass : System.Object +---@class System.Action*1Steamworks*SteamId*1Steamworks*SteamId*1Steamworks*AuthResponse : System.MulticastDelegate +---@class Steamworks.SteamId : System.ValueType +---@class Steamworks.AuthResponse : System.Enum +---@class System.Action*1Steamworks*Result*1System*Boolean : System.MulticastDelegate +---@class Steamworks.Result : System.Enum +---@class System.Action*1Steamworks*Result : System.MulticastDelegate +---@class System.Action*1Steamworks*SteamNetworkingAvailability : System.MulticastDelegate +---@class Steamworks.SteamNetworkingAvailability : System.Enum +---@class System.Collections.Generic.List*1Steamworks*SteamClass : System.Object, {[System.Int32]:Steamworks.SteamClass}, {[System.Int32]:System.Object} +---@class Steamworks.ISteamGameServer : Steamworks.SteamInterface +---@class Steamworks.SteamInterface : System.Object +---@class Steamworks.AppId : System.ValueType +---@class Steamworks.SteamServerInit : System.ValueType +---@class Steamworks.BeginAuthResult : System.Enum +---@class Steamworks.Data.OutgoingPacket-ref +---@class Steamworks.UserHasLicenseForAppResult : System.Enum +---@class Steamworks.Relationship : System.Enum +---@class Steamworks.FriendState : System.Enum +---@class System.Nullable*1Steamworks*Friend*FriendGameInfo : System.ValueType +---@class System.Threading.Tasks.Task : System.Object +---@class System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Data*Image : System.Threading.Tasks.Task +---@class System.Threading.Tasks.Task*1System*Boolean : System.Threading.Tasks.Task +---@class Steamworks.Data.SteamUGCDetails_t : System.ValueType +---@class Steamworks.Data.PublishedFileId : System.ValueType +---@class Steamworks.Data.PublishedFileId-arr : System.Array +---@class Steamworks.Ugc.Visibility : System.Enum +---@class Steamworks.Data.UgcAdditionalPreview-arr : System.Array +---@class Steamworks.Data.UgcAdditionalPreview : System.ValueType +---@class System.Nullable*1System*DateTime : System.ValueType +---@class Steamworks.ItemState : System.Enum +---@class System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Ugc*Item : System.Threading.Tasks.Task +---@class System.Action*1System*Single : System.MulticastDelegate +---@class System.Threading.CancellationToken : System.ValueType +---@class System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Result : System.Threading.Tasks.Task +---@class System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Ugc*UserItemVote : System.Threading.Tasks.Task +---@class Steamworks.Ugc.Editor : System.ValueType +---@class Barotrauma.Option*1Barotrauma*SteamWorkshopId : System.ValueType +---@class Barotrauma.T1-ref +---@class Barotrauma.Character-ref +---@class System.Func*1Barotrauma*Character*1Barotrauma*Option*TType : System.MulticastDelegate +---@class Barotrauma.Option.TType : System.Object +---@class Barotrauma.Option*1Barotrauma*Option*TType : System.ValueType +---@class System.Func*1Barotrauma*Character*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class Barotrauma.Option*1Barotrauma*Option*TType : System.ValueType +---@class System.Func*1Barotrauma*Character*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType : System.Threading.Tasks.Task +---@class System.Func*1Barotrauma*Character*1Barotrauma*Character : System.MulticastDelegate +---@class System.Func*1Barotrauma*Character : System.MulticastDelegate +---@class System.Action*1Barotrauma*Character : System.MulticastDelegate +---@class Barotrauma.Networking.AccountId-ref +---@class System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*AccountId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Networking*AccountId : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*AccountId : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*AccountId : System.MulticastDelegate +---@class Barotrauma.Networking.SteamId-ref +---@class System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*SteamId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Networking*SteamId : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*SteamId : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*SteamId : System.MulticastDelegate +---@class Barotrauma.Networking.EpicAccountId-ref +---@class System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*EpicAccountId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Networking*EpicAccountId : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*EpicAccountId : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*EpicAccountId : System.MulticastDelegate +---@class Barotrauma.ContentPackageId-ref +---@class System.Func*1Barotrauma*ContentPackageId*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*ContentPackageId*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*ContentPackageId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*ContentPackageId*1Barotrauma*ContentPackageId : System.MulticastDelegate +---@class System.Func*1Barotrauma*ContentPackageId : System.MulticastDelegate +---@class System.Action*1Barotrauma*ContentPackageId : System.MulticastDelegate +---@class System.DateTime-ref +---@class System.Func*1System*DateTime*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1System*DateTime*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1System*DateTime*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1System*DateTime*1System*DateTime : System.MulticastDelegate +---@class System.Func*1System*DateTime : System.MulticastDelegate +---@class System.Action*1System*DateTime : System.MulticastDelegate +---@class Barotrauma.Networking.BannedPlayer-ref +---@class System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*BannedPlayer*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Networking*BannedPlayer : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*BannedPlayer : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*BannedPlayer : System.MulticastDelegate +---@class System.Nullable +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr : System.Object, {[System.Int32]:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle : System.Object, {[System.Int32]:Microsoft.Xna.Framework.Rectangle}, {[System.Int32]:System.Object} +---@class System.Double-arr : System.Array +---@class System.MidpointRounding : System.Enum +---@class System.Math.T : System.Object +---@class System.ValueTuple*1System*Double*1System*Double : System.ValueType, {[System.Int32]:System.Object} +---@class System.Double-ptr +---@class System.ValueTuple*1System*SByte*1System*SByte : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Byte*1System*Byte : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Int16*1System*Int16 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UInt16*1System*UInt16 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UInt32*1System*UInt32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Int64*1System*Int64 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UInt64*1System*UInt64 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*IntPtr*1System*IntPtr : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UIntPtr*1System*UIntPtr : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Single*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Single-ptr +---@class System.Collections.Generic.Queue*1System*Double : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Queue*2System*Int64 : System.Object, {[System.String]:(System.Collections.Generic.Queue*1System*Int64)|(fun():(System.Int64))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Queue*1System*Int64 : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Int64 : System.Object, {[System.String]:System.Int64}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1System*String : {[System.Int32]:System.String} +---@class Microsoft.Xna.Framework.Game : System.Object +---@class System.Collections.Immutable.ImmutableArray*1System*String : System.ValueType, {[System.Int32]:System.String}, {[System.Int32]:System.String}, {[System.Int32]:System.Object}, {[System.Int32]:System.String} +---@class Barotrauma.Option*1System*String : System.ValueType +---@class System.Threading.Thread : System.Runtime.ConstrainedExecution.CriticalFinalizerObject +---@class System.Runtime.ConstrainedExecution.CriticalFinalizerObject : System.Object +---@class Microsoft.Xna.Framework.GameTime : System.Object +---@class Barotrauma.Option*1Barotrauma*Networking*ConnectCommand : System.ValueType +---@class Barotrauma.ModDownloadScreen : Barotrauma.Screen +---@class System.Collections.Generic.Queue*1System*Action : System.Object +---@class Microsoft.Xna.Framework.Graphics.GraphicsProfile : System.Enum +---@class Microsoft.Xna.Framework.GraphicsDeviceManager : System.Object +---@class Barotrauma.WindowMode : System.Enum +---@class Microsoft.Xna.Framework.FileDropEventArgs : System.EventArgs +---@class Steamworks.Data.Lobby : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus +---@class Barotrauma.CoroutineStatus : System.Object +---@class Barotrauma.CoroutineHandle : System.Object +---@class System.Tuple*1Barotrauma*SerializableProperty*1Barotrauma*PropertyCommand : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUIComponent-arr : System.Object, {[Barotrauma.Identifier]:(Barotrauma.GUIComponent-arr)|(Barotrauma.GUIComponent[])}, {[System.Object]:System.Object} +---@class Barotrauma.GUIComponent-arr : System.Array +---@class Barotrauma.ISerializableEntity +---@class System.Func*1System*Single : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1Barotrauma*ISerializableEntity*1System*Object : System.Object, {[Barotrauma.ISerializableEntity]:System.Object}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*SerializableProperty +---@class System.ComponentModel.AttributeCollection : System.Object, {[System.Int32]:System.Attribute}, {[System.Type]:System.Attribute} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Func*2System*Object*2System*Object : System.Object, {[Barotrauma.Identifier]:(System.Func*1System*Object*1System*Object)|(fun(arg:System.Object):(System.Object))}, {[Barotrauma.Identifier]:(System.Func*1System*Object*1System*Object)|(fun(arg:System.Object):(System.Object))}, {[System.Object]:System.Object} +---@class System.Func*1System*Object*1System*Object : System.MulticastDelegate +---@class System.Collections.Immutable.ImmutableDictionary*1System*Type*1System*String : System.Object, {[System.Type]:System.String}, {[System.Type]:System.String}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Type*1System*Collections*Generic*Dictionary*2Barotrauma*Identifier*2Barotrauma*SerializableProperty : System.Object, {[System.Type]:(System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty : System.Object, {[Barotrauma.Identifier]:Barotrauma.SerializableProperty}, {[System.Object]:System.Object} +---@class Barotrauma.SerializableProperty.T : System.Attribute +---@class System.Attribute : System.Object +---@class Barotrauma.Identifier-arr : System.Array +---@class System.String-ref +---@class System.Collections.Generic.List*1Barotrauma*SerializableProperty : System.Object, {[System.Int32]:Barotrauma.SerializableProperty}, {[System.Int32]:System.Object} +---@class System.ComponentModel.PropertyDescriptor : System.ComponentModel.MemberDescriptor +---@class System.ComponentModel.MemberDescriptor : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:Barotrauma.LocalizedString}, {[System.Int32]:Barotrauma.LocalizedString}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.LocalizedString} +---@class Barotrauma.LocalizedString-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*LocalizedString : {[System.Int32]:Barotrauma.LocalizedString} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*LocalizedString*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals : System.Object, {[Barotrauma.LocalizedString]:System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals}, {[Barotrauma.LocalizedString]:System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals}, {[System.Object]:System.Object} +---@class System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals +---@class System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals +---@class System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.LocalizedString.LoadedSuccessfully : System.Enum +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Func*2System*String*2System*String : System.Object, {[Barotrauma.Identifier]:(System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String))}, {[Barotrauma.Identifier]:(System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String))}, {[System.Object]:System.Object} +---@class System.Func*1System*String*1System*String : System.MulticastDelegate +---@class Barotrauma.LStringSplitter : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier : System.ValueType, {[System.Int32]:Barotrauma.Identifier}, {[System.Int32]:Barotrauma.Identifier}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Identifier} +---@class Barotrauma.TrimLString.Mode : System.Enum +---@class System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*RichTextData : System.ValueType +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*LanguageIdentifier*1System*Collections*Immutable*ImmutableList*2Barotrauma*TextPack : System.Object, {[Barotrauma.LanguageIdentifier]:(System.Collections.Immutable.ImmutableList*1Barotrauma*TextPack)|(Barotrauma.TextPack[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*LanguageIdentifier*1System*Collections*Immutable*ImmutableList*2Barotrauma*TextPack : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*WeakReference*2Barotrauma*TagLString : System.Object, {[Barotrauma.Identifier]:System.WeakReference*1Barotrauma*TagLString}, {[System.Object]:System.Object} +---@class System.WeakReference*1Barotrauma*TagLString : System.Object +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TextManager*SpeciallyHandledCharCategory : System.ValueType, {[System.Int32]:Barotrauma.TextManager.SpeciallyHandledCharCategory}, {[System.Int32]:Barotrauma.TextManager.SpeciallyHandledCharCategory}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TextManager.SpeciallyHandledCharCategory} +---@class Barotrauma.TextManager.SpeciallyHandledCharCategory : System.Enum +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*TextManager*SpeciallyHandledCharCategory*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Range*3System*Int32 : System.Object, {[Barotrauma.TextManager.SpeciallyHandledCharCategory]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[])}, {[Barotrauma.TextManager.SpeciallyHandledCharCategory]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32 : System.ValueType, {[System.Int32]:Barotrauma.Range*1System*Int32}, {[System.Int32]:Barotrauma.Range*1System*Int32}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Range*1System*Int32} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LanguageIdentifier +---@class System.Text.Unicode.UnicodeRange-arr : System.Array +---@class System.Text.Unicode.UnicodeRange : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2System*String +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1System*String : System.ValueType +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1System*String*1System*String : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.FormatCapitals : System.Enum +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1System*String*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1System*String*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1System*String*1System*String*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.LocalizedString-ref +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*TextPack*Text : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*TextPack*Text)|(Barotrauma.TextPack.Text[])}, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*TextPack*Text)|(Barotrauma.TextPack.Text[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TextPack*Text : System.ValueType, {[System.Int32]:Barotrauma.TextPack.Text}, {[System.Int32]:Barotrauma.TextPack.Text}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TextPack.Text} +---@class Barotrauma.TextPack.Text : System.ValueType +---@class System.Range : System.ValueType +---@class System.Lazy*1System*Int32 : System.Object +---@class Barotrauma.Identifier-ref +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*AccountId : System.ValueType, {[System.Int32]:Barotrauma.Networking.AccountId}, {[System.Int32]:Barotrauma.Networking.AccountId}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Networking.AccountId} +---@class Barotrauma.Networking.AccountId-arr : System.Array +---@class System.UInt16-arr : System.Array +---@class System.Net.Sockets.AddressFamily : System.Enum +---@class System.Net.IPAddress-ref +---@class System.Span*1System*Byte : System.ValueType, {[System.Int32]:System.Byte-ref} +---@class System.ReadOnlySpan*1System*Byte : System.ValueType, {[System.Int32]:System.Byte-ref} +---@class System.ReadOnlySpan*1System*UInt16 : System.ValueType, {[System.Int32]:System.UInt16-ref} +---@class Barotrauma.Option*1Barotrauma*Networking*Address : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*LidgrenAddress : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*SteamP2PAddress : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*P2PAddress : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*EosP2PAddress : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*Endpoint : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*LidgrenEndpoint : System.ValueType +---@class Barotrauma.Networking.P2PEndpoint : Barotrauma.Networking.Endpoint +---@class Barotrauma.Option*1Barotrauma*Networking*SteamP2PEndpoint : System.ValueType +---@class Barotrauma.Networking.P2PConnection : Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*P2PEndpoint +---@class Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*P2PEndpoint : Barotrauma.Networking.NetworkConnection +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Md5Hash +---@class Barotrauma.Md5Hash.StringHashOptions : System.Enum +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*ContentFile*TypeInfo : System.Object +---@class Barotrauma.ContentFile.TypeInfo : System.Object +---@class Barotrauma.Result*1Barotrauma*ContentFile*1Barotrauma*ContentPackage*LoadError : System.Object +---@class System.Action*1Barotrauma*Sprite : System.MulticastDelegate +---@class Barotrauma.Option*1Barotrauma*SerializableDateTime : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ContentFile : System.ValueType, {[System.Int32]:Barotrauma.ContentFile}, {[System.Int32]:Barotrauma.ContentFile}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ContentFile} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ContentPackage*LoadError : System.ValueType, {[System.Int32]:Barotrauma.ContentPackage.LoadError}, {[System.Int32]:Barotrauma.ContentPackage.LoadError}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ContentPackage.LoadError} +---@class Barotrauma.ContentPackage.LoadError : System.ValueType +---@class Barotrauma.Option*1Barotrauma*ContentPackageManager*LoadProgress*Error : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage*T +---@class Barotrauma.ContentPackage.T : Barotrauma.ContentFile +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile +---@class Barotrauma.Result*1Barotrauma*ContentPackage*1System*Exception : System.Object +---@class Barotrauma.ContentPackage.LoadResult : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress +---@class Barotrauma.ContentPackageManager.LoadProgress : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CorePackage +---@class System.Collections.Generic.IEnumerable*1Barotrauma*RegularPackage +---@class System.Threading.Tasks.Task*1System*Collections*Generic*IEnumerable*2Steamworks*Ugc*Item : System.Threading.Tasks.Task +---@class System.Predicate*1System*String : System.MulticastDelegate +---@class System.Collections.Generic.HashSet*1Barotrauma*RegularPackage : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*CorePackage : System.Object +---@class Barotrauma.ModProject : System.Object +---@class System.Collections.Generic.IEnumerator*1Barotrauma*ContentPackage +---@class System.Collections.Generic.List*1Barotrauma*RegularPackage : System.Object, {[System.Int32]:Barotrauma.RegularPackage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*RegularPackage : {[System.Int32]:Barotrauma.RegularPackage} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*ContentPackage +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement +---@class System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute +---@class Microsoft.Xna.Framework.Color-ref +---@class Barotrauma.T-ref +---@class Barotrauma.ContentXElement.T : System.ValueType +---@class Barotrauma.T-arr : System.Array +---@class Barotrauma.ContentXElement.T : System.ValueType +---@class System.ValueTuple +---@class System.ValueTuple*1Barotrauma*ContentXElement*T1*1Barotrauma*ContentXElement*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*ContentXElement*T1*1Barotrauma*ContentXElement*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Range +---@class System.Exception-ref +---@class Barotrauma.HashlessFile : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*BallastFloraPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*BallastFloraPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.BallastFloraPrefab}, {[System.String]:Barotrauma.BallastFloraPrefab} +---@class Barotrauma.BallastFloraPrefab : Barotrauma.Prefab +---@class Barotrauma.BaseSubFile : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*CaveGenerationParams : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*CaveGenerationParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.CaveGenerationParams}, {[System.String]:Barotrauma.CaveGenerationParams} +---@class Barotrauma.CaveGenerationParams : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.GenericPrefabFile*1Barotrauma*CorpsePrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*CorpsePrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.CorpsePrefab}, {[System.String]:Barotrauma.CorpsePrefab} +---@class Barotrauma.CorpsePrefab : Barotrauma.HumanPrefab +---@class Barotrauma.HumanPrefab : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.GenericPrefabFile*1Barotrauma*EventManagerSettings : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*FactionPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*FactionPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.FactionPrefab}, {[System.String]:Barotrauma.FactionPrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*ItemAssemblyPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*ItemAssemblyPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.ItemAssemblyPrefab}, {[System.String]:Barotrauma.ItemAssemblyPrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*ItemPrefab : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*LevelObjectPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*LevelObjectPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.LevelObjectPrefab}, {[System.String]:Barotrauma.LevelObjectPrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*LocationType : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*MissionPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*MissionPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.MissionPrefab}, {[System.String]:Barotrauma.MissionPrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*NPCPersonalityTrait : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*NPCPersonalityTrait : System.Object, {[Barotrauma.Identifier]:Barotrauma.NPCPersonalityTrait}, {[System.String]:Barotrauma.NPCPersonalityTrait} +---@class Barotrauma.NPCPersonalityTrait : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.GenericPrefabFile*1Barotrauma*NPCSet : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*NPCSet : System.Object, {[Barotrauma.Identifier]:Barotrauma.NPCSet}, {[System.String]:Barotrauma.NPCSet} +---@class Barotrauma.NPCSet : Barotrauma.Prefab +---@class Barotrauma.GenericPrefabFile*1Barotrauma*OutpostGenerationParams : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*OutpostGenerationParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.OutpostGenerationParams}, {[System.String]:Barotrauma.OutpostGenerationParams} +---@class Barotrauma.OutpostGenerationParams : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.GenericPrefabFile*1Barotrauma*Particles*ParticlePrefab : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*RuinGeneration*RuinGenerationParams : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*RuinGeneration*RuinGenerationParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.RuinGeneration.RuinGenerationParams}, {[System.String]:Barotrauma.RuinGeneration.RuinGenerationParams} +---@class Barotrauma.RuinGeneration.RuinGenerationParams : Barotrauma.OutpostGenerationParams +---@class Barotrauma.GenericPrefabFile*1Barotrauma*SoundPrefab : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*StartItemSet : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*StartItemSet : System.Object, {[Barotrauma.Identifier]:Barotrauma.StartItemSet}, {[System.String]:Barotrauma.StartItemSet} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*StructurePrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*StructurePrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.StructurePrefab}, {[System.String]:Barotrauma.StructurePrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*TalentPrefab : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*TalentTree : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*TutorialPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*TutorialPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.TutorialPrefab}, {[System.String]:Barotrauma.TutorialPrefab} +---@class Barotrauma.TutorialPrefab : Barotrauma.Prefab +---@class Barotrauma.GenericPrefabFile*1Barotrauma*UpgradeContentPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*UpgradeContentPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.UpgradeContentPrefab}, {[System.String]:Barotrauma.UpgradeContentPrefab} +---@class Barotrauma.UpgradeContentPrefab : Barotrauma.Prefab +---@class Barotrauma.GenericPrefabFile*1Barotrauma*WreckAIConfig : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*WreckAIConfig : System.Object, {[Barotrauma.Identifier]:Barotrauma.WreckAIConfig}, {[System.String]:Barotrauma.WreckAIConfig} +---@class Barotrauma.WreckAIConfig : Barotrauma.PrefabWithUintIdentifier +---@class System.Collections.Immutable.ImmutableDictionary*1System*Type*1System*Func*2System*String*2System*Object*2System*Object : System.Object, {[System.Type]:(System.Func*1System*String*1System*Object*1System*Object)|(fun(arg1:System.String, arg2:System.Object):(System.Object))}, {[System.Type]:(System.Func*1System*String*1System*Object*1System*Object)|(fun(arg1:System.String, arg2:System.Object):(System.Object))}, {[System.Object]:System.Object} +---@class System.Func*1System*String*1System*Object*1System*Object : System.MulticastDelegate +---@class System.Xml.XmlReaderSettings : System.Object +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Color : System.Object, {[Barotrauma.Identifier]:Microsoft.Xna.Framework.Color}, {[Barotrauma.Identifier]:Microsoft.Xna.Framework.Color}, {[System.Object]:System.Object} +---@class System.Xml.XmlReader : System.Object, {[System.Int32]:System.String}, {[System.String]:System.String} +---@class Barotrauma.XMLExtensions.T : System.ValueType +---@class Barotrauma.XMLExtensions.T : System.ValueType +---@class Barotrauma.T-arr : System.Array +---@class Barotrauma.XMLExtensions.T : System.ValueType +---@class Barotrauma.KeyOrMouse : System.Object +---@class System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1System*Xml*Linq*XAttribute*1System*Boolean : System.MulticastDelegate +---@class System.Xml.XmlNodeType : System.Enum +---@class System.Xml.Linq.LoadOptions : System.Enum +---@class System.Threading.Tasks.Task*1System*Xml*Linq*XElement : System.Threading.Tasks.Task +---@class System.Xml.Linq.SaveOptions : System.Enum +---@class System.Xml.XmlWriter : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode +---@class System.Xml.Linq.XNamespace : System.Object +---@class System.Xml.Linq.XStreamingElement : System.Object +---@class System.Xml.Linq.XElement.AsyncConstructionSentry : System.ValueType +---@class System.Xml.Linq.XNode-ref +---@class System.Collections.Generic.List*1System*Object : System.Object, {[System.Int32]:System.Object}, {[System.Int32]:System.Object} +---@class System.Xml.Linq.XDeclaration : System.Object +---@class System.Xml.Linq.XDocumentType : System.Xml.Linq.XNode +---@class System.Threading.Tasks.Task*1System*Xml*Linq*XDocument : System.Threading.Tasks.Task +---@class System.Xml.Linq.XDocument.T : System.Xml.Linq.XNode +---@class System.Xml.Linq.XNodeDocumentOrderComparer : System.Object +---@class System.Xml.Linq.XNodeEqualityComparer : System.Object +---@class System.Xml.Linq.ReaderOptions : System.Enum +---@class System.Threading.Tasks.Task*1System*Xml*Linq*XNode : System.Threading.Tasks.Task +---@class System.Xml.XmlWriterSettings : System.Object +---@class System.Nullable*1System*Single : System.ValueType, number +---@class Barotrauma.Networking.SegmentTableWriter +---@class System.Collections.Generic.HashSet*1Barotrauma*Identifier : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Gap : System.Object +---@class Barotrauma.Level.Tunnel : System.Object +---@class Barotrauma.RuinGeneration.Ruin : System.Object +---@class Barotrauma.Level.Cave : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Sprite : System.Object, {[System.String]:Barotrauma.Sprite}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*WayPoint : System.Object, {[System.Int32]:Barotrauma.WayPoint}, {[System.Int32]:System.Object} +---@class System.Action*1Barotrauma*WayPoint : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Identifier +---@class System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint*T +---@class Barotrauma.WayPoint.T : Barotrauma.MapEntity +---@class System.Action*1Barotrauma*WayPoint*T : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*WayPoint*2System*Int32 +---@class System.ValueTuple*1Barotrauma*WayPoint*1System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class FarseerPhysics.Dynamics.Body : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint +---@class System.Func*1System*ValueTuple*2Barotrauma*WayPoint*2System*Int32*1System*Boolean : System.MulticastDelegate +---@class System.Func*1Barotrauma*WayPoint*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*CharacterInfo : System.Object, {[System.Int32]:Barotrauma.CharacterInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.WayPoint-arr : System.Array +---@class Barotrauma.IdRemap : System.Object +---@class Barotrauma.WayPoint.Type : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerLog*MessageType*1Microsoft*Xna*Framework*Color : System.Object, {[Barotrauma.Networking.ServerLog.MessageType]:Microsoft.Xna.Framework.Color}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerLog*MessageType*1System*String : System.Object, {[Barotrauma.Networking.ServerLog.MessageType]:System.String}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Queue*1Barotrauma*Networking*ServerLog*LogMessage : System.Object +---@class Barotrauma.Networking.ServerLog.LogMessage : System.ValueType +---@class System.Boolean-arr : System.Array +---@class Barotrauma.WorldHostilityOption : System.Enum +---@class Barotrauma.PropertyConditional.LogicalOperatorType : System.Enum +---@class System.Predicate*1System*Xml*Linq*XAttribute : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*PropertyConditional +---@class System.ValueTuple*1Barotrauma*PropertyConditional*ComparisonOperatorType*1System*String : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*Identifier*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.PropertyConditional.T : System.Object +---@class Barotrauma.PropertyConditional.LogicalComparison : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitter : System.Object, {[System.Int32]:Barotrauma.Particles.ParticleEmitter}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*RoundSound : System.Object, {[System.Int32]:Barotrauma.RoundSound}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.SoundSelectionMode : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*RelatedItem : System.Object, {[System.Int32]:Barotrauma.RelatedItem}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2System*Object : System.ValueType, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Object}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Object}, {[System.Int32]:System.Object}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Object} +---@class System.ValueTuple*1Barotrauma*Identifier*1System*Object : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PropertyConditional : System.Object, {[System.Int32]:Barotrauma.PropertyConditional}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Entity*1System*Single : System.Object, {[Barotrauma.Entity]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Explosion : System.Object, {[System.Int32]:Barotrauma.Explosion}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*ItemSpawnInfo : System.Object, {[System.Int32]:Barotrauma.StatusEffect.ItemSpawnInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.StatusEffect.ItemSpawnInfo : System.Object +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*CharacterSpawnInfo : System.Object, {[System.Int32]:Barotrauma.StatusEffect.CharacterSpawnInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*GiveTalentInfo : System.Object, {[System.Int32]:Barotrauma.StatusEffect.GiveTalentInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*AITrigger : System.Object, {[System.Int32]:Barotrauma.StatusEffect.AITrigger}, {[System.Int32]:System.Object} +---@class Barotrauma.StatusEffect.AITrigger : System.Object +---@class System.Collections.Generic.List*1Barotrauma*EventPrefab : System.Object, {[System.Int32]:Barotrauma.EventPrefab}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.LimbType-arr : System.Array +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Identifier*2System*Single : System.Object +---@class System.ValueTuple*1Barotrauma*Identifier*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Single}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Identifier : System.Object, {[System.Int32]:Barotrauma.Identifier}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*Int32 : System.Object, {[System.Int32]:System.Int32}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*GiveSkill : System.Object, {[System.Int32]:Barotrauma.StatusEffect.GiveSkill}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2System*String*2Barotrauma*ContentXElement : System.Object, {[System.Int32]:System.ValueTuple*1System*String*1Barotrauma*ContentXElement}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*String*1Barotrauma*ContentXElement : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Character*2Barotrauma*StatusEffect*AnimLoadInfo : System.Object +---@class System.ValueTuple*1Barotrauma*Character*1Barotrauma*StatusEffect*AnimLoadInfo : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*AnimLoadInfo : System.Object, {[System.Int32]:Barotrauma.StatusEffect.AnimLoadInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.StatusEffect.AnimLoadInfo : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*ISerializableEntity : System.Object, {[System.Int32]:Barotrauma.ISerializableEntity}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*StatusEffect : System.Object +---@class System.Collections.Generic.List*1Barotrauma*DurationListElement : System.Object, {[System.Int32]:Barotrauma.DurationListElement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Entity : System.Object, {[System.Int32]:Barotrauma.Entity}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*RoundSound +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Explosion +---@class System.Collections.Generic.List*1Barotrauma*Affliction : System.Object, {[System.Int32]:Barotrauma.Affliction}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect*CharacterSpawnInfo +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity : {[System.Int32]:Barotrauma.ISerializableEntity} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*PropertyConditional : {[System.Int32]:Barotrauma.PropertyConditional} +---@class Barotrauma.Abilities.AbilityObject : System.Object +---@class Barotrauma.DelayedEffect.DelayTypes : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*DelayedListElement : System.Object, {[System.Int32]:Barotrauma.DelayedListElement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity +---@class Barotrauma.GapPosition-arr : System.Array +---@class Barotrauma.OutpostModuleInfo.GapPosition : System.Enum +---@class Barotrauma.OutpostModuleFile-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo +---@class Barotrauma.OutpostGenerator.PlacedModule : System.Object +---@class System.Collections.Generic.List*1Barotrauma*SubmarineInfo : System.Object, {[System.Int32]:Barotrauma.SubmarineInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*OutpostGenerator*PlacedModule : System.Object, {[System.Int32]:Barotrauma.OutpostGenerator.PlacedModule}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule +---@class Barotrauma.PlacedModule-ref +---@class System.Collections.Generic.Dictionary +---@class Barotrauma.OutpostModuleInfo : System.Object +---@class System.Collections.Generic.List +---@class System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity +---@class System.Collections.Generic.Dictionary*1Barotrauma*OutpostGenerator*PlacedModule*1System*Collections*Generic*List*2Barotrauma*MapEntity : System.Object, {[Barotrauma.OutpostGenerator.PlacedModule]:(System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*MapEntity : System.Object, {[System.Int32]:Barotrauma.MapEntity}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Decal : System.Object, {[System.Int32]:Barotrauma.Decal}, {[System.Int32]:System.Object} +---@class Barotrauma.Particles.Particle.OnChangeHullHandler : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*FireSource : System.Object, {[System.Int32]:Barotrauma.FireSource}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*DummyFireSource : System.Object, {[System.Int32]:Barotrauma.DummyFireSource}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Structure +---@class System.Collections.Generic.HashSet*1Barotrauma*Submarine : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Structure*1System*Single : System.Object, {[Barotrauma.Structure]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Submarine +---@class System.Collections.Generic.List*1Barotrauma*GUIComponent : System.Object, {[System.Int32]:Barotrauma.GUIComponent}, {[System.Int32]:System.Object} +---@class Barotrauma.GUITickBox-arr : System.Array +---@class Barotrauma.GUISelectionCarousel*1Barotrauma*Networking*RespawnMode : Barotrauma.GUIComponent +---@class System.Collections.Generic.Dictionary*1Barotrauma*GUIComponent*1System*String : System.Object, {[Barotrauma.GUIComponent]:System.String}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*GUIButton : System.Object, {[System.Int32]:Barotrauma.GUIButton}, {[System.Int32]:System.Object} +---@class Barotrauma.MultiPlayerCampaignSetupUI : Barotrauma.CampaignSetupUI +---@class Barotrauma.CampaignSetupUI : System.Object +---@class System.Nullable*1Barotrauma*Networking*PlayStyle : System.ValueType +---@class System.Nullable*1Barotrauma*NetLobbyScreen*FailedSubInfo : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*NetLobbyScreen*FailedSubInfo : System.Object, {[System.Int32]:Barotrauma.NetLobbyScreen.FailedSubInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.NetLobbyScreen.FailedSubInfo : System.ValueType +---@class Barotrauma.CharacterInfo.AppearanceCustomizationMenu : System.Object +---@class System.Collections.Generic.List*1Barotrauma*JobVariant : System.Object, {[System.Int32]:Barotrauma.JobVariant}, {[System.Int32]:System.Object} +---@class Barotrauma.SelectedSubType : System.Enum +---@class Barotrauma.NetLobbyScreen.SubmarineDeliveryData : System.Enum +---@class Barotrauma.SerializableDateTime : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*DisembarkPerkPrefab : System.ValueType, {[System.Int32]:Barotrauma.DisembarkPerkPrefab}, {[System.Int32]:Barotrauma.DisembarkPerkPrefab}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.DisembarkPerkPrefab} +---@class Barotrauma.DisembarkPerkPrefab : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.Networking.BotSpawnMode : System.Enum +---@class System.Collections.Generic.ICollection*1Barotrauma*GUIComponent +---@class Barotrauma.GUIScrollBar-ref +---@class Barotrauma.GUITextBlock-ref +---@class System.Action*1Microsoft*Xna*Framework*Graphics*SpriteBatch*1Barotrauma*GUICustomComponent : System.MulticastDelegate +---@class Barotrauma.GUITextBlock.ClickableArea : System.ValueType +---@class Barotrauma.GUIImage-arr : System.Array +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*SubmarineInfo : {[System.Int32]:Barotrauma.SubmarineInfo} +---@class Barotrauma.GameSettings.Config : System.ValueType +---@class Barotrauma.Config-ref +---@class Barotrauma.Steam.WorkshopMenu : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*SettingsMenu*Tab*1System*ValueTuple*2Barotrauma*GUIButton*2Barotrauma*GUIFrame : System.Object, {[Barotrauma.SettingsMenu.Tab]:System.ValueTuple*1Barotrauma*GUIButton*1Barotrauma*GUIFrame}, {[System.Object]:System.Object} +---@class Barotrauma.SettingsMenu.Tab : System.Enum +---@class System.ValueTuple*1Barotrauma*GUIButton*1Barotrauma*GUIFrame : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*GUIButton*1System*Func*2Barotrauma*LocalizedString : System.Object, {[Barotrauma.GUIButton]:(System.Func*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString))}, {[System.Object]:System.Object} +---@class System.Func*1Barotrauma*LocalizedString : System.MulticastDelegate +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*InputType : System.Object +---@class System.ValueTuple*1Barotrauma*GUILayoutGroup*1Barotrauma*GUILayoutGroup : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*SettingsMenu*T*1Barotrauma*LocalizedString : System.MulticastDelegate +---@class Barotrauma.SettingsMenu.T : System.Enum +---@class System.Action*1Barotrauma*SettingsMenu*T : System.MulticastDelegate +---@class System.Func*1Barotrauma*SettingsMenu*T*1Barotrauma*LocalizedString : System.MulticastDelegate +---@class Barotrauma.SettingsMenu.T : System.Object +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*SettingsMenu*T : {[System.Int32]:Barotrauma.SettingsMenu.T} +---@class System.Action*1Barotrauma*SettingsMenu*T : System.MulticastDelegate +---@class System.Func*1System*Single*1System*String : System.MulticastDelegate +---@class System.ValueTuple*1Barotrauma*GUIScrollBar*1Barotrauma*GUITextBlock : System.ValueType, {[System.Int32]:System.Object} +---@class System.Action*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IReadOnlyList +---@class Barotrauma.Steam.WorkshopMenu-ref +---@class System.Collections.Generic.List*1Barotrauma*TabMenu*LinkedGUI : System.Object, {[System.Int32]:Barotrauma.TabMenu.LinkedGUI}, {[System.Int32]:System.Object} +---@class Barotrauma.TabMenu.LinkedGUI : System.Object +---@class Barotrauma.GUIListBox-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Character +---@class System.Collections.Generic.List*1Barotrauma*CharacterTeamType : System.Object, {[System.Int32]:Barotrauma.CharacterTeamType}, {[System.Int32]:System.Object} +---@class Barotrauma.TalentMenu : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2System*String*2Barotrauma*Networking*PlayerConnectionChangeType : System.Object, {[System.Int32]:System.ValueTuple*1System*String*1Barotrauma*Networking*PlayerConnectionChangeType}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*String*1Barotrauma*Networking*PlayerConnectionChangeType : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.TabMenu.InfoFrameTab : System.Enum +---@class Barotrauma.GUIImage-ref +---@class Barotrauma.Networking.PlayerConnectionChangeType : System.Enum +---@class Barotrauma.DeathPrompt : System.Object +---@class Barotrauma.Location-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*Mission : System.Object, {[System.Int32]:Barotrauma.Mission}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Option*2Barotrauma*Networking*AccountId*1System*Int32 : System.Object, {[Barotrauma.Option*1Barotrauma*Networking*AccountId]:System.Int32}, {[System.Object]:System.Object} +---@class System.Nullable*1Barotrauma*CharacterTeamType : System.ValueType +---@class Barotrauma.RoundSummary : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Mission +---@class Barotrauma.CampaignDataPath : System.ValueType +---@class Barotrauma.CampaignSettings : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab +---@class Barotrauma.Submarine-ref +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character : System.Object +---@class Barotrauma.CampaignMode.TransitionType : System.Enum +---@class System.Nullable*1Barotrauma*TraitorManager*TraitorResults : System.ValueType +---@class Barotrauma.PerkCollection : System.ValueType +---@class System.Collections.Generic.IList*1System*String : {[System.Int32]:System.String} +---@class Barotrauma.Option*1Barotrauma*SubmarineInfo : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Object : System.Object, {[Barotrauma.Identifier]:System.Object}, {[System.Object]:System.Object} +---@class Barotrauma.GUI.DebugDrawMetaData : System.ValueType +---@class Barotrauma.FactionAffiliation : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*FactionPrefab*HireableCharacter : System.ValueType, {[System.Int32]:Barotrauma.FactionPrefab.HireableCharacter}, {[System.Int32]:Barotrauma.FactionPrefab.HireableCharacter}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.FactionPrefab.HireableCharacter} +---@class Barotrauma.FactionPrefab.HireableCharacter : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*FactionPrefab*AutomaticMission : System.ValueType, {[System.Int32]:Barotrauma.FactionPrefab.AutomaticMission}, {[System.Int32]:Barotrauma.FactionPrefab.AutomaticMission}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.FactionPrefab.AutomaticMission} +---@class Barotrauma.FactionPrefab.AutomaticMission : System.Object +---@class Barotrauma.NamedEvent*1Barotrauma*Reputation : System.Object +---@class System.Collections.Generic.List*1Barotrauma*GameModePreset : System.Object, {[System.Int32]:Barotrauma.GameModePreset}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Event : System.Object, {[System.Int32]:Barotrauma.Event}, {[System.Int32]:System.Object} +---@class Barotrauma.Tutorials.Tutorial : System.Object +---@class Barotrauma.CampaignUI : System.Object +---@class System.Threading.CancellationTokenSource : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Faction : System.Object, {[System.Int32]:Barotrauma.Faction}, {[System.Int32]:System.Object} +---@class Barotrauma.NamedEvent*1Barotrauma*WalletChangedEvent : System.Object +---@class Barotrauma.Wallet : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Single : System.Object, {[Barotrauma.Character]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Faction : {[System.Int32]:Barotrauma.Faction} +---@class Barotrauma.CampaignMode.InteractionType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Submarine : System.Object, {[System.Int32]:Barotrauma.Submarine}, {[System.Int32]:System.Object} +---@class Barotrauma.LevelData-ref +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Faction +---@class System.Collections.Generic.Dictionary*1Barotrauma*MultiPlayerCampaign*NetFlags*1System*UInt16 : System.Object, {[Barotrauma.MultiPlayerCampaign.NetFlags]:System.UInt16}, {[System.Object]:System.Object} +---@class Barotrauma.MultiPlayerCampaign.NetFlags : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*CampaignMode*SaveInfo : System.Object, {[System.Int32]:Barotrauma.CampaignMode.SaveInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.CampaignMode.SaveInfo : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PurchasedItem : System.Object, {[System.Int32]:Barotrauma.PurchasedItem}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*SoldItem : System.Object, {[System.Int32]:Barotrauma.SoldItem}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type : System.Object, {[Barotrauma.Identifier]:System.Type}, {[System.Object]:System.Object} +---@class Barotrauma.GUITextBlock-arr : System.Array +---@class System.Nullable*1Barotrauma*Identifier : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Item +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemContainer +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer : System.Object, {[Barotrauma.Items.Components.ItemContainer]:Barotrauma.PreferredContainer}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemContainer}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Item : System.Object, {[System.Int32]:Barotrauma.Item}, {[System.Int32]:System.Object} +---@class Barotrauma.NamedEvent*1Barotrauma*CargoManager : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*PurchasedItem*2Barotrauma*Items*Components*IdCard : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*PurchasedItem*1Barotrauma*Items*Components*IdCard}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*PurchasedItem*1Barotrauma*Items*Components*IdCard : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*InvSlotType : System.Object +---@class System.Collections.Generic.List*1Barotrauma*CargoManager*SoldEntity : System.Object, {[System.Int32]:Barotrauma.CargoManager.SoldEntity}, {[System.Int32]:System.Object} +---@class Barotrauma.CargoManager.SoldEntity : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32 : System.Object, {[Barotrauma.ItemPrefab]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CargoManager*SoldEntity +---@class Barotrauma.Store.StoreTab : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*CargoManager*T : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*CargoManager*T)|(Barotrauma.CargoManager.T[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CargoManager*T : System.Object, {[System.Int32]:Barotrauma.CargoManager.T}, {[System.Int32]:System.Object} +---@class Barotrauma.CargoManager.T : System.Object +---@class Barotrauma.Location.StoreInfo : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Hull +---@class System.Func*1Barotrauma*Item*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.ISpatialEntity +---@class System.Collections.Generic.List +---@class System.Collections.Generic.IEnumerable*1Barotrauma*PurchasedItem +---@class System.Collections.Generic.List*1Barotrauma*GUITickBox : System.Object, {[System.Int32]:Barotrauma.GUITickBox}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CrewManager*OptionNode : System.Object, {[System.Int32]:Barotrauma.CrewManager.OptionNode}, {[System.Int32]:System.Object} +---@class Barotrauma.CrewManager.OptionNode : System.Object +---@class System.Collections.Generic.List*1Barotrauma*OrderCategory : System.Object, {[System.Int32]:Barotrauma.OrderCategory}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Stack*1Barotrauma*GUIButton : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Character : System.Object, {[System.Int32]:Barotrauma.Character}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Order : System.Object, {[System.Int32]:Barotrauma.Order}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2System*String : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Character*1System*String}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Character*1System*String : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CrewManager*ActiveOrder : System.Object, {[System.Int32]:Barotrauma.CrewManager.ActiveOrder}, {[System.Int32]:System.Object} +---@class Barotrauma.CrewManager.ActiveOrder : System.Object +---@class Barotrauma.Hull-ref +---@class Barotrauma.WallSection-ref +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CharacterInfo +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*OrderPrefab : {[System.Int32]:Barotrauma.OrderPrefab} +---@class Barotrauma.ISteerable +---@class Barotrauma.PathFinder : System.Object +---@class System.ValueTuple*1Barotrauma*Items*Components*Door*1System*Boolean : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*PathNode*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.PathNode : System.Object +---@class System.Func*1Barotrauma*Items*Components*Controller*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.List*1System*Single : System.Object, {[System.Int32]:System.Single}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CharacterInfo +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*AfflictionRequest : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*AfflictionRequest}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*AfflictionRequest : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*PendingRequest : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*PendingRequest}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*PendingRequest : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*CallbackOnlyRequest : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*CallbackOnlyRequest}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*CallbackOnlyRequest : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*HealRequest : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*HealRequest}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*HealRequest : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*NetCrewMember : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.NetCrewMember}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.NetCrewMember : System.ValueType +---@class Barotrauma.LeakyBucket : System.Object +---@class Barotrauma.CharacterInfo-arr : System.Array +---@class Barotrauma.NetAffliction-arr : System.Array +---@class Barotrauma.MedicalClinic.NetAffliction : System.ValueType +---@class System.Action*1Barotrauma*MedicalClinic*AfflictionRequest : System.MulticastDelegate +---@class Barotrauma.MedicalClinic.AfflictionRequest : System.ValueType +---@class System.Action*1Barotrauma*MedicalClinic*PendingRequest : System.MulticastDelegate +---@class Barotrauma.MedicalClinic.PendingRequest : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*T : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*T}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*T : System.ValueType +---@class System.Action +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*RequestAction*2Barotrauma*MedicalClinic*T : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*T}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.RequestAction*1Barotrauma*MedicalClinic*T : System.ValueType +---@class System.DateTimeOffset : System.ValueType +---@class System.Action*1System*Action*2Barotrauma*MedicalClinic*T : System.MulticastDelegate +---@class System.Action*1Barotrauma*MedicalClinic*T : System.MulticastDelegate +---@class Barotrauma.MedicalClinic.T : System.Object +---@class Barotrauma.WalletChangedEvent : System.ValueType +---@class System.Action*1Barotrauma*MedicalClinic*CallbackOnlyRequest : System.MulticastDelegate +---@class Barotrauma.MedicalClinic.CallbackOnlyRequest : System.ValueType +---@class System.Action*1Barotrauma*MedicalClinic*HealRequest : System.MulticastDelegate +---@class Barotrauma.MedicalClinic.HealRequest : System.ValueType +---@class Barotrauma.MedicalClinic.MessageFlag : System.Enum +---@class Barotrauma.MedicalClinic.NetworkHeader : System.Enum +---@class Barotrauma.MedicalClinic.HealRequestResult : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*MedicalClinic*NetAffliction : System.ValueType, {[System.Int32]:Barotrauma.MedicalClinic.NetAffliction}, {[System.Int32]:Barotrauma.MedicalClinic.NetAffliction}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.MedicalClinic.NetAffliction} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CharacterInfo : System.ValueType, {[System.Int32]:Barotrauma.CharacterInfo}, {[System.Int32]:Barotrauma.CharacterInfo}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CharacterInfo} +---@class System.Collections.Generic.Dictionary*1System*Byte*1Barotrauma*ReadyStatus : System.Object, {[System.Byte]:Barotrauma.ReadyStatus}, {[System.Object]:System.Object} +---@class Barotrauma.ReadyStatus : System.Enum +---@class System.Collections.Generic.List*1System*Byte : System.Object, {[System.Int32]:System.Byte}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LocalizedString : System.Object, {[System.Int32]:Barotrauma.LocalizedString}, {[System.Int32]:System.Object} +---@class Barotrauma.CheckDataAction : Barotrauma.BinaryOptionAction +---@class Barotrauma.BinaryOptionAction : Barotrauma.EventAction +---@class Barotrauma.EventAction : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Mission*DelayedTriggerEvent : System.Object, {[System.Int32]:Barotrauma.Mission.DelayedTriggerEvent}, {[System.Int32]:System.Object} +---@class Barotrauma.Mission.DelayedTriggerEvent : System.Object +---@class System.Action*1Barotrauma*Mission : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Entity +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*MissionPrefab*ReputationReward : System.Object, {[System.Int32]:Barotrauma.MissionPrefab.ReputationReward}, {[System.Int32]:Barotrauma.MissionPrefab.ReputationReward}, {[System.Int32]:Barotrauma.MissionPrefab.ReputationReward}, {[System.Int32]:System.Object} +---@class Barotrauma.MissionPrefab.ReputationReward : System.Object +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2 +---@class System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.MTRandom : System.Random +---@class Barotrauma.MissionPrefab.TriggerEvent : System.Object +---@class Barotrauma.Option*1System*Int32 : System.ValueType +---@class System.ValueTuple*1System*Int32*1System*Int32*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item : System.Object, {[Barotrauma.Character]:(System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Sprite : System.ValueType, {[System.Int32]:Barotrauma.Sprite}, {[System.Int32]:Barotrauma.Sprite}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Sprite} +---@class System.Collections.Immutable.ImmutableDictionary*1System*Int32*1Barotrauma*Identifier : System.Object, {[System.Int32]:Barotrauma.Identifier}, {[System.Int32]:Barotrauma.Identifier}, {[System.Object]:System.Object} +---@class System.Reflection.ConstructorInfo : System.Reflection.MethodBase +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2System*Object*2Barotrauma*SetDataAction*OperationType : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Object*1Barotrauma*SetDataAction*OperationType}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Identifier*1System*Object*1Barotrauma*SetDataAction*OperationType : System.ValueType, {[System.Int32]:System.Object} +---@class System.Nullable*1Barotrauma*Networking*RespawnMode : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MissionPrefab*TriggerEvent : System.Object, {[System.Int32]:Barotrauma.MissionPrefab.TriggerEvent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Entity : System.Object +---@class Barotrauma.SubmarineType : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Character : System.ValueType, {[System.Int32]:Barotrauma.Character}, {[System.Int32]:Barotrauma.Character}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Character} +---@class Barotrauma.EndMission.MissionPhase : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*BeaconMission*MonsterSet : System.Object, {[System.Int32]:Barotrauma.BeaconMission.MonsterSet}, {[System.Int32]:System.Object} +---@class Barotrauma.BeaconMission.MonsterSet : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*UInt16 : System.Object, {[Barotrauma.Item]:System.UInt16}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Int32 : System.Object, {[Barotrauma.Item]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Byte : System.Object, {[Barotrauma.Item]:System.Byte}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*ContentXElement*2Barotrauma*Items*Components*ItemContainer : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*ContentXElement*1Barotrauma*Items*Components*ItemContainer}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*ContentXElement*1Barotrauma*Items*Components*ItemContainer : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CargoMission : System.Object, {[System.Int32]:Barotrauma.CargoMission}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Byte*1System*Int32 : System.Object, {[System.Byte]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*UInt16*1System*Int32 : System.Object, {[System.UInt16]:System.Int32}, {[System.Object]:System.Object} +---@class Barotrauma.Submarine-arr : System.Array +---@class Barotrauma.CombatMission.WinCondition : System.Enum +---@class Barotrauma.TagAction.SubType : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*HumanPrefab*1System*Collections*Generic*List*2Barotrauma*StatusEffect : System.Object, {[Barotrauma.HumanPrefab]:(System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect : System.Object, {[System.Int32]:Barotrauma.StatusEffect}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Int32 : System.Object, {[Barotrauma.Identifier]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Item-arr : System.Object, {[Barotrauma.Identifier]:(Barotrauma.Item-arr)|(Barotrauma.Item[])}, {[System.Object]:System.Object} +---@class Barotrauma.Item-arr : System.Array +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Vector2}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Level*Cave : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Level*PositionType : System.ValueType, {[System.Int32]:Barotrauma.Level.PositionType}, {[System.Int32]:Barotrauma.Level.PositionType}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Level.PositionType} +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*CharacterPrefab*2Microsoft*Xna*Framework*Point : System.Object +---@class System.ValueTuple*1Barotrauma*CharacterPrefab*1Microsoft*Xna*Framework*Point : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*StatusEffect : System.Object, {[Barotrauma.Item]:Barotrauma.StatusEffect}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1System*Tuple*2Barotrauma*CharacterPrefab*2Microsoft*Xna*Framework*Point : System.Object +---@class System.Tuple*1Barotrauma*CharacterPrefab*1Microsoft*Xna*Framework*Point : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*SalvageMission*Target : System.Object, {[System.Int32]:Barotrauma.SalvageMission.Target}, {[System.Int32]:System.Object} +---@class Barotrauma.SalvageMission.Target : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Scanner : System.Object, {[System.Int32]:Barotrauma.Items.Components.Scanner}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*WayPoint*1System*Boolean : System.Object, {[Barotrauma.WayPoint]:System.Boolean}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*WayPoint : System.Object +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*WayPoint*1System*Boolean : System.ValueType +---@class Barotrauma.BackgroundCreatureManager : System.Object +---@class System.Collections.Generic.List : System.Array +---@class System.Collections.Generic.List*1Voronoi2*VoronoiCell : System.Object, {[System.Int32]:Voronoi2.VoronoiCell}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Level*AbyssIsland : System.Object, {[System.Int32]:Barotrauma.Level.AbyssIsland}, {[System.Int32]:System.Object} +---@class Barotrauma.Level.AbyssIsland : System.Object +---@class System.Collections.Generic.List*1System*Double : System.Object, {[System.Int32]:System.Double}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Point*2System*Double : System.Object, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Point*1System*Double}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Microsoft*Xna*Framework*Point*1System*Double : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body : System.Object, {[System.Int32]:FarseerPhysics.Dynamics.Body}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Point : System.Object, {[System.Int32]:Microsoft.Xna.Framework.Point}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Level*LevelGenStage*1System*Int32 : System.Object, {[Barotrauma.Level.LevelGenStage]:System.Int32}, {[System.Object]:System.Object} +---@class Barotrauma.Level.LevelGenStage : System.Enum +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.String]:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Rectangle : System.Object, {[Barotrauma.Submarine]:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*RuinGeneration*Ruin : System.Object, {[System.Int32]:Barotrauma.RuinGeneration.Ruin}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LevelWall : System.Object, {[System.Int32]:Barotrauma.LevelWall}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Level*Tunnel : System.Object, {[System.Int32]:Barotrauma.Level.Tunnel}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Level*Cave : System.Object, {[System.Int32]:Barotrauma.Level.Cave}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Level*InterestingPosition : System.Object, {[System.Int32]:Barotrauma.Level.InterestingPosition}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Level*LevelGenStage*1System*Int32 : {[Barotrauma.Level.LevelGenStage]:System.Int32} +---@class Barotrauma.LevelData.LevelType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Level*PathPoint : System.Object, {[System.Int32]:Barotrauma.Level.PathPoint}, {[System.Int32]:System.Object} +---@class Barotrauma.Level.PathPoint : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Level*ClusterLocation : System.Object, {[System.Int32]:Barotrauma.Level.ClusterLocation}, {[System.Int32]:System.Object} +---@class Barotrauma.Level.ClusterLocation : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Voronoi2*GraphEdge +---@class System.Collections.Generic.List*1Voronoi2*GraphEdge : System.Object, {[System.Int32]:Voronoi2.GraphEdge}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Level*Cave +---@class System.Collections.Generic.List +---@class System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.InterestingPosition-ref +---@class Barotrauma.LevelData.ThalamusSpawn : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*EventSet*1System*Int32 : System.Object, {[Barotrauma.EventSet]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerationParams +---@class System.Collections.Generic.List*1Barotrauma*LevelObject : System.Object, {[System.Int32]:Barotrauma.LevelObject}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List : System.Array +---@class System.Collections.Generic.HashSet*1Barotrauma*LevelObject : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LevelObject +---@class Barotrauma.LevelObjectManager.SpawnPosition : System.Object +---@class System.Collections.Generic.IEnumerable*1Voronoi2*VoronoiCell +---@class Barotrauma.LevelObjectPrefab.SpawnPosType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*LevelObjectManager*SpawnPosition : System.Object, {[System.Int32]:Barotrauma.LevelObjectManager.SpawnPosition}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IList*1Barotrauma*LevelObjectPrefab : {[System.Int32]:Barotrauma.LevelObjectPrefab} +---@class System.Collections.Generic.List*1Barotrauma*ContentXElement : System.Object, {[System.Int32]:Barotrauma.ContentXElement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single : System.Object, {[Barotrauma.Identifier]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Particles*ParticleEmitterPrefab : System.Object, {[System.Int32]:Barotrauma.Particles.ParticleEmitterPrefab}, {[System.Int32]:System.Object} +---@class Barotrauma.Particles.ParticleEmitterPrefab : System.Object +---@class System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab*SoundConfig : System.Object, {[System.Int32]:Barotrauma.LevelObjectPrefab.SoundConfig}, {[System.Int32]:System.Object} +---@class Barotrauma.LevelObjectPrefab.SoundConfig : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Lights*LightSourceParams : System.Object, {[System.Int32]:Barotrauma.Lights.LightSourceParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*SpriteDeformations*SpriteDeformation : System.Object, {[System.Int32]:Barotrauma.SpriteDeformations.SpriteDeformation}, {[System.Int32]:System.Object} +---@class Barotrauma.SpriteDeformations.SpriteDeformation : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Sprite : System.Object, {[System.Int32]:Barotrauma.Sprite}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Sprite*1System*Xml*Linq*XElement : System.Object, {[Barotrauma.Sprite]:System.Xml.Linq.XElement}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab*ChildObject : System.Object, {[System.Int32]:Barotrauma.LevelObjectPrefab.ChildObject}, {[System.Int32]:System.Object} +---@class Barotrauma.LevelObjectPrefab.ChildObject : System.Object +---@class System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab : System.Object, {[System.Int32]:Barotrauma.LevelObjectPrefab}, {[System.Int32]:System.Object} +---@class Barotrauma.Lights.LightSource-arr : System.Array +---@class Barotrauma.LevelTrigger-arr : System.Array +---@class Barotrauma.Particles.ParticleEmitter-arr : System.Array +---@class Barotrauma.RoundSound-arr : System.Array +---@class Barotrauma.Sounds.SoundChannel-arr : System.Array +---@class Microsoft.Xna.Framework.Vector2[,] : System.Array +---@class System.Collections.Generic.List*1Barotrauma*LevelTrigger : System.Object, {[System.Int32]:Barotrauma.LevelTrigger}, {[System.Int32]:System.Object} +---@class Barotrauma.SpriteDeformations.PositionalDeformation : Barotrauma.SpriteDeformations.SpriteDeformation +---@class System.Action*1Barotrauma*LevelTrigger*1Barotrauma*Entity : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*Attack : System.Object, {[System.Int32]:Barotrauma.Attack}, {[System.Int32]:System.Object} +---@class Barotrauma.LevelTrigger.TriggererType : System.Enum +---@class System.Collections.Generic.HashSet*1System*String : System.Object +---@class Barotrauma.LevelTrigger.TriggerForceMode : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect +---@class System.Collections.Generic.Dictionary*1Barotrauma*Entity*1Microsoft*Xna*Framework*Vector2 : System.Object, {[Barotrauma.Entity]:Microsoft.Xna.Framework.Vector2}, {[System.Object]:System.Object} +---@class FarseerPhysics.Dynamics.Category : System.Enum +---@class FarseerPhysics.Dynamics.Contacts.Contact : System.Object +---@class System.ValueTuple*1System*Boolean*1Barotrauma*Submarine : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.IDamageable +---@class Microsoft.Xna.Framework.Graphics.VertexBuffer : Microsoft.Xna.Framework.Graphics.GraphicsResource +---@class System.Collections.Generic.List*1Barotrauma*LevelWallVertexBuffer : System.Object, {[System.Int32]:Barotrauma.LevelWallVertexBuffer}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableHashSet*1System*Int32 : System.Object +---@class System.Nullable*1Barotrauma*Biome*SubmarineAvailability : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Biome*SubmarineAvailability : System.Object +---@class Barotrauma.Biome.SubmarineAvailability : System.ValueType +---@class Barotrauma.PrefabCollection*1Barotrauma*Biome : System.Object, {[Barotrauma.Identifier]:Barotrauma.Biome}, {[System.String]:Barotrauma.Biome} +---@class Barotrauma.SubmarineClass : System.Enum +---@class System.Collections.Generic.Queue*1Barotrauma*Map*MapAnim : System.Object +---@class Barotrauma.Map.MapAnim : System.Object +---@class Barotrauma.Sprite[,] : System.Array +---@class System.Boolean[,] : System.Array +---@class System.Nullable*1System*ValueTuple*2Microsoft*Xna*Framework*Rectangle*2Barotrauma*RichString : System.ValueType +---@class Barotrauma.SubmarineInfo.PendingSubInfo : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Map*MapNotification : System.Object, {[System.Int32]:Barotrauma.Map.MapNotification}, {[System.Int32]:System.Object} +---@class Barotrauma.Map.MapNotification : System.Object +---@class Barotrauma.MapGenerationParams : Barotrauma.Prefab +---@class System.Action*1Barotrauma*Location*1Barotrauma*LocationConnection : System.MulticastDelegate +---@class System.Action*1Barotrauma*LocationConnection*1System*Collections*Generic*IEnumerable*2Barotrauma*Mission : System.MulticastDelegate +---@class Barotrauma.NamedEvent*1Barotrauma*Map*LocationChangeInfo : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Location : System.Object, {[System.Int32]:Barotrauma.Location}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Location : {[System.Int32]:Barotrauma.Location} +---@class System.Collections.Generic.List*1Barotrauma*LocationConnection : System.Object, {[System.Int32]:Barotrauma.LocationConnection}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*Int32 +---@class System.Func*1Barotrauma*Location*1System*Boolean : System.MulticastDelegate +---@class System.Func*1Barotrauma*LocationConnection*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.RadiationParams : System.Object +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Single : {[Barotrauma.Identifier]:System.Single} +---@class Barotrauma.PriceInfo-ref +---@class System.Collections.Generic.List*1Barotrauma*PriceInfo : System.Object, {[System.Int32]:Barotrauma.PriceInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2System*Single*2System*Boolean : System.ValueType, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean}, {[System.Int32]:System.Object}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean} +---@class System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Int32*1System*Single : System.Object, {[System.Int32]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Int32*1System*Int32 : System.Object, {[System.Int32]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LocationTypeChange : System.Object, {[System.Int32]:Barotrauma.LocationTypeChange}, {[System.Int32]:System.Object} +---@class System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier : System.ValueType +---@class System.Nullable*1System*Collections*Immutable*ImmutableArray*2System*String : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*JobPrefab +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Location +---@class System.Func*1Barotrauma*LocationType*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1Barotrauma*LocationTypeChange*Requirement*1System*Int32 : System.Object, {[Barotrauma.LocationTypeChange.Requirement]:System.Int32}, {[System.Object]:System.Object} +---@class Barotrauma.LocationTypeChange.Requirement : System.Object +---@class System.Nullable*1System*ValueTuple*2Barotrauma*LocationTypeChange*2System*Int32*2Barotrauma*MissionPrefab : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Location*TakenItem : System.Object, {[System.Int32]:Barotrauma.Location.TakenItem}, {[System.Int32]:System.Object} +---@class Barotrauma.Location.TakenItem : System.Object +---@class System.Collections.Generic.HashSet*1System*Int32 : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Location*LoadedMission : System.Object, {[System.Int32]:Barotrauma.Location.LoadedMission}, {[System.Int32]:System.Object} +---@class Barotrauma.Location.LoadedMission : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Location*StoreInfo : System.Object, {[Barotrauma.Identifier]:Barotrauma.Location.StoreInfo}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Location*TakenItem +---@class Barotrauma.LocationConnection-ref +---@class System.Collections.Generic.List*1Barotrauma*LocationTypeChange*Requirement : System.Object, {[System.Int32]:Barotrauma.LocationTypeChange.Requirement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*EventManager*DebugLine : System.Object, {[System.Int32]:Barotrauma.EventManager.DebugLine}, {[System.Int32]:System.Object} +---@class Barotrauma.EventManager.DebugLine : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*EventSet : System.Object, {[System.Int32]:Barotrauma.EventSet}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*EventSet*1System*Collections*Generic*List*2Barotrauma*Event : System.Object, {[Barotrauma.EventSet]:(System.Collections.Generic.List*1Barotrauma*Event)|(Barotrauma.Event[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Event : System.Object +---@class System.Collections.Generic.Queue*1Barotrauma*Event : System.Object +---@class System.Collections.Generic.Queue*1Barotrauma*Identifier : System.Object +---@class System.Collections.Generic.List*1Barotrauma*EventManager*TimeStamp : System.Object, {[System.Int32]:Barotrauma.EventManager.TimeStamp}, {[System.Int32]:System.Object} +---@class Barotrauma.EventManager.TimeStamp : System.ValueType +---@class Barotrauma.EventLog : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Event +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*EventSet : {[System.Int32]:Barotrauma.EventSet} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*EventSet +---@class System.Linq.IOrderedEnumerable*1Barotrauma*EventManagerSettings +---@class Barotrauma.T-ref +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Single : System.Object, {[Barotrauma.Identifier]:System.Single}, {[Barotrauma.Identifier]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*EventSet*SubEventPrefab : System.ValueType, {[System.Int32]:Barotrauma.EventSet.SubEventPrefab}, {[System.Int32]:Barotrauma.EventSet.SubEventPrefab}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.EventSet.SubEventPrefab} +---@class Barotrauma.EventSet.SubEventPrefab : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*EventSet : System.ValueType, {[System.Int32]:Barotrauma.EventSet}, {[System.Int32]:Barotrauma.EventSet}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.EventSet} +---@class System.Func*1Barotrauma*MonsterEvent*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Character : {[System.Int32]:Barotrauma.Character} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*ScriptedEvent*TargetPredicate : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*ScriptedEvent*TargetPredicate)|(Barotrauma.ScriptedEvent.TargetPredicate[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*ScriptedEvent*TargetPredicate : System.Object, {[System.Int32]:Barotrauma.ScriptedEvent.TargetPredicate}, {[System.Int32]:System.Object} +---@class Barotrauma.ScriptedEvent.TargetPredicate : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Entity : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[])}, {[System.Object]:System.Object} +---@class Barotrauma.OnRoundEndAction : Barotrauma.EventAction +---@class System.Collections.Generic.List*1Barotrauma*EventAction : System.Object, {[System.Int32]:Barotrauma.EventAction}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2System*Int32*2Barotrauma*EventAction : System.Object, {[System.Int32]:System.ValueTuple*1System*Int32*1Barotrauma*EventAction}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Int32*1Barotrauma*EventAction : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.ScriptedEvent.TargetPredicate.EntityType : System.Enum +---@class System.Predicate*1Barotrauma*Entity : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Entity : System.Object, {[System.UInt16]:Barotrauma.Entity}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Entity +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Entity*2System*Boolean : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Entity*1System*Boolean}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Entity*1System*Boolean : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Queue*1Barotrauma*Either*2Barotrauma*EntitySpawner*IEntitySpawnInfo*2Barotrauma*Entity : System.Object +---@class Barotrauma.Either*1Barotrauma*EntitySpawner*IEntitySpawnInfo*1Barotrauma*Entity : System.Object +---@class System.Action*1Barotrauma*Item : System.MulticastDelegate +---@class System.Predicate*1Barotrauma*EntitySpawner*IEntitySpawnInfo : System.MulticastDelegate +---@class Barotrauma.EntitySpawner.IEntitySpawnInfo +---@class System.Collections.Generic.List : System.Array +---@class System.Action*1Microsoft*Xna*Framework*Rectangle : System.MulticastDelegate +---@class System.Collections.Generic.List*1System*UInt16 : System.Object, {[System.Int32]:System.UInt16}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Upgrade : System.Object, {[System.Int32]:Barotrauma.Upgrade}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*MapEntity : System.Object +---@class Barotrauma.Quad2D : System.ValueType +---@class System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T : System.Object +---@class Barotrauma.MapEntity.T : Barotrauma.MapEntity +---@class System.Func*1Barotrauma*MapEntity*T*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T : System.Object +---@class Barotrauma.MapEntity.T : Barotrauma.MapEntity +---@class System.Func*1Barotrauma*MapEntity*T*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*Items*Components*Door*1Barotrauma*Gap : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*MapEntityPrefab +---@class System.Collections.Immutable.ImmutableHashSet*1System*String : System.Object +---@class System.Predicate*1Barotrauma*MapEntityPrefab : System.MulticastDelegate +---@class Barotrauma.PrefabCollection*1Barotrauma*CoreEntityPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.CoreEntityPrefab}, {[System.String]:Barotrauma.CoreEntityPrefab} +---@class System.Action*1Barotrauma*ItemPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*ItemPrefab : System.MulticastDelegate +---@class System.Action*1Barotrauma*ContentFile : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab : System.ValueType +---@class System.Collections.Generic.HashSet*1Barotrauma*ContentFile : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*ItemPrefab +---@class Barotrauma.ItemPrefab-ref +---@class System.Predicate*1Barotrauma*ItemPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*ItemPrefab +---@class System.Action*1Barotrauma*JobPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*JobPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*JobPrefab)|(fun():(Barotrauma.JobPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*JobPrefab +---@class Barotrauma.JobPrefab-ref +---@class System.Predicate*1Barotrauma*JobPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*JobPrefab +---@class System.Action*1Barotrauma*CharacterPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*CharacterPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*CharacterPrefab)|(fun():(Barotrauma.CharacterPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*CharacterPrefab +---@class Barotrauma.CharacterPrefab-ref +---@class System.Predicate*1Barotrauma*CharacterPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*CharacterPrefab +---@class System.Action*1Barotrauma*HumanPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*HumanPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*HumanPrefab)|(fun():(Barotrauma.HumanPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*HumanPrefab +---@class Barotrauma.HumanPrefab-ref +---@class System.Predicate*1Barotrauma*HumanPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*HumanPrefab +---@class System.Action*1Barotrauma*AfflictionPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*AfflictionPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*AfflictionPrefab)|(fun():(Barotrauma.AfflictionPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*AfflictionPrefab +---@class Barotrauma.AfflictionPrefab-ref +---@class System.Predicate*1Barotrauma*AfflictionPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*AfflictionPrefab +---@class System.Action*1Barotrauma*TalentPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*TalentPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*TalentPrefab)|(fun():(Barotrauma.TalentPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*TalentPrefab +---@class Barotrauma.TalentPrefab-ref +---@class System.Predicate*1Barotrauma*TalentPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*TalentPrefab +---@class System.Action*1Barotrauma*TalentTree*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*TalentTree : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*TalentTree)|(fun():(Barotrauma.TalentTree))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*TalentTree +---@class Barotrauma.TalentTree-ref +---@class System.Predicate*1Barotrauma*TalentTree : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*TalentTree +---@class System.Action*1Barotrauma*OrderPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*OrderPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*OrderPrefab)|(fun():(Barotrauma.OrderPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*OrderPrefab +---@class Barotrauma.OrderPrefab-ref +---@class System.Predicate*1Barotrauma*OrderPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*OrderPrefab +---@class System.Action*1Barotrauma*LevelGenerationParams*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*LevelGenerationParams : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*LevelGenerationParams)|(fun():(Barotrauma.LevelGenerationParams))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*LevelGenerationParams +---@class Barotrauma.LevelGenerationParams-ref +---@class System.Predicate*1Barotrauma*LevelGenerationParams : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*LevelGenerationParams +---@class System.Action*1Barotrauma*LocationType*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*LocationType : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*LocationType)|(fun():(Barotrauma.LocationType))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*LocationType +---@class Barotrauma.LocationType-ref +---@class System.Predicate*1Barotrauma*LocationType : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*LocationType +---@class System.Action*1Barotrauma*EventPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*EventPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*EventPrefab)|(fun():(Barotrauma.EventPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventPrefab +---@class Barotrauma.EventPrefab-ref +---@class System.Predicate*1Barotrauma*EventPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*EventPrefab +---@class System.Action*1Barotrauma*EventSet*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*EventSet : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*EventSet)|(fun():(Barotrauma.EventSet))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventSet +---@class Barotrauma.EventSet-ref +---@class System.Predicate*1Barotrauma*EventSet : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*EventSet +---@class System.Action*1Barotrauma*EventManagerSettings*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*EventManagerSettings : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*EventManagerSettings)|(fun():(Barotrauma.EventManagerSettings))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventManagerSettings +---@class Barotrauma.EventManagerSettings-ref +---@class System.Predicate*1Barotrauma*EventManagerSettings : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*EventManagerSettings +---@class System.Action*1Barotrauma*GUIPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*GUIPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUIPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*GUIPrefab)|(fun():(Barotrauma.GUIPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUIPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*GUIPrefab +---@class Barotrauma.GUIPrefab-ref +---@class System.Predicate*1Barotrauma*GUIPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*GUIPrefab +---@class System.Action*1Barotrauma*SoundPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*SoundPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*SoundPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*SoundPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*SoundPrefab +---@class Barotrauma.SoundPrefab-ref +---@class System.Predicate*1Barotrauma*SoundPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*SoundPrefab +---@class System.Action*1Barotrauma*BackgroundMusic*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*BackgroundMusic : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*BackgroundMusic : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*BackgroundMusic)|(fun():(Barotrauma.BackgroundMusic))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*BackgroundMusic : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*BackgroundMusic +---@class Barotrauma.BackgroundMusic-ref +---@class System.Predicate*1Barotrauma*BackgroundMusic : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*BackgroundMusic +---@class System.Action*1Barotrauma*GUISound*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*GUISound : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUISound : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*GUISound)|(fun():(Barotrauma.GUISound))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*GUISound : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*GUISound +---@class Barotrauma.GUISound-ref +---@class System.Predicate*1Barotrauma*GUISound : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*GUISound +---@class System.Action*1Barotrauma*DamageSound*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*DamageSound : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*DamageSound : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*DamageSound)|(fun():(Barotrauma.DamageSound))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*DamageSound : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*DamageSound +---@class Barotrauma.DamageSound-ref +---@class System.Predicate*1Barotrauma*DamageSound : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*DamageSound +---@class System.Collections.Generic.List*1Barotrauma*SoundPrefab : System.Object, {[System.Int32]:Barotrauma.SoundPrefab}, {[System.Int32]:System.Object} +---@class System.Action*1Barotrauma*Particles*ParticlePrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*Particles*ParticlePrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*Particles*ParticlePrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*Particles*ParticlePrefab)|(fun():(Barotrauma.Particles.ParticlePrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*Particles*ParticlePrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*Particles*ParticlePrefab +---@class Barotrauma.Particles.ParticlePrefab-ref +---@class System.Predicate*1Barotrauma*Particles*ParticlePrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*Particles*ParticlePrefab +---@class System.Collections.Generic.List*1Barotrauma*SkillSettings : System.Object, {[System.Int32]:Barotrauma.SkillSettings}, {[System.Int32]:System.Object} +---@class System.Action*1Barotrauma*SkillSettings : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*SkillSettings +---@class System.Collections.Generic.List*1Barotrauma*WearableSprite : System.Object, {[System.Int32]:Barotrauma.WearableSprite}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*WearableType*1Microsoft*Xna*Framework*Graphics*SpriteBatch*EffectWithParams : System.Object, {[Barotrauma.WearableType]:Microsoft.Xna.Framework.Graphics.SpriteBatch.EffectWithParams}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Microsoft*Xna*Framework*Color*2System*Single : System.ValueType, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single}, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single}, {[System.Int32]:System.Object}, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single} +---@class System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Collections*Generic*List*2Barotrauma*SavedStatValue : System.Object, {[Barotrauma.StatTypes]:(System.Collections.Generic.List*1Barotrauma*SavedStatValue)|(Barotrauma.SavedStatValue[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*SavedStatValue : System.Object, {[System.Int32]:Barotrauma.SavedStatValue}, {[System.Int32]:System.Object} +---@class Barotrauma.SavedStatValue : System.Object +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*StatTypes : System.Object, {[Barotrauma.Identifier]:Barotrauma.StatTypes}, {[Barotrauma.Identifier]:Barotrauma.StatTypes}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement : {[System.Int32]:Barotrauma.ContentXElement} +---@class Barotrauma.MultiplayerPreferences : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Single +---@class Barotrauma.Order-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*LinkedSubmarine : System.Object, {[System.Int32]:Barotrauma.LinkedSubmarine}, {[System.Int32]:System.Object} +---@class Barotrauma.LinkedSubmarine : Barotrauma.MapEntity +---@class System.Func*1Barotrauma*AfflictionPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Character +---@class System.Nullable*1Barotrauma*WearableType : System.ValueType +---@class System.Collections.Immutable.ImmutableArray +---@class Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CharacterInfo*HeadPreset : System.ValueType, {[System.Int32]:Barotrauma.CharacterInfo.HeadPreset}, {[System.Int32]:Barotrauma.CharacterInfo.HeadPreset}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CharacterInfo.HeadPreset} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableHashSet*2Barotrauma*Identifier : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CharacterSound : System.Object, {[System.Int32]:Barotrauma.CharacterSound}, {[System.Int32]:System.Object} +---@class Barotrauma.CharacterSound : System.Object +---@class System.Collections.Generic.Dictionary*1System*Object*1Barotrauma*HUDProgressBar : System.Object, {[System.Object]:Barotrauma.HUDProgressBar}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1System*Collections*Generic*KeyValuePair*2System*Object*2Barotrauma*HUDProgressBar : System.Object, {[System.Int32]:System.Collections.Generic.KeyValuePair*1System*Object*1Barotrauma*HUDProgressBar}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1System*Object*1Barotrauma*HUDProgressBar : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Character*GUIMessage : System.Object, {[System.Int32]:Barotrauma.Character.GUIMessage}, {[System.Int32]:System.Object} +---@class Barotrauma.Character.GUIMessage : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Character*ObjectiveEntity : System.Object, {[System.Int32]:Barotrauma.Character.ObjectiveEntity}, {[System.Int32]:System.Object} +---@class Barotrauma.Character.ObjectiveEntity : System.Object +---@class Barotrauma.Character.SpeechBubble : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Item*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Item*1System*Single}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Item*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Key-arr : System.Array +---@class System.Collections.Generic.HashSet*1Barotrauma*LatchOntoAI : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Projectile : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*ActiveTeamChange : System.Object, {[System.String]:Barotrauma.ActiveTeamChange}, {[System.Object]:System.Object} +---@class Barotrauma.ActiveTeamChange : System.Object +---@class Barotrauma.CombatAction : Barotrauma.EventAction +---@class System.Collections.Generic.List*1Barotrauma*Character*Attacker : System.Object, {[System.Int32]:Barotrauma.Character.Attacker}, {[System.Int32]:System.Object} +---@class Barotrauma.Character.Attacker : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Double : System.Object, {[Barotrauma.ItemPrefab]:System.Double}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect : System.Object, {[Barotrauma.ActionType]:(System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[])}, {[System.Object]:System.Object} +---@class System.Action*1Barotrauma*Character*1Barotrauma*Character : System.MulticastDelegate +---@class Barotrauma.ConversationAction : Barotrauma.EventAction +---@class Barotrauma.Character.OnDeathHandler : System.MulticastDelegate +---@class Barotrauma.Character.OnAttackedHandler : System.MulticastDelegate +---@class Barotrauma.Character.AttackTargetData : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*AIChatMessage : System.Object, {[System.Int32]:Barotrauma.AIChatMessage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*AttackContext : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Hull : System.Object, {[System.Int32]:Barotrauma.Hull}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Hull : System.Object +---@class System.Collections.Generic.List*1Barotrauma*CharacterTalent : System.Object, {[System.Int32]:Barotrauma.CharacterTalent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Single : System.Object, {[Barotrauma.StatTypes]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*TalentResistanceIdentifier*1System*Single : System.Object, {[Barotrauma.TalentResistanceIdentifier]:System.Single}, {[System.Object]:System.Object} +---@class Barotrauma.TalentResistanceIdentifier : System.ValueType +---@class Barotrauma.Character.InputNetFlags : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Character*NetInputMem : System.Object, {[System.Int32]:Barotrauma.Character.NetInputMem}, {[System.Int32]:System.Object} +---@class Barotrauma.Character.NetInputMem : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*CharacterStateInfo : System.Object, {[System.Int32]:Barotrauma.CharacterStateInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.CharacterStateInfo : Barotrauma.PosInfo +---@class Barotrauma.PosInfo : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Character*SpeechBubble : System.Object, {[System.Int32]:Barotrauma.Character.SpeechBubble}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Particles*ParticleEmitter +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Character*ObjectiveEntity +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Character*Attacker +---@class Barotrauma.AnimController.Animation : System.Enum +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CharacterTalent +---@class System.Func*1Barotrauma*Order*1System*Boolean : System.MulticastDelegate +---@class System.Nullable*1Barotrauma*Networking*ChatMessageType : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Affliction +---@class Barotrauma.Limb-ref +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AttackContext +---@class System.Nullable*1Barotrauma*InvSlotType : System.ValueType +---@class System.Func*1Barotrauma*InvSlotType*1System*Boolean : System.MulticastDelegate +---@class System.ValueTuple +---@class System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType +---@class Barotrauma.CharacterInventory.AccessLevel : System.Enum +---@class Barotrauma.Item-ref +---@class System.Func*1Barotrauma*Item*1System*Single : System.MulticastDelegate +---@class Barotrauma.CharacterSound.SoundType : System.Enum +---@class System.Func*1Barotrauma*CharacterSound*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1Barotrauma*AfflictionPrefab*1System*Single : System.Object, {[Barotrauma.AfflictionPrefab]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Affliction*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Affliction*1System*Single}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Affliction*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*CharacterHealth*LimbHealth*2Barotrauma*AfflictionPrefab*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*AfflictionPrefab*1System*Single}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*AfflictionPrefab*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*AfflictionPrefab*PeriodicEffect*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*AfflictionPrefab*PeriodicEffect*1System*Single}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*AfflictionPrefab*PeriodicEffect*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CharacterHealth*LimbHealth : System.Object, {[System.Int32]:Barotrauma.CharacterHealth.LimbHealth}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth : System.Object, {[Barotrauma.Affliction]:Barotrauma.CharacterHealth.LimbHealth}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Affliction : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*CharacterHealth*LimbHealth*2Barotrauma*Affliction : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*Affliction}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*Affliction : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*Collections*Generic*KeyValuePair*2Barotrauma*Affliction*2Barotrauma*CharacterHealth*LimbHealth : System.Object, {[System.Int32]:System.Collections.Generic.KeyValuePair*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth : System.ValueType +---@class Barotrauma.CharacterHealth.T : Barotrauma.Affliction +---@class System.Func*1Barotrauma*Affliction*1System*Boolean : System.MulticastDelegate +---@class System.Nullable*1Barotrauma*ActionType : System.ValueType +---@class System.ValueTuple*1Barotrauma*CauseOfDeathType*1Barotrauma*Affliction : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Affliction +---@class Barotrauma.CharacterInventory.Layout : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*InvSlotType*1Barotrauma*Sprite : System.Object, {[Barotrauma.InvSlotType]:Barotrauma.Sprite}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Inventory*SlotReference : System.Object, {[System.Int32]:Barotrauma.Inventory.SlotReference}, {[System.Int32]:System.Object} +---@class Barotrauma.Inventory.SlotReference : System.Object +---@class System.Collections.Generic.List*1Barotrauma*InvSlotType : System.Object, {[System.Int32]:Barotrauma.InvSlotType}, {[System.Int32]:System.Object} +---@class Barotrauma.InvSlotType-arr : System.Array +---@class Barotrauma.CharacterInventory.QuickUseAction : System.Enum +---@class System.Nullable*1Barotrauma*CharacterInventory*QuickUseAction : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*AbilityEffectType*1System*Collections*Generic*List*2Barotrauma*Abilities*CharacterAbilityGroupEffect : System.Object, {[Barotrauma.AbilityEffectType]:(System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupEffect)|(Barotrauma.Abilities.CharacterAbilityGroupEffect[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupEffect : System.Object, {[System.Int32]:Barotrauma.Abilities.CharacterAbilityGroupEffect}, {[System.Int32]:System.Object} +---@class Barotrauma.Abilities.CharacterAbilityGroupEffect : Barotrauma.Abilities.CharacterAbilityGroup +---@class Barotrauma.Abilities.CharacterAbilityGroup : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupInterval : System.Object, {[System.Int32]:Barotrauma.Abilities.CharacterAbilityGroupInterval}, {[System.Int32]:System.Object} +---@class Barotrauma.Abilities.CharacterAbilityGroupInterval : Barotrauma.Abilities.CharacterAbilityGroup +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*SubParam : System.Object, {[System.Int32]:Barotrauma.CharacterParams.SubParam}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*SoundParams : System.Object, {[System.Int32]:Barotrauma.CharacterParams.SoundParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*ParticleParams : System.Object, {[System.Int32]:Barotrauma.CharacterParams.ParticleParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*InventoryParams : System.Object, {[System.Int32]:Barotrauma.CharacterParams.InventoryParams}, {[System.Int32]:System.Object} +---@class Barotrauma.CharacterParams.T : Barotrauma.CharacterParams.SubParam +---@class System.Collections.Generic.IList*1Barotrauma*CharacterParams*T : {[System.Int32]:Barotrauma.CharacterParams.T} +---@class System.Func*1Barotrauma*ContentXElement*1Barotrauma*CharacterParams*1Barotrauma*CharacterParams*T : System.MulticastDelegate +---@class Barotrauma.CharacterParams.T : Barotrauma.CharacterParams.SubParam +---@class Barotrauma.T-ref +---@class System.Collections.Generic.IList*1Barotrauma*CharacterParams*T : {[System.Int32]:Barotrauma.CharacterParams.T} +---@class System.Func*1System*Collections*Generic*IList*2Barotrauma*CharacterParams*T*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*TargetParams : System.Object, {[System.Int32]:Barotrauma.CharacterParams.TargetParams}, {[System.Int32]:System.Object} +---@class Barotrauma.WallTargetingMethod : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams +---@class Barotrauma.TargetParams-ref +---@class System.Func*1Barotrauma*CharacterParams*TargetParams*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*InventoryParams*InventoryItem : System.Object, {[System.Int32]:Barotrauma.CharacterParams.InventoryParams.InventoryItem}, {[System.Int32]:System.Object} +---@class Barotrauma.CharacterParams.InventoryParams.InventoryItem : Barotrauma.CharacterParams.SubParam +---@class Barotrauma.CharacterParams.SubParam.T : Barotrauma.CharacterParams.SubParam +---@class System.Collections.Generic.IList*1Barotrauma*CharacterParams*SubParam*T : {[System.Int32]:Barotrauma.CharacterParams.SubParam.T} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CharacterFile +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*VineTileType*1Barotrauma*Items*Components*VineSprite : System.Object, {[Barotrauma.Items.Components.VineTileType]:Barotrauma.Items.Components.VineSprite}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.VineTileType : System.Enum +---@class System.Collections.Generic.List*1System*Tuple*2Microsoft*Xna*Framework*Vector2*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2}, {[System.Int32]:System.Object} +---@class System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerTransfer : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerContainer : System.Object +---@class System.Collections.Generic.List*1System*Tuple*2System*UInt16*2System*Int32 : System.Object, {[System.Int32]:System.Tuple*1System*UInt16*1System*Int32}, {[System.Int32]:System.Object} +---@class System.Tuple*1System*UInt16*1System*Int32 : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior*AITarget : System.Object, {[System.Int32]:Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AITarget}, {[System.Int32]:System.Object} +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AITarget : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch : System.Object, {[System.Int32]:Barotrauma.MapCreatures.Behavior.BallastFloraBranch}, {[System.Int32]:System.Object} +---@class Barotrauma.MapCreatures.Behavior.BallastFloraStateMachine : System.Object +---@class System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior : System.Object, {[System.Int32]:Barotrauma.MapCreatures.Behavior.BallastFloraBehavior}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior +---@class Barotrauma.Items.Components.TileSide : System.Enum +---@class System.Collections.Generic.List +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AttackType : System.Enum +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.NetworkHeader : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*TileSide*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch : System.Object, {[Barotrauma.Items.Components.TileSide]:Barotrauma.MapCreatures.Behavior.BallastFloraBranch}, {[System.Object]:System.Object} +---@class System.Nullable*1Barotrauma*Items*Components*FoliageConfig : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*PetBehavior*ItemProduction : System.Object, {[System.Int32]:Barotrauma.PetBehavior.ItemProduction}, {[System.Int32]:System.Object} +---@class Barotrauma.PetBehavior.ItemProduction : System.Object +---@class System.Collections.Generic.List*1Barotrauma*PetBehavior*Food : System.Object, {[System.Int32]:Barotrauma.PetBehavior.Food}, {[System.Int32]:System.Object} +---@class Barotrauma.PetBehavior.Food : System.Object +---@class Barotrauma.PetBehavior.StatusIndicatorType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*AICharacter : System.Object, {[System.Int32]:Barotrauma.AICharacter}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*AICharacter : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AICharacter +---@class System.Collections.Generic.List*1FarseerPhysics*Dynamics*Joints*Joint : System.Object, {[System.Int32]:FarseerPhysics.Dynamics.Joints.Joint}, {[System.Int32]:System.Object} +---@class FarseerPhysics.Dynamics.Joints.Joint : System.Object +---@class System.Nullable*1Barotrauma*OrderCategory : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[System.Object]:System.Object} +---@class Barotrauma.ListDictionary*1Barotrauma*Identifier*1Barotrauma*LocalizedString : System.Object, {[Barotrauma.Identifier]:Barotrauma.LocalizedString} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*LocalizedString : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*Sprite : System.Object, {[Barotrauma.Identifier]:Barotrauma.Sprite}, {[Barotrauma.Identifier]:Barotrauma.Sprite}, {[System.Object]:System.Object} +---@class Barotrauma.OrderPrefab.OrderTargetType : System.Enum +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Identifier : {[System.Int32]:Barotrauma.Identifier} +---@class Barotrauma.Items.Components.ItemComponent-ref +---@class Barotrauma.Order.OrderType : System.Enum +---@class Barotrauma.Order.OrderTargetType : System.Enum +---@class System.Collections.Immutable.ImmutableArray +---@class System.Nullable*1Barotrauma*Order*OrderType : System.ValueType +---@class System.Nullable*1Barotrauma*Order*OrderTargetType : System.ValueType +---@class Barotrauma.EnemyTargetingRestrictions : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*AITarget*1Barotrauma*AITargetMemory : System.Object, {[Barotrauma.AITarget]:Barotrauma.AITargetMemory}, {[System.Object]:System.Object} +---@class Barotrauma.CirclePhase : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Limb : System.Object, {[System.Int32]:Barotrauma.Limb}, {[System.Int32]:System.Object} +---@class Barotrauma.EnemyAIController.WallTarget : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2FarseerPhysics*Dynamics*Body*2System*Int32*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.ValueTuple*1FarseerPhysics*Dynamics*Body*1System*Int32*1Microsoft*Xna*Framework*Vector2}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1FarseerPhysics*Dynamics*Body*1System*Int32*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*AITarget : System.Object, {[System.Int32]:Barotrauma.AITarget}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*AITarget : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*StatusEffect*AITrigger*1Barotrauma*CharacterParams*TargetParams : System.Object, {[Barotrauma.StatusEffect.AITrigger]:Barotrauma.CharacterParams.TargetParams}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*StatusEffect*AITrigger : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*IEnumerable*2Barotrauma*CharacterParams*TargetParams : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*CharacterParams*TargetParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.CharacterParams.TargetParams}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Character*1Barotrauma*AttackResult : System.Object, {[Barotrauma.Character]:Barotrauma.AttackResult}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Barotrauma*HumanAIController*HullSafety : System.Object, {[Barotrauma.Hull]:Barotrauma.HumanAIController.HullSafety}, {[System.Object]:System.Object} +---@class Barotrauma.HumanAIController.HullSafety : System.Object +---@class Barotrauma.HumanAIController.FindItemState : System.Enum +---@class Barotrauma.MentalStateManager : System.Object +---@class Barotrauma.ShipCommandManager : System.Object +---@class System.Func*1Barotrauma*HumanAIController*1System*Boolean : System.MulticastDelegate +---@class System.Func*1Barotrauma*AIObjective*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable +---@class Barotrauma.HumanAIController.T2 : System.Object +---@class Barotrauma.HumanAIController.T2 : System.Object +---@class System.Func*1Barotrauma*Character*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*HumanAIController : System.MulticastDelegate +---@class Barotrauma.AITarget.TargetType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*AIObjective : System.Object, {[System.Int32]:Barotrauma.AIObjective}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*AIObjective*1Barotrauma*CoroutineHandle : System.Object, {[Barotrauma.AIObjective]:Barotrauma.CoroutineHandle}, {[System.Object]:System.Object} +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AIObjectiveManager*T +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class System.Func*1Barotrauma*AIObjectiveManager*T*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective +---@class Barotrauma.T-ref +---@class Barotrauma.AIObjective.T : Barotrauma.AIObjective +---@class System.Collections.Generic.Dictionary*1Barotrauma*AIObjective*T1*1Barotrauma*AIObjective*T2 : System.Object, {[Barotrauma.AIObjective.T1]:Barotrauma.AIObjective.T2}, {[System.Object]:System.Object} +---@class Barotrauma.AIObjective.T1 : System.Object +---@class Barotrauma.AIObjective.T2 : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective*T1 +---@class Barotrauma.T-ref +---@class System.Func*1Barotrauma*AIObjective*T : System.MulticastDelegate +---@class Barotrauma.AIObjective.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Items*Components*PowerContainer : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*PowerContainer +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Item : Barotrauma.AIObjective +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*ItemComponent : System.Object +---@class System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body +---@class System.Func*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemComponent +---@class System.Collections.Generic.ICollection*1Barotrauma*Items*Components*ItemComponent +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Hull : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Character : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveFindSafety.HullSearchStatus : System.Enum +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Gap : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Gap +---@class System.Func*1Barotrauma*Item*1Barotrauma*Identifier*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.AIObjectiveIdle.BehaviorType : System.Enum +---@class Barotrauma.AIObjectiveOperateItem.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Items*Components*Pump : Barotrauma.AIObjective +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Pump : System.Object, {[System.Int32]:Barotrauma.Items.Components.Pump}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*Pump +---@class Barotrauma.AIObjectiveRepairItems.T : Barotrauma.AIObjective +---@class System.Collections.Generic.Dictionary*1Barotrauma*DecorativeSprite*1Barotrauma*Limb*SpriteState : System.Object, {[Barotrauma.DecorativeSprite]:Barotrauma.Limb.SpriteState}, {[System.Object]:System.Object} +---@class Barotrauma.Limb.SpriteState : System.Object +---@class System.Collections.Generic.Dictionary*1System*Int32*1System*Collections*Generic*List*2Barotrauma*DecorativeSprite : System.Object, {[System.Int32]:(System.Collections.Generic.List*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*DecorativeSprite : System.Object, {[System.Int32]:Barotrauma.DecorativeSprite}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*WearableType : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*WearableSprite*1System*Collections*Generic*Dictionary*2System*String*2System*Object : System.Object, {[Barotrauma.WearableSprite]:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})}, {[System.Object]:System.Object} +---@class Barotrauma.RagdollParams.LimbParams : Barotrauma.RagdollParams.SubParam +---@class Barotrauma.RagdollParams.SubParam : System.Object +---@class FarseerPhysics.Dynamics.Joints.FixedMouseJoint : FarseerPhysics.Dynamics.Joints.Joint +---@class Barotrauma.Direction : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*DamageModifier : System.Object, {[System.Int32]:Barotrauma.DamageModifier}, {[System.Int32]:System.Object} +---@class FarseerPhysics.Dynamics.Joints.WeldJoint : FarseerPhysics.Dynamics.Joints.Joint +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*ConditionalSprite*2System*Collections*Generic*IEnumerable*3Barotrauma*SpriteDeformations*SpriteDeformation : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*ConditionalSprite*1System*Collections*Generic*IEnumerable*2Barotrauma*SpriteDeformations*SpriteDeformation}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*ConditionalSprite*1System*Collections*Generic*IEnumerable*2Barotrauma*SpriteDeformations*SpriteDeformation : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*ConditionalSprite : System.Object, {[System.Int32]:Barotrauma.ConditionalSprite}, {[System.Int32]:System.Object} +---@class Barotrauma.AttackResult-ref +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LimbJoint +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Limb +---@class Barotrauma.RagdollParams.SpriteParams : Barotrauma.RagdollParams.SubParam +---@class System.ValueTuple*1Microsoft*Xna*Framework*Color*1Microsoft*Xna*Framework*Vector2*1System*Single*1System*Single*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.RagdollParams.JointParams : Barotrauma.RagdollParams.SubParam +---@class FarseerPhysics.Dynamics.Joints.RevoluteJoint : FarseerPhysics.Dynamics.Joints.Joint +---@class Barotrauma.Limb-arr : System.Array +---@class System.Collections.Generic.Queue*1Barotrauma*Ragdoll*Impact : System.Object +---@class Barotrauma.Ragdoll.Impact : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*LimbType*1Barotrauma*Limb : System.Object, {[Barotrauma.LimbType]:Barotrauma.Limb}, {[System.Object]:System.Object} +---@class Barotrauma.LimbJoint-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*PhysicsBody : System.Object, {[System.Int32]:Barotrauma.PhysicsBody}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LimbJoint : System.Object, {[System.Int32]:Barotrauma.LimbJoint}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Ragdoll : System.Object, {[System.Int32]:Barotrauma.Ragdoll}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*SpriteDeformations*SpriteDeformation : System.Object +---@class Barotrauma.PhysicsBody-ref +---@class System.Func*1Barotrauma*Limb*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1Barotrauma*AnimationType*1Barotrauma*AnimController*AnimSwap : System.Object, {[Barotrauma.AnimationType]:Barotrauma.AnimController.AnimSwap}, {[System.Object]:System.Object} +---@class Barotrauma.AnimationType : System.Enum +---@class Barotrauma.AnimController.AnimSwap : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*AnimationType : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*AnimationType*1Barotrauma*AnimationParams : System.Object, {[Barotrauma.AnimationType]:Barotrauma.AnimationParams}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*AnimationParams : System.Object, {[System.Int32]:Barotrauma.AnimationParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LimbType +---@class Barotrauma.Either*1System*String*1Barotrauma*ContentPath : System.Object +---@class Barotrauma.AnimationParams-ref +---@class Barotrauma.IFishAnimation +---@class Barotrauma.IHumanAnimation +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*Dictionary*2System*String*2Barotrauma*RagdollParams : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.Dictionary*1System*String*1Barotrauma*RagdollParams)|({[System.String]:(Barotrauma.RagdollParams)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*RagdollParams : System.Object, {[System.String]:Barotrauma.RagdollParams}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*RagdollParams*ColliderParams : System.Object, {[System.Int32]:Barotrauma.RagdollParams.ColliderParams}, {[System.Int32]:System.Object} +---@class Barotrauma.RagdollParams.ColliderParams : Barotrauma.RagdollParams.SubParam +---@class System.Collections.Generic.List*1Barotrauma*RagdollParams*LimbParams : System.Object, {[System.Int32]:Barotrauma.RagdollParams.LimbParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*RagdollParams*JointParams : System.Object, {[System.Int32]:Barotrauma.RagdollParams.JointParams}, {[System.Int32]:System.Object} +---@class Barotrauma.Memento*1Barotrauma*RagdollParams : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*RagdollParams*SubParam +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*Dictionary*2System*String*2Barotrauma*AnimationParams : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.Dictionary*1System*String*1Barotrauma*AnimationParams)|({[System.String]:(Barotrauma.AnimationParams)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*AnimationParams : System.Object, {[System.String]:Barotrauma.AnimationParams}, {[System.Object]:System.Object} +---@class Barotrauma.Memento*1Barotrauma*AnimationParams : System.Object +---@class Barotrauma.AnimationParams.T : Barotrauma.AnimationParams +---@class Barotrauma.AnimationParams.T : Barotrauma.AnimationParams +---@class Barotrauma.AnimationParams.T : Barotrauma.AnimationParams +---@class Barotrauma.AnimationParams.T : Barotrauma.AnimationParams +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Skill : System.Object, {[Barotrauma.Identifier]:Barotrauma.Skill}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Skill +---@class Barotrauma.JobPrefab.JobItem : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*JobPrefab*JobItem +---@class Barotrauma.Skill-arr : System.Array +---@class System.Collections.Immutable.ImmutableDictionary*1System*Int32*1System*Collections*Immutable*ImmutableArray*2Barotrauma*JobPrefab*JobItem : System.Object, {[System.Int32]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*JobPrefab*JobItem)|(Barotrauma.JobPrefab.JobItem[])}, {[System.Int32]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*JobPrefab*JobItem)|(Barotrauma.JobPrefab.JobItem[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*JobPrefab*JobItem : System.ValueType, {[System.Int32]:Barotrauma.JobPrefab.JobItem}, {[System.Int32]:Barotrauma.JobPrefab.JobItem}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.JobPrefab.JobItem} +---@class System.Collections.Generic.List*1Barotrauma*SkillPrefab : System.Object, {[System.Int32]:Barotrauma.SkillPrefab}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*AutonomousObjective : System.Object, {[System.Int32]:Barotrauma.AutonomousObjective}, {[System.Int32]:System.Object} +---@class Barotrauma.AutonomousObjective : System.Object +---@class Barotrauma.GUIComponent-ref +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Sprite +---@class System.Func*1Barotrauma*JobPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.HashSet*1Barotrauma*BackgroundSection : System.Object +---@class Barotrauma.BackgroundSection : System.Object +---@class Barotrauma.PrefabCollection*1Barotrauma*DecalPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.DecalPrefab}, {[System.String]:Barotrauma.DecalPrefab} +---@class Barotrauma.PrefabCollection*1Barotrauma*GrimeSprite : System.Object, {[Barotrauma.Identifier]:Barotrauma.GrimeSprite}, {[System.String]:Barotrauma.GrimeSprite} +---@class Barotrauma.GrimeSprite : Barotrauma.Prefab +---@class Barotrauma.Option*1System*ValueTuple*2Barotrauma*Identifier*2System*Int32 : System.ValueType +---@class Barotrauma.Option*1Microsoft*Xna*Framework*Color : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*TalentMigration : System.Object +---@class Barotrauma.TalentMigration : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableHashSet*2Barotrauma*Identifier : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TalentOption : System.ValueType, {[System.Int32]:Barotrauma.TalentOption}, {[System.Int32]:Barotrauma.TalentOption}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TalentOption} +---@class Barotrauma.TalentTreeType : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TalentSubTree : System.ValueType, {[System.Int32]:Barotrauma.TalentSubTree}, {[System.Int32]:Barotrauma.TalentSubTree}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TalentSubTree} +---@class Barotrauma.TalentTree.TalentStages : System.Enum +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*DamageModifier : {[System.Int32]:Barotrauma.DamageModifier} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*DecorativeSprite : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[])}, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite : System.ValueType, {[System.Int32]:Barotrauma.DecorativeSprite}, {[System.Int32]:Barotrauma.DecorativeSprite}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.DecorativeSprite} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*BrokenItemSprite : System.ValueType, {[System.Int32]:Barotrauma.BrokenItemSprite}, {[System.Int32]:Barotrauma.BrokenItemSprite}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.BrokenItemSprite} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ContainedItemSprite : System.ValueType, {[System.Int32]:Barotrauma.ContainedItemSprite}, {[System.Int32]:Barotrauma.ContainedItemSprite}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ContainedItemSprite} +---@class System.Collections.Immutable.ImmutableDictionary*1System*Int32*1System*Collections*Immutable*ImmutableArray*2Barotrauma*DecorativeSprite : System.Object, {[System.Int32]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[])}, {[System.Int32]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*DecorativeSprite)|(Barotrauma.DecorativeSprite[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PriceInfo : System.Object, {[Barotrauma.Identifier]:Barotrauma.PriceInfo}, {[Barotrauma.Identifier]:Barotrauma.PriceInfo}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*Rectangle : System.ValueType, {[System.Int32]:Microsoft.Xna.Framework.Rectangle}, {[System.Int32]:Microsoft.Xna.Framework.Rectangle}, {[System.Int32]:System.Object}, {[System.Int32]:Microsoft.Xna.Framework.Rectangle} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*DeconstructItem : System.ValueType, {[System.Int32]:Barotrauma.DeconstructItem}, {[System.Int32]:Barotrauma.DeconstructItem}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.DeconstructItem} +---@class System.Collections.Immutable.ImmutableDictionary*1System*UInt32*1Barotrauma*FabricationRecipe : System.Object, {[System.UInt32]:Barotrauma.FabricationRecipe}, {[System.UInt32]:Barotrauma.FabricationRecipe}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*PreferredContainer : System.ValueType, {[System.Int32]:Barotrauma.PreferredContainer}, {[System.Int32]:Barotrauma.PreferredContainer}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.PreferredContainer} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*SkillRequirementHint : System.ValueType, {[System.Int32]:Barotrauma.SkillRequirementHint}, {[System.Int32]:Barotrauma.SkillRequirementHint}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.SkillRequirementHint} +---@class Barotrauma.SkillRequirementHint : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*ItemPrefab*CommonnessInfo : System.Object, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab.CommonnessInfo}, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab.CommonnessInfo}, {[System.Object]:System.Object} +---@class Barotrauma.ItemPrefab.CommonnessInfo : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*ItemPrefab*FixedQuantityResourceInfo : System.Object, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab.FixedQuantityResourceInfo}, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab.FixedQuantityResourceInfo}, {[System.Object]:System.Object} +---@class Barotrauma.ItemPrefab.FixedQuantityResourceInfo : System.ValueType +---@class System.Nullable*1Barotrauma*ItemPrefab*CommonnessInfo : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ItemAssemblyPrefab*DisplayEntity : System.ValueType, {[System.Int32]:Barotrauma.ItemAssemblyPrefab.DisplayEntity}, {[System.Int32]:Barotrauma.ItemAssemblyPrefab.DisplayEntity}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ItemAssemblyPrefab.DisplayEntity} +---@class Barotrauma.ItemAssemblyPrefab.DisplayEntity : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*PosInfo : System.Object, {[System.Int32]:Barotrauma.PosInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemComponent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*SerializableEntityEditor : System.Object, {[System.Int32]:Barotrauma.SerializableEntityEditor}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*DecorativeSprite*1Barotrauma*DecorativeSprite*State : System.Object, {[Barotrauma.DecorativeSprite]:Barotrauma.DecorativeSprite.State}, {[System.Object]:System.Object} +---@class Barotrauma.DecorativeSprite.State : System.Object +---@class System.Collections.Generic.List*1Barotrauma*ColoredText : System.Object, {[System.Int32]:Barotrauma.ColoredText}, {[System.Int32]:System.Object} +---@class Barotrauma.ColoredText : System.ValueType +---@class System.Collections.Generic.Dictionary*1System*Type*1Barotrauma*Items*Components*ItemComponent : System.Object, {[System.Type]:Barotrauma.Items.Components.ItemComponent}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*IDrawableComponent : System.Object, {[System.Int32]:Barotrauma.Items.Components.IDrawableComponent}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.IDrawableComponent +---@class System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture : System.Object, {[System.Int32]:FarseerPhysics.Dynamics.Fixture}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Items*Components*Connection : System.Object, {[System.String]:Barotrauma.Items.Components.Connection}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Repairable : System.Object, {[System.Int32]:Barotrauma.Items.Components.Repairable}, {[System.Int32]:System.Object} +---@class System.Collections.Concurrent.ConcurrentQueue*1System*Single : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ItemInventory : System.ValueType, {[System.Int32]:Barotrauma.ItemInventory}, {[System.Int32]:Barotrauma.ItemInventory}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ItemInventory} +---@class System.Collections.Generic.HashSet*1Barotrauma*ItemPrefab : System.Object +---@class Barotrauma.ItemStatManager : System.Object +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Items*Components*Signal*2Barotrauma*Items*Components*Connection : System.Object +---@class System.ValueTuple*1Barotrauma*Items*Components*Signal*1Barotrauma*Items*Components*Connection : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier : System.ValueType, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier}, {[System.Int32]:System.Object}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier} +---@class FarseerPhysics.BodyType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Connection : System.Object, {[System.Int32]:Barotrauma.Items.Components.Connection}, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*Items*Components*Connection*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.List*1Barotrauma*Item*T : System.Object, {[System.Int32]:Barotrauma.Item.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Item*T : System.Object, {[System.Int32]:Barotrauma.Item.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.List*1Barotrauma*Item*T : System.Object, {[System.Int32]:Barotrauma.Item.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.List*1Barotrauma*Item*T : System.Object, {[System.Int32]:Barotrauma.Item.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class Barotrauma.Items.Components.Controller-ref +---@class System.Collections.Generic.List*1System*ValueTuple*2System*Object*2Barotrauma*SerializableProperty : System.Object, {[System.Int32]:System.ValueTuple*1System*Object*1Barotrauma*SerializableProperty}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Object*1Barotrauma*SerializableProperty : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Option*1System*UInt16 : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*ItemPrefab : System.Object, {[Barotrauma.Item]:Barotrauma.ItemPrefab}, {[System.Object]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Item*T +---@class Barotrauma.Item.T : System.Object +---@class Barotrauma.Items.Components.Quality.StatType : System.Enum +---@class System.Func*1Barotrauma*Inventory*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.ContainerTagPrefab : Barotrauma.Prefab +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ContainerTagPrefab*ItemAndProbability : System.ValueType, {[System.Int32]:Barotrauma.ContainerTagPrefab.ItemAndProbability}, {[System.Int32]:Barotrauma.ContainerTagPrefab.ItemAndProbability}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ContainerTagPrefab.ItemAndProbability} +---@class Barotrauma.ContainerTagPrefab.ItemAndProbability : System.ValueType +---@class Barotrauma.Item.InteractionVisibility : System.Enum +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class Barotrauma.Items.Components.ItemComponent.IEventData +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client +---@class Barotrauma.RelatedItem.RelationType : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*RelatedItem*RelationType*1System*Collections*Generic*List*2Barotrauma*RelatedItem : System.Object, {[Barotrauma.RelatedItem.RelationType]:(System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*StatTypes*1System*Single : System.Object, {[Barotrauma.StatTypes]:System.Single}, {[Barotrauma.StatTypes]:System.Single}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.IdCard.OwnerAppearance : System.ValueType +---@class System.Collections.Generic.Queue*1FarseerPhysics*Dynamics*Fixture : System.Object +---@class Barotrauma.Items.Components.Propulsion.UseEnvironment : System.Enum +---@class System.Collections.Generic.IReadOnlySet*1Barotrauma*Identifier +---@class Barotrauma.Items.Components.RangedWeapon.ChargingState : System.Enum +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*RelatedItem*2Barotrauma*Particles*ParticleEmitter : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*RelatedItem*1Barotrauma*Particles*ParticleEmitter}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*RelatedItem*1Barotrauma*Particles*ParticleEmitter : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.RepairTool.UseEnvironment : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*BackgroundSection : System.Object, {[System.Int32]:Barotrauma.BackgroundSection}, {[System.Int32]:System.Object} +---@class Microsoft.Xna.Framework.Point-arr : System.Array +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Color : System.Object, {[Barotrauma.Identifier]:Microsoft.Xna.Framework.Color}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.Throwable.ThrowState : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*LimbPos : System.Object, {[System.Int32]:Barotrauma.Items.Components.LimbPos}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*LimbPos +---@class Barotrauma.Items.Components.Controller.UseEnvironment : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Item : System.ValueType, {[System.Int32]:Barotrauma.Item}, {[System.Int32]:Barotrauma.Item}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Item} +---@class System.Collections.Generic.List*1Barotrauma*DeconstructItem : System.Object, {[System.Int32]:Barotrauma.DeconstructItem}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Item*2Barotrauma*DeconstructItem +---@class System.ValueTuple*1Barotrauma*Item*1Barotrauma*DeconstructItem : System.ValueType, {[System.Int32]:System.Object} +---@class System.Nullable*1Barotrauma*MapEntityCategory : System.ValueType +---@class Barotrauma.Items.Components.Fabricator.ToolTip : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*FabricationRecipe*RequiredItem*1System*Int32 : System.Object, {[Barotrauma.FabricationRecipe.RequiredItem]:System.Int32}, {[System.Object]:System.Object} +---@class Barotrauma.Option*1Barotrauma*Items*Components*Fabricator*SelectedRecipe : System.ValueType +---@class Barotrauma.Items.Components.Fabricator.FabricatorState : System.Enum +---@class System.Collections.Generic.Dictionary*1System*UInt32*1System*Int32 : System.Object, {[System.UInt32]:System.Int32}, {[System.Object]:System.Object} +---@class System.Action*1Barotrauma*Item*1Barotrauma*Character : System.MulticastDelegate +---@class System.Collections.Generic.HashSet*1Barotrauma*Inventory : System.Object +---@class Barotrauma.Items.Components.Fabricator.SelectedRecipe : System.ValueType +---@class Barotrauma.Items.Components.Fabricator.QualityResult : System.ValueType +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item : {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Skill : System.ValueType, {[System.Int32]:Barotrauma.Skill}, {[System.Int32]:Barotrauma.Skill}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Skill} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Barotrauma*Items*Components*MiniMap*HullData : System.Object, {[Barotrauma.Hull]:Barotrauma.Items.Components.MiniMap.HullData}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.MiniMap.HullData : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*MiniMapSprite : System.Object +---@class Barotrauma.Items.Components.MiniMapSprite : System.ValueType +---@class Barotrauma.Items.Components.MiniMapMode : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*GUIButton : System.ValueType, {[System.Int32]:Barotrauma.GUIButton}, {[System.Int32]:Barotrauma.GUIButton}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.GUIButton} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*MapEntity*1Barotrauma*Items*Components*MiniMapGUIComponent : System.Object, {[Barotrauma.MapEntity]:Barotrauma.Items.Components.MiniMapGUIComponent}, {[Barotrauma.MapEntity]:Barotrauma.Items.Components.MiniMapGUIComponent}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.MiniMapGUIComponent : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Items*Components*MiniMapGUIComponent*1Barotrauma*GUIComponent : System.Object, {[Barotrauma.Items.Components.MiniMapGUIComponent]:Barotrauma.GUIComponent}, {[Barotrauma.Items.Components.MiniMapGUIComponent]:Barotrauma.GUIComponent}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*ItemPrefab : System.Object +---@class System.Collections.Immutable.ImmutableHashSet*1Microsoft*Xna*Framework*Vector2 : System.Object +---@class Microsoft.Xna.Framework.Graphics.ISpriteBatch +---@class Barotrauma.Items.Components.MiniMapSettings : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Hull : System.ValueType, {[System.Int32]:Barotrauma.Hull}, {[System.Int32]:Barotrauma.Hull}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Hull} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Hull*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Hull : System.Object, {[Barotrauma.Hull]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Hull)|(Barotrauma.Hull[])}, {[Barotrauma.Hull]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Hull)|(Barotrauma.Hull[])}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.MiniMapHullData : System.ValueType +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Items*Components*Vent*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Items*Components*Vent*1System*Single}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Items*Components*Vent*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Vector2*2Barotrauma*Particles*ParticleEmitter : System.Object, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1Barotrauma*Particles*ParticleEmitter}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1Barotrauma*Particles*ParticleEmitter : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*GUIButton : System.Object, {[System.String]:Barotrauma.GUIButton}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.PowerPriority : System.Enum +---@class System.Collections.Generic.IList*1Barotrauma*Items*Components*Reactor*T : {[System.Int32]:Barotrauma.Items.Components.Reactor.T} +---@class Barotrauma.Items.Components.Reactor.T : System.Object +---@class Barotrauma.Items.Components.PowerRange : System.ValueType +---@class Barotrauma.Sprite-arr : System.Array +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Tuple*2Barotrauma*Sprite*2Microsoft*Xna*Framework*Color : System.Object, {[Barotrauma.Identifier]:System.Tuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Color}, {[System.Object]:System.Object} +---@class System.Tuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Color : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*SonarBlip : System.Object, {[System.Int32]:Barotrauma.Items.Components.SonarBlip}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.SonarBlip : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Vector2*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1System*Single}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Object*1Barotrauma*CachedDistance : System.Object, {[System.Object]:Barotrauma.CachedDistance}, {[System.Object]:System.Object} +---@class Barotrauma.CachedDistance : System.Object +---@class System.Collections.Generic.List*1Barotrauma*GUITextBlock : System.Object, {[System.Int32]:Barotrauma.GUITextBlock}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*CachedLocation : System.Object, {[Barotrauma.Identifier]:Barotrauma.CachedLocation}, {[System.Object]:System.Object} +---@class Barotrauma.CachedLocation : System.ValueType +---@class Barotrauma.Items.Components.Sonar.Mode : System.Enum +---@class Barotrauma.Items.Components.ActivePing-arr : System.Array +---@class Barotrauma.Items.Components.Sonar.ActivePing : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Sonar*ConnectedTransducer : System.Object, {[System.Int32]:Barotrauma.Items.Components.Sonar.ConnectedTransducer}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Sonar.ConnectedTransducer : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Sonar*BlipType*1Microsoft*Xna*Framework*Color-arr : System.Object, {[Barotrauma.Items.Components.Sonar.BlipType]:(Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[])}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.Sonar.BlipType : System.Enum +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2Barotrauma*Character : System.Object, {[System.String]:(System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Vector2*2System*Collections*Generic*List*3Barotrauma*Item : System.Object, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1System*Collections*Generic*List*2Barotrauma*Item}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1System*Collections*Generic*List*2Barotrauma*Item : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*SonarTransducer +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AITarget +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*DockingPort : System.Object, {[System.Int32]:Barotrauma.Items.Components.DockingPort}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Steering*ObstacleDebugInfo : System.Object, {[System.Int32]:Barotrauma.Items.Components.Steering.ObstacleDebugInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Steering.ObstacleDebugInfo : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Powered : System.Object, {[System.Int32]:Barotrauma.Items.Components.Powered}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*Items*Components*GridInfo : System.Object, {[System.Int32]:Barotrauma.Items.Components.GridInfo}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.GridInfo : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*Powered +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Connection*1System*Boolean : System.Object, {[Barotrauma.Items.Components.Connection]:System.Boolean}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Connection*1System*Collections*Generic*HashSet*2Barotrauma*Items*Components*Connection : System.Object, {[Barotrauma.Items.Components.Connection]:(System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[])}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.BooleanOperatorComponent : Barotrauma.Items.Components.ItemComponent +---@class Barotrauma.Character-arr : System.Array +---@class System.ValueTuple*1System*Int32*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Wire : System.Object +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxConnection : System.Object, {[System.Int32]:Barotrauma.CircuitBoxConnection}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2System*UInt16*2System*Nullable*3System*Int32 : System.Object, {[System.Int32]:System.ValueTuple*1System*UInt16*1System*Nullable*2System*Int32}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UInt16*1System*Nullable*2System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Items*Components*Wire +---@class System.ValueTuple +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*CustomInterface*CustomInterfaceElement : System.Object, {[System.Int32]:Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement : System.Object +---@class System.Collections.Generic.Queue*1Barotrauma*Items*Components*DelayComponent*DelayedSignal : System.Object +---@class Barotrauma.Items.Components.DelayComponent.DelayedSignal : System.Object +---@class Barotrauma.Items.Components.FunctionComponent.FunctionType : System.Enum +---@class Barotrauma.Items.Components.MotionSensor.TargetType : System.Enum +---@class Barotrauma.Items.Components.OscillatorComponent.WaveType : System.Enum +---@class System.Text.RegularExpressions.GroupCollection : System.Object, {[System.Int32]:System.Text.RegularExpressions.Group}, {[System.String]:System.Text.RegularExpressions.Group}, {[System.Int32]:System.Text.RegularExpressions.Group}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*TerminalMessage : System.Object, {[System.Int32]:Barotrauma.Items.Components.TerminalMessage}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.TerminalMessage : System.ValueType +---@class Barotrauma.Items.Components.TrigonometricFunctionComponent.FunctionType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*WifiComponent : System.Object, {[System.Int32]:Barotrauma.Items.Components.WifiComponent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*WifiComponent +---@class Barotrauma.Items.Components.Wire.VisualSignal : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Wire*WireSection : System.Object, {[System.Int32]:Barotrauma.Items.Components.Wire.WireSection}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Wire.WireSection : System.Object +---@class Barotrauma.Items.Components.Connection-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Wire : System.Object, {[System.Int32]:Barotrauma.Items.Components.Wire}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Microsoft*Xna*Framework*Vector2 +---@class Barotrauma.Lights.ConvexHull-arr : System.Array +---@class Barotrauma.Lights.ConvexHull : System.Object +---@class Barotrauma.Hull-arr : System.Array +---@class FarseerPhysics.Dynamics.Body-arr : System.Array +---@class Barotrauma.Items.Components.DockingPort.AllowOutpostAutoDocking : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*DockingPort +---@class Barotrauma.Items.Components.DockingPort.DirectionType : System.Enum +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Door : System.Object +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Items*Components*Door +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ElectricalDischarger*Node : System.Object, {[System.Int32]:Barotrauma.Items.Components.ElectricalDischarger.Node}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.ElectricalDischarger.Node : System.ValueType +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2Barotrauma*Items*Components*ElectricalDischarger*Node : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Character*1Barotrauma*Items*Components*ElectricalDischarger*Node}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Character*1Barotrauma*Items*Components*ElectricalDischarger*Node : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ElectricalDischarger : System.Object, {[System.Int32]:Barotrauma.Items.Components.ElectricalDischarger}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ElectricalDischarger +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ElectricalDischarger*Node +---@class Barotrauma.Items.Components.EntitySpawnerComponent.AreaShape : System.Enum +---@class Barotrauma.Items.Components.GeneticMaterial.CombineResult : System.Enum +---@class System.Collections.Generic.HashSet*1Microsoft*Xna*Framework*Rectangle : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ProducedItem : System.Object, {[System.Int32]:Barotrauma.Items.Components.ProducedItem}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*VineTile : System.Object, {[System.Int32]:Barotrauma.Items.Components.VineTile}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.PlantSlot : System.ValueType +---@class Barotrauma.GUINumberInput-arr : System.Array +---@class Barotrauma.Items.Components.FoliageConfig : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*TileSide*1Microsoft*Xna*Framework*Vector2 : System.Object, {[Barotrauma.Items.Components.TileSide]:Microsoft.Xna.Framework.Vector2}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*Items*Components*ItemSound : System.Object, {[Barotrauma.ActionType]:(System.Collections.Generic.List*1Barotrauma*Items*Components*ItemSound)|(Barotrauma.Items.Components.ItemSound[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemSound : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemSound}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1Barotrauma*Items*Components*SoundSelectionMode : System.Object, {[Barotrauma.ActionType]:Barotrauma.Items.Components.SoundSelectionMode}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Sounds*SoundChannel : System.Object, {[System.Int32]:Barotrauma.Sounds.SoundChannel}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Skill : System.Object, {[System.Int32]:Barotrauma.Skill}, {[System.Int32]:System.Object} +---@class Barotrauma.NamedEvent*1Barotrauma*Items*Components*ItemComponent*ItemUseInfo : System.Object +---@class Barotrauma.Items.Components.ItemComponent.GUILayoutSettings : System.Object +---@class Barotrauma.Skill-ref +---@class Barotrauma.Items.Components.ItemComponent.T : System.Object +---@class Barotrauma.Items.Components.T-ref +---@class Barotrauma.NamedEvent*1Barotrauma*Items*Components*ItemContainer : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer*ActiveContainedItem : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.ActiveContainedItem}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.ItemContainer.ActiveContainedItem : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer*ContainedItem : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.ContainedItem}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.ItemContainer.ContainedItem : System.ValueType +---@class System.Collections.Generic.List : System.Array +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Items*Components*ItemContainer*SlotRestrictions : System.ValueType, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.SlotRestrictions}, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.SlotRestrictions}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.SlotRestrictions} +---@class Barotrauma.Items.Components.ItemContainer.SlotRestrictions : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Ladder : System.Object, {[System.Int32]:Barotrauma.Items.Components.Ladder}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*Items*Components*PlantSlot : System.Object, {[System.Int32]:Barotrauma.Items.Components.PlantSlot}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.Growable-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent : System.Object, {[System.Int32]:Barotrauma.Items.Components.LightComponent}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.SuitablePlantItem : System.ValueType +---@class System.Collections.Generic.Queue*1Barotrauma*Items*Components*Projectile*Impact : System.Object +---@class Barotrauma.Items.Components.Projectile.Impact : System.ValueType +---@class System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Body : System.Object +---@class System.Collections.Immutable.ImmutableArray*1System*Single : System.ValueType, {[System.Int32]:System.Single}, {[System.Int32]:System.Single}, {[System.Int32]:System.Object}, {[System.Int32]:System.Single} +---@class FarseerPhysics.Dynamics.Fixture-ref +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile*HitscanResult : System.Object, {[System.Int32]:Barotrauma.Items.Components.Projectile.HitscanResult}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Projectile.HitscanResult : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Quality*StatType*1System*Single : System.Object, {[Barotrauma.Items.Components.Quality.StatType]:System.Single}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.Repairable.FixActions : System.Enum +---@class System.Action*1Barotrauma*Items*Components*Scanner : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Widget : System.Object, {[System.String]:Barotrauma.Widget}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Sprite*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Vector2}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Turret.ChargingState : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile : System.Object, {[System.Int32]:Barotrauma.Items.Components.Projectile}, {[System.Int32]:System.Object} +---@class System.Action*1Barotrauma*Widget : System.MulticastDelegate +---@class Barotrauma.ContentXElement-arr : System.Array +---@class Barotrauma.WearableSprite-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Barotrauma*DamageModifier +---@class System.Collections.Generic.Dictionary*1Barotrauma*Character*1Barotrauma*CircuitBoxCursor : System.Object, {[Barotrauma.Character]:Barotrauma.CircuitBoxCursor}, {[System.Object]:System.Object} +---@class Barotrauma.CircuitBoxCursor : System.Object +---@class Barotrauma.Option*1Barotrauma*ItemPrefab : System.ValueType +---@class Barotrauma.Option*1Microsoft*Xna*Framework*Vector2 : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxInputConnection : System.ValueType, {[System.Int32]:Barotrauma.CircuitBoxInputConnection}, {[System.Int32]:Barotrauma.CircuitBoxInputConnection}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CircuitBoxInputConnection} +---@class Barotrauma.CircuitBoxInputConnection : Barotrauma.CircuitBoxConnection +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxOutputConnection : System.ValueType, {[System.Int32]:Barotrauma.CircuitBoxOutputConnection}, {[System.Int32]:Barotrauma.CircuitBoxOutputConnection}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CircuitBoxOutputConnection} +---@class Barotrauma.CircuitBoxOutputConnection : Barotrauma.CircuitBoxConnection +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxComponent : System.Object, {[System.Int32]:Barotrauma.CircuitBoxComponent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxInputOutputNode : System.Object, {[System.Int32]:Barotrauma.CircuitBoxInputOutputNode}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxLabelNode : System.Object, {[System.Int32]:Barotrauma.CircuitBoxLabelNode}, {[System.Int32]:System.Object} +---@class Barotrauma.CircuitBoxLabelNode : Barotrauma.CircuitBoxNode +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxWire : System.Object, {[System.Int32]:Barotrauma.CircuitBoxWire}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.ItemContainer-arr : System.Array +---@class Barotrauma.Option*1Barotrauma*ContentXElement : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxOpcode : System.Object +---@class Barotrauma.CircuitBoxOpcode : System.Enum +---@class System.Collections.Generic.IReadOnlyCollection*1System*UInt16 +---@class Barotrauma.Option*1Barotrauma*Item : System.ValueType +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxComponent +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxWire +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxNode +---@class Barotrauma.NetLimitedString : System.ValueType +---@class Barotrauma.CircuitBoxResizeDirection : System.Enum +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxLabelNode +---@class Barotrauma.Option*1Barotrauma*Identifier : System.ValueType +---@class Barotrauma.NetCircuitBoxCursorInfo : System.ValueType +---@class Barotrauma.CircuitBoxServerCreateComponentEvent : System.ValueType +---@class Barotrauma.CircuitBoxServerCreateWireEvent : System.ValueType +---@class Barotrauma.Option*1Barotrauma*CircuitBoxConnection : System.ValueType +---@class System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Item : System.Object, {[System.UInt16]:Barotrauma.Item}, {[System.Object]:System.Object} +---@class System.Action*1Barotrauma*Items*Components*CircuitBox*CreatedWire : System.MulticastDelegate +---@class Barotrauma.Items.Components.CircuitBox.CreatedWire : System.ValueType +---@class Barotrauma.CircuitBoxInputOutputNode.Type : System.Enum +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxSelectable +---@class System.Collections.Immutable.ImmutableDictionary*1System*UInt16*1Barotrauma*Option*2System*UInt16 : System.Object, {[System.UInt16]:Barotrauma.Option*1System*UInt16}, {[System.UInt16]:Barotrauma.Option*1System*UInt16}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*CircuitBoxInputOutputNode*Type*1Barotrauma*Option*2System*UInt16 : System.Object, {[Barotrauma.CircuitBoxInputOutputNode.Type]:Barotrauma.Option*1System*UInt16}, {[Barotrauma.CircuitBoxInputOutputNode.Type]:Barotrauma.Option*1System*UInt16}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxInputOutputNode*Type +---@class Barotrauma.Option*1Barotrauma*Items*Components*CircuitBox : System.ValueType +---@class Barotrauma.Option*1Barotrauma*LocalizedString : System.ValueType +---@class System.Nullable*1Barotrauma*CircuitBoxLabel : System.ValueType +---@class Barotrauma.Option*1Barotrauma*GUIComponent : System.ValueType +---@class Barotrauma.Option*1Barotrauma*CircuitBoxComponent : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxConnection : System.ValueType, {[System.Int32]:Barotrauma.CircuitBoxConnection}, {[System.Int32]:Barotrauma.CircuitBoxConnection}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CircuitBoxConnection} +---@class System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection : {[System.Int32]:Barotrauma.CircuitBoxConnection} +---@class Barotrauma.Option*1Barotrauma*CircuitBoxWire : System.ValueType +---@class Microsoft.Xna.Framework.Vector2-arr-arr : System.Array +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxNode : System.Object +---@class Barotrauma.Option*1System*ValueTuple*2Barotrauma*CircuitBoxResizeDirection*2Barotrauma*CircuitBoxNode : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CircuitBoxNode +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxWire : {[System.Int32]:Barotrauma.CircuitBoxWire} +---@class Barotrauma.Option*1Microsoft*Xna*Framework*RectangleF : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxWireRenderer : System.Object, {[System.Int32]:Barotrauma.CircuitBoxWireRenderer}, {[System.Int32]:System.Object} +---@class Barotrauma.Option*1Barotrauma*CircuitBoxWireRenderer : System.ValueType +---@class Barotrauma.SubmarineInfo.CrewExperienceLevel : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Character : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[])}, {[System.Object]:System.Object} +---@class Barotrauma.SubmarineTag : System.Enum +---@class Barotrauma.BeaconStationInfo : Barotrauma.ExtraSubmarineInfo +---@class Barotrauma.ExtraSubmarineInfo : System.Object +---@class Barotrauma.WreckInfo : Barotrauma.ExtraSubmarineInfo +---@class Barotrauma.EnemySubmarineInfo : Barotrauma.ExtraSubmarineInfo +---@class System.IO.MemoryStream : System.IO.Stream +---@class Barotrauma.PendingSubInfo-ref +---@class System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1Barotrauma*Items*Components*DockingPort : System.Object, {[Barotrauma.Submarine]:Barotrauma.Items.Components.DockingPort}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PathNode : System.Object, {[System.Int32]:Barotrauma.PathNode}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1System*Collections*Generic*HashSet*2Barotrauma*PathNode : System.Object, {[Barotrauma.Submarine]:(System.Collections.Generic.HashSet*1Barotrauma*PathNode)|(Barotrauma.PathNode[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*PathNode : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Structure : System.Object, {[System.Int32]:Barotrauma.Structure}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1FarseerPhysics*Dynamics*Body*1System*Single : System.Object, {[FarseerPhysics.Dynamics.Body]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*WayPoint : {[System.Int32]:Barotrauma.WayPoint} +---@class Barotrauma.WreckAI : Barotrauma.SubmarineTurretAI +---@class Barotrauma.SubmarineTurretAI : System.Object +---@class System.Nullable*1FarseerPhysics*Dynamics*Category : System.ValueType +---@class System.Predicate*1FarseerPhysics*Dynamics*Fixture : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*Gap : System.Object, {[System.Int32]:Barotrauma.Gap}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Submarine*T : System.Object, {[System.Int32]:Barotrauma.Submarine.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Submarine.T : Barotrauma.MapEntity +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Submarine*T +---@class Barotrauma.Submarine.T : Barotrauma.MapEntity +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Items*Components*ItemContainer*2System*Int32 : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Items*Components*ItemContainer*1System*Int32}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Items*Components*ItemContainer*1System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Predicate*1Barotrauma*MapEntity : System.MulticastDelegate +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*PerkBehaviors*SubItemSwapPerk : System.ValueType, {[System.Int32]:Barotrauma.PerkBehaviors.SubItemSwapPerk}, {[System.Int32]:Barotrauma.PerkBehaviors.SubItemSwapPerk}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.PerkBehaviors.SubItemSwapPerk} +---@class Barotrauma.PerkBehaviors.SubItemSwapPerk : Barotrauma.PerkBehaviors.PerkBase +---@class Barotrauma.PerkBehaviors.PerkBase : System.Object +---@class System.Nullable*1Microsoft*Xna*Framework*Point : System.ValueType +---@class System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity : System.MulticastDelegate +---@class System.Collections.Generic.List*1FarseerPhysics*Dynamics*Contacts*Contact : System.Object, {[System.Int32]:FarseerPhysics.Dynamics.Contacts.Contact}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Queue*1Barotrauma*SubmarineBody*Impact : System.Object +---@class Barotrauma.SubmarineBody.Impact : System.ValueType +---@class System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Contacts*Contact +---@class System.Collections.Generic.List*1Barotrauma*Lights*ConvexHull : System.Object, {[System.Int32]:Barotrauma.Lights.ConvexHull}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Lights*LightSource : System.Object, {[System.Int32]:Barotrauma.Lights.LightSource}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1FarseerPhysics*Dynamics*Body*1Microsoft*Xna*Framework*Vector2 : System.Object, {[FarseerPhysics.Dynamics.Body]:Microsoft.Xna.Framework.Vector2}, {[System.Object]:System.Object} +---@class Barotrauma.WallSection-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*WallSection : System.Object, {[System.Int32]:Barotrauma.WallSection}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*AfflictionPrefab*Description : System.Object, {[System.Int32]:Barotrauma.AfflictionPrefab.Description}, {[System.Int32]:Barotrauma.AfflictionPrefab.Description}, {[System.Int32]:Barotrauma.AfflictionPrefab.Description}, {[System.Int32]:System.Object} +---@class Barotrauma.AfflictionPrefab.Description : System.Object +---@class System.Collections.Generic.List*1Barotrauma*AfflictionPrefab*Effect : System.Object, {[System.Int32]:Barotrauma.AfflictionPrefab.Effect}, {[System.Int32]:System.Object} +---@class Barotrauma.AfflictionPrefab.Effect : System.Object +---@class System.Collections.Generic.List*1Barotrauma*AfflictionPrefab*PeriodicEffect : System.Object, {[System.Int32]:Barotrauma.AfflictionPrefab.PeriodicEffect}, {[System.Int32]:System.Object} +---@class Barotrauma.AfflictionPrefab.PeriodicEffect : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AfflictionPrefab +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AfflictionPrefab*Effect +---@class System.Collections.Generic.IList*1Barotrauma*AfflictionPrefab*PeriodicEffect : {[System.Int32]:Barotrauma.AfflictionPrefab.PeriodicEffect} +---@class Barotrauma.AfflictionPrefab.Description.TargetType : System.Enum +---@class System.ValueTuple*1System*Single*1Barotrauma*Affliction : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*AfflictionPrefab*PeriodicEffect*1System*Single : System.Object, {[Barotrauma.AfflictionPrefab.PeriodicEffect]:System.Single}, {[System.Object]:System.Object} +---@class Barotrauma.AfflictionHusk.InfectionState : System.Enum +---@class System.Nullable*1Barotrauma*AfflictionHusk*InfectionState : System.ValueType +---@class Barotrauma.AfflictionPsychosis.FloodType : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Affliction*1System*Xml*Linq*XElement : System.Object, {[Barotrauma.Affliction]:System.Xml.Linq.XElement}, {[System.Object]:System.Object} +---@class Barotrauma.HitDetection : System.Enum +---@class Barotrauma.AIBehaviorAfterAttack : System.Enum +---@class Barotrauma.VisualSlot-arr : System.Array +---@class Barotrauma.ItemSlot-arr : System.Array +---@class Barotrauma.Inventory.ItemSlot : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Inventory*SlotReference : System.Object +---@class System.ValueTuple*1Barotrauma*Item*1Barotrauma*Identifier : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Microsoft*Xna*Framework*Rectangle : {[System.Int32]:Microsoft.Xna.Framework.Rectangle} +---@class System.Collections.Generic.Dictionary*1Barotrauma*InventorySlotItem*1Barotrauma*Inventory : System.Object, {[Barotrauma.InventorySlotItem]:Barotrauma.Inventory}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*AddOrDeleteCommand : System.Object, {[System.Int32]:Barotrauma.AddOrDeleteCommand}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*Xml*Linq*XElement : System.Object, {[System.Int32]:System.Xml.Linq.XElement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Object*1System*Collections*Generic*List*2Barotrauma*ISerializableEntity : System.Object, {[System.Object]:(System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*InventorySlotItem : System.Object, {[System.Int32]:Barotrauma.InventorySlotItem}, {[System.Int32]:System.Object} +---@class Barotrauma.TraitorEvent.State : System.Enum +---@class System.Collections.Generic.HashSet*1Barotrauma*Networking*Client : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*ReputationRequirement : System.ValueType, {[System.Int32]:Barotrauma.TraitorEventPrefab.ReputationRequirement}, {[System.Int32]:Barotrauma.TraitorEventPrefab.ReputationRequirement}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TraitorEventPrefab.ReputationRequirement} +---@class Barotrauma.TraitorEventPrefab.ReputationRequirement : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*MissionRequirement : System.ValueType, {[System.Int32]:Barotrauma.TraitorEventPrefab.MissionRequirement}, {[System.Int32]:Barotrauma.TraitorEventPrefab.MissionRequirement}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TraitorEventPrefab.MissionRequirement} +---@class Barotrauma.TraitorEventPrefab.MissionRequirement : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*LevelRequirement : System.ValueType, {[System.Int32]:Barotrauma.TraitorEventPrefab.LevelRequirement}, {[System.Int32]:Barotrauma.TraitorEventPrefab.LevelRequirement}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TraitorEventPrefab.LevelRequirement} +---@class Barotrauma.TraitorEventPrefab.LevelRequirement : System.Object +---@class FarseerPhysics.Common.Vertices : System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2 +---@class FarseerPhysics.Collision.AABB-ref +---@class FarseerPhysics.Collision.RayCastOutput-ref +---@class FarseerPhysics.Collision.RayCastInput-ref +---@class FarseerPhysics.Common.FixedArray2*1FarseerPhysics*Collision*ManifoldPoint : System.ValueType, {[System.Int32]:FarseerPhysics.Collision.ManifoldPoint} +---@class FarseerPhysics.Collision.ManifoldType : System.Enum +---@class FarseerPhysics.Collision.EPAxisType : System.Enum +---@class FarseerPhysics.Collision.Shapes.Shape : System.Object +---@class FarseerPhysics.Common.Transform-ref +---@class FarseerPhysics.Common.FixedArray2 +---@class FarseerPhysics.Collision.Manifold-ref +---@class FarseerPhysics.Collision.Shapes.CircleShape : FarseerPhysics.Collision.Shapes.Shape +---@class FarseerPhysics.Collision.Shapes.PolygonShape : FarseerPhysics.Collision.Shapes.Shape +---@class FarseerPhysics.Collision.Shapes.EdgeShape : FarseerPhysics.Collision.Shapes.Shape +---@class FarseerPhysics.Common.FixedArray2 +---@class System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Joints*Joint : System.Object +---@class System.Func*1FarseerPhysics*Dynamics*Fixture*1System*Boolean : System.MulticastDelegate +---@class System.Func*1System*Int32*1System*Boolean : System.MulticastDelegate +---@class FarseerPhysics.Collision.TOIInput : System.Object +---@class System.Func*1FarseerPhysics*Dynamics*Fixture*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2*1System*Single*1System*Single : System.MulticastDelegate +---@class System.Func*1FarseerPhysics*Collision*RayCastInput*1FarseerPhysics*Dynamics*FixtureProxy*1System*Single : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.FixtureProxy : System.ValueType +---@class FarseerPhysics.Dynamics.BodyDelegate : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.FixtureDelegate : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.JointDelegate : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.ControllerDelegate : System.MulticastDelegate +---@class FarseerPhysics.Controllers.Controller : FarseerPhysics.Common.PhysicsLogic.FilterData +---@class FarseerPhysics.Common.PhysicsLogic.FilterData : System.Object +---@class System.Collections.Generic.List*1FarseerPhysics*Controllers*Controller : System.Object, {[System.Int32]:FarseerPhysics.Controllers.Controller}, {[System.Int32]:System.Object} +---@class FarseerPhysics.Dynamics.ContactManager : System.Object +---@class FarseerPhysics.Fluids.FluidSystem2 : System.Object +---@class FarseerPhysics.Dynamics.Contacts.ContactListHead : FarseerPhysics.Dynamics.Contacts.Contact +---@class FarseerPhysics.Dynamics.Island : System.Object +---@class FarseerPhysics.Dynamics.TimeStep-ref +---@class FarseerPhysics.Dynamics.SolverIterations-ref +---@class System.Collections.Generic.List*1FarseerPhysics*Common*Vertices : System.Object, {[System.Int32]:FarseerPhysics.Common.Vertices}, {[System.Int32]:System.Object} +---@class FarseerPhysics.Common.Path : System.Object +---@class FarseerPhysics.Collision.IBroadPhase +---@class FarseerPhysics.Dynamics.AfterCollisionEventHandler : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.Contacts.ContactVelocityConstraint : System.Object +---@class FarseerPhysics.Dynamics.BeforeCollisionEventHandler : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.OnCollisionEventHandler : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.OnSeparationEventHandler : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.FixtureProxy-arr : System.Array +---@class FarseerPhysics.Dynamics.Category-ref +---@class Barotrauma.PhysicsBody.Shape : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*PhysicsBody*T : System.Object, {[System.Int32]:Barotrauma.PhysicsBody.T}, {[System.Int32]:System.Object} +---@class Barotrauma.PhysicsBody.T : Barotrauma.PosInfo +---@class Barotrauma.NetworkFireSource-arr : System.Array +---@class Barotrauma.Hull.NetworkFireSource : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Hull*RemoteDecal : System.Object, {[System.Int32]:Barotrauma.Hull.RemoteDecal}, {[System.Int32]:System.Object} +---@class Barotrauma.Hull.RemoteDecal : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Decal : System.Object +---@class System.Action*1Barotrauma*Hull*BackgroundSectionNetworkUpdate : System.MulticastDelegate +---@class Barotrauma.Hull.BackgroundSectionNetworkUpdate : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*BackgroundSection +---@class Barotrauma.BackgroundSectionsEventData-ref +---@class Barotrauma.NetworkFireSource-arr-ref +---@class Voronoi2.Site-arr : System.Array +---@class Voronoi2.CellType : System.Enum +---@class System.Collections.Generic.List*1System*WeakReference*2Barotrauma*Sprite : System.Object, {[System.Int32]:System.WeakReference*1Barotrauma*Sprite}, {[System.Int32]:System.Object} +---@class System.WeakReference*1Barotrauma*Sprite : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Sprite*TextureRefCounter : System.Object, {[Barotrauma.Identifier]:Barotrauma.Sprite.TextureRefCounter}, {[System.Object]:System.Object} +---@class Barotrauma.Sprite.TextureRefCounter : System.Object +---@class System.Nullable*1Microsoft*Xna*Framework*Graphics*SpriteEffects : System.ValueType +---@class Microsoft.Xna.Framework.Rectangle-arr : System.Array +---@class Barotrauma.WearableSprite.ObscuringMode : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*WearableType : System.Object, {[System.Int32]:Barotrauma.WearableType}, {[System.Int32]:System.Object} +---@class Microsoft.Xna.Framework.Graphics.IndexBuffer : Microsoft.Xna.Framework.Graphics.GraphicsResource +---@class System.Collections.Generic.List*1Barotrauma*DeformableSprite : System.Object, {[System.Int32]:Barotrauma.DeformableSprite}, {[System.Int32]:System.Object} +---@class System.Func*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*SpriteRecorder*RecordedBuffer : System.Object, {[System.Int32]:Barotrauma.SpriteRecorder.RecordedBuffer}, {[System.Int32]:System.Object} +---@class Barotrauma.SpriteRecorder.RecordedBuffer : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*SpriteRecorder*Command : System.Object, {[System.Int32]:Barotrauma.SpriteRecorder.Command}, {[System.Int32]:System.Object} +---@class Barotrauma.SpriteRecorder.Command : System.ValueType +---@class Barotrauma.DecorativeSprite.AnimationType : System.Enum +---@class System.Func*1Barotrauma*PropertyConditional*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.ContainedItemSprite.DecorativeSpriteBehaviorType : System.Enum +---@class System.Lazy*1Barotrauma*LocalizedString : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*FabricationRecipe*RequiredItem : System.ValueType, {[System.Int32]:Barotrauma.FabricationRecipe.RequiredItem}, {[System.Int32]:Barotrauma.FabricationRecipe.RequiredItem}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.FabricationRecipe.RequiredItem} +---@class System.Collections.Generic.List*1Barotrauma*ItemPrefab : System.Object, {[System.Int32]:Barotrauma.ItemPrefab}, {[System.Int32]:System.Object} +---@class Barotrauma.SoldItem.SellOrigin : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*StartItem : System.ValueType, {[System.Int32]:Barotrauma.StartItem}, {[System.Int32]:Barotrauma.StartItem}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.StartItem} +---@class Barotrauma.PrefabCollection*1Barotrauma*UpgradeCategory : System.Object, {[Barotrauma.Identifier]:Barotrauma.UpgradeCategory}, {[System.String]:Barotrauma.UpgradeCategory} +---@class System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade : System.Object, {[System.Int32]:Barotrauma.PurchasedUpgrade}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PurchasedItemSwap : System.Object, {[System.Int32]:Barotrauma.PurchasedItemSwap}, {[System.Int32]:System.Object} +---@class Barotrauma.NamedEvent*1Barotrauma*UpgradeManager : System.Object +---@class System.Collections.Generic.ICollection*1Barotrauma*Item +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*UpgradeMaxLevelMod : System.ValueType, {[System.Int32]:Barotrauma.UpgradeMaxLevelMod}, {[System.Int32]:Barotrauma.UpgradeMaxLevelMod}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.UpgradeMaxLevelMod} +---@class Barotrauma.UpgradeMaxLevelMod : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*UpgradeResourceCost : System.Object +---@class Barotrauma.UpgradeResourceCost : System.ValueType +---@class Barotrauma.PrefabCollection*1Barotrauma*UpgradePrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.UpgradePrefab}, {[System.String]:Barotrauma.UpgradePrefab} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*UpgradeCategory +---@class System.Collections.Generic.Dictionary*1System*String*1System*String-arr : System.Object, {[System.String]:(System.String-arr)|(System.String[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ApplicableResourceCollection : System.ValueType, {[System.Int32]:Barotrauma.ApplicableResourceCollection}, {[System.Int32]:Barotrauma.ApplicableResourceCollection}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ApplicableResourceCollection} +---@class Barotrauma.ApplicableResourceCollection : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*ISerializableEntity*1Barotrauma*PropertyReference-arr : System.Object, {[Barotrauma.ISerializableEntity]:(Barotrauma.PropertyReference-arr)|(Barotrauma.PropertyReference[])}, {[System.Object]:System.Object} +---@class Barotrauma.PropertyReference-arr : System.Array +---@class Barotrauma.PropertyReference : System.Object +---@class Barotrauma.ISerializableEntity-arr : System.Array +---@class Barotrauma.UpgradePrefab-ref +---@class Barotrauma.UpgradeCategory-ref +---@class Barotrauma.AIObjectiveManager.ObjectiveType : System.Enum +---@class Barotrauma.Character.ItemTeamChange : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Boolean : System.Object, {[Barotrauma.Identifier]:System.Boolean}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerSettings*SettingsTab*1Barotrauma*GUIComponent : System.Object, {[Barotrauma.Networking.ServerSettings.SettingsTab]:Barotrauma.GUIComponent}, {[System.Object]:System.Object} +---@class Barotrauma.Networking.ServerSettings.SettingsTab : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerSettings*SettingsTab*1Barotrauma*GUIButton : System.Object, {[Barotrauma.Networking.ServerSettings.SettingsTab]:Barotrauma.GUIButton}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*UInt32*1Barotrauma*Networking*ServerSettings*NetPropertyData : System.Object, {[System.UInt32]:Barotrauma.Networking.ServerSettings.NetPropertyData}, {[System.Object]:System.Object} +---@class Barotrauma.Networking.ServerSettings.NetPropertyData : System.Object +---@class Barotrauma.Networking.PlayStyle : System.Enum +---@class Barotrauma.Networking.RespawnMode : System.Enum +---@class Barotrauma.Networking.SelectionMode : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Networking*ServerSettings*SavedClientPermission : System.Object, {[System.Int32]:Barotrauma.Networking.ServerSettings.SavedClientPermission}, {[System.Int32]:System.Object} +---@class Barotrauma.Networking.ServerSettings.SavedClientPermission : System.Object +---@class Barotrauma.PvpTeamSelectionMode : System.Enum +---@class Barotrauma.LosMode : System.Enum +---@class Barotrauma.EnemyHealthBarMode : System.Enum +---@class Barotrauma.Networking.LootedMoneyDestination : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Range*2System*Int32 : System.Object, {[System.Int32]:Barotrauma.Range*1System*Int32}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Boolean : {[Barotrauma.Identifier]:System.Boolean} +---@class System.Action*1Barotrauma*Identifier*1System*Object : System.MulticastDelegate +---@class Barotrauma.Networking.ServerSettings.NetFlags : System.Enum +---@class Barotrauma.Items.Components.WifiComponent-ref +---@class System.Collections.Generic.HashSet*1Barotrauma*DebugConsole*Command : System.Object +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client : {[System.Int32]:Barotrauma.Networking.Client} +---@class Barotrauma.Networking.Client.T : System.Object +---@class Barotrauma.Networking.ClientPermissions-ref +---@class System.Collections.Generic.List +---@class Barotrauma.INetSerializableStruct.T : System.Object +---@class Barotrauma.ReadOnlyBitField : System.Object +---@class Barotrauma.INetSerializableStruct.T : System.Object +---@class Barotrauma.WriteOnlyBitField : System.Object +---@class Barotrauma.T-ref +---@class Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*PipeEndpoint : Barotrauma.Networking.NetworkConnection +---@class Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*LidgrenEndpoint : Barotrauma.Networking.NetworkConnection +---@class Lidgren.Network.NetConnection : System.Object +---@class Barotrauma.Networking.P2PConnection*1Barotrauma*Networking*SteamP2PEndpoint : Barotrauma.Networking.P2PConnection +---@class System.Nullable*1System*TimeSpan : System.ValueType +---@class System.Collections.Generic.List*1System*UInt32 : System.Object, {[System.Int32]:System.UInt32}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Networking*BannedPlayer : System.Object, {[System.Int32]:Barotrauma.Networking.BannedPlayer}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*BannedPlayer : {[System.Int32]:Barotrauma.Networking.BannedPlayer} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Either*2Barotrauma*Networking*Address*2Barotrauma*Networking*AccountId +---@class Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId : System.Object +---@class Barotrauma.Networking.NetStats : System.Object +---@class Barotrauma.CameraTransition : System.Object +---@class System.Nullable*1System*UInt16 : System.ValueType, integer +---@class Barotrauma.Networking.GameClient.RoundInitStatus : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Networking*Client : System.Object, {[System.Int32]:Barotrauma.Networking.Client}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Networking*ChatMessage : System.Object, {[System.Int32]:Barotrauma.Networking.ChatMessage}, {[System.Int32]:System.Object} +---@class Barotrauma.Networking.FileReceiver : System.Object +---@class Barotrauma.Networking.ClientEntityEventManager : Barotrauma.Networking.NetEntityEventManager +---@class Barotrauma.Networking.NetEntityEventManager : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*Endpoint : System.ValueType, {[System.Int32]:Barotrauma.Networking.Endpoint}, {[System.Int32]:Barotrauma.Networking.Endpoint}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Networking.Endpoint} +---@class Barotrauma.NamedEvent*1Barotrauma*Networking*GameClient*PermissionChangedEvent : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Networking*IReadMessage : System.Object, {[System.Int32]:Barotrauma.Networking.IReadMessage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Networking*IServerSerializable : System.Object, {[System.Int32]:Barotrauma.Networking.IServerSerializable}, {[System.Int32]:System.Object} +---@class Barotrauma.Networking.IServerSerializable +---@class Barotrauma.Option*1System*UInt32 : System.ValueType +---@class Barotrauma.Networking.ClientNetError : System.Enum +---@class Barotrauma.Networking.ServerInfo : System.Object +---@class Barotrauma.Networking.PeerDisconnectPacket : System.ValueType +---@class Barotrauma.Networking.FileTransferType : System.Enum +---@class Barotrauma.Networking.FileReceiver.FileTransferIn : System.Object +---@class Barotrauma.Networking.ClientPeer.Callbacks : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*AuthenticationTicket : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*ServerContentPackage : System.ValueType, {[System.Int32]:Barotrauma.Networking.ServerContentPackage}, {[System.Int32]:Barotrauma.Networking.ServerContentPackage}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Networking.ServerContentPackage} +---@class Barotrauma.Networking.ServerContentPackage : System.Object +---@class Barotrauma.Networking.PeerPacketHeaders : System.ValueType +---@class System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Networking*AccountId : System.Threading.Tasks.Task +---@class Barotrauma.Networking.ClientPeer.IncomingInitializationMessage : System.ValueType +---@class Barotrauma.Networking.ClientPeer*1Barotrauma*Networking*LidgrenEndpoint : Barotrauma.Networking.ClientPeer +---@class Lidgren.Network.NetClient : Lidgren.Network.NetPeer +---@class Lidgren.Network.NetPeer : System.Object +---@class Lidgren.Network.NetPeerConfiguration : System.Object +---@class System.Collections.Generic.List*1Lidgren*Network*NetIncomingMessage : System.Object, {[System.Int32]:Lidgren.Network.NetIncomingMessage}, {[System.Int32]:System.Object} +---@class Lidgren.Network.NetIncomingMessage : Lidgren.Network.NetBuffer +---@class Lidgren.Network.NetBuffer : System.Object +---@class Lidgren.Network.NetSendResult : System.Enum +---@class EventInput.IKeyboardSubscriber +---@class Microsoft.Xna.Framework.TextEditingEventArgs : System.EventArgs +---@class EventInput.CharacterEventArgs : System.ValueType +---@class Microsoft.Xna.Framework.GameWindow : System.Object +---@class Microsoft.Xna.Framework.Input.Keys-ref +---@class Barotrauma.Particles.Particle-arr : System.Array +---@class System.Collections.Generic.LinkedList*1Barotrauma*Particles*Particle : System.Object +---@class Barotrauma.Particles.ParticleDrawOrder : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Particles*ParticlePrefab : System.Object, {[System.Int32]:Barotrauma.Particles.ParticlePrefab}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Particles*ParticlePrefab*1System*Int32 : System.Object, {[Barotrauma.Particles.ParticlePrefab]:System.Int32}, {[System.Object]:System.Object} +---@class Barotrauma.Particles.ParticleBlendState : System.Enum +---@class Barotrauma.Particles.ParticlePrefab.DrawTargetType : System.Enum +---@class Barotrauma.Particles.Particle.UpdateResult : System.Enum +---@class SharpFont.Face : SharpFont.NativeObject +---@class SharpFont.NativeObject : System.Object +---@class System.Collections.Generic.Dictionary*1System*UInt32*1Barotrauma*ScalableFont*GlyphData : System.Object, {[System.UInt32]:Barotrauma.ScalableFont.GlyphData}, {[System.Object]:System.Object} +---@class Barotrauma.ScalableFont.GlyphData : System.ValueType +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Graphics*Texture2D : System.Object, {[System.Int32]:Microsoft.Xna.Framework.Graphics.Texture2D}, {[System.Int32]:System.Object} +---@class System.UInt32-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*ScalableFont : System.Object, {[System.Int32]:Barotrauma.ScalableFont}, {[System.Int32]:System.Object} +---@class SharpFont.Library : System.Object +---@class Barotrauma.ForceUpperCase : System.Enum +---@class System.Nullable +---@class Microsoft.Xna.Framework.Vector2-arr-ref +---@class System.ValueTuple*1Barotrauma*ScalableFont*GlyphData*1Microsoft*Xna*Framework*Graphics*Texture2D : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.ChatManager : System.Object +---@class Barotrauma.GUITextBox.OnEnterHandler : System.MulticastDelegate +---@class Barotrauma.ChatBox.ChatKeyStates : System.ValueType +---@class System.IO.FileSystemWatcher : System.ComponentModel.Component +---@class System.ComponentModel.Component : System.MarshalByRefObject +---@class System.Action*1System*String : System.MulticastDelegate +---@class System.IO.FileSystemEventArgs : System.EventArgs +---@class Barotrauma.Graph.GraphDelegate : System.MulticastDelegate +---@class System.Nullable*1Barotrauma*CampaignUI*PlayerBalanceElement : System.ValueType +---@class Barotrauma.HRManagerUI.SortingMethod : System.Enum +---@class System.ValueTuple*1Barotrauma*CharacterInfo*1System*String : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*GUIMessage : System.Object, {[System.Int32]:Barotrauma.GUIMessage}, {[System.Int32]:System.Object} +---@class Barotrauma.GUI.SavingIndicatorState : System.Enum +---@class System.Collections.Generic.HashSet*1Barotrauma*GUIComponent : System.Object +---@class System.Collections.Generic.Queue*1Barotrauma*GUIComponent : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:Microsoft.Xna.Framework.Vector2}, {[System.Int32]:Microsoft.Xna.Framework.Vector2}, {[System.Int32]:System.Object}, {[System.Int32]:Microsoft.Xna.Framework.Vector2} +---@class Barotrauma.GUISelector*1Barotrauma*GUICursorPrefab : System.Object +---@class System.Nullable*1Barotrauma*Pivot : System.ValueType +---@class System.Func*1System*Int32*1System*Int32 : System.MulticastDelegate +---@class System.Func*1Barotrauma*RectTransform*1Barotrauma*GUI*T : System.MulticastDelegate +---@class Barotrauma.GUI.T : Barotrauma.GUIComponent +---@class System.Collections.Generic.List*1Barotrauma*GUI*T : System.Object, {[System.Int32]:Barotrauma.GUI.T}, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*RectTransform*1Barotrauma*GUI*T : System.MulticastDelegate +---@class Barotrauma.GUI.T : Barotrauma.GUIComponent +---@class System.Collections.Generic.List*1Barotrauma*GUI*T : System.Object, {[System.Int32]:Barotrauma.GUI.T}, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*RectTransform*1Barotrauma*GUI*T : System.MulticastDelegate +---@class Barotrauma.GUI.T : Barotrauma.GUIComponent +---@class System.Collections.Generic.List*1Barotrauma*GUI*T : System.Object, {[System.Int32]:Barotrauma.GUI.T}, {[System.Int32]:System.Object} +---@class System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Point : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IList*1Barotrauma*GUIComponent : {[System.Int32]:Barotrauma.GUIComponent} +---@class System.Collections.Generic.IList*1Microsoft*Xna*Framework*Rectangle : {[System.Int32]:Microsoft.Xna.Framework.Rectangle} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent +---@class Barotrauma.Range +---@class Barotrauma.GUI.OutlinePosition : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*GUIComponent*ComponentState*1System*Collections*Generic*List*2Barotrauma*UISprite : System.Object, {[Barotrauma.GUIComponent.ComponentState]:(System.Collections.Generic.List*1Barotrauma*UISprite)|(Barotrauma.UISprite[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*UISprite : System.Object, {[System.Int32]:Barotrauma.UISprite}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUIComponentStyle : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUIComponentStyle}, {[System.Object]:System.Object} +---@class Microsoft.Xna.Framework.Input.MouseState : System.ValueType +---@class Microsoft.Xna.Framework.Input.KeyboardState : System.ValueType, {[Microsoft.Xna.Framework.Input.Keys]:Microsoft.Xna.Framework.Input.KeyState} +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Input*Keys : System.Object, {[System.Int32]:Microsoft.Xna.Framework.Input.Keys}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*TextManager*SpeciallyHandledCharCategory*1Barotrauma*ScalableFont : System.Object, {[Barotrauma.TextManager.SpeciallyHandledCharCategory]:Barotrauma.ScalableFont}, {[Barotrauma.TextManager.SpeciallyHandledCharCategory]:Barotrauma.ScalableFont}, {[System.Object]:System.Object} +---@class Barotrauma.GUISelector*1Barotrauma*GUISpritePrefab : System.Object +---@class Barotrauma.GUISelector*1Barotrauma*GUISpriteSheetPrefab : System.Object +---@class Barotrauma.GUIButton.OnClickedHandler : System.MulticastDelegate +---@class Barotrauma.GUIButton.OnPressedHandler : System.MulticastDelegate +---@class Barotrauma.GUIButton.OnButtonDownHandler : System.MulticastDelegate +---@class System.Collections.Generic.List*1System*WeakReference*2Barotrauma*RectTransform : System.Object, {[System.Int32]:System.WeakReference*1Barotrauma*RectTransform}, {[System.Int32]:System.Object} +---@class System.WeakReference*1Barotrauma*RectTransform : System.Object +---@class Barotrauma.GUISelector*1Barotrauma*GUIColorPrefab : System.Object +---@class Barotrauma.GUIColorPicker.OnColorSelectedHandler : System.MulticastDelegate +---@class Microsoft.Xna.Framework.Color-arr-ref +---@class System.Func*1System*Single*1System*Single*1Microsoft*Xna*Framework*Color : System.MulticastDelegate +---@class Barotrauma.GUIComponent.SecondaryButtonDownHandler : System.MulticastDelegate +---@class System.Action*1Barotrauma*GUIComponent : System.MulticastDelegate +---@class Barotrauma.SlideDirection : System.Enum +---@class System.Nullable*1Barotrauma*Anchor : System.ValueType +---@class Barotrauma.GUIComponent.T : Barotrauma.GUIComponent +---@class Barotrauma.GUIComponent.T : Barotrauma.GUIComponent +---@class System.Collections.Generic.IEnumerable*1Barotrauma*GUIComponent*T +---@class Barotrauma.GUIComponent.T : Barotrauma.GUIComponent +---@class System.Func*1Barotrauma*GUIComponent*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1Barotrauma*ContextMenuOption*1Barotrauma*GUITextBlock : System.Object, {[Barotrauma.ContextMenuOption]:Barotrauma.GUITextBlock}, {[System.Object]:System.Object} +---@class Barotrauma.ContextMenuOption-arr : System.Array +---@class System.Action*1System*Single*1Barotrauma*GUICustomComponent : System.MulticastDelegate +---@class Barotrauma.GUIDropDown.OnSelectedHandler : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*RectTransform : System.Object, {[System.Int32]:Barotrauma.RectTransform}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*Object +---@class System.Nullable*1Barotrauma*GUIComponent*ComponentState : System.ValueType +---@class Barotrauma.GUIListBox.OnSelectedHandler : System.MulticastDelegate +---@class Barotrauma.GUIListBox.CheckSelectedHandler : System.MulticastDelegate +---@class Barotrauma.GUIListBox.OnRearrangedHandler : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1Barotrauma*GUIComponent*1System*Boolean : System.Object, {[Barotrauma.GUIComponent]:System.Boolean}, {[System.Object]:System.Object} +---@class Barotrauma.GUIListBox.SelectMode : System.Enum +---@class System.Nullable*1Microsoft*Xna*Framework*Vector4 : System.ValueType +---@class Barotrauma.GUIListBox.DragMode : System.Enum +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*GUIComponent : {[System.Int32]:Barotrauma.GUIComponent} +---@class System.Nullable*1Barotrauma*GUISoundType : System.ValueType +---@class Barotrauma.GUIListBox.Force : System.Enum +---@class Barotrauma.GUIListBox.AutoScroll : System.Enum +---@class Barotrauma.GUIListBox.TakeKeyBoardFocus : System.Enum +---@class Barotrauma.GUIListBox.PlaySelectSound : System.Enum +---@class System.Action*1System*Int32*1Microsoft*Xna*Framework*Point : System.MulticastDelegate +---@class Barotrauma.GUIMessageBox.Type : System.Enum +---@class Barotrauma.Type-arr : System.Array +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*LocalizedString*1System*Action*2Barotrauma*GUIMessageBox : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.GUINumberInput.OnValueEnteredHandler : System.MulticastDelegate +---@class Barotrauma.GUINumberInput.OnValueChangedHandler : System.MulticastDelegate +---@class Barotrauma.GUINumberInput.ButtonVisibility : System.Enum +---@class System.Nullable*1System*ValueTuple*2Barotrauma*GUIButton*2Barotrauma*GUIButton : System.ValueType +---@class Barotrauma.GUIProgressBar.ProgressGetterHandler : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*GUITickBox : System.Object, {[System.Int32]:Barotrauma.GUITickBox}, {[System.Object]:System.Object} +---@class Barotrauma.GUIRadioButtonGroup.RadioButtonGroupDelegate : System.MulticastDelegate +---@class System.Func*1Barotrauma*RectTransform*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.GUIScrollBar.OnMovedHandler : System.MulticastDelegate +---@class Barotrauma.GUIScrollBar.ScrollConversion : System.MulticastDelegate +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*GUIFont : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUIFont}, {[Barotrauma.Identifier]:Barotrauma.GUIFont}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*GUISprite : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUISprite}, {[Barotrauma.Identifier]:Barotrauma.GUISprite}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*GUISpriteSheet : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUISpriteSheet}, {[Barotrauma.Identifier]:Barotrauma.GUISpriteSheet}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*GUIColor : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUIColor}, {[Barotrauma.Identifier]:Barotrauma.GUIColor}, {[System.Object]:System.Object} +---@class Barotrauma.PrefabCollection*1Barotrauma*GUIComponentStyle : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUIComponentStyle}, {[System.String]:Barotrauma.GUIComponentStyle} +---@class Barotrauma.GUITextBlock.TextGetterHandler : System.MulticastDelegate +---@class Barotrauma.GUITextBlock.StrikethroughSettings : System.Object +---@class System.Collections.Generic.List*1Barotrauma*GUITextBlock*ClickableArea : System.Object, {[System.Int32]:Barotrauma.GUITextBlock.ClickableArea}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*GUITextBlock +---@class Barotrauma.TextBoxEvent : System.MulticastDelegate +---@class Barotrauma.GUITextBox.OnTextChangedHandler : System.MulticastDelegate +---@class Barotrauma.Memento*1System*String : System.Object +---@class Barotrauma.IMEPreviewTextHandler : System.Object +---@class Barotrauma.GUITickBox.OnSelectedHandler : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentQueue*1Barotrauma*LoadingScreen*PendingSplashScreen : System.Object +---@class Barotrauma.LoadingScreen.PendingSplashScreen : System.ValueType +---@class Barotrauma.LanguageIdentifier-arr : System.Array +---@class System.Nullable*1Barotrauma*MedicalClinicUI*PendingHealList : System.ValueType +---@class System.Nullable*1Barotrauma*MedicalClinicUI*CrewHealList : System.ValueType +---@class System.Nullable*1Barotrauma*MedicalClinicUI*PopupAfflictionList : System.ValueType +---@class Barotrauma.MedicalClinicUI.PendingHealElement : System.ValueType +---@class Barotrauma.MedicalClinicUI.CrewElement : System.ValueType +---@class Barotrauma.MedicalClinicUI.CrewHealList : System.ValueType +---@class Barotrauma.MedicalClinicUI.PendingHealList : System.ValueType +---@class Barotrauma.MedicalClinicUI.CreatedPopupAfflictionElement : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*GUIComponent : System.ValueType, {[System.Int32]:Barotrauma.GUIComponent}, {[System.Int32]:Barotrauma.GUIComponent}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.GUIComponent} +---@class System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*GUILayoutGroup : System.ValueType +---@class Barotrauma.MedicalClinic.RequestResult : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*MedicalClinic*NetCrewMember : System.ValueType, {[System.Int32]:Barotrauma.MedicalClinic.NetCrewMember}, {[System.Int32]:Barotrauma.MedicalClinic.NetCrewMember}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.MedicalClinic.NetCrewMember} +---@class Barotrauma.MedicalClinicUI.ElementState : System.Enum +---@class Barotrauma.GUILayoutGroup-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Barotrauma*SerializableEntityEditor +---@class System.Action*1Barotrauma*RectTransform : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*RectTransform +---@class System.Comparison*1Barotrauma*RectTransform : System.MulticastDelegate +---@class Barotrauma.Polygon : System.Object +---@class System.Collections.Generic.IReadOnlyList*1Microsoft*Xna*Framework*Vector2 : {[System.Int32]:Microsoft.Xna.Framework.Vector2} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Store*StoreTab*1Barotrauma*GUIListBox : System.Object, {[Barotrauma.Store.StoreTab]:Barotrauma.GUIListBox}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Store*StoreTab*1Barotrauma*Store*SortingMethod : System.Object, {[Barotrauma.Store.StoreTab]:Barotrauma.Store.SortingMethod}, {[System.Object]:System.Object} +---@class Barotrauma.Store.SortingMethod : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1Barotrauma*Store*ItemQuantity : System.Object, {[Barotrauma.ItemPrefab]:Barotrauma.Store.ItemQuantity}, {[System.Object]:System.Object} +---@class Barotrauma.Store.ItemQuantity : System.Object +---@class System.Nullable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2System*Single : System.ValueType +---@class Barotrauma.SubmarineDisplayContent-arr : System.Array +---@class Barotrauma.SubmarineSelection.SubmarineDisplayContent : System.ValueType +---@class Barotrauma.UpgradeStore.UpgradeTab : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*UpgradeCategory : System.Object, {[System.Int32]:Barotrauma.UpgradeCategory}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*GUIComponent : System.Object, {[Barotrauma.Item]:Barotrauma.GUIComponent}, {[System.Object]:System.Object} +---@class System.Func*1System*Boolean*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*UpgradePrefab : System.Object, {[System.Int32]:Barotrauma.UpgradePrefab}, {[System.Int32]:System.Object} +---@class Barotrauma.UpgradeStore.UpgradeFrame : System.ValueType +---@class System.Predicate*1Barotrauma*UpgradeStore*CategoryData : System.MulticastDelegate +---@class Barotrauma.UpgradeStore.CategoryData : System.ValueType +---@class Barotrauma.SlideshowPrefab : Barotrauma.Prefab +---@class System.Func*1System*Int32 : System.MulticastDelegate +---@class Barotrauma.WidgetShape : System.Enum +---@class System.Action*1Microsoft*Xna*Framework*Graphics*SpriteBatch*1System*Single : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*Widget : System.Object, {[System.Int32]:Barotrauma.Widget}, {[System.Int32]:System.Object} +---@class Concentus.Structs.OpusEncoder : System.Object +---@class Concentus.Structs.OpusDecoder : System.Object +---@class System.Byte-arr-arr : System.Array +---@class System.Collections.Generic.Queue*1Barotrauma*Lights*LightManager*RayCastTask : System.Object +---@class Barotrauma.Lights.LightManager.RayCastTask : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Microsoft*Xna*Framework*Rectangle : System.Object, {[Barotrauma.Hull]:Microsoft.Xna.Framework.Rectangle}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Lights*LightSource +---@class System.Int16-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*Lights*ConvexHullList : System.Object, {[System.Int32]:Barotrauma.Lights.ConvexHullList}, {[System.Int32]:System.Object} +---@class Barotrauma.Lights.ConvexHullList : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Lights*ConvexHull : System.Object +---@class Barotrauma.Lights.LightSource.LightVertexState : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1Microsoft*Xna*Framework*Vector2 : System.Object, {[Barotrauma.Submarine]:Microsoft.Xna.Framework.Vector2}, {[System.Object]:System.Object} +---@class Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer : Microsoft.Xna.Framework.Graphics.VertexBuffer +---@class Microsoft.Xna.Framework.Graphics.DynamicIndexBuffer : Microsoft.Xna.Framework.Graphics.IndexBuffer +---@class System.Collections.Generic.List*1Barotrauma*Lights*Segment : System.Object, {[System.Int32]:Barotrauma.Lights.Segment}, {[System.Int32]:System.Object} +---@class Barotrauma.Lights.Segment : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Lights*SegmentPoint : System.Object, {[System.Int32]:Barotrauma.Lights.SegmentPoint}, {[System.Int32]:System.Object} +---@class Barotrauma.Lights.SegmentPoint : System.ValueType +---@class Barotrauma.Lights.SegmentPoint-arr : System.Array +---@class System.ValueTuple*1System*Int32*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Sounds.SoundSourcePool-arr : System.Array +---@class Barotrauma.Sounds.SoundSourcePool : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Sounds*Sound : System.Object, {[System.Int32]:Barotrauma.Sounds.Sound}, {[System.Int32]:System.Object} +---@class Barotrauma.Sounds.SoundChannel-arr-arr : System.Array +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Sounds*SoundManager*CategoryModifier : System.Object, {[System.String]:Barotrauma.Sounds.SoundManager.CategoryModifier}, {[System.Object]:System.Object} +---@class Barotrauma.Sounds.SoundManager.CategoryModifier : System.Object +---@class System.Threading.ManualResetEvent : System.Threading.EventWaitHandle +---@class System.Threading.EventWaitHandle : System.Threading.WaitHandle +---@class System.Threading.WaitHandle : System.MarshalByRefObject +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Sounds*Sound : {[System.Int32]:Barotrauma.Sounds.Sound} +---@class Barotrauma.Sounds.SoundManager.SourcePoolIndex : System.Enum +---@class NVorbis.VorbisReader : System.Object +---@class System.Threading.Tasks.Task*1Barotrauma*Sounds*OggSound*TaskResult : System.Threading.Tasks.Task +---@class System.Collections.Generic.Queue*1System*Int16-arr : System.Object +---@class Barotrauma.Sounds.BiQuad-arr : System.Array +---@class Barotrauma.Sounds.BiQuad : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Networking*VoipQueue : System.Object, {[System.Int32]:Barotrauma.Networking.VoipQueue}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1System*UInt32 : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*RoundSound : System.Object, {[System.String]:Barotrauma.RoundSound}, {[System.Object]:System.Object} +---@class Barotrauma.BackgroundMusic-arr : System.Array +---@class System.Collections.Generic.HashSet*1Barotrauma*Sounds*SoundChannel : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*BackgroundMusic +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*SoundPrefab : {[System.Int32]:Barotrauma.SoundPrefab} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*DamageSound +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Type : System.Object, {[Barotrauma.Identifier]:System.Type}, {[Barotrauma.Identifier]:System.Type}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1System*Type*1Barotrauma*SoundPrefab*PrefabCollectionHandler : System.Object, {[System.Type]:Barotrauma.SoundPrefab.PrefabCollectionHandler}, {[System.Type]:Barotrauma.SoundPrefab.PrefabCollectionHandler}, {[System.Object]:System.Object} +---@class Barotrauma.SoundPrefab.PrefabCollectionHandler : System.Object +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*SoundPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab))}, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*SoundPrefab)|(fun():(Barotrauma.SoundPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoundPrefab : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[])}, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*SoundPrefab)|(Barotrauma.SoundPrefab[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*EditorNode : System.Object, {[System.Int32]:Barotrauma.EditorNode}, {[System.Int32]:System.Object} +---@class Barotrauma.EditorNode : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*EditorNode*1Microsoft*Xna*Framework*Vector2 : System.Object, {[Barotrauma.EditorNode]:Microsoft.Xna.Framework.Vector2}, {[System.Object]:System.Object} +---@class Barotrauma.EventEditorNodeConnection : System.Object +---@class Barotrauma.ValueNode : Barotrauma.EditorNode +---@class System.Collections.Generic.Dictionary*1Barotrauma*MainMenuScreen*Tab*1Barotrauma*GUIFrame : System.Object, {[Barotrauma.MainMenuScreen.Tab]:Barotrauma.GUIFrame}, {[System.Object]:System.Object} +---@class Barotrauma.MainMenuScreen.Tab : System.Enum +---@class Barotrauma.SinglePlayerCampaignSetupUI : Barotrauma.CampaignSetupUI +---@class System.ValueTuple*1System*DateTime*1System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Queue*1System*UInt64 : System.Object +---@class Barotrauma.PanelAnimator : System.Object +---@class Barotrauma.Option*1Barotrauma*Networking*ServerInfo : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*ServerListScreen*TabEnum*1Barotrauma*ServerListScreen*Tab : System.Object, {[Barotrauma.ServerListScreen.TabEnum]:Barotrauma.ServerListScreen.Tab}, {[System.Object]:System.Object} +---@class Barotrauma.ServerListScreen.TabEnum : System.Enum +---@class Barotrauma.ServerListScreen.Tab : System.ValueType +---@class Barotrauma.ServerProvider : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUIDropDown : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUIDropDown}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*GUITickBox : System.Object, {[Barotrauma.Identifier]:Barotrauma.GUITickBox}, {[System.Object]:System.Object} +---@class Barotrauma.ServerListScreen.TernaryOption : System.Enum +---@class Barotrauma.ServerListScreen.ColumnLabel : System.Enum +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*ServerListScreen*ColumnLabel*1Barotrauma*ServerListScreen*Column : System.Object, {[Barotrauma.ServerListScreen.ColumnLabel]:Barotrauma.ServerListScreen.Column}, {[Barotrauma.ServerListScreen.ColumnLabel]:Barotrauma.ServerListScreen.Column}, {[System.Object]:System.Object} +---@class Barotrauma.ServerListScreen.Column : System.ValueType +---@class System.Threading.Tasks.Task*1System*String : System.Threading.Tasks.Task +---@class System.Action*1Barotrauma*ServerListScreen*TernaryOption : System.MulticastDelegate +---@class Barotrauma.ServerListScreen.MsgUserData : System.Enum +---@class System.ValueTuple*1System*Action*2Barotrauma*Networking*ServerInfo*2Barotrauma*ServerProvider*1System*Action : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ServerListScreen*ReportReason +---@class Barotrauma.ServerListScreen.ReportReason : System.Enum +---@class System.Collections.Generic.HashSet*1Barotrauma*Sprite : System.Object +---@class System.Collections.Generic.HashSet*1System*UInt64 : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Boolean : System.Object, {[System.String]:System.Boolean}, {[System.Object]:System.Object} +---@class Barotrauma.SubEditorScreen.Mode : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*SubEditorScreen*WarningType : System.Object, {[System.Int32]:Barotrauma.SubEditorScreen.WarningType}, {[System.Int32]:System.Object} +---@class Barotrauma.SubEditorScreen.WarningType : System.Enum +---@class Barotrauma.EditorImageManager : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Command : System.Object, {[System.Int32]:Barotrauma.Command}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*SubEditorScreen*LayerData : System.Object, {[System.String]:Barotrauma.SubEditorScreen.LayerData}, {[System.Object]:System.Object} +---@class Barotrauma.SubEditorScreen.LayerData : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*MapEntity : System.Object +---@class Barotrauma.CharacterEditor.CharacterEditorScreen.JointCreationMode : System.Enum +---@class Barotrauma.CharacterEditor.WallGroup-arr : System.Array +---@class Barotrauma.CharacterEditor.CharacterEditorScreen.WallGroup : System.Object +---@class Barotrauma.CharacterEditor.CharacterEditorScreen.ToggleButton : System.Object +---@class System.Action*1Barotrauma*Limb : System.MulticastDelegate +---@class System.Action*1Barotrauma*Limb*1Barotrauma*LimbJoint : System.MulticastDelegate +---@class Barotrauma.CharacterEditor.CharacterEditorScreen.WidgetType : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AnimationParams +---@class System.Collections.Generic.Dictionary*1System*String*1System*Xml*Linq*XElement : System.Object, {[System.String]:System.Xml.Linq.XElement}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*Steering : System.Object, {[Barotrauma.CharacterTeamType]:(System.Collections.Generic.List*1Barotrauma*Items*Components*Steering)|(Barotrauma.Items.Components.Steering[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Steering : System.Object, {[System.Int32]:Barotrauma.Items.Components.Steering}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*Door : System.Object, {[Barotrauma.CharacterTeamType]:(System.Collections.Generic.List*1Barotrauma*Items*Components*Door)|(Barotrauma.Items.Components.Door[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Door : System.Object, {[System.Int32]:Barotrauma.Items.Components.Door}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*ItemContainer : System.Object, {[Barotrauma.CharacterTeamType]:(System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer)|(Barotrauma.Items.Components.ItemContainer[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1Barotrauma*Networking*RespawnManager*TeamSpecificState : System.Object, {[Barotrauma.CharacterTeamType]:Barotrauma.Networking.RespawnManager.TeamSpecificState}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1Barotrauma*Submarine : System.Object, {[Barotrauma.CharacterTeamType]:Barotrauma.Submarine}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*VoteType*1System*Int32 : System.Object, {[Barotrauma.Networking.VoteType]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Voting*T*1System*Int32 : {[Barotrauma.Voting.T]:System.Int32} +---@class Barotrauma.Voting.T : System.Object +---@class Barotrauma.Voting.T : System.Object +---@class Barotrauma.Voting.T : System.Object +---@class System.Collections.Concurrent.ConcurrentQueue*1Barotrauma*ColoredText : System.Object +---@class Barotrauma.NamedEvent*1Barotrauma*ColoredText : System.Object +---@class Barotrauma.DebugConsole.QuestionCallback : System.MulticastDelegate +---@class System.Action*1System*String-arr : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*FabricationRecipe : System.Object, {[System.Int32]:Barotrauma.FabricationRecipe}, {[System.Int32]:System.Object} +---@class Barotrauma.DebugConsole.AdjustItemTypes : System.Enum +---@class Barotrauma.DebugConsole.TFile : Barotrauma.BaseSubFile +---@class System.Collections.Generic.List*1Barotrauma*DebugConsole*TFile : System.Object, {[System.Int32]:Barotrauma.DebugConsole.TFile}, {[System.Int32]:System.Object} +---@class Barotrauma.DebugConsole.TFile : Barotrauma.ContentFile +---@class System.Collections.Generic.List*1Barotrauma*DebugConsole*TFile : System.Object, {[System.Int32]:Barotrauma.DebugConsole.TFile}, {[System.Int32]:System.Object} +---@class Barotrauma.DebugConsole.TFile : Barotrauma.BaseSubFile +---@class System.Linq.IOrderedEnumerable*1Barotrauma*Character +---@class System.Func*1System*String-arr-arr : System.MulticastDelegate +---@class System.String-arr-arr : System.Array +---@class Microsoft.Xna.Framework.Graphics.TargetBlendState : System.Object +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*TextPack : System.Object, {[System.Int32]:Barotrauma.TextPack}, {[System.Int32]:Barotrauma.TextPack}, {[System.Int32]:Barotrauma.TextPack}, {[System.Int32]:System.Object} +---@class Barotrauma.PrefabSelector*1Barotrauma*ItemPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*JobPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*CharacterPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*HumanPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*AfflictionPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*TalentPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*TalentTree : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*OrderPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*LevelGenerationParams : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*LocationType : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*EventPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*EventSet : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*EventManagerSettings : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*GUIPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*BackgroundMusic : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*GUISound : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*DamageSound : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*Particles*ParticlePrefab : System.Object +---@class System.Text.RegularExpressions.Group : System.Text.RegularExpressions.Capture +---@class System.Text.RegularExpressions.Capture : System.Object +---@class Microsoft.Xna.Framework.Input.KeyState : System.Enum diff --git a/Meta/Types/client/compatibilitylib/GUI.lua b/Meta/Types/client/compatibilitylib/GUI.lua new file mode 100644 index 0000000..6d1f9f5 --- /dev/null +++ b/Meta/Types/client/compatibilitylib/GUI.lua @@ -0,0 +1,2 @@ +---@meta +GUI = {} diff --git a/Meta/Types/client/compatibilitylib/Sounds.lua b/Meta/Types/client/compatibilitylib/Sounds.lua new file mode 100644 index 0000000..eba193b --- /dev/null +++ b/Meta/Types/client/compatibilitylib/Sounds.lua @@ -0,0 +1,2 @@ +---@meta +Sounds = {} \ No newline at end of file diff --git a/Meta/Types/client/constants.lua b/Meta/Types/client/constants.lua new file mode 100644 index 0000000..1179475 --- /dev/null +++ b/Meta/Types/client/constants.lua @@ -0,0 +1,2 @@ +CLIENT = true +SERVER = false \ No newline at end of file diff --git a/Meta/Types/server/_00007FFD96515688.lua b/Meta/Types/server/_00007FFD96515688.lua new file mode 100644 index 0000000..38cf0ed --- /dev/null +++ b/Meta/Types/server/_00007FFD96515688.lua @@ -0,0 +1,49 @@ +---@meta +---@class System.Object +---@operator add(Barotrauma.LocalizedString):Barotrauma.LocalizedString +_G['System']['Object'] = {} + +---`Method Public Instance` +---@return System.Type +_G['System']['Object'].GetType = function() end + +---`Method NonPublic Instance` +---@return System.Object +_G['System']['Object'].MemberwiseClone = function() end + +---`Method NonPublic Instance Virtual` +_G['System']['Object'].Finalize = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['System']['Object'].ToString = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['System']['Object'].Equals = function(obj) end + +---`Method Public Static` +---@param objA System.Object +---@param objB System.Object +---@return System.Boolean +_G['System']['Object'].Equals = function(objA, objB) end + +---`Method Public Static` +---@param objA System.Object +---@param objB System.Object +---@return System.Boolean +_G['System']['Object'].ReferenceEquals = function(objA, objB) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Object'].GetHashCode = function() end + +---`Constructor Public Instance` +---@return System.Object +_G['System']['Object'] = function() end + +---`Constructor Public Instance` +---@return System.Object +_G['System']['Object'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9651BF38.lua b/Meta/Types/server/_00007FFD9651BF38.lua new file mode 100644 index 0000000..1cf58b2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9651BF38.lua @@ -0,0 +1,78 @@ +---@meta +---@class System.Boolean : System.ValueType, boolean +---`Field Private Instance` +---@field m_value System.Boolean +---`Field Public Static` +---@field TrueString System.String +---`Field Public Static` +---@field FalseString System.String +_G['System']['Boolean'] = {} + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Boolean'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Boolean'].ToString = function(provider) end + +---`Method Public Instance` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@return System.Boolean +_G['System']['Boolean'].TryFormat = function(destination, charsWritten) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Boolean +---@return System.Boolean +_G['System']['Boolean'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Int32) +---@param value System.Boolean +---@return System.Int32 +_G['System']['Boolean'].CompareTo = function(value) end + +---`Method NonPublic Static` +---@param value System.ReadOnlySpan*1System*Char +---@return System.Boolean +_G['System']['Boolean'].IsTrueStringIgnoreCase = function(value) end + +---`Method NonPublic Static` +---@param value System.ReadOnlySpan*1System*Char +---@return System.Boolean +_G['System']['Boolean'].IsFalseStringIgnoreCase = function(value) end + +---`Method Public Static` +---@overload fun(value:System.String):(System.Boolean) +---@param value System.ReadOnlySpan*1System*Char +---@return System.Boolean +_G['System']['Boolean'].Parse = function(value) end + +---`Method Public Static` +---@overload fun(value:System.String, result:System.Boolean-ref):(System.Boolean) +---@param value System.ReadOnlySpan*1System*Char +---@param result System.Boolean-ref +---@return System.Boolean +_G['System']['Boolean'].TryParse = function(value, result) end + +---`Method Private Static` +---@param value System.ReadOnlySpan*1System*Char +---@return System.ReadOnlySpan*1System*Char +_G['System']['Boolean'].TrimWhiteSpaceAndNull = function(value) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Boolean'].GetTypeCode = function() end + +---`Constructor Private Static` +---@return System.Boolean +_G['System']['Boolean'] = function() end + +---`Constructor Private Static` +---@return System.Boolean +_G['System']['Boolean'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD965B3DE0.lua b/Meta/Types/server/_00007FFD965B3DE0.lua new file mode 100644 index 0000000..ec2f47c --- /dev/null +++ b/Meta/Types/server/_00007FFD965B3DE0.lua @@ -0,0 +1,88 @@ +---@meta +---@class System.SByte : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.SByte +---`Field Public Static` +---@field MaxValue System.SByte +---`Field Public Static` +---@field MinValue System.SByte +_G['System']['SByte'] = {} + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Int32) +---@param value System.SByte +---@return System.Int32 +_G['System']['SByte'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.SByte +---@return System.Boolean +_G['System']['SByte'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['SByte'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['SByte'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['SByte'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['SByte'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.SByte) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.SByte) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.SByte) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.SByte) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.SByte +_G['System']['SByte'].Parse = function(s, style, provider) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@return System.SByte +_G['System']['SByte'].Parse = function(s, style, info) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.SByte-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.SByte-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.SByte-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.SByte-ref +---@return System.Boolean +_G['System']['SByte'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.SByte-ref +---@return System.Boolean +_G['System']['SByte'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['SByte'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965B5EB0.lua b/Meta/Types/server/_00007FFD965B5EB0.lua new file mode 100644 index 0000000..460150e --- /dev/null +++ b/Meta/Types/server/_00007FFD965B5EB0.lua @@ -0,0 +1,88 @@ +---@meta +---@class System.Byte : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.Byte +---`Field Public Static` +---@field MaxValue System.Byte +---`Field Public Static` +---@field MinValue System.Byte +_G['System']['Byte'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Byte +---@return System.Int32 +_G['System']['Byte'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Byte +---@return System.Boolean +_G['System']['Byte'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Byte'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Byte) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Byte) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Byte) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Byte) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Byte +_G['System']['Byte'].Parse = function(s, style, provider) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@return System.Byte +_G['System']['Byte'].Parse = function(s, style, info) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Byte-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Byte-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Byte-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Byte-ref +---@return System.Boolean +_G['System']['Byte'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.Byte-ref +---@return System.Boolean +_G['System']['Byte'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Byte'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Byte'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Byte'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Byte'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965B70C0.lua b/Meta/Types/server/_00007FFD965B70C0.lua new file mode 100644 index 0000000..2e375b9 --- /dev/null +++ b/Meta/Types/server/_00007FFD965B70C0.lua @@ -0,0 +1,88 @@ +---@meta +---@class System.Int16 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.Int16 +---`Field Public Static` +---@field MaxValue System.Int16 +---`Field Public Static` +---@field MinValue System.Int16 +_G['System']['Int16'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Int16 +---@return System.Int32 +_G['System']['Int16'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Int16 +---@return System.Boolean +_G['System']['Int16'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Int16'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Int16'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Int16'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Int16'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Int16) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Int16) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Int16) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Int16) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Int16 +_G['System']['Int16'].Parse = function(s, style, provider) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@return System.Int16 +_G['System']['Int16'].Parse = function(s, style, info) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Int16-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Int16-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Int16-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Int16-ref +---@return System.Boolean +_G['System']['Int16'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.Int16-ref +---@return System.Boolean +_G['System']['Int16'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Int16'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965B82A8.lua b/Meta/Types/server/_00007FFD965B82A8.lua new file mode 100644 index 0000000..b3f4d02 --- /dev/null +++ b/Meta/Types/server/_00007FFD965B82A8.lua @@ -0,0 +1,88 @@ +---@meta +---@class System.UInt16 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.UInt16 +---`Field Public Static` +---@field MaxValue System.UInt16 +---`Field Public Static` +---@field MinValue System.UInt16 +_G['System']['UInt16'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.UInt16 +---@return System.Int32 +_G['System']['UInt16'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.UInt16 +---@return System.Boolean +_G['System']['UInt16'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['UInt16'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['UInt16'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['UInt16'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['UInt16'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.UInt16) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.UInt16) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.UInt16) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.UInt16) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.UInt16 +_G['System']['UInt16'].Parse = function(s, style, provider) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@return System.UInt16 +_G['System']['UInt16'].Parse = function(s, style, info) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.UInt16-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.UInt16-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.UInt16-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.UInt16-ref +---@return System.Boolean +_G['System']['UInt16'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.UInt16-ref +---@return System.Boolean +_G['System']['UInt16'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['UInt16'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965B94B0.lua b/Meta/Types/server/_00007FFD965B94B0.lua new file mode 100644 index 0000000..3958726 --- /dev/null +++ b/Meta/Types/server/_00007FFD965B94B0.lua @@ -0,0 +1,78 @@ +---@meta +---@class System.Int32 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.Int32 +---`Field Public Static` +---@field MaxValue System.Int32 +---`Field Public Static` +---@field MinValue System.Int32 +_G['System']['Int32'] = {} + +---`Method NonPublic Static` +---@param value System.Int32.TOther +---@return System.Int32 +_G['System']['Int32'].Create = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Int32 +---@return System.Int32 +_G['System']['Int32'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Int32 +---@return System.Boolean +_G['System']['Int32'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Int32'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Int32'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Int32'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Int32'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Int32) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Int32) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Int32) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Int32) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Int32 +_G['System']['Int32'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Int32-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Int32-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Int32-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Int32-ref +---@return System.Boolean +_G['System']['Int32'].TryParse = function(s, style, provider, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Int32'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965BA670.lua b/Meta/Types/server/_00007FFD965BA670.lua new file mode 100644 index 0000000..5c409db --- /dev/null +++ b/Meta/Types/server/_00007FFD965BA670.lua @@ -0,0 +1,73 @@ +---@meta +---@class System.UInt32 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.UInt32 +---`Field Public Static` +---@field MaxValue System.UInt32 +---`Field Public Static` +---@field MinValue System.UInt32 +_G['System']['UInt32'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.UInt32 +---@return System.Int32 +_G['System']['UInt32'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.UInt32 +---@return System.Boolean +_G['System']['UInt32'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['UInt32'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['UInt32'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['UInt32'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['UInt32'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.UInt32) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.UInt32) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.UInt32) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.UInt32) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.UInt32 +_G['System']['UInt32'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.UInt32-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.UInt32-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.UInt32-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.UInt32-ref +---@return System.Boolean +_G['System']['UInt32'].TryParse = function(s, style, provider, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['UInt32'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965BB850.lua b/Meta/Types/server/_00007FFD965BB850.lua new file mode 100644 index 0000000..057025b --- /dev/null +++ b/Meta/Types/server/_00007FFD965BB850.lua @@ -0,0 +1,73 @@ +---@meta +---@class System.Int64 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.Int64 +---`Field Public Static` +---@field MaxValue System.Int64 +---`Field Public Static` +---@field MinValue System.Int64 +_G['System']['Int64'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Int64 +---@return System.Int32 +_G['System']['Int64'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Int64 +---@return System.Boolean +_G['System']['Int64'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Int64'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Int64'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Int64'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Int64'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Int64) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Int64) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Int64) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Int64) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Int64 +_G['System']['Int64'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Int64-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Int64-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Int64-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Int64-ref +---@return System.Boolean +_G['System']['Int64'].TryParse = function(s, style, provider, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Int64'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965BCA08.lua b/Meta/Types/server/_00007FFD965BCA08.lua new file mode 100644 index 0000000..58ae4d4 --- /dev/null +++ b/Meta/Types/server/_00007FFD965BCA08.lua @@ -0,0 +1,73 @@ +---@meta +---@class System.UInt64 : System.ValueType, integer +---`Field Private Instance` +---@field m_value System.UInt64 +---`Field Public Static` +---@field MaxValue System.UInt64 +---`Field Public Static` +---@field MinValue System.UInt64 +_G['System']['UInt64'] = {} + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.UInt64 +---@return System.Int32 +_G['System']['UInt64'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.UInt64 +---@return System.Boolean +_G['System']['UInt64'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['UInt64'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['UInt64'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['UInt64'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['UInt64'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.UInt64) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.UInt64) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.UInt64) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.UInt64) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.UInt64 +_G['System']['UInt64'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.UInt64-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.UInt64-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.UInt64-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.UInt64-ref +---@return System.Boolean +_G['System']['UInt64'].TryParse = function(s, style, provider, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['UInt64'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965BED08.lua b/Meta/Types/server/_00007FFD965BED08.lua new file mode 100644 index 0000000..f77c092 --- /dev/null +++ b/Meta/Types/server/_00007FFD965BED08.lua @@ -0,0 +1,142 @@ +---@meta +---@class System.Single : System.ValueType, number +---@operator mul(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator mul(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---@operator mul(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---`Field Private Instance` +---@field m_value System.Single +---`Field Public Static` +---@field MinValue System.Single +---`Field Public Static` +---@field Epsilon System.Single +---`Field Public Static` +---@field MaxValue System.Single +---`Field Public Static` +---@field PositiveInfinity System.Single +---`Field Public Static` +---@field NegativeInfinity System.Single +---`Field Public Static` +---@field NaN System.Single +_G['System']['Single'] = {} + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsFinite = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsInfinity = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsNaN = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsNegative = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsNegativeInfinity = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsNormal = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsPositiveInfinity = function(f) end + +---`Method Public Static` +---@param f System.Single +---@return System.Boolean +_G['System']['Single'].IsSubnormal = function(f) end + +---`Method NonPublic Static` +---@param bits System.UInt32 +---@return System.Int32 +_G['System']['Single'].ExtractExponentFromBits = function(bits) end + +---`Method NonPublic Static` +---@param bits System.UInt32 +---@return System.UInt32 +_G['System']['Single'].ExtractSignificandFromBits = function(bits) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Single +---@return System.Int32 +_G['System']['Single'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Single +---@return System.Boolean +_G['System']['Single'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Single'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Single'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Single'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Single'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Single) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Single) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Single) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Single) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Single +_G['System']['Single'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Single-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Single-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Single-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Single-ref +---@return System.Boolean +_G['System']['Single'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.Single-ref +---@return System.Boolean +_G['System']['Single'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Single'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965C3210.lua b/Meta/Types/server/_00007FFD965C3210.lua new file mode 100644 index 0000000..01bf802 --- /dev/null +++ b/Meta/Types/server/_00007FFD965C3210.lua @@ -0,0 +1,140 @@ +---@meta +---@class System.Double : System.ValueType, number +---@operator mul(System.TimeSpan):System.TimeSpan +---`Field Private Instance` +---@field m_value System.Double +---`Field Public Static` +---@field MinValue System.Double +---`Field Public Static` +---@field MaxValue System.Double +---`Field Public Static` +---@field Epsilon System.Double +---`Field Public Static` +---@field NegativeInfinity System.Double +---`Field Public Static` +---@field PositiveInfinity System.Double +---`Field Public Static` +---@field NaN System.Double +_G['System']['Double'] = {} + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsFinite = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsInfinity = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsNaN = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsNegative = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsNegativeInfinity = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsNormal = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsPositiveInfinity = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Boolean +_G['System']['Double'].IsSubnormal = function(d) end + +---`Method NonPublic Static` +---@param bits System.UInt64 +---@return System.Int32 +_G['System']['Double'].ExtractExponentFromBits = function(bits) end + +---`Method NonPublic Static` +---@param bits System.UInt64 +---@return System.UInt64 +_G['System']['Double'].ExtractSignificandFromBits = function(bits) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.Double +---@return System.Int32 +_G['System']['Double'].CompareTo = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param obj System.Double +---@return System.Boolean +_G['System']['Double'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['Double'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@overload fun(provider:System.IFormatProvider):(System.String) +---@param format System.String +---@param provider System.IFormatProvider +---@return System.String +_G['System']['Double'].ToString = function(format, provider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['System']['Double'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param provider? System.IFormatProvider +---@return System.Boolean +_G['System']['Double'].TryFormat = function(destination, charsWritten, format, provider) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.Double) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles):(System.Double) +---@overload fun(s:System.String, provider:System.IFormatProvider):(System.Double) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider):(System.Double) +---@param s System.ReadOnlySpan*1System*Char +---@param style? System.Globalization.NumberStyles +---@param provider? System.IFormatProvider +---@return System.Double +_G['System']['Double'].Parse = function(s, style, provider) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.Double-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.Double-ref):(System.Boolean) +---@overload fun(s:System.String, style:System.Globalization.NumberStyles, provider:System.IFormatProvider, result:System.Double-ref):(System.Boolean) +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param provider System.IFormatProvider +---@param result System.Double-ref +---@return System.Boolean +_G['System']['Double'].TryParse = function(s, style, provider, result) end + +---`Method Private Static` +---@param s System.ReadOnlySpan*1System*Char +---@param style System.Globalization.NumberStyles +---@param info System.Globalization.NumberFormatInfo +---@param result System.Double-ref +---@return System.Boolean +_G['System']['Double'].TryParse = function(s, style, info, result) end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['Double'].GetTypeCode = function() end + diff --git a/Meta/Types/server/_00007FFD965CD708.lua b/Meta/Types/server/_00007FFD965CD708.lua new file mode 100644 index 0000000..4db5d42 --- /dev/null +++ b/Meta/Types/server/_00007FFD965CD708.lua @@ -0,0 +1,736 @@ +---@meta +---@class System.String : System.Object, {[System.Int32]:System.Char}, string +---`Field Private Instance` +---@field _stringLength System.Int32 +---`Field Private Instance` +---@field _firstChar System.Char +---`Field Public Static` +---@field Empty System.String +---`Getter Public Instance` +---@field Length System.Int32 +_G['System']['String'] = {} + +---`Method Public Instance` +---@overload fun(value:System.String, startIndex:System.Int32):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, count:System.Int32):(System.Int32) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, count:System.Int32, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.Char):(System.Int32) +---@overload fun(value:System.Char, startIndex:System.Int32):(System.Int32) +---@overload fun(value:System.Char, startIndex:System.Int32, count:System.Int32):(System.Int32) +---@param value System.String +---@return System.Int32 +_G['System']['String'].LastIndexOf = function(value) end + +---`Method Public Instance` +---@overload fun(totalWidth:System.Int32):(System.String) +---@param totalWidth System.Int32 +---@param paddingChar System.Char +---@return System.String +_G['System']['String'].PadRight = function(totalWidth, paddingChar) end + +---`Method Public Instance` +---@overload fun(startIndex:System.Int32, count:System.Int32):(System.String) +---@param startIndex System.Int32 +---@return System.String +_G['System']['String'].Remove = function(startIndex) end + +---`Method Public Instance` +---@overload fun(oldValue:System.String, newValue:System.String, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.String) +---@overload fun(oldValue:System.String, newValue:System.String, comparisonType:System.StringComparison):(System.String) +---@overload fun(oldChar:System.Char, newChar:System.Char):(System.String) +---@param oldValue System.String +---@param newValue System.String +---@return System.String +_G['System']['String'].Replace = function(oldValue, newValue) end + +---`Method Private Instance` +---@param oldValue System.String +---@param newValue System.String +---@param ci System.Globalization.CompareInfo +---@param options System.Globalization.CompareOptions +---@return System.String +_G['System']['String'].ReplaceCore = function(oldValue, newValue, ci, options) end + +---`Method Private Static` +---@param searchSpace System.ReadOnlySpan*1System*Char +---@param oldValue System.ReadOnlySpan*1System*Char +---@param newValue System.ReadOnlySpan*1System*Char +---@param compareInfo System.Globalization.CompareInfo +---@param options System.Globalization.CompareOptions +---@return System.String +_G['System']['String'].ReplaceCore = function(searchSpace, oldValue, newValue, compareInfo, options) end + +---`Method Private Instance` +---@param oldValueLength System.Int32 +---@param newValue System.String +---@param indices System.ReadOnlySpan*1System*Int32 +---@return System.String +_G['System']['String'].ReplaceHelper = function(oldValueLength, newValue, indices) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@param replacementText System.String +---@return System.String +_G['System']['String'].ReplaceLineEndings = function(replacementText) end + +---`Method NonPublic Static` +---@param text System.ReadOnlySpan*1System*Char +---@param stride System.Int32-ref +---@return System.Int32 +_G['System']['String'].IndexOfNewlineChar = function(text, stride) end + +---`Method Public Instance` +---@overload fun(separator:System.Char, options?:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:System.Char, count:System.Int32, options?:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(...:System.Char):((System.String-arr)|(System.String[])) +---@overload fun(separator:(System.Char-arr)|(System.Char[]), count:System.Int32):((System.String-arr)|(System.String[])) +---@overload fun(separator:(System.Char-arr)|(System.Char[]), options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:(System.Char-arr)|(System.Char[]), count:System.Int32, options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:System.String, options?:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:System.String, count:System.Int32, options?:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:(System.String-arr)|(System.String[]), options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@param separator (System.String-arr)|(System.String[]) +---@param count System.Int32 +---@param options System.StringSplitOptions +---@return (System.String-arr)|(System.String[]) +_G['System']['String'].Split = function(separator, count, options) end + +---`Method Private Instance` +---@overload fun(separators:System.ReadOnlySpan*1System*Char, count:System.Int32, options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@overload fun(separator:System.String, separators:(System.String-arr)|(System.String[]), count:System.Int32, options:System.StringSplitOptions):((System.String-arr)|(System.String[])) +---@param separator System.String +---@param count System.Int32 +---@param options System.StringSplitOptions +---@return (System.String-arr)|(System.String[]) +_G['System']['String'].SplitInternal = function(separator, count, options) end + +---`Method Private Instance` +---@param sepList System.ReadOnlySpan*1System*Int32 +---@param lengthList System.ReadOnlySpan*1System*Int32 +---@param defaultLength System.Int32 +---@param count System.Int32 +---@return (System.String-arr)|(System.String[]) +_G['System']['String'].SplitWithoutPostProcessing = function(sepList, lengthList, defaultLength, count) end + +---`Method Private Instance` +---@param sepList System.ReadOnlySpan*1System*Int32 +---@param lengthList System.ReadOnlySpan*1System*Int32 +---@param defaultLength System.Int32 +---@param count System.Int32 +---@param options System.StringSplitOptions +---@return (System.String-arr)|(System.String[]) +_G['System']['String'].SplitWithPostProcessing = function(sepList, lengthList, defaultLength, count, options) end + +---`Method Private Instance` +---@overload fun(separators:System.ReadOnlySpan*1System*Char, sepListBuilder:System.Collections.Generic.ValueListBuilder) +---@overload fun(separator:System.String, sepListBuilder:System.Collections.Generic.ValueListBuilder) +---@param separators (System.String-arr)|(System.String[]) +---@param sepListBuilder System.Collections.Generic.ValueListBuilder +---@param lengthListBuilder System.Collections.Generic.ValueListBuilder +_G['System']['String'].MakeSeparatorList = function(separators, sepListBuilder, lengthListBuilder) end + +---`Method Private Instance` +---@param sepListBuilder System.Collections.Generic.ValueListBuilder +---@param c System.Char +---@param c2 System.Char +---@param c3 System.Char +_G['System']['String'].MakeSeparatorListVectorized = function(sepListBuilder, c, c2, c3) end + +---`Method Private Static` +---@param options System.StringSplitOptions +_G['System']['String'].CheckStringSplitOptions = function(options) end + +---`Method Public Instance` +---@overload fun(startIndex:System.Int32):(System.String) +---@param startIndex System.Int32 +---@param length System.Int32 +---@return System.String +_G['System']['String'].Substring = function(startIndex, length) end + +---`Method Private Instance` +---@param startIndex System.Int32 +---@param length System.Int32 +---@return System.String +_G['System']['String'].InternalSubString = function(startIndex, length) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@param culture System.Globalization.CultureInfo +---@return System.String +_G['System']['String'].ToLower = function(culture) end + +---`Method Public Instance` +---@return System.String +_G['System']['String'].ToLowerInvariant = function() end + +---`Method Public Instance` +---@overload fun():(System.String) +---@param culture System.Globalization.CultureInfo +---@return System.String +_G['System']['String'].ToUpper = function(culture) end + +---`Method Public Instance` +---@return System.String +_G['System']['String'].ToUpperInvariant = function() end + +---`Method Public Instance` +---@overload fun():(System.String) +---@overload fun(trimChar:System.Char):(System.String) +---@param ... System.Char +---@return System.String +_G['System']['String'].Trim = function(...) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@overload fun(trimChar:System.Char):(System.String) +---@param ... System.Char +---@return System.String +_G['System']['String'].TrimStart = function(...) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@overload fun(trimChar:System.Char):(System.String) +---@param ... System.Char +---@return System.String +_G['System']['String'].TrimEnd = function(...) end + +---`Method Private Instance` +---@param trimType System.Text.TrimType +---@return System.String +_G['System']['String'].TrimWhiteSpaceHelper = function(trimType) end + +---`Method Private Instance` +---@param trimChars System.Char-ptr +---@param trimCharsLength System.Int32 +---@param trimType System.Text.TrimType +---@return System.String +_G['System']['String'].TrimHelper = function(trimChars, trimCharsLength, trimType) end + +---`Method Private Instance` +---@param start System.Int32 +---@param luaKey__end System.Int32 +---@return System.String +_G['System']['String'].CreateTrimmedString = function(start, luaKey__end) end + +---`Method Public Instance` +---@overload fun(value:System.String):(System.Boolean) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Boolean) +---@overload fun(value:System.Char):(System.Boolean) +---@param value System.Char +---@param comparisonType System.StringComparison +---@return System.Boolean +_G['System']['String'].Contains = function(value, comparisonType) end + +---`Method Public Instance` +---@overload fun(value:System.Char):(System.Int32) +---@overload fun(value:System.Char, startIndex:System.Int32):(System.Int32) +---@overload fun(value:System.Char, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.Char, startIndex:System.Int32, count:System.Int32):(System.Int32) +---@overload fun(value:System.String):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, count:System.Int32):(System.Int32) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(value:System.String, startIndex:System.Int32, comparisonType:System.StringComparison):(System.Int32) +---@param value System.String +---@param startIndex System.Int32 +---@param count System.Int32 +---@param comparisonType System.StringComparison +---@return System.Int32 +_G['System']['String'].IndexOf = function(value, startIndex, count, comparisonType) end + +---`Method Public Instance` +---@overload fun(anyOf:(System.Char-arr)|(System.Char[])):(System.Int32) +---@overload fun(anyOf:(System.Char-arr)|(System.Char[]), startIndex:System.Int32):(System.Int32) +---@param anyOf (System.Char-arr)|(System.Char[]) +---@param startIndex System.Int32 +---@param count System.Int32 +---@return System.Int32 +_G['System']['String'].IndexOfAny = function(anyOf, startIndex, count) end + +---`Method Private Instance` +---@param anyOf (System.Char-arr)|(System.Char[]) +---@param startIndex System.Int32 +---@param count System.Int32 +---@return System.Int32 +_G['System']['String'].IndexOfCharArray = function(anyOf, startIndex, count) end + +---`Method Private Static` +---@param charMap System.UInt32-ptr +---@param anyOf System.ReadOnlySpan*1System*Char +_G['System']['String'].InitializeProbabilisticMap = function(charMap, anyOf) end + +---`Method Private Static` +---@param searchChar System.Char +---@param anyOf (System.Char-arr)|(System.Char[]) +---@return System.Boolean +_G['System']['String'].ArrayContains = function(searchChar, anyOf) end + +---`Method Private Static` +---@param charMap System.UInt32-ptr +---@param value System.Byte +---@return System.Boolean +_G['System']['String'].IsCharBitSet = function(charMap, value) end + +---`Method Private Static` +---@param charMap System.UInt32-ptr +---@param value System.Byte +_G['System']['String'].SetCharBit = function(charMap, value) end + +---`Method Public Instance` +---@overload fun(anyOf:(System.Char-arr)|(System.Char[])):(System.Int32) +---@overload fun(anyOf:(System.Char-arr)|(System.Char[]), startIndex:System.Int32):(System.Int32) +---@param anyOf (System.Char-arr)|(System.Char[]) +---@param startIndex System.Int32 +---@param count System.Int32 +---@return System.Int32 +_G['System']['String'].LastIndexOfAny = function(anyOf, startIndex, count) end + +---`Method Private Instance` +---@param anyOf (System.Char-arr)|(System.Char[]) +---@param startIndex System.Int32 +---@param count System.Int32 +---@return System.Int32 +_G['System']['String'].LastIndexOfCharArray = function(anyOf, startIndex, count) end + +---`Method Public Static` +---@param value System.String +---@return System.Boolean +_G['System']['String'].IsNullOrEmpty = function(value) end + +---`Method Public Static` +---@param value System.String +---@return System.Boolean +_G['System']['String'].IsNullOrWhiteSpace = function(value) end + +---`Method Public Instance` +---@return System.Char-ref +_G['System']['String'].GetPinnableReference = function() end + +---`Method NonPublic Instance` +---@return System.Char-ref +_G['System']['String'].GetRawStringData = function() end + +---`Method NonPublic Static` +---@param bytes System.Byte-ptr +---@param byteLength System.Int32 +---@param encoding System.Text.Encoding +---@return System.String +_G['System']['String'].CreateStringFromEncoding = function(bytes, byteLength, encoding) end + +---`Method NonPublic Static` +---@overload fun(c:System.Char):(System.String) +---@param c1 System.Char +---@param c2 System.Char +---@return System.String +_G['System']['String'].CreateFromChar = function(c1, c2) end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@param provider System.IFormatProvider +---@return System.String +_G['System']['String'].ToString = function(provider) end + +---`Method Public Instance` +---@return System.CharEnumerator +_G['System']['String'].GetEnumerator = function() end + +---`Method Public Instance` +---@return System.Text.StringRuneEnumerator +_G['System']['String'].EnumerateRunes = function() end + +---`Method NonPublic Static` +---@param ptr System.Char-ptr +---@return System.Int32 +_G['System']['String'].wcslen = function(ptr) end + +---`Method NonPublic Static` +---@param ptr System.Byte-ptr +---@return System.Int32 +_G['System']['String'].strlen = function(ptr) end + +---`Method Private Static` +_G['System']['String'].ThrowMustBeNullTerminatedString = function() end + +---`Method Public Instance Virtual` +---@return System.TypeCode +_G['System']['String'].GetTypeCode = function() end + +---`Method Public Instance` +---@overload fun():(System.Boolean) +---@param normalizationForm System.Text.NormalizationForm +---@return System.Boolean +_G['System']['String'].IsNormalized = function(normalizationForm) end + +---`Method Public Instance` +---@overload fun():(System.String) +---@param normalizationForm System.Text.NormalizationForm +---@return System.String +_G['System']['String'].Normalize = function(normalizationForm) end + +---`Method Private Instance` +---@return System.Boolean +_G['System']['String'].IsAscii = function() end + +---`Method Private Static` +---@param dest System.String +---@param destPos System.Int32 +---@param src System.String +_G['System']['String'].FillStringChecked = function(dest, destPos, src) end + +---`Method Public Static` +---@overload fun(arg0:System.Object):(System.String) +---@overload fun(arg0:System.Object, arg1:System.Object):(System.String) +---@overload fun(arg0:System.Object, arg1:System.Object, arg2:System.Object):(System.String) +---@overload fun(...:System.Object):(System.String) +---@overload fun(values:(System.Collections.Generic.IEnumerable*1System*String*T)|(fun():(System.String.T))):(System.String) +---@overload fun(values:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):(System.String) +---@overload fun(str0:System.String, str1:System.String):(System.String) +---@overload fun(str0:System.String, str1:System.String, str2:System.String):(System.String) +---@overload fun(str0:System.String, str1:System.String, str2:System.String, str3:System.String):(System.String) +---@overload fun(str0:System.ReadOnlySpan*1System*Char, str1:System.ReadOnlySpan*1System*Char):(System.String) +---@overload fun(str0:System.ReadOnlySpan*1System*Char, str1:System.ReadOnlySpan*1System*Char, str2:System.ReadOnlySpan*1System*Char):(System.String) +---@overload fun(str0:System.ReadOnlySpan*1System*Char, str1:System.ReadOnlySpan*1System*Char, str2:System.ReadOnlySpan*1System*Char, str3:System.ReadOnlySpan*1System*Char):(System.String) +---@param ... System.String +---@return System.String +_G['System']['String'].Concat = function(...) end + +---`Method Public Static` +---@overload fun(format:System.String, arg0:System.Object):(System.String) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object):(System.String) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object, arg2:System.Object):(System.String) +---@overload fun(format:System.String, ...:System.Object):(System.String) +---@overload fun(provider:System.IFormatProvider, format:System.String, arg0:System.Object):(System.String) +---@overload fun(provider:System.IFormatProvider, format:System.String, arg0:System.Object, arg1:System.Object):(System.String) +---@overload fun(provider:System.IFormatProvider, format:System.String, arg0:System.Object, arg1:System.Object, arg2:System.Object):(System.String) +---@param provider System.IFormatProvider +---@param format System.String +---@param ... System.Object +---@return System.String +_G['System']['String'].Format = function(provider, format, ...) end + +---`Method Private Static` +---@param provider System.IFormatProvider +---@param format System.String +---@param args System.ParamsArray +---@return System.String +_G['System']['String'].FormatHelper = function(provider, format, args) end + +---`Method Public Instance` +---@param startIndex System.Int32 +---@param value System.String +---@return System.String +_G['System']['String'].Insert = function(startIndex, value) end + +---`Method Public Static` +---@overload fun(separator:System.Char, ...:System.String):(System.String) +---@overload fun(separator:System.String, ...:System.String):(System.String) +---@overload fun(separator:System.Char, value:(System.String-arr)|(System.String[]), startIndex:System.Int32, count:System.Int32):(System.String) +---@overload fun(separator:System.String, value:(System.String-arr)|(System.String[]), startIndex:System.Int32, count:System.Int32):(System.String) +---@overload fun(separator:System.String, values:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):(System.String) +---@overload fun(separator:System.Char, ...:System.Object):(System.String) +---@overload fun(separator:System.String, ...:System.Object):(System.String) +---@overload fun(separator:System.Char, values:(System.Collections.Generic.IEnumerable*1System*String*T)|(fun():(System.String.T))):(System.String) +---@param separator System.String +---@param values (System.Collections.Generic.IEnumerable*1System*String*T)|(fun():(System.String.T)) +---@return System.String +_G['System']['String'].Join = function(separator, values) end + +---`Method Private Static` +---@overload fun(separator:System.ReadOnlySpan*1System*Char, value:(System.String-arr)|(System.String[]), startIndex:System.Int32, count:System.Int32):(System.String) +---@overload fun(separator:System.ReadOnlySpan*1System*Char, values:(System.Object-arr)|(System.Object[])):(System.String) +---@overload fun(separator:System.ReadOnlySpan*1System*Char, values:(System.Collections.Generic.IEnumerable*1System*String*T)|(fun():(System.String.T))):(System.String) +---@param separator System.ReadOnlySpan*1System*Char +---@param values System.ReadOnlySpan*1System*String +---@return System.String +_G['System']['String'].JoinCore = function(separator, values) end + +---`Method Public Instance` +---@overload fun(totalWidth:System.Int32):(System.String) +---@param totalWidth System.Int32 +---@param paddingChar System.Char +---@return System.String +_G['System']['String'].PadLeft = function(totalWidth, paddingChar) end + +---`Method NonPublic Static` +---@param length System.Int32 +---@return System.String +_G['System']['String'].FastAllocateString = function(length) end + +---`Method NonPublic Instance` +---@param data System.Byte +_G['System']['String'].SetTrailByte = function(data) end + +---`Method NonPublic Instance` +---@param data System.Byte-ref +---@return System.Boolean +_G['System']['String'].TryGetTrailByte = function(data) end + +---`Method Private Instance` +---@return System.String +_G['System']['String'].Intern = function() end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['System']['String'].Intern = function(str) end + +---`Method Private Instance` +---@return System.String +_G['System']['String'].IsInterned = function() end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['System']['String'].IsInterned = function(str) end + +---`Method NonPublic Static` +---@param src System.String +---@param dest System.IntPtr +---@param len System.Int32 +_G['System']['String'].InternalCopy = function(src, dest, len) end + +---`Method NonPublic Instance` +---@param pbNativeBuffer System.Byte-ptr +---@param cbNativeBuffer System.Int32 +---@param encoding System.Text.Encoding +---@return System.Int32 +_G['System']['String'].GetBytesFromEncoding = function(pbNativeBuffer, cbNativeBuffer, encoding) end + +---`Method Private Static` +---@param strA System.String +---@param strB System.String +---@return System.Boolean +_G['System']['String'].EqualsHelper = function(strA, strB) end + +---`Method Private Static` +---@overload fun(strA:System.String, indexA:System.Int32, countA:System.Int32, strB:System.String, indexB:System.Int32, countB:System.Int32):(System.Int32) +---@param strA System.String +---@param strB System.String +---@return System.Int32 +_G['System']['String'].CompareOrdinalHelper = function(strA, strB) end + +---`Method NonPublic Static` +---@param strA System.String +---@param strB System.String +---@return System.Boolean +_G['System']['String'].EqualsOrdinalIgnoreCase = function(strA, strB) end + +---`Method Private Static` +---@param strA System.String +---@param strB System.String +---@return System.Boolean +_G['System']['String'].EqualsOrdinalIgnoreCaseNoLengthCheck = function(strA, strB) end + +---`Method Public Static` +---@overload fun(strA:System.String, strB:System.String):(System.Int32) +---@overload fun(strA:System.String, strB:System.String, ignoreCase:System.Boolean):(System.Int32) +---@overload fun(strA:System.String, strB:System.String, comparisonType:System.StringComparison):(System.Int32) +---@overload fun(strA:System.String, strB:System.String, culture:System.Globalization.CultureInfo, options:System.Globalization.CompareOptions):(System.Int32) +---@overload fun(strA:System.String, strB:System.String, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.Int32) +---@overload fun(strA:System.String, indexA:System.Int32, strB:System.String, indexB:System.Int32, length:System.Int32):(System.Int32) +---@overload fun(strA:System.String, indexA:System.Int32, strB:System.String, indexB:System.Int32, length:System.Int32, ignoreCase:System.Boolean):(System.Int32) +---@overload fun(strA:System.String, indexA:System.Int32, strB:System.String, indexB:System.Int32, length:System.Int32, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.Int32) +---@overload fun(strA:System.String, indexA:System.Int32, strB:System.String, indexB:System.Int32, length:System.Int32, culture:System.Globalization.CultureInfo, options:System.Globalization.CompareOptions):(System.Int32) +---@param strA System.String +---@param indexA System.Int32 +---@param strB System.String +---@param indexB System.Int32 +---@param length System.Int32 +---@param comparisonType System.StringComparison +---@return System.Int32 +_G['System']['String'].Compare = function(strA, indexA, strB, indexB, length, comparisonType) end + +---`Method Public Static` +---@overload fun(strA:System.String, strB:System.String):(System.Int32) +---@param strA System.String +---@param indexA System.Int32 +---@param strB System.String +---@param indexB System.Int32 +---@param length System.Int32 +---@return System.Int32 +_G['System']['String'].CompareOrdinal = function(strA, indexA, strB, indexB, length) end + +---`Method NonPublic Static` +---@param strA System.ReadOnlySpan*1System*Char +---@param strB System.ReadOnlySpan*1System*Char +---@return System.Int32 +_G['System']['String'].CompareOrdinal = function(strA, strB) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param strB System.String +---@return System.Int32 +_G['System']['String'].CompareTo = function(strB) end + +---`Method Public Instance` +---@overload fun(value:System.String):(System.Boolean) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Boolean) +---@overload fun(value:System.String, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.Boolean) +---@param value System.Char +---@return System.Boolean +_G['System']['String'].EndsWith = function(value) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param value System.String +---@return System.Boolean +_G['System']['String'].Equals = function(value) end + +---`Method Public Instance` +---@param value System.String +---@param comparisonType System.StringComparison +---@return System.Boolean +_G['System']['String'].Equals = function(value, comparisonType) end + +---`Method Public Static` +---@overload fun(a:System.String, b:System.String):(System.Boolean) +---@param a System.String +---@param b System.String +---@param comparisonType System.StringComparison +---@return System.Boolean +_G['System']['String'].Equals = function(a, b, comparisonType) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['System']['String'].GetHashCode = function() end + +---`Method Public Instance` +---@param comparisonType System.StringComparison +---@return System.Int32 +_G['System']['String'].GetHashCode = function(comparisonType) end + +---`Method Public Static` +---@overload fun(value:System.ReadOnlySpan*1System*Char):(System.Int32) +---@param value System.ReadOnlySpan*1System*Char +---@param comparisonType System.StringComparison +---@return System.Int32 +_G['System']['String'].GetHashCode = function(value, comparisonType) end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['System']['String'].GetHashCodeOrdinalIgnoreCase = function() end + +---`Method NonPublic Static` +---@param value System.ReadOnlySpan*1System*Char +---@return System.Int32 +_G['System']['String'].GetHashCodeOrdinalIgnoreCase = function(value) end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['System']['String'].GetNonRandomizedHashCode = function() end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['System']['String'].GetNonRandomizedHashCodeOrdinalIgnoreCase = function() end + +---`Method Public Instance` +---@overload fun(value:System.String):(System.Boolean) +---@overload fun(value:System.String, comparisonType:System.StringComparison):(System.Boolean) +---@overload fun(value:System.String, ignoreCase:System.Boolean, culture:System.Globalization.CultureInfo):(System.Boolean) +---@param value System.Char +---@return System.Boolean +_G['System']['String'].StartsWith = function(value) end + +---`Method NonPublic Static` +---@param comparisonType System.StringComparison +_G['System']['String'].CheckStringComparison = function(comparisonType) end + +---`Method NonPublic Static` +---@param comparisonType System.StringComparison +---@return System.Globalization.CompareOptions +_G['System']['String'].GetCaseCompareOfComparisonCulture = function(comparisonType) end + +---`Method Private Static` +---@param comparisonType System.StringComparison +---@return System.Globalization.CompareOptions +_G['System']['String'].GetCompareOptionsFromOrdinalStringComparison = function(comparisonType) end + +---`Method Private Instance` +---@overload fun(value:(System.Char-arr)|(System.Char[])):(System.String) +---@overload fun(value:(System.Char-arr)|(System.Char[]), startIndex:System.Int32, length:System.Int32):(System.String) +---@overload fun(ptr:System.Char-ptr):(System.String) +---@overload fun(ptr:System.Char-ptr, startIndex:System.Int32, length:System.Int32):(System.String) +---@overload fun(value:System.SByte-ptr):(System.String) +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32):(System.String) +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32, enc:System.Text.Encoding):(System.String) +---@overload fun(c:System.Char, count:System.Int32):(System.String) +---@param value System.ReadOnlySpan*1System*Char +---@return System.String +_G['System']['String'].Ctor = function(value) end + +---`Method Private Static` +---@param pb System.Byte-ptr +---@param numBytes System.Int32 +---@return System.String +_G['System']['String'].CreateStringForSByteConstructor = function(pb, numBytes) end + +---`Method Public Static` +---@overload fun(length:System.Int32, state:System.String.TState, action:(System.Buffers.SpanAction*1System*Char*1System*String*TState)|(fun(span:System.Span*1System*Char, arg:System.String.TState))):(System.String) +---@overload fun(provider:System.IFormatProvider, handler:System.Runtime.CompilerServices.DefaultInterpolatedStringHandler-ref):(System.String) +---@param provider System.IFormatProvider +---@param initialBuffer System.Span*1System*Char +---@param handler System.Runtime.CompilerServices.DefaultInterpolatedStringHandler-ref +---@return System.String +_G['System']['String'].Create = function(provider, initialBuffer, handler) end + +---`Method NonPublic Instance` +---@param startIndex System.Int32 +---@param count System.Int32 +---@param slice System.ReadOnlySpan +---@return System.Boolean +_G['System']['String'].TryGetSpan = function(startIndex, count, slice) end + +---`Method Public Instance Virtual` +---@return System.Object +_G['System']['String'].Clone = function() end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['System']['String'].Copy = function(str) end + +---`Method Public Instance` +---@overload fun(sourceIndex:System.Int32, destination:(System.Char-arr)|(System.Char[]), destinationIndex:System.Int32, count:System.Int32) +---@param destination System.Span*1System*Char +_G['System']['String'].CopyTo = function(destination) end + +---`Method Public Instance` +---@param destination System.Span*1System*Char +---@return System.Boolean +_G['System']['String'].TryCopyTo = function(destination) end + +---`Method Public Instance` +---@overload fun():((System.Char-arr)|(System.Char[])) +---@param startIndex System.Int32 +---@param length System.Int32 +---@return (System.Char-arr)|(System.Char[]) +_G['System']['String'].ToCharArray = function(startIndex, length) end + +---`Constructor Public Instance` +---@overload fun(value:(System.Char-arr)|(System.Char[])):System.String +---@overload fun(value:(System.Char-arr)|(System.Char[]), startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.Char-ptr):System.String +---@overload fun(value:System.Char-ptr, startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.SByte-ptr):System.String +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32, enc:System.Text.Encoding):System.String +---@overload fun(c:System.Char, count:System.Int32):System.String +---@param value System.ReadOnlySpan*1System*Char +---@return System.String +_G['System']['String'] = function(value) end + +---`Constructor Public Instance` +---@overload fun(value:(System.Char-arr)|(System.Char[])):System.String +---@overload fun(value:(System.Char-arr)|(System.Char[]), startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.Char-ptr):System.String +---@overload fun(value:System.Char-ptr, startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.SByte-ptr):System.String +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32):System.String +---@overload fun(value:System.SByte-ptr, startIndex:System.Int32, length:System.Int32, enc:System.Text.Encoding):System.String +---@overload fun(c:System.Char, count:System.Int32):System.String +---@param value System.ReadOnlySpan*1System*Char +---@return System.String +_G['System']['String'].__new = function(value) end + diff --git a/Meta/Types/server/_00007FFD965CF0B8.lua b/Meta/Types/server/_00007FFD965CF0B8.lua new file mode 100644 index 0000000..96e2162 --- /dev/null +++ b/Meta/Types/server/_00007FFD965CF0B8.lua @@ -0,0 +1,206 @@ +---@meta +---@class System.Exception : System.Object +---`Field Private Instance` +---@field _exceptionMethod System.Reflection.MethodBase +---`Field NonPublic Instance` +---@field _message System.String +---`Field Private Instance` +---@field _data System.Collections.IDictionary +---`Field Private Instance` +---@field _innerException System.Exception +---`Field Private Instance` +---@field _helpURL System.String +---`Field Private Instance` +---@field _stackTrace (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field _watsonBuckets (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field _stackTraceString System.String +---`Field Private Instance` +---@field _remoteStackTraceString System.String +---`Field Private Instance` +---@field _dynamicMethods (System.Object-arr)|(System.Object[]) +---`Field Private Instance` +---@field _source System.String +---`Field Private Instance` +---@field _ipForWatsonBuckets System.UIntPtr +---`Field Private Instance` +---@field _xptrs System.IntPtr +---`Field Private Instance` +---@field _xcode System.Int32 +---`Field Private Instance` +---@field _HResult System.Int32 +---`Field Private Static` +---@field _COMPlusExceptionCode System.Int32 +---`Field NonPublic Static` +---@field InnerExceptionPrefix System.String +---`Getter Public Instance` +---@field TargetSite System.Reflection.MethodBase +---`Getter Private Instance` +---@field HasBeenThrown System.Boolean +---`Getter Private Instance` +---@field SerializationWatsonBuckets System.Object +---`Getter Public Instance Virtual` +---@field Message System.String +---`Getter Public Instance Virtual` +---@field Data System.Collections.IDictionary +---`Getter Public Instance` +---@field InnerException System.Exception +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HelpLink System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Source System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HResult System.Int32 +---`Getter Public Instance Virtual` +---@field StackTrace System.String +---`Getter Private Instance` +---@field SerializationStackTraceString System.String +_G['System']['Exception'] = {} + +---`Method Private Instance` +---@return System.Collections.IDictionary +_G['System']['Exception'].CreateDataContainer = function() end + +---`Method Private Static` +---@param e System.Exception +---@return System.Boolean +_G['System']['Exception'].IsImmutableAgileException = function(e) end + +---`Method Private Static` +---@param stackTrace System.Object +---@return System.IRuntimeMethodInfo +_G['System']['Exception'].GetMethodFromStackTrace = function(stackTrace) end + +---`Method Private Instance` +---@return System.Reflection.MethodBase +_G['System']['Exception'].GetExceptionMethodFromStackTrace = function() end + +---`Method Private Instance` +---@return System.String +_G['System']['Exception'].CreateSourceName = function() end + +---`Method Private Instance` +---@param context System.Runtime.Serialization.StreamingContext +_G['System']['Exception'].OnDeserialized = function(context) end + +---`Method NonPublic Instance` +_G['System']['Exception'].InternalPreserveStackTrace = function() end + +---`Method Private Static` +_G['System']['Exception'].PrepareForForeignExceptionRaise = function() end + +---`Method Private Static` +---@param exception System.Exception +---@param currentStackTrace System.Byte-arr-ref +---@param dynamicMethodArray System.Object-arr-ref +_G['System']['Exception'].GetStackTracesDeepCopy = function(exception, currentStackTrace, dynamicMethodArray) end + +---`Method NonPublic Static` +---@param exception System.Exception +---@param currentStackTrace (System.Byte-arr)|(System.Byte[]) +---@param dynamicMethodArray (System.Object-arr)|(System.Object[]) +_G['System']['Exception'].SaveStackTracesFromDeepCopy = function(exception, currentStackTrace, dynamicMethodArray) end + +---`Method NonPublic Static` +---@return System.UInt32 +_G['System']['Exception'].GetExceptionCount = function() end + +---`Method NonPublic Instance` +---@param dispatchState System.DispatchState-ref +_G['System']['Exception'].RestoreDispatchState = function(dispatchState) end + +---`Method NonPublic Static` +---@param kind System.Exception.ExceptionMessageKind +---@return System.String +_G['System']['Exception'].GetMessageFromNativeResources = function(kind) end + +---`Method Private Static` +---@param kind System.Exception.ExceptionMessageKind +---@param retMesg System.Runtime.CompilerServices.StringHandleOnStack +_G['System']['Exception'].GetMessageFromNativeResources = function(kind, retMesg) end + +---`Method NonPublic Instance` +---@return System.Exception.DispatchState +_G['System']['Exception'].CaptureDispatchState = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['System']['Exception'].CanSetRemoteStackTrace = function() end + +---`Method Private Instance` +---@return System.String +_G['System']['Exception'].GetClassName = function() end + +---`Method Public Instance Virtual` +---@return System.Exception +_G['System']['Exception'].GetBaseException = function() end + +---`Method Public Instance Virtual` +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +_G['System']['Exception'].GetObjectData = function(info, context) end + +---`Method Public Instance Virtual` +---@return System.String +_G['System']['Exception'].ToString = function() end + +---`Method Public Instance` +---@return System.Type +_G['System']['Exception'].GetType = function() end + +---`Method Private Instance` +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +_G['System']['Exception'].RestoreRemoteStackTrace = function(info, context) end + +---`Method Private Instance` +---@return System.String +_G['System']['Exception'].GetStackTrace = function() end + +---`Method NonPublic Instance` +_G['System']['Exception'].SetCurrentStackTrace = function() end + +---`Method NonPublic Instance` +---@param stackTrace System.String +_G['System']['Exception'].SetRemoteStackTrace = function(stackTrace) end + +---`Constructor Public Instance` +---@overload fun():System.Exception +---@overload fun(message:System.String):System.Exception +---@overload fun(message:System.String, innerException:System.Exception):System.Exception +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +---@return System.Exception +_G['System']['Exception'] = function(info, context) end + +---`Constructor Public Instance` +---@overload fun():System.Exception +---@overload fun(message:System.String):System.Exception +---@overload fun(message:System.String, innerException:System.Exception):System.Exception +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +---@return System.Exception +_G['System']['Exception'].__new = function(info, context) end + +---`Constructor NonPublic Instance` +---@overload fun():System.Exception +---@overload fun(message:System.String):System.Exception +---@overload fun(message:System.String, innerException:System.Exception):System.Exception +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +---@return System.Exception +_G['System']['Exception'] = function(info, context) end + +---`Constructor NonPublic Instance` +---@overload fun():System.Exception +---@overload fun(message:System.String):System.Exception +---@overload fun(message:System.String, innerException:System.Exception):System.Exception +---@param info System.Runtime.Serialization.SerializationInfo +---@param context System.Runtime.Serialization.StreamingContext +---@return System.Exception +_G['System']['Exception'].__new = function(info, context) end + diff --git a/Meta/Types/server/_00007FFD9670A770.lua b/Meta/Types/server/_00007FFD9670A770.lua new file mode 100644 index 0000000..339d738 --- /dev/null +++ b/Meta/Types/server/_00007FFD9670A770.lua @@ -0,0 +1,279 @@ +---@meta +---@class System.TimeSpan : System.ValueType +---@operator unm:System.TimeSpan +---@operator sub(System.TimeSpan):System.TimeSpan +---@operator add(System.TimeSpan):System.TimeSpan +---@operator mul(System.Double):System.TimeSpan +---@operator div(System.Double):System.TimeSpan +---@operator div(System.TimeSpan):System.Double +---`Field NonPublic Instance` +---@field _ticks System.Int64 +---`Field Public Static` +---@field Zero System.TimeSpan +---`Field Public Static` +---@field MaxValue System.TimeSpan +---`Field Public Static` +---@field MinValue System.TimeSpan +---`Field Public Static` +---@field TicksPerMillisecond System.Int64 +---`Field Public Static` +---@field TicksPerSecond System.Int64 +---`Field Public Static` +---@field TicksPerMinute System.Int64 +---`Field Public Static` +---@field TicksPerHour System.Int64 +---`Field Public Static` +---@field TicksPerDay System.Int64 +---`Getter Public Instance` +---@field Ticks System.Int64 +---`Getter Public Instance` +---@field Days System.Int32 +---`Getter Public Instance` +---@field Hours System.Int32 +---`Getter Public Instance` +---@field Milliseconds System.Int32 +---`Getter Public Instance` +---@field Minutes System.Int32 +---`Getter Public Instance` +---@field Seconds System.Int32 +---`Getter Public Instance` +---@field TotalDays System.Double +---`Getter Public Instance` +---@field TotalHours System.Double +---`Getter Public Instance` +---@field TotalMilliseconds System.Double +---`Getter Public Instance` +---@field TotalMinutes System.Double +---`Getter Public Instance` +---@field TotalSeconds System.Double +_G['TimeSpan'] = {} + +---`Method Public Instance` +---@param ts System.TimeSpan +---@return System.TimeSpan +_G['TimeSpan'].Add = function(ts) end + +---`Method Public Static` +---@param t1 System.TimeSpan +---@param t2 System.TimeSpan +---@return System.Int32 +_G['TimeSpan'].Compare = function(t1, t2) end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Int32) +---@param value System.TimeSpan +---@return System.Int32 +_G['TimeSpan'].CompareTo = function(value) end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromDays = function(value) end + +---`Method Public Instance` +---@return System.TimeSpan +_G['TimeSpan'].Duration = function() end + +---`Method Public Instance Virtual` +---@overload fun(value:System.Object):(System.Boolean) +---@param obj System.TimeSpan +---@return System.Boolean +_G['TimeSpan'].Equals = function(obj) end + +---`Method Public Static` +---@param t1 System.TimeSpan +---@param t2 System.TimeSpan +---@return System.Boolean +_G['TimeSpan'].Equals = function(t1, t2) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['TimeSpan'].GetHashCode = function() end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromHours = function(value) end + +---`Method Private Static` +---@param value System.Double +---@param scale System.Double +---@return System.TimeSpan +_G['TimeSpan'].Interval = function(value, scale) end + +---`Method Private Static` +---@param ticks System.Double +---@return System.TimeSpan +_G['TimeSpan'].IntervalFromDoubleTicks = function(ticks) end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromMilliseconds = function(value) end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromMinutes = function(value) end + +---`Method Public Instance` +---@return System.TimeSpan +_G['TimeSpan'].Negate = function() end + +---`Method Public Static` +---@param value System.Double +---@return System.TimeSpan +_G['TimeSpan'].FromSeconds = function(value) end + +---`Method Public Instance` +---@param ts System.TimeSpan +---@return System.TimeSpan +_G['TimeSpan'].Subtract = function(ts) end + +---`Method Public Instance` +---@param factor System.Double +---@return System.TimeSpan +_G['TimeSpan'].Multiply = function(factor) end + +---`Method Public Instance` +---@overload fun(divisor:System.Double):(System.TimeSpan) +---@param ts System.TimeSpan +---@return System.Double +_G['TimeSpan'].Divide = function(ts) end + +---`Method Public Static` +---@param value System.Int64 +---@return System.TimeSpan +_G['TimeSpan'].FromTicks = function(value) end + +---`Method NonPublic Static` +---@param hour System.Int32 +---@param minute System.Int32 +---@param second System.Int32 +---@return System.Int64 +_G['TimeSpan'].TimeToTicks = function(hour, minute, second) end + +---`Method Private Static` +---@param style System.Globalization.TimeSpanStyles +---@param parameterName System.String +_G['TimeSpan'].ValidateStyles = function(style, parameterName) end + +---`Method Public Static` +---@overload fun(s:System.String):(System.TimeSpan) +---@overload fun(input:System.String, formatProvider:System.IFormatProvider):(System.TimeSpan) +---@param input System.ReadOnlySpan*1System*Char +---@param formatProvider? System.IFormatProvider +---@return System.TimeSpan +_G['TimeSpan'].Parse = function(input, formatProvider) end + +---`Method Public Static` +---@overload fun(input:System.String, format:System.String, formatProvider:System.IFormatProvider):(System.TimeSpan) +---@overload fun(input:System.String, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider):(System.TimeSpan) +---@overload fun(input:System.String, format:System.String, formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles):(System.TimeSpan) +---@overload fun(input:System.ReadOnlySpan*1System*Char, format:System.ReadOnlySpan*1System*Char, formatProvider:System.IFormatProvider, styles?:System.Globalization.TimeSpanStyles):(System.TimeSpan) +---@overload fun(input:System.String, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles):(System.TimeSpan) +---@param input System.ReadOnlySpan*1System*Char +---@param formats (System.String-arr)|(System.String[]) +---@param formatProvider System.IFormatProvider +---@param styles? System.Globalization.TimeSpanStyles +---@return System.TimeSpan +_G['TimeSpan'].ParseExact = function(input, formats, formatProvider, styles) end + +---`Method Public Static` +---@overload fun(s:System.String, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(s:System.ReadOnlySpan*1System*Char, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.String, formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@param input System.ReadOnlySpan*1System*Char +---@param formatProvider System.IFormatProvider +---@param result System.TimeSpan-ref +---@return System.Boolean +_G['TimeSpan'].TryParse = function(input, formatProvider, result) end + +---`Method Public Static` +---@overload fun(input:System.String, format:System.String, formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.ReadOnlySpan*1System*Char, format:System.ReadOnlySpan*1System*Char, formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.String, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.ReadOnlySpan*1System*Char, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.String, format:System.String, formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.ReadOnlySpan*1System*Char, format:System.ReadOnlySpan*1System*Char, formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles, result:System.TimeSpan-ref):(System.Boolean) +---@overload fun(input:System.String, formats:(System.String-arr)|(System.String[]), formatProvider:System.IFormatProvider, styles:System.Globalization.TimeSpanStyles, result:System.TimeSpan-ref):(System.Boolean) +---@param input System.ReadOnlySpan*1System*Char +---@param formats (System.String-arr)|(System.String[]) +---@param formatProvider System.IFormatProvider +---@param styles System.Globalization.TimeSpanStyles +---@param result System.TimeSpan-ref +---@return System.Boolean +_G['TimeSpan'].TryParseExact = function(input, formats, formatProvider, styles, result) end + +---`Method Public Instance Virtual` +---@overload fun():(System.String) +---@param format System.String +---@param formatProvider System.IFormatProvider +---@return System.String +_G['TimeSpan'].ToString = function(format, formatProvider) end + +---`Method Public Instance` +---@param format System.String +---@return System.String +_G['TimeSpan'].ToString = function(format) end + +---`Method Public Instance Virtual` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@param format? System.ReadOnlySpan*1System*Char +---@param formatProvider? System.IFormatProvider +---@return System.Boolean +_G['TimeSpan'].TryFormat = function(destination, charsWritten, format, formatProvider) end + +---`Constructor Private Static` +---@overload fun():System.TimeSpan +---@overload fun(ticks:System.Int64):System.TimeSpan +---@overload fun(hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@overload fun(days:System.Int32, hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@param days System.Int32 +---@param hours System.Int32 +---@param minutes System.Int32 +---@param seconds System.Int32 +---@param milliseconds System.Int32 +---@return System.TimeSpan +_G['TimeSpan'] = function(days, hours, minutes, seconds, milliseconds) end + +---`Constructor Private Static` +---@overload fun():System.TimeSpan +---@overload fun(ticks:System.Int64):System.TimeSpan +---@overload fun(hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@overload fun(days:System.Int32, hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@param days System.Int32 +---@param hours System.Int32 +---@param minutes System.Int32 +---@param seconds System.Int32 +---@param milliseconds System.Int32 +---@return System.TimeSpan +_G['TimeSpan'].__new = function(days, hours, minutes, seconds, milliseconds) end + +---`Constructor Public Instance` +---@overload fun():System.TimeSpan +---@overload fun(ticks:System.Int64):System.TimeSpan +---@overload fun(hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@overload fun(days:System.Int32, hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@param days System.Int32 +---@param hours System.Int32 +---@param minutes System.Int32 +---@param seconds System.Int32 +---@param milliseconds System.Int32 +---@return System.TimeSpan +_G['TimeSpan'] = function(days, hours, minutes, seconds, milliseconds) end + +---`Constructor Public Instance` +---@overload fun():System.TimeSpan +---@overload fun(ticks:System.Int64):System.TimeSpan +---@overload fun(hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@overload fun(days:System.Int32, hours:System.Int32, minutes:System.Int32, seconds:System.Int32):System.TimeSpan +---@param days System.Int32 +---@param hours System.Int32 +---@param minutes System.Int32 +---@param seconds System.Int32 +---@param milliseconds System.Int32 +---@return System.TimeSpan +_G['TimeSpan'].__new = function(days, hours, minutes, seconds, milliseconds) end + diff --git a/Meta/Types/server/_00007FFD9670BFA0.lua b/Meta/Types/server/_00007FFD9670BFA0.lua new file mode 100644 index 0000000..ff43983 --- /dev/null +++ b/Meta/Types/server/_00007FFD9670BFA0.lua @@ -0,0 +1,258 @@ +---@meta +---@class System.Console : System.Object +---`Field Private Static` +---@field s_syncObject System.Object +---`Field Private Static` +---@field s_in System.IO.TextReader +---`Field Private Static` +---@field s_out System.IO.TextWriter +---`Field Private Static` +---@field s_error System.IO.TextWriter +---`Field Private Static` +---@field s_inputEncoding System.Text.Encoding +---`Field Private Static` +---@field s_outputEncoding System.Text.Encoding +---`Field Private Static` +---@field s_isOutTextWriterRedirected System.Boolean +---`Field Private Static` +---@field s_isErrorTextWriterRedirected System.Boolean +---`Field Private Static` +---@field s_cancelCallbacks (System.ConsoleCancelEventHandler)|(fun(sender:System.Object, e:System.ConsoleCancelEventArgs)) +---`Field Private Static` +---@field s_sigIntRegistration System.Runtime.InteropServices.PosixSignalRegistration +---`Field Private Static` +---@field s_sigQuitRegistration System.Runtime.InteropServices.PosixSignalRegistration +---`Field Private Static` +---@field _isStdInRedirected System.Runtime.CompilerServices.StrongBox*1System*Boolean +---`Field Private Static` +---@field _isStdOutRedirected System.Runtime.CompilerServices.StrongBox*1System*Boolean +---`Field Private Static` +---@field _isStdErrRedirected System.Runtime.CompilerServices.StrongBox*1System*Boolean +---`Getter Public Static` +---@field In System.IO.TextReader +---`Getter Public Static` +---
`Setter Public Static` +---@field InputEncoding System.Text.Encoding +---`Getter Public Static` +---
`Setter Public Static` +---@field OutputEncoding System.Text.Encoding +---`Getter Public Static` +---@field KeyAvailable System.Boolean +---`Getter Public Static` +---@field Out System.IO.TextWriter +---`Getter Public Static` +---@field Error System.IO.TextWriter +---`Getter Public Static` +---@field IsInputRedirected System.Boolean +---`Getter Public Static` +---@field IsOutputRedirected System.Boolean +---`Getter Public Static` +---@field IsErrorRedirected System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field CursorSize System.Int32 +---`Getter Public Static` +---@field NumberLock System.Boolean +---`Getter Public Static` +---@field CapsLock System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field BackgroundColor System.ConsoleColor +---`Getter Public Static` +---
`Setter Public Static` +---@field ForegroundColor System.ConsoleColor +---`Getter Public Static` +---
`Setter Public Static` +---@field BufferWidth System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field BufferHeight System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field WindowLeft System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field WindowTop System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field WindowWidth System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field WindowHeight System.Int32 +---`Getter Public Static` +---@field LargestWindowWidth System.Int32 +---`Getter Public Static` +---@field LargestWindowHeight System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field CursorVisible System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field CursorLeft System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field CursorTop System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field Title System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field TreatControlCAsInput System.Boolean +_G['System']['Console'] = {} + +---`Method Public Static` +---@overload fun(format:System.String, arg0:System.Object) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object, arg2:System.Object) +---@overload fun(format:System.String, ...:System.Object) +---@overload fun() +---@overload fun(value:System.Boolean) +---@overload fun(value:System.Char) +---@overload fun(buffer:(System.Char-arr)|(System.Char[])) +---@overload fun(buffer:(System.Char-arr)|(System.Char[]), index:System.Int32, count:System.Int32) +---@overload fun(value:System.Decimal) +---@overload fun(value:System.Double) +---@overload fun(value:System.Single) +---@overload fun(value:System.Int32) +---@overload fun(value:System.UInt32) +---@overload fun(value:System.Int64) +---@overload fun(value:System.UInt64) +---@overload fun(value:System.Object) +---@param value System.String +_G['System']['Console'].WriteLine = function(value) end + +---`Method Public Static` +---@overload fun(format:System.String, arg0:System.Object) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object) +---@overload fun(format:System.String, arg0:System.Object, arg1:System.Object, arg2:System.Object) +---@overload fun(format:System.String, ...:System.Object) +---@overload fun(value:System.Boolean) +---@overload fun(value:System.Char) +---@overload fun(buffer:(System.Char-arr)|(System.Char[])) +---@overload fun(buffer:(System.Char-arr)|(System.Char[]), index:System.Int32, count:System.Int32) +---@overload fun(value:System.Double) +---@overload fun(value:System.Decimal) +---@overload fun(value:System.Single) +---@overload fun(value:System.Int32) +---@overload fun(value:System.UInt32) +---@overload fun(value:System.Int64) +---@overload fun(value:System.UInt64) +---@overload fun(value:System.Object) +---@param value System.String +_G['System']['Console'].Write = function(value) end + +---`Method Private Static` +---@param ctx System.Runtime.InteropServices.PosixSignalContext +_G['System']['Console'].HandlePosixSignal = function(ctx) end + +---`Method Public Static` +---@overload fun():(System.ConsoleKeyInfo) +---@param intercept System.Boolean +---@return System.ConsoleKeyInfo +_G['System']['Console'].ReadKey = function(intercept) end + +---`Method Private Static` +---@param outputStream System.IO.Stream +---@return System.IO.TextWriter +_G['System']['Console'].CreateOutputWriter = function(outputStream) end + +---`Method Public Static` +_G['System']['Console'].ResetColor = function() end + +---`Method Public Static` +---@param width System.Int32 +---@param height System.Int32 +_G['System']['Console'].SetBufferSize = function(width, height) end + +---`Method Public Static` +---@param left System.Int32 +---@param top System.Int32 +_G['System']['Console'].SetWindowPosition = function(left, top) end + +---`Method Public Static` +---@param width System.Int32 +---@param height System.Int32 +_G['System']['Console'].SetWindowSize = function(width, height) end + +---`Method Public Static` +---@return System.ValueTuple*1System*Int32*1System*Int32 +_G['System']['Console'].GetCursorPosition = function() end + +---`Method Public Static` +---@overload fun() +---@param frequency System.Int32 +---@param duration System.Int32 +_G['System']['Console'].Beep = function(frequency, duration) end + +---`Method Public Static` +---@overload fun(sourceLeft:System.Int32, sourceTop:System.Int32, sourceWidth:System.Int32, sourceHeight:System.Int32, targetLeft:System.Int32, targetTop:System.Int32) +---@param sourceLeft System.Int32 +---@param sourceTop System.Int32 +---@param sourceWidth System.Int32 +---@param sourceHeight System.Int32 +---@param targetLeft System.Int32 +---@param targetTop System.Int32 +---@param sourceChar System.Char +---@param sourceForeColor System.ConsoleColor +---@param sourceBackColor System.ConsoleColor +_G['System']['Console'].MoveBufferArea = function(sourceLeft, sourceTop, sourceWidth, sourceHeight, targetLeft, targetTop, sourceChar, sourceForeColor, sourceBackColor) end + +---`Method Public Static` +_G['System']['Console'].Clear = function() end + +---`Method Public Static` +---@param left System.Int32 +---@param top System.Int32 +_G['System']['Console'].SetCursorPosition = function(left, top) end + +---`Method Public Static` +---@overload fun():(System.IO.Stream) +---@param bufferSize System.Int32 +---@return System.IO.Stream +_G['System']['Console'].OpenStandardInput = function(bufferSize) end + +---`Method Public Static` +---@overload fun():(System.IO.Stream) +---@param bufferSize System.Int32 +---@return System.IO.Stream +_G['System']['Console'].OpenStandardOutput = function(bufferSize) end + +---`Method Public Static` +---@overload fun():(System.IO.Stream) +---@param bufferSize System.Int32 +---@return System.IO.Stream +_G['System']['Console'].OpenStandardError = function(bufferSize) end + +---`Method Public Static` +---@param newIn System.IO.TextReader +_G['System']['Console'].SetIn = function(newIn) end + +---`Method Public Static` +---@param newOut System.IO.TextWriter +_G['System']['Console'].SetOut = function(newOut) end + +---`Method Public Static` +---@param newError System.IO.TextWriter +_G['System']['Console'].SetError = function(newError) end + +---`Method Private Static` +---@param obj System.Object +---@param paramName System.String +_G['System']['Console'].CheckNonNull = function(obj, paramName) end + +---`Method Public Static` +---@return System.Int32 +_G['System']['Console'].Read = function() end + +---`Method Public Static` +---@return System.String +_G['System']['Console'].ReadLine = function() end + +---`Constructor Private Static` +---@return System.Console +_G['System']['Console'] = function() end + +---`Constructor Private Static` +---@return System.Console +_G['System']['Console'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9670D638.lua b/Meta/Types/server/_00007FFD9670D638.lua new file mode 100644 index 0000000..0c35b2a --- /dev/null +++ b/Meta/Types/server/_00007FFD9670D638.lua @@ -0,0 +1,373 @@ +---@meta +---@class Microsoft.Xna.Framework.Matrix : System.ValueType, {[System.Int32]:System.Single} +---@operator add(Microsoft.Xna.Framework.Matrix):Microsoft.Xna.Framework.Matrix +---@operator div(Microsoft.Xna.Framework.Matrix):Microsoft.Xna.Framework.Matrix +---@operator div(System.Single):Microsoft.Xna.Framework.Matrix +---@operator mul(Microsoft.Xna.Framework.Matrix):Microsoft.Xna.Framework.Matrix +---@operator mul(System.Single):Microsoft.Xna.Framework.Matrix +---@operator sub(Microsoft.Xna.Framework.Matrix):Microsoft.Xna.Framework.Matrix +---@operator unm:Microsoft.Xna.Framework.Matrix +---`Field Public Instance` +---@field M11 System.Single +---`Field Public Instance` +---@field M12 System.Single +---`Field Public Instance` +---@field M13 System.Single +---`Field Public Instance` +---@field M14 System.Single +---`Field Public Instance` +---@field M21 System.Single +---`Field Public Instance` +---@field M22 System.Single +---`Field Public Instance` +---@field M23 System.Single +---`Field Public Instance` +---@field M24 System.Single +---`Field Public Instance` +---@field M31 System.Single +---`Field Public Instance` +---@field M32 System.Single +---`Field Public Instance` +---@field M33 System.Single +---`Field Public Instance` +---@field M34 System.Single +---`Field Public Instance` +---@field M41 System.Single +---`Field Public Instance` +---@field M42 System.Single +---`Field Public Instance` +---@field M43 System.Single +---`Field Public Instance` +---@field M44 System.Single +---`Field Private Static` +---@field identity Microsoft.Xna.Framework.Matrix +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Backward Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Down Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Forward Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Identity Microsoft.Xna.Framework.Matrix +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Left Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Right Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Translation Microsoft.Xna.Framework.Vector3 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Up Microsoft.Xna.Framework.Vector3 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Matrix'] = {} + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix-ref, matrix2:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, scaleFactor:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix-ref, scaleFactor:System.Single, result:Microsoft.Xna.Framework.Matrix-ref) +---@param matrix1 Microsoft.Xna.Framework.Matrix +---@param matrix2 Microsoft.Xna.Framework.Matrix +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'].Multiply = function(matrix1, matrix2) end + +---`Method Public Static` +---@param matrix Microsoft.Xna.Framework.Matrix +---@return (System.Single-arr)|(System.Single[]) +_G['Matrix'].ToFloatArray = function(matrix) end + +---`Method Public Static` +---@overload fun(matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Negate = function(matrix, result) end + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, matrix2:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix1 Microsoft.Xna.Framework.Matrix-ref +---@param matrix2 Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Subtract = function(matrix1, matrix2, result) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Matrix'].ToString = function() end + +---`Method Public Static` +---@overload fun(matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Transpose = function(matrix, result) end + +---`Method Private Static` +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param major System.Single-ref +---@param minor1 System.Single-ref +---@param minor2 System.Single-ref +---@param minor3 System.Single-ref +---@param minor4 System.Single-ref +---@param minor5 System.Single-ref +---@param minor6 System.Single-ref +---@param minor7 System.Single-ref +---@param minor8 System.Single-ref +---@param minor9 System.Single-ref +---@param minor10 System.Single-ref +---@param minor11 System.Single-ref +---@param minor12 System.Single-ref +_G['Matrix'].FindDeterminants = function(matrix, major, minor1, minor2, minor3, minor4, minor5, minor6, minor7, minor8, minor9, minor10, minor11, minor12) end + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, matrix2:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix1 Microsoft.Xna.Framework.Matrix-ref +---@param matrix2 Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Add = function(matrix1, matrix2, result) end + +---`Method Public Static` +---@overload fun(objectPosition:Microsoft.Xna.Framework.Vector3, cameraPosition:Microsoft.Xna.Framework.Vector3, cameraUpVector:Microsoft.Xna.Framework.Vector3, cameraForwardVector:System.Nullable*1Microsoft*Xna*Framework*Vector3):(Microsoft.Xna.Framework.Matrix) +---@param objectPosition Microsoft.Xna.Framework.Vector3-ref +---@param cameraPosition Microsoft.Xna.Framework.Vector3-ref +---@param cameraUpVector Microsoft.Xna.Framework.Vector3-ref +---@param cameraForwardVector System.Nullable*1Microsoft*Xna*Framework*Vector3 +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateBillboard = function(objectPosition, cameraPosition, cameraUpVector, cameraForwardVector, result) end + +---`Method Public Static` +---@overload fun(objectPosition:Microsoft.Xna.Framework.Vector3, cameraPosition:Microsoft.Xna.Framework.Vector3, rotateAxis:Microsoft.Xna.Framework.Vector3, cameraForwardVector:System.Nullable*1Microsoft*Xna*Framework*Vector3, objectForwardVector:System.Nullable*1Microsoft*Xna*Framework*Vector3):(Microsoft.Xna.Framework.Matrix) +---@param objectPosition Microsoft.Xna.Framework.Vector3-ref +---@param cameraPosition Microsoft.Xna.Framework.Vector3-ref +---@param rotateAxis Microsoft.Xna.Framework.Vector3-ref +---@param cameraForwardVector System.Nullable*1Microsoft*Xna*Framework*Vector3 +---@param objectForwardVector System.Nullable*1Microsoft*Xna*Framework*Vector3 +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateConstrainedBillboard = function(objectPosition, cameraPosition, rotateAxis, cameraForwardVector, objectForwardVector, result) end + +---`Method Public Static` +---@overload fun(axis:Microsoft.Xna.Framework.Vector3, angle:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param axis Microsoft.Xna.Framework.Vector3-ref +---@param angle System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateFromAxisAngle = function(axis, angle, result) end + +---`Method Public Static` +---@overload fun(quaternion:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Matrix) +---@param quaternion Microsoft.Xna.Framework.Quaternion-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateFromQuaternion = function(quaternion, result) end + +---`Method Public Static` +---@overload fun(yaw:System.Single, pitch:System.Single, roll:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param yaw System.Single +---@param pitch System.Single +---@param roll System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateFromYawPitchRoll = function(yaw, pitch, roll, result) end + +---`Method Public Static` +---@overload fun(cameraPosition:Microsoft.Xna.Framework.Vector3, cameraTarget:Microsoft.Xna.Framework.Vector3, cameraUpVector:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Matrix) +---@param cameraPosition Microsoft.Xna.Framework.Vector3-ref +---@param cameraTarget Microsoft.Xna.Framework.Vector3-ref +---@param cameraUpVector Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateLookAt = function(cameraPosition, cameraTarget, cameraUpVector, result) end + +---`Method Public Static` +---@overload fun(width:System.Single, height:System.Single, zNearPlane:System.Single, zFarPlane:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param width System.Single +---@param height System.Single +---@param zNearPlane System.Single +---@param zFarPlane System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateOrthographic = function(width, height, zNearPlane, zFarPlane, result) end + +---`Method Public Static` +---@overload fun(left:System.Single, right:System.Single, bottom:System.Single, top:System.Single, zNearPlane:System.Single, zFarPlane:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(viewingVolume:Microsoft.Xna.Framework.Rectangle, zNearPlane:System.Single, zFarPlane:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param left System.Single +---@param right System.Single +---@param bottom System.Single +---@param top System.Single +---@param zNearPlane System.Single +---@param zFarPlane System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateOrthographicOffCenter = function(left, right, bottom, top, zNearPlane, zFarPlane, result) end + +---`Method Public Static` +---@overload fun(width:System.Single, height:System.Single, nearPlaneDistance:System.Single, farPlaneDistance:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param width System.Single +---@param height System.Single +---@param nearPlaneDistance System.Single +---@param farPlaneDistance System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreatePerspective = function(width, height, nearPlaneDistance, farPlaneDistance, result) end + +---`Method Public Static` +---@overload fun(fieldOfView:System.Single, aspectRatio:System.Single, nearPlaneDistance:System.Single, farPlaneDistance:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param fieldOfView System.Single +---@param aspectRatio System.Single +---@param nearPlaneDistance System.Single +---@param farPlaneDistance System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreatePerspectiveFieldOfView = function(fieldOfView, aspectRatio, nearPlaneDistance, farPlaneDistance, result) end + +---`Method Public Static` +---@overload fun(left:System.Single, right:System.Single, bottom:System.Single, top:System.Single, nearPlaneDistance:System.Single, farPlaneDistance:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(viewingVolume:Microsoft.Xna.Framework.Rectangle, nearPlaneDistance:System.Single, farPlaneDistance:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param left System.Single +---@param right System.Single +---@param bottom System.Single +---@param top System.Single +---@param nearPlaneDistance System.Single +---@param farPlaneDistance System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreatePerspectiveOffCenter = function(left, right, bottom, top, nearPlaneDistance, farPlaneDistance, result) end + +---`Method Public Static` +---@overload fun(radians:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param radians System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateRotationX = function(radians, result) end + +---`Method Public Static` +---@overload fun(radians:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param radians System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateRotationY = function(radians, result) end + +---`Method Public Static` +---@overload fun(radians:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param radians System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateRotationZ = function(radians, result) end + +---`Method Public Static` +---@overload fun(scale:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(scale:System.Single, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(xScale:System.Single, yScale:System.Single, zScale:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(xScale:System.Single, yScale:System.Single, zScale:System.Single, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(scales:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Matrix) +---@param scales Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateScale = function(scales, result) end + +---`Method Public Static` +---@overload fun(lightDirection:Microsoft.Xna.Framework.Vector3, plane:Microsoft.Xna.Framework.Plane):(Microsoft.Xna.Framework.Matrix) +---@param lightDirection Microsoft.Xna.Framework.Vector3-ref +---@param plane Microsoft.Xna.Framework.Plane-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateShadow = function(lightDirection, plane, result) end + +---`Method Public Static` +---@overload fun(xPosition:System.Single, yPosition:System.Single, zPosition:System.Single):(Microsoft.Xna.Framework.Matrix) +---@overload fun(position:Microsoft.Xna.Framework.Vector3-ref, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(position:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Matrix) +---@param xPosition System.Single +---@param yPosition System.Single +---@param zPosition System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateTranslation = function(xPosition, yPosition, zPosition, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Plane):(Microsoft.Xna.Framework.Matrix) +---@param value Microsoft.Xna.Framework.Plane-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateReflection = function(value, result) end + +---`Method Public Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector3, forward:Microsoft.Xna.Framework.Vector3, up:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Matrix) +---@param position Microsoft.Xna.Framework.Vector3-ref +---@param forward Microsoft.Xna.Framework.Vector3-ref +---@param up Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].CreateWorld = function(position, forward, up, result) end + +---`Method Public Instance` +---@param scale Microsoft.Xna.Framework.Vector3-ref +---@param rotation Microsoft.Xna.Framework.Quaternion-ref +---@param translation Microsoft.Xna.Framework.Vector3-ref +---@return System.Boolean +_G['Matrix'].Decompose = function(scale, rotation, translation) end + +---`Method Public Instance` +---@return System.Single +_G['Matrix'].Determinant = function() end + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, matrix2:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix-ref, matrix2:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Matrix-ref) +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, divider:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param matrix1 Microsoft.Xna.Framework.Matrix-ref +---@param divider System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Divide = function(matrix1, divider, result) end + +---`Method Public Instance Virtual` +---@overload fun(other:Microsoft.Xna.Framework.Matrix):(System.Boolean) +---@param obj System.Object +---@return System.Boolean +_G['Matrix'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Matrix'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Matrix) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Invert = function(matrix, result) end + +---`Method Public Static` +---@overload fun(matrix1:Microsoft.Xna.Framework.Matrix, matrix2:Microsoft.Xna.Framework.Matrix, amount:System.Single):(Microsoft.Xna.Framework.Matrix) +---@param matrix1 Microsoft.Xna.Framework.Matrix-ref +---@param matrix2 Microsoft.Xna.Framework.Matrix-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Matrix-ref +_G['Matrix'].Lerp = function(matrix1, matrix2, amount, result) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Matrix +---@overload fun(m11:System.Single, m12:System.Single, m13:System.Single, m14:System.Single, m21:System.Single, m22:System.Single, m23:System.Single, m24:System.Single, m31:System.Single, m32:System.Single, m33:System.Single, m34:System.Single, m41:System.Single, m42:System.Single, m43:System.Single, m44:System.Single):Microsoft.Xna.Framework.Matrix +---@param row1 Microsoft.Xna.Framework.Vector4 +---@param row2 Microsoft.Xna.Framework.Vector4 +---@param row3 Microsoft.Xna.Framework.Vector4 +---@param row4 Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'] = function(row1, row2, row3, row4) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Matrix +---@overload fun(m11:System.Single, m12:System.Single, m13:System.Single, m14:System.Single, m21:System.Single, m22:System.Single, m23:System.Single, m24:System.Single, m31:System.Single, m32:System.Single, m33:System.Single, m34:System.Single, m41:System.Single, m42:System.Single, m43:System.Single, m44:System.Single):Microsoft.Xna.Framework.Matrix +---@param row1 Microsoft.Xna.Framework.Vector4 +---@param row2 Microsoft.Xna.Framework.Vector4 +---@param row3 Microsoft.Xna.Framework.Vector4 +---@param row4 Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'].__new = function(row1, row2, row3, row4) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Matrix +---@overload fun(m11:System.Single, m12:System.Single, m13:System.Single, m14:System.Single, m21:System.Single, m22:System.Single, m23:System.Single, m24:System.Single, m31:System.Single, m32:System.Single, m33:System.Single, m34:System.Single, m41:System.Single, m42:System.Single, m43:System.Single, m44:System.Single):Microsoft.Xna.Framework.Matrix +---@param row1 Microsoft.Xna.Framework.Vector4 +---@param row2 Microsoft.Xna.Framework.Vector4 +---@param row3 Microsoft.Xna.Framework.Vector4 +---@param row4 Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'] = function(row1, row2, row3, row4) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Matrix +---@overload fun(m11:System.Single, m12:System.Single, m13:System.Single, m14:System.Single, m21:System.Single, m22:System.Single, m23:System.Single, m24:System.Single, m31:System.Single, m32:System.Single, m33:System.Single, m34:System.Single, m41:System.Single, m42:System.Single, m43:System.Single, m44:System.Single):Microsoft.Xna.Framework.Matrix +---@param row1 Microsoft.Xna.Framework.Vector4 +---@param row2 Microsoft.Xna.Framework.Vector4 +---@param row3 Microsoft.Xna.Framework.Vector4 +---@param row4 Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Matrix +_G['Matrix'].__new = function(row1, row2, row3, row4) end + diff --git a/Meta/Types/server/_00007FFD9670DF90.lua b/Meta/Types/server/_00007FFD9670DF90.lua new file mode 100644 index 0000000..87b4fc2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9670DF90.lua @@ -0,0 +1,261 @@ +---@meta +---@class Microsoft.Xna.Framework.Vector2 : System.ValueType +---@operator unm:Microsoft.Xna.Framework.Vector2 +---@operator add(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator sub(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator mul(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator mul(System.Single):Microsoft.Xna.Framework.Vector2 +---@operator div(Microsoft.Xna.Framework.Vector2):Microsoft.Xna.Framework.Vector2 +---@operator div(System.Single):Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field X System.Single +---`Field Public Instance` +---@field Y System.Single +---`Field Private Static` +---@field zeroVector Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field unitVector Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field unitXVector Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field unitYVector Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field Zero Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field One Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field UnitX Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field UnitY Microsoft.Xna.Framework.Vector2 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Vector2'] = {} + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Add = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, value3:Microsoft.Xna.Framework.Vector2, amount1:System.Single, amount2:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param value3 Microsoft.Xna.Framework.Vector2-ref +---@param amount1 System.Single +---@param amount2 System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Barycentric = function(value1, value2, value3, amount1, amount2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, value3:Microsoft.Xna.Framework.Vector2, value4:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param value3 Microsoft.Xna.Framework.Vector2-ref +---@param value4 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].CatmullRom = function(value1, value2, value3, value4, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, min:Microsoft.Xna.Framework.Vector2, max:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param min Microsoft.Xna.Framework.Vector2-ref +---@param max Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Clamp = function(value1, min, max, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result System.Single-ref +_G['Vector2'].Distance = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result System.Single-ref +_G['Vector2'].DistanceSquared = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@overload fun(value1:Microsoft.Xna.Framework.Vector2-ref, value2:Microsoft.Xna.Framework.Vector2-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, divider:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param divider System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Divide = function(value1, divider, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result System.Single-ref +_G['Vector2'].Dot = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Vector2'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Vector2'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, tangent1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, tangent2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param tangent1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param tangent2 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Hermite = function(value1, tangent1, value2, tangent2, amount, result) end + +---`Method Public Instance` +---@return System.Single +_G['Vector2'].Length = function() end + +---`Method Public Instance` +---@return System.Single +_G['Vector2'].LengthSquared = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Lerp = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].LerpPrecise = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Max = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Min = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@overload fun(value1:Microsoft.Xna.Framework.Vector2-ref, value2:Microsoft.Xna.Framework.Vector2-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, scaleFactor:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param scaleFactor System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Multiply = function(value1, scaleFactor, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Negate = function(value, result) end + +---`Method Public Instance` +_G['Vector2'].Normalize = function() end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Normalize = function(value, result) end + +---`Method Public Static` +---@overload fun(vector:Microsoft.Xna.Framework.Vector2, normal:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param vector Microsoft.Xna.Framework.Vector2-ref +---@param normal Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Reflect = function(vector, normal, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].SmoothStep = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector2, value2:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param value1 Microsoft.Xna.Framework.Vector2-ref +---@param value2 Microsoft.Xna.Framework.Vector2-ref +---@param result Microsoft.Xna.Framework.Vector2-ref +_G['Vector2'].Subtract = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Vector2'].ToString = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Point +_G['Vector2'].ToPoint = function() end + +---`Method Public Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector2) +---@overload fun(position:Microsoft.Xna.Framework.Vector2-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector2, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector2) +---@overload fun(value:Microsoft.Xna.Framework.Vector2-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), sourceIndex:System.Int32, rotation:Microsoft.Xna.Framework.Quaternion-ref, destinationArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])) +---@param sourceArray (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param rotation Microsoft.Xna.Framework.Quaternion-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['Vector2'].Transform = function(sourceArray, rotation, destinationArray) end + +---`Method Public Static` +---@overload fun(normal:Microsoft.Xna.Framework.Vector2, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector2) +---@overload fun(normal:Microsoft.Xna.Framework.Vector2-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), destinationIndex:System.Int32, length:System.Int32) +---@param sourceArray (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['Vector2'].TransformNormal = function(sourceArray, matrix, destinationArray) end + +---`Method Public Instance` +---@param x System.Single-ref +---@param y System.Single-ref +_G['Vector2'].Deconstruct = function(x, y) end + +---`Constructor Public Instance` +---@overload fun(x:System.Single, y:System.Single):Microsoft.Xna.Framework.Vector2 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Vector2'] = function() end + +---`Constructor Public Instance` +---@overload fun(x:System.Single, y:System.Single):Microsoft.Xna.Framework.Vector2 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Vector2'].__new = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Single, y:System.Single):Microsoft.Xna.Framework.Vector2 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Vector2'] = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Single, y:System.Single):Microsoft.Xna.Framework.Vector2 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Vector2'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9670EA60.lua b/Meta/Types/server/_00007FFD9670EA60.lua new file mode 100644 index 0000000..0008dc3 --- /dev/null +++ b/Meta/Types/server/_00007FFD9670EA60.lua @@ -0,0 +1,307 @@ +---@meta +---@class Microsoft.Xna.Framework.Vector3 : System.ValueType +---@operator unm:Microsoft.Xna.Framework.Vector3 +---@operator sub(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---@operator mul(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---@operator mul(System.Single):Microsoft.Xna.Framework.Vector3 +---@operator div(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---@operator div(System.Single):Microsoft.Xna.Framework.Vector3 +---@operator add(Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Vector3 +---`Field Public Instance` +---@field X System.Single +---`Field Public Instance` +---@field Y System.Single +---`Field Public Instance` +---@field Z System.Single +---`Field Private Static` +---@field zero Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field one Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field unitX Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field unitY Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field unitZ Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field up Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field down Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field right Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field left Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field forward Microsoft.Xna.Framework.Vector3 +---`Field Private Static` +---@field backward Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Zero Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field One Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field UnitX Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field UnitY Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field UnitZ Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Up Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Down Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Right Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Left Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Forward Microsoft.Xna.Framework.Vector3 +---`Getter Public Static` +---@field Backward Microsoft.Xna.Framework.Vector3 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Vector3'] = {} + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Add = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, value3:Microsoft.Xna.Framework.Vector3, amount1:System.Single, amount2:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param value3 Microsoft.Xna.Framework.Vector3-ref +---@param amount1 System.Single +---@param amount2 System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Barycentric = function(value1, value2, value3, amount1, amount2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, value3:Microsoft.Xna.Framework.Vector3, value4:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param value3 Microsoft.Xna.Framework.Vector3-ref +---@param value4 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].CatmullRom = function(value1, value2, value3, value4, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, min:Microsoft.Xna.Framework.Vector3, max:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param min Microsoft.Xna.Framework.Vector3-ref +---@param max Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Clamp = function(value1, min, max, result) end + +---`Method Public Static` +---@overload fun(vector1:Microsoft.Xna.Framework.Vector3, vector2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param vector1 Microsoft.Xna.Framework.Vector3-ref +---@param vector2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Cross = function(vector1, vector2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result System.Single-ref +_G['Vector3'].Distance = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result System.Single-ref +_G['Vector3'].DistanceSquared = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, divider:System.Single):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value1:Microsoft.Xna.Framework.Vector3-ref, divider:System.Single, result:Microsoft.Xna.Framework.Vector3-ref) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Divide = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result System.Single-ref +_G['Vector3'].Dot = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Vector3 +---@return System.Boolean +_G['Vector3'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Vector3'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, tangent1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, tangent2:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param tangent1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param tangent2 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Hermite = function(value1, tangent1, value2, tangent2, amount, result) end + +---`Method Public Instance` +---@return System.Single +_G['Vector3'].Length = function() end + +---`Method Public Instance` +---@return System.Single +_G['Vector3'].LengthSquared = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Lerp = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].LerpPrecise = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Max = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Min = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, scaleFactor:System.Single):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value1:Microsoft.Xna.Framework.Vector3-ref, scaleFactor:System.Single, result:Microsoft.Xna.Framework.Vector3-ref) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Multiply = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Negate = function(value, result) end + +---`Method Public Instance` +_G['Vector3'].Normalize = function() end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Normalize = function(value, result) end + +---`Method Public Static` +---@overload fun(vector:Microsoft.Xna.Framework.Vector3, normal:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param vector Microsoft.Xna.Framework.Vector3-ref +---@param normal Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Reflect = function(vector, normal, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3, amount:System.Single):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].SmoothStep = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector3, value2:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@param value1 Microsoft.Xna.Framework.Vector3-ref +---@param value2 Microsoft.Xna.Framework.Vector3-ref +---@param result Microsoft.Xna.Framework.Vector3-ref +_G['Vector3'].Subtract = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Vector3'].ToString = function() end + +---`Method Public Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector3, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector3) +---@overload fun(position:Microsoft.Xna.Framework.Vector3-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector3-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector3, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector3) +---@overload fun(value:Microsoft.Xna.Framework.Vector3-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector3-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), sourceIndex:System.Int32, rotation:Microsoft.Xna.Framework.Quaternion-ref, destinationArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[])) +---@param sourceArray (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +---@param rotation Microsoft.Xna.Framework.Quaternion-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +_G['Vector3'].Transform = function(sourceArray, rotation, destinationArray) end + +---`Method Public Static` +---@overload fun(normal:Microsoft.Xna.Framework.Vector3, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector3) +---@overload fun(normal:Microsoft.Xna.Framework.Vector3-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector3-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]), destinationIndex:System.Int32, length:System.Int32) +---@param sourceArray (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +---@param matrix Microsoft.Xna.Framework.Matrix-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector3-arr)|(Microsoft.Xna.Framework.Vector3[]) +_G['Vector3'].TransformNormal = function(sourceArray, matrix, destinationArray) end + +---`Method Public Instance` +---@param x System.Single-ref +---@param y System.Single-ref +---@param z System.Single-ref +_G['Vector3'].Deconstruct = function(x, y, z) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Vector3 +---@overload fun(x:System.Single, y:System.Single, z:System.Single):Microsoft.Xna.Framework.Vector3 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector3 +---@param value Microsoft.Xna.Framework.Vector2 +---@param z System.Single +---@return Microsoft.Xna.Framework.Vector3 +_G['Vector3'] = function(value, z) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Vector3 +---@overload fun(x:System.Single, y:System.Single, z:System.Single):Microsoft.Xna.Framework.Vector3 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector3 +---@param value Microsoft.Xna.Framework.Vector2 +---@param z System.Single +---@return Microsoft.Xna.Framework.Vector3 +_G['Vector3'].__new = function(value, z) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Vector3 +---@overload fun(x:System.Single, y:System.Single, z:System.Single):Microsoft.Xna.Framework.Vector3 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector3 +---@param value Microsoft.Xna.Framework.Vector2 +---@param z System.Single +---@return Microsoft.Xna.Framework.Vector3 +_G['Vector3'] = function(value, z) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Vector3 +---@overload fun(x:System.Single, y:System.Single, z:System.Single):Microsoft.Xna.Framework.Vector3 +---@overload fun(value:System.Single):Microsoft.Xna.Framework.Vector3 +---@param value Microsoft.Xna.Framework.Vector2 +---@param z System.Single +---@return Microsoft.Xna.Framework.Vector3 +_G['Vector3'].__new = function(value, z) end + diff --git a/Meta/Types/server/_00007FFD9670F490.lua b/Meta/Types/server/_00007FFD9670F490.lua new file mode 100644 index 0000000..c8fb1f5 --- /dev/null +++ b/Meta/Types/server/_00007FFD9670F490.lua @@ -0,0 +1,275 @@ +---@meta +---@class Microsoft.Xna.Framework.Vector4 : System.ValueType +---@operator div(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---@operator div(System.Single):Microsoft.Xna.Framework.Vector4 +---@operator unm:Microsoft.Xna.Framework.Vector4 +---@operator add(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---@operator sub(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---@operator mul(Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Vector4 +---@operator mul(System.Single):Microsoft.Xna.Framework.Vector4 +---`Field Public Instance` +---@field X System.Single +---`Field Public Instance` +---@field Y System.Single +---`Field Public Instance` +---@field Z System.Single +---`Field Public Instance` +---@field W System.Single +---`Field Private Static` +---@field zero Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field one Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field unitX Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field unitY Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field unitZ Microsoft.Xna.Framework.Vector4 +---`Field Private Static` +---@field unitW Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field Zero Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field One Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field UnitX Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field UnitY Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field UnitZ Microsoft.Xna.Framework.Vector4 +---`Getter Public Static` +---@field UnitW Microsoft.Xna.Framework.Vector4 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Vector4'] = {} + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Add = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, value3:Microsoft.Xna.Framework.Vector4, amount1:System.Single, amount2:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param value3 Microsoft.Xna.Framework.Vector4-ref +---@param amount1 System.Single +---@param amount2 System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Barycentric = function(value1, value2, value3, amount1, amount2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, value3:Microsoft.Xna.Framework.Vector4, value4:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param value3 Microsoft.Xna.Framework.Vector4-ref +---@param value4 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].CatmullRom = function(value1, value2, value3, value4, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, min:Microsoft.Xna.Framework.Vector4, max:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param min Microsoft.Xna.Framework.Vector4-ref +---@param max Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Clamp = function(value1, min, max, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result System.Single-ref +_G['Vector4'].Distance = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result System.Single-ref +_G['Vector4'].DistanceSquared = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, divider:System.Single):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value1:Microsoft.Xna.Framework.Vector4-ref, divider:System.Single, result:Microsoft.Xna.Framework.Vector4-ref) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Divide = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(System.Single) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result System.Single-ref +_G['Vector4'].Dot = function(value1, value2, result) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Vector4 +---@return System.Boolean +_G['Vector4'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Vector4'].GetHashCode = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, tangent1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, tangent2:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param tangent1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param tangent2 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Hermite = function(value1, tangent1, value2, tangent2, amount, result) end + +---`Method Public Instance` +---@return System.Single +_G['Vector4'].Length = function() end + +---`Method Public Instance` +---@return System.Single +_G['Vector4'].LengthSquared = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Lerp = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].LerpPrecise = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Max = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Min = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, scaleFactor:System.Single):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value1:Microsoft.Xna.Framework.Vector4-ref, scaleFactor:System.Single, result:Microsoft.Xna.Framework.Vector4-ref) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Multiply = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Negate = function(value, result) end + +---`Method Public Instance` +_G['Vector4'].Normalize = function() end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Normalize = function(value, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4, amount:System.Single):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param amount System.Single +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].SmoothStep = function(value1, value2, amount, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Vector4, value2:Microsoft.Xna.Framework.Vector4):(Microsoft.Xna.Framework.Vector4) +---@param value1 Microsoft.Xna.Framework.Vector4-ref +---@param value2 Microsoft.Xna.Framework.Vector4-ref +---@param result Microsoft.Xna.Framework.Vector4-ref +_G['Vector4'].Subtract = function(value1, value2, result) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector2, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector2, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector3, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector3, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector4, matrix:Microsoft.Xna.Framework.Matrix):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector4, rotation:Microsoft.Xna.Framework.Quaternion):(Microsoft.Xna.Framework.Vector4) +---@overload fun(value:Microsoft.Xna.Framework.Vector2-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector2-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector3-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector3-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector4-ref, matrix:Microsoft.Xna.Framework.Matrix-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector4-ref, rotation:Microsoft.Xna.Framework.Quaternion-ref, result:Microsoft.Xna.Framework.Vector4-ref) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), sourceIndex:System.Int32, matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), sourceIndex:System.Int32, rotation:Microsoft.Xna.Framework.Quaternion-ref, destinationArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), destinationIndex:System.Int32, length:System.Int32) +---@overload fun(sourceArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]), matrix:Microsoft.Xna.Framework.Matrix-ref, destinationArray:(Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[])) +---@param sourceArray (Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]) +---@param rotation Microsoft.Xna.Framework.Quaternion-ref +---@param destinationArray (Microsoft.Xna.Framework.Vector4-arr)|(Microsoft.Xna.Framework.Vector4[]) +_G['Vector4'].Transform = function(sourceArray, rotation, destinationArray) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Vector4'].ToString = function() end + +---`Method Public Instance` +---@param x System.Single-ref +---@param y System.Single-ref +---@param z System.Single-ref +---@param w System.Single-ref +_G['Vector4'].Deconstruct = function(x, y, z, w) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Vector4 +---@overload fun(x:System.Single, y:System.Single, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector2, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector3, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@param value System.Single +---@return Microsoft.Xna.Framework.Vector4 +_G['Vector4'] = function(value) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Vector4 +---@overload fun(x:System.Single, y:System.Single, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector2, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector3, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@param value System.Single +---@return Microsoft.Xna.Framework.Vector4 +_G['Vector4'].__new = function(value) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Vector4 +---@overload fun(x:System.Single, y:System.Single, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector2, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector3, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@param value System.Single +---@return Microsoft.Xna.Framework.Vector4 +_G['Vector4'] = function(value) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Vector4 +---@overload fun(x:System.Single, y:System.Single, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector2, z:System.Single, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@overload fun(value:Microsoft.Xna.Framework.Vector3, w:System.Single):Microsoft.Xna.Framework.Vector4 +---@param value System.Single +---@return Microsoft.Xna.Framework.Vector4 +_G['Vector4'].__new = function(value) end + diff --git a/Meta/Types/server/_00007FFD96731E88.lua b/Meta/Types/server/_00007FFD96731E88.lua new file mode 100644 index 0000000..0a05786 --- /dev/null +++ b/Meta/Types/server/_00007FFD96731E88.lua @@ -0,0 +1,554 @@ +---@meta +---@class Microsoft.Xna.Framework.Color : System.ValueType +---@operator mul(System.Single):Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field _packedValue System.UInt32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field B System.Byte +---`Getter Public Instance` +---
`Setter Public Instance` +---@field G System.Byte +---`Getter Public Instance` +---
`Setter Public Instance` +---@field R System.Byte +---`Getter Public Instance` +---
`Setter Public Instance` +---@field A System.Byte +---`Getter Public Static` +---
`Setter Private Static` +---@field TransparentBlack Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Transparent Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field AliceBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field AntiqueWhite Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Aqua Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Aquamarine Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Azure Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Beige Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Bisque Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Black Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field BlanchedAlmond Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Blue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field BlueViolet Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Brown Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field BurlyWood Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field CadetBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Chartreuse Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Chocolate Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Coral Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field CornflowerBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Cornsilk Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Crimson Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Cyan Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkCyan Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkGoldenrod Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkKhaki Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkMagenta Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkOliveGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkOrange Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkOrchid Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkSalmon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkSeaGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkSlateBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkSlateGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkTurquoise Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DarkViolet Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DeepPink Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DeepSkyBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DimGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field DodgerBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Firebrick Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field FloralWhite Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field ForestGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Fuchsia Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Gainsboro Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field GhostWhite Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Gold Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Goldenrod Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Gray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Green Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field GreenYellow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Honeydew Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field HotPink Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field IndianRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Indigo Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Ivory Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Khaki Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Lavender Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LavenderBlush Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LawnGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LemonChiffon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightCoral Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightCyan Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightGoldenrodYellow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightPink Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSalmon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSeaGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSkyBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSlateGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightSteelBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LightYellow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Lime Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field LimeGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Linen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Magenta Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Maroon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumAquamarine Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumOrchid Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumPurple Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumSeaGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumSlateBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumSpringGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumTurquoise Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MediumVioletRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MidnightBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MintCream Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MistyRose Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Moccasin Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field MonoGameOrange Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field NavajoWhite Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Navy Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field OldLace Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Olive Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field OliveDrab Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Orange Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field OrangeRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Orchid Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PaleGoldenrod Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PaleGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PaleTurquoise Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PaleVioletRed Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PapayaWhip Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PeachPuff Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Peru Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Pink Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Plum Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field PowderBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Purple Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Red Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field RosyBrown Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field RoyalBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SaddleBrown Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Salmon Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SandyBrown Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SeaGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SeaShell Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Sienna Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Silver Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SkyBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SlateBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SlateGray Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Snow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SpringGreen Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field SteelBlue Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Tan Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Teal Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Thistle Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Tomato Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Turquoise Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Violet Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Wheat Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field White Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field WhiteSmoke Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field Yellow Microsoft.Xna.Framework.Color +---`Getter Public Static` +---
`Setter Private Static` +---@field YellowGreen Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PackedValue System.UInt32 +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Color'] = {} + +---`Method Public Static` +---@param value1 Microsoft.Xna.Framework.Color +---@param value2 Microsoft.Xna.Framework.Color +---@param amount System.Single +---@return Microsoft.Xna.Framework.Color +_G['Color'].Lerp = function(value1, value2, amount) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector3 +_G['Color'].ToVector3 = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector4 +_G['Color'].ToVector4 = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Color'].ToString = function() end + +---`Method Public Instance Virtual` +---@overload fun(other:Microsoft.Xna.Framework.Color):(System.Boolean) +---@param obj System.Object +---@return System.Boolean +_G['Color'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Color'].GetHashCode = function() end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Color +---@overload fun(packedValue:System.UInt32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@param r System.Byte +---@param g System.Byte +---@param b System.Byte +---@param alpha System.Byte +---@return Microsoft.Xna.Framework.Color +_G['Color'] = function(r, g, b, alpha) end + +---`Constructor Private Static` +---@overload fun():Microsoft.Xna.Framework.Color +---@overload fun(packedValue:System.UInt32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@param r System.Byte +---@param g System.Byte +---@param b System.Byte +---@param alpha System.Byte +---@return Microsoft.Xna.Framework.Color +_G['Color'].__new = function(r, g, b, alpha) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Color +---@overload fun(packedValue:System.UInt32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@param r System.Byte +---@param g System.Byte +---@param b System.Byte +---@param alpha System.Byte +---@return Microsoft.Xna.Framework.Color +_G['Color'] = function(r, g, b, alpha) end + +---`Constructor Public Instance` +---@overload fun():Microsoft.Xna.Framework.Color +---@overload fun(packedValue:System.UInt32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector4):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Vector3):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(color:Microsoft.Xna.Framework.Color, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Single, g:System.Single, b:System.Single, alpha:System.Single):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32):Microsoft.Xna.Framework.Color +---@overload fun(r:System.Int32, g:System.Int32, b:System.Int32, alpha:System.Int32):Microsoft.Xna.Framework.Color +---@param r System.Byte +---@param g System.Byte +---@param b System.Byte +---@param alpha System.Byte +---@return Microsoft.Xna.Framework.Color +_G['Color'].__new = function(r, g, b, alpha) end + diff --git a/Meta/Types/server/_00007FFD96732198.lua b/Meta/Types/server/_00007FFD96732198.lua new file mode 100644 index 0000000..affd4cb --- /dev/null +++ b/Meta/Types/server/_00007FFD96732198.lua @@ -0,0 +1,60 @@ +---@meta +---@class Microsoft.Xna.Framework.Point : System.ValueType +---@operator add(Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Point +---@operator sub(Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Point +---@operator mul(Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Point +---@operator div(Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field X System.Int32 +---`Field Public Instance` +---@field Y System.Int32 +---`Field Private Static` +---@field zeroPoint Microsoft.Xna.Framework.Point +---`Getter Public Static` +---@field Zero Microsoft.Xna.Framework.Point +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Point'] = {} + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Point +---@return System.Boolean +_G['Point'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Point'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Point'].ToString = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Point'].ToVector2 = function() end + +---`Constructor Public Instance` +---@overload fun(x:System.Int32, y:System.Int32):Microsoft.Xna.Framework.Point +---@overload fun(value:System.Int32):Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['Point'] = function() end + +---`Constructor Public Instance` +---@overload fun(x:System.Int32, y:System.Int32):Microsoft.Xna.Framework.Point +---@overload fun(value:System.Int32):Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['Point'].__new = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Int32, y:System.Int32):Microsoft.Xna.Framework.Point +---@overload fun(value:System.Int32):Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['Point'] = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Int32, y:System.Int32):Microsoft.Xna.Framework.Point +---@overload fun(value:System.Int32):Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['Point'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96732738.lua b/Meta/Types/server/_00007FFD96732738.lua new file mode 100644 index 0000000..8b8fce0 --- /dev/null +++ b/Meta/Types/server/_00007FFD96732738.lua @@ -0,0 +1,123 @@ +---@meta +---@class Microsoft.Xna.Framework.Rectangle : System.ValueType +---`Field Public Instance` +---@field X System.Int32 +---`Field Public Instance` +---@field Y System.Int32 +---`Field Public Instance` +---@field Width System.Int32 +---`Field Public Instance` +---@field Height System.Int32 +---`Field Private Static` +---@field emptyRectangle Microsoft.Xna.Framework.Rectangle +---`Getter Public Static` +---@field Empty Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field Left System.Int32 +---`Getter Public Instance` +---@field Right System.Int32 +---`Getter Public Instance` +---@field Top System.Int32 +---`Getter Public Instance` +---@field Bottom System.Int32 +---`Getter Public Instance` +---@field IsEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Location Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Size Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Point +---`Getter NonPublic Instance` +---@field DebugDisplayString System.String +_G['Rectangle'] = {} + +---`Method Public Instance` +---@overload fun(x:System.Int32, y:System.Int32):(System.Boolean) +---@overload fun(x:System.Single, y:System.Single):(System.Boolean) +---@overload fun(value:Microsoft.Xna.Framework.Point):(System.Boolean) +---@overload fun(value:Microsoft.Xna.Framework.Point-ref, result:System.Boolean-ref) +---@overload fun(value:Microsoft.Xna.Framework.Vector2):(System.Boolean) +---@overload fun(value:Microsoft.Xna.Framework.Vector2-ref, result:System.Boolean-ref) +---@overload fun(value:Microsoft.Xna.Framework.Rectangle):(System.Boolean) +---@param value Microsoft.Xna.Framework.Rectangle-ref +---@param result System.Boolean-ref +_G['Rectangle'].Contains = function(value, result) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['Rectangle'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Rectangle'].GetHashCode = function() end + +---`Method Public Instance` +---@overload fun(horizontalAmount:System.Int32, verticalAmount:System.Int32) +---@overload fun(horizontalAmount:System.Single, verticalAmount:System.Single) +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Rectangle'].Inflate = function(amount) end + +---`Method Public Instance` +---@overload fun(value:Microsoft.Xna.Framework.Rectangle):(System.Boolean) +---@param value Microsoft.Xna.Framework.Rectangle-ref +---@param result System.Boolean-ref +_G['Rectangle'].Intersects = function(value, result) end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Rectangle, value2:Microsoft.Xna.Framework.Rectangle):(Microsoft.Xna.Framework.Rectangle) +---@param value1 Microsoft.Xna.Framework.Rectangle-ref +---@param value2 Microsoft.Xna.Framework.Rectangle-ref +---@param result Microsoft.Xna.Framework.Rectangle-ref +_G['Rectangle'].Intersect = function(value1, value2, result) end + +---`Method Public Instance` +---@overload fun(offsetX:System.Int32, offsetY:System.Int32) +---@overload fun(offsetX:System.Single, offsetY:System.Single) +---@overload fun(amount:Microsoft.Xna.Framework.Point) +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Rectangle'].Offset = function(amount) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Rectangle'].ToString = function() end + +---`Method Public Static` +---@overload fun(value1:Microsoft.Xna.Framework.Rectangle, value2:Microsoft.Xna.Framework.Rectangle):(Microsoft.Xna.Framework.Rectangle) +---@param value1 Microsoft.Xna.Framework.Rectangle-ref +---@param value2 Microsoft.Xna.Framework.Rectangle-ref +---@param result Microsoft.Xna.Framework.Rectangle-ref +_G['Rectangle'].Union = function(value1, value2, result) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Point +_G['Rectangle'].AddPoint = function(point) end + +---`Constructor Public Instance` +---@overload fun(x:System.Int32, y:System.Int32, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Rectangle +---@overload fun(location:Microsoft.Xna.Framework.Point, size:Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['Rectangle'] = function() end + +---`Constructor Public Instance` +---@overload fun(x:System.Int32, y:System.Int32, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Rectangle +---@overload fun(location:Microsoft.Xna.Framework.Point, size:Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['Rectangle'].__new = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Int32, y:System.Int32, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Rectangle +---@overload fun(location:Microsoft.Xna.Framework.Point, size:Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['Rectangle'] = function() end + +---`Constructor Private Static` +---@overload fun(x:System.Int32, y:System.Int32, width:System.Int32, height:System.Int32):Microsoft.Xna.Framework.Rectangle +---@overload fun(location:Microsoft.Xna.Framework.Point, size:Microsoft.Xna.Framework.Point):Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['Rectangle'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967328C8.lua b/Meta/Types/server/_00007FFD967328C8.lua new file mode 100644 index 0000000..4b53f73 --- /dev/null +++ b/Meta/Types/server/_00007FFD967328C8.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.LuaSByte : System.ValueType +---`Field Public Instance` +---@field Value System.SByte +_G['SByte'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['SByte'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaSByte +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaSByte +_G['SByte'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaSByte +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaSByte +_G['SByte'].__new = function(v, radix) end + diff --git a/Meta/Types/server/_00007FFD96732A38.lua b/Meta/Types/server/_00007FFD96732A38.lua new file mode 100644 index 0000000..df72ba0 --- /dev/null +++ b/Meta/Types/server/_00007FFD96732A38.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.LuaByte : System.ValueType +---`Field Public Instance` +---@field Value System.Byte +_G['Byte'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Byte'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaByte +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaByte +_G['Byte'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaByte +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaByte +_G['Byte'].__new = function(v, radix) end + diff --git a/Meta/Types/server/_00007FFD96732DD0.lua b/Meta/Types/server/_00007FFD96732DD0.lua new file mode 100644 index 0000000..c00fb35 --- /dev/null +++ b/Meta/Types/server/_00007FFD96732DD0.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.LuaInt16 : System.ValueType +---`Field Public Instance` +---@field Value System.Int16 +_G['Int16'] = {} +_G['Short'] = _G['Int16'] + +---`Method Public Instance Virtual` +---@return System.String +_G['Int16'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt16 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt16 +_G['Int16'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt16 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt16 +_G['Int16'].__new = function(v, radix) end + diff --git a/Meta/Types/server/_00007FFD96732F40.lua b/Meta/Types/server/_00007FFD96732F40.lua new file mode 100644 index 0000000..068dd10 --- /dev/null +++ b/Meta/Types/server/_00007FFD96732F40.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.LuaUInt16 : System.ValueType +---`Field Public Instance` +---@field Value System.UInt16 +_G['UInt16'] = {} +_G['UShort'] = _G['UInt16'] + +---`Method Public Instance Virtual` +---@return System.String +_G['UInt16'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt16 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt16 +_G['UInt16'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt16 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt16 +_G['UInt16'].__new = function(v, radix) end + diff --git a/Meta/Types/server/_00007FFD967330B0.lua b/Meta/Types/server/_00007FFD967330B0.lua new file mode 100644 index 0000000..c6e4d39 --- /dev/null +++ b/Meta/Types/server/_00007FFD967330B0.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.LuaInt32 : System.ValueType +---`Field Public Instance` +---@field Value System.Int32 +_G['Int32'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Int32'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt32 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt32 +_G['Int32'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt32 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt32 +_G['Int32'].__new = function(v, radix) end + diff --git a/Meta/Types/server/_00007FFD96733220.lua b/Meta/Types/server/_00007FFD96733220.lua new file mode 100644 index 0000000..c8aa105 --- /dev/null +++ b/Meta/Types/server/_00007FFD96733220.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.LuaUInt32 : System.ValueType +---`Field Public Instance` +---@field Value System.UInt32 +_G['UInt32'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['UInt32'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt32 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt32 +_G['UInt32'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt32 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt32 +_G['UInt32'].__new = function(v, radix) end + diff --git a/Meta/Types/server/_00007FFD967333A8.lua b/Meta/Types/server/_00007FFD967333A8.lua new file mode 100644 index 0000000..ded72c3 --- /dev/null +++ b/Meta/Types/server/_00007FFD967333A8.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.LuaInt64 : System.ValueType +---`Field Public Instance` +---@field Value System.Int64 +_G['Int64'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Int64'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt64 +---@overload fun(lo:System.Double, hi:System.Double):Barotrauma.LuaInt64 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt64 +_G['Int64'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaInt64 +---@overload fun(lo:System.Double, hi:System.Double):Barotrauma.LuaInt64 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaInt64 +_G['Int64'].__new = function(v, radix) end + diff --git a/Meta/Types/server/_00007FFD96733530.lua b/Meta/Types/server/_00007FFD96733530.lua new file mode 100644 index 0000000..9879e23 --- /dev/null +++ b/Meta/Types/server/_00007FFD96733530.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.LuaUInt64 : System.ValueType +---`Field Public Instance` +---@field Value System.UInt64 +_G['UInt64'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['UInt64'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt64 +---@overload fun(lo:System.Double, hi:System.Double):Barotrauma.LuaUInt64 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt64 +_G['UInt64'] = function(v, radix) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaUInt64 +---@overload fun(lo:System.Double, hi:System.Double):Barotrauma.LuaUInt64 +---@param v System.String +---@param radix? System.Int32 +---@return Barotrauma.LuaUInt64 +_G['UInt64'].__new = function(v, radix) end + diff --git a/Meta/Types/server/_00007FFD967336A0.lua b/Meta/Types/server/_00007FFD967336A0.lua new file mode 100644 index 0000000..2249600 --- /dev/null +++ b/Meta/Types/server/_00007FFD967336A0.lua @@ -0,0 +1,23 @@ +---@meta +---@class Barotrauma.LuaSingle : System.ValueType +---`Field Public Instance` +---@field Value System.Single +_G['Single'] = {} +_G['Float'] = _G['Single'] + +---`Method Public Instance Virtual` +---@return System.String +_G['Single'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaSingle +---@param v System.String +---@return Barotrauma.LuaSingle +_G['Single'] = function(v) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaSingle +---@param v System.String +---@return Barotrauma.LuaSingle +_G['Single'].__new = function(v) end + diff --git a/Meta/Types/server/_00007FFD96733810.lua b/Meta/Types/server/_00007FFD96733810.lua new file mode 100644 index 0000000..f3dc61e --- /dev/null +++ b/Meta/Types/server/_00007FFD96733810.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.LuaDouble : System.ValueType +---`Field Public Instance` +---@field Value System.Double +_G['Double'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Double'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaDouble +---@param v System.String +---@return Barotrauma.LuaDouble +_G['Double'] = function(v) end + +---`Constructor Public Instance` +---@overload fun(v:System.Double):Barotrauma.LuaDouble +---@param v System.String +---@return Barotrauma.LuaDouble +_G['Double'].__new = function(v) end + diff --git a/Meta/Types/server/_00007FFD967339F0.lua b/Meta/Types/server/_00007FFD967339F0.lua new file mode 100644 index 0000000..eaee808 --- /dev/null +++ b/Meta/Types/server/_00007FFD967339F0.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.LuaCsLogger : System.Object +---`Field Public Static` +---@field HideUserNames System.Boolean +---`Field Private Static` +---@field lockLog System.Boolean +---`Field Public Static` +---@field MessageLogger (Barotrauma.LuaCsMessageLogger)|(fun(message:System.String)) +---`Field Public Static` +---@field ExceptionHandler (Barotrauma.LuaCsExceptionHandler)|(fun(ex:System.Exception, origin:Barotrauma.LuaCsMessageOrigin)) +---`Field Private Static` +---@field LogPrefix System.String +---`Field Private Static` +---@field NetMaxLength System.Int32 +---`Field Private Static` +---@field NetMaxMessages System.Int32 +_G['Logger'] = {} + +---`Method Public Static` +---@param ex System.Exception +---@param origin Barotrauma.LuaCsMessageOrigin +_G['Logger'].HandleException = function(ex, origin) end + +---`Method Public Static` +---@overload fun(message:System.String, origin:Barotrauma.LuaCsMessageOrigin) +---@param message System.String +_G['Logger'].LogError = function(message) end + +---`Method Public Static` +---@param message System.String +---@param serverColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@param clientColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['Logger'].LogMessage = function(message, serverColor, clientColor) end + +---`Method Public Static` +---@param message System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param messageType? Barotrauma.Networking.ServerLog.MessageType +_G['Logger'].Log = function(message, color, messageType) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LuaCsLogger +---@return Barotrauma.LuaCsLogger +_G['Logger'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LuaCsLogger +---@return Barotrauma.LuaCsLogger +_G['Logger'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LuaCsLogger +---@return Barotrauma.LuaCsLogger +_G['Logger'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LuaCsLogger +---@return Barotrauma.LuaCsLogger +_G['Logger'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96733CD0.lua b/Meta/Types/server/_00007FFD96733CD0.lua new file mode 100644 index 0000000..c5cff73 --- /dev/null +++ b/Meta/Types/server/_00007FFD96733CD0.lua @@ -0,0 +1,138 @@ +---@meta +---@class Barotrauma.LuaUserData : System.Object +_G['LuaUserData'] = {} + +---`Method Public Static` +---@param typeName System.String +---@return System.Type +_G['LuaUserData'].GetType = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +---@return MoonSharp.Interpreter.Interop.IUserDataDescriptor +_G['LuaUserData'].RegisterType = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +_G['LuaUserData'].RegisterExtensionType = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +---@return System.Boolean +_G['LuaUserData'].IsRegistered = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +---@param deleteHistory? System.Boolean +_G['LuaUserData'].UnregisterType = function(typeName, deleteHistory) end + +---`Method Public Static` +---@param typeName System.String +---@param ... System.String +---@return MoonSharp.Interpreter.Interop.IUserDataDescriptor +_G['LuaUserData'].RegisterGenericType = function(typeName, ...) end + +---`Method Public Static` +---@param typeName System.String +---@param ... System.String +_G['LuaUserData'].UnregisterGenericType = function(typeName, ...) end + +---`Method Public Static` +---@param obj System.Object +---@param typeName System.String +---@return System.Boolean +_G['LuaUserData'].IsTargetType = function(obj, typeName) end + +---`Method Public Static` +---@param obj System.Object +---@return System.String +_G['LuaUserData'].TypeOf = function(obj) end + +---`Method Public Static` +---@param typeName System.String +---@return System.Object +_G['LuaUserData'].CreateStatic = function(typeName) end + +---`Method Public Static` +---@param typeName System.String +---@return System.Object +_G['LuaUserData'].CreateEnumTable = function(typeName) end + +---`Method Private Static` +---@param type System.Type +---@param fieldName System.String +---@return System.Reflection.FieldInfo +_G['LuaUserData'].FindFieldRecursively = function(type, fieldName) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param fieldName System.String +_G['LuaUserData'].MakeFieldAccessible = function(IUUD, fieldName) end + +---`Method Private Static` +---@param type System.Type +---@param methodName System.String +---@param types? (System.Type-arr)|(System.Type[]) +---@return System.Reflection.MethodInfo +_G['LuaUserData'].FindMethodRecursively = function(type, methodName, types) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param methodName System.String +---@param parameters? (System.String-arr)|(System.String[]) +_G['LuaUserData'].MakeMethodAccessible = function(IUUD, methodName, parameters) end + +---`Method Private Static` +---@param type System.Type +---@param propertyName System.String +---@return System.Reflection.PropertyInfo +_G['LuaUserData'].FindPropertyRecursively = function(type, propertyName) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param propertyName System.String +_G['LuaUserData'].MakePropertyAccessible = function(IUUD, propertyName) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param methodName System.String +---@param luaKey__function System.Object +_G['LuaUserData'].AddMethod = function(IUUD, methodName, luaKey__function) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param fieldName System.String +---@param value MoonSharp.Interpreter.DynValue +_G['LuaUserData'].AddField = function(IUUD, fieldName, value) end + +---`Method Public Static` +---@param IUUD MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@param memberName System.String +_G['LuaUserData'].RemoveMember = function(IUUD, memberName) end + +---`Method Public Static` +---@param obj System.Object +---@param memberName System.String +---@return System.Boolean +_G['LuaUserData'].HasMember = function(obj, memberName) end + +---`Method Public Static` +---@param scriptObject MoonSharp.Interpreter.DynValue +---@param desiredTypeDescriptor MoonSharp.Interpreter.Interop.IUserDataDescriptor +---@return MoonSharp.Interpreter.DynValue +_G['LuaUserData'].CreateUserDataFromDescriptor = function(scriptObject, desiredTypeDescriptor) end + +---`Method Public Static` +---@param scriptObject MoonSharp.Interpreter.DynValue +---@param desiredType System.Type +---@return MoonSharp.Interpreter.DynValue +_G['LuaUserData'].CreateUserDataFromType = function(scriptObject, desiredType) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaUserData +_G['LuaUserData'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaUserData +_G['LuaUserData'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96734698.lua b/Meta/Types/server/_00007FFD96734698.lua new file mode 100644 index 0000000..4039a47 --- /dev/null +++ b/Meta/Types/server/_00007FFD96734698.lua @@ -0,0 +1,284 @@ +---@meta +---@class Barotrauma.LuaGame : System.Object +---`Field Public Instance` +---@field ForceVoice System.Nullable*1System*Boolean +---`Field Public Instance` +---@field ForceLocalVoice System.Nullable*1System*Boolean +---`Field Public Instance` +---@field Settings MoonSharp.Interpreter.DynValue +---`Field Public Instance` +---@field allowWifiChat System.Boolean +---`Field Public Instance` +---@field overrideTraitors System.Boolean +---`Field Public Instance` +---@field overrideRespawnSub System.Boolean +---`Field Public Instance` +---@field overrideSignalRadio System.Boolean +---`Field Public Instance` +---@field disableSpamFilter System.Boolean +---`Field Public Instance` +---@field disableDisconnectCharacter System.Boolean +---`Field Public Instance` +---@field enableControlHusk System.Boolean +---`Field Public Instance` +---@field UpdatePriorityItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Instance` +---@field UpdatePriorityCharacters (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field luaAddedCommand (System.Collections.Generic.List*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +---`Getter Public Instance` +---@field IsSingleplayer System.Boolean +---`Getter Public Instance` +---@field IsMultiplayer System.Boolean +---`Getter Public Instance` +---@field SaveFolder System.String +---`Getter Public Instance` +---@field Server Barotrauma.Networking.GameServer +---`Getter Public Instance` +---@field IsDedicated System.Boolean +---`Getter Public Instance` +---@field Paused System.Boolean +---`Getter Public Instance` +---@field ServerSettings Barotrauma.Networking.ServerSettings +---`Getter Public Instance` +---@field RespawnManager Barotrauma.Networking.RespawnManager +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MapEntityUpdateInterval System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GapUpdateInterval System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PoweredUpdateInterval System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterUpdateInterval System.Int32 +---`Getter Public Instance` +---@field RoundStarted System.Boolean +---`Getter Public Instance` +---@field GameSession Barotrauma.GameSession +---`Getter Public Instance` +---@field NetLobbyScreen Barotrauma.NetLobbyScreen +---`Getter Public Instance` +---@field GameScreen Barotrauma.GameScreen +---`Getter Public Instance` +---@field World FarseerPhysics.Dynamics.World +---`Getter Public Instance` +---@field Peer Barotrauma.Networking.ServerPeer +---`Getter Public Instance` +---@field LuaAddedCommand (System.Collections.Generic.IEnumerable*1Barotrauma*DebugConsole*Command)|(fun():(Barotrauma.DebugConsole.Command)) +---`Getter Public Instance` +---@field Commands (System.Collections.Generic.List*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +_G['Game'] = {} + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['Game'].AddPriorityItem = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['Game'].RemovePriorityItem = function(item) end + +---`Method Public Instance` +_G['Game'].ClearPriorityItem = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Game'].AddPriorityCharacter = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Game'].RemovePriorityCharacter = function(character) end + +---`Method Public Instance` +_G['Game'].ClearPriorityCharacter = function() end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].OverrideTraitors = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].OverrideRespawnSub = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].AllowWifiChat = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].OverrideSignalRadio = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].DisableSpamFilter = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].DisableDisconnectCharacter = function(o) end + +---`Method Public Instance` +---@param o System.Boolean +_G['Game'].EnableControlHusk = function(o) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param range? System.Single +---@param force? System.Single +---@param damage? System.Single +---@param structureDamage? System.Single +---@param itemDamage? System.Single +---@param empStrength? System.Single +---@param ballastFloraStrength? System.Single +_G['Game'].Explode = function(pos, range, force, damage, structureDamage, itemDamage, empStrength, ballastFloraStrength) end + +---`Method Public Static` +---@param name System.String +---@param pos Microsoft.Xna.Framework.Vector2 +---@param inventory? System.Boolean +---@param character? Barotrauma.Character +---@return System.String +_G['Game'].SpawnItem = function(name, pos, inventory, character) end + +---`Method Public Static` +---@return (Barotrauma.ContentPackage-arr)|(Barotrauma.ContentPackage[]) +_G['Game'].GetEnabledContentPackages = function() end + +---`Method Public Static` +---@param itemNameOrId System.String +---@return Barotrauma.ItemPrefab +_G['Game'].GetItemPrefab = function(itemNameOrId) end + +---`Method Public Static` +---@return Barotrauma.Submarine +_G['Game'].GetRespawnSub = function() end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +---@return Barotrauma.Items.Components.Steering +_G['Game'].GetSubmarineSteering = function(sub) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.WifiComponent +_G['Game'].GetWifiComponent = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.LightComponent +_G['Game'].GetLightComponent = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.CustomInterface +_G['Game'].GetCustomInterface = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.Fabricator +_G['Game'].GetFabricatorComponent = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.Holdable +_G['Game'].GetHoldableComponent = function(item) end + +---`Method Public Static` +---@param command System.String +_G['Game'].ExecuteCommand = function(command) end + +---`Method Public Static` +---@param value System.String +---@param stepsTaken? System.Int32 +---@param sender? Barotrauma.Character +---@param source? Barotrauma.Item +---@param power? System.Single +---@param strength? System.Single +---@return Barotrauma.Items.Components.Signal +_G['Game'].CreateSignal = function(value, stepsTaken, sender, source, power, strength) end + +---`Method Public Instance` +---@param command Barotrauma.Identifier +---@return System.Boolean +_G['Game'].IsCustomCommandPermitted = function(command) end + +---`Method Public Instance` +---@param name System.String +_G['Game'].RemoveCommand = function(name) end + +---`Method Public Instance` +---@param name System.String +---@param help System.String +---@param onExecute (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param getValidArgs? (Barotrauma.LuaCsFunc)|(fun(...:System.Object):(System.Object)) +---@param isCheat? System.Boolean +_G['Game'].AddCommand = function(name, help, onExecute, getValidArgs, isCheat) end + +---`Method Public Instance` +---@param names System.String +---@param onExecute System.Object +_G['Game'].AssignOnExecute = function(names, onExecute) end + +---`Method Public Instance` +---@param path System.String +_G['Game'].SaveGame = function(path) end + +---`Method Public Instance` +---@param path System.String +_G['Game'].LoadGame = function(path) end + +---`Method Public Instance` +---@param path System.String +---@param client? Barotrauma.Networking.Client +_G['Game'].LoadCampaign = function(path, client) end + +---`Method Public Static` +---@param msg System.String +---@param messageType? System.Nullable*1Barotrauma*Networking*ChatMessageType +---@param sender? Barotrauma.Networking.Client +---@param character? Barotrauma.Character +_G['Game'].SendMessage = function(msg, messageType, sender, character) end + +---`Method Public Static` +---@param message Barotrauma.Networking.WriteOnlyMessage +---@param client Barotrauma.Networking.Client +_G['Game'].SendTraitorMessage = function(message, client) end + +---`Method Public Static` +---@overload fun(sendername:System.String, text:System.String, sender:Barotrauma.Character, messageType?:Barotrauma.Networking.ChatMessageType, client?:Barotrauma.Networking.Client, iconStyle?:System.String) +---@param chatMessage Barotrauma.Networking.ChatMessage +---@param client Barotrauma.Networking.Client +_G['Game'].SendDirectChatMessage = function(chatMessage, client) end + +---`Method Public Static` +---@param message System.String +---@param type Barotrauma.Networking.ServerLog.MessageType +_G['Game'].Log = function(message, type) end + +---`Method Public Static` +_G['Game'].DispatchRespawnSub = function() end + +---`Method Public Static` +---@return Barotrauma.Networking.GameServer.TryStartGameResult +_G['Game'].StartGame = function() end + +---`Method Public Static` +_G['Game'].EndGame = function() end + +---`Method Public Instance` +---@param names System.String +---@param onExecute System.Object +_G['Game'].AssignOnClientRequestExecute = function(names, onExecute) end + +---`Method Public Instance` +_G['Game'].Stop = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaGame +_G['Game'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaGame +_G['Game'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967347B8.lua b/Meta/Types/server/_00007FFD967347B8.lua new file mode 100644 index 0000000..a588f8b --- /dev/null +++ b/Meta/Types/server/_00007FFD967347B8.lua @@ -0,0 +1,35 @@ +---@meta +---@class Barotrauma.LuaCsPatch : System.MulticastDelegate +_G['LuaCsPatch'] = {} + +---`Method Public Instance Virtual` +---@param self System.Object +---@param args (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return System.Object +_G['LuaCsPatch'].Invoke = function(self, args) end + +---`Method Public Instance Virtual` +---@param self System.Object +---@param args (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@param callback (System.AsyncCallback)|(fun(ar:System.IAsyncResult)) +---@param object System.Object +---@return System.IAsyncResult +_G['LuaCsPatch'].BeginInvoke = function(self, args, callback, object) end + +---`Method Public Instance Virtual` +---@param result System.IAsyncResult +---@return System.Object +_G['LuaCsPatch'].EndInvoke = function(result) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsPatch +_G['LuaCsPatch'] = function(object, method) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsPatch +_G['LuaCsPatch'].__new = function(object, method) end + diff --git a/Meta/Types/server/_00007FFD967349C8.lua b/Meta/Types/server/_00007FFD967349C8.lua new file mode 100644 index 0000000..716b311 --- /dev/null +++ b/Meta/Types/server/_00007FFD967349C8.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.LuaCsAction : System.MulticastDelegate +_G['LuaCsAction'] = {} + +---`Method Public Instance Virtual` +---@param ... System.Object +_G['LuaCsAction'].Invoke = function(...) end + +---`Method Public Instance Virtual` +---@param args (System.Object-arr)|(System.Object[]) +---@param callback (System.AsyncCallback)|(fun(ar:System.IAsyncResult)) +---@param object System.Object +---@return System.IAsyncResult +_G['LuaCsAction'].BeginInvoke = function(args, callback, object) end + +---`Method Public Instance Virtual` +---@param result System.IAsyncResult +_G['LuaCsAction'].EndInvoke = function(result) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsAction +_G['LuaCsAction'] = function(object, method) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsAction +_G['LuaCsAction'].__new = function(object, method) end + diff --git a/Meta/Types/server/_00007FFD96734BD8.lua b/Meta/Types/server/_00007FFD96734BD8.lua new file mode 100644 index 0000000..c1171d6 --- /dev/null +++ b/Meta/Types/server/_00007FFD96734BD8.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.LuaCsFunc : System.MulticastDelegate +_G['LuaCsFunc'] = {} + +---`Method Public Instance Virtual` +---@param ... System.Object +---@return System.Object +_G['LuaCsFunc'].Invoke = function(...) end + +---`Method Public Instance Virtual` +---@param args (System.Object-arr)|(System.Object[]) +---@param callback (System.AsyncCallback)|(fun(ar:System.IAsyncResult)) +---@param object System.Object +---@return System.IAsyncResult +_G['LuaCsFunc'].BeginInvoke = function(args, callback, object) end + +---`Method Public Instance Virtual` +---@param result System.IAsyncResult +---@return System.Object +_G['LuaCsFunc'].EndInvoke = function(result) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsFunc +_G['LuaCsFunc'] = function(object, method) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsFunc +_G['LuaCsFunc'].__new = function(object, method) end + diff --git a/Meta/Types/server/_00007FFD96734DE8.lua b/Meta/Types/server/_00007FFD96734DE8.lua new file mode 100644 index 0000000..1bcccb1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96734DE8.lua @@ -0,0 +1,35 @@ +---@meta +---@class Barotrauma.LuaCsPatchFunc : System.MulticastDelegate +_G['LuaCsPatchFunc'] = {} + +---`Method Public Instance Virtual` +---@param instance System.Object +---@param ptable Barotrauma.LuaCsHook.ParameterTable +---@return MoonSharp.Interpreter.DynValue +_G['LuaCsPatchFunc'].Invoke = function(instance, ptable) end + +---`Method Public Instance Virtual` +---@param instance System.Object +---@param ptable Barotrauma.LuaCsHook.ParameterTable +---@param callback (System.AsyncCallback)|(fun(ar:System.IAsyncResult)) +---@param object System.Object +---@return System.IAsyncResult +_G['LuaCsPatchFunc'].BeginInvoke = function(instance, ptable, callback, object) end + +---`Method Public Instance Virtual` +---@param result System.IAsyncResult +---@return MoonSharp.Interpreter.DynValue +_G['LuaCsPatchFunc'].EndInvoke = function(result) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsPatchFunc +_G['LuaCsPatchFunc'] = function(object, method) end + +---`Constructor Public Instance` +---@param object System.Object +---@param method System.IntPtr +---@return Barotrauma.LuaCsPatchFunc +_G['LuaCsPatchFunc'].__new = function(object, method) end + diff --git a/Meta/Types/server/_00007FFD967353F8.lua b/Meta/Types/server/_00007FFD967353F8.lua new file mode 100644 index 0000000..ebab35b --- /dev/null +++ b/Meta/Types/server/_00007FFD967353F8.lua @@ -0,0 +1,219 @@ +---@meta +---@class Barotrauma.LuaCsHook : System.Object +---`Field Private Instance` +---@field harmony HarmonyLib.Harmony +---`Field Private Instance` +---@field patchModuleBuilder System.Lazy*1System*Reflection*Emit*ModuleBuilder +---`Field Private Instance` +---@field hookFunctions (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Dictionary*2System*String*2System*ValueTuple*3Barotrauma*LuaCsHook*LuaCsHookCallback*3Barotrauma*ACsMod)|({[System.String]:((System.Collections.Generic.Dictionary*1System*String*1System*ValueTuple*2Barotrauma*LuaCsHook*LuaCsHookCallback*2Barotrauma*ACsMod)|({[System.String]:(System.ValueTuple*1Barotrauma*LuaCsHook*LuaCsHookCallback*1Barotrauma*ACsMod)}))}) +---`Field Private Instance` +---@field registeredPatches (System.Collections.Generic.Dictionary*1Barotrauma*LuaCsHook*MethodKey*1Barotrauma*LuaCsHook*PatchedMethod)|({[Barotrauma.LuaCsHook.MethodKey]:(Barotrauma.LuaCsHook.PatchedMethod)}) +---`Field Private Instance` +---@field luaCs Barotrauma.LuaCsSetup +---`Field Private Instance` +---@field performanceMeasurement System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field compatHookPrefixMethods (System.Collections.Generic.Dictionary*1System*Int64*1System*Collections*Generic*HashSet*2System*ValueTuple*3System*String*3Barotrauma*LuaCsPatch*3Barotrauma*ACsMod)|({[System.Int64]:((System.Collections.Generic.HashSet*1System*ValueTuple*2System*String*2Barotrauma*LuaCsPatch*2Barotrauma*ACsMod)|(System.ValueTuple*1System*String*1Barotrauma*LuaCsPatch*1Barotrauma*ACsMod[]))}) +---`Field Private Instance` +---@field compatHookPostfixMethods (System.Collections.Generic.Dictionary*1System*Int64*1System*Collections*Generic*HashSet*2System*ValueTuple*3System*String*3Barotrauma*LuaCsPatch*3Barotrauma*ACsMod)|({[System.Int64]:((System.Collections.Generic.HashSet*1System*ValueTuple*2System*String*2Barotrauma*LuaCsPatch*2Barotrauma*ACsMod)|(System.ValueTuple*1System*String*1Barotrauma*LuaCsPatch*1Barotrauma*ACsMod[]))}) +---`Field Private Static` +---@field prohibitedHooks (System.String-arr)|(System.String[]) +---`Field Private Static` +---@field instance Barotrauma.LuaCsHook +---`Field Private Static` +---@field InvalidIdentifierCharsRegex System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field _miHookLuaCsPatchPrefix System.Reflection.MethodInfo +---`Field Private Static` +---@field _miHookLuaCsPatchPostfix System.Reflection.MethodInfo +---`Field Private Static` +---@field _miHookLuaCsPatchRetPrefix System.Reflection.MethodInfo +---`Field Private Static` +---@field _miHookLuaCsPatchRetPostfix System.Reflection.MethodInfo +---`Field Private Static` +---@field FIELD_LUACS System.String +_G['Hook'] = {} + +---`Method Private Static` +---@param method System.Reflection.MethodBase +_G['Hook'].ValidatePatchTarget = function(method) end + +---`Method Private Static` +---@param identifier System.String +---@return System.String +_G['Hook'].NormalizeIdentifier = function(identifier) end + +---`Method Public Instance` +_G['Hook'].Initialize = function() end + +---`Method Private Instance` +---@return System.Reflection.Emit.ModuleBuilder +_G['Hook'].CreateModuleBuilder = function() end + +---`Method Public Instance` +---@overload fun(name:System.String, func:(Barotrauma.LuaCsFunc)|(fun(...:System.Object):(System.Object)), owner?:Barotrauma.ACsMod) +---@param name System.String +---@param identifier System.String +---@param func (Barotrauma.LuaCsFunc)|(fun(...:System.Object):(System.Object)) +---@param owner? Barotrauma.ACsMod +_G['Hook'].Add = function(name, identifier, func, owner) end + +---`Method Public Instance` +---@param name System.String +---@param identifier System.String +---@return System.Boolean +_G['Hook'].Exists = function(name, identifier) end + +---`Method Public Instance` +---@param name System.String +---@param identifier System.String +_G['Hook'].Remove = function(name, identifier) end + +---`Method Public Instance` +_G['Hook'].Clear = function() end + +---`Method Public Instance` +---@overload fun(name:System.String, ...:System.Object):(Barotrauma.LuaCsHook.T) +---@param name System.String +---@param ... System.Object +---@return System.Object +_G['Hook'].Call = function(name, ...) end + +---`Method Private Static` +---@param className System.String +---@param methodName System.String +---@param parameters (System.String-arr)|(System.String[]) +---@return System.Reflection.MethodBase +_G['Hook'].ResolveMethod = function(className, methodName, parameters) end + +---`Method Private Instance` +---@param identifier System.String +---@param original System.Reflection.MethodBase +---@param hookType Barotrauma.LuaCsHook.HookMethodType +---@return System.Reflection.MethodInfo +_G['Hook'].CreateDynamicHarmonyPatch = function(identifier, original, hookType) end + +---`Method Private Instance` +---@param identifier System.String +---@param method System.Reflection.MethodBase +---@param patch (Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)) +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +---@return System.String +_G['Hook'].Patch = function(identifier, method, patch, hookType) end + +---`Method Public Instance` +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, parameterTypes:(System.String-arr)|(System.String[]), patch:(Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)), hookType?:Barotrauma.LuaCsHook.HookMethodType):(System.String) +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, patch:(Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)), hookType?:Barotrauma.LuaCsHook.HookMethodType):(System.String) +---@overload fun(className:System.String, methodName:System.String, parameterTypes:(System.String-arr)|(System.String[]), patch:(Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)), hookType?:Barotrauma.LuaCsHook.HookMethodType):(System.String) +---@param className System.String +---@param methodName System.String +---@param patch (Barotrauma.LuaCsPatchFunc)|(fun(instance:System.Object, ptable:Barotrauma.LuaCsHook.ParameterTable):(MoonSharp.Interpreter.DynValue)) +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +---@return System.String +_G['Hook'].Patch = function(className, methodName, patch, hookType) end + +---`Method Private Instance` +---@param identifier System.String +---@param method System.Reflection.MethodBase +---@param hookType Barotrauma.LuaCsHook.HookMethodType +---@return System.Boolean +_G['Hook'].RemovePatch = function(identifier, method, hookType) end + +---`Method Public Instance` +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, parameterTypes:(System.String-arr)|(System.String[]), hookType:Barotrauma.LuaCsHook.HookMethodType):(System.Boolean) +---@param identifier System.String +---@param className System.String +---@param methodName System.String +---@param hookType Barotrauma.LuaCsHook.HookMethodType +---@return System.Boolean +_G['Hook'].RemovePatch = function(identifier, className, methodName, hookType) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __instance System.Object +---@param result System.Object-ref +---@param hookType Barotrauma.LuaCsHook.HookMethodType +_G['Hook']._hookLuaCsPatch = function(__originalMethod, __args, __instance, result, hookType) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __instance System.Object +---@return System.Boolean +_G['Hook'].HookLuaCsPatchPrefix = function(__originalMethod, __args, __instance) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __instance System.Object +_G['Hook'].HookLuaCsPatchPostfix = function(__originalMethod, __args, __instance) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __result System.Object-ref +---@param __instance System.Object +---@return System.Boolean +_G['Hook'].HookLuaCsPatchRetPrefix = function(__originalMethod, __args, __result, __instance) end + +---`Method Private Static` +---@param __originalMethod System.Reflection.MethodBase +---@param __args (System.Object-arr)|(System.Object[]) +---@param __result System.Object-ref +---@param __instance System.Object +_G['Hook'].HookLuaCsPatchRetPostfix = function(__originalMethod, __args, __result, __instance) end + +---`Method Public Instance` +---@param identifier System.String +---@param method System.Reflection.MethodBase +---@param patch (Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)) +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +---@param owner? Barotrauma.ACsMod +_G['Hook'].HookMethod = function(identifier, method, patch, hookType, owner) end + +---`Method NonPublic Instance` +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, parameterNames:(System.String-arr)|(System.String[]), patch:(Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)), hookMethodType?:Barotrauma.LuaCsHook.HookMethodType) +---@overload fun(identifier:System.String, className:System.String, methodName:System.String, patch:(Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)), hookMethodType?:Barotrauma.LuaCsHook.HookMethodType) +---@overload fun(className:System.String, methodName:System.String, patch:(Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)), hookMethodType?:Barotrauma.LuaCsHook.HookMethodType) +---@param className System.String +---@param methodName System.String +---@param parameterNames (System.String-arr)|(System.String[]) +---@param patch (Barotrauma.LuaCsPatch)|(fun(self:System.Object, args:(System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)})):(System.Object)) +---@param hookMethodType? Barotrauma.LuaCsHook.HookMethodType +_G['Hook'].HookMethod = function(className, methodName, parameterNames, patch, hookMethodType) end + +---`Method Public Instance` +---@param identifier System.String +---@param method System.Reflection.MethodBase +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +_G['Hook'].UnhookMethod = function(identifier, method, hookType) end + +---`Method NonPublic Instance` +---@param identifier System.String +---@param className System.String +---@param methodName System.String +---@param parameterNames (System.String-arr)|(System.String[]) +---@param hookType? Barotrauma.LuaCsHook.HookMethodType +_G['Hook'].UnhookMethod = function(identifier, className, methodName, parameterNames, hookType) end + +---`Constructor NonPublic Instance` +---@overload fun(luaCs:Barotrauma.LuaCsSetup):Barotrauma.LuaCsHook +---@return Barotrauma.LuaCsHook +_G['Hook'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(luaCs:Barotrauma.LuaCsSetup):Barotrauma.LuaCsHook +---@return Barotrauma.LuaCsHook +_G['Hook'].__new = function() end + +---`Constructor Private Static` +---@overload fun(luaCs:Barotrauma.LuaCsSetup):Barotrauma.LuaCsHook +---@return Barotrauma.LuaCsHook +_G['Hook'] = function() end + +---`Constructor Private Static` +---@overload fun(luaCs:Barotrauma.LuaCsSetup):Barotrauma.LuaCsHook +---@return Barotrauma.LuaCsHook +_G['Hook'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96735490.lua b/Meta/Types/server/_00007FFD96735490.lua new file mode 100644 index 0000000..eddb8ee --- /dev/null +++ b/Meta/Types/server/_00007FFD96735490.lua @@ -0,0 +1,8 @@ +---@meta +---@class Barotrauma.LuaCsHook.HookMethodType : System.Enum +---`Field Public Static` +---@field Before Barotrauma.LuaCsHook.HookMethodType +---`Field Public Static` +---@field After Barotrauma.LuaCsHook.HookMethodType +_G['Hook']['HookMethodType'] = {} + diff --git a/Meta/Types/server/_00007FFD96735770.lua b/Meta/Types/server/_00007FFD96735770.lua new file mode 100644 index 0000000..562759f --- /dev/null +++ b/Meta/Types/server/_00007FFD96735770.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.LuaCsHook.ParameterTable : System.Object, {[System.String]:System.Object} +---`Field Private Instance` +---@field parameters (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---`Field Private Instance` +---@field returnValueModified System.Boolean +---`Field Private Instance` +---@field returnValue System.Object +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OriginalReturnValue System.Object +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReturnValue System.Object +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PreventExecution System.Boolean +---`Getter Public Instance` +---@field OriginalParameters (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---`Getter Public Instance` +---@field ModifiedParameters (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +_G['Hook']['ParameterTable'] = {} + +---`Constructor Public Instance` +---@param dict (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return Barotrauma.LuaCsHook.ParameterTable +_G['Hook']['ParameterTable'] = function(dict) end + +---`Constructor Public Instance` +---@param dict (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return Barotrauma.LuaCsHook.ParameterTable +_G['Hook']['ParameterTable'].__new = function(dict) end + diff --git a/Meta/Types/server/_00007FFD96735918.lua b/Meta/Types/server/_00007FFD96735918.lua new file mode 100644 index 0000000..e70e912 --- /dev/null +++ b/Meta/Types/server/_00007FFD96735918.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.LuaCsTimer : System.Object +---`Field Private Instance` +---@field timedActions (System.Collections.Generic.List*1Barotrauma*LuaCsTimer*TimedAction)|(Barotrauma.LuaCsTimer.TimedAction[]) +---`Getter Public Static` +---@field Time System.Double +---`Getter Public Static` +---
`Setter Public Static` +---@field AccumulatorMax System.Double +_G['Timer'] = {} + +---`Method Public Static` +---@return System.Double +_G['Timer'].GetTime = function() end + +---`Method Private Instance` +---@param timedAction Barotrauma.LuaCsTimer.TimedAction +_G['Timer'].AddTimer = function(timedAction) end + +---`Method Public Instance` +_G['Timer'].Update = function() end + +---`Method Public Instance` +_G['Timer'].Clear = function() end + +---`Method Public Instance` +---@param action (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param millisecondDelay System.Int32 +_G['Timer'].Wait = function(action, millisecondDelay) end + +---`Method Public Instance` +---@param action (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +_G['Timer'].NextFrame = function(action) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsTimer +_G['Timer'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsTimer +_G['Timer'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96735BD0.lua b/Meta/Types/server/_00007FFD96735BD0.lua new file mode 100644 index 0000000..4b924ef --- /dev/null +++ b/Meta/Types/server/_00007FFD96735BD0.lua @@ -0,0 +1,104 @@ +---@meta +---@class Barotrauma.LuaCsFile : System.Object +_G['File'] = {} + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].CanReadFromPath = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].CanWriteToPath = function(path) end + +---`Method Public Static` +---@param path System.String +---@param write? System.Boolean +---@param origin? Barotrauma.LuaCsMessageOrigin +---@return System.Boolean +_G['File'].IsPathAllowedException = function(path, write, origin) end + +---`Method Public Static` +---@param path System.String +---@param write? System.Boolean +---@return System.Boolean +_G['File'].IsPathAllowedLuaException = function(path, write) end + +---`Method Public Static` +---@param path System.String +---@param write? System.Boolean +---@return System.Boolean +_G['File'].IsPathAllowedCsException = function(path, write) end + +---`Method Public Static` +---@param path System.String +---@return System.String +_G['File'].Read = function(path) end + +---`Method Public Static` +---@param path System.String +---@param text System.String +_G['File'].Write = function(path, text) end + +---`Method Public Static` +---@param path System.String +_G['File'].Delete = function(path) end + +---`Method Public Static` +---@param path System.String +_G['File'].DeleteDirectory = function(path) end + +---`Method Public Static` +---@param path System.String +---@param destination System.String +_G['File'].Move = function(path, destination) end + +---`Method Public Static` +---@param path System.String +---@return System.IO.FileStream +_G['File'].OpenRead = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.IO.FileStream +_G['File'].OpenWrite = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].Exists = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].CreateDirectory = function(path) end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['File'].DirectoryExists = function(path) end + +---`Method Public Static` +---@param path System.String +---@return (System.String-arr)|(System.String[]) +_G['File'].GetFiles = function(path) end + +---`Method Public Static` +---@param path System.String +---@return (System.String-arr)|(System.String[]) +_G['File'].GetDirectories = function(path) end + +---`Method Public Static` +---@param sDir System.String +---@return (System.String-arr)|(System.String[]) +_G['File'].DirSearch = function(sDir) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsFile +_G['File'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsFile +_G['File'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96735F80.lua b/Meta/Types/server/_00007FFD96735F80.lua new file mode 100644 index 0000000..7591b62 --- /dev/null +++ b/Meta/Types/server/_00007FFD96735F80.lua @@ -0,0 +1,159 @@ +---@meta +---@class Barotrauma.LuaCsNetworking : System.Object +---`Field Private Instance` +---@field clientRegisterCount (System.Collections.Generic.Dictionary*1System*String*1System*Int32)|({[System.String]:(System.Int32)}) +---`Field Private Instance` +---@field currentId System.UInt16 +---`Field Public Instance` +---@field RestrictMessageSize System.Boolean +---`Field Private Instance` +---@field netReceives (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*LuaCsAction)|({[System.String]:((Barotrauma.LuaCsAction)|(fun(...:System.Object)))}) +---`Field Private Instance` +---@field idToString (System.Collections.Generic.Dictionary*1System*UInt16*1System*String)|({[System.UInt16]:(System.String)}) +---`Field Private Instance` +---@field stringToId (System.Collections.Generic.Dictionary*1System*String*1System*UInt16)|({[System.String]:(System.UInt16)}) +---`Field Private Static` +---@field client System.Net.Http.HttpClient +---`Field Private Static` +---@field MaxRegisterPerClient System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FileSenderMaxPacketsPerUpdate System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastClientListUpdateID System.UInt16 +_G['Networking'] = {} + +---`Method Public Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param header Barotrauma.Networking.ClientPacketHeader +---@param client? Barotrauma.Networking.Client +_G['Networking'].NetMessageReceived = function(netMessage, header, client) end + +---`Method Private Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param client? Barotrauma.Networking.Client +_G['Networking'].HandleNetMessageId = function(netMessage, client) end + +---`Method Public Instance` +---@overload fun(netMessageName:System.String):(Barotrauma.Networking.IWriteMessage) +---@return Barotrauma.Networking.IWriteMessage +_G['Networking'].Start = function() end + +---`Method Public Instance` +---@param netMessageName System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +_G['Networking'].Receive = function(netMessageName, callback) end + +---`Method Public Instance` +---@param name System.String +---@return System.UInt16 +_G['Networking'].RegisterId = function(name) end + +---`Method Private Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param client Barotrauma.Networking.Client +_G['Networking'].RequestIdSingle = function(netMessage, client) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param name System.String +_G['Networking'].WriteIdToAll = function(id, name) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['Networking'].WriteAllIds = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['Networking'].ClientWriteLobby = function(client) end + +---`Method Public Instance` +---@param netMessage Barotrauma.Networking.IWriteMessage +---@param connection? Barotrauma.Networking.NetworkConnection +---@param deliveryMethod? Barotrauma.Networking.DeliveryMethod +_G['Networking'].Send = function(netMessage, connection, deliveryMethod) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['Networking'].UpdateClientPermissions = function(client) end + +---`Method Public Instance` +_G['Networking'].Initialize = function() end + +---`Method Public Instance` +---@param netMessageName System.String +_G['Networking'].Remove = function(netMessageName) end + +---`Method Public Instance` +---@param id System.UInt16 +---@return System.String +_G['Networking'].IdToString = function(id) end + +---`Method Public Instance` +---@param name System.String +---@return System.UInt16 +_G['Networking'].StringToId = function(name) end + +---`Method Private Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param name System.String +---@param client? Barotrauma.Networking.Client +_G['Networking'].HandleNetMessage = function(netMessage, name, client) end + +---`Method Private Instance` +---@param netMessage Barotrauma.Networking.IReadMessage +---@param client? Barotrauma.Networking.Client +_G['Networking'].HandleNetMessageString = function(netMessage, client) end + +---`Method Public Instance` +---@param url System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param data? System.String +---@param method? System.String +---@param contentType? System.String +---@param headers? (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---@param savePath? System.String +_G['Networking'].HttpRequest = function(url, callback, data, method, contentType, headers, savePath) end + +---`Method Public Instance` +---@param url System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param data System.String +---@param contentType? System.String +---@param headers? (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---@param savePath? System.String +_G['Networking'].HttpPost = function(url, callback, data, contentType, headers, savePath) end + +---`Method Public Instance` +---@param url System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +---@param headers? (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---@param savePath? System.String +_G['Networking'].HttpGet = function(url, callback, headers, savePath) end + +---`Method Public Instance` +---@param entity Barotrauma.Networking.INetSerializable +---@param extraData Barotrauma.Networking.NetEntityEvent.IData +_G['Networking'].CreateEntityEvent = function(entity, extraData) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LuaCsNetworking +---@return Barotrauma.LuaCsNetworking +_G['Networking'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LuaCsNetworking +---@return Barotrauma.LuaCsNetworking +_G['Networking'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LuaCsNetworking +---@return Barotrauma.LuaCsNetworking +_G['Networking'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LuaCsNetworking +---@return Barotrauma.LuaCsNetworking +_G['Networking'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96736100.lua b/Meta/Types/server/_00007FFD96736100.lua new file mode 100644 index 0000000..ee03cd7 --- /dev/null +++ b/Meta/Types/server/_00007FFD96736100.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.LuaCsSteam : System.Object +---`Field Private Instance` +---@field lastTimeChecked System.Double +---`Field Private Instance` +---@field itemsBeingDownloaded (System.Collections.Generic.List*1Barotrauma*LuaCsSteam*WorkshopItemDownload)|(Barotrauma.LuaCsSteam.WorkshopItemDownload[]) +_G['Steam'] = {} + +---`Method Private Static` +---@param sourceDirName System.String +---@param destDirName System.String +---@param copySubDirs System.Boolean +---@param overwriteExisting? System.Boolean +_G['Steam'].CopyFolder = function(sourceDirName, destDirName, copySubDirs, overwriteExisting) end + +---`Method Private Instance` +---@param download Barotrauma.LuaCsSteam.WorkshopItemDownload +---@param startDownload? System.Boolean +_G['Steam'].DownloadWorkshopItemAsync = function(download, startDownload) end + +---`Method Public Instance` +---@overload fun(id:System.UInt64, destination:System.String, callback:(Barotrauma.LuaCsAction)|(fun(...:System.Object))) +---@param item Steamworks.Ugc.Item +---@param destination System.String +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +_G['Steam'].DownloadWorkshopItem = function(item, destination, callback) end + +---`Method Public Instance` +---@param id System.UInt64 +---@param callback (Barotrauma.LuaCsAction)|(fun(...:System.Object)) +_G['Steam'].GetWorkshopItem = function(id, callback) end + +---`Method Public Instance` +_G['Steam'].Update = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsSteam +_G['Steam'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsSteam +_G['Steam'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96736220.lua b/Meta/Types/server/_00007FFD96736220.lua new file mode 100644 index 0000000..afddd9f --- /dev/null +++ b/Meta/Types/server/_00007FFD96736220.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.LuaCsPerformanceCounter : System.Object +---`Field Public Instance` +---@field EnablePerformanceCounter System.Boolean +---`Field Public Instance` +---@field UpdateElapsedTime System.Double +---`Field Public Instance` +---@field HookElapsedTime (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Dictionary*2System*String*2System*Double)|({[System.String]:((System.Collections.Generic.Dictionary*1System*String*1System*Double)|({[System.String]:(System.Double)}))}) +---`Getter Public Static` +---@field MemoryUsage System.Single +_G['PerformanceCounter'] = {} + +---`Method Public Instance` +---@param eventName System.String +---@param hookName System.String +---@param ticks System.Int64 +_G['PerformanceCounter'].SetHookElapsedTicks = function(eventName, hookName, ticks) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsPerformanceCounter +_G['PerformanceCounter'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsPerformanceCounter +_G['PerformanceCounter'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967363F0.lua b/Meta/Types/server/_00007FFD967363F0.lua new file mode 100644 index 0000000..040b99f --- /dev/null +++ b/Meta/Types/server/_00007FFD967363F0.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.LuaCsConfig : System.Object +_G['LuaCsConfig'] = {} + +---`Method Private Static` +---@param typesElem System.Xml.Linq.XElement +---@return (System.Type-arr)|(System.Type[]) +_G['LuaCsConfig'].LoadDocTypes = function(typesElem) end + +---`Method Private Static` +---@param types (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['LuaCsConfig'].SaveDocTypes = function(types) end + +---`Method Private Static` +---@param types (System.Type-arr)|(System.Type[]) +---@param elem System.Xml.Linq.XElement +---@return System.Type +_G['LuaCsConfig'].GetTypeAttr = function(types, elem) end + +---`Method Private Static` +---@param elem System.Xml.Linq.XElement +---@return Barotrauma.LuaCsConfig.ValueType +_G['LuaCsConfig'].GetValueType = function(elem) end + +---`Method Private Static` +---@param types (System.Type-arr)|(System.Type[]) +---@param elem System.Xml.Linq.XElement +---@return System.Object +_G['LuaCsConfig'].ParseValue = function(types, elem) end + +---`Method Private Static` +---@param types (System.Collections.Generic.List*1System*Type)|(System.Type[]) +---@param type System.Type +---@param elem System.Xml.Linq.XElement +_G['LuaCsConfig'].AddTypeAttr = function(types, type, elem) end + +---`Method Private Static` +---@param types (System.Collections.Generic.List*1System*Type)|(System.Type[]) +---@param name System.String +---@param value System.Object +---@return System.Xml.Linq.XElement +_G['LuaCsConfig'].ParseObject = function(types, name, value) end + +---`Method Public Static` +---@overload fun(file:System.IO.FileStream):(Barotrauma.LuaCsConfig.T) +---@param path System.String +---@return Barotrauma.LuaCsConfig.T +_G['LuaCsConfig'].Load = function(path) end + +---`Method Public Static` +---@overload fun(file:System.IO.FileStream, obj:System.Object) +---@param path System.String +---@param obj System.Object +_G['LuaCsConfig'].Save = function(path, obj) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsConfig +_G['LuaCsConfig'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsConfig +_G['LuaCsConfig'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96736578.lua b/Meta/Types/server/_00007FFD96736578.lua new file mode 100644 index 0000000..7ef6905 --- /dev/null +++ b/Meta/Types/server/_00007FFD96736578.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.LuaCsSetup.LuaCsModStore : System.Object +---`Field Private Instance` +---@field luaModInterface (System.Collections.Generic.HashSet*1Barotrauma*LuaCsSetup*LuaCsModStore*LuaModStore)|(Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore[]) +---`Field Private Instance` +---@field csModInterface (System.Collections.Generic.HashSet*1Barotrauma*LuaCsSetup*LuaCsModStore*CsModStore)|(Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore[]) +_G['ModStore'] = {} + +---`Method Public Instance` +_G['ModStore'].Initialize = function() end + +---`Method Public Instance` +_G['ModStore'].Clear = function() end + +---`Method NonPublic Instance` +---@param modName System.String +---@return Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore +_G['ModStore'].Register = function(modName) end + +---`Method Public Instance` +---@param mod Barotrauma.ACsMod +---@return Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore +_G['ModStore'].Register = function(mod) end + +---`Method Public Instance` +---@param modName System.String +---@return Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore +_G['ModStore'].GetCsStore = function(modName) end + +---`Method NonPublic Instance` +---@param modName System.String +---@return Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore +_G['ModStore'].GetLuaStore = function(modName) end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsSetup.LuaCsModStore +_G['ModStore'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.LuaCsSetup.LuaCsModStore +_G['ModStore'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96736910.lua b/Meta/Types/server/_00007FFD96736910.lua new file mode 100644 index 0000000..511d79b --- /dev/null +++ b/Meta/Types/server/_00007FFD96736910.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore : Barotrauma.LuaCsSetup.LuaCsModStore.ModStore*1Barotrauma*ACsMod*1System*Object +---`Field Public Instance` +---@field Mod Barotrauma.ACsMod +_G['ModStore']['CsModStore'] = {} + +---`Method Public Instance Virtual` +---@param value Barotrauma.ACsMod +---@return System.Boolean +_G['ModStore']['CsModStore'].Equals = function(value) end + +---`Constructor Public Instance` +---@param store (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore +_G['ModStore']['CsModStore'] = function(store) end + +---`Constructor Public Instance` +---@param store (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@return Barotrauma.LuaCsSetup.LuaCsModStore.CsModStore +_G['ModStore']['CsModStore'].__new = function(store) end + diff --git a/Meta/Types/server/_00007FFD96737860.lua b/Meta/Types/server/_00007FFD96737860.lua new file mode 100644 index 0000000..37eb085 --- /dev/null +++ b/Meta/Types/server/_00007FFD96737860.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore : Barotrauma.LuaCsSetup.LuaCsModStore.ModStore*1System*String*1MoonSharp*Interpreter*DynValue +---`Field Public Instance` +---@field Name System.String +_G['ModStore']['LuaModStore'] = {} + +---`Method Public Instance Virtual` +---@param value System.String +---@return System.Boolean +_G['ModStore']['LuaModStore'].Equals = function(value) end + +---`Constructor Public Instance` +---@param store (System.Collections.Generic.Dictionary*1System*String*1MoonSharp*Interpreter*DynValue)|({[System.String]:(MoonSharp.Interpreter.DynValue)}) +---@return Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore +_G['ModStore']['LuaModStore'] = function(store) end + +---`Constructor Public Instance` +---@param store (System.Collections.Generic.Dictionary*1System*String*1MoonSharp*Interpreter*DynValue)|({[System.String]:(MoonSharp.Interpreter.DynValue)}) +---@return Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore +_G['ModStore']['LuaModStore'].__new = function(store) end + diff --git a/Meta/Types/server/_00007FFD967398D8.lua b/Meta/Types/server/_00007FFD967398D8.lua new file mode 100644 index 0000000..7e369eb --- /dev/null +++ b/Meta/Types/server/_00007FFD967398D8.lua @@ -0,0 +1,120 @@ +---@meta +---@class Barotrauma.AssemblyManager : System.Object +---`Field Private Instance` +---@field OnAssemblyLoaded (System.Action*1System*Reflection*Assembly)|(fun(obj:System.Reflection.Assembly)) +---`Field Private Instance` +---@field OnAssemblyUnloading (System.Action*1System*Reflection*Assembly)|(fun(obj:System.Reflection.Assembly)) +---`Field Private Instance` +---@field OnException (System.Action*1System*String*1System*Exception)|(fun(arg1:System.String, arg2:System.Exception)) +---`Field Private Instance` +---@field OnACLUnload (System.Action*1System*Guid)|(fun(obj:System.Guid)) +---`Field Private Instance` +---@field IsReadyToUnloadACL (System.Func*1Barotrauma*AssemblyManager*LoadedACL*1System*Boolean)|(fun(arg:Barotrauma.AssemblyManager.LoadedACL):(System.Boolean)) +---`Field Private Instance` +---@field _subTypesLookupCache (System.Collections.Concurrent.ConcurrentDictionary*1System*String*1System*Collections*Immutable*ImmutableList*2System*Type)|(fun():(System.Collections.Generic.KeyValuePair*1System*String*1System*Collections*Immutable*ImmutableList*2System*Type)) +---`Field Private Instance` +---@field _defaultContextTypes (System.Collections.Immutable.ImmutableDictionary*1System*String*1System*Type)|({[System.String]:(System.Type)}) +---`Field Private Instance` +---@field LoadedACLs (System.Collections.Concurrent.ConcurrentDictionary*1System*Guid*1Barotrauma*AssemblyManager*LoadedACL)|(fun():(System.Collections.Generic.KeyValuePair*1System*Guid*1Barotrauma*AssemblyManager*LoadedACL)) +---`Field Private Instance` +---@field UnloadingACLs (System.Collections.Generic.List*1System*WeakReference*2Barotrauma*MemoryFileAssemblyContextLoader)|(System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader[]) +---`Field Private Instance` +---@field OpsLockLoaded System.Threading.ReaderWriterLockSlim +---`Field Private Instance` +---@field OpsLockUnloaded System.Threading.ReaderWriterLockSlim +---`Getter Public Instance` +---@field StillUnloadingACLs (System.Collections.Immutable.ImmutableList*1System*WeakReference*2Barotrauma*MemoryFileAssemblyContextLoader)|(System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader[]) +---`Getter Public Instance` +---@field IsCurrentlyUnloading System.Boolean +_G['AssemblyManager'] = {} + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type))) +---@param rebuildList System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +_G['AssemblyManager'].GetSubTypesInLoadedAssemblies = function(rebuildList) end + +---`Method Public Instance` +---@overload fun(id:System.Guid, types:System.Collections.Generic.IEnumerable):(System.Boolean) +---@param id System.Guid +---@param types System.Collections.Generic.IEnumerable +---@return System.Boolean +_G['AssemblyManager'].TryGetSubTypesFromACL = function(id, types) end + +---`Method Public Instance` +---@param typeName System.String +---@return (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +_G['AssemblyManager'].GetTypesByName = function(typeName) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +_G['AssemblyManager'].GetAllTypesInLoadedAssemblies = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AssemblyManager*LoadedACL)|(fun():(Barotrauma.AssemblyManager.LoadedACL)) +_G['AssemblyManager'].GetAllLoadedACLs = function() end + +---`Method NonPublic Instance` +---@return (System.Collections.Immutable.ImmutableList*1Barotrauma*AssemblyManager*LoadedACL)|(Barotrauma.AssemblyManager.LoadedACL[]) +_G['AssemblyManager'].UnsafeGetAllLoadedACLs = function() end + +---`Method Public Instance` +---@param compiledAssemblyName System.String +---@param syntaxTree (System.Collections.Generic.IEnumerable*1Microsoft*CodeAnalysis*SyntaxTree)|(fun():(Microsoft.CodeAnalysis.SyntaxTree)) +---@param externalMetadataReferences (System.Collections.Generic.IEnumerable*1Microsoft*CodeAnalysis*MetadataReference)|(fun():(Microsoft.CodeAnalysis.MetadataReference)) +---@param compilationOptions Microsoft.CodeAnalysis.CSharp.CSharpCompilationOptions +---@param friendlyName System.String +---@param id System.Guid-ref +---@param externFileAssemblyRefs? (System.Collections.Generic.IEnumerable*1System*Reflection*Assembly)|(fun():(System.Reflection.Assembly)) +---@return Barotrauma.AssemblyLoadingSuccessState +_G['AssemblyManager'].LoadAssemblyFromMemory = function(compiledAssemblyName, syntaxTree, externalMetadataReferences, compilationOptions, friendlyName, id, externFileAssemblyRefs) end + +---`Method Public Instance` +---@param guid System.Guid +---@return System.Boolean +_G['AssemblyManager'].SetACLToTemplateMode = function(guid) end + +---`Method Public Instance` +---@param filePaths (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---@param friendlyName System.String +---@param id System.Guid-ref +---@return Barotrauma.AssemblyLoadingSuccessState +_G['AssemblyManager'].LoadAssembliesFromLocations = function(filePaths, friendlyName, id) end + +---`Method Public Instance` +---@return System.Boolean +_G['AssemblyManager'].TryBeginDispose = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AssemblyManager'].FinalizeDispose = function() end + +---`Method Public Instance` +---@param id System.Guid +---@param acl Barotrauma.LoadedACL-ref +---@return System.Boolean +_G['AssemblyManager'].TryGetACL = function(id, acl) end + +---`Method Private Instance` +---@param id System.Guid +---@param friendlyName System.String +---@param acl Barotrauma.LoadedACL-ref +---@return System.Boolean +_G['AssemblyManager'].GetOrCreateACL = function(id, friendlyName, acl) end + +---`Method Private Instance` +---@param id System.Guid +---@return System.Boolean +_G['AssemblyManager'].DisposeACL = function(id) end + +---`Method Private Instance` +_G['AssemblyManager'].RebuildTypesList = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.AssemblyManager +_G['AssemblyManager'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.AssemblyManager +_G['AssemblyManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9673B5D8.lua b/Meta/Types/server/_00007FFD9673B5D8.lua new file mode 100644 index 0000000..4fb9c2c --- /dev/null +++ b/Meta/Types/server/_00007FFD9673B5D8.lua @@ -0,0 +1,183 @@ +---@meta +---@class Barotrauma.CsPackageManager : System.Object +---`Field Private Instance` +---@field _publicizedAssembliesToLoad (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field _assemblyUnloadTimeoutSeconds System.Single +---`Field Private Instance` +---@field _publicizedAssemblyLoader System.Guid +---`Field Private Instance` +---@field _currentPackagesByLoadOrder (System.Collections.Generic.List*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[]) +---`Field Private Instance` +---@field _packagesDependencies (System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Collections*Immutable*ImmutableList*2Barotrauma*ContentPackage)|({[Barotrauma.ContentPackage]:((System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[]))}) +---`Field Private Instance` +---@field _loadedCompiledPackageAssemblies (System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Guid)|({[Barotrauma.ContentPackage]:(System.Guid)}) +---`Field Private Instance` +---@field _reverseLookupGuidList (System.Collections.Generic.Dictionary*1System*Guid*1Barotrauma*ContentPackage)|({[System.Guid]:(Barotrauma.ContentPackage)}) +---`Field Private Instance` +---@field _loadedPlugins (System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Generic*HashSet*2Barotrauma*IAssemblyPlugin)|({[System.Guid]:((System.Collections.Generic.HashSet*1Barotrauma*IAssemblyPlugin)|(Barotrauma.IAssemblyPlugin[]))}) +---`Field Private Instance` +---@field _pluginTypes (System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Immutable*ImmutableHashSet*2System*Type)|({[System.Guid]:((System.Collections.Immutable.ImmutableHashSet*1System*Type)|(System.Type[]))}) +---`Field Private Instance` +---@field _packageRunConfigs (System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1Barotrauma*RunConfig)|({[Barotrauma.ContentPackage]:(Barotrauma.RunConfig)}) +---`Field Private Instance` +---@field _luaRegisteredTypes (System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Immutable*ImmutableList*2System*Type)|({[System.Guid]:((System.Collections.Immutable.ImmutableList*1System*Type)|(System.Type[]))}) +---`Field Private Instance` +---@field _assemblyManager Barotrauma.AssemblyManager +---`Field Private Instance` +---@field _luaCsSetup Barotrauma.LuaCsSetup +---`Field Private Instance` +---@field _assemblyUnloadStartTime System.DateTime +---`Field Private Instance` +---@field OnDispose (System.Action)|(fun()) +---`Field Private Static` +---@field ScriptParseOptions Microsoft.CodeAnalysis.CSharp.CSharpParseOptions +---`Field Private Static` +---@field CompilationOptions Microsoft.CodeAnalysis.CSharp.CSharpCompilationOptions +---`Field Private Static` +---@field BaseAssemblyImports Microsoft.CodeAnalysis.SyntaxTree +---`Field Private Static` +---@field PLATFORM_TARGET System.String +---`Field Private Static` +---@field ARCHITECTURE_TARGET System.String +---`Field Private Static` +---@field SCRIPT_FILE_REGEX System.String +---`Field Private Static` +---@field ASSEMBLY_FILE_REGEX System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AssembliesLoaded System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PluginsPreInit System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PluginsInitialized System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PluginsLoaded System.Boolean +_G['PluginPackageManager'] = {} + +---`Method Public Instance` +---@param name System.String +---@param caseSensitive? System.Boolean +---@return System.Boolean +_G['PluginPackageManager'].LuaTryRegisterPackageTypes = function(name, caseSensitive) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['PluginPackageManager'].GetCurrentPackagesByLoadOrder = function() end + +---`Method Public Instance` +---@param package Barotrauma.ContentPackage-ref +---@return System.Boolean +_G['PluginPackageManager'].TryGetPackageForPlugin = function(package) end + +---`Method Public Instance` +---@param package Barotrauma.ContentPackage +---@param loadedPlugins System.Collections.Generic.IEnumerable +---@return System.Boolean +_G['PluginPackageManager'].TryGetLoadedPluginsForPackage = function(package, loadedPlugins) end + +---`Method Public Instance Virtual` +_G['PluginPackageManager'].Dispose = function() end + +---`Method Public Instance` +---@return Barotrauma.AssemblyLoadingSuccessState +_G['PluginPackageManager'].LoadAssemblyPackages = function() end + +---`Method Public Instance` +_G['PluginPackageManager'].RunPluginsInit = function() end + +---`Method Public Instance` +_G['PluginPackageManager'].RunPluginsPreInit = function() end + +---`Method Public Instance` +---@param force? System.Boolean +_G['PluginPackageManager'].InstantiatePlugins = function(force) end + +---`Method Public Instance` +_G['PluginPackageManager'].UnloadPlugins = function() end + +---`Method Public Static` +---@param package Barotrauma.ContentPackage +---@param config Barotrauma.RunConfig-ref +---@return System.Boolean +_G['PluginPackageManager'].GetOrCreateRunConfig = function(package, config) end + +---`Method Private Instance` +---@param action (System.Action)|(fun()) +---@param messageMethodName System.String +---@param messageTypeName System.String +_G['PluginPackageManager'].TryRun = function(action, messageMethodName, messageTypeName) end + +---`Method Private Instance` +---@param assembly System.Reflection.Assembly +_G['PluginPackageManager'].AssemblyManagerOnAssemblyUnloading = function(assembly) end + +---`Method Private Instance` +---@param assembly System.Reflection.Assembly +_G['PluginPackageManager'].AssemblyManagerOnAssemblyLoaded = function(assembly) end + +---`Method NonPublic Instance Virtual` +_G['PluginPackageManager'].Finalize = function() end + +---`Method Private Static` +---@param package Barotrauma.ContentPackage +---@param scriptFilePaths System.Collections.Immutable.ImmutableList +---@return System.Boolean +_G['PluginPackageManager'].TryScanPackageForScripts = function(package, scriptFilePaths) end + +---`Method Private Static` +---@param package Barotrauma.ContentPackage +---@param assemblyFilePaths System.Collections.Immutable.ImmutableList +---@return System.Boolean +_G['PluginPackageManager'].TryScanPackagesForAssemblies = function(package, assemblyFilePaths) end + +---`Method Private Static` +---@param package Barotrauma.ContentPackage +---@return Barotrauma.RunConfig +_G['PluginPackageManager'].GetRunConfigForPackage = function(package) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['PluginPackageManager'].BuildPackagesList = function() end + +---`Method Private Static` +---@return Microsoft.CodeAnalysis.SyntaxTree +_G['PluginPackageManager'].GetPackageScriptImports = function() end + +---`Method Private Static` +---@param packages (System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[]) +---@param dependenciesMap System.Collections.Generic.Dictionary +---@return System.Boolean +_G['PluginPackageManager'].TryBuildDependenciesMap = function(packages, dependenciesMap) end + +---`Method Private Static` +---@param packages (System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Collections*Immutable*ImmutableList*2Barotrauma*ContentPackage)|({[Barotrauma.ContentPackage]:((System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[]))}) +---@param readyToLoad System.Collections.Generic.IEnumerable +---@param cannotLoadPackages System.Collections.Generic.IEnumerable +---@param packageChecksPredicate? (System.Func*1Barotrauma*ContentPackage*1System*Boolean)|(fun(arg:Barotrauma.ContentPackage):(System.Boolean)) +---@return System.Boolean +_G['PluginPackageManager'].OrderAndFilterPackagesByDependencies = function(packages, readyToLoad, cannotLoadPackages, packageChecksPredicate) end + +---`Constructor NonPublic Instance` +---@overload fun(assemblyManager:Barotrauma.AssemblyManager, luaCsSetup:Barotrauma.LuaCsSetup):Barotrauma.CsPackageManager +---@return Barotrauma.CsPackageManager +_G['PluginPackageManager'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(assemblyManager:Barotrauma.AssemblyManager, luaCsSetup:Barotrauma.LuaCsSetup):Barotrauma.CsPackageManager +---@return Barotrauma.CsPackageManager +_G['PluginPackageManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun(assemblyManager:Barotrauma.AssemblyManager, luaCsSetup:Barotrauma.LuaCsSetup):Barotrauma.CsPackageManager +---@return Barotrauma.CsPackageManager +_G['PluginPackageManager'] = function() end + +---`Constructor Private Static` +---@overload fun(assemblyManager:Barotrauma.AssemblyManager, luaCsSetup:Barotrauma.LuaCsSetup):Barotrauma.CsPackageManager +---@return Barotrauma.CsPackageManager +_G['PluginPackageManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9673B9A8.lua b/Meta/Types/server/_00007FFD9673B9A8.lua new file mode 100644 index 0000000..8410cab --- /dev/null +++ b/Meta/Types/server/_00007FFD9673B9A8.lua @@ -0,0 +1,43 @@ +---@meta +---@class MoonSharp.Interpreter.Interop.IUserDataDescriptor +---`Getter Public Instance Abstract Virtual` +---@field Name System.String +---`Getter Public Instance Abstract Virtual` +---@field Type System.Type +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'] = {} + +---`Method Public Instance Abstract Virtual` +---@param script MoonSharp.Interpreter.Script +---@param obj System.Object +---@param index MoonSharp.Interpreter.DynValue +---@param isDirectIndexing System.Boolean +---@return MoonSharp.Interpreter.DynValue +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].Index = function(script, obj, index, isDirectIndexing) end + +---`Method Public Instance Abstract Virtual` +---@param script MoonSharp.Interpreter.Script +---@param obj System.Object +---@param index MoonSharp.Interpreter.DynValue +---@param value MoonSharp.Interpreter.DynValue +---@param isDirectIndexing System.Boolean +---@return System.Boolean +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].SetIndex = function(script, obj, index, value, isDirectIndexing) end + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.String +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].AsString = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@param script MoonSharp.Interpreter.Script +---@param obj System.Object +---@param metaname System.String +---@return MoonSharp.Interpreter.DynValue +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].MetaIndex = function(script, obj, metaname) end + +---`Method Public Instance Abstract Virtual` +---@param type System.Type +---@param obj System.Object +---@return System.Boolean +_G['MoonSharp']['Interpreter']['Interop']['IUserDataDescriptor'].IsTypeCompatible = function(type, obj) end + diff --git a/Meta/Types/server/_00007FFD9673C040.lua b/Meta/Types/server/_00007FFD9673C040.lua new file mode 100644 index 0000000..8d77244 --- /dev/null +++ b/Meta/Types/server/_00007FFD9673C040.lua @@ -0,0 +1,242 @@ +---@meta +---@class Barotrauma.ToolBox : System.Object +---`Field Private Static` +---@field cachedFileNames (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Field Private Static` +---@field removeBBCodeRegex System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field cachedLines (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2System*String)|({[System.String]:((System.Collections.Generic.List*1System*String)|(System.String[]))}) +---`Field Private Static` +---@field affectedCharacters (System.Collections.Immutable.ImmutableHashSet*1System*Char)|(System.Char[]) +_G['ToolBox'] = {} + +---`Method Public Static` +---@param filename System.String +---@return System.Boolean +_G['ToolBox'].IsProperFilenameCase = function(filename) end + +---`Method Public Static` +---@param filename System.String +---@param corrected System.Boolean-ref +---@param directory? System.String +---@return System.String +_G['ToolBox'].CorrectFilenameCase = function(filename, corrected, directory) end + +---`Method Public Static` +---@param fileName System.String +---@return System.String +_G['ToolBox'].RemoveInvalidFileNameChars = function(fileName) end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['ToolBox'].RemoveBBCodeTags = function(str) end + +---`Method Public Static` +---@param length System.Int32 +---@return System.String +_G['ToolBox'].RandomSeed = function(length) end + +---`Method Public Static` +---@param id Barotrauma.Identifier +---@return System.Int32 +_G['ToolBox'].IdentifierToInt = function(id) end + +---`Method Public Static` +---@param str System.String +---@return System.Int32 +_G['ToolBox'].StringToInt = function(str) end + +---`Method Public Static` +---@param inputType System.String +---@return System.String +_G['ToolBox'].ConvertInputType = function(inputType) end + +---`Method Public Static` +---@param isFinished System.Boolean +---@param isRunning? System.Boolean +---@return System.String +_G['ToolBox'].GetDebugSymbol = function(isFinished, isRunning) end + +---`Method Public Static` +---@param obj System.Object +---@return System.String +_G['ToolBox'].ColorizeObject = function(obj) end + +---`Method Public Static` +---@param color Microsoft.Xna.Framework.Vector3 +---@return Microsoft.Xna.Framework.Vector3 +_G['ToolBox'].RgbToHLS = function(color) end + +---`Method Public Static` +---@param s System.String +---@param t System.String +---@return System.Int32 +_G['ToolBox'].LevenshteinDistance = function(s, t) end + +---`Method Public Static` +---@param seconds System.Single +---@return Barotrauma.LocalizedString +_G['ToolBox'].SecondsToReadableTime = function(seconds) end + +---`Method Public Static` +---@param filePath System.String +---@param randSync? Barotrauma.Rand.RandSync +---@return System.String +_G['ToolBox'].GetRandomLine = function(filePath, randSync) end + +---`Method Public Static` +---@param originalBuffer Barotrauma.Networking.IReadMessage +---@param numberOfBits System.Int32 +---@return Barotrauma.Networking.IReadMessage +_G['ToolBox'].ExtractBits = function(originalBuffer, numberOfBits) end + +---`Method Public Static` +---@overload fun(objects:(System.Collections.Generic.IEnumerable*1Barotrauma*ToolBox*T)|(fun():(Barotrauma.ToolBox.T)), weightMethod:(System.Func*1Barotrauma*ToolBox*T*1System*Single)|(fun(arg:Barotrauma.ToolBox.T):(System.Single)), randSync:Barotrauma.Rand.RandSync):(Barotrauma.ToolBox.T) +---@overload fun(objects:(System.Collections.Generic.IEnumerable*1Barotrauma*ToolBox*T)|(fun():(Barotrauma.ToolBox.T)), weightMethod:(System.Func*1Barotrauma*ToolBox*T*1System*Single)|(fun(arg:Barotrauma.ToolBox.T):(System.Single)), random:System.Random):(Barotrauma.ToolBox.T) +---@overload fun(objects:(System.Collections.Generic.IList*1Barotrauma*ToolBox*T)|(Barotrauma.ToolBox.T[]), weights:(System.Collections.Generic.IList*1System*Single)|(System.Single[]), randSync:Barotrauma.Rand.RandSync):(Barotrauma.ToolBox.T) +---@param objects (System.Collections.Generic.IList*1Barotrauma*ToolBox*T)|(Barotrauma.ToolBox.T[]) +---@param weights (System.Collections.Generic.IList*1System*Single)|(System.Single[]) +---@param random System.Random +---@return Barotrauma.ToolBox.T +_G['ToolBox'].SelectWeightedRandom = function(objects, weights, random) end + +---`Method Public Static` +---@param source Barotrauma.ToolBox.T +---@param flags? System.Reflection.BindingFlags +---@return Barotrauma.ToolBox.T +_G['ToolBox'].CreateCopy = function(source, flags) end + +---`Method Public Static` +---@param source Barotrauma.ToolBox.T +---@param target Barotrauma.ToolBox.T +---@param flags? System.Reflection.BindingFlags +---@return Barotrauma.ToolBox.T +_G['ToolBox'].CopyValuesTo = function(source, target, flags) end + +---`Method Public Static` +---@param source Barotrauma.ToolBox.T +---@param destination Barotrauma.ToolBox.T +---@param flags? System.Reflection.BindingFlags +---@return Barotrauma.ToolBox.T +_G['ToolBox'].CopyValues = function(source, destination, flags) end + +---`Method Public Static` +---@param list (System.Collections.Generic.List*1Barotrauma*ToolBox*T)|(Barotrauma.ToolBox.T[]) +---@param from System.Int32 +---@param to System.Int32 +_G['ToolBox'].SiftElement = function(list, from, to) end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['ToolBox'].EscapeCharacters = function(str) end + +---`Method Public Static` +---@param str System.String +---@return System.String +_G['ToolBox'].UnescapeCharacters = function(str) end + +---`Method Public Static` +---@param command System.String +---@return (System.String-arr)|(System.String[]) +_G['ToolBox'].SplitCommand = function(command) end + +---`Method Public Static` +---@param path System.String +---@param correctFilenameCase? System.Boolean +---@param directory? System.String +---@return System.String +_G['ToolBox'].CleanUpPathCrossPlatform = function(path, correctFilenameCase, directory) end + +---`Method Public Static` +---@param path System.String +---@return System.String +_G['ToolBox'].CleanUpPath = function(path) end + +---`Method Public Static` +---@param easing Barotrauma.TransitionMode +---@param t System.Single +---@return System.Single +_G['ToolBox'].GetEasing = function(easing, t) end + +---`Method Public Static` +---@param center Microsoft.Xna.Framework.Point +---@param size Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Rectangle +_G['ToolBox'].GetWorldBounds = function(center, size) end + +---`Method Public Static` +---@param o Barotrauma.ToolBox.T +_G['ToolBox'].ThrowIfNull = function(o) end + +---`Method Public Static` +---@param v System.Single +---@return System.String +_G['ToolBox'].GetFormattedPercentage = function(v) end + +---`Method Public Static` +---@param original System.String +---@return System.String +_G['ToolBox'].ExtendColorToPercentageSigns = function(original) end + +---`Method Public Static` +---@param original Barotrauma.Identifier +---@param match Barotrauma.Identifier +---@return System.Boolean +_G['ToolBox'].StatIdentifierMatches = function(original, match) end + +---`Method Public Static` +---@overload fun(self:System.Net.IPEndPoint, other:System.Net.IPEndPoint):(System.Boolean) +---@param self System.Net.IPAddress +---@param other System.Net.IPAddress +---@return System.Boolean +_G['ToolBox'].EquivalentTo = function(self, other) end + +---`Method Public Static` +---@param value System.Int16 +---@return System.Single +_G['ToolBox'].ShortAudioSampleToFloat = function(value) end + +---`Method Public Static` +---@param value System.Single +---@return System.Int16 +_G['ToolBox'].FloatToShortAudioSample = function(value) end + +---`Method Public Static` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param knobLength? System.Single +---@return Barotrauma.SquareLine +_G['ToolBox'].GetSquareLineBetweenPoints = function(start, luaKey__end, knobLength) end + +---`Method Public Static` +---@param bytes (System.Byte-arr)|(System.Byte[]) +---@return System.String +_G['ToolBox'].BytesToHexString = function(bytes) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.RectangleF +---@param point Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['ToolBox'].GetClosestPointOnRectangle = function(rect, point) end + +---`Method Public Static` +---@param prefabs (System.Collections.Generic.IEnumerable*1Barotrauma*PrefabWithUintIdentifier)|(fun():(Barotrauma.PrefabWithUintIdentifier)) +---@return (System.Collections.Immutable.ImmutableArray*1System*UInt32)|(System.UInt32[]) +_G['ToolBox'].PrefabCollectionToUintIdentifierArray = function(prefabs) end + +---`Method Public Static` +---@param Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ToolBox*T)|(fun():(Barotrauma.ToolBox.T)) +---@param uintIdentifiers (System.Collections.Generic.IEnumerable*1System*UInt32)|(fun():(System.UInt32)) +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*ToolBox*T)|(Barotrauma.ToolBox.T[]) +_G['ToolBox'].UintIdentifierArrayToPrefabCollection = function(Prefabs, uintIdentifiers) end + +---`Constructor Private Static` +---@return Barotrauma.ToolBox +_G['ToolBox'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.ToolBox +_G['ToolBox'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9673C698.lua b/Meta/Types/server/_00007FFD9673C698.lua new file mode 100644 index 0000000..a26a2c6 --- /dev/null +++ b/Meta/Types/server/_00007FFD9673C698.lua @@ -0,0 +1,114 @@ +---@meta +---@class Barotrauma.Identifier : System.ValueType, {[System.Range]:Barotrauma.Identifier}, {[System.Int32]:System.Char} +---`Field Private Instance` +---@field value System.String +---`Field Private Instance` +---@field hashCode System.Lazy*1System*Int32 +---`Field Public Static` +---@field Empty Barotrauma.Identifier +---`Field Private Static` +---@field emptyHash System.Int32 +---`Getter Public Instance` +---@field Value System.String +---`Getter Public Instance` +---@field HashCode System.Int32 +---`Getter Public Instance` +---@field IsEmpty System.Boolean +_G['Identifier'] = {} + +---`Method Public Instance` +---@param id Barotrauma.Identifier-ref +---@return Barotrauma.Identifier +_G['Identifier'].IfEmpty = function(id) end + +---`Method Public Instance` +---@overload fun(subStr:Barotrauma.Identifier-ref, newStr:Barotrauma.Identifier-ref):(Barotrauma.Identifier) +---@param subStr System.String +---@param newStr System.String +---@return Barotrauma.Identifier +_G['Identifier'].Replace = function(subStr, newStr) end + +---`Method Public Instance` +---@overload fun(subStr:Barotrauma.Identifier):(Barotrauma.Identifier) +---@param subStr System.String +---@return Barotrauma.Identifier +_G['Identifier'].Remove = function(subStr) end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Barotrauma.Identifier +---@return System.Boolean +_G['Identifier'].Equals = function(other) end + +---`Method Public Instance` +---@overload fun(str:System.String):(System.Boolean) +---@param id Barotrauma.Identifier +---@return System.Boolean +_G['Identifier'].StartsWith = function(id) end + +---`Method Public Instance` +---@overload fun(str:System.String):(System.Boolean) +---@param id Barotrauma.Identifier +---@return System.Boolean +_G['Identifier'].EndsWith = function(id) end + +---`Method Public Instance` +---@param suffix System.String +---@return Barotrauma.Identifier +_G['Identifier'].AppendIfMissing = function(suffix) end + +---`Method Public Instance` +---@param suffix System.String +---@return Barotrauma.Identifier +_G['Identifier'].RemoveFromEnd = function(suffix) end + +---`Method Public Instance` +---@overload fun(str:System.String):(System.Boolean) +---@param id Barotrauma.Identifier-ref +---@return System.Boolean +_G['Identifier'].Contains = function(id) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Identifier'].ToString = function() end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Identifier'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Int32 +_G['Identifier'].CompareTo = function(obj) end + +---`Method Private Static` +---@param a System.String +---@param b System.String +---@return System.Boolean +_G['Identifier'].StringEquality = function(a, b) end + +---`Method Public Instance` +---@param c System.Char +---@return System.Int32 +_G['Identifier'].IndexOf = function(c) end + +---`Constructor Public Instance` +---@overload fun(str:System.String):Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['Identifier'] = function() end + +---`Constructor Public Instance` +---@overload fun(str:System.String):Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['Identifier'].__new = function() end + +---`Constructor Private Static` +---@overload fun(str:System.String):Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['Identifier'] = function() end + +---`Constructor Private Static` +---@overload fun(str:System.String):Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['Identifier'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9673C768.lua b/Meta/Types/server/_00007FFD9673C768.lua new file mode 100644 index 0000000..027825d --- /dev/null +++ b/Meta/Types/server/_00007FFD9673C768.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.Prefab : System.Object +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Public Instance` +---@field ContentFile Barotrauma.ContentFile +---`Field Public Static` +---@field Types (System.Collections.Immutable.ImmutableHashSet*1System*Type)|(System.Type[]) +---`Field Private Static` +---@field potentialCallFromConstructor System.Boolean +---`Getter Public Instance` +---@field ContentPackage Barotrauma.ContentPackage +---`Getter Public Instance` +---@field FilePath Barotrauma.ContentPath +_G['Prefab'] = {} + +---`Method Public Static` +_G['Prefab'].DisallowCallFromConstructor = function() end + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['Prefab'].DetermineIdentifier = function(element) end + +---`Method Public Instance Abstract Virtual` +_G['Prefab'].Dispose = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Prefab +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.Prefab +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Prefab +_G['Prefab'] = function(file, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Prefab +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.Prefab +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Prefab +_G['Prefab'].__new = function(file, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Prefab +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.Prefab +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Prefab +_G['Prefab'] = function(file, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Prefab +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.Prefab +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Prefab +_G['Prefab'].__new = function(file, element) end + diff --git a/Meta/Types/server/_00007FFD9673C8A8.lua b/Meta/Types/server/_00007FFD9673C8A8.lua new file mode 100644 index 0000000..b920b96 --- /dev/null +++ b/Meta/Types/server/_00007FFD9673C8A8.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.PrefabWithUintIdentifier : Barotrauma.Prefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UintIdentifier System.UInt32 +_G['PrefabWithUintIdentifier'] = {} + +---`Constructor NonPublic Instance` +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.PrefabWithUintIdentifier +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.PrefabWithUintIdentifier +_G['PrefabWithUintIdentifier'] = function(file, element) end + +---`Constructor NonPublic Instance` +---@overload fun(file:Barotrauma.ContentFile, identifier:Barotrauma.Identifier):Barotrauma.PrefabWithUintIdentifier +---@param file Barotrauma.ContentFile +---@param element Barotrauma.ContentXElement +---@return Barotrauma.PrefabWithUintIdentifier +_G['PrefabWithUintIdentifier'].__new = function(file, element) end + diff --git a/Meta/Types/server/_00007FFD9673E0B8.lua b/Meta/Types/server/_00007FFD9673E0B8.lua new file mode 100644 index 0000000..25a5b1d --- /dev/null +++ b/Meta/Types/server/_00007FFD9673E0B8.lua @@ -0,0 +1,46 @@ +---@meta +---@class FarseerPhysics.ConvertUnits : System.Object +---`Field Private Static` +---@field _displayUnitsToSimUnitsRatio System.Single +---`Field Private Static` +---@field _simUnitsToDisplayUnitsRatio System.Single +_G['ConvertUnits'] = {} + +---`Method Public Static` +---@param displayUnitsPerSimUnit System.Single +_G['ConvertUnits'].SetDisplayUnitToSimUnitRatio = function(displayUnitsPerSimUnit) end + +---`Method Public Static` +---@overload fun(simUnits:System.Single):(System.Single) +---@overload fun(simUnits:System.Int32):(System.Single) +---@overload fun(simUnits:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@overload fun(simUnits:Microsoft.Xna.Framework.Vector2-ref, displayUnits:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(simUnits:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@overload fun(x:System.Single, y:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param x System.Single +---@param y System.Single +---@param displayUnits Microsoft.Xna.Framework.Vector2-ref +_G['ConvertUnits'].ToDisplayUnits = function(x, y, displayUnits) end + +---`Method Public Static` +---@overload fun(displayUnits:System.Single):(System.Single) +---@overload fun(displayUnits:System.Double):(System.Single) +---@overload fun(displayUnits:System.Int32):(System.Single) +---@overload fun(displayUnits:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@overload fun(displayUnits:Microsoft.Xna.Framework.Vector3):(Microsoft.Xna.Framework.Vector3) +---@overload fun(displayUnits:Microsoft.Xna.Framework.Vector2-ref, simUnits:Microsoft.Xna.Framework.Vector2-ref) +---@overload fun(x:System.Single, y:System.Single):(Microsoft.Xna.Framework.Vector2) +---@overload fun(x:System.Double, y:System.Double):(Microsoft.Xna.Framework.Vector2) +---@param x System.Single +---@param y System.Single +---@param simUnits Microsoft.Xna.Framework.Vector2-ref +_G['ConvertUnits'].ToSimUnits = function(x, y, simUnits) end + +---`Constructor Private Static` +---@return FarseerPhysics.ConvertUnits +_G['ConvertUnits'] = function() end + +---`Constructor Private Static` +---@return FarseerPhysics.ConvertUnits +_G['ConvertUnits'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9673E2B0.lua b/Meta/Types/server/_00007FFD9673E2B0.lua new file mode 100644 index 0000000..5dee9ac --- /dev/null +++ b/Meta/Types/server/_00007FFD9673E2B0.lua @@ -0,0 +1,68 @@ +---@meta +---@class Barotrauma.Rand : System.Object +---`Field Private Static` +---@field localRandom System.Random +---`Field Private Static` +---@field syncedRandom (System.Collections.Generic.Dictionary*1Barotrauma*Rand*RandSync*1System*Random)|({[Barotrauma.Rand.RandSync]:(System.Random)}) +---`Field Public Static` +---@field ThreadId System.Int32 +_G['Rand'] = {} + +---`Method Public Static` +---@param randSync Barotrauma.Rand.RandSync +---@return System.Random +_G['Rand'].GetRNG = function(randSync) end + +---`Method Public Static` +---@param seed System.Int32 +_G['Rand'].SetLocalRandom = function(seed) end + +---`Method Public Static` +---@param seed System.Int32 +_G['Rand'].SetSyncedSeed = function(seed) end + +---`Method Private Static` +---@param sync Barotrauma.Rand.RandSync +_G['Rand'].CheckRandThreadSafety = function(sync) end + +---`Method Public Static` +---@overload fun(minimum:System.Single, maximum:System.Single, sync?:Barotrauma.Rand.RandSync):(System.Single) +---@overload fun(minimum:System.Double, maximum:System.Double, sync?:Barotrauma.Rand.RandSync):(System.Double) +---@param minimum System.Int32 +---@param maximum System.Int32 +---@param sync? Barotrauma.Rand.RandSync +---@return System.Int32 +_G['Rand'].Range = function(minimum, maximum, sync) end + +---`Method Public Static` +---@param max System.Int32 +---@param sync? Barotrauma.Rand.RandSync +---@return System.Int32 +_G['Rand'].Int = function(max, sync) end + +---`Method Public Static` +---@overload fun(length:System.Single, sync?:Barotrauma.Rand.RandSync):(Microsoft.Xna.Framework.Vector2) +---@param length System.Double +---@param sync? Barotrauma.Rand.RandSync +---@return Voronoi2.DoubleVector2 +_G['Rand'].Vector = function(length, sync) end + +---`Method Public Static` +---@param sync? Barotrauma.Rand.RandSync +---@return System.Single +_G['Rand'].Value = function(sync) end + +---`Method Public Static` +---@param randomAlpha? System.Boolean +---@param sync? Barotrauma.Rand.RandSync +---@return Microsoft.Xna.Framework.Color +_G['Rand'].Color = function(randomAlpha, sync) end + +---`Constructor Private Static` +---@return Barotrauma.Rand +_G['Rand'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.Rand +_G['Rand'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9673E338.lua b/Meta/Types/server/_00007FFD9673E338.lua new file mode 100644 index 0000000..dd5ca13 --- /dev/null +++ b/Meta/Types/server/_00007FFD9673E338.lua @@ -0,0 +1,9 @@ +---@meta +---@class Barotrauma.Rand.RandSync : System.Enum +---`Field Public Static` +---@field Unsynced Barotrauma.Rand.RandSync +---`Field Public Static` +---@field ServerAndClient Barotrauma.Rand.RandSync +_G['Rand']['RandSync'] = {} +_G['RandSync'] = _G['Rand']['RandSync'] + diff --git a/Meta/Types/server/_00007FFD96781178.lua b/Meta/Types/server/_00007FFD96781178.lua new file mode 100644 index 0000000..8bac0fd --- /dev/null +++ b/Meta/Types/server/_00007FFD96781178.lua @@ -0,0 +1,180 @@ +---@meta +---@class Steamworks.SteamServer : Steamworks.SteamServerClass*1Steamworks*SteamServer +---`Field Private Static` +---@field OnValidateAuthTicketResponse (System.Action*1Steamworks*SteamId*1Steamworks*SteamId*1Steamworks*AuthResponse)|(fun(arg1:Steamworks.SteamId, arg2:Steamworks.SteamId, arg3:Steamworks.AuthResponse)) +---`Field Private Static` +---@field OnSteamServersConnected (System.Action)|(fun()) +---`Field Private Static` +---@field OnSteamServerConnectFailure (System.Action*1Steamworks*Result*1System*Boolean)|(fun(arg1:Steamworks.Result, arg2:System.Boolean)) +---`Field Private Static` +---@field OnSteamServersDisconnected (System.Action*1Steamworks*Result)|(fun(obj:Steamworks.Result)) +---`Field Private Static` +---@field OnSteamNetAuthenticationStatus (System.Action*1Steamworks*SteamNetworkingAvailability)|(fun(obj:Steamworks.SteamNetworkingAvailability)) +---`Field Private Static` +---@field openInterfaces (System.Collections.Generic.List*1Steamworks*SteamClass)|(Steamworks.SteamClass[]) +---`Field Private Static` +---@field _dedicatedServer System.Boolean +---`Field Private Static` +---@field _maxplayers System.Int32 +---`Field Private Static` +---@field _botcount System.Int32 +---`Field Private Static` +---@field _mapname System.String +---`Field Private Static` +---@field _modDir System.String +---`Field Private Static` +---@field _product System.String +---`Field Private Static` +---@field _gameDescription System.String +---`Field Private Static` +---@field _serverName System.String +---`Field Private Static` +---@field _passworded System.Boolean +---`Field Private Static` +---@field _gametags System.String +---`Field Private Static` +---@field KeyValue (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Getter NonPublic Static` +---@field Internal Steamworks.ISteamGameServer +---`Getter Public Static` +---@field IsValid System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field DedicatedServer System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field MaxPlayers System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field BotCount System.Int32 +---`Getter Public Static` +---
`Setter Public Static` +---@field MapName System.String +---`Getter Public Static` +---
`Setter NonPublic Static` +---@field ModDir System.String +---`Getter Public Static` +---
`Setter NonPublic Static` +---@field Product System.String +---`Getter Public Static` +---
`Setter NonPublic Static` +---@field GameDescription System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field ServerName System.String +---`Getter Public Static` +---
`Setter Public Static` +---@field Passworded System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field GameTags System.String +---`Getter Public Static` +---@field SteamId Steamworks.SteamId +---`Getter Public Static` +---@field LoggedOn System.Boolean +---`Getter Public Static` +---@field PublicIp System.Net.IPAddress +---
`Setter Public Static` +---@field AutomaticHeartbeats System.Boolean +---
`Setter Public Static` +---@field AdvertiseServer System.Boolean +_G['Steamworks']['SteamServer'] = {} + +---`Method NonPublic Instance Virtual` +---@param server System.Boolean +---@return System.Boolean +_G['Steamworks']['SteamServer'].InitializeInterface = function(server) end + +---`Method NonPublic Static` +_G['Steamworks']['SteamServer'].InstallEvents = function() end + +---`Method Public Static` +---@param appid Steamworks.AppId +---@param init Steamworks.SteamServerInit +---@param asyncCallbacks? System.Boolean +_G['Steamworks']['SteamServer'].Init = function(appid, init, asyncCallbacks) end + +---`Method NonPublic Static` +_G['Steamworks']['SteamServer'].AddInterface = function() end + +---`Method NonPublic Static` +_G['Steamworks']['SteamServer'].ShutdownInterfaces = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].Shutdown = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].RunCallbacks = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].LogOnAnonymous = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].LogOff = function() end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].ForceHeartbeat = function() end + +---`Method Public Static` +---@param steamid Steamworks.SteamId +---@param name System.String +---@param score System.Int32 +_G['Steamworks']['SteamServer'].UpdatePlayer = function(steamid, name, score) end + +---`Method Public Static` +---@param Key System.String +---@param Value System.String +_G['Steamworks']['SteamServer'].SetKey = function(Key, Value) end + +---`Method Public Static` +_G['Steamworks']['SteamServer'].ClearKeys = function() end + +---`Method Public Static` +---@param data (System.Byte-arr)|(System.Byte[]) +---@param steamid Steamworks.SteamId +---@return Steamworks.BeginAuthResult +_G['Steamworks']['SteamServer'].BeginAuthSession = function(data, steamid) end + +---`Method Public Static` +---@param steamid Steamworks.SteamId +_G['Steamworks']['SteamServer'].EndAuthSession = function(steamid) end + +---`Method Public Static` +---@param packet Steamworks.Data.OutgoingPacket-ref +---@return System.Boolean +_G['Steamworks']['SteamServer'].GetOutgoingPacket = function(packet) end + +---`Method Public Static` +---@overload fun(data:(System.Byte-arr)|(System.Byte[]), size:System.Int32, address:System.UInt32, port:System.UInt16) +---@param ptr System.IntPtr +---@param size System.Int32 +---@param address System.UInt32 +---@param port System.UInt16 +_G['Steamworks']['SteamServer'].HandleIncomingPacket = function(ptr, size, address, port) end + +---`Method Public Static` +---@param steamid Steamworks.SteamId +---@param appid Steamworks.AppId +---@return Steamworks.UserHasLicenseForAppResult +_G['Steamworks']['SteamServer'].UserHasLicenseForApp = function(steamid, appid) end + +---`Constructor Public Instance` +---@overload fun():Steamworks.SteamServer +---@return Steamworks.SteamServer +_G['Steamworks']['SteamServer'] = function() end + +---`Constructor Public Instance` +---@overload fun():Steamworks.SteamServer +---@return Steamworks.SteamServer +_G['Steamworks']['SteamServer'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Steamworks.SteamServer +---@return Steamworks.SteamServer +_G['Steamworks']['SteamServer'] = function() end + +---`Constructor Private Static` +---@overload fun():Steamworks.SteamServer +---@return Steamworks.SteamServer +_G['Steamworks']['SteamServer'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967817F0.lua b/Meta/Types/server/_00007FFD967817F0.lua new file mode 100644 index 0000000..b934853 --- /dev/null +++ b/Meta/Types/server/_00007FFD967817F0.lua @@ -0,0 +1,111 @@ +---@meta +---@class Steamworks.Friend : System.ValueType +---`Field Public Instance` +---@field Id Steamworks.SteamId +---`Getter Public Instance` +---@field IsMe System.Boolean +---`Getter Public Instance` +---@field IsFriend System.Boolean +---`Getter Public Instance` +---@field IsBlocked System.Boolean +---`Getter Public Instance` +---@field IsPlayingThisGame System.Boolean +---`Getter Public Instance` +---@field IsOnline System.Boolean +---`Getter Public Instance` +---@field IsAway System.Boolean +---`Getter Public Instance` +---@field IsBusy System.Boolean +---`Getter Public Instance` +---@field IsSnoozing System.Boolean +---`Getter Public Instance` +---@field Relationship Steamworks.Relationship +---`Getter Public Instance` +---@field State Steamworks.FriendState +---`Getter Public Instance` +---@field Name System.String +---`Getter Public Instance` +---@field NameHistory (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---`Getter Public Instance` +---@field SteamLevel System.Int32 +---`Getter Public Instance` +---@field GameInfo System.Nullable*1Steamworks*Friend*FriendGameInfo +_G['Steamworks']['Friend'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Steamworks']['Friend'].ToString = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task +_G['Steamworks']['Friend'].RequestInfoAsync = function() end + +---`Method Public Instance` +---@param group_or_room Steamworks.SteamId +---@return System.Boolean +_G['Steamworks']['Friend'].IsIn = function(group_or_room) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Data*Image +_G['Steamworks']['Friend'].GetSmallAvatarAsync = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Data*Image +_G['Steamworks']['Friend'].GetMediumAvatarAsync = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Data*Image +_G['Steamworks']['Friend'].GetLargeAvatarAsync = function() end + +---`Method Public Instance` +---@param key System.String +---@return System.String +_G['Steamworks']['Friend'].GetRichPresence = function(key) end + +---`Method Public Instance` +---@param Text System.String +---@return System.Boolean +_G['Steamworks']['Friend'].InviteToGame = function(Text) end + +---`Method Public Instance` +---@param message System.String +---@return System.Boolean +_G['Steamworks']['Friend'].SendMessage = function(message) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Friend'].RequestUserStatsAsync = function() end + +---`Method Public Instance` +---@param statName System.String +---@param defult? System.Single +---@return System.Single +_G['Steamworks']['Friend'].GetStatFloat = function(statName, defult) end + +---`Method Public Instance` +---@param statName System.String +---@param defult? System.Int32 +---@return System.Int32 +_G['Steamworks']['Friend'].GetStatInt = function(statName, defult) end + +---`Method Public Instance` +---@param statName System.String +---@param defult? System.Boolean +---@return System.Boolean +_G['Steamworks']['Friend'].GetAchievement = function(statName, defult) end + +---`Method Public Instance` +---@param statName System.String +---@return System.DateTime +_G['Steamworks']['Friend'].GetAchievementUnlockTime = function(statName) end + +---`Constructor Public Instance` +---@param steamid Steamworks.SteamId +---@return Steamworks.Friend +_G['Steamworks']['Friend'] = function(steamid) end + +---`Constructor Public Instance` +---@param steamid Steamworks.SteamId +---@return Steamworks.Friend +_G['Steamworks']['Friend'].__new = function(steamid) end + diff --git a/Meta/Types/server/_00007FFD96782C70.lua b/Meta/Types/server/_00007FFD96782C70.lua new file mode 100644 index 0000000..ec39234 --- /dev/null +++ b/Meta/Types/server/_00007FFD96782C70.lua @@ -0,0 +1,206 @@ +---@meta +---@class Steamworks.Ugc.Item : System.ValueType +---`Field NonPublic Instance` +---@field details Steamworks.Data.SteamUGCDetails_t +---`Field NonPublic Instance` +---@field _id Steamworks.Data.PublishedFileId +---`Field Public Instance` +---@field Children (Steamworks.Data.PublishedFileId-arr)|(Steamworks.Data.PublishedFileId[]) +---`Getter Public Instance` +---@field Id Steamworks.Data.PublishedFileId +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Title System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Description System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Tags (System.String-arr)|(System.String[]) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field KeyValueTags (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Getter Public Instance` +---@field CreatorApp Steamworks.AppId +---`Getter Public Instance` +---@field ConsumerApp Steamworks.AppId +---`Getter Public Instance` +---@field Owner Steamworks.Friend +---`Getter Public Instance` +---@field Score System.Single +---`Getter Public Instance` +---@field Created System.DateTime +---`Getter Public Instance` +---@field Updated System.DateTime +---`Getter Public Instance` +---@field LatestUpdateTime System.DateTime +---`Getter Public Instance` +---@field Visibility Steamworks.Ugc.Visibility +---`Getter Public Instance` +---@field IsBanned System.Boolean +---`Getter Public Instance` +---@field IsAcceptedForUse System.Boolean +---`Getter Public Instance` +---@field VotesUp System.UInt32 +---`Getter Public Instance` +---@field VotesDown System.UInt32 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field AdditionalPreviews (Steamworks.Data.UgcAdditionalPreview-arr)|(Steamworks.Data.UgcAdditionalPreview[]) +---`Getter Public Instance` +---@field IsInstalled System.Boolean +---`Getter Public Instance` +---@field IsDownloading System.Boolean +---`Getter Public Instance` +---@field IsDownloadPending System.Boolean +---`Getter Public Instance` +---@field IsSubscribed System.Boolean +---`Getter Public Instance` +---@field NeedsUpdate System.Boolean +---`Getter Public Instance` +---@field Directory System.String +---`Getter Public Instance` +---@field DownloadBytesTotal System.Int64 +---`Getter Public Instance` +---@field DownloadBytesDownloaded System.Int64 +---`Getter Public Instance` +---@field InstalledSize System.Int64 +---`Getter Public Instance` +---@field InstallTime System.Nullable*1System*DateTime +---`Getter Public Instance` +---@field SizeOfFileInBytes System.Int64 +---`Getter Public Instance` +---@field DownloadAmount System.Single +---`Getter Private Instance` +---@field State Steamworks.ItemState +---`Getter Public Instance` +---@field Url System.String +---`Getter Public Instance` +---@field ChangelogUrl System.String +---`Getter Public Instance` +---@field CommentsUrl System.String +---`Getter Public Instance` +---@field DiscussUrl System.String +---`Getter Public Instance` +---@field StatsUrl System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumSubscriptions System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumFavorites System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumFollowers System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumUniqueSubscriptions System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumUniqueFavorites System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumUniqueFollowers System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumUniqueWebsiteViews System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ReportScore System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumSecondsPlayed System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumPlaytimeSessions System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumComments System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumSecondsPlayedDuringTimePeriod System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NumPlaytimeSessionsDuringTimePeriod System.UInt64 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field PreviewImageUrl System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Metadata System.String +---`Getter Public Instance` +---@field Result Steamworks.Result +_G['Steamworks']['Ugc']['Item'] = {} + +---`Method Public Static` +---@param id Steamworks.Data.PublishedFileId +---@param maxageseconds? System.Int32 +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Ugc*Item +_G['Steamworks']['Ugc']['Item'].GetAsync = function(id, maxageseconds) end + +---`Method NonPublic Static` +---@param details Steamworks.Data.SteamUGCDetails_t +---@return Steamworks.Ugc.Item +_G['Steamworks']['Ugc']['Item'].From = function(details) end + +---`Method Public Instance` +---@param find System.String +---@return System.Boolean +_G['Steamworks']['Ugc']['Item'].HasTag = function(find) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].Subscribe = function() end + +---`Method Public Instance` +---@param progress? (System.Action*1System*Single)|(fun(obj:System.Single)) +---@param milisecondsUpdateDelay? System.Int32 +---@param ct? System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].DownloadAsync = function(progress, milisecondsUpdateDelay, ct) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].Unsubscribe = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].AddFavorite = function() end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].RemoveFavorite = function() end + +---`Method Public Instance` +---@param up System.Boolean +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Result +_G['Steamworks']['Ugc']['Item'].Vote = function(up) end + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Ugc*UserItemVote +_G['Steamworks']['Ugc']['Item'].GetUserVote = function() end + +---`Method Public Instance` +---@return Steamworks.Ugc.Editor +_G['Steamworks']['Ugc']['Item'].Edit = function() end + +---`Method Public Instance` +---@param child Steamworks.Data.PublishedFileId +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].AddDependency = function(child) end + +---`Method Public Instance` +---@param child Steamworks.Data.PublishedFileId +---@return System.Threading.Tasks.Task*1System*Boolean +_G['Steamworks']['Ugc']['Item'].RemoveDependency = function(child) end + +---`Constructor Public Instance` +---@param id Steamworks.Data.PublishedFileId +---@return Steamworks.Ugc.Item +_G['Steamworks']['Ugc']['Item'] = function(id) end + +---`Constructor Public Instance` +---@param id Steamworks.Data.PublishedFileId +---@return Steamworks.Ugc.Item +_G['Steamworks']['Ugc']['Item'].__new = function(id) end + diff --git a/Meta/Types/server/_00007FFD96782DC8.lua b/Meta/Types/server/_00007FFD96782DC8.lua new file mode 100644 index 0000000..44882d1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96782DC8.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.ContentPackageId : System.Object +---`Getter Public Instance Abstract Virtual` +---@field StringRepresentation System.String +_G['ContentPackageId'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['ContentPackageId'].ToString = function() end + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.Boolean +_G['ContentPackageId'].Equals = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['ContentPackageId'].GetHashCode = function() end + +---`Method Public Static` +---@param s System.String +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['ContentPackageId'].Parse = function(s) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.ContentPackageId +_G['ContentPackageId'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.ContentPackageId +_G['ContentPackageId'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96782ED8.lua b/Meta/Types/server/_00007FFD96782ED8.lua new file mode 100644 index 0000000..ac0db6e --- /dev/null +++ b/Meta/Types/server/_00007FFD96782ED8.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.SteamWorkshopId : Barotrauma.ContentPackageId +---`Field Public Instance` +---@field Value System.UInt64 +---`Field Private Static` +---@field Prefix System.String +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +_G['SteamWorkshopId'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['SteamWorkshopId'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['SteamWorkshopId'].GetHashCode = function() end + +---`Method Public Static` +---@param s System.String +---@return Barotrauma.Option*1Barotrauma*SteamWorkshopId +_G['SteamWorkshopId'].Parse = function(s) end + +---`Constructor Public Instance` +---@param value System.UInt64 +---@return Barotrauma.SteamWorkshopId +_G['SteamWorkshopId'] = function(value) end + +---`Constructor Public Instance` +---@param value System.UInt64 +---@return Barotrauma.SteamWorkshopId +_G['SteamWorkshopId'].__new = function(value) end + diff --git a/Meta/Types/server/_00007FFD96783758.lua b/Meta/Types/server/_00007FFD96783758.lua new file mode 100644 index 0000000..d36e047 --- /dev/null +++ b/Meta/Types/server/_00007FFD96783758.lua @@ -0,0 +1,121 @@ +---@meta +---@class Barotrauma.Entity : System.Object +---`Field NonPublic Instance` +---@field aiTarget Barotrauma.AITarget +---`Field Public Instance` +---@field ID System.UInt16 +---`Field Private Instance` +---@field spawnTime System.Double +---`Field Public Instance` +---@field CreationStackTrace System.String +---`Field Public Instance` +---@field CreationIndex System.UInt64 +---`Field Private Static` +---@field dictionary (System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Entity)|({[System.UInt16]:(Barotrauma.Entity)}) +---`Field Public Static` +---@field Spawner Barotrauma.EntitySpawner +---`Field Private Static` +---@field creationCounter System.UInt64 +---`Field Private Static` +---@field creationCounterMutex System.Object +---`Field Public Static` +---@field NullEntityID System.UInt16 +---`Field Public Static` +---@field EntitySpawnerID System.UInt16 +---`Field Public Static` +---@field RespawnManagerID System.UInt16 +---`Field Public Static` +---@field DummyID System.UInt16 +---`Field Public Static` +---@field ReservedIDStart System.UInt16 +---`Field Public Static` +---@field MaxEntityCount System.UInt16 +---`Getter Public Static` +---@field EntityCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdFreed System.Boolean +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---@field AiTarget Barotrauma.AITarget +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InDetectable System.Boolean +---`Getter Public Instance` +---@field SpawnTime System.Double +---`Getter Public Instance` +---@field ErrorLine System.String +_G['Entity'] = {} + +---`Method Public Static` +---@return (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +_G['Entity'].GetEntities = function() end + +---`Method NonPublic Instance Virtual` +---@param id System.UInt16 +---@param submarine Barotrauma.Submarine +---@return System.UInt16 +_G['Entity'].DetermineID = function(id, submarine) end + +---`Method Private Static` +---@param idOffset System.UInt16 +---@return System.UInt16 +_G['Entity'].FindFreeId = function(idOffset) end + +---`Method Public Static` +---@param minBlockSize System.Int32 +---@return System.Int32 +_G['Entity'].FindFreeIdBlock = function(minBlockSize) end + +---`Method Public Static` +---@param ID System.UInt16 +---@return Barotrauma.Entity +_G['Entity'].FindEntityByID = function(ID) end + +---`Method Public Static` +_G['Entity'].RemoveAll = function() end + +---`Method Public Instance` +_G['Entity'].FreeID = function() end + +---`Method Public Instance Virtual` +_G['Entity'].Remove = function() end + +---`Method Public Static` +---@param count System.Int32 +---@param filename System.String +_G['Entity'].DumpIds = function(count, filename) end + +---`Constructor Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.Entity +---@return Barotrauma.Entity +_G['Entity'] = function() end + +---`Constructor Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.Entity +---@return Barotrauma.Entity +_G['Entity'].__new = function() end + +---`Constructor Private Static` +---@overload fun(submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.Entity +---@return Barotrauma.Entity +_G['Entity'] = function() end + +---`Constructor Private Static` +---@overload fun(submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.Entity +---@return Barotrauma.Entity +_G['Entity'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96787350.lua b/Meta/Types/server/_00007FFD96787350.lua new file mode 100644 index 0000000..b14c026 --- /dev/null +++ b/Meta/Types/server/_00007FFD96787350.lua @@ -0,0 +1,12 @@ +---@meta +---@class Barotrauma.CharacterTeamType : System.Enum +---`Field Public Static` +---@field None Barotrauma.CharacterTeamType +---`Field Public Static` +---@field Team1 Barotrauma.CharacterTeamType +---`Field Public Static` +---@field Team2 Barotrauma.CharacterTeamType +---`Field Public Static` +---@field FriendlyNPC Barotrauma.CharacterTeamType +_G['CharacterTeamType'] = {} + diff --git a/Meta/Types/server/_00007FFD96787758.lua b/Meta/Types/server/_00007FFD96787758.lua new file mode 100644 index 0000000..ea6aa61 --- /dev/null +++ b/Meta/Types/server/_00007FFD96787758.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.AttackResult : System.ValueType +---`Field Public Instance` +---@field Afflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Public Instance` +---@field HitLimb Barotrauma.Limb +---`Field Public Instance` +---@field AppliedDamageModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Damage System.Single +_G['AttackResult'] = {} + +---`Constructor Public Instance` +---@overload fun(afflictions:(System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]), hitLimb:Barotrauma.Limb, appliedDamageModifiers?:(System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[])):Barotrauma.AttackResult +---@param damage System.Single +---@param appliedDamageModifiers? (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---@return Barotrauma.AttackResult +_G['AttackResult'] = function(damage, appliedDamageModifiers) end + +---`Constructor Public Instance` +---@overload fun(afflictions:(System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]), hitLimb:Barotrauma.Limb, appliedDamageModifiers?:(System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[])):Barotrauma.AttackResult +---@param damage System.Single +---@param appliedDamageModifiers? (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---@return Barotrauma.AttackResult +_G['AttackResult'].__new = function(damage, appliedDamageModifiers) end + diff --git a/Meta/Types/server/_00007FFD96787E80.lua b/Meta/Types/server/_00007FFD96787E80.lua new file mode 100644 index 0000000..d0379e7 --- /dev/null +++ b/Meta/Types/server/_00007FFD96787E80.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.AbilityFlags : System.Enum +---`Field Public Static` +---@field None Barotrauma.AbilityFlags +---`Field Public Static` +---@field MustWalk Barotrauma.AbilityFlags +---`Field Public Static` +---@field ImmuneToPressure Barotrauma.AbilityFlags +---`Field Public Static` +---@field IgnoredByEnemyAI Barotrauma.AbilityFlags +---`Field Public Static` +---@field MoveNormallyWhileDragging Barotrauma.AbilityFlags +---`Field Public Static` +---@field CanTinker Barotrauma.AbilityFlags +---`Field Public Static` +---@field CanTinkerFabricatorsAndDeconstructors Barotrauma.AbilityFlags +---`Field Public Static` +---@field TinkeringPowersDevices Barotrauma.AbilityFlags +---`Field Public Static` +---@field GainSkillPastMaximum Barotrauma.AbilityFlags +---`Field Public Static` +---@field RetainExperienceForNewCharacter Barotrauma.AbilityFlags +---`Field Public Static` +---@field AllowSecondOrderedTarget Barotrauma.AbilityFlags +---`Field Public Static` +---@field AlwaysStayConscious Barotrauma.AbilityFlags +---`Field Public Static` +---@field CanNotDieToAfflictions Barotrauma.AbilityFlags +_G['AbilityFlags'] = {} + diff --git a/Meta/Types/server/_00007FFD96788188.lua b/Meta/Types/server/_00007FFD96788188.lua new file mode 100644 index 0000000..1702092 --- /dev/null +++ b/Meta/Types/server/_00007FFD96788188.lua @@ -0,0 +1,1544 @@ +---@meta +---@class Barotrauma.Character : Barotrauma.Entity +---`Field Private Instance` +---@field ownerClientAddress Barotrauma.Networking.Address +---`Field Private Instance` +---@field ownerClientAccountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---`Field Public Instance` +---@field ClientDisconnected System.Boolean +---`Field Public Instance` +---@field KillDisconnectedTimer System.Single +---`Field Private Instance` +---@field networkUpdateSent System.Boolean +---`Field Private Instance` +---@field LastInputTime System.Double +---`Field Public Instance` +---@field HealthUpdatePending System.Boolean +---`Field Private Instance` +---@field severedJointIndices (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +---`Field Private Instance` +---@field enabled System.Boolean +---`Field Private Instance` +---@field disabledByEvent System.Boolean +---`Field Public Instance` +---@field PreviousHull Barotrauma.Hull +---`Field Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Field Public Instance` +---@field Properties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Field NonPublic Instance` +---@field keys (Barotrauma.Key-arr)|(Barotrauma.Key[]) +---`Field Private Instance` +---@field humanPrefab Barotrauma.HumanPrefab +---`Field Private Instance` +---@field faction System.Nullable*1Barotrauma*Identifier +---`Field Private Instance` +---@field teamID Barotrauma.CharacterTeamType +---`Field Private Instance` +---@field originalTeamID System.Nullable*1Barotrauma*CharacterTeamType +---`Field Private Instance` +---@field wallet Barotrauma.Wallet +---`Field Public Instance` +---@field Latchers (System.Collections.Generic.HashSet*1Barotrauma*LatchOntoAI)|(Barotrauma.LatchOntoAI[]) +---`Field Public Instance` +---@field AttachedProjectiles (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Projectile)|(Barotrauma.Items.Components.Projectile[]) +---`Field NonPublic Instance` +---@field activeTeamChanges (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*ActiveTeamChange)|({[System.String]:(Barotrauma.ActiveTeamChange)}) +---`Field NonPublic Instance` +---@field currentTeamChange Barotrauma.ActiveTeamChange +---`Field Public Instance` +---@field IsCriminal System.Boolean +---`Field Public Instance` +---@field IsHostileEscortee System.Boolean +---`Field Public Instance` +---@field CombatAction Barotrauma.CombatAction +---`Field Public Instance` +---@field AnimController Barotrauma.AnimController +---`Field Private Instance` +---@field cursorPosition Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field oxygenAvailable System.Single +---`Field Public Instance` +---@field Seed System.String +---`Field NonPublic Instance` +---@field focusedItem Barotrauma.Item +---`Field Private Instance` +---@field selectedCharacter Barotrauma.Character +---`Field Private Instance` +---@field selectedBy Barotrauma.Character +---`Field Private Instance` +---@field lastAttackers (System.Collections.Generic.List*1Barotrauma*Character*Attacker)|(Barotrauma.Character.Attacker[]) +---`Field Public Instance` +---@field LastDamageSource Barotrauma.Entity +---`Field Public Instance` +---@field LastDamage Barotrauma.AttackResult +---`Field Private Instance` +---@field itemSelectedDurations (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Double)|({[Barotrauma.ItemPrefab]:(System.Double)}) +---`Field Private Instance` +---@field itemSelectedTime System.Double +---`Field Public Instance` +---@field Prefab Barotrauma.CharacterPrefab +---`Field Public Instance` +---@field Params Barotrauma.CharacterParams +---`Field Public Instance` +---@field TraitorCurrentObjective Barotrauma.LocalizedString +---`Field Private Instance` +---@field attackCoolDown System.Single +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field info Barotrauma.CharacterInfo +---`Field Private Instance` +---@field hideFaceTimer System.Single +---`Field Private Instance` +---@field onCustomInteract (System.Action*1Barotrauma*Character*1Barotrauma*Character)|(fun(arg1:Barotrauma.Character, arg2:Barotrauma.Character)) +---`Field Public Instance` +---@field ActiveConversation Barotrauma.ConversationAction +---`Field Public Instance` +---@field RequireConsciousnessForCustomInteract System.Boolean +---`Field Private Instance` +---@field lockHandsTimer System.Single +---`Field Private Instance` +---@field lowPassMultiplier System.Single +---`Field Private Instance` +---@field obstructVisionAmount System.Single +---`Field Private Instance` +---@field pressureProtectionLastSet System.Double +---`Field Private Instance` +---@field pressureProtection System.Single +---`Field Public Instance` +---@field KnockbackCooldownTimer System.Single +---`Field Private Instance` +---@field ragdollingLockTimer System.Single +---`Field Public Instance` +---@field IsRagdolled System.Boolean +---`Field Public Instance` +---@field IsForceRagdolled System.Boolean +---`Field Public Instance` +---@field FollowCursor System.Boolean +---`Field Public Instance` +---@field DisableHealthWindow System.Boolean +---`Field Private Instance` +---@field speechImpedimentSet System.Boolean +---`Field Private Instance` +---@field speechImpediment System.Single +---`Field Private Instance` +---@field textChatVolume System.Single +---`Field Private Instance` +---@field _selectedItem Barotrauma.Item +---`Field Private Instance` +---@field isDead System.Boolean +---`Field Public Instance` +---@field GodMode System.Boolean +---`Field Public Instance` +---@field CampaignInteractionType Barotrauma.CampaignMode.InteractionType +---`Field Public Instance` +---@field MerchantIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field accessRemovedCharacterErrorShown System.Boolean +---`Field Public Instance` +---@field MarkedAsLooted (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field OnDeath (Barotrauma.Character.OnDeathHandler)|(fun(character:Barotrauma.Character, causeOfDeath:Barotrauma.CauseOfDeath)) +---`Field Public Instance` +---@field OnAttacked (Barotrauma.Character.OnAttackedHandler)|(fun(attacker:Barotrauma.Character, attackResult:Barotrauma.AttackResult)) +---`Field Private Instance` +---@field disableRunningLastSet System.Double +---`Field Private Instance` +---@field greatestNegativeSpeedMultiplier System.Single +---`Field Private Instance` +---@field greatestPositiveSpeedMultiplier System.Single +---`Field Private Instance` +---@field propulsionSpeedMultiplierLastSet System.Double +---`Field Private Instance` +---@field propulsionSpeedMultiplier System.Single +---`Field Private Instance` +---@field greatestNegativeHealthMultiplier System.Single +---`Field Private Instance` +---@field greatestPositiveHealthMultiplier System.Single +---`Field Private Instance` +---@field currentAttackTarget Barotrauma.Character.AttackTargetData +---`Field Private Instance` +---@field sw System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field _selectedItemPriority System.Single +---`Field Private Instance` +---@field _foundItem Barotrauma.Item +---`Field Private Instance` +---@field despawnTimer System.Single +---`Field Private Instance` +---@field maxAIRange System.Single +---`Field Private Instance` +---@field aiTargetChangeSpeed System.Single +---`Field Private Instance` +---@field aiChatMessageQueue (System.Collections.Generic.List*1Barotrauma*AIChatMessage)|(Barotrauma.AIChatMessage[]) +---`Field Private Instance` +---@field prevAiChatMessages (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field currentContexts (System.Collections.Generic.HashSet*1Barotrauma*AttackContext)|(Barotrauma.AttackContext[]) +---`Field Private Instance` +---@field visibleHulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field tempList (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field characterTalents (System.Collections.Generic.List*1Barotrauma*CharacterTalent)|(Barotrauma.CharacterTalent[]) +---`Field Private Instance` +---@field sameRoomHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field statValues (System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Single)|({[Barotrauma.StatTypes]:(System.Single)}) +---`Field Private Instance` +---@field wearableStatValues (System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Single)|({[Barotrauma.StatTypes]:(System.Single)}) +---`Field Private Instance` +---@field abilityFlags Barotrauma.AbilityFlags +---`Field Private Instance` +---@field abilityResistances (System.Collections.Generic.Dictionary*1Barotrauma*TalentResistanceIdentifier*1System*Single)|({[Barotrauma.TalentResistanceIdentifier]:(System.Single)}) +---`Field Private Instance` +---@field dequeuedInput Barotrauma.Character.InputNetFlags +---`Field Private Instance` +---@field prevDequeuedInput Barotrauma.Character.InputNetFlags +---`Field Public Instance` +---@field LastNetworkUpdateID System.UInt16 +---`Field Public Instance` +---@field LastProcessedID System.UInt16 +---`Field Private Instance` +---@field memInput (System.Collections.Generic.List*1Barotrauma*Character*NetInputMem)|(Barotrauma.Character.NetInputMem[]) +---`Field Private Instance` +---@field memState (System.Collections.Generic.List*1Barotrauma*CharacterStateInfo)|(Barotrauma.CharacterStateInfo[]) +---`Field Private Instance` +---@field memLocalState (System.Collections.Generic.List*1Barotrauma*CharacterStateInfo)|(Barotrauma.CharacterStateInfo[]) +---`Field Public Instance` +---@field healthUpdateTimer System.Single +---`Field Private Instance` +---@field healthUpdateInterval System.Single +---`Field Public Instance` +---@field isSynced System.Boolean +---`Field Public Static` +---@field CharacterList (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Public Static` +---@field CharacterUpdateInterval System.Int32 +---`Field Private Static` +---@field characterUpdateTick System.Int32 +---`Field Private Static` +---@field overrideStatTypes (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*StatTypes)|({[Barotrauma.Identifier]:(Barotrauma.StatTypes)}) +---`Field Public Static` +---@field MaxHighlightDistance System.Single +---`Field Public Static` +---@field MaxDragDistance System.Single +---`Field Private Static` +---@field OriginalChangeTeamIdentifier System.String +---`Field Private Static` +---@field maxLastAttackerCount System.Int32 +---`Field Public Static` +---@field KnockbackCooldown System.Single +---`Field Private Static` +---@field cursorFollowMargin System.Single +---`Getter Public Static` +---@field Controlled Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisabledByEvent System.Boolean +---`Getter Public Instance` +---@field IsRemotelyControlled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsRemotePlayer System.Boolean +---`Getter Public Instance` +---@field IsLocalPlayer System.Boolean +---`Getter Public Instance` +---@field IsPlayer System.Boolean +---`Getter Public Instance` +---@field IsCommanding System.Boolean +---`Getter Public Instance` +---@field IsBot System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsEscorted System.Boolean +---`Getter Public Instance` +---@field JobIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DoesBleed System.Boolean +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---@field Keys (Barotrauma.Key-arr)|(Barotrauma.Key[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanPrefab Barotrauma.HumanPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Faction Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---@field OriginalTeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Wallet Barotrauma.Wallet +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowPlayDead System.Boolean +---`Getter Public Instance` +---@field IsOnPlayerTeam System.Boolean +---`Getter Public Instance` +---@field IsOriginallyOnPlayerTeam System.Boolean +---`Getter Public Instance` +---@field IsFriendlyNPCTurnedHostile System.Boolean +---`Getter Public Instance` +---@field IsInstigator System.Boolean +---`Getter Public Instance` +---@field LastAttackers (System.Collections.Generic.IEnumerable*1Barotrauma*Character*Attacker)|(fun():(Barotrauma.Character.Attacker)) +---`Getter Public Instance` +---@field LastAttacker Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastOrderedCharacter Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SecondLastOrderedCharacter Barotrauma.Character +---`Getter Public Instance` +---@field ItemSelectedDurations (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Double)|({[Barotrauma.ItemPrefab]:(System.Double)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InvisibleTimer System.Single +---`Getter Public Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---@field Group Barotrauma.Identifier +---`Getter Public Instance` +---@field IsHumanoid System.Boolean +---`Getter Public Instance` +---@field IsMachine System.Boolean +---`Getter Public Instance` +---@field IsHusk System.Boolean +---`Getter Public Instance` +---@field IsDisguisedAsHusk System.Boolean +---`Getter Public Instance` +---@field IsHuskInfected System.Boolean +---`Getter Public Instance` +---@field IsMale System.Boolean +---`Getter Public Instance` +---@field IsFemale System.Boolean +---`Getter Public Instance` +---@field BloodDecalName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanSpeak System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsAir System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsWater System.Boolean +---`Getter Public Instance` +---@field NeedsOxygen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Noise System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Visibility System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPerceptionDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsTraitor System.Boolean +---`Getter Public Instance` +---@field IsHuman System.Boolean +---`Getter Public Instance` +---@field CurrentOrders (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +---`Getter Public Instance` +---@field IsDismissed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ViewTarget Barotrauma.Entity +---`Getter Public Instance` +---@field AimRefPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Info Barotrauma.CharacterInfo +---`Getter Public Instance` +---@field VariantOf Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---@field DisplayName System.String +---`Getter Public Instance` +---@field LogName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideFace System.Boolean +---`Getter Public Instance` +---@field ConfigPath System.String +---`Getter Public Instance` +---@field Mass System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Inventory Barotrauma.CharacterInventory +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableInteract System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableFocusingOnEntities System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CustomInteractHUDText Barotrauma.LocalizedString +---`Getter Public Instance` +---@field AllowCustomInteract System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LockHands System.Boolean +---`Getter Public Instance` +---@field AllowInput System.Boolean +---`Getter Public Instance` +---@field CanMove System.Boolean +---`Getter Public Instance` +---@field CanInteract System.Boolean +---`Getter Public Instance` +---@field CanEat System.Boolean +---`Getter Public Instance` +---@field CanClimb System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CursorPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SmoothedCursorPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field CursorWorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FocusedCharacter Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedCharacter Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedBy Barotrauma.Character +---`Getter Public Instance` +---@field HeldItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LowPassMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ObstructVisionAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ObstructVision System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PressureProtection System.Single +---`Getter Public Instance` +---@field InPressure System.Boolean +---`Getter Public Instance` +---@field Anim Barotrauma.AnimController.Animation +---`Getter Public Instance` +---@field IsIncapacitated System.Boolean +---`Getter Public Instance` +---@field IsUnconscious System.Boolean +---`Getter Public Instance` +---@field IsHandcuffed System.Boolean +---`Getter Public Instance` +---@field IsPet System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Oxygen System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OxygenAvailable System.Single +---`Getter Public Instance` +---@field HullOxygenPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHullOxygen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stun System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CharacterHealth Barotrauma.CharacterHealth +---`Getter Public Instance` +---@field Vitality System.Single +---`Getter Public Instance Virtual` +---@field Health System.Single +---`Getter Public Instance` +---@field HealthPercentage System.Single +---`Getter Public Instance` +---@field MaxVitality System.Single +---`Getter Public Instance` +---@field MaxHealth System.Single +---`Getter Public Instance` +---@field WasFullHealth System.Boolean +---`Getter Public Instance` +---@field AIState Barotrauma.AIState +---`Getter Public Instance` +---@field IsLatched System.Boolean +---`Getter Public Instance` +---@field EmpVulnerability System.Single +---`Getter Public Instance` +---@field PoisonVulnerability System.Single +---`Getter Public Instance` +---@field IsFlipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Bloodloss System.Single +---`Getter Public Instance` +---@field Bleeding System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeechImpediment System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextChatVolume System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PressureTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableImpactDamageTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreMeleeWeapons System.Boolean +---`Getter Public Instance` +---@field CurrentSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedItem Barotrauma.Item +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedSecondaryItem Barotrauma.Item +---`Getter Public Instance` +---@field HasSelectedAnyItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FocusedItem Barotrauma.Item +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PickingItem Barotrauma.Item +---`Getter Public Instance Virtual` +---@field AIController Barotrauma.AIController +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsDead System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableDespawn System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CauseOfDeath Barotrauma.CauseOfDeath +---`Getter Public Instance` +---@field CanBeSelected System.Boolean +---`Getter Public Instance` +---@field IsDraggable System.Boolean +---`Getter Public Instance` +---@field CanAim System.Boolean +---`Getter Public Instance` +---@field InWater System.Boolean +---`Getter Public Instance` +---@field IsLowInOxygen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Unkillable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHealthWindow System.Boolean +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field IsInFriendlySub System.Boolean +---`Getter Public Instance` +---@field IsInPlayerSub System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AITurretPriority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OverrideMovement System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceRun System.Boolean +---`Getter Public Instance` +---@field IsClimbing System.Boolean +---`Getter Public Instance` +---@field CanRun System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableRunning System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PropulsionSpeedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HealthMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HumanPrefabHealthMultiplier System.Single +---`Getter Private Instance` +---@field StopWatch System.Diagnostics.Stopwatch +---`Getter Public Instance` +---@field IsKnockedDown System.Boolean +---`Getter Public Instance` +---@field IsCaptain System.Boolean +---`Getter Public Instance` +---@field IsEngineer System.Boolean +---`Getter Public Instance` +---@field IsMechanic System.Boolean +---`Getter Public Instance` +---@field IsMedic System.Boolean +---`Getter Public Instance` +---@field IsSecurity System.Boolean +---`Getter Public Instance` +---@field IsAssistant System.Boolean +---`Getter Public Instance` +---@field IsWatchman System.Boolean +---`Getter Public Instance` +---@field IsVip System.Boolean +---`Getter Public Instance` +---@field IsPrisoner System.Boolean +---`Getter Public Instance` +---@field IsKiller System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UniqueNameColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Getter Public Instance` +---@field IsProtectedFromPressure System.Boolean +---`Getter Public Instance` +---@field IsImmuneToPressure System.Boolean +---`Getter Public Instance` +---@field CharacterTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CharacterTalent)|(fun():(Barotrauma.CharacterTalent)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthUpdateInterval System.Single +---`Getter Public Instance` +---@field MemState (System.Collections.Generic.List*1Barotrauma*CharacterStateInfo)|(Barotrauma.CharacterStateInfo[]) +---`Getter Public Instance` +---@field MemLocalState (System.Collections.Generic.List*1Barotrauma*CharacterStateInfo)|(Barotrauma.CharacterStateInfo[]) +_G['Character'] = {} + +---`Method Private Instance` +---@param inventory Barotrauma.Inventory +---@param element Barotrauma.ContentXElement +---@param extraDuffelBags (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Character'].SpawnInventoryItemsRecursive = function(inventory, element, extraDuffelBags) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AttackContext)|(fun():(Barotrauma.AttackContext)) +_G['Character'].GetAttackContexts = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +_G['Character'].GetVisibleHulls = function() end + +---`Method Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param worldPos? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Character'].GetRelativeSimPosition = function(target, worldPos) end + +---`Method Public Instance` +---@overload fun(identifier:System.String):(System.Boolean) +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['Character'].HasJob = function(identifier) end + +---`Method Public Instance` +---@param applyXpPenalty System.Boolean +_G['Character'].ResetTalents = function(applyXpPenalty) end + +---`Method Public Instance` +_G['Character'].LoadTalents = function() end + +---`Method Public Instance` +---@overload fun(talentIdentifier:Barotrauma.Identifier, addingFirstTime?:System.Boolean):(System.Boolean) +---@overload fun(talentIdentifier:System.UInt32, addingFirstTime?:System.Boolean):(System.Boolean) +---@param talentPrefab Barotrauma.TalentPrefab +---@param addingFirstTime? System.Boolean +---@return System.Boolean +_G['Character'].GiveTalent = function(talentPrefab, addingFirstTime) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['Character'].HasTalent = function(identifier) end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].HasUnlockedAllTalents = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].HasTalents = function() end + +---`Method Public Instance` +---@overload fun(abilityEffectType:Barotrauma.AbilityEffectType, abilityObject:Barotrauma.Abilities.AbilityObject) +---@param abilityEffectType Barotrauma.AbilityEffectType +_G['Character'].CheckTalents = function(abilityEffectType) end + +---`Method Private Instance` +---@param talentPrefab Barotrauma.TalentPrefab +_G['Character'].OnTalentGiven = function(talentPrefab) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Character'].IsInSameRoomAs = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['Character'].GetFriendlyCrew = function(character) end + +---`Method Public Instance` +---@param recipeIdentifier Barotrauma.Identifier +---@return System.Boolean +_G['Character'].HasRecipeForItem = function(recipeIdentifier) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['Character'].HasStoreAccessForItem = function(prefab) end + +---`Method Public Instance` +---@param amount System.Int32 +_G['Character'].GiveMoney = function(amount) end + +---`Method Private Instance` +---@param prevAmount System.Int32 +---@param newAmount System.Int32 +_G['Character'].OnMoneyChanged = function(prevAmount, newAmount) end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@param includeSaved? System.Boolean +---@return System.Single +_G['Character'].GetStatValue = function(statType, includeSaved) end + +---`Method Public Instance` +_G['Character'].OnWearablesChanged = function() end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@param value System.Single +_G['Character'].ChangeStat = function(statType, value) end + +---`Method Private Static` +---@param skillIdentifier Barotrauma.Identifier +---@return Barotrauma.StatTypes +_G['Character'].GetSkillStatType = function(skillIdentifier) end + +---`Method Public Instance` +---@param abilityFlag Barotrauma.AbilityFlags +_G['Character'].AddAbilityFlag = function(abilityFlag) end + +---`Method Public Instance` +---@param abilityFlag Barotrauma.AbilityFlags +_G['Character'].RemoveAbilityFlag = function(abilityFlag) end + +---`Method Public Instance` +---@param abilityFlag Barotrauma.AbilityFlags +---@return System.Boolean +_G['Character'].HasAbilityFlag = function(abilityFlag) end + +---`Method Public Instance` +---@overload fun(resistanceId:Barotrauma.Identifier):(System.Single) +---@param affliction Barotrauma.AfflictionPrefab +---@return System.Single +_G['Character'].GetAbilityResistance = function(affliction) end + +---`Method Public Instance` +---@param identifier Barotrauma.TalentResistanceIdentifier +---@param value System.Single +_G['Character'].ChangeAbilityResistance = function(identifier, value) end + +---`Method Public Instance` +---@param identifier Barotrauma.TalentResistanceIdentifier +_G['Character'].RemoveAbilityResistance = function(identifier) end + +---`Method Public Instance` +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsFriendly = function(other) end + +---`Method Public Static` +---@param me Barotrauma.Character +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsFriendly = function(me, other) end + +---`Method Public Static` +---@overload fun(myTeam:Barotrauma.CharacterTeamType, otherTeam:Barotrauma.CharacterTeamType):(System.Boolean) +---@param me Barotrauma.Character +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsOnFriendlyTeam = function(me, other) end + +---`Method Public Instance` +---@overload fun(other:Barotrauma.Character):(System.Boolean) +---@param otherTeam Barotrauma.CharacterTeamType +---@return System.Boolean +_G['Character'].IsOnFriendlyTeam = function(otherTeam) end + +---`Method Public Instance` +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsSameSpeciesOrGroup = function(other) end + +---`Method Public Static` +---@param me Barotrauma.Character +---@param other Barotrauma.Character +---@return System.Boolean +_G['Character'].IsSameSpeciesOrGroup = function(me, other) end + +---`Method Public Instance` +---@param speciesNameOrGroup Barotrauma.Identifier +---@return System.Boolean +_G['Character'].MatchesSpeciesNameOrGroup = function(speciesNameOrGroup) end + +---`Method Public Instance` +_G['Character'].StopClimbing = function() end + +---`Method Public Instance` +_G['Character'].ResetNetState = function() end + +---`Method Private Instance` +_G['Character'].UpdateNetInput = function() end + +---`Method Public Instance` +---@param startSum? System.Single +---@return System.Single +_G['Character'].GetLegPenalty = function(startSum) end + +---`Method Public Instance` +---@param speed System.Single +---@return System.Single +_G['Character'].ApplyTemporarySpeedLimits = function(speed) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Character'].Control = function(deltaTime, cam) end + +---`Method Public Instance` +---@param attackLimb Barotrauma.Limb +---@param damageTarget Barotrauma.IDamageable +---@param attackPos Microsoft.Xna.Framework.Vector2 +_G['Character'].SetAttackTarget = function(attackLimb, damageTarget, attackPos) end + +---`Method Private Instance` +---@return Barotrauma.Limb +_G['Character'].GetSeeingLimb = function() end + +---`Method Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param seeingEntity? Barotrauma.ISpatialEntity +---@param seeThroughWindows? System.Boolean +---@param checkFacing? System.Boolean +---@return System.Boolean +_G['Character'].CanSeeTarget = function(target, seeingEntity, seeThroughWindows, checkFacing) end + +---`Method Public Static` +---@param target Barotrauma.ISpatialEntity +---@param seeingEntity Barotrauma.ISpatialEntity +---@param seeThroughWindows? System.Boolean +---@param checkFacing? System.Boolean +---@return System.Boolean +_G['Character'].IsTargetVisible = function(target, seeingEntity, seeThroughWindows, checkFacing) end + +---`Method Private Static` +---@param target Barotrauma.Character +---@param seeingEntity Barotrauma.ISpatialEntity +---@param seeThroughWindows? System.Boolean +---@param checkFacing? System.Boolean +---@return System.Boolean +_G['Character'].IsCharacterVisible = function(target, seeingEntity, seeThroughWindows, checkFacing) end + +---`Method Private Static` +---@param target Barotrauma.ISpatialEntity +---@param seeingEntity Barotrauma.ISpatialEntity +---@param seeThroughWindows? System.Boolean +---@param checkFacing? System.Boolean +---@return System.Boolean +_G['Character'].CheckVisibility = function(target, seeingEntity, seeThroughWindows, checkFacing) end + +---`Method Public Instance` +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Character'].IsFacing = function(targetWorldPos) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param requireEquipped? System.Boolean +---@param slotType? System.Nullable*1Barotrauma*InvSlotType +---@return System.Boolean +_G['Character'].HasItem = function(item, requireEquipped, slotType) end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item, slotType?:System.Nullable*1Barotrauma*InvSlotType, predicate?:(System.Func*1Barotrauma*InvSlotType*1System*Boolean)|(fun(arg:Barotrauma.InvSlotType):(System.Boolean))):(System.Boolean) +---@param tagOrIdentifier Barotrauma.Identifier +---@param allowBroken? System.Boolean +---@param slotType? System.Nullable*1Barotrauma*InvSlotType +---@return System.Boolean +_G['Character'].HasEquippedItem = function(tagOrIdentifier, allowBroken, slotType) end + +---`Method Public Instance` +---@param tagOrIdentifier? Barotrauma.Identifier +---@param slotType? System.Nullable*1Barotrauma*InvSlotType +---@return Barotrauma.Item +_G['Character'].GetEquippedItem = function(tagOrIdentifier, slotType) end + +---`Method Public Instance` +---@param items System.ValueTuple +---@return System.Boolean +_G['Character'].HasHandsFull = function(items) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param allowedSlots (System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)) +---@return System.Boolean +_G['Character'].TryPutItem = function(item, allowedSlots) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].TryPutItemInBag = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].TryPutItemInAnySlot = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].Unequip = function(item) end + +---`Method Public Instance` +---@param inventory Barotrauma.Inventory +---@param accessLevel? Barotrauma.CharacterInventory.AccessLevel +---@return System.Boolean +_G['Character'].CanAccessInventory = function(inventory, accessLevel) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param checkFriendlyTeam? System.Boolean +---@return System.Boolean +_G['Character'].CanBeHealedBy = function(character, checkFriendlyTeam) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Character'].CanBeDraggedBy = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param accessLevel? Barotrauma.CharacterInventory.AccessLevel +---@return System.Boolean +_G['Character'].IsInventoryAccessibleTo = function(character, accessLevel) end + +---`Method Public Instance` +---@param itemIndex System.Int32-ref +---@param targetItem Barotrauma.Item-ref +---@param identifiers? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param ignoreBroken? System.Boolean +---@param ignoredItems? (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param ignoredContainerIdentifiers? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param customPredicate? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param customPriorityFunction? (System.Func*1Barotrauma*Item*1System*Single)|(fun(arg:Barotrauma.Item):(System.Single)) +---@param maxItemDistance? System.Single +---@param positionalReference? Barotrauma.ISpatialEntity +---@return System.Boolean +_G['Character'].FindItem = function(itemIndex, targetItem, identifiers, ignoreBroken, ignoredItems, ignoredContainerIdentifiers, customPredicate, customPriorityFunction, maxItemDistance, positionalReference) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].IsItemTakenBySomeoneElse = function(item) end + +---`Method Public Instance` +---@overload fun(c:Barotrauma.Character, maxDist?:System.Single, checkVisibility?:System.Boolean, skipDistanceCheck?:System.Boolean):(System.Boolean) +---@overload fun(item:Barotrauma.Item, checkLinked?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param distanceToItem System.Single-ref +---@param checkLinked System.Boolean +---@return System.Boolean +_G['Character'].CanInteractWith = function(item, distanceToItem, checkLinked) end + +---`Method Public Instance` +---@param onCustomInteract (System.Action*1Barotrauma*Character*1Barotrauma*Character)|(fun(arg1:Barotrauma.Character, arg2:Barotrauma.Character)) +---@param hudText Barotrauma.LocalizedString +_G['Character'].SetCustomInteract = function(onCustomInteract, hudText) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Character'].SelectCharacter = function(character) end + +---`Method Public Instance` +_G['Character'].DeselectCharacter = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param mouseSimPos Microsoft.Xna.Framework.Vector2 +_G['Character'].DoInteractionUpdate = function(deltaTime, mouseSimPos) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['Character'].UpdateAnimAll = function(deltaTime) end + +---`Method Public Static` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Character'].UpdateAll = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Character'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param damage System.Single +_G['Character'].AddAttacker = function(character, damage) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Character'].ForgiveAttacker = function(character) end + +---`Method Public Instance` +---@param otherCharacter Barotrauma.Character +---@return System.Single +_G['Character'].GetDamageDoneByAttacker = function(otherCharacter) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateAttackers = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateOxygen = function(deltaTime) end + +---`Method NonPublic Instance` +---@return System.Single +_G['Character'].GetDistanceToClosestPlayer = function() end + +---`Method NonPublic Instance` +---@return System.Single +_G['Character'].GetDistanceSqrToClosestPlayer = function() end + +---`Method Public Instance` +---@param simPos Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['Character'].GetDistanceToClosestLimb = function(simPos) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param createNetworkEvents? System.Boolean +_G['Character'].UpdateDespawn = function(deltaTime, createNetworkEvents) end + +---`Method Private Instance` +---@param createNetworkEvents? System.Boolean +_G['Character'].Despawn = function(createNetworkEvents) end + +---`Method Public Instance` +---@param createNetworkEvents? System.Boolean +_G['Character'].DespawnNow = function(createNetworkEvents) end + +---`Method Public Static` +---@param prefab Barotrauma.CharacterPrefab +_G['Character'].RemoveByPrefab = function(prefab) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateSightRange = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateSoundRange = function(deltaTime) end + +---`Method Public Instance` +---@param speaker Barotrauma.Character +---@return System.Boolean +_G['Character'].CanHearCharacter = function(speaker) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param isNewOrder System.Boolean +---@param speak? System.Boolean +---@param force? System.Boolean +_G['Character'].SetOrder = function(order, isNewOrder, speak, force) end + +---`Method Private Instance` +---@param newOrder Barotrauma.Order +_G['Character'].AddCurrentOrder = function(newOrder) end + +---`Method Private Instance` +---@param order Barotrauma.Order +---@return System.Boolean +_G['Character'].RemoveDuplicateOrders = function(order) end + +---`Method Public Instance` +---@return Barotrauma.Order +_G['Character'].GetCurrentOrderWithTopPriority = function() end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@return Barotrauma.Order +_G['Character'].GetCurrentOrder = function(order) end + +---`Method Private Instance` +---@param predicate (System.Func*1Barotrauma*Order*1System*Boolean)|(fun(arg:Barotrauma.Order):(System.Boolean)) +---@return Barotrauma.Order +_G['Character'].GetCurrentOrder = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier) +---@param identifier System.String +_G['Character'].DisableLine = function(identifier) end + +---`Method Public Instance` +---@param message System.String +---@param messageType? System.Nullable*1Barotrauma*Networking*ChatMessageType +---@param delay? System.Single +---@param identifier? Barotrauma.Identifier +---@param minDurationBetweenSimilar? System.Single +_G['Character'].Speak = function(message, messageType, delay, identifier, minDurationBetweenSimilar) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Character'].UpdateAIChatMessages = function(deltaTime) end + +---`Method Public Instance` +---@param damageAmount System.Single +---@param bleedingDamageAmount System.Single +---@param burnDamageAmount System.Single +_G['Character'].SetAllDamage = function(damageAmount, bleedingDamageAmount, burnDamageAmount) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['Character'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Public Instance` +---@overload fun(worldPosition:Microsoft.Xna.Framework.Vector2, afflictions:(System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)), stun:System.Single, playSound:System.Boolean, attackImpulse?:System.Nullable*1Microsoft*Xna*Framework*Vector2, attacker?:Barotrauma.Character, damageMultiplier?:System.Single):(Barotrauma.AttackResult) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +---@param stun System.Single +---@param playSound System.Boolean +---@param attackImpulse Microsoft.Xna.Framework.Vector2 +---@param hitLimb Barotrauma.Limb-ref +---@param attacker? Barotrauma.Character +---@param damageMultiplier? System.Single +---@return Barotrauma.AttackResult +_G['Character'].AddDamage = function(worldPosition, afflictions, stun, playSound, attackImpulse, hitLimb, attacker, damageMultiplier) end + +---`Method Public Instance` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param deltaTime System.Single +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param playSound? System.Boolean +---@param targetLimb? Barotrauma.Limb +---@param penetration? System.Single +---@return Barotrauma.AttackResult +_G['Character'].ApplyAttack = function(attacker, worldPosition, attack, deltaTime, impulseDirection, playSound, targetLimb, penetration) end + +---`Method Public Instance` +---@param targetLimb Barotrauma.Limb +---@param severLimbsProbability System.Single +---@param damage System.Single +---@param allowBeheading System.Boolean +---@param ignoreSeveranceProbabilityModifier? System.Boolean +---@param attacker? Barotrauma.Character +_G['Character'].TrySeverLimbJoints = function(targetLimb, severLimbsProbability, damage, allowBeheading, ignoreSeveranceProbabilityModifier, attacker) end + +---`Method Public Instance` +---@param target Barotrauma.Character +_G['Character'].RecordKill = function(target) end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hitLimb Barotrauma.Limb +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +---@param stun System.Single +---@param playSound System.Boolean +---@param attackImpulse Microsoft.Xna.Framework.Vector2 +---@param attacker? Barotrauma.Character +---@param damageMultiplier? System.Single +---@param allowStacking? System.Boolean +---@param penetration? System.Single +---@param shouldImplode? System.Boolean +---@param ignoreDamageOverlay? System.Boolean +---@param recalculateVitality? System.Boolean +---@return Barotrauma.AttackResult +_G['Character'].DamageLimb = function(worldPosition, hitLimb, afflictions, stun, playSound, attackImpulse, attacker, damageMultiplier, allowStacking, penetration, shouldImplode, ignoreDamageOverlay, recalculateVitality) end + +---`Method Private Instance` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +---@param stun System.Single +_G['Character'].OnAttackedProjSpecific = function(attacker, attackResult, stun) end + +---`Method Public Instance` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['Character'].TryAdjustAttackerSkill = function(attacker, attackResult) end + +---`Method Public Instance` +---@param healer Barotrauma.Character +---@param healthChange? System.Single +---@param affliction? Barotrauma.Affliction +_G['Character'].TryAdjustHealerSkill = function(healer, healthChange, affliction) end + +---`Method Public Instance` +---@param newStun System.Single +---@param allowStunDecrease? System.Boolean +---@param isNetworkMessage? System.Boolean +_G['Character'].SetStun = function(newStun, allowStunDecrease, isNetworkMessage) end + +---`Method Public Instance` +---@param actionType Barotrauma.ActionType +---@param deltaTime System.Single +_G['Character'].ApplyStatusEffects = function(actionType, deltaTime) end + +---`Method Private Instance` +---@param isNetworkMessage? System.Boolean +_G['Character'].Implode = function(isNetworkMessage) end + +---`Method Public Instance` +_G['Character'].BreakJoints = function() end + +---`Method Public Instance` +---@param huskInfection? Barotrauma.AfflictionPrefabHusk +---@param playDead? System.Nullable*1System*Boolean +_G['Character'].TurnIntoHusk = function(huskInfection, playDead) end + +---`Method Public Instance` +---@param causeOfDeath Barotrauma.CauseOfDeathType +---@param causeOfDeathAffliction Barotrauma.Affliction +---@param isNetworkMessage? System.Boolean +---@param log? System.Boolean +_G['Character'].Kill = function(causeOfDeath, causeOfDeathAffliction, isNetworkMessage, log) end + +---`Method Private Instance` +---@param causeOfDeath Barotrauma.CauseOfDeathType +---@param causeOfDeathAffliction Barotrauma.Affliction +---@param log System.Boolean +_G['Character'].KillProjSpecific = function(causeOfDeath, causeOfDeathAffliction, log) end + +---`Method Public Instance` +---@param removeAfflictions? System.Boolean +---@param createNetworkEvent? System.Boolean +_G['Character'].Revive = function(removeAfflictions, createNetworkEvent) end + +---`Method Public Instance Virtual` +_G['Character'].Remove = function() end + +---`Method Public Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +_G['Character'].TeleportTo = function(worldPos) end + +---`Method Public Static` +---@param inventory Barotrauma.Inventory +---@param parentElement System.Xml.Linq.XElement +_G['Character'].SaveInventory = function(inventory, parentElement) end + +---`Method Public Instance` +_G['Character'].SaveInventory = function() end + +---`Method Public Instance` +---@param inventory Barotrauma.Inventory +---@param itemData Barotrauma.ContentXElement +_G['Character'].SpawnInventoryItems = function(inventory, itemData) end + +---`Method Public Instance` +_G['Character'].ReleaseSecondaryItem = function() end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].IsAnySelectedItem = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Character'].HasSelectedAnotherSecondaryItem = function(item) end + +---`Method Public Static` +---@overload fun(characterInfo:Barotrauma.CharacterInfo, position:Microsoft.Xna.Framework.Vector2, seed:System.String, id?:System.UInt16, isRemotePlayer?:System.Boolean, hasAi?:System.Boolean, ragdoll?:Barotrauma.RagdollParams, spawnInitialItems?:System.Boolean):(Barotrauma.Character) +---@overload fun(speciesName:System.String, position:Microsoft.Xna.Framework.Vector2, seed:System.String, characterInfo?:Barotrauma.CharacterInfo, id?:System.UInt16, isRemotePlayer?:System.Boolean, hasAi?:System.Boolean, createNetworkEvent?:System.Boolean, ragdoll?:Barotrauma.RagdollParams, throwErrorIfNotFound?:System.Boolean, spawnInitialItems?:System.Boolean):(Barotrauma.Character) +---@overload fun(speciesName:Barotrauma.Identifier, position:Microsoft.Xna.Framework.Vector2, seed:System.String, characterInfo?:Barotrauma.CharacterInfo, id?:System.UInt16, isRemotePlayer?:System.Boolean, hasAi?:System.Boolean, createNetworkEvent?:System.Boolean, ragdoll?:Barotrauma.RagdollParams, throwErrorIfNotFound?:System.Boolean, spawnInitialItems?:System.Boolean):(Barotrauma.Character) +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param hasAi? System.Boolean +---@param createNetworkEvent? System.Boolean +---@param ragdoll? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'].Create = function(prefab, position, seed, characterInfo, id, isRemotePlayer, hasAi, createNetworkEvent, ragdoll, spawnInitialItems) end + +---`Method Public Instance` +---@param headId? System.Nullable*1System*Int32 +---@param hairIndex? System.Int32 +---@param beardIndex? System.Int32 +---@param moustacheIndex? System.Int32 +---@param faceAttachmentIndex? System.Int32 +_G['Character'].ReloadHead = function(headId, hairIndex, beardIndex, moustacheIndex, faceAttachmentIndex) end + +---`Method Public Instance` +_G['Character'].LoadHeadAttachments = function() end + +---`Method Public Instance` +---@param inputType Barotrauma.InputType +---@return System.Boolean +_G['Character'].IsKeyHit = function(inputType) end + +---`Method Public Instance` +---@param inputType Barotrauma.InputType +---@return System.Boolean +_G['Character'].IsKeyDown = function(inputType) end + +---`Method Public Instance` +---@param inputType Barotrauma.InputType +---@param hit System.Boolean +---@param held System.Boolean +_G['Character'].SetInput = function(inputType, hit, held) end + +---`Method Public Instance` +---@param inputType Barotrauma.InputType +_G['Character'].ClearInput = function(inputType) end + +---`Method Public Instance` +_G['Character'].ClearInputs = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Character'].ToString = function() end + +---`Method Public Instance` +---@param isPvPMode System.Boolean +---@param spawnPoint? Barotrauma.WayPoint +_G['Character'].GiveJobItems = function(isPvPMode, spawnPoint) end + +---`Method Public Instance` +---@param spawnPoint Barotrauma.WayPoint +---@param createNetworkEvent? System.Boolean +_G['Character'].GiveIdCardTags = function(spawnPoint, createNetworkEvent) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@return System.Single +_G['Character'].GetSkillLevel = function(skillIdentifier) end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Character'].GetTargetMovement = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].CanRunWhileDragging = function() end + +---`Method Public Instance` +---@param targetMovement Microsoft.Xna.Framework.Vector2 +---@param currentSpeed System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['Character'].ApplyMovementLimits = function(targetMovement, currentSpeed) end + +---`Method Public Instance` +---@param val System.Single +_G['Character'].StackSpeedMultiplier = function(val) end + +---`Method Public Instance` +_G['Character'].ResetSpeedMultiplier = function() end + +---`Method Public Instance` +---@param val System.Single +_G['Character'].StackHealthMultiplier = function(val) end + +---`Method Private Instance` +_G['Character'].CalculateHealthMultiplier = function() end + +---`Method Public Instance` +---@return System.Single +_G['Character'].GetTemporarySpeedReduction = function() end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@param sum System.Single +---@param max? System.Single +---@return System.Single +_G['Character'].CalculateMovementPenalty = function(limb, sum, max) end + +---`Method Public Instance` +---@return System.Single +_G['Character'].GetRightHandPenalty = function() end + +---`Method Public Instance` +---@return System.Single +_G['Character'].GetLeftHandPenalty = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Character'].IsDualWieldingRangedWeapons = function() end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['Character'].SetOwnerClient = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['Character'].IsClientOwner = function(client) end + +---`Method Public Instance` +---@param recipient Barotrauma.Networking.Client +---@return System.Single +_G['Character'].GetPositionUpdateInterval = function(recipient) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Character'].ServerReadInput = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Character'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param tempBuffer Barotrauma.Networking.ReadWriteMessage +---@param c Barotrauma.Networking.Client +_G['Character'].ServerWritePosition = function(tempBuffer, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Character'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param forceAfflictionData? System.Boolean +_G['Character'].WriteStatus = function(msg, forceAfflictionData) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param entityId System.UInt16 +---@param restrictMessageSize System.Boolean +_G['Character'].WriteSpawnData = function(msg, entityId, restrictMessageSize) end + +---`Method Public Instance` +---@param probability? System.Nullable*1System*Single +_G['Character'].EvaluatePlayDeadProbability = function(probability) end + +---`Method Private Instance` +_G['Character'].ThrowIfAccessingWalletsInSingleplayer = function() end + +---`Method Public Instance` +---@param newTeam Barotrauma.CharacterTeamType +---@param processImmediately? System.Boolean +_G['Character'].SetOriginalTeamAndChangeTeam = function(newTeam, processImmediately) end + +---`Method Private Instance` +---@param newTeam Barotrauma.CharacterTeamType +_G['Character'].ChangeTeam = function(newTeam) end + +---`Method Public Instance` +---@param identifier System.String +---@return System.Boolean +_G['Character'].HasTeamChange = function(identifier) end + +---`Method Public Instance` +---@param identifier System.String +---@param newTeamChange Barotrauma.ActiveTeamChange +---@return System.Boolean +_G['Character'].TryAddNewTeamChange = function(identifier, newTeamChange) end + +---`Method Public Instance` +---@param identifier System.String +---@return System.Boolean +_G['Character'].TryRemoveTeamChange = function(identifier) end + +---`Method Public Instance` +_G['Character'].UpdateTeam = function() end + +---`Method Public Instance` +---@return Barotrauma.Identifier +_G['Character'].GetBaseCharacterSpeciesName = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Character +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param ragdollParams? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'] = function(prefab, position, seed, characterInfo, id, isRemotePlayer, ragdollParams, spawnInitialItems) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Character +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param ragdollParams? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'].__new = function(prefab, position, seed, characterInfo, id, isRemotePlayer, ragdollParams, spawnInitialItems) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.Character +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param ragdollParams? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'] = function(prefab, position, seed, characterInfo, id, isRemotePlayer, ragdollParams, spawnInitialItems) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.Character +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isRemotePlayer? System.Boolean +---@param ragdollParams? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.Character +_G['Character'].__new = function(prefab, position, seed, characterInfo, id, isRemotePlayer, ragdollParams, spawnInitialItems) end + diff --git a/Meta/Types/server/_00007FFD967883A0.lua b/Meta/Types/server/_00007FFD967883A0.lua new file mode 100644 index 0000000..d7fc94f --- /dev/null +++ b/Meta/Types/server/_00007FFD967883A0.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.AccountId : System.Object +---`Getter Public Instance Abstract Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Abstract Virtual` +---@field EosStringRepresentation System.String +_G['AccountId'] = {} + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['AccountId'].Parse = function(str) end + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.Boolean +_G['AccountId'].Equals = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['AccountId'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['AccountId'].ToString = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.AccountId +_G['AccountId'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.AccountId +_G['AccountId'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96788440.lua b/Meta/Types/server/_00007FFD96788440.lua new file mode 100644 index 0000000..964105b --- /dev/null +++ b/Meta/Types/server/_00007FFD96788440.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Networking*AccountId : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Networking.AccountId +_G['Option*1Barotrauma*Networking*AccountId'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Networking.AccountId-ref +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.AccountId):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*AccountId'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.AccountId):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Networking*AccountId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.AccountId):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*AccountId'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Networking*AccountId)|(fun(arg:Barotrauma.Networking.AccountId):(Barotrauma.Networking.AccountId)), none:(System.Func*1Barotrauma*Networking*AccountId)|(fun():(Barotrauma.Networking.AccountId))):(Barotrauma.Networking.AccountId) +---@param some (System.Action*1Barotrauma*Networking*AccountId)|(fun(obj:Barotrauma.Networking.AccountId)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Networking*AccountId'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Networking.AccountId):(Barotrauma.Networking.AccountId) +---@param fallback Barotrauma.Option*1Barotrauma*Networking*AccountId +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Networking.AccountId +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Networking.AccountId +---@return System.Boolean +_G['Option*1Barotrauma*Networking*AccountId'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Networking*AccountId'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Networking*AccountId'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.AccountId +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.AccountId +---@return Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['Option*1Barotrauma*Networking*AccountId'].__new = function(hasValue, value) end + diff --git a/Meta/Types/server/_00007FFD96788540.lua b/Meta/Types/server/_00007FFD96788540.lua new file mode 100644 index 0000000..14f1b95 --- /dev/null +++ b/Meta/Types/server/_00007FFD96788540.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Character : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Character +_G['Option*1Barotrauma*Character'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Character'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Character'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Character-ref +---@return System.Boolean +_G['Option*1Barotrauma*Character'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Character*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Character):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Character'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Character*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Character):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Character*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Character):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Character'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Character*1Barotrauma*Character)|(fun(arg:Barotrauma.Character):(Barotrauma.Character)), none:(System.Func*1Barotrauma*Character)|(fun():(Barotrauma.Character))):(Barotrauma.Character) +---@param some (System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Character'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Character):(Barotrauma.Character) +---@param fallback Barotrauma.Option*1Barotrauma*Character +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Character +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Character'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Character +---@return System.Boolean +_G['Option*1Barotrauma*Character'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Character'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Character'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Character +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Character +---@return Barotrauma.Option*1Barotrauma*Character +_G['Option*1Barotrauma*Character'].__new = function(hasValue, value) end + diff --git a/Meta/Types/server/_00007FFD96788930.lua b/Meta/Types/server/_00007FFD96788930.lua new file mode 100644 index 0000000..8cb7595 --- /dev/null +++ b/Meta/Types/server/_00007FFD96788930.lua @@ -0,0 +1,78 @@ +---@meta +---@class Barotrauma.Networking.SteamId : Barotrauma.Networking.AccountId +---`Field Public Instance` +---@field Value System.UInt64 +---`Field Private Static` +---@field steam64Prefix System.String +---`Field Private Static` +---@field steam40Prefix System.String +---`Field Private Static` +---@field usualAccountInstance System.UInt64 +---`Field Private Static` +---@field usualAccountType System.UInt64 +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field EosStringRepresentation System.String +_G['SteamId'] = {} + +---`Method Private Static` +---@param id System.UInt64 +---@param offset System.Int32 +---@param numberOfBits System.Int32 +---@return System.UInt64 +_G['SteamId'].ExtractBits = function(id, offset, numberOfBits) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractY = function(id) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractAccountNumberRemainder = function(id) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractAccountInstance = function(id) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractAccountType = function(id) end + +---`Method Private Static` +---@param id System.UInt64 +---@return System.UInt64 +_G['SteamId'].ExtractUniverse = function(id) end + +---`Method Public Instance Virtual` +---@return System.String +_G['SteamId'].ToString = function() end + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['SteamId'].Parse = function(str) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['SteamId'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['SteamId'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param value System.UInt64 +---@return Barotrauma.Networking.SteamId +_G['SteamId'] = function(value) end + +---`Constructor Public Instance` +---@param value System.UInt64 +---@return Barotrauma.Networking.SteamId +_G['SteamId'].__new = function(value) end + diff --git a/Meta/Types/server/_00007FFD967889D0.lua b/Meta/Types/server/_00007FFD967889D0.lua new file mode 100644 index 0000000..1ec63de --- /dev/null +++ b/Meta/Types/server/_00007FFD967889D0.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Networking*SteamId : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Networking.SteamId +_G['Option*1Barotrauma*Networking*SteamId'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Networking.SteamId-ref +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.SteamId):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*SteamId'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.SteamId):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Networking*SteamId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.SteamId):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*SteamId'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Networking*SteamId)|(fun(arg:Barotrauma.Networking.SteamId):(Barotrauma.Networking.SteamId)), none:(System.Func*1Barotrauma*Networking*SteamId)|(fun():(Barotrauma.Networking.SteamId))):(Barotrauma.Networking.SteamId) +---@param some (System.Action*1Barotrauma*Networking*SteamId)|(fun(obj:Barotrauma.Networking.SteamId)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Networking*SteamId'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Networking.SteamId):(Barotrauma.Networking.SteamId) +---@param fallback Barotrauma.Option*1Barotrauma*Networking*SteamId +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Networking.SteamId +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Networking.SteamId +---@return System.Boolean +_G['Option*1Barotrauma*Networking*SteamId'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Networking*SteamId'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Networking*SteamId'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.SteamId +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.SteamId +---@return Barotrauma.Option*1Barotrauma*Networking*SteamId +_G['Option*1Barotrauma*Networking*SteamId'].__new = function(hasValue, value) end + diff --git a/Meta/Types/server/_00007FFD96788BE8.lua b/Meta/Types/server/_00007FFD96788BE8.lua new file mode 100644 index 0000000..e201827 --- /dev/null +++ b/Meta/Types/server/_00007FFD96788BE8.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.EpicAccountId : Barotrauma.Networking.AccountId +---`Field Private Static` +---@field prefix System.String +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field EosStringRepresentation System.String +_G['EpicAccountId'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['EpicAccountId'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['EpicAccountId'].GetHashCode = function() end + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['EpicAccountId'].Parse = function(str) end + +---`Constructor Private Instance` +---@param value System.String +---@return Barotrauma.Networking.EpicAccountId +_G['EpicAccountId'] = function(value) end + +---`Constructor Private Instance` +---@param value System.String +---@return Barotrauma.Networking.EpicAccountId +_G['EpicAccountId'].__new = function(value) end + diff --git a/Meta/Types/server/_00007FFD96788C88.lua b/Meta/Types/server/_00007FFD96788C88.lua new file mode 100644 index 0000000..94b3b46 --- /dev/null +++ b/Meta/Types/server/_00007FFD96788C88.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Networking*EpicAccountId : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Networking.EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Networking.EpicAccountId-ref +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.EpicAccountId):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*EpicAccountId'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.EpicAccountId):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Networking*EpicAccountId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.EpicAccountId):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*EpicAccountId'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Networking*EpicAccountId)|(fun(arg:Barotrauma.Networking.EpicAccountId):(Barotrauma.Networking.EpicAccountId)), none:(System.Func*1Barotrauma*Networking*EpicAccountId)|(fun():(Barotrauma.Networking.EpicAccountId))):(Barotrauma.Networking.EpicAccountId) +---@param some (System.Action*1Barotrauma*Networking*EpicAccountId)|(fun(obj:Barotrauma.Networking.EpicAccountId)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Networking*EpicAccountId'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Networking.EpicAccountId):(Barotrauma.Networking.EpicAccountId) +---@param fallback Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Networking.EpicAccountId +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Networking.EpicAccountId +---@return System.Boolean +_G['Option*1Barotrauma*Networking*EpicAccountId'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Networking*EpicAccountId'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Networking*EpicAccountId'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.EpicAccountId +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.EpicAccountId +---@return Barotrauma.Option*1Barotrauma*Networking*EpicAccountId +_G['Option*1Barotrauma*Networking*EpicAccountId'].__new = function(hasValue, value) end + diff --git a/Meta/Types/server/_00007FFD96788E00.lua b/Meta/Types/server/_00007FFD96788E00.lua new file mode 100644 index 0000000..7f0c8d2 --- /dev/null +++ b/Meta/Types/server/_00007FFD96788E00.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*ContentPackageId : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.ContentPackageId-ref +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*ContentPackageId*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.ContentPackageId):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*ContentPackageId'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*ContentPackageId*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.ContentPackageId):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*ContentPackageId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.ContentPackageId):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*ContentPackageId'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*ContentPackageId*1Barotrauma*ContentPackageId)|(fun(arg:Barotrauma.ContentPackageId):(Barotrauma.ContentPackageId)), none:(System.Func*1Barotrauma*ContentPackageId)|(fun():(Barotrauma.ContentPackageId))):(Barotrauma.ContentPackageId) +---@param some (System.Action*1Barotrauma*ContentPackageId)|(fun(obj:Barotrauma.ContentPackageId)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*ContentPackageId'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.ContentPackageId):(Barotrauma.ContentPackageId) +---@param fallback Barotrauma.Option*1Barotrauma*ContentPackageId +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.ContentPackageId +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.ContentPackageId +---@return System.Boolean +_G['Option*1Barotrauma*ContentPackageId'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*ContentPackageId'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*ContentPackageId'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.ContentPackageId +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.ContentPackageId +---@return Barotrauma.Option*1Barotrauma*ContentPackageId +_G['Option*1Barotrauma*ContentPackageId'].__new = function(hasValue, value) end + diff --git a/Meta/Types/server/_00007FFD96789180.lua b/Meta/Types/server/_00007FFD96789180.lua new file mode 100644 index 0000000..ff2d0c0 --- /dev/null +++ b/Meta/Types/server/_00007FFD96789180.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1System*DateTime : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value System.DateTime +_G['Option*1System*DateTime'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1System*DateTime'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1System*DateTime'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue System.DateTime-ref +---@return System.Boolean +_G['Option*1System*DateTime'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1System*DateTime*1Barotrauma*Option*TType)|(fun(arg:System.DateTime):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1System*DateTime'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1System*DateTime*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:System.DateTime):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1System*DateTime*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:System.DateTime):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1System*DateTime'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1System*DateTime*1System*DateTime)|(fun(arg:System.DateTime):(System.DateTime)), none:(System.Func*1System*DateTime)|(fun():(System.DateTime))):(System.DateTime) +---@param some (System.Action*1System*DateTime)|(fun(obj:System.DateTime)) +---@param none (System.Action)|(fun()) +_G['Option*1System*DateTime'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:System.DateTime):(System.DateTime) +---@param fallback Barotrauma.Option*1System*DateTime +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value System.DateTime +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1System*DateTime'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue System.DateTime +---@return System.Boolean +_G['Option*1System*DateTime'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1System*DateTime'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1System*DateTime'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value System.DateTime +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value System.DateTime +---@return Barotrauma.Option*1System*DateTime +_G['Option*1System*DateTime'].__new = function(hasValue, value) end + diff --git a/Meta/Types/server/_00007FFD96789C98.lua b/Meta/Types/server/_00007FFD96789C98.lua new file mode 100644 index 0000000..8802ca9 --- /dev/null +++ b/Meta/Types/server/_00007FFD96789C98.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.Networking.BannedPlayer : System.Object +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field AddressOrAccountId Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId +---`Field Public Instance` +---@field Reason System.String +---`Field Public Instance` +---@field ExpirationTime Barotrauma.Option*1Barotrauma*SerializableDateTime +---`Field Public Instance` +---@field UniqueIdentifier System.UInt32 +---`Field Private Static` +---@field LastIdentifier System.UInt32 +---`Getter Public Instance` +---@field Expired System.Boolean +_G['BannedPlayer'] = {} + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['BannedPlayer'].MatchesClient = function(client) end + +---`Constructor Public Instance` +---@param name System.String +---@param addressOrAccountId Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId +---@param reason System.String +---@param expirationTime Barotrauma.Option*1Barotrauma*SerializableDateTime +---@return Barotrauma.Networking.BannedPlayer +_G['BannedPlayer'] = function(name, addressOrAccountId, reason, expirationTime) end + +---`Constructor Public Instance` +---@param name System.String +---@param addressOrAccountId Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId +---@param reason System.String +---@param expirationTime Barotrauma.Option*1Barotrauma*SerializableDateTime +---@return Barotrauma.Networking.BannedPlayer +_G['BannedPlayer'].__new = function(name, addressOrAccountId, reason, expirationTime) end + diff --git a/Meta/Types/server/_00007FFD96789D28.lua b/Meta/Types/server/_00007FFD96789D28.lua new file mode 100644 index 0000000..ff44d73 --- /dev/null +++ b/Meta/Types/server/_00007FFD96789D28.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Option*1Barotrauma*Networking*BannedPlayer : System.ValueType +---`Field Private Instance` +---@field hasValue System.Boolean +---`Field Private Instance` +---@field value Barotrauma.Networking.BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].IsSome = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].IsNone = function() end + +---`Method Public Instance` +---@overload fun(outValue:Barotrauma.T1-ref):(System.Boolean) +---@param outValue Barotrauma.Networking.BannedPlayer-ref +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].TryUnwrap = function(outValue) end + +---`Method Public Instance` +---@param selector (System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.BannedPlayer):(Barotrauma.Option.TType)) +---@return Barotrauma.Option*1Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*BannedPlayer'].Select = function(selector) end + +---`Method Public Instance` +---@overload fun(binder:(System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Option*2Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.BannedPlayer):(Barotrauma.Option*1Barotrauma*Option*TType))):(Barotrauma.Option*1Barotrauma*Option*TType) +---@param binder (System.Func*1Barotrauma*Networking*BannedPlayer*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType)|(fun(arg:Barotrauma.Networking.BannedPlayer):(System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType)) +---@return System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType +_G['Option*1Barotrauma*Networking*BannedPlayer'].Bind = function(binder) end + +---`Method Public Instance` +---@overload fun(some:(System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Networking*BannedPlayer)|(fun(arg:Barotrauma.Networking.BannedPlayer):(Barotrauma.Networking.BannedPlayer)), none:(System.Func*1Barotrauma*Networking*BannedPlayer)|(fun():(Barotrauma.Networking.BannedPlayer))):(Barotrauma.Networking.BannedPlayer) +---@param some (System.Action*1Barotrauma*Networking*BannedPlayer)|(fun(obj:Barotrauma.Networking.BannedPlayer)) +---@param none (System.Action)|(fun()) +_G['Option*1Barotrauma*Networking*BannedPlayer'].Match = function(some, none) end + +---`Method Public Instance` +---@overload fun(fallback:Barotrauma.Networking.BannedPlayer):(Barotrauma.Networking.BannedPlayer) +---@param fallback Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'].Fallback = function(fallback) end + +---`Method Public Static` +---@param value Barotrauma.Networking.BannedPlayer +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'].Some = function(value) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].Equals = function(obj) end + +---`Method Public Instance` +---@param otherValue Barotrauma.Networking.BannedPlayer +---@return System.Boolean +_G['Option*1Barotrauma*Networking*BannedPlayer'].ValueEquals = function(otherValue) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Option*1Barotrauma*Networking*BannedPlayer'].GetHashCode = function() end + +---`Method Public Static` +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'].None = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Option*1Barotrauma*Networking*BannedPlayer'].ToString = function() end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.BannedPlayer +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'] = function(hasValue, value) end + +---`Constructor Private Instance` +---@param hasValue System.Boolean +---@param value Barotrauma.Networking.BannedPlayer +---@return Barotrauma.Option*1Barotrauma*Networking*BannedPlayer +_G['Option*1Barotrauma*Networking*BannedPlayer'].__new = function(hasValue, value) end + diff --git a/Meta/Types/server/_00007FFD9678A5E0.lua b/Meta/Types/server/_00007FFD9678A5E0.lua new file mode 100644 index 0000000..72e3ab5 --- /dev/null +++ b/Meta/Types/server/_00007FFD9678A5E0.lua @@ -0,0 +1,440 @@ +---@meta +---@class Barotrauma.MathUtils : System.Object +_G['MathUtils'] = {} + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector3 +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].DiscardZ = function(vector) end + +---`Method Public Static` +---@param portion System.Single +---@param total System.Single +---@return System.Single +_G['MathUtils'].Percentage = function(portion, total) end + +---`Method Public Static` +---@overload fun(i:System.Int32, n:System.Int32):(System.Int32) +---@param i System.Single +---@param n System.Single +---@return System.Single +_G['MathUtils'].PositiveModulo = function(i, n) end + +---`Method Public Static` +---@param x1 System.Double +---@param y1 System.Double +---@param x2 System.Double +---@param y2 System.Double +---@return System.Double +_G['MathUtils'].Distance = function(x1, y1, x2, y2) end + +---`Method Public Static` +---@overload fun(x1:System.Double, y1:System.Double, x2:System.Double, y2:System.Double):(System.Double) +---@param x1 System.Int32 +---@param y1 System.Int32 +---@param x2 System.Int32 +---@param y2 System.Int32 +---@return System.Int32 +_G['MathUtils'].DistanceSquared = function(x1, y1, x2, y2) end + +---`Method Public Static` +---@overload fun(v1:Microsoft.Xna.Framework.Vector2, v2:Microsoft.Xna.Framework.Vector2, amount:System.Single):(Microsoft.Xna.Framework.Vector2) +---@param t System.Single +---@return System.Single +_G['MathUtils'].SmoothStep = function(t) end + +---`Method Public Static` +---@param t System.Single +---@return System.Single +_G['MathUtils'].SmootherStep = function(t) end + +---`Method Public Static` +---@param t System.Single +---@return System.Single +_G['MathUtils'].EaseIn = function(t) end + +---`Method Public Static` +---@param t System.Single +---@return System.Single +_G['MathUtils'].EaseOut = function(t) end + +---`Method Public Static` +---@param v Microsoft.Xna.Framework.Vector2 +---@param length System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].ClampLength = function(v, length) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param x System.Double +---@param y System.Double +---@return System.Boolean +_G['MathUtils'].Contains = function(rect, x, y) end + +---`Method Public Static` +---@overload fun(value:System.Single, div:System.Single):(System.Single) +---@param vector Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].Round = function(vector) end + +---`Method Public Static` +---@param v System.Single +---@return System.Int32 +_G['MathUtils'].RoundToInt = function(v) end + +---`Method Public Static` +---@param value System.Single +---@param div System.Single +---@return System.Single +_G['MathUtils'].RoundTowardsClosest = function(value, div) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['MathUtils'].VectorToAngle = function(vector) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Point +_G['MathUtils'].ToPoint = function(vector) end + +---`Method Public Static` +---@overload fun(value:System.Single):(System.Boolean) +---@param vector Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MathUtils'].IsValid = function(vector) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param amount System.Int32 +---@return Microsoft.Xna.Framework.Rectangle +_G['MathUtils'].ExpandRect = function(rect, amount) end + +---`Method Public Static` +---@param pointA Microsoft.Xna.Framework.Vector2 +---@param pointB Microsoft.Xna.Framework.Vector2 +---@param pointC Microsoft.Xna.Framework.Vector2 +---@return System.Int32 +_G['MathUtils'].VectorOrientation = function(pointA, pointB, pointC) end + +---`Method Public Static` +---@param from System.Single +---@param to System.Single +---@param step System.Single +---@return System.Single +_G['MathUtils'].CurveAngle = function(from, to, step) end + +---`Method Public Static` +---@param angle System.Single +---@return System.Single +_G['MathUtils'].WrapAngleTwoPi = function(angle) end + +---`Method Public Static` +---@param angle System.Single +---@return System.Single +_G['MathUtils'].WrapAnglePi = function(angle) end + +---`Method Public Static` +---@param from System.Single +---@param to System.Single +---@return System.Single +_G['MathUtils'].GetShortestAngle = function(from, to) end + +---`Method Public Static` +---@param from System.Single +---@param to System.Single +---@return System.Single +_G['MathUtils'].GetMidAngle = function(from, to) end + +---`Method Public Static` +---@param a System.Single +---@param b System.Single +---@param c System.Single +---@return System.Single +_G['MathUtils'].SolveTriangleSSS = function(a, b, c) end + +---`Method Public Static` +---@param angle System.Single +---@return System.Byte +_G['MathUtils'].AngleToByte = function(angle) end + +---`Method Public Static` +---@param b System.Byte +---@return System.Single +_G['MathUtils'].ByteToAngle = function(b) end + +---`Method Public Static` +---@param a Microsoft.Xna.Framework.Vector2 +---@param b Microsoft.Xna.Framework.Vector2 +---@param c Microsoft.Xna.Framework.Vector2 +---@param d Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MathUtils'].LineSegmentsIntersect = function(a, b, c, d) end + +---`Method Public Static` +---@param a1 Microsoft.Xna.Framework.Vector2 +---@param a2 Microsoft.Xna.Framework.Vector2 +---@param b1 Microsoft.Xna.Framework.Vector2 +---@param b2 Microsoft.Xna.Framework.Vector2 +---@param intersection Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['MathUtils'].GetLineSegmentIntersection = function(a1, a2, b1, b2, intersection) end + +---`Method Public Static` +---@param a1 Microsoft.Xna.Framework.Vector2 +---@param a2 Microsoft.Xna.Framework.Vector2 +---@param b1 Microsoft.Xna.Framework.Vector2 +---@param b2 Microsoft.Xna.Framework.Vector2 +---@param areLinesInfinite System.Boolean +---@param intersection Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['MathUtils'].GetLineIntersection = function(a1, a2, b1, b2, areLinesInfinite, intersection) end + +---`Method Public Static` +---@param a1 Microsoft.Xna.Framework.Vector2 +---@param a2 Microsoft.Xna.Framework.Vector2 +---@param axisAligned1 Microsoft.Xna.Framework.Vector2 +---@param axisAligned2 Microsoft.Xna.Framework.Vector2 +---@param isHorizontal System.Boolean +---@param intersection Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['MathUtils'].GetAxisAlignedLineIntersection = function(a1, a2, axisAligned1, axisAligned2, isHorizontal, intersection) end + +---`Method Public Static` +---@param a1 Microsoft.Xna.Framework.Vector2 +---@param a2 Microsoft.Xna.Framework.Vector2 +---@param rect Microsoft.Xna.Framework.Rectangle +---@param intersection Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['MathUtils'].GetLineRectangleIntersection = function(a1, a2, rect, intersection) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].FlipX = function(vector) end + +---`Method Public Static` +---@overload fun(vector:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param point Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['MathUtils'].FlipY = function(point) end + +---`Method Public Static` +---@overload fun(vector:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@param point Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['MathUtils'].YX = function(point) end + +---`Method Public Static` +---@param radians System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].RotatedUnitXRadians = function(radians) end + +---`Method Public Static` +---@param radians System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].RotatedUnitYRadians = function(radians) end + +---`Method Public Static` +---@param circlePos Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@param isLineSegment System.Boolean +---@param intersection1 System.Nullable +---@param intersection2 System.Nullable +---@return System.Int32 +_G['MathUtils'].GetLineCircleIntersections = function(circlePos, radius, point1, point2, isLineSegment, intersection1, intersection2) end + +---`Method Public Static` +---@param lineA Microsoft.Xna.Framework.Vector2 +---@param lineB Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['MathUtils'].LineToPointDistance = function(lineA, lineB, point) end + +---`Method Public Static` +---@param lineA Microsoft.Xna.Framework.Vector2 +---@param lineB Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['MathUtils'].LineToPointDistanceSquared = function(lineA, lineB, point) end + +---`Method Public Static` +---@overload fun(lineA:Microsoft.Xna.Framework.Point, lineB:Microsoft.Xna.Framework.Point, point:Microsoft.Xna.Framework.Point):(System.Double) +---@param lineA Microsoft.Xna.Framework.Vector2 +---@param lineB Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['MathUtils'].LineSegmentToPointDistanceSquared = function(lineA, lineB, point) end + +---`Method Private Static` +---@param line1X System.Double +---@param line1Y System.Double +---@param line2X System.Double +---@param line2Y System.Double +---@param pointX System.Double +---@param pointY System.Double +---@return System.Double +_G['MathUtils'].LineSegmentToPointDistanceSquared = function(line1X, line1Y, line2X, line2Y, pointX, pointY) end + +---`Method Public Static` +---@param lineA Microsoft.Xna.Framework.Vector2 +---@param lineB Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].GetClosestPointOnLineSegment = function(lineA, lineB, point) end + +---`Method Public Static` +---@param circlePos Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param rect Microsoft.Xna.Framework.Rectangle +---@return System.Boolean +_G['MathUtils'].CircleIntersectsRectangle = function(circlePos, radius, rect) end + +---`Method Public Static` +---@param center Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param angle System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].GetPointOnCircumference = function(center, radius, angle) end + +---`Method Public Static` +---@param center Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@param points System.Int32 +---@param firstAngle? System.Single +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['MathUtils'].GetPointsOnCircumference = function(center, radius, points, firstAngle) end + +---`Method Public Static` +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param center Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +_G['MathUtils'].TriangulateConvexHull = function(vertices, center) end + +---`Method Public Static` +---@param points (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['MathUtils'].GiftWrap = function(points) end + +---`Method Public Static` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param iterations System.Int32 +---@param offsetAmount System.Single +---@param rng System.Random +---@param bounds? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +_G['MathUtils'].GenerateJaggedLine = function(start, luaKey__end, iterations, offsetAmount, rng, bounds) end + +---`Method Public Static` +---@param i System.Int64 +---@return System.String +_G['MathUtils'].GetBytesReadable = function(i) end + +---`Method Public Static` +---@param rects (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param point Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].SplitRectanglesHorizontal = function(rects, point) end + +---`Method Public Static` +---@param rects (System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---@param point Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].SplitRectanglesVertical = function(rects, point) end + +---`Method Public Static` +---@overload fun(a:System.Single, b:System.Single, epsilon?:System.Single):(System.Boolean) +---@param a Microsoft.Xna.Framework.Vector2 +---@param b Microsoft.Xna.Framework.Vector2 +---@param epsilon? System.Single +---@return System.Boolean +_G['MathUtils'].NearlyEqual = function(a, b, epsilon) end + +---`Method Public Static` +---@param start Microsoft.Xna.Framework.Vector2 +---@param control Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param t System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].Bezier = function(start, control, luaKey__end, t) end + +---`Method Public Static` +---@param f System.Single +---@param p System.Single +---@return System.Single +_G['MathUtils'].Pow = function(f, p) end + +---`Method Public Static` +---@param f System.Single +---@return System.Single +_G['MathUtils'].Pow2 = function(f) end + +---`Method Public Static` +---@param alignment Barotrauma.Alignment +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].ToVector2 = function(alignment) end + +---`Method Public Static` +---@param point Microsoft.Xna.Framework.Vector2 +---@param target Microsoft.Xna.Framework.Vector2 +---@param radians System.Single +---@param clockWise? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].RotatePointAroundTarget = function(point, target, radians, clockWise) end + +---`Method Public Static` +---@param point Microsoft.Xna.Framework.Vector2 +---@param radians System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['MathUtils'].RotatePoint = function(point, radians) end + +---`Method Public Static` +---@overload fun(up:Microsoft.Xna.Framework.Vector2, center:Microsoft.Xna.Framework.Vector2, size:Microsoft.Xna.Framework.Vector2):((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])) +---@param corners (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param up Microsoft.Xna.Framework.Vector2 +---@param center Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@return (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +_G['MathUtils'].GetImaginaryRect = function(corners, up, center, size) end + +---`Method Public Static` +---@overload fun(corners:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]), point:Microsoft.Xna.Framework.Vector2):(System.Boolean) +---@param c1 Microsoft.Xna.Framework.Vector2 +---@param c2 Microsoft.Xna.Framework.Vector2 +---@param c3 Microsoft.Xna.Framework.Vector2 +---@param c4 Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MathUtils'].RectangleContainsPoint = function(c1, c2, c3, c4, point) end + +---`Method Public Static` +---@param c1 Microsoft.Xna.Framework.Vector2 +---@param c2 Microsoft.Xna.Framework.Vector2 +---@param c3 Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MathUtils'].TriangleContainsPoint = function(c1, c2, c3, point) end + +---`Method Public Static` +---@param min System.Single +---@param max System.Single +---@param v System.Single +---@return System.Single +_G['MathUtils'].InverseLerp = function(min, max, v) end + +---`Method Public Static` +---@param ... System.Single +---@return System.Single +_G['MathUtils'].Min = function(...) end + +---`Method Public Static` +---@param ... System.Single +---@return System.Single +_G['MathUtils'].Max = function(...) end + +---`Method Public Static` +---@param val System.UInt32 +---@return System.UInt32 +_G['MathUtils'].RoundUpToPowerOfTwo = function(val) end + diff --git a/Meta/Types/server/_00007FFD9678B250.lua b/Meta/Types/server/_00007FFD9678B250.lua new file mode 100644 index 0000000..58a8a46 --- /dev/null +++ b/Meta/Types/server/_00007FFD9678B250.lua @@ -0,0 +1,348 @@ +---@meta +---@class System.Math : System.Object +---`Field Private Static` +---@field roundPower10Double (System.Double-arr)|(System.Double[]) +---`Field Public Static` +---@field E System.Double +---`Field Public Static` +---@field PI System.Double +---`Field Public Static` +---@field Tau System.Double +_G['System']['Math'] = {} + +---`Method Public Static` +---@overload fun(val1:System.Byte, val2:System.Byte):(System.Byte) +---@overload fun(val1:System.Decimal, val2:System.Decimal):(System.Decimal) +---@overload fun(val1:System.Double, val2:System.Double):(System.Double) +---@overload fun(val1:System.Int16, val2:System.Int16):(System.Int16) +---@overload fun(val1:System.Int32, val2:System.Int32):(System.Int32) +---@overload fun(val1:System.Int64, val2:System.Int64):(System.Int64) +---@overload fun(val1:System.IntPtr, val2:System.IntPtr):(System.IntPtr) +---@overload fun(val1:System.SByte, val2:System.SByte):(System.SByte) +---@overload fun(val1:System.Single, val2:System.Single):(System.Single) +---@overload fun(val1:System.UInt16, val2:System.UInt16):(System.UInt16) +---@overload fun(val1:System.UInt32, val2:System.UInt32):(System.UInt32) +---@overload fun(val1:System.UInt64, val2:System.UInt64):(System.UInt64) +---@param val1 System.UIntPtr +---@param val2 System.UIntPtr +---@return System.UIntPtr +_G['System']['Math'].Min = function(val1, val2) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].MinMagnitude = function(x, y) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].ReciprocalEstimate = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].ReciprocalSqrtEstimate = function(d) end + +---`Method Public Static` +---@overload fun(d:System.Decimal):(System.Decimal) +---@overload fun(d:System.Decimal, decimals:System.Int32):(System.Decimal) +---@overload fun(d:System.Decimal, mode:System.MidpointRounding):(System.Decimal) +---@overload fun(d:System.Decimal, decimals:System.Int32, mode:System.MidpointRounding):(System.Decimal) +---@overload fun(a:System.Double):(System.Double) +---@overload fun(value:System.Double, digits:System.Int32):(System.Double) +---@overload fun(value:System.Double, mode:System.MidpointRounding):(System.Double) +---@param value System.Double +---@param digits System.Int32 +---@param mode System.MidpointRounding +---@return System.Double +_G['System']['Math'].Round = function(value, digits, mode) end + +---`Method Public Static` +---@overload fun(value:System.Decimal):(System.Int32) +---@overload fun(value:System.Double):(System.Int32) +---@overload fun(value:System.Int16):(System.Int32) +---@overload fun(value:System.Int32):(System.Int32) +---@overload fun(value:System.Int64):(System.Int32) +---@overload fun(value:System.IntPtr):(System.Int32) +---@overload fun(value:System.SByte):(System.Int32) +---@param value System.Single +---@return System.Int32 +_G['System']['Math'].Sign = function(value) end + +---`Method Public Static` +---@overload fun(d:System.Decimal):(System.Decimal) +---@param d System.Double +---@return System.Double +_G['System']['Math'].Truncate = function(d) end + +---`Method Private Static` +---@param min System.Math.T +---@param max System.Math.T +_G['System']['Math'].ThrowMinMaxException = function(min, max) end + +---`Method Public Static` +---@param x System.Double +---@param n System.Int32 +---@return System.Double +_G['System']['Math'].ScaleB = function(x, n) end + +---`Method Public Static` +---@overload fun(value:System.Double):(System.Double) +---@overload fun(value:System.Single):(System.Single) +---@overload fun(value:System.Int16):(System.Int16) +---@overload fun(value:System.Int32):(System.Int32) +---@overload fun(value:System.Int64):(System.Int64) +---@overload fun(value:System.IntPtr):(System.IntPtr) +---@overload fun(value:System.SByte):(System.SByte) +---@param value System.Decimal +---@return System.Decimal +_G['System']['Math'].Abs = function(value) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Acos = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Acosh = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Asin = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Asinh = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Atan = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Atanh = function(d) end + +---`Method Public Static` +---@param y System.Double +---@param x System.Double +---@return System.Double +_G['System']['Math'].Atan2 = function(y, x) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Cbrt = function(d) end + +---`Method Public Static` +---@overload fun(a:System.Double):(System.Double) +---@param d System.Decimal +---@return System.Decimal +_G['System']['Math'].Ceiling = function(d) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Cos = function(d) end + +---`Method Public Static` +---@param value System.Double +---@return System.Double +_G['System']['Math'].Cosh = function(value) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Exp = function(d) end + +---`Method Public Static` +---@overload fun(d:System.Double):(System.Double) +---@param d System.Decimal +---@return System.Decimal +_G['System']['Math'].Floor = function(d) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@param z System.Double +---@return System.Double +_G['System']['Math'].FusedMultiplyAdd = function(x, y, z) end + +---`Method Public Static` +---@param x System.Double +---@return System.Int32 +_G['System']['Math'].ILogB = function(x) end + +---`Method Public Static` +---@overload fun(d:System.Double):(System.Double) +---@param a System.Double +---@param newBase System.Double +---@return System.Double +_G['System']['Math'].Log = function(a, newBase) end + +---`Method Public Static` +---@param x System.Double +---@return System.Double +_G['System']['Math'].Log2 = function(x) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Log10 = function(d) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].Pow = function(x, y) end + +---`Method Public Static` +---@param a System.Double +---@return System.Double +_G['System']['Math'].Sin = function(a) end + +---`Method Public Static` +---@param x System.Double +---@return System.ValueTuple*1System*Double*1System*Double +_G['System']['Math'].SinCos = function(x) end + +---`Method Private Static` +---@param x System.Double +---@param sin System.Double-ptr +---@param cos System.Double-ptr +_G['System']['Math'].SinCos = function(x, sin, cos) end + +---`Method Public Static` +---@param value System.Double +---@return System.Double +_G['System']['Math'].Sinh = function(value) end + +---`Method Public Static` +---@param d System.Double +---@return System.Double +_G['System']['Math'].Sqrt = function(d) end + +---`Method Public Static` +---@param a System.Double +---@return System.Double +_G['System']['Math'].Tan = function(a) end + +---`Method Public Static` +---@param value System.Double +---@return System.Double +_G['System']['Math'].Tanh = function(value) end + +---`Method Private Static` +---@param x System.Double +---@param intptr System.Double-ptr +---@return System.Double +_G['System']['Math'].ModF = function(x, intptr) end + +---`Method Private Static` +_G['System']['Math'].ThrowAbsOverflow = function() end + +---`Method Public Static` +---@overload fun(a:System.Int32, b:System.Int32):(System.Int64) +---@overload fun(a:System.UInt64, b:System.UInt64, low:System.UInt64-ref):(System.UInt64) +---@param a System.Int64 +---@param b System.Int64 +---@param low System.Int64-ref +---@return System.Int64 +_G['System']['Math'].BigMul = function(a, b, low) end + +---`Method Public Static` +---@param x System.Double +---@return System.Double +_G['System']['Math'].BitDecrement = function(x) end + +---`Method Public Static` +---@param x System.Double +---@return System.Double +_G['System']['Math'].BitIncrement = function(x) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].CopySign = function(x, y) end + +---`Method Public Static` +---@overload fun(a:System.Int32, b:System.Int32, result:System.Int32-ref):(System.Int32) +---@overload fun(a:System.Int64, b:System.Int64, result:System.Int64-ref):(System.Int64) +---@overload fun(left:System.SByte, right:System.SByte):(System.ValueTuple*1System*SByte*1System*SByte) +---@overload fun(left:System.Byte, right:System.Byte):(System.ValueTuple*1System*Byte*1System*Byte) +---@overload fun(left:System.Int16, right:System.Int16):(System.ValueTuple*1System*Int16*1System*Int16) +---@overload fun(left:System.UInt16, right:System.UInt16):(System.ValueTuple*1System*UInt16*1System*UInt16) +---@overload fun(left:System.Int32, right:System.Int32):(System.ValueTuple*1System*Int32*1System*Int32) +---@overload fun(left:System.UInt32, right:System.UInt32):(System.ValueTuple*1System*UInt32*1System*UInt32) +---@overload fun(left:System.Int64, right:System.Int64):(System.ValueTuple*1System*Int64*1System*Int64) +---@overload fun(left:System.UInt64, right:System.UInt64):(System.ValueTuple*1System*UInt64*1System*UInt64) +---@overload fun(left:System.IntPtr, right:System.IntPtr):(System.ValueTuple*1System*IntPtr*1System*IntPtr) +---@param left System.UIntPtr +---@param right System.UIntPtr +---@return System.ValueTuple*1System*UIntPtr*1System*UIntPtr +_G['System']['Math'].DivRem = function(left, right) end + +---`Method Public Static` +---@overload fun(value:System.Byte, min:System.Byte, max:System.Byte):(System.Byte) +---@overload fun(value:System.Decimal, min:System.Decimal, max:System.Decimal):(System.Decimal) +---@overload fun(value:System.Double, min:System.Double, max:System.Double):(System.Double) +---@overload fun(value:System.Int16, min:System.Int16, max:System.Int16):(System.Int16) +---@overload fun(value:System.Int32, min:System.Int32, max:System.Int32):(System.Int32) +---@overload fun(value:System.Int64, min:System.Int64, max:System.Int64):(System.Int64) +---@overload fun(value:System.IntPtr, min:System.IntPtr, max:System.IntPtr):(System.IntPtr) +---@overload fun(value:System.SByte, min:System.SByte, max:System.SByte):(System.SByte) +---@overload fun(value:System.Single, min:System.Single, max:System.Single):(System.Single) +---@overload fun(value:System.UInt16, min:System.UInt16, max:System.UInt16):(System.UInt16) +---@overload fun(value:System.UInt32, min:System.UInt32, max:System.UInt32):(System.UInt32) +---@overload fun(value:System.UInt64, min:System.UInt64, max:System.UInt64):(System.UInt64) +---@param value System.UIntPtr +---@param min System.UIntPtr +---@param max System.UIntPtr +---@return System.UIntPtr +_G['System']['Math'].Clamp = function(value, min, max) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].IEEERemainder = function(x, y) end + +---`Method Public Static` +---@overload fun(val1:System.Byte, val2:System.Byte):(System.Byte) +---@overload fun(val1:System.Decimal, val2:System.Decimal):(System.Decimal) +---@overload fun(val1:System.Double, val2:System.Double):(System.Double) +---@overload fun(val1:System.Int16, val2:System.Int16):(System.Int16) +---@overload fun(val1:System.Int32, val2:System.Int32):(System.Int32) +---@overload fun(val1:System.Int64, val2:System.Int64):(System.Int64) +---@overload fun(val1:System.IntPtr, val2:System.IntPtr):(System.IntPtr) +---@overload fun(val1:System.SByte, val2:System.SByte):(System.SByte) +---@overload fun(val1:System.Single, val2:System.Single):(System.Single) +---@overload fun(val1:System.UInt16, val2:System.UInt16):(System.UInt16) +---@overload fun(val1:System.UInt32, val2:System.UInt32):(System.UInt32) +---@overload fun(val1:System.UInt64, val2:System.UInt64):(System.UInt64) +---@param val1 System.UIntPtr +---@param val2 System.UIntPtr +---@return System.UIntPtr +_G['System']['Math'].Max = function(val1, val2) end + +---`Method Public Static` +---@param x System.Double +---@param y System.Double +---@return System.Double +_G['System']['Math'].MaxMagnitude = function(x, y) end + +---`Constructor Private Static` +---@return System.Math +_G['System']['Math'] = function() end + +---`Constructor Private Static` +---@return System.Math +_G['System']['Math'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9678B760.lua b/Meta/Types/server/_00007FFD9678B760.lua new file mode 100644 index 0000000..bf60b71 --- /dev/null +++ b/Meta/Types/server/_00007FFD9678B760.lua @@ -0,0 +1,250 @@ +---@meta +---@class System.MathF : System.Object +---`Field Private Static` +---@field roundPower10Single (System.Single-arr)|(System.Single[]) +---`Field Public Static` +---@field E System.Single +---`Field Public Static` +---@field PI System.Single +---`Field Public Static` +---@field Tau System.Single +_G['System']['MathF'] = {} + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Acos = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Acosh = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Asin = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Asinh = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Atan = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Atanh = function(x) end + +---`Method Public Static` +---@param y System.Single +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Atan2 = function(y, x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Cbrt = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Ceiling = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Cos = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Cosh = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Exp = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Floor = function(x) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@param z System.Single +---@return System.Single +_G['System']['MathF'].FusedMultiplyAdd = function(x, y, z) end + +---`Method Public Static` +---@param x System.Single +---@return System.Int32 +_G['System']['MathF'].ILogB = function(x) end + +---`Method Public Static` +---@overload fun(x:System.Single):(System.Single) +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].Log = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Log2 = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Log10 = function(x) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].Pow = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Sin = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.ValueTuple*1System*Single*1System*Single +_G['System']['MathF'].SinCos = function(x) end + +---`Method Private Static` +---@param x System.Single +---@param sin System.Single-ptr +---@param cos System.Single-ptr +_G['System']['MathF'].SinCos = function(x, sin, cos) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Sinh = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Sqrt = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Tan = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Tanh = function(x) end + +---`Method Private Static` +---@param x System.Single +---@param intptr System.Single-ptr +---@return System.Single +_G['System']['MathF'].ModF = function(x, intptr) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Abs = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].BitDecrement = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].BitIncrement = function(x) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].CopySign = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].IEEERemainder = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].Max = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].MaxMagnitude = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].Min = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@param y System.Single +---@return System.Single +_G['System']['MathF'].MinMagnitude = function(x, y) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].ReciprocalEstimate = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].ReciprocalSqrtEstimate = function(x) end + +---`Method Public Static` +---@overload fun(x:System.Single):(System.Single) +---@overload fun(x:System.Single, digits:System.Int32):(System.Single) +---@overload fun(x:System.Single, mode:System.MidpointRounding):(System.Single) +---@param x System.Single +---@param digits System.Int32 +---@param mode System.MidpointRounding +---@return System.Single +_G['System']['MathF'].Round = function(x, digits, mode) end + +---`Method Public Static` +---@param x System.Single +---@return System.Int32 +_G['System']['MathF'].Sign = function(x) end + +---`Method Public Static` +---@param x System.Single +---@return System.Single +_G['System']['MathF'].Truncate = function(x) end + +---`Method Public Static` +---@param x System.Single +---@param n System.Int32 +---@return System.Single +_G['System']['MathF'].ScaleB = function(x, n) end + +---`Constructor Private Static` +---@return System.MathF +_G['System']['MathF'] = function() end + +---`Constructor Private Static` +---@return System.MathF +_G['System']['MathF'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9678B970.lua b/Meta/Types/server/_00007FFD9678B970.lua new file mode 100644 index 0000000..3bc2906 --- /dev/null +++ b/Meta/Types/server/_00007FFD9678B970.lua @@ -0,0 +1,114 @@ +---@meta +---@class Microsoft.Xna.Framework.MathHelper : System.Object +---`Field Public Static` +---@field E System.Single +---`Field Public Static` +---@field Log10E System.Single +---`Field Public Static` +---@field Log2E System.Single +---`Field Public Static` +---@field Pi System.Single +---`Field Public Static` +---@field PiOver2 System.Single +---`Field Public Static` +---@field PiOver4 System.Single +---`Field Public Static` +---@field TwoPi System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'] = {} + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param value3 System.Single +---@param amount1 System.Single +---@param amount2 System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].Barycentric = function(value1, value2, value3, amount1, amount2) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param value3 System.Single +---@param value4 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].CatmullRom = function(value1, value2, value3, value4, amount) end + +---`Method Public Static` +---@overload fun(value:System.Single, min:System.Single, max:System.Single):(System.Single) +---@param value System.Int32 +---@param min System.Int32 +---@param max System.Int32 +---@return System.Int32 +_G['Microsoft']['Xna']['Framework']['MathHelper'].Clamp = function(value, min, max) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].Distance = function(value1, value2) end + +---`Method Public Static` +---@param value1 System.Single +---@param tangent1 System.Single +---@param value2 System.Single +---@param tangent2 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].Hermite = function(value1, tangent1, value2, tangent2, amount) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].Lerp = function(value1, value2, amount) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].LerpPrecise = function(value1, value2, amount) end + +---`Method Public Static` +---@overload fun(value1:System.Single, value2:System.Single):(System.Single) +---@param value1 System.Int32 +---@param value2 System.Int32 +---@return System.Int32 +_G['Microsoft']['Xna']['Framework']['MathHelper'].Max = function(value1, value2) end + +---`Method Public Static` +---@overload fun(value1:System.Single, value2:System.Single):(System.Single) +---@param value1 System.Int32 +---@param value2 System.Int32 +---@return System.Int32 +_G['Microsoft']['Xna']['Framework']['MathHelper'].Min = function(value1, value2) end + +---`Method Public Static` +---@param value1 System.Single +---@param value2 System.Single +---@param amount System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].SmoothStep = function(value1, value2, amount) end + +---`Method Public Static` +---@param radians System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].ToDegrees = function(radians) end + +---`Method Public Static` +---@param degrees System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].ToRadians = function(degrees) end + +---`Method Public Static` +---@param angle System.Single +---@return System.Single +_G['Microsoft']['Xna']['Framework']['MathHelper'].WrapAngle = function(angle) end + +---`Method Public Static` +---@param value System.Int32 +---@return System.Boolean +_G['Microsoft']['Xna']['Framework']['MathHelper'].IsPowerOfTwo = function(value) end + diff --git a/Meta/Types/server/_00007FFD9678BBE0.lua b/Meta/Types/server/_00007FFD9678BBE0.lua new file mode 100644 index 0000000..dd23cbe --- /dev/null +++ b/Meta/Types/server/_00007FFD9678BBE0.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.PerformanceCounter : System.Object +---`Field Private Instance` +---@field mutex System.Object +---`Field Private Instance` +---@field sampleBuffer (System.Collections.Generic.Queue*1System*Double)|(fun():(System.Double)) +---`Field Private Instance` +---@field averageFramesPerSecondBuffer (System.Collections.Generic.Queue*1System*Double)|(fun():(System.Double)) +---`Field Private Instance` +---@field timer System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field lastSecondMark System.Int64 +---`Field Private Instance` +---@field lastMinuteMark System.Int64 +---`Field Private Instance` +---@field elapsedTicks (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Queue*2System*Int64)|({[System.String]:((System.Collections.Generic.Queue*1System*Int64)|(fun():(System.Int64)))}) +---`Field Private Instance` +---@field avgTicksPerFrame (System.Collections.Generic.Dictionary*1System*String*1System*Int64)|({[System.String]:(System.Int64)}) +---`Field Private Instance` +---@field tempSavedIdentifiers (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Public Static` +---@field MaximumSamples System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AverageFramesPerSecond System.Double +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentFramesPerSecond System.Double +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AverageFramesPerSecondInPastMinute System.Double +---`Getter Public Instance` +---@field GetSavedIdentifiers (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +_G['PerformanceCounter'] = {} + +---`Method Public Instance` +---@param identifier System.String +---@param ticks System.Int64 +_G['PerformanceCounter'].AddElapsedTicks = function(identifier, ticks) end + +---`Method Public Instance` +---@param identifier System.String +---@return System.Single +_G['PerformanceCounter'].GetAverageElapsedMillisecs = function(identifier) end + +---`Method Public Instance` +---@param deltaTime System.Double +---@return System.Boolean +_G['PerformanceCounter'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@return Barotrauma.PerformanceCounter +_G['PerformanceCounter'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.PerformanceCounter +_G['PerformanceCounter'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9678BFD0.lua b/Meta/Types/server/_00007FFD9678BFD0.lua new file mode 100644 index 0000000..7e14353 --- /dev/null +++ b/Meta/Types/server/_00007FFD9678BFD0.lua @@ -0,0 +1,94 @@ +---@meta +---@class Barotrauma.GameMain : System.Object +---`Field Public Instance` +---@field CommandLineArgs (System.String-arr)|(System.String[]) +---`Field Public Static` +---@field Version System.Version +---`Field Private Static` +---@field world FarseerPhysics.Dynamics.World +---`Field Public Static` +---@field LuaCs Barotrauma.LuaCsSetup +---`Field Public Static` +---@field Server Barotrauma.Networking.GameServer +---`Field Public Static` +---@field GameSession Barotrauma.GameSession +---`Field Public Static` +---@field GameScreen Barotrauma.GameScreen +---`Field Public Static` +---@field NetLobbyScreen Barotrauma.NetLobbyScreen +---`Field Public Static` +---@field SubEditorScreen Barotrauma.Screen +---`Field Public Static` +---@field ShouldRun System.Boolean +---`Field Private Static` +---@field stopwatch System.Diagnostics.Stopwatch +---`Field Private Static` +---@field prevUpdateRates (System.Collections.Generic.Queue*1System*Int32)|(fun():(System.Int32)) +---`Field Private Static` +---@field updateCount System.Int32 +---`Getter Public Static` +---@field IsSingleplayer System.Boolean +---`Getter Public Static` +---@field IsMultiplayer System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field World FarseerPhysics.Dynamics.World +---`Getter Public Static` +---@field NetworkMember Barotrauma.Networking.NetworkMember +---`Getter Public Static` +---
`Setter Private Static` +---@field Instance Barotrauma.GameMain +---`Getter Public Static` +---
`Setter Private Static` +---@field MainThread System.Threading.Thread +---`Getter Public Static` +---@field VanillaContent Barotrauma.ContentPackage +_G['GameMain'] = {} + +---`Method Public Instance` +_G['GameMain'].Init = function() end + +---`Method Private Instance` +_G['GameMain'].CheckContentPackage = function() end + +---`Method Public Instance` +_G['GameMain'].StartServer = function() end + +---`Method Public Instance` +_G['GameMain'].CloseServer = function() end + +---`Method Public Instance` +_G['GameMain'].Run = function() end + +---`Method Public Static` +_G['GameMain'].ResetFrameTime = function() end + +---`Method Public Instance` +---@param loader (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +---@param waitKeyHit? System.Boolean +---@return Barotrauma.CoroutineHandle +_G['GameMain'].ShowLoading = function(loader, waitKeyHit) end + +---`Method Public Instance` +_G['GameMain'].Exit = function() end + +---`Constructor Public Instance` +---@overload fun(args:(System.String-arr)|(System.String[])):Barotrauma.GameMain +---@return Barotrauma.GameMain +_G['GameMain'] = function() end + +---`Constructor Public Instance` +---@overload fun(args:(System.String-arr)|(System.String[])):Barotrauma.GameMain +---@return Barotrauma.GameMain +_G['GameMain'].__new = function() end + +---`Constructor Private Static` +---@overload fun(args:(System.String-arr)|(System.String[])):Barotrauma.GameMain +---@return Barotrauma.GameMain +_G['GameMain'] = function() end + +---`Constructor Private Static` +---@overload fun(args:(System.String-arr)|(System.String[])):Barotrauma.GameMain +---@return Barotrauma.GameMain +_G['GameMain'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9678C418.lua b/Meta/Types/server/_00007FFD9678C418.lua new file mode 100644 index 0000000..420933a --- /dev/null +++ b/Meta/Types/server/_00007FFD9678C418.lua @@ -0,0 +1,149 @@ +---@meta +---@class Barotrauma.SerializableProperty : System.Object +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field Attributes System.ComponentModel.AttributeCollection +---`Field Public Instance` +---@field PropertyType System.Type +---`Field Public Instance` +---@field OverridePrefabValues System.Boolean +---`Field Public Instance` +---@field PropertyInfo System.Reflection.PropertyInfo +---`Field Private Instance` +---@field valueGetters (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Func*2System*Object*2System*Object)|({[Barotrauma.Identifier]:((System.Func*1System*Object*1System*Object)|(fun(arg:System.Object):(System.Object)))}) +---`Field Private Static` +---@field supportedTypes (System.Collections.Immutable.ImmutableDictionary*1System*Type*1System*String)|({[System.Type]:(System.String)}) +---`Field Private Static` +---@field cachedProperties (System.Collections.Generic.Dictionary*1System*Type*1System*Collections*Generic*Dictionary*2Barotrauma*Identifier*2Barotrauma*SerializableProperty)|({[System.Type]:((System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}))}) +_G['SerializableProperty'] = {} + +---`Method Public Instance` +---@return Barotrauma.SerializableProperty.T +_G['SerializableProperty'].GetAttribute = function() end + +---`Method Public Instance` +---@param parentObject System.Object +---@param val System.Object +_G['SerializableProperty'].SetValue = function(parentObject, val) end + +---`Method Public Instance` +---@overload fun(parentObject:System.Object, value:System.String):(System.Boolean) +---@overload fun(parentObject:System.Object, value:System.Object):(System.Boolean) +---@overload fun(parentObject:System.Object, value:System.Single):(System.Boolean) +---@overload fun(parentObject:System.Object, value:System.Boolean):(System.Boolean) +---@param parentObject System.Object +---@param value System.Int32 +---@return System.Boolean +_G['SerializableProperty'].TrySetValue = function(parentObject, value) end + +---`Method Private Static` +---@param stringArrayValues System.String +---@return (System.String-arr)|(System.String[]) +_G['SerializableProperty'].ParseStringArray = function(stringArrayValues) end + +---`Method Private Static` +---@param stringArrayValues System.String +---@return (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +_G['SerializableProperty'].ParseIdentifierArray = function(stringArrayValues) end + +---`Method Public Instance` +---@param parentObject System.Object +---@return System.Object +_G['SerializableProperty'].GetValue = function(parentObject) end + +---`Method Public Instance` +---@param parentObject System.Object +---@return System.Single +_G['SerializableProperty'].GetFloatValue = function(parentObject) end + +---`Method Public Instance` +---@param parentObject System.Object +---@return System.Boolean +_G['SerializableProperty'].GetBoolValue = function(parentObject) end + +---`Method Public Static` +---@param type System.Type +---@return System.String +_G['SerializableProperty'].GetSupportedTypeName = function(type) end + +---`Method Private Instance` +---@param parentObject System.Object +---@return System.Object +_G['SerializableProperty'].TryGetValueWithoutReflection = function(parentObject) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.Single-ref +---@return System.Boolean +_G['SerializableProperty'].TryGetFloatValueWithoutReflection = function(parentObject, value) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.Boolean-ref +---@return System.Boolean +_G['SerializableProperty'].TryGetBoolValueWithoutReflection = function(parentObject, value) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.String-ref +---@return System.Boolean +_G['SerializableProperty'].TryGetStringValueWithoutReflection = function(parentObject, value) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.Single +---@return System.Boolean +_G['SerializableProperty'].TrySetFloatValueWithoutReflection = function(parentObject, value) end + +---`Method Private Instance` +---@param parentObject System.Object +---@param value System.Boolean +---@return System.Boolean +_G['SerializableProperty'].TrySetBoolValueWithoutReflection = function(parentObject, value) end + +---`Method Public Static` +---@overload fun(obj:Barotrauma.ISerializableEntity):((System.Collections.Generic.List*1Barotrauma*SerializableProperty)|(Barotrauma.SerializableProperty[])) +---@param obj System.Object +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['SerializableProperty'].GetProperties = function(obj) end + +---`Method Public Static` +---@param obj System.Object +---@param element? System.Xml.Linq.XElement +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['SerializableProperty'].DeserializeProperties = function(obj, element) end + +---`Method Public Static` +---@param obj Barotrauma.ISerializableEntity +---@param element System.Xml.Linq.XElement +---@param saveIfDefault? System.Boolean +---@param ignoreEditable? System.Boolean +_G['SerializableProperty'].SerializeProperties = function(obj, element, saveIfDefault, ignoreEditable) end + +---`Method Public Static` +---@param entity Barotrauma.ISerializableEntity +---@param configElement Barotrauma.ContentXElement +---@param savedVersion System.Version +_G['SerializableProperty'].UpgradeGameVersion = function(entity, configElement, savedVersion) end + +---`Constructor Public Instance` +---@overload fun(property:System.ComponentModel.PropertyDescriptor):Barotrauma.SerializableProperty +---@return Barotrauma.SerializableProperty +_G['SerializableProperty'] = function() end + +---`Constructor Public Instance` +---@overload fun(property:System.ComponentModel.PropertyDescriptor):Barotrauma.SerializableProperty +---@return Barotrauma.SerializableProperty +_G['SerializableProperty'].__new = function() end + +---`Constructor Private Static` +---@overload fun(property:System.ComponentModel.PropertyDescriptor):Barotrauma.SerializableProperty +---@return Barotrauma.SerializableProperty +_G['SerializableProperty'] = function() end + +---`Constructor Private Static` +---@overload fun(property:System.ComponentModel.PropertyDescriptor):Barotrauma.SerializableProperty +---@return Barotrauma.SerializableProperty +_G['SerializableProperty'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9678CDB0.lua b/Meta/Types/server/_00007FFD9678CDB0.lua new file mode 100644 index 0000000..f08391f --- /dev/null +++ b/Meta/Types/server/_00007FFD9678CDB0.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.Range*1System*Single : System.ValueType +---`Field Private Instance` +---@field start System.Single +---`Field Private Instance` +---@field end System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Start System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field End System.Single +_G['Range*1System*Single'] = {} + +---`Method Public Instance` +---@param v System.Single-ref +---@return System.Boolean +_G['Range*1System*Single'].Contains = function(v) end + +---`Method Private Instance` +_G['Range*1System*Single'].VerifyStartLessThanEnd = function() end + +---`Method Private Instance` +_G['Range*1System*Single'].VerifyEndGreaterThanStart = function() end + +---`Constructor Public Instance` +---@param start System.Single +---@param luaKey__end System.Single +---@return Barotrauma.Range*1System*Single +_G['Range*1System*Single'] = function(start, luaKey__end) end + +---`Constructor Public Instance` +---@param start System.Single +---@param luaKey__end System.Single +---@return Barotrauma.Range*1System*Single +_G['Range*1System*Single'].__new = function(start, luaKey__end) end + diff --git a/Meta/Types/server/_00007FFD9678D048.lua b/Meta/Types/server/_00007FFD9678D048.lua new file mode 100644 index 0000000..21a9577 --- /dev/null +++ b/Meta/Types/server/_00007FFD9678D048.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.Range*1System*Int32 : System.ValueType +---`Field Private Instance` +---@field start System.Int32 +---`Field Private Instance` +---@field end System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Start System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field End System.Int32 +_G['Range*1System*Int32'] = {} + +---`Method Public Instance` +---@param v System.Int32-ref +---@return System.Boolean +_G['Range*1System*Int32'].Contains = function(v) end + +---`Method Private Instance` +_G['Range*1System*Int32'].VerifyStartLessThanEnd = function() end + +---`Method Private Instance` +_G['Range*1System*Int32'].VerifyEndGreaterThanStart = function() end + +---`Constructor Public Instance` +---@param start System.Int32 +---@param luaKey__end System.Int32 +---@return Barotrauma.Range*1System*Int32 +_G['Range*1System*Int32'] = function(start, luaKey__end) end + +---`Constructor Public Instance` +---@param start System.Int32 +---@param luaKey__end System.Int32 +---@return Barotrauma.Range*1System*Int32 +_G['Range*1System*Int32'].__new = function(start, luaKey__end) end + diff --git a/Meta/Types/server/_00007FFD9678D718.lua b/Meta/Types/server/_00007FFD9678D718.lua new file mode 100644 index 0000000..89d4936 --- /dev/null +++ b/Meta/Types/server/_00007FFD9678D718.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.LanguageIdentifier : System.ValueType +---`Field Public Instance` +---@field Value Barotrauma.Identifier +---`Field Public Static` +---@field None Barotrauma.LanguageIdentifier +---`Getter Public Instance` +---@field ValueHash System.Int32 +_G['LanguageIdentifier'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['LanguageIdentifier'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['LanguageIdentifier'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['LanguageIdentifier'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(value:Barotrauma.Identifier):Barotrauma.LanguageIdentifier +---@return Barotrauma.LanguageIdentifier +_G['LanguageIdentifier'] = function() end + +---`Constructor Public Instance` +---@overload fun(value:Barotrauma.Identifier):Barotrauma.LanguageIdentifier +---@return Barotrauma.LanguageIdentifier +_G['LanguageIdentifier'].__new = function() end + +---`Constructor Private Static` +---@overload fun(value:Barotrauma.Identifier):Barotrauma.LanguageIdentifier +---@return Barotrauma.LanguageIdentifier +_G['LanguageIdentifier'] = function() end + +---`Constructor Private Static` +---@overload fun(value:Barotrauma.Identifier):Barotrauma.LanguageIdentifier +---@return Barotrauma.LanguageIdentifier +_G['LanguageIdentifier'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9678D7B8.lua b/Meta/Types/server/_00007FFD9678D7B8.lua new file mode 100644 index 0000000..cac540f --- /dev/null +++ b/Meta/Types/server/_00007FFD9678D7B8.lua @@ -0,0 +1,138 @@ +---@meta +---@class Barotrauma.LocalizedString : System.Object +---@operator add(Barotrauma.LocalizedString):Barotrauma.LocalizedString +---@operator add(System.Object):Barotrauma.LocalizedString +---`Field Private Instance` +---@field languageVersion System.Int32 +---`Field NonPublic Instance` +---@field cachedValue System.String +---`Field Public Static` +---@field EmptyString Barotrauma.RawLString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Language Barotrauma.LanguageIdentifier +---`Getter Public Instance` +---@field Value System.String +---`Getter Public Instance` +---@field Length System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field Loaded System.Boolean +_G['LocalizedString'] = {} + +---`Method NonPublic Instance` +_G['LocalizedString'].UpdateLanguage = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['LocalizedString'].MustRetrieveValue = function() end + +---`Method NonPublic Static` +---@param str Barotrauma.LocalizedString +---@return System.Boolean +_G['LocalizedString'].MustRetrieveValue = function(str) end + +---`Method Public Instance Abstract Virtual` +_G['LocalizedString'].RetrieveValue = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['LocalizedString'].ToString = function() end + +---`Method Public Instance` +---@overload fun(subStr:System.String, comparison?:System.StringComparison):(System.Boolean) +---@param chr System.Char +---@param comparison? System.StringComparison +---@return System.Boolean +_G['LocalizedString'].Contains = function(chr, comparison) end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['LocalizedString'].ToUpper = function() end + +---`Method Public Static` +---@overload fun(separator:System.String, ...:Barotrauma.LocalizedString):(Barotrauma.LocalizedString) +---@param separator System.String +---@param subStrs (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---@return Barotrauma.LocalizedString +_G['LocalizedString'].Join = function(separator, subStrs) end + +---`Method Public Instance` +---@param fallback Barotrauma.LocalizedString +---@param useDefaultLanguageIfFound? System.Boolean +---@return Barotrauma.LocalizedString +_G['LocalizedString'].Fallback = function(fallback, useDefaultLanguageIfFound) end + +---`Method Public Instance` +---@param ... System.Char +---@return (System.Collections.Generic.IReadOnlyList*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +_G['LocalizedString'].Split = function(...) end + +---`Method Public Instance` +---@overload fun(find:Barotrauma.Identifier, replace:Barotrauma.LocalizedString, stringComparison?:System.StringComparison):(Barotrauma.LocalizedString) +---@overload fun(find:System.String, replace:Barotrauma.LocalizedString, stringComparison?:System.StringComparison):(Barotrauma.LocalizedString) +---@param find Barotrauma.LocalizedString +---@param replace Barotrauma.LocalizedString +---@param stringComparison? System.StringComparison +---@return Barotrauma.LocalizedString +_G['LocalizedString'].Replace = function(find, replace, stringComparison) end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['LocalizedString'].TrimStart = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['LocalizedString'].TrimEnd = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['LocalizedString'].ToLower = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['LocalizedString'].Equals = function(obj) end + +---`Method Public Instance` +---@overload fun(other:Barotrauma.LocalizedString, comparison?:System.StringComparison):(System.Boolean) +---@param other System.String +---@param comparison? System.StringComparison +---@return System.Boolean +_G['LocalizedString'].Equals = function(other, comparison) end + +---`Method Public Instance` +---@overload fun(other:Barotrauma.LocalizedString, comparison?:System.StringComparison):(System.Boolean) +---@param other System.String +---@param comparison? System.StringComparison +---@return System.Boolean +_G['LocalizedString'].StartsWith = function(other, comparison) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['LocalizedString'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Int32 +_G['LocalizedString'].CompareTo = function(obj) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['LocalizedString'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['LocalizedString'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['LocalizedString'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['LocalizedString'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967A10E8.lua b/Meta/Types/server/_00007FFD967A10E8.lua new file mode 100644 index 0000000..2c0b746 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A10E8.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.AddedPunctuationLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStrs (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field punctuationSymbol System.Char +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['AddedPunctuationLString'] = {} + +---`Method Public Instance Virtual` +_G['AddedPunctuationLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param symbol System.Char +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.AddedPunctuationLString +_G['AddedPunctuationLString'] = function(symbol, ...) end + +---`Constructor Public Instance` +---@param symbol System.Char +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.AddedPunctuationLString +_G['AddedPunctuationLString'].__new = function(symbol, ...) end + diff --git a/Meta/Types/server/_00007FFD967A2430.lua b/Meta/Types/server/_00007FFD967A2430.lua new file mode 100644 index 0000000..37078ef --- /dev/null +++ b/Meta/Types/server/_00007FFD967A2430.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.CapitalizeLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['CapitalizeLString'] = {} + +---`Method Public Instance Virtual` +_G['CapitalizeLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param nStr Barotrauma.LocalizedString +---@return Barotrauma.CapitalizeLString +_G['CapitalizeLString'] = function(nStr) end + +---`Constructor Public Instance` +---@param nStr Barotrauma.LocalizedString +---@return Barotrauma.CapitalizeLString +_G['CapitalizeLString'].__new = function(nStr) end + diff --git a/Meta/Types/server/_00007FFD967A2608.lua b/Meta/Types/server/_00007FFD967A2608.lua new file mode 100644 index 0000000..e0b8dad --- /dev/null +++ b/Meta/Types/server/_00007FFD967A2608.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.ConcatLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field left Barotrauma.LocalizedString +---`Field Private Instance` +---@field right Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['ConcatLString'] = {} + +---`Method Public Instance Virtual` +_G['ConcatLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param l Barotrauma.LocalizedString +---@param r Barotrauma.LocalizedString +---@return Barotrauma.ConcatLString +_G['ConcatLString'] = function(l, r) end + +---`Constructor Public Instance` +---@param l Barotrauma.LocalizedString +---@param r Barotrauma.LocalizedString +---@return Barotrauma.ConcatLString +_G['ConcatLString'].__new = function(l, r) end + diff --git a/Meta/Types/server/_00007FFD967A2858.lua b/Meta/Types/server/_00007FFD967A2858.lua new file mode 100644 index 0000000..345173e --- /dev/null +++ b/Meta/Types/server/_00007FFD967A2858.lua @@ -0,0 +1,40 @@ +---@meta +---@class Barotrauma.FallbackLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field primary Barotrauma.LocalizedString +---`Field Private Instance` +---@field fallback Barotrauma.LocalizedString +---`Field Private Instance` +---@field useDefaultLanguageIfFound System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PrimaryIsLoaded System.Boolean +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['FallbackLString'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['FallbackLString'].MustRetrieveValue = function() end + +---`Method Public Instance Virtual` +_G['FallbackLString'].RetrieveValue = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['FallbackLString'].GetLastFallback = function() end + +---`Constructor Public Instance` +---@param primary Barotrauma.LocalizedString +---@param fallback Barotrauma.LocalizedString +---@param useDefaultLanguageIfFound? System.Boolean +---@return Barotrauma.FallbackLString +_G['FallbackLString'] = function(primary, fallback, useDefaultLanguageIfFound) end + +---`Constructor Public Instance` +---@param primary Barotrauma.LocalizedString +---@param fallback Barotrauma.LocalizedString +---@param useDefaultLanguageIfFound? System.Boolean +---@return Barotrauma.FallbackLString +_G['FallbackLString'].__new = function(primary, fallback, useDefaultLanguageIfFound) end + diff --git a/Meta/Types/server/_00007FFD967A2A40.lua b/Meta/Types/server/_00007FFD967A2A40.lua new file mode 100644 index 0000000..624393b --- /dev/null +++ b/Meta/Types/server/_00007FFD967A2A40.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.FormattedLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field str Barotrauma.LocalizedString +---`Field Private Instance` +---@field subStrs (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['FormattedLString'] = {} + +---`Method Public Instance Virtual` +_G['FormattedLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param str Barotrauma.LocalizedString +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.FormattedLString +_G['FormattedLString'] = function(str, ...) end + +---`Constructor Public Instance` +---@param str Barotrauma.LocalizedString +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.FormattedLString +_G['FormattedLString'].__new = function(str, ...) end + diff --git a/Meta/Types/server/_00007FFD967A2C28.lua b/Meta/Types/server/_00007FFD967A2C28.lua new file mode 100644 index 0000000..a80f989 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A2C28.lua @@ -0,0 +1,29 @@ +---@meta +---@class Barotrauma.InputTypeLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Field Private Instance` +---@field useColorHighlight System.Boolean +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['InputTypeLString'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['InputTypeLString'].MustRetrieveValue = function() end + +---`Method Public Instance Virtual` +_G['InputTypeLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param nStr Barotrauma.LocalizedString +---@param useColorHighlight? System.Boolean +---@return Barotrauma.InputTypeLString +_G['InputTypeLString'] = function(nStr, useColorHighlight) end + +---`Constructor Public Instance` +---@param nStr Barotrauma.LocalizedString +---@param useColorHighlight? System.Boolean +---@return Barotrauma.InputTypeLString +_G['InputTypeLString'].__new = function(nStr, useColorHighlight) end + diff --git a/Meta/Types/server/_00007FFD967A2E00.lua b/Meta/Types/server/_00007FFD967A2E00.lua new file mode 100644 index 0000000..0273f0e --- /dev/null +++ b/Meta/Types/server/_00007FFD967A2E00.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.JoinLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field subStrs (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---`Field Private Instance` +---@field separator System.String +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['JoinLString'] = {} + +---`Method Public Instance Virtual` +_G['JoinLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param separator System.String +---@param subStrs (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---@return Barotrauma.JoinLString +_G['JoinLString'] = function(separator, subStrs) end + +---`Constructor Public Instance` +---@param separator System.String +---@param subStrs (System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString)|(fun():(Barotrauma.LocalizedString)) +---@return Barotrauma.JoinLString +_G['JoinLString'].__new = function(separator, subStrs) end + diff --git a/Meta/Types/server/_00007FFD967A3040.lua b/Meta/Types/server/_00007FFD967A3040.lua new file mode 100644 index 0000000..dc34b15 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A3040.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.LowerLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['LowerLString'] = {} + +---`Method Public Instance Virtual` +_G['LowerLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@return Barotrauma.LowerLString +_G['LowerLString'] = function(nestedStr) end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@return Barotrauma.LowerLString +_G['LowerLString'].__new = function(nestedStr) end + diff --git a/Meta/Types/server/_00007FFD967A31F8.lua b/Meta/Types/server/_00007FFD967A31F8.lua new file mode 100644 index 0000000..a60a211 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A31F8.lua @@ -0,0 +1,23 @@ +---@meta +---@class Barotrauma.RawLString : Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['RawLString'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['RawLString'].MustRetrieveValue = function() end + +---`Method Public Instance Virtual` +_G['RawLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param value System.String +---@return Barotrauma.RawLString +_G['RawLString'] = function(value) end + +---`Constructor Public Instance` +---@param value System.String +---@return Barotrauma.RawLString +_G['RawLString'].__new = function(value) end + diff --git a/Meta/Types/server/_00007FFD967A3440.lua b/Meta/Types/server/_00007FFD967A3440.lua new file mode 100644 index 0000000..bf3067d --- /dev/null +++ b/Meta/Types/server/_00007FFD967A3440.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.ReplaceLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Field Private Instance` +---@field replacements (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*LocalizedString*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|({[Barotrauma.LocalizedString]:(System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals)}) +---`Field Private Instance` +---@field stringComparison System.StringComparison +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['ReplaceLString'] = {} + +---`Method Private Static` +---@param text System.String +---@param variableTag System.String +---@param variableValue System.String +---@return System.String +_G['ReplaceLString'].HandleVariableCapitalization = function(text, variableTag, variableValue) end + +---`Method Public Instance Virtual` +_G['ReplaceLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, r:(System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals))):Barotrauma.ReplaceLString +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, ...:System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString):Barotrauma.ReplaceLString +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, r:(System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals))):Barotrauma.ReplaceLString +---@param nStr Barotrauma.LocalizedString +---@param sc System.StringComparison +---@param ... System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString +---@return Barotrauma.ReplaceLString +_G['ReplaceLString'] = function(nStr, sc, ...) end + +---`Constructor Public Instance` +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, r:(System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals))):Barotrauma.ReplaceLString +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, ...:System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString):Barotrauma.ReplaceLString +---@overload fun(nStr:Barotrauma.LocalizedString, sc:System.StringComparison, r:(System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals))):Barotrauma.ReplaceLString +---@param nStr Barotrauma.LocalizedString +---@param sc System.StringComparison +---@param ... System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString +---@return Barotrauma.ReplaceLString +_G['ReplaceLString'].__new = function(nStr, sc, ...) end + diff --git a/Meta/Types/server/_00007FFD967A3808.lua b/Meta/Types/server/_00007FFD967A3808.lua new file mode 100644 index 0000000..ef8b9f8 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A3808.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.ServerMsgLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field serverMessage System.String +---`Field Private Instance` +---@field messageSplit (System.Collections.Immutable.ImmutableArray*1System*String)|(System.String[]) +---`Field Private Instance` +---@field loadedSuccessfully Barotrauma.LocalizedString.LoadedSuccessfully +---`Field Private Static` +---@field reFormattedMessage System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field reReplacedMessage System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field messageFormatters (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Func*2System*String*2System*String)|({[Barotrauma.Identifier]:((System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)))}) +---`Field Private Static` +---@field serverMessageCharacters (System.Collections.Immutable.ImmutableHashSet*1System*Char)|(System.Char[]) +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['ServerMsgLString'] = {} + +---`Method Private Static` +---@param message System.String +---@return System.Boolean +_G['ServerMsgLString'].IsServerMessageWithVariables = function(message) end + +---`Method Public Instance Virtual` +_G['ServerMsgLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@overload fun(serverMsg:System.String):Barotrauma.ServerMsgLString +---@return Barotrauma.ServerMsgLString +_G['ServerMsgLString'] = function() end + +---`Constructor Public Instance` +---@overload fun(serverMsg:System.String):Barotrauma.ServerMsgLString +---@return Barotrauma.ServerMsgLString +_G['ServerMsgLString'].__new = function() end + +---`Constructor Private Static` +---@overload fun(serverMsg:System.String):Barotrauma.ServerMsgLString +---@return Barotrauma.ServerMsgLString +_G['ServerMsgLString'] = function() end + +---`Constructor Private Static` +---@overload fun(serverMsg:System.String):Barotrauma.ServerMsgLString +---@return Barotrauma.ServerMsgLString +_G['ServerMsgLString'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967A3E80.lua b/Meta/Types/server/_00007FFD967A3E80.lua new file mode 100644 index 0000000..38c6c64 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A3E80.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.SplitLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field loaded System.Boolean +---`Field Private Instance` +---@field splitter Barotrauma.LStringSplitter +---`Field Private Instance` +---@field index System.Int32 +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['SplitLString'] = {} + +---`Method Public Instance Virtual` +_G['SplitLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param splitter Barotrauma.LStringSplitter +---@param index System.Int32 +---@return Barotrauma.SplitLString +_G['SplitLString'] = function(splitter, index) end + +---`Constructor Public Instance` +---@param splitter Barotrauma.LStringSplitter +---@param index System.Int32 +---@return Barotrauma.SplitLString +_G['SplitLString'].__new = function(splitter, index) end + diff --git a/Meta/Types/server/_00007FFD967A5730.lua b/Meta/Types/server/_00007FFD967A5730.lua new file mode 100644 index 0000000..4efc989 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A5730.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.TagLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field tags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field loadedSuccessfully Barotrauma.LocalizedString.LoadedSuccessfully +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UsingDefaultLanguageAsFallback System.Boolean +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['TagLString'] = {} + +---`Method Public Instance Virtual` +_G['TagLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param ... Barotrauma.Identifier +---@return Barotrauma.TagLString +_G['TagLString'] = function(...) end + +---`Constructor Public Instance` +---@param ... Barotrauma.Identifier +---@return Barotrauma.TagLString +_G['TagLString'].__new = function(...) end + diff --git a/Meta/Types/server/_00007FFD967A61E0.lua b/Meta/Types/server/_00007FFD967A61E0.lua new file mode 100644 index 0000000..402c8fd --- /dev/null +++ b/Meta/Types/server/_00007FFD967A61E0.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.TrimLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Field Private Instance` +---@field mode Barotrauma.TrimLString.Mode +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['TrimLString'] = {} + +---`Method Public Instance Virtual` +_G['TrimLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@param mode Barotrauma.TrimLString.Mode +---@return Barotrauma.TrimLString +_G['TrimLString'] = function(nestedStr, mode) end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@param mode Barotrauma.TrimLString.Mode +---@return Barotrauma.TrimLString +_G['TrimLString'].__new = function(nestedStr, mode) end + diff --git a/Meta/Types/server/_00007FFD967A63B8.lua b/Meta/Types/server/_00007FFD967A63B8.lua new file mode 100644 index 0000000..e2584cb --- /dev/null +++ b/Meta/Types/server/_00007FFD967A63B8.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.UpperLString : Barotrauma.LocalizedString +---`Field Private Instance` +---@field nestedStr Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['UpperLString'] = {} + +---`Method Public Instance Virtual` +_G['UpperLString'].RetrieveValue = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.LocalizedString +_G['UpperLString'].ToUpper = function() end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@return Barotrauma.UpperLString +_G['UpperLString'] = function(nestedStr) end + +---`Constructor Public Instance` +---@param nestedStr Barotrauma.LocalizedString +---@return Barotrauma.UpperLString +_G['UpperLString'].__new = function(nestedStr) end + diff --git a/Meta/Types/server/_00007FFD967A6AE0.lua b/Meta/Types/server/_00007FFD967A6AE0.lua new file mode 100644 index 0000000..14013ce --- /dev/null +++ b/Meta/Types/server/_00007FFD967A6AE0.lua @@ -0,0 +1,88 @@ +---@meta +---@class Barotrauma.RichString : System.Object +---`Field NonPublic Instance` +---@field loaded System.Boolean +---`Field NonPublic Instance` +---@field language Barotrauma.LanguageIdentifier +---`Field Private Instance` +---@field languageVersion System.Int32 +---`Field NonPublic Instance` +---@field cachedSanitizedValue System.String +---`Field Private Instance` +---@field postProcess (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---`Field Private Instance` +---@field shouldParseRichTextData System.Boolean +---`Field Private Instance` +---@field originalStr Barotrauma.LocalizedString +---`Field Public Instance` +---@field SanitizedString Barotrauma.LocalizedString +---`Getter Public Instance` +---@field SanitizedValue System.String +---`Getter Public Instance` +---@field Length System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NestedStr Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RichTextData System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*RichTextData +_G['RichString'] = {} + +---`Method Public Static` +---@param str Barotrauma.LocalizedString +---@param postProcess? (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---@return Barotrauma.RichString +_G['RichString'].Rich = function(str, postProcess) end + +---`Method Public Static` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.RichString +_G['RichString'].Plain = function(str) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['RichString'].MustRetrieveValue = function() end + +---`Method Public Instance` +_G['RichString'].RetrieveValue = function() end + +---`Method Public Instance` +---@return Barotrauma.RichString +_G['RichString'].ToUpper = function() end + +---`Method Public Instance` +---@return Barotrauma.RichString +_G['RichString'].ToLower = function() end + +---`Method Public Instance` +---@param from System.String +---@param to System.String +---@param stringComparison? System.StringComparison +---@return Barotrauma.RichString +_G['RichString'].Replace = function(from, to, stringComparison) end + +---`Method Public Instance Virtual` +---@return System.String +_G['RichString'].ToString = function() end + +---`Method Public Instance` +---@overload fun(str:System.String, stringComparison?:System.StringComparison):(System.Boolean) +---@param chr System.Char +---@param stringComparison? System.StringComparison +---@return System.Boolean +_G['RichString'].Contains = function(chr, stringComparison) end + +---`Constructor Private Instance` +---@param nestedStr Barotrauma.LocalizedString +---@param shouldParseRichTextData System.Boolean +---@param postProcess? (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---@return Barotrauma.RichString +_G['RichString'] = function(nestedStr, shouldParseRichTextData, postProcess) end + +---`Constructor Private Instance` +---@param nestedStr Barotrauma.LocalizedString +---@param shouldParseRichTextData System.Boolean +---@param postProcess? (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +---@return Barotrauma.RichString +_G['RichString'].__new = function(nestedStr, shouldParseRichTextData, postProcess) end + diff --git a/Meta/Types/server/_00007FFD967A6C10.lua b/Meta/Types/server/_00007FFD967A6C10.lua new file mode 100644 index 0000000..8dc8f70 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A6C10.lua @@ -0,0 +1,40 @@ +---@meta +---@class Barotrauma.RichTextData : System.Object +---`Field Public Instance` +---@field StartIndex System.Int32 +---`Field Public Instance` +---@field EndIndex System.Int32 +---`Field Public Instance` +---@field Color System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Public Instance` +---@field Metadata System.String +---`Field Public Instance` +---@field Alpha System.Single +---`Field Private Static` +---@field definitionIndicator System.Char +---`Field Private Static` +---@field attributeSeparator System.Char +---`Field Private Static` +---@field keyValueSeparator System.Char +---`Field Private Static` +---@field colorDefinition System.String +---`Field Private Static` +---@field metadataDefinition System.String +---`Field Private Static` +---@field endDefinition System.String +_G['RichTextData'] = {} + +---`Method Public Static` +---@param text System.String +---@param sanitizedText System.String-ref +---@return System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*RichTextData +_G['RichTextData'].GetRichTextData = function(text, sanitizedText) end + +---`Constructor Public Instance` +---@return Barotrauma.RichTextData +_G['RichTextData'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.RichTextData +_G['RichTextData'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967A75A8.lua b/Meta/Types/server/_00007FFD967A75A8.lua new file mode 100644 index 0000000..c2c2c3b --- /dev/null +++ b/Meta/Types/server/_00007FFD967A75A8.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.StripRichTagsLString : Barotrauma.LocalizedString +---`Field Public Instance` +---@field RichStr Barotrauma.RichString +---`Getter Public Instance Virtual` +---@field Loaded System.Boolean +_G['StripRichTagsLString'] = {} + +---`Method Public Instance Virtual` +_G['StripRichTagsLString'].RetrieveValue = function() end + +---`Constructor Public Instance` +---@param richStr Barotrauma.RichString +---@return Barotrauma.StripRichTagsLString +_G['StripRichTagsLString'] = function(richStr) end + +---`Constructor Public Instance` +---@param richStr Barotrauma.RichString +---@return Barotrauma.StripRichTagsLString +_G['StripRichTagsLString'].__new = function(richStr) end + diff --git a/Meta/Types/server/_00007FFD967A9418.lua b/Meta/Types/server/_00007FFD967A9418.lua new file mode 100644 index 0000000..845538b --- /dev/null +++ b/Meta/Types/server/_00007FFD967A9418.lua @@ -0,0 +1,186 @@ +---@meta +---@class Barotrauma.TextManager : System.Object +---`Field Public Static` +---@field DebugDraw System.Boolean +---`Field Public Static` +---@field DefaultLanguage Barotrauma.LanguageIdentifier +---`Field Public Static` +---@field TextPacks (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*LanguageIdentifier*1System*Collections*Immutable*ImmutableList*2Barotrauma*TextPack)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*LanguageIdentifier*1System*Collections*Immutable*ImmutableList*2Barotrauma*TextPack)) +---`Field Private Static` +---@field cachedStrings (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*WeakReference*2Barotrauma*TagLString)|({[Barotrauma.Identifier]:(System.WeakReference*1Barotrauma*TagLString)}) +---`Field Private Static` +---@field nonCacheableTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field SpeciallyHandledCharCategories (System.Collections.Immutable.ImmutableArray*1Barotrauma*TextManager*SpeciallyHandledCharCategory)|(Barotrauma.TextManager.SpeciallyHandledCharCategory[]) +---`Field Private Static` +---@field SpeciallyHandledCharacterRanges (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*TextManager*SpeciallyHandledCharCategory*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Range*3System*Int32)|({[Barotrauma.TextManager.SpeciallyHandledCharCategory]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[]))}) +---`Getter Public Static` +---@field AvailableLanguages (System.Collections.Generic.IEnumerable*1Barotrauma*LanguageIdentifier)|(fun():(Barotrauma.LanguageIdentifier)) +---`Getter Public Static` +---
`Setter Private Static` +---@field LanguageVersion System.Int32 +_G['TextManager'] = {} + +---`Method Private Static` +---@param ... System.Text.Unicode.UnicodeRange +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[]) +_G['TextManager'].UnicodeToIntRanges = function(...) end + +---`Method Public Static` +---@overload fun(text:Barotrauma.LocalizedString):(Barotrauma.TextManager.SpeciallyHandledCharCategory) +---@param text System.String +---@return Barotrauma.TextManager.SpeciallyHandledCharCategory +_G['TextManager'].GetSpeciallyHandledCategories = function(text) end + +---`Method Public Static` +---@overload fun(text:Barotrauma.LocalizedString):(System.Boolean) +---@param text System.String +---@return System.Boolean +_G['TextManager'].IsCJK = function(text) end + +---`Method Public Static` +_G['TextManager'].VerifyLanguageAvailable = function() end + +---`Method Public Static` +---@overload fun(tag:System.String):(System.Boolean) +---@overload fun(tag:Barotrauma.Identifier):(System.Boolean) +---@param tag Barotrauma.Identifier +---@param language Barotrauma.LanguageIdentifier +---@return System.Boolean +_G['TextManager'].ContainsTag = function(tag, language) end + +---`Method Public Static` +---@overload fun(tag:System.String):((System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))) +---@param tag Barotrauma.Identifier +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['TextManager'].GetAll = function(tag) end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2System*String)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1System*String)) +_G['TextManager'].GetAllTagTextPairs = function() end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['TextManager'].GetTextFiles = function() end + +---`Method Private Static` +---@param directory System.String +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['TextManager'].GetTextFilesRecursive = function(directory) end + +---`Method Public Static` +---@param languageIdentifier Barotrauma.LanguageIdentifier +---@return System.String +_G['TextManager'].GetTranslatedLanguageName = function(languageIdentifier) end + +---`Method Public Static` +_G['TextManager'].ClearCache = function() end + +---`Method Public Static` +---@overload fun(...:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@overload fun(tag:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@overload fun(tag:System.String):(Barotrauma.LocalizedString) +---@param ... System.String +---@return Barotrauma.LocalizedString +_G['TextManager'].Get = function(...) end + +---`Method Public Static` +---@param punctuationSymbol System.Char +---@param ... Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['TextManager'].AddPunctuation = function(punctuationSymbol, ...) end + +---`Method Public Static` +---@overload fun(tag:Barotrauma.Identifier, ...:System.Object):(Barotrauma.LocalizedString) +---@param str Barotrauma.LocalizedString +---@param ... System.Object +---@return Barotrauma.LocalizedString +_G['TextManager'].GetFormatted = function(str, ...) end + +---`Method Public Static` +---@overload fun(str:System.String):(System.String) +---@param message System.String +---@param ... System.ValueTuple*1System*String*1System*String +---@return System.String +_G['TextManager'].FormatServerMessage = function(message, ...) end + +---`Method NonPublic Static` +---@param charInfo Barotrauma.CharacterInfo +---@param message System.String +---@param ... System.ValueTuple*1System*String*1System*String +---@return System.String +_G['TextManager'].FormatServerMessageWithPronouns = function(charInfo, message, ...) end + +---`Method Public Static` +---@param separator System.String +---@param parts (System.String-arr)|(System.String[]) +---@param namePrefix? System.String +---@return System.String +_G['TextManager'].JoinServerMessages = function(separator, parts, namePrefix) end + +---`Method Public Static` +---@param str Barotrauma.LocalizedString +---@param useColorHighlight? System.Boolean +---@return Barotrauma.LocalizedString +_G['TextManager'].ParseInputTypes = function(str, useColorHighlight) end + +---`Method Public Static` +---@overload fun(tag:System.String, varName:System.String, value:Barotrauma.LocalizedString, formatCapitals?:Barotrauma.FormatCapitals):(Barotrauma.LocalizedString) +---@param tag Barotrauma.Identifier +---@param varName Barotrauma.Identifier +---@param value Barotrauma.LocalizedString +---@param formatCapitals? Barotrauma.FormatCapitals +---@return Barotrauma.LocalizedString +_G['TextManager'].GetWithVariable = function(tag, varName, value, formatCapitals) end + +---`Method Public Static` +---@overload fun(tag:System.String, ...:System.ValueTuple*1System*String*1System*String):(Barotrauma.LocalizedString) +---@overload fun(tag:System.String, ...:System.ValueTuple*1System*String*1Barotrauma*LocalizedString):(Barotrauma.LocalizedString) +---@overload fun(tag:System.String, ...:System.ValueTuple*1System*String*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals):(Barotrauma.LocalizedString) +---@overload fun(tag:System.String, ...:System.ValueTuple*1System*String*1System*String*1Barotrauma*FormatCapitals):(Barotrauma.LocalizedString) +---@overload fun(tag:Barotrauma.Identifier, ...:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString):(Barotrauma.LocalizedString) +---@param tag Barotrauma.Identifier +---@param replacements (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals)|(fun():(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals)) +---@return Barotrauma.LocalizedString +_G['TextManager'].GetWithVariables = function(tag, replacements) end + +---`Method Public Static` +---@param description Barotrauma.LocalizedString-ref +---@param descriptionElement System.Xml.Linq.XElement +---@param customTagReplacer? (System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String)) +_G['TextManager'].ConstructDescription = function(description, descriptionElement, customTagReplacer) end + +---`Method Public Static` +---@param amount System.Int32 +---@param includeCurrencySymbol? System.Boolean +---@return Barotrauma.LocalizedString +_G['TextManager'].FormatCurrency = function(amount, includeCurrencySymbol) end + +---`Method Public Static` +---@param serverMessage System.String +---@return Barotrauma.LocalizedString +_G['TextManager'].GetServerMessage = function(serverMessage) end + +---`Method Public Static` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['TextManager'].Capitalize = function(str) end + +---`Method Public Static` +_G['TextManager'].IncrementLanguageVersion = function() end + +---`Method Public Static` +---@param lang Barotrauma.LanguageIdentifier +_G['TextManager'].CheckForDuplicates = function(lang) end + +---`Method Public Static` +_G['TextManager'].WriteToCSV = function() end + +---`Constructor Private Static` +---@return Barotrauma.TextManager +_G['TextManager'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.TextManager +_G['TextManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967A9D10.lua b/Meta/Types/server/_00007FFD967A9D10.lua new file mode 100644 index 0000000..02bacfa --- /dev/null +++ b/Meta/Types/server/_00007FFD967A9D10.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.TextPack : System.Object +---`Field Public Instance` +---@field ContentFile Barotrauma.TextFile +---`Field Public Instance` +---@field Language Barotrauma.LanguageIdentifier +---`Field Public Instance` +---@field Texts (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*TextPack*Text)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*TextPack*Text)|(Barotrauma.TextPack.Text[]))}) +---`Field Public Instance` +---@field TranslatedName System.String +---`Field Public Instance` +---@field NoWhitespace System.Boolean +_G['TextPack'] = {} + +---`Method Public Instance` +---@param index System.Int32 +_G['TextPack'].CheckForDuplicates = function(index) end + +---`Method Public Instance` +---@param index System.Int32 +_G['TextPack'].WriteToCSV = function(index) end + +---`Constructor Public Instance` +---@param file Barotrauma.TextFile +---@param mainElement Barotrauma.ContentXElement +---@param language Barotrauma.LanguageIdentifier +---@return Barotrauma.TextPack +_G['TextPack'] = function(file, mainElement, language) end + +---`Constructor Public Instance` +---@param file Barotrauma.TextFile +---@param mainElement Barotrauma.ContentXElement +---@param language Barotrauma.LanguageIdentifier +---@return Barotrauma.TextPack +_G['TextPack'].__new = function(file, mainElement, language) end + diff --git a/Meta/Types/server/_00007FFD967A9FB8.lua b/Meta/Types/server/_00007FFD967A9FB8.lua new file mode 100644 index 0000000..b4d0955 --- /dev/null +++ b/Meta/Types/server/_00007FFD967A9FB8.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.INetSerializableStruct +_G['INetSerializableStruct'] = {} + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@return Barotrauma.INetSerializableStruct.T +_G['INetSerializableStruct'].Read = function(inc) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param bitField Barotrauma.ReadOnlyBitField +---@return Barotrauma.INetSerializableStruct.T +_G['INetSerializableStruct'].ReadInternal = function(inc, bitField) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['INetSerializableStruct'].Write = function(msg) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param bitField Barotrauma.WriteOnlyBitField +_G['INetSerializableStruct'].WriteInternal = function(msg, bitField) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.AccountInfo +---@param data Barotrauma.T-ref +---@return System.Boolean +_G['INetSerializableStruct'].TryRead = function(inc, sender, data) end + diff --git a/Meta/Types/server/_00007FFD967AA1B0.lua b/Meta/Types/server/_00007FFD967AA1B0.lua new file mode 100644 index 0000000..2e1cec5 --- /dev/null +++ b/Meta/Types/server/_00007FFD967AA1B0.lua @@ -0,0 +1,50 @@ +---@meta +---@class Barotrauma.Networking.AccountInfo : System.ValueType +---`Field Public Instance` +---@field AccountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---`Field Public Instance` +---@field OtherMatchingIds (System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*AccountId)|(Barotrauma.Networking.AccountId[]) +---`Field Public Static` +---@field None Barotrauma.Networking.AccountInfo +---`Getter Public Instance` +---@field IsNone System.Boolean +_G['AccountInfo'] = {} + +---`Method Public Instance` +---@param accountId Barotrauma.Networking.AccountId +---@return System.Boolean +_G['AccountInfo'].Matches = function(accountId) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['AccountInfo'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['AccountInfo'].GetHashCode = function() end + +---`Constructor Public Instance` +---@overload fun(accountId:Barotrauma.Networking.AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@overload fun(accountId:Barotrauma.Option*1Barotrauma*Networking*AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@return Barotrauma.Networking.AccountInfo +_G['AccountInfo'] = function() end + +---`Constructor Public Instance` +---@overload fun(accountId:Barotrauma.Networking.AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@overload fun(accountId:Barotrauma.Option*1Barotrauma*Networking*AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@return Barotrauma.Networking.AccountInfo +_G['AccountInfo'].__new = function() end + +---`Constructor Private Static` +---@overload fun(accountId:Barotrauma.Networking.AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@overload fun(accountId:Barotrauma.Option*1Barotrauma*Networking*AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@return Barotrauma.Networking.AccountInfo +_G['AccountInfo'] = function() end + +---`Constructor Private Static` +---@overload fun(accountId:Barotrauma.Networking.AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@overload fun(accountId:Barotrauma.Option*1Barotrauma*Networking*AccountId, ...:Barotrauma.Networking.AccountId):Barotrauma.Networking.AccountInfo +---@return Barotrauma.Networking.AccountInfo +_G['AccountInfo'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967ABCB8.lua b/Meta/Types/server/_00007FFD967ABCB8.lua new file mode 100644 index 0000000..470eb9a --- /dev/null +++ b/Meta/Types/server/_00007FFD967ABCB8.lua @@ -0,0 +1,232 @@ +---@meta +---@class System.Net.IPAddress : System.Object +---`Field Private Instance` +---@field _addressOrScopeId System.UInt32 +---`Field Private Instance` +---@field _numbers (System.UInt16-arr)|(System.UInt16[]) +---`Field Private Instance` +---@field _toString System.String +---`Field Private Instance` +---@field _hashCode System.Int32 +---`Field Public Static` +---@field Any System.Net.IPAddress +---`Field Public Static` +---@field Loopback System.Net.IPAddress +---`Field Public Static` +---@field Broadcast System.Net.IPAddress +---`Field Public Static` +---@field None System.Net.IPAddress +---`Field Public Static` +---@field IPv6Any System.Net.IPAddress +---`Field Public Static` +---@field IPv6Loopback System.Net.IPAddress +---`Field Public Static` +---@field IPv6None System.Net.IPAddress +---`Field Private Static` +---@field s_loopbackMappedToIPv6 System.Net.IPAddress +---`Getter Private Instance` +---@field IsIPv4 System.Boolean +---`Getter Private Instance` +---@field IsIPv6 System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field PrivateAddress System.UInt32 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field PrivateScopeId System.UInt32 +---`Getter Public Instance` +---@field AddressFamily System.Net.Sockets.AddressFamily +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScopeId System.Int64 +---`Getter Public Instance` +---@field IsIPv6Multicast System.Boolean +---`Getter Public Instance` +---@field IsIPv6LinkLocal System.Boolean +---`Getter Public Instance` +---@field IsIPv6SiteLocal System.Boolean +---`Getter Public Instance` +---@field IsIPv6Teredo System.Boolean +---`Getter Public Instance` +---@field IsIPv6UniqueLocal System.Boolean +---`Getter Public Instance` +---@field IsIPv4MappedToIPv6 System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Address System.Int64 +_G['IPAddress'] = {} + +---`Method Public Static` +---@overload fun(ipString:System.String, address:System.Net.IPAddress-ref):(System.Boolean) +---@param ipSpan System.ReadOnlySpan*1System*Char +---@param address System.Net.IPAddress-ref +---@return System.Boolean +_G['IPAddress'].TryParse = function(ipSpan, address) end + +---`Method Public Static` +---@overload fun(ipString:System.String):(System.Net.IPAddress) +---@param ipSpan System.ReadOnlySpan*1System*Char +---@return System.Net.IPAddress +_G['IPAddress'].Parse = function(ipSpan) end + +---`Method Public Instance` +---@param destination System.Span*1System*Byte +---@param bytesWritten System.Int32-ref +---@return System.Boolean +_G['IPAddress'].TryWriteBytes = function(destination, bytesWritten) end + +---`Method Private Instance` +---@param destination System.Span*1System*Byte +_G['IPAddress'].WriteIPv6Bytes = function(destination) end + +---`Method Private Instance` +---@param destination System.Span*1System*Byte +_G['IPAddress'].WriteIPv4Bytes = function(destination) end + +---`Method Public Instance` +---@return (System.Byte-arr)|(System.Byte[]) +_G['IPAddress'].GetAddressBytes = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['IPAddress'].ToString = function() end + +---`Method Public Instance` +---@param destination System.Span*1System*Char +---@param charsWritten System.Int32-ref +---@return System.Boolean +_G['IPAddress'].TryFormat = function(destination, charsWritten) end + +---`Method Public Static` +---@overload fun(host:System.Int64):(System.Int64) +---@overload fun(host:System.Int32):(System.Int32) +---@param host System.Int16 +---@return System.Int16 +_G['IPAddress'].HostToNetworkOrder = function(host) end + +---`Method Public Static` +---@overload fun(network:System.Int64):(System.Int64) +---@overload fun(network:System.Int32):(System.Int32) +---@param network System.Int16 +---@return System.Int16 +_G['IPAddress'].NetworkToHostOrder = function(network) end + +---`Method Public Static` +---@param address System.Net.IPAddress +---@return System.Boolean +_G['IPAddress'].IsLoopback = function(address) end + +---`Method Public Instance Virtual` +---@param comparand System.Object +---@return System.Boolean +_G['IPAddress'].Equals = function(comparand) end + +---`Method NonPublic Instance` +---@param comparand System.Net.IPAddress +---@return System.Boolean +_G['IPAddress'].Equals = function(comparand) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['IPAddress'].GetHashCode = function() end + +---`Method Public Instance` +---@return System.Net.IPAddress +_G['IPAddress'].MapToIPv6 = function() end + +---`Method Public Instance` +---@return System.Net.IPAddress +_G['IPAddress'].MapToIPv4 = function() end + +---`Method Private Static` +---@return (System.Byte-arr)|(System.Byte[]) +_G['IPAddress'].ThrowAddressNullException = function() end + +---`Constructor Public Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'] = function() end + +---`Constructor Public Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'].__new = function() end + +---`Constructor NonPublic Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'].__new = function() end + +---`Constructor Private Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'] = function() end + +---`Constructor Private Instance` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'].__new = function() end + +---`Constructor Private Static` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'] = function() end + +---`Constructor Private Static` +---@overload fun(newAddress:System.Int64):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[]), scopeid:System.Int64):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte, scopeid:System.Int64):System.Net.IPAddress +---@overload fun(numbers:System.ReadOnlySpan*1System*UInt16, scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(numbers:(System.UInt16-arr)|(System.UInt16[]), scopeid:System.UInt32):System.Net.IPAddress +---@overload fun(address:(System.Byte-arr)|(System.Byte[])):System.Net.IPAddress +---@overload fun(address:System.ReadOnlySpan*1System*Byte):System.Net.IPAddress +---@return System.Net.IPAddress +_G['IPAddress'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967ABE70.lua b/Meta/Types/server/_00007FFD967ABE70.lua new file mode 100644 index 0000000..d7cf385 --- /dev/null +++ b/Meta/Types/server/_00007FFD967ABE70.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.Address : System.Object +---`Getter Public Instance Abstract Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Abstract Virtual` +---@field IsLocalHost System.Boolean +_G['Address'] = {} + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*Address +_G['Address'].Parse = function(str) end + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Address'].Equals = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['Address'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Address'].ToString = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.Address +_G['Address'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.Address +_G['Address'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967AC070.lua b/Meta/Types/server/_00007FFD967AC070.lua new file mode 100644 index 0000000..310924c --- /dev/null +++ b/Meta/Types/server/_00007FFD967AC070.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.Networking.LidgrenAddress : Barotrauma.Networking.Address +---`Field Public Instance` +---@field NetAddress System.Net.IPAddress +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['LidgrenAddress'] = {} + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*LidgrenAddress +_G['LidgrenAddress'].Parse = function(endpointStr) end + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*LidgrenAddress +_G['LidgrenAddress'].ParseHostName = function(endpointStr) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['LidgrenAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['LidgrenAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param netAddress System.Net.IPAddress +---@return Barotrauma.Networking.LidgrenAddress +_G['LidgrenAddress'] = function(netAddress) end + +---`Constructor Public Instance` +---@param netAddress System.Net.IPAddress +---@return Barotrauma.Networking.LidgrenAddress +_G['LidgrenAddress'].__new = function(netAddress) end + diff --git a/Meta/Types/server/_00007FFD967AC1B8.lua b/Meta/Types/server/_00007FFD967AC1B8.lua new file mode 100644 index 0000000..f03a60f --- /dev/null +++ b/Meta/Types/server/_00007FFD967AC1B8.lua @@ -0,0 +1,17 @@ +---@meta +---@class Barotrauma.Networking.P2PAddress : Barotrauma.Networking.Address +_G['P2PAddress'] = {} + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*P2PAddress +_G['P2PAddress'].Parse = function(str) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.P2PAddress +_G['P2PAddress'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.P2PAddress +_G['P2PAddress'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967AC2F8.lua b/Meta/Types/server/_00007FFD967AC2F8.lua new file mode 100644 index 0000000..5f357cd --- /dev/null +++ b/Meta/Types/server/_00007FFD967AC2F8.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.SteamP2PAddress : Barotrauma.Networking.P2PAddress +---`Field Public Instance` +---@field SteamId Barotrauma.Networking.SteamId +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['SteamP2PAddress'] = {} + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*SteamP2PAddress +_G['SteamP2PAddress'].Parse = function(endpointStr) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['SteamP2PAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['SteamP2PAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param steamId Barotrauma.Networking.SteamId +---@return Barotrauma.Networking.SteamP2PAddress +_G['SteamP2PAddress'] = function(steamId) end + +---`Constructor Public Instance` +---@param steamId Barotrauma.Networking.SteamId +---@return Barotrauma.Networking.SteamP2PAddress +_G['SteamP2PAddress'].__new = function(steamId) end + diff --git a/Meta/Types/server/_00007FFD967AC498.lua b/Meta/Types/server/_00007FFD967AC498.lua new file mode 100644 index 0000000..9481142 --- /dev/null +++ b/Meta/Types/server/_00007FFD967AC498.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Networking.PipeAddress : Barotrauma.Networking.Address +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['PipeAddress'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['PipeAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['PipeAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.PipeAddress +_G['PipeAddress'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.PipeAddress +_G['PipeAddress'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967AC608.lua b/Meta/Types/server/_00007FFD967AC608.lua new file mode 100644 index 0000000..e5b786e --- /dev/null +++ b/Meta/Types/server/_00007FFD967AC608.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Networking.UnknownAddress : Barotrauma.Networking.Address +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['UnknownAddress'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['UnknownAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['UnknownAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.UnknownAddress +_G['UnknownAddress'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.UnknownAddress +_G['UnknownAddress'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967AC838.lua b/Meta/Types/server/_00007FFD967AC838.lua new file mode 100644 index 0000000..feedf1c --- /dev/null +++ b/Meta/Types/server/_00007FFD967AC838.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.Networking.EosP2PAddress : Barotrauma.Networking.P2PAddress +---`Field Public Instance` +---@field EosStringRepresentation System.String +---`Field Private Static` +---@field prefix System.String +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field IsLocalHost System.Boolean +_G['EosP2PAddress'] = {} + +---`Method Public Static` +---@param addressStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*EosP2PAddress +_G['EosP2PAddress'].Parse = function(addressStr) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['EosP2PAddress'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['EosP2PAddress'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param value System.String +---@return Barotrauma.Networking.EosP2PAddress +_G['EosP2PAddress'] = function(value) end + +---`Constructor Public Instance` +---@param value System.String +---@return Barotrauma.Networking.EosP2PAddress +_G['EosP2PAddress'].__new = function(value) end + diff --git a/Meta/Types/server/_00007FFD967ACA30.lua b/Meta/Types/server/_00007FFD967ACA30.lua new file mode 100644 index 0000000..30ddf23 --- /dev/null +++ b/Meta/Types/server/_00007FFD967ACA30.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Networking.Endpoint : System.Object +---`Field Public Instance` +---@field Address Barotrauma.Networking.Address +---`Getter Public Instance Abstract Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Abstract Virtual` +---@field ServerTypeString Barotrauma.LocalizedString +_G['Endpoint'] = {} + +---`Method Public Instance Abstract Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Endpoint'].Equals = function(obj) end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['Endpoint'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['Endpoint'].ToString = function() end + +---`Method Public Static` +---@param str System.String +---@return Barotrauma.Option*1Barotrauma*Networking*Endpoint +_G['Endpoint'].Parse = function(str) end + +---`Constructor Public Instance` +---@param address Barotrauma.Networking.Address +---@return Barotrauma.Networking.Endpoint +_G['Endpoint'] = function(address) end + +---`Constructor Public Instance` +---@param address Barotrauma.Networking.Address +---@return Barotrauma.Networking.Endpoint +_G['Endpoint'].__new = function(address) end + diff --git a/Meta/Types/server/_00007FFD967ACC80.lua b/Meta/Types/server/_00007FFD967ACC80.lua new file mode 100644 index 0000000..910edbc --- /dev/null +++ b/Meta/Types/server/_00007FFD967ACC80.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.Networking.LidgrenEndpoint : Barotrauma.Networking.Endpoint +---`Field Public Instance` +---@field NetEndpoint System.Net.IPEndPoint +---`Getter Public Instance` +---@field Port System.Int32 +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field ServerTypeString Barotrauma.LocalizedString +_G['LidgrenEndpoint'] = {} + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*LidgrenEndpoint +_G['LidgrenEndpoint'].Parse = function(endpointStr) end + +---`Method Public Static` +---@param endpointStr System.String +---@param tryParseHostName System.Boolean +---@return Barotrauma.Option*1Barotrauma*Networking*LidgrenEndpoint +_G['LidgrenEndpoint'].ParseFromWithHostNameCheck = function(endpointStr, tryParseHostName) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['LidgrenEndpoint'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['LidgrenEndpoint'].GetHashCode = function() end + +---`Constructor Public Instance` +---@overload fun(address:System.Net.IPAddress, port:System.Int32):Barotrauma.Networking.LidgrenEndpoint +---@param netEndpoint System.Net.IPEndPoint +---@return Barotrauma.Networking.LidgrenEndpoint +_G['LidgrenEndpoint'] = function(netEndpoint) end + +---`Constructor Public Instance` +---@overload fun(address:System.Net.IPAddress, port:System.Int32):Barotrauma.Networking.LidgrenEndpoint +---@param netEndpoint System.Net.IPEndPoint +---@return Barotrauma.Networking.LidgrenEndpoint +_G['LidgrenEndpoint'].__new = function(netEndpoint) end + diff --git a/Meta/Types/server/_00007FFD967ACF78.lua b/Meta/Types/server/_00007FFD967ACF78.lua new file mode 100644 index 0000000..57fab4e --- /dev/null +++ b/Meta/Types/server/_00007FFD967ACF78.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Networking.SteamP2PEndpoint : Barotrauma.Networking.P2PEndpoint +---`Getter Public Instance` +---@field SteamId Barotrauma.Networking.SteamId +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field ServerTypeString Barotrauma.LocalizedString +_G['SteamP2PEndpoint'] = {} + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['SteamP2PEndpoint'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['SteamP2PEndpoint'].Equals = function(obj) end + +---`Method Public Static` +---@param endpointStr System.String +---@return Barotrauma.Option*1Barotrauma*Networking*SteamP2PEndpoint +_G['SteamP2PEndpoint'].Parse = function(endpointStr) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Networking.P2PConnection +_G['SteamP2PEndpoint'].MakeConnectionFromEndpoint = function() end + +---`Constructor Public Instance` +---@param steamId Barotrauma.Networking.SteamId +---@return Barotrauma.Networking.SteamP2PEndpoint +_G['SteamP2PEndpoint'] = function(steamId) end + +---`Constructor Public Instance` +---@param steamId Barotrauma.Networking.SteamId +---@return Barotrauma.Networking.SteamP2PEndpoint +_G['SteamP2PEndpoint'].__new = function(steamId) end + diff --git a/Meta/Types/server/_00007FFD967AD138.lua b/Meta/Types/server/_00007FFD967AD138.lua new file mode 100644 index 0000000..9d466b2 --- /dev/null +++ b/Meta/Types/server/_00007FFD967AD138.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Networking.PipeEndpoint : Barotrauma.Networking.Endpoint +---`Getter Public Instance Virtual` +---@field StringRepresentation System.String +---`Getter Public Instance Virtual` +---@field ServerTypeString Barotrauma.LocalizedString +_G['PipeEndpoint'] = {} + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['PipeEndpoint'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['PipeEndpoint'].GetHashCode = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.PipeEndpoint +_G['PipeEndpoint'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.PipeEndpoint +_G['PipeEndpoint'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967AD468.lua b/Meta/Types/server/_00007FFD967AD468.lua new file mode 100644 index 0000000..295baac --- /dev/null +++ b/Meta/Types/server/_00007FFD967AD468.lua @@ -0,0 +1,109 @@ +---@meta +---@class Barotrauma.Md5Hash : System.Object +---`Field Public Instance` +---@field ByteRepresentation (System.Byte-arr)|(System.Byte[]) +---`Field Public Instance` +---@field StringRepresentation System.String +---`Field Public Instance` +---@field ShortRepresentation System.String +---`Field Public Static` +---@field Blank Barotrauma.Md5Hash +---`Field Private Static` +---@field stringHashRegex System.Text.RegularExpressions.Regex +_G['Md5Hash'] = {} + +---`Method Private Static` +---@param s System.String +---@return System.String +_G['Md5Hash'].RemoveWhitespace = function(s) end + +---`Method Private Static` +---@param bytes (System.Byte-arr)|(System.Byte[]) +---@param stringRepresentation System.String-ref +---@param byteRepresentation System.Byte-arr-ref +_G['Md5Hash'].CalculateHash = function(bytes, stringRepresentation, byteRepresentation) end + +---`Method Private Static` +---@param byteHash (System.Byte-arr)|(System.Byte[]) +---@return System.String +_G['Md5Hash'].ByteRepresentationToStringRepresentation = function(byteHash) end + +---`Method Private Static` +---@param strHash System.String +---@return (System.Byte-arr)|(System.Byte[]) +_G['Md5Hash'].StringRepresentationToByteRepresentation = function(strHash) end + +---`Method Public Static` +---@param fullHash System.String +---@return System.String +_G['Md5Hash'].GetShortHash = function(fullHash) end + +---`Method Public Static` +---@param hash System.String +---@return Barotrauma.Md5Hash +_G['Md5Hash'].StringAsHash = function(hash) end + +---`Method Public Static` +---@param hashes (System.Collections.Generic.IEnumerable*1Barotrauma*Md5Hash)|(fun():(Barotrauma.Md5Hash)) +---@return Barotrauma.Md5Hash +_G['Md5Hash'].MergeHashes = function(hashes) end + +---`Method Public Static` +---@param bytes (System.Byte-arr)|(System.Byte[]) +---@return Barotrauma.Md5Hash +_G['Md5Hash'].CalculateForBytes = function(bytes) end + +---`Method Public Static` +---@param bytes (System.Byte-arr)|(System.Byte[]) +---@return Barotrauma.Md5Hash +_G['Md5Hash'].BytesAsHash = function(bytes) end + +---`Method Public Static` +---@param path System.String +---@param options Barotrauma.Md5Hash.StringHashOptions +---@return Barotrauma.Md5Hash +_G['Md5Hash'].CalculateForFile = function(path, options) end + +---`Method Public Static` +---@param str System.String +---@param options Barotrauma.Md5Hash.StringHashOptions +---@return Barotrauma.Md5Hash +_G['Md5Hash'].CalculateForString = function(str, options) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Md5Hash'].ToString = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['Md5Hash'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['Md5Hash'].GetHashCode = function() end + +---`Constructor Private Instance` +---@overload fun(md5Hash:System.String):Barotrauma.Md5Hash +---@overload fun(bytes:(System.Byte-arr)|(System.Byte[]), calculate:System.Boolean):Barotrauma.Md5Hash +---@return Barotrauma.Md5Hash +_G['Md5Hash'] = function() end + +---`Constructor Private Instance` +---@overload fun(md5Hash:System.String):Barotrauma.Md5Hash +---@overload fun(bytes:(System.Byte-arr)|(System.Byte[]), calculate:System.Boolean):Barotrauma.Md5Hash +---@return Barotrauma.Md5Hash +_G['Md5Hash'].__new = function() end + +---`Constructor Private Static` +---@overload fun(md5Hash:System.String):Barotrauma.Md5Hash +---@overload fun(bytes:(System.Byte-arr)|(System.Byte[]), calculate:System.Boolean):Barotrauma.Md5Hash +---@return Barotrauma.Md5Hash +_G['Md5Hash'] = function() end + +---`Constructor Private Static` +---@overload fun(md5Hash:System.String):Barotrauma.Md5Hash +---@overload fun(bytes:(System.Byte-arr)|(System.Byte[]), calculate:System.Boolean):Barotrauma.Md5Hash +---@return Barotrauma.Md5Hash +_G['Md5Hash'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967AD6C0.lua b/Meta/Types/server/_00007FFD967AD6C0.lua new file mode 100644 index 0000000..cb16e92 --- /dev/null +++ b/Meta/Types/server/_00007FFD967AD6C0.lua @@ -0,0 +1,72 @@ +---@meta +---@class Barotrauma.ContentFile : System.Object +---`Field Public Instance` +---@field ContentPackage Barotrauma.ContentPackage +---`Field Public Instance` +---@field Path Barotrauma.ContentPath +---`Field Public Instance` +---@field Hash Barotrauma.Md5Hash +---`Field Public Static` +---@field Types (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*ContentFile*TypeInfo)|(Barotrauma.ContentFile.TypeInfo[]) +---`Getter Public Instance` +---@field NotSyncedInMultiplayer System.Boolean +_G['ContentFile'] = {} + +---`Method Public Static` +---@param contentFileElement System.Xml.Linq.XElement +---@param package Barotrauma.ContentPackage +---@param logWarning System.Boolean +---@return System.Boolean +_G['ContentFile'].IsLegacyContentType = function(contentFileElement, package, logWarning) end + +---`Method Public Static` +---@param contentPackage Barotrauma.ContentPackage +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Result*1Barotrauma*ContentFile*1Barotrauma*ContentPackage*LoadError +_G['ContentFile'].CreateFromXElement = function(contentPackage, element) end + +---`Method Public Instance Abstract Virtual` +_G['ContentFile'].LoadFile = function() end + +---`Method Public Instance Abstract Virtual` +_G['ContentFile'].UnloadFile = function() end + +---`Method Public Instance Abstract Virtual` +_G['ContentFile'].Sort = function() end + +---`Method Public Instance Virtual` +---@param addPreloadedSprite (System.Action*1Barotrauma*Sprite)|(fun(obj:Barotrauma.Sprite)) +_G['ContentFile'].Preload = function(addPreloadedSprite) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Md5Hash +_G['ContentFile'].CalculateHash = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.ContentFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentFile +_G['ContentFile'] = function(contentPackage, path) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.ContentFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentFile +_G['ContentFile'].__new = function(contentPackage, path) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.ContentFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentFile +_G['ContentFile'] = function(contentPackage, path) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.ContentFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentFile +_G['ContentFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967AFC30.lua b/Meta/Types/server/_00007FFD967AFC30.lua new file mode 100644 index 0000000..ec5d75d --- /dev/null +++ b/Meta/Types/server/_00007FFD967AFC30.lua @@ -0,0 +1,149 @@ +---@meta +---@class Barotrauma.ContentPackage : System.Object +---`Field Public Instance` +---@field AltNames (System.Collections.Immutable.ImmutableArray*1System*String)|(System.String[]) +---`Field Public Instance` +---@field UgcId Barotrauma.Option*1Barotrauma*ContentPackageId +---`Field Public Instance` +---@field GameVersion System.Version +---`Field Public Instance` +---@field ModVersion System.String +---`Field Public Instance` +---@field InstallTime Barotrauma.Option*1Barotrauma*SerializableDateTime +---`Field Public Static` +---@field MinimumHashCompatibleVersion System.Version +---`Field Public Static` +---@field WorkshopModsDir System.String +---`Field Public Static` +---@field LocalModsDir System.String +---`Field Public Static` +---@field FileListFileName System.String +---`Field Public Static` +---@field DefaultModVersion System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Path System.String +---`Getter Public Instance` +---@field Dir System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Hash Barotrauma.Md5Hash +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Files (System.Collections.Immutable.ImmutableArray*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FatalLoadErrors (System.Collections.Immutable.ImmutableArray*1Barotrauma*ContentPackage*LoadError)|(Barotrauma.ContentPackage.LoadError[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EnableError Barotrauma.Option*1Barotrauma*ContentPackageManager*LoadProgress*Error +---`Getter Public Instance` +---@field HasAnyErrors System.Boolean +---`Getter Public Instance` +---@field Index System.Int32 +---`Getter Public Instance` +---@field HasMultiplayerSyncedContent System.Boolean +_G['ContentPackage'] = {} + +---`Method Public Instance` +---@return System.Threading.Tasks.Task*1System*Boolean +_G['ContentPackage'].IsUpToDate = function() end + +---`Method Public Instance` +---@param expectedHash System.String +---@return System.Boolean +_G['ContentPackage'].HashMismatches = function(expectedHash) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage*T)|(fun():(Barotrauma.ContentPackage.T))) +---@param type System.Type +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['ContentPackage'].GetFiles = function(type) end + +---`Method Public Instance` +---@overload fun(name:Barotrauma.Identifier):(System.Boolean) +---@param name System.String +---@return System.Boolean +_G['ContentPackage'].NameMatches = function(name) end + +---`Method Public Static` +---@param path System.String +---@return Barotrauma.Result*1Barotrauma*ContentPackage*1System*Exception +_G['ContentPackage'].TryLoad = function(path) end + +---`Method Public Instance` +---@param logging? System.Boolean +---@param name? System.String +---@param modVersion? System.String +---@return Barotrauma.Md5Hash +_G['ContentPackage'].CalculateHash = function(logging, name, modVersion) end + +---`Method NonPublic Instance` +---@param condition System.Boolean +---@param errorMsg System.String +_G['ContentPackage'].AssertCondition = function(condition, errorMsg) end + +---`Method Public Instance` +_G['ContentPackage'].LoadFilesOfType = function() end + +---`Method Public Instance` +_G['ContentPackage'].UnloadFilesOfType = function() end + +---`Method Public Instance` +---@return Barotrauma.ContentPackage.LoadResult +_G['ContentPackage'].LoadContent = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress)|(fun():(Barotrauma.ContentPackageManager.LoadProgress)) +_G['ContentPackage'].LoadContentEnumerable = function() end + +---`Method Public Instance` +_G['ContentPackage'].UnloadContent = function() end + +---`Method Public Instance` +_G['ContentPackage'].ReloadSubsAndItemAssemblies = function() end + +---`Method Public Static` +---@param path System.String +---@return System.Boolean +_G['ContentPackage'].PathAllowedAsLocalModFile = function(path) end + +---`Method Public Instance` +_G['ContentPackage'].LogErrors = function() end + +---`Method Public Instance` +---@param newName System.String +---@return System.Boolean +_G['ContentPackage'].TryRenameLocal = function(newName) end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentPackage'].TryDeleteLocal = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentPackage'].TryCreateLocalFromWorkshop = function() end + +---`Constructor NonPublic Instance` +---@overload fun(doc:System.Xml.Linq.XDocument, path:System.String):Barotrauma.ContentPackage +---@return Barotrauma.ContentPackage +_G['ContentPackage'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(doc:System.Xml.Linq.XDocument, path:System.String):Barotrauma.ContentPackage +---@return Barotrauma.ContentPackage +_G['ContentPackage'].__new = function() end + +---`Constructor Private Static` +---@overload fun(doc:System.Xml.Linq.XDocument, path:System.String):Barotrauma.ContentPackage +---@return Barotrauma.ContentPackage +_G['ContentPackage'] = function() end + +---`Constructor Private Static` +---@overload fun(doc:System.Xml.Linq.XDocument, path:System.String):Barotrauma.ContentPackage +---@return Barotrauma.ContentPackage +_G['ContentPackage'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967B12D8.lua b/Meta/Types/server/_00007FFD967B12D8.lua new file mode 100644 index 0000000..bcfbc33 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B12D8.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.ContentPackageManager : System.Object +---`Field Public Static` +---@field LocalPackages Barotrauma.ContentPackageManager.PackageSource +---`Field Public Static` +---@field WorkshopPackages Barotrauma.ContentPackageManager.PackageSource +---`Field Public Static` +---@field CopyIndicatorFileName System.String +---`Field Public Static` +---@field VanillaFileList System.String +---`Field Public Static` +---@field CorePackageElementName System.String +---`Field Public Static` +---@field RegularPackagesElementName System.String +---`Field Public Static` +---@field RegularPackagesSubElementName System.String +---`Getter Public Static` +---@field ModsEnabled System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field VanillaCorePackage Barotrauma.CorePackage +---`Getter Public Static` +---@field CorePackages (System.Collections.Generic.IEnumerable*1Barotrauma*CorePackage)|(fun():(Barotrauma.CorePackage)) +---`Getter Public Static` +---@field RegularPackages (System.Collections.Generic.IEnumerable*1Barotrauma*RegularPackage)|(fun():(Barotrauma.RegularPackage)) +---`Getter Public Static` +---@field AllPackages (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['ContentPackageManager'] = {} + +---`Method Public Static` +_G['ContentPackageManager'].UpdateContentPackageList = function() end + +---`Method Public Static` +---@param p Barotrauma.ContentPackage +---@return Barotrauma.Result*1Barotrauma*ContentPackage*1System*Exception +_G['ContentPackageManager'].ReloadContentPackage = function(p) end + +---`Method Public Static` +_G['ContentPackageManager'].LoadVanillaFileList = function() end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress)|(fun():(Barotrauma.ContentPackageManager.LoadProgress)) +_G['ContentPackageManager'].Init = function() end + +---`Method Public Static` +_G['ContentPackageManager'].LogEnabledRegularPackageErrors = function() end + +---`Constructor Private Static` +---@return Barotrauma.ContentPackageManager +_G['ContentPackageManager'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.ContentPackageManager +_G['ContentPackageManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967B1630.lua b/Meta/Types/server/_00007FFD967B1630.lua new file mode 100644 index 0000000..732654d --- /dev/null +++ b/Meta/Types/server/_00007FFD967B1630.lua @@ -0,0 +1,53 @@ +---@meta +---@class Barotrauma.ContentPackageManager.PackageSource : System.Object +---`Field Private Instance` +---@field skipPredicate (System.Predicate*1System*String)|(fun(obj:System.String):(System.Boolean)) +---`Field Private Instance` +---@field onLoadFail (System.Action*1System*String*1System*Exception)|(fun(arg1:System.String, arg2:System.Exception)) +---`Field Private Instance` +---@field directory System.String +---`Field Private Instance` +---@field regularPackages (System.Collections.Generic.HashSet*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +---`Field Private Instance` +---@field corePackages (System.Collections.Generic.HashSet*1Barotrauma*CorePackage)|(Barotrauma.CorePackage[]) +---`Getter Public Instance` +---@field Regular (System.Collections.Generic.IEnumerable*1Barotrauma*RegularPackage)|(fun():(Barotrauma.RegularPackage)) +---`Getter Public Instance` +---@field Core (System.Collections.Generic.IEnumerable*1Barotrauma*CorePackage)|(fun():(Barotrauma.CorePackage)) +---`Getter Public Instance Virtual` +---@field Count System.Int32 +---`Getter Public Instance Virtual` +---@field IsReadOnly System.Boolean +_G['ContentPackageManager']['PackageSource'] = {} + +---`Method Public Instance` +---@param oldPackage Barotrauma.ContentPackage +---@param newPackage Barotrauma.ContentPackage +_G['ContentPackageManager']['PackageSource'].SwapPackage = function(oldPackage, newPackage) end + +---`Method Public Instance` +_G['ContentPackageManager']['PackageSource'].Refresh = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*ContentPackage +_G['ContentPackageManager']['PackageSource'].GetEnumerator = function() end + +---`Method Public Instance Virtual` +---@param item Barotrauma.ContentPackage +---@return System.Boolean +_G['ContentPackageManager']['PackageSource'].Contains = function(item) end + +---`Constructor Public Instance` +---@param dir System.String +---@param skipPredicate (System.Predicate*1System*String)|(fun(obj:System.String):(System.Boolean)) +---@param onLoadFail (System.Action*1System*String*1System*Exception)|(fun(arg1:System.String, arg2:System.Exception)) +---@return Barotrauma.ContentPackageManager.PackageSource +_G['ContentPackageManager']['PackageSource'] = function(dir, skipPredicate, onLoadFail) end + +---`Constructor Public Instance` +---@param dir System.String +---@param skipPredicate (System.Predicate*1System*String)|(fun(obj:System.String):(System.Boolean)) +---@param onLoadFail (System.Action*1System*String*1System*Exception)|(fun(arg1:System.String, arg2:System.Exception)) +---@return Barotrauma.ContentPackageManager.PackageSource +_G['ContentPackageManager']['PackageSource'].__new = function(dir, skipPredicate, onLoadFail) end + diff --git a/Meta/Types/server/_00007FFD967B1AF0.lua b/Meta/Types/server/_00007FFD967B1AF0.lua new file mode 100644 index 0000000..fe3d4b5 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B1AF0.lua @@ -0,0 +1,81 @@ +---@meta +---@class Barotrauma.ContentPackageManager.EnabledPackages : System.Object +---`Field Private Static` +---@field regular (System.Collections.Generic.List*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Core Barotrauma.CorePackage +---`Getter Public Static` +---@field Regular (System.Collections.Generic.IReadOnlyList*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field MergedHash Barotrauma.Md5Hash +---`Getter Public Static` +---@field All (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['ContentPackageManager']['EnabledPackages'] = {} + +---`Method Public Static` +---@param newCore Barotrauma.CorePackage +_G['ContentPackageManager']['EnabledPackages'].SetCore = function(newCore) end + +---`Method Public Static` +---@param newCore Barotrauma.CorePackage +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress)|(fun():(Barotrauma.ContentPackageManager.LoadProgress)) +_G['ContentPackageManager']['EnabledPackages'].SetCoreEnumerable = function(newCore) end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].ReloadCore = function() end + +---`Method Public Static` +---@param p Barotrauma.ContentPackage +_G['ContentPackageManager']['EnabledPackages'].ReloadPackage = function(p) end + +---`Method Public Static` +---@param p Barotrauma.RegularPackage +_G['ContentPackageManager']['EnabledPackages'].EnableRegular = function(p) end + +---`Method Public Static` +---@param newRegular (System.Collections.Generic.IReadOnlyList*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +_G['ContentPackageManager']['EnabledPackages'].SetRegular = function(newRegular) end + +---`Method Public Static` +---@param inNewRegular (System.Collections.Generic.IReadOnlyList*1Barotrauma*RegularPackage)|(Barotrauma.RegularPackage[]) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress)|(fun():(Barotrauma.ContentPackageManager.LoadProgress)) +_G['ContentPackageManager']['EnabledPackages'].SetRegularEnumerable = function(inNewRegular) end + +---`Method Public Static` +---@param pkgs (System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['ContentPackageManager']['EnabledPackages'].ThrowIfDuplicates = function(pkgs) end + +---`Method Private Static` +_G['ContentPackageManager']['EnabledPackages'].SortContent = function() end + +---`Method Public Static` +---@param contentPackage Barotrauma.ContentPackage +---@return System.Int32 +_G['ContentPackageManager']['EnabledPackages'].IndexOf = function(contentPackage) end + +---`Method Public Static` +---@param mods (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*ContentPackage)|(fun():(Barotrauma.ContentPackage)) +_G['ContentPackageManager']['EnabledPackages'].DisableMods = function(mods) end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].DisableRemovedMods = function() end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].RefreshUpdatedMods = function() end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].BackUp = function() end + +---`Method Public Static` +_G['ContentPackageManager']['EnabledPackages'].Restore = function() end + +---`Constructor Private Static` +---@return Barotrauma.ContentPackageManager.EnabledPackages +_G['ContentPackageManager']['EnabledPackages'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.ContentPackageManager.EnabledPackages +_G['ContentPackageManager']['EnabledPackages'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967B1C08.lua b/Meta/Types/server/_00007FFD967B1C08.lua new file mode 100644 index 0000000..85ad1a1 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B1C08.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.RegularPackage : Barotrauma.ContentPackage +_G['RegularPackage'] = {} + +---`Constructor Public Instance` +---@param doc System.Xml.Linq.XDocument +---@param path System.String +---@return Barotrauma.RegularPackage +_G['RegularPackage'] = function(doc, path) end + +---`Constructor Public Instance` +---@param doc System.Xml.Linq.XDocument +---@param path System.String +---@return Barotrauma.RegularPackage +_G['RegularPackage'].__new = function(doc, path) end + diff --git a/Meta/Types/server/_00007FFD967B1D90.lua b/Meta/Types/server/_00007FFD967B1D90.lua new file mode 100644 index 0000000..0f9769a --- /dev/null +++ b/Meta/Types/server/_00007FFD967B1D90.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.CorePackage : Barotrauma.ContentPackage +_G['CorePackage'] = {} + +---`Constructor Public Instance` +---@param doc System.Xml.Linq.XDocument +---@param path System.String +---@return Barotrauma.CorePackage +_G['CorePackage'] = function(doc, path) end + +---`Constructor Public Instance` +---@param doc System.Xml.Linq.XDocument +---@param path System.String +---@return Barotrauma.CorePackage +_G['CorePackage'].__new = function(doc, path) end + diff --git a/Meta/Types/server/_00007FFD967B2530.lua b/Meta/Types/server/_00007FFD967B2530.lua new file mode 100644 index 0000000..007bc8b --- /dev/null +++ b/Meta/Types/server/_00007FFD967B2530.lua @@ -0,0 +1,288 @@ +---@meta +---@class Barotrauma.ContentXElement : System.Object +---`Field Public Instance` +---@field Element System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContentPackage Barotrauma.ContentPackage +---`Getter Public Instance` +---@field Name System.Xml.Linq.XName +---`Getter Public Instance` +---@field BaseUri System.String +---`Getter Public Instance` +---@field Document System.Xml.Linq.XDocument +---`Getter Public Instance` +---@field Parent Barotrauma.ContentXElement +---`Getter Public Instance` +---@field HasElements System.Boolean +_G['ContentXElement'] = {} + +---`Method Public Instance` +---@return Barotrauma.Identifier +_G['ContentXElement'].NameAsIdentifier = function() end + +---`Method Public Instance` +---@return Barotrauma.ContentXElement +_G['ContentXElement'].FirstElement = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentXElement'].IsOverride = function() end + +---`Method Public Instance` +---@param other Barotrauma.ContentXElement +---@return System.Boolean +_G['ContentXElement'].ComesAfter = function(other) end + +---`Method Public Instance` +---@param name System.String +---@return Barotrauma.ContentXElement +_G['ContentXElement'].GetChildElement = function(name) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['ContentXElement'].Elements = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['ContentXElement'].ElementsBeforeSelf = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['ContentXElement'].Descendants = function() end + +---`Method Public Instance` +---@param name System.String +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['ContentXElement'].GetChildElements = function(name) end + +---`Method Public Instance` +---@param name System.String +---@return System.Xml.Linq.XAttribute +_G['ContentXElement'].GetAttribute = function(name) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute))) +---@param name System.String +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute)) +_G['ContentXElement'].Attributes = function(name) end + +---`Method Public Instance` +---@return System.String +_G['ContentXElement'].ElementInnerText = function() end + +---`Method Public Instance` +---@overload fun(key:System.String, def:System.String):(Barotrauma.Identifier) +---@param key System.String +---@param def Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['ContentXElement'].GetAttributeIdentifier = function(key, def) end + +---`Method Public Instance` +---@overload fun(def:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]), ...:System.String):((Barotrauma.Identifier-arr)|(Barotrauma.Identifier[])) +---@param key System.String +---@param def (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param trim? System.Boolean +---@return (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +_G['ContentXElement'].GetAttributeIdentifierArray = function(key, def, trim) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param trim? System.Boolean +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['ContentXElement'].GetAttributeIdentifierImmutableHashSet = function(key, def, trim) end + +---`Method Public Instance` +---@param key System.String +---@param def System.String +---@return System.String +_G['ContentXElement'].GetAttributeString = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.String +---@return System.String +_G['ContentXElement'].GetAttributeStringUnrestricted = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.String-arr)|(System.String[]) +---@param convertToLowerInvariant? System.Boolean +---@return (System.String-arr)|(System.String[]) +_G['ContentXElement'].GetAttributeStringArray = function(key, def, convertToLowerInvariant) end + +---`Method Public Instance` +---@param key System.String +---@return Barotrauma.ContentPath +_G['ContentXElement'].GetAttributeContentPath = function(key) end + +---`Method Public Instance` +---@param key System.String +---@param def System.Int32 +---@return System.Int32 +_G['ContentXElement'].GetAttributeInt = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.UInt16 +---@return System.UInt16 +_G['ContentXElement'].GetAttributeUInt16 = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.Int32-arr)|(System.Int32[]) +---@return (System.Int32-arr)|(System.Int32[]) +_G['ContentXElement'].GetAttributeIntArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.UInt16-arr)|(System.UInt16[]) +---@return (System.UInt16-arr)|(System.UInt16[]) +_G['ContentXElement'].GetAttributeUshortArray = function(key, def) end + +---`Method Public Instance` +---@overload fun(key:System.String, def:System.Single):(System.Single) +---@param def System.Single +---@param ... System.String +---@return System.Single +_G['ContentXElement'].GetAttributeFloat = function(def, ...) end + +---`Method Public Instance` +---@param key System.String +---@param def (System.Single-arr)|(System.Single[]) +---@return (System.Single-arr)|(System.Single[]) +_G['ContentXElement'].GetAttributeFloatArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.Boolean +---@return System.Boolean +_G['ContentXElement'].GetAttributeBool = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Microsoft.Xna.Framework.Point-ref +---@return Microsoft.Xna.Framework.Point +_G['ContentXElement'].GetAttributePoint = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Microsoft.Xna.Framework.Vector2-ref +---@return Microsoft.Xna.Framework.Vector2 +_G['ContentXElement'].GetAttributeVector2 = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Microsoft.Xna.Framework.Vector4-ref +---@return Microsoft.Xna.Framework.Vector4 +_G['ContentXElement'].GetAttributeVector4 = function(key, def) end + +---`Method Public Instance` +---@overload fun(key:System.String, def:Microsoft.Xna.Framework.Color-ref):(Microsoft.Xna.Framework.Color) +---@param key System.String +---@return System.Nullable*1Microsoft*Xna*Framework*Color +_G['ContentXElement'].GetAttributeColor = function(key) end + +---`Method Public Instance` +---@param key System.String +---@param def (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---@return (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +_G['ContentXElement'].GetAttributeColorArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Microsoft.Xna.Framework.Rectangle-ref +---@return Microsoft.Xna.Framework.Rectangle +_G['ContentXElement'].GetAttributeRect = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.Version +---@return System.Version +_G['ContentXElement'].GetAttributeVersion = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Barotrauma.T-ref +---@return Barotrauma.ContentXElement.T +_G['ContentXElement'].GetAttributeEnum = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def (Barotrauma.T-arr)|(Barotrauma.ContentXElement.T[]) +---@return (Barotrauma.T-arr)|(Barotrauma.ContentXElement.T[]) +_G['ContentXElement'].GetAttributeEnumArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.ValueTuple +---@return System.ValueTuple*1Barotrauma*ContentXElement*T1*1Barotrauma*ContentXElement*T2 +_G['ContentXElement'].GetAttributeTuple = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def System.ValueTuple +---@return (System.ValueTuple)|(System.ValueTuple*1Barotrauma*ContentXElement*T1*1Barotrauma*ContentXElement*T2[]) +_G['ContentXElement'].GetAttributeTupleArray = function(key, def) end + +---`Method Public Instance` +---@param key System.String +---@param def Barotrauma.Range +---@return Barotrauma.Range*1System*Int32 +_G['ContentXElement'].GetAttributeRange = function(key, def) end + +---`Method Public Instance` +---@return Barotrauma.Identifier +_G['ContentXElement'].VariantOf = function() end + +---`Method Public Instance` +---@param key System.String +---@return System.Boolean +_G['ContentXElement'].DoesAttributeReferenceFileNameAlone = function(key) end + +---`Method Public Instance` +---@return System.String +_G['ContentXElement'].ParseContentPathFromUri = function() end + +---`Method Public Instance` +---@param key System.String +---@param val System.String +_G['ContentXElement'].SetAttributeValue = function(key, val) end + +---`Method Public Instance` +---@param elem Barotrauma.ContentXElement +_G['ContentXElement'].Add = function(elem) end + +---`Method Public Instance` +---@param elem Barotrauma.ContentXElement +_G['ContentXElement'].AddFirst = function(elem) end + +---`Method Public Instance` +---@param elem Barotrauma.ContentXElement +_G['ContentXElement'].AddAfterSelf = function(elem) end + +---`Method Public Instance` +_G['ContentXElement'].Remove = function() end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['ContentXElement'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['ContentXElement'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param element System.Xml.Linq.XElement +---@return Barotrauma.ContentXElement +_G['ContentXElement'] = function(contentPackage, element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param element System.Xml.Linq.XElement +---@return Barotrauma.ContentXElement +_G['ContentXElement'].__new = function(contentPackage, element) end + diff --git a/Meta/Types/server/_00007FFD967B28A8.lua b/Meta/Types/server/_00007FFD967B28A8.lua new file mode 100644 index 0000000..7d69acc --- /dev/null +++ b/Meta/Types/server/_00007FFD967B28A8.lua @@ -0,0 +1,90 @@ +---@meta +---@class Barotrauma.ContentPath : System.Object +---`Field Public Instance` +---@field RawValue System.String +---`Field Public Instance` +---@field ContentPackage Barotrauma.ContentPackage +---`Field Private Instance` +---@field cachedValue System.String +---`Field Private Instance` +---@field cachedFullPath System.String +---`Field Public Static` +---@field Empty Barotrauma.ContentPath +---`Field Private Static` +---@field OtherModDirRegex System.Text.RegularExpressions.Regex +---`Field Private Static` +---@field prevCreatedRaw Barotrauma.ContentPath +---`Field Public Static` +---@field ModDirStr System.String +---`Field Public Static` +---@field OtherModDirFmt System.String +---`Getter Public Instance` +---@field Value System.String +---`Getter Public Instance` +---@field FullPath System.String +_G['ContentPath'] = {} + +---`Method Public Static` +---@overload fun(rawValue:System.String):(Barotrauma.ContentPath) +---@param contentPackage Barotrauma.ContentPackage +---@param rawValue System.String +---@return Barotrauma.ContentPath +_G['ContentPath'].FromRaw = function(contentPackage, rawValue) end + +---`Method Private Static` +---@param a System.String +---@param b System.String +---@return System.Boolean +_G['ContentPath'].StringEquality = function(a, b) end + +---`Method NonPublic Instance` +---@param other Barotrauma.ContentPath +---@return System.Boolean +_G['ContentPath'].Equals = function(other) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['ContentPath'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['ContentPath'].GetHashCode = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentPath'].IsPathNullOrEmpty = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['ContentPath'].IsPathNullOrWhiteSpace = function() end + +---`Method Public Instance` +---@param suffix System.String +---@return System.Boolean +_G['ContentPath'].EndsWith = function(suffix) end + +---`Method Public Instance Virtual` +---@return System.String +_G['ContentPath'].ToString = function() end + +---`Constructor Private Instance` +---@overload fun(contentPackage:Barotrauma.ContentPackage, rawValue:System.String):Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ContentPath'] = function() end + +---`Constructor Private Instance` +---@overload fun(contentPackage:Barotrauma.ContentPackage, rawValue:System.String):Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ContentPath'].__new = function() end + +---`Constructor Private Static` +---@overload fun(contentPackage:Barotrauma.ContentPackage, rawValue:System.String):Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ContentPath'] = function() end + +---`Constructor Private Static` +---@overload fun(contentPackage:Barotrauma.ContentPackage, rawValue:System.String):Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ContentPath'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967B3238.lua b/Meta/Types/server/_00007FFD967B3238.lua new file mode 100644 index 0000000..8043c6a --- /dev/null +++ b/Meta/Types/server/_00007FFD967B3238.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.Success*1Barotrauma*ContentPackage*1System*Exception : Barotrauma.Result*1Barotrauma*ContentPackage*1System*Exception +---`Field Public Instance` +---@field Value Barotrauma.ContentPackage +---`Getter Public Instance Virtual` +---@field IsSuccess System.Boolean +_G['Success*1Barotrauma*ContentPackage*1System*Exception'] = {} + +---`Method Public Instance Virtual` +---@param value Barotrauma.ContentPackage-ref +---@return System.Boolean +_G['Success*1Barotrauma*ContentPackage*1System*Exception'].TryUnwrapSuccess = function(value) end + +---`Method Public Instance Virtual` +---@param value System.Exception-ref +---@return System.Boolean +_G['Success*1Barotrauma*ContentPackage*1System*Exception'].TryUnwrapFailure = function(value) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Success*1Barotrauma*ContentPackage*1System*Exception'].ToString = function() end + +---`Constructor Public Instance` +---@param value Barotrauma.ContentPackage +---@return Barotrauma.Success*1Barotrauma*ContentPackage*1System*Exception +_G['Success*1Barotrauma*ContentPackage*1System*Exception'] = function(value) end + +---`Constructor Public Instance` +---@param value Barotrauma.ContentPackage +---@return Barotrauma.Success*1Barotrauma*ContentPackage*1System*Exception +_G['Success*1Barotrauma*ContentPackage*1System*Exception'].__new = function(value) end + diff --git a/Meta/Types/server/_00007FFD967B34F0.lua b/Meta/Types/server/_00007FFD967B34F0.lua new file mode 100644 index 0000000..3db15b4 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B34F0.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.AfflictionsFile : Barotrauma.ContentFile +---`Field Private Static` +---@field afflictionTypes (System.Collections.Immutable.ImmutableHashSet*1System*Type)|(System.Type[]) +_G['AfflictionsFile'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param overriding System.Boolean +_G['AfflictionsFile'].ParseElement = function(element, overriding) end + +---`Method Public Instance Virtual` +_G['AfflictionsFile'].LoadFile = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param type System.Type +---@return Barotrauma.AfflictionPrefab +_G['AfflictionsFile'].CreatePrefab = function(element, type) end + +---`Method Public Instance Virtual` +_G['AfflictionsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['AfflictionsFile'].Sort = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.AfflictionsFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.AfflictionsFile +_G['AfflictionsFile'] = function(contentPackage, path) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.AfflictionsFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.AfflictionsFile +_G['AfflictionsFile'].__new = function(contentPackage, path) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.AfflictionsFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.AfflictionsFile +_G['AfflictionsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.AfflictionsFile +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.AfflictionsFile +_G['AfflictionsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B3750.lua b/Meta/Types/server/_00007FFD967B3750.lua new file mode 100644 index 0000000..3f61bc2 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B3750.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.OtherFile : Barotrauma.HashlessFile +_G['OtherFile'] = {} + +---`Method Public Instance Virtual` +_G['OtherFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['OtherFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['OtherFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OtherFile +_G['OtherFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OtherFile +_G['OtherFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B3840.lua b/Meta/Types/server/_00007FFD967B3840.lua new file mode 100644 index 0000000..8d1d283 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B3840.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.BackgroundCreaturePrefabsFile : Barotrauma.OtherFile +_G['BackgroundCreaturePrefabsFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BackgroundCreaturePrefabsFile +_G['BackgroundCreaturePrefabsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BackgroundCreaturePrefabsFile +_G['BackgroundCreaturePrefabsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B3D40.lua b/Meta/Types/server/_00007FFD967B3D40.lua new file mode 100644 index 0000000..f6c2de3 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B3D40.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.BallastFloraFile : Barotrauma.GenericPrefabFile*1Barotrauma*BallastFloraPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*BallastFloraPrefab)|(fun():(Barotrauma.BallastFloraPrefab)) +_G['BallastFloraFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['BallastFloraFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['BallastFloraFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.BallastFloraPrefab +_G['BallastFloraFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BallastFloraFile +_G['BallastFloraFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BallastFloraFile +_G['BallastFloraFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B42A8.lua b/Meta/Types/server/_00007FFD967B42A8.lua new file mode 100644 index 0000000..b1b4958 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B42A8.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.BeaconStationFile : Barotrauma.BaseSubFile +_G['BeaconStationFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BeaconStationFile +_G['BeaconStationFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.BeaconStationFile +_G['BeaconStationFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B4410.lua b/Meta/Types/server/_00007FFD967B4410.lua new file mode 100644 index 0000000..9a0f75d --- /dev/null +++ b/Meta/Types/server/_00007FFD967B4410.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.CaveGenerationParametersFile : Barotrauma.GenericPrefabFile*1Barotrauma*CaveGenerationParams +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*CaveGenerationParams)|(fun():(Barotrauma.CaveGenerationParams)) +_G['CaveGenerationParametersFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CaveGenerationParametersFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CaveGenerationParametersFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.CaveGenerationParams +_G['CaveGenerationParametersFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CaveGenerationParametersFile +_G['CaveGenerationParametersFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CaveGenerationParametersFile +_G['CaveGenerationParametersFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B4B40.lua b/Meta/Types/server/_00007FFD967B4B40.lua new file mode 100644 index 0000000..52f2fbf --- /dev/null +++ b/Meta/Types/server/_00007FFD967B4B40.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.CharacterFile : Barotrauma.ContentFile +_G['CharacterFile'] = {} + +---`Method Public Instance Virtual` +_G['CharacterFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['CharacterFile'].UnloadFile = function() end + +---`Method Private Static` +_G['CharacterFile'].ClearCaches = function() end + +---`Method Public Instance Virtual` +_G['CharacterFile'].Sort = function() end + +---`Method Public Instance Virtual` +---@param addPreloadedSprite (System.Action*1Barotrauma*Sprite)|(fun(obj:Barotrauma.Sprite)) +_G['CharacterFile'].Preload = function(addPreloadedSprite) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CharacterFile +_G['CharacterFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CharacterFile +_G['CharacterFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B4CE8.lua b/Meta/Types/server/_00007FFD967B4CE8.lua new file mode 100644 index 0000000..64456c8 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B4CE8.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.CorpsesFile : Barotrauma.GenericPrefabFile*1Barotrauma*CorpsePrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*CorpsePrefab)|(fun():(Barotrauma.CorpsePrefab)) +_G['CorpsesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CorpsesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CorpsesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.CorpsePrefab +_G['CorpsesFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CorpsesFile +_G['CorpsesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.CorpsesFile +_G['CorpsesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B5860.lua b/Meta/Types/server/_00007FFD967B5860.lua new file mode 100644 index 0000000..087a5a0 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B5860.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.Level.PositionType : System.Enum +---`Field Public Static` +---@field None Barotrauma.Level.PositionType +---`Field Public Static` +---@field MainPath Barotrauma.Level.PositionType +---`Field Public Static` +---@field SidePath Barotrauma.Level.PositionType +---`Field Public Static` +---@field Cave Barotrauma.Level.PositionType +---`Field Public Static` +---@field Ruin Barotrauma.Level.PositionType +---`Field Public Static` +---@field Wreck Barotrauma.Level.PositionType +---`Field Public Static` +---@field BeaconStation Barotrauma.Level.PositionType +---`Field Public Static` +---@field Abyss Barotrauma.Level.PositionType +---`Field Public Static` +---@field AbyssCave Barotrauma.Level.PositionType +---`Field Public Static` +---@field Outpost Barotrauma.Level.PositionType +_G['Level']['PositionType'] = {} +_G['PositionType'] = _G['Level']['PositionType'] + diff --git a/Meta/Types/server/_00007FFD967B5C50.lua b/Meta/Types/server/_00007FFD967B5C50.lua new file mode 100644 index 0000000..86db98b --- /dev/null +++ b/Meta/Types/server/_00007FFD967B5C50.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.DecalsFile : Barotrauma.ContentFile +_G['DecalsFile'] = {} + +---`Method Public Instance Virtual` +_G['DecalsFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['DecalsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['DecalsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.DecalsFile +_G['DecalsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.DecalsFile +_G['DecalsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B5DB8.lua b/Meta/Types/server/_00007FFD967B5DB8.lua new file mode 100644 index 0000000..96d5d96 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B5DB8.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.EnemySubmarineFile : Barotrauma.BaseSubFile +_G['EnemySubmarineFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.EnemySubmarineFile +_G['EnemySubmarineFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.EnemySubmarineFile +_G['EnemySubmarineFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B5F20.lua b/Meta/Types/server/_00007FFD967B5F20.lua new file mode 100644 index 0000000..934162d --- /dev/null +++ b/Meta/Types/server/_00007FFD967B5F20.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.EventManagerSettingsFile : Barotrauma.GenericPrefabFile*1Barotrauma*EventManagerSettings +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings)|(fun():(Barotrauma.EventManagerSettings)) +_G['EventManagerSettingsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['EventManagerSettingsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['EventManagerSettingsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettingsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.EventManagerSettingsFile +_G['EventManagerSettingsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.EventManagerSettingsFile +_G['EventManagerSettingsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B6138.lua b/Meta/Types/server/_00007FFD967B6138.lua new file mode 100644 index 0000000..44c35c2 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B6138.lua @@ -0,0 +1,50 @@ +---@meta +---@class Barotrauma.EventManagerSettings : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field EventThresholdIncrease System.Single +---`Field Public Instance` +---@field DefaultEventThreshold System.Single +---`Field Public Instance` +---@field EventCooldown System.Single +---`Field Public Instance` +---@field MinLevelDifficulty System.Single +---`Field Public Instance` +---@field MaxLevelDifficulty System.Single +---`Field Public Instance` +---@field FreezeDurationWhenCrewAway System.Single +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings)|(fun():(Barotrauma.EventManagerSettings)) +---`Getter Public Static` +---@field OrderedByDifficulty (System.Linq.IOrderedEnumerable*1Barotrauma*EventManagerSettings)|(fun():(Barotrauma.EventManagerSettings)) +_G['EventManagerSettings'] = {} + +---`Method Public Static` +---@param p System.Single +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'].GetByDifficultyPercentile = function(p) end + +---`Method Public Instance Virtual` +_G['EventManagerSettings'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.EventManagerSettingsFile):Barotrauma.EventManagerSettings +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.EventManagerSettingsFile):Barotrauma.EventManagerSettings +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.EventManagerSettingsFile):Barotrauma.EventManagerSettings +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'] = function() end + +---`Constructor Private Static` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.EventManagerSettingsFile):Barotrauma.EventManagerSettings +---@return Barotrauma.EventManagerSettings +_G['EventManagerSettings'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967B6380.lua b/Meta/Types/server/_00007FFD967B6380.lua new file mode 100644 index 0000000..183adbb --- /dev/null +++ b/Meta/Types/server/_00007FFD967B6380.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.FactionsFile : Barotrauma.GenericPrefabFile*1Barotrauma*FactionPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*FactionPrefab)|(fun():(Barotrauma.FactionPrefab)) +_G['FactionsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['FactionsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['FactionsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.FactionPrefab +_G['FactionsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.FactionsFile +_G['FactionsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.FactionsFile +_G['FactionsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B6738.lua b/Meta/Types/server/_00007FFD967B6738.lua new file mode 100644 index 0000000..a9bb362 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B6738.lua @@ -0,0 +1,61 @@ +---@meta +---@class Barotrauma.FactionPrefab : Barotrauma.Prefab +---`Field Public Instance` +---@field HireableCharacters (System.Collections.Immutable.ImmutableArray*1Barotrauma*FactionPrefab*HireableCharacter)|(Barotrauma.FactionPrefab.HireableCharacter[]) +---`Field Public Instance` +---@field AutomaticMissions (System.Collections.Immutable.ImmutableArray*1Barotrauma*FactionPrefab*AutomaticMission)|(Barotrauma.FactionPrefab.AutomaticMission[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*FactionPrefab)|(fun():(Barotrauma.FactionPrefab)) +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---@field ShortDescription Barotrauma.LocalizedString +---`Getter Public Instance` +---@field OpposingFaction Barotrauma.Identifier +---`Getter Public Instance` +---@field StartOutpost System.Boolean +---`Getter Public Instance` +---@field MenuOrder System.Int32 +---`Getter Public Instance` +---@field MinReputation System.Int32 +---`Getter Public Instance` +---@field MaxReputation System.Int32 +---`Getter Public Instance` +---@field InitialReputation System.Int32 +---`Getter Public Instance` +---@field ControlledOutpostPercentage System.Single +---`Getter Public Instance` +---@field SecondaryControlledOutpostPercentage System.Single +---`Getter Public Instance` +---@field IconColor Microsoft.Xna.Framework.Color +_G['FactionPrefab'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['FactionPrefab'].ToString = function() end + +---`Method Public Instance Virtual` +_G['FactionPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.FactionsFile):Barotrauma.FactionPrefab +---@return Barotrauma.FactionPrefab +_G['FactionPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.FactionsFile):Barotrauma.FactionPrefab +---@return Barotrauma.FactionPrefab +_G['FactionPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.FactionsFile):Barotrauma.FactionPrefab +---@return Barotrauma.FactionPrefab +_G['FactionPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.FactionsFile):Barotrauma.FactionPrefab +---@return Barotrauma.FactionPrefab +_G['FactionPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967B7BA0.lua b/Meta/Types/server/_00007FFD967B7BA0.lua new file mode 100644 index 0000000..c53e4ae --- /dev/null +++ b/Meta/Types/server/_00007FFD967B7BA0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.ItemAssemblyFile : Barotrauma.GenericPrefabFile*1Barotrauma*ItemAssemblyPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ItemAssemblyPrefab)|(fun():(Barotrauma.ItemAssemblyPrefab)) +_G['ItemAssemblyFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ItemAssemblyFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ItemAssemblyFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ItemAssemblyFile +_G['ItemAssemblyFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ItemAssemblyFile +_G['ItemAssemblyFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967B8260.lua b/Meta/Types/server/_00007FFD967B8260.lua new file mode 100644 index 0000000..b42ec64 --- /dev/null +++ b/Meta/Types/server/_00007FFD967B8260.lua @@ -0,0 +1,163 @@ +---@meta +---@class Barotrauma.MapEntityPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field cachedAllowedUpgrades System.String +---`Field Private Instance` +---@field allowedUpgradeSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field NonPublic Static` +---@field placePosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field List (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntityPrefab)|(fun():(Barotrauma.MapEntityPrefab)) +---`Getter Public Static` +---
`Setter Public Static` +---@field Selected Barotrauma.MapEntityPrefab +---`Getter Public Instance Abstract Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field CanSpriteFlipX System.Boolean +---`Getter Public Instance Virtual` +---@field CanSpriteFlipY System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field OriginalName System.String +---`Getter Public Instance Abstract Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Abstract Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Abstract Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Abstract Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Abstract Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ResizeHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ResizeVertical System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field AllowedUpgrades System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field HideInMenus System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field HideInEditors System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Subcategory System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Linkable System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Scale System.Single +_G['MapEntityPrefab'] = {} + +---`Method Public Static` +---@param selection System.Object +---@return System.Boolean +_G['MapEntityPrefab'].SelectPrefab = function(selection) end + +---`Method Public Static` +---@return System.Object +_G['MapEntityPrefab'].GetSelected = function() end + +---`Method Public Static` +---@overload fun(name:System.String, identifier?:System.String, showErrorMessages?:System.Boolean):(Barotrauma.MapEntityPrefab) +---@overload fun(name:System.String, identifier:Barotrauma.Identifier, showErrorMessages?:System.Boolean):(Barotrauma.MapEntityPrefab) +---@param predicate (System.Predicate*1Barotrauma*MapEntityPrefab)|(fun(obj:Barotrauma.MapEntityPrefab):(System.Boolean)) +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].Find = function(predicate) end + +---`Method Public Static` +---@param predicate (System.Predicate*1Barotrauma*MapEntityPrefab)|(fun(obj:Barotrauma.MapEntityPrefab):(System.Boolean)) +---@param sync Barotrauma.Rand.RandSync +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].GetRandom = function(predicate, sync) end + +---`Method Public Static` +---@param name System.String +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].FindByName = function(name) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].FindByIdentifier = function(identifier) end + +---`Method Public Instance` +---@return System.String +_G['MapEntityPrefab'].GetItemNameTextId = function() end + +---`Method Public Instance` +---@return System.String +_G['MapEntityPrefab'].GetHullNameTextId = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['MapEntityPrefab'].GetAllowedUpgrades = function() end + +---`Method Public Instance` +---@param subcategory System.String +---@return System.Boolean +_G['MapEntityPrefab'].HasSubCategory = function(subcategory) end + +---`Method NonPublic Instance Abstract Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['MapEntityPrefab'].CreateInstance = function(rect) end + +---`Method Public Instance` +_G['MapEntityPrefab'].DebugCreateInstance = function() end + +---`Method Public Instance` +---@overload fun(name:System.String, comparisonType:System.StringComparison):(System.Boolean) +---@param allowedNames (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---@param comparisonType System.StringComparison +---@return System.Boolean +_G['MapEntityPrefab'].NameMatches = function(allowedNames, comparisonType) end + +---`Method Public Instance` +---@param target Barotrauma.MapEntityPrefab +---@return System.Boolean +_G['MapEntityPrefab'].IsLinkAllowed = function(target) end + +---`Method NonPublic Instance` +---@param element Barotrauma.ContentXElement +_G['MapEntityPrefab'].LoadDescription = function(element) end + +---`Constructor NonPublic Instance` +---@overload fun(identifier:Barotrauma.Identifier):Barotrauma.MapEntityPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ContentFile +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'] = function(element, file) end + +---`Constructor NonPublic Instance` +---@overload fun(identifier:Barotrauma.Identifier):Barotrauma.MapEntityPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ContentFile +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].__new = function(element, file) end + +---`Constructor Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):Barotrauma.MapEntityPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ContentFile +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):Barotrauma.MapEntityPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ContentFile +---@return Barotrauma.MapEntityPrefab +_G['MapEntityPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/server/_00007FFD967B9E48.lua b/Meta/Types/server/_00007FFD967B9E48.lua new file mode 100644 index 0000000..420dfdb --- /dev/null +++ b/Meta/Types/server/_00007FFD967B9E48.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.ItemAssemblyPrefab : Barotrauma.MapEntityPrefab +---`Field Private Instance` +---@field configElement System.Xml.Linq.XElement +---`Field Public Instance` +---@field DisplayEntities (System.Collections.Immutable.ImmutableArray*1Barotrauma*ItemAssemblyPrefab*DisplayEntity)|(Barotrauma.ItemAssemblyPrefab.DisplayEntity[]) +---`Field Public Instance` +---@field Bounds Microsoft.Xna.Framework.Rectangle +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ItemAssemblyPrefab)|(fun():(Barotrauma.ItemAssemblyPrefab)) +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field OriginalName System.String +---`Getter Public Instance Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +_G['ItemAssemblyPrefab'] = {} + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['ItemAssemblyPrefab'].DetermineIdentifier = function(element) end + +---`Method NonPublic Instance Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['ItemAssemblyPrefab'].CreateInstance = function(rect) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param sub Barotrauma.Submarine +---@param selectInstance? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['ItemAssemblyPrefab'].CreateInstance = function(position, sub, selectInstance) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param sub Barotrauma.Submarine +---@param configElement System.Xml.Linq.XElement +---@param filePath? System.String +---@param selectInstance? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['ItemAssemblyPrefab'].PasteEntities = function(position, sub, configElement, filePath, selectInstance) end + +---`Method Public Instance` +_G['ItemAssemblyPrefab'].Delete = function() end + +---`Method Public Instance Virtual` +_G['ItemAssemblyPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemAssemblyFile):Barotrauma.ItemAssemblyPrefab +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemAssemblyFile):Barotrauma.ItemAssemblyPrefab +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemAssemblyFile):Barotrauma.ItemAssemblyPrefab +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.ItemAssemblyFile):Barotrauma.ItemAssemblyPrefab +---@return Barotrauma.ItemAssemblyPrefab +_G['ItemAssemblyPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967BA870.lua b/Meta/Types/server/_00007FFD967BA870.lua new file mode 100644 index 0000000..00ec2d1 --- /dev/null +++ b/Meta/Types/server/_00007FFD967BA870.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.ItemFile : Barotrauma.GenericPrefabFile*1Barotrauma*ItemPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +_G['ItemFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ItemFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['ItemFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.ItemPrefab +_G['ItemFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ItemFile +_G['ItemFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ItemFile +_G['ItemFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967BDAE8.lua b/Meta/Types/server/_00007FFD967BDAE8.lua new file mode 100644 index 0000000..4fdc54a --- /dev/null +++ b/Meta/Types/server/_00007FFD967BDAE8.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.DeconstructItem : System.ValueType +---`Field Public Instance` +---@field ItemIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field MinCondition System.Single +---`Field Public Instance` +---@field MaxCondition System.Single +---`Field Public Instance` +---@field OutConditionMin System.Single +---`Field Public Instance` +---@field OutConditionMax System.Single +---`Field Public Instance` +---@field CopyCondition System.Boolean +---`Field Public Instance` +---@field RequiredDeconstructor (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequiredOtherItem (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field ActivateButtonText System.String +---`Field Public Instance` +---@field InfoText System.String +---`Field Public Instance` +---@field InfoTextOnOtherItemMissing System.String +---`Field Public Instance` +---@field Commonness System.Single +_G['DeconstructItem'] = {} + +---`Method Public Instance` +---@param deconstructor Barotrauma.Item +---@return System.Boolean +_G['DeconstructItem'].IsValidDeconstructor = function(deconstructor) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param parentDebugName Barotrauma.Identifier +---@return Barotrauma.DeconstructItem +_G['DeconstructItem'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param parentDebugName Barotrauma.Identifier +---@return Barotrauma.DeconstructItem +_G['DeconstructItem'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/server/_00007FFD967C0E78.lua b/Meta/Types/server/_00007FFD967C0E78.lua new file mode 100644 index 0000000..9c959ee --- /dev/null +++ b/Meta/Types/server/_00007FFD967C0E78.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.MapEntityCategory : System.Enum +---`Field Public Static` +---@field None Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Structure Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Decorative Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Machine Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Medical Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Weapon Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Diving Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Equipment Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Fuel Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Electrical Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Material Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Alien Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Wrecked Barotrauma.MapEntityCategory +---`Field Public Static` +---@field ItemAssembly Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Legacy Barotrauma.MapEntityCategory +---`Field Public Static` +---@field Misc Barotrauma.MapEntityCategory +_G['MapEntityCategory'] = {} + diff --git a/Meta/Types/server/_00007FFD967C1050.lua b/Meta/Types/server/_00007FFD967C1050.lua new file mode 100644 index 0000000..1f7c8a5 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C1050.lua @@ -0,0 +1,445 @@ +---@meta +---@class Barotrauma.ItemPrefab : Barotrauma.MapEntityPrefab +---`Field Private Instance` +---@field defaultPrice Barotrauma.PriceInfo +---`Field Private Instance` +---@field treatmentSuitability (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Instance` +---@field originalElement Barotrauma.ContentXElement +---`Field Private Instance` +---@field canSpriteFlipX System.Boolean +---`Field Private Instance` +---@field canSpriteFlipY System.Boolean +---`Field Private Instance` +---@field sprite Barotrauma.Sprite +---`Field Private Instance` +---@field name Barotrauma.LocalizedString +---`Field Private Instance` +---@field tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field allowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field category Barotrauma.MapEntityCategory +---`Field Private Instance` +---@field aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +---`Field Private Instance` +---@field health System.Single +---`Field Private Instance` +---@field impactTolerance System.Single +---`Field Private Instance` +---@field maxStackSize System.Int32 +---`Field Private Instance` +---@field maxStackSizeCharacterInventory System.Int32 +---`Field Private Instance` +---@field maxStackSizeHoldableOrWearableInventory System.Int32 +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Field Public Static` +---@field DefaultInteractDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field DefaultPrice Barotrauma.PriceInfo +---`Getter Private Instance` +---
`Setter Private Instance` +---@field StorePrices (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PriceInfo)|({[Barotrauma.Identifier]:(Barotrauma.PriceInfo)}) +---`Getter Public Instance` +---@field CanBeBought System.Boolean +---`Getter Public Instance` +---@field CanBeSold System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Triggers (System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---`Getter Public Instance` +---@field IsOverride System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeconstructItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*DeconstructItem)|(Barotrauma.DeconstructItem[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FabricationRecipes (System.Collections.Immutable.ImmutableDictionary*1System*UInt32*1Barotrauma*FabricationRecipe)|({[System.UInt32]:(Barotrauma.FabricationRecipe)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeconstructTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowDeconstruct System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PreferredContainers (System.Collections.Immutable.ImmutableArray*1Barotrauma*PreferredContainer)|(Barotrauma.PreferredContainer[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SkillRequirementHints (System.Collections.Immutable.ImmutableArray*1Barotrauma*SkillRequirementHint)|(Barotrauma.SkillRequirementHint[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwappableItem Barotrauma.SwappableItem +---`Getter Private Instance` +---
`Setter Private Instance` +---@field LevelCommonness (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*ItemPrefab*CommonnessInfo)|({[Barotrauma.Identifier]:(Barotrauma.ItemPrefab.CommonnessInfo)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LevelQuantity (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*ItemPrefab*FixedQuantityResourceInfo)|({[Barotrauma.Identifier]:(Barotrauma.ItemPrefab.FixedQuantityResourceInfo)}) +---`Getter Public Instance Virtual` +---@field CanSpriteFlipX System.Boolean +---`Getter Public Instance Virtual` +---@field CanSpriteFlipY System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAsExtraCargo System.Nullable*1System*Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomDeconstructionOutput System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomDeconstructionOutputAmount System.Int32 +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field OriginalName System.String +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InteractDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InteractPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InteractThroughWalls System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideConditionBar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideConditionInTooltip System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequireBodyInsideTrigger System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequireCursorInsideTrigger System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequireCampaignInteract System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FocusOnSelected System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OffsetOnSelected System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrabWhenSelected System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowDeselectWhenIdling System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowSellingWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowStealingAlways System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Indestructible System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByExplosions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByContainedItemExplosions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExplosionDamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ItemDamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByProjectiles System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByMeleeWeapons System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByRepairTools System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamagedByMonsters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImpactTolerance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnDamagedThreshold System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SonarSize System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseInHealthInterface System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisableItemUsageWhenSelected System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CargoContainerIdentifier System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseContainedSpriteColor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseContainedInventoryIconColor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AddedRepairSpeedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AddedPickingSpeedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CannotRepairFail System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EquipConfirmationText System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowRotatingInEditor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowContentsInTooltip System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanFlipX System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanFlipY System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsDangerous System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxStackSize System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxStackSizeCharacterInventory System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxStackSizeHoldableOrWearableInventory System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowDroppingOnSwap System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowDroppingOnSwapWith (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DontTransferBetweenSubs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowHealthBar System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BotPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowNameInHealthBar System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsAITurretTarget System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AITurretPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AISlowTurretPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AITurretTargetingMaxDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowStealingContainedItems System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SignalComponentColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableCommandMenuWhenSelected System.Boolean +---`Getter Public Instance Virtual` +---@field VariantOf Barotrauma.Identifier +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ParentPrefab Barotrauma.ItemPrefab +_G['ItemPrefab'] = {} + +---`Method Public Instance` +---@overload fun(location:Barotrauma.Location):(System.Boolean) +---@param store Barotrauma.Location.StoreInfo +---@param priceInfo Barotrauma.PriceInfo-ref +---@return System.Boolean +_G['ItemPrefab'].CanBeBoughtFrom = function(store, priceInfo) end + +---`Method Public Instance` +---@return System.Nullable*1System*Int32 +_G['ItemPrefab'].GetMinPrice = function() end + +---`Method Public Instance` +---@param maxCost? System.Int32 +---@return (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PriceInfo)|({[Barotrauma.Identifier]:(Barotrauma.PriceInfo)}) +_G['ItemPrefab'].GetBuyPricesUnder = function(maxCost) end + +---`Method Public Instance` +---@param minCost? System.Int32 +---@param sellingImportant? System.Boolean +---@return (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PriceInfo)|({[Barotrauma.Identifier]:(Barotrauma.PriceInfo)}) +_G['ItemPrefab'].GetSellPricesOver = function(minCost, sellingImportant) end + +---`Method Public Static` +---@param name System.String +---@param identifier Barotrauma.Identifier +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'].Find = function(name, identifier) end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item, targetContainer:Barotrauma.Items.Components.ItemContainer, isPreferencesDefined:System.Boolean-ref, isSecondary:System.Boolean-ref, requireConditionRequirement?:System.Boolean, checkTransferConditions?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param identifiersOrTags (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param isPreferencesDefined System.Boolean-ref +---@param isSecondary System.Boolean-ref +---@return System.Boolean +_G['ItemPrefab'].IsContainerPreferred = function(item, identifiersOrTags, isPreferencesDefined, isSecondary) end + +---`Method Public Static` +---@overload fun(preferences:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), c:Barotrauma.Items.Components.ItemContainer):(System.Boolean) +---@param preferences (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param ids (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['ItemPrefab'].IsContainerPreferred = function(preferences, ids) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@param pc Barotrauma.PreferredContainer +---@return System.Boolean +_G['ItemPrefab'].IsItemConditionAcceptable = function(item, pc) end + +---`Method Private Static` +---@param item Barotrauma.Identifier +---@param pc Barotrauma.PreferredContainer +---@param targetContainer Barotrauma.Items.Components.ItemContainer +---@return System.Boolean +_G['ItemPrefab'].CanBeTransferred = function(item, pc, targetContainer) end + +---`Method NonPublic Instance Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['ItemPrefab'].CreateInstance = function(rect) end + +---`Method Public Instance Virtual` +_G['ItemPrefab'].Dispose = function() end + +---`Method Public Instance Virtual` +---@param parent Barotrauma.ItemPrefab +_G['ItemPrefab'].InheritFrom = function(parent) end + +---`Method Public Instance` +---@return Barotrauma.ContentPackage +_G['ItemPrefab'].GetParentModPackageOrThisPackage = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['ItemPrefab'].ToString = function() end + +---`Method Public Static` +---@param itemNameOrId System.String +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'].GetItemPrefab = function(itemNameOrId) end + +---`Method Public Instance` +---@param inventory Barotrauma.Inventory +---@return System.Int32 +_G['ItemPrefab'].GetMaxStackSize = function(inventory) end + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['ItemPrefab'].DetermineIdentifier = function(element) end + +---`Method Public Static` +---@param name System.String +---@return Barotrauma.Identifier +_G['ItemPrefab'].GenerateLegacyIdentifier = function(name) end + +---`Method Private Instance` +---@param subElement Barotrauma.ContentXElement +---@param variantOf Barotrauma.ItemPrefab +---@return System.String +_G['ItemPrefab'].GetTexturePath = function(subElement, variantOf) end + +---`Method Private Instance` +---@param variantOf Barotrauma.ItemPrefab +_G['ItemPrefab'].ParseConfigElement = function(variantOf) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@return System.Nullable*1Barotrauma*ItemPrefab*CommonnessInfo +_G['ItemPrefab'].GetCommonnessInfo = function(level) end + +---`Method Public Instance` +---@param treatmentIdentifier Barotrauma.Identifier +---@return System.Single +_G['ItemPrefab'].GetTreatmentSuitability = function(treatmentIdentifier) end + +---`Method Public Instance` +---@param store Barotrauma.Location.StoreInfo +---@return Barotrauma.PriceInfo +_G['ItemPrefab'].GetPriceInfo = function(store) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.ItemPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ItemFile +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'] = function(element, file) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.ItemPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ItemFile +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'].__new = function(element, file) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.ItemPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ItemFile +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.ItemPrefab +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.ItemFile +---@return Barotrauma.ItemPrefab +_G['ItemPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/server/_00007FFD967C23D8.lua b/Meta/Types/server/_00007FFD967C23D8.lua new file mode 100644 index 0000000..17e7e35 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C23D8.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.PreferredContainer : System.Object +---`Field Public Instance` +---@field Primary (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Secondary (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field SpawnProbability System.Single +---`Field Public Instance` +---@field MaxCondition System.Single +---`Field Public Instance` +---@field MinCondition System.Single +---`Field Public Instance` +---@field MinAmount System.Int32 +---`Field Public Instance` +---@field MaxAmount System.Int32 +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field CampaignOnly System.Boolean +---`Field Public Instance` +---@field NotCampaign System.Boolean +---`Field Public Instance` +---@field NotPvP System.Boolean +---`Field Public Instance` +---@field TransferOnlyOnePerContainer System.Boolean +---`Field Public Instance` +---@field AllowTransfersHere System.Boolean +---`Field Public Instance` +---@field MinLevelDifficulty System.Single +---`Field Public Instance` +---@field MaxLevelDifficulty System.Single +_G['PreferredContainer'] = {} + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.PreferredContainer +_G['PreferredContainer'] = function(element) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.PreferredContainer +_G['PreferredContainer'].__new = function(element) end + diff --git a/Meta/Types/server/_00007FFD967C3428.lua b/Meta/Types/server/_00007FFD967C3428.lua new file mode 100644 index 0000000..6077f09 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C3428.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.JobsFile : Barotrauma.ContentFile +_G['JobsFile'] = {} + +---`Method Public Instance Virtual` +_G['JobsFile'].LoadFile = function() end + +---`Method Private Instance` +---@param mainElement Barotrauma.ContentXElement +---@param isOverride System.Boolean +_G['JobsFile'].LoadElements = function(mainElement, isOverride) end + +---`Method Public Instance Virtual` +_G['JobsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['JobsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.JobsFile +_G['JobsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.JobsFile +_G['JobsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967C3608.lua b/Meta/Types/server/_00007FFD967C3608.lua new file mode 100644 index 0000000..5877ad6 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C3608.lua @@ -0,0 +1,40 @@ +---@meta +---@class Barotrauma.LevelGenerationParametersFile : Barotrauma.ContentFile +_G['LevelGenerationParametersFile'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param isOverride System.Boolean +_G['LevelGenerationParametersFile'].LoadBiomes = function(element, isOverride) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param isOverride System.Boolean +_G['LevelGenerationParametersFile'].LoadLevelGenerationParams = function(element, isOverride) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param overridePropagation System.Boolean +_G['LevelGenerationParametersFile'].LoadSubElements = function(element, overridePropagation) end + +---`Method Public Instance Virtual` +_G['LevelGenerationParametersFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['LevelGenerationParametersFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['LevelGenerationParametersFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LevelGenerationParametersFile +_G['LevelGenerationParametersFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LevelGenerationParametersFile +_G['LevelGenerationParametersFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967C37B0.lua b/Meta/Types/server/_00007FFD967C37B0.lua new file mode 100644 index 0000000..8c0d2da --- /dev/null +++ b/Meta/Types/server/_00007FFD967C37B0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.LevelObjectPrefabsFile : Barotrauma.GenericPrefabFile*1Barotrauma*LevelObjectPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*LevelObjectPrefab)|(fun():(Barotrauma.LevelObjectPrefab)) +_G['LevelObjectPrefabsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['LevelObjectPrefabsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['LevelObjectPrefabsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefabsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LevelObjectPrefabsFile +_G['LevelObjectPrefabsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LevelObjectPrefabsFile +_G['LevelObjectPrefabsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967C4208.lua b/Meta/Types/server/_00007FFD967C4208.lua new file mode 100644 index 0000000..8d0b744 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C4208.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.Alignment : System.Enum +---`Field Public Static` +---@field CenterX Barotrauma.Alignment +---`Field Public Static` +---@field Left Barotrauma.Alignment +---`Field Public Static` +---@field Right Barotrauma.Alignment +---`Field Public Static` +---@field CenterY Barotrauma.Alignment +---`Field Public Static` +---@field Top Barotrauma.Alignment +---`Field Public Static` +---@field Bottom Barotrauma.Alignment +---`Field Public Static` +---@field TopLeft Barotrauma.Alignment +---`Field Public Static` +---@field TopCenter Barotrauma.Alignment +---`Field Public Static` +---@field TopRight Barotrauma.Alignment +---`Field Public Static` +---@field CenterLeft Barotrauma.Alignment +---`Field Public Static` +---@field Center Barotrauma.Alignment +---`Field Public Static` +---@field CenterRight Barotrauma.Alignment +---`Field Public Static` +---@field BottomLeft Barotrauma.Alignment +---`Field Public Static` +---@field BottomCenter Barotrauma.Alignment +---`Field Public Static` +---@field BottomRight Barotrauma.Alignment +---`Field Public Static` +---@field Any Barotrauma.Alignment +_G['GUI']['Alignment'] = {} + diff --git a/Meta/Types/server/_00007FFD967C44D0.lua b/Meta/Types/server/_00007FFD967C44D0.lua new file mode 100644 index 0000000..ad539cc --- /dev/null +++ b/Meta/Types/server/_00007FFD967C44D0.lua @@ -0,0 +1,164 @@ +---@meta +---@class Barotrauma.LevelObjectPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field LevelTriggerElements (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Public Instance` +---@field OverrideCommonness (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Instance` +---@field randomRotation Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field swingAmount System.Single +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*LevelObjectPrefab)|(fun():(Barotrauma.LevelObjectPrefab)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeformableSprite Barotrauma.DeformableSprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinSize System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxSize System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Alignment Barotrauma.Alignment +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpawnPos Barotrauma.LevelObjectPrefab.SpawnPosType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Config System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBodyElement System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBodyTriggerIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteSpecificPhysicsBodyElements (System.Collections.Generic.Dictionary*1Barotrauma*Sprite*1System*Xml*Linq*XElement)|({[Barotrauma.Sprite]:(System.Xml.Linq.XElement)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DepthRange Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClusteringAmount System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClusteringGroup System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AlignWithSurface System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAtStart System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAtEnd System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinSurfaceWidth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomRotation Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field RandomRotationRad Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwingAmount System.Single +---`Getter Public Instance` +---@field SwingAmountRad System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwingFrequency System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleOscillation Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleOscillationFrequency System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Commonness System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SonarDisruption System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TakeLevelWallDamage System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HideWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ChildObjects (System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab*ChildObject)|(Barotrauma.LevelObjectPrefab.ChildObject[]) +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OverrideProperties (System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab)|(Barotrauma.LevelObjectPrefab[]) +_G['LevelObjectPrefab'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['LevelObjectPrefab'].ToString = function() end + +---`Method Public Static` +---@param identifierOverride Barotrauma.Identifier +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['LevelObjectPrefab'].ParseIdentifier = function(identifierOverride, element) end + +---`Method Private Instance` +---@param file Barotrauma.LevelObjectPrefabsFile +---@param element Barotrauma.ContentXElement +---@param parentTriggerIndex System.Int32 +_G['LevelObjectPrefab'].LoadElements = function(file, element, parentTriggerIndex) end + +---`Method Public Instance` +---@overload fun(generationParams:Barotrauma.CaveGenerationParams, requireCaveSpecificOverride?:System.Boolean):(System.Single) +---@param levelData Barotrauma.LevelData +---@return System.Single +_G['LevelObjectPrefab'].GetCommonness = function(levelData) end + +---`Method Public Instance Virtual` +_G['LevelObjectPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelObjectPrefabsFile, identifierOverride?:Barotrauma.Identifier):Barotrauma.LevelObjectPrefab +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelObjectPrefabsFile, identifierOverride?:Barotrauma.Identifier):Barotrauma.LevelObjectPrefab +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelObjectPrefabsFile, identifierOverride?:Barotrauma.Identifier):Barotrauma.LevelObjectPrefab +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelObjectPrefabsFile, identifierOverride?:Barotrauma.Identifier):Barotrauma.LevelObjectPrefab +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967C4740.lua b/Meta/Types/server/_00007FFD967C4740.lua new file mode 100644 index 0000000..b8ecb48 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C4740.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.LocationTypesFile : Barotrauma.GenericPrefabFile*1Barotrauma*LocationType +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*LocationType)|(fun():(Barotrauma.LocationType)) +_G['LocationTypesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['LocationTypesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['LocationTypesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.LocationType +_G['LocationTypesFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LocationTypesFile +_G['LocationTypesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.LocationTypesFile +_G['LocationTypesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967C6CF8.lua b/Meta/Types/server/_00007FFD967C6CF8.lua new file mode 100644 index 0000000..d1a2bcb --- /dev/null +++ b/Meta/Types/server/_00007FFD967C6CF8.lua @@ -0,0 +1,163 @@ +---@meta +---@class Barotrauma.LocationType : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field rawNames (System.Collections.Immutable.ImmutableArray*1System*String)|(System.String[]) +---`Field Private Instance` +---@field portraits (System.Collections.Immutable.ImmutableArray*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field hireableJobs (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2System*Single*2System*Boolean)|(System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean[]) +---`Field Private Instance` +---@field totalHireableWeight System.Single +---`Field Public Instance` +---@field CommonnessPerZone (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---`Field Public Instance` +---@field MinCountPerZone (System.Collections.Generic.Dictionary*1System*Int32*1System*Int32)|({[System.Int32]:(System.Int32)}) +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field ForceLocationName Barotrauma.Identifier +---`Field Public Instance` +---@field BeaconStationChance System.Single +---`Field Public Instance` +---@field OutpostTeam Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field IsAnyOutpost System.Boolean +---`Field Public Instance` +---@field CanChangeTo (System.Collections.Generic.List*1Barotrauma*LocationTypeChange)|(Barotrauma.LocationTypeChange[]) +---`Field Public Instance` +---@field MissionIdentifiers (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field MissionTags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field HideEntitySubcategories (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Private Instance` +---@field nameIdentifiers System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier +---`Field Private Instance` +---@field nameFormatLanguage Barotrauma.LanguageIdentifier +---`Field Private Instance` +---@field nameFormats System.Nullable*1System*Collections*Immutable*ImmutableArray*2System*String +---`Field Private Instance` +---@field forceOutpostGenerationParamsIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field ShowSonarMarker System.Boolean +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*LocationType)|(fun():(Barotrauma.LocationType)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsEnterable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAsBiomeGate System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowInRandomLevels System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UsePortraitInRandomLoadingScreens System.Boolean +---`Getter Public Instance` +---@field NameFormats (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +---`Getter Public Instance` +---@field HasHireableCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasOutpost System.Boolean +---`Getter Public Instance` +---@field ReplaceInRadiation Barotrauma.Identifier +---`Getter Public Instance` +---@field Faction Barotrauma.Identifier +---`Getter Public Instance` +---@field SecondaryFaction Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---@field RadiationSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field IgnoreGenericEvents System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field StoreMaxReputationModifier System.Single +---`Getter Public Instance` +---@field StoreSellPriceModifier System.Single +---`Getter Public Instance` +---@field DailySpecialPriceModifier System.Single +---`Getter Public Instance` +---@field RequestGoodPriceModifier System.Single +---`Getter Public Instance` +---@field StoreInitialBalance System.Int32 +---`Getter Public Instance` +---@field StorePriceModifierRange System.Int32 +---`Getter Public Instance` +---@field DailySpecialsCount System.Int32 +---`Getter Public Instance` +---@field RequestedGoodsCount System.Int32 +_G['LocationType'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['LocationType'].ToString = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*JobPrefab)|(fun():(Barotrauma.JobPrefab)) +_G['LocationType'].GetHireablesMissingFromCrew = function() end + +---`Method Public Instance` +---@return Barotrauma.JobPrefab +_G['LocationType'].GetRandomHireable = function() end + +---`Method Public Instance` +---@param randomSeed System.Int32 +---@return Barotrauma.Sprite +_G['LocationType'].GetPortrait = function(randomSeed) end + +---`Method Public Instance` +---@param rand System.Random +---@param existingLocations (System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location)) +---@return Barotrauma.Identifier +_G['LocationType'].GetRandomNameId = function(rand, existingLocations) end + +---`Method Public Instance` +---@param rand System.Random +---@param existingLocations (System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location)) +---@return System.String +_G['LocationType'].GetRandomRawName = function(rand, existingLocations) end + +---`Method Public Static` +---@param rand System.Random +---@param zone? System.Nullable*1System*Int32 +---@param requireOutpost? System.Boolean +---@param predicate? (System.Func*1Barotrauma*LocationType*1System*Boolean)|(fun(arg:Barotrauma.LocationType):(System.Boolean)) +---@return Barotrauma.LocationType +_G['LocationType'].Random = function(rand, zone, requireOutpost, predicate) end + +---`Method Public Instance` +---@return Barotrauma.OutpostGenerationParams +_G['LocationType'].GetForcedOutpostGenerationParams = function() end + +---`Method Public Instance Virtual` +_G['LocationType'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LocationTypesFile):Barotrauma.LocationType +---@return Barotrauma.LocationType +_G['LocationType'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LocationTypesFile):Barotrauma.LocationType +---@return Barotrauma.LocationType +_G['LocationType'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LocationTypesFile):Barotrauma.LocationType +---@return Barotrauma.LocationType +_G['LocationType'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LocationTypesFile):Barotrauma.LocationType +---@return Barotrauma.LocationType +_G['LocationType'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967C7308.lua b/Meta/Types/server/_00007FFD967C7308.lua new file mode 100644 index 0000000..03d3c92 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C7308.lua @@ -0,0 +1,114 @@ +---@meta +---@class Barotrauma.Sprite : System.Object +---`Field Private Instance` +---@field sourceRect Microsoft.Xna.Framework.Rectangle +---`Field NonPublic Instance` +---@field offset Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field origin Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field size Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field rotation System.Single +---`Field NonPublic Instance` +---@field depth System.Single +---`Field Private Instance` +---@field _relativeOrigin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SourceElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LazyLoad System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourceRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Depth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Origin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RelativeOrigin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RelativeSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FilePath Barotrauma.ContentPath +---`Getter Public Instance` +---@field FullPath System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Compress System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EntityIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Name System.String +_G['Sprite'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Sprite'].ToString = function() end + +---`Method NonPublic Instance` +---@param spriteParams Barotrauma.RagdollParams.SpriteParams +---@param isFlipped System.Boolean +_G['Sprite'].LoadParams = function(spriteParams, isFlipped) end + +---`Method Private Instance` +---@param newFile System.String +---@param sourceRectangle? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@param newOrigin? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param newOffset? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param newRotation? System.Single +_G['Sprite'].Init = function(newFile, sourceRectangle, newOrigin, newOffset, newRotation) end + +---`Method Public Static` +---@param sourceElement System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['Sprite'].GetIdentifier = function(sourceElement) end + +---`Method Public Instance` +_G['Sprite'].Remove = function() end + +---`Method NonPublic Instance Virtual` +_G['Sprite'].Finalize = function() end + +---`Method Public Instance` +_G['Sprite'].ReloadXML = function() end + +---`Method Public Instance` +---@param path? System.String +---@param file? System.String +---@return System.Boolean +_G['Sprite'].ParseTexturePath = function(path, file) end + +---`Method Private Instance` +---@return System.Xml.Linq.XElement +_G['Sprite'].GetLocalizationOverrideElement = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String, lazyLoad?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.Sprite +---@overload fun(newFile:System.String, newOrigin:Microsoft.Xna.Framework.Vector2):Barotrauma.Sprite +---@param newFile System.String +---@param sourceRectangle System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@param origin? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param rotation? System.Single +---@return Barotrauma.Sprite +_G['Sprite'] = function(newFile, sourceRectangle, origin, rotation) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String, lazyLoad?:System.Boolean, sourceRectScale?:System.Single):Barotrauma.Sprite +---@overload fun(newFile:System.String, newOrigin:Microsoft.Xna.Framework.Vector2):Barotrauma.Sprite +---@param newFile System.String +---@param sourceRectangle System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@param origin? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param rotation? System.Single +---@return Barotrauma.Sprite +_G['Sprite'].__new = function(newFile, sourceRectangle, origin, rotation) end + diff --git a/Meta/Types/server/_00007FFD967C8408.lua b/Meta/Types/server/_00007FFD967C8408.lua new file mode 100644 index 0000000..933d99d --- /dev/null +++ b/Meta/Types/server/_00007FFD967C8408.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.MapGenerationParametersFile : Barotrauma.ContentFile +_G['MapGenerationParametersFile'] = {} + +---`Method Public Instance Virtual` +_G['MapGenerationParametersFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['MapGenerationParametersFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['MapGenerationParametersFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.MapGenerationParametersFile +_G['MapGenerationParametersFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.MapGenerationParametersFile +_G['MapGenerationParametersFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967C85B0.lua b/Meta/Types/server/_00007FFD967C85B0.lua new file mode 100644 index 0000000..f2684d7 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C85B0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.MissionsFile : Barotrauma.GenericPrefabFile*1Barotrauma*MissionPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +_G['MissionsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['MissionsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['MissionsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.MissionPrefab +_G['MissionsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.MissionsFile +_G['MissionsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.MissionsFile +_G['MissionsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967C90F8.lua b/Meta/Types/server/_00007FFD967C90F8.lua new file mode 100644 index 0000000..fbc33b3 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C90F8.lua @@ -0,0 +1,171 @@ +---@meta +---@class Barotrauma.MissionPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field constructor System.Reflection.ConstructorInfo +---`Field Public Instance` +---@field Type Barotrauma.Identifier +---`Field Public Instance` +---@field MissionClass System.Type +---`Field Public Instance` +---@field MultiplayerOnly System.Boolean +---`Field Public Instance` +---@field SingleplayerOnly System.Boolean +---`Field Public Instance` +---@field TextIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field SuccessMessage Barotrauma.LocalizedString +---`Field Public Instance` +---@field FailureMessage Barotrauma.LocalizedString +---`Field Public Instance` +---@field SonarLabel Barotrauma.LocalizedString +---`Field Public Instance` +---@field SonarIconIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field AchievementIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field ReputationRewards (System.Collections.Immutable.ImmutableList*1Barotrauma*MissionPrefab*ReputationReward)|(Barotrauma.MissionPrefab.ReputationReward[]) +---`Field Public Instance` +---@field DataRewards (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2System*Object*2Barotrauma*SetDataAction*OperationType)|(System.ValueTuple*1Barotrauma*Identifier*1System*Object*1Barotrauma*SetDataAction*OperationType[]) +---`Field Public Instance` +---@field Commonness System.Int32 +---`Field Public Instance` +---@field Difficulty System.Nullable*1System*Int32 +---`Field Public Instance` +---@field MinLevelDifficulty System.Int32 +---`Field Public Instance` +---@field MaxLevelDifficulty System.Int32 +---`Field Public Instance` +---@field Reward System.Int32 +---`Field Public Instance` +---@field Headers (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Public Instance` +---@field Messages (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Public Instance` +---@field AllowRetry System.Boolean +---`Field Public Instance` +---@field ShowInMenus System.Boolean +---`Field Public Instance` +---@field ShowStartMessage System.Boolean +---`Field Public Instance` +---@field IsSideObjective System.Boolean +---`Field Public Instance` +---@field AllowOtherMissionsInLevel System.Boolean +---`Field Public Instance` +---@field RequireWreck System.Boolean +---`Field Public Instance` +---@field RequireRuin System.Boolean +---`Field Public Instance` +---@field RequireBeaconStation System.Boolean +---`Field Public Instance` +---@field RequireThalamusWreck System.Boolean +---`Field Public Instance` +---@field SpawnBeaconStationInMiddle System.Boolean +---`Field Public Instance` +---@field AllowOutpostNPCs System.Boolean +---`Field Public Instance` +---@field ForceOutpostGenerationParameters Barotrauma.Identifier +---`Field Public Instance` +---@field ForceRespawnMode System.Nullable*1Barotrauma*Networking*RespawnMode +---`Field Public Instance` +---@field AllowOutpostSelectionFromTag Barotrauma.Identifier +---`Field Public Instance` +---@field LoadSubmarines System.Boolean +---`Field Public Instance` +---@field BlockLocationTypeChanges System.Boolean +---`Field Public Instance` +---@field ShowProgressBar System.Boolean +---`Field Public Instance` +---@field ShowProgressInNumbers System.Boolean +---`Field Public Instance` +---@field MaxProgressState System.Int32 +---`Field Public Instance` +---@field ProgressBarLabel Barotrauma.LocalizedString +---`Field Public Instance` +---@field AllowedConnectionTypes (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier)|(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier[]) +---`Field Public Instance` +---@field AllowedLocationTypes (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequiredLocationFaction Barotrauma.Identifier +---`Field Public Instance` +---@field UnhideEntitySubCategories (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Public Instance` +---@field TriggerEvents (System.Collections.Generic.List*1Barotrauma*MissionPrefab*TriggerEvent)|(Barotrauma.MissionPrefab.TriggerEvent[]) +---`Field Public Instance` +---@field LocationTypeChangeOnCompleted Barotrauma.LocationTypeChange +---`Field Public Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +---`Field Public Static` +---@field CoOpMissionClasses (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---`Field Public Static` +---@field PvPMissionClasses (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---`Field Public Static` +---@field HiddenMissionTypes (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field MinDifficulty System.Int32 +---`Field Public Static` +---@field MaxDifficulty System.Int32 +_G['MissionPrefab'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@return System.Type +_G['MissionPrefab'].FindMissionClass = function(element) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param missionClass System.Type +---@return System.Reflection.ConstructorInfo +_G['MissionPrefab'].FindMissionConstructor = function(element, missionClass) end + +---`Method Public Instance` +---@param from Barotrauma.Location +---@param to Barotrauma.Location +---@return System.Boolean +_G['MissionPrefab'].IsAllowed = function(from, to) end + +---`Method Public Instance` +---@param difficulty System.Single +---@return System.Boolean +_G['MissionPrefab'].IsAllowedDifficulty = function(difficulty) end + +---`Method Public Instance` +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.Mission +_G['MissionPrefab'].Instantiate = function(locations, sub) end + +---`Method Public Instance Virtual` +_G['MissionPrefab'].Dispose = function() end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['MissionPrefab'].GetAllMultiplayerSelectableMissionTypes = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.MissionsFile):Barotrauma.MissionPrefab +---@return Barotrauma.MissionPrefab +_G['MissionPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.MissionsFile):Barotrauma.MissionPrefab +---@return Barotrauma.MissionPrefab +_G['MissionPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.MissionsFile):Barotrauma.MissionPrefab +---@return Barotrauma.MissionPrefab +_G['MissionPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.MissionsFile):Barotrauma.MissionPrefab +---@return Barotrauma.MissionPrefab +_G['MissionPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967C9330.lua b/Meta/Types/server/_00007FFD967C9330.lua new file mode 100644 index 0000000..77bb37c --- /dev/null +++ b/Meta/Types/server/_00007FFD967C9330.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.NPCConversationsFile : Barotrauma.ContentFile +_G['NPCConversationsFile'] = {} + +---`Method Public Instance Virtual` +_G['NPCConversationsFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['NPCConversationsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['NPCConversationsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCConversationsFile +_G['NPCConversationsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCConversationsFile +_G['NPCConversationsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967C94D8.lua b/Meta/Types/server/_00007FFD967C94D8.lua new file mode 100644 index 0000000..4448c53 --- /dev/null +++ b/Meta/Types/server/_00007FFD967C94D8.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.NPCPersonalityTraitsFile : Barotrauma.GenericPrefabFile*1Barotrauma*NPCPersonalityTrait +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*NPCPersonalityTrait)|(fun():(Barotrauma.NPCPersonalityTrait)) +_G['NPCPersonalityTraitsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['NPCPersonalityTraitsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['NPCPersonalityTraitsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.NPCPersonalityTrait +_G['NPCPersonalityTraitsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCPersonalityTraitsFile +_G['NPCPersonalityTraitsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCPersonalityTraitsFile +_G['NPCPersonalityTraitsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967C98F8.lua b/Meta/Types/server/_00007FFD967C98F8.lua new file mode 100644 index 0000000..a78644f --- /dev/null +++ b/Meta/Types/server/_00007FFD967C98F8.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.NPCSetsFile : Barotrauma.GenericPrefabFile*1Barotrauma*NPCSet +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*NPCSet)|(fun():(Barotrauma.NPCSet)) +_G['NPCSetsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['NPCSetsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['NPCSetsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.NPCSet +_G['NPCSetsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCSetsFile +_G['NPCSetsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.NPCSetsFile +_G['NPCSetsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CA428.lua b/Meta/Types/server/_00007FFD967CA428.lua new file mode 100644 index 0000000..350fc88 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CA428.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.OrdersFile : Barotrauma.ContentFile +_G['OrdersFile'] = {} + +---`Method Public Instance` +---@param parentElement Barotrauma.ContentXElement +---@param overriding System.Boolean +_G['OrdersFile'].LoadFromXElement = function(parentElement, overriding) end + +---`Method Public Instance Virtual` +_G['OrdersFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['OrdersFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['OrdersFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OrdersFile +_G['OrdersFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OrdersFile +_G['OrdersFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CA648.lua b/Meta/Types/server/_00007FFD967CA648.lua new file mode 100644 index 0000000..039271a --- /dev/null +++ b/Meta/Types/server/_00007FFD967CA648.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.OutpostConfigFile : Barotrauma.GenericPrefabFile*1Barotrauma*OutpostGenerationParams +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*OutpostGenerationParams)|(fun():(Barotrauma.OutpostGenerationParams)) +_G['OutpostConfigFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['OutpostConfigFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['OutpostConfigFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.OutpostGenerationParams +_G['OutpostConfigFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostConfigFile +_G['OutpostConfigFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostConfigFile +_G['OutpostConfigFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CBF48.lua b/Meta/Types/server/_00007FFD967CBF48.lua new file mode 100644 index 0000000..a7d2b67 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CBF48.lua @@ -0,0 +1,114 @@ +---@meta +---@class Barotrauma.LevelData : System.Object +---`Field Public Instance` +---@field Type Barotrauma.LevelData.LevelType +---`Field Public Instance` +---@field Seed System.String +---`Field Public Instance` +---@field Difficulty System.Single +---`Field Public Instance` +---@field Biome Barotrauma.Biome +---`Field Public Instance` +---@field HasBeaconStation System.Boolean +---`Field Public Instance` +---@field IsBeaconActive System.Boolean +---`Field Public Instance` +---@field HasHuntingGrounds System.Boolean +---`Field Public Instance` +---@field OriginallyHadHuntingGrounds System.Boolean +---`Field Public Instance` +---@field ForceOutpostGenerationParams Barotrauma.OutpostGenerationParams +---`Field Public Instance` +---@field ForceBeaconStation Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field ForceWreck Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field ForceRuinGenerationParams Barotrauma.RuinGeneration.RuinGenerationParams +---`Field Public Instance` +---@field AllowInvalidOutpost System.Boolean +---`Field Public Instance` +---@field Size Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field InitialDepth System.Int32 +---`Field Public Instance` +---@field MinMainPathWidth System.Nullable*1System*Int32 +---`Field Public Instance` +---@field EventHistory (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field NonRepeatableEvents (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field FinishedEvents (System.Collections.Generic.Dictionary*1Barotrauma*EventSet*1System*Int32)|({[Barotrauma.EventSet]:(System.Int32)}) +---`Field Public Static` +---@field ConsoleForceWreck Barotrauma.SubmarineInfo +---`Field Public Static` +---@field ConsoleForceBeaconStation Barotrauma.SubmarineInfo +---`Field Public Static` +---@field ForceThalamus Barotrauma.LevelData.ThalamusSpawn +---`Field Public Static` +---@field HuntingGroundsDifficultyThreshold System.Single +---`Field Public Static` +---@field MaxHuntingGroundsProbability System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GenerationParams Barotrauma.LevelGenerationParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EventsExhausted System.Boolean +---`Getter Public Instance` +---@field CrushDepth System.Single +---`Getter Public Instance` +---@field RealWorldCrushDepth System.Single +---`Getter Public Instance` +---@field OutpostGenerationParamsExist System.Boolean +_G['LevelData'] = {} + +---`Method Public Instance` +---@param minDifficulty System.Single +---@param maxDifficulty System.Single +---@return System.Boolean +_G['LevelData'].IsAllowedDifficulty = function(minDifficulty, maxDifficulty) end + +---`Method Public Static` +---@param seed? System.String +---@param difficulty? System.Nullable*1System*Single +---@param generationParams? Barotrauma.LevelGenerationParams +---@param biomeId? Barotrauma.Identifier +---@param requireOutpost? System.Boolean +---@param pvpOnly? System.Boolean +---@return Barotrauma.LevelData +_G['LevelData'].CreateRandom = function(seed, difficulty, generationParams, biomeId, requireOutpost, pvpOnly) end + +---`Method Public Instance` +---@param seed System.String +_G['LevelData'].ReassignGenerationParams = function(seed) end + +---`Method Public Static` +---@param location Barotrauma.Location +---@param levelData Barotrauma.LevelData +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerationParams)|(fun():(Barotrauma.OutpostGenerationParams)) +_G['LevelData'].GetSuitableOutpostGenerationParams = function(location, levelData) end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +_G['LevelData'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@overload fun(seed:System.String, difficulty:System.Single, sizeFactor:System.Single, generationParams:Barotrauma.LevelGenerationParams, biome:Barotrauma.Biome):Barotrauma.LevelData +---@overload fun(element:System.Xml.Linq.XElement, forceDifficulty?:System.Nullable*1System*Single, clampDifficultyToBiome?:System.Boolean):Barotrauma.LevelData +---@overload fun(locationConnection:Barotrauma.LocationConnection):Barotrauma.LevelData +---@param location Barotrauma.Location +---@param map Barotrauma.Map +---@param difficulty System.Single +---@return Barotrauma.LevelData +_G['LevelData'] = function(location, map, difficulty) end + +---`Constructor Public Instance` +---@overload fun(seed:System.String, difficulty:System.Single, sizeFactor:System.Single, generationParams:Barotrauma.LevelGenerationParams, biome:Barotrauma.Biome):Barotrauma.LevelData +---@overload fun(element:System.Xml.Linq.XElement, forceDifficulty?:System.Nullable*1System*Single, clampDifficultyToBiome?:System.Boolean):Barotrauma.LevelData +---@overload fun(locationConnection:Barotrauma.LocationConnection):Barotrauma.LevelData +---@param location Barotrauma.Location +---@param map Barotrauma.Map +---@param difficulty System.Single +---@return Barotrauma.LevelData +_G['LevelData'].__new = function(location, map, difficulty) end + diff --git a/Meta/Types/server/_00007FFD967CC088.lua b/Meta/Types/server/_00007FFD967CC088.lua new file mode 100644 index 0000000..e07e797 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CC088.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.OutpostFile : Barotrauma.BaseSubFile +_G['OutpostFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostFile +_G['OutpostFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostFile +_G['OutpostFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CC1B0.lua b/Meta/Types/server/_00007FFD967CC1B0.lua new file mode 100644 index 0000000..76e6ec1 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CC1B0.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.OutpostModuleFile : Barotrauma.BaseSubFile +_G['OutpostModuleFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostModuleFile +_G['OutpostModuleFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.OutpostModuleFile +_G['OutpostModuleFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CC2D8.lua b/Meta/Types/server/_00007FFD967CC2D8.lua new file mode 100644 index 0000000..53f16fb --- /dev/null +++ b/Meta/Types/server/_00007FFD967CC2D8.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.ParticlesFile : Barotrauma.OtherFile +_G['ParticlesFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ParticlesFile +_G['ParticlesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ParticlesFile +_G['ParticlesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CC448.lua b/Meta/Types/server/_00007FFD967CC448.lua new file mode 100644 index 0000000..ed0916a --- /dev/null +++ b/Meta/Types/server/_00007FFD967CC448.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.RandomEventsFile : Barotrauma.ContentFile +_G['RandomEventsFile'] = {} + +---`Method Public Instance` +---@param parentElement Barotrauma.ContentXElement +---@param overriding System.Boolean +_G['RandomEventsFile'].LoadFromXElement = function(parentElement, overriding) end + +---`Method Public Instance Virtual` +_G['RandomEventsFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['RandomEventsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['RandomEventsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.RandomEventsFile +_G['RandomEventsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.RandomEventsFile +_G['RandomEventsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CC5F0.lua b/Meta/Types/server/_00007FFD967CC5F0.lua new file mode 100644 index 0000000..221e842 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CC5F0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.RuinConfigFile : Barotrauma.GenericPrefabFile*1Barotrauma*RuinGeneration*RuinGenerationParams +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*RuinGeneration*RuinGenerationParams)|(fun():(Barotrauma.RuinGeneration.RuinGenerationParams)) +_G['RuinConfigFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['RuinConfigFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['RuinConfigFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.RuinGeneration.RuinGenerationParams +_G['RuinConfigFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.RuinConfigFile +_G['RuinConfigFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.RuinConfigFile +_G['RuinConfigFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CCA48.lua b/Meta/Types/server/_00007FFD967CCA48.lua new file mode 100644 index 0000000..827c7e1 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CCA48.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.ServerExecutableFile : Barotrauma.OtherFile +_G['ServerExecutableFile'] = {} + +---`Method Public Static` +---@param path Barotrauma.ContentPath +---@return Barotrauma.ContentPath +_G['ServerExecutableFile'].MutateContentPath = function(path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ServerExecutableFile +_G['ServerExecutableFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.ServerExecutableFile +_G['ServerExecutableFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CCBA0.lua b/Meta/Types/server/_00007FFD967CCBA0.lua new file mode 100644 index 0000000..e377b9a --- /dev/null +++ b/Meta/Types/server/_00007FFD967CCBA0.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.SkillSettingsFile : Barotrauma.ContentFile +_G['SkillSettingsFile'] = {} + +---`Method Public Instance Virtual` +_G['SkillSettingsFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['SkillSettingsFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['SkillSettingsFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SkillSettingsFile +_G['SkillSettingsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SkillSettingsFile +_G['SkillSettingsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CCD08.lua b/Meta/Types/server/_00007FFD967CCD08.lua new file mode 100644 index 0000000..87b0314 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CCD08.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.SoundsFile : Barotrauma.OtherFile +_G['SoundsFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SoundsFile +_G['SoundsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SoundsFile +_G['SoundsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CCE70.lua b/Meta/Types/server/_00007FFD967CCE70.lua new file mode 100644 index 0000000..cc8e117 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CCE70.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.StartItemsFile : Barotrauma.GenericPrefabFile*1Barotrauma*StartItemSet +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*StartItemSet)|(fun():(Barotrauma.StartItemSet)) +_G['StartItemsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['StartItemsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['StartItemsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.StartItemSet +_G['StartItemsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.StartItemsFile +_G['StartItemsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.StartItemsFile +_G['StartItemsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CD008.lua b/Meta/Types/server/_00007FFD967CD008.lua new file mode 100644 index 0000000..a753d86 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CD008.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.StartItemSet : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field Items (System.Collections.Immutable.ImmutableArray*1Barotrauma*StartItem)|(Barotrauma.StartItem[]) +---`Field Public Instance` +---@field Order System.Int32 +---`Field Public Static` +---@field Sets (Barotrauma.PrefabCollection*1Barotrauma*StartItemSet)|(fun():(Barotrauma.StartItemSet)) +_G['StartItemSet'] = {} + +---`Method Public Instance Virtual` +_G['StartItemSet'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StartItemsFile):Barotrauma.StartItemSet +---@return Barotrauma.StartItemSet +_G['StartItemSet'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StartItemsFile):Barotrauma.StartItemSet +---@return Barotrauma.StartItemSet +_G['StartItemSet'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StartItemsFile):Barotrauma.StartItemSet +---@return Barotrauma.StartItemSet +_G['StartItemSet'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StartItemsFile):Barotrauma.StartItemSet +---@return Barotrauma.StartItemSet +_G['StartItemSet'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967CD1C8.lua b/Meta/Types/server/_00007FFD967CD1C8.lua new file mode 100644 index 0000000..0024aa9 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CD1C8.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.StartItem : System.Object +---`Field Public Instance` +---@field Item Barotrauma.Identifier +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field MultiPlayerOnly System.Boolean +_G['StartItem'] = {} + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.StartItem +_G['StartItem'] = function(element) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.StartItem +_G['StartItem'].__new = function(element) end + diff --git a/Meta/Types/server/_00007FFD967CDA88.lua b/Meta/Types/server/_00007FFD967CDA88.lua new file mode 100644 index 0000000..5cfc49a --- /dev/null +++ b/Meta/Types/server/_00007FFD967CDA88.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.StructureFile : Barotrauma.GenericPrefabFile*1Barotrauma*StructurePrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*StructurePrefab)|(fun():(Barotrauma.StructurePrefab)) +_G['StructureFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['StructureFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['StructureFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.StructurePrefab +_G['StructureFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.StructureFile +_G['StructureFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.StructureFile +_G['StructureFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CE3A8.lua b/Meta/Types/server/_00007FFD967CE3A8.lua new file mode 100644 index 0000000..fa34b57 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CE3A8.lua @@ -0,0 +1,125 @@ +---@meta +---@class Barotrauma.StructurePrefab : Barotrauma.MapEntityPrefab +---`Field Public Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Field Public Instance` +---@field IsHorizontal System.Nullable*1System*Boolean +---`Field Public Instance` +---@field BackgroundSprite Barotrauma.Sprite +---`Field Private Instance` +---@field health System.Single +---`Field NonPublic Instance` +---@field textureScale Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*StructurePrefab)|(fun():(Barotrauma.StructurePrefab)) +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field CanSpriteFlipX System.Boolean +---`Getter Public Instance Virtual` +---@field CanSpriteFlipY System.Boolean +---`Getter Public Instance` +---@field ScaledSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field OriginalName System.String +---`Getter Public Instance Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Body System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyRotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyWidth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyHeight System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Platform System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAttachItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowRotatingInEditor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinHealth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IndestructibleInOutposts System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CastShadow System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StairDirection Barotrauma.Direction +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StairAngle System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NoAITarget System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageSound System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageParticle System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TextureScale Microsoft.Xna.Framework.Vector2 +_G['StructurePrefab'] = {} + +---`Method NonPublic Instance Virtual` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['StructurePrefab'].DetermineIdentifier = function(element) end + +---`Method NonPublic Instance Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['StructurePrefab'].CreateInstance = function(rect) end + +---`Method Public Instance Virtual` +_G['StructurePrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StructureFile):Barotrauma.StructurePrefab +---@return Barotrauma.StructurePrefab +_G['StructurePrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StructureFile):Barotrauma.StructurePrefab +---@return Barotrauma.StructurePrefab +_G['StructurePrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StructureFile):Barotrauma.StructurePrefab +---@return Barotrauma.StructurePrefab +_G['StructurePrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.StructureFile):Barotrauma.StructurePrefab +---@return Barotrauma.StructurePrefab +_G['StructurePrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967CE608.lua b/Meta/Types/server/_00007FFD967CE608.lua new file mode 100644 index 0000000..338dfb4 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CE608.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.SubmarineFile : Barotrauma.BaseSubFile +_G['SubmarineFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SubmarineFile +_G['SubmarineFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.SubmarineFile +_G['SubmarineFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CE770.lua b/Meta/Types/server/_00007FFD967CE770.lua new file mode 100644 index 0000000..eeb7fb1 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CE770.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.TalentsFile : Barotrauma.GenericPrefabFile*1Barotrauma*TalentPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab)|(fun():(Barotrauma.TalentPrefab)) +_G['TalentsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.TalentPrefab +_G['TalentsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TalentsFile +_G['TalentsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TalentsFile +_G['TalentsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CF250.lua b/Meta/Types/server/_00007FFD967CF250.lua new file mode 100644 index 0000000..8a39937 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CF250.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.TalentPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field AbilityEffectsStackWithSameTalent System.Boolean +---`Field Public Instance` +---@field Icon Barotrauma.Sprite +---`Field Public Instance` +---@field TrackedStat Barotrauma.Option*1System*ValueTuple*2Barotrauma*Identifier*2System*Int32 +---`Field Public Instance` +---@field Migrations (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*TalentMigration)|(Barotrauma.TalentMigration[]) +---`Field Public Static` +---@field TalentPrefabs (Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab)|(fun():(Barotrauma.TalentPrefab)) +---`Getter Public Instance` +---@field OriginalName System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConfigElement Barotrauma.ContentXElement +_G['TalentPrefab'] = {} + +---`Method Public Instance Virtual` +_G['TalentPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentsFile):Barotrauma.TalentPrefab +---@return Barotrauma.TalentPrefab +_G['TalentPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentsFile):Barotrauma.TalentPrefab +---@return Barotrauma.TalentPrefab +_G['TalentPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentsFile):Barotrauma.TalentPrefab +---@return Barotrauma.TalentPrefab +_G['TalentPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentsFile):Barotrauma.TalentPrefab +---@return Barotrauma.TalentPrefab +_G['TalentPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967CF498.lua b/Meta/Types/server/_00007FFD967CF498.lua new file mode 100644 index 0000000..8bbf836 --- /dev/null +++ b/Meta/Types/server/_00007FFD967CF498.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.TalentTreesFile : Barotrauma.GenericPrefabFile*1Barotrauma*TalentTree +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*TalentTree)|(fun():(Barotrauma.TalentTree)) +_G['TalentTreesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentTreesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentTreesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.TalentTree +_G['TalentTreesFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TalentTreesFile +_G['TalentTreesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TalentTreesFile +_G['TalentTreesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967CF728.lua b/Meta/Types/server/_00007FFD967CF728.lua new file mode 100644 index 0000000..33d9c5e --- /dev/null +++ b/Meta/Types/server/_00007FFD967CF728.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.TalentTree : Barotrauma.Prefab +---`Field Public Instance` +---@field TalentSubTrees (System.Collections.Immutable.ImmutableArray*1Barotrauma*TalentSubTree)|(Barotrauma.TalentSubTree[]) +---`Field Public Instance` +---@field AllTalentIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field JobTalentTrees (Barotrauma.PrefabCollection*1Barotrauma*TalentTree)|(fun():(Barotrauma.TalentTree)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConfigElement Barotrauma.ContentXElement +_G['TalentTree'] = {} + +---`Method Public Instance` +---@param talentIdentifier Barotrauma.Identifier +---@return System.Boolean +_G['TalentTree'].TalentIsInTree = function(talentIdentifier) end + +---`Method Public Static` +---@overload fun(character:Barotrauma.Character, talentIdentifier:Barotrauma.Identifier):(System.Boolean) +---@param character Barotrauma.Character +---@param talentIdentifier Barotrauma.Identifier +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentTree'].IsViableTalentForCharacter = function(character, talentIdentifier, selectedTalents) end + +---`Method Public Static` +---@param tree Barotrauma.TalentTree +---@param targetTree Barotrauma.TalentSubTree +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentTree'].TalentTreeMeetsRequirements = function(tree, targetTree, selectedTalents) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param subTreeIdentifier Barotrauma.Identifier +---@param index System.Int32 +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return Barotrauma.TalentTree.TalentStages +_G['TalentTree'].GetTalentOptionStageState = function(character, subTreeIdentifier, index, selectedTalents) end + +---`Method Public Static` +---@param talentIdentifier Barotrauma.Identifier +---@param characterList (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return System.Boolean +_G['TalentTree'].IsTalentLocked = function(talentIdentifier, characterList) end + +---`Method Public Static` +---@param controlledCharacter Barotrauma.Character +---@param selectedTalents (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['TalentTree'].CheckTalentSelection = function(controlledCharacter, selectedTalents) end + +---`Method Public Instance Virtual` +_G['TalentTree'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentTreesFile):Barotrauma.TalentTree +---@return Barotrauma.TalentTree +_G['TalentTree'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentTreesFile):Barotrauma.TalentTree +---@return Barotrauma.TalentTree +_G['TalentTree'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentTreesFile):Barotrauma.TalentTree +---@return Barotrauma.TalentTree +_G['TalentTree'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.TalentTreesFile):Barotrauma.TalentTree +---@return Barotrauma.TalentTree +_G['TalentTree'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967CFAA8.lua b/Meta/Types/server/_00007FFD967CFAA8.lua new file mode 100644 index 0000000..3168dab --- /dev/null +++ b/Meta/Types/server/_00007FFD967CFAA8.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.TalentOption : System.ValueType +---`Field Private Instance` +---@field talentIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequiredTalents System.Int32 +---`Field Public Instance` +---@field MaxChosenTalents System.Int32 +---`Field Public Instance` +---@field ShowCaseTalents (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableHashSet*2Barotrauma*Identifier)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]))}) +---`Getter Public Instance` +---@field TalentIdentifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['TalentOption'] = {} + +---`Method Public Instance` +---@overload fun(character:Barotrauma.CharacterInfo):(System.Boolean) +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentOption'].HasEnoughTalents = function(selectedTalents) end + +---`Method Public Instance` +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentOption'].HasMaxTalents = function(selectedTalents) end + +---`Method Public Instance` +---@param selectedTalents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentOption'].HasSelectedTalent = function(selectedTalents) end + +---`Method Public Instance` +---@param talents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Int32 +_G['TalentOption'].CountMatchingTalents = function(talents) end + +---`Constructor Public Instance` +---@param talentOptionsElement Barotrauma.ContentXElement +---@param debugIdentifier Barotrauma.Identifier +---@return Barotrauma.TalentOption +_G['TalentOption'] = function(talentOptionsElement, debugIdentifier) end + +---`Constructor Public Instance` +---@param talentOptionsElement Barotrauma.ContentXElement +---@param debugIdentifier Barotrauma.Identifier +---@return Barotrauma.TalentOption +_G['TalentOption'].__new = function(talentOptionsElement, debugIdentifier) end + diff --git a/Meta/Types/server/_00007FFD967D17E8.lua b/Meta/Types/server/_00007FFD967D17E8.lua new file mode 100644 index 0000000..89b82e8 --- /dev/null +++ b/Meta/Types/server/_00007FFD967D17E8.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.TalentSubTree : System.Object +---`Field Public Instance` +---@field TalentOptionStages (System.Collections.Immutable.ImmutableArray*1Barotrauma*TalentOption)|(Barotrauma.TalentOption[]) +---`Field Public Instance` +---@field AllTalentIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Type Barotrauma.TalentTreeType +---`Field Public Instance` +---@field RequiredTrees (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field BlockedTrees (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---@field DisplayName Barotrauma.LocalizedString +_G['TalentSubTree'] = {} + +---`Method Public Instance` +---@param talents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentSubTree'].HasEnoughTalents = function(talents) end + +---`Method Public Instance` +---@param talents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentSubTree'].HasMaxTalents = function(talents) end + +---`Method Public Instance` +---@param talents (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['TalentSubTree'].HasAnyTalent = function(talents) end + +---`Constructor Public Instance` +---@param subTreeElement Barotrauma.ContentXElement +---@return Barotrauma.TalentSubTree +_G['TalentSubTree'] = function(subTreeElement) end + +---`Constructor Public Instance` +---@param subTreeElement Barotrauma.ContentXElement +---@return Barotrauma.TalentSubTree +_G['TalentSubTree'].__new = function(subTreeElement) end + diff --git a/Meta/Types/server/_00007FFD967D2838.lua b/Meta/Types/server/_00007FFD967D2838.lua new file mode 100644 index 0000000..bda7ced --- /dev/null +++ b/Meta/Types/server/_00007FFD967D2838.lua @@ -0,0 +1,25 @@ +---@meta +---@class Barotrauma.TextFile : Barotrauma.ContentFile +_G['TextFile'] = {} + +---`Method Public Instance Virtual` +_G['TextFile'].LoadFile = function() end + +---`Method Public Instance Virtual` +_G['TextFile'].UnloadFile = function() end + +---`Method Public Instance Virtual` +_G['TextFile'].Sort = function() end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TextFile +_G['TextFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TextFile +_G['TextFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967D29E0.lua b/Meta/Types/server/_00007FFD967D29E0.lua new file mode 100644 index 0000000..3bff36d --- /dev/null +++ b/Meta/Types/server/_00007FFD967D29E0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.TutorialsFile : Barotrauma.GenericPrefabFile*1Barotrauma*TutorialPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*TutorialPrefab)|(fun():(Barotrauma.TutorialPrefab)) +_G['TutorialsFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TutorialsFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['TutorialsFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.TutorialPrefab +_G['TutorialsFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TutorialsFile +_G['TutorialsFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.TutorialsFile +_G['TutorialsFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967D3218.lua b/Meta/Types/server/_00007FFD967D3218.lua new file mode 100644 index 0000000..a441442 --- /dev/null +++ b/Meta/Types/server/_00007FFD967D3218.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.UIStyleFile : Barotrauma.OtherFile +_G['UIStyleFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.UIStyleFile +_G['UIStyleFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.UIStyleFile +_G['UIStyleFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967D3380.lua b/Meta/Types/server/_00007FFD967D3380.lua new file mode 100644 index 0000000..1c9ff7b --- /dev/null +++ b/Meta/Types/server/_00007FFD967D3380.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.UpgradeModulesFile : Barotrauma.GenericPrefabFile*1Barotrauma*UpgradeContentPrefab +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*UpgradeContentPrefab)|(fun():(Barotrauma.UpgradeContentPrefab)) +_G['UpgradeModulesFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['UpgradeModulesFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['UpgradeModulesFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.UpgradeContentPrefab +_G['UpgradeModulesFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.UpgradeModulesFile +_G['UpgradeModulesFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.UpgradeModulesFile +_G['UpgradeModulesFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967D36F0.lua b/Meta/Types/server/_00007FFD967D36F0.lua new file mode 100644 index 0000000..bd9c04f --- /dev/null +++ b/Meta/Types/server/_00007FFD967D36F0.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.WreckAIConfigFile : Barotrauma.GenericPrefabFile*1Barotrauma*WreckAIConfig +---`Getter NonPublic Instance Virtual` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*WreckAIConfig)|(fun():(Barotrauma.WreckAIConfig)) +_G['WreckAIConfigFile'] = {} + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['WreckAIConfigFile'].MatchesSingular = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['WreckAIConfigFile'].MatchesPlural = function(identifier) end + +---`Method NonPublic Instance Virtual` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.WreckAIConfig +_G['WreckAIConfigFile'].CreatePrefab = function(element) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.WreckAIConfigFile +_G['WreckAIConfigFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.WreckAIConfigFile +_G['WreckAIConfigFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967D40D0.lua b/Meta/Types/server/_00007FFD967D40D0.lua new file mode 100644 index 0000000..ce98664 --- /dev/null +++ b/Meta/Types/server/_00007FFD967D40D0.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.WreckFile : Barotrauma.BaseSubFile +_G['WreckFile'] = {} + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.WreckFile +_G['WreckFile'] = function(contentPackage, path) end + +---`Constructor Public Instance` +---@param contentPackage Barotrauma.ContentPackage +---@param path Barotrauma.ContentPath +---@return Barotrauma.WreckFile +_G['WreckFile'].__new = function(contentPackage, path) end + diff --git a/Meta/Types/server/_00007FFD967D4A98.lua b/Meta/Types/server/_00007FFD967D4A98.lua new file mode 100644 index 0000000..f752ab0 --- /dev/null +++ b/Meta/Types/server/_00007FFD967D4A98.lua @@ -0,0 +1,466 @@ +---@meta +---@class Barotrauma.XMLExtensions : System.Object +---`Field Private Static` +---@field Converters (System.Collections.Immutable.ImmutableDictionary*1System*Type*1System*Func*2System*String*2System*Object*2System*Object)|({[System.Type]:((System.Func*1System*String*1System*Object*1System*Object)|(fun(arg1:System.String, arg2:System.Object):(System.Object)))}) +---`Field Public Static` +---@field ReaderSettings System.Xml.XmlReaderSettings +---`Field Private Static` +---@field monoGameColors (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Color)|({[Barotrauma.Identifier]:(Microsoft.Xna.Framework.Color)}) +_G['XMLExtensions'] = {} + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param other System.Xml.Linq.XElement +---@return System.Boolean +_G['XMLExtensions'].ComesAfter = function(element, other) end + +---`Method Public Static` +---@overload fun(elem:System.Xml.Linq.XElement):(Barotrauma.Identifier) +---@param attr System.Xml.Linq.XAttribute +---@return Barotrauma.Identifier +_G['XMLExtensions'].NameAsIdentifier = function(attr) end + +---`Method Public Static` +---@param element System.Xml.Linq.XObject +---@return System.String +_G['XMLExtensions'].ParseContentPathFromUri = function(element) end + +---`Method Public Static` +---@param stream System.IO.Stream +---@param baseUri? System.String +---@return System.Xml.XmlReader +_G['XMLExtensions'].CreateReader = function(stream, baseUri) end + +---`Method Public Static` +---@overload fun(stream:System.IO.Stream):(System.Xml.Linq.XDocument) +---@overload fun(path:Barotrauma.ContentPath):(System.Xml.Linq.XDocument) +---@overload fun(filePath:System.String):(System.Xml.Linq.XDocument) +---@param filePath System.String +---@param exception System.Exception-ref +---@return System.Xml.Linq.XDocument +_G['XMLExtensions'].TryLoadXml = function(filePath, exception) end + +---`Method Public Static` +---@param attribute System.Xml.Linq.XAttribute +---@return System.Object +_G['XMLExtensions'].GetAttributeObject = function(attribute) end + +---`Method Public Static` +---@param value System.String +---@return System.Object +_G['XMLExtensions'].ParseToObject = function(value) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.String +---@return System.String +_G['XMLExtensions'].GetAttributeString = function(element, name, defaultValue) end + +---`Method Private Static` +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.String +---@return System.String +_G['XMLExtensions'].GetAttributeString = function(attribute, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.String +---@return System.String +_G['XMLExtensions'].GetAttributeStringUnrestricted = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@return System.Boolean +_G['XMLExtensions'].DoesAttributeReferenceFileNameAlone = function(element, name) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param contentPackage Barotrauma.ContentPackage +---@return Barotrauma.ContentPath +_G['XMLExtensions'].GetAttributeContentPath = function(element, name, contentPackage) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.String):(Barotrauma.Identifier) +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['XMLExtensions'].GetAttributeIdentifier = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.String-arr)|(System.String[]) +---@param trim? System.Boolean +---@param convertToLowerInvariant? System.Boolean +---@return (System.String-arr)|(System.String[]) +_G['XMLExtensions'].GetAttributeStringArray = function(element, name, defaultValue, trim, convertToLowerInvariant) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, defaultValue:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]), ...:System.String):((Barotrauma.Identifier-arr)|(Barotrauma.Identifier[])) +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param trim? System.Boolean +---@return (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +_G['XMLExtensions'].GetAttributeIdentifierArray = function(element, name, defaultValue, trim) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param key System.String +---@param defaultValue (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param trim? System.Boolean +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['XMLExtensions'].GetAttributeIdentifierImmutableHashSet = function(element, key, defaultValue, trim) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, defaultValue:System.Single, ...:System.String):(System.Single) +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.Single):(System.Single) +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.Single +---@return System.Single +_G['XMLExtensions'].GetAttributeFloat = function(attribute, defaultValue) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.Double):(System.Double) +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.Double +---@return System.Double +_G['XMLExtensions'].GetAttributeDouble = function(attribute, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.Single-arr)|(System.Single[]) +---@return (System.Single-arr)|(System.Single[]) +_G['XMLExtensions'].GetAttributeFloatArray = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param result System.Int32-ref +---@return System.Boolean +_G['XMLExtensions'].TryGetAttributeInt = function(element, name, result) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.Int32):(System.Int32) +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.Int32 +---@return System.Int32 +_G['XMLExtensions'].GetAttributeInt = function(attribute, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.UInt32 +---@return System.UInt32 +_G['XMLExtensions'].GetAttributeUInt = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.UInt16 +---@return System.UInt16 +_G['XMLExtensions'].GetAttributeUInt16 = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.UInt64 +---@return System.UInt64 +_G['XMLExtensions'].GetAttributeUInt64 = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@return Barotrauma.Option*1Barotrauma*SerializableDateTime +_G['XMLExtensions'].GetAttributeDateTime = function(element, name) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.Version +---@return System.Version +_G['XMLExtensions'].GetAttributeVersion = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.Int32-arr)|(System.Int32[]) +---@return (System.Int32-arr)|(System.Int32[]) +_G['XMLExtensions'].GetAttributeIntArray = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.UInt16-arr)|(System.UInt16[]) +---@return (System.UInt16-arr)|(System.UInt16[]) +_G['XMLExtensions'].GetAttributeUshortArray = function(element, name, defaultValue) end + +---`Method Private Static` +---@param value System.String +---@param defaultValue Barotrauma.XMLExtensions.T +---@param attribute System.Xml.Linq.XAttribute +---@return Barotrauma.XMLExtensions.T +_G['XMLExtensions'].ParseEnumValue = function(value, defaultValue, attribute) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Barotrauma.XMLExtensions.T +---@return Barotrauma.XMLExtensions.T +_G['XMLExtensions'].GetAttributeEnum = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (Barotrauma.T-arr)|(Barotrauma.XMLExtensions.T[]) +---@return (Barotrauma.T-arr)|(Barotrauma.XMLExtensions.T[]) +_G['XMLExtensions'].GetAttributeEnumArray = function(element, name, defaultValue) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:System.Boolean):(System.Boolean) +---@param attribute System.Xml.Linq.XAttribute +---@param defaultValue System.Boolean +---@return System.Boolean +_G['XMLExtensions'].GetAttributeBool = function(attribute, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Point +---@return Microsoft.Xna.Framework.Point +_G['XMLExtensions'].GetAttributePoint = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['XMLExtensions'].GetAttributeVector2 = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Vector3 +---@return Microsoft.Xna.Framework.Vector3 +_G['XMLExtensions'].GetAttributeVector3 = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Vector4 +---@return Microsoft.Xna.Framework.Vector4 +_G['XMLExtensions'].GetAttributeVector4 = function(element, name, defaultValue) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, defaultValue:Microsoft.Xna.Framework.Color):(Microsoft.Xna.Framework.Color) +---@param element System.Xml.Linq.XElement +---@param name System.String +---@return System.Nullable*1Microsoft*Xna*Framework*Color +_G['XMLExtensions'].GetAttributeColor = function(element, name) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---@return (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +_G['XMLExtensions'].GetAttributeColorArray = function(element, name, defaultValue) end + +---`Method Private Static` +---@param attribute System.Xml.Linq.XAttribute +---@param element System.Xml.Linq.XElement +---@param e System.Exception +_G['XMLExtensions'].LogAttributeError = function(attribute, element, e) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Microsoft.Xna.Framework.Rectangle +---@return Microsoft.Xna.Framework.Rectangle +_G['XMLExtensions'].GetAttributeRect = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 +---@return System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 +_G['XMLExtensions'].GetAttributeTuple = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue (System.ValueTuple)|(System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2[]) +---@return (System.ValueTuple)|(System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2[]) +_G['XMLExtensions'].GetAttributeTupleArray = function(element, name, defaultValue) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param defaultValue Barotrauma.Range*1System*Int32 +---@return Barotrauma.Range*1System*Int32 +_G['XMLExtensions'].GetAttributeRange = function(element, name, defaultValue) end + +---`Method Public Static` +---@param el System.Xml.Linq.XElement +---@return System.String +_G['XMLExtensions'].ElementInnerText = function(el) end + +---`Method Public Static` +---@param point Microsoft.Xna.Framework.Point +---@return System.String +_G['XMLExtensions'].PointToString = function(point) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector2 +---@return System.String +_G['XMLExtensions'].Vector2ToString = function(vector) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector3 +---@param format? System.String +---@return System.String +_G['XMLExtensions'].Vector3ToString = function(vector, format) end + +---`Method Public Static` +---@param vector Microsoft.Xna.Framework.Vector4 +---@param format? System.String +---@return System.String +_G['XMLExtensions'].Vector4ToString = function(vector, format) end + +---`Method Public Static` +---@param color Microsoft.Xna.Framework.Color +---@return System.String +_G['XMLExtensions'].ColorToString = function(color) end + +---`Method Public Static` +---@param color Microsoft.Xna.Framework.Color +---@return System.String +_G['XMLExtensions'].ToStringHex = function(color) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@return System.String +_G['XMLExtensions'].RectToString = function(rect) end + +---`Method Public Static` +---@param strValue System.String +---@param defaultValue System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 +---@return System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 +_G['XMLExtensions'].ParseTuple = function(strValue, defaultValue) end + +---`Method Public Static` +---@param stringPoint System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Point +_G['XMLExtensions'].ParsePoint = function(stringPoint, errorMessages) end + +---`Method Public Static` +---@param stringVector2 System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['XMLExtensions'].ParseVector2 = function(stringVector2, errorMessages) end + +---`Method Public Static` +---@param stringVector3 System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Vector3 +_G['XMLExtensions'].ParseVector3 = function(stringVector3, errorMessages) end + +---`Method Public Static` +---@param stringVector4 System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Vector4 +_G['XMLExtensions'].ParseVector4 = function(stringVector4, errorMessages) end + +---`Method Public Static` +---@param stringColor System.String +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Color +_G['XMLExtensions'].ParseColor = function(stringColor, errorMessages) end + +---`Method Public Static` +---@param stringRect System.String +---@param requireSize System.Boolean +---@param errorMessages? System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['XMLExtensions'].ParseRect = function(stringRect, requireSize, errorMessages) end + +---`Method Public Static` +---@param stringArray (System.String-arr)|(System.String[]) +---@return (System.Single-arr)|(System.Single[]) +_G['XMLExtensions'].ParseFloatArray = function(stringArray) end + +---`Method Public Static` +---@param rangeString System.String +---@return Barotrauma.Range*1System*Int32 +_G['XMLExtensions'].ParseRange = function(rangeString) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Identifier +_G['XMLExtensions'].VariantOf = function(element) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return System.Boolean +_G['XMLExtensions'].IsOverride = function(element) end + +---`Method Public Static` +---@param doc System.Xml.Linq.XDocument +---@return System.Xml.Linq.XElement +_G['XMLExtensions'].GetRootExcludingOverride = function(doc) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['XMLExtensions'].FirstElement = function(element) end + +---`Method Public Static` +---@overload fun(element:System.Xml.Linq.XElement, name:System.String, comparisonMethod?:System.StringComparison):(System.Xml.Linq.XAttribute) +---@overload fun(element:System.Xml.Linq.XElement, name:Barotrauma.Identifier):(System.Xml.Linq.XAttribute) +---@param element System.Xml.Linq.XElement +---@param predicate (System.Func*1System*Xml*Linq*XAttribute*1System*Boolean)|(fun(arg:System.Xml.Linq.XAttribute):(System.Boolean)) +---@return System.Xml.Linq.XAttribute +_G['XMLExtensions'].GetAttribute = function(element, predicate) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param value System.Object +---@param comparisonMethod? System.StringComparison +---@return System.Boolean +_G['XMLExtensions'].TrySetAttributeValue = function(element, name, value, comparisonMethod) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param name System.String +---@param value System.Object +_G['XMLExtensions'].SetAttribute = function(element, name, value) end + +---`Method Public Static` +---@param container System.Xml.Linq.XContainer +---@param name System.String +---@param comparisonMethod? System.StringComparison +---@return System.Xml.Linq.XElement +_G['XMLExtensions'].GetChildElement = function(container, name, comparisonMethod) end + +---`Method Public Static` +---@overload fun(container:System.Xml.Linq.XContainer, name:System.String, comparisonMethod?:System.StringComparison):((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param container System.Xml.Linq.XContainer +---@param ... System.String +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XMLExtensions'].GetChildElements = function(container, ...) end + +---`Constructor Private Static` +---@return Barotrauma.XMLExtensions +_G['XMLExtensions'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.XMLExtensions +_G['XMLExtensions'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967DDCA8.lua b/Meta/Types/server/_00007FFD967DDCA8.lua new file mode 100644 index 0000000..e1c1b6f --- /dev/null +++ b/Meta/Types/server/_00007FFD967DDCA8.lua @@ -0,0 +1,182 @@ +---@meta +---@class System.Xml.Linq.XNode : System.Xml.Linq.XObject +---`Field NonPublic Instance` +---@field next System.Xml.Linq.XNode +---`Field Private Static` +---@field s_documentOrderComparer System.Xml.Linq.XNodeDocumentOrderComparer +---`Field Private Static` +---@field s_equalityComparer System.Xml.Linq.XNodeEqualityComparer +---`Getter Public Instance` +---@field NextNode System.Xml.Linq.XNode +---`Getter Public Instance` +---@field PreviousNode System.Xml.Linq.XNode +---`Getter Public Static` +---@field DocumentOrderComparer System.Xml.Linq.XNodeDocumentOrderComparer +---`Getter Public Static` +---@field EqualityComparer System.Xml.Linq.XNodeEqualityComparer +_G['XNode'] = {} + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XNode'].AddAfterSelf = function(...) end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XNode'].AddBeforeSelf = function(...) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].Ancestors = function(name) end + +---`Method Public Static` +---@param n1 System.Xml.Linq.XNode +---@param n2 System.Xml.Linq.XNode +---@return System.Int32 +_G['XNode'].CompareDocumentOrder = function(n1, n2) end + +---`Method Public Instance` +---@overload fun():(System.Xml.XmlReader) +---@param readerOptions System.Xml.Linq.ReaderOptions +---@return System.Xml.XmlReader +_G['XNode'].CreateReader = function(readerOptions) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XNode'].NodesAfterSelf = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XNode'].NodesBeforeSelf = function() end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].ElementsAfterSelf = function(name) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].ElementsBeforeSelf = function(name) end + +---`Method Public Instance` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XNode'].IsAfter = function(node) end + +---`Method Public Instance` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XNode'].IsBefore = function(node) end + +---`Method Public Static` +---@param reader System.Xml.XmlReader +---@return System.Xml.Linq.XNode +_G['XNode'].ReadFrom = function(reader) end + +---`Method Public Static` +---@param reader System.Xml.XmlReader +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XNode +_G['XNode'].ReadFromAsync = function(reader, cancellationToken) end + +---`Method Private Static` +---@param reader System.Xml.XmlReader +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XNode +_G['XNode'].ReadFromAsyncInternal = function(reader, cancellationToken) end + +---`Method Public Instance` +_G['XNode'].Remove = function() end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XNode'].ReplaceWith = function(...) end + +---`Method Public Instance Virtual` +---@return System.String +_G['XNode'].ToString = function() end + +---`Method Public Instance` +---@param options System.Xml.Linq.SaveOptions +---@return System.String +_G['XNode'].ToString = function(options) end + +---`Method Public Static` +---@param n1 System.Xml.Linq.XNode +---@param n2 System.Xml.Linq.XNode +---@return System.Boolean +_G['XNode'].DeepEquals = function(n1, n2) end + +---`Method NonPublic Instance Abstract Virtual` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XNode'].DeepEquals = function(node) end + +---`Method Public Instance Abstract Virtual` +---@param writer System.Xml.XmlWriter +_G['XNode'].WriteTo = function(writer) end + +---`Method Public Instance Abstract Virtual` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XNode'].WriteToAsync = function(writer, cancellationToken) end + +---`Method NonPublic Instance Virtual` +---@param sb System.Text.StringBuilder +_G['XNode'].AppendText = function(sb) end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Xml.Linq.XNode +_G['XNode'].CloneNode = function() end + +---`Method NonPublic Instance` +---@param name System.Xml.Linq.XName +---@param self System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].GetAncestors = function(name, self) end + +---`Method Private Instance` +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].GetElementsAfterSelf = function(name) end + +---`Method Private Instance` +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XNode'].GetElementsBeforeSelf = function(name) end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Int32 +_G['XNode'].GetDeepHashCode = function() end + +---`Method NonPublic Static` +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.XmlReaderSettings +_G['XNode'].GetXmlReaderSettings = function(o) end + +---`Method NonPublic Static` +---@param o System.Xml.Linq.SaveOptions +---@return System.Xml.XmlWriterSettings +_G['XNode'].GetXmlWriterSettings = function(o) end + +---`Method Private Instance` +---@param o System.Xml.Linq.SaveOptions +---@return System.String +_G['XNode'].GetXmlString = function(o) end + +---`Constructor NonPublic Instance` +---@return System.Xml.Linq.XNode +_G['XNode'] = function() end + +---`Constructor NonPublic Instance` +---@return System.Xml.Linq.XNode +_G['XNode'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD967DE270.lua b/Meta/Types/server/_00007FFD967DE270.lua new file mode 100644 index 0000000..2e9fdb1 --- /dev/null +++ b/Meta/Types/server/_00007FFD967DE270.lua @@ -0,0 +1,201 @@ +---@meta +---@class System.Xml.Linq.XContainer : System.Xml.Linq.XNode +---`Field NonPublic Instance` +---@field content System.Object +---`Getter Public Instance` +---@field FirstNode System.Xml.Linq.XNode +---`Getter Public Instance` +---@field LastNode System.Xml.Linq.XNode +_G['XContainer'] = {} + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XContainer'].Add = function(...) end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XContainer'].AddFirst = function(...) end + +---`Method Public Instance` +---@return System.Xml.XmlWriter +_G['XContainer'].CreateWriter = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XContainer'].DescendantNodes = function() end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XContainer'].Descendants = function(name) end + +---`Method Public Instance` +---@param name System.Xml.Linq.XName +---@return System.Xml.Linq.XElement +_G['XContainer'].Element = function(name) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XContainer'].Elements = function(name) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XContainer'].Nodes = function() end + +---`Method Public Instance` +_G['XContainer'].RemoveNodes = function() end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XContainer'].ReplaceNodes = function(...) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XContainer'].AddAttribute = function(a) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XContainer'].AddAttributeSkipNotify = function(a) end + +---`Method NonPublic Instance` +---@param content System.Object +_G['XContainer'].AddContentSkipNotify = function(content) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].AddNode = function(n) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].AddNodeSkipNotify = function(n) end + +---`Method NonPublic Instance` +---@param s System.String +_G['XContainer'].AddString = function(s) end + +---`Method NonPublic Instance` +---@param s System.String +_G['XContainer'].AddStringSkipNotify = function(s) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].AppendNode = function(n) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].AppendNodeSkipNotify = function(n) end + +---`Method NonPublic Instance Virtual` +---@param sb System.Text.StringBuilder +_G['XContainer'].AppendText = function(sb) end + +---`Method Private Instance` +---@return System.String +_G['XContainer'].GetTextOnly = function() end + +---`Method Private Instance` +---@param n System.Xml.Linq.XNode-ref +---@return System.String +_G['XContainer'].CollectText = function(n) end + +---`Method NonPublic Instance` +---@param e System.Xml.Linq.XContainer +---@return System.Boolean +_G['XContainer'].ContentsEqual = function(e) end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['XContainer'].ContentsHashCode = function() end + +---`Method NonPublic Instance` +_G['XContainer'].ConvertTextToNode = function() end + +---`Method NonPublic Instance` +---@param self System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XContainer'].GetDescendantNodes = function(self) end + +---`Method NonPublic Instance` +---@param name System.Xml.Linq.XName +---@param self System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XContainer'].GetDescendants = function(name, self) end + +---`Method Private Instance` +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XContainer'].GetElements = function(name) end + +---`Method NonPublic Static` +---@param value System.Object +---@return System.String +_G['XContainer'].GetStringValue = function(value) end + +---`Method NonPublic Instance` +---@overload fun(r:System.Xml.XmlReader) +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +_G['XContainer'].ReadContentFrom = function(r, o) end + +---`Method NonPublic Instance` +---@overload fun(r:System.Xml.XmlReader, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XContainer'].ReadContentFromAsync = function(r, o, cancellationToken) end + +---`Method NonPublic Instance` +---@param n System.Xml.Linq.XNode +_G['XContainer'].RemoveNode = function(n) end + +---`Method Private Instance` +_G['XContainer'].RemoveNodesSkipNotify = function() end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@param previous System.Xml.Linq.XNode +_G['XContainer'].ValidateNode = function(node, previous) end + +---`Method NonPublic Instance Virtual` +---@param s System.String +_G['XContainer'].ValidateString = function(s) end + +---`Method NonPublic Instance` +---@param writer System.Xml.XmlWriter +_G['XContainer'].WriteContentTo = function(writer) end + +---`Method NonPublic Instance` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XContainer'].WriteContentToAsync = function(writer, cancellationToken) end + +---`Method Private Static` +---@param list (System.Collections.Generic.List*1System*Object)|(System.Object[]) +---@param content System.Object +_G['XContainer'].AddContentToList = function(list, content) end + +---`Method NonPublic Static` +---@param content System.Object +---@return System.Object +_G['XContainer'].GetContentSnapshot = function(content) end + +---`Constructor NonPublic Instance` +---@overload fun():System.Xml.Linq.XContainer +---@param other System.Xml.Linq.XContainer +---@return System.Xml.Linq.XContainer +_G['XContainer'] = function(other) end + +---`Constructor NonPublic Instance` +---@overload fun():System.Xml.Linq.XContainer +---@param other System.Xml.Linq.XContainer +---@return System.Xml.Linq.XContainer +_G['XContainer'].__new = function(other) end + diff --git a/Meta/Types/server/_00007FFD967DEF00.lua b/Meta/Types/server/_00007FFD967DEF00.lua new file mode 100644 index 0000000..6740604 --- /dev/null +++ b/Meta/Types/server/_00007FFD967DEF00.lua @@ -0,0 +1,338 @@ +---@meta +---@class System.Xml.Linq.XElement : System.Xml.Linq.XContainer +---`Field NonPublic Instance` +---@field name System.Xml.Linq.XName +---`Field NonPublic Instance` +---@field lastAttr System.Xml.Linq.XAttribute +---`Getter Public Static` +---@field EmptySequence (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +---`Getter Public Instance` +---@field FirstAttribute System.Xml.Linq.XAttribute +---`Getter Public Instance` +---@field HasAttributes System.Boolean +---`Getter Public Instance` +---@field HasElements System.Boolean +---`Getter Public Instance` +---@field IsEmpty System.Boolean +---`Getter Public Instance` +---@field LastAttribute System.Xml.Linq.XAttribute +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Name System.Xml.Linq.XName +---`Getter Public Instance Virtual` +---@field NodeType System.Xml.XmlNodeType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Value System.String +_G['XElement'] = {} + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].AddAttribute = function(a) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].AddAttributeSkipNotify = function(a) end + +---`Method NonPublic Instance` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].AppendAttribute = function(a) end + +---`Method NonPublic Instance` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].AppendAttributeSkipNotify = function(a) end + +---`Method Private Instance` +---@param e System.Xml.Linq.XElement +---@return System.Boolean +_G['XElement'].AttributesEqual = function(e) end + +---`Method NonPublic Instance Virtual` +---@return System.Xml.Linq.XNode +_G['XElement'].CloneNode = function() end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XElement'].DeepEquals = function(node) end + +---`Method Private Instance` +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute)) +_G['XElement'].GetAttributes = function(name) end + +---`Method Private Instance` +---@param prefix System.String +---@param outOfScope System.Xml.Linq.XElement +---@return System.String +_G['XElement'].GetNamespaceOfPrefixInScope = function(prefix, outOfScope) end + +---`Method NonPublic Instance Virtual` +---@return System.Int32 +_G['XElement'].GetDeepHashCode = function() end + +---`Method Private Instance` +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +_G['XElement'].ReadElementFrom = function(r, o) end + +---`Method Private Instance` +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@param cancellationTokentoken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XElement'].ReadElementFromAsync = function(r, o, cancellationTokentoken) end + +---`Method Private Instance` +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +_G['XElement'].ReadElementFromImpl = function(r, o) end + +---`Method NonPublic Instance` +---@param a System.Xml.Linq.XAttribute +_G['XElement'].RemoveAttribute = function(a) end + +---`Method Private Instance` +_G['XElement'].RemoveAttributesSkipNotify = function() end + +---`Method NonPublic Instance` +---@param lineNumber System.Int32 +---@param linePosition System.Int32 +_G['XElement'].SetEndElementLineInfo = function(lineNumber, linePosition) end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@param previous System.Xml.Linq.XNode +_G['XElement'].ValidateNode = function(node, previous) end + +---`Method NonPublic Static` +---@param r System.Xml.XmlReader +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XElement +_G['XElement'].CreateAsync = function(r, cancellationToken) end + +---`Method Public Instance` +---@overload fun(fileName:System.String) +---@overload fun(fileName:System.String, options:System.Xml.Linq.SaveOptions) +---@overload fun(stream:System.IO.Stream) +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.SaveOptions) +---@overload fun(textWriter:System.IO.TextWriter) +---@overload fun(textWriter:System.IO.TextWriter, options:System.Xml.Linq.SaveOptions) +---@param writer System.Xml.XmlWriter +_G['XElement'].Save = function(writer) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XElement'].AncestorsAndSelf = function(name) end + +---`Method Public Instance` +---@param name System.Xml.Linq.XName +---@return System.Xml.Linq.XAttribute +_G['XElement'].Attribute = function(name) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute)) +_G['XElement'].Attributes = function(name) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode)|(fun():(System.Xml.Linq.XNode)) +_G['XElement'].DescendantNodesAndSelf = function() end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement))) +---@param name System.Xml.Linq.XName +---@return (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement)|(fun():(System.Xml.Linq.XElement)) +_G['XElement'].DescendantsAndSelf = function(name) end + +---`Method Public Instance` +---@return System.Xml.Linq.XNamespace +_G['XElement'].GetDefaultNamespace = function() end + +---`Method Public Instance` +---@param prefix System.String +---@return System.Xml.Linq.XNamespace +_G['XElement'].GetNamespaceOfPrefix = function(prefix) end + +---`Method Public Instance` +---@param ns System.Xml.Linq.XNamespace +---@return System.String +_G['XElement'].GetPrefixOfNamespace = function(ns) end + +---`Method Public Static` +---@overload fun(uri:System.String):(System.Xml.Linq.XElement) +---@overload fun(uri:System.String, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XElement) +---@overload fun(stream:System.IO.Stream):(System.Xml.Linq.XElement) +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XElement) +---@overload fun(textReader:System.IO.TextReader):(System.Xml.Linq.XElement) +---@overload fun(textReader:System.IO.TextReader, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XElement) +---@overload fun(reader:System.Xml.XmlReader):(System.Xml.Linq.XElement) +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].Load = function(reader, options) end + +---`Method Public Static` +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.LoadOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task*1System*Xml*Linq*XElement) +---@overload fun(textReader:System.IO.TextReader, options:System.Xml.Linq.LoadOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task*1System*Xml*Linq*XElement) +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XElement +_G['XElement'].LoadAsync = function(reader, options, cancellationToken) end + +---`Method Private Static` +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XElement +_G['XElement'].LoadAsyncInternal = function(reader, options, cancellationToken) end + +---`Method Public Static` +---@overload fun(text:System.String):(System.Xml.Linq.XElement) +---@param text System.String +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].Parse = function(text, options) end + +---`Method Public Instance` +_G['XElement'].RemoveAll = function() end + +---`Method Public Instance` +_G['XElement'].RemoveAttributes = function() end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XElement'].ReplaceAll = function(...) end + +---`Method Public Instance` +---@overload fun(content:System.Object) +---@param ... System.Object +_G['XElement'].ReplaceAttributes = function(...) end + +---`Method Public Instance` +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.SaveOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@overload fun(textWriter:System.IO.TextWriter, options:System.Xml.Linq.SaveOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XElement'].SaveAsync = function(writer, cancellationToken) end + +---`Method Private Instance` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XElement'].SaveAsyncInternal = function(writer, cancellationToken) end + +---`Method Public Instance` +---@param name System.Xml.Linq.XName +---@param value System.Object +_G['XElement'].SetAttributeValue = function(name, value) end + +---`Method Public Instance` +---@param name System.Xml.Linq.XName +---@param value System.Object +_G['XElement'].SetElementValue = function(name, value) end + +---`Method Public Instance` +---@param value System.Object +_G['XElement'].SetValue = function(value) end + +---`Method Public Instance Virtual` +---@param writer System.Xml.XmlWriter +_G['XElement'].WriteTo = function(writer) end + +---`Method Public Instance Virtual` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XElement'].WriteToAsync = function(writer, cancellationToken) end + +---`Constructor Public Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'] = function(r, o) end + +---`Constructor Public Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].__new = function(r, o) end + +---`Constructor NonPublic Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'] = function(r, o) end + +---`Constructor NonPublic Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].__new = function(r, o) end + +---`Constructor Private Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'] = function(r, o) end + +---`Constructor Private Instance` +---@overload fun(name:System.Xml.Linq.XName):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, content:System.Object):System.Xml.Linq.XElement +---@overload fun(name:System.Xml.Linq.XName, ...:System.Object):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XElement):System.Xml.Linq.XElement +---@overload fun(other:System.Xml.Linq.XStreamingElement):System.Xml.Linq.XElement +---@overload fun():System.Xml.Linq.XElement +---@overload fun(r:System.Xml.XmlReader):System.Xml.Linq.XElement +---@overload fun(s:System.Xml.Linq.XElement.AsyncConstructionSentry):System.Xml.Linq.XElement +---@param r System.Xml.XmlReader +---@param o System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XElement +_G['XElement'].__new = function(r, o) end + diff --git a/Meta/Types/server/_00007FFD967DF258.lua b/Meta/Types/server/_00007FFD967DF258.lua new file mode 100644 index 0000000..a4bf068 --- /dev/null +++ b/Meta/Types/server/_00007FFD967DF258.lua @@ -0,0 +1,48 @@ +---@meta +---@class System.Xml.Linq.XName : System.Object +---`Field Private Instance` +---@field _ns System.Xml.Linq.XNamespace +---`Field Private Instance` +---@field _localName System.String +---`Field Private Instance` +---@field _hashCode System.Int32 +---`Getter Public Instance` +---@field LocalName System.String +---`Getter Public Instance` +---@field Namespace System.Xml.Linq.XNamespace +---`Getter Public Instance` +---@field NamespaceName System.String +_G['XName'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['XName'].ToString = function() end + +---`Method Public Static` +---@overload fun(expandedName:System.String):(System.Xml.Linq.XName) +---@param localName System.String +---@param namespaceName System.String +---@return System.Xml.Linq.XName +_G['XName'].Get = function(localName, namespaceName) end + +---`Method Public Instance Virtual` +---@param obj System.Object +---@return System.Boolean +_G['XName'].Equals = function(obj) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['XName'].GetHashCode = function() end + +---`Constructor NonPublic Instance` +---@param ns System.Xml.Linq.XNamespace +---@param localName System.String +---@return System.Xml.Linq.XName +_G['XName'] = function(ns, localName) end + +---`Constructor NonPublic Instance` +---@param ns System.Xml.Linq.XNamespace +---@param localName System.String +---@return System.Xml.Linq.XName +_G['XName'].__new = function(ns, localName) end + diff --git a/Meta/Types/server/_00007FFD967DF820.lua b/Meta/Types/server/_00007FFD967DF820.lua new file mode 100644 index 0000000..770f589 --- /dev/null +++ b/Meta/Types/server/_00007FFD967DF820.lua @@ -0,0 +1,62 @@ +---@meta +---@class System.Xml.Linq.XAttribute : System.Xml.Linq.XObject +---`Field NonPublic Instance` +---@field next System.Xml.Linq.XAttribute +---`Field NonPublic Instance` +---@field name System.Xml.Linq.XName +---`Field NonPublic Instance` +---@field value System.String +---`Getter Public Static` +---@field EmptySequence (System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute)|(fun():(System.Xml.Linq.XAttribute)) +---`Getter Public Instance` +---@field IsNamespaceDeclaration System.Boolean +---`Getter Public Instance` +---@field Name System.Xml.Linq.XName +---`Getter Public Instance` +---@field NextAttribute System.Xml.Linq.XAttribute +---`Getter Public Instance Virtual` +---@field NodeType System.Xml.XmlNodeType +---`Getter Public Instance` +---@field PreviousAttribute System.Xml.Linq.XAttribute +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Value System.String +_G['XAttribute'] = {} + +---`Method Public Instance` +_G['XAttribute'].Remove = function() end + +---`Method Public Instance` +---@param value System.Object +_G['XAttribute'].SetValue = function(value) end + +---`Method Public Instance Virtual` +---@return System.String +_G['XAttribute'].ToString = function() end + +---`Method NonPublic Instance` +---@return System.Int32 +_G['XAttribute'].GetDeepHashCode = function() end + +---`Method NonPublic Instance` +---@param ns System.Xml.Linq.XNamespace +---@return System.String +_G['XAttribute'].GetPrefixOfNamespace = function(ns) end + +---`Method Private Static` +---@param name System.Xml.Linq.XName +---@param value System.String +_G['XAttribute'].ValidateAttribute = function(name, value) end + +---`Constructor Public Instance` +---@overload fun(name:System.Xml.Linq.XName, value:System.Object):System.Xml.Linq.XAttribute +---@param other System.Xml.Linq.XAttribute +---@return System.Xml.Linq.XAttribute +_G['XAttribute'] = function(other) end + +---`Constructor Public Instance` +---@overload fun(name:System.Xml.Linq.XName, value:System.Object):System.Xml.Linq.XAttribute +---@param other System.Xml.Linq.XAttribute +---@return System.Xml.Linq.XAttribute +_G['XAttribute'].__new = function(other) end + diff --git a/Meta/Types/server/_00007FFD967DFE50.lua b/Meta/Types/server/_00007FFD967DFE50.lua new file mode 100644 index 0000000..936bf05 --- /dev/null +++ b/Meta/Types/server/_00007FFD967DFE50.lua @@ -0,0 +1,153 @@ +---@meta +---@class System.Xml.Linq.XDocument : System.Xml.Linq.XContainer +---`Field Private Instance` +---@field _declaration System.Xml.Linq.XDeclaration +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Declaration System.Xml.Linq.XDeclaration +---`Getter Public Instance` +---@field DocumentType System.Xml.Linq.XDocumentType +---`Getter Public Instance Virtual` +---@field NodeType System.Xml.XmlNodeType +---`Getter Public Instance` +---@field Root System.Xml.Linq.XElement +_G['XDocument'] = {} + +---`Method Public Static` +---@overload fun(uri:System.String):(System.Xml.Linq.XDocument) +---@overload fun(uri:System.String, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XDocument) +---@overload fun(stream:System.IO.Stream):(System.Xml.Linq.XDocument) +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XDocument) +---@overload fun(textReader:System.IO.TextReader):(System.Xml.Linq.XDocument) +---@overload fun(textReader:System.IO.TextReader, options:System.Xml.Linq.LoadOptions):(System.Xml.Linq.XDocument) +---@overload fun(reader:System.Xml.XmlReader):(System.Xml.Linq.XDocument) +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XDocument +_G['XDocument'].Load = function(reader, options) end + +---`Method Public Static` +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.LoadOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task*1System*Xml*Linq*XDocument) +---@overload fun(textReader:System.IO.TextReader, options:System.Xml.Linq.LoadOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task*1System*Xml*Linq*XDocument) +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XDocument +_G['XDocument'].LoadAsync = function(reader, options, cancellationToken) end + +---`Method Private Static` +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task*1System*Xml*Linq*XDocument +_G['XDocument'].LoadAsyncInternal = function(reader, options, cancellationToken) end + +---`Method Private Static` +---@param reader System.Xml.XmlReader +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XDocument +_G['XDocument'].InitLoad = function(reader, options) end + +---`Method Public Static` +---@overload fun(text:System.String):(System.Xml.Linq.XDocument) +---@param text System.String +---@param options System.Xml.Linq.LoadOptions +---@return System.Xml.Linq.XDocument +_G['XDocument'].Parse = function(text, options) end + +---`Method Public Instance` +---@overload fun(stream:System.IO.Stream) +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.SaveOptions) +---@overload fun(textWriter:System.IO.TextWriter) +---@overload fun(textWriter:System.IO.TextWriter, options:System.Xml.Linq.SaveOptions) +---@overload fun(writer:System.Xml.XmlWriter) +---@overload fun(fileName:System.String) +---@param fileName System.String +---@param options System.Xml.Linq.SaveOptions +_G['XDocument'].Save = function(fileName, options) end + +---`Method Public Instance` +---@overload fun(stream:System.IO.Stream, options:System.Xml.Linq.SaveOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@overload fun(textWriter:System.IO.TextWriter, options:System.Xml.Linq.SaveOptions, cancellationToken:System.Threading.CancellationToken):(System.Threading.Tasks.Task) +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XDocument'].SaveAsync = function(writer, cancellationToken) end + +---`Method Public Instance Virtual` +---@param writer System.Xml.XmlWriter +_G['XDocument'].WriteTo = function(writer) end + +---`Method Public Instance Virtual` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XDocument'].WriteToAsync = function(writer, cancellationToken) end + +---`Method Private Instance` +---@param writer System.Xml.XmlWriter +---@param cancellationToken System.Threading.CancellationToken +---@return System.Threading.Tasks.Task +_G['XDocument'].WriteToAsyncInternal = function(writer, cancellationToken) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XDocument'].AddAttribute = function(a) end + +---`Method NonPublic Instance Virtual` +---@param a System.Xml.Linq.XAttribute +_G['XDocument'].AddAttributeSkipNotify = function(a) end + +---`Method NonPublic Instance Virtual` +---@return System.Xml.Linq.XNode +_G['XDocument'].CloneNode = function() end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@return System.Boolean +_G['XDocument'].DeepEquals = function(node) end + +---`Method NonPublic Instance Virtual` +---@return System.Int32 +_G['XDocument'].GetDeepHashCode = function() end + +---`Method Private Instance` +---@return System.Xml.Linq.XDocument.T +_G['XDocument'].GetFirstNode = function() end + +---`Method NonPublic Static` +---@param s System.String +---@return System.Boolean +_G['XDocument'].IsWhitespace = function(s) end + +---`Method NonPublic Instance Virtual` +---@param node System.Xml.Linq.XNode +---@param previous System.Xml.Linq.XNode +_G['XDocument'].ValidateNode = function(node, previous) end + +---`Method Private Instance` +---@param previous System.Xml.Linq.XNode +---@param allowBefore System.Xml.XmlNodeType +---@param allowAfter System.Xml.XmlNodeType +_G['XDocument'].ValidateDocument = function(previous, allowBefore, allowAfter) end + +---`Method NonPublic Instance Virtual` +---@param s System.String +_G['XDocument'].ValidateString = function(s) end + +---`Constructor Public Instance` +---@overload fun():System.Xml.Linq.XDocument +---@overload fun(...:System.Object):System.Xml.Linq.XDocument +---@overload fun(declaration:System.Xml.Linq.XDeclaration, ...:System.Object):System.Xml.Linq.XDocument +---@param other System.Xml.Linq.XDocument +---@return System.Xml.Linq.XDocument +_G['XDocument'] = function(other) end + +---`Constructor Public Instance` +---@overload fun():System.Xml.Linq.XDocument +---@overload fun(...:System.Object):System.Xml.Linq.XDocument +---@overload fun(declaration:System.Xml.Linq.XDeclaration, ...:System.Object):System.Xml.Linq.XDocument +---@param other System.Xml.Linq.XDocument +---@return System.Xml.Linq.XDocument +_G['XDocument'].__new = function(other) end + diff --git a/Meta/Types/server/_00007FFD968303C0.lua b/Meta/Types/server/_00007FFD968303C0.lua new file mode 100644 index 0000000..2f29569 --- /dev/null +++ b/Meta/Types/server/_00007FFD968303C0.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.Camera : System.Object +---`Field Private Instance` +---@field zoom System.Single +---`Field Private Instance` +---@field offsetAmount System.Single +---`Field Private Instance` +---@field transform Microsoft.Xna.Framework.Matrix +---`Field Private Instance` +---@field shaderTransform Microsoft.Xna.Framework.Matrix +---`Field Private Instance` +---@field viewMatrix Microsoft.Xna.Framework.Matrix +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field rotation System.Single +---`Field Private Instance` +---@field prevPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field prevZoom System.Single +---`Field Public Instance` +---@field Shake System.Single +---`Field Private Instance` +---@field shakePosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field shakeTargetPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field worldView Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field resolution Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field targetPos Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field Instance Barotrauma.Camera +---`Field Public Static` +---@field FollowSub System.Boolean +---`Field Private Static` +---@field DefaultZoom System.Single +---`Field Private Static` +---@field ZoomSmoothness System.Single +---`Field Private Static` +---@field MoveSmoothness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Zoom System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OffsetAmount System.Single +---`Getter Public Instance` +---@field Resolution Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field WorldView Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field WorldViewCenter Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Transform Microsoft.Xna.Framework.Matrix +---`Getter Public Instance` +---@field ShaderTransform Microsoft.Xna.Framework.Matrix +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +_G['Camera'] = {} + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Camera'].GetPosition = function() end + +---`Method Public Instance` +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Camera'].Translate = function(amount) end + +---`Method Public Instance` +---@param interpolate? System.Boolean +---@param clampPos? System.Boolean +_G['Camera'].UpdateTransform = function(interpolate, clampPos) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param allowMove? System.Boolean +---@param allowZoom? System.Boolean +_G['Camera'].MoveCamera = function(deltaTime, allowMove, allowZoom) end + +---`Method Public Instance` +---@param coords Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Camera'].ScreenToWorld = function(coords) end + +---`Method Public Instance` +---@param coords Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Camera'].WorldToScreen = function(coords) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Camera +---@return Barotrauma.Camera +_G['Camera'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Camera +---@return Barotrauma.Camera +_G['Camera'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Camera +---@return Barotrauma.Camera +_G['Camera'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Camera +---@return Barotrauma.Camera +_G['Camera'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968304D0.lua b/Meta/Types/server/_00007FFD968304D0.lua new file mode 100644 index 0000000..161ab81 --- /dev/null +++ b/Meta/Types/server/_00007FFD968304D0.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.CauseOfDeathType : System.Enum +---`Field Public Static` +---@field Unknown Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Pressure Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Suffocation Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Drowning Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Affliction Barotrauma.CauseOfDeathType +---`Field Public Static` +---@field Disconnected Barotrauma.CauseOfDeathType +_G['CauseOfDeathType'] = {} + diff --git a/Meta/Types/server/_00007FFD968306F8.lua b/Meta/Types/server/_00007FFD968306F8.lua new file mode 100644 index 0000000..31a904a --- /dev/null +++ b/Meta/Types/server/_00007FFD968306F8.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.CauseOfDeath : System.Object +---`Field Public Instance` +---@field Type Barotrauma.CauseOfDeathType +---`Field Public Instance` +---@field Affliction Barotrauma.AfflictionPrefab +---`Field Public Instance` +---@field Killer Barotrauma.Character +---`Field Public Instance` +---@field DamageSource Barotrauma.Entity +_G['CauseOfDeath'] = {} + +---`Constructor Public Instance` +---@param type Barotrauma.CauseOfDeathType +---@param affliction Barotrauma.AfflictionPrefab +---@param killer Barotrauma.Character +---@param damageSource Barotrauma.Entity +---@return Barotrauma.CauseOfDeath +_G['CauseOfDeath'] = function(type, affliction, killer, damageSource) end + +---`Constructor Public Instance` +---@param type Barotrauma.CauseOfDeathType +---@param affliction Barotrauma.AfflictionPrefab +---@param killer Barotrauma.Character +---@param damageSource Barotrauma.Entity +---@return Barotrauma.CauseOfDeath +_G['CauseOfDeath'].__new = function(type, affliction, killer, damageSource) end + diff --git a/Meta/Types/server/_00007FFD968307F8.lua b/Meta/Types/server/_00007FFD968307F8.lua new file mode 100644 index 0000000..32af8f8 --- /dev/null +++ b/Meta/Types/server/_00007FFD968307F8.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.SpawnType : System.Enum +---`Field Public Static` +---@field Path Barotrauma.SpawnType +---`Field Public Static` +---@field Human Barotrauma.SpawnType +---`Field Public Static` +---@field Enemy Barotrauma.SpawnType +---`Field Public Static` +---@field Cargo Barotrauma.SpawnType +---`Field Public Static` +---@field Corpse Barotrauma.SpawnType +---`Field Public Static` +---@field Submarine Barotrauma.SpawnType +---`Field Public Static` +---@field ExitPoint Barotrauma.SpawnType +---`Field Public Static` +---@field Disabled Barotrauma.SpawnType +_G['SpawnType'] = {} + diff --git a/Meta/Types/server/_00007FFD96831258.lua b/Meta/Types/server/_00007FFD96831258.lua new file mode 100644 index 0000000..40aa346 --- /dev/null +++ b/Meta/Types/server/_00007FFD96831258.lua @@ -0,0 +1,287 @@ +---@meta +---@class Barotrauma.MapEntity : Barotrauma.Entity +---`Field Public Instance` +---@field Prefab Barotrauma.MapEntityPrefab +---`Field NonPublic Instance` +---@field linkedToID (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field Public Instance` +---@field unresolvedLinkedToID (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field NonPublic Instance` +---@field Upgrades (System.Collections.Generic.List*1Barotrauma*Upgrade)|(Barotrauma.Upgrade[]) +---`Field Public Instance` +---@field DisallowedUpgradeSet (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field linkedTo (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field NonPublic Instance` +---@field flippedX System.Boolean +---`Field NonPublic Instance` +---@field flippedY System.Boolean +---`Field Public Instance` +---@field ShouldBeSaved System.Boolean +---`Field NonPublic Instance` +---@field rect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field externalHighlight System.Boolean +---`Field Private Instance` +---@field isHighlighted System.Boolean +---`Field Private Instance` +---@field _spriteOverrideDepth System.Single +---`Field Public Instance` +---@field OriginalModuleIndex System.Int32 +---`Field Public Instance` +---@field OriginalContainerIndex System.Int32 +---`Field Private Instance` +---@field mapLoadedCalled System.Boolean +---`Field Public Static` +---@field MapEntityList (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Public Static` +---@field MapEntityUpdateInterval System.Int32 +---`Field Public Static` +---@field PoweredUpdateInterval System.Int32 +---`Field Private Static` +---@field mapEntityUpdateTick System.Int32 +---`Field NonPublic Static` +---@field highlightedEntities (System.Collections.Generic.HashSet*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Static` +---@field tempHighlightedEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisallowedUpgrades System.String +---`Getter Public Instance` +---@field FlippedX System.Boolean +---`Getter Public Instance` +---@field FlippedY System.Boolean +---`Getter Public Static` +---@field HighlightedEntities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExternalHighlight System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsHighlighted System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field WorldRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field DrawBelowWater System.Boolean +---`Getter Public Instance Virtual` +---@field DrawOverWater System.Boolean +---`Getter Public Instance Virtual` +---@field Linkable System.Boolean +---`Getter Public Instance` +---@field AllowedLinks (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---@field ResizeHorizontal System.Boolean +---`Getter Public Instance` +---@field ResizeVertical System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RectWidth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RectHeight System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteDepthOverrideIsSet System.Boolean +---`Getter Public Instance` +---@field SpriteOverrideDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteDepth System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HiddenInGame System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsLayerHidden System.Boolean +---`Getter Public Instance` +---@field IsHidden System.Boolean +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SightRange System.Single +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field RemoveIfLinkedOutpostDoorInUse System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Layer System.String +---`Getter Public Instance Virtual` +---@field Name System.String +_G['MapEntity'] = {} + +---`Method Public Instance` +---@param entity Barotrauma.MapEntity +_G['MapEntity'].AddLinked = function(entity) end + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +---@param idRemap Barotrauma.IdRemap +_G['MapEntity'].ParseLinks = function(element, idRemap) end + +---`Method Public Instance` +---@param childRemap Barotrauma.IdRemap +_G['MapEntity'].ResolveLinks = function(childRemap) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['MapEntity'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['MapEntity'].IsMouseOn = function(position) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['MapEntity'].HasUpgrade = function(identifier) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.Upgrade +_G['MapEntity'].GetUpgrade = function(identifier) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Upgrade)|(Barotrauma.Upgrade[]) +_G['MapEntity'].GetUpgrades = function() end + +---`Method Public Instance` +---@param upgrade Barotrauma.Upgrade +---@param createNetworkEvent? System.Boolean +_G['MapEntity'].SetUpgrade = function(upgrade, createNetworkEvent) end + +---`Method Public Instance Virtual` +---@param upgrade Barotrauma.Upgrade +---@param createNetworkEvent? System.Boolean +---@return System.Boolean +_G['MapEntity'].AddUpgrade = function(upgrade, createNetworkEvent) end + +---`Method NonPublic Instance Virtual` +_G['MapEntity'].CheckIsHighlighted = function() end + +---`Method Public Static` +_G['MapEntity'].ClearHighlightedEntities = function() end + +---`Method Public Instance Abstract Virtual` +---@return Barotrauma.MapEntity +_G['MapEntity'].Clone = function() end + +---`Method Public Static` +---@param entitiesToClone (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].Clone = function(entitiesToClone) end + +---`Method NonPublic Instance` +_G['MapEntity'].InsertToList = function() end + +---`Method Public Instance Virtual` +_G['MapEntity'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['MapEntity'].Remove = function() end + +---`Method Public Static` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['MapEntity'].UpdateAll = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['MapEntity'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['MapEntity'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['MapEntity'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Quad2D +_G['MapEntity'].GetTransformedQuad = function() end + +---`Method Public Static` +---@param submarine Barotrauma.Submarine +---@param parentElement System.Xml.Linq.XElement +---@param filePath System.String +---@param idOffset System.Int32 +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].LoadAll = function(submarine, parentElement, filePath, idOffset) end + +---`Method Public Static` +---@param entities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---@param updateHulls System.Boolean +_G['MapEntity'].MapLoaded = function(entities, updateHulls) end + +---`Method Private Static` +---@param entities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['MapEntity'].CreateDroppedStacks = function(entities) end + +---`Method Public Static` +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['MapEntity'].InitializeLoadedLinks = function(entities) end + +---`Method Public Instance Virtual` +_G['MapEntity'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['MapEntity'].Save = function(parentElement) end + +---`Method Public Instance` +---@param e Barotrauma.MapEntity +_G['MapEntity'].RemoveLinked = function(e) end + +---`Method Public Instance` +---@param list? (System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T)|(Barotrauma.MapEntity.T[]) +---@param maxDepth? System.Nullable*1System*Int32 +---@param filter? (System.Func*1Barotrauma*MapEntity*T*1System*Boolean)|(fun(arg:Barotrauma.MapEntity.T):(System.Boolean)) +---@return (System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T)|(Barotrauma.MapEntity.T[]) +_G['MapEntity'].GetLinkedEntities = function(list, maxDepth, filter) end + +---`Method Private Static` +---@param mapEntity Barotrauma.MapEntity +---@param linkedTargets (System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T)|(Barotrauma.MapEntity.T[]) +---@param depth System.Int32-ref +---@param maxDepth? System.Nullable*1System*Int32 +---@param filter? (System.Func*1Barotrauma*MapEntity*T*1System*Boolean)|(fun(arg:Barotrauma.MapEntity.T):(System.Boolean)) +_G['MapEntity'].GetLinkedEntitiesRecursive = function(mapEntity, linkedTargets, depth, maxDepth, filter) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MapEntityPrefab, submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.MapEntity +---@return Barotrauma.MapEntity +_G['MapEntity'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MapEntityPrefab, submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.MapEntity +---@return Barotrauma.MapEntity +_G['MapEntity'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MapEntityPrefab, submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.MapEntity +---@return Barotrauma.MapEntity +_G['MapEntity'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MapEntityPrefab, submarine:Barotrauma.Submarine, id:System.UInt16):Barotrauma.MapEntity +---@return Barotrauma.MapEntity +_G['MapEntity'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96831988.lua b/Meta/Types/server/_00007FFD96831988.lua new file mode 100644 index 0000000..fc103f8 --- /dev/null +++ b/Meta/Types/server/_00007FFD96831988.lua @@ -0,0 +1,193 @@ +---@meta +---@class Barotrauma.WayPoint : Barotrauma.MapEntity +---`Field NonPublic Instance` +---@field spawnType Barotrauma.SpawnType +---`Field Private Instance` +---@field idCardTags (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field ladderId System.UInt16 +---`Field Public Instance` +---@field Ladders Barotrauma.Items.Components.Ladder +---`Field Public Instance` +---@field Stairs Barotrauma.Structure +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field IsObstructed System.Boolean +---`Field Private Instance` +---@field openGaps (System.Collections.Generic.HashSet*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Private Instance` +---@field gapId System.UInt16 +---`Field Public Instance` +---@field Tunnel Barotrauma.Level.Tunnel +---`Field Public Instance` +---@field Ruin Barotrauma.RuinGeneration.Ruin +---`Field Public Instance` +---@field Cave Barotrauma.Level.Cave +---`Field Public Static` +---@field WayPointList (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Public Static` +---@field ShowWayPoints System.Boolean +---`Field Public Static` +---@field ShowSpawnPoints System.Boolean +---`Field Public Static` +---@field LadderWaypointInterval System.Single +---`Getter Public Instance` +---@field IsInWater System.Boolean +---`Getter Public Instance` +---@field IsTraversable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConnectedGap Barotrauma.Gap +---`Getter Public Instance` +---@field ConnectedDoor Barotrauma.Items.Components.Door +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentHull Barotrauma.Hull +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnType Barotrauma.SpawnType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExitPointSize Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field ExitPointWorldRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnLinksChanged (System.Action*1Barotrauma*WayPoint)|(fun(obj:Barotrauma.WayPoint)) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdCardDesc System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdCardTags (System.String-arr)|(System.String[]) +---`Getter Public Instance` +---@field Tags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AssignedJob Barotrauma.JobPrefab +_G['WayPoint'] = {} + +---`Method Public Instance` +---@param open System.Boolean +---@param gap Barotrauma.Gap +_G['WayPoint'].OnGapStateChanged = function(open, gap) end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['WayPoint'].Clone = function() end + +---`Method Public Static` +---@param submarine Barotrauma.Submarine +---@return System.Boolean +_G['WayPoint'].GenerateSubWaypoints = function(submarine) end + +---`Method Private Instance` +---@param waypointList (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*WayPoint*2System*Int32)|(fun():(System.ValueTuple*1Barotrauma*WayPoint*1System*Int32)) +---@param tolerance System.Single +---@param ignoredBody? FarseerPhysics.Dynamics.Body +---@param ignored? (System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint)|(fun():(Barotrauma.WayPoint)) +---@param filter? (System.Func*1System*ValueTuple*2Barotrauma*WayPoint*2System*Int32*1System*Boolean)|(fun(arg:System.ValueTuple*1Barotrauma*WayPoint*1System*Int32):(System.Boolean)) +---@return Barotrauma.WayPoint +_G['WayPoint'].FindClosestOutside = function(waypointList, tolerance, ignoredBody, ignored, filter) end + +---`Method Private Instance` +---@param dir System.Int32 +---@param horizontalSearch System.Boolean +---@param tolerance Microsoft.Xna.Framework.Vector2 +---@param ignoredBody? FarseerPhysics.Dynamics.Body +---@param ignored? (System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint)|(fun():(Barotrauma.WayPoint)) +---@param filter? (System.Func*1Barotrauma*WayPoint*1System*Boolean)|(fun(arg:Barotrauma.WayPoint):(System.Boolean)) +---@return Barotrauma.WayPoint +_G['WayPoint'].FindClosest = function(dir, horizontalSearch, tolerance, ignoredBody, ignored, filter) end + +---`Method Public Instance` +---@param wayPoint2 Barotrauma.WayPoint +_G['WayPoint'].ConnectTo = function(wayPoint2) end + +---`Method Public Static` +---@param spawnType? Barotrauma.SpawnType +---@param assignedJob? Barotrauma.JobPrefab +---@param sub? Barotrauma.Submarine +---@param useSyncedRand? System.Boolean +---@param spawnPointTag? System.String +---@param ignoreSubmarine? System.Boolean +---@return Barotrauma.WayPoint +_G['WayPoint'].GetRandom = function(spawnType, assignedJob, sub, useSyncedRand, spawnPointTag, ignoreSubmarine) end + +---`Method Public Static` +---@param crew (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---@param submarine Barotrauma.Submarine +---@return (Barotrauma.WayPoint-arr)|(Barotrauma.WayPoint[]) +_G['WayPoint'].SelectCrewSpawnPoints = function(crew, submarine) end + +---`Method Public Static` +---@param teamID Barotrauma.CharacterTeamType +---@return (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +_G['WayPoint'].GetOutpostSpawnPoints = function(teamID) end + +---`Method Public Instance` +_G['WayPoint'].FindHull = function() end + +---`Method Public Instance Virtual` +_G['WayPoint'].OnMapLoaded = function() end + +---`Method Private Instance` +---@return Barotrauma.Structure +_G['WayPoint'].FindStairs = function() end + +---`Method Public Instance` +_G['WayPoint'].InitializeLinks = function() end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.WayPoint +_G['WayPoint'].Load = function(element, submarine, idRemap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['WayPoint'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +_G['WayPoint'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['WayPoint'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, spawnType:Barotrauma.SpawnType, submarine:Barotrauma.Submarine, gap?:Barotrauma.Gap):Barotrauma.WayPoint +---@overload fun(prefab:Barotrauma.MapEntityPrefab, rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.WayPoint +---@overload fun(newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.WayPoint +---@overload fun(type:Barotrauma.WayPoint.Type, newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine, id?:System.UInt16):Barotrauma.WayPoint +---@return Barotrauma.WayPoint +_G['WayPoint'] = function() end + +---`Constructor Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, spawnType:Barotrauma.SpawnType, submarine:Barotrauma.Submarine, gap?:Barotrauma.Gap):Barotrauma.WayPoint +---@overload fun(prefab:Barotrauma.MapEntityPrefab, rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.WayPoint +---@overload fun(newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.WayPoint +---@overload fun(type:Barotrauma.WayPoint.Type, newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine, id?:System.UInt16):Barotrauma.WayPoint +---@return Barotrauma.WayPoint +_G['WayPoint'].__new = function() end + +---`Constructor Private Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, spawnType:Barotrauma.SpawnType, submarine:Barotrauma.Submarine, gap?:Barotrauma.Gap):Barotrauma.WayPoint +---@overload fun(prefab:Barotrauma.MapEntityPrefab, rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.WayPoint +---@overload fun(newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.WayPoint +---@overload fun(type:Barotrauma.WayPoint.Type, newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine, id?:System.UInt16):Barotrauma.WayPoint +---@return Barotrauma.WayPoint +_G['WayPoint'] = function() end + +---`Constructor Private Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, spawnType:Barotrauma.SpawnType, submarine:Barotrauma.Submarine, gap?:Barotrauma.Gap):Barotrauma.WayPoint +---@overload fun(prefab:Barotrauma.MapEntityPrefab, rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.WayPoint +---@overload fun(newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.WayPoint +---@overload fun(type:Barotrauma.WayPoint.Type, newRect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine, id?:System.UInt16):Barotrauma.WayPoint +---@return Barotrauma.WayPoint +_G['WayPoint'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96831C60.lua b/Meta/Types/server/_00007FFD96831C60.lua new file mode 100644 index 0000000..43222c1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96831C60.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.Networking.ServerLog : System.Object +---`Field Private Instance` +---@field messageColor (System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerLog*MessageType*1Microsoft*Xna*Framework*Color)|({[Barotrauma.Networking.ServerLog.MessageType]:(Microsoft.Xna.Framework.Color)}) +---`Field Private Instance` +---@field messageTypeName (System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerLog*MessageType*1System*String)|({[Barotrauma.Networking.ServerLog.MessageType]:(System.String)}) +---`Field Private Instance` +---@field linesPerFile System.Int32 +---`Field Private Instance` +---@field lines (System.Collections.Generic.Queue*1Barotrauma*Networking*ServerLog*LogMessage)|(fun():(Barotrauma.Networking.ServerLog.LogMessage)) +---`Field Private Instance` +---@field unsavedLines (System.Collections.Generic.Queue*1Barotrauma*Networking*ServerLog*LogMessage)|(fun():(Barotrauma.Networking.ServerLog.LogMessage)) +---`Field Private Instance` +---@field msgTypeHidden (System.Boolean-arr)|(System.Boolean[]) +---`Field Public Instance` +---@field ServerName System.String +---`Field Public Static` +---@field SavePath System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinesPerFile System.Int32 +_G['ServerLog'] = {} + +---`Method Public Instance` +---@param line System.String +---@param messageType Barotrauma.Networking.ServerLog.MessageType +---@param logToConsole? System.Boolean +_G['ServerLog'].WriteLine = function(line, messageType, logToConsole) end + +---`Method Public Instance` +_G['ServerLog'].Save = function() end + +---`Constructor Public Instance` +---@param serverName System.String +---@return Barotrauma.Networking.ServerLog +_G['ServerLog'] = function(serverName) end + +---`Constructor Public Instance` +---@param serverName System.String +---@return Barotrauma.Networking.ServerLog +_G['ServerLog'].__new = function(serverName) end + diff --git a/Meta/Types/server/_00007FFD96831D60.lua b/Meta/Types/server/_00007FFD96831D60.lua new file mode 100644 index 0000000..026e0f5 --- /dev/null +++ b/Meta/Types/server/_00007FFD96831D60.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Networking.ServerLog.MessageType : System.Enum +---`Field Public Static` +---@field Chat Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field ItemInteraction Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Inventory Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Attack Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Spawning Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Wiring Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field ServerMessage Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field ConsoleUsage Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Money Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field DoSProtection Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Karma Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Talent Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Traitors Barotrauma.Networking.ServerLog.MessageType +---`Field Public Static` +---@field Error Barotrauma.Networking.ServerLog.MessageType +_G['ServerLog']['MessageType'] = {} +_G['ServerLog_MessageType'] = _G['ServerLog']['MessageType'] +_G['ServerLogMessageType'] = _G['ServerLog']['MessageType'] + diff --git a/Meta/Types/server/_00007FFD968321E8.lua b/Meta/Types/server/_00007FFD968321E8.lua new file mode 100644 index 0000000..c93a6ec --- /dev/null +++ b/Meta/Types/server/_00007FFD968321E8.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.PropertyConditional.ConditionType : System.Enum +---`Field Public Static` +---@field PropertyValueOrAffliction Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field SkillRequirement Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field Name Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field SpeciesName Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field SpeciesGroup Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field HasTag Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field HasStatusTag Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field HasSpecifierTag Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field EntityType Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field LimbType Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field WorldHostility Barotrauma.PropertyConditional.ConditionType +---`Field Public Static` +---@field LevelDifficulty Barotrauma.PropertyConditional.ConditionType +_G['PropertyConditional']['ConditionType'] = {} + diff --git a/Meta/Types/server/_00007FFD96832338.lua b/Meta/Types/server/_00007FFD96832338.lua new file mode 100644 index 0000000..c10581c --- /dev/null +++ b/Meta/Types/server/_00007FFD96832338.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.PropertyConditional.ComparisonOperatorType : System.Enum +---`Field Public Static` +---@field None Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field Equals Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field NotEquals Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field LessThan Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field LessThanEquals Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field GreaterThan Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Static` +---@field GreaterThanEquals Barotrauma.PropertyConditional.ComparisonOperatorType +_G['PropertyConditional']['ComparisonOperatorType'] = {} + diff --git a/Meta/Types/server/_00007FFD96832940.lua b/Meta/Types/server/_00007FFD96832940.lua new file mode 100644 index 0000000..d18f937 --- /dev/null +++ b/Meta/Types/server/_00007FFD96832940.lua @@ -0,0 +1,154 @@ +---@meta +---@class Barotrauma.PropertyConditional : System.Object +---`Field Public Instance` +---@field Type Barotrauma.PropertyConditional.ConditionType +---`Field Public Instance` +---@field ComparisonOperator Barotrauma.PropertyConditional.ComparisonOperatorType +---`Field Public Instance` +---@field AttributeName Barotrauma.Identifier +---`Field Public Instance` +---@field AttributeValue System.String +---`Field Public Instance` +---@field AttributeValueAsTags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field FloatValue System.Nullable*1System*Single +---`Field Private Instance` +---@field cachedHostilityValue Barotrauma.WorldHostilityOption +---`Field Public Instance` +---@field TargetItemComponent System.String +---`Field Public Instance` +---@field ItemComponentComparison Barotrauma.PropertyConditional.LogicalOperatorType +---`Field Public Instance` +---@field TargetSelf System.Boolean +---`Field Public Instance` +---@field TargetContainer System.Boolean +---`Field Public Instance` +---@field TargetGrandParent System.Boolean +---`Field Public Instance` +---@field TargetContainedItem System.Boolean +---`Getter Private Instance` +---@field ComparisonOperatorIsNotEquals System.Boolean +_G['PropertyConditional'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param predicate? (System.Predicate*1System*Xml*Linq*XAttribute)|(fun(obj:System.Xml.Linq.XAttribute):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*PropertyConditional)|(fun():(Barotrauma.PropertyConditional)) +_G['PropertyConditional'].FromXElement = function(element, predicate) end + +---`Method Private Static` +---@param attribute System.Xml.Linq.XAttribute +---@return System.Boolean +_G['PropertyConditional'].IsValid = function(attribute) end + +---`Method Public Static` +---@param str System.String +---@return System.ValueTuple*1Barotrauma*PropertyConditional*ComparisonOperatorType*1System*String +_G['PropertyConditional'].ExtractComparisonOperatorFromConditionString = function(str) end + +---`Method Public Static` +---@param op System.String +---@return Barotrauma.PropertyConditional.ComparisonOperatorType +_G['PropertyConditional'].GetComparisonOperatorType = function(op) end + +---`Method Public Instance` +---@param target Barotrauma.ISerializableEntity +---@return System.Boolean +_G['PropertyConditional'].Matches = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@return System.Boolean +_G['PropertyConditional'].MatchesContained = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@return System.Boolean +_G['PropertyConditional'].MatchesDirect = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@return System.Boolean +_G['PropertyConditional'].CheckOnlyEquality = function(target) end + +---`Method Private Instance` +---@param matches System.Int32 +---@return System.Boolean +_G['PropertyConditional'].SufficientTagMatches = function(matches) end + +---`Method Private Instance` +---@param predicate (System.Func*1Barotrauma*Identifier*1System*Boolean)|(fun(arg:Barotrauma.Identifier):(System.Boolean)) +---@return System.Boolean +_G['PropertyConditional'].CheckMatchingTags = function(predicate) end + +---`Method Public Instance` +---@param targetTag Barotrauma.Identifier +---@return System.Boolean +_G['PropertyConditional'].TargetTagMatchesTagCondition = function(targetTag) end + +---`Method Private Instance` +---@param testedValue System.Single +---@return System.Boolean +_G['PropertyConditional'].NumberMatchesRequirement = function(testedValue) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@return System.Boolean +_G['PropertyConditional'].PropertyMatchesRequirement = function(target, property) end + +---`Method Public Static` +---@param val1 System.Single +---@param val2 System.Single +---@param op Barotrauma.PropertyConditional.ComparisonOperatorType +---@return System.Boolean +_G['PropertyConditional'].CompareFloat = function(val1, val2, op) end + +---`Method Public Static` +---@param leftValue Barotrauma.PropertyConditional.T +---@param rightValue Barotrauma.PropertyConditional.T +---@param comparisonOperator Barotrauma.PropertyConditional.ComparisonOperatorType +---@return System.Boolean +_G['PropertyConditional'].Compare = function(leftValue, rightValue, comparisonOperator) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param defaultOperatorType? Barotrauma.PropertyConditional.LogicalOperatorType +---@return Barotrauma.PropertyConditional.LogicalComparison +_G['PropertyConditional'].LoadConditionals = function(element, defaultOperatorType) end + +---`Method Public Static` +---@param conditionalTarget Barotrauma.ISerializableEntity +---@param conditionals (System.Collections.Generic.IEnumerable*1Barotrauma*PropertyConditional)|(fun():(Barotrauma.PropertyConditional)) +---@param logicalOperator Barotrauma.PropertyConditional.LogicalOperatorType +---@return System.Boolean +_G['PropertyConditional'].CheckConditionals = function(conditionalTarget, conditionals, logicalOperator) end + +---`Constructor Private Instance` +---@param attributeName Barotrauma.Identifier +---@param comparisonOperator Barotrauma.PropertyConditional.ComparisonOperatorType +---@param attributeValue System.String +---@param targetItemComponent System.String +---@param itemComponentComparison Barotrauma.PropertyConditional.LogicalOperatorType +---@param targetSelf System.Boolean +---@param targetContainer System.Boolean +---@param targetGrandParent System.Boolean +---@param targetContainedItem System.Boolean +---@param conditionType Barotrauma.PropertyConditional.ConditionType +---@return Barotrauma.PropertyConditional +_G['PropertyConditional'] = function(attributeName, comparisonOperator, attributeValue, targetItemComponent, itemComponentComparison, targetSelf, targetContainer, targetGrandParent, targetContainedItem, conditionType) end + +---`Constructor Private Instance` +---@param attributeName Barotrauma.Identifier +---@param comparisonOperator Barotrauma.PropertyConditional.ComparisonOperatorType +---@param attributeValue System.String +---@param targetItemComponent System.String +---@param itemComponentComparison Barotrauma.PropertyConditional.LogicalOperatorType +---@param targetSelf System.Boolean +---@param targetContainer System.Boolean +---@param targetGrandParent System.Boolean +---@param targetContainedItem System.Boolean +---@param conditionType Barotrauma.PropertyConditional.ConditionType +---@return Barotrauma.PropertyConditional +_G['PropertyConditional'].__new = function(attributeName, comparisonOperator, attributeValue, targetItemComponent, itemComponentComparison, targetSelf, targetContainer, targetGrandParent, targetContainedItem, conditionType) end + diff --git a/Meta/Types/server/_00007FFD968334A0.lua b/Meta/Types/server/_00007FFD968334A0.lua new file mode 100644 index 0000000..edbdf0b --- /dev/null +++ b/Meta/Types/server/_00007FFD968334A0.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.StatusEffect.TargetType : System.Enum +---`Field Public Static` +---@field This Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Parent Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Character Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Contained Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field NearbyCharacters Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field NearbyItems Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field UseTarget Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Hull Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field Limb Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field AllLimbs Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field LastLimb Barotrauma.StatusEffect.TargetType +---`Field Public Static` +---@field LinkedEntities Barotrauma.StatusEffect.TargetType +_G['StatusEffect']['TargetType'] = {} + diff --git a/Meta/Types/server/_00007FFD96835418.lua b/Meta/Types/server/_00007FFD96835418.lua new file mode 100644 index 0000000..580c962 --- /dev/null +++ b/Meta/Types/server/_00007FFD96835418.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.ActionType : System.Enum +---`Field Public Static` +---@field Always Barotrauma.ActionType +---`Field Public Static` +---@field OnPicked Barotrauma.ActionType +---`Field Public Static` +---@field OnUse Barotrauma.ActionType +---`Field Public Static` +---@field OnSecondaryUse Barotrauma.ActionType +---`Field Public Static` +---@field OnWearing Barotrauma.ActionType +---`Field Public Static` +---@field OnContaining Barotrauma.ActionType +---`Field Public Static` +---@field OnContained Barotrauma.ActionType +---`Field Public Static` +---@field OnNotContained Barotrauma.ActionType +---`Field Public Static` +---@field OnActive Barotrauma.ActionType +---`Field Public Static` +---@field OnFailure Barotrauma.ActionType +---`Field Public Static` +---@field OnBroken Barotrauma.ActionType +---`Field Public Static` +---@field OnFire Barotrauma.ActionType +---`Field Public Static` +---@field InWater Barotrauma.ActionType +---`Field Public Static` +---@field NotInWater Barotrauma.ActionType +---`Field Public Static` +---@field OnImpact Barotrauma.ActionType +---`Field Public Static` +---@field OnEating Barotrauma.ActionType +---`Field Public Static` +---@field OnDamaged Barotrauma.ActionType +---`Field Public Static` +---@field OnSevered Barotrauma.ActionType +---`Field Public Static` +---@field OnProduceSpawned Barotrauma.ActionType +---`Field Public Static` +---@field OnOpen Barotrauma.ActionType +---`Field Public Static` +---@field OnClose Barotrauma.ActionType +---`Field Public Static` +---@field OnSpawn Barotrauma.ActionType +---`Field Public Static` +---@field OnSuccess Barotrauma.ActionType +---`Field Public Static` +---@field OnAbility Barotrauma.ActionType +---`Field Public Static` +---@field OnInserted Barotrauma.ActionType +---`Field Public Static` +---@field OnRemoved Barotrauma.ActionType +---`Field Public Static` +---@field OnDeath Barotrauma.ActionType +_G['ActionType'] = {} + diff --git a/Meta/Types/server/_00007FFD968355C0.lua b/Meta/Types/server/_00007FFD968355C0.lua new file mode 100644 index 0000000..a32e575 --- /dev/null +++ b/Meta/Types/server/_00007FFD968355C0.lua @@ -0,0 +1,366 @@ +---@meta +---@class Barotrauma.StatusEffect : System.Object +---`Field Private Instance` +---@field targetTypes Barotrauma.StatusEffect.TargetType +---`Field Public Instance` +---@field TargetSlot System.Int32 +---`Field Private Instance` +---@field requiredItems (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Field Public Instance` +---@field PropertyEffects (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2System*Object)|(System.ValueTuple*1Barotrauma*Identifier*1System*Object[]) +---`Field Private Instance` +---@field conditionalLogicalOperator Barotrauma.PropertyConditional.LogicalOperatorType +---`Field Private Instance` +---@field propertyConditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Field Private Instance` +---@field setValue System.Boolean +---`Field Private Instance` +---@field disableDeltaTime System.Boolean +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field lifeTime System.Single +---`Field Private Instance` +---@field lifeTimer System.Single +---`Field Private Instance` +---@field intervalTimers (System.Collections.Generic.Dictionary*1Barotrauma*Entity*1System*Single)|({[Barotrauma.Entity]:(System.Single)}) +---`Field Private Instance` +---@field oneShot System.Boolean +---`Field Public Instance` +---@field CheckConditionalAlways System.Boolean +---`Field Public Instance` +---@field Stackable System.Boolean +---`Field Public Instance` +---@field Interval System.Single +---`Field Private Instance` +---@field useItemCount System.Int32 +---`Field Private Instance` +---@field removeItem System.Boolean +---`Field Private Instance` +---@field dropContainedItems System.Boolean +---`Field Private Instance` +---@field dropItem System.Boolean +---`Field Private Instance` +---@field removeCharacter System.Boolean +---`Field Private Instance` +---@field breakLimb System.Boolean +---`Field Private Instance` +---@field hideLimb System.Boolean +---`Field Private Instance` +---@field hideLimbTimer System.Single +---`Field Private Instance` +---@field containerForItemsOnCharacterRemoval Barotrauma.Identifier +---`Field Public Instance` +---@field type Barotrauma.ActionType +---`Field Private Instance` +---@field explosions (System.Collections.Generic.List*1Barotrauma*Explosion)|(Barotrauma.Explosion[]) +---`Field Private Instance` +---@field spawnItems (System.Collections.Generic.List*1Barotrauma*StatusEffect*ItemSpawnInfo)|(Barotrauma.StatusEffect.ItemSpawnInfo[]) +---`Field Private Instance` +---@field spawnItemRandomly System.Boolean +---`Field Private Instance` +---@field spawnCharacters (System.Collections.Generic.List*1Barotrauma*StatusEffect*CharacterSpawnInfo)|(Barotrauma.StatusEffect.CharacterSpawnInfo[]) +---`Field Public Instance` +---@field refundTalents System.Boolean +---`Field Public Instance` +---@field giveTalentInfos (System.Collections.Generic.List*1Barotrauma*StatusEffect*GiveTalentInfo)|(Barotrauma.StatusEffect.GiveTalentInfo[]) +---`Field Private Instance` +---@field aiTriggers (System.Collections.Generic.List*1Barotrauma*StatusEffect*AITrigger)|(Barotrauma.StatusEffect.AITrigger[]) +---`Field Private Instance` +---@field triggeredEvents (System.Collections.Generic.List*1Barotrauma*EventPrefab)|(Barotrauma.EventPrefab[]) +---`Field Private Instance` +---@field triggeredEventTargetTag Barotrauma.Identifier +---`Field Private Instance` +---@field triggeredEventEntityTag Barotrauma.Identifier +---`Field Private Instance` +---@field triggeredEventUserTag Barotrauma.Identifier +---`Field Private Instance` +---@field eventTargetTags (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier)|(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier[]) +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Public Instance` +---@field FireSize System.Single +---`Field Public Instance` +---@field targetLimbs (Barotrauma.LimbType-arr)|(Barotrauma.LimbType[]) +---`Field Public Instance` +---@field SeverLimbsProbability System.Single +---`Field Public Instance` +---@field sourceBody Barotrauma.PhysicsBody +---`Field Public Instance` +---@field OnlyInside System.Boolean +---`Field Public Instance` +---@field OnlyOutside System.Boolean +---`Field Public Instance` +---@field OnlyWhenDamagedByPlayer System.Boolean +---`Field Public Instance` +---@field AllowWhenBroken System.Boolean +---`Field Public Instance` +---@field TargetIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field TargetItemComponent System.String +---`Field Private Instance` +---@field requiredAfflictions (System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Identifier*2System*Single)|(System.ValueTuple*1Barotrauma*Identifier*1System*Single[]) +---`Field Public Instance` +---@field AfflictionMultiplier System.Single +---`Field Private Instance` +---@field multiplyAfflictionsByMaxVitality System.Boolean +---`Field Public Instance` +---@field ReduceAffliction (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2System*Single)|(System.ValueTuple*1Barotrauma*Identifier*1System*Single[]) +---`Field Private Instance` +---@field talentTriggers (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field giveExperiences (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +---`Field Private Instance` +---@field giveSkills (System.Collections.Generic.List*1Barotrauma*StatusEffect*GiveSkill)|(Barotrauma.StatusEffect.GiveSkill[]) +---`Field Private Instance` +---@field luaHook (System.Collections.Generic.List*1System*ValueTuple*2System*String*2Barotrauma*ContentXElement)|(System.ValueTuple*1System*String*1Barotrauma*ContentXElement[]) +---`Field Private Instance` +---@field failedAnimations (System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Character*2Barotrauma*StatusEffect*AnimLoadInfo)|(System.ValueTuple*1Barotrauma*Character*1Barotrauma*StatusEffect*AnimLoadInfo[]) +---`Field Private Instance` +---@field animationsToTrigger (System.Collections.Generic.List*1Barotrauma*StatusEffect*AnimLoadInfo)|(Barotrauma.StatusEffect.AnimLoadInfo[]) +---`Field Public Instance` +---@field Duration System.Single +---`Field NonPublic Instance` +---@field currentTargets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Static` +---@field FieldNames (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field DurationList (System.Collections.Generic.List*1Barotrauma*DurationListElement)|(Barotrauma.DurationListElement[]) +---`Field Private Static` +---@field intervalsToRemove (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Getter Public Instance` +---@field HasConditions System.Boolean +---`Getter Public Instance` +---@field Explosions (System.Collections.Generic.IEnumerable*1Barotrauma*Explosion)|(fun():(Barotrauma.Explosion)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Afflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Getter Public Instance` +---@field SpawnCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect*CharacterSpawnInfo)|(fun():(Barotrauma.StatusEffect.CharacterSpawnInfo)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Disabled System.Boolean +_G['StatusEffect'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'].Load = function(element, parentDebugName) end + +---`Method Public Instance` +---@param targetType Barotrauma.StatusEffect.TargetType +---@return System.Boolean +_G['StatusEffect'].HasTargetType = function(targetType) end + +---`Method Public Instance` +---@return System.Boolean +_G['StatusEffect'].ReducesItemCondition = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['StatusEffect'].IncreasesItemCondition = function() end + +---`Method Private Instance` +---@param propertyName Barotrauma.Identifier +---@param value System.Object +---@param conditionValue System.Single-ref +---@return System.Boolean +_G['StatusEffect'].ChangesItemCondition = function(propertyName, value, conditionValue) end + +---`Method Public Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['StatusEffect'].MatchesTagConditionals = function(itemPrefab) end + +---`Method Public Instance` +---@param attackResult Barotrauma.AttackResult +---@return System.Boolean +_G['StatusEffect'].HasRequiredAfflictions = function(attackResult) end + +---`Method Public Instance Virtual` +---@param entity Barotrauma.Entity +---@return System.Boolean +_G['StatusEffect'].HasRequiredItems = function(entity) end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +_G['StatusEffect'].AddNearbyTargets = function(worldPosition, targets) end + +---`Method Public Instance` +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@return System.Boolean +_G['StatusEffect'].HasRequiredConditions = function(targets) end + +---`Method Private Instance` +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param conditionals (System.Collections.Generic.IReadOnlyList*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---@param targetingContainer? System.Boolean +---@return System.Boolean +_G['StatusEffect'].HasRequiredConditions = function(targets, conditionals, targetingContainer) end + +---`Method Private Static` +---@param condition System.Boolean +---@param valueToReturn System.Boolean-ref +---@return System.Boolean +_G['StatusEffect'].ShouldShortCircuitLogicalOrOperator = function(condition, valueToReturn) end + +---`Method Private Static` +---@param condition System.Boolean +---@param valueToReturn System.Boolean-ref +---@return System.Boolean +_G['StatusEffect'].ShouldShortCircuitLogicalAndOperator = function(condition, valueToReturn) end + +---`Method NonPublic Instance` +---@overload fun(entity:Barotrauma.ISerializableEntity):(System.Boolean) +---@overload fun(itemComponent:Barotrauma.Items.Components.ItemComponent):(System.Boolean) +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@param character Barotrauma.Character +---@return System.Boolean +_G['StatusEffect'].IsValidTarget = function(character) end + +---`Method Public Instance` +---@param user Barotrauma.Character +_G['StatusEffect'].SetUser = function(user) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@param deltaTime System.Single +---@return System.Boolean +_G['StatusEffect'].ShouldWaitForInterval = function(entity, deltaTime) end + +---`Method Public Instance Virtual` +---@overload fun(type:Barotrauma.ActionType, deltaTime:System.Single, entity:Barotrauma.Entity, target:Barotrauma.ISerializableEntity, worldPosition?:System.Nullable*1Microsoft*Xna*Framework*Vector2) +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['StatusEffect'].Apply = function(type, deltaTime, entity, targets, worldPosition) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['StatusEffect'].Apply = function(deltaTime, entity, targets, worldPosition) end + +---`Method Private Instance` +---@param entity Barotrauma.Entity +---@return Barotrauma.Hull +_G['StatusEffect'].GetHull = function(entity) end + +---`Method Private Instance` +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['StatusEffect'].GetPosition = function(entity, targets, worldPosition) end + +---`Method Private Static` +---@param target Barotrauma.ISerializableEntity +---@return Barotrauma.Character +_G['StatusEffect'].GetCharacterFromTarget = function(target) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['StatusEffect'].RemoveCharacter = function(character) end + +---`Method Private Instance` +---@param chosenItemSpawnInfo Barotrauma.StatusEffect.ItemSpawnInfo +---@param entity Barotrauma.Entity +---@param sourceBody Barotrauma.PhysicsBody +---@param position Microsoft.Xna.Framework.Vector2 +---@param targetEntity Barotrauma.Entity +_G['StatusEffect'].SpawnItem = function(chosenItemSpawnInfo, entity, sourceBody, position, targetEntity) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@param entity Barotrauma.Entity +_G['StatusEffect'].TryTriggerAnimation = function(target, entity) end + +---`Method Private Instance` +---@param target Barotrauma.ISerializableEntity +---@param property Barotrauma.SerializableProperty +---@param value System.Object +---@param deltaTime System.Single +_G['StatusEffect'].ApplyToProperty = function(target, property, value, deltaTime) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['StatusEffect'].UpdateAll = function(deltaTime) end + +---`Method Private Instance` +---@param entity Barotrauma.Entity +---@param targetCharacter Barotrauma.Character +---@param deltaTime System.Single +---@return System.Single +_G['StatusEffect'].GetAfflictionMultiplier = function(entity, targetCharacter, deltaTime) end + +---`Method Private Instance` +---@param affliction Barotrauma.Affliction +---@param entity Barotrauma.Entity +---@param targetCharacter Barotrauma.Character +---@param deltaTime System.Single +---@param multiplyByMaxVitality System.Boolean +---@return Barotrauma.Affliction +_G['StatusEffect'].GetMultipliedAffliction = function(affliction, entity, targetCharacter, deltaTime, multiplyByMaxVitality) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param item Barotrauma.Item +---@param limb Barotrauma.Limb +---@param affliction Barotrauma.Affliction +---@param result Barotrauma.AttackResult +_G['StatusEffect'].RegisterTreatmentResults = function(user, item, limb, affliction, result) end + +---`Method Public Static` +_G['StatusEffect'].StopAll = function() end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +_G['StatusEffect'].AddTag = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['StatusEffect'].HasTag = function(tag) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.StatusEffect +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'] = function(element, parentDebugName) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.StatusEffect +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'].__new = function(element, parentDebugName) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.StatusEffect +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'] = function(element, parentDebugName) end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.StatusEffect +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect +_G['StatusEffect'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/server/_00007FFD968369E0.lua b/Meta/Types/server/_00007FFD968369E0.lua new file mode 100644 index 0000000..0d6e149 --- /dev/null +++ b/Meta/Types/server/_00007FFD968369E0.lua @@ -0,0 +1,17 @@ +---@meta +---@class Barotrauma.StatusEffect.AbilityStatusEffectIdentifier : Barotrauma.Abilities.AbilityObject +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EffectIdentifier Barotrauma.Identifier +_G['StatusEffect']['AbilityStatusEffectIdentifier'] = {} + +---`Constructor Public Instance` +---@param effectIdentifier Barotrauma.Identifier +---@return Barotrauma.StatusEffect.AbilityStatusEffectIdentifier +_G['StatusEffect']['AbilityStatusEffectIdentifier'] = function(effectIdentifier) end + +---`Constructor Public Instance` +---@param effectIdentifier Barotrauma.Identifier +---@return Barotrauma.StatusEffect.AbilityStatusEffectIdentifier +_G['StatusEffect']['AbilityStatusEffectIdentifier'].__new = function(effectIdentifier) end + diff --git a/Meta/Types/server/_00007FFD96836F28.lua b/Meta/Types/server/_00007FFD96836F28.lua new file mode 100644 index 0000000..c7b52f9 --- /dev/null +++ b/Meta/Types/server/_00007FFD96836F28.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.StatusEffect.CharacterSpawnInfo : System.Object +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Count System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransferBuffs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransferAfflictions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransferInventory System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TotalMaxCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Stun System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AfflictionOnSpawn Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AfflictionStrength System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TransferControl System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RemovePreviousCharacter System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritEventTags System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritTeam System.Boolean +_G['StatusEffect']['CharacterSpawnInfo'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect.CharacterSpawnInfo +_G['StatusEffect']['CharacterSpawnInfo'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect.CharacterSpawnInfo +_G['StatusEffect']['CharacterSpawnInfo'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/server/_00007FFD968370E8.lua b/Meta/Types/server/_00007FFD968370E8.lua new file mode 100644 index 0000000..a4c3028 --- /dev/null +++ b/Meta/Types/server/_00007FFD968370E8.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.StatusEffect.GiveSkill : System.Object +---`Field Public Instance` +---@field SkillIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field Amount System.Single +---`Field Public Instance` +---@field TriggerTalents System.Boolean +---`Field Public Instance` +---@field UseDeltaTime System.Boolean +---`Field Public Instance` +---@field Proportional System.Boolean +---`Field Public Instance` +---@field AlwayShowNotification System.Boolean +_G['StatusEffect']['GiveSkill'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect.GiveSkill +_G['StatusEffect']['GiveSkill'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.StatusEffect.GiveSkill +_G['StatusEffect']['GiveSkill'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/server/_00007FFD96837248.lua b/Meta/Types/server/_00007FFD96837248.lua new file mode 100644 index 0000000..375b96f --- /dev/null +++ b/Meta/Types/server/_00007FFD96837248.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.StatusEffect.GiveTalentInfo : System.Object +---`Field Public Instance` +---@field TalentIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field GiveRandom System.Boolean +_G['StatusEffect']['GiveTalentInfo'] = {} + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param _ System.String +---@return Barotrauma.StatusEffect.GiveTalentInfo +_G['StatusEffect']['GiveTalentInfo'] = function(element, _) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param _ System.String +---@return Barotrauma.StatusEffect.GiveTalentInfo +_G['StatusEffect']['GiveTalentInfo'].__new = function(element, _) end + diff --git a/Meta/Types/server/_00007FFD968375A0.lua b/Meta/Types/server/_00007FFD968375A0.lua new file mode 100644 index 0000000..f2dc307 --- /dev/null +++ b/Meta/Types/server/_00007FFD968375A0.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.DelayedEffect : Barotrauma.StatusEffect +---`Field Private Instance` +---@field delayType Barotrauma.DelayedEffect.DelayTypes +---`Field Private Instance` +---@field delay System.Single +---`Field Public Static` +---@field DelayList (System.Collections.Generic.List*1Barotrauma*DelayedListElement)|(Barotrauma.DelayedListElement[]) +_G['DelayedEffect'] = {} + +---`Method Public Instance Virtual` +---@overload fun(type:Barotrauma.ActionType, deltaTime:System.Single, entity:Barotrauma.Entity, target:Barotrauma.ISerializableEntity, worldPosition?:System.Nullable*1Microsoft*Xna*Framework*Vector2) +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param entity Barotrauma.Entity +---@param targets (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['DelayedEffect'].Apply = function(type, deltaTime, entity, targets, worldPosition) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['DelayedEffect'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.DelayedEffect +---@return Barotrauma.DelayedEffect +_G['DelayedEffect'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.DelayedEffect +---@return Barotrauma.DelayedEffect +_G['DelayedEffect'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.DelayedEffect +---@return Barotrauma.DelayedEffect +_G['DelayedEffect'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.DelayedEffect +---@return Barotrauma.DelayedEffect +_G['DelayedEffect'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96837758.lua b/Meta/Types/server/_00007FFD96837758.lua new file mode 100644 index 0000000..e2c5028 --- /dev/null +++ b/Meta/Types/server/_00007FFD96837758.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.DelayedListElement : System.Object +---`Field Public Instance` +---@field Parent Barotrauma.DelayedEffect +---`Field Public Instance` +---@field Entity Barotrauma.Entity +---`Field Public Instance` +---@field WorldPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field StartPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field Targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Public Instance` +---@field Delay System.Single +_G['DelayedListElement'] = {} + +---`Constructor Public Instance` +---@param parentEffect Barotrauma.DelayedEffect +---@param parentEntity Barotrauma.Entity +---@param targets (System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity)|(fun():(Barotrauma.ISerializableEntity)) +---@param delay System.Single +---@param worldPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param startPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.DelayedListElement +_G['DelayedListElement'] = function(parentEffect, parentEntity, targets, delay, worldPosition, startPosition) end + +---`Constructor Public Instance` +---@param parentEffect Barotrauma.DelayedEffect +---@param parentEntity Barotrauma.Entity +---@param targets (System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity)|(fun():(Barotrauma.ISerializableEntity)) +---@param delay System.Single +---@param worldPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param startPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.DelayedListElement +_G['DelayedListElement'].__new = function(parentEffect, parentEntity, targets, delay, worldPosition, startPosition) end + diff --git a/Meta/Types/server/_00007FFD96837970.lua b/Meta/Types/server/_00007FFD96837970.lua new file mode 100644 index 0000000..4549762 --- /dev/null +++ b/Meta/Types/server/_00007FFD96837970.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.DurationListElement : System.Object +---`Field Public Instance` +---@field Parent Barotrauma.StatusEffect +---`Field Public Instance` +---@field Entity Barotrauma.Entity +---`Field Public Instance` +---@field Targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Public Instance` +---@field Timer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Duration System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field User Barotrauma.Character +_G['DurationListElement'] = {} + +---`Method Public Instance` +---@param duration System.Single +---@param newUser Barotrauma.Character +_G['DurationListElement'].Reset = function(duration, newUser) end + +---`Constructor Public Instance` +---@param parentEffect Barotrauma.StatusEffect +---@param parentEntity Barotrauma.Entity +---@param targets (System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity)|(fun():(Barotrauma.ISerializableEntity)) +---@param duration System.Single +---@param user Barotrauma.Character +---@return Barotrauma.DurationListElement +_G['DurationListElement'] = function(parentEffect, parentEntity, targets, duration, user) end + +---`Constructor Public Instance` +---@param parentEffect Barotrauma.StatusEffect +---@param parentEntity Barotrauma.Entity +---@param targets (System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity)|(fun():(Barotrauma.ISerializableEntity)) +---@param duration System.Single +---@param user Barotrauma.Character +---@return Barotrauma.DurationListElement +_G['DurationListElement'].__new = function(parentEffect, parentEntity, targets, duration, user) end + diff --git a/Meta/Types/server/_00007FFD96837D68.lua b/Meta/Types/server/_00007FFD96837D68.lua new file mode 100644 index 0000000..3c63d46 --- /dev/null +++ b/Meta/Types/server/_00007FFD96837D68.lua @@ -0,0 +1,181 @@ +---@meta +---@class Barotrauma.OutpostGenerator : System.Object +---`Field Private Static` +---@field usedForceOutpostModule Barotrauma.SubmarineInfo +---`Field Private Static` +---@field GapPositions (Barotrauma.GapPosition-arr)|(Barotrauma.OutpostModuleInfo.GapPosition[]) +_G['OutpostGenerator'] = {} + +---`Method Public Static` +---@overload fun(generationParams:Barotrauma.OutpostGenerationParams, locationType:Barotrauma.LocationType, onlyEntrance?:System.Boolean, allowInvalidOutpost?:System.Boolean):(Barotrauma.Submarine) +---@param generationParams Barotrauma.OutpostGenerationParams +---@param location Barotrauma.Location +---@param onlyEntrance? System.Boolean +---@param allowInvalidOutpost? System.Boolean +---@return Barotrauma.Submarine +_G['OutpostGenerator'].Generate = function(generationParams, location, onlyEntrance, allowInvalidOutpost) end + +---`Method Private Static` +---@param generationParams Barotrauma.OutpostGenerationParams +---@param locationType Barotrauma.LocationType +---@param location Barotrauma.Location +---@param onlyEntrance? System.Boolean +---@param allowInvalidOutpost? System.Boolean +---@return Barotrauma.Submarine +_G['OutpostGenerator'].Generate = function(generationParams, locationType, location, onlyEntrance, allowInvalidOutpost) end + +---`Method Private Static` +---@param generationParams Barotrauma.OutpostGenerationParams +---@param outpostModuleFiles (Barotrauma.OutpostModuleFile-arr)|(Barotrauma.OutpostModuleFile[]) +---@param sub Barotrauma.Submarine +---@param locationType Barotrauma.LocationType +---@param location Barotrauma.Location +---@param onlyEntrance? System.Boolean +---@param allowInvalidOutpost? System.Boolean +---@return Barotrauma.Submarine +_G['OutpostGenerator'].GenerateFromModules = function(generationParams, outpostModuleFiles, sub, locationType, location, onlyEntrance, allowInvalidOutpost) end + +---`Method Private Static` +---@param modules (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +---@param location Barotrauma.Location +---@param generationParams Barotrauma.OutpostGenerationParams +---@return (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['OutpostGenerator'].SelectModules = function(modules, location, generationParams) end + +---`Method Private Static` +---@param currentModule Barotrauma.OutpostGenerator.PlacedModule +---@param availableModules (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param pendingModuleFlags (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param selectedModules (System.Collections.Generic.List*1Barotrauma*OutpostGenerator*PlacedModule)|(Barotrauma.OutpostGenerator.PlacedModule[]) +---@param locationType Barotrauma.LocationType +---@param tryReplacingCurrentModule? System.Boolean +---@param allowExtendBelowInitialModule? System.Boolean +---@param allowDifferentLocationType? System.Boolean +---@return System.Boolean +_G['OutpostGenerator'].AppendToModule = function(currentModule, availableModules, pendingModuleFlags, selectedModules, locationType, tryReplacingCurrentModule, allowExtendBelowInitialModule, allowDifferentLocationType) end + +---`Method Private Static` +---@param currentModule Barotrauma.OutpostGenerator.PlacedModule +---@param gapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@param availableModules (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param pendingModuleFlags (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param selectedModules (System.Collections.Generic.List*1Barotrauma*OutpostGenerator*PlacedModule)|(Barotrauma.OutpostGenerator.PlacedModule[]) +---@param locationType Barotrauma.LocationType +---@param allowDifferentLocationType System.Boolean +---@return Barotrauma.OutpostGenerator.PlacedModule +_G['OutpostGenerator'].AppendModule = function(currentModule, gapPosition, availableModules, pendingModuleFlags, selectedModules, locationType, allowDifferentLocationType) end + +---`Method Private Static` +---@param modules1 (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param modules2 (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param module1 Barotrauma.PlacedModule-ref +---@param module2 Barotrauma.PlacedModule-ref +---@return System.Boolean +_G['OutpostGenerator'].FindOverlap = function(modules1, modules2, module1, module2) end + +---`Method Private Static` +---@param module1 Barotrauma.OutpostGenerator.PlacedModule +---@param module2 Barotrauma.OutpostGenerator.PlacedModule +---@return System.Boolean +_G['OutpostGenerator'].ModulesOverlap = function(module1, module2) end + +---`Method Private Static` +---@param modules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@return System.Boolean +_G['OutpostGenerator'].ModuleOverlapsWithModuleConnections = function(modules) end + +---`Method Private Static` +---@param movableModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param module1 Barotrauma.OutpostGenerator.PlacedModule +---@param module2 Barotrauma.OutpostGenerator.PlacedModule +---@param allmodules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param solution System.Collections.Generic.Dictionary +---@return System.Boolean +_G['OutpostGenerator'].FindOverlapSolution = function(movableModules, module1, module2, allmodules, solution) end + +---`Method Private Static` +---@overload fun(modules:(System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)), moduleFlag:Barotrauma.Identifier, locationType:Barotrauma.LocationType):(Barotrauma.SubmarineInfo) +---@param prevModule Barotrauma.OutpostModuleInfo +---@param modules (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +---@param moduleFlag Barotrauma.Identifier +---@param gapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@param locationType Barotrauma.LocationType +---@param allowDifferentLocationType System.Boolean +---@return Barotrauma.SubmarineInfo +_G['OutpostGenerator'].GetRandomModule = function(prevModule, modules, moduleFlag, gapPosition, locationType, allowDifferentLocationType) end + +---`Method Private Static` +---@param startModule Barotrauma.OutpostGenerator.PlacedModule +---@param allModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param subsequentModules System.Collections.Generic.List +_G['OutpostGenerator'].GetSubsequentModules = function(startModule, allModules, subsequentModules) end + +---`Method Private Static` +---@param thisGapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@return Barotrauma.OutpostModuleInfo.GapPosition +_G['OutpostGenerator'].GetOpposingGapPosition = function(thisGapPosition) end + +---`Method Private Static` +---@param thisGapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@return Microsoft.Xna.Framework.Vector2 +_G['OutpostGenerator'].GetMoveDir = function(thisGapPosition) end + +---`Method Private Static` +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +---@param gapPosition Barotrauma.OutpostModuleInfo.GapPosition +---@return Barotrauma.Gap +_G['OutpostGenerator'].GetGap = function(entities, gapPosition) end + +---`Method Private Static` +---@param from Barotrauma.OutpostModuleInfo +---@param to Barotrauma.OutpostModuleInfo +---@return System.Boolean +_G['OutpostGenerator'].CanAttachTo = function(from, to) end + +---`Method Private Static` +---@param sub Barotrauma.Submarine +---@param locationType Barotrauma.LocationType +---@param placedModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param availableModules (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +---@param allEntities (System.Collections.Generic.Dictionary*1Barotrauma*OutpostGenerator*PlacedModule*1System*Collections*Generic*List*2Barotrauma*MapEntity)|({[Barotrauma.OutpostGenerator.PlacedModule]:((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))}) +---@param isRuin System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['OutpostGenerator'].GenerateHallways = function(sub, locationType, placedModules, availableModules, allEntities, isRuin) end + +---`Method Private Static` +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['OutpostGenerator'].LinkOxygenGenerators = function(entities) end + +---`Method Private Static` +---@param sub Barotrauma.Submarine +---@param location Barotrauma.Location +_G['OutpostGenerator'].EnableFactionSpecificEntities = function(sub, location) end + +---`Method Private Static` +---@param placedModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param entities (System.Collections.Generic.Dictionary*1Barotrauma*OutpostGenerator*PlacedModule*1System*Collections*Generic*List*2Barotrauma*MapEntity)|({[Barotrauma.OutpostGenerator.PlacedModule]:((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))}) +---@param removeUnusedGaps System.Boolean +_G['OutpostGenerator'].LockUnusedDoors = function(placedModules, entities, removeUnusedGaps) end + +---`Method Private Static` +---@param placedModules (System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule)|(fun():(Barotrauma.OutpostGenerator.PlacedModule)) +---@param entities (System.Collections.Generic.Dictionary*1Barotrauma*OutpostGenerator*PlacedModule*1System*Collections*Generic*List*2Barotrauma*MapEntity)|({[Barotrauma.OutpostGenerator.PlacedModule]:((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))}) +_G['OutpostGenerator'].AlignLadders = function(placedModules, entities) end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +_G['OutpostGenerator'].PowerUpOutpost = function(sub) end + +---`Method Public Static` +---@param location Barotrauma.Location +---@param outpost Barotrauma.Submarine +_G['OutpostGenerator'].SpawnNPCs = function(location, outpost) end + +---`Constructor Private Static` +---@return Barotrauma.OutpostGenerator +_G['OutpostGenerator'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.OutpostGenerator +_G['OutpostGenerator'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96838150.lua b/Meta/Types/server/_00007FFD96838150.lua new file mode 100644 index 0000000..5c184f5 --- /dev/null +++ b/Meta/Types/server/_00007FFD96838150.lua @@ -0,0 +1,125 @@ +---@meta +---@class Barotrauma.FireSource : System.Object +---`Field NonPublic Instance` +---@field hull Barotrauma.Hull +---`Field NonPublic Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field size Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field submarine Barotrauma.Submarine +---`Field NonPublic Instance` +---@field removed System.Boolean +---`Field Private Instance` +---@field burnDecals (System.Collections.Generic.List*1Barotrauma*Decal)|(Barotrauma.Decal[]) +---`Field Public Instance` +---@field SourceCharacter Barotrauma.Character +---`Field Private Static` +---@field OxygenConsumption System.Single +---`Field Private Static` +---@field GrowSpeed System.Single +---`Field Private Static` +---@field MaxDamageRange System.Single +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DamageRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamagesItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamagesCharacters System.Boolean +---`Getter Public Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---@field Hull Barotrauma.Hull +_G['FireSource'] = {} + +---`Method NonPublic Instance Virtual` +_G['FireSource'].LimitSize = function() end + +---`Method Public Static` +---@overload fun(fireSources:(System.Collections.Generic.List*1Barotrauma*FireSource)|(Barotrauma.FireSource[]), deltaTime:System.Single) +---@param fireSources (System.Collections.Generic.List*1Barotrauma*DummyFireSource)|(Barotrauma.DummyFireSource[]) +---@param deltaTime System.Single +_G['FireSource'].UpdateAll = function(fireSources, deltaTime) end + +---`Method Private Instance` +---@param fireSource Barotrauma.FireSource +---@return System.Boolean +_G['FireSource'].CheckOverLap = function(fireSource) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['FireSource'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['FireSource'].ReduceOxygen = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param growModifier System.Single +---@param deltaTime System.Single +_G['FireSource'].AdjustXPos = function(growModifier, deltaTime) end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param particleHull Barotrauma.Hull +_G['FireSource'].OnChangeHull = function(pos, particleHull) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FireSource'].DamageCharacters = function(deltaTime) end + +---`Method Public Instance` +---@overload fun(c:Barotrauma.Character, damageRange:System.Single):(System.Boolean) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param damageRange System.Single +---@return System.Boolean +_G['FireSource'].IsInDamageRange = function(worldPosition, damageRange) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FireSource'].DamageItems = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FireSource'].HullWaterExtinguish = function(deltaTime) end + +---`Method Public Instance` +---@overload fun(deltaTime:System.Single, amount:System.Single) +---@param deltaTime System.Single +---@param amount System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +_G['FireSource'].Extinguish = function(deltaTime, amount, worldPosition) end + +---`Method Public Instance` +_G['FireSource'].Remove = function() end + +---`Constructor Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param spawningHull? Barotrauma.Hull +---@param sourceCharacter? Barotrauma.Character +---@param isNetworkMessage? System.Boolean +---@return Barotrauma.FireSource +_G['FireSource'] = function(worldPosition, spawningHull, sourceCharacter, isNetworkMessage) end + +---`Constructor Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param spawningHull? Barotrauma.Hull +---@param sourceCharacter? Barotrauma.Character +---@param isNetworkMessage? System.Boolean +---@return Barotrauma.FireSource +_G['FireSource'].__new = function(worldPosition, spawningHull, sourceCharacter, isNetworkMessage) end + diff --git a/Meta/Types/server/_00007FFD96838348.lua b/Meta/Types/server/_00007FFD96838348.lua new file mode 100644 index 0000000..6eda206 --- /dev/null +++ b/Meta/Types/server/_00007FFD96838348.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.DummyFireSource : Barotrauma.FireSource +---`Field Private Instance` +---@field maxSize Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field CausedByPsychosis System.Boolean +---`Getter Public Instance Virtual` +---@field DamageRange System.Single +_G['DummyFireSource'] = {} + +---`Method NonPublic Instance Virtual` +_G['DummyFireSource'].LimitSize = function() end + +---`Method NonPublic Instance Virtual` +---@param growModifier System.Single +---@param deltaTime System.Single +_G['DummyFireSource'].AdjustXPos = function(growModifier, deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['DummyFireSource'].ReduceOxygen = function(deltaTime) end + +---`Constructor Public Instance` +---@param maxSize Microsoft.Xna.Framework.Vector2 +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param spawningHull? Barotrauma.Hull +---@param isNetworkMessage? System.Boolean +---@return Barotrauma.DummyFireSource +_G['DummyFireSource'] = function(maxSize, worldPosition, spawningHull, isNetworkMessage) end + +---`Constructor Public Instance` +---@param maxSize Microsoft.Xna.Framework.Vector2 +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param spawningHull? Barotrauma.Hull +---@param isNetworkMessage? System.Boolean +---@return Barotrauma.DummyFireSource +_G['DummyFireSource'].__new = function(maxSize, worldPosition, spawningHull, isNetworkMessage) end + diff --git a/Meta/Types/server/_00007FFD968388B0.lua b/Meta/Types/server/_00007FFD968388B0.lua new file mode 100644 index 0000000..60acce0 --- /dev/null +++ b/Meta/Types/server/_00007FFD968388B0.lua @@ -0,0 +1,148 @@ +---@meta +---@class Barotrauma.Explosion : System.Object +---`Field Public Instance` +---@field Attack Barotrauma.Attack +---`Field Private Instance` +---@field force System.Single +---`Field Private Instance` +---@field screenColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field screenColorRange System.Single +---`Field Private Instance` +---@field screenColorDuration System.Single +---`Field Private Instance` +---@field sparks System.Boolean +---`Field Private Instance` +---@field shockwave System.Boolean +---`Field Private Instance` +---@field flames System.Boolean +---`Field Private Instance` +---@field smoke System.Boolean +---`Field Private Instance` +---@field flash System.Boolean +---`Field Private Instance` +---@field debris System.Boolean +---`Field Private Instance` +---@field underwaterBubble System.Boolean +---`Field Private Instance` +---@field flashColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field playTinnitus System.Boolean +---`Field Private Instance` +---@field applyFireEffects System.Boolean +---`Field Private Instance` +---@field ignoreFireEffectsForTags (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field IgnoredCover (System.Collections.Generic.IEnumerable*1Barotrauma*Structure)|(fun():(Barotrauma.Structure)) +---`Field Private Instance` +---@field flashDuration System.Single +---`Field Private Instance` +---@field flashRange System.Nullable*1System*Single +---`Field Private Instance` +---@field decal System.String +---`Field Private Instance` +---@field decalSize System.Single +---`Field Public Instance` +---@field OnlyInside System.Boolean +---`Field Public Instance` +---@field OnlyOutside System.Boolean +---`Field Public Instance` +---@field PlayDamageSounds System.Boolean +---`Field Private Instance` +---@field itemRepairStrength System.Single +---`Field Public Instance` +---@field IgnoredSubmarines (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Public Instance` +---@field IgnoredCharacters (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Static` +---@field damagedStructures (System.Collections.Generic.Dictionary*1Barotrauma*Structure*1System*Single)|({[Barotrauma.Structure]:(System.Single)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CameraShake System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CameraShakeRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreCover System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistanceFalloff System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EmpStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BallastFloraDamage System.Single +_G['Explosion'] = {} + +---`Method Public Instance` +_G['Explosion'].DisableParticles = function() end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param damageSource Barotrauma.Entity +---@param attacker? Barotrauma.Character +_G['Explosion'].Explode = function(worldPosition, damageSource, attacker) end + +---`Method Private Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param force System.Single +---@param damageSource Barotrauma.Entity +---@param attacker Barotrauma.Character +_G['Explosion'].DamageCharacters = function(worldPosition, attack, force, damageSource, attacker) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param worldRange System.Single +---@param damage System.Single +---@param levelWallDamage System.Single +---@param attacker? Barotrauma.Character +---@param ignoredSubmarines? (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +---@param emitWallDamageParticles? System.Boolean +---@param createWallDamageProjectiles? System.Boolean +---@param distanceFalloff? System.Boolean +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Structure*1System*Single)|({[Barotrauma.Structure]:(System.Single)}) +_G['Explosion'].RangedStructureDamage = function(worldPosition, worldRange, damage, levelWallDamage, attacker, ignoredSubmarines, emitWallDamageParticles, createWallDamageProjectiles, distanceFalloff) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param worldRange System.Single +---@param damage System.Single +---@param attacker? Barotrauma.Character +---@param distanceFalloff? System.Boolean +_G['Explosion'].RangedBallastFloraDamage = function(worldPosition, worldRange, damage, attacker, distanceFalloff) end + +---`Method Private Static` +---@param explosionSimPos Microsoft.Xna.Framework.Vector2 +---@param explosionWorldPos Microsoft.Xna.Framework.Vector2 +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@param ignoredCover? (System.Collections.Generic.IEnumerable*1Barotrauma*Structure)|(fun():(Barotrauma.Structure)) +---@return System.Single +_G['Explosion'].GetObstacleDamageMultiplier = function(explosionSimPos, explosionWorldPos, targetSimPos, ignoredCover) end + +---`Constructor Public Instance` +---@overload fun(range:System.Single, force:System.Single, damage:System.Single, structureDamage:System.Single, itemDamage:System.Single, empStrength?:System.Single, ballastFloraStrength?:System.Single):Barotrauma.Explosion +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.Explosion +---@return Barotrauma.Explosion +_G['Explosion'] = function() end + +---`Constructor Public Instance` +---@overload fun(range:System.Single, force:System.Single, damage:System.Single, structureDamage:System.Single, itemDamage:System.Single, empStrength?:System.Single, ballastFloraStrength?:System.Single):Barotrauma.Explosion +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.Explosion +---@return Barotrauma.Explosion +_G['Explosion'].__new = function() end + +---`Constructor Private Static` +---@overload fun(range:System.Single, force:System.Single, damage:System.Single, structureDamage:System.Single, itemDamage:System.Single, empStrength?:System.Single, ballastFloraStrength?:System.Single):Barotrauma.Explosion +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.Explosion +---@return Barotrauma.Explosion +_G['Explosion'] = function() end + +---`Constructor Private Static` +---@overload fun(range:System.Single, force:System.Single, damage:System.Single, structureDamage:System.Single, itemDamage:System.Single, empStrength?:System.Single, ballastFloraStrength?:System.Single):Barotrauma.Explosion +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String):Barotrauma.Explosion +---@return Barotrauma.Explosion +_G['Explosion'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968389B0.lua b/Meta/Types/server/_00007FFD968389B0.lua new file mode 100644 index 0000000..06d4d64 --- /dev/null +++ b/Meta/Types/server/_00007FFD968389B0.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.TransitionMode : System.Enum +---`Field Public Static` +---@field Linear Barotrauma.TransitionMode +---`Field Public Static` +---@field Smooth Barotrauma.TransitionMode +---`Field Public Static` +---@field Smoother Barotrauma.TransitionMode +---`Field Public Static` +---@field EaseIn Barotrauma.TransitionMode +---`Field Public Static` +---@field EaseOut Barotrauma.TransitionMode +---`Field Public Static` +---@field Exponential Barotrauma.TransitionMode +_G['TransitionMode'] = {} + diff --git a/Meta/Types/server/_00007FFD96838BB0.lua b/Meta/Types/server/_00007FFD96838BB0.lua new file mode 100644 index 0000000..d9327a9 --- /dev/null +++ b/Meta/Types/server/_00007FFD96838BB0.lua @@ -0,0 +1,92 @@ +---@meta +---@class Barotrauma.AbilityEffectType : System.Enum +---`Field Public Static` +---@field Undefined Barotrauma.AbilityEffectType +---`Field Public Static` +---@field None Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAttack Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAttackResult Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAttacked Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAttackedResult Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGainSkillPoint Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAllyGainSkillPoint Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnRepairComplete Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemFabricationSkillGain Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemFabricatedAmount Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemFabricatedIngredients Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAllyItemFabricatedAmount Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnOpenItemContainer Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnUseRangedWeapon Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnReduceAffliction Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAddDamageAffliction Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnRagdoll Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnRoundEnd Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnLootCharacter Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAnyMissionCompleted Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAllMissionsCompleted Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGiveOrder Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnCrewKillCharacter Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnKillCharacter Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnDieToCharacter Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnAllyGainMissionExperience Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGainMissionExperience Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGainMissionMoney Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnCrewGainMissionReputation Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnLocationDiscovered Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemDeconstructed Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemDeconstructedByAlly Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemDeconstructedMaterial Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemDeconstructedInventory Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnStopTinkering Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemPicked Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnItemSelected Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnGeneticMaterialCombinedOrRefined Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnCrewGeneticMaterialCombinedOrRefined Barotrauma.AbilityEffectType +---`Field Public Static` +---@field AfterSubmarineAttacked Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnApplyTreatment Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnStatusEffectIdentifier Barotrauma.AbilityEffectType +---`Field Public Static` +---@field OnRepairedOutsideLeak Barotrauma.AbilityEffectType +_G['AbilityEffectType'] = {} + diff --git a/Meta/Types/server/_00007FFD96838D58.lua b/Meta/Types/server/_00007FFD96838D58.lua new file mode 100644 index 0000000..b82cbd1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96838D58.lua @@ -0,0 +1,168 @@ +---@meta +---@class Barotrauma.StatTypes : System.Enum +---`Field Public Static` +---@field None Barotrauma.StatTypes +---`Field Public Static` +---@field ElectricalSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field HelmSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field MechanicalSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field WeaponsSkillBonus Barotrauma.StatTypes +---`Field Public Static` +---@field HelmSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field WeaponsSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field ElectricalSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field MechanicalSkillOverride Barotrauma.StatTypes +---`Field Public Static` +---@field MaximumHealthMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MovementSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field WalkingSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field SwimmingSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field PropulsionSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field BuffDurationMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field DebuffDurationMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalItemEffectivenessMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field FlowResistance Barotrauma.StatTypes +---`Field Public Static` +---@field AttackMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field TeamAttackMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RangedAttackSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field TurretAttackSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field TurretPowerCostReduction Barotrauma.StatTypes +---`Field Public Static` +---@field TurretChargeSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MeleeAttackSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MeleeAttackMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RangedSpreadReduction Barotrauma.StatTypes +---`Field Public Static` +---@field RepairSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MechanicalRepairSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field ElectricalRepairSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field DeconstructorSpeedMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RepairToolStructureRepairMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RepairToolStructureDamageMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field RepairToolDeattachTimeMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MaxRepairConditionMultiplierMechanical Barotrauma.StatTypes +---`Field Public Static` +---@field MaxRepairConditionMultiplierElectrical Barotrauma.StatTypes +---`Field Public Static` +---@field IncreaseFabricationQuality Barotrauma.StatTypes +---`Field Public Static` +---@field GeneticMaterialRefineBonus Barotrauma.StatTypes +---`Field Public Static` +---@field GeneticMaterialTaintedProbabilityReductionOnCombine Barotrauma.StatTypes +---`Field Public Static` +---@field SkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field ExtraLevelGain Barotrauma.StatTypes +---`Field Public Static` +---@field HelmSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field WeaponsSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field ElectricalSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MechanicalSkillGainSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field MedicalItemApplyingMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field BuffItemApplyingMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field PoisonMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field TinkeringDuration Barotrauma.StatTypes +---`Field Public Static` +---@field TinkeringStrength Barotrauma.StatTypes +---`Field Public Static` +---@field TinkeringDamage Barotrauma.StatTypes +---`Field Public Static` +---@field ReputationGainMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ReputationLossMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MissionMoneyGainMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ExperienceGainMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MissionExperienceGainMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ExtraMissionCount Barotrauma.StatTypes +---`Field Public Static` +---@field ExtraSpecialSalesCount Barotrauma.StatTypes +---`Field Public Static` +---@field StoreSellMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field StoreBuyMultiplierAffiliated Barotrauma.StatTypes +---`Field Public Static` +---@field StoreBuyMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ShipyardBuyMultiplierAffiliated Barotrauma.StatTypes +---`Field Public Static` +---@field ShipyardBuyMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field MaxAttachableCount Barotrauma.StatTypes +---`Field Public Static` +---@field ExplosionRadiusMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field ExplosionDamageMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field FabricationSpeed Barotrauma.StatTypes +---`Field Public Static` +---@field BallastFloraDamageMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field HoldBreathMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field Apprenticeship Barotrauma.StatTypes +---`Field Public Static` +---@field CPRBoost Barotrauma.StatTypes +---`Field Public Static` +---@field LockedTalents Barotrauma.StatTypes +---`Field Public Static` +---@field HireCostMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field InventoryExtraStackSize Barotrauma.StatTypes +---`Field Public Static` +---@field SoundRangeMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field SightRangeMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field DualWieldingPenaltyReduction Barotrauma.StatTypes +---`Field Public Static` +---@field NaturalMeleeAttackMultiplier Barotrauma.StatTypes +---`Field Public Static` +---@field NaturalRangedAttackMultiplier Barotrauma.StatTypes +_G['StatTypes'] = {} + diff --git a/Meta/Types/server/_00007FFD96839020.lua b/Meta/Types/server/_00007FFD96839020.lua new file mode 100644 index 0000000..34385fd --- /dev/null +++ b/Meta/Types/server/_00007FFD96839020.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.Screen : System.Object +---`Getter Public Static` +---
`Setter Private Static` +---@field Selected Barotrauma.Screen +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +---`Getter Public Instance Virtual` +---@field IsEditor System.Boolean +_G['GUI']['Screen'] = {} + +---`Method Public Static` +_G['GUI']['Screen'].SelectNull = function() end + +---`Method Public Instance Virtual` +_G['GUI']['Screen'].Deselect = function() end + +---`Method Public Instance Virtual` +_G['GUI']['Screen'].Select = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['GUI']['Screen'].Update = function(deltaTime) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Screen +_G['GUI']['Screen'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Screen +_G['GUI']['Screen'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96839240.lua b/Meta/Types/server/_00007FFD96839240.lua new file mode 100644 index 0000000..fa74660 --- /dev/null +++ b/Meta/Types/server/_00007FFD96839240.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.GameScreen : Barotrauma.Screen +---`Field Private Instance` +---@field updateLock System.Object +---`Field Private Instance` +---@field physicsTime System.Double +---`Getter Public Instance Virtual` +---@field Cam Barotrauma.Camera +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GameTime System.Double +_G['GameScreen'] = {} + +---`Method Public Instance Virtual` +_G['GameScreen'].Select = function() end + +---`Method Public Instance Virtual` +_G['GameScreen'].Deselect = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Double +_G['GameScreen'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['GameScreen'].ExecutePhysics = function() end + +---`Constructor Public Instance` +---@return Barotrauma.GameScreen +_G['GameScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.GameScreen +_G['GameScreen'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968396D0.lua b/Meta/Types/server/_00007FFD968396D0.lua new file mode 100644 index 0000000..9214c5a --- /dev/null +++ b/Meta/Types/server/_00007FFD968396D0.lua @@ -0,0 +1,94 @@ +---@meta +---@class Barotrauma.NetLobbyScreen : Barotrauma.Screen +---`Field Private Instance` +---@field selectedSub Barotrauma.SubmarineInfo +---`Field Private Instance` +---@field selectedEnemySub Barotrauma.SubmarineInfo +---`Field Private Instance` +---@field selectedShuttle Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field RadiationEnabled System.Boolean +---`Field Private Instance` +---@field selectedModeIndex System.Int32 +---`Field Private Instance` +---@field subs (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---`Field Private Instance` +---@field lastUpdateID System.UInt16 +---`Field Private Instance` +---@field levelSeed System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedSub Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedEnemySub Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedShuttle Barotrauma.SubmarineInfo +---`Getter Public Instance` +---@field GameModes (Barotrauma.GameModePreset-arr)|(Barotrauma.GameModePreset[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedModeIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedModeIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field SelectedMode Barotrauma.GameModePreset +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MissionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelSeed System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastUpdateID System.UInt16 +_G['NetLobbyScreen'] = {} + +---`Method Public Instance` +---@return (System.Collections.Generic.IReadOnlyList*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +_G['NetLobbyScreen'].GetSubList = function() end + +---`Method Public Instance` +---@param sub Barotrauma.SubmarineInfo +_G['NetLobbyScreen'].AddSub = function(sub) end + +---`Method Public Instance` +---@param enabled System.Boolean +_G['NetLobbyScreen'].ToggleCampaignMode = function(enabled) end + +---`Method Public Instance Virtual` +_G['NetLobbyScreen'].Select = function() end + +---`Method Public Instance` +_G['NetLobbyScreen'].RandomizeSettings = function() end + +---`Method Public Instance` +---@param difficulty System.Single +_G['NetLobbyScreen'].SetLevelDifficulty = function(difficulty) end + +---`Method Public Instance` +---@param botCount System.Int32 +_G['NetLobbyScreen'].SetBotCount = function(botCount) end + +---`Method Public Instance` +---@param botSpawnMode Barotrauma.Networking.BotSpawnMode +_G['NetLobbyScreen'].SetBotSpawnMode = function(botSpawnMode) end + +---`Method Public Instance` +---@param probability System.Single +_G['NetLobbyScreen'].SetTraitorProbability = function(probability) end + +---`Method Public Instance` +---@param dangerLevel System.Int32 +_G['NetLobbyScreen'].SetTraitorDangerLevel = function(dangerLevel) end + +---`Constructor Public Instance` +---@return Barotrauma.NetLobbyScreen +_G['NetLobbyScreen'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.NetLobbyScreen +_G['NetLobbyScreen'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9683A5F0.lua b/Meta/Types/server/_00007FFD9683A5F0.lua new file mode 100644 index 0000000..48f200b --- /dev/null +++ b/Meta/Types/server/_00007FFD9683A5F0.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.GameSettings : System.Object +---`Field Private Static` +---@field currentConfig Barotrauma.GameSettings.Config +---`Field Public Static` +---@field PlayerConfigPath System.String +---`Getter Public Static` +---@field CurrentConfig Barotrauma.Config-ref +_G['GameSettings'] = {} + +---`Method Public Static` +_G['GameSettings'].Init = function() end + +---`Method Public Static` +---@param newConfig Barotrauma.Config-ref +_G['GameSettings'].SetCurrentConfig = function(newConfig) end + +---`Method Public Static` +_G['GameSettings'].SaveCurrentConfig = function() end + diff --git a/Meta/Types/server/_00007FFD9683B020.lua b/Meta/Types/server/_00007FFD9683B020.lua new file mode 100644 index 0000000..97d77be --- /dev/null +++ b/Meta/Types/server/_00007FFD9683B020.lua @@ -0,0 +1,287 @@ +---@meta +---@class Barotrauma.GameSession : System.Object +---`Field Public Instance` +---@field EventManager Barotrauma.EventManager +---`Field Public Instance` +---@field GameMode Barotrauma.GameMode +---`Field Private Instance` +---@field dummyLocations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---`Field Public Instance` +---@field CrewManager Barotrauma.CrewManager +---`Field Public Instance` +---@field TimeSpentCleaning System.Double +---`Field Public Instance` +---@field TimeSpentPainting System.Double +---`Field Private Instance` +---@field missions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Field Private Instance` +---@field casualties (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field permadeathsPerAccount (System.Collections.Generic.Dictionary*1Barotrauma*Option*2Barotrauma*Networking*AccountId*1System*Int32)|({[Barotrauma.Option*1Barotrauma*Networking*AccountId]:(System.Int32)}) +---`Field Public Instance` +---@field WinningTeam System.Nullable*1Barotrauma*CharacterTeamType +---`Field Public Instance` +---@field ForceOutpostModule Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field OwnedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---`Field Private Instance` +---@field LastEndRoundErrorMessageTime System.Double +---`Field Public Static` +---@field MinimumLoadingTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastSaveVersion System.Version +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RoundDuration System.Single +---`Getter Public Instance` +---@field Missions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---@field Casualties (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsRunning System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RoundEnding System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Level Barotrauma.Level +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LevelData Barotrauma.LevelData +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MirrorLevel System.Boolean +---`Getter Public Instance` +---@field Map Barotrauma.Map +---`Getter Public Instance` +---@field Campaign Barotrauma.CampaignMode +---`Getter Public Instance` +---@field StartLocation Barotrauma.Location +---`Getter Public Instance` +---@field EndLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubmarineInfo Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnemySubmarineInfo Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DataPath Barotrauma.CampaignDataPath +---`Getter Public Instance` +---@field TraitorsEnabled System.Boolean +_G['GameSession'] = {} + +---`Method Public Instance` +---@param accountId Barotrauma.Option*1Barotrauma*Networking*AccountId +_G['GameSession'].IncrementPermadeath = function(accountId) end + +---`Method Public Instance` +---@param accountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---@return System.Int32 +_G['GameSession'].PermadeathCountForAccount = function(accountId) end + +---`Method Private Instance` +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines? (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +_G['GameSession'].InitOwnedSubs = function(submarineInfo, ownedSubmarines) end + +---`Method Private Instance` +---@param gameModePreset Barotrauma.GameModePreset +---@param seed System.String +---@param selectedSub Barotrauma.SubmarineInfo +---@param settings Barotrauma.CampaignSettings +---@param missionPrefabs? (System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +---@param missionTypes? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return Barotrauma.GameMode +_G['GameSession'].InstantiateGameMode = function(gameModePreset, seed, selectedSub, settings, missionPrefabs, missionTypes) end + +---`Method Public Static` +---@overload fun(levelData:Barotrauma.LevelData, forceLocationType?:Barotrauma.LocationType):((Barotrauma.Location-arr)|(Barotrauma.Location[])) +---@param seed System.String +---@param forceLocationType? Barotrauma.LocationType +---@return (Barotrauma.Location-arr)|(Barotrauma.Location[]) +_G['GameSession'].CreateDummyLocations = function(seed, forceLocationType) end + +---`Method Private Static` +---@param rand System.Random +---@param forceLocationType? Barotrauma.LocationType +---@return (Barotrauma.Location-arr)|(Barotrauma.Location[]) +_G['GameSession'].CreateDummyLocations = function(rand, forceLocationType) end + +---`Method Public Static` +---@param preset Barotrauma.GameModePreset +---@return System.Boolean +_G['GameSession'].ShouldApplyDisembarkPoints = function(preset) end + +---`Method Public Instance` +_G['GameSession'].LoadPreviousSave = function() end + +---`Method Public Instance` +---@param newSubmarine Barotrauma.SubmarineInfo +---@param transferItems System.Boolean +---@param client? Barotrauma.Networking.Client +_G['GameSession'].SwitchSubmarine = function(newSubmarine, transferItems, client) end + +---`Method Public Instance` +---@param newSubmarine Barotrauma.SubmarineInfo +---@param client? Barotrauma.Networking.Client +---@return System.Boolean +_G['GameSession'].TryPurchaseSubmarine = function(newSubmarine, client) end + +---`Method Public Instance` +---@param query Barotrauma.SubmarineInfo +---@return System.Boolean +_G['GameSession'].IsSubmarineOwned = function(query) end + +---`Method Public Instance` +---@return System.Boolean +_G['GameSession'].IsCurrentLocationRadiated = function() end + +---`Method Public Instance` +---@overload fun(levelSeed:System.String, difficulty?:System.Nullable*1System*Single, levelGenerationParams?:Barotrauma.LevelGenerationParams, forceBiome?:Barotrauma.Identifier) +---@param levelData Barotrauma.LevelData +---@param mirrorLevel? System.Boolean +---@param startOutpost? Barotrauma.SubmarineInfo +---@param endOutpost? Barotrauma.SubmarineInfo +_G['GameSession'].StartRound = function(levelData, mirrorLevel, startOutpost, endOutpost) end + +---`Method Private Instance` +---@param moduleInfo Barotrauma.SubmarineInfo +---@param outpostSub Barotrauma.Submarine-ref +---@return System.Boolean +_G['GameSession'].TryGenerateStationAroundModule = function(moduleInfo, outpostSub) end + +---`Method Private Instance` +---@param level Barotrauma.Level +_G['GameSession'].InitializeLevel = function(level) end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +---@param level Barotrauma.Level +---@param placeAtStart? System.Boolean +---@param forceDocking? System.Boolean +_G['GameSession'].PlaceSubAtInitialPosition = function(sub, level, placeAtStart, forceDocking) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['GameSession'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param index System.Int32 +---@return Barotrauma.Mission +_G['GameSession'].GetMission = function(index) end + +---`Method Public Instance` +---@param mission Barotrauma.Mission +---@return System.Int32 +_G['GameSession'].GetMissionIndex = function(mission) end + +---`Method Public Instance` +---@param missionIdentifiers (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['GameSession'].EnforceMissionOrder = function(missionIdentifiers) end + +---`Method Public Static` +---@param type Barotrauma.CharacterType +---@return (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +_G['GameSession'].GetSessionCrewCharacters = function(type) end + +---`Method Public Instance` +---@param endMessage System.String +---@param transitionType? Barotrauma.CampaignMode.TransitionType +---@param traitorResults? System.Nullable*1Barotrauma*TraitorManager*TraitorResults +_G['GameSession'].EndRound = function(endMessage, transitionType, traitorResults) end + +---`Method Public Static` +---@return Barotrauma.PerkCollection +_G['GameSession'].GetPerks = function() end + +---`Method Public Static` +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['GameSession'].ValidatedDisembarkPoints = function(preset, missionTypes) end + +---`Method Public Static` +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['GameSession'].ShouldIgnorePerksThatCanNotApplyWithoutSubmarine = function(preset, missionTypes) end + +---`Method Public Instance` +---@param eventId System.String +---@param traitorResults? System.Nullable*1Barotrauma*TraitorManager*TraitorResults +_G['GameSession'].LogEndRoundStats = function(eventId, traitorResults) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['GameSession'].KillCharacter = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['GameSession'].ReviveCharacter = function(character) end + +---`Method Public Static` +---@param contentPackageNames (System.Collections.Generic.IList*1System*String)|(System.String[]) +---@param errorMsg Barotrauma.LocalizedString-ref +---@return System.Boolean +_G['GameSession'].IsCompatibleWithEnabledContentPackages = function(contentPackageNames, errorMsg) end + +---`Method Public Instance` +---@param filePath System.String +---@param isSavingOnLoading System.Boolean +_G['GameSession'].Save = function(filePath, isSavingOnLoading) end + +---`Constructor Private Instance` +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySubmarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, dataPath:Barotrauma.CampaignDataPath, gameModePreset:Barotrauma.GameModePreset, settings:Barotrauma.CampaignSettings, seed?:System.String, missionTypes?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, gameModePreset:Barotrauma.GameModePreset, seed?:System.String, missionPrefabs?:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.GameSession +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param doc System.Xml.Linq.XDocument +---@param campaignData Barotrauma.CampaignDataPath +---@return Barotrauma.GameSession +_G['GameSession'] = function(submarineInfo, ownedSubmarines, doc, campaignData) end + +---`Constructor Private Instance` +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySubmarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, dataPath:Barotrauma.CampaignDataPath, gameModePreset:Barotrauma.GameModePreset, settings:Barotrauma.CampaignSettings, seed?:System.String, missionTypes?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, gameModePreset:Barotrauma.GameModePreset, seed?:System.String, missionPrefabs?:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.GameSession +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param doc System.Xml.Linq.XDocument +---@param campaignData Barotrauma.CampaignDataPath +---@return Barotrauma.GameSession +_G['GameSession'].__new = function(submarineInfo, ownedSubmarines, doc, campaignData) end + +---`Constructor Public Instance` +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySubmarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, dataPath:Barotrauma.CampaignDataPath, gameModePreset:Barotrauma.GameModePreset, settings:Barotrauma.CampaignSettings, seed?:System.String, missionTypes?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, gameModePreset:Barotrauma.GameModePreset, seed?:System.String, missionPrefabs?:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.GameSession +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param doc System.Xml.Linq.XDocument +---@param campaignData Barotrauma.CampaignDataPath +---@return Barotrauma.GameSession +_G['GameSession'] = function(submarineInfo, ownedSubmarines, doc, campaignData) end + +---`Constructor Public Instance` +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySubmarineInfo:Barotrauma.SubmarineInfo):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, dataPath:Barotrauma.CampaignDataPath, gameModePreset:Barotrauma.GameModePreset, settings:Barotrauma.CampaignSettings, seed?:System.String, missionTypes?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier))):Barotrauma.GameSession +---@overload fun(submarineInfo:Barotrauma.SubmarineInfo, enemySub:Barotrauma.Option*1Barotrauma*SubmarineInfo, gameModePreset:Barotrauma.GameModePreset, seed?:System.String, missionPrefabs?:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.GameSession +---@param submarineInfo Barotrauma.SubmarineInfo +---@param ownedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---@param doc System.Xml.Linq.XDocument +---@param campaignData Barotrauma.CampaignDataPath +---@return Barotrauma.GameSession +_G['GameSession'].__new = function(submarineInfo, ownedSubmarines, doc, campaignData) end + diff --git a/Meta/Types/server/_00007FFD9683B258.lua b/Meta/Types/server/_00007FFD9683B258.lua new file mode 100644 index 0000000..2cb8564 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683B258.lua @@ -0,0 +1,68 @@ +---@meta +---@class Barotrauma.CampaignMetadata : System.Object +---`Field Private Instance` +---@field data (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Object)|({[Barotrauma.Identifier]:(System.Object)}) +_G['CampaignMetadata'] = {} + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CampaignMetadata'].Load = function(element) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param value System.Object +_G['CampaignMetadata'].SetValue = function(identifier, value) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param defaultValue? System.Nullable*1System*Single +---@return System.Single +_G['CampaignMetadata'].GetFloat = function(identifier, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param defaultValue? System.Nullable*1System*Int32 +---@return System.Int32 +_G['CampaignMetadata'].GetInt = function(identifier, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param defaultValue? System.Nullable*1System*Boolean +---@return System.Boolean +_G['CampaignMetadata'].GetBoolean = function(identifier, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param defaultValue? System.String +---@return System.String +_G['CampaignMetadata'].GetString = function(identifier, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['CampaignMetadata'].HasKey = function(identifier) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param type System.Type +---@param defaultValue System.Object +---@return System.Object +_G['CampaignMetadata'].GetTypeOrDefault = function(identifier, type, defaultValue) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return System.Object +_G['CampaignMetadata'].GetValue = function(identifier) end + +---`Method Public Instance` +---@param modeElement System.Xml.Linq.XElement +_G['CampaignMetadata'].Save = function(modeElement) end + +---`Constructor Public Instance` +---@return Barotrauma.CampaignMetadata +_G['CampaignMetadata'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.CampaignMetadata +_G['CampaignMetadata'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9683B598.lua b/Meta/Types/server/_00007FFD9683B598.lua new file mode 100644 index 0000000..fb5c077 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683B598.lua @@ -0,0 +1,82 @@ +---@meta +---@class Barotrauma.CharacterCampaignData : System.Object +---`Field Public Instance` +---@field HasSpawned System.Boolean +---`Field Public Instance` +---@field CharacterInfo Barotrauma.CharacterInfo +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field ClientAddress Barotrauma.Networking.Address +---`Field Public Instance` +---@field AccountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---`Field Private Instance` +---@field itemData System.Xml.Linq.XElement +---`Field Private Instance` +---@field healthData System.Xml.Linq.XElement +---`Field Public Instance` +---@field WalletData System.Xml.Linq.XElement +---`Field Public Static` +---@field RequireClientNameMatch System.Boolean +---`Getter Public Instance` +---@field HasItemData System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OrderData System.Xml.Linq.XElement +_G['CharacterCampaignData'] = {} + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param refreshHealthData System.Boolean +_G['CharacterCampaignData'].Refresh = function(character, refreshHealthData) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['CharacterCampaignData'].MatchesClient = function(client) end + +---`Method Public Instance` +---@param other Barotrauma.CharacterCampaignData +---@return System.Boolean +_G['CharacterCampaignData'].IsDuplicate = function(other) end + +---`Method Public Instance` +_G['CharacterCampaignData'].Reset = function() end + +---`Method Public Instance` +_G['CharacterCampaignData'].ApplyPermadeath = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param inventory Barotrauma.Inventory +_G['CharacterCampaignData'].SpawnInventoryItems = function(character, inventory) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param afflictionPredicate? (System.Func*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg:Barotrauma.AfflictionPrefab):(System.Boolean)) +_G['CharacterCampaignData'].ApplyHealthData = function(character, afflictionPredicate) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['CharacterCampaignData'].ApplyOrderData = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['CharacterCampaignData'].ApplyWalletData = function(character) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['CharacterCampaignData'].Save = function() end + +---`Constructor Public Instance` +---@overload fun(client:Barotrauma.Networking.Client):Barotrauma.CharacterCampaignData +---@param element System.Xml.Linq.XElement +---@return Barotrauma.CharacterCampaignData +_G['CharacterCampaignData'] = function(element) end + +---`Constructor Public Instance` +---@overload fun(client:Barotrauma.Networking.Client):Barotrauma.CharacterCampaignData +---@param element System.Xml.Linq.XElement +---@return Barotrauma.CharacterCampaignData +_G['CharacterCampaignData'].__new = function(element) end + diff --git a/Meta/Types/server/_00007FFD9683B750.lua b/Meta/Types/server/_00007FFD9683B750.lua new file mode 100644 index 0000000..4248d31 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683B750.lua @@ -0,0 +1,29 @@ +---@meta +---@class Barotrauma.Faction : System.Object +---`Getter Public Instance` +---@field Reputation Barotrauma.Reputation +---`Getter Public Instance` +---@field Prefab Barotrauma.FactionPrefab +_G['Faction'] = {} + +---`Method Public Static` +---@param faction Barotrauma.Faction +---@return Barotrauma.FactionAffiliation +_G['Faction'].GetPlayerAffiliationStatus = function(faction) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Faction'].ToString = function() end + +---`Constructor Public Instance` +---@param metadata Barotrauma.CampaignMetadata +---@param prefab Barotrauma.FactionPrefab +---@return Barotrauma.Faction +_G['Faction'] = function(metadata, prefab) end + +---`Constructor Public Instance` +---@param metadata Barotrauma.CampaignMetadata +---@param prefab Barotrauma.FactionPrefab +---@return Barotrauma.Faction +_G['Faction'].__new = function(metadata, prefab) end + diff --git a/Meta/Types/server/_00007FFD9683BBB0.lua b/Meta/Types/server/_00007FFD9683BBB0.lua new file mode 100644 index 0000000..d5bfc59 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683BBB0.lua @@ -0,0 +1,113 @@ +---@meta +---@class Barotrauma.Reputation : System.Object +---`Field Private Instance` +---@field metaDataIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field OnReputationValueChanged Barotrauma.NamedEvent*1Barotrauma*Reputation +---`Field Public Instance` +---@field Faction Barotrauma.Faction +---`Field Public Instance` +---@field Location Barotrauma.Location +---`Field Public Static` +---@field OnAnyReputationValueChanged Barotrauma.NamedEvent*1Barotrauma*Reputation +---`Field Public Static` +---@field HostileThreshold System.Single +---`Field Public Static` +---@field ReputationLossPerNPCDamage System.Single +---`Field Public Static` +---@field ReputationLossPerWallDamage System.Single +---`Field Public Static` +---@field ReputationLossPerStolenItemPrice System.Single +---`Field Public Static` +---@field MinReputationLossPerStolenItem System.Single +---`Field Public Static` +---@field MaxReputationLossPerStolenItem System.Single +---`Field Public Static` +---@field MaxReputationLossFromNPCDamage System.Single +---`Field Public Static` +---@field MaxReputationLossFromWallDamage System.Single +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---@field MinReputation System.Int32 +---`Getter Public Instance` +---@field MaxReputation System.Int32 +---`Getter Public Instance` +---@field InitialReputation System.Int32 +---`Getter Public Instance` +---@field Metadata Barotrauma.CampaignMetadata +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReputationAtRoundStart System.Single +---`Getter Public Instance` +---@field NormalizedValue System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Value System.Single +_G['Reputation'] = {} + +---`Method Public Instance` +---@param newReputation System.Single +_G['Reputation'].SetReputation = function(newReputation) end + +---`Method Public Instance` +---@param reputationChange System.Single +---@return System.Single +_G['Reputation'].GetReputationChangeMultiplier = function(reputationChange) end + +---`Method Public Instance` +---@param reputationChange System.Single +---@param maxReputationChangePerRound? System.Single +_G['Reputation'].AddReputation = function(reputationChange, maxReputationChangePerRound) end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['Reputation'].GetReputationName = function() end + +---`Method Public Static` +---@param normalizedValue System.Single +---@return Barotrauma.LocalizedString +_G['Reputation'].GetReputationName = function(normalizedValue) end + +---`Constructor Public Instance` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'] = function() end + +---`Constructor Public Instance` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'].__new = function() end + +---`Constructor Private Instance` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'] = function() end + +---`Constructor Private Instance` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'].__new = function() end + +---`Constructor Private Static` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'] = function() end + +---`Constructor Private Static` +---@overload fun(metadata:Barotrauma.CampaignMetadata, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@overload fun(metadata:Barotrauma.CampaignMetadata, faction:Barotrauma.Faction, location:Barotrauma.Location, identifier:Barotrauma.Identifier, minReputation:System.Int32, maxReputation:System.Int32, initialReputation:System.Int32):Barotrauma.Reputation +---@return Barotrauma.Reputation +_G['Reputation'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9683BE18.lua b/Meta/Types/server/_00007FFD9683BE18.lua new file mode 100644 index 0000000..77db984 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683BE18.lua @@ -0,0 +1,57 @@ +---@meta +---@class Barotrauma.GameModePreset : System.Object +---`Field Public Instance` +---@field GameModeType System.Type +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Public Instance` +---@field IsSinglePlayer System.Boolean +---`Field Public Instance` +---@field Votable System.Boolean +---`Field Public Static` +---@field List (System.Collections.Generic.List*1Barotrauma*GameModePreset)|(Barotrauma.GameModePreset[]) +---`Field Public Static` +---@field SinglePlayerCampaign Barotrauma.GameModePreset +---`Field Public Static` +---@field MultiPlayerCampaign Barotrauma.GameModePreset +---`Field Public Static` +---@field Tutorial Barotrauma.GameModePreset +---`Field Public Static` +---@field Mission Barotrauma.GameModePreset +---`Field Public Static` +---@field PvP Barotrauma.GameModePreset +---`Field Public Static` +---@field TestMode Barotrauma.GameModePreset +---`Field Public Static` +---@field Sandbox Barotrauma.GameModePreset +---`Field Public Static` +---@field DevSandbox Barotrauma.GameModePreset +_G['GameModePreset'] = {} + +---`Method Public Static` +_G['GameModePreset'].Init = function() end + +---`Constructor Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, type:System.Type, isSinglePlayer?:System.Boolean, votable?:System.Boolean):Barotrauma.GameModePreset +---@return Barotrauma.GameModePreset +_G['GameModePreset'] = function() end + +---`Constructor Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, type:System.Type, isSinglePlayer?:System.Boolean, votable?:System.Boolean):Barotrauma.GameModePreset +---@return Barotrauma.GameModePreset +_G['GameModePreset'].__new = function() end + +---`Constructor Private Static` +---@overload fun(identifier:Barotrauma.Identifier, type:System.Type, isSinglePlayer?:System.Boolean, votable?:System.Boolean):Barotrauma.GameModePreset +---@return Barotrauma.GameModePreset +_G['GameModePreset'] = function() end + +---`Constructor Private Static` +---@overload fun(identifier:Barotrauma.Identifier, type:System.Type, isSinglePlayer?:System.Boolean, votable?:System.Boolean):Barotrauma.GameModePreset +---@return Barotrauma.GameModePreset +_G['GameModePreset'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9683C098.lua b/Meta/Types/server/_00007FFD9683C098.lua new file mode 100644 index 0000000..6a482ea --- /dev/null +++ b/Meta/Types/server/_00007FFD9683C098.lua @@ -0,0 +1,70 @@ +---@meta +---@class Barotrauma.GameMode : System.Object +---`Field NonPublic Instance` +---@field startTime System.DateTime +---`Field NonPublic Instance` +---@field preset Barotrauma.GameModePreset +---`Field Public Static` +---@field PresetList (System.Collections.Generic.List*1Barotrauma*GameModePreset)|(Barotrauma.GameModePreset[]) +---`Getter Public Instance` +---@field CrewManager Barotrauma.CrewManager +---`Getter Public Instance Virtual` +---@field Missions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---@field IsSinglePlayer System.Boolean +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Paused System.Boolean +---`Getter Public Instance` +---@field Preset Barotrauma.GameModePreset +_G['GameMode'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['GameMode'].UpdateWhilePaused = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['GameMode'].Start = function() end + +---`Method Public Instance Virtual` +_G['GameMode'].ShowStartMessage = function() end + +---`Method Public Instance Virtual` +---@param levelData Barotrauma.LevelData +_G['GameMode'].AddExtraMissions = function(levelData) end + +---`Method Public Instance Virtual` +_G['GameMode'].AddToGUIUpdateList = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['GameMode'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param transitionType? Barotrauma.CampaignMode.TransitionType +_G['GameMode'].End = function(transitionType) end + +---`Method Public Instance Virtual` +_G['GameMode'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset):Barotrauma.GameMode +---@return Barotrauma.GameMode +_G['GameMode'] = function() end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset):Barotrauma.GameMode +---@return Barotrauma.GameMode +_G['GameMode'].__new = function() end + +---`Constructor Private Static` +---@overload fun(preset:Barotrauma.GameModePreset):Barotrauma.GameMode +---@return Barotrauma.GameMode +_G['GameMode'] = function() end + +---`Constructor Private Static` +---@overload fun(preset:Barotrauma.GameModePreset):Barotrauma.GameMode +---@return Barotrauma.GameMode +_G['GameMode'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9683CC88.lua b/Meta/Types/server/_00007FFD9683CC88.lua new file mode 100644 index 0000000..d18218b --- /dev/null +++ b/Meta/Types/server/_00007FFD9683CC88.lua @@ -0,0 +1,384 @@ +---@meta +---@class Barotrauma.CampaignMode : Barotrauma.GameMode +---`Field Public Instance` +---@field TotalPlayTime System.Double +---`Field Public Instance` +---@field TotalPassedLevels System.Int32 +---`Field Public Instance` +---@field CargoManager Barotrauma.CargoManager +---`Field Public Instance` +---@field UpgradeManager Barotrauma.UpgradeManager +---`Field Public Instance` +---@field MedicalClinic Barotrauma.MedicalClinic +---`Field Private Instance` +---@field factions (System.Collections.Generic.List*1Barotrauma*Faction)|(Barotrauma.Faction[]) +---`Field Public Instance` +---@field CampaignMetadata Barotrauma.CampaignMetadata +---`Field NonPublic Instance` +---@field petsElement System.Xml.Linq.XElement +---`Field Public Instance` +---@field Settings Barotrauma.CampaignSettings +---`Field Private Instance` +---@field extraMissions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Field Public Instance` +---@field OnMoneyChanged Barotrauma.NamedEvent*1Barotrauma*WalletChangedEvent +---`Field Public Instance` +---@field CheatsEnabled System.Boolean +---`Field NonPublic Instance` +---@field wasDocked System.Boolean +---`Field Private Instance` +---@field dialogLastSpoken (System.Collections.Generic.Dictionary*1System*String*1System*Double)|({[System.String]:(System.Double)}) +---`Field Public Instance` +---@field PendingSubmarineSwitch Barotrauma.SubmarineInfo +---`Field NonPublic Instance` +---@field map Barotrauma.Map +---`Field Public Instance` +---@field Bank Barotrauma.Wallet +---`Field Public Instance` +---@field PurchasedLostShuttlesInLatestSave System.Boolean +---`Field Public Instance` +---@field PurchasedHullRepairsInLatestSave System.Boolean +---`Field Public Instance` +---@field PurchasedItemRepairsInLatestSave System.Boolean +---`Field Public Instance` +---@field DivingSuitWarningShown System.Boolean +---`Field Public Instance` +---@field ItemsRelocatedToMainSub System.Boolean +---`Field Private Instance` +---@field BeforeLevelLoading (System.Action)|(fun()) +---`Field Private Instance` +---@field OnSaveAndQuit (System.Action)|(fun()) +---`Field Private Instance` +---@field characterOutOfBoundsTimer (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Single)|({[Barotrauma.Character]:(System.Single)}) +---`Field Public Static` +---@field MaxMoney System.Int32 +---`Field Public Static` +---@field InitialMoney System.Int32 +---`Field NonPublic Static` +---@field EndTransitionDuration System.Single +---`Field Private Static` +---@field FirstRoundEventDelay System.Single +---`Field Public Static` +---@field HullRepairCostPerDamage System.Single +---`Field Public Static` +---@field ItemRepairCostPerRepairDuration System.Single +---`Field Public Static` +---@field ShuttleReplaceCost System.Int32 +---`Field Public Static` +---@field MaxHullRepairCost System.Int32 +---`Field Public Static` +---@field MaxItemRepairCost System.Int32 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field MirrorLevel System.Boolean +---`Getter Public Instance` +---@field Factions (System.Collections.Generic.IReadOnlyList*1Barotrauma*Faction)|(Barotrauma.Faction[]) +---`Getter NonPublic Instance` +---
`Setter NonPublic Instance` +---@field ActiveOrdersElement System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsFirstRound System.Boolean +---`Getter Public Instance` +---@field DisableEvents System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TransferItemsOnSubSwitch System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwitchedSubsThisRound System.Boolean +---`Getter Public Instance` +---@field Map Barotrauma.Map +---`Getter Public Instance Virtual` +---@field Missions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---@field CurrentLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field NextLevel Barotrauma.LevelData +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedHullRepairs System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedLostShuttles System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedItemRepairs System.Boolean +_G['CampaignMode'] = {} + +---`Method Private Static` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['CampaignMode'].IsOwner = function(client) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +---@param permissions Barotrauma.Networking.ClientPermissions +---@return System.Boolean +_G['CampaignMode'].AllowedToManageCampaign = function(client, permissions) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['CampaignMode'].AllowImmediateItemDelivery = function(client) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['CampaignMode'].AllowedToManageWallets = function(client) end + +---`Method Public Instance Virtual` +_G['CampaignMode'].ShowStartMessage = function() end + +---`Method Public Static` +---@param interactionType Barotrauma.CampaignMode.InteractionType +---@return System.Boolean +_G['CampaignMode'].BlocksInteraction = function(interactionType) end + +---`Method Private Static` +---@param permissions Barotrauma.Networking.ClientPermissions +---@return System.Boolean +_G['CampaignMode'].AnyOneAllowedToManageCampaign = function(permissions) end + +---`Method Public Instance Virtual` +---@param client? Barotrauma.Networking.Client +---@return Barotrauma.Wallet +_G['CampaignMode'].GetWallet = function(client) end + +---`Method Public Instance Virtual` +---@param client Barotrauma.Networking.Client +---@param price System.Int32 +---@return System.Boolean +_G['CampaignMode'].TryPurchase = function(client, price) end + +---`Method Public Instance Virtual` +---@param client? Barotrauma.Networking.Client +---@return System.Int32 +_G['CampaignMode'].GetBalance = function(client) end + +---`Method Public Instance` +---@param cost System.Int32 +---@param client? Barotrauma.Networking.Client +---@return System.Boolean +_G['CampaignMode'].CanAfford = function(cost, client) end + +---`Method Public Instance` +---@return Barotrauma.Location +_G['CampaignMode'].GetCurrentDisplayLocation = function() end + +---`Method Public Static` +---@param leavingSub Barotrauma.Submarine +---@return (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +_G['CampaignMode'].GetSubsToLeaveBehind = function(leavingSub) end + +---`Method Public Instance` +---@return Barotrauma.SubmarineInfo +_G['CampaignMode'].GetPredefinedStartOutpost = function() end + +---`Method Public Instance Virtual` +_G['CampaignMode'].Start = function() end + +---`Method Public Static` +---@return System.Int32 +_G['CampaignMode'].GetHullRepairCost = function() end + +---`Method Public Static` +---@return System.Int32 +_G['CampaignMode'].GetItemRepairCost = function() end + +---`Method Public Instance` +_G['CampaignMode'].InitFactions = function() end + +---`Method Public Instance Virtual` +---@param levelData Barotrauma.LevelData +_G['CampaignMode'].AddExtraMissions = function(levelData) end + +---`Method Public Instance` +_G['CampaignMode'].LoadNewLevel = function() end + +---`Method NonPublic Instance Abstract Virtual` +_G['CampaignMode'].LoadInitialLevel = function() end + +---`Method NonPublic Instance Abstract Virtual` +---@param transitionType Barotrauma.CampaignMode.TransitionType +---@param newLevel Barotrauma.LevelData +---@param leavingSub Barotrauma.Submarine +---@param mirror System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['CampaignMode'].DoLevelTransition = function(transitionType, newLevel, leavingSub, mirror) end + +---`Method Public Instance` +---@overload fun(nextLevel:Barotrauma.LevelData-ref, leavingSub:Barotrauma.Submarine-ref):(Barotrauma.CampaignMode.TransitionType) +---@return Barotrauma.CampaignMode.TransitionType +_G['CampaignMode'].GetAvailableTransition = function() end + +---`Method Private Static` +---@return Barotrauma.Submarine +_G['CampaignMode'].GetLeavingSub = function() end + +---`Method Public Instance Virtual` +---@param transitionType? Barotrauma.CampaignMode.TransitionType +_G['CampaignMode'].End = function(transitionType) end + +---`Method Public Instance` +_G['CampaignMode'].HandleSaveAndQuit = function() end + +---`Method Public Instance` +_G['CampaignMode'].UpdateStoreStock = function() end + +---`Method Public Instance` +_G['CampaignMode'].EndCampaign = function() end + +---`Method NonPublic Instance Virtual` +_G['CampaignMode'].EndCampaignProjSpecific = function() end + +---`Method Public Instance` +---@param randSync Barotrauma.Rand.RandSync +---@param allowEmpty? System.Boolean +---@return Barotrauma.Faction +_G['CampaignMode'].GetRandomFaction = function(randSync, allowEmpty) end + +---`Method Public Static` +---@overload fun(factions:(System.Collections.Generic.IEnumerable*1Barotrauma*Faction)|(fun():(Barotrauma.Faction)), randSync:Barotrauma.Rand.RandSync, secondary?:System.Boolean, allowEmpty?:System.Boolean):(Barotrauma.Faction) +---@param factions (System.Collections.Generic.IEnumerable*1Barotrauma*Faction)|(fun():(Barotrauma.Faction)) +---@param random System.Random +---@param secondary? System.Boolean +---@param allowEmpty? System.Boolean +---@return Barotrauma.Faction +_G['CampaignMode'].GetRandomFaction = function(factions, random, secondary, allowEmpty) end + +---`Method Public Instance` +---@param randSync Barotrauma.Rand.RandSync +---@param allowEmpty? System.Boolean +---@return Barotrauma.Faction +_G['CampaignMode'].GetRandomSecondaryFaction = function(randSync, allowEmpty) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param characterInfo Barotrauma.CharacterInfo +---@param takeMoney? System.Boolean +---@param client? Barotrauma.Networking.Client +---@param buyingNewCharacter? System.Boolean +---@return System.Boolean +_G['CampaignMode'].TryHireCharacter = function(location, characterInfo, takeMoney, client, buyingNewCharacter) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@return System.Int32 +_G['CampaignMode'].NewCharacterCost = function(characterInfo) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@return System.Boolean +_G['CampaignMode'].CanAffordNewCharacter = function(characterInfo) end + +---`Method Private Instance` +---@param npc Barotrauma.Character +---@param interactor Barotrauma.Character +_G['CampaignMode'].NPCInteract = function(npc, interactor) end + +---`Method Private Instance` +---@param npc Barotrauma.Character +---@param interactor Barotrauma.Character +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['CampaignMode'].DoCharacterWait = function(npc, interactor) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param interactionType Barotrauma.CampaignMode.InteractionType +_G['CampaignMode'].AssignNPCMenuInteraction = function(character, interactionType) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +_G['CampaignMode'].KeepCharactersCloseToOutpost = function(deltaTime) end + +---`Method Public Instance` +---@param npc Barotrauma.Character +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['CampaignMode'].OutpostNPCAttacked = function(npc, attacker, attackResult) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.Faction +_G['CampaignMode'].GetFaction = function(identifier) end + +---`Method Public Instance` +---@param factionIdentifier Barotrauma.Identifier +---@return System.Single +_G['CampaignMode'].GetReputation = function(factionIdentifier) end + +---`Method Public Instance` +---@param factionIdentifier Barotrauma.Identifier +---@return Barotrauma.FactionAffiliation +_G['CampaignMode'].GetFactionAffiliation = function(factionIdentifier) end + +---`Method Public Instance Abstract Virtual` +---@param element System.Xml.Linq.XElement +---@param isSavingOnLoading System.Boolean +_G['CampaignMode'].Save = function(element, isSavingOnLoading) end + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +_G['CampaignMode'].LoadStats = function(element) end + +---`Method NonPublic Instance` +---@return System.Xml.Linq.XElement +_G['CampaignMode'].SaveStats = function() end + +---`Method Public Instance` +_G['CampaignMode'].LogState = function() end + +---`Method Public Instance Virtual` +_G['CampaignMode'].Remove = function() end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Int32 +_G['CampaignMode'].NumberOfMissionsAtLocation = function(location) end + +---`Method Public Instance` +---@param currentLocation Barotrauma.Location +---@param sender Barotrauma.Networking.Client +_G['CampaignMode'].CheckTooManyMissions = function(currentLocation, sender) end + +---`Method NonPublic Static` +---@param leavingSub Barotrauma.Submarine +_G['CampaignMode'].LeaveUnconnectedSubs = function(leavingSub) end + +---`Method Public Instance` +_G['CampaignMode'].SwitchSubs = function() end + +---`Method NonPublic Instance` +_G['CampaignMode'].TransferItemsBetweenSubs = function() end + +---`Method NonPublic Instance` +_G['CampaignMode'].RefreshOwnedSubmarines = function() end + +---`Method Public Instance` +---@param parentElement? System.Xml.Linq.XElement +_G['CampaignMode'].SavePets = function(parentElement) end + +---`Method Public Instance` +_G['CampaignMode'].LoadPets = function() end + +---`Method Public Instance` +---@param parentElement? System.Xml.Linq.XElement +_G['CampaignMode'].SaveActiveOrders = function(parentElement) end + +---`Method Public Instance` +_G['CampaignMode'].LoadActiveOrders = function() end + +---`Constructor NonPublic Instance` +---@param preset Barotrauma.GameModePreset +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.CampaignMode +_G['CampaignMode'] = function(preset, settings) end + +---`Constructor NonPublic Instance` +---@param preset Barotrauma.GameModePreset +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.CampaignMode +_G['CampaignMode'].__new = function(preset, settings) end + diff --git a/Meta/Types/server/_00007FFD9683D6A0.lua b/Meta/Types/server/_00007FFD9683D6A0.lua new file mode 100644 index 0000000..afa0dba --- /dev/null +++ b/Meta/Types/server/_00007FFD9683D6A0.lua @@ -0,0 +1,315 @@ +---@meta +---@class Barotrauma.MultiPlayerCampaign : Barotrauma.CampaignMode +---`Field Private Instance` +---@field characterData (System.Collections.Generic.List*1Barotrauma*CharacterCampaignData)|(Barotrauma.CharacterCampaignData[]) +---`Field Private Instance` +---@field walletsToCheck (System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Wallet)|({[System.UInt16]:(Barotrauma.Wallet)}) +---`Field Private Instance` +---@field transactions (System.Collections.Generic.HashSet*1Barotrauma*NetWalletTransaction)|(Barotrauma.NetWalletTransaction[]) +---`Field Private Instance` +---@field clientCheckTimer System.Single +---`Field Public Instance` +---@field replacedCharacterDataBackup (System.Collections.Generic.List*1Barotrauma*CharacterCampaignData)|(Barotrauma.CharacterCampaignData[]) +---`Field Private Instance` +---@field forceMapUI System.Boolean +---`Field Private Instance` +---@field savedExperiencePoints (System.Collections.Generic.List*1Barotrauma*MultiPlayerCampaign*SavedExperiencePoints)|(Barotrauma.MultiPlayerCampaign.SavedExperiencePoints[]) +---`Field Private Instance` +---@field purchasedHullRepairs System.Boolean +---`Field Private Instance` +---@field purchasedLostShuttles System.Boolean +---`Field Private Instance` +---@field purchasedItemRepairs System.Boolean +---`Field Private Instance` +---@field discardedCharacters (System.Collections.Generic.List*1Barotrauma*CharacterCampaignData)|(Barotrauma.CharacterCampaignData[]) +---`Field Private Instance` +---@field lastUpdateID (System.Collections.Generic.Dictionary*1Barotrauma*MultiPlayerCampaign*NetFlags*1System*UInt16)|({[Barotrauma.MultiPlayerCampaign.NetFlags]:(System.UInt16)}) +---`Field Private Instance` +---@field lastSaveID System.UInt16 +---`Field Private Static` +---@field currentCampaignID System.Byte +---`Field Private Static` +---@field clientCheckInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceMapUI System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GameOver System.Boolean +---`Getter Public Instance Virtual` +---@field Paused System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedHullRepairs System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedLostShuttles System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field PurchasedItemRepairs System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastSaveID System.UInt16 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CampaignID System.Byte +_G['MultiPlayerCampaign'] = {} + +---`Method Public Instance Virtual` +---@param client? Barotrauma.Networking.Client +---@return Barotrauma.Wallet +_G['MultiPlayerCampaign'].GetWallet = function(client) end + +---`Method Public Static` +---@param savePath System.String +---@param subPath System.String +---@param seed System.String +---@param startingSettings Barotrauma.CampaignSettings +_G['MultiPlayerCampaign'].StartNewCampaign = function(savePath, subPath, seed, startingSettings) end + +---`Method Public Static` +---@param path Barotrauma.CampaignDataPath +---@param client Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].LoadCampaign = function(path, client) end + +---`Method NonPublic Instance Virtual` +_G['MultiPlayerCampaign'].LoadInitialLevel = function() end + +---`Method Public Static` +_G['MultiPlayerCampaign'].StartCampaignSetup = function() end + +---`Method Public Instance Virtual` +_G['MultiPlayerCampaign'].Start = function() end + +---`Method Private Static` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['MultiPlayerCampaign'].IsOwner = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].SaveExperiencePoints = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return System.Int32 +_G['MultiPlayerCampaign'].GetSavedExperiencePoints = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].ClearSavedExperiencePoints = function(client) end + +---`Method Public Instance` +_G['MultiPlayerCampaign'].SavePlayers = function() end + +---`Method Public Instance` +_G['MultiPlayerCampaign'].MoveDiscardedCharacterBalancesToBank = function() end + +---`Method NonPublic Instance Virtual` +---@param transitionType Barotrauma.CampaignMode.TransitionType +---@param newLevel Barotrauma.LevelData +---@param leavingSub Barotrauma.Submarine +---@param mirror System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['MultiPlayerCampaign'].DoLevelTransition = function(transitionType, newLevel, leavingSub, mirror) end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['MultiPlayerCampaign'].CanPurchaseSub = function(info, client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].DiscardClientCharacterData = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return Barotrauma.CharacterCampaignData +_G['MultiPlayerCampaign'].GetClientCharacterData = function(client) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@return Barotrauma.CharacterCampaignData +_G['MultiPlayerCampaign'].GetCharacterData = function(characterInfo) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return Barotrauma.CharacterCampaignData +_G['MultiPlayerCampaign'].SetClientCharacterData = function(client) end + +---`Method Public Instance` +---@param connectedClients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['MultiPlayerCampaign'].AssignClientCharacterInfos = function(connectedClients) end + +---`Method Public Instance` +---@param connectedClients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1Barotrauma*Job)|({[Barotrauma.Networking.Client]:(Barotrauma.Job)}) +_G['MultiPlayerCampaign'].GetAssignedJobs = function(connectedClients) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['MultiPlayerCampaign'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['MultiPlayerCampaign'].UpdateClientsToCheck = function(deltaTime) end + +---`Method Private Instance` +_G['MultiPlayerCampaign'].UpdateWallets = function() end + +---`Method Public Instance Virtual` +---@param transitionType? Barotrauma.CampaignMode.TransitionType +_G['MultiPlayerCampaign'].End = function(transitionType) end + +---`Method Private Instance` +---@param c Barotrauma.Networking.Client +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +---@return System.Boolean +_G['MultiPlayerCampaign'].IsFlagRequired = function(c, flag) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].ServerWrite = function(msg, c) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].ServerRead = function(msg, sender) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].ServerReadMoney = function(msg, sender) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].ServerReadRewardDistribution = function(msg, sender) end + +---`Method Public Instance` +---@param sender Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].ResetSalaries = function(sender) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['MultiPlayerCampaign'].ServerReadCrew = function(msg, sender) end + +---`Method Public Instance` +---@param renamedCrewMember? System.ValueTuple*1System*UInt16*1System*String +---@param firedCharacter? Barotrauma.CharacterInfo +---@param createNotification? System.Boolean +_G['MultiPlayerCampaign'].SendCrewState = function(renamedCrewMember, firedCharacter, createNotification) end + +---`Method Public Instance Virtual` +---@param client Barotrauma.Networking.Client +---@param price System.Int32 +---@return System.Boolean +_G['MultiPlayerCampaign'].TryPurchase = function(client, price) end + +---`Method Public Instance Virtual` +---@param client? Barotrauma.Networking.Client +---@return System.Int32 +_G['MultiPlayerCampaign'].GetBalance = function(client) end + +---`Method Public Instance Virtual` +---@param element System.Xml.Linq.XElement +---@param isSavingOnLoading System.Boolean +_G['MultiPlayerCampaign'].Save = function(element, isSavingOnLoading) end + +---`Method Public Instance` +---@param newData Barotrauma.CharacterCampaignData +---@param skipBackup? System.Boolean +_G['MultiPlayerCampaign'].SaveSingleCharacter = function(newData, skipBackup) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@return Barotrauma.CharacterCampaignData +_G['MultiPlayerCampaign'].RestoreSingleCharacterFromBackup = function(client) end + +---`Method Public Instance` +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +---@return System.UInt16 +_G['MultiPlayerCampaign'].GetLastUpdateIdForFlag = function(flag) end + +---`Method Public Instance` +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +---@param id System.UInt16 +_G['MultiPlayerCampaign'].SetLastUpdateIdForFlag = function(flag, id) end + +---`Method Public Instance` +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +_G['MultiPlayerCampaign'].IncrementLastUpdateIdForFlag = function(flag) end + +---`Method Public Instance` +_G['MultiPlayerCampaign'].IncrementAllLastUpdateIds = function() end + +---`Method Private Static` +---@param flag Barotrauma.MultiPlayerCampaign.NetFlags +---@return System.Boolean +_G['MultiPlayerCampaign'].ValidateFlag = function(flag) end + +---`Method Public Static` +---@param mapSeed System.String +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.MultiPlayerCampaign +_G['MultiPlayerCampaign'].StartNew = function(mapSeed, settings) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.MultiPlayerCampaign +_G['MultiPlayerCampaign'].LoadNew = function(element) end + +---`Method Private Instance` +_G['MultiPlayerCampaign'].InitProjSpecific = function() end + +---`Method Public Static` +---@param loadPath System.String +---@return System.String +_G['MultiPlayerCampaign'].GetCharacterDataSavePath = function(loadPath) end + +---`Method Public Static` +---@return System.String +_G['MultiPlayerCampaign'].GetCharacterDataPathForLoading = function() end + +---`Method Public Static` +---@return System.String +_G['MultiPlayerCampaign'].GetCharacterDataPathForSaving = function() end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['MultiPlayerCampaign'].Load = function(element) end + +---`Method Public Static` +---@return (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +_G['MultiPlayerCampaign'].GetCampaignSubs = function() end + +---`Method Private Static` +---@overload fun(msg:Barotrauma.Networking.IWriteMessage, purchasedItems:(System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))})) +---@param msg Barotrauma.Networking.IWriteMessage +---@param soldItems (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +_G['MultiPlayerCampaign'].WriteItems = function(msg, soldItems) end + +---`Method Private Static` +---@param msg Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +_G['MultiPlayerCampaign'].ReadPurchasedItems = function(msg, sender) end + +---`Method Private Static` +---@param msg Barotrauma.Networking.IReadMessage +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +_G['MultiPlayerCampaign'].ReadSoldItems = function(msg) end + +---`Constructor Private Instance` +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.MultiPlayerCampaign +_G['MultiPlayerCampaign'] = function(settings) end + +---`Constructor Private Instance` +---@param settings Barotrauma.CampaignSettings +---@return Barotrauma.MultiPlayerCampaign +_G['MultiPlayerCampaign'].__new = function(settings) end + diff --git a/Meta/Types/server/_00007FFD9683D938.lua b/Meta/Types/server/_00007FFD9683D938.lua new file mode 100644 index 0000000..182afab --- /dev/null +++ b/Meta/Types/server/_00007FFD9683D938.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.MissionMode : Barotrauma.GameMode +---`Field Private Instance` +---@field missions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Getter Public Instance Virtual` +---@field Missions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +_G['MissionMode'] = {} + +---`Method Public Instance Virtual` +_G['MissionMode'].ShowStartMessage = function() end + +---`Method NonPublic Static` +---@param missionPrefabs (System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +---@param missionClasses (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab)) +_G['MissionMode'].ValidateMissionPrefabs = function(missionPrefabs, missionClasses) end + +---`Method Public Static` +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param missionClasses (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type)|({[Barotrauma.Identifier]:(System.Type)}) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['MissionMode'].ValidateMissionTypes = function(missionTypes, missionClasses) end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.MissionMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.MissionMode +_G['MissionMode'] = function(preset, missionTypes, seed) end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.MissionMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.MissionMode +_G['MissionMode'].__new = function(preset, missionTypes, seed) end + diff --git a/Meta/Types/server/_00007FFD9683DA80.lua b/Meta/Types/server/_00007FFD9683DA80.lua new file mode 100644 index 0000000..828373d --- /dev/null +++ b/Meta/Types/server/_00007FFD9683DA80.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.CoOpMode : Barotrauma.MissionMode +_G['CoOpMode'] = {} + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.CoOpMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.CoOpMode +_G['CoOpMode'] = function(preset, missionTypes, seed) end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.CoOpMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.CoOpMode +_G['CoOpMode'].__new = function(preset, missionTypes, seed) end + diff --git a/Meta/Types/server/_00007FFD9683DC48.lua b/Meta/Types/server/_00007FFD9683DC48.lua new file mode 100644 index 0000000..f92f964 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683DC48.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.PvPMode : Barotrauma.MissionMode +_G['PvPMode'] = {} + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.PvPMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.PvPMode +_G['PvPMode'] = function(preset, missionTypes, seed) end + +---`Constructor Public Instance` +---@overload fun(preset:Barotrauma.GameModePreset, missionPrefabs:(System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab)|(fun():(Barotrauma.MissionPrefab))):Barotrauma.PvPMode +---@param preset Barotrauma.GameModePreset +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param seed System.String +---@return Barotrauma.PvPMode +_G['PvPMode'].__new = function(preset, missionTypes, seed) end + diff --git a/Meta/Types/server/_00007FFD9683DE18.lua b/Meta/Types/server/_00007FFD9683DE18.lua new file mode 100644 index 0000000..8a9d41a --- /dev/null +++ b/Meta/Types/server/_00007FFD9683DE18.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.AutoItemPlacer : System.Object +---`Field Public Static` +---@field OutputDebugInfo System.Boolean +---`Field Public Static` +---@field DefaultStartItemSet Barotrauma.Identifier +_G['AutoItemPlacer'] = {} + +---`Method Public Static` +---@param startItemSet? System.Nullable*1Barotrauma*Identifier +_G['AutoItemPlacer'].SpawnItems = function(startItemSet) end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +---@param regeneratedContainer Barotrauma.Items.Components.ItemContainer +---@param skipItemProbability? System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['AutoItemPlacer'].RegenerateLoot = function(sub, regeneratedContainer, skipItemProbability) end + +---`Method Private Static` +---@param sub Barotrauma.Submarine +---@param startItemSet System.Nullable*1Barotrauma*Identifier +_G['AutoItemPlacer'].SpawnStartItems = function(sub, startItemSet) end + +---`Method Private Static` +---@param subs (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +---@param regeneratedContainer? Barotrauma.Items.Components.ItemContainer +---@param skipItemProbability? System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['AutoItemPlacer'].CreateAndPlace = function(subs, regeneratedContainer, skipItemProbability) end + +---`Method Private Static` +---@param preferredContainer Barotrauma.PreferredContainer +---@param allContainers (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemContainer)|(fun():(Barotrauma.Items.Components.ItemContainer)) +---@param validContainers (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer)|({[Barotrauma.Items.Components.ItemContainer]:(Barotrauma.PreferredContainer)}) +---@param primary System.Boolean +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer)|({[Barotrauma.Items.Components.ItemContainer]:(Barotrauma.PreferredContainer)}) +_G['AutoItemPlacer'].GetValidContainers = function(preferredContainer, allContainers, validContainers, primary) end + +---`Method Private Static` +---@param itemPrefab Barotrauma.ItemPrefab +---@param containers (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer)|(Barotrauma.Items.Components.ItemContainer[]) +---@param validContainer System.Collections.Generic.KeyValuePair*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['AutoItemPlacer'].CreateItems = function(itemPrefab, containers, validContainer) end + +---`Constructor Private Static` +---@return Barotrauma.AutoItemPlacer +_G['AutoItemPlacer'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.AutoItemPlacer +_G['AutoItemPlacer'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9683E578.lua b/Meta/Types/server/_00007FFD9683E578.lua new file mode 100644 index 0000000..1bf0e92 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683E578.lua @@ -0,0 +1,278 @@ +---@meta +---@class Barotrauma.CargoManager : System.Object +---`Field Private Instance` +---@field campaign Barotrauma.CampaignMode +---`Field Public Instance` +---@field OnItemsInBuyCrateChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Public Instance` +---@field OnItemsInSellCrateChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Public Instance` +---@field OnItemsInSellFromSubCrateChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Public Instance` +---@field OnPurchasedItemsChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Public Instance` +---@field OnSoldItemsChanged Barotrauma.NamedEvent*1Barotrauma*CargoManager +---`Field Private Instance` +---@field purchasedIDCards (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*PurchasedItem*2Barotrauma*Items*Components*IdCard)|(System.ValueTuple*1Barotrauma*PurchasedItem*1Barotrauma*Items*Components*IdCard[]) +---`Field Public Static` +---@field MaxQuantity System.Int32 +---`Getter Public Instance` +---@field ItemsInBuyCrate (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +---`Getter Public Instance` +---@field ItemsInSellCrate (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +---`Getter Public Instance` +---@field ItemsInSellFromSubCrate (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +---`Getter Public Instance` +---@field PurchasedItems (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +---`Getter Public Instance` +---@field SoldItems (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +---`Getter Private Instance` +---@field Location Barotrauma.Location +---`Getter Private Instance` +---@field UndeterminedSoldEntities (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +_G['CargoManager'] = {} + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemsToBuy (System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]) +---@param client Barotrauma.Networking.Client +_G['CargoManager'].BuyBackSoldItems = function(storeIdentifier, itemsToBuy, client) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemsToSell (System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]) +---@param client Barotrauma.Networking.Client +_G['CargoManager'].SellItems = function(storeIdentifier, itemsToSell, client) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param newItems (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +---@param client Barotrauma.Networking.Client +_G['CargoManager'].LogNewItemPurchases = function(storeIdentifier, newItems, client) end + +---`Method Public Instance` +_G['CargoManager'].ClearSoldItemsProjSpecific = function() end + +---`Method Public Static` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['CargoManager'].HasUnlockedStoreItem = function(prefab) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*CargoManager*T)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*CargoManager*T)|(Barotrauma.CargoManager.T[]))}) +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*CargoManager*T)|(Barotrauma.CargoManager.T[]) +_G['CargoManager'].GetItems = function(identifier, items, create) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +_G['CargoManager'].GetBuyCrateItems = function(store, create) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, prefab:Barotrauma.ItemPrefab):(Barotrauma.PurchasedItem) +---@param store Barotrauma.Location.StoreInfo +---@param prefab Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItem +_G['CargoManager'].GetBuyCrateItem = function(store, prefab) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +_G['CargoManager'].GetSellCrateItems = function(store, create) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, prefab:Barotrauma.ItemPrefab):(Barotrauma.PurchasedItem) +---@param store Barotrauma.Location.StoreInfo +---@param prefab Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItem +_G['CargoManager'].GetSellCrateItem = function(store, prefab) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +_G['CargoManager'].GetSubCrateItems = function(store, create) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, prefab:Barotrauma.ItemPrefab):(Barotrauma.PurchasedItem) +---@param store Barotrauma.Location.StoreInfo +---@param prefab Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItem +_G['CargoManager'].GetSubCrateItem = function(store, prefab) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +_G['CargoManager'].GetPurchasedItems = function(store, create) end + +---`Method Public Instance` +---@overload fun(store:Barotrauma.Location.StoreInfo, prefab:Barotrauma.ItemPrefab):(System.Int32) +---@param identifier Barotrauma.Identifier +---@param prefab Barotrauma.ItemPrefab +---@return System.Int32 +_G['CargoManager'].GetPurchasedItemCount = function(identifier, prefab) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, create?:System.Boolean):((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[])) +---@param store Barotrauma.Location.StoreInfo +---@param create? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]) +_G['CargoManager'].GetSoldItems = function(store, create) end + +---`Method Public Instance` +_G['CargoManager'].ClearItemsInBuyCrate = function() end + +---`Method Public Instance` +_G['CargoManager'].ClearItemsInSellCrate = function() end + +---`Method Public Instance` +_G['CargoManager'].ClearItemsInSellFromSubCrate = function() end + +---`Method Public Instance` +---@param purchasedItems (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +_G['CargoManager'].SetPurchasedItems = function(purchasedItems) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemPrefab Barotrauma.ItemPrefab +---@param changeInQuantity System.Int32 +---@param client? Barotrauma.Networking.Client +_G['CargoManager'].ModifyItemQuantityInBuyCrate = function(storeIdentifier, itemPrefab, changeInQuantity, client) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemPrefab Barotrauma.ItemPrefab +---@param changeInQuantity System.Int32 +---@param client? Barotrauma.Networking.Client +_G['CargoManager'].ModifyItemQuantityInSubSellCrate = function(storeIdentifier, itemPrefab, changeInQuantity, client) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param itemsToPurchase (System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]) +---@param removeFromCrate System.Boolean +---@param client? Barotrauma.Networking.Client +_G['CargoManager'].PurchaseItems = function(storeIdentifier, itemsToPurchase, removeFromCrate, client) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---@return (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +_G['CargoManager'].GetBuyValuesAtCurrentLocation = function(storeIdentifier, items) end + +---`Method Public Instance` +---@param storeIdentifier Barotrauma.Identifier +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---@return (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +_G['CargoManager'].GetSellValuesAtCurrentLocation = function(storeIdentifier, items) end + +---`Method Public Instance` +_G['CargoManager'].CreatePurchasedItems = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].GetSellableItemsFromSub = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].FindAllItemsOnPlayerAndSub = function(character) end + +---`Method Public Static` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].FindAllSellableItems = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@param confirmedItems (System.Collections.Generic.IEnumerable*1Barotrauma*CargoManager*SoldEntity)|(fun():(Barotrauma.CargoManager.SoldEntity)) +---@return System.Boolean +_G['CargoManager'].IsItemSellable = function(item, confirmedItems) end + +---`Method Public Static` +---@overload fun(subs:(System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine))):((System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull))) +---@param sub Barotrauma.Submarine +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +_G['CargoManager'].FindCargoRooms = function(sub) end + +---`Method Public Static` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param conditional? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['CargoManager'].FilterCargoCrates = function(items, conditional) end + +---`Method Public Static` +---@param subs (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +---@param cargoRooms? (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemContainer)|(fun():(Barotrauma.Items.Components.ItemContainer)) +_G['CargoManager'].FindReusableCargoContainers = function(subs, cargoRooms) end + +---`Method Public Static` +---@param item Barotrauma.ItemPrefab +---@param cargoRoomOrSpawnPoint Barotrauma.ISpatialEntity +---@param availableContainers System.Collections.Generic.List +---@return Barotrauma.Items.Components.ItemContainer +_G['CargoManager'].GetOrCreateCargoContainerFor = function(item, cargoRoomOrSpawnPoint, availableContainers) end + +---`Method Public Static` +---@param itemsToSpawn (System.Collections.Generic.IEnumerable*1Barotrauma*PurchasedItem)|(fun():(Barotrauma.PurchasedItem)) +---@param sub Barotrauma.Submarine +---@param cargoManager Barotrauma.CargoManager +---@param showNotification? System.Boolean +_G['CargoManager'].DeliverItemsToSub = function(itemsToSpawn, sub, cargoManager, showNotification) end + +---`Method Public Static` +---@param itemsToSpawn (System.Collections.Generic.IEnumerable*1Barotrauma*PurchasedItem)|(fun():(Barotrauma.PurchasedItem)) +---@param character Barotrauma.Character +---@param cargoManager Barotrauma.CargoManager +_G['CargoManager'].DeliverItemsToCharacter = function(itemsToSpawn, character, cargoManager) end + +---`Method Private Static` +---@param purchased Barotrauma.PurchasedItem +---@param item Barotrauma.Item +---@param cargoManager Barotrauma.CargoManager +_G['CargoManager'].ItemSpawned = function(purchased, item, cargoManager) end + +---`Method Public Static` +---@param item Barotrauma.Item +_G['CargoManager'].ItemSpawned = function(item) end + +---`Method Public Instance` +_G['CargoManager'].InitPurchasedIDCards = function() end + +---`Method Private Static` +---@param purchased Barotrauma.PurchasedItem +---@param idCard Barotrauma.Items.Components.IdCard +_G['CargoManager'].InitPurchasedIDCard = function(purchased, idCard) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@param itemPrefab Barotrauma.ItemPrefab +---@return Microsoft.Xna.Framework.Vector2 +_G['CargoManager'].GetCargoPos = function(hull, itemPrefab) end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +_G['CargoManager'].SavePurchasedItems = function(parentElement) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CargoManager'].LoadPurchasedItems = function(element) end + +---`Constructor Public Instance` +---@param campaign Barotrauma.CampaignMode +---@return Barotrauma.CargoManager +_G['CargoManager'] = function(campaign) end + +---`Constructor Public Instance` +---@param campaign Barotrauma.CampaignMode +---@return Barotrauma.CargoManager +_G['CargoManager'].__new = function(campaign) end + diff --git a/Meta/Types/server/_00007FFD9683EA58.lua b/Meta/Types/server/_00007FFD9683EA58.lua new file mode 100644 index 0000000..db72f16 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683EA58.lua @@ -0,0 +1,162 @@ +---@meta +---@class Barotrauma.CrewManager : System.Object +---`Field Private Instance` +---@field conversationTimer System.Single +---`Field Private Instance` +---@field conversationLineTimer System.Single +---`Field Private Instance` +---@field pendingConversationLines (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2System*String)|(System.ValueTuple*1Barotrauma*Character*1System*String[]) +---`Field Private Instance` +---@field characterInfos (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---`Field Private Instance` +---@field characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field welcomeMessageNPC Barotrauma.Character +---`Field Public Instance` +---@field ActiveReadyCheck Barotrauma.ReadyCheck +---`Field Private Static` +---@field ConversationIntervalMin System.Single +---`Field Private Static` +---@field ConversationIntervalMax System.Single +---`Field Private Static` +---@field ConversationIntervalMultiplierMultiplayer System.Single +---`Field Public Static` +---@field MaxCrewSize System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HasBots System.Boolean +---`Getter Public Instance` +---@field ActiveOrders (System.Collections.Generic.List*1Barotrauma*CrewManager*ActiveOrder)|(Barotrauma.CrewManager.ActiveOrder[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsSinglePlayer System.Boolean +_G['CrewManager'] = {} + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['CrewManager'].SaveMultiplayer = function(parentElement) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['CrewManager'].ServerWriteActiveOrders = function(msg) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['CrewManager'].GetCharacters = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterInfo)|(fun():(Barotrauma.CharacterInfo)) +_G['CrewManager'].GetCharacterInfos = function() end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param fadeOutTime System.Nullable*1System*Single +---@return System.Boolean +_G['CrewManager'].AddOrder = function(order, fadeOutTime) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CrewManager'].AddCharacterElements = function(element) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +_G['CrewManager'].RemoveCharacterInfo = function(characterInfo) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['CrewManager'].AddCharacter = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CrewManager'].IsFired = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param removeInfo? System.Boolean +---@param resetCrewListIndex? System.Boolean +_G['CrewManager'].RemoveCharacter = function(character, removeInfo, resetCrewListIndex) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +_G['CrewManager'].AddCharacterInfo = function(characterInfo) end + +---`Method Public Instance` +_G['CrewManager'].ClearCharacterInfos = function() end + +---`Method Public Instance` +_G['CrewManager'].InitRound = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +_G['CrewManager'].GetOutpostSpawnpoints = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param mainSubWaypoint Barotrauma.WayPoint +---@param spawnWaypoint Barotrauma.WayPoint +_G['CrewManager'].InitializeCharacter = function(character, mainSubWaypoint, spawnWaypoint) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param newName System.String +_G['CrewManager'].RenameCharacter = function(characterInfo, newName) end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +_G['CrewManager'].FireCharacter = function(characterInfo) end + +---`Method Public Instance` +_G['CrewManager'].ClearCurrentOrders = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['CrewManager'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param conversationLines (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2System*String)|(System.ValueTuple*1Barotrauma*Character*1System*String[]) +_G['CrewManager'].AddConversation = function(conversationLines) end + +---`Method Private Instance` +_G['CrewManager'].CreateRandomConversation = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CrewManager'].UpdateConversations = function(deltaTime) end + +---`Method Public Static` +---@param order Barotrauma.Order +---@param controlledCharacter Barotrauma.Character +---@param characters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param includeSelf? System.Boolean +---@return Barotrauma.Character +_G['CrewManager'].GetCharacterForQuickAssignment = function(order, controlledCharacter, characters, includeSelf) end + +---`Method Public Static` +---@param order Barotrauma.Order +---@param characters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param controlledCharacter Barotrauma.Character +---@param includeSelf System.Boolean +---@param extraCharacters? (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['CrewManager'].GetCharactersSortedForOrder = function(order, characters, controlledCharacter, includeSelf, extraCharacters) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CrewManager'].SaveActiveOrders = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['CrewManager'].LoadActiveOrders = function(element) end + +---`Constructor Public Instance` +---@param isSinglePlayer System.Boolean +---@return Barotrauma.CrewManager +_G['CrewManager'] = function(isSinglePlayer) end + +---`Constructor Public Instance` +---@param isSinglePlayer System.Boolean +---@return Barotrauma.CrewManager +_G['CrewManager'].__new = function(isSinglePlayer) end + diff --git a/Meta/Types/server/_00007FFD9683EDC0.lua b/Meta/Types/server/_00007FFD9683EDC0.lua new file mode 100644 index 0000000..645c25a --- /dev/null +++ b/Meta/Types/server/_00007FFD9683EDC0.lua @@ -0,0 +1,96 @@ +---@meta +---@class Barotrauma.SteeringManager : System.Object +---`Field NonPublic Instance` +---@field host Barotrauma.ISteerable +---`Field NonPublic Instance` +---@field steering Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lastRayCastTime System.Single +---`Field Private Instance` +---@field avoidRayCastHit System.Boolean +---`Field Private Instance` +---@field wanderAngle System.Single +---`Field NonPublic Static` +---@field CircleDistance System.Single +---`Field NonPublic Static` +---@field CircleRadius System.Single +---`Field NonPublic Static` +---@field RayCastInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidDir Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidRayCastHitPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidLookAheadPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WanderAngle System.Single +_G['SteeringManager'] = {} + +---`Method Public Instance` +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@param weight? System.Single +_G['SteeringManager'].SteeringSeek = function(targetSimPos, weight) end + +---`Method Public Instance` +---@param weight? System.Single +---@param avoidWanderingOutsideLevel? System.Boolean +_G['SteeringManager'].SteeringWander = function(weight, avoidWanderingOutsideLevel) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param lookAheadDistance System.Single +---@param weight? System.Single +_G['SteeringManager'].SteeringAvoid = function(deltaTime, lookAheadDistance, weight) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param velocity Microsoft.Xna.Framework.Vector2 +_G['SteeringManager'].SteeringManual = function(deltaTime, velocity) end + +---`Method Public Instance` +_G['SteeringManager'].Reset = function() end + +---`Method Public Instance` +_G['SteeringManager'].ResetX = function() end + +---`Method Public Instance` +_G['SteeringManager'].ResetY = function() end + +---`Method Public Instance Virtual` +---@param speed System.Single +_G['SteeringManager'].Update = function(speed) end + +---`Method NonPublic Instance Virtual` +---@param target Microsoft.Xna.Framework.Vector2 +---@param weight System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['SteeringManager'].DoSteeringSeek = function(target, weight) end + +---`Method NonPublic Instance Virtual` +---@param weight System.Single +---@param avoidWanderingOutsideLevel System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['SteeringManager'].DoSteeringWander = function(weight, avoidWanderingOutsideLevel) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +---@param lookAheadDistance System.Single +---@param weight System.Single +---@param heading? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['SteeringManager'].DoSteeringAvoid = function(deltaTime, lookAheadDistance, weight, heading) end + +---`Constructor Public Instance` +---@param host Barotrauma.ISteerable +---@return Barotrauma.SteeringManager +_G['SteeringManager'] = function(host) end + +---`Constructor Public Instance` +---@param host Barotrauma.ISteerable +---@return Barotrauma.SteeringManager +_G['SteeringManager'].__new = function(host) end + diff --git a/Meta/Types/server/_00007FFD9683F880.lua b/Meta/Types/server/_00007FFD9683F880.lua new file mode 100644 index 0000000..96c42d6 --- /dev/null +++ b/Meta/Types/server/_00007FFD9683F880.lua @@ -0,0 +1,172 @@ +---@meta +---@class Barotrauma.IndoorsSteeringManager : Barotrauma.SteeringManager +---`Field Private Instance` +---@field pathFinder Barotrauma.PathFinder +---`Field Private Instance` +---@field currentPath Barotrauma.SteeringPath +---`Field Private Instance` +---@field canOpenDoors System.Boolean +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field currentTargetPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field findPathTimer System.Single +---`Field Private Instance` +---@field checkDoorsTimer System.Single +---`Field Private Instance` +---@field buttonPressTimer System.Single +---`Field Private Instance` +---@field lastDoor System.ValueTuple*1Barotrauma*Items*Components*Door*1System*Boolean +---`Field Public Static` +---@field smallRoomSize System.Single +---`Field Private Static` +---@field ButtonPressCooldown System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBreakDoors System.Boolean +---`Getter Public Instance` +---@field CurrentPath Barotrauma.SteeringPath +---`Getter Public Instance` +---@field PathFinder Barotrauma.PathFinder +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsPathDirty System.Boolean +---`Getter Public Instance` +---@field PathHasStairs System.Boolean +---`Getter Public Instance` +---@field IsCurrentNodeLadder System.Boolean +---`Getter Public Instance` +---@field IsNextNodeLadder System.Boolean +---`Getter Public Instance` +---@field IsNextLadderSameAsCurrent System.Boolean +_G['IndoorsSteeringManager'] = {} + +---`Method Private Instance` +---@param door Barotrauma.Items.Components.Door +---@return System.Boolean +_G['IndoorsSteeringManager'].ShouldBreakDoor = function(door) end + +---`Method Public Instance Virtual` +---@param speed System.Single +_G['IndoorsSteeringManager'].Update = function(speed) end + +---`Method Public Instance` +---@param targetPos Microsoft.Xna.Framework.Vector2 +---@param path Barotrauma.SteeringPath +_G['IndoorsSteeringManager'].SetPath = function(targetPos, path) end + +---`Method Public Instance` +_G['IndoorsSteeringManager'].ResetPath = function() end + +---`Method Public Instance` +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@param weight? System.Single +_G['IndoorsSteeringManager'].SteeringSeekSimple = function(targetSimPos, weight) end + +---`Method Public Instance` +---@param target Microsoft.Xna.Framework.Vector2 +---@param weight System.Single +---@param minGapWidth? System.Single +---@param startNodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param endNodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param nodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param checkVisiblity? System.Boolean +_G['IndoorsSteeringManager'].SteeringSeek = function(target, weight, minGapWidth, startNodeFilter, endNodeFilter, nodeFilter, checkVisiblity) end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.Ladder +_G['IndoorsSteeringManager'].GetCurrentLadder = function() end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.Ladder +_G['IndoorsSteeringManager'].GetNextLadder = function() end + +---`Method Private Instance` +---@param wp Barotrauma.WayPoint +---@return Barotrauma.Items.Components.Ladder +_G['IndoorsSteeringManager'].GetLadder = function(wp) end + +---`Method Private Instance` +---@param target Microsoft.Xna.Framework.Vector2 +---@param weight System.Single +---@param minGapSize? System.Single +---@param startNodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param endNodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param nodeFilter? (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---@param checkVisibility? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['IndoorsSteeringManager'].CalculateSteeringSeek = function(target, weight, minGapSize, startNodeFilter, endNodeFilter, nodeFilter, checkVisibility) end + +---`Method NonPublic Instance Virtual` +---@param target Microsoft.Xna.Framework.Vector2 +---@param weight System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['IndoorsSteeringManager'].DoSteeringSeek = function(target, weight) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['IndoorsSteeringManager'].DiffToCurrentNode = function() end + +---`Method Private Instance` +---@param checkDoors System.Boolean +_G['IndoorsSteeringManager'].NextNode = function(checkDoors) end + +---`Method Public Instance` +---@param door Barotrauma.Items.Components.Door +---@param buttonFilter? (System.Func*1Barotrauma*Items*Components*Controller*1System*Boolean)|(fun(arg:Barotrauma.Items.Components.Controller):(System.Boolean)) +---@return System.Boolean +_G['IndoorsSteeringManager'].CanAccessDoor = function(door, buttonFilter) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['IndoorsSteeringManager'].GetColliderSize = function() end + +---`Method Private Instance` +---@return System.Single +_G['IndoorsSteeringManager'].GetColliderLength = function() end + +---`Method Private Instance` +---@return System.Single +_G['IndoorsSteeringManager'].GetDoorCheckTime = function() end + +---`Method Private Instance` +_G['IndoorsSteeringManager'].CheckDoorsInPath = function() end + +---`Method Private Instance` +---@param node Barotrauma.PathNode +---@param nextNode Barotrauma.PathNode +---@return System.Nullable*1System*Single +_G['IndoorsSteeringManager'].GetNodePenalty = function(node, nextNode) end + +---`Method Private Instance` +---@param node Barotrauma.PathNode +---@return System.Nullable*1System*Single +_G['IndoorsSteeringManager'].GetSingleNodePenalty = function(node) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param wallAvoidDistance? System.Single +---@param stayStillInTightSpace? System.Boolean +_G['IndoorsSteeringManager'].Wander = function(deltaTime, wallAvoidDistance, stayStillInTightSpace) end + +---`Constructor Public Instance` +---@overload fun(host:Barotrauma.ISteerable, canOpenDoors:System.Boolean, canBreakDoors:System.Boolean):Barotrauma.IndoorsSteeringManager +---@return Barotrauma.IndoorsSteeringManager +_G['IndoorsSteeringManager'] = function() end + +---`Constructor Public Instance` +---@overload fun(host:Barotrauma.ISteerable, canOpenDoors:System.Boolean, canBreakDoors:System.Boolean):Barotrauma.IndoorsSteeringManager +---@return Barotrauma.IndoorsSteeringManager +_G['IndoorsSteeringManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun(host:Barotrauma.ISteerable, canOpenDoors:System.Boolean, canBreakDoors:System.Boolean):Barotrauma.IndoorsSteeringManager +---@return Barotrauma.IndoorsSteeringManager +_G['IndoorsSteeringManager'] = function() end + +---`Constructor Private Static` +---@overload fun(host:Barotrauma.ISteerable, canOpenDoors:System.Boolean, canBreakDoors:System.Boolean):Barotrauma.IndoorsSteeringManager +---@return Barotrauma.IndoorsSteeringManager +_G['IndoorsSteeringManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96850948.lua b/Meta/Types/server/_00007FFD96850948.lua new file mode 100644 index 0000000..16459fe --- /dev/null +++ b/Meta/Types/server/_00007FFD96850948.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.InputType : System.Enum +---`Field Public Static` +---@field Select Barotrauma.InputType +---`Field Public Static` +---@field Use Barotrauma.InputType +---`Field Public Static` +---@field Aim Barotrauma.InputType +---`Field Public Static` +---@field Up Barotrauma.InputType +---`Field Public Static` +---@field Down Barotrauma.InputType +---`Field Public Static` +---@field Left Barotrauma.InputType +---`Field Public Static` +---@field Right Barotrauma.InputType +---`Field Public Static` +---@field Attack Barotrauma.InputType +---`Field Public Static` +---@field Run Barotrauma.InputType +---`Field Public Static` +---@field Crouch Barotrauma.InputType +---`Field Public Static` +---@field InfoTab Barotrauma.InputType +---`Field Public Static` +---@field Chat Barotrauma.InputType +---`Field Public Static` +---@field RadioChat Barotrauma.InputType +---`Field Public Static` +---@field CrewOrders Barotrauma.InputType +---`Field Public Static` +---@field Ragdoll Barotrauma.InputType +---`Field Public Static` +---@field Health Barotrauma.InputType +---`Field Public Static` +---@field Grab Barotrauma.InputType +---`Field Public Static` +---@field DropItem Barotrauma.InputType +---`Field Public Static` +---@field SelectNextCharacter Barotrauma.InputType +---`Field Public Static` +---@field SelectPreviousCharacter Barotrauma.InputType +---`Field Public Static` +---@field Voice Barotrauma.InputType +---`Field Public Static` +---@field RadioVoice Barotrauma.InputType +---`Field Public Static` +---@field LocalVoice Barotrauma.InputType +---`Field Public Static` +---@field Deselect Barotrauma.InputType +---`Field Public Static` +---@field Shoot Barotrauma.InputType +---`Field Public Static` +---@field Command Barotrauma.InputType +---`Field Public Static` +---@field ContextualCommand Barotrauma.InputType +---`Field Public Static` +---@field ToggleInventory Barotrauma.InputType +---`Field Public Static` +---@field TakeOneFromInventorySlot Barotrauma.InputType +---`Field Public Static` +---@field TakeHalfFromInventorySlot Barotrauma.InputType +---`Field Public Static` +---@field NextFireMode Barotrauma.InputType +---`Field Public Static` +---@field PreviousFireMode Barotrauma.InputType +---`Field Public Static` +---@field ActiveChat Barotrauma.InputType +---`Field Public Static` +---@field ToggleChatMode Barotrauma.InputType +---`Field Public Static` +---@field ChatBox Barotrauma.InputType +---`Field Public Static` +---@field ShowInteractionLabels Barotrauma.InputType +_G['InputType'] = {} + diff --git a/Meta/Types/server/_00007FFD96850AA0.lua b/Meta/Types/server/_00007FFD96850AA0.lua new file mode 100644 index 0000000..260bc6c --- /dev/null +++ b/Meta/Types/server/_00007FFD96850AA0.lua @@ -0,0 +1,389 @@ +---@meta +---@class Barotrauma.Items.Components.ItemComponent : System.Object +---`Field NonPublic Instance` +---@field item Barotrauma.Item +---`Field NonPublic Instance` +---@field name System.String +---`Field Private Instance` +---@field isActive System.Boolean +---`Field NonPublic Instance` +---@field characterUsable System.Boolean +---`Field NonPublic Instance` +---@field canBePicked System.Boolean +---`Field NonPublic Instance` +---@field canBeSelected System.Boolean +---`Field NonPublic Instance` +---@field canBeCombined System.Boolean +---`Field NonPublic Instance` +---@field removeOnCombined System.Boolean +---`Field Public Instance` +---@field WasUsed System.Boolean +---`Field Public Instance` +---@field WasSecondaryUsed System.Boolean +---`Field Public Instance` +---@field statusEffectLists (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Public Instance` +---@field RequiredItems (System.Collections.Generic.Dictionary*1Barotrauma*RelatedItem*RelationType*1System*Collections*Generic*List*2Barotrauma*RelatedItem)|({[Barotrauma.RelatedItem.RelationType]:((System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]))}) +---`Field Public Instance` +---@field DisabledRequiredItems (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Field Public Instance` +---@field RequiredSkills (System.Collections.Generic.List*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---`Field Private Instance` +---@field parent Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field originalElement Barotrauma.ContentXElement +---`Field NonPublic Instance` +---@field delayedCorrectionCoroutine Barotrauma.CoroutineHandle +---`Field Public Instance` +---@field OnActiveStateChanged (System.Action*1System*Boolean)|(fun(obj:System.Boolean)) +---`Field Private Instance` +---@field drawable System.Boolean +---`Field Public Instance` +---@field IsActiveConditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Field Public Instance` +---@field OnUsed Barotrauma.NamedEvent*1Barotrauma*Items*Components*ItemComponent*ItemUseInfo +---`Field Public Instance` +---@field InheritStatusEffects System.Boolean +---`Field NonPublic Instance` +---@field aiUpdateTimer System.Single +---`Field NonPublic Static` +---@field CorrectionDelay System.Single +---`Field NonPublic Static` +---@field AIUpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Parent Barotrauma.Items.Components.ItemComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InheritParentIsActive System.Boolean +---`Getter Public Instance Virtual` +---@field DontTransferInventoryBetweenSubs System.Boolean +---`Getter Public Instance Virtual` +---@field DisallowSellingItemsFromContainer System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PickingTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PickingMsg System.String +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsActiveConditionalComparison Barotrauma.PropertyConditional.LogicalOperatorType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Drawable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBePicked System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field DrawHudWhenEquipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LockGuiFramePosition System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GuiFrameOffset Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBeSelected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBeCombined System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveOnCombined System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterUsable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowInGameEditing System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field PickKey Barotrauma.InputType +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SelectKey Barotrauma.InputType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeleteOnUse System.Boolean +---`Getter Public Instance` +---@field Item Barotrauma.Item +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Msg System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisplayMsg Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CombatPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ManuallySelectedSound System.Int32 +---`Getter Public Instance` +---@field Speed System.Single +---`Getter Public Instance Virtual` +---@field UpdateWhenInactive System.Boolean +_G['Components']['ItemComponent'] = {} + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['ItemComponent'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].Reset = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['ItemComponent'].OverrideRequiredItems = function(element) end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].ParseMsg = function() end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['ItemComponent'].ValidateEventData = function(data) end + +---`Method NonPublic Instance` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return Barotrauma.Items.Components.ItemComponent.T +_G['Components']['ItemComponent'].ExtractEventData = function(data) end + +---`Method NonPublic Instance` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@param componentData Barotrauma.Items.Components.T-ref +---@return System.Boolean +_G['Components']['ItemComponent'].TryExtractEventData = function(data, componentData) end + +---`Method NonPublic Instance` +---@param container Barotrauma.Items.Components.ItemContainer +---@param character Barotrauma.Character +---@param currentObjective Barotrauma.AIObjective +---@param itemCount System.Int32 +---@param equip System.Boolean +---@param removeEmpty System.Boolean +---@param spawnItemIfNotFound? System.Boolean +---@param dropItemOnDeselected? System.Boolean +---@return Barotrauma.AIObjectiveContainItem +_G['Components']['ItemComponent'].AIContainItems = function(container, character, currentObjective, itemCount, equip, removeEmpty, spawnItemIfNotFound, dropItemOnDeselected) end + +---`Method Private Instance` +---@param subElement Barotrauma.ContentXElement +---@return System.Boolean +_G['Components']['ItemComponent'].LoadElemProjSpecific = function(subElement) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Items.Components.ItemComponent.IEventData +_G['Components']['ItemComponent'].ServerGetEventData = function() end + +---`Method Private Instance` +---@param isActive System.Boolean +_G['Components']['ItemComponent'].SetActiveState = function(isActive) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +---@param allowEmpty? System.Boolean +_G['Components']['ItemComponent'].SetRequiredItems = function(element, allowEmpty) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['ItemComponent'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['ItemComponent'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['ItemComponent'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemComponent'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['ItemComponent'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['ItemComponent'].Unequip = function(character) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ItemComponent'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].Combine = function(item, user) end + +---`Method Public Instance` +_G['Components']['ItemComponent'].Remove = function() end + +---`Method Public Instance` +_G['Components']['ItemComponent'].ShallowRemove = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemComponent'].ShallowRemoveComponentSpecific = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemComponent'].RemoveComponentSpecific = function() end + +---`Method NonPublic Instance` +---@param subElement Barotrauma.ContentXElement +---@return System.String +_G['Components']['ItemComponent'].GetTextureDirectory = function(subElement) end + +---`Method Public Instance` +---@overload fun(character:Barotrauma.Character):(System.Boolean) +---@param character Barotrauma.Character +---@param insufficientSkill Barotrauma.Skill-ref +---@return System.Boolean +_G['Components']['ItemComponent'].HasRequiredSkills = function(character, insufficientSkill) end + +---`Method Public Instance Virtual` +---@return System.Single +_G['Components']['ItemComponent'].GetSkillMultiplier = function() end + +---`Method Public Instance` +---@overload fun(character:Barotrauma.Character):(System.Single) +---@param character Barotrauma.Character +---@param requiredSkills (System.Collections.Generic.List*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---@return System.Single +_G['Components']['ItemComponent'].DegreeOfSuccess = function(character, requiredSkills) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['ItemComponent'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['ItemComponent'].FlipY = function(relativeToSub) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].IsEmpty = function(user) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['ItemComponent'].HasRequiredContainedItems = function(user, addMessage, msg) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemComponent'].HasAccess = function(character) end + +---`Method Private Instance` +---@param relatedItem Barotrauma.RelatedItem +---@param idCard Barotrauma.Items.Components.IdCard +---@return System.Boolean +_G['Components']['ItemComponent'].CheckIdCardAccess = function(relatedItem, idCard) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['ItemComponent'].HasRequiredItems = function(character, addMessage, msg) end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@param targetLimb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param user? Barotrauma.Character +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param afflictionMultiplier? System.Single +_G['Components']['ItemComponent'].ApplyStatusEffects = function(type, deltaTime, character, targetLimb, useTarget, user, worldPosition, afflictionMultiplier) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['ItemComponent'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param item Barotrauma.Item +---@param errorMessages? System.Boolean +---@return Barotrauma.Items.Components.ItemComponent +_G['Components']['ItemComponent'].Load = function(element, item, errorMessages) end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnScaleChanged = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemComponent'].OnInventoryChanged = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemComponent +_G['Components']['ItemComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemComponent +_G['Components']['ItemComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96850E48.lua b/Meta/Types/server/_00007FFD96850E48.lua new file mode 100644 index 0000000..1c301a7 --- /dev/null +++ b/Meta/Types/server/_00007FFD96850E48.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.Items.Components.Pickable : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field picker Barotrauma.Character +---`Field NonPublic Instance` +---@field allowedSlots (System.Collections.Generic.List*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Field Private Instance` +---@field pickTimer System.Single +---`Field Private Instance` +---@field activePicker Barotrauma.Character +---`Field Private Instance` +---@field pickingCoroutine Barotrauma.CoroutineHandle +---`Getter Public Instance Virtual` +---@field IsAttached System.Boolean +---`Getter Public Instance` +---@field AllowedSlots (System.Collections.Generic.List*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Getter Public Instance` +---@field PickingDone System.Boolean +---`Getter Public Instance` +---@field Picker Barotrauma.Character +_G['Components']['Pickable'] = {} + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Pickable'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@overload fun(picker:Barotrauma.Character):(System.Boolean) +---@param picker Barotrauma.Character +---@param pickDroppedStack System.Boolean +---@return System.Boolean +_G['Components']['Pickable'].OnPicked = function(picker, pickDroppedStack) end + +---`Method Private Instance` +---@param picker Barotrauma.Character +---@param requiredTime System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Components']['Pickable'].WaitForPick = function(picker, requiredTime) end + +---`Method NonPublic Instance` +---@param picker Barotrauma.Character +_G['Components']['Pickable'].StopPicking = function(picker) end + +---`Method NonPublic Instance` +---@param character Barotrauma.Character +_G['Components']['Pickable'].DropConnectedWires = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Pickable'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Pickable'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Pickable'].ClientEventRead = function(msg, sendingTime) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Pickable +_G['Components']['Pickable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Pickable +_G['Components']['Pickable'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96851918.lua b/Meta/Types/server/_00007FFD96851918.lua new file mode 100644 index 0000000..993b082 --- /dev/null +++ b/Meta/Types/server/_00007FFD96851918.lua @@ -0,0 +1,273 @@ +---@meta +---@class Barotrauma.Items.Components.Door : Barotrauma.Items.Components.Pickable +---`Field Private Instance` +---@field linkedGap Barotrauma.Gap +---`Field Private Instance` +---@field isOpen System.Boolean +---`Field Private Instance` +---@field openState System.Single +---`Field Private Instance` +---@field doorSprite Barotrauma.Sprite +---`Field Private Instance` +---@field weldedSprite Barotrauma.Sprite +---`Field Private Instance` +---@field brokenSprite Barotrauma.Sprite +---`Field Private Instance` +---@field scaleBrokenSprite System.Boolean +---`Field Private Instance` +---@field fadeBrokenSprite System.Boolean +---`Field Private Instance` +---@field autoOrientGap System.Boolean +---`Field Private Instance` +---@field isJammed System.Boolean +---`Field Private Instance` +---@field isStuck System.Boolean +---`Field Private Instance` +---@field resetPredictionTimer System.Single +---`Field Private Instance` +---@field toggleCooldownTimer System.Single +---`Field Private Instance` +---@field lastUser Barotrauma.Character +---`Field Private Instance` +---@field damageSoundCooldown System.Single +---`Field Private Instance` +---@field lastBrokenTime System.Double +---`Field Private Instance` +---@field doorRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field isBroken System.Boolean +---`Field Public Instance` +---@field OutsideSubmarineFixture FarseerPhysics.Dynamics.Fixture +---`Field Public Instance` +---@field CanBeWelded System.Boolean +---`Field Private Instance` +---@field stuck System.Single +---`Field Private Instance` +---@field accessDeniedTxt Barotrauma.LocalizedString +---`Field Private Instance` +---@field cannotOpenText Barotrauma.LocalizedString +---`Field Private Instance` +---@field itemPosErrorShown System.Boolean +---`Field Private Instance` +---@field characterPosErrorShown (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Static` +---@field doorList (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Door)|(Barotrauma.Items.Components.Door[]) +---`Field Private Static` +---@field StuckReductionOnOpen System.Single +---`Getter Public Static` +---@field DoorList (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Items*Components*Door)|(fun():(Barotrauma.Items.Components.Door)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsJammed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsStuck System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreSignals System.Boolean +---`Getter Public Instance` +---@field CanBeTraversed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsBroken System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Body Barotrauma.PhysicsBody +---`Getter Private Instance` +---@field RepairThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stuck System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OpeningSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClosingSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ToggleCoolDown System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PredictedState System.Nullable*1System*Boolean +---`Getter Public Instance` +---@field LinkedGap Barotrauma.Gap +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---@field IsConvexHullHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Window Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOpen System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShouldBeOpen System.Boolean +---`Getter Public Instance` +---@field IsClosed System.Boolean +---`Getter Public Instance` +---@field IsFullyOpen System.Boolean +---`Getter Public Instance` +---@field IsFullyClosed System.Boolean +---`Getter Public Instance` +---@field HasWindow System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasIntegratedButtons System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ToggleWhenClicked System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OpenState System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Impassable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseBetweenOutpostModules System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BotsShouldKeepOpen System.Boolean +_G['Components']['Door'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Door'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +_G['Components']['Door'].GetLinkedGap = function() end + +---`Method Public Instance Virtual` +_G['Components']['Door'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['Door'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['Door'].HasRequiredItems = function(character, addMessage, msg) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Door'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Door'].OnPicked = function(picker) end + +---`Method Private Instance` +---@param actionType Barotrauma.ActionType +---@param user Barotrauma.Character +_G['Components']['Door'].ToggleState = function(actionType, user) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Door'].Select = function(character) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param maxPerpendicularDistance? System.Single +---@return System.Boolean +_G['Components']['Door'].IsPositionOnWindow = function(position, maxPerpendicularDistance) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Door'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Door'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['Door'].EnableBody = function() end + +---`Method Private Instance` +_G['Components']['Door'].DisableBody = function() end + +---`Method Public Instance` +_G['Components']['Door'].RefreshLinkedGap = function() end + +---`Method Public Instance Virtual` +_G['Components']['Door'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['Door'].OnScaleChanged = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Door'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Door'].CheckSubmarinesInDoorWay = function() end + +---`Method Private Instance` +_G['Components']['Door'].PushCharactersAway = function() end + +---`Method Private Instance` +---@param c Barotrauma.Character +---@param body Barotrauma.PhysicsBody +---@param dir System.Int32 +---@param doorRectSimPos Microsoft.Xna.Framework.Vector2 +---@param doorRectSimSize Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Door'].PushBodyOutOfDoorway = function(c, body, dir, doorRectSimPos, doorRectSimSize) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Door'].HasAccess = function(character) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Door'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +---@param open System.Boolean +---@param isNetworkMessage System.Boolean +---@param sendNetworkMessage? System.Boolean +_G['Components']['Door'].TrySetState = function(open, isNetworkMessage, sendNetworkMessage) end + +---`Method Private Instance` +---@param open System.Boolean +---@param isNetworkMessage System.Boolean +---@param sendNetworkMessage System.Boolean +---@param forcedOpen System.Boolean +_G['Components']['Door'].SetState = function(open, isNetworkMessage, sendNetworkMessage, forcedOpen) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Door +---@return Barotrauma.Items.Components.Door +_G['Components']['Door'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Door +---@return Barotrauma.Items.Components.Door +_G['Components']['Door'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Door +---@return Barotrauma.Items.Components.Door +_G['Components']['Door'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Door +---@return Barotrauma.Items.Components.Door +_G['Components']['Door'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96852128.lua b/Meta/Types/server/_00007FFD96852128.lua new file mode 100644 index 0000000..93c93bf --- /dev/null +++ b/Meta/Types/server/_00007FFD96852128.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.SteeringPath : System.Object +---`Field Private Instance` +---@field nodes (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Private Instance` +---@field currentIndex System.Int32 +---`Field Private Instance` +---@field totalLength System.Nullable*1System*Single +---`Field Private Instance` +---@field nodeDistances (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Unreachable System.Boolean +---`Getter Public Instance` +---@field TotalLength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasOutdoorsNodes System.Boolean +---`Getter Public Instance` +---@field CurrentIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Cost System.Single +---`Getter Public Instance` +---@field PrevNode Barotrauma.WayPoint +---`Getter Public Instance` +---@field CurrentNode Barotrauma.WayPoint +---`Getter Public Instance` +---@field IsAtEndNode System.Boolean +---`Getter Public Instance` +---@field Nodes (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Getter Public Instance` +---@field NextNode Barotrauma.WayPoint +---`Getter Public Instance` +---@field Finished System.Boolean +_G['SteeringPath'] = {} + +---`Method Public Instance` +---@param startIndex? System.Nullable*1System*Int32 +---@param endIndex? System.Nullable*1System*Int32 +---@return System.Single +_G['SteeringPath'].GetLength = function(startIndex, endIndex) end + +---`Method Private Instance` +_G['SteeringPath'].CalculateTotalLength = function() end + +---`Method Public Instance` +---@param node Barotrauma.WayPoint +_G['SteeringPath'].AddNode = function(node) end + +---`Method Public Instance` +_G['SteeringPath'].SkipToNextNode = function() end + +---`Method Public Instance` +---@param nodeIndex System.Int32 +_G['SteeringPath'].SkipToNode = function(nodeIndex) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param minSimDistance? System.Single +---@return Barotrauma.WayPoint +_G['SteeringPath'].CheckProgress = function(simPosition, minSimDistance) end + +---`Method Public Instance` +_G['SteeringPath'].ClearPath = function() end + +---`Constructor Public Instance` +---@param unreachable? System.Boolean +---@return Barotrauma.SteeringPath +_G['SteeringPath'] = function(unreachable) end + +---`Constructor Public Instance` +---@param unreachable? System.Boolean +---@return Barotrauma.SteeringPath +_G['SteeringPath'].__new = function(unreachable) end + diff --git a/Meta/Types/server/_00007FFD96852370.lua b/Meta/Types/server/_00007FFD96852370.lua new file mode 100644 index 0000000..68e3ecf --- /dev/null +++ b/Meta/Types/server/_00007FFD96852370.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.HireManager : System.Object +---`Field Public Instance` +---@field PendingHires (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---`Field Public Static` +---@field MaxAvailableCharacters System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvailableCharacters (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +_G['HireManager'] = {} + +---`Method Public Instance` +---@param character Barotrauma.CharacterInfo +_G['HireManager'].RemoveCharacter = function(character) end + +---`Method Public Static` +---@overload fun(hires:(System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CharacterInfo)|(fun():(Barotrauma.CharacterInfo))):(System.Int32) +---@param hire Barotrauma.CharacterInfo +---@return System.Int32 +_G['HireManager'].GetSalaryFor = function(hire) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param amount System.Int32 +_G['HireManager'].GenerateCharacters = function(location, amount) end + +---`Method Private Instance` +---@param faction Barotrauma.FactionPrefab +_G['HireManager'].GenerateFactionCharacters = function(faction) end + +---`Method Public Instance` +_G['HireManager'].Remove = function() end + +---`Method Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param newName System.String +_G['HireManager'].RenameCharacter = function(characterInfo, newName) end + +---`Constructor Public Instance` +---@return Barotrauma.HireManager +_G['HireManager'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HireManager +_G['HireManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968527D8.lua b/Meta/Types/server/_00007FFD968527D8.lua new file mode 100644 index 0000000..c71151e --- /dev/null +++ b/Meta/Types/server/_00007FFD968527D8.lua @@ -0,0 +1,150 @@ +---@meta +---@class Barotrauma.MedicalClinic : System.Object +---`Field Private Instance` +---@field rateLimiter Barotrauma.RateLimiter +---`Field Private Instance` +---@field afflictionSubscribers (System.Collections.Generic.List*1Barotrauma*MedicalClinic*AfflictionSubscriber)|(Barotrauma.MedicalClinic.AfflictionSubscriber[]) +---`Field Public Instance` +---@field PendingHeals (System.Collections.Generic.List*1Barotrauma*MedicalClinic*NetCrewMember)|(Barotrauma.MedicalClinic.NetCrewMember[]) +---`Field Public Instance` +---@field OnUpdate (System.Action)|(fun()) +---`Field Private Instance` +---@field campaign Barotrauma.CampaignMode +---`Field Private Instance` +---@field charactersWithAfflictionChanges (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field processAfflictionChangesTimer System.Single +---`Field Private Static` +---@field RateLimitMaxRequests System.Int32 +---`Field Private Static` +---@field RateLimitExpiry System.Int32 +---`Field Private Static` +---@field ProcessAfflictionChangesInterval System.Single +_G['MedicalClinic'] = {} + +---`Method Public Instance` +---@param deltaTime System.Single +_G['MedicalClinic'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['MedicalClinic'].ServerRead = function(inc, sender) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param client Barotrauma.Networking.Client +_G['MedicalClinic'].ProcessNewAddition = function(inc, client) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['MedicalClinic'].ProcessAddEverything = function(client) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['MedicalClinic'].RemoveClientSubscription = function(client) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param client Barotrauma.Networking.Client +_G['MedicalClinic'].ProcessNewRemoval = function(inc, client) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['MedicalClinic'].ProcessRequestedPending = function(client) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['MedicalClinic'].ProcessHealing = function(client) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['MedicalClinic'].ProcessClearing = function(client) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param client Barotrauma.Networking.Client +_G['MedicalClinic'].ProcessRequestedAfflictions = function(inc, client) end + +---`Method Private Instance` +---@return Barotrauma.Networking.IWriteMessage +_G['MedicalClinic'].StartSending = function() end + +---`Method Private Instance` +---@param netStruct Barotrauma.INetSerializableStruct +---@param header Barotrauma.MedicalClinic.NetworkHeader +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +---@param targetClient? Barotrauma.Networking.Client +---@param reponseClient? Barotrauma.Networking.Client +_G['MedicalClinic'].ServerSend = function(netStruct, header, deliveryMethod, targetClient, reponseClient) end + +---`Method Private Static` +---@return System.Boolean +_G['MedicalClinic'].IsOutpostInCombat = function() end + +---`Method Private Instance` +---@param force? System.Boolean +---@param client? Barotrauma.Networking.Client +---@return Barotrauma.MedicalClinic.HealRequestResult +_G['MedicalClinic'].HealAllPending = function(force, client) end + +---`Method Private Instance` +_G['MedicalClinic'].ClearPendingHeals = function() end + +---`Method Private Instance` +_G['MedicalClinic'].AddEverythingToPending = function() end + +---`Method Private Instance` +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +---@param affliction Barotrauma.MedicalClinic.NetAffliction +_G['MedicalClinic'].RemovePendingAffliction = function(crewMember, affliction) end + +---`Method Private Instance` +---@param crewMember Barotrauma.MedicalClinic.NetCrewMember +_G['MedicalClinic'].InsertPendingCrewMember = function(crewMember) end + +---`Method Public Static` +---@param affliction Barotrauma.Affliction +---@return System.Boolean +_G['MedicalClinic'].IsHealable = function(affliction) end + +---`Method Private Instance` +---@param health Barotrauma.CharacterHealth +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*MedicalClinic*NetAffliction)|(Barotrauma.MedicalClinic.NetAffliction[]) +_G['MedicalClinic'].GetAllAfflictions = function(health) end + +---`Method Public Static` +---@param character Barotrauma.Character +_G['MedicalClinic'].OnAfflictionCountChanged = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['MedicalClinic'].OnAfflictionCountChangedPrivate = function(character) end + +---`Method Public Instance` +---@return System.Int32 +_G['MedicalClinic'].GetTotalCost = function() end + +---`Method Private Instance` +---@param price System.Int32 +---@return System.Int32 +_G['MedicalClinic'].GetAdjustedPrice = function(price) end + +---`Method Public Instance` +---@return System.Int32 +_G['MedicalClinic'].GetBalance = function() end + +---`Method Public Static` +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +_G['MedicalClinic'].GetCrewCharacters = function() end + +---`Constructor Public Instance` +---@param campaign Barotrauma.CampaignMode +---@return Barotrauma.MedicalClinic +_G['MedicalClinic'] = function(campaign) end + +---`Constructor Public Instance` +---@param campaign Barotrauma.CampaignMode +---@return Barotrauma.MedicalClinic +_G['MedicalClinic'].__new = function(campaign) end + diff --git a/Meta/Types/server/_00007FFD96852A30.lua b/Meta/Types/server/_00007FFD96852A30.lua new file mode 100644 index 0000000..57149d6 --- /dev/null +++ b/Meta/Types/server/_00007FFD96852A30.lua @@ -0,0 +1,69 @@ +---@meta +---@class Barotrauma.ReadyCheck : System.Object +---`Field Private Instance` +---@field endTime System.DateTime +---`Field Private Instance` +---@field startTime System.DateTime +---`Field Public Instance` +---@field Clients (System.Collections.Generic.Dictionary*1System*Byte*1Barotrauma*ReadyStatus)|({[System.Byte]:(Barotrauma.ReadyStatus)}) +---`Field Public Instance` +---@field IsFinished System.Boolean +---`Getter Private Static` +---@field ActivePlayers (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +_G['ReadyCheck'] = {} + +---`Method Public Instance` +---@param author System.String +---@param sender? Barotrauma.Networking.Client +_G['ReadyCheck'].InitializeReadyCheck = function(author, sender) end + +---`Method Private Instance` +---@param otherClient System.Byte +---@param state Barotrauma.ReadyStatus +_G['ReadyCheck'].UpdateReadyCheck = function(otherClient, state) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param client Barotrauma.Networking.Client +_G['ReadyCheck'].ServerRead = function(inc, client) end + +---`Method Public Static` +---@param author System.String +---@param sender? Barotrauma.Networking.Client +_G['ReadyCheck'].StartReadyCheck = function(author, sender) end + +---`Method Private Instance` +_G['ReadyCheck'].EndReadyCheck = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['ReadyCheck'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@param clients (System.Collections.Generic.List*1System*Byte)|(System.Byte[]) +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'] = function(clients) end + +---`Constructor Public Instance` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@param clients (System.Collections.Generic.List*1System*Byte)|(System.Byte[]) +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'].__new = function(clients) end + +---`Constructor Private Instance` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@param clients (System.Collections.Generic.List*1System*Byte)|(System.Byte[]) +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'] = function(clients) end + +---`Constructor Private Instance` +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), startTime:System.DateTime, endTime:System.DateTime):Barotrauma.ReadyCheck +---@overload fun(clients:(System.Collections.Generic.List*1System*Byte)|(System.Byte[]), duration:System.Single):Barotrauma.ReadyCheck +---@param clients (System.Collections.Generic.List*1System*Byte)|(System.Byte[]) +---@return Barotrauma.ReadyCheck +_G['ReadyCheck'].__new = function(clients) end + diff --git a/Meta/Types/server/_00007FFD96853128.lua b/Meta/Types/server/_00007FFD96853128.lua new file mode 100644 index 0000000..ec36876 --- /dev/null +++ b/Meta/Types/server/_00007FFD96853128.lua @@ -0,0 +1,256 @@ +---@meta +---@class Barotrauma.Mission : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.MissionPrefab +---`Field Private Instance` +---@field completed System.Boolean +---`Field NonPublic Instance` +---@field failed System.Boolean +---`Field NonPublic Instance` +---@field level Barotrauma.Level +---`Field NonPublic Instance` +---@field state System.Int32 +---`Field Private Instance` +---@field completeCheckDataAction Barotrauma.CheckDataAction +---`Field Public Instance` +---@field Headers (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Public Instance` +---@field Messages (System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field finalReward System.Nullable*1System*Int32 +---`Field Private Instance` +---@field successMessage Barotrauma.LocalizedString +---`Field Private Instance` +---@field failureMessage Barotrauma.LocalizedString +---`Field NonPublic Instance` +---@field description Barotrauma.LocalizedString +---`Field NonPublic Instance` +---@field descriptionWithoutReward Barotrauma.LocalizedString +---`Field Public Instance` +---@field OriginLocation Barotrauma.Location +---`Field Public Instance` +---@field Locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---`Field Private Instance` +---@field delayedTriggerEvents (System.Collections.Generic.List*1Barotrauma*Mission*DelayedTriggerEvent)|(Barotrauma.Mission.DelayedTriggerEvent[]) +---`Field Public Instance` +---@field OnMissionStateChanged (System.Action*1Barotrauma*Mission)|(fun(obj:Barotrauma.Mission)) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TimesAttempted System.Int32 +---`Getter NonPublic Static` +---@field IsClient System.Boolean +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field SuccessMessage Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field FailureMessage Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field AllowUndocking System.Boolean +---`Getter Public Instance Virtual` +---@field Reward System.Int32 +---`Getter Public Instance` +---@field ReputationRewards (System.Collections.Immutable.ImmutableList*1Barotrauma*MissionPrefab*ReputationReward)|(Barotrauma.MissionPrefab.ReputationReward[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Completed System.Boolean +---`Getter Public Instance` +---@field Failed System.Boolean +---`Getter Public Instance Virtual` +---@field AllowRespawning System.Boolean +---`Getter Public Instance Virtual` +---@field TeamCount System.Int32 +---`Getter Public Instance Virtual` +---@field EnemySubmarineInfo Barotrauma.SubmarineInfo +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance` +---@field SonarIconIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field Difficulty System.Nullable*1System*Int32 +_G['Mission'] = {} + +---`Method Public Static` +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param totalReward System.Int32 +---@return System.Int32 +_G['Mission'].DistributeRewardsToCrew = function(crew, totalReward) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['Mission'].ServerWriteInitial = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['Mission'].ServerWrite = function(msg) end + +---`Method Public Instance` +---@param message Barotrauma.LocalizedString +---@param sub Barotrauma.Submarine +---@param replaceReward? System.Boolean +---@return Barotrauma.LocalizedString +_G['Mission'].ReplaceVariablesInMissionMessage = function(message, sub, replaceReward) end + +---`Method Public Instance Virtual` +---@param level Barotrauma.LevelData +_G['Mission'].SetLevel = function(level) end + +---`Method Public Static` +---@overload fun(locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), seed:System.String, requireCorrectLocationType:System.Boolean, missionTypes:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), isSinglePlayer?:System.Boolean, difficultyLevel?:System.Nullable*1System*Single):(Barotrauma.Mission) +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param rand Barotrauma.MTRandom +---@param requireCorrectLocationType System.Boolean +---@param missionTypes (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param isSinglePlayer? System.Boolean +---@param difficultyLevel? System.Nullable*1System*Single +---@return Barotrauma.Mission +_G['Mission'].LoadRandom = function(locations, rand, requireCorrectLocationType, missionTypes, isSinglePlayer, difficultyLevel) end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['Mission'].GetBaseReward = function(sub) end + +---`Method Public Instance` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['Mission'].GetReward = function(sub) end + +---`Method Public Instance` +---@param level Barotrauma.Level +_G['Mission'].Start = function(level) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['Mission'].StartMissionSpecific = function(level) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Mission'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['Mission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance` +---@param missionState System.Int32 +_G['Mission'].ShowMessage = function(missionState) end + +---`Method Private Instance` +---@param missionState System.Int32 +_G['Mission'].ShowMessageProjSpecific = function(missionState) end + +---`Method NonPublic Instance Virtual` +---@param message Barotrauma.LocalizedString +---@param color? System.Boolean +---@return Barotrauma.LocalizedString +_G['Mission'].ModifyMessage = function(message, color) end + +---`Method Private Instance` +---@param state System.Int32 +_G['Mission'].TryTriggerEvents = function(state) end + +---`Method Private Instance` +---@param trigger Barotrauma.MissionPrefab.TriggerEvent +_G['Mission'].TryTriggerEvent = function(trigger) end + +---`Method Private Instance` +---@param trigger Barotrauma.MissionPrefab.TriggerEvent +_G['Mission'].TriggerEvent = function(trigger) end + +---`Method Public Instance` +_G['Mission'].End = function() end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Boolean +_G['Mission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['Mission'].EndMissionSpecific = function(completed) end + +---`Method Public Instance` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['Mission'].GetFinalReward = function(sub) end + +---`Method Private Instance` +---@param sub Barotrauma.Submarine +_G['Mission'].CalculateFinalReward = function(sub) end + +---`Method Private Instance` +_G['Mission'].GiveReward = function() end + +---`Method Private Instance` +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param experienceGain System.Int32 +_G['Mission'].DistributeExperienceToCrew = function(crew, experienceGain) end + +---`Method Public Static` +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param rewardDistribution? System.Int32 +---@return System.Int32 +_G['Mission'].GetRewardDistibutionSum = function(crew, rewardDistribution) end + +---`Method Public Static` +---@param rewardDistribution System.Int32 +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param reward Barotrauma.Option*1System*Int32 +---@return System.ValueTuple*1System*Int32*1System*Int32*1System*Single +_G['Mission'].GetRewardShare = function(rewardDistribution, crew, reward) end + +---`Method NonPublic Instance` +---@param change Barotrauma.LocationTypeChange +_G['Mission'].ChangeLocationType = function(change) end + +---`Method Public Instance Virtual` +---@param levelData Barotrauma.LevelData +_G['Mission'].AdjustLevelData = function(levelData) end + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.HumanPrefab +_G['Mission'].GetHumanPrefabFromElement = function(element) end + +---`Method NonPublic Static` +---@param humanPrefab Barotrauma.HumanPrefab +---@param characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---@param characterItems (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Character]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---@param submarine Barotrauma.Submarine +---@param teamType Barotrauma.CharacterTeamType +---@param positionToStayIn? Barotrauma.ISpatialEntity +---@param humanPrefabRandSync? Barotrauma.Rand.RandSync +---@return Barotrauma.Character +_G['Mission'].CreateHuman = function(humanPrefab, characters, characterItems, submarine, teamType, positionToStayIn, humanPrefabRandSync) end + +---`Method NonPublic Instance` +---@param element System.Xml.Linq.XElement +---@return Barotrauma.ItemPrefab +_G['Mission'].FindItemPrefab = function(element) end + +---`Method NonPublic Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param cargoRoomSub Barotrauma.Submarine-ref +---@return System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Mission'].GetCargoSpawnPosition = function(itemPrefab, cargoRoomSub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.Mission +_G['Mission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.Mission +_G['Mission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD968535F8.lua b/Meta/Types/server/_00007FFD968535F8.lua new file mode 100644 index 0000000..1aaad58 --- /dev/null +++ b/Meta/Types/server/_00007FFD968535F8.lua @@ -0,0 +1,102 @@ +---@meta +---@class Barotrauma.AbandonedOutpostMission : Barotrauma.Mission +---`Field Private Instance` +---@field spawnedItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field characterConfig System.Xml.Linq.XElement +---`Field NonPublic Instance` +---@field characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field characterItems (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Character]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field NonPublic Instance` +---@field requireKill (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field NonPublic Instance` +---@field requireRescue (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field itemTag Barotrauma.Identifier +---`Field Private Instance` +---@field itemConfig System.Xml.Linq.XElement +---`Field Private Instance` +---@field items (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field hostagesKilledMessage Barotrauma.LocalizedString +---`Field Private Instance` +---@field endTimer System.Single +---`Field Private Instance` +---@field allowOrderingRescuees System.Boolean +---`Field NonPublic Instance` +---@field wasDocked System.Boolean +---`Field NonPublic Static` +---@field HostagesKilledState System.Int32 +---`Field Private Static` +---@field EndDelay System.Single +---`Getter Public Instance Virtual` +---@field AllowRespawning System.Boolean +---`Getter Public Instance Virtual` +---@field AllowUndocking System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Private Instance` +---@field Targets (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +_G['AbandonedOutpostMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['AbandonedOutpostMission'].ServerWriteInitial = function(msg, c) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['AbandonedOutpostMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +---@param submarine Barotrauma.Submarine +_G['AbandonedOutpostMission'].InitItems = function(submarine) end + +---`Method Private Instance` +---@param submarine Barotrauma.Submarine +_G['AbandonedOutpostMission'].InitCharacters = function(submarine) end + +---`Method Private Instance` +---@param humanPrefab Barotrauma.HumanPrefab +---@param element System.Xml.Linq.XElement +---@param submarine Barotrauma.Submarine +_G['AbandonedOutpostMission'].LoadHuman = function(humanPrefab, element, submarine) end + +---`Method Private Instance` +---@param monsterPrefab Barotrauma.CharacterPrefab +---@param element System.Xml.Linq.XElement +---@param submarine Barotrauma.Submarine +_G['AbandonedOutpostMission'].LoadMonster = function(monsterPrefab, element, submarine) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param element System.Xml.Linq.XElement +_G['AbandonedOutpostMission'].InitCharacter = function(character, element) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AbandonedOutpostMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AbandonedOutpostMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['AbandonedOutpostMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.AbandonedOutpostMission +_G['AbandonedOutpostMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.AbandonedOutpostMission +_G['AbandonedOutpostMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96853B18.lua b/Meta/Types/server/_00007FFD96853B18.lua new file mode 100644 index 0000000..6b3172a --- /dev/null +++ b/Meta/Types/server/_00007FFD96853B18.lua @@ -0,0 +1,74 @@ +---@meta +---@class Barotrauma.EliminateTargetsMission : Barotrauma.Mission +---`Field Private Instance` +---@field targetItemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field targetEnemyIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field minEnemyCount System.Int32 +---`Field Private Instance` +---@field existingTargets (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field spawnedTargets (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field allTargets (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Public Instance` +---@field TargetSubType Barotrauma.SubmarineType +---`Field Public Instance` +---@field PrioritizeThalamus System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field TargetSub Barotrauma.Submarine +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['EliminateTargetsMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['EliminateTargetsMission'].ServerWriteInitial = function(msg, c) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['EliminateTargetsMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['EliminateTargetsMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['EliminateTargetsMission'].AllTargetsEliminated = function() end + +---`Method Private Static` +---@param item Barotrauma.Item +---@return System.Boolean +_G['EliminateTargetsMission'].IsItemDestroyed = function(item) end + +---`Method Private Static` +---@param enemy Barotrauma.Character +---@return System.Boolean +_G['EliminateTargetsMission'].IsEnemyDefeated = function(enemy) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['EliminateTargetsMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['EliminateTargetsMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EliminateTargetsMission +_G['EliminateTargetsMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EliminateTargetsMission +_G['EliminateTargetsMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96853F48.lua b/Meta/Types/server/_00007FFD96853F48.lua new file mode 100644 index 0000000..fc8bb89 --- /dev/null +++ b/Meta/Types/server/_00007FFD96853F48.lua @@ -0,0 +1,78 @@ +---@meta +---@class Barotrauma.EndMission : Barotrauma.Mission +---`Field Private Instance` +---@field bossPrefab Barotrauma.CharacterPrefab +---`Field Private Instance` +---@field minionPrefab Barotrauma.CharacterPrefab +---`Field Private Instance` +---@field spawnPointTag Barotrauma.Identifier +---`Field Private Instance` +---@field bossSpawnPoint Barotrauma.WayPoint +---`Field Private Instance` +---@field destructibleItemTag Barotrauma.Identifier +---`Field Private Instance` +---@field endCinematicSound System.String +---`Field Private Instance` +---@field minions (System.Collections.Immutable.ImmutableArray*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field minionCount System.Int32 +---`Field Private Instance` +---@field minionScatter System.Single +---`Field Private Instance` +---@field boss Barotrauma.Character +---`Field Private Instance` +---@field projectilePrefab Barotrauma.ItemPrefab +---`Field Private Instance` +---@field projectileTimer System.Single +---`Field Private Instance` +---@field startCinematicDistance System.Single +---`Field Private Instance` +---@field endCinematicTimer System.Single +---`Field Private Instance` +---@field destructibleItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field NonPublic Instance` +---@field wakeUpCinematicDelay System.Single +---`Field NonPublic Instance` +---@field bossWakeUpDelay System.Single +---`Field NonPublic Instance` +---@field cameraWaitDuration System.Single +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field State System.Int32 +---`Getter Private Instance` +---@field Phase Barotrauma.EndMission.MissionPhase +_G['EndMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['EndMission'].ServerWriteInitial = function(msg, c) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['EndMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['EndMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['EndMission'].DetermineCompleted = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EndMission +_G['EndMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EndMission +_G['EndMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96854908.lua b/Meta/Types/server/_00007FFD96854908.lua new file mode 100644 index 0000000..93ac335 --- /dev/null +++ b/Meta/Types/server/_00007FFD96854908.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.BeaconMission : Barotrauma.Mission +---`Field Private Instance` +---@field swarmSpawned System.Boolean +---`Field Private Instance` +---@field monsterSets (System.Collections.Generic.List*1Barotrauma*BeaconMission*MonsterSet)|(Barotrauma.BeaconMission.MonsterSet[]) +---`Field Private Instance` +---@field sonarLabel Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['BeaconMission'] = {} + +---`Method Private Instance` +---@param monsterElement System.Xml.Linq.XElement +---@param set Barotrauma.BeaconMission.MonsterSet +_G['BeaconMission'].LoadMonsters = function(monsterElement, set) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['BeaconMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['BeaconMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['BeaconMission'].EndMissionSpecific = function(completed) end + +---`Method Public Instance Virtual` +---@param levelData Barotrauma.LevelData +_G['BeaconMission'].AdjustLevelData = function(levelData) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.BeaconMission +_G['BeaconMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.BeaconMission +_G['BeaconMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96854C50.lua b/Meta/Types/server/_00007FFD96854C50.lua new file mode 100644 index 0000000..2f36747 --- /dev/null +++ b/Meta/Types/server/_00007FFD96854C50.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.CargoMission : Barotrauma.Mission +---`Field Private Instance` +---@field itemConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field items (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field parentInventoryIDs (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*UInt16)|({[Barotrauma.Item]:(System.UInt16)}) +---`Field Private Instance` +---@field inventorySlotIndices (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Int32)|({[Barotrauma.Item]:(System.Int32)}) +---`Field Private Instance` +---@field parentItemContainerIndices (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Byte)|({[Barotrauma.Item]:(System.Byte)}) +---`Field Private Instance` +---@field requiredDeliveryAmount System.Single +---`Field Private Instance` +---@field itemsToSpawn (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*ContentXElement*2Barotrauma*Items*Components*ItemContainer)|(System.ValueTuple*1Barotrauma*ContentXElement*1Barotrauma*Items*Components*ItemContainer[]) +---`Field Private Instance` +---@field rewardPerCrate System.Nullable*1System*Int32 +---`Field Private Instance` +---@field calculatedReward System.Int32 +---`Field Private Instance` +---@field maxItemCount System.Int32 +---`Field Private Instance` +---@field currentSub Barotrauma.Submarine +---`Field Private Instance` +---@field nextRoundSubInfo Barotrauma.SubmarineInfo +---`Field Private Instance` +---@field previouslySelectedMissions (System.Collections.Generic.List*1Barotrauma*CargoMission)|(Barotrauma.CargoMission[]) +---`Getter Public Instance Virtual` +---@field Description Barotrauma.LocalizedString +_G['CargoMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['CargoMission'].ServerWriteInitial = function(msg, c) end + +---`Method Private Instance` +_G['CargoMission'].DetermineCargo = function() end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['CargoMission'].GetBaseReward = function(sub) end + +---`Method Private Instance` +_G['CargoMission'].InitItems = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param parent Barotrauma.Item +_G['CargoMission'].LoadItemAsChild = function(element, parent) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['CargoMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['CargoMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['CargoMission'].EndMissionSpecific = function(completed) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@return System.Boolean +_G['CargoMission'].IsItemDelivered = function(item) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.CargoMission +_G['CargoMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.CargoMission +_G['CargoMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96855458.lua b/Meta/Types/server/_00007FFD96855458.lua new file mode 100644 index 0000000..c0adf99 --- /dev/null +++ b/Meta/Types/server/_00007FFD96855458.lua @@ -0,0 +1,119 @@ +---@meta +---@class Barotrauma.CombatMission : Barotrauma.Mission +---`Field Private Instance` +---@field teamDead (System.Boolean-arr)|(System.Boolean[]) +---`Field Private Instance` +---@field crews (System.Collections.Generic.List)|((System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[])[]) +---`Field Private Instance` +---@field kills (System.Collections.Generic.List*1Barotrauma*CombatMission*KillCount)|(Barotrauma.CombatMission.KillCount[]) +---`Field Private Instance` +---@field initialized System.Boolean +---`Field Private Instance` +---@field roundEndTimer System.Single +---`Field Private Instance` +---@field timeInTargetSubmarineTimer System.Single +---`Field Private Instance` +---@field subs (Barotrauma.Submarine-arr)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field descriptions (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field allowRespawning System.Boolean +---`Field Private Instance` +---@field winCondition Barotrauma.CombatMission.WinCondition +---`Field Private Instance` +---@field targetSubmarine Barotrauma.Submarine +---`Field Private Instance` +---@field targetSubmarineSonarLabel Barotrauma.LocalizedString +---`Field Public Instance` +---@field PointsPerKill System.Int32 +---`Field Public Instance` +---@field Scores (System.Int32-arr)|(System.Int32[]) +---`Field Private Static` +---@field teamNames (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Field Private Static` +---@field RoundEndDuration System.Single +---`Getter Public Instance Virtual` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field AllowRespawning System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetSubmarineType Barotrauma.TagAction.SubType +---`Getter Public Instance` +---@field WinScore System.Int32 +---`Getter Public Instance` +---@field HasWinScore System.Boolean +---`Getter Public Static` +---@field Winner Barotrauma.CharacterTeamType +---`Getter Public Instance Virtual` +---@field SuccessMessage Barotrauma.LocalizedString +_G['CombatMission'] = {} + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['CombatMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Instance` +_G['CombatMission'].CheckTeamCharacters = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CombatMission'].CheckWinCondition = function(deltaTime) end + +---`Method Private Instance` +_G['CombatMission'].CheckScore = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CombatMission'].CheckTargetSubmarineControl = function(deltaTime) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['CombatMission'].AddKill = function(character) end + +---`Method Private Instance` +---@param teamIndex System.Int32 +_G['CombatMission'].SetWinningTeam = function(teamIndex) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['CombatMission'].ServerWrite = function(msg) end + +---`Method Public Static` +---@param teamID Barotrauma.CharacterTeamType +---@return Barotrauma.LocalizedString +_G['CombatMission'].GetTeamName = function(teamID) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CombatMission'].IsInWinningTeam = function(character) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['CombatMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['CombatMission'].DetermineCompleted = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.CombatMission +---@return Barotrauma.CombatMission +_G['CombatMission'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.CombatMission +---@return Barotrauma.CombatMission +_G['CombatMission'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.CombatMission +---@return Barotrauma.CombatMission +_G['CombatMission'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.CombatMission +---@return Barotrauma.CombatMission +_G['CombatMission'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968558C0.lua b/Meta/Types/server/_00007FFD968558C0.lua new file mode 100644 index 0000000..52714cf --- /dev/null +++ b/Meta/Types/server/_00007FFD968558C0.lua @@ -0,0 +1,108 @@ +---@meta +---@class Barotrauma.EscortMission : Barotrauma.Mission +---`Field Private Instance` +---@field characterConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field itemConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field characterItems (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Character]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field characterStatusEffects (System.Collections.Generic.Dictionary*1Barotrauma*HumanPrefab*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.HumanPrefab]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field baseEscortedCharacters System.Int32 +---`Field Private Instance` +---@field scalingEscortedCharacters System.Single +---`Field Private Instance` +---@field terroristChance System.Single +---`Field Private Instance` +---@field calculatedReward System.Int32 +---`Field Private Instance` +---@field missionSub Barotrauma.Submarine +---`Field Private Instance` +---@field vipCharacter Barotrauma.Character +---`Field Private Instance` +---@field terroristCharacters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field terroristsShouldAct System.Boolean +---`Field Private Instance` +---@field terroristDistanceSquared System.Single +---`Field Private Instance` +---@field terroristAnnounceDialogTag System.String +---`Field Private Static` +---@field TerroristTeamChangeIdentifier System.String +_G['EscortMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['EscortMission'].ServerWriteInitial = function(msg, c) end + +---`Method Private Instance` +_G['EscortMission'].CalculateReward = function() end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['EscortMission'].GetBaseReward = function(sub) end + +---`Method Private Instance` +---@param inMission? System.Boolean +---@return System.Int32 +_G['EscortMission'].CalculateScalingEscortedCharacterCount = function(inMission) end + +---`Method Private Instance` +_G['EscortMission'].InitEscort = function() end + +---`Method Private Instance` +_G['EscortMission'].InitCharacters = function() end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['EscortMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +_G['EscortMission'].TryToTriggerTerrorists = function() end + +---`Method Private Instance` +---@param characterList (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return System.Boolean +_G['EscortMission'].NonTerroristsStillAlive = function(characterList) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['EscortMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['EscortMission'].Survived = function(character) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['EscortMission'].IsAlive = function(character) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['EscortMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['EscortMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EscortMission +_G['EscortMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.EscortMission +_G['EscortMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96855AC8.lua b/Meta/Types/server/_00007FFD96855AC8.lua new file mode 100644 index 0000000..940f85b --- /dev/null +++ b/Meta/Types/server/_00007FFD96855AC8.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.GoToMission : Barotrauma.Mission +_G['GoToMission'] = {} + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['GoToMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['GoToMission'].DetermineCompleted = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.GoToMission +_G['GoToMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.GoToMission +_G['GoToMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96857508.lua b/Meta/Types/server/_00007FFD96857508.lua new file mode 100644 index 0000000..ebe2ffe --- /dev/null +++ b/Meta/Types/server/_00007FFD96857508.lua @@ -0,0 +1,97 @@ +---@meta +---@class Barotrauma.MineralMission : Barotrauma.Mission +---`Field Private Instance` +---@field resourceAmounts (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Int32)|({[Barotrauma.Identifier]:(System.Int32)}) +---`Field Private Instance` +---@field spawnedResources (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field relevantLevelResources (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Item-arr)|({[Barotrauma.Identifier]:((Barotrauma.Item-arr)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field missionClusterPositions (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Microsoft*Xna*Framework*Vector2)|(System.ValueTuple*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Vector2[]) +---`Field Private Instance` +---@field caves (System.Collections.Generic.HashSet*1Barotrauma*Level*Cave)|(Barotrauma.Level.Cave[]) +---`Field Private Instance` +---@field positionType Barotrauma.Level.PositionType +---`Field Private Instance` +---@field resourceHandoverAmount System.Single +---`Field Public Static` +---@field ValidPositionTypes (System.Collections.Immutable.ImmutableArray*1Barotrauma*Level*PositionType)|(Barotrauma.Level.PositionType[]) +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance Virtual` +---@field SuccessMessage Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field FailureMessage Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +_G['MineralMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['MineralMission'].ServerWriteInitial = function(msg, c) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['MineralMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['MineralMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['MineralMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['MineralMission'].EndMissionSpecific = function(completed) end + +---`Method Private Instance` +_G['MineralMission'].FindRelevantLevelResources = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['MineralMission'].EnoughHaveBeenCollected = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['MineralMission'].HasBeenCollected = function(item) end + +---`Method Private Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@return System.Boolean +_G['MineralMission'].AnyAreUncollected = function(items) end + +---`Method Private Instance` +_G['MineralMission'].CalculateMissionClusterPositions = function() end + +---`Method NonPublic Instance Virtual` +---@param message Barotrauma.LocalizedString +---@param color? System.Boolean +---@return Barotrauma.LocalizedString +_G['MineralMission'].ModifyMessage = function(message, color) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.MineralMission +---@return Barotrauma.MineralMission +_G['MineralMission'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.MineralMission +---@return Barotrauma.MineralMission +_G['MineralMission'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.MineralMission +---@return Barotrauma.MineralMission +_G['MineralMission'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.MissionPrefab, locations:(Barotrauma.Location-arr)|(Barotrauma.Location[]), sub:Barotrauma.Submarine):Barotrauma.MineralMission +---@return Barotrauma.MineralMission +_G['MineralMission'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96859130.lua b/Meta/Types/server/_00007FFD96859130.lua new file mode 100644 index 0000000..f788f9b --- /dev/null +++ b/Meta/Types/server/_00007FFD96859130.lua @@ -0,0 +1,567 @@ +---@meta +---@class Barotrauma.Level : Barotrauma.Entity +---`Field Private Instance` +---@field cellGrid (System.Collections.Generic.List)|((System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[])[]) +---`Field Private Instance` +---@field cells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---`Field Public Instance` +---@field AbyssIslands (System.Collections.Generic.List*1Barotrauma*Level*AbyssIsland)|(Barotrauma.Level.AbyssIsland[]) +---`Field Public Instance` +---@field siteCoordsX (System.Collections.Generic.List*1System*Double)|(System.Double[]) +---`Field Public Instance` +---@field siteCoordsY (System.Collections.Generic.List*1System*Double)|(System.Double[]) +---`Field Public Instance` +---@field distanceField (System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Point*2System*Double)|(System.ValueTuple*1Microsoft*Xna*Framework*Point*1System*Double[]) +---`Field Private Instance` +---@field startPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field endPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field borders Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field bodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field bottomPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Point)|(Microsoft.Xna.Framework.Point[]) +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field startExitPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field endExitPosition Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field beaconSonar Barotrauma.Items.Components.Sonar +---`Field Private Instance` +---@field preSelectedStartOutpost Barotrauma.SubmarineInfo +---`Field Private Instance` +---@field preSelectedEndOutpost Barotrauma.SubmarineInfo +---`Field Public Instance` +---@field LevelData Barotrauma.LevelData +---`Field Private Instance` +---@field equalityCheckValues (System.Collections.Generic.Dictionary*1Barotrauma*Level*LevelGenStage*1System*Int32)|({[Barotrauma.Level.LevelGenStage]:(System.Int32)}) +---`Field Private Instance` +---@field isRandomHashSet System.Boolean +---`Field Private Instance` +---@field _randomHash System.Int32 +---`Field Private Instance` +---@field previousSeed System.String +---`Field Private Instance` +---@field tempCells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---`Field Private Instance` +---@field positionHistory (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Vector2)|({[System.String]:((System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]))}) +---`Field Private Instance` +---@field blockedRects (System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Rectangle)|({[Barotrauma.Submarine]:((System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]))}) +---`Field Private Static` +---@field loaded Barotrauma.Level +---`Field Public Static` +---@field ForcedDifficulty System.Nullable*1System*Single +---`Field Private Static` +---@field nextPathPointId System.Int32 +---`Field Public Static` +---@field MaxEntityDepth System.Int32 +---`Field Public Static` +---@field ShaftHeight System.Single +---`Field Public Static` +---@field OutsideBoundsCurrentMargin System.Single +---`Field Public Static` +---@field OutsideBoundsCurrentMarginExponential System.Single +---`Field Public Static` +---@field OutsideBoundsCurrentHardLimit System.Single +---`Field Public Static` +---@field MaxSubmarineWidth System.Int32 +---`Field Public Static` +---@field ExitDistance System.Single +---`Field Public Static` +---@field GridCellSize System.Int32 +---`Field Private Static` +---@field NetworkUpdateInterval System.Single +---`Field Public Static` +---@field DefaultRealWorldCrushDepth System.Single +---`Getter Public Static` +---
`Setter Private Static` +---@field Loaded Barotrauma.Level +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AbyssArea Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field AbyssStart System.Int32 +---`Getter Public Instance` +---@field AbyssEnd System.Int32 +---`Getter Public Instance` +---@field StartPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field StartExitPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Size Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---@field EndPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field EndExitPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BottomPos System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SeaFloorTopPos System.Int32 +---`Getter Public Instance` +---@field CrushDepth System.Single +---`Getter Public Instance` +---@field RealWorldCrushDepth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SeaFloor Barotrauma.LevelWall +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Ruins (System.Collections.Generic.List*1Barotrauma*RuinGeneration*Ruin)|(Barotrauma.RuinGeneration.Ruin[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Wrecks (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BeaconStation Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExtraWalls (System.Collections.Generic.List*1Barotrauma*LevelWall)|(Barotrauma.LevelWall[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UnsyncedExtraWalls (System.Collections.Generic.List*1Barotrauma*LevelWall)|(Barotrauma.LevelWall[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tunnels (System.Collections.Generic.List*1Barotrauma*Level*Tunnel)|(Barotrauma.Level.Tunnel[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Caves (System.Collections.Generic.List*1Barotrauma*Level*Cave)|(Barotrauma.Level.Cave[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PositionsOfInterest (System.Collections.Generic.List*1Barotrauma*Level*InterestingPosition)|(Barotrauma.Level.InterestingPosition[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartOutpost Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndOutpost Barotrauma.Submarine +---`Getter Public Instance` +---@field EqualityCheckValues (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Level*LevelGenStage*1System*Int32)|({[Barotrauma.Level.LevelGenStage]:(System.Int32)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EntitiesBeforeGenerate (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EntityCountBeforeGenerate System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EntityCountAfterGenerate System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TopBarrier FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BottomBarrier FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LevelObjectManager Barotrauma.LevelObjectManager +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Generating System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Mirrored System.Boolean +---`Getter Public Instance` +---@field Seed System.String +---`Getter Public Instance` +---@field Difficulty System.Single +---`Getter Public Instance` +---@field Type Barotrauma.LevelData.LevelType +---`Getter Public Instance` +---@field IsEndBiome System.Boolean +---`Getter Public Static` +---@field IsLoadedOutpost System.Boolean +---`Getter Public Static` +---@field IsLoadedFriendlyOutpost System.Boolean +---`Getter Public Instance` +---@field GenerationParams Barotrauma.LevelGenerationParams +---`Getter Public Instance` +---@field BackgroundTextureColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field BackgroundColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field WallColor Microsoft.Xna.Framework.Color +---`Getter Private Instance` +---@field RandomHash System.Int32 +---`Getter Public Instance` +---@field PathPoints (System.Collections.Generic.List*1Barotrauma*Level*PathPoint)|(Barotrauma.Level.PathPoint[]) +---`Getter Public Instance` +---@field AbyssResources (System.Collections.Generic.List*1Barotrauma*Level*ClusterLocation)|(Barotrauma.Level.ClusterLocation[]) +_G['Level'] = {} + +---`Method Private Instance` +---@param tunnel Barotrauma.Level.Tunnel +---@param parentTunnel Barotrauma.Level.Tunnel +_G['Level'].GenerateWaypoints = function(tunnel, parentTunnel) end + +---`Method Private Instance` +---@overload fun(tunnel:Barotrauma.Level.Tunnel, parentTunnel:Barotrauma.Level.Tunnel) +---@param wp1 Barotrauma.WayPoint +---@param wp2 Barotrauma.WayPoint +---@param interval System.Single +---@return (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +_G['Level'].ConnectWaypoints = function(wp1, wp2, interval) end + +---`Method Private Static` +---@overload fun(worldPosition:Microsoft.Xna.Framework.Vector2, otherTunnel:Barotrauma.Level.Tunnel):(Barotrauma.WayPoint) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param waypoints (System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint)|(fun():(Barotrauma.WayPoint)) +---@param filter? (System.Func*1Barotrauma*WayPoint*1System*Boolean)|(fun(arg:Barotrauma.WayPoint):(System.Boolean)) +---@return Barotrauma.WayPoint +_G['Level'].FindClosestWayPoint = function(worldPosition, waypoints, filter) end + +---`Method Private Instance` +---@param emptyCells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---@param minDistance System.Single +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].GetTooCloseCells = function(emptyCells, minDistance) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param minDistance System.Single +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].GetTooCloseCells = function(position, minDistance) end + +---`Method Private Instance` +_G['Level'].GenerateAbyssPositions = function() end + +---`Method Private Instance` +_G['Level'].GenerateAbyssArea = function() end + +---`Method Private Instance` +_G['Level'].GenerateAbyssGeometry = function() end + +---`Method Private Instance` +_G['Level'].GenerateSeaFloorPositions = function() end + +---`Method Private Instance` +_G['Level'].GenerateSeaFloor = function() end + +---`Method Private Instance` +---@param parentTunnel Barotrauma.Level.Tunnel +_G['Level'].GenerateCaves = function(parentTunnel) end + +---`Method Private Instance` +---@param caveParams Barotrauma.CaveGenerationParams +---@param parentTunnel Barotrauma.Level.Tunnel +---@param cavePos Microsoft.Xna.Framework.Point +---@param caveSize Microsoft.Xna.Framework.Point +_G['Level'].GenerateCave = function(caveParams, parentTunnel, cavePos, caveSize) end + +---`Method Private Instance` +---@param ruinPos Microsoft.Xna.Framework.Point +---@param mirror System.Boolean +---@param requireMissionReadyRuin System.Boolean +_G['Level'].GenerateRuin = function(ruinPos, mirror, requireMissionReadyRuin) end + +---`Method Private Instance` +---@param ruin Barotrauma.RuinGeneration.Ruin +_G['Level'].GenerateRuinWayPoints = function(ruin) end + +---`Method Private Instance` +---@param minDistance System.Double +---@param asCloseAsPossible System.Boolean +---@param limits? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Microsoft.Xna.Framework.Point +_G['Level'].FindPosAwayFromMainPath = function(minDistance, asCloseAsPossible, limits) end + +---`Method Private Instance` +---@param ruinPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Point)|(Microsoft.Xna.Framework.Point[]) +_G['Level'].CalculateTunnelDistanceField = function(ruinPositions) end + +---`Method Private Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param tunnel Barotrauma.Level.Tunnel +---@return System.Double +_G['Level'].GetDistToTunnel = function(position, tunnel) end + +---`Method Private Instance` +---@overload fun(edges:(System.Collections.Generic.IEnumerable*1Voronoi2*GraphEdge)|(fun():(Voronoi2.GraphEdge)), position:Microsoft.Xna.Framework.Vector2, health?:System.Nullable*1System*Single):(Barotrauma.DestructibleLevelWall) +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param position Microsoft.Xna.Framework.Vector2 +---@param health? System.Nullable*1System*Single +---@return Barotrauma.DestructibleLevelWall +_G['Level'].CreateIceChunk = function(vertices, position, health) end + +---`Method Private Instance` +---@param usedSpireEdges (System.Collections.Generic.List*1Voronoi2*GraphEdge)|(Voronoi2.GraphEdge[]) +---@return Barotrauma.DestructibleLevelWall +_G['Level'].CreateIceSpire = function(usedSpireEdges) end + +---`Method Private Instance` +_G['Level'].GenerateItems = function() end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@param requiredAmount System.Int32 +---@param positionType Barotrauma.Level.PositionType +---@param targetCaves? (System.Collections.Generic.IEnumerable*1Barotrauma*Level*Cave)|(fun():(Barotrauma.Level.Cave)) +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Level'].GenerateMissionResources = function(prefab, requiredAmount, positionType, targetCaves) end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Level*ClusterLocation)|(Barotrauma.Level.ClusterLocation[]) +_G['Level'].GetAllValidClusterLocations = function() end + +---`Method Private Instance` +---@param resourcePrefab Barotrauma.ItemPrefab +---@param resourceCount System.Int32 +---@param location Barotrauma.Level.ClusterLocation +---@param placedResources System.Collections.Generic.List +---@param edgeLength? System.Nullable*1System*Single +---@param maxResourceOverlap? System.Single +_G['Level'].PlaceResources = function(resourcePrefab, resourceCount, location, placedResources, edgeLength, maxResourceOverlap) end + +---`Method Public Instance` +---@param spawnPosType Barotrauma.Level.PositionType +---@param randomSpread System.Single +---@param minDistFromSubs System.Single +---@param offsetFromWall? System.Single +---@param filter? (System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)) +---@return Microsoft.Xna.Framework.Vector2 +_G['Level'].GetRandomItemPos = function(spawnPosType, randomSpread, minDistFromSubs, offsetFromWall, filter) end + +---`Method Public Instance` +---@param useSyncedRand System.Boolean +---@param positionType Barotrauma.Level.PositionType +---@param minDistFromSubs System.Single +---@param position Barotrauma.InterestingPosition-ref +---@param awayPoint Microsoft.Xna.Framework.Vector2 +---@param minDistFromPoint System.Single +---@param filter? (System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)) +---@return System.Boolean +_G['Level'].TryGetInterestingPositionAwayFromPoint = function(useSyncedRand, positionType, minDistFromSubs, position, awayPoint, minDistFromPoint, filter) end + +---`Method Public Instance` +---@overload fun(useSyncedRand:System.Boolean, positionType:Barotrauma.Level.PositionType, minDistFromSubs:System.Single, position:Barotrauma.InterestingPosition-ref, filter?:(System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)), suppressWarning?:System.Boolean):(System.Boolean) +---@param useSyncedRand System.Boolean +---@param positionType Barotrauma.Level.PositionType +---@param minDistFromSubs System.Single +---@param position Barotrauma.InterestingPosition-ref +---@param awayPoint Microsoft.Xna.Framework.Vector2 +---@param minDistFromPoint? System.Single +---@param filter? (System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)) +---@param suppressWarning? System.Boolean +---@return System.Boolean +_G['Level'].TryGetInterestingPosition = function(useSyncedRand, positionType, minDistFromSubs, position, awayPoint, minDistFromPoint, filter, suppressWarning) end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Level'].IsPositionInsideWall = function(worldPosition) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Level'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param xPosition System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['Level'].GetBottomPosition = function(xPosition) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].GetAllCells = function() end + +---`Method Public Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@param searchDepth? System.Int32 +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].GetCells = function(worldPos, searchDepth) end + +---`Method Public Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@return Voronoi2.VoronoiCell +_G['Level'].GetClosestCell = function(worldPos) end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Point +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].CreatePathToClosestTunnel = function(pos) end + +---`Method Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, minDist:System.Single):(System.Boolean) +---@param position Microsoft.Xna.Framework.Point +---@param minDist System.Single +---@return System.Boolean +_G['Level'].IsCloseToStart = function(position, minDist) end + +---`Method Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, minDist:System.Single):(System.Boolean) +---@param position Microsoft.Xna.Framework.Point +---@param minDist System.Single +---@return System.Boolean +_G['Level'].IsCloseToEnd = function(position, minDist) end + +---`Method Private Instance` +---@param subName System.String +---@param contentFile Barotrauma.ContentFile +---@param type Barotrauma.SubmarineType +---@param thalamusSpawn? Barotrauma.LevelData.ThalamusSpawn +---@param spawnInTheMiddle? System.Boolean +---@return Barotrauma.Submarine +_G['Level'].SpawnSubOnPath = function(subName, contentFile, type, thalamusSpawn, spawnInTheMiddle) end + +---`Method Private Instance` +_G['Level'].CreateWrecks = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Level'].HasStartOutpost = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Level'].HasEndOutpost = function() end + +---`Method Private Instance` +_G['Level'].CreateOutposts = function() end + +---`Method Private Instance` +_G['Level'].CreateBeaconStation = function() end + +---`Method Public Instance` +_G['Level'].PrepareBeaconStation = function() end + +---`Method Public Instance` +---@param disconnectWireProbability System.Single +_G['Level'].DisconnectBeaconStationWires = function(disconnectWireProbability) end + +---`Method Public Instance` +---@param breakDeviceProbability System.Single +_G['Level'].DamageBeaconStationDevices = function(breakDeviceProbability) end + +---`Method Public Instance` +---@param damageWallProbability System.Single +_G['Level'].DamageBeaconStationWalls = function(damageWallProbability) end + +---`Method Public Instance` +---@return System.Boolean +_G['Level'].CheckBeaconActive = function() end + +---`Method Private Instance` +---@param parentSub Barotrauma.Submarine +_G['Level'].SetLinkedSubCrushDepth = function(parentSub) end + +---`Method Private Static` +---@return System.Boolean +_G['Level'].IsModeStartOutpostCompatible = function() end + +---`Method Public Instance` +_G['Level'].SpawnCorpses = function() end + +---`Method Public Instance` +_G['Level'].SpawnNPCs = function() end + +---`Method Public Instance` +---@param worldPositionY System.Single +---@return System.Single +_G['Level'].GetRealWorldDepth = function(worldPositionY) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Level'].IsPositionAboveLevel = function(worldPosition) end + +---`Method Public Instance` +---@param newStartLocation Barotrauma.Location +_G['Level'].DebugSetStartLocation = function(newStartLocation) end + +---`Method Public Instance` +---@param newEndLocation Barotrauma.Location +_G['Level'].DebugSetEndLocation = function(newEndLocation) end + +---`Method Public Instance Virtual` +_G['Level'].Remove = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Level'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +---@param stage Barotrauma.Level.LevelGenStage +_G['Level'].GenerateEqualityCheckValue = function(stage) end + +---`Method Private Instance` +---@param stage Barotrauma.Level.LevelGenStage +---@param value System.Int32 +_G['Level'].SetEqualityCheckValue = function(stage, value) end + +---`Method Private Instance` +_G['Level'].ClearEqualityCheckValues = function() end + +---`Method Public Instance` +---@param minDifficulty System.Single +---@param maxDifficulty System.Single +---@return System.Boolean +_G['Level'].IsAllowedDifficulty = function(minDifficulty, maxDifficulty) end + +---`Method Public Instance` +---@return System.Boolean +_G['Level'].ShouldSpawnCrewInsideOutpost = function() end + +---`Method Public Static` +---@param levelData Barotrauma.LevelData +---@param mirror System.Boolean +---@param startLocation Barotrauma.Location +---@param endLocation Barotrauma.Location +---@param startOutpost? Barotrauma.SubmarineInfo +---@param endOutpost? Barotrauma.SubmarineInfo +---@return Barotrauma.Level +_G['Level'].Generate = function(levelData, mirror, startLocation, endLocation, startOutpost, endOutpost) end + +---`Method Private Instance` +---@param mirror System.Boolean +---@param startLocation Barotrauma.Location +---@param endLocation Barotrauma.Location +_G['Level'].Generate = function(mirror, startLocation, endLocation) end + +---`Method Private Instance` +_G['Level'].GenerateVoronoiSites = function() end + +---`Method Private Instance` +_G['Level'].ResetRandomSeed = function() end + +---`Method Private Instance` +---@param startPosition Microsoft.Xna.Framework.Point +---@param endPosition Microsoft.Xna.Framework.Point +---@param pathBorders Microsoft.Xna.Framework.Rectangle +---@param parentTunnel Barotrauma.Level.Tunnel +---@param variance System.Single +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Point)|(Microsoft.Xna.Framework.Point[]) +_G['Level'].GeneratePathNodes = function(startPosition, endPosition, pathBorders, parentTunnel, variance) end + +---`Method Private Instance` +---@param holeProbability System.Single +---@param limits Microsoft.Xna.Framework.Rectangle +---@param submarineSize System.Int32 +---@return (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +_G['Level'].CreateHoles = function(holeProbability, limits, submarineSize) end + +---`Method Private Instance` +---@param pathCells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---@param minWidth System.Single +_G['Level'].EnlargePath = function(pathCells, minWidth) end + +---`Constructor Private Instance` +---@param levelData Barotrauma.LevelData +---@return Barotrauma.Level +_G['Level'] = function(levelData) end + +---`Constructor Private Instance` +---@param levelData Barotrauma.LevelData +---@return Barotrauma.Level +_G['Level'].__new = function(levelData) end + diff --git a/Meta/Types/server/_00007FFD968593E0.lua b/Meta/Types/server/_00007FFD968593E0.lua new file mode 100644 index 0000000..bcd53f2 --- /dev/null +++ b/Meta/Types/server/_00007FFD968593E0.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.MonsterMission : Barotrauma.Mission +---`Field Private Instance` +---@field monsterPrefabs (System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*CharacterPrefab*2Microsoft*Xna*Framework*Point)|(System.ValueTuple*1Barotrauma*CharacterPrefab*1Microsoft*Xna*Framework*Point[]) +---`Field Private Instance` +---@field monsters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field sonarPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field tempSonarPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field maxSonarMarkerDistance System.Single +---`Field Private Instance` +---@field spawnPosType Barotrauma.Level.PositionType +---`Field Private Instance` +---@field spawnPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['MonsterMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['MonsterMission'].ServerWriteInitial = function(msg, c) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['MonsterMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +---@param monsters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['MonsterMission'].InitializeMonsters = function(monsters) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['MonsterMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['MonsterMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['MonsterMission'].EndMissionSpecific = function(completed) end + +---`Method Public Static` +---@param enemy Barotrauma.Character +---@return System.Boolean +_G['MonsterMission'].IsEliminated = function(enemy) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.MonsterMission +_G['MonsterMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.MonsterMission +_G['MonsterMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96859750.lua b/Meta/Types/server/_00007FFD96859750.lua new file mode 100644 index 0000000..18d3621 --- /dev/null +++ b/Meta/Types/server/_00007FFD96859750.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.NestMission : Barotrauma.Mission +---`Field Private Instance` +---@field itemConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field items (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field statusEffectOnApproach (System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*StatusEffect)|({[Barotrauma.Item]:(Barotrauma.StatusEffect)}) +---`Field Private Instance` +---@field monsterPrefabs (System.Collections.Generic.HashSet*1System*Tuple*2Barotrauma*CharacterPrefab*2Microsoft*Xna*Framework*Point)|(System.Tuple*1Barotrauma*CharacterPrefab*1Microsoft*Xna*Framework*Point[]) +---`Field Private Instance` +---@field itemSpawnRadius System.Single +---`Field Private Instance` +---@field approachItemsRadius System.Single +---`Field Private Instance` +---@field nestObjectRadius System.Single +---`Field Private Instance` +---@field monsterSpawnRadius System.Single +---`Field Private Instance` +---@field nestObjectAmount System.Int32 +---`Field Private Instance` +---@field requireDelivery System.Boolean +---`Field Private Instance` +---@field spawnPositionType Barotrauma.Level.PositionType +---`Field Private Instance` +---@field nestPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field selectedCave Barotrauma.Level.Cave +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['NestMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['NestMission'].ServerWriteInitial = function(msg, c) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['NestMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +---@param level Barotrauma.Level +---@param cave Barotrauma.Level.Cave +_G['NestMission'].SpawnNestObjects = function(level, cave) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['NestMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['NestMission'].AllItemsDestroyedOrRetrieved = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['NestMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['NestMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.NestMission +_G['NestMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.NestMission +_G['NestMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96859BF0.lua b/Meta/Types/server/_00007FFD96859BF0.lua new file mode 100644 index 0000000..0160407 --- /dev/null +++ b/Meta/Types/server/_00007FFD96859BF0.lua @@ -0,0 +1,144 @@ +---@meta +---@class Barotrauma.PirateMission : Barotrauma.Mission +---`Field Private Instance` +---@field submarineTypeConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field characterConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field characterTypeConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field addedMissionDifficultyPerPlayer System.Single +---`Field Private Instance` +---@field missionDifficulty System.Single +---`Field Private Instance` +---@field alternateReward System.Int32 +---`Field Private Instance` +---@field factionIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field enemySub Barotrauma.Submarine +---`Field Private Instance` +---@field characters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field characterItems (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Character]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field characterStatusEffects (System.Collections.Generic.Dictionary*1Barotrauma*HumanPrefab*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.HumanPrefab]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field pirateSightingUpdateFrequency System.Single +---`Field Private Instance` +---@field pirateSightingUpdateTimer System.Single +---`Field Private Instance` +---@field lastSighting System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field levelData Barotrauma.LevelData +---`Field Private Instance` +---@field outsideOfSonarRange System.Boolean +---`Field Private Instance` +---@field patrolPositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field submarineInfo Barotrauma.SubmarineInfo +---`Field Private Static` +---@field RandomnessModifier System.Single +---`Field Private Static` +---@field ShipRandomnessModifier System.Single +---`Field Private Static` +---@field MaxDifficulty System.Single +---`Getter Public Instance Virtual` +---@field TeamCount System.Int32 +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +---`Getter Public Instance Virtual` +---@field EnemySubmarineInfo Barotrauma.SubmarineInfo +_G['PirateMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['PirateMission'].ServerWriteInitial = function(msg, c) end + +---`Method Public Instance Virtual` +---@param sub Barotrauma.Submarine +---@return System.Int32 +_G['PirateMission'].GetBaseReward = function(sub) end + +---`Method Public Instance Virtual` +---@param level Barotrauma.LevelData +_G['PirateMission'].SetLevel = function(level) end + +---`Method Private Static` +---@param preferredDifficulty System.Single +---@param levelDifficulty System.Single +---@param randomnessModifier System.Single +---@param rand System.Random +---@return System.Single +_G['PirateMission'].GetDifficultyModifiedValue = function(preferredDifficulty, levelDifficulty, randomnessModifier, rand) end + +---`Method Private Static` +---@param minAmount System.Int32 +---@param maxAmount System.Int32 +---@param levelDifficulty System.Single +---@param rand System.Random +---@return System.Int32 +_G['PirateMission'].GetDifficultyModifiedAmount = function(minAmount, maxAmount, levelDifficulty, rand) end + +---`Method Private Instance` +---@param levelDifficulty System.Single +---@param randomnessModifier System.Single +---@return Barotrauma.SubmarineInfo +_G['PirateMission'].GetRandomDifficultyModifiedSubmarine = function(levelDifficulty, randomnessModifier) end + +---`Method Private Instance` +---@param parentElement System.Xml.Linq.XElement +---@param levelDifficulty System.Single +---@param randomnessModifier System.Single +---@return System.Xml.Linq.XElement +_G['PirateMission'].GetRandomDifficultyModifiedElement = function(parentElement, levelDifficulty, randomnessModifier) end + +---`Method Private Instance` +---@param preferredSpawnPos Microsoft.Xna.Framework.Vector2-ref +_G['PirateMission'].CreateMissionPositions = function(preferredSpawnPos) end + +---`Method Private Instance` +_G['PirateMission'].InitPirateShip = function() end + +---`Method Private Instance` +_G['PirateMission'].InitPirates = function() end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['PirateMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['PirateMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['PirateMission'].CheckWinState = function() end + +---`Method Private Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['PirateMission'].DeadOrCaptured = function(character) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['PirateMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['PirateMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.PirateMission +_G['PirateMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.PirateMission +_G['PirateMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD96859FA0.lua b/Meta/Types/server/_00007FFD96859FA0.lua new file mode 100644 index 0000000..0fd2b76 --- /dev/null +++ b/Meta/Types/server/_00007FFD96859FA0.lua @@ -0,0 +1,69 @@ +---@meta +---@class Barotrauma.SalvageMission : Barotrauma.Mission +---`Field Private Instance` +---@field spawnInfo (System.Collections.Generic.Dictionary*1Barotrauma*SalvageMission*Target*1Barotrauma*SalvageMission*SpawnInfo)|({[Barotrauma.SalvageMission.Target]:(Barotrauma.SalvageMission.SpawnInfo)}) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*SalvageMission*Target)|(Barotrauma.SalvageMission.Target[]) +---`Field Private Instance` +---@field requiredDeliveryAmount System.Single +---`Field Private Instance` +---@field partiallyRetrievedMessage Barotrauma.LocalizedString +---`Field Private Instance` +---@field allRetrievedMessage Barotrauma.LocalizedString +---`Field Private Instance` +---@field rng Barotrauma.MTRandom +---`Getter Public Instance` +---@field AnyTargetNeedsToBeRetrievedToSub System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['SalvageMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['SalvageMission'].ServerWriteInitial = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['SalvageMission'].ServerWrite = function(msg) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@param parentTarget Barotrauma.SalvageMission.Target +_G['SalvageMission'].LoadTarget = function(element, parentTarget) end + +---`Method Private Instance` +---@param targetElement Barotrauma.ContentXElement +---@return System.Int32 +_G['SalvageMission'].GetAmount = function(targetElement) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['SalvageMission'].StartMissionSpecific = function(level) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['SalvageMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['SalvageMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['SalvageMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.SalvageMission +_G['SalvageMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.SalvageMission +_G['SalvageMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD9685A3C0.lua b/Meta/Types/server/_00007FFD9685A3C0.lua new file mode 100644 index 0000000..d495a25 --- /dev/null +++ b/Meta/Types/server/_00007FFD9685A3C0.lua @@ -0,0 +1,100 @@ +---@meta +---@class Barotrauma.ScanMission : Barotrauma.Mission +---`Field Private Instance` +---@field itemConfig Barotrauma.ContentXElement +---`Field Private Instance` +---@field startingItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field scanners (System.Collections.Generic.List*1Barotrauma*Items*Components*Scanner)|(Barotrauma.Items.Components.Scanner[]) +---`Field Private Instance` +---@field parentInventoryIDs (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*UInt16)|({[Barotrauma.Item]:(System.UInt16)}) +---`Field Private Instance` +---@field inventorySlotIndices (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Int32)|({[Barotrauma.Item]:(System.Int32)}) +---`Field Private Instance` +---@field parentItemContainerIndices (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Byte)|({[Barotrauma.Item]:(System.Byte)}) +---`Field Private Instance` +---@field targetsToScan System.Int32 +---`Field Private Instance` +---@field scanTargets (System.Collections.Generic.Dictionary*1Barotrauma*WayPoint*1System*Boolean)|({[Barotrauma.WayPoint]:(System.Boolean)}) +---`Field Private Instance` +---@field newTargetsScanned (System.Collections.Generic.HashSet*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Private Instance` +---@field minTargetDistance System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field TargetRuin Barotrauma.RuinGeneration.Ruin +---`Getter Private Instance` +---@field AllTargetsScanned System.Boolean +---`Getter Public Instance Virtual` +---@field SonarLabels (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2)|(fun():(System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2)) +_G['ScanMission'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['ScanMission'].ServerWriteInitial = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ScanMission'].ServerWrite = function(msg) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ScanMission'].ServerWriteScanTargetStatus = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param level Barotrauma.Level +_G['ScanMission'].StartMissionSpecific = function(level) end + +---`Method Private Instance` +_G['ScanMission'].Reset = function() end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@param parent Barotrauma.Item +_G['ScanMission'].LoadItem = function(element, parent) end + +---`Method Private Instance` +_G['ScanMission'].GetScanners = function() end + +---`Method Private Instance` +---@param scanner Barotrauma.Items.Components.Scanner +_G['ScanMission'].OnScanStarted = function(scanner) end + +---`Method Private Instance` +---@param scanner Barotrauma.Items.Components.Scanner +_G['ScanMission'].OnScanCompleted = function(scanner) end + +---`Method Private Static` +---@param scanner Barotrauma.Items.Components.Scanner +---@param scanStatus System.Collections.Generic.KeyValuePair*1Barotrauma*WayPoint*1System*Boolean +---@param scanRadiusSquared System.Single +---@return System.Boolean +_G['ScanMission'].IsValidScanPosition = function(scanner, scanStatus, scanRadiusSquared) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['ScanMission'].UpdateMissionSpecific = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['ScanMission'].DetermineCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param completed System.Boolean +_G['ScanMission'].EndMissionSpecific = function(completed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.ScanMission +_G['ScanMission'] = function(prefab, locations, sub) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.MissionPrefab +---@param locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---@param sub Barotrauma.Submarine +---@return Barotrauma.ScanMission +_G['ScanMission'].__new = function(prefab, locations, sub) end + diff --git a/Meta/Types/server/_00007FFD9685A630.lua b/Meta/Types/server/_00007FFD9685A630.lua new file mode 100644 index 0000000..b1edd36 --- /dev/null +++ b/Meta/Types/server/_00007FFD9685A630.lua @@ -0,0 +1,40 @@ +---@meta +---@class Barotrauma.Level.InterestingPosition : System.ValueType +---`Field Public Instance` +---@field Position Microsoft.Xna.Framework.Point +---`Field Public Instance` +---@field PositionType Barotrauma.Level.PositionType +---`Field Public Instance` +---@field IsValid System.Boolean +---`Field Public Instance` +---@field Submarine Barotrauma.Submarine +---`Field Public Instance` +---@field Ruin Barotrauma.RuinGeneration.Ruin +---`Field Public Instance` +---@field Cave Barotrauma.Level.Cave +_G['Level']['InterestingPosition'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['Level']['InterestingPosition'].IsEnclosedArea = function() end + +---`Constructor Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Point, positionType:Barotrauma.Level.PositionType, submarine?:Barotrauma.Submarine, isValid?:System.Boolean):Barotrauma.Level.InterestingPosition +---@overload fun(position:Microsoft.Xna.Framework.Point, positionType:Barotrauma.Level.PositionType, ruin:Barotrauma.RuinGeneration.Ruin, isValid?:System.Boolean):Barotrauma.Level.InterestingPosition +---@param position Microsoft.Xna.Framework.Point +---@param positionType Barotrauma.Level.PositionType +---@param cave Barotrauma.Level.Cave +---@param isValid? System.Boolean +---@return Barotrauma.Level.InterestingPosition +_G['Level']['InterestingPosition'] = function(position, positionType, cave, isValid) end + +---`Constructor Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Point, positionType:Barotrauma.Level.PositionType, submarine?:Barotrauma.Submarine, isValid?:System.Boolean):Barotrauma.Level.InterestingPosition +---@overload fun(position:Microsoft.Xna.Framework.Point, positionType:Barotrauma.Level.PositionType, ruin:Barotrauma.RuinGeneration.Ruin, isValid?:System.Boolean):Barotrauma.Level.InterestingPosition +---@param position Microsoft.Xna.Framework.Point +---@param positionType Barotrauma.Level.PositionType +---@param cave Barotrauma.Level.Cave +---@param isValid? System.Boolean +---@return Barotrauma.Level.InterestingPosition +_G['Level']['InterestingPosition'].__new = function(position, positionType, cave, isValid) end + diff --git a/Meta/Types/server/_00007FFD9685C128.lua b/Meta/Types/server/_00007FFD9685C128.lua new file mode 100644 index 0000000..409e934 --- /dev/null +++ b/Meta/Types/server/_00007FFD9685C128.lua @@ -0,0 +1,385 @@ +---@meta +---@class Barotrauma.LevelGenerationParams : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field minWidth System.Int32 +---`Field Private Instance` +---@field maxWidth System.Int32 +---`Field Private Instance` +---@field height System.Int32 +---`Field Private Instance` +---@field voronoiSiteInterval Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field voronoiSiteVariance Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field mainPathNodeIntervalRange Microsoft.Xna.Framework.Point +---`Field Private Instance` +---@field caveCount System.Int32 +---`Field Private Instance` +---@field bottomHoleProbability System.Single +---`Field Private Instance` +---@field seaFloorBaseDepth System.Int32 +---`Field Private Instance` +---@field seaFloorVariance System.Int32 +---`Field Private Instance` +---@field cellSubdivisionLength System.Int32 +---`Field Private Instance` +---@field cellRoundingAmount System.Single +---`Field Private Instance` +---@field cellIrregularity System.Single +---`Field Private Instance` +---@field mountainCountMin System.Int32 +---`Field Private Instance` +---@field mountainCountMax System.Int32 +---`Field Private Instance` +---@field mountainHeightMin System.Int32 +---`Field Private Instance` +---@field mountainHeightMax System.Int32 +---`Field Private Instance` +---@field waterParticleScale System.Single +---`Field Private Instance` +---@field initialDepthMin System.Int32 +---`Field Private Instance` +---@field initialDepthMax System.Int32 +---`Field Public Instance` +---@field AllowedBiomeIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field AnyBiomeAllowed System.Boolean +---`Field Private Instance` +---@field startPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field endPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field forceOutpostPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field waterParticleVelocity Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field LevelParams (Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams)|(fun():(Barotrauma.LevelGenerationParams)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---@field OldIdentifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Type Barotrauma.LevelData.LevelType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsPvPLevel System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Commonness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TransitionFromPreviousBiome System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinLevelDifficulty System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxLevelDifficulty System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StartPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EndPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceOutpostPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CreateHoleNextToEnd System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BottomHoleProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinWidth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxWidth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Height System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InitialDepthMin System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InitialDepthMax System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NoLevelGeometry System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoronoiSiteInterval Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoronoiSiteVariance Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CellSubdivisionLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CellRoundingAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CellIrregularity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinTunnelRadius System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SideTunnelCount Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SideTunnelVariance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinSideTunnelRadius Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MainPathNodeIntervalRange Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MainPathVariance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelObjectAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BackgroundCreatureAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaveCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResourceIntervalRange Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaveResourceIntervalRange Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResourceClusterSizeRange Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResourceSpawnChance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CaveResourceSpawnChance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FloatingIceChunkCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IslandCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IceSpireCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CreateHoleToAbyss System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssIslandCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssIslandSizeMin Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssIslandSizeMax Microsoft.Xna.Framework.Point +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssIslandCaveProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssResourceClustersMin System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbyssResourceClustersMax System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SeaFloorDepth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SeaFloorVariance System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MountainCountMin System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MountainCountMax System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MountainHeightMin System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MountainHeightMax System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RuinCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinRuinCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxRuinCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RuinSpawnProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinWreckCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxWreckCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinCorpseCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxCorpseCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HuskProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ThalamusProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WreckHullFloodingChance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WreckFloodingHullMinWaterPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WreckFloodingHullMaxWaterPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceBeaconStation System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterParticleScale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterParticleVelocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallTextureSize System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallEdgeTextureWidth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlashInterval Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlashColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallEdgeExpandOutwardsAmount System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallEdgeExpandInwardsAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AmbientLightColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BackgroundTextureColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BackgroundColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WallColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterParticleColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayNoiseLoopInOutpostLevel System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterAmbienceVolume System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BackgroundSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BackgroundTopSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallEdgeSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DestructibleWallSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DestructibleWallEdgeSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallSpriteDestroyed Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterParticles Barotrauma.Sprite +_G['LevelGenerationParams'] = {} + +---`Method Public Static` +_G['LevelGenerationParams'].CheckValidity = function() end + +---`Method Public Static` +---@param seed System.String +---@param type Barotrauma.LevelData.LevelType +---@param difficulty System.Single +---@param biomeId? Barotrauma.Identifier +---@param pvpOnly? System.Boolean +---@param biomeTransition? System.Boolean +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'].GetRandom = function(seed, type, difficulty, biomeId, pvpOnly, biomeTransition) end + +---`Method Public Instance Virtual` +_G['LevelGenerationParams'].Dispose = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['LevelGenerationParams'].UseRandomRuinCount = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['LevelGenerationParams'].GetMaxRuinCount = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.LevelGenerationParams +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.LevelGenerationParams +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.LevelGenerationParams +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.LevelGenerationParams +---@return Barotrauma.LevelGenerationParams +_G['LevelGenerationParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9685C478.lua b/Meta/Types/server/_00007FFD9685C478.lua new file mode 100644 index 0000000..ea2751b --- /dev/null +++ b/Meta/Types/server/_00007FFD9685C478.lua @@ -0,0 +1,109 @@ +---@meta +---@class Barotrauma.LevelObjectManager : Barotrauma.Entity +---`Field Private Instance` +---@field objects (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Instance` +---@field updateableObjects (System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Instance` +---@field objectGrid (System.Collections.Generic.List)|((System.Collections.Generic.List*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[])[]) +---`Field Private Static` +---@field objectsInRange (System.Collections.Generic.HashSet*1Barotrauma*LevelObject)|(Barotrauma.LevelObject[]) +---`Field Private Static` +---@field GridSize System.Int32 +---`Field Private Static` +---@field ParallaxStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GlobalForceDecreaseTimer System.Single +_G['LevelObjectManager'] = {} + +---`Method Public Instance` +---@param level Barotrauma.Level +---@param amount System.Int32 +_G['LevelObjectManager'].PlaceObjects = function(level, amount) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@param cave Barotrauma.Level.Cave +---@param nestPosition Microsoft.Xna.Framework.Vector2 +---@param nestRadius System.Single +---@param objectAmount System.Int32 +_G['LevelObjectManager'].PlaceNestObjects = function(level, cave, nestPosition, nestRadius, objectAmount) end + +---`Method Private Instance` +---@param prefab Barotrauma.LevelObjectPrefab +---@param spawnPosition Barotrauma.LevelObjectManager.SpawnPosition +---@param level Barotrauma.Level +---@param parentCave? Barotrauma.Level.Cave +_G['LevelObjectManager'].PlaceObject = function(prefab, spawnPosition, level, parentCave) end + +---`Method Private Instance` +---@param newObject Barotrauma.LevelObject +---@param level Barotrauma.Level +_G['LevelObjectManager'].AddObject = function(newObject, level) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Point +_G['LevelObjectManager'].GetGridIndices = function(worldPosition) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IEnumerable*1Barotrauma*LevelObject)|(fun():(Barotrauma.LevelObject))) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param radius System.Single +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*LevelObject)|(fun():(Barotrauma.LevelObject)) +_G['LevelObjectManager'].GetAllObjects = function(worldPosition, radius) end + +---`Method Private Static` +---@param cells (System.Collections.Generic.IEnumerable*1Voronoi2*VoronoiCell)|(fun():(Voronoi2.VoronoiCell)) +---@param spawnPosType Barotrauma.LevelObjectPrefab.SpawnPosType +---@return (System.Collections.Generic.List*1Barotrauma*LevelObjectManager*SpawnPosition)|(Barotrauma.LevelObjectManager.SpawnPosition[]) +_G['LevelObjectManager'].GetAvailableSpawnPositions = function(cells, spawnPosType) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['LevelObjectManager'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param triggeredObject Barotrauma.LevelObject +---@param trigger Barotrauma.LevelTrigger +---@param triggerer Barotrauma.Entity +_G['LevelObjectManager'].OnObjectTriggered = function(triggeredObject, trigger, triggerer) end + +---`Method Private Static` +---@overload fun(level:Barotrauma.Level, availablePrefabs:(System.Collections.Generic.IList*1Barotrauma*LevelObjectPrefab)|(Barotrauma.LevelObjectPrefab[])):(Barotrauma.LevelObjectPrefab) +---@param caveParams Barotrauma.CaveGenerationParams +---@param availablePrefabs (System.Collections.Generic.IList*1Barotrauma*LevelObjectPrefab)|(Barotrauma.LevelObjectPrefab[]) +---@param requireCaveSpecificOverride System.Boolean +---@return Barotrauma.LevelObjectPrefab +_G['LevelObjectManager'].GetRandomPrefab = function(caveParams, availablePrefabs, requireCaveSpecificOverride) end + +---`Method Public Instance Virtual` +_G['LevelObjectManager'].Remove = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['LevelObjectManager'].ServerEventWrite = function(msg, c, extraData) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LevelObjectManager +---@return Barotrauma.LevelObjectManager +_G['LevelObjectManager'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.LevelObjectManager +---@return Barotrauma.LevelObjectManager +_G['LevelObjectManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LevelObjectManager +---@return Barotrauma.LevelObjectManager +_G['LevelObjectManager'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.LevelObjectManager +---@return Barotrauma.LevelObjectManager +_G['LevelObjectManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9685C940.lua b/Meta/Types/server/_00007FFD9685C940.lua new file mode 100644 index 0000000..84dc6d5 --- /dev/null +++ b/Meta/Types/server/_00007FFD9685C940.lua @@ -0,0 +1,100 @@ +---@meta +---@class Barotrauma.LevelObject : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.LevelObjectPrefab +---`Field Public Instance` +---@field Position Microsoft.Xna.Framework.Vector3 +---`Field Public Instance` +---@field NetworkUpdateTimer System.Single +---`Field Public Instance` +---@field Scale System.Single +---`Field Public Instance` +---@field Rotation System.Single +---`Field Private Instance` +---@field spriteIndex System.Int32 +---`Field NonPublic Instance` +---@field tookDamage System.Boolean +---`Field Public Instance` +---@field ActivePrefab Barotrauma.LevelObjectPrefab +---`Field Public Instance` +---@field ParentCave Barotrauma.Level.Cave +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Triggers (System.Collections.Generic.List*1Barotrauma*LevelTrigger)|(Barotrauma.LevelTrigger[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsNetworkSyncing System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NeedsUpdate System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field Health System.Single +---`Getter Public Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['LevelObject'] = {} + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['LevelObject'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Public Instance` +---@param damage System.Single +---@param deltaTime System.Single +---@param attacker Barotrauma.Entity +---@param isNetworkEvent? System.Boolean +_G['LevelObject'].AddDamage = function(damage, deltaTime, attacker, isNetworkEvent) end + +---`Method Public Instance` +---@param localPosition Microsoft.Xna.Framework.Vector2 +---@param swingState? System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['LevelObject'].LocalToWorld = function(localPosition, swingState) end + +---`Method Public Instance` +_G['LevelObject'].Remove = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['LevelObject'].ToString = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['LevelObject'].ServerWrite = function(msg, c) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.LevelObjectPrefab +---@param position Microsoft.Xna.Framework.Vector3 +---@param scale System.Single +---@param rotation? System.Single +---@return Barotrauma.LevelObject +_G['LevelObject'] = function(prefab, position, scale, rotation) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.LevelObjectPrefab +---@param position Microsoft.Xna.Framework.Vector3 +---@param scale System.Single +---@param rotation? System.Single +---@return Barotrauma.LevelObject +_G['LevelObject'].__new = function(prefab, position, scale, rotation) end + diff --git a/Meta/Types/server/_00007FFD9685D580.lua b/Meta/Types/server/_00007FFD9685D580.lua new file mode 100644 index 0000000..10b878e --- /dev/null +++ b/Meta/Types/server/_00007FFD9685D580.lua @@ -0,0 +1,243 @@ +---@meta +---@class Barotrauma.LevelTrigger : System.Object +---`Field Public Instance` +---@field OnTriggered (System.Action*1Barotrauma*LevelTrigger*1Barotrauma*Entity)|(fun(arg1:Barotrauma.LevelTrigger, arg2:Barotrauma.Entity)) +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Private Instance` +---@field attacks (System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]) +---`Field Private Instance` +---@field cameraShake System.Single +---`Field Private Instance` +---@field unrotatedForce Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field forceFluctuationTimer System.Single +---`Field Private Instance` +---@field currentForceFluctuation System.Single +---`Field Private Instance` +---@field triggerers (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field triggeredBy Barotrauma.LevelTrigger.TriggererType +---`Field Private Instance` +---@field triggerSpeciesOrGroup Barotrauma.Identifier +---`Field Private Instance` +---@field conditionals Barotrauma.PropertyConditional.LogicalComparison +---`Field Private Instance` +---@field randomTriggerInterval System.Single +---`Field Private Instance` +---@field randomTriggerProbability System.Single +---`Field Private Instance` +---@field randomTriggerTimer System.Single +---`Field Private Instance` +---@field triggeredTimer System.Single +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Field Private Instance` +---@field allowedOtherTriggerTags (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Field Private Instance` +---@field stayTriggeredDelay System.Single +---`Field Public Instance` +---@field ParentTrigger Barotrauma.LevelTrigger +---`Field Private Instance` +---@field worldPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field forceMode Barotrauma.LevelTrigger.TriggerForceMode +---`Field Private Instance` +---@field triggeredOnce System.Boolean +---`Field Private Instance` +---@field triggerOnce System.Boolean +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Static` +---@field triggerersToRemove (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Getter Public Instance` +---@field StatusEffects (System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect)|(fun():(Barotrauma.StatusEffect)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TriggererPosition (System.Collections.Generic.Dictionary*1Barotrauma*Entity*1Microsoft*Xna*Framework*Vector2)|({[Barotrauma.Entity]:(Microsoft.Xna.Framework.Vector2)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TriggerOthersDistance System.Single +---`Getter Public Instance` +---@field Triggerers (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +---`Getter Public Instance` +---@field IsTriggered System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Force Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceFalloff System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceFluctuationInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceFluctuationStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field GlobalForceDecreaseInterval System.Single +---`Getter Public Instance` +---@field ForceMode Barotrauma.LevelTrigger.TriggerForceMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceVelocityLimit System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ColliderRadius System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseNetworkSyncing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsNetworkSyncing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InfectIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InfectionChance System.Single +_G['LevelTrigger'] = {} + +---`Method Public Static` +---@param triggeredBy Barotrauma.LevelTrigger.TriggererType +---@return FarseerPhysics.Dynamics.Category +_G['LevelTrigger'].GetCollisionCategories = function(triggeredBy) end + +---`Method Private Instance` +_G['LevelTrigger'].CalculateDirectionalForce = function() end + +---`Method Public Static` +---@param statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +_G['LevelTrigger'].LoadStatusEffect = function(statusEffects, element, parentDebugName) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@param triggerOnce System.Boolean +---@param attacks (System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]) +_G['LevelTrigger'].LoadAttack = function(element, parentDebugName, triggerOnce, attacks) end + +---`Method Private Instance` +---@param fixtureA FarseerPhysics.Dynamics.Fixture +---@param fixtureB FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['LevelTrigger'].PhysicsBody_OnCollision = function(fixtureA, fixtureB, contact) end + +---`Method Public Static` +---@param entity Barotrauma.Entity +---@param triggeredBy Barotrauma.LevelTrigger.TriggererType +---@param triggerSpeciesOrGroup Barotrauma.Identifier +---@param conditionals Barotrauma.PropertyConditional.LogicalComparison +---@param mustBeOnSpecificSub? System.ValueTuple*1System*Boolean*1Barotrauma*Submarine +---@param mustBeOutside? System.Boolean +---@return System.Boolean +_G['LevelTrigger'].IsTriggeredByEntity = function(entity, triggeredBy, triggerSpeciesOrGroup, conditionals, mustBeOnSpecificSub, mustBeOutside) end + +---`Method Private Instance` +---@param fixtureA FarseerPhysics.Dynamics.Fixture +---@param fixtureB FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +_G['LevelTrigger'].PhysicsBody_OnSeparation = function(fixtureA, fixtureB, contact) end + +---`Method Public Static` +---@param triggerBody Barotrauma.PhysicsBody +---@param separatingFixture FarseerPhysics.Dynamics.Fixture +---@param separatingEntity Barotrauma.Entity +---@return System.Boolean +_G['LevelTrigger'].CheckContactsForOtherFixtures = function(triggerBody, separatingFixture, separatingEntity) end + +---`Method Public Static` +---@param triggerBody Barotrauma.PhysicsBody +---@param targetEntity Barotrauma.Entity +---@return System.Boolean +_G['LevelTrigger'].CheckContactsForEntity = function(triggerBody, targetEntity) end + +---`Method Public Static` +---@param fixture FarseerPhysics.Dynamics.Fixture +---@return Barotrauma.Entity +_G['LevelTrigger'].GetEntity = function(fixture) end + +---`Method Public Instance` +---@param otherTrigger Barotrauma.LevelTrigger +---@param triggerer Barotrauma.Entity +_G['LevelTrigger'].OtherTriggered = function(otherTrigger, triggerer) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['LevelTrigger'].Update = function(deltaTime) end + +---`Method Public Static` +---@param physicsBody Barotrauma.PhysicsBody +---@param triggerers (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +_G['LevelTrigger'].RemoveInActiveTriggerers = function(physicsBody, triggerers) end + +---`Method Public Static` +---@param statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param triggerer Barotrauma.Entity +---@param deltaTime System.Single +---@param targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---@param targetItem? Barotrauma.Item +_G['LevelTrigger'].ApplyStatusEffects = function(statusEffects, worldPosition, triggerer, deltaTime, targets, targetItem) end + +---`Method Public Static` +---@overload fun(attacks:(System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]), damageable:Barotrauma.IDamageable, worldPosition:Microsoft.Xna.Framework.Vector2, deltaTime:System.Single) +---@param attacks (System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +_G['LevelTrigger'].ApplyAttacks = function(attacks, worldPosition, deltaTime) end + +---`Method Private Instance` +---@param body Barotrauma.PhysicsBody +_G['LevelTrigger'].ApplyForce = function(body) end + +---`Method Public Static` +---@param triggererBody Barotrauma.PhysicsBody +---@param triggerBody Barotrauma.PhysicsBody +---@param colliderRadius System.Single +---@return System.Single +_G['LevelTrigger'].GetDistanceFactor = function(triggererBody, triggerBody, colliderRadius) end + +---`Method Public Instance` +---@overload fun(viewPosition:Microsoft.Xna.Framework.Vector2):(Microsoft.Xna.Framework.Vector2) +---@return Microsoft.Xna.Framework.Vector2 +_G['LevelTrigger'].GetWaterFlowVelocity = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['LevelTrigger'].ServerWrite = function(msg, c) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, position:Microsoft.Xna.Framework.Vector2, rotation:System.Single, scale?:System.Single, parentDebugName?:System.String):Barotrauma.LevelTrigger +---@return Barotrauma.LevelTrigger +_G['LevelTrigger'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, position:Microsoft.Xna.Framework.Vector2, rotation:System.Single, scale?:System.Single, parentDebugName?:System.String):Barotrauma.LevelTrigger +---@return Barotrauma.LevelTrigger +_G['LevelTrigger'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, position:Microsoft.Xna.Framework.Vector2, rotation:System.Single, scale?:System.Single, parentDebugName?:System.String):Barotrauma.LevelTrigger +---@return Barotrauma.LevelTrigger +_G['LevelTrigger'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, position:Microsoft.Xna.Framework.Vector2, rotation:System.Single, scale?:System.Single, parentDebugName?:System.String):Barotrauma.LevelTrigger +---@return Barotrauma.LevelTrigger +_G['LevelTrigger'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9685D8B0.lua b/Meta/Types/server/_00007FFD9685D8B0.lua new file mode 100644 index 0000000..d49f7fc --- /dev/null +++ b/Meta/Types/server/_00007FFD9685D8B0.lua @@ -0,0 +1,67 @@ +---@meta +---@class Barotrauma.LevelWall : System.Object +---`Field NonPublic Instance` +---@field level Barotrauma.Level +---`Field Private Instance` +---@field triangles (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +---`Field Private Instance` +---@field color Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field moveState System.Single +---`Field Private Instance` +---@field moveLength System.Single +---`Field Private Instance` +---@field moveAmount Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field wallDamageOnTouch System.Single +---`Field Public Instance` +---@field MoveSpeed System.Single +---`Field Private Instance` +---@field originalPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Cells (System.Collections.Generic.List*1Voronoi2*VoronoiCell)|(Voronoi2.VoronoiCell[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Body FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WallDamageOnTouch System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveState System.Single +_G['LevelWall'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['LevelWall'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['LevelWall'].IsPointInside = function(point) end + +---`Method Public Instance Virtual` +_G['LevelWall'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(vertices:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]), color:Microsoft.Xna.Framework.Color, level:Barotrauma.Level, giftWrap?:System.Boolean, createBody?:System.Boolean):Barotrauma.LevelWall +---@param edgePositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param extendAmount Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param level Barotrauma.Level +---@return Barotrauma.LevelWall +_G['LevelWall'] = function(edgePositions, extendAmount, color, level) end + +---`Constructor Public Instance` +---@overload fun(vertices:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]), color:Microsoft.Xna.Framework.Color, level:Barotrauma.Level, giftWrap?:System.Boolean, createBody?:System.Boolean):Barotrauma.LevelWall +---@param edgePositions (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param extendAmount Microsoft.Xna.Framework.Vector2 +---@param color Microsoft.Xna.Framework.Color +---@param level Barotrauma.Level +---@return Barotrauma.LevelWall +_G['LevelWall'].__new = function(edgePositions, extendAmount, color, level) end + diff --git a/Meta/Types/server/_00007FFD9685DBF8.lua b/Meta/Types/server/_00007FFD9685DBF8.lua new file mode 100644 index 0000000..3b5b11c --- /dev/null +++ b/Meta/Types/server/_00007FFD9685DBF8.lua @@ -0,0 +1,70 @@ +---@meta +---@class Barotrauma.DestructibleLevelWall : Barotrauma.LevelWall +---`Field Public Instance` +---@field NetworkUpdatePending System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Damage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxHealth System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Destroyed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FadeOutDuration System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FadeOutTimer System.Single +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Health System.Single +_G['DestructibleLevelWall'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['DestructibleLevelWall'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param damage System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +_G['DestructibleLevelWall'].AddDamage = function(damage, worldPosition) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['DestructibleLevelWall'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Private Instance` +_G['DestructibleLevelWall'].CreateFragments = function() end + +---`Method Public Instance` +_G['DestructibleLevelWall'].Destroy = function() end + +---`Constructor Public Instance` +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param color Microsoft.Xna.Framework.Color +---@param level Barotrauma.Level +---@param health? System.Nullable*1System*Single +---@param giftWrap? System.Boolean +---@return Barotrauma.DestructibleLevelWall +_G['DestructibleLevelWall'] = function(vertices, color, level, health, giftWrap) end + +---`Constructor Public Instance` +---@param vertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---@param color Microsoft.Xna.Framework.Color +---@param level Barotrauma.Level +---@param health? System.Nullable*1System*Single +---@param giftWrap? System.Boolean +---@return Barotrauma.DestructibleLevelWall +_G['DestructibleLevelWall'].__new = function(vertices, color, level, health, giftWrap) end + diff --git a/Meta/Types/server/_00007FFD9685E520.lua b/Meta/Types/server/_00007FFD9685E520.lua new file mode 100644 index 0000000..4c8a4f2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9685E520.lua @@ -0,0 +1,70 @@ +---@meta +---@class Barotrauma.Biome : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field OldIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field IsEndBiome System.Boolean +---`Field Public Instance` +---@field EndBiomeLocationCount System.Int32 +---`Field Public Instance` +---@field MinDifficulty System.Single +---`Field Private Instance` +---@field maxDifficulty System.Single +---`Field Public Instance` +---@field AllowedZones (System.Collections.Immutable.ImmutableHashSet*1System*Int32)|(System.Int32[]) +---`Field Private Instance` +---@field submarineAvailability System.Nullable*1Barotrauma*Biome*SubmarineAvailability +---`Field Private Instance` +---@field submarineAvailabilityOverrides (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Biome*SubmarineAvailability)|(Barotrauma.Biome.SubmarineAvailability[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*Biome)|(fun():(Barotrauma.Biome)) +---`Getter Public Instance` +---@field ActualMaxDifficulty System.Single +---`Getter Public Instance` +---@field AdjustedMaxDifficulty System.Single +_G['Biome'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Identifier +_G['Biome'].ParseIdentifier = function(element) end + +---`Method Public Instance` +---@param subClass Barotrauma.SubmarineClass +---@param locationType Barotrauma.Identifier +---@return System.Int32 +_G['Biome'].HighestSubmarineTierAvailable = function(subClass, locationType) end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@param locationType Barotrauma.Identifier +---@return System.Boolean +_G['Biome'].IsSubmarineAvailable = function(info, locationType) end + +---`Method Public Instance Virtual` +_G['Biome'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.Biome +---@return Barotrauma.Biome +_G['Biome'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.Biome +---@return Barotrauma.Biome +_G['Biome'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.Biome +---@return Barotrauma.Biome +_G['Biome'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.LevelGenerationParametersFile):Barotrauma.Biome +---@return Barotrauma.Biome +_G['Biome'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9685EDB0.lua b/Meta/Types/server/_00007FFD9685EDB0.lua new file mode 100644 index 0000000..b67adcf --- /dev/null +++ b/Meta/Types/server/_00007FFD9685EDB0.lua @@ -0,0 +1,245 @@ +---@meta +---@class Barotrauma.Map : System.Object +---`Field Public Instance` +---@field AllowDebugTeleport System.Boolean +---`Field Private Instance` +---@field generationParams Barotrauma.MapGenerationParams +---`Field Private Instance` +---@field furthestDiscoveredLocation Barotrauma.Location +---`Field Public Instance` +---@field OnLocationSelected (System.Action*1Barotrauma*Location*1Barotrauma*LocationConnection)|(fun(arg1:Barotrauma.Location, arg2:Barotrauma.LocationConnection)) +---`Field Public Instance` +---@field OnMissionsSelected (System.Action*1Barotrauma*LocationConnection*1System*Collections*Generic*IEnumerable*2Barotrauma*Mission)|(fun(arg1:Barotrauma.LocationConnection, arg2:(System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)))) +---`Field Public Instance` +---@field OnLocationChanged Barotrauma.NamedEvent*1Barotrauma*Map*LocationChangeInfo +---`Field Private Instance` +---@field endLocations (System.Collections.Generic.List*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Field Private Instance` +---@field locationsDiscovered (System.Collections.Generic.List*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Field Private Instance` +---@field locationsVisited (System.Collections.Generic.List*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Field Public Instance` +---@field Radiation Barotrauma.Radiation +---`Field Private Instance` +---@field trackedLocationDiscoveryAndVisitOrder System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Width System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Height System.Int32 +---`Getter Public Instance` +---@field EndLocations (System.Collections.Generic.IReadOnlyList*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartLocation Barotrauma.Location +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentLocation Barotrauma.Location +---`Getter Public Instance` +---@field CurrentLocationIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SelectedLocation Barotrauma.Location +---`Getter Public Instance` +---@field SelectedLocationIndex System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SelectedConnection Barotrauma.LocationConnection +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Seed System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Locations (System.Collections.Generic.List*1Barotrauma*Location)|(Barotrauma.Location[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Connections (System.Collections.Generic.List*1Barotrauma*LocationConnection)|(Barotrauma.LocationConnection[]) +_G['Map'] = {} + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +_G['Map'].GetSelectedMissionIndices = function() end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +_G['Map'].Generate = function(campaign) end + +---`Method Public Instance` +---@param xPos System.Single +---@return System.Int32 +_G['Map'].GetZoneIndex = function(xPos) end + +---`Method Public Instance` +---@overload fun(mapPos:Microsoft.Xna.Framework.Vector2):(Barotrauma.Biome) +---@param xPos System.Single +---@return Barotrauma.Biome +_G['Map'].GetBiome = function(xPos) end + +---`Method Private Instance` +---@param rand System.Random +_G['Map'].AssignBiomes = function(rand) end + +---`Method Private Instance` +---@return Barotrauma.Location +_G['Map'].GetPreviousToEndLocation = function() end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +---@param location Barotrauma.Location +_G['Map'].ForceLocationTypeToNone = function(campaign, location) end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +_G['Map'].CreateEndLocation = function(campaign) end + +---`Method Private Instance` +_G['Map'].AssignEndLocationLevelData = function() end + +---`Method Private Instance` +---@param seeds (System.Collections.Generic.List*1Barotrauma*LocationConnection)|(Barotrauma.LocationConnection[]) +_G['Map'].ExpandBiomes = function(seeds) end + +---`Method Public Instance` +_G['Map'].MoveToNextLocation = function() end + +---`Method Public Instance` +---@param index System.Int32 +_G['Map'].SetLocation = function(index) end + +---`Method Public Instance` +---@overload fun(index:System.Int32) +---@param location Barotrauma.Location +_G['Map'].SelectLocation = function(location) end + +---`Method Public Instance` +---@param missionIndices (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +_G['Map'].SelectMission = function(missionIndices) end + +---`Method Public Instance` +---@param preferUndiscovered System.Boolean +_G['Map'].SelectRandomLocation = function(preferUndiscovered) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@param transitionType Barotrauma.CampaignMode.TransitionType +---@param roundDuration System.Single +_G['Map'].ProgressWorld = function(campaign, transitionType, roundDuration) end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +_G['Map'].ProgressWorld = function(campaign) end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +---@param location Barotrauma.Location +---@return System.Boolean +_G['Map'].ProgressLocationTypeChanges = function(campaign, location) end + +---`Method Private Instance` +---@param campaign Barotrauma.CampaignMode +---@param location Barotrauma.Location +---@param change Barotrauma.LocationTypeChange +---@return System.Boolean +_G['Map'].ChangeLocationType = function(campaign, location, change) end + +---`Method Public Static` +---@param startLocation Barotrauma.Location +---@param maxDistance System.Int32 +---@param criteria (System.Func*1Barotrauma*Location*1System*Boolean)|(fun(arg:Barotrauma.Location):(System.Boolean)) +---@param connectionCriteria? (System.Func*1Barotrauma*LocationConnection*1System*Boolean)|(fun(arg:Barotrauma.LocationConnection):(System.Boolean)) +---@return System.Boolean +_G['Map'].LocationOrConnectionWithinDistance = function(startLocation, maxDistance, criteria, connectionCriteria) end + +---`Method Public Static` +---@param startLocation Barotrauma.Location +---@param maxDistance System.Int32 +---@param criteria (System.Func*1Barotrauma*Location*1System*Boolean)|(fun(arg:Barotrauma.Location):(System.Boolean)) +---@param connectionCriteria? (System.Func*1Barotrauma*LocationConnection*1System*Boolean)|(fun(arg:Barotrauma.LocationConnection):(System.Boolean)) +---@return System.Int32 +_G['Map'].GetDistanceToClosestLocationOrConnection = function(startLocation, maxDistance, criteria, connectionCriteria) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param checkTalents? System.Boolean +_G['Map'].Discover = function(location, checkTalents) end + +---`Method Public Instance` +---@param location Barotrauma.Location +_G['Map'].Visit = function(location) end + +---`Method Public Instance` +_G['Map'].ClearLocationHistory = function() end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Nullable*1System*Int32 +_G['Map'].GetDiscoveryIndex = function(location) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@param includeLocationsWithoutOutpost? System.Boolean +---@return System.Nullable*1System*Int32 +_G['Map'].GetVisitIndex = function(location, includeLocationsWithoutOutpost) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Boolean +_G['Map'].IsDiscovered = function(location) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Boolean +_G['Map'].IsVisited = function(location) end + +---`Method Public Static` +---@param campaign Barotrauma.CampaignMode +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Map +_G['Map'].Load = function(campaign, element) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@param element System.Xml.Linq.XElement +---@param showNotifications System.Boolean +_G['Map'].LoadState = function(campaign, element, showNotifications) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Map'].Save = function(element) end + +---`Method Public Instance` +_G['Map'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(settings:Barotrauma.CampaignSettings):Barotrauma.Map +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement):Barotrauma.Map +---@param campaign Barotrauma.CampaignMode +---@param seed System.String +---@return Barotrauma.Map +_G['Map'] = function(campaign, seed) end + +---`Constructor Public Instance` +---@overload fun(settings:Barotrauma.CampaignSettings):Barotrauma.Map +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement):Barotrauma.Map +---@param campaign Barotrauma.CampaignMode +---@param seed System.String +---@return Barotrauma.Map +_G['Map'].__new = function(campaign, seed) end + +---`Constructor Private Instance` +---@overload fun(settings:Barotrauma.CampaignSettings):Barotrauma.Map +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement):Barotrauma.Map +---@param campaign Barotrauma.CampaignMode +---@param seed System.String +---@return Barotrauma.Map +_G['Map'] = function(campaign, seed) end + +---`Constructor Private Instance` +---@overload fun(settings:Barotrauma.CampaignSettings):Barotrauma.Map +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement):Barotrauma.Map +---@param campaign Barotrauma.CampaignMode +---@param seed System.String +---@return Barotrauma.Map +_G['Map'].__new = function(campaign, seed) end + diff --git a/Meta/Types/server/_00007FFD9685F0A8.lua b/Meta/Types/server/_00007FFD9685F0A8.lua new file mode 100644 index 0000000..3027ca2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9685F0A8.lua @@ -0,0 +1,67 @@ +---@meta +---@class Barotrauma.Radiation : System.Object +---`Field Public Instance` +---@field Map Barotrauma.Map +---`Field Public Instance` +---@field Params Barotrauma.RadiationParams +---`Field Private Instance` +---@field radiationAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field radiationTimer System.Single +---`Field Private Instance` +---@field increasedAmount System.Single +---`Field Private Instance` +---@field lastIncrease System.Single +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Amount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['Radiation'] = {} + +---`Method Public Instance` +---@param steps? System.Single +_G['Radiation'].OnStep = function(steps) end + +---`Method Public Instance` +---@param amount System.Single +_G['Radiation'].IncreaseRadiation = function(amount) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Radiation'].UpdateRadiation = function(deltaTime) end + +---`Method Public Instance` +---@overload fun(location:Barotrauma.Location):(System.Boolean) +---@param pos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Radiation'].Contains = function(pos) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@return System.Boolean +_G['Radiation'].IsEntityRadiated = function(entity) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['Radiation'].Save = function() end + +---`Constructor Public Instance` +---@param map Barotrauma.Map +---@param radiationParams Barotrauma.RadiationParams +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Radiation +_G['Radiation'] = function(map, radiationParams, element) end + +---`Constructor Public Instance` +---@param map Barotrauma.Map +---@param radiationParams Barotrauma.RadiationParams +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Radiation +_G['Radiation'].__new = function(map, radiationParams, element) end + diff --git a/Meta/Types/server/_00007FFD9685F498.lua b/Meta/Types/server/_00007FFD9685F498.lua new file mode 100644 index 0000000..a139413 --- /dev/null +++ b/Meta/Types/server/_00007FFD9685F498.lua @@ -0,0 +1,87 @@ +---@meta +---@class Barotrauma.PriceInfo : System.Object +---`Field Private Instance` +---@field minReputation (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Static` +---@field DefaultAmount System.Int32 +---`Field Private Static` +---@field DefaultMaxAvailabilityRelativeToMin System.Single +---`Getter Public Instance` +---@field Price System.Int32 +---`Getter Public Instance` +---@field CanBeBought System.Boolean +---`Getter Public Instance` +---@field MinAvailableAmount System.Int32 +---`Getter Public Instance` +---@field MaxAvailableAmount System.Int32 +---`Getter Public Instance` +---@field CanBeSpecial System.Boolean +---`Getter Public Instance` +---@field MinLevelDifficulty System.Int32 +---`Getter Public Instance` +---@field BuyingPriceMultiplier System.Single +---`Getter Public Instance` +---@field DisplayNonEmpty System.Boolean +---`Getter Public Instance` +---@field StoreIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field RequiresUnlock System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RequiredFaction Barotrauma.Identifier +---`Getter Public Instance` +---@field MinReputation (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +_G['PriceInfo'] = {} + +---`Method Private Instance` +---@param priceInfoElement System.Xml.Linq.XElement +_G['PriceInfo'].LoadReputationRestrictions = function(priceInfoElement) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param defaultPrice Barotrauma.PriceInfo-ref +---@return (System.Collections.Generic.List*1Barotrauma*PriceInfo)|(Barotrauma.PriceInfo[]) +_G['PriceInfo'].CreatePriceInfos = function(element, defaultPrice) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param defaultValue System.Int32 +---@return System.Int32 +_G['PriceInfo'].GetMinAmount = function(element, defaultValue) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param defaultValue System.Int32 +---@return System.Int32 +_G['PriceInfo'].GetMaxAmount = function(element, defaultValue) end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement):Barotrauma.PriceInfo +---@param price System.Int32 +---@param canBeBought System.Boolean +---@param minAmount? System.Int32 +---@param maxAmount? System.Int32 +---@param canBeSpecial? System.Boolean +---@param minLevelDifficulty? System.Int32 +---@param buyingPriceMultiplier? System.Single +---@param displayNonEmpty? System.Boolean +---@param requiresUnlock? System.Boolean +---@param storeIdentifier? System.String +---@return Barotrauma.PriceInfo +_G['PriceInfo'] = function(price, canBeBought, minAmount, maxAmount, canBeSpecial, minLevelDifficulty, buyingPriceMultiplier, displayNonEmpty, requiresUnlock, storeIdentifier) end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement):Barotrauma.PriceInfo +---@param price System.Int32 +---@param canBeBought System.Boolean +---@param minAmount? System.Int32 +---@param maxAmount? System.Int32 +---@param canBeSpecial? System.Boolean +---@param minLevelDifficulty? System.Int32 +---@param buyingPriceMultiplier? System.Single +---@param displayNonEmpty? System.Boolean +---@param requiresUnlock? System.Boolean +---@param storeIdentifier? System.String +---@return Barotrauma.PriceInfo +_G['PriceInfo'].__new = function(price, canBeBought, minAmount, maxAmount, canBeSpecial, minLevelDifficulty, buyingPriceMultiplier, displayNonEmpty, requiresUnlock, storeIdentifier) end + diff --git a/Meta/Types/server/_00007FFD968612B8.lua b/Meta/Types/server/_00007FFD968612B8.lua new file mode 100644 index 0000000..7b0d9a9 --- /dev/null +++ b/Meta/Types/server/_00007FFD968612B8.lua @@ -0,0 +1,379 @@ +---@meta +---@class Barotrauma.Location : System.Object +---`Field Public Instance` +---@field Connections (System.Collections.Generic.List*1Barotrauma*LocationConnection)|(Barotrauma.LocationConnection[]) +---`Field Private Instance` +---@field nameFormatIndex System.Int32 +---`Field Private Instance` +---@field nameIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field rawName System.String +---`Field Private Instance` +---@field addInitialMissionsForType Barotrauma.LocationType +---`Field Public Instance` +---@field ProximityTimer (System.Collections.Generic.Dictionary*1Barotrauma*LocationTypeChange*Requirement*1System*Int32)|({[Barotrauma.LocationTypeChange.Requirement]:(System.Int32)}) +---`Field Public Instance` +---@field PendingLocationTypeChange System.Nullable*1System*ValueTuple*2Barotrauma*LocationTypeChange*2System*Int32*2Barotrauma*MissionPrefab +---`Field Public Instance` +---@field LocationTypeChangeCooldown System.Int32 +---`Field Public Instance` +---@field DisallowLocationTypeChanges System.Boolean +---`Field Private Instance` +---@field takenItems (System.Collections.Generic.List*1Barotrauma*Location*TakenItem)|(Barotrauma.Location.TakenItem[]) +---`Field Private Instance` +---@field killedCharacterIdentifiers (System.Collections.Generic.HashSet*1System*Int32)|(System.Int32[]) +---`Field Private Instance` +---@field availableMissions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Field Private Instance` +---@field selectedMissions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Field Private Instance` +---@field priceMultiplier System.Single +---`Field Private Instance` +---@field mechanicalpriceMultiplier System.Single +---`Field Public Instance` +---@field LastTypeChangeMessage System.String +---`Field Public Instance` +---@field TimeSinceLastTypeChange System.Int32 +---`Field Public Instance` +---@field IsGateBetweenBiomes System.Boolean +---`Field Private Instance` +---@field loadedMissions (System.Collections.Generic.List*1Barotrauma*Location*LoadedMission)|(Barotrauma.Location.LoadedMission[]) +---`Field Public Instance` +---@field HireManager Barotrauma.HireManager +---`Field Private Static` +---@field SpecialsUpdateInterval System.Int32 +---`Field Private Static` +---@field MechanicalMaxDiscountPercentage System.Single +---`Field Private Static` +---@field HealMaxDiscountPercentage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---@field NameIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field NameFormatIndex System.Int32 +---`Getter Public Instance` +---@field Discovered System.Boolean +---`Getter Public Instance` +---@field Visited System.Boolean +---`Getter Public Instance` +---@field LocationTypeChangesBlocked System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Biome Barotrauma.Biome +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MapPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Type Barotrauma.LocationType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OriginalType Barotrauma.LocationType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelData Barotrauma.LevelData +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PortraitId System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Faction Barotrauma.Faction +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SecondaryFaction Barotrauma.Faction +---`Getter Public Instance` +---@field Reputation Barotrauma.Reputation +---`Getter Public Instance` +---@field IsFactionHostile System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TurnsInRadiation System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stores (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Location*StoreInfo)|({[Barotrauma.Identifier]:(Barotrauma.Location.StoreInfo)}) +---`Getter Private Instance` +---@field StoreMaxReputationModifier System.Single +---`Getter Private Instance` +---@field StoreSellPriceModifier System.Single +---`Getter Private Instance` +---@field DailySpecialPriceModifier System.Single +---`Getter Private Instance` +---@field RequestGoodPriceModifier System.Single +---`Getter Public Instance` +---@field StoreInitialBalance System.Int32 +---`Getter Private Instance` +---@field StorePriceModifierRange System.Int32 +---`Getter Public Instance` +---@field DailySpecialsCount System.Int32 +---`Getter Public Instance` +---@field RequestedGoodsCount System.Int32 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field StepsSinceSpecialsUpdated System.Int32 +---`Getter Public Instance` +---@field StoreIdentifiers (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field TakenItems (System.Collections.Generic.IEnumerable*1Barotrauma*Location*TakenItem)|(fun():(Barotrauma.Location.TakenItem)) +---`Getter Public Instance` +---@field KilledCharacterIdentifiers (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +---`Getter Public Instance` +---@field AvailableMissions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---@field SelectedMissions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PriceMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MechanicalPriceMultiplier System.Single +_G['Location'] = {} + +---`Method Public Instance` +---@param characters (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['Location'].RegisterKilledCharacters = function(characters) end + +---`Method Public Instance` +_G['Location'].RemoveTakenItems = function() end + +---`Method Public Instance` +---@param cost System.Int32 +---@return System.Int32 +_G['Location'].GetAdjustedMechanicalCost = function(cost) end + +---`Method Public Instance` +---@param cost System.Int32 +---@return System.Int32 +_G['Location'].GetAdjustedHealCost = function(cost) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.Location.StoreInfo +_G['Location'].GetStore = function(identifier) end + +---`Method Public Instance` +---@param force? System.Boolean +_G['Location'].CreateStores = function(force) end + +---`Method Public Instance` +_G['Location'].UpdateStores = function() end + +---`Method Public Instance` +_G['Location'].UpdateSpecials = function() end + +---`Method Private Instance` +_G['Location'].UpdateStoreIdentifiers = function() end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +_G['Location'].AddNewStore = function(identifier) end + +---`Method Public Instance` +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[]))}) +_G['Location'].AddStock = function(items) end + +---`Method Public Instance` +---@param items (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[]))}) +_G['Location'].RemoveStock = function(items) end + +---`Method Public Static` +---@return System.Int32 +_G['Location'].GetExtraSpecialSalesCount = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Location'].CanHaveSubsForSale = function() end + +---`Method Public Instance` +---@param submarineClass? Barotrauma.SubmarineClass +---@return System.Int32 +_G['Location'].HighestSubmarineTierAvailable = function(submarineClass) end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@return System.Boolean +_G['Location'].IsSubmarineAvailable = function(info) end + +---`Method Private Instance` +---@param interactionType Barotrauma.CampaignMode.InteractionType +---@return System.Boolean +_G['Location'].CanHaveCampaignInteraction = function(interactionType) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +_G['Location'].Reset = function(campaign) end + +---`Method Public Instance` +---@param map Barotrauma.Map +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Location'].Save = function(map, parentElement) end + +---`Method Public Instance` +_G['Location'].Remove = function() end + +---`Method Public Instance` +_G['Location'].RemoveProjSpecific = function() end + +---`Method Public Instance` +---@param mission Barotrauma.Mission +_G['Location'].SelectMission = function(mission) end + +---`Method Public Instance` +---@param mission Barotrauma.Mission +_G['Location'].DeselectMission = function(mission) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +_G['Location'].GetSelectedMissionIndices = function() end + +---`Method Public Instance` +---@param missionIndices (System.Collections.Generic.IEnumerable*1System*Int32)|(fun():(System.Int32)) +_G['Location'].SetSelectedMissionIndices = function(missionIndices) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Location'].ToString = function() end + +---`Method Public Instance` +---@param locationElement System.Xml.Linq.XElement +_G['Location'].LoadLocationTypeChange = function(locationElement) end + +---`Method Public Instance` +---@param locationElement System.Xml.Linq.XElement +_G['Location'].LoadMissions = function(locationElement) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param zone System.Nullable*1System*Int32 +---@param rand System.Random +---@param requireOutpost System.Boolean +---@param forceLocationType? Barotrauma.LocationType +---@param existingLocations? (System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location)) +---@return Barotrauma.Location +_G['Location'].CreateRandom = function(position, zone, rand, requireOutpost, forceLocationType, existingLocations) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@param newType Barotrauma.LocationType +---@param createStores? System.Boolean +_G['Location'].ChangeType = function(campaign, newType, createStores) end + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +_G['Location'].TryAssignFactionBasedOnLocationType = function(campaign) end + +---`Method Public Instance` +---@param randSync? Barotrauma.Rand.RandSync +_G['Location'].UnlockInitialMissions = function(randSync) end + +---`Method Public Instance` +---@overload fun(missionPrefab:Barotrauma.MissionPrefab, connection:Barotrauma.LocationConnection) +---@param missionPrefab Barotrauma.MissionPrefab +_G['Location'].UnlockMission = function(missionPrefab) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param invokingContentPackage? Barotrauma.ContentPackage +---@return Barotrauma.Mission +_G['Location'].UnlockMissionByIdentifier = function(identifier, invokingContentPackage) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@param random? System.Random +---@param invokingContentPackage? Barotrauma.ContentPackage +---@return Barotrauma.Mission +_G['Location'].UnlockMissionByTag = function(tag, random, invokingContentPackage) end + +---`Method Private Instance` +---@param mission Barotrauma.Mission +_G['Location'].AddMission = function(mission) end + +---`Method Private Instance` +---@overload fun(prefab:Barotrauma.MissionPrefab, connection:Barotrauma.LocationConnection-ref):(Barotrauma.Mission) +---@overload fun(prefab:Barotrauma.MissionPrefab, connection:Barotrauma.LocationConnection):(Barotrauma.Mission) +---@param prefab Barotrauma.MissionPrefab +---@return Barotrauma.Mission +_G['Location'].InstantiateMission = function(prefab) end + +---`Method Public Instance` +---@param map Barotrauma.Map +_G['Location'].InstantiateLoadedMissions = function(map) end + +---`Method Public Instance` +_G['Location'].ClearMissions = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Location'].HasOutpost = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Location'].IsCriticallyRadiated = function() end + +---`Method Public Instance` +---@return Barotrauma.LocationType +_G['Location'].GetLocationType = function() end + +---`Method Public Instance` +---@param connection Barotrauma.LocationConnection +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +_G['Location'].GetMissionsInConnection = function(connection) end + +---`Method Public Instance` +---@param character Barotrauma.CharacterInfo +_G['Location'].RemoveHireableCharacter = function(character) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterInfo)|(fun():(Barotrauma.CharacterInfo)) +_G['Location'].GetHireableCharacters = function() end + +---`Method Public Instance` +---@param hireableCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterInfo)|(fun():(Barotrauma.CharacterInfo)) +_G['Location'].ForceHireableCharacters = function(hireableCharacters) end + +---`Method Private Instance` +---@param type Barotrauma.LocationType +---@param rand System.Random +---@param existingLocations (System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location)) +_G['Location'].CreateRandomName = function(type, rand, existingLocations) end + +---`Method Public Static` +---@overload fun(locationTypeIdentifier:Barotrauma.Identifier, nameFormatIndex:System.Int32, nameId:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@param type Barotrauma.LocationType +---@param nameFormatIndex System.Int32 +---@param nameId Barotrauma.Identifier +---@return Barotrauma.LocalizedString +_G['Location'].GetName = function(type, nameFormatIndex, nameId) end + +---`Method Public Instance` +---@param nameId Barotrauma.Identifier +_G['Location'].ForceName = function(nameId) end + +---`Method Public Instance` +---@param locationElement System.Xml.Linq.XElement +_G['Location'].LoadStores = function(locationElement) end + +---`Method Public Instance` +---@return System.Boolean +_G['Location'].IsRadiated = function() end + +---`Method Public Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Location'].RegisterTakenItems = function(items) end + +---`Constructor Public Instance` +---@overload fun(mapPosition:Microsoft.Xna.Framework.Vector2, zone:System.Nullable*1System*Int32, rand:System.Random, requireOutpost?:System.Boolean, forceLocationType?:Barotrauma.LocationType, existingLocations?:(System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location))):Barotrauma.Location +---@param campaign Barotrauma.CampaignMode +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Location +_G['Location'] = function(campaign, element) end + +---`Constructor Public Instance` +---@overload fun(mapPosition:Microsoft.Xna.Framework.Vector2, zone:System.Nullable*1System*Int32, rand:System.Random, requireOutpost?:System.Boolean, forceLocationType?:Barotrauma.LocationType, existingLocations?:(System.Collections.Generic.IEnumerable*1Barotrauma*Location)|(fun():(Barotrauma.Location))):Barotrauma.Location +---@param campaign Barotrauma.CampaignMode +---@param element System.Xml.Linq.XElement +---@return Barotrauma.Location +_G['Location'].__new = function(campaign, element) end + diff --git a/Meta/Types/server/_00007FFD968614A8.lua b/Meta/Types/server/_00007FFD968614A8.lua new file mode 100644 index 0000000..88c24f0 --- /dev/null +++ b/Meta/Types/server/_00007FFD968614A8.lua @@ -0,0 +1,52 @@ +---@meta +---@class Barotrauma.LocationTypeChange : System.Object +---`Field Public Instance` +---@field CurrentType Barotrauma.Identifier +---`Field Public Instance` +---@field ChangeToType Barotrauma.Identifier +---`Field Public Instance` +---@field Probability System.Single +---`Field Public Instance` +---@field RequireDiscovered System.Boolean +---`Field Public Instance` +---@field Requirements (System.Collections.Generic.List*1Barotrauma*LocationTypeChange*Requirement)|(Barotrauma.LocationTypeChange.Requirement[]) +---`Field Private Instance` +---@field requireChangeMessages System.Boolean +---`Field Private Instance` +---@field messageTag System.String +---`Field Public Instance` +---@field DisallowedAdjacentLocations (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field DisallowedProximity System.Int32 +---`Field Public Instance` +---@field CooldownAfterChange System.Int32 +---`Field Public Instance` +---@field RequiredDurationRange Microsoft.Xna.Framework.Point +_G['LocationTypeChange'] = {} + +---`Method Public Instance` +---@param faction Barotrauma.Faction +---@return (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +_G['LocationTypeChange'].GetMessages = function(faction) end + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return System.Single +_G['LocationTypeChange'].DetermineProbability = function(location) end + +---`Constructor Public Instance` +---@param currentType Barotrauma.Identifier +---@param element Barotrauma.ContentXElement +---@param requireChangeMessages System.Boolean +---@param defaultProbability? System.Single +---@return Barotrauma.LocationTypeChange +_G['LocationTypeChange'] = function(currentType, element, requireChangeMessages, defaultProbability) end + +---`Constructor Public Instance` +---@param currentType Barotrauma.Identifier +---@param element Barotrauma.ContentXElement +---@param requireChangeMessages System.Boolean +---@param defaultProbability? System.Single +---@return Barotrauma.LocationTypeChange +_G['LocationTypeChange'].__new = function(currentType, element, requireChangeMessages, defaultProbability) end + diff --git a/Meta/Types/server/_00007FFD96861AD0.lua b/Meta/Types/server/_00007FFD96861AD0.lua new file mode 100644 index 0000000..c05b395 --- /dev/null +++ b/Meta/Types/server/_00007FFD96861AD0.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.LocationConnection : System.Object +---`Field Public Instance` +---@field Biome Barotrauma.Biome +---`Field Public Instance` +---@field Difficulty System.Single +---`Field Public Instance` +---@field CrackSegments (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr)|((Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])[]) +---`Field Public Instance` +---@field Passed System.Boolean +---`Field Public Instance` +---@field Locked System.Boolean +---`Field Private Instance` +---@field availableMissions (System.Collections.Generic.List*1Barotrauma*Mission)|(Barotrauma.Mission[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelData Barotrauma.LevelData +---`Getter Public Instance` +---@field CenterPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Locations (Barotrauma.Location-arr)|(Barotrauma.Location[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Length System.Single +---`Getter Public Instance` +---@field AvailableMissions (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +_G['LocationConnection'] = {} + +---`Method Public Instance` +---@param location Barotrauma.Location +---@return Barotrauma.Location +_G['LocationConnection'].OtherLocation = function(location) end + +---`Constructor Public Instance` +---@param location1 Barotrauma.Location +---@param location2 Barotrauma.Location +---@return Barotrauma.LocationConnection +_G['LocationConnection'] = function(location1, location2) end + +---`Constructor Public Instance` +---@param location1 Barotrauma.Location +---@param location2 Barotrauma.Location +---@return Barotrauma.LocationConnection +_G['LocationConnection'].__new = function(location1, location2) end + diff --git a/Meta/Types/server/_00007FFD96862370.lua b/Meta/Types/server/_00007FFD96862370.lua new file mode 100644 index 0000000..86a6d00 --- /dev/null +++ b/Meta/Types/server/_00007FFD96862370.lua @@ -0,0 +1,264 @@ +---@meta +---@class Barotrauma.EventManager : System.Object +---`Field Private Instance` +---@field level Barotrauma.Level +---`Field Private Instance` +---@field preloadedSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field currentIntensity System.Single +---`Field Private Instance` +---@field targetIntensity System.Single +---`Field Private Instance` +---@field musicIntensity System.Single +---`Field Private Instance` +---@field eventThreshold System.Single +---`Field Private Instance` +---@field eventCoolDown System.Single +---`Field Private Instance` +---@field intensityUpdateTimer System.Single +---`Field Private Instance` +---@field pathFinder Barotrauma.PathFinder +---`Field Private Instance` +---@field totalPathLength System.Single +---`Field Private Instance` +---@field calculateDistanceTraveledTimer System.Single +---`Field Private Instance` +---@field distanceTraveled System.Single +---`Field Private Instance` +---@field avgCrewHealth System.Single +---`Field Private Instance` +---@field avgHullIntegrity System.Single +---`Field Private Instance` +---@field floodingAmount System.Single +---`Field Private Instance` +---@field fireAmount System.Single +---`Field Private Instance` +---@field enemyDanger System.Single +---`Field Private Instance` +---@field monsterStrength System.Single +---`Field Public Instance` +---@field CumulativeMonsterStrengthMain System.Single +---`Field Public Instance` +---@field CumulativeMonsterStrengthRuins System.Single +---`Field Public Instance` +---@field CumulativeMonsterStrengthWrecks System.Single +---`Field Public Instance` +---@field CumulativeMonsterStrengthCaves System.Single +---`Field Private Instance` +---@field roundDuration System.Single +---`Field Private Instance` +---@field isCrewAway System.Boolean +---`Field Private Instance` +---@field crewAwayResetTimer System.Single +---`Field Private Instance` +---@field crewAwayDuration System.Single +---`Field Private Instance` +---@field pendingEventSets (System.Collections.Generic.List*1Barotrauma*EventSet)|(Barotrauma.EventSet[]) +---`Field Private Instance` +---@field selectedEvents (System.Collections.Generic.Dictionary*1Barotrauma*EventSet*1System*Collections*Generic*List*2Barotrauma*Event)|({[Barotrauma.EventSet]:((System.Collections.Generic.List*1Barotrauma*Event)|(Barotrauma.Event[]))}) +---`Field Private Instance` +---@field activeEvents (System.Collections.Generic.List*1Barotrauma*Event)|(Barotrauma.Event[]) +---`Field Private Instance` +---@field finishedEvents (System.Collections.Generic.HashSet*1Barotrauma*Event)|(Barotrauma.Event[]) +---`Field Private Instance` +---@field nonRepeatableEvents (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field nextIntensityLogTime System.DateTime +---`Field Private Instance` +---@field settings Barotrauma.EventManagerSettings +---`Field Private Instance` +---@field isClient System.Boolean +---`Field Public Instance` +---@field QueuedEvents (System.Collections.Generic.Queue*1Barotrauma*Event)|(fun():(Barotrauma.Event)) +---`Field Public Instance` +---@field QueuedEventsForNextRound (System.Collections.Generic.Queue*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Field Private Instance` +---@field timeStamps (System.Collections.Generic.List*1Barotrauma*EventManager*TimeStamp)|(Barotrauma.EventManager.TimeStamp[]) +---`Field Public Instance` +---@field EventLog Barotrauma.EventLog +---`Field Public Instance` +---@field Enabled System.Boolean +---`Field Private Instance` +---@field random Barotrauma.MTRandom +---`Field Private Instance` +---@field eventsInitialized System.Boolean +---`Field Private Static` +---@field IntensityUpdateInterval System.Single +---`Field Private Static` +---@field CalculateDistanceTraveledInterval System.Single +---`Field Private Static` +---@field MaxEventHistory System.Int32 +---`Field Private Static` +---@field CrewAwayResetDelay System.Single +---`Getter Public Instance` +---@field CurrentIntensity System.Single +---`Getter Public Instance` +---@field MusicIntensity System.Single +---`Getter Public Instance` +---@field ActiveEvents (System.Collections.Generic.IEnumerable*1Barotrauma*Event)|(fun():(Barotrauma.Event)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomSeed System.Int32 +_G['EventManager'] = {} + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +---@param entry Barotrauma.EventManager.NetEventLogEntry +_G['EventManager'].ServerWriteEventLog = function(client, entry) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +---@param entry Barotrauma.EventManager.NetEventObjective +_G['EventManager'].ServerWriteObjective = function(client, entry) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['EventManager'].ServerRead = function(inc, sender) end + +---`Method Public Instance` +---@param e Barotrauma.Event +_G['EventManager'].AddTimeStamp = function(e) end + +---`Method Public Instance` +---@param level Barotrauma.Level +_G['EventManager'].StartRound = function(level) end + +---`Method Public Instance` +---@param newEvent Barotrauma.Event +_G['EventManager'].ActivateEvent = function(newEvent) end + +---`Method Public Instance` +_G['EventManager'].ClearEvents = function() end + +---`Method Private Instance` +_G['EventManager'].SelectSettings = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['EventManager'].GetFilesToPreload = function() end + +---`Method Public Instance` +---@param contentFiles (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['EventManager'].PreloadContent = function(contentFiles) end + +---`Method Public Instance` +_G['EventManager'].TriggerOnEndRoundActions = function() end + +---`Method Public Instance` +_G['EventManager'].EndRound = function() end + +---`Method Public Instance` +---@param registerFinishedOnly? System.Boolean +_G['EventManager'].RegisterEventHistory = function(registerFinishedOnly) end + +---`Method Public Instance` +_G['EventManager'].SkipEventCooldown = function() end + +---`Method Private Instance` +---@param eventPrefab Barotrauma.EventPrefab +---@param baseCommonness System.Single +---@return System.Single +_G['EventManager'].CalculateCommonness = function(eventPrefab, baseCommonness) end + +---`Method Private Instance` +---@param eventSet Barotrauma.EventSet +_G['EventManager'].CreateEvents = function(eventSet) end + +---`Method Private Instance` +---@param eventSets (System.Collections.Generic.IReadOnlyList*1Barotrauma*EventSet)|(Barotrauma.EventSet[]) +---@param requireCampaignSet? System.Nullable*1System*Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*EventSet)|(fun():(Barotrauma.EventSet)) +_G['EventManager'].GetAllowedEventSets = function(eventSets, requireCampaignSet) end + +---`Method Private Instance` +---@param eventSets (System.Collections.Generic.IReadOnlyList*1Barotrauma*EventSet)|(Barotrauma.EventSet[]) +---@param requireCampaignSet? System.Nullable*1System*Boolean +---@param random? System.Random +---@return Barotrauma.EventSet +_G['EventManager'].SelectRandomEvents = function(eventSets, requireCampaignSet, random) end + +---`Method Public Static` +---@param e Barotrauma.EventPrefab +---@param level Barotrauma.Level +---@return System.Boolean +_G['EventManager'].IsSuitable = function(e, level) end + +---`Method Public Static` +---@param e Barotrauma.EventPrefab +---@param level Barotrauma.Level +---@return System.Boolean +_G['EventManager'].IsLevelSuitable = function(e, level) end + +---`Method Private Static` +---@param factionId Barotrauma.Identifier +---@param level Barotrauma.Level +---@return System.Boolean +_G['EventManager'].IsFactionSuitable = function(factionId, level) end + +---`Method Private Static` +---@param eventSet Barotrauma.EventSet +---@param level Barotrauma.Level +---@return System.Boolean +_G['EventManager'].IsValidForLevel = function(eventSet, level) end + +---`Method Private Instance` +---@param eventSet Barotrauma.EventSet +---@param location Barotrauma.Location +---@return System.Boolean +_G['EventManager'].IsValidForLocation = function(eventSet, location) end + +---`Method Private Instance` +---@return Barotrauma.Location +_G['EventManager'].GetEventLocation = function() end + +---`Method Private Instance` +---@param eventSet Barotrauma.EventSet +---@return System.Boolean +_G['EventManager'].CanStartEventSet = function(eventSet) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['EventManager'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +_G['EventManager'].EntitySpawned = function(entity) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EventManager'].CalculateCurrentIntensity = function(deltaTime) end + +---`Method Private Instance` +---@return System.Single +_G['EventManager'].CalculateDistanceTraveled = function() end + +---`Method Public Static` +---@return Barotrauma.ISpatialEntity +_G['EventManager'].GetRefEntity = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['EventManager'].IsCrewAway = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['EventManager'].IsCharacterAway = function(character) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['EventManager'].Load = function(element) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['EventManager'].Save = function() end + +---`Constructor Public Instance` +---@return Barotrauma.EventManager +_G['EventManager'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.EventManager +_G['EventManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96862748.lua b/Meta/Types/server/_00007FFD96862748.lua new file mode 100644 index 0000000..4f7cb76 --- /dev/null +++ b/Meta/Types/server/_00007FFD96862748.lua @@ -0,0 +1,94 @@ +---@meta +---@class Barotrauma.EventPrefab : Barotrauma.Prefab +---`Field Public Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Field Public Instance` +---@field EventType System.Type +---`Field Private Instance` +---@field tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Probability System.Single +---`Field Public Instance` +---@field TriggerEventCooldown System.Boolean +---`Field Public Instance` +---@field Commonness System.Single +---`Field Public Instance` +---@field BiomeIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field RequiredLayer Barotrauma.Identifier +---`Field Public Instance` +---@field RequiredSpawnPointTag Barotrauma.Identifier +---`Field Public Instance` +---@field Faction Barotrauma.Identifier +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field UnlockPathEvent System.Boolean +---`Field Public Instance` +---@field UnlockPathTooltip System.String +---`Field Public Instance` +---@field UnlockPathReputation System.Int32 +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*EventPrefab)|(fun():(Barotrauma.EventPrefab)) +---`Getter Public Instance` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['EventPrefab'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.RandomEventsFile +---@param fallbackIdentifier? Barotrauma.Identifier +---@return Barotrauma.EventPrefab +_G['EventPrefab'].Create = function(element, file, fallbackIdentifier) end + +---`Method Public Instance` +---@param seed System.Int32 +---@param instance Barotrauma.T-ref +---@return System.Boolean +_G['EventPrefab'].TryCreateInstance = function(seed, instance) end + +---`Method Public Instance` +---@param seed System.Int32 +---@return Barotrauma.Event +_G['EventPrefab'].CreateInstance = function(seed) end + +---`Method Public Instance Virtual` +_G['EventPrefab'].Dispose = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['EventPrefab'].ToString = function() end + +---`Method Public Static` +---@param biomeIdentifier Barotrauma.Identifier +---@param faction Barotrauma.Faction +---@return Barotrauma.EventPrefab +_G['EventPrefab'].GetUnlockPathEvent = function(biomeIdentifier, faction) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@param tag Barotrauma.Identifier +---@param source Barotrauma.ContentPackage +---@return Barotrauma.EventPrefab +_G['EventPrefab'].FindEventPrefab = function(identifier, tag, source) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, fallbackIdentifier?:Barotrauma.Identifier):Barotrauma.EventPrefab +---@return Barotrauma.EventPrefab +_G['EventPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, fallbackIdentifier?:Barotrauma.Identifier):Barotrauma.EventPrefab +---@return Barotrauma.EventPrefab +_G['EventPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, fallbackIdentifier?:Barotrauma.Identifier):Barotrauma.EventPrefab +---@return Barotrauma.EventPrefab +_G['EventPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, fallbackIdentifier?:Barotrauma.Identifier):Barotrauma.EventPrefab +---@return Barotrauma.EventPrefab +_G['EventPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968629F8.lua b/Meta/Types/server/_00007FFD968629F8.lua new file mode 100644 index 0000000..a161b72 --- /dev/null +++ b/Meta/Types/server/_00007FFD968629F8.lua @@ -0,0 +1,69 @@ +---@meta +---@class Barotrauma.Event : System.Object +---`Field Private Instance` +---@field Finished (System.Action)|(fun()) +---`Field NonPublic Instance` +---@field isFinished System.Boolean +---`Field Public Instance` +---@field RandomSeed System.Int32 +---`Field NonPublic Instance` +---@field prefab Barotrauma.EventPrefab +---`Field Public Instance` +---@field SpawnPosFilter (System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean)|(fun(arg:Barotrauma.Level.InterestingPosition):(System.Boolean)) +---`Getter Public Instance` +---@field Prefab Barotrauma.EventPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParentSet Barotrauma.EventSet +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Initialized System.Boolean +---`Getter Public Instance` +---@field IsFinished System.Boolean +---`Getter Public Instance Virtual` +---@field DebugDrawPos Microsoft.Xna.Framework.Vector2 +_G['Event'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Event'].ToString = function() end + +---`Method Public Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['Event'].GetFilesToPreload = function() end + +---`Method Public Instance` +---@param parentSet? Barotrauma.EventSet +_G['Event'].Init = function(parentSet) end + +---`Method NonPublic Instance Virtual` +---@param parentSet? Barotrauma.EventSet +_G['Event'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Event'].GetDebugInfo = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['Event'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['Event'].Finish = function() end + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['Event'].LevelMeetsRequirements = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.Event +_G['Event'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.Event +_G['Event'].__new = function(prefab, seed) end + diff --git a/Meta/Types/server/_00007FFD968647F0.lua b/Meta/Types/server/_00007FFD968647F0.lua new file mode 100644 index 0000000..a2d9b63 --- /dev/null +++ b/Meta/Types/server/_00007FFD968647F0.lua @@ -0,0 +1,150 @@ +---@meta +---@class Barotrauma.EventSet : Barotrauma.Prefab +---`Field Public Instance` +---@field IsCampaignSet System.Boolean +---`Field Public Instance` +---@field MinLevelDifficulty System.Single +---`Field Public Instance` +---@field MaxLevelDifficulty System.Single +---`Field Public Instance` +---@field BiomeIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field LevelType Barotrauma.LevelData.LevelType +---`Field Public Instance` +---@field RequiredLayer Barotrauma.Identifier +---`Field Public Instance` +---@field RequiredSpawnPointTag Barotrauma.Identifier +---`Field Public Instance` +---@field LocationTypeIdentifiers (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Faction Barotrauma.Identifier +---`Field Public Instance` +---@field ChooseRandom System.Boolean +---`Field Private Instance` +---@field eventCount System.Int32 +---`Field Public Instance` +---@field SubSetCount System.Int32 +---`Field Private Instance` +---@field overrideEventCount (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Int32)|({[Barotrauma.Identifier]:(System.Int32)}) +---`Field Public Instance` +---@field Exhaustible System.Boolean +---`Field Public Instance` +---@field MinDistanceTraveled System.Single +---`Field Public Instance` +---@field MinMissionTime System.Single +---`Field Public Instance` +---@field MinIntensity System.Single +---`Field Public Instance` +---@field MaxIntensity System.Single +---`Field Public Instance` +---@field AllowAtStart System.Boolean +---`Field Public Instance` +---@field IgnoreCoolDown System.Boolean +---`Field Public Instance` +---@field TriggerEventCooldown System.Boolean +---`Field Public Instance` +---@field IgnoreIntensity System.Boolean +---`Field Public Instance` +---@field PerRuin System.Boolean +---`Field Public Instance` +---@field PerCave System.Boolean +---`Field Public Instance` +---@field PerWreck System.Boolean +---`Field Public Instance` +---@field DisableInHuntingGrounds System.Boolean +---`Field Public Instance` +---@field OncePerLevel System.Boolean +---`Field Public Instance` +---@field DelayWhenCrewAway System.Boolean +---`Field Public Instance` +---@field Additive System.Boolean +---`Field Public Instance` +---@field SelectAlways System.Boolean +---`Field Public Instance` +---@field DefaultCommonness System.Single +---`Field Public Instance` +---@field OverrideCommonness (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Public Instance` +---@field ResetTime System.Single +---`Field Public Instance` +---@field ForceAtDiscoveredNr System.Int32 +---`Field Public Instance` +---@field ForceAtVisitedNr System.Int32 +---`Field Public Instance` +---@field CampaignTutorialOnly System.Boolean +---`Field Public Instance` +---@field EventPrefabs (System.Collections.Immutable.ImmutableArray*1Barotrauma*EventSet*SubEventPrefab)|(Barotrauma.EventSet.SubEventPrefab[]) +---`Field Public Instance` +---@field ChildSets (System.Collections.Immutable.ImmutableArray*1Barotrauma*EventSet)|(Barotrauma.EventSet[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*EventSet)|(fun():(Barotrauma.EventSet)) +_G['EventSet'] = {} + +---`Method Public Static` +---@return (System.Collections.Generic.List*1Barotrauma*EventPrefab)|(Barotrauma.EventPrefab[]) +_G['EventSet'].GetAllEventPrefabs = function() end + +---`Method Public Static` +---@param list (System.Collections.Generic.List*1Barotrauma*EventPrefab)|(Barotrauma.EventPrefab[]) +---@param set Barotrauma.EventSet +_G['EventSet'].AddSetEventPrefabsToList = function(list, set) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.EventPrefab +_G['EventSet'].GetEventPrefab = function(identifier) end + +---`Method Private Static` +---@param parent Barotrauma.EventSet +---@param element System.Xml.Linq.XElement +---@param file Barotrauma.RandomEventsFile +---@return Barotrauma.Identifier +_G['EventSet'].DetermineIdentifier = function(parent, element, file) end + +---`Method Public Instance` +_G['EventSet'].CheckLocationTypeErrors = function() end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@return System.Single +_G['EventSet'].GetCommonness = function(level) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@return System.Int32 +_G['EventSet'].GetEventCount = function(level) end + +---`Method Public Static` +---@param simulatedRoundCount? System.Int32 +---@param filter? (System.Func*1Barotrauma*MonsterEvent*1System*Boolean)|(fun(arg:Barotrauma.MonsterEvent):(System.Boolean)) +---@param fullLog? System.Boolean +---@return (System.Collections.Generic.List*1System*String)|(System.String[]) +_G['EventSet'].GetDebugStatistics = function(simulatedRoundCount, filter, fullLog) end + +---`Method Public Instance Virtual` +---@return System.String +_G['EventSet'].ToString = function() end + +---`Method Public Instance Virtual` +_G['EventSet'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, parentSet?:Barotrauma.EventSet):Barotrauma.EventSet +---@return Barotrauma.EventSet +_G['EventSet'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, parentSet?:Barotrauma.EventSet):Barotrauma.EventSet +---@return Barotrauma.EventSet +_G['EventSet'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, parentSet?:Barotrauma.EventSet):Barotrauma.EventSet +---@return Barotrauma.EventSet +_G['EventSet'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.RandomEventsFile, parentSet?:Barotrauma.EventSet):Barotrauma.EventSet +---@return Barotrauma.EventSet +_G['EventSet'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968659A8.lua b/Meta/Types/server/_00007FFD968659A8.lua new file mode 100644 index 0000000..eea1391 --- /dev/null +++ b/Meta/Types/server/_00007FFD968659A8.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.ArtifactEvent : Barotrauma.Event +---`Field Private Instance` +---@field itemPrefab Barotrauma.ItemPrefab +---`Field Private Instance` +---@field item Barotrauma.Item +---`Field Private Instance` +---@field state System.Int32 +---`Field Private Instance` +---@field spawnPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field spawnPending System.Boolean +---`Getter Public Instance` +---@field SpawnPending System.Boolean +---`Getter Public Instance` +---@field State System.Int32 +---`Getter Public Instance` +---@field Item Barotrauma.Item +---`Getter Public Instance` +---@field SpawnPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field DebugDrawPos Microsoft.Xna.Framework.Vector2 +_G['ArtifactEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['ArtifactEvent'].ToString = function() end + +---`Method NonPublic Instance Virtual` +---@param parentSet Barotrauma.EventSet +_G['ArtifactEvent'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@return System.String +_G['ArtifactEvent'].GetDebugInfo = function() end + +---`Method Private Instance` +_G['ArtifactEvent'].SpawnItem = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['ArtifactEvent'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.ArtifactEvent +_G['ArtifactEvent'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.ArtifactEvent +_G['ArtifactEvent'].__new = function(prefab, seed) end + diff --git a/Meta/Types/server/_00007FFD96865DF0.lua b/Meta/Types/server/_00007FFD96865DF0.lua new file mode 100644 index 0000000..d0a3e3a --- /dev/null +++ b/Meta/Types/server/_00007FFD96865DF0.lua @@ -0,0 +1,99 @@ +---@meta +---@class Barotrauma.MonsterEvent : Barotrauma.Event +---`Field Public Instance` +---@field SpeciesName Barotrauma.Identifier +---`Field Public Instance` +---@field MinAmount System.Int32 +---`Field Public Instance` +---@field MaxAmount System.Int32 +---`Field Private Instance` +---@field monsters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Public Instance` +---@field SpawnDistance System.Single +---`Field Private Instance` +---@field scatter System.Single +---`Field Private Instance` +---@field offset System.Single +---`Field Private Instance` +---@field delayBetweenSpawns System.Single +---`Field Private Instance` +---@field resetTime System.Single +---`Field Private Instance` +---@field resetTimer System.Single +---`Field Private Instance` +---@field spawnPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field disallowed System.Boolean +---`Field Public Instance` +---@field SpawnPosType Barotrauma.Level.PositionType +---`Field Private Instance` +---@field spawnPointTag System.String +---`Field Private Instance` +---@field spawnPending System.Boolean +---`Field Private Instance` +---@field spawnReady System.Boolean +---`Field Public Instance` +---@field MaxAmountPerLevel System.Int32 +---`Field Private Instance` +---@field overridePlayDeadProbability System.Nullable*1System*Single +---`Field Private Instance` +---@field chosenPosition Barotrauma.Level.InterestingPosition +---`Getter Public Instance` +---@field Monsters (System.Collections.Generic.IReadOnlyList*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Getter Public Instance` +---@field SpawnPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---@field SpawnPending System.Boolean +---`Getter Public Instance Virtual` +---@field DebugDrawPos Microsoft.Xna.Framework.Vector2 +_G['MonsterEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['MonsterEvent'].ToString = function() end + +---`Method Private Static` +---@return Barotrauma.Submarine +_G['MonsterEvent'].GetReferenceSub = function() end + +---`Method Public Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile)|(fun():(Barotrauma.ContentFile)) +_G['MonsterEvent'].GetFilesToPreload = function() end + +---`Method NonPublic Instance Virtual` +---@param parentSet Barotrauma.EventSet +_G['MonsterEvent'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@return System.String +_G['MonsterEvent'].GetDebugInfo = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Level*InterestingPosition)|(Barotrauma.Level.InterestingPosition[]) +_G['MonsterEvent'].GetAvailableSpawnPositions = function() end + +---`Method Private Instance` +---@param affectSubImmediately System.Boolean +_G['MonsterEvent'].FindSpawnPosition = function(affectSubImmediately) end + +---`Method Private Instance` +---@param submarine Barotrauma.Submarine +---@return System.Single +_G['MonsterEvent'].GetMinDistanceToSub = function(submarine) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['MonsterEvent'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.MonsterEvent +_G['MonsterEvent'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.MonsterEvent +_G['MonsterEvent'].__new = function(prefab, seed) end + diff --git a/Meta/Types/server/_00007FFD96866258.lua b/Meta/Types/server/_00007FFD96866258.lua new file mode 100644 index 0000000..8f2a0f8 --- /dev/null +++ b/Meta/Types/server/_00007FFD96866258.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.ScriptedEvent : Barotrauma.Event +---`Field Private Instance` +---@field targetPredicates (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*ScriptedEvent*TargetPredicate)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*ScriptedEvent*TargetPredicate)|(Barotrauma.ScriptedEvent.TargetPredicate[]))}) +---`Field Private Instance` +---@field cachedTargets (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Entity)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]))}) +---`Field Private Instance` +---@field initialAmounts (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Int32)|({[Barotrauma.Identifier]:(System.Int32)}) +---`Field Private Instance` +---@field newEntitySpawned System.Boolean +---`Field Private Instance` +---@field prevPlayerCount System.Int32 +---`Field Private Instance` +---@field prevBotCount System.Int32 +---`Field Private Instance` +---@field prevControlled Barotrauma.Character +---`Field Public Instance` +---@field OnRoundEndAction Barotrauma.OnRoundEndAction +---`Field Private Instance` +---@field requiredDestinationTypes (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequireBeaconStation System.Boolean +---`Field Public Instance` +---@field RequiredDestinationFaction Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentActionIndex System.Int32 +---`Getter Public Instance` +---@field Actions (System.Collections.Generic.List*1Barotrauma*EventAction)|(Barotrauma.EventAction[]) +---`Getter Public Instance` +---@field Targets (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Entity)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]))}) +---`Getter NonPublic Instance Virtual` +---@field NonActionChildElementNames (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['ScriptedEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['ScriptedEvent'].ToString = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['ScriptedEvent'].GetDebugInfo = function() end + +---`Method Public Instance Virtual` +---@param tag System.String +---@return System.String +_G['ScriptedEvent'].GetTextForReplacementElement = function(tag) end + +---`Method Public Instance Virtual` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['ScriptedEvent'].ReplaceVariablesInEventText = function(str) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1System*ValueTuple*2System*Int32*2Barotrauma*EventAction)|(System.ValueTuple*1System*Int32*1Barotrauma*EventAction[]) +_G['ScriptedEvent'].GetAllActions = function() end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@param target Barotrauma.Entity +_G['ScriptedEvent'].AddTarget = function(tag, target) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@param entityType Barotrauma.ScriptedEvent.TargetPredicate.EntityType +---@param predicate (System.Predicate*1Barotrauma*Entity)|(fun(obj:Barotrauma.Entity):(System.Boolean)) +_G['ScriptedEvent'].AddTargetPredicate = function(tag, entityType, predicate) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return System.Int32 +_G['ScriptedEvent'].GetInitialTargetCount = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +_G['ScriptedEvent'].GetTargets = function(tag) end + +---`Method Public Instance` +---@param originalEntity Barotrauma.Entity +---@param newEntity Barotrauma.Entity +_G['ScriptedEvent'].InheritTags = function(originalEntity, newEntity) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +_G['ScriptedEvent'].RemoveTag = function(tag) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['ScriptedEvent'].Update = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['ScriptedEvent'].NeedsToRefreshCachedTargets = function() end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +_G['ScriptedEvent'].EntitySpawned = function(entity) end + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['ScriptedEvent'].LevelMeetsRequirements = function() end + +---`Method Public Instance Virtual` +_G['ScriptedEvent'].Finish = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.ScriptedEvent +_G['ScriptedEvent'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.ScriptedEvent +_G['ScriptedEvent'].__new = function(prefab, seed) end + diff --git a/Meta/Types/server/_00007FFD968664B8.lua b/Meta/Types/server/_00007FFD968664B8.lua new file mode 100644 index 0000000..4533696 --- /dev/null +++ b/Meta/Types/server/_00007FFD968664B8.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.MalfunctionEvent : Barotrauma.Event +---`Field Private Instance` +---@field targetItemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field targetItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field minItemAmount System.Int32 +---`Field Private Instance` +---@field maxItemAmount System.Int32 +---`Field Private Instance` +---@field decreaseConditionAmount System.Single +---`Field Private Instance` +---@field duration System.Single +---`Field Private Instance` +---@field timer System.Single +_G['MalfunctionEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['MalfunctionEvent'].ToString = function() end + +---`Method NonPublic Instance Virtual` +---@param parentSet Barotrauma.EventSet +_G['MalfunctionEvent'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['MalfunctionEvent'].Update = function(deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.MalfunctionEvent +_G['MalfunctionEvent'] = function(prefab, seed) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param seed System.Int32 +---@return Barotrauma.MalfunctionEvent +_G['MalfunctionEvent'].__new = function(prefab, seed) end + diff --git a/Meta/Types/server/_00007FFD96866850.lua b/Meta/Types/server/_00007FFD96866850.lua new file mode 100644 index 0000000..1ae9782 --- /dev/null +++ b/Meta/Types/server/_00007FFD96866850.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.EntitySpawner : Barotrauma.Entity +---`Field Private Instance` +---@field spawnOrRemoveQueue (System.Collections.Generic.Queue*1Barotrauma*Either*2Barotrauma*EntitySpawner*IEntitySpawnInfo*2Barotrauma*Entity)|(fun():(Barotrauma.Either*1Barotrauma*EntitySpawner*IEntitySpawnInfo*1Barotrauma*Entity)) +_G['EntitySpawner'] = {} + +---`Method Public Instance` +---@param spawnOrRemove Barotrauma.EntitySpawner.SpawnOrRemove +_G['EntitySpawner'].CreateNetworkEvent = function(spawnOrRemove) end + +---`Method Public Instance Virtual` +---@param message Barotrauma.Networking.IWriteMessage +---@param client Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['EntitySpawner'].ServerEventWrite = function(message, client, extraData) end + +---`Method Public Instance Virtual` +---@return System.String +_G['EntitySpawner'].ToString = function() end + +---`Method Public Instance` +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, worldPosition:Microsoft.Xna.Framework.Vector2, condition?:System.Nullable*1System*Single, quality?:System.Nullable*1System*Int32, onSpawned?:(System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item))) +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, sub:Barotrauma.Submarine, condition?:System.Nullable*1System*Single, quality?:System.Nullable*1System*Int32, onSpawned?:(System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item))) +---@param itemPrefab Barotrauma.ItemPrefab +---@param inventory Barotrauma.Inventory +---@param condition? System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@param onSpawned? (System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item)) +---@param spawnIfInventoryFull? System.Boolean +---@param ignoreLimbSlots? System.Boolean +---@param slot? Barotrauma.InvSlotType +_G['EntitySpawner'].AddItemToSpawnQueue = function(itemPrefab, inventory, condition, quality, onSpawned, spawnIfInventoryFull, ignoreLimbSlots, slot) end + +---`Method Public Instance` +---@overload fun(speciesName:Barotrauma.Identifier, worldPosition:Microsoft.Xna.Framework.Vector2, onSpawn?:(System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character))) +---@overload fun(speciesName:Barotrauma.Identifier, position:Microsoft.Xna.Framework.Vector2, sub:Barotrauma.Submarine, onSpawn?:(System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character))) +---@param speciesName Barotrauma.Identifier +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param characterInfo Barotrauma.CharacterInfo +---@param onSpawn? (System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character)) +_G['EntitySpawner'].AddCharacterToSpawnQueue = function(speciesName, worldPosition, characterInfo, onSpawn) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +_G['EntitySpawner'].AddEntityToRemoveQueue = function(entity) end + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['EntitySpawner'].AddItemToRemoveQueue = function(item) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EntitySpawner*IEntitySpawnInfo)|(fun(obj:Barotrauma.EntitySpawner.IEntitySpawnInfo):(System.Boolean)) +---@return System.Boolean +_G['EntitySpawner'].IsInSpawnQueue = function(predicate) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EntitySpawner*IEntitySpawnInfo)|(fun(obj:Barotrauma.EntitySpawner.IEntitySpawnInfo):(System.Boolean)) +---@return System.Int32 +_G['EntitySpawner'].CountSpawnQueue = function(predicate) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@return System.Boolean +_G['EntitySpawner'].IsInRemoveQueue = function(entity) end + +---`Method Public Instance` +---@param createNetworkEvents? System.Boolean +_G['EntitySpawner'].Update = function(createNetworkEvents) end + +---`Method Private Instance` +---@param spawnOrRemove Barotrauma.EntitySpawner.SpawnOrRemove +_G['EntitySpawner'].CreateNetworkEventProjSpecific = function(spawnOrRemove) end + +---`Method Public Instance` +_G['EntitySpawner'].Reset = function() end + +---`Constructor Public Instance` +---@return Barotrauma.EntitySpawner +_G['EntitySpawner'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.EntitySpawner +_G['EntitySpawner'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96866B40.lua b/Meta/Types/server/_00007FFD96866B40.lua new file mode 100644 index 0000000..38fdb39 --- /dev/null +++ b/Meta/Types/server/_00007FFD96866B40.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.EntityGrid : System.Object +---`Field Private Instance` +---@field allEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Instance` +---@field entities (System.Collections.Generic.List)|((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[])[]) +---`Field Private Instance` +---@field limits Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field cellSize System.Single +---`Field Public Instance` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---@field WorldRect Microsoft.Xna.Framework.Rectangle +_G['EntityGrid'] = {} + +---`Method Private Instance` +_G['EntityGrid'].InitializeGrid = function() end + +---`Method Public Instance` +---@param entity Barotrauma.MapEntity +_G['EntityGrid'].InsertEntity = function(entity) end + +---`Method Public Instance` +---@param entity Barotrauma.MapEntity +_G['EntityGrid'].RemoveEntity = function(entity) end + +---`Method Public Instance` +_G['EntityGrid'].Clear = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['EntityGrid'].GetAllEntities = function() end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +_G['EntityGrid'].GetEntities = function(position) end + +---`Method Public Instance` +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle):(Microsoft.Xna.Framework.Rectangle) +---@param position Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Point +_G['EntityGrid'].GetIndices = function(position) end + +---`Constructor Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, cellSize:System.Single):Barotrauma.EntityGrid +---@param worldRect Microsoft.Xna.Framework.Rectangle +---@param cellSize System.Single +---@return Barotrauma.EntityGrid +_G['EntityGrid'] = function(worldRect, cellSize) end + +---`Constructor Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, cellSize:System.Single):Barotrauma.EntityGrid +---@param worldRect Microsoft.Xna.Framework.Rectangle +---@param cellSize System.Single +---@return Barotrauma.EntityGrid +_G['EntityGrid'].__new = function(worldRect, cellSize) end + diff --git a/Meta/Types/server/_00007FFD96867100.lua b/Meta/Types/server/_00007FFD96867100.lua new file mode 100644 index 0000000..731cb6c --- /dev/null +++ b/Meta/Types/server/_00007FFD96867100.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.CoreEntityPrefab : Barotrauma.MapEntityPrefab +---`Field Private Instance` +---@field constructor System.Reflection.ConstructorInfo +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*CoreEntityPrefab)|(fun():(Barotrauma.CoreEntityPrefab)) +---`Getter Public Static` +---
`Setter Private Static` +---@field HullPrefab Barotrauma.CoreEntityPrefab +---`Getter Public Static` +---
`Setter Private Static` +---@field GapPrefab Barotrauma.CoreEntityPrefab +---`Getter Public Static` +---
`Setter Private Static` +---@field WayPointPrefab Barotrauma.CoreEntityPrefab +---`Getter Public Static` +---
`Setter Private Static` +---@field SpawnPointPrefab Barotrauma.CoreEntityPrefab +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance Virtual` +---@field OriginalName System.String +---`Getter Public Instance Virtual` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance Virtual` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field AllowedLinks (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Category Barotrauma.MapEntityCategory +---`Getter Public Instance Virtual` +---@field Aliases (System.Collections.Immutable.ImmutableHashSet*1System*String)|(System.String[]) +_G['CoreEntityPrefab'] = {} + +---`Method Public Static` +_G['CoreEntityPrefab'].InitCorePrefabs = function() end + +---`Method NonPublic Instance Virtual` +---@param rect Microsoft.Xna.Framework.Rectangle +_G['CoreEntityPrefab'].CreateInstance = function(rect) end + +---`Method Public Instance Virtual` +_G['CoreEntityPrefab'].Dispose = function() end + +---`Constructor Private Instance` +---@overload fun(identifier:Barotrauma.Identifier, constructor:System.Reflection.ConstructorInfo, resizeHorizontal?:System.Boolean, resizeVertical?:System.Boolean, linkable?:System.Boolean, allowedLinks?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), aliases?:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):Barotrauma.CoreEntityPrefab +---@return Barotrauma.CoreEntityPrefab +_G['CoreEntityPrefab'] = function() end + +---`Constructor Private Instance` +---@overload fun(identifier:Barotrauma.Identifier, constructor:System.Reflection.ConstructorInfo, resizeHorizontal?:System.Boolean, resizeVertical?:System.Boolean, linkable?:System.Boolean, allowedLinks?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), aliases?:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):Barotrauma.CoreEntityPrefab +---@return Barotrauma.CoreEntityPrefab +_G['CoreEntityPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(identifier:Barotrauma.Identifier, constructor:System.Reflection.ConstructorInfo, resizeHorizontal?:System.Boolean, resizeVertical?:System.Boolean, linkable?:System.Boolean, allowedLinks?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), aliases?:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):Barotrauma.CoreEntityPrefab +---@return Barotrauma.CoreEntityPrefab +_G['CoreEntityPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(identifier:Barotrauma.Identifier, constructor:System.Reflection.ConstructorInfo, resizeHorizontal?:System.Boolean, resizeVertical?:System.Boolean, linkable?:System.Boolean, allowedLinks?:(System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)), aliases?:(System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String))):Barotrauma.CoreEntityPrefab +---@return Barotrauma.CoreEntityPrefab +_G['CoreEntityPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96867C30.lua b/Meta/Types/server/_00007FFD96867C30.lua new file mode 100644 index 0000000..34b63ca --- /dev/null +++ b/Meta/Types/server/_00007FFD96867C30.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab}, {[System.String]:Barotrauma.ItemPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*ItemPrefab*1System*Boolean)|(fun(arg1:Barotrauma.ItemPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*ItemPrefab)|(fun(obj:Barotrauma.ItemPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*ItemPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*ItemPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*ItemPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.ItemPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.ItemPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.ItemPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*ItemPrefab)|(fun(obj:Barotrauma.ItemPrefab):(System.Boolean)) +---@return Barotrauma.ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*ItemPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*ItemPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*ItemPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*ItemPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*ItemPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*ItemPrefab*1System*Boolean)|(fun(arg1:Barotrauma.ItemPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*ItemPrefab)|(fun(obj:Barotrauma.ItemPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*ItemPrefab*1System*Boolean)|(fun(arg1:Barotrauma.ItemPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*ItemPrefab)|(fun(obj:Barotrauma.ItemPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*ItemPrefab +_G['PrefabCollection*1Barotrauma*ItemPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD96868368.lua b/Meta/Types/server/_00007FFD96868368.lua new file mode 100644 index 0000000..7872af6 --- /dev/null +++ b/Meta/Types/server/_00007FFD96868368.lua @@ -0,0 +1,101 @@ +---@meta +---@class Barotrauma.JobPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field JobItems (System.Collections.Immutable.ImmutableDictionary*1System*Int32*1System*Collections*Immutable*ImmutableArray*2Barotrauma*JobPrefab*JobItem)|({[System.Int32]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*JobPrefab*JobItem)|(Barotrauma.JobPrefab.JobItem[]))}) +---`Field Public Instance` +---@field Skills (System.Collections.Generic.List*1Barotrauma*SkillPrefab)|(Barotrauma.SkillPrefab[]) +---`Field Public Instance` +---@field AutonomousObjectives (System.Collections.Generic.List*1Barotrauma*AutonomousObjective)|(Barotrauma.AutonomousObjective[]) +---`Field Public Instance` +---@field AppropriateOrders (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field Description Barotrauma.LocalizedString +---`Field Public Instance` +---@field Icon Barotrauma.Sprite +---`Field Public Instance` +---@field IconSmall Barotrauma.Sprite +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*JobPrefab)|(fun():(Barotrauma.JobPrefab)) +---`Field Private Static` +---@field _itemRepairPriorities (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Getter Public Static` +---@field ItemRepairPriorities (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UIColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdleBehavior Barotrauma.AIObjectiveIdle.BehaviorType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OnlyJobSpecificDialog System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InitialCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAlways System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxNumber System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinNumber System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinKarma System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PriceMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VitalityModifier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HiddenJob System.Boolean +---`Getter Public Instance` +---@field PrimarySkill Barotrauma.SkillPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Element Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Variants System.Int32 +_G['JobPrefab'] = {} + +---`Method Public Instance Virtual` +_G['JobPrefab'].Dispose = function() end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.JobPrefab +_G['JobPrefab'].Get = function(identifier) end + +---`Method Public Static` +---@param sync Barotrauma.Rand.RandSync +---@param predicate? (System.Func*1Barotrauma*JobPrefab*1System*Boolean)|(fun(arg:Barotrauma.JobPrefab):(System.Boolean)) +---@return Barotrauma.JobPrefab +_G['JobPrefab'].Random = function(sync, predicate) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.JobsFile):Barotrauma.JobPrefab +---@return Barotrauma.JobPrefab +_G['JobPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.JobsFile):Barotrauma.JobPrefab +---@return Barotrauma.JobPrefab +_G['JobPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.JobsFile):Barotrauma.JobPrefab +---@return Barotrauma.JobPrefab +_G['JobPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.JobsFile):Barotrauma.JobPrefab +---@return Barotrauma.JobPrefab +_G['JobPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96868408.lua b/Meta/Types/server/_00007FFD96868408.lua new file mode 100644 index 0000000..9cde5bc --- /dev/null +++ b/Meta/Types/server/_00007FFD96868408.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*JobPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.JobPrefab}, {[System.String]:Barotrauma.JobPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*JobPrefab*1System*Boolean)|(fun(arg1:Barotrauma.JobPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*JobPrefab)|(fun(obj:Barotrauma.JobPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*JobPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*JobPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.JobPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.JobPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*JobPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.JobPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.JobPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.JobPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*JobPrefab)|(fun(obj:Barotrauma.JobPrefab):(System.Boolean)) +---@return Barotrauma.JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.JobPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.JobPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*JobPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*JobPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*JobPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*JobPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*JobPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*JobPrefab*1System*Boolean)|(fun(arg1:Barotrauma.JobPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*JobPrefab)|(fun(obj:Barotrauma.JobPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*JobPrefab*1System*Boolean)|(fun(arg1:Barotrauma.JobPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*JobPrefab)|(fun(obj:Barotrauma.JobPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*JobPrefab +_G['PrefabCollection*1Barotrauma*JobPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD96868998.lua b/Meta/Types/server/_00007FFD96868998.lua new file mode 100644 index 0000000..3396c5a --- /dev/null +++ b/Meta/Types/server/_00007FFD96868998.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.CharacterPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field originalElement Barotrauma.ContentXElement +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab)|(fun():(Barotrauma.CharacterPrefab)) +---`Field Public Static` +---@field HumanSpeciesName Barotrauma.Identifier +---`Field Public Static` +---@field HumanGroup Barotrauma.Identifier +---`Getter Public Instance` +---@field Name System.String +---`Getter Public Instance Virtual` +---@field VariantOf Barotrauma.Identifier +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ParentPrefab Barotrauma.CharacterPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasCharacterInfo System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Group Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConfigElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CharacterInfoPrefab Barotrauma.CharacterInfoPrefab +---`Getter Public Static` +---@field ConfigElements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---`Getter Public Static` +---@field HumanConfigFile Barotrauma.CharacterFile +---`Getter Public Static` +---@field HumanPrefab Barotrauma.CharacterPrefab +_G['CharacterPrefab'] = {} + +---`Method Public Instance Virtual` +_G['CharacterPrefab'].Dispose = function() end + +---`Method Public Instance` +---@param speciesName Barotrauma.Identifier +---@return Barotrauma.Identifier +_G['CharacterPrefab'].GetBaseCharacterSpeciesName = function(speciesName) end + +---`Method Public Instance` +---@param speciesNameOrGroup Barotrauma.Identifier +---@return System.Boolean +_G['CharacterPrefab'].MatchesSpeciesNameOrGroup = function(speciesNameOrGroup) end + +---`Method Public Instance Virtual` +---@param parent Barotrauma.CharacterPrefab +_G['CharacterPrefab'].InheritFrom = function(parent) end + +---`Method Private Instance` +_G['CharacterPrefab'].ParseConfigElement = function() end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].FindBySpeciesName = function(speciesName) end + +---`Method Public Static` +---@param filePath System.String +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].FindByFilePath = function(filePath) end + +---`Method Public Static` +---@param predicate (System.Predicate*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab):(System.Boolean)) +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].Find = function(predicate) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@param file Barotrauma.CharacterFile +---@return Barotrauma.Identifier +_G['CharacterPrefab'].ParseName = function(element, file) end + +---`Method Public Static` +---@param mainElement System.Xml.Linq.XElement +---@param file Barotrauma.CharacterFile +---@param name Barotrauma.Identifier-ref +---@return System.Boolean +_G['CharacterPrefab'].CheckSpeciesName = function(mainElement, file, name) end + +---`Constructor Public Instance` +---@overload fun(mainElement:Barotrauma.ContentXElement, file:Barotrauma.CharacterFile):Barotrauma.CharacterPrefab +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(mainElement:Barotrauma.ContentXElement, file:Barotrauma.CharacterFile):Barotrauma.CharacterPrefab +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(mainElement:Barotrauma.ContentXElement, file:Barotrauma.CharacterFile):Barotrauma.CharacterPrefab +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(mainElement:Barotrauma.ContentXElement, file:Barotrauma.CharacterFile):Barotrauma.CharacterPrefab +---@return Barotrauma.CharacterPrefab +_G['CharacterPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96868AE8.lua b/Meta/Types/server/_00007FFD96868AE8.lua new file mode 100644 index 0000000..9355c4d --- /dev/null +++ b/Meta/Types/server/_00007FFD96868AE8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.CharacterPrefab}, {[System.String]:Barotrauma.CharacterPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*CharacterPrefab*1System*Boolean)|(fun(arg1:Barotrauma.CharacterPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*CharacterPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*CharacterPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.CharacterPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.CharacterPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.CharacterPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.CharacterPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.CharacterPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab):(System.Boolean)) +---@return Barotrauma.CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.CharacterPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.CharacterPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*CharacterPrefab*1System*Boolean)|(fun(arg1:Barotrauma.CharacterPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*CharacterPrefab*1System*Boolean)|(fun(arg1:Barotrauma.CharacterPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*CharacterPrefab)|(fun(obj:Barotrauma.CharacterPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*CharacterPrefab +_G['PrefabCollection*1Barotrauma*CharacterPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD96868D20.lua b/Meta/Types/server/_00007FFD96868D20.lua new file mode 100644 index 0000000..b7e0875 --- /dev/null +++ b/Meta/Types/server/_00007FFD96868D20.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.HumanPrefab}, {[System.String]:Barotrauma.HumanPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*HumanPrefab*1System*Boolean)|(fun(arg1:Barotrauma.HumanPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*HumanPrefab)|(fun(obj:Barotrauma.HumanPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*HumanPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*HumanPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.HumanPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.HumanPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*HumanPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.HumanPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.HumanPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.HumanPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*HumanPrefab)|(fun(obj:Barotrauma.HumanPrefab):(System.Boolean)) +---@return Barotrauma.HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.HumanPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.HumanPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*HumanPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*HumanPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*HumanPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*HumanPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*HumanPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*HumanPrefab*1System*Boolean)|(fun(arg1:Barotrauma.HumanPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*HumanPrefab)|(fun(obj:Barotrauma.HumanPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*HumanPrefab*1System*Boolean)|(fun(arg1:Barotrauma.HumanPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*HumanPrefab)|(fun(obj:Barotrauma.HumanPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*HumanPrefab +_G['PrefabCollection*1Barotrauma*HumanPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD96869598.lua b/Meta/Types/server/_00007FFD96869598.lua new file mode 100644 index 0000000..2112eea --- /dev/null +++ b/Meta/Types/server/_00007FFD96869598.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.LimbType : System.Enum +---`Field Public Static` +---@field None Barotrauma.LimbType +---`Field Public Static` +---@field LeftHand Barotrauma.LimbType +---`Field Public Static` +---@field RightHand Barotrauma.LimbType +---`Field Public Static` +---@field LeftArm Barotrauma.LimbType +---`Field Public Static` +---@field RightArm Barotrauma.LimbType +---`Field Public Static` +---@field LeftForearm Barotrauma.LimbType +---`Field Public Static` +---@field RightForearm Barotrauma.LimbType +---`Field Public Static` +---@field LeftLeg Barotrauma.LimbType +---`Field Public Static` +---@field RightLeg Barotrauma.LimbType +---`Field Public Static` +---@field LeftFoot Barotrauma.LimbType +---`Field Public Static` +---@field RightFoot Barotrauma.LimbType +---`Field Public Static` +---@field Head Barotrauma.LimbType +---`Field Public Static` +---@field Torso Barotrauma.LimbType +---`Field Public Static` +---@field Tail Barotrauma.LimbType +---`Field Public Static` +---@field Legs Barotrauma.LimbType +---`Field Public Static` +---@field RightThigh Barotrauma.LimbType +---`Field Public Static` +---@field LeftThigh Barotrauma.LimbType +---`Field Public Static` +---@field Waist Barotrauma.LimbType +---`Field Public Static` +---@field Jaw Barotrauma.LimbType +_G['LimbType'] = {} + diff --git a/Meta/Types/server/_00007FFD96869750.lua b/Meta/Types/server/_00007FFD96869750.lua new file mode 100644 index 0000000..ea5a8c5 --- /dev/null +++ b/Meta/Types/server/_00007FFD96869750.lua @@ -0,0 +1,215 @@ +---@meta +---@class Barotrauma.AfflictionPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Private Instance` +---@field configElement Barotrauma.ContentXElement +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field CauseOfDeathDescription Barotrauma.LocalizedString +---`Field Public Instance` +---@field SelfCauseOfDeathDescription Barotrauma.LocalizedString +---`Field Private Instance` +---@field defaultDescription Barotrauma.LocalizedString +---`Field Public Instance` +---@field Descriptions (System.Collections.Immutable.ImmutableList*1Barotrauma*AfflictionPrefab*Description)|(Barotrauma.AfflictionPrefab.Description[]) +---`Field Public Instance` +---@field AfflictionType Barotrauma.Identifier +---`Field Public Instance` +---@field LimbSpecific System.Boolean +---`Field Public Instance` +---@field IndicatorLimb Barotrauma.LimbType +---`Field Public Instance` +---@field TranslationIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field IsBuff System.Boolean +---`Field Public Instance` +---@field AffectMachines System.Boolean +---`Field Public Instance` +---@field HealableInMedicalClinic System.Boolean +---`Field Public Instance` +---@field HealCostMultiplier System.Single +---`Field Public Instance` +---@field BaseHealCost System.Int32 +---`Field Public Instance` +---@field ShowBarInHealthMenu System.Boolean +---`Field Public Instance` +---@field HideIconAfterDelay System.Boolean +---`Field Public Instance` +---@field ActivationThreshold System.Single +---`Field Public Instance` +---@field ShowIconThreshold System.Single +---`Field Public Instance` +---@field ShowIconToOthersThreshold System.Single +---`Field Public Instance` +---@field MaxStrength System.Single +---`Field Public Instance` +---@field GrainBurst System.Single +---`Field Public Instance` +---@field ShowInHealthScannerThreshold System.Single +---`Field Public Instance` +---@field TreatmentThreshold System.Single +---`Field Public Instance` +---@field IgnoreTreatmentIfAfflictedBy (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Duration System.Single +---`Field Public Instance` +---@field KarmaChangeOnApplied System.Single +---`Field Public Instance` +---@field BurnOverlayAlpha System.Single +---`Field Public Instance` +---@field DamageOverlayAlpha System.Single +---`Field Public Instance` +---@field AchievementOnReceived Barotrauma.Identifier +---`Field Public Instance` +---@field AchievementOnRemoved Barotrauma.Identifier +---`Field Public Instance` +---@field IconColors (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---`Field Public Instance` +---@field AfflictionOverlayAlphaIsLinear System.Boolean +---`Field Public Instance` +---@field ResetBetweenRounds System.Boolean +---`Field Public Instance` +---@field DamageParticles System.Boolean +---`Field Public Instance` +---@field MedicalSkillGain System.Single +---`Field Public Instance` +---@field WeaponsSkillGain System.Single +---`Field Private Instance` +---@field effects (System.Collections.Generic.List*1Barotrauma*AfflictionPrefab*Effect)|(Barotrauma.AfflictionPrefab.Effect[]) +---`Field Private Instance` +---@field periodicEffects (System.Collections.Generic.List*1Barotrauma*AfflictionPrefab*PeriodicEffect)|(Barotrauma.AfflictionPrefab.PeriodicEffect[]) +---`Field Private Instance` +---@field constructor System.Reflection.ConstructorInfo +---`Field Public Instance` +---@field Icon Barotrauma.Sprite +---`Field Public Instance` +---@field AfflictionOverlay Barotrauma.Sprite +---`Field Public Static` +---@field DamageType Barotrauma.Identifier +---`Field Public Static` +---@field BurnType Barotrauma.Identifier +---`Field Public Static` +---@field BleedingType Barotrauma.Identifier +---`Field Public Static` +---@field ParalysisType Barotrauma.Identifier +---`Field Public Static` +---@field PoisonType Barotrauma.Identifier +---`Field Public Static` +---@field StunType Barotrauma.Identifier +---`Field Public Static` +---@field EMPType Barotrauma.Identifier +---`Field Public Static` +---@field SpaceHerpesType Barotrauma.Identifier +---`Field Public Static` +---@field AlienInfectedType Barotrauma.Identifier +---`Field Public Static` +---@field InvertControlsType Barotrauma.Identifier +---`Field Public Static` +---@field DisguisedAsHuskType Barotrauma.Identifier +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab)|(fun():(Barotrauma.AfflictionPrefab)) +---`Getter Public Static` +---@field InternalDamage Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field BiteWounds Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field ImpactDamage Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Bleeding Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Burn Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field OxygenLow Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Bloodloss Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Pressure Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field OrganDamage Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field Stun Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field RadiationSickness Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field HuskInfection Barotrauma.AfflictionPrefab +---`Getter Public Static` +---@field List (System.Collections.Generic.IEnumerable*1Barotrauma*AfflictionPrefab)|(fun():(Barotrauma.AfflictionPrefab)) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field TargetSpecies (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field Effects (System.Collections.Generic.IEnumerable*1Barotrauma*AfflictionPrefab*Effect)|(fun():(Barotrauma.AfflictionPrefab.Effect)) +---`Getter Public Instance` +---@field PeriodicEffects (System.Collections.Generic.IList*1Barotrauma*AfflictionPrefab*PeriodicEffect)|(Barotrauma.AfflictionPrefab.PeriodicEffect[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TreatmentSuitabilities (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasTreatments System.Boolean +_G['AfflictionPrefab'] = {} + +---`Method Public Instance Virtual` +_G['AfflictionPrefab'].Dispose = function() end + +---`Method Private Instance` +_G['AfflictionPrefab'].RefreshTreatmentSuitabilities = function() end + +---`Method Public Instance` +---@param strength System.Single +---@param targetType Barotrauma.AfflictionPrefab.Description.TargetType +---@return Barotrauma.LocalizedString +_G['AfflictionPrefab'].GetDescription = function(strength, targetType) end + +---`Method Public Static` +_G['AfflictionPrefab'].LoadAllEffectsAndTreatmentSuitabilities = function() end + +---`Method Public Static` +_G['AfflictionPrefab'].ClearAllEffects = function() end + +---`Method Private Instance` +_G['AfflictionPrefab'].LoadEffects = function() end + +---`Method Private Instance` +_G['AfflictionPrefab'].ClearEffects = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['AfflictionPrefab'].ToString = function() end + +---`Method Public Instance` +---@param strength System.Single +---@param source? Barotrauma.Character +---@return Barotrauma.Affliction +_G['AfflictionPrefab'].Instantiate = function(strength, source) end + +---`Method Public Instance` +---@param currentStrength System.Single +---@return Barotrauma.AfflictionPrefab.Effect +_G['AfflictionPrefab'].GetActiveEffect = function(currentStrength) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Single +_G['AfflictionPrefab'].GetTreatmentSuitability = function(item) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.AfflictionsFile, type:System.Type):Barotrauma.AfflictionPrefab +---@return Barotrauma.AfflictionPrefab +_G['AfflictionPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.AfflictionsFile, type:System.Type):Barotrauma.AfflictionPrefab +---@return Barotrauma.AfflictionPrefab +_G['AfflictionPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.AfflictionsFile, type:System.Type):Barotrauma.AfflictionPrefab +---@return Barotrauma.AfflictionPrefab +_G['AfflictionPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.AfflictionsFile, type:System.Type):Barotrauma.AfflictionPrefab +---@return Barotrauma.AfflictionPrefab +_G['AfflictionPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968697F0.lua b/Meta/Types/server/_00007FFD968697F0.lua new file mode 100644 index 0000000..7528e12 --- /dev/null +++ b/Meta/Types/server/_00007FFD968697F0.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.AfflictionPrefab}, {[System.String]:Barotrauma.AfflictionPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg1:Barotrauma.AfflictionPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*AfflictionPrefab)|(fun(obj:Barotrauma.AfflictionPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*AfflictionPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.AfflictionPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.AfflictionPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.AfflictionPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.AfflictionPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*AfflictionPrefab)|(fun(obj:Barotrauma.AfflictionPrefab):(System.Boolean)) +---@return Barotrauma.AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg1:Barotrauma.AfflictionPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*AfflictionPrefab)|(fun(obj:Barotrauma.AfflictionPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg1:Barotrauma.AfflictionPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*AfflictionPrefab)|(fun(obj:Barotrauma.AfflictionPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*AfflictionPrefab +_G['PrefabCollection*1Barotrauma*AfflictionPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD96869A28.lua b/Meta/Types/server/_00007FFD96869A28.lua new file mode 100644 index 0000000..6d4f31a --- /dev/null +++ b/Meta/Types/server/_00007FFD96869A28.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.TalentPrefab}, {[System.String]:Barotrauma.TalentPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*TalentPrefab*1System*Boolean)|(fun(arg1:Barotrauma.TalentPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*TalentPrefab)|(fun(obj:Barotrauma.TalentPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*TalentPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*TalentPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.TalentPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.TalentPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*TalentPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.TalentPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.TalentPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.TalentPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*TalentPrefab)|(fun(obj:Barotrauma.TalentPrefab):(System.Boolean)) +---@return Barotrauma.TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*TalentPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*TalentPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*TalentPrefab*1System*Boolean)|(fun(arg1:Barotrauma.TalentPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*TalentPrefab)|(fun(obj:Barotrauma.TalentPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*TalentPrefab*1System*Boolean)|(fun(arg1:Barotrauma.TalentPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*TalentPrefab)|(fun(obj:Barotrauma.TalentPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*TalentPrefab +_G['PrefabCollection*1Barotrauma*TalentPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD96869C60.lua b/Meta/Types/server/_00007FFD96869C60.lua new file mode 100644 index 0000000..f715616 --- /dev/null +++ b/Meta/Types/server/_00007FFD96869C60.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*TalentTree : System.Object, {[Barotrauma.Identifier]:Barotrauma.TalentTree}, {[System.String]:Barotrauma.TalentTree} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*TalentTree*1System*Boolean)|(fun(arg1:Barotrauma.TalentTree, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*TalentTree)|(fun(obj:Barotrauma.TalentTree)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*TalentTree)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*TalentTree'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.TalentTree +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.TalentTree +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*TalentTree'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.TalentTree-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.TalentTree-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.TalentTree-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*TalentTree)|(fun(obj:Barotrauma.TalentTree):(System.Boolean)) +---@return Barotrauma.TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentTree +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentTree +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*TalentTree'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentTree'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentTree'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*TalentTree'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*TalentTree'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*TalentTree +---@overload fun(onAdd:(System.Action*1Barotrauma*TalentTree*1System*Boolean)|(fun(arg1:Barotrauma.TalentTree, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*TalentTree)|(fun(obj:Barotrauma.TalentTree)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*TalentTree +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*TalentTree +---@overload fun(onAdd:(System.Action*1Barotrauma*TalentTree*1System*Boolean)|(fun(arg1:Barotrauma.TalentTree, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*TalentTree)|(fun(obj:Barotrauma.TalentTree)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*TalentTree +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*TalentTree +_G['PrefabCollection*1Barotrauma*TalentTree'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD9686A460.lua b/Meta/Types/server/_00007FFD9686A460.lua new file mode 100644 index 0000000..f6e0cb5 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686A460.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.OrderCategory : System.Enum +---`Field Public Static` +---@field Emergency Barotrauma.OrderCategory +---`Field Public Static` +---@field Movement Barotrauma.OrderCategory +---`Field Public Static` +---@field Power Barotrauma.OrderCategory +---`Field Public Static` +---@field Maintenance Barotrauma.OrderCategory +---`Field Public Static` +---@field Operate Barotrauma.OrderCategory +_G['OrderCategory'] = {} + diff --git a/Meta/Types/server/_00007FFD9686A9B8.lua b/Meta/Types/server/_00007FFD9686A9B8.lua new file mode 100644 index 0000000..6541ba8 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686A9B8.lua @@ -0,0 +1,202 @@ +---@meta +---@class Barotrauma.OrderPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field Category System.Nullable*1Barotrauma*OrderCategory +---`Field Public Instance` +---@field CategoryIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field ContextualName Barotrauma.LocalizedString +---`Field Public Instance` +---@field SymbolSprite Barotrauma.Sprite +---`Field Public Instance` +---@field ItemComponentType System.Type +---`Field Public Instance` +---@field CanTypeBeSubclass System.Boolean +---`Field Public Instance` +---@field TargetItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequireItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field OptionTargetItems (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]))}) +---`Field Private Instance` +---@field color System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Public Instance` +---@field TargetAllCharacters System.Boolean +---`Field Public Instance` +---@field TraitorModeOnly System.Boolean +---`Field Public Instance` +---@field FadeOutTime System.Single +---`Field Public Instance` +---@field UseController System.Boolean +---`Field Public Instance` +---@field ControllerTags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field AppropriateJobs (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Options (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field HiddenOptions (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field AllOptions (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field OptionNames (Barotrauma.ListDictionary*1Barotrauma*Identifier*1Barotrauma*LocalizedString)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*LocalizedString)) +---`Field Public Instance` +---@field OptionSprites (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*Sprite)|({[Barotrauma.Identifier]:(Barotrauma.Sprite)}) +---`Field Public Instance` +---@field MustSetTarget System.Boolean +---`Field Public Instance` +---@field CanBeGeneralized System.Boolean +---`Field Public Instance` +---@field AppropriateSkill Barotrauma.Identifier +---`Field Public Instance` +---@field Hidden System.Boolean +---`Field Public Instance` +---@field IgnoreAtOutpost System.Boolean +---`Field Public Instance` +---@field MustManuallyAssign System.Boolean +---`Field Public Instance` +---@field AutoDismiss System.Boolean +---`Field Public Instance` +---@field PreferredJobs (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab)|(fun():(Barotrauma.OrderPrefab)) +---`Field Public Static` +---@field DismissalIdentifier Barotrauma.Identifier +---`Getter Public Static` +---@field Dismissal Barotrauma.OrderPrefab +---`Getter Public Instance` +---@field HasOptionSpecificTargetItems System.Boolean +---`Getter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field IsReport System.Boolean +---`Getter Public Instance` +---@field IsVisibleAsReportButton System.Boolean +---`Getter Public Instance` +---@field IsDismissal System.Boolean +---`Getter Public Instance` +---@field HasOptions System.Boolean +---`Getter Public Instance` +---@field TargetType Barotrauma.OrderPrefab.OrderTargetType +---`Getter Public Instance` +---@field WallSectionIndex System.Nullable*1System*Int32 +---`Getter Public Instance` +---@field IsIgnoreOrder System.Boolean +---`Getter Public Instance` +---@field IsDeconstructOrder System.Boolean +---`Getter Public Instance` +---@field DrawIconWhenContained System.Boolean +---`Getter Public Instance` +---@field AssignmentPriority System.Int32 +---`Getter Public Instance` +---@field ColoredWhenControllingGiver System.Boolean +---`Getter Public Instance` +---@field DisplayGiverInTooltip System.Boolean +_G['OrderPrefab'] = {} + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param jobs (System.Collections.Generic.IReadOnlyList*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@return System.Boolean +_G['OrderPrefab'].HasSpecifiedJob = function(character, jobs) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['OrderPrefab'].HasAppropriateJob = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['OrderPrefab'].HasPreferredJob = function(character) end + +---`Method Public Instance` +---@param targetCharacterName System.String +---@param targetRoomName System.String +---@param targetEntity Barotrauma.Entity +---@param givingOrderToSelf System.Boolean +---@param orderOption? Barotrauma.Identifier +---@param isNewOrder? System.Boolean +---@return System.String +_G['OrderPrefab'].GetChatMessage = function(targetCharacterName, targetRoomName, targetEntity, givingOrderToSelf, orderOption, isNewOrder) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.ItemComponent +_G['OrderPrefab'].GetTargetItemComponent = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param firstMatchingComponent Barotrauma.Items.Components.ItemComponent-ref +---@return System.Boolean +_G['OrderPrefab'].TryGetTargetItemComponent = function(item, firstMatchingComponent) end + +---`Method Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, mustBelongToPlayerSub:System.Boolean, requiredTeam?:System.Nullable*1Barotrauma*CharacterTeamType, interactableFor?:Barotrauma.Character, orderOption?:Barotrauma.Identifier):((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])) +---@param mustBelongToPlayerSub System.Boolean +---@param interactableFor? Barotrauma.Character +---@param orderOption? Barotrauma.Identifier +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['OrderPrefab'].GetMatchingItems = function(mustBelongToPlayerSub, interactableFor, orderOption) end + +---`Method Public Instance` +---@overload fun(id:System.String):(Barotrauma.LocalizedString) +---@overload fun(id:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@param index System.Int32 +---@return Barotrauma.LocalizedString +_G['OrderPrefab'].GetOptionName = function(index) end + +---`Method Public Static` +---@param order Barotrauma.Order +---@return Barotrauma.Identifier +_G['OrderPrefab'].GetDismissOrderOption = function(order) end + +---`Method Public Instance` +---@param option? Barotrauma.Identifier +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['OrderPrefab'].GetTargetItems = function(option) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param option? Barotrauma.Identifier +---@return System.Boolean +_G['OrderPrefab'].TargetItemsMatchItem = function(item, option) end + +---`Method Public Static` +---@param targetItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param item Barotrauma.Item +---@return System.Boolean +_G['OrderPrefab'].TargetItemsMatchItem = function(targetItems, item) end + +---`Method Public Instance Virtual` +_G['OrderPrefab'].Dispose = function() end + +---`Method Public Instance` +---@param targetType Barotrauma.OrderPrefab.OrderTargetType +---@param orderGiver? Barotrauma.Character +---@param isAutonomous? System.Boolean +---@return Barotrauma.Order +_G['OrderPrefab'].CreateInstance = function(targetType, orderGiver, isAutonomous) end + +---`Constructor Public Instance` +---@overload fun(orderElement:Barotrauma.ContentXElement, file:Barotrauma.OrdersFile):Barotrauma.OrderPrefab +---@return Barotrauma.OrderPrefab +_G['OrderPrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(orderElement:Barotrauma.ContentXElement, file:Barotrauma.OrdersFile):Barotrauma.OrderPrefab +---@return Barotrauma.OrderPrefab +_G['OrderPrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(orderElement:Barotrauma.ContentXElement, file:Barotrauma.OrdersFile):Barotrauma.OrderPrefab +---@return Barotrauma.OrderPrefab +_G['OrderPrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(orderElement:Barotrauma.ContentXElement, file:Barotrauma.OrdersFile):Barotrauma.OrderPrefab +---@return Barotrauma.OrderPrefab +_G['OrderPrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9686AA58.lua b/Meta/Types/server/_00007FFD9686AA58.lua new file mode 100644 index 0000000..b7f2a83 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686AA58.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.OrderPrefab}, {[System.String]:Barotrauma.OrderPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*OrderPrefab*1System*Boolean)|(fun(arg1:Barotrauma.OrderPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*OrderPrefab)|(fun(obj:Barotrauma.OrderPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*OrderPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*OrderPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.OrderPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.OrderPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*OrderPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.OrderPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.OrderPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.OrderPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*OrderPrefab)|(fun(obj:Barotrauma.OrderPrefab):(System.Boolean)) +---@return Barotrauma.OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.OrderPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.OrderPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*OrderPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*OrderPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*OrderPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*OrderPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*OrderPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*OrderPrefab*1System*Boolean)|(fun(arg1:Barotrauma.OrderPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*OrderPrefab)|(fun(obj:Barotrauma.OrderPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*OrderPrefab*1System*Boolean)|(fun(arg1:Barotrauma.OrderPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*OrderPrefab)|(fun(obj:Barotrauma.OrderPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*OrderPrefab +_G['PrefabCollection*1Barotrauma*OrderPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD9686AC90.lua b/Meta/Types/server/_00007FFD9686AC90.lua new file mode 100644 index 0000000..66b0b90 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686AC90.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.LevelGenerationParams}, {[System.String]:Barotrauma.LevelGenerationParams} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*LevelGenerationParams*1System*Boolean)|(fun(arg1:Barotrauma.LevelGenerationParams, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*LevelGenerationParams)|(fun(obj:Barotrauma.LevelGenerationParams)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*LevelGenerationParams)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.LevelGenerationParams +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.LevelGenerationParams +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.LevelGenerationParams-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.LevelGenerationParams-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.LevelGenerationParams-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*LevelGenerationParams)|(fun(obj:Barotrauma.LevelGenerationParams):(System.Boolean)) +---@return Barotrauma.LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.LevelGenerationParams +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.LevelGenerationParams +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +---@overload fun(onAdd:(System.Action*1Barotrauma*LevelGenerationParams*1System*Boolean)|(fun(arg1:Barotrauma.LevelGenerationParams, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*LevelGenerationParams)|(fun(obj:Barotrauma.LevelGenerationParams)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +---@overload fun(onAdd:(System.Action*1Barotrauma*LevelGenerationParams*1System*Boolean)|(fun(arg1:Barotrauma.LevelGenerationParams, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*LevelGenerationParams)|(fun(obj:Barotrauma.LevelGenerationParams)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*LevelGenerationParams +_G['PrefabCollection*1Barotrauma*LevelGenerationParams'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD9686AEC8.lua b/Meta/Types/server/_00007FFD9686AEC8.lua new file mode 100644 index 0000000..3f2eab9 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686AEC8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*LocationType : System.Object, {[Barotrauma.Identifier]:Barotrauma.LocationType}, {[System.String]:Barotrauma.LocationType} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*LocationType*1System*Boolean)|(fun(arg1:Barotrauma.LocationType, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*LocationType)|(fun(obj:Barotrauma.LocationType)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*LocationType)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*LocationType'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.LocationType +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.LocationType +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*LocationType'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.LocationType-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.LocationType-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.LocationType-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*LocationType)|(fun(obj:Barotrauma.LocationType):(System.Boolean)) +---@return Barotrauma.LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.LocationType +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.LocationType +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*LocationType'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LocationType'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LocationType'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*LocationType'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*LocationType'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*LocationType +---@overload fun(onAdd:(System.Action*1Barotrauma*LocationType*1System*Boolean)|(fun(arg1:Barotrauma.LocationType, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*LocationType)|(fun(obj:Barotrauma.LocationType)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*LocationType +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*LocationType +_G['PrefabCollection*1Barotrauma*LocationType'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*LocationType +---@overload fun(onAdd:(System.Action*1Barotrauma*LocationType*1System*Boolean)|(fun(arg1:Barotrauma.LocationType, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*LocationType)|(fun(obj:Barotrauma.LocationType)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*LocationType +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*LocationType +_G['PrefabCollection*1Barotrauma*LocationType'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD9686B100.lua b/Meta/Types/server/_00007FFD9686B100.lua new file mode 100644 index 0000000..9fb3e32 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686B100.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*EventPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.EventPrefab}, {[System.String]:Barotrauma.EventPrefab} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*EventPrefab*1System*Boolean)|(fun(arg1:Barotrauma.EventPrefab, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*EventPrefab)|(fun(obj:Barotrauma.EventPrefab)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventPrefab)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventPrefab'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.EventPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.EventPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventPrefab'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.EventPrefab-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.EventPrefab-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.EventPrefab-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EventPrefab)|(fun(obj:Barotrauma.EventPrefab):(System.Boolean)) +---@return Barotrauma.EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventPrefab +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventPrefab +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*EventPrefab'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventPrefab'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventPrefab'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventPrefab'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*EventPrefab'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*EventPrefab*1System*Boolean)|(fun(arg1:Barotrauma.EventPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventPrefab)|(fun(obj:Barotrauma.EventPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +---@overload fun(onAdd:(System.Action*1Barotrauma*EventPrefab*1System*Boolean)|(fun(arg1:Barotrauma.EventPrefab, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventPrefab)|(fun(obj:Barotrauma.EventPrefab)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventPrefab +_G['PrefabCollection*1Barotrauma*EventPrefab'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD9686B338.lua b/Meta/Types/server/_00007FFD9686B338.lua new file mode 100644 index 0000000..907e7b4 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686B338.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*EventSet : System.Object, {[Barotrauma.Identifier]:Barotrauma.EventSet}, {[System.String]:Barotrauma.EventSet} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*EventSet*1System*Boolean)|(fun(arg1:Barotrauma.EventSet, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*EventSet)|(fun(obj:Barotrauma.EventSet)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventSet)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventSet'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.EventSet +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.EventSet +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventSet'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.EventSet-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.EventSet-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.EventSet-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EventSet)|(fun(obj:Barotrauma.EventSet):(System.Boolean)) +---@return Barotrauma.EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventSet +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventSet +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*EventSet'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventSet'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventSet'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventSet'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*EventSet'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventSet +---@overload fun(onAdd:(System.Action*1Barotrauma*EventSet*1System*Boolean)|(fun(arg1:Barotrauma.EventSet, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventSet)|(fun(obj:Barotrauma.EventSet)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventSet +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventSet +_G['PrefabCollection*1Barotrauma*EventSet'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventSet +---@overload fun(onAdd:(System.Action*1Barotrauma*EventSet*1System*Boolean)|(fun(arg1:Barotrauma.EventSet, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventSet)|(fun(obj:Barotrauma.EventSet)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventSet +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventSet +_G['PrefabCollection*1Barotrauma*EventSet'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD9686B4F0.lua b/Meta/Types/server/_00007FFD9686B4F0.lua new file mode 100644 index 0000000..e5ae45d --- /dev/null +++ b/Meta/Types/server/_00007FFD9686B4F0.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings : System.Object, {[Barotrauma.Identifier]:Barotrauma.EventManagerSettings}, {[System.String]:Barotrauma.EventManagerSettings} +---`Field Private Instance` +---@field OnAdd (System.Action*1Barotrauma*EventManagerSettings*1System*Boolean)|(fun(arg1:Barotrauma.EventManagerSettings, arg2:System.Boolean)) +---`Field Private Instance` +---@field OnRemove (System.Action*1Barotrauma*EventManagerSettings)|(fun(obj:Barotrauma.EventManagerSettings)) +---`Field Private Instance` +---@field OnSort (System.Action)|(fun()) +---`Field Private Instance` +---@field OnAddOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field OnRemoveOverrideFile (System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)) +---`Field Private Instance` +---@field prefabs (System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings)) +---`Field Private Instance` +---@field overrideFiles (System.Collections.Generic.HashSet*1Barotrauma*ContentFile)|(Barotrauma.ContentFile[]) +---`Field Private Instance` +---@field topMostOverrideFile Barotrauma.ContentFile +---`Field Private Instance` +---@field implementsVariants System.Boolean +---`Getter Public Instance` +---@field AllPrefabs (System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventManagerSettings)|(fun():(System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings)) +---`Getter Public Instance` +---@field Keys (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventManagerSettings'] = {} + +---`Method Private Instance` +---@param prefab Barotrauma.EventManagerSettings +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].IsPrefabOverriddenByFile = function(prefab) end + +---`Method Private Static` +---@param prefab Barotrauma.EventManagerSettings +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].IsInheritanceValid = function(prefab) end + +---`Method Private Instance` +---@overload fun(prefabIdentifier:Barotrauma.Identifier) +---@param identifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].HandleInheritance = function(identifiers) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier, result:Barotrauma.EventManagerSettings-ref):(System.Boolean) +---@param identifier System.String +---@param result Barotrauma.EventManagerSettings-ref +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].TryGet = function(identifier, result) end + +---`Method Private Instance` +---@param identifier Barotrauma.Identifier +---@param result Barotrauma.EventManagerSettings-ref +---@param requireInheritanceValid System.Boolean +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].TryGet = function(identifier, result, requireInheritanceValid) end + +---`Method Public Instance` +---@param predicate (System.Predicate*1Barotrauma*EventManagerSettings)|(fun(obj:Barotrauma.EventManagerSettings):(System.Boolean)) +---@return Barotrauma.EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].Find = function(predicate) end + +---`Method Public Instance` +---@overload fun(identifier:Barotrauma.Identifier):(System.Boolean) +---@param k System.String +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].ContainsKey = function(k) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventManagerSettings +---@return System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].IsOverride = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventManagerSettings +---@param isOverride System.Boolean +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].RemoveByFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].AddOverrideFile = function(file) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].RemoveOverrideFile = function(file) end + +---`Method Public Instance` +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].SortAll = function() end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].GetEnumerator = function() end + +---`Method Private Instance` +---@param requireInheritanceValid System.Boolean +---@return System.Collections.Generic.IEnumerator*1Barotrauma*EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].GetEnumerator = function(requireInheritanceValid) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +---@overload fun(onAdd:(System.Action*1Barotrauma*EventManagerSettings*1System*Boolean)|(fun(arg1:Barotrauma.EventManagerSettings, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventManagerSettings)|(fun(obj:Barotrauma.EventManagerSettings)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'] = function(onSort) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +---@overload fun(onAdd:(System.Action*1Barotrauma*EventManagerSettings*1System*Boolean)|(fun(arg1:Barotrauma.EventManagerSettings, arg2:System.Boolean)), onRemove:(System.Action*1Barotrauma*EventManagerSettings)|(fun(obj:Barotrauma.EventManagerSettings)), onSort:(System.Action)|(fun()), onAddOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile)), onRemoveOverrideFile:(System.Action*1Barotrauma*ContentFile)|(fun(obj:Barotrauma.ContentFile))):Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +---@param onSort (System.Action)|(fun()) +---@return Barotrauma.PrefabCollection*1Barotrauma*EventManagerSettings +_G['PrefabCollection*1Barotrauma*EventManagerSettings'].__new = function(onSort) end + diff --git a/Meta/Types/server/_00007FFD9686BEA8.lua b/Meta/Types/server/_00007FFD9686BEA8.lua new file mode 100644 index 0000000..200c1a9 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686BEA8.lua @@ -0,0 +1,97 @@ +---@meta +---@class Barotrauma.SkillSettings : Barotrauma.Prefab +---`Field Private Instance` +---@field skillIncreasePerRepair System.Single +---`Field Private Instance` +---@field skillIncreasePerSabotage System.Single +---`Field Private Instance` +---@field skillIncreasePerCprRevive System.Single +---`Field Private Instance` +---@field skillIncreasePerRepairedStructureDamage System.Single +---`Field Private Instance` +---@field skillIncreasePerSecondWhenSteering System.Single +---`Field Private Instance` +---@field skillIncreasePerFabricatorRequiredSkill System.Single +---`Field Private Instance` +---@field skillIncreasePerHostileDamage System.Single +---`Field Private Instance` +---@field skillIncreasePerSecondWhenOperatingTurret System.Single +---`Field Private Instance` +---@field skillIncreasePerFriendlyHealed System.Single +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabSelector*1Barotrauma*SkillSettings)|(fun():(Barotrauma.SkillSettings)) +---`Getter Public Static` +---@field Current Barotrauma.SkillSettings +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SingleRoundSkillGainMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerRepair System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerSabotage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerCprRevive System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerRepairedStructureDamage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerSecondWhenSteering System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerFabricatorRequiredSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerHostileDamage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerSecondWhenOperatingTurret System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreasePerFriendlyHealed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AssistantSkillIncreaseMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumSkillWithTalents System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillIncreaseExponent System.Single +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['SkillSettings'] = {} + +---`Method Private Instance` +---@return System.Single +_G['SkillSettings'].GetCurrentSkillGainMultiplier = function() end + +---`Method Public Instance Virtual` +_G['SkillSettings'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.SkillSettingsFile):Barotrauma.SkillSettings +---@return Barotrauma.SkillSettings +_G['SkillSettings'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.SkillSettingsFile):Barotrauma.SkillSettings +---@return Barotrauma.SkillSettings +_G['SkillSettings'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.SkillSettingsFile):Barotrauma.SkillSettings +---@return Barotrauma.SkillSettings +_G['SkillSettings'] = function() end + +---`Constructor Private Static` +---@overload fun(element:System.Xml.Linq.XElement, file:Barotrauma.SkillSettingsFile):Barotrauma.SkillSettings +---@return Barotrauma.SkillSettings +_G['SkillSettings'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9686C3F0.lua b/Meta/Types/server/_00007FFD9686C3F0.lua new file mode 100644 index 0000000..a761199 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686C3F0.lua @@ -0,0 +1,94 @@ +---@meta +---@class Barotrauma.PrefabSelector*1Barotrauma*SkillSettings : System.Object +---`Field Private Instance` +---@field rwl System.Threading.ReaderWriterLockSlim +---`Field Private Instance` +---@field basePrefabInternal Barotrauma.SkillSettings +---`Field Private Instance` +---@field overrides (System.Collections.Generic.List*1Barotrauma*SkillSettings)|(Barotrauma.SkillSettings[]) +---`Getter Public Instance` +---@field BasePrefab Barotrauma.SkillSettings +---`Getter Public Instance` +---@field ActivePrefab Barotrauma.SkillSettings +---`Getter Public Instance` +---@field IsEmpty System.Boolean +---`Getter Private Instance` +---@field activePrefabInternal Barotrauma.SkillSettings +---`Getter Private Instance` +---@field isEmptyInternal System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'] = {} + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +---@param isOverride System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].Add = function(prefab, isOverride) end + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].RemoveIfContains = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].Remove = function(prefab) end + +---`Method Public Instance` +---@param file Barotrauma.ContentFile +---@param callback? (System.Action*1Barotrauma*SkillSettings)|(fun(obj:Barotrauma.SkillSettings)) +_G['PrefabSelector*1Barotrauma*SkillSettings'].RemoveByFile = function(file, callback) end + +---`Method Public Instance` +_G['PrefabSelector*1Barotrauma*SkillSettings'].Sort = function() end + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].Contains = function(prefab) end + +---`Method Public Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].IsOverride = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +---@param isOverride System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].AddInternal = function(prefab, isOverride) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].RemoveIfContainsInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].RemoveInternal = function(prefab) end + +---`Method Private Instance` +_G['PrefabSelector*1Barotrauma*SkillSettings'].SortInternal = function() end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].ContainsInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Int32 +_G['PrefabSelector*1Barotrauma*SkillSettings'].IndexOfInternal = function(prefab) end + +---`Method Private Instance` +---@param prefab Barotrauma.SkillSettings +---@return System.Boolean +_G['PrefabSelector*1Barotrauma*SkillSettings'].IsOverrideInternal = function(prefab) end + +---`Method Public Instance Virtual` +---@return System.Collections.Generic.IEnumerator*1Barotrauma*SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].GetEnumerator = function() end + +---`Constructor Public Instance` +---@return Barotrauma.PrefabSelector*1Barotrauma*SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.PrefabSelector*1Barotrauma*SkillSettings +_G['PrefabSelector*1Barotrauma*SkillSettings'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9686C600.lua b/Meta/Types/server/_00007FFD9686C600.lua new file mode 100644 index 0000000..74f0117 --- /dev/null +++ b/Meta/Types/server/_00007FFD9686C600.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.CharacterType : System.Enum +---`Field Public Static` +---@field Bot Barotrauma.CharacterType +---`Field Public Static` +---@field Player Barotrauma.CharacterType +---`Field Public Static` +---@field Both Barotrauma.CharacterType +_G['CharacterType'] = {} + diff --git a/Meta/Types/server/_00007FFD968F0400.lua b/Meta/Types/server/_00007FFD968F0400.lua new file mode 100644 index 0000000..453998e --- /dev/null +++ b/Meta/Types/server/_00007FFD968F0400.lua @@ -0,0 +1,599 @@ +---@meta +---@class Barotrauma.CharacterInfo : System.Object +---`Field Private Instance` +---@field prevSentSkill (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Public Instance` +---@field Discarded System.Boolean +---`Field Private Instance` +---@field head Barotrauma.CharacterInfo.HeadInfo +---`Field Private Instance` +---@field maleIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field femaleIdentifier Barotrauma.Identifier +---`Field Public Instance` +---@field InventoryData System.Xml.Linq.XElement +---`Field Public Instance` +---@field HealthData System.Xml.Linq.XElement +---`Field Public Instance` +---@field OrderData System.Xml.Linq.XElement +---`Field Public Instance` +---@field PermanentlyDead System.Boolean +---`Field Public Instance` +---@field RenamingEnabled System.Boolean +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field Title Barotrauma.LocalizedString +---`Field Public Instance` +---@field HumanPrefabIds System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier +---`Field Public Instance` +---@field Character Barotrauma.Character +---`Field Public Instance` +---@field Job Barotrauma.Job +---`Field Public Instance` +---@field Salary System.Int32 +---`Field Private Instance` +---@field talentRefundPoints System.Int32 +---`Field Private Instance` +---@field talentResetCount System.Int32 +---`Field Public Instance` +---@field MinReputationToHire System.ValueTuple*1Barotrauma*Identifier*1System*Single +---`Field Private Instance` +---@field additionalTalentPoints System.Int32 +---`Field Private Instance` +---@field _headSprite Barotrauma.Sprite +---`Field Public Instance` +---@field OmitJobInMenus System.Boolean +---`Field Private Instance` +---@field portrait Barotrauma.Sprite +---`Field Public Instance` +---@field IsDisguised System.Boolean +---`Field Public Instance` +---@field IsDisguisedAsAnother System.Boolean +---`Field Private Instance` +---@field attachmentSprites (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Field Public Instance` +---@field StartItemsGiven System.Boolean +---`Field Public Instance` +---@field IsNewHire System.Boolean +---`Field Public Instance` +---@field CauseOfDeath Barotrauma.CauseOfDeath +---`Field Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field ID System.UInt16 +---`Field Public Instance` +---@field HasSpecifierTags System.Boolean +---`Field Private Instance` +---@field ragdoll Barotrauma.RagdollParams +---`Field Public Instance` +---@field HairColors (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Microsoft*Xna*Framework*Color*2System*Single)|(System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single[]) +---`Field Public Instance` +---@field FacialHairColors (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Microsoft*Xna*Framework*Color*2System*Single)|(System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single[]) +---`Field Public Instance` +---@field SkinColors (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Microsoft*Xna*Framework*Color*2System*Single)|(System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single[]) +---`Field Public Instance` +---@field MissionsCompletedSinceDeath System.Int32 +---`Field Public Instance` +---@field LastRewardDistribution Barotrauma.Option*1System*Int32 +---`Field Private Instance` +---@field hairs (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field beards (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field moustaches (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field faceAttachments (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field wearables (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---`Field Private Instance` +---@field spriteTagsLoaded System.Boolean +---`Field Public Instance` +---@field SavedStatValues (System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Collections*Generic*List*2Barotrauma*SavedStatValue)|({[Barotrauma.StatTypes]:((System.Collections.Generic.List*1Barotrauma*SavedStatValue)|(Barotrauma.SavedStatValue[]))}) +---`Field Public Instance` +---@field LastResistanceMultiplierSkillLossDeath System.Single +---`Field Public Instance` +---@field LastResistanceMultiplierSkillLossRespawn System.Single +---`Field Private Static` +---@field idCounter System.UInt16 +---`Field Private Static` +---@field skillGainStatValues (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*StatTypes)|({[Barotrauma.Identifier]:(Barotrauma.StatTypes)}) +---`Field Private Static` +---@field disguiseName System.String +---`Field Public Static` +---@field MaxAdditionalTalentPoints System.Int32 +---`Field Public Static` +---@field MaxCurrentOrders System.Int32 +---`Field Private Static` +---@field BaseExperienceRequired System.Int32 +---`Field Private Static` +---@field AddedExperienceRequiredPerLevel System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Head Barotrauma.CharacterInfo.HeadInfo +---`Getter Public Instance` +---@field IsMale System.Boolean +---`Getter Public Instance` +---@field IsFemale System.Boolean +---`Getter Public Instance` +---@field Prefab Barotrauma.CharacterInfoPrefab +---`Getter Public Instance` +---@field HasNickname System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OriginalName System.String +---`Getter Public Instance` +---@field DisplayName System.String +---`Getter Public Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExperiencePoints System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TalentRefundPoints System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UnlockedTalents (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TalentResetCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AdditionalTalentPoints System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HeadSprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Portrait Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachmentSprites (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterConfigElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PersonalityTrait Barotrauma.NPCPersonalityTrait +---`Getter Public Static` +---@field HighestManualOrderPriority System.Int32 +---`Getter Public Instance` +---@field CurrentOrders (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteTags (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Ragdoll Barotrauma.RagdollParams +---`Getter Public Instance` +---@field IsAttachmentsLoaded System.Boolean +---`Getter Public Instance` +---@field Hairs (System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Getter Public Instance` +---@field Beards (System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Getter Public Instance` +---@field Moustaches (System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Getter Public Instance` +---@field FaceAttachments (System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---`Getter Public Instance` +---@field Wearables (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['CharacterInfo'] = {} + +---`Method Private Instance` +---@param increase System.Single +---@param skillIdentifier Barotrauma.Identifier +---@return System.Single +_G['CharacterInfo'].GetSkillSpecificGain = function(increase, skillIdentifier) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param level System.Single +---@param forceNotification? System.Boolean +_G['CharacterInfo'].SetSkillLevel = function(skillIdentifier, level, forceNotification) end + +---`Method Private Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param prevLevel System.Single +---@param newLevel System.Single +---@param forceNotification System.Boolean +_G['CharacterInfo'].OnSkillChanged = function(skillIdentifier, prevLevel, newLevel, forceNotification) end + +---`Method Public Instance` +---@param amount System.Int32 +_G['CharacterInfo'].GiveExperience = function(amount) end + +---`Method Public Instance` +---@param newExperience System.Int32 +_G['CharacterInfo'].SetExperience = function(newExperience) end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetTotalTalentPoints = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetAvailableTalentPoints = function() end + +---`Method Public Instance` +---@return System.Single +_G['CharacterInfo'].GetProgressTowardsNextLevel = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetExperienceRequiredForCurrentLevel = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetExperienceRequiredToLevelUp = function() end + +---`Method Public Instance` +---@param level System.Int32 +---@return System.Int32 +_G['CharacterInfo'].GetExperienceRequiredForLevel = function(level) end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetCurrentLevel = function() end + +---`Method Private Instance` +---@param experienceRequired System.Int32-ref +---@return System.Int32 +_G['CharacterInfo'].GetCurrentLevel = function(experienceRequired) end + +---`Method Public Static` +---@param level System.Int32 +---@return System.Int32 +_G['CharacterInfo'].ExperienceRequiredPerLevel = function(level) end + +---`Method Private Instance` +---@param prevAmount System.Int32 +---@param newAmount System.Int32 +_G['CharacterInfo'].OnExperienceChanged = function(prevAmount, newAmount) end + +---`Method Private Instance` +---@param statType Barotrauma.StatTypes +_G['CharacterInfo'].OnPermanentStatChanged = function(statType) end + +---`Method Public Instance` +_G['CharacterInfo'].RefundTalents = function() end + +---`Method Public Instance` +---@param newRefundPoints System.Int32 +_G['CharacterInfo'].AddRefundPoints = function(newRefundPoints) end + +---`Method Public Instance` +---@param newName System.String +_G['CharacterInfo'].Rename = function(newName) end + +---`Method Public Instance` +_G['CharacterInfo'].ResetName = function() end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['CharacterInfo'].Save = function(parentElement) end + +---`Method Public Static` +---@param parentElement System.Xml.Linq.XElement +---@param ... Barotrauma.Order +_G['CharacterInfo'].SaveOrders = function(parentElement, ...) end + +---`Method Public Static` +---@param characterInfo Barotrauma.CharacterInfo +---@param parentElement System.Xml.Linq.XElement +_G['CharacterInfo'].SaveOrderData = function(characterInfo, parentElement) end + +---`Method Public Instance` +_G['CharacterInfo'].SaveOrderData = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param orderData System.Xml.Linq.XElement +_G['CharacterInfo'].ApplyOrderData = function(character, orderData) end + +---`Method Public Instance` +_G['CharacterInfo'].ApplyOrderData = function() end + +---`Method Public Static` +---@param ordersElement System.Xml.Linq.XElement +---@return (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +_G['CharacterInfo'].LoadOrders = function(ordersElement) end + +---`Method Private Static` +---@return (System.Collections.Generic.List*1Barotrauma*LinkedSubmarine)|(Barotrauma.LinkedSubmarine[]) +_G['CharacterInfo'].GetLinkedSubmarines = function() end + +---`Method Private Static` +---@param parentSub Barotrauma.Submarine +---@param id System.UInt16 +---@return System.UInt16 +_G['CharacterInfo'].GetOffsetId = function(parentSub, id) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param healthData System.Xml.Linq.XElement +---@param afflictionPredicate? (System.Func*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg:Barotrauma.AfflictionPrefab):(System.Boolean)) +_G['CharacterInfo'].ApplyHealthData = function(character, healthData, afflictionPredicate) end + +---`Method Public Instance` +_G['CharacterInfo'].ReloadHeadAttachments = function() end + +---`Method Private Instance` +_G['CharacterInfo'].ResetAttachmentIndices = function() end + +---`Method Private Instance` +_G['CharacterInfo'].ResetLoadedAttachments = function() end + +---`Method Public Instance` +_G['CharacterInfo'].ClearCurrentOrders = function() end + +---`Method Public Instance` +_G['CharacterInfo'].Remove = function() end + +---`Method Private Instance` +_G['CharacterInfo'].RefreshHeadSprites = function() end + +---`Method Public Instance` +---@overload fun() +---@param statType Barotrauma.StatTypes +_G['CharacterInfo'].ClearSavedStatValues = function(statType) end + +---`Method Public Instance` +_G['CharacterInfo'].RemoveSavedStatValuesOnDeath = function() end + +---`Method Public Instance` +---@param statIdentifier Barotrauma.Identifier +_G['CharacterInfo'].ResetSavedStatValue = function(statIdentifier) end + +---`Method Public Instance` +---@overload fun(statType:Barotrauma.StatTypes):(System.Single) +---@param statType Barotrauma.StatTypes +---@param statIdentifier Barotrauma.Identifier +---@return System.Single +_G['CharacterInfo'].GetSavedStatValue = function(statType, statIdentifier) end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@param statIdentifier Barotrauma.Identifier +---@return System.Single +_G['CharacterInfo'].GetSavedStatValueWithAll = function(statType, statIdentifier) end + +---`Method Public Instance` +---@overload fun(statType:Barotrauma.StatTypes, statIdentifier:Barotrauma.Identifier):(System.Single) +---@param statType Barotrauma.StatTypes +---@param statIdentifier Barotrauma.Identifier +---@param bots (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return System.Single +_G['CharacterInfo'].GetSavedStatValueWithBotsInMp = function(statType, statIdentifier, bots) end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@param value System.Single +---@param statIdentifier Barotrauma.Identifier +---@param removeOnDeath System.Boolean +---@param maxValue? System.Single +---@param setValue? System.Boolean +_G['CharacterInfo'].ChangeSavedStatValue = function(statType, value, statIdentifier, removeOnDeath, maxValue, setValue) end + +---`Method Public Instance` +_G['CharacterInfo'].ApplyDeathEffects = function() end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['CharacterInfo'].ServerWrite = function(msg) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['CharacterInfo'].GetUnlockedTalentsInTree = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['CharacterInfo'].GetUnlockedTalentsOutsideTree = function() end + +---`Method Public Instance` +---@param handleBuff System.Boolean +---@param idCard? Barotrauma.Items.Components.IdCard +_G['CharacterInfo'].CheckDisguiseStatus = function(handleBuff, idCard) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@return System.Int32 +_G['CharacterInfo'].GetManualOrderPriority = function(order) end + +---`Method Public Instance` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@param headPreset Barotrauma.CharacterInfo.HeadPreset +---@param wearableType? System.Nullable*1Barotrauma*WearableType +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['CharacterInfo'].GetValidAttachmentElements = function(elements, headPreset, wearableType) end + +---`Method Public Instance` +---@param wearableType Barotrauma.WearableType +---@return System.Int32 +_G['CharacterInfo'].CountValidAttachmentsOfType = function(wearableType) end + +---`Method Private Instance` +---@param randSync Barotrauma.Rand.RandSync +---@param name System.String-ref +_G['CharacterInfo'].GetName = function(randSync, name) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@param tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['CharacterInfo'].LoadTagsBackwardsCompatibility = function(element, tags) end + +---`Method Private Static` +---@param element System.Xml.Linq.XElement +---@return System.Boolean +_G['CharacterInfo'].ElementHasSpecifierTags = function(element) end + +---`Method Private Instance` +_G['CharacterInfo'].SetPersonalityTrait = function() end + +---`Method Public Instance` +---@param randSync Barotrauma.Rand.RandSync +---@return System.String +_G['CharacterInfo'].GetRandomName = function(randSync) end + +---`Method Public Static` +---@param array System.Collections.Immutable.ImmutableArray +---@param randSync Barotrauma.Rand.RandSync +---@return Microsoft.Xna.Framework.Color +_G['CharacterInfo'].SelectRandomColor = function(array, randSync) end + +---`Method Private Instance` +---@param randSync Barotrauma.Rand.RandSync +_G['CharacterInfo'].SetAttachments = function(randSync) end + +---`Method Private Instance` +---@param randSync Barotrauma.Rand.RandSync +_G['CharacterInfo'].SetColors = function(randSync) end + +---`Method Private Instance` +---@param clr Microsoft.Xna.Framework.Color-ref +---@return System.Boolean +_G['CharacterInfo'].IsColorValid = function(clr) end + +---`Method Public Instance` +_G['CharacterInfo'].CheckColors = function() end + +---`Method Private Instance` +---@param npcIdentifier Barotrauma.Identifier +_G['CharacterInfo'].TryLoadNameAndTitle = function(npcIdentifier) end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetIdentifier = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].GetIdentifierUsingOriginalName = function() end + +---`Method Private Instance` +---@param name System.String +---@return System.Int32 +_G['CharacterInfo'].GetIdentifierHash = function(name) end + +---`Method Public Instance` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@param tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param targetType? System.Nullable*1Barotrauma*WearableType +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +_G['CharacterInfo'].FilterElements = function(elements, tags, targetType) end + +---`Method Public Instance` +---@overload fun(tags:(System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]), hairIndex:System.Int32, beardIndex:System.Int32, moustacheIndex:System.Int32, faceAttachmentIndex:System.Int32) +---@param headInfo Barotrauma.CharacterInfo.HeadInfo +_G['CharacterInfo'].RecreateHead = function(headInfo) end + +---`Method Public Instance` +---@param str System.String +---@return System.String +_G['CharacterInfo'].ReplaceVars = function(str) end + +---`Method Public Instance` +_G['CharacterInfo'].RefreshHead = function() end + +---`Method Public Instance` +_G['CharacterInfo'].VerifySpriteTagsLoaded = function() end + +---`Method Private Instance` +_G['CharacterInfo'].LoadHeadSprite = function() end + +---`Method Private Instance` +_G['CharacterInfo'].LoadSpriteTags = function() end + +---`Method Private Instance` +---@param loadHeadSprite System.Boolean +---@param loadHeadSpriteTags System.Boolean +_G['CharacterInfo'].LoadHeadElement = function(loadHeadSprite, loadHeadSpriteTags) end + +---`Method Public Instance` +_G['CharacterInfo'].LoadHeadAttachments = function() end + +---`Method Public Static` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@param type Barotrauma.WearableType +---@param commonness? System.Single +---@return (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +_G['CharacterInfo'].AddEmpty = function(elements, type, commonness) end + +---`Method Public Instance` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@return Barotrauma.ContentXElement +_G['CharacterInfo'].GetRandomElement = function(elements) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@return System.Boolean +_G['CharacterInfo'].IsWearableAllowed = function(element) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@param spriteName System.String +---@return System.Boolean +_G['CharacterInfo'].IsAllowed = function(element, spriteName) end + +---`Method Public Static` +---@param index System.Int32 +---@param list (System.Collections.Generic.List*1Barotrauma*ContentXElement)|(Barotrauma.ContentXElement[]) +---@return System.Boolean +_G['CharacterInfo'].IsValidIndex = function(index, list) end + +---`Method Private Static` +---@param elements (System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement)|(fun():(Barotrauma.ContentXElement)) +---@return (System.Collections.Generic.IEnumerable*1System*Single)|(fun():(System.Single)) +_G['CharacterInfo'].GetWeights = function(elements) end + +---`Method Public Instance` +---@return System.Int32 +_G['CharacterInfo'].CalculateSalary = function() end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param baseGain System.Single +---@param gainedFromAbility? System.Boolean +---@param maxGain? System.Single +---@param forceNotification? System.Boolean +_G['CharacterInfo'].ApplySkillGain = function(skillIdentifier, baseGain, gainedFromAbility, maxGain, forceNotification) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param increase System.Single +---@param gainedFromAbility? System.Boolean +---@param forceNotification? System.Boolean +_G['CharacterInfo'].IncreaseSkillLevel = function(skillIdentifier, increase, gainedFromAbility, forceNotification) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterInfo +---@overload fun(speciesName:Barotrauma.Identifier, name?:System.String, originalName?:System.String, jobOrJobPrefab?:Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab, variant?:System.Int32, randSync?:Barotrauma.Rand.RandSync, npcIdentifier?:Barotrauma.Identifier):Barotrauma.CharacterInfo +---@param infoElement Barotrauma.ContentXElement +---@param npcIdentifier? Barotrauma.Identifier +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'] = function(infoElement, npcIdentifier) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterInfo +---@overload fun(speciesName:Barotrauma.Identifier, name?:System.String, originalName?:System.String, jobOrJobPrefab?:Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab, variant?:System.Int32, randSync?:Barotrauma.Rand.RandSync, npcIdentifier?:Barotrauma.Identifier):Barotrauma.CharacterInfo +---@param infoElement Barotrauma.ContentXElement +---@param npcIdentifier? Barotrauma.Identifier +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'].__new = function(infoElement, npcIdentifier) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterInfo +---@overload fun(speciesName:Barotrauma.Identifier, name?:System.String, originalName?:System.String, jobOrJobPrefab?:Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab, variant?:System.Int32, randSync?:Barotrauma.Rand.RandSync, npcIdentifier?:Barotrauma.Identifier):Barotrauma.CharacterInfo +---@param infoElement Barotrauma.ContentXElement +---@param npcIdentifier? Barotrauma.Identifier +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'] = function(infoElement, npcIdentifier) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterInfo +---@overload fun(speciesName:Barotrauma.Identifier, name?:System.String, originalName?:System.String, jobOrJobPrefab?:Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab, variant?:System.Int32, randSync?:Barotrauma.Rand.RandSync, npcIdentifier?:Barotrauma.Identifier):Barotrauma.CharacterInfo +---@param infoElement Barotrauma.ContentXElement +---@param npcIdentifier? Barotrauma.Identifier +---@return Barotrauma.CharacterInfo +_G['CharacterInfo'].__new = function(infoElement, npcIdentifier) end + diff --git a/Meta/Types/server/_00007FFD968F0E58.lua b/Meta/Types/server/_00007FFD968F0E58.lua new file mode 100644 index 0000000..3196d38 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F0E58.lua @@ -0,0 +1,63 @@ +---@meta +---@class Barotrauma.CharacterInfo.HeadInfo : System.Object +---`Field Public Instance` +---@field CharacterInfo Barotrauma.CharacterInfo +---`Field Public Instance` +---@field Preset Barotrauma.CharacterInfo.HeadPreset +---`Field Private Instance` +---@field hairWithHatIndex System.Nullable*1System*Int32 +---`Field Public Instance` +---@field BeardIndex System.Int32 +---`Field Public Instance` +---@field MoustacheIndex System.Int32 +---`Field Public Instance` +---@field FaceAttachmentIndex System.Int32 +---`Field Public Instance` +---@field HairColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field FacialHairColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field SkinColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HairIndex System.Int32 +---`Getter Public Instance` +---@field SheetIndex Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field HairElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field HairWithHatElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field BeardElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field MoustacheElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field FaceAttachment Barotrauma.ContentXElement +_G['CharacterInfo']['HeadInfo'] = {} + +---`Method Public Instance` +_G['CharacterInfo']['HeadInfo'].SetHairWithHatIndex = function() end + +---`Method Public Instance` +_G['CharacterInfo']['HeadInfo'].ResetAttachmentIndices = function() end + +---`Constructor Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param headPreset Barotrauma.CharacterInfo.HeadPreset +---@param hairIndex? System.Int32 +---@param beardIndex? System.Int32 +---@param moustacheIndex? System.Int32 +---@param faceAttachmentIndex? System.Int32 +---@return Barotrauma.CharacterInfo.HeadInfo +_G['CharacterInfo']['HeadInfo'] = function(characterInfo, headPreset, hairIndex, beardIndex, moustacheIndex, faceAttachmentIndex) end + +---`Constructor Public Instance` +---@param characterInfo Barotrauma.CharacterInfo +---@param headPreset Barotrauma.CharacterInfo.HeadPreset +---@param hairIndex? System.Int32 +---@param beardIndex? System.Int32 +---@param moustacheIndex? System.Int32 +---@param faceAttachmentIndex? System.Int32 +---@return Barotrauma.CharacterInfo.HeadInfo +_G['CharacterInfo']['HeadInfo'].__new = function(characterInfo, headPreset, hairIndex, beardIndex, moustacheIndex, faceAttachmentIndex) end + diff --git a/Meta/Types/server/_00007FFD968F1100.lua b/Meta/Types/server/_00007FFD968F1100.lua new file mode 100644 index 0000000..5d1adcd --- /dev/null +++ b/Meta/Types/server/_00007FFD968F1100.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.CharacterInfo.HeadPreset : System.Object +---`Field Private Instance` +---@field characterInfoPrefab Barotrauma.CharacterInfoPrefab +---`Getter Public Instance` +---@field MenuCategory Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TagSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SheetIndex Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['CharacterInfo']['HeadPreset'] = {} + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +_G['CharacterInfo']['HeadPreset'].DetermineTagsFromLegacyFormat = function(element) end + +---`Constructor Public Instance` +---@param charInfoPrefab Barotrauma.CharacterInfoPrefab +---@param element System.Xml.Linq.XElement +---@return Barotrauma.CharacterInfo.HeadPreset +_G['CharacterInfo']['HeadPreset'] = function(charInfoPrefab, element) end + +---`Constructor Public Instance` +---@param charInfoPrefab Barotrauma.CharacterInfoPrefab +---@param element System.Xml.Linq.XElement +---@return Barotrauma.CharacterInfo.HeadPreset +_G['CharacterInfo']['HeadPreset'].__new = function(charInfoPrefab, element) end + diff --git a/Meta/Types/server/_00007FFD968F1318.lua b/Meta/Types/server/_00007FFD968F1318.lua new file mode 100644 index 0000000..f0807e9 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F1318.lua @@ -0,0 +1,37 @@ +---@meta +---@class Barotrauma.CharacterInfoPrefab : System.Object +---`Field Public Instance` +---@field Heads (System.Collections.Immutable.ImmutableArray*1Barotrauma*CharacterInfo*HeadPreset)|(Barotrauma.CharacterInfo.HeadPreset[]) +---`Field Public Instance` +---@field VarTags (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableHashSet*2Barotrauma*Identifier)|({[Barotrauma.Identifier]:((System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]))}) +---`Field Public Instance` +---@field MenuCategoryVar Barotrauma.Identifier +---`Field Public Instance` +---@field Pronouns Barotrauma.Identifier +_G['CharacterInfoPrefab'] = {} + +---`Method Public Instance` +---@overload fun(str:System.String, headPreset:Barotrauma.CharacterInfo.HeadPreset):(System.String) +---@param str System.String +---@param tagSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@return System.String +_G['CharacterInfoPrefab'].ReplaceVars = function(str, tagSet) end + +---`Constructor Public Instance` +---@param characterPrefab Barotrauma.CharacterPrefab +---@param headsElement Barotrauma.ContentXElement +---@param varsElement System.Xml.Linq.XElement +---@param menuCategoryElement System.Xml.Linq.XElement +---@param pronounsElement System.Xml.Linq.XElement +---@return Barotrauma.CharacterInfoPrefab +_G['CharacterInfoPrefab'] = function(characterPrefab, headsElement, varsElement, menuCategoryElement, pronounsElement) end + +---`Constructor Public Instance` +---@param characterPrefab Barotrauma.CharacterPrefab +---@param headsElement Barotrauma.ContentXElement +---@param varsElement System.Xml.Linq.XElement +---@param menuCategoryElement System.Xml.Linq.XElement +---@param pronounsElement System.Xml.Linq.XElement +---@return Barotrauma.CharacterInfoPrefab +_G['CharacterInfoPrefab'].__new = function(characterPrefab, headsElement, varsElement, menuCategoryElement, pronounsElement) end + diff --git a/Meta/Types/server/_00007FFD968F1CC8.lua b/Meta/Types/server/_00007FFD968F1CC8.lua new file mode 100644 index 0000000..32a73ca --- /dev/null +++ b/Meta/Types/server/_00007FFD968F1CC8.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.AICharacter : Barotrauma.Character +---`Field Private Instance` +---@field aiController Barotrauma.AIController +---`Getter Public Instance Virtual` +---@field AIController Barotrauma.AIController +_G['AICharacter'] = {} + +---`Method Public Instance` +---@param aiController Barotrauma.AIController +_G['AICharacter'].SetAI = function(aiController) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['AICharacter'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isNetworkPlayer? System.Boolean +---@param ragdoll? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.AICharacter +_G['AICharacter'] = function(prefab, position, seed, characterInfo, id, isNetworkPlayer, ragdoll, spawnInitialItems) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.CharacterPrefab +---@param position Microsoft.Xna.Framework.Vector2 +---@param seed System.String +---@param characterInfo? Barotrauma.CharacterInfo +---@param id? System.UInt16 +---@param isNetworkPlayer? System.Boolean +---@param ragdoll? Barotrauma.RagdollParams +---@param spawnInitialItems? System.Boolean +---@return Barotrauma.AICharacter +_G['AICharacter'].__new = function(prefab, position, seed, characterInfo, id, isNetworkPlayer, ragdoll, spawnInitialItems) end + diff --git a/Meta/Types/server/_00007FFD968F2990.lua b/Meta/Types/server/_00007FFD968F2990.lua new file mode 100644 index 0000000..0f1cb5b --- /dev/null +++ b/Meta/Types/server/_00007FFD968F2990.lua @@ -0,0 +1,417 @@ +---@meta +---@class Barotrauma.CharacterHealth : System.Object +---`Field NonPublic Instance` +---@field minVitality System.Single +---`Field Public Instance` +---@field Unkillable System.Boolean +---`Field Private Instance` +---@field limbHealths (System.Collections.Generic.List*1Barotrauma*CharacterHealth*LimbHealth)|(Barotrauma.CharacterHealth.LimbHealth[]) +---`Field Private Instance` +---@field afflictions (System.Collections.Generic.Dictionary*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth)|({[Barotrauma.Affliction]:(Barotrauma.CharacterHealth.LimbHealth)}) +---`Field Private Instance` +---@field irremovableAfflictions (System.Collections.Generic.HashSet*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field bloodlossAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field oxygenLowAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field pressureAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field stunAffliction Barotrauma.Affliction +---`Field Private Instance` +---@field vitality System.Single +---`Field Public Instance` +---@field ShowDamageOverlay System.Boolean +---`Field Public Instance` +---@field Character Barotrauma.Character +---`Field Private Instance` +---@field matchingAfflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field afflictionsCopy (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field allAfflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field afflictionTags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field activeAfflictions (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field limbAfflictions (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*CharacterHealth*LimbHealth*2Barotrauma*Affliction)|(System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*Affliction[]) +---`Field Public Static` +---@field DefaultFaceTint Microsoft.Xna.Framework.Color +---`Field Private Static` +---@field afflictionsToRemove (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Static` +---@field afflictionsToUpdate (System.Collections.Generic.List*1System*Collections*Generic*KeyValuePair*2Barotrauma*Affliction*2Barotrauma*CharacterHealth*LimbHealth)|(System.Collections.Generic.KeyValuePair*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth[]) +---`Field Public Static` +---@field InsufficientOxygenThreshold System.Single +---`Field Public Static` +---@field LowOxygenThreshold System.Single +---`Getter NonPublic Instance` +---
`Setter NonPublic Instance` +---@field UnmodifiedMaxVitality System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DoesBleed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHealthWindow System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CrushDepth System.Single +---`Getter Public Instance` +---@field BloodlossAffliction Barotrauma.Affliction +---`Getter Public Instance` +---@field IsUnconscious System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PressureKillDelay System.Single +---`Getter Public Instance` +---@field Vitality System.Single +---`Getter Public Instance` +---@field VitalityDisregardingDeath System.Single +---`Getter Public Instance` +---@field HealthPercentage System.Single +---`Getter Public Instance` +---@field MaxVitality System.Single +---`Getter Public Instance` +---@field MinVitality System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FaceTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BodyTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OxygenAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BloodlossAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stun System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsParalyzed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StunTimer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WasInFullHealth System.Boolean +---`Getter Public Instance` +---@field PressureAffliction Barotrauma.Affliction +---`Getter Public Instance` +---@field OxygenLowResistance System.Single +_G['CharacterHealth'] = {} + +---`Method Public Instance` +---@param type Barotrauma.ActionType +_G['CharacterHealth'].ApplyAfflictionStatusEffects = function(type) end + +---`Method Public Instance` +---@return System.ValueTuple*1Barotrauma*CauseOfDeathType*1Barotrauma*Affliction +_G['CharacterHealth'].GetCauseOfDeath = function() end + +---`Method Private Instance` +---@param mergeSameAfflictions System.Boolean +---@param predicate? (System.Func*1Barotrauma*Affliction*1System*Boolean)|(fun(arg:Barotrauma.Affliction):(System.Boolean)) +---@return (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +_G['CharacterHealth'].GetAllAfflictions = function(mergeSameAfflictions, predicate) end + +---`Method Public Instance` +---@overload fun():((System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction))) +---@param limbHealthFilter (System.Func*1Barotrauma*Affliction*1System*Boolean)|(fun(arg:Barotrauma.Affliction):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['CharacterHealth'].GetAllAfflictions = function(limbHealthFilter) end + +---`Method Public Instance` +---@param treatmentSuitability (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---@param user Barotrauma.Character +---@param limb? Barotrauma.Limb +---@param ignoreHiddenAfflictions? System.Boolean +---@param predictFutureDuration? System.Single +_G['CharacterHealth'].GetSuitableTreatments = function(treatmentSuitability, user, limb, ignoreHiddenAfflictions, predictFutureDuration) end + +---`Method Public Instance` +---@param affliction Barotrauma.Affliction +---@param otherAfflictionMultiplier? System.Single +---@param includeSameAffliction? System.Boolean +---@return System.Single +_G['CharacterHealth'].GetTotalAdjustedAfflictionStrength = function(affliction, otherAfflictionMultiplier, includeSameAffliction) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['CharacterHealth'].GetActiveAfflictionTags = function() end + +---`Method Public Instance` +---@param affliction Barotrauma.Affliction +---@param predictFutureDuration System.Single +---@param limb? Barotrauma.Limb +---@return System.Single +_G['CharacterHealth'].GetPredictedStrength = function(affliction, predictFutureDuration, limb) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['CharacterHealth'].ServerWrite = function(msg) end + +---`Method Public Instance` +_G['CharacterHealth'].Remove = function() end + +---`Method Public Static` +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +---@param excludeBuffs? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['CharacterHealth'].SortAfflictionsBySeverity = function(afflictions, excludeBuffs) end + +---`Method Public Instance` +---@param healthElement System.Xml.Linq.XElement +_G['CharacterHealth'].Save = function(healthElement) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +---@param afflictionPredicate? (System.Func*1Barotrauma*AfflictionPrefab*1System*Boolean)|(fun(arg:Barotrauma.AfflictionPrefab):(System.Boolean)) +_G['CharacterHealth'].Load = function(element, afflictionPredicate) end + +---`Method Private Instance` +_G['CharacterHealth'].InitIrremovableAfflictions = function() end + +---`Method Private Instance` +---@param limbHealth Barotrauma.CharacterHealth.LimbHealth +---@return System.Single +_G['CharacterHealth'].GetTotalDamage = function(limbHealth) end + +---`Method Private Instance` +---@overload fun(limb:Barotrauma.Limb):(Barotrauma.CharacterHealth.LimbHealth) +---@param affliction Barotrauma.Affliction +---@return Barotrauma.CharacterHealth.LimbHealth +_G['CharacterHealth'].GetMatchingLimbHealth = function(affliction) end + +---`Method Public Instance` +---@overload fun(identifier:System.String, allowLimbAfflictions?:System.Boolean):(Barotrauma.Affliction) +---@overload fun(identifier:Barotrauma.Identifier, allowLimbAfflictions?:System.Boolean):(Barotrauma.Affliction) +---@overload fun(identifier:Barotrauma.Identifier, allowLimbAfflictions?:System.Boolean):(Barotrauma.CharacterHealth.T) +---@param identifier Barotrauma.Identifier +---@param limb Barotrauma.Limb +---@return Barotrauma.Affliction +_G['CharacterHealth'].GetAffliction = function(identifier, limb) end + +---`Method Private Instance` +---@param predicate (System.Func*1Barotrauma*Affliction*1System*Boolean)|(fun(arg:Barotrauma.Affliction):(System.Boolean)) +---@param allowLimbAfflictions? System.Boolean +---@return Barotrauma.Affliction +_G['CharacterHealth'].GetAffliction = function(predicate, allowLimbAfflictions) end + +---`Method Public Instance` +---@param afflictionType Barotrauma.Identifier +---@param allowLimbAfflictions? System.Boolean +---@return Barotrauma.Affliction +_G['CharacterHealth'].GetAfflictionOfType = function(afflictionType, allowLimbAfflictions) end + +---`Method Public Instance` +---@param affliction Barotrauma.Affliction +---@return Barotrauma.Limb +_G['CharacterHealth'].GetAfflictionLimb = function(affliction) end + +---`Method Public Instance` +---@overload fun(afflictionType:Barotrauma.Identifier, limb:Barotrauma.Limb, requireLimbSpecific:System.Boolean):(System.Single) +---@param afflictionType Barotrauma.Identifier +---@param afflictionidentifier Barotrauma.Identifier +---@param allowLimbAfflictions? System.Boolean +---@return System.Single +_G['CharacterHealth'].GetAfflictionStrength = function(afflictionType, afflictionidentifier, allowLimbAfflictions) end + +---`Method Public Instance` +---@param afflictionType Barotrauma.Identifier +---@param allowLimbAfflictions? System.Boolean +---@return System.Single +_G['CharacterHealth'].GetAfflictionStrengthByType = function(afflictionType, allowLimbAfflictions) end + +---`Method Public Instance` +---@param afflictionIdentifier Barotrauma.Identifier +---@param allowLimbAfflictions? System.Boolean +---@return System.Single +_G['CharacterHealth'].GetAfflictionStrengthByIdentifier = function(afflictionIdentifier, allowLimbAfflictions) end + +---`Method Public Instance` +---@param targetLimb Barotrauma.Limb +---@param affliction Barotrauma.Affliction +---@param allowStacking? System.Boolean +---@param ignoreUnkillability? System.Boolean +---@param recalculateVitality? System.Boolean +_G['CharacterHealth'].ApplyAffliction = function(targetLimb, affliction, allowStacking, ignoreUnkillability, recalculateVitality) end + +---`Method Public Instance` +---@param afflictionPrefab Barotrauma.AfflictionPrefab +---@param limbType Barotrauma.LimbType +---@return System.Single +_G['CharacterHealth'].GetResistance = function(afflictionPrefab, limbType) end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@return System.Single +_G['CharacterHealth'].GetStatValue = function(statType) end + +---`Method Public Instance` +---@param flagType Barotrauma.AbilityFlags +---@return System.Boolean +_G['CharacterHealth'].HasFlag = function(flagType) end + +---`Method Public Instance` +---@param amount System.Single +---@param treatmentAction? System.Nullable*1Barotrauma*ActionType +_G['CharacterHealth'].ReduceAllAfflictionsOnAllLimbs = function(amount, treatmentAction) end + +---`Method Public Instance` +---@param afflictionIdOrType Barotrauma.Identifier +---@param amount System.Single +---@param treatmentAction? System.Nullable*1Barotrauma*ActionType +---@param attacker? Barotrauma.Character +_G['CharacterHealth'].ReduceAfflictionOnAllLimbs = function(afflictionIdOrType, amount, treatmentAction, attacker) end + +---`Method Private Instance` +---@param targetLimb Barotrauma.Limb +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['CharacterHealth'].GetAfflictionsForLimb = function(targetLimb) end + +---`Method Public Instance` +---@param targetLimb Barotrauma.Limb +---@param amount System.Single +---@param treatmentAction? System.Nullable*1Barotrauma*ActionType +_G['CharacterHealth'].ReduceAllAfflictionsOnLimb = function(targetLimb, amount, treatmentAction) end + +---`Method Public Instance` +---@param targetLimb Barotrauma.Limb +---@param afflictionIdOrType Barotrauma.Identifier +---@param amount System.Single +---@param treatmentAction? System.Nullable*1Barotrauma*ActionType +---@param attacker? Barotrauma.Character +_G['CharacterHealth'].ReduceAfflictionOnLimb = function(targetLimb, afflictionIdOrType, amount, treatmentAction, attacker) end + +---`Method Private Instance` +---@param amount System.Single +---@param treatmentAction System.Nullable*1Barotrauma*ActionType +---@param attacker? Barotrauma.Character +_G['CharacterHealth'].ReduceMatchingAfflictions = function(amount, treatmentAction, attacker) end + +---`Method Public Instance` +---@param hitLimb Barotrauma.Limb +---@param attackResult Barotrauma.AttackResult +---@param allowStacking? System.Boolean +---@param recalculateVitality? System.Boolean +_G['CharacterHealth'].ApplyDamage = function(hitLimb, attackResult, allowStacking, recalculateVitality) end + +---`Method Private Instance` +_G['CharacterHealth'].KillIfOutOfVitality = function() end + +---`Method Public Instance` +---@param damageAmount System.Single +---@param bleedingDamageAmount System.Single +---@param burnDamageAmount System.Single +_G['CharacterHealth'].SetAllDamage = function(damageAmount, bleedingDamageAmount, burnDamageAmount) end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +---@param afflictionType Barotrauma.Identifier +---@return System.Single +_G['CharacterHealth'].GetLimbDamage = function(limb, afflictionType) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*Affliction*1System*Boolean)|(fun(arg:Barotrauma.Affliction):(System.Boolean)) +_G['CharacterHealth'].RemoveAfflictions = function(predicate) end + +---`Method Public Instance` +_G['CharacterHealth'].RemoveAllAfflictions = function() end + +---`Method Public Instance` +_G['CharacterHealth'].RemoveNegativeAfflictions = function() end + +---`Method Private Instance` +---@overload fun(limb:Barotrauma.Limb, newAffliction:Barotrauma.Affliction, allowStacking?:System.Boolean, recalculateVitality?:System.Boolean) +---@param limbHealth Barotrauma.CharacterHealth.LimbHealth +---@param limb Barotrauma.Limb +---@param newAffliction Barotrauma.Affliction +---@param allowStacking? System.Boolean +---@param recalculateVitality? System.Boolean +_G['CharacterHealth'].AddLimbAffliction = function(limbHealth, limb, newAffliction, allowStacking, recalculateVitality) end + +---`Method Private Instance` +---@param newAffliction Barotrauma.Affliction +---@param allowStacking? System.Boolean +_G['CharacterHealth'].AddAffliction = function(newAffliction, allowStacking) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].Update = function(deltaTime) end + +---`Method Public Instance` +_G['CharacterHealth'].ForceUpdateVisuals = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateDamageReductions = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['CharacterHealth'].UpdateOxygen = function(deltaTime) end + +---`Method Public Instance` +---@param newVitality System.Single +_G['CharacterHealth'].SetVitality = function(newVitality) end + +---`Method Private Instance` +_G['CharacterHealth'].CalculateVitality = function() end + +---`Method Public Instance` +_G['CharacterHealth'].RecalculateVitality = function() end + +---`Method Private Static` +---@param affliction Barotrauma.Affliction +---@param limbHealth Barotrauma.CharacterHealth.LimbHealth +---@return System.Single +_G['CharacterHealth'].GetVitalityMultiplier = function(affliction, limbHealth) end + +---`Method Private Instance` +---@param affliction Barotrauma.Affliction +---@return System.Single +_G['CharacterHealth'].GetVitalityDecreaseWithVitalityMultipliers = function(affliction) end + +---`Method Private Instance` +_G['CharacterHealth'].Kill = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterHealth +---@overload fun(character:Barotrauma.Character):Barotrauma.CharacterHealth +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +---@param limbHealthElement? Barotrauma.ContentXElement +---@return Barotrauma.CharacterHealth +_G['CharacterHealth'] = function(element, character, limbHealthElement) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.CharacterHealth +---@overload fun(character:Barotrauma.Character):Barotrauma.CharacterHealth +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +---@param limbHealthElement? Barotrauma.ContentXElement +---@return Barotrauma.CharacterHealth +_G['CharacterHealth'].__new = function(element, character, limbHealthElement) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterHealth +---@overload fun(character:Barotrauma.Character):Barotrauma.CharacterHealth +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +---@param limbHealthElement? Barotrauma.ContentXElement +---@return Barotrauma.CharacterHealth +_G['CharacterHealth'] = function(element, character, limbHealthElement) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterHealth +---@overload fun(character:Barotrauma.Character):Barotrauma.CharacterHealth +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.Character +---@param limbHealthElement? Barotrauma.ContentXElement +---@return Barotrauma.CharacterHealth +_G['CharacterHealth'].__new = function(element, character, limbHealthElement) end + diff --git a/Meta/Types/server/_00007FFD968F35E0.lua b/Meta/Types/server/_00007FFD968F35E0.lua new file mode 100644 index 0000000..6cd37ab --- /dev/null +++ b/Meta/Types/server/_00007FFD968F35E0.lua @@ -0,0 +1,230 @@ +---@meta +---@class Barotrauma.Affliction : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.AfflictionPrefab +---`Field Private Instance` +---@field fluctuationTimer System.Single +---`Field Private Instance` +---@field activeEffect Barotrauma.AfflictionPrefab.Effect +---`Field Private Instance` +---@field prevActiveEffectStrength System.Single +---`Field NonPublic Instance` +---@field activeEffectDirty System.Boolean +---`Field NonPublic Instance` +---@field _strength System.Single +---`Field Private Instance` +---@field _nonClampedStrength System.Single +---`Field Public Instance` +---@field DamagePerSecond System.Single +---`Field Public Instance` +---@field DamagePerSecondTimer System.Single +---`Field Public Instance` +---@field PreviousVitalityDecrease System.Single +---`Field Public Instance` +---@field StrengthDiminishMultiplier System.ValueTuple*1System*Single*1Barotrauma*Affliction +---`Field Public Instance` +---@field PeriodicEffectTimers (System.Collections.Generic.Dictionary*1Barotrauma*AfflictionPrefab*PeriodicEffect*1System*Single)|({[Barotrauma.AfflictionPrefab.PeriodicEffect]:(System.Single)}) +---`Field Public Instance` +---@field AppliedAsSuccessfulTreatmentTime System.Double +---`Field Public Instance` +---@field AppliedAsFailedTreatmentTime System.Double +---`Field Public Instance` +---@field Duration System.Single +---`Field Public Instance` +---@field Source Barotrauma.Character +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Static` +---@field strengthTexts (Barotrauma.LocalizedString-arr)|(Barotrauma.LocalizedString[]) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PendingGrainEffectStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrainEffectStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Strength System.Single +---`Getter Public Instance` +---@field NonClampedStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Probability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DivideByLimbCount System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MultiplyByMaxVitality System.Boolean +_G['Affliction'] = {} + +---`Method Public Instance` +---@param source Barotrauma.Affliction +_G['Affliction'].CopyProperties = function(source) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Affliction'].Serialize = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Affliction'].Deserialize = function(element) end + +---`Method Public Instance` +---@param multiplier System.Single +---@param affliction Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'].CreateMultiplied = function(multiplier, affliction) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Affliction'].ToString = function() end + +---`Method Public Instance` +---@return Barotrauma.LocalizedString +_G['Affliction'].GetStrengthText = function() end + +---`Method Public Static` +---@param strength System.Single +---@param maxStrength System.Single +---@return Barotrauma.LocalizedString +_G['Affliction'].GetStrengthText = function(strength, maxStrength) end + +---`Method Public Instance` +---@return Barotrauma.AfflictionPrefab.Effect +_G['Affliction'].GetActiveEffect = function() end + +---`Method Public Instance` +---@overload fun(characterHealth:Barotrauma.CharacterHealth):(System.Single) +---@param characterHealth Barotrauma.CharacterHealth +---@param strength System.Single +---@return System.Single +_G['Affliction'].GetVitalityDecrease = function(characterHealth, strength) end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetScreenGrainStrength = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetScreenDistortStrength = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetRadialDistortStrength = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetChromaticAberrationStrength = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetAfflictionOverlayMultiplier = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Color +_G['Affliction'].GetFaceTint = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Color +_G['Affliction'].GetBodyTint = function() end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetScreenBlurStrength = function() end + +---`Method Private Instance` +---@param currentEffect Barotrauma.AfflictionPrefab.Effect +---@return System.Single +_G['Affliction'].GetScreenEffectFluctuation = function(currentEffect) end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetSkillMultiplier = function() end + +---`Method Public Instance` +---@param currentVitalityDecrease System.Single +_G['Affliction'].CalculateDamagePerSecond = function(currentVitalityDecrease) end + +---`Method Public Instance` +---@param afflictionId Barotrauma.Identifier +---@param limbType Barotrauma.LimbType +---@return System.Single +_G['Affliction'].GetResistance = function(afflictionId, limbType) end + +---`Method Public Instance` +---@return System.Single +_G['Affliction'].GetSpeedMultiplier = function() end + +---`Method Public Instance` +---@param statType Barotrauma.StatTypes +---@return System.Single +_G['Affliction'].GetStatValue = function(statType) end + +---`Method Public Instance` +---@param flagType Barotrauma.AbilityFlags +---@return System.Boolean +_G['Affliction'].HasFlag = function(flagType) end + +---`Method Private Instance` +---@return Barotrauma.AfflictionPrefab.Effect +_G['Affliction'].GetViableEffect = function() end + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['Affliction'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +_G['Affliction'].ApplyStatusEffects = function(type, deltaTime, characterHealth, targetLimb) end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param statusEffect Barotrauma.StatusEffect +---@param deltaTime System.Single +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +_G['Affliction'].ApplyStatusEffect = function(type, statusEffect, deltaTime, characterHealth, targetLimb) end + +---`Method Public Instance` +---@param strength System.Single +_G['Affliction'].SetStrength = function(strength) end + +---`Method Public Instance` +---@param afflictedCharacter Barotrauma.Character +---@return System.Boolean +_G['Affliction'].ShouldShowIcon = function(afflictedCharacter) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, strength:System.Single):Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, strength:System.Single):Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, strength:System.Single):Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.AfflictionPrefab, strength:System.Single):Barotrauma.Affliction +---@return Barotrauma.Affliction +_G['Affliction'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968F3A88.lua b/Meta/Types/server/_00007FFD968F3A88.lua new file mode 100644 index 0000000..8b582b6 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F3A88.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.CharacterHealth.LimbHealth : System.Object +---`Field Public Instance` +---@field IndicatorSprite Barotrauma.Sprite +---`Field Public Instance` +---@field HighlightSprite Barotrauma.Sprite +---`Field Public Instance` +---@field HighlightArea Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Public Instance` +---@field VitalityMultipliers (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Public Instance` +---@field VitalityTypeMultipliers (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +_G['CharacterHealth']['LimbHealth'] = {} + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterHealth.LimbHealth +---@param element Barotrauma.ContentXElement +---@param characterHealth Barotrauma.CharacterHealth +---@return Barotrauma.CharacterHealth.LimbHealth +_G['CharacterHealth']['LimbHealth'] = function(element, characterHealth) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.CharacterHealth.LimbHealth +---@param element Barotrauma.ContentXElement +---@param characterHealth Barotrauma.CharacterHealth +---@return Barotrauma.CharacterHealth.LimbHealth +_G['CharacterHealth']['LimbHealth'].__new = function(element, characterHealth) end + diff --git a/Meta/Types/server/_00007FFD968F4070.lua b/Meta/Types/server/_00007FFD968F4070.lua new file mode 100644 index 0000000..fcde930 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F4070.lua @@ -0,0 +1,255 @@ +---@meta +---@class Barotrauma.Inventory : System.Object +---`Field Private Instance` +---@field receivedItemIds (System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1System*Collections*Generic*List)|({[Barotrauma.Networking.Client]:((System.Collections.Generic.List)|((System.Collections.Generic.List*1System*UInt16)|(System.UInt16[])[]))}) +---`Field Public Instance` +---@field Owner Barotrauma.Entity +---`Field NonPublic Instance` +---@field capacity System.Int32 +---`Field NonPublic Instance` +---@field slots (Barotrauma.ItemSlot-arr)|(Barotrauma.Inventory.ItemSlot[]) +---`Field Public Instance` +---@field Locked System.Boolean +---`Field NonPublic Instance` +---@field syncItemsDelay System.Single +---`Field Private Instance` +---@field extraStackSize System.Int32 +---`Field Private Instance` +---@field allItemsList (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Instance` +---@field AllowSwappingContainedItems System.Boolean +---`Field Public Static` +---@field MaxPossibleStackSize System.Int32 +---`Field Public Static` +---@field MaxItemsPerNetworkEvent System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraStackSize System.Int32 +---`Getter Public Instance Virtual` +---@field AllItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---@field AllItemsMod (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---@field Capacity System.Int32 +---`Getter Public Static` +---@field IsDragAndDropGiveAllowed System.Boolean +---`Getter Public Instance` +---@field EmptySlotCount System.Int32 +_G['Inventory'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['Inventory'].ServerEventRead = function(msg, sender) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['Inventory'].EnsureItemsInBothHands = function(character) end + +---`Method Public Instance` +---@param checkForDuplicates System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Inventory'].GetAllItems = function(checkForDuplicates) end + +---`Method Private Instance` +_G['Inventory'].NotifyItemComponentsOfChange = function() end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Inventory'].Contains = function(item) end + +---`Method Public Instance` +---@return Barotrauma.Item +_G['Inventory'].FirstOrDefault = function() end + +---`Method Public Instance` +---@return Barotrauma.Item +_G['Inventory'].LastOrDefault = function() end + +---`Method Public Instance` +---@param index System.Int32 +---@return Barotrauma.Item +_G['Inventory'].GetItemAt = function(index) end + +---`Method Public Instance` +---@param index System.Int32 +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Inventory'].GetItemsAt = function(index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param index System.Int32 +---@return System.Int32 +_G['Inventory'].GetItemStackSlotIndex = function(item, index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Int32 +_G['Inventory'].FindIndex = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +_G['Inventory'].FindIndices = function(item) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Inventory'].ItemOwnsSelf = function(item) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@param ignoreCondition? System.Boolean +---@return System.Int32 +_G['Inventory'].FindAllowedSlot = function(item, ignoreCondition) end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param condition? System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@return System.Boolean +_G['Inventory'].CanBePut = function(itemPrefab, condition, quality) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, i:System.Int32, ignoreCondition?:System.Boolean):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition? System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@return System.Boolean +_G['Inventory'].CanBePutInSlot = function(itemPrefab, i, condition, quality) end + +---`Method Public Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param condition? System.Nullable*1System*Single +---@return System.Int32 +_G['Inventory'].HowManyCanBePut = function(itemPrefab, condition) end + +---`Method Public Instance Virtual` +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition System.Nullable*1System*Single +---@param ignoreItemsInSlot? System.Boolean +---@return System.Int32 +_G['Inventory'].HowManyCanBePut = function(itemPrefab, i, condition, ignoreItemsInSlot) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, user:Barotrauma.Character, allowedSlots?:(System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)), createNetworkEvent?:System.Boolean, ignoreCondition?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param i System.Int32 +---@param allowSwapping System.Boolean +---@param allowCombine System.Boolean +---@param user Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param ignoreCondition? System.Boolean +---@return System.Boolean +_G['Inventory'].TryPutItem = function(item, i, allowSwapping, allowCombine, user, createNetworkEvent, ignoreCondition) end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@param i System.Int32 +---@param user Barotrauma.Character +---@param removeItem? System.Boolean +---@param createNetworkEvent? System.Boolean +_G['Inventory'].PutItem = function(item, i, user, removeItem, createNetworkEvent) end + +---`Method Public Instance` +---@return System.Boolean +_G['Inventory'].IsEmpty = function() end + +---`Method Public Instance Virtual` +---@param takeStacksIntoAccount? System.Boolean +---@return System.Boolean +_G['Inventory'].IsFull = function(takeStacksIntoAccount) end + +---`Method NonPublic Instance` +---@param index System.Int32 +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@param createNetworkEvent System.Boolean +---@param swapWholeStack System.Boolean +---@return System.Boolean +_G['Inventory'].TrySwapping = function(index, item, user, createNetworkEvent, swapWholeStack) end + +---`Method Public Instance` +_G['Inventory'].CreateNetworkEvent = function() end + +---`Method NonPublic Instance Virtual` +---@param slotRange System.Range +_G['Inventory'].CreateNetworkEvent = function(slotRange) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param recursive System.Boolean +---@return Barotrauma.Item +_G['Inventory'].FindItem = function(predicate, recursive) end + +---`Method Public Instance` +---@param predicate? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param recursive? System.Boolean +---@param list? (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Inventory'].FindAllItems = function(predicate, recursive, list) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@param recursive? System.Boolean +---@return Barotrauma.Item +_G['Inventory'].FindItemByTag = function(tag, recursive) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param recursive? System.Boolean +---@return Barotrauma.Item +_G['Inventory'].FindItemByIdentifier = function(identifier, recursive) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +_G['Inventory'].RemoveItem = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param index System.Int32 +_G['Inventory'].ForceToSlot = function(item, index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param index System.Int32 +_G['Inventory'].ForceRemoveFromSlot = function(item, index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param index System.Int32 +---@return System.Boolean +_G['Inventory'].IsInSlot = function(item, index) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param receivedItemIds (System.Collections.Generic.List)|((System.Collections.Generic.List*1System*UInt16)|(System.UInt16[])[]) +---@param readyToApply System.Boolean-ref +_G['Inventory'].SharedRead = function(msg, receivedItemIds, readyToApply) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param slotRange System.Range +_G['Inventory'].SharedWrite = function(msg, slotRange) end + +---`Method Public Instance` +_G['Inventory'].DeleteAllItems = function() end + +---`Constructor Public Instance` +---@param owner Barotrauma.Entity +---@param capacity System.Int32 +---@param slotsPerRow? System.Int32 +---@return Barotrauma.Inventory +_G['Inventory'] = function(owner, capacity, slotsPerRow) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Entity +---@param capacity System.Int32 +---@param slotsPerRow? System.Int32 +---@return Barotrauma.Inventory +_G['Inventory'].__new = function(owner, capacity, slotsPerRow) end + diff --git a/Meta/Types/server/_00007FFD968F4478.lua b/Meta/Types/server/_00007FFD968F4478.lua new file mode 100644 index 0000000..96318c9 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F4478.lua @@ -0,0 +1,139 @@ +---@meta +---@class Barotrauma.CharacterInventory : Barotrauma.Inventory +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field NonPublic Instance` +---@field IsEquipped (System.Boolean-arr)|(System.Boolean[]) +---`Field Public Static` +---@field AnySlot (System.Collections.Generic.List*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Field Public Static` +---@field BagSlot (System.Collections.Generic.List*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SlotTypes (Barotrauma.InvSlotType-arr)|(Barotrauma.InvSlotType[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AccessibleWhenAlive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AccessibleByOwner System.Boolean +_G['CharacterInventory'] = {} + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param inventoryData Barotrauma.Character.InventoryStateEventData +_G['CharacterInventory'].ServerEventWrite = function(msg, c, inventoryData) end + +---`Method Public Static` +---@param s Barotrauma.InvSlotType +---@return System.Boolean +_G['CharacterInventory'].IsHandSlotType = function(s) end + +---`Method Private Static` +---@param element Barotrauma.ContentXElement +---@return (System.String-arr)|(System.String[]) +_G['CharacterInventory'].ParseSlotTypes = function(element) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return Barotrauma.Item +_G['CharacterInventory'].FindEquippedItemByTag = function(tag) end + +---`Method Public Instance` +---@param limbSlot Barotrauma.InvSlotType +---@return System.Int32 +_G['CharacterInventory'].FindLimbSlot = function(limbSlot) end + +---`Method Public Instance` +---@param limbSlot Barotrauma.InvSlotType +---@return Barotrauma.Item +_G['CharacterInventory'].GetItemInLimbSlot = function(limbSlot) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param limbSlot Barotrauma.InvSlotType +---@return System.Boolean +_G['CharacterInventory'].IsInLimbSlot = function(item, limbSlot) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, i:System.Int32, ignoreCondition?:System.Boolean):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@return System.Boolean +_G['CharacterInventory'].CanBePutInSlot = function(itemPrefab, i, condition, quality) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +_G['CharacterInventory'].RemoveItem = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param tryEquipFromSameStack System.Boolean +_G['CharacterInventory'].RemoveItem = function(item, tryEquipFromSameStack) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@param allowedSlots? (System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)) +---@param createNetworkEvent? System.Boolean +---@return System.Boolean +_G['CharacterInventory'].TryPutItemWithAutoEquipCheck = function(item, user, allowedSlots, createNetworkEvent) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, user:Barotrauma.Character, allowedSlots?:(System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)), createNetworkEvent?:System.Boolean, ignoreCondition?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param index System.Int32 +---@param allowSwapping System.Boolean +---@param allowCombine System.Boolean +---@param user Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param ignoreCondition? System.Boolean +---@return System.Boolean +_G['CharacterInventory'].TryPutItem = function(item, index, allowSwapping, allowCombine, user, createNetworkEvent, ignoreCondition) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['CharacterInventory'].IsAnySlotAvailable = function(item) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@param inWrongSlot System.Boolean +---@return System.Int32 +_G['CharacterInventory'].GetFreeAnySlot = function(item, inWrongSlot) end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@param i System.Int32 +---@param user Barotrauma.Character +---@param removeItem? System.Boolean +---@param createNetworkEvent? System.Boolean +_G['CharacterInventory'].PutItem = function(item, i, user, removeItem, createNetworkEvent) end + +---`Method NonPublic Instance Virtual` +---@param slotRange System.Range +_G['CharacterInventory'].CreateNetworkEvent = function(slotRange) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, character:Barotrauma.Character, spawnInitialItems:System.Boolean):Barotrauma.CharacterInventory +---@return Barotrauma.CharacterInventory +_G['CharacterInventory'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, character:Barotrauma.Character, spawnInitialItems:System.Boolean):Barotrauma.CharacterInventory +---@return Barotrauma.CharacterInventory +_G['CharacterInventory'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, character:Barotrauma.Character, spawnInitialItems:System.Boolean):Barotrauma.CharacterInventory +---@return Barotrauma.CharacterInventory +_G['CharacterInventory'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, character:Barotrauma.Character, spawnInitialItems:System.Boolean):Barotrauma.CharacterInventory +---@return Barotrauma.CharacterInventory +_G['CharacterInventory'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968F47C0.lua b/Meta/Types/server/_00007FFD968F47C0.lua new file mode 100644 index 0000000..99d9d86 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F47C0.lua @@ -0,0 +1,80 @@ +---@meta +---@class Barotrauma.CharacterTalent : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.TalentPrefab +---`Field Public Instance` +---@field AddedThisRound System.Boolean +---`Field Private Instance` +---@field characterAbilityGroupEffectDictionary (System.Collections.Generic.Dictionary*1Barotrauma*AbilityEffectType*1System*Collections*Generic*List*2Barotrauma*Abilities*CharacterAbilityGroupEffect)|({[Barotrauma.AbilityEffectType]:((System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupEffect)|(Barotrauma.Abilities.CharacterAbilityGroupEffect[]))}) +---`Field Private Instance` +---@field characterAbilityGroupIntervals (System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupInterval)|(Barotrauma.Abilities.CharacterAbilityGroupInterval[]) +---`Field Private Static` +---@field checkedNonStackableTalents (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field Character Barotrauma.Character +---`Getter Public Instance` +---@field DebugIdentifier System.String +---`Getter Public Instance` +---@field UnlockedRecipes (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field UnlockedStoreItems (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['CharacterTalent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['CharacterTalent'].UpdateTalent = function(deltaTime) end + +---`Method Public Static` +---@param crew (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@param type Barotrauma.AbilityEffectType +---@param abilityObject Barotrauma.Abilities.AbilityObject +_G['CharacterTalent'].CheckTalentsForCrew = function(crew, type, abilityObject) end + +---`Method Public Instance` +---@param abilityEffectType Barotrauma.AbilityEffectType +---@param abilityObject Barotrauma.Abilities.AbilityObject +_G['CharacterTalent'].CheckTalent = function(abilityEffectType, abilityObject) end + +---`Method Public Instance` +---@param addingFirstTime System.Boolean +_G['CharacterTalent'].ActivateTalent = function(addingFirstTime) end + +---`Method Private Instance` +---@param abilityGroup Barotrauma.ContentXElement +_G['CharacterTalent'].LoadAbilityGroupInterval = function(abilityGroup) end + +---`Method Private Instance` +---@param abilityGroup Barotrauma.ContentXElement +_G['CharacterTalent'].LoadAbilityGroupEffect = function(abilityGroup) end + +---`Method Public Instance` +---@param characterAbilityGroup Barotrauma.Abilities.CharacterAbilityGroupEffect +---@param abilityEffectType? Barotrauma.AbilityEffectType +_G['CharacterTalent'].AddAbilityGroupEffect = function(characterAbilityGroup, abilityEffectType) end + +---`Method Public Static` +---@param characterTalent Barotrauma.CharacterTalent +---@param abilityEffectTypeString System.String +---@return Barotrauma.AbilityEffectType +_G['CharacterTalent'].ParseAbilityEffectType = function(characterTalent, abilityEffectTypeString) end + +---`Constructor Public Instance` +---@overload fun(talentPrefab:Barotrauma.TalentPrefab, character:Barotrauma.Character):Barotrauma.CharacterTalent +---@return Barotrauma.CharacterTalent +_G['CharacterTalent'] = function() end + +---`Constructor Public Instance` +---@overload fun(talentPrefab:Barotrauma.TalentPrefab, character:Barotrauma.Character):Barotrauma.CharacterTalent +---@return Barotrauma.CharacterTalent +_G['CharacterTalent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(talentPrefab:Barotrauma.TalentPrefab, character:Barotrauma.Character):Barotrauma.CharacterTalent +---@return Barotrauma.CharacterTalent +_G['CharacterTalent'] = function() end + +---`Constructor Private Static` +---@overload fun(talentPrefab:Barotrauma.TalentPrefab, character:Barotrauma.Character):Barotrauma.CharacterTalent +---@return Barotrauma.CharacterTalent +_G['CharacterTalent'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968F4BD8.lua b/Meta/Types/server/_00007FFD968F4BD8.lua new file mode 100644 index 0000000..587103e --- /dev/null +++ b/Meta/Types/server/_00007FFD968F4BD8.lua @@ -0,0 +1,85 @@ +---@meta +---@class Barotrauma.EditableParams : System.Object +---`Field NonPublic Instance` +---@field rootElement Barotrauma.ContentXElement +---`Field NonPublic Instance` +---@field doc System.Xml.Linq.XDocument +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsLoaded System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileName System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileNameWithoutExtension System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Folder System.String +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Path Barotrauma.ContentPath +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Doc System.Xml.Linq.XDocument +---`Getter Public Instance Virtual` +---@field MainElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field OriginalElement Barotrauma.ContentXElement +_G['EditableParams'] = {} + +---`Method NonPublic Instance` +---@param name System.String +---@param ... System.Object +---@return Barotrauma.ContentXElement +_G['EditableParams'].CreateElement = function(name, ...) end + +---`Method NonPublic Instance Virtual` +---@return System.String +_G['EditableParams'].GetName = function() end + +---`Method NonPublic Instance Virtual` +---@param element? System.Xml.Linq.XElement +---@return System.Boolean +_G['EditableParams'].Deserialize = function(element) end + +---`Method NonPublic Instance Virtual` +---@param element? System.Xml.Linq.XElement +---@return System.Boolean +_G['EditableParams'].Serialize = function(element) end + +---`Method NonPublic Instance Virtual` +---@param file Barotrauma.ContentPath +---@return System.Boolean +_G['EditableParams'].Load = function(file) end + +---`Method NonPublic Instance Virtual` +---@param fullPath Barotrauma.ContentPath +_G['EditableParams'].UpdatePath = function(fullPath) end + +---`Method Public Instance Virtual` +---@param fileNameWithoutExtension? System.String +---@param settings? System.Xml.XmlWriterSettings +---@return System.Boolean +_G['EditableParams'].Save = function(fileNameWithoutExtension, settings) end + +---`Method Public Instance Virtual` +---@param forceReload? System.Boolean +---@return System.Boolean +_G['EditableParams'].Reset = function(forceReload) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.EditableParams +_G['EditableParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.EditableParams +_G['EditableParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968F5B58.lua b/Meta/Types/server/_00007FFD968F5B58.lua new file mode 100644 index 0000000..864dff5 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F5B58.lua @@ -0,0 +1,277 @@ +---@meta +---@class Barotrauma.CharacterParams : Barotrauma.EditableParams +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field File Barotrauma.CharacterFile +---`Field Public Instance` +---@field SubParams (System.Collections.Generic.List*1Barotrauma*CharacterParams*SubParam)|(Barotrauma.CharacterParams.SubParam[]) +---`Field Public Instance` +---@field Sounds (System.Collections.Generic.List*1Barotrauma*CharacterParams*SoundParams)|(Barotrauma.CharacterParams.SoundParams[]) +---`Field Public Instance` +---@field BloodEmitters (System.Collections.Generic.List*1Barotrauma*CharacterParams*ParticleParams)|(Barotrauma.CharacterParams.ParticleParams[]) +---`Field Public Instance` +---@field GibEmitters (System.Collections.Generic.List*1Barotrauma*CharacterParams*ParticleParams)|(Barotrauma.CharacterParams.ParticleParams[]) +---`Field Public Instance` +---@field DamageEmitters (System.Collections.Generic.List*1Barotrauma*CharacterParams*ParticleParams)|(Barotrauma.CharacterParams.ParticleParams[]) +---`Field Public Instance` +---@field Inventories (System.Collections.Generic.List*1Barotrauma*CharacterParams*InventoryParams)|(Barotrauma.CharacterParams.InventoryParams[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesTranslationOverride Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Group Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Humanoid System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasInfo System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanInteract System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanClimb System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceSlowClimbing System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Husk System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HuskedSpecies Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NonHuskedSpecies Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseHuskAppendage System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsAir System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeedsWater System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHumanAI System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsMachine System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanSpeak System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShowHealthBar System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseBossHealthBar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Noise System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Visibility System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BloodDecal System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BleedParticleAir System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BleedParticleWater System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BleedParticleMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanEat System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EatingSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsePathFinding System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PathFinderPriority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideInSonar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideInThermalGoggles System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SonarDisruption System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistantSonarRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawLast System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AITurretPriority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AISlowTurretPriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DespawnContainer Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VariantFile System.Xml.Linq.XDocument +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Health Barotrauma.CharacterParams.HealthParams +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AI Barotrauma.CharacterParams.AIParams +---`Getter Public Instance Virtual` +---@field MainElement Barotrauma.ContentXElement +_G['CharacterParams'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.String +_G['CharacterParams'].GetName = function() end + +---`Method Public Static` +---@param variantXML Barotrauma.ContentXElement +---@param baseXML Barotrauma.ContentXElement +---@return System.Xml.Linq.XElement +_G['CharacterParams'].CreateVariantXml = function(variantXML, baseXML) end + +---`Method Public Instance` +---@return System.Boolean +_G['CharacterParams'].Load = function() end + +---`Method Public Instance` +---@param fileNameWithoutExtension? System.String +---@return System.Boolean +_G['CharacterParams'].Save = function(fileNameWithoutExtension) end + +---`Method Public Instance Virtual` +---@param forceReload? System.Boolean +---@return System.Boolean +_G['CharacterParams'].Reset = function(forceReload) end + +---`Method Public Static` +---@param group1 Barotrauma.Identifier +---@param group2 Barotrauma.Identifier +---@return System.Boolean +_G['CharacterParams'].CompareGroup = function(group1, group2) end + +---`Method NonPublic Instance` +_G['CharacterParams'].CreateSubParams = function() end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@param loadDefaultValues? System.Boolean +---@return System.Boolean +_G['CharacterParams'].Deserialize = function(element, alsoChildren, recursive, loadDefaultValues) end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@return System.Boolean +_G['CharacterParams'].Serialize = function(element, alsoChildren, recursive) end + +---`Method Public Instance` +---@return System.Boolean +_G['CharacterParams'].AddSound = function() end + +---`Method Public Instance` +_G['CharacterParams'].AddInventory = function() end + +---`Method Public Instance` +_G['CharacterParams'].AddBloodEmitter = function() end + +---`Method Public Instance` +_G['CharacterParams'].AddGibEmitter = function() end + +---`Method Public Instance` +_G['CharacterParams'].AddDamageEmitter = function() end + +---`Method Private Instance` +---@param type System.String +_G['CharacterParams'].AddEmitter = function(type) end + +---`Method Public Instance` +---@param soundParams Barotrauma.CharacterParams.SoundParams +---@return System.Boolean +_G['CharacterParams'].RemoveSound = function(soundParams) end + +---`Method Public Instance` +---@param emitter Barotrauma.CharacterParams.ParticleParams +---@return System.Boolean +_G['CharacterParams'].RemoveBloodEmitter = function(emitter) end + +---`Method Public Instance` +---@param emitter Barotrauma.CharacterParams.ParticleParams +---@return System.Boolean +_G['CharacterParams'].RemoveGibEmitter = function(emitter) end + +---`Method Public Instance` +---@param emitter Barotrauma.CharacterParams.ParticleParams +---@return System.Boolean +_G['CharacterParams'].RemoveDamageEmitter = function(emitter) end + +---`Method Public Instance` +---@param inventory Barotrauma.CharacterParams.InventoryParams +---@return System.Boolean +_G['CharacterParams'].RemoveInventory = function(inventory) end + +---`Method NonPublic Instance` +---@param subParam Barotrauma.CharacterParams.T +---@param collection? (System.Collections.Generic.IList*1Barotrauma*CharacterParams*T)|(Barotrauma.CharacterParams.T[]) +---@return System.Boolean +_G['CharacterParams'].RemoveSubParam = function(subParam, collection) end + +---`Method NonPublic Instance` +---@param element Barotrauma.ContentXElement +---@param constructor (System.Func*1Barotrauma*ContentXElement*1Barotrauma*CharacterParams*1Barotrauma*CharacterParams*T)|(fun(arg1:Barotrauma.ContentXElement, arg2:Barotrauma.CharacterParams):(Barotrauma.CharacterParams.T)) +---@param subParam Barotrauma.T-ref +---@param collection? (System.Collections.Generic.IList*1Barotrauma*CharacterParams*T)|(Barotrauma.CharacterParams.T[]) +---@param filter? (System.Func*1System*Collections*Generic*IList*2Barotrauma*CharacterParams*T*1System*Boolean)|(fun(arg:(System.Collections.Generic.IList*1Barotrauma*CharacterParams*T)|(Barotrauma.CharacterParams.T[])):(System.Boolean)) +---@return System.Boolean +_G['CharacterParams'].TryAddSubParam = function(element, constructor, subParam, collection, filter) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['CharacterParams'].HasTag = function(tag) end + +---`Constructor Public Instance` +---@param file Barotrauma.CharacterFile +---@return Barotrauma.CharacterParams +_G['CharacterParams'] = function(file) end + +---`Constructor Public Instance` +---@param file Barotrauma.CharacterFile +---@return Barotrauma.CharacterParams +_G['CharacterParams'].__new = function(file) end + diff --git a/Meta/Types/server/_00007FFD968F5E30.lua b/Meta/Types/server/_00007FFD968F5E30.lua new file mode 100644 index 0000000..2b2ddd2 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F5E30.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.CharacterParams.SubParam : System.Object +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Element Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubParams (System.Collections.Generic.List*1Barotrauma*CharacterParams*SubParam)|(Barotrauma.CharacterParams.SubParam[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Character Barotrauma.CharacterParams +_G['CharacterParams']['SubParam'] = {} + +---`Method NonPublic Instance` +---@param name System.String +---@param ... System.Object +---@return Barotrauma.ContentXElement +_G['CharacterParams']['SubParam'].CreateElement = function(name, ...) end + +---`Method Public Instance Virtual` +---@param recursive? System.Boolean +---@return System.Boolean +_G['CharacterParams']['SubParam'].Deserialize = function(recursive) end + +---`Method Public Instance Virtual` +---@param recursive? System.Boolean +---@return System.Boolean +_G['CharacterParams']['SubParam'].Serialize = function(recursive) end + +---`Method Public Instance Virtual` +_G['CharacterParams']['SubParam'].Reset = function() end + +---`Method NonPublic Instance` +---@param subParam Barotrauma.CharacterParams.SubParam.T +---@param collection? (System.Collections.Generic.IList*1Barotrauma*CharacterParams*SubParam*T)|(Barotrauma.CharacterParams.SubParam.T[]) +---@return System.Boolean +_G['CharacterParams']['SubParam'].RemoveSubParam = function(subParam, collection) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.SubParam +_G['CharacterParams']['SubParam'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.SubParam +_G['CharacterParams']['SubParam'].__new = function(element, character) end + diff --git a/Meta/Types/server/_00007FFD968F6A50.lua b/Meta/Types/server/_00007FFD968F6A50.lua new file mode 100644 index 0000000..11bb356 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F6A50.lua @@ -0,0 +1,179 @@ +---@meta +---@class Barotrauma.CharacterParams.AIParams : Barotrauma.CharacterParams.SubParam +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*CharacterParams*TargetParams)|(Barotrauma.CharacterParams.TargetParams[]) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CombatStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sight System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Hearing System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPerceptionDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AggressionHurt System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AggressionGreed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FleeHealthThreshold System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttackWhenProvoked System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidGunfire System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageThreshold System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AvoidTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinFleeTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AggressiveBoarding System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EnforceAggressiveBehaviorForMissions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetOuterWalls System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RandomAttack System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanOpenDoors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsePathFindingToGetInside System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KeepDoorsClosed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvoidAbyss System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StayInAbyss System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PatrolFlooded System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PatrolDry System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartAggression System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxAggression System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AggressionCumulation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WallTargetingMethod Barotrauma.WallTargetingMethod +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayDeadProbability System.Single +---`Getter Public Instance` +---@field Targets (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +_G['CharacterParams']['AIParams'] = {} + +---`Method Private Instance` +---@param targetElement Barotrauma.ContentXElement +---@param target Barotrauma.TargetParams-ref +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryAddTarget = function(targetElement, target) end + +---`Method Private Instance` +---@param targetElement Barotrauma.ContentXElement +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['AIParams'].AddTarget = function(targetElement) end + +---`Method Public Instance` +---@param targetParams Barotrauma.TargetParams-ref +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryAddEmptyTarget = function(targetParams) end + +---`Method Public Instance` +---@overload fun(tag:System.String, state:Barotrauma.AIState, priority:System.Single, targetParams:Barotrauma.TargetParams-ref):(System.Boolean) +---@param tag Barotrauma.Identifier +---@param state Barotrauma.AIState +---@param priority System.Single +---@param targetParams Barotrauma.TargetParams-ref +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryAddNewTarget = function(tag, state, priority, targetParams) end + +---`Method Public Instance` +---@overload fun(tag:System.String):(System.Boolean) +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['CharacterParams']['AIParams'].HasTag = function(tag) end + +---`Method Public Instance` +---@param target Barotrauma.CharacterParams.TargetParams +---@return System.Boolean +_G['CharacterParams']['AIParams'].RemoveTarget = function(target) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*CharacterParams*TargetParams*1System*Boolean)|(fun(arg:Barotrauma.CharacterParams.TargetParams):(System.Boolean)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +_G['CharacterParams']['AIParams'].GetMatchingTargets = function(predicate) end + +---`Method Public Instance` +---@overload fun(target:Barotrauma.Identifier):((System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams))) +---@param target Barotrauma.Character +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +_G['CharacterParams']['AIParams'].GetTargets = function(target) end + +---`Method Public Instance` +---@overload fun(target:Barotrauma.Identifier):(Barotrauma.CharacterParams.TargetParams) +---@param target Barotrauma.Character +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['AIParams'].GetHighestPriorityTarget = function(target) end + +---`Method Private Static` +---@param targetParams (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['AIParams'].GetHighestPriorityTarget = function(targetParams) end + +---`Method Public Instance` +---@overload fun(target:Barotrauma.Identifier, targetParams:System.Collections.Generic.IEnumerable):(System.Boolean) +---@param target Barotrauma.Character +---@param targetParams System.Collections.Generic.IEnumerable +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryGetTargets = function(target, targetParams) end + +---`Method Public Instance` +---@overload fun(target:Barotrauma.Identifier, targetParams:Barotrauma.TargetParams-ref):(System.Boolean) +---@overload fun(target:Barotrauma.Character, targetParams:Barotrauma.TargetParams-ref):(System.Boolean) +---@param tags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param target Barotrauma.TargetParams-ref +---@return System.Boolean +_G['CharacterParams']['AIParams'].TryGetHighestPriorityTarget = function(tags, target) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.AIParams +_G['CharacterParams']['AIParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.AIParams +_G['CharacterParams']['AIParams'].__new = function(element, character) end + diff --git a/Meta/Types/server/_00007FFD968F7050.lua b/Meta/Types/server/_00007FFD968F7050.lua new file mode 100644 index 0000000..1a3c8ea --- /dev/null +++ b/Meta/Types/server/_00007FFD968F7050.lua @@ -0,0 +1,73 @@ +---@meta +---@class Barotrauma.CharacterParams.HealthParams : Barotrauma.CharacterParams.SubParam +---`Field Private Instance` +---@field _immunityIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Vitality System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DoesBleed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrushDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHealthWindow System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BleedingReduction System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BurnReduction System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConstantHealthRegeneration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthRegenerationWhenEating System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StunImmunity System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PoisonImmunity System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PoisonVulnerability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EmpVulnerability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyMovementPenalties System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DieFromBeheading System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSeveringLegs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ApplyAfflictionColors System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Immunities System.String +---`Getter Public Instance` +---@field ImmunityIdentifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['CharacterParams']['HealthParams'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.HealthParams +_G['CharacterParams']['HealthParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.HealthParams +_G['CharacterParams']['HealthParams'].__new = function(element, character) end + diff --git a/Meta/Types/server/_00007FFD968F7318.lua b/Meta/Types/server/_00007FFD968F7318.lua new file mode 100644 index 0000000..cb00c27 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F7318.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.CharacterParams.InventoryParams : Barotrauma.CharacterParams.SubParam +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Slots System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AccessibleWhenAlive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Commonness System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Items (System.Collections.Generic.List*1Barotrauma*CharacterParams*InventoryParams*InventoryItem)|(Barotrauma.CharacterParams.InventoryParams.InventoryItem[]) +_G['CharacterParams']['InventoryParams'] = {} + +---`Method Public Instance` +---@param identifier? System.String +_G['CharacterParams']['InventoryParams'].AddItem = function(identifier) end + +---`Method Public Instance` +---@param item Barotrauma.CharacterParams.InventoryParams.InventoryItem +---@return System.Boolean +_G['CharacterParams']['InventoryParams'].RemoveItem = function(item) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.InventoryParams +_G['CharacterParams']['InventoryParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.InventoryParams +_G['CharacterParams']['InventoryParams'].__new = function(element, character) end + diff --git a/Meta/Types/server/_00007FFD968F77C0.lua b/Meta/Types/server/_00007FFD968F77C0.lua new file mode 100644 index 0000000..f2affa3 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F77C0.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.CharacterParams.ParticleParams : Barotrauma.CharacterParams.SubParam +---`Field Private Instance` +---@field name System.String +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Particle System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngleMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AngleMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VelocityMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VelocityMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EmitInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParticlesPerSecond System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ParticleAmount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HighQualityCollisionDetection System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CopyEntityAngle System.Boolean +_G['CharacterParams']['ParticleParams'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.ParticleParams +_G['CharacterParams']['ParticleParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.ParticleParams +_G['CharacterParams']['ParticleParams'].__new = function(element, character) end + diff --git a/Meta/Types/server/_00007FFD968F7A88.lua b/Meta/Types/server/_00007FFD968F7A88.lua new file mode 100644 index 0000000..409a818 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F7A88.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.CharacterParams.SoundParams : Barotrauma.CharacterParams.SubParam +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field File System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Volume System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TagSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['CharacterParams']['SoundParams'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.SoundParams +_G['CharacterParams']['SoundParams'] = function(element, character) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.SoundParams +_G['CharacterParams']['SoundParams'].__new = function(element, character) end + diff --git a/Meta/Types/server/_00007FFD968F84C8.lua b/Meta/Types/server/_00007FFD968F84C8.lua new file mode 100644 index 0000000..0893d9b --- /dev/null +++ b/Meta/Types/server/_00007FFD968F84C8.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.AIState : System.Enum +---`Field Public Static` +---@field Idle Barotrauma.AIState +---`Field Public Static` +---@field Attack Barotrauma.AIState +---`Field Public Static` +---@field Escape Barotrauma.AIState +---`Field Public Static` +---@field Eat Barotrauma.AIState +---`Field Public Static` +---@field Flee Barotrauma.AIState +---`Field Public Static` +---@field Avoid Barotrauma.AIState +---`Field Public Static` +---@field Aggressive Barotrauma.AIState +---`Field Public Static` +---@field PassiveAggressive Barotrauma.AIState +---`Field Public Static` +---@field Protect Barotrauma.AIState +---`Field Public Static` +---@field Observe Barotrauma.AIState +---`Field Public Static` +---@field Freeze Barotrauma.AIState +---`Field Public Static` +---@field Follow Barotrauma.AIState +---`Field Public Static` +---@field FleeTo Barotrauma.AIState +---`Field Public Static` +---@field Patrol Barotrauma.AIState +---`Field Public Static` +---@field PlayDead Barotrauma.AIState +---`Field Public Static` +---@field HideTo Barotrauma.AIState +---`Field Public Static` +---@field Hiding Barotrauma.AIState +_G['AIState'] = {} + diff --git a/Meta/Types/server/_00007FFD968F8618.lua b/Meta/Types/server/_00007FFD968F8618.lua new file mode 100644 index 0000000..806ac39 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F8618.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.AttackPattern : System.Enum +---`Field Public Static` +---@field Straight Barotrauma.AttackPattern +---`Field Public Static` +---@field Sweep Barotrauma.AttackPattern +---`Field Public Static` +---@field Circle Barotrauma.AttackPattern +_G['AttackPattern'] = {} + diff --git a/Meta/Types/server/_00007FFD968F8790.lua b/Meta/Types/server/_00007FFD968F8790.lua new file mode 100644 index 0000000..4d6b9c5 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F8790.lua @@ -0,0 +1,125 @@ +---@meta +---@class Barotrauma.CharacterParams.TargetParams : Barotrauma.CharacterParams.SubParam +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tag Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field State Barotrauma.AIState +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Priority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReactDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttackDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Timer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreContained System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreInside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreOutside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreTargetInside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreTargetOutside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreIfNotInSameSub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreIncapacitated System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Threshold System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ThresholdMin System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ThresholdMax System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PerceptionDistanceMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxPerceptionDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttackPattern Barotrauma.AttackPattern +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PrioritizeSubCenter System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SweepDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SweepStrength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SweepSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleStartDistance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreTargetSize System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleRotationSpeed System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DynamicCircleRotationSpeed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleRandomRotationFactor System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleStrikeDistanceMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CircleMaxRandomOffset System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Conditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +_G['CharacterParams']['TargetParams'] = {} + +---`Method Public Static` +---@overload fun(character:Barotrauma.CharacterParams, tag:Barotrauma.Identifier, state:Barotrauma.AIState, priority:System.Single):(Barotrauma.ContentXElement) +---@param character Barotrauma.CharacterParams +---@param tag System.String +---@param state Barotrauma.AIState +---@param priority System.Single +---@return Barotrauma.ContentXElement +_G['CharacterParams']['TargetParams'].CreateNewElement = function(character, tag, state, priority) end + +---`Constructor Public Instance` +---@overload fun(tag:System.String, state:Barotrauma.AIState, priority:System.Single, character:Barotrauma.CharacterParams):Barotrauma.CharacterParams.TargetParams +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['TargetParams'] = function(element, character) end + +---`Constructor Public Instance` +---@overload fun(tag:System.String, state:Barotrauma.AIState, priority:System.Single, character:Barotrauma.CharacterParams):Barotrauma.CharacterParams.TargetParams +---@param element Barotrauma.ContentXElement +---@param character Barotrauma.CharacterParams +---@return Barotrauma.CharacterParams.TargetParams +_G['CharacterParams']['TargetParams'].__new = function(element, character) end + diff --git a/Meta/Types/server/_00007FFD968F8B20.lua b/Meta/Types/server/_00007FFD968F8B20.lua new file mode 100644 index 0000000..39657b2 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F8B20.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.CreatureMetrics : System.Object +---`Field Private Static` +---@field vanillaCharacters (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterFile)|(fun():(Barotrauma.CharacterFile)) +---`Field Private Static` +---@field path System.String +---`Getter Public Static` +---
`Setter Private Static` +---@field RecentlyEncountered (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Encountered (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Unlocked (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field Killed (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Static` +---
`Setter Private Static` +---@field IsInitialized System.Boolean +---`Getter Public Static` +---
`Setter Public Static` +---@field UnlockAll System.Boolean +_G['CreatureMetrics'] = {} + +---`Method Public Static` +_G['CreatureMetrics'].Init = function() end + +---`Method Private Static` +_G['CreatureMetrics'].Load = function() end + +---`Method Public Static` +_G['CreatureMetrics'].Save = function() end + +---`Method Public Static` +---@param species Barotrauma.Identifier +_G['CreatureMetrics'].RecordKill = function(species) end + +---`Method Public Static` +---@param species Barotrauma.Identifier +_G['CreatureMetrics'].AddEncounter = function(species) end + +---`Method Public Static` +---@param species Barotrauma.Identifier +_G['CreatureMetrics'].UnlockInEditor = function(species) end + +---`Method Private Static` +_G['CreatureMetrics'].SyncSets = function() end + +---`Constructor Private Static` +---@return Barotrauma.CreatureMetrics +_G['CreatureMetrics'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.CreatureMetrics +_G['CreatureMetrics'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968F9A98.lua b/Meta/Types/server/_00007FFD968F9A98.lua new file mode 100644 index 0000000..1016930 --- /dev/null +++ b/Meta/Types/server/_00007FFD968F9A98.lua @@ -0,0 +1,384 @@ +---@meta +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior : System.Object +---`Field Private Instance` +---@field damageUpdateTimer System.Single +---`Field Public Instance` +---@field debugSearchLines (System.Collections.Generic.List*1System*Tuple*2Microsoft*Xna*Framework*Vector2*2Microsoft*Xna*Framework*Vector2)|(System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2[]) +---`Field Private Instance` +---@field availablePower System.Single +---`Field Private Instance` +---@field anger System.Single +---`Field Public Instance` +---@field Offset Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ClaimedTargets (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Instance` +---@field ClaimedJunctionBoxes (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerTransfer)|(Barotrauma.Items.Components.PowerTransfer[]) +---`Field Public Instance` +---@field ClaimedBatteries (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerContainer)|(Barotrauma.Items.Components.PowerContainer[]) +---`Field Public Instance` +---@field IgnoredTargets (System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Int32)|({[Barotrauma.Item]:(System.Int32)}) +---`Field Private Instance` +---@field tempClaimedTargets (System.Collections.Generic.List*1System*Tuple*2System*UInt16*2System*Int32)|(System.Tuple*1System*UInt16*1System*Int32[]) +---`Field Private Instance` +---@field flowerVariants System.Int32 +---`Field Private Instance` +---@field leafVariants System.Int32 +---`Field Public Instance` +---@field Targets (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior*AITarget)|(Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AITarget[]) +---`Field Public Instance` +---@field PowerConsumptionTimer System.Single +---`Field Private Instance` +---@field defenseCooldown System.Single +---`Field Private Instance` +---@field toxinsCooldown System.Single +---`Field Private Instance` +---@field fireCheckCooldown System.Single +---`Field Private Instance` +---@field selfDamageTimer System.Single +---`Field Private Instance` +---@field toxinsTimer System.Single +---`Field Private Instance` +---@field toxinsSpawnTimer System.Single +---`Field Private Instance` +---@field branchesVulnerableToFire (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch)|(Barotrauma.MapCreatures.Behavior.BallastFloraBranch[]) +---`Field Public Instance` +---@field Branches (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch)|(Barotrauma.MapCreatures.Behavior.BallastFloraBranch[]) +---`Field Private Instance` +---@field root Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---`Field Private Instance` +---@field bodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field isDead System.Boolean +---`Field Public Instance` +---@field StateMachine Barotrauma.MapCreatures.Behavior.BallastFloraStateMachine +---`Field Public Instance` +---@field GrowthWarps System.Int32 +---`Field Private Instance` +---@field toBeRemoved (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch)|(Barotrauma.MapCreatures.Behavior.BallastFloraBranch[]) +---`Field Private Static` +---@field _entityList (System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior)|(Barotrauma.MapCreatures.Behavior.BallastFloraBehavior[]) +---`Field Private Static` +---@field DamageUpdateInterval System.Single +---`Getter Public Static` +---@field EntityList (System.Collections.Generic.IEnumerable*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior)|(fun():(Barotrauma.MapCreatures.Behavior.BallastFloraBehavior)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseBranchScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseFlowerScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseLeafScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlowerProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LeafProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseInflateSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseDeflateSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BreakthroughPoint System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HasBrokenThrough System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Sight System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BranchHealth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RootHealth System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthRegenPerBranch System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxBranchHealthRegenDistance System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RootColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerConsumptionMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerConsumptionMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerConsumptionDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerRequirement System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxAnger System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPowerCapacity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttackItemPrefab Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExplosionResistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireVulnerability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubmergedWaterResistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BranchDepth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BurstSound System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvailablePower System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Anger System.Single +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Parent Barotrauma.Hull +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Prefab Barotrauma.BallastFloraPrefab +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['BallastFloraBehavior'] = {} + +---`Method Private Instance` +---@param deltaTime System.Single +_G['BallastFloraBehavior'].UpdatePowerDrain = function(deltaTime) end + +---`Method Private Instance` +_G['BallastFloraBehavior'].UpdateFireSources = function() end + +---`Method Private Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@return System.Boolean +_G['BallastFloraBehavior'].IsInWater = function(branch) end + +---`Method Public Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].SetHull = function(branch) end + +---`Method Private Instance` +_G['BallastFloraBehavior'].GenerateRoot = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@return System.Single +_G['BallastFloraBehavior'].GetGrowthSpeed = function(deltaTime) end + +---`Method Public Instance` +---@param parent Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param side Barotrauma.Items.Components.TileSide +---@param result System.Collections.Generic.List +---@param isRootGrowth? System.Boolean +---@param forcePosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return System.Boolean +_G['BallastFloraBehavior'].TryGrowBranch = function(parent, side, result, isRootGrowth, forcePosition) end + +---`Method Private Instance` +---@return System.Int32 +_G['BallastFloraBehavior'].GetDesiredRootGrowthAmount = function() end + +---`Method Public Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param target Barotrauma.Item +---@return System.Boolean +_G['BallastFloraBehavior'].BranchContainsTarget = function(branch, target) end + +---`Method Public Instance` +---@param target Barotrauma.Item +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param load? System.Boolean +_G['BallastFloraBehavior'].ClaimTarget = function(target, branch, load) end + +---`Method Private Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param parent? Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].UpdateConnections = function(branch, parent) end + +---`Method Private Instance` +---@param newBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].OnBranchGrowthSuccess = function(newBranch) end + +---`Method Private Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].CreateBody = function(branch) end + +---`Method Public Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param amount System.Single +---@param type Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AttackType +---@param attacker? Barotrauma.Character +_G['BallastFloraBehavior'].DamageBranch = function(branch, amount, type, attacker) end + +---`Method Private Instance` +_G['BallastFloraBehavior'].CheckDisconnectedFromRoot = function() end + +---`Method Public Instance` +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].RemoveBranch = function(branch) end + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['BallastFloraBehavior'].RemoveClaim = function(item) end + +---`Method Public Instance` +_G['BallastFloraBehavior'].Kill = function() end + +---`Method Public Instance` +_G['BallastFloraBehavior'].Remove = function() end + +---`Method Private Instance` +_G['BallastFloraBehavior'].BreakThrough = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['BallastFloraBehavior'].CanGrowMore = function() end + +---`Method Private Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param checkOtherBranches? System.Boolean +---@return System.Boolean +_G['BallastFloraBehavior'].CollidesWithWorld = function(rect, checkOtherBranches) end + +---`Method Private Static` +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['BallastFloraBehavior'].LineCollides = function(point1, point2) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param eventData Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.IEventData +_G['BallastFloraBehavior'].ServerWrite = function(msg, eventData) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['BallastFloraBehavior'].ServerWriteSpawn = function(msg) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param parentId? System.Int32 +_G['BallastFloraBehavior'].ServerWriteBranchGrowth = function(msg, branch, parentId) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].ServerWriteBranchDamage = function(msg, branch) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param itemID System.UInt16 +---@param infect Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.InfectEventData.InfectState +---@param infector? Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].ServerWriteInfect = function(msg, itemID, infect, infector) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param branch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBehavior'].ServerWriteBranchRemove = function(msg, branch) end + +---`Method Public Instance` +---@param extraData Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.IEventData +_G['BallastFloraBehavior'].CreateNetworkMessage = function(extraData) end + +---`Method Public Instance` +_G['BallastFloraBehavior'].OnMapLoaded = function() end + +---`Method Private Instance` +---@return System.Int32 +_G['BallastFloraBehavior'].CreateID = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['BallastFloraBehavior'].GetWorldPosition = function() end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['BallastFloraBehavior'].LoadPrefab = function(element) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +_G['BallastFloraBehavior'].LoadTargets = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['BallastFloraBehavior'].Save = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +---@param idRemap Barotrauma.IdRemap +_G['BallastFloraBehavior'].LoadSave = function(element, idRemap) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['BallastFloraBehavior'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['BallastFloraBehavior'].UpdateDamage = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['BallastFloraBehavior'].UpdateSelfDamage = function(deltaTime) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parent Barotrauma.Hull +---@param prefab Barotrauma.BallastFloraPrefab +---@param offset Microsoft.Xna.Framework.Vector2 +---@param firstGrowth? System.Boolean +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['BallastFloraBehavior'] = function(parent, prefab, offset, firstGrowth) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parent Barotrauma.Hull +---@param prefab Barotrauma.BallastFloraPrefab +---@param offset Microsoft.Xna.Framework.Vector2 +---@param firstGrowth? System.Boolean +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['BallastFloraBehavior'].__new = function(parent, prefab, offset, firstGrowth) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parent Barotrauma.Hull +---@param prefab Barotrauma.BallastFloraPrefab +---@param offset Microsoft.Xna.Framework.Vector2 +---@param firstGrowth? System.Boolean +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['BallastFloraBehavior'] = function(parent, prefab, offset, firstGrowth) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parent Barotrauma.Hull +---@param prefab Barotrauma.BallastFloraPrefab +---@param offset Microsoft.Xna.Framework.Vector2 +---@param firstGrowth? System.Boolean +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['BallastFloraBehavior'].__new = function(parent, prefab, offset, firstGrowth) end + diff --git a/Meta/Types/server/_00007FFD968FA1E8.lua b/Meta/Types/server/_00007FFD968FA1E8.lua new file mode 100644 index 0000000..43c265b --- /dev/null +++ b/Meta/Types/server/_00007FFD968FA1E8.lua @@ -0,0 +1,95 @@ +---@meta +---@class Barotrauma.Items.Components.VineTile : System.Object +---`Field Public Instance` +---@field Sides Barotrauma.Items.Components.TileSide +---`Field Public Instance` +---@field BlockedSides Barotrauma.Items.Components.TileSide +---`Field Public Instance` +---@field FlowerConfig Barotrauma.Items.Components.FoliageConfig +---`Field Public Instance` +---@field LeafConfig Barotrauma.Items.Components.FoliageConfig +---`Field Public Instance` +---@field FailedGrowthAttempts System.Int32 +---`Field Public Instance` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field diameter System.Single +---`Field Public Instance` +---@field offset Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Type Barotrauma.Items.Components.VineTileType +---`Field Public Instance` +---@field AdjacentPositions (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*TileSide*1Microsoft*Xna*Framework*Vector2)|({[Barotrauma.Items.Components.TileSide]:(Microsoft.Xna.Framework.Vector2)}) +---`Field Public Instance` +---@field VineStep System.Single +---`Field Public Instance` +---@field FlowerStep System.Single +---`Field Private Instance` +---@field growthStep System.Single +---`Field Public Instance` +---@field HealthColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field DecayDelay System.Single +---`Field Private Instance` +---@field Parent Barotrauma.Items.Components.Growable +---`Field Public Static` +---@field Size System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrowthStep System.Single +_G['Components']['VineTile'] = {} + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Components']['VineTile'].UpdateScale = function(deltaTime) end + +---`Method Public Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slotOffset Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['VineTile'].GetWorldPosition = function(planter, slotOffset) end + +---`Method Public Instance` +_G['Components']['VineTile'].UpdateType = function() end + +---`Method Public Instance` +---@param random? System.Random +---@return Barotrauma.Items.Components.TileSide +_G['Components']['VineTile'].GetRandomFreeSide = function(random) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['VineTile'].CanGrowMore = function() end + +---`Method Public Instance` +---@param side Barotrauma.Items.Components.TileSide +---@return System.Boolean +_G['Components']['VineTile'].IsSideBlocked = function(side) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Rectangle +_G['Components']['VineTile'].CreatePlantRect = function(pos) end + +---`Constructor Public Instance` +---@overload fun(parent:Barotrauma.Items.Components.Growable, position:Microsoft.Xna.Framework.Vector2, type:Barotrauma.Items.Components.VineTileType, flowerConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, leafConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, rect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle):Barotrauma.Items.Components.VineTile +---@return Barotrauma.Items.Components.VineTile +_G['Components']['VineTile'] = function() end + +---`Constructor Public Instance` +---@overload fun(parent:Barotrauma.Items.Components.Growable, position:Microsoft.Xna.Framework.Vector2, type:Barotrauma.Items.Components.VineTileType, flowerConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, leafConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, rect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle):Barotrauma.Items.Components.VineTile +---@return Barotrauma.Items.Components.VineTile +_G['Components']['VineTile'].__new = function() end + +---`Constructor Private Static` +---@overload fun(parent:Barotrauma.Items.Components.Growable, position:Microsoft.Xna.Framework.Vector2, type:Barotrauma.Items.Components.VineTileType, flowerConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, leafConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, rect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle):Barotrauma.Items.Components.VineTile +---@return Barotrauma.Items.Components.VineTile +_G['Components']['VineTile'] = function() end + +---`Constructor Private Static` +---@overload fun(parent:Barotrauma.Items.Components.Growable, position:Microsoft.Xna.Framework.Vector2, type:Barotrauma.Items.Components.VineTileType, flowerConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, leafConfig?:System.Nullable*1Barotrauma*Items*Components*FoliageConfig, rect?:System.Nullable*1Microsoft*Xna*Framework*Rectangle):Barotrauma.Items.Components.VineTile +---@return Barotrauma.Items.Components.VineTile +_G['Components']['VineTile'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD968FA4E0.lua b/Meta/Types/server/_00007FFD968FA4E0.lua new file mode 100644 index 0000000..461a339 --- /dev/null +++ b/Meta/Types/server/_00007FFD968FA4E0.lua @@ -0,0 +1,87 @@ +---@meta +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBranch : Barotrauma.Items.Components.VineTile +---`Field Public Instance` +---@field ParentBallastFlora Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---`Field Public Instance` +---@field ID System.Int32 +---`Field Public Instance` +---@field ClaimedItem Barotrauma.Item +---`Field Public Instance` +---@field ClaimedItemId System.Int32 +---`Field Public Instance` +---@field MaxHealth System.Single +---`Field Private Instance` +---@field health System.Single +---`Field Public Instance` +---@field RemoveTimer System.Single +---`Field Public Instance` +---@field SpawningItem System.Boolean +---`Field Public Instance` +---@field AttackItem Barotrauma.Item +---`Field Public Instance` +---@field IsRoot System.Boolean +---`Field Public Instance` +---@field IsRootGrowth System.Boolean +---`Field Public Instance` +---@field Removed System.Boolean +---`Field Public Instance` +---@field DisconnectedFromRoot System.Boolean +---`Field Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Field Public Instance` +---@field Pulse System.Single +---`Field Private Instance` +---@field inflate System.Boolean +---`Field Private Instance` +---@field pulseDelay System.Single +---`Field Private Instance` +---@field parentBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---`Field Public Instance` +---@field AccumulatedDamage System.Single +---`Field Public Instance` +---@field DamageVisualizationTimer System.Single +---`Field Public Instance` +---@field Connections (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*TileSide*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch)|({[Barotrauma.Items.Components.TileSide]:(Barotrauma.MapCreatures.Behavior.BallastFloraBranch)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ParentBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BranchDepth System.Int32 +_G['BallastFloraBranch'] = {} + +---`Method Public Instance` +_G['BallastFloraBranch'].UpdateHealth = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param inflateSpeed System.Single +---@param deflateSpeed System.Single +---@param delay System.Single +_G['BallastFloraBranch'].UpdatePulse = function(deltaTime, inflateSpeed, deflateSpeed, delay) end + +---`Constructor Public Instance` +---@param parent Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parentBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param position Microsoft.Xna.Framework.Vector2 +---@param type Barotrauma.Items.Components.VineTileType +---@param flowerConfig? System.Nullable*1Barotrauma*Items*Components*FoliageConfig +---@param leafConfig? System.Nullable*1Barotrauma*Items*Components*FoliageConfig +---@param rect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBranch'] = function(parent, parentBranch, position, type, flowerConfig, leafConfig, rect) end + +---`Constructor Public Instance` +---@param parent Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +---@param parentBranch Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---@param position Microsoft.Xna.Framework.Vector2 +---@param type Barotrauma.Items.Components.VineTileType +---@param flowerConfig? System.Nullable*1Barotrauma*Items*Components*FoliageConfig +---@param leafConfig? System.Nullable*1Barotrauma*Items*Components*FoliageConfig +---@param rect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Barotrauma.MapCreatures.Behavior.BallastFloraBranch +_G['BallastFloraBranch'].__new = function(parent, parentBranch, position, type, flowerConfig, leafConfig, rect) end + diff --git a/Meta/Types/server/_00007FFD968FAB50.lua b/Meta/Types/server/_00007FFD968FAB50.lua new file mode 100644 index 0000000..f9273f7 --- /dev/null +++ b/Meta/Types/server/_00007FFD968FAB50.lua @@ -0,0 +1,111 @@ +---@meta +---@class Barotrauma.PetBehavior : System.Object +---`Field Private Instance` +---@field hunger System.Single +---`Field Private Instance` +---@field happiness System.Single +---`Field Private Instance` +---@field itemsToProduce (System.Collections.Generic.List*1Barotrauma*PetBehavior*ItemProduction)|(Barotrauma.PetBehavior.ItemProduction[]) +---`Field Private Instance` +---@field foods (System.Collections.Generic.List*1Barotrauma*PetBehavior*Food)|(Barotrauma.PetBehavior.Food[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hunger System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Happiness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UnhappyThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HappyThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxHappiness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideStatusIndicators System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HungryThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxHunger System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HappinessDecreaseRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HungerIncreaseRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayCooldown System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ToggleOwner System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field UnstunY System.Nullable*1System*Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AIController Barotrauma.EnemyAIController +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Owner Barotrauma.Character +_G['PetBehavior'] = {} + +---`Method Public Instance` +---@return Barotrauma.PetBehavior.StatusIndicatorType +_G['PetBehavior'].GetCurrentStatusIndicatorType = function() end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@overload fun(character:Barotrauma.Character):(System.Boolean) +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['PetBehavior'].OnEat = function(tag) end + +---`Method Private Instance` +---@param tags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['PetBehavior'].OnEat = function(tags) end + +---`Method Public Instance` +---@param player Barotrauma.Character +_G['PetBehavior'].Play = function(player) end + +---`Method Public Instance` +---@return System.String +_G['PetBehavior'].GetTagName = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['PetBehavior'].Update = function(deltaTime) end + +---`Method Public Static` +---@param petsElement System.Xml.Linq.XElement +_G['PetBehavior'].SavePets = function(petsElement) end + +---`Method Public Static` +---@param petsElement System.Xml.Linq.XElement +_G['PetBehavior'].LoadPets = function(petsElement) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param aiController Barotrauma.EnemyAIController +---@return Barotrauma.PetBehavior +_G['PetBehavior'] = function(element, aiController) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param aiController Barotrauma.EnemyAIController +---@return Barotrauma.PetBehavior +_G['PetBehavior'].__new = function(element, aiController) end + diff --git a/Meta/Types/server/_00007FFD968FAE30.lua b/Meta/Types/server/_00007FFD968FAE30.lua new file mode 100644 index 0000000..cd27b66 --- /dev/null +++ b/Meta/Types/server/_00007FFD968FAE30.lua @@ -0,0 +1,49 @@ +---@meta +---@class Barotrauma.SwarmBehavior : System.Object +---`Field Private Instance` +---@field minDistFromClosest System.Single +---`Field Private Instance` +---@field maxDistFromCenter System.Single +---`Field Private Instance` +---@field cohesion System.Single +---`Field Private Instance` +---@field ai Barotrauma.EnemyAIController +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceActive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Members (System.Collections.Generic.List*1Barotrauma*AICharacter)|(Barotrauma.AICharacter[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ActiveMembers (System.Collections.Generic.HashSet*1Barotrauma*AICharacter)|(Barotrauma.AICharacter[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsActive System.Boolean +---`Getter Public Instance` +---@field IsEnoughMembers System.Boolean +_G['SwarmBehavior'] = {} + +---`Method Public Static` +---@param swarm (System.Collections.Generic.IEnumerable*1Barotrauma*AICharacter)|(fun():(Barotrauma.AICharacter)) +_G['SwarmBehavior'].CreateSwarm = function(swarm) end + +---`Method Public Instance` +_G['SwarmBehavior'].Refresh = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['SwarmBehavior'].UpdateSteering = function(deltaTime) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param ai Barotrauma.EnemyAIController +---@return Barotrauma.SwarmBehavior +_G['SwarmBehavior'] = function(element, ai) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param ai Barotrauma.EnemyAIController +---@return Barotrauma.SwarmBehavior +_G['SwarmBehavior'].__new = function(element, ai) end + diff --git a/Meta/Types/server/_00007FFD968FB388.lua b/Meta/Types/server/_00007FFD968FB388.lua new file mode 100644 index 0000000..b70ea2e --- /dev/null +++ b/Meta/Types/server/_00007FFD968FB388.lua @@ -0,0 +1,115 @@ +---@meta +---@class Barotrauma.LatchOntoAI : System.Object +---`Field Private Instance` +---@field raycastTimer System.Single +---`Field Private Instance` +---@field targetBody FarseerPhysics.Dynamics.Body +---`Field Private Instance` +---@field attachSurfaceNormal Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field minDeattachSpeed System.Single +---`Field Private Instance` +---@field maxDeattachSpeed System.Single +---`Field Private Instance` +---@field maxAttachDuration System.Single +---`Field Private Instance` +---@field coolDown System.Single +---`Field Private Instance` +---@field damageOnDetach System.Single +---`Field Private Instance` +---@field detachStun System.Single +---`Field Private Instance` +---@field weld System.Boolean +---`Field Private Instance` +---@field deattachCheckTimer System.Single +---`Field Private Instance` +---@field _attachPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field attachCooldown System.Single +---`Field Private Instance` +---@field attachLimb Barotrauma.Limb +---`Field Private Instance` +---@field localAttachPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field attachLimbRotation System.Single +---`Field Private Instance` +---@field jointDir System.Single +---`Field Private Instance` +---@field latchedDuration System.Single +---`Field Private Instance` +---@field freezeWhenLatched System.Boolean +---`Field Private Static` +---@field RaycastInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachToSub System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachToWalls System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachToCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetSubmarine Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetWall Barotrauma.Structure +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetCharacter Barotrauma.Character +---`Getter Public Instance` +---@field AttachJoints (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Joints*Joint)|(FarseerPhysics.Dynamics.Joints.Joint[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttachPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---@field IsAttached System.Boolean +---`Getter Public Instance` +---@field IsAttachedToSub System.Boolean +_G['LatchOntoAI'] = {} + +---`Method Public Instance` +---@overload fun(wall:Barotrauma.Structure, attachPos:Microsoft.Xna.Framework.Vector2, attachSurfaceNormal:Microsoft.Xna.Framework.Vector2) +---@overload fun(target:Barotrauma.Character) +---@param levelWall Voronoi2.VoronoiCell +_G['LatchOntoAI'].SetAttachTarget = function(levelWall) end + +---`Method Public Instance` +---@param enemyAI Barotrauma.EnemyAIController +---@param deltaTime System.Single +_G['LatchOntoAI'].Update = function(enemyAI, deltaTime) end + +---`Method Public Instance` +---@param attachPos Microsoft.Xna.Framework.Vector2 +---@param forceAttachSurfaceNormal? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param forceColliderSimPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['LatchOntoAI'].AttachToBody = function(attachPos, forceAttachSurfaceNormal, forceColliderSimPosition) end + +---`Method Public Instance` +---@param reset System.Boolean +---@param cooldown? System.Single +_G['LatchOntoAI'].DeattachFromBody = function(reset, cooldown) end + +---`Method Private Instance` +_G['LatchOntoAI'].Reset = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param causeOfDeath Barotrauma.CauseOfDeath +_G['LatchOntoAI'].OnCharacterDeath = function(character, causeOfDeath) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param enemyAI Barotrauma.EnemyAIController +---@return Barotrauma.LatchOntoAI +_G['LatchOntoAI'] = function(element, enemyAI) end + +---`Constructor Public Instance` +---@param element System.Xml.Linq.XElement +---@param enemyAI Barotrauma.EnemyAIController +---@return Barotrauma.LatchOntoAI +_G['LatchOntoAI'].__new = function(element, enemyAI) end + diff --git a/Meta/Types/server/_00007FFD968FBFC8.lua b/Meta/Types/server/_00007FFD968FBFC8.lua new file mode 100644 index 0000000..7f50552 --- /dev/null +++ b/Meta/Types/server/_00007FFD968FBFC8.lua @@ -0,0 +1,337 @@ +---@meta +---@class Barotrauma.Order : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.OrderPrefab +---`Field Public Instance` +---@field Option Barotrauma.Identifier +---`Field Public Instance` +---@field ManualPriority System.Int32 +---`Field Public Instance` +---@field Type Barotrauma.Order.OrderType +---`Field Public Instance` +---@field Objective Barotrauma.AIObjective +---`Field Public Instance` +---@field TargetEntity Barotrauma.Entity +---`Field Public Instance` +---@field TargetItemComponent Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field ConnectedController Barotrauma.Items.Components.Controller +---`Field Public Instance` +---@field OrderGiver Barotrauma.Character +---`Field Public Instance` +---@field TargetPosition Barotrauma.OrderTarget +---`Field Private Instance` +---@field targetSpatialEntity Barotrauma.ISpatialEntity +---`Field Public Instance` +---@field TargetType Barotrauma.Order.OrderTargetType +---`Field Public Instance` +---@field WallSectionIndex System.Nullable*1System*Int32 +---`Field Public Instance` +---@field UseController System.Boolean +---`Getter Public Instance` +---@field IsCurrentOrder System.Boolean +---`Getter Public Instance` +---@field IsDismissal System.Boolean +---`Getter Public Instance` +---@field TargetSpatialEntity Barotrauma.ISpatialEntity +---`Getter Public Instance` +---@field TargetHull Barotrauma.Hull +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance` +---@field ContextualName Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---@field ItemComponentType System.Type +---`Getter Public Instance` +---@field CanTypeBeSubclass System.Boolean +---`Getter Public Instance` +---@field ControllerTags System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field TargetItems System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field RequireItems System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field Options System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field HiddenOptions System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field AllOptions System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field SymbolSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field TargetAllCharacters System.Boolean +---`Getter Public Instance` +---@field AppropriateJobs System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field FadeOutTime System.Single +---`Getter Public Instance` +---@field MustSetTarget System.Boolean +---`Getter Public Instance` +---@field AppropriateSkill Barotrauma.Identifier +---`Getter Public Instance` +---@field Category System.Nullable*1Barotrauma*OrderCategory +---`Getter Public Instance` +---@field MustManuallyAssign System.Boolean +---`Getter Public Instance` +---@field IsIgnoreOrder System.Boolean +---`Getter Public Instance` +---@field IsDeconstructOrder System.Boolean +---`Getter Public Instance` +---@field DrawIconWhenContained System.Boolean +---`Getter Public Instance` +---@field Hidden System.Boolean +---`Getter Public Instance` +---@field IgnoreAtOutpost System.Boolean +---`Getter Public Instance` +---@field IsReport System.Boolean +---`Getter Public Instance` +---@field AutoDismiss System.Boolean +---`Getter Public Instance` +---@field AssignmentPriority System.Int32 +---`Getter Public Instance` +---@field ColoredWhenControllingGiver System.Boolean +---`Getter Public Instance` +---@field DisplayGiverInTooltip System.Boolean +_G['Order'] = {} + +---`Method Public Instance` +---@param option Barotrauma.Identifier +---@return Barotrauma.Order +_G['Order'].WithOption = function(option) end + +---`Method Public Instance` +---@param newPriority System.Int32 +---@return Barotrauma.Order +_G['Order'].WithManualPriority = function(newPriority) end + +---`Method Public Instance` +---@param orderGiver Barotrauma.Character +---@return Barotrauma.Order +_G['Order'].WithOrderGiver = function(orderGiver) end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +---@return Barotrauma.Order +_G['Order'].WithObjective = function(objective) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@return Barotrauma.Order +_G['Order'].WithTargetEntity = function(entity) end + +---`Method Public Instance` +---@param spatialEntity Barotrauma.ISpatialEntity +---@return Barotrauma.Order +_G['Order'].WithTargetSpatialEntity = function(spatialEntity) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param component? Barotrauma.Items.Components.ItemComponent +---@return Barotrauma.Order +_G['Order'].WithItemComponent = function(item, component) end + +---`Method Public Instance` +---@param wall Barotrauma.Structure +---@param sectionIndex System.Nullable*1System*Int32 +---@return Barotrauma.Order +_G['Order'].WithWallSection = function(wall, sectionIndex) end + +---`Method Public Instance` +---@param type Barotrauma.Order.OrderType +---@return Barotrauma.Order +_G['Order'].WithType = function(type) end + +---`Method Public Instance` +---@param targetPosition Barotrauma.OrderTarget +---@return Barotrauma.Order +_G['Order'].WithTargetPosition = function(targetPosition) end + +---`Method Public Instance` +---@return Barotrauma.Order +_G['Order'].Clone = function() end + +---`Method Public Instance` +---@return Barotrauma.Order +_G['Order'].GetDismissal = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Order'].HasAppropriateJob = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Order'].HasPreferredJob = function(character) end + +---`Method Public Instance` +---@param targetCharacterName System.String +---@param targetRoomName System.String +---@param givingOrderToSelf System.Boolean +---@param orderOption? Barotrauma.Identifier +---@param isNewOrder? System.Boolean +---@return System.String +_G['Order'].GetChatMessage = function(targetCharacterName, targetRoomName, givingOrderToSelf, orderOption, isNewOrder) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.ItemComponent +_G['Order'].GetTargetItemComponent = function(item) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param firstMatchingComponent Barotrauma.Items.Components.ItemComponent-ref +---@return System.Boolean +_G['Order'].TryGetTargetItemComponent = function(item, firstMatchingComponent) end + +---`Method Public Instance` +---@overload fun(submarine:Barotrauma.Submarine, mustBelongToPlayerSub:System.Boolean, requiredTeam?:System.Nullable*1Barotrauma*CharacterTeamType, interactableFor?:Barotrauma.Character):((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])) +---@param mustBelongToPlayerSub System.Boolean +---@param interactableFor? Barotrauma.Character +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Order'].GetMatchingItems = function(mustBelongToPlayerSub, interactableFor) end + +---`Method Public Instance` +---@overload fun(id:System.String):(Barotrauma.LocalizedString) +---@overload fun(id:Barotrauma.Identifier):(Barotrauma.LocalizedString) +---@param index System.Int32 +---@return Barotrauma.LocalizedString +_G['Order'].GetOptionName = function(index) end + +---`Method Public Static` +---@param order Barotrauma.Order +---@return Barotrauma.Identifier +_G['Order'].GetDismissOrderOption = function(order) end + +---`Method Public Instance` +---@overload fun(orderIdentifier:Barotrauma.Identifier, orderOption:Barotrauma.Identifier):(System.Boolean) +---@param order Barotrauma.Order +---@return System.Boolean +_G['Order'].MatchesOrder = function(order) end + +---`Method Public Instance` +---@param dismissOrderOption Barotrauma.Identifier +---@return System.Boolean +_G['Order'].MatchesDismissedOrder = function(dismissOrderOption) end + +---`Method Public Instance` +---@param option? Barotrauma.Identifier +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['Order'].GetTargetItems = function(option) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Order'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.OrderPrefab, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@param other Barotrauma.Order +---@param prefab? Barotrauma.OrderPrefab +---@param option? Barotrauma.Identifier +---@param manualPriority? System.Nullable*1System*Int32 +---@param type? System.Nullable*1Barotrauma*Order*OrderType +---@param objective? Barotrauma.AIObjective +---@param targetEntity? Barotrauma.Entity +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param connectedController? Barotrauma.Items.Components.Controller +---@param orderGiver? Barotrauma.Character +---@param targetPosition? Barotrauma.OrderTarget +---@param targetType? System.Nullable*1Barotrauma*Order*OrderTargetType +---@param wallSectionIndex? System.Nullable*1System*Int32 +---@param useController? System.Nullable*1System*Boolean +---@return Barotrauma.Order +_G['Order'] = function(other, prefab, option, manualPriority, type, objective, targetEntity, targetItemComponent, connectedController, orderGiver, targetPosition, targetType, wallSectionIndex, useController) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.OrderPrefab, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@param other Barotrauma.Order +---@param prefab? Barotrauma.OrderPrefab +---@param option? Barotrauma.Identifier +---@param manualPriority? System.Nullable*1System*Int32 +---@param type? System.Nullable*1Barotrauma*Order*OrderType +---@param objective? Barotrauma.AIObjective +---@param targetEntity? Barotrauma.Entity +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param connectedController? Barotrauma.Items.Components.Controller +---@param orderGiver? Barotrauma.Character +---@param targetPosition? Barotrauma.OrderTarget +---@param targetType? System.Nullable*1Barotrauma*Order*OrderTargetType +---@param wallSectionIndex? System.Nullable*1System*Int32 +---@param useController? System.Nullable*1System*Boolean +---@return Barotrauma.Order +_G['Order'].__new = function(other, prefab, option, manualPriority, type, objective, targetEntity, targetItemComponent, connectedController, orderGiver, targetPosition, targetType, wallSectionIndex, useController) end + +---`Constructor Private Instance` +---@overload fun(prefab:Barotrauma.OrderPrefab, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@param other Barotrauma.Order +---@param prefab? Barotrauma.OrderPrefab +---@param option? Barotrauma.Identifier +---@param manualPriority? System.Nullable*1System*Int32 +---@param type? System.Nullable*1Barotrauma*Order*OrderType +---@param objective? Barotrauma.AIObjective +---@param targetEntity? Barotrauma.Entity +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param connectedController? Barotrauma.Items.Components.Controller +---@param orderGiver? Barotrauma.Character +---@param targetPosition? Barotrauma.OrderTarget +---@param targetType? System.Nullable*1Barotrauma*Order*OrderTargetType +---@param wallSectionIndex? System.Nullable*1System*Int32 +---@param useController? System.Nullable*1System*Boolean +---@return Barotrauma.Order +_G['Order'] = function(other, prefab, option, manualPriority, type, objective, targetEntity, targetItemComponent, connectedController, orderGiver, targetPosition, targetType, wallSectionIndex, useController) end + +---`Constructor Private Instance` +---@overload fun(prefab:Barotrauma.OrderPrefab, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, targetEntity:Barotrauma.Entity, targetItem:Barotrauma.Items.Components.ItemComponent, orderGiver?:Barotrauma.Character, isAutonomous?:System.Boolean):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, target:Barotrauma.OrderTarget, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@overload fun(prefab:Barotrauma.OrderPrefab, option:Barotrauma.Identifier, manualPriority:System.Int32, orderType:Barotrauma.Order.OrderType, aiObjective:Barotrauma.AIObjective, wall:Barotrauma.Structure, sectionIndex:System.Nullable*1System*Int32, orderGiver?:Barotrauma.Character):Barotrauma.Order +---@param other Barotrauma.Order +---@param prefab? Barotrauma.OrderPrefab +---@param option? Barotrauma.Identifier +---@param manualPriority? System.Nullable*1System*Int32 +---@param type? System.Nullable*1Barotrauma*Order*OrderType +---@param objective? Barotrauma.AIObjective +---@param targetEntity? Barotrauma.Entity +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param connectedController? Barotrauma.Items.Components.Controller +---@param orderGiver? Barotrauma.Character +---@param targetPosition? Barotrauma.OrderTarget +---@param targetType? System.Nullable*1Barotrauma*Order*OrderTargetType +---@param wallSectionIndex? System.Nullable*1System*Int32 +---@param useController? System.Nullable*1System*Boolean +---@return Barotrauma.Order +_G['Order'].__new = function(other, prefab, option, manualPriority, type, objective, targetEntity, targetItemComponent, connectedController, orderGiver, targetPosition, targetType, wallSectionIndex, useController) end + diff --git a/Meta/Types/server/_00007FFD968FC1B0.lua b/Meta/Types/server/_00007FFD968FC1B0.lua new file mode 100644 index 0000000..54f79af --- /dev/null +++ b/Meta/Types/server/_00007FFD968FC1B0.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.OrderTarget : System.Object +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Hull Barotrauma.Hull +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +_G['OrderTarget'] = {} + +---`Constructor Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param creatingFromExistingData? System.Boolean +---@return Barotrauma.OrderTarget +_G['OrderTarget'] = function(position, hull, creatingFromExistingData) end + +---`Constructor Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param creatingFromExistingData? System.Boolean +---@return Barotrauma.OrderTarget +_G['OrderTarget'].__new = function(position, hull, creatingFromExistingData) end + diff --git a/Meta/Types/server/_00007FFD968FC950.lua b/Meta/Types/server/_00007FFD968FC950.lua new file mode 100644 index 0000000..3d90885 --- /dev/null +++ b/Meta/Types/server/_00007FFD968FC950.lua @@ -0,0 +1,209 @@ +---@meta +---@class Barotrauma.AIController : System.Object +---`Field Public Instance` +---@field Enabled System.Boolean +---`Field Public Instance` +---@field Character Barotrauma.Character +---`Field NonPublic Instance` +---@field _lastAiTarget Barotrauma.AITarget +---`Field NonPublic Instance` +---@field _previousAiTarget Barotrauma.AITarget +---`Field NonPublic Instance` +---@field _selectedAiTarget Barotrauma.AITarget +---`Field NonPublic Instance` +---@field steeringManager Barotrauma.SteeringManager +---`Field Private Instance` +---@field visibleHulls (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---`Field Private Instance` +---@field hullVisibilityTimer System.Single +---`Field NonPublic Instance` +---@field colliderWidth System.Single +---`Field NonPublic Instance` +---@field minGapSize System.Single +---`Field NonPublic Instance` +---@field colliderLength System.Single +---`Field NonPublic Instance` +---@field avoidLookAheadDistance System.Single +---`Field Private Instance` +---@field unequippedItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field escapeTargetSeekInterval System.Single +---`Field Private Instance` +---@field escapeTimer System.Single +---`Field NonPublic Instance` +---@field allGapsSearched System.Boolean +---`Field NonPublic Instance` +---@field unreachableGaps (System.Collections.Generic.HashSet*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Private Static` +---@field hullVisibilityInterval System.Single +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field SelectedAiTarget Barotrauma.AITarget +---`Getter Public Instance` +---@field SteeringManager Barotrauma.SteeringManager +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Steering Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Velocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field CanEnterSubmarine Barotrauma.CanEnterSubmarine +---`Getter Public Instance Virtual` +---@field CanFlip System.Boolean +---`Getter Public Instance Virtual` +---@field IsMentallyUnstable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VisibleHulls (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---`Getter Public Instance` +---@field IsCurrentPathNullOrUnreachable System.Boolean +---`Getter Public Instance` +---@field IsCurrentPathUnreachable System.Boolean +---`Getter Public Instance` +---@field IsCurrentPathFinished System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsSteeringThroughGap System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsTryingToSteerThroughGap System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EscapeTarget Barotrauma.Gap +_G['AIController'] = {} + +---`Method Public Instance` +---@param requireNonDirty? System.Boolean +---@param requireUnfinished? System.Boolean +---@param nodePredicate? (System.Func*1Barotrauma*WayPoint*1System*Boolean)|(fun(arg:Barotrauma.WayPoint):(System.Boolean)) +---@return System.Boolean +_G['AIController'].HasValidPath = function(requireNonDirty, requireUnfinished, nodePredicate) end + +---`Method Public Instance Virtual` +---@param healer Barotrauma.Character +---@param healAmount System.Single +_G['AIController'].OnHealed = function(healer, healAmount) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['AIController'].OnAttacked = function(attacker, attackResult) end + +---`Method Public Instance Virtual` +---@param target Barotrauma.AITarget +_G['AIController'].SelectTarget = function(target) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIController'].Update = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIController'].Reset = function() end + +---`Method NonPublic Instance` +_G['AIController'].ResetAITarget = function() end + +---`Method Public Instance` +---@param target Barotrauma.ISpatialEntity +_G['AIController'].FaceTarget = function(target) end + +---`Method Public Instance Virtual` +---@overload fun(wall:Barotrauma.Structure, section:Barotrauma.WallSection, targetWorldPos:Microsoft.Xna.Framework.Vector2, deltaTime:System.Single):(System.Boolean) +---@param gap Barotrauma.Gap +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param maxDistance? System.Single +---@return System.Boolean +_G['AIController'].SteerThroughGap = function(gap, targetWorldPos, deltaTime, maxDistance) end + +---`Method Public Instance` +---@param wall Barotrauma.Structure +---@param sectionIndex System.Int32 +---@param requiredHoleCount System.Int32 +---@return System.Boolean +_G['AIController'].CanPassThroughHole = function(wall, sectionIndex, requiredHoleCount) end + +---`Method NonPublic Instance` +---@param wall Barotrauma.Structure +---@return System.Boolean +_G['AIController'].IsWallDisabled = function(wall) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param targetInventory Barotrauma.CharacterInventory +---@param equip System.Boolean +---@param wear? System.Boolean +---@param dropOtherIfCannotMove? System.Boolean +---@param allowSwapping? System.Boolean +---@param storeUnequipped? System.Boolean +---@param targetTags? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['AIController'].TakeItem = function(item, targetInventory, equip, wear, dropOtherIfCannotMove, allowSwapping, storeUnequipped, targetTags) end + +---`Method Public Instance` +---@param parentItem Barotrauma.Item +---@param avoidDroppingInSea? System.Boolean +_G['AIController'].UnequipEmptyItems = function(parentItem, avoidDroppingInSea) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param parentItem Barotrauma.Item +---@param avoidDroppingInSea? System.Boolean +_G['AIController'].UnequipEmptyItems = function(character, parentItem, avoidDroppingInSea) end + +---`Method Public Instance` +---@param parentItem Barotrauma.Item +---@param predicate? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param avoidDroppingInSea? System.Boolean +---@param unequipMax? System.Nullable*1System*Int32 +_G['AIController'].UnequipContainedItems = function(parentItem, predicate, avoidDroppingInSea, unequipMax) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param parentItem Barotrauma.Item +---@param predicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@param avoidDroppingInSea? System.Boolean +---@param unequipMax? System.Nullable*1System*Int32 +_G['AIController'].UnequipContainedItems = function(character, parentItem, predicate, avoidDroppingInSea, unequipMax) end + +---`Method Public Instance` +_G['AIController'].ReequipUnequipped = function() end + +---`Method Public Instance Abstract Virtual` +---@param deltaTime System.Single +---@return System.Boolean +_G['AIController'].Escape = function(deltaTime) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +---@param canAttackDoors System.Boolean +---@return System.Boolean +_G['AIController'].UpdateEscape = function(deltaTime, canAttackDoors) end + +---`Method Public Instance` +_G['AIController'].ResetEscape = function() end + +---`Method NonPublic Instance Virtual` +---@param from Barotrauma.AIState +---@param to Barotrauma.AIState +_G['AIController'].OnStateChanged = function(from, to) end + +---`Method NonPublic Instance Virtual` +---@param previousTarget Barotrauma.AITarget +---@param newTarget Barotrauma.AITarget +_G['AIController'].OnTargetChanged = function(previousTarget, newTarget) end + +---`Constructor Public Instance` +---@param c Barotrauma.Character +---@return Barotrauma.AIController +_G['AIController'] = function(c) end + +---`Constructor Public Instance` +---@param c Barotrauma.Character +---@return Barotrauma.AIController +_G['AIController'].__new = function(c) end + diff --git a/Meta/Types/server/_00007FFD968FDF48.lua b/Meta/Types/server/_00007FFD968FDF48.lua new file mode 100644 index 0000000..ae53a45 --- /dev/null +++ b/Meta/Types/server/_00007FFD968FDF48.lua @@ -0,0 +1,586 @@ +---@meta +---@class Barotrauma.EnemyAIController : Barotrauma.AIController +---`Field Private Instance` +---@field previousTargetingRestrictions Barotrauma.EnemyTargetingRestrictions +---`Field Private Instance` +---@field _state Barotrauma.AIState +---`Field Public Instance` +---@field TargetOutposts System.Boolean +---`Field Private Instance` +---@field updateTargetsInterval System.Single +---`Field Private Instance` +---@field updateMemoriesInverval System.Single +---`Field Private Instance` +---@field attackLimbSelectionInterval System.Single +---`Field Private Instance` +---@field outsideSteering Barotrauma.SteeringManager +---`Field Private Instance` +---@field insideSteering Barotrauma.SteeringManager +---`Field Private Instance` +---@field updateTargetsTimer System.Single +---`Field Private Instance` +---@field updateMemoriesTimer System.Single +---`Field Private Instance` +---@field attackLimbSelectionTimer System.Single +---`Field Private Instance` +---@field _attackLimb Barotrauma.Limb +---`Field Private Instance` +---@field _previousAttackLimb Barotrauma.Limb +---`Field Private Instance` +---@field lastAttackUpdateTime System.Double +---`Field Private Instance` +---@field _activeAttack Barotrauma.Attack +---`Field Private Instance` +---@field currentTargetMemory Barotrauma.AITargetMemory +---`Field Private Instance` +---@field targetValue System.Single +---`Field Private Instance` +---@field currentTargetingParams Barotrauma.CharacterParams.TargetParams +---`Field Private Instance` +---@field targetMemories (System.Collections.Generic.Dictionary*1Barotrauma*AITarget*1Barotrauma*AITargetMemory)|({[Barotrauma.AITarget]:(Barotrauma.AITargetMemory)}) +---`Field Private Instance` +---@field requiredHoleCount System.Int32 +---`Field Private Instance` +---@field canAttackWalls System.Boolean +---`Field Private Instance` +---@field canAttackDoors System.Boolean +---`Field Private Instance` +---@field canAttackItems System.Boolean +---`Field Private Instance` +---@field canAttackCharacters System.Boolean +---`Field Private Instance` +---@field priorityFearIncreasement System.Single +---`Field Private Instance` +---@field memoryFadeTime System.Single +---`Field Private Instance` +---@field avoidTimer System.Single +---`Field Private Instance` +---@field observeTimer System.Single +---`Field Private Instance` +---@field sweepTimer System.Single +---`Field Private Instance` +---@field circleRotation System.Single +---`Field Private Instance` +---@field circleDir System.Single +---`Field Private Instance` +---@field inverseDir System.Boolean +---`Field Private Instance` +---@field breakCircling System.Boolean +---`Field Private Instance` +---@field circleRotationSpeed System.Single +---`Field Private Instance` +---@field circleOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field circleFallbackDistance System.Single +---`Field Private Instance` +---@field strikeTimer System.Single +---`Field Private Instance` +---@field aggressionIntensity System.Single +---`Field Private Instance` +---@field CirclePhase Barotrauma.CirclePhase +---`Field Private Instance` +---@field currentAttackIntensity System.Single +---`Field Private Instance` +---@field playDeadTimer System.Single +---`Field Private Instance` +---@field disableTailCoroutine Barotrauma.CoroutineHandle +---`Field Private Instance` +---@field myBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field reverse System.Boolean +---`Field Private Instance` +---@field maxSteeringBuffer System.Single +---`Field Private Instance` +---@field minSteeringBuffer System.Single +---`Field Private Instance` +---@field steeringBufferIncreaseSpeed System.Single +---`Field Private Instance` +---@field steeringBuffer System.Single +---`Field Private Instance` +---@field _aiParams Barotrauma.CharacterParams.AIParams +---`Field Private Instance` +---@field _targetingTags (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field movementMargin System.Single +---`Field Private Instance` +---@field targetHulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field hullWeights (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Field Private Instance` +---@field patrolTarget Barotrauma.Hull +---`Field Private Instance` +---@field newPatrolTargetTimer System.Single +---`Field Private Instance` +---@field patrolTimerMargin System.Single +---`Field Private Instance` +---@field newPatrolTargetIntervalMin System.Single +---`Field Private Instance` +---@field newPatrolTargetIntervalMax System.Single +---`Field Private Instance` +---@field searchingNewHull System.Boolean +---`Field Private Instance` +---@field attackWorldPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field attackSimPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field reachTimer System.Single +---`Field Private Instance` +---@field attackLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field weights (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Field Private Instance` +---@field aimTimer System.Single +---`Field Private Instance` +---@field visibilityCheckTimer System.Single +---`Field Private Instance` +---@field canSeeTarget System.Boolean +---`Field Private Instance` +---@field sinTime System.Single +---`Field Private Instance` +---@field blockCheckInterval System.Single +---`Field Private Instance` +---@field blockCheckTimer System.Single +---`Field Private Instance` +---@field isBlocked System.Boolean +---`Field Private Instance` +---@field attackVector System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field wallTarget Barotrauma.EnemyAIController.WallTarget +---`Field Private Instance` +---@field wallHits (System.Collections.Generic.List*1System*ValueTuple*2FarseerPhysics*Dynamics*Body*2System*Int32*2Microsoft*Xna*Framework*Vector2)|(System.ValueTuple*1FarseerPhysics*Dynamics*Body*1System*Int32*1Microsoft*Xna*Framework*Vector2[]) +---`Field Private Instance` +---@field removals (System.Collections.Generic.List*1Barotrauma*AITarget)|(Barotrauma.AITarget[]) +---`Field Private Instance` +---@field targetIgnoreTime System.Single +---`Field Private Instance` +---@field targetIgnoreTimer System.Single +---`Field Private Instance` +---@field ignoredTargets (System.Collections.Generic.HashSet*1Barotrauma*AITarget)|(Barotrauma.AITarget[]) +---`Field Private Instance` +---@field stateResetCooldown System.Single +---`Field Private Instance` +---@field stateResetTimer System.Single +---`Field Private Instance` +---@field isStateChanged System.Boolean +---`Field Private Instance` +---@field activeTriggers (System.Collections.Generic.Dictionary*1Barotrauma*StatusEffect*AITrigger*1Barotrauma*CharacterParams*TargetParams)|({[Barotrauma.StatusEffect.AITrigger]:(Barotrauma.CharacterParams.TargetParams)}) +---`Field Private Instance` +---@field inactiveTriggers (System.Collections.Generic.HashSet*1Barotrauma*StatusEffect*AITrigger)|(Barotrauma.StatusEffect.AITrigger[]) +---`Field Private Instance` +---@field modifiedParams (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*IEnumerable*2Barotrauma*CharacterParams*TargetParams)|({[Barotrauma.Identifier]:((System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)))}) +---`Field Private Instance` +---@field tempParams (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*CharacterParams*TargetParams)|({[Barotrauma.Identifier]:(Barotrauma.CharacterParams.TargetParams)}) +---`Field Private Instance` +---@field tempParamsList (System.Collections.Generic.List*1Barotrauma*CharacterParams*TargetParams)|(Barotrauma.CharacterParams.TargetParams[]) +---`Field Private Instance` +---@field returnDir Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field returnTimer System.Single +---`Field Private Instance` +---@field targetLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Public Static` +---@field DisableEnemyAI System.Boolean +---`Field Public Static` +---@field TargetingRestrictions Barotrauma.EnemyTargetingRestrictions +---`Field Private Static` +---@field minPriority System.Single +---`Field Private Static` +---@field PlayDeadCoolDown System.Single +---`Field Private Static` +---@field reachTimeOut System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field State Barotrauma.AIState +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PreviousState Barotrauma.AIState +---`Getter Private Instance` +---@field PathSteering Barotrauma.IndoorsSteeringManager +---`Getter Private Instance` +---@field IsAttackRunning System.Boolean +---`Getter Private Instance` +---@field IsCoolDownRunning System.Boolean +---`Getter Public Instance` +---@field CombatStrength System.Single +---`Getter Private Instance` +---@field Sight System.Single +---`Getter Private Instance` +---@field Hearing System.Single +---`Getter Private Instance` +---@field FleeHealthThreshold System.Single +---`Getter Private Instance` +---@field IsAggressiveBoarder System.Boolean +---`Getter Private Instance` +---@field FishAnimController Barotrauma.FishAnimController +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttackLimb Barotrauma.Limb +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ActiveAttack Barotrauma.Attack +---`Getter Public Instance` +---@field CurrentTargetMemory Barotrauma.AITargetMemory +---`Getter Public Instance` +---@field CanAttackDoors System.Boolean +---`Getter Public Instance` +---@field PriorityFearIncrement System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LatchOntoAI Barotrauma.LatchOntoAI +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SwarmBehavior Barotrauma.SwarmBehavior +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PetBehavior Barotrauma.PetBehavior +---`Getter Public Instance` +---@field CurrentTargetingParams Barotrauma.CharacterParams.TargetParams +---`Getter Public Instance` +---@field AttackHumans System.Boolean +---`Getter Public Instance` +---@field AttackRooms System.Boolean +---`Getter Public Instance Virtual` +---@field CanEnterSubmarine Barotrauma.CanEnterSubmarine +---`Getter Public Instance Virtual` +---@field CanFlip System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UnattackableSubmarines (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Getter Private Instance` +---@field IsBeingChased System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Reverse System.Boolean +---`Getter Public Instance` +---@field AIParams Barotrauma.CharacterParams.AIParams +---`Getter Private Instance` +---@field IsLatchedOnSub System.Boolean +_G['EnemyAIController'] = {} + +---`Method Private Instance` +---@overload fun(tag:Barotrauma.Identifier, state:Barotrauma.AIState, priority?:System.Nullable*1System*Single) +---@param target Barotrauma.Character +---@param state Barotrauma.AIState +---@param priority? System.Nullable*1System*Single +_G['EnemyAIController'].ChangeTargetState = function(target, state, priority) end + +---`Method Private Instance` +_G['EnemyAIController'].ResetOriginalState = function() end + +---`Method NonPublic Instance Virtual` +---@param previousTarget Barotrauma.AITarget +---@param newTarget Barotrauma.AITarget +_G['EnemyAIController'].OnTargetChanged = function(previousTarget, newTarget) end + +---`Method NonPublic Instance Virtual` +---@param from Barotrauma.AIState +---@param to Barotrauma.AIState +_G['EnemyAIController'].OnStateChanged = function(from, to) end + +---`Method Private Instance` +_G['EnemyAIController'].SetStateResetTimer = function() end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +---@return System.Single +_G['EnemyAIController'].GetPerceivingRange = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +---@param dist? System.Single +---@param distSquared? System.Single +---@param checkVisibility? System.Boolean +---@return System.Boolean +_G['EnemyAIController'].CanPerceive = function(target, dist, distSquared, checkVisibility) end + +---`Method Public Instance` +_G['EnemyAIController'].ReevaluateAttacks = function() end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param targetDir Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['EnemyAIController'].IsPositionInsideAllowedZone = function(pos, targetDir) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].SteerInsideLevel = function(deltaTime) end + +---`Method Public Instance Virtual` +---@overload fun(wall:Barotrauma.Structure, section:Barotrauma.WallSection, targetWorldPos:Microsoft.Xna.Framework.Vector2, deltaTime:System.Single):(System.Boolean) +---@param gap Barotrauma.Gap +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param maxDistance? System.Single +---@return System.Boolean +_G['EnemyAIController'].SteerThroughGap = function(gap, targetWorldPos, deltaTime, maxDistance) end + +---`Method Public Instance` +---@param wall Barotrauma.Structure +---@param sectionIndex System.Int32 +---@return System.Boolean +_G['EnemyAIController'].CanPassThroughHole = function(wall, sectionIndex) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@return System.Boolean +_G['EnemyAIController'].Escape = function(deltaTime) end + +---`Method Public Instance` +---@param attackLimb Barotrauma.Limb +---@param target Barotrauma.Character +---@param targetLimbType? Barotrauma.LimbType +---@return Barotrauma.Limb +_G['EnemyAIController'].GetTargetLimb = function(attackLimb, target, targetLimbType) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@return Barotrauma.Character +_G['EnemyAIController'].GetOwner = function(item) end + +---`Method Private Instance` +---@param range System.Single +---@return System.Single +_G['EnemyAIController'].GetPerceptionRange = function(range) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsTargetBeingChasedBy = function(target, character) end + +---`Method Public Instance` +---@param c Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsBeingChasedBy = function(c) end + +---`Method Private Static` +---@param target Barotrauma.AITarget +---@return System.Boolean +_G['EnemyAIController'].IsTargetInPlayerTeam = function(target) end + +---`Method Private Instance` +---@param other Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsAttackingOwner = function(other) end + +---`Method Private Instance` +---@overload fun(targetTag:Barotrauma.Identifier):((System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams))) +---@param targetingTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams)) +_G['EnemyAIController'].GetTargetParams = function(targetingTags) end + +---`Method Private Instance` +---@param aiTarget Barotrauma.AITarget +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['EnemyAIController'].GetTargetingTags = function(aiTarget) end + +---`Method Public Instance Virtual` +---@param target Barotrauma.AITarget +_G['EnemyAIController'].SelectTarget = function(target) end + +---`Method Public Instance` +---@param target Barotrauma.AITarget +---@param priority System.Single +_G['EnemyAIController'].SelectTarget = function(target, priority) end + +---`Method Private Instance` +_G['EnemyAIController'].ReleaseDragTargets = function() end + +---`Method Public Instance` +---@param probability? System.Nullable*1System*Single +_G['EnemyAIController'].EvaluatePlayDeadProbability = function(probability) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['EnemyAIController'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param followLastTarget? System.Boolean +_G['EnemyAIController'].UpdateIdle = function(deltaTime, followLastTarget) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param followLastTarget? System.Boolean +_G['EnemyAIController'].UpdatePatrol = function(deltaTime, followLastTarget) end + +---`Method Private Instance` +_G['EnemyAIController'].FindTargetHulls = function() end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +---@param otherTarget Barotrauma.AITarget +---@return System.Boolean +_G['EnemyAIController'].IsSameTarget = function(target, otherTarget) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].UpdateAttack = function(deltaTime) end + +---`Method Public Instance` +---@param attack Barotrauma.Attack +---@param targetEntity Barotrauma.ISpatialEntity +_G['EnemyAIController'].AimRangedAttack = function(attack, targetEntity) end + +---`Method Private Instance` +---@param attackingLimb Barotrauma.Limb +---@param currentContexts (System.Collections.Generic.IEnumerable*1Barotrauma*AttackContext)|(fun():(Barotrauma.AttackContext)) +---@param target Barotrauma.Entity +---@return System.Boolean +_G['EnemyAIController'].IsValidAttack = function(attackingLimb, currentContexts, target) end + +---`Method Private Instance` +---@param attackWorldPos Microsoft.Xna.Framework.Vector2 +---@param ignoredLimb? Barotrauma.Limb +---@return Barotrauma.Limb +_G['EnemyAIController'].GetAttackLimb = function(attackWorldPos, ignoredLimb) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['EnemyAIController'].OnAttacked = function(attacker, attackResult) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@return Barotrauma.Item +_G['EnemyAIController'].GetEquippedItem = function(limb) end + +---`Method Private Static` +---@param dmg System.Single +---@param vitality System.Single +---@return System.Single +_G['EnemyAIController'].GetRelativeDamage = function(dmg, vitality) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param attackSimPos Microsoft.Xna.Framework.Vector2 +---@param damageTarget Barotrauma.IDamageable +---@param distance? System.Single +---@param targetLimb? Barotrauma.Limb +---@return System.Boolean +_G['EnemyAIController'].UpdateLimbAttack = function(deltaTime, attackSimPos, damageTarget, distance, targetLimb) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param target Barotrauma.ISpatialEntity +---@param weapon Barotrauma.Item +---@return System.Boolean +_G['EnemyAIController'].Aim = function(deltaTime, target, weapon) end + +---`Method Private Instance` +---@param timer? System.Single +_G['EnemyAIController'].SetAimTimer = function(timer) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param steerPos Microsoft.Xna.Framework.Vector2 +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@return System.Boolean +_G['EnemyAIController'].IsBlocked = function(deltaTime, steerPos, collisionCategory) end + +---`Method Private Instance` +---@param attackWorldPos Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param followThrough System.Boolean +---@param checkBlocking? System.Boolean +---@param avoidObstacles? System.Boolean +---@return System.Boolean +_G['EnemyAIController'].UpdateFallBack = function(attackWorldPos, deltaTime, followThrough, checkBlocking, avoidObstacles) end + +---`Method Private Instance` +---@param attack Barotrauma.Attack +---@return Barotrauma.Limb +_G['EnemyAIController'].GetLimbToRotate = function(attack) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].UpdateEating = function(deltaTime) end + +---`Method Private Instance` +_G['EnemyAIController'].ReleaseEatingTarget = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].UpdateFollow = function(deltaTime) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsLatchedTo = function(target, character) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@return System.Boolean +_G['EnemyAIController'].IsLatchedToSomeoneElse = function(target, character) end + +---`Method Public Instance` +_G['EnemyAIController'].UpdateTargets = function() end + +---`Method Private Instance` +---@param requiredHoleCount System.Int32 +_G['EnemyAIController'].UpdateWallTarget = function(requiredHoleCount) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@return System.Boolean +_G['EnemyAIController'].TrySteerThroughGaps = function(deltaTime) end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +---@param addIfNotFound? System.Boolean +---@param keepAlive? System.Boolean +---@return Barotrauma.AITargetMemory +_G['EnemyAIController'].GetTargetMemory = function(target, addIfNotFound, keepAlive) end + +---`Method Private Instance` +_G['EnemyAIController'].UpdateCurrentMemoryLocation = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].FadeMemories = function(deltaTime) end + +---`Method Public Instance` +---@param target Barotrauma.AITarget +_G['EnemyAIController'].IgnoreTarget = function(target) end + +---`Method Public Instance` +---@param trigger Barotrauma.StatusEffect.AITrigger +_G['EnemyAIController'].LaunchTrigger = function(trigger) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['EnemyAIController'].UpdateTriggers = function(deltaTime) end + +---`Method Private Instance` +---@param tag Barotrauma.Identifier +---@return System.Boolean +_G['EnemyAIController'].TryResetOriginalState = function(tag) end + +---`Method Private Instance` +---@overload fun(targetParams:Barotrauma.CharacterParams.TargetParams, state:Barotrauma.AIState, priority?:System.Nullable*1System*Single) +---@param tag Barotrauma.Identifier +---@param state Barotrauma.AIState +---@param priority? System.Nullable*1System*Single +---@param onlyExisting? System.Boolean +---@param ignoreAttacksIfNotInSameSub? System.Boolean +_G['EnemyAIController'].ChangeParams = function(tag, state, priority, onlyExisting, ignoreAttacksIfNotInSameSub) end + +---`Method Private Instance` +---@param targetParams Barotrauma.CharacterParams.TargetParams +_G['EnemyAIController'].ResetParams = function(targetParams) end + +---`Constructor Public Instance` +---@param c Barotrauma.Character +---@param seed System.String +---@return Barotrauma.EnemyAIController +_G['EnemyAIController'] = function(c, seed) end + +---`Constructor Public Instance` +---@param c Barotrauma.Character +---@param seed System.String +---@return Barotrauma.EnemyAIController +_G['EnemyAIController'].__new = function(c, seed) end + diff --git a/Meta/Types/server/_00007FFD968FEE90.lua b/Meta/Types/server/_00007FFD968FEE90.lua new file mode 100644 index 0000000..32c0412 --- /dev/null +++ b/Meta/Types/server/_00007FFD968FEE90.lua @@ -0,0 +1,524 @@ +---@meta +---@class Barotrauma.HumanAIController : Barotrauma.AIController +---`Field Private Instance` +---@field objectiveManager Barotrauma.AIObjectiveManager +---`Field Private Instance` +---@field crouchRaycastTimer System.Single +---`Field Private Instance` +---@field reactTimer System.Single +---`Field Private Instance` +---@field unreachableClearTimer System.Single +---`Field Private Instance` +---@field shouldCrouch System.Boolean +---`Field Public Instance` +---@field AutoFaceMovement System.Boolean +---`Field Private Instance` +---@field flipTimer System.Single +---`Field Public Instance` +---@field UnreachableHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Public Instance` +---@field UnsafeHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Public Instance` +---@field IgnoredItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field dirtyHullSafetyCalculations (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field respondToAttackTimer System.Single +---`Field Private Instance` +---@field wasConscious System.Boolean +---`Field Private Instance` +---@field freezeAI System.Boolean +---`Field Private Instance` +---@field maxSteeringBuffer System.Single +---`Field Private Instance` +---@field minSteeringBuffer System.Single +---`Field Private Instance` +---@field steeringBufferIncreaseSpeed System.Single +---`Field Private Instance` +---@field steeringBuffer System.Single +---`Field Private Instance` +---@field obstacleRaycastIntervalShort System.Single +---`Field Private Instance` +---@field obstacleRaycastIntervalLong System.Single +---`Field Private Instance` +---@field obstacleRaycastTimer System.Single +---`Field Private Instance` +---@field isBlocked System.Boolean +---`Field Private Instance` +---@field enemyCheckInterval System.Single +---`Field Private Instance` +---@field enemySpotDistanceOutside System.Single +---`Field Private Instance` +---@field enemySpotDistanceInside System.Single +---`Field Private Instance` +---@field enemyCheckTimer System.Single +---`Field Private Instance` +---@field reportProblemsInterval System.Single +---`Field Private Instance` +---@field reportProblemsTimer System.Single +---`Field Private Instance` +---@field _aimSpeed System.Single +---`Field Private Instance` +---@field _aimAccuracy System.Single +---`Field Private Instance` +---@field previousAttackResults (System.Collections.Generic.Dictionary*1Barotrauma*Character*1Barotrauma*AttackResult)|({[Barotrauma.Character]:(Barotrauma.AttackResult)}) +---`Field Private Instance` +---@field previousHealAmounts (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Single)|({[Barotrauma.Character]:(System.Single)}) +---`Field Private Instance` +---@field outsideSteering Barotrauma.SteeringManager +---`Field Private Instance` +---@field insideSteering Barotrauma.SteeringManager +---`Field Private Instance` +---@field structureDamageAccumulator (System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Single)|({[Barotrauma.Character]:(System.Single)}) +---`Field Private Instance` +---@field knownHulls (System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Barotrauma*HumanAIController*HullSafety)|({[Barotrauma.Hull]:(Barotrauma.HumanAIController.HullSafety)}) +---`Field Private Instance` +---@field itemsToRelocate (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field findItemState Barotrauma.HumanAIController.FindItemState +---`Field Private Instance` +---@field itemIndex System.Int32 +---`Field Private Instance` +---@field draggedTimer System.Single +---`Field Private Instance` +---@field refuseDraggingTimer System.Single +---`Field Public Static` +---@field DebugAI System.Boolean +---`Field Public Static` +---@field DisableCrewAI System.Boolean +---`Field Private Static` +---@field characterWaitOnSwitch System.Single +---`Field Private Static` +---@field matchingItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field reactionTime System.Single +---`Field Private Static` +---@field crouchRaycastInterval System.Single +---`Field Private Static` +---@field sortObjectiveInterval System.Single +---`Field Private Static` +---@field clearUnreachableInterval System.Single +---`Field Private Static` +---@field FlipInterval System.Single +---`Field Public Static` +---@field HULL_SAFETY_THRESHOLD System.Single +---`Field Public Static` +---@field HULL_LOW_OXYGEN_PERCENTAGE System.Single +---`Field Private Static` +---@field RespondToAttackInterval System.Single +---`Field Private Static` +---@field RefuseDraggingThresholdHigh System.Single +---`Field Private Static` +---@field RefuseDraggingThresholdLow System.Single +---`Field Private Static` +---@field RefuseDraggingDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SortTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hearing System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReportRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FindWeaponsRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimAccuracy System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseOutsideWaypoints System.Boolean +---`Getter Public Instance` +---@field PathSteering Barotrauma.IndoorsSteeringManager +---`Getter Public Instance` +---@field AnimController Barotrauma.HumanoidAnimController +---`Getter Public Instance` +---@field ObjectiveManager Barotrauma.AIObjectiveManager +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentHullSafety System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MentalStateManager Barotrauma.MentalStateManager +---`Getter Public Instance Virtual` +---@field IsMentallyUnstable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ShipCommandManager Barotrauma.ShipCommandManager +_G['HumanAIController'] = {} + +---`Method Public Instance` +---@param predicate? (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Int32 +_G['HumanAIController'].CountBotsInTheCrew = function(predicate) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param predicate? (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Int32 +_G['HumanAIController'].CountBotsInTheCrew = function(character, predicate) end + +---`Method Public Instance` +_G['HumanAIController'].InitMentalStateManager = function() end + +---`Method Public Instance` +_G['HumanAIController'].InitShipCommandManager = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['HumanAIController'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['HumanAIController'].CheckEnemies = function() end + +---`Method Private Instance` +_G['HumanAIController'].UnequipUnnecessaryItems = function() end + +---`Method Public Instance` +---@param item Barotrauma.Item +_G['HumanAIController'].HandleRelocation = function(item) end + +---`Method Public Instance` +---@param containableItem Barotrauma.Item +---@param suitableContainer Barotrauma.Item-ref +---@return System.Boolean +_G['HumanAIController'].FindSuitableContainer = function(containableItem, suitableContainer) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param containableItem Barotrauma.Item +---@param ignoredItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---@param itemIndex System.Int32-ref +---@param suitableContainer Barotrauma.Item-ref +---@return System.Boolean +_G['HumanAIController'].FindSuitableContainer = function(character, containableItem, ignoredItems, itemIndex, suitableContainer) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['HumanAIController'].UpdateDragged = function(deltaTime) end + +---`Method NonPublic Instance` +_G['HumanAIController'].ReportProblems = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param hull Barotrauma.Hull +---@return System.Boolean +_G['HumanAIController'].IsBallastFloraNoticeable = function(character, hull) end + +---`Method Public Static` +---@param reporter Barotrauma.Character +---@param order Barotrauma.Order +---@param targetHull? Barotrauma.Hull +_G['HumanAIController'].ReportProblem = function(reporter, order, targetHull) end + +---`Method Private Instance` +_G['HumanAIController'].SpeakAboutIssues = function() end + +---`Method Public Instance Virtual` +---@param healer Barotrauma.Character +---@param healAmount System.Single +_G['HumanAIController'].OnHealed = function(healer, healAmount) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['HumanAIController'].OnAttacked = function(attacker, attackResult) end + +---`Method Private Instance` +---@param attacker Barotrauma.Character +---@param attackResult Barotrauma.AttackResult +_G['HumanAIController'].RespondToAttack = function(attacker, attackResult) end + +---`Method Public Instance` +---@param mode Barotrauma.AIObjectiveCombat.CombatMode +---@param target Barotrauma.Character +---@param delay? System.Single +---@param abortCondition? (System.Func*1Barotrauma*AIObjective*1System*Boolean)|(fun(arg:Barotrauma.AIObjective):(System.Boolean)) +---@param onAbort? (System.Action)|(fun()) +---@param onCompleted? (System.Action)|(fun()) +---@param allowHoldFire? System.Boolean +---@param speakWarnings? System.Boolean +_G['HumanAIController'].AddCombatObjective = function(mode, target, delay, abortCondition, onAbort, onCompleted, allowHoldFire, speakWarnings) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param speak? System.Boolean +_G['HumanAIController'].SetOrder = function(order, speak) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@return Barotrauma.AIObjective +_G['HumanAIController'].SetForcedOrder = function(order) end + +---`Method Public Instance` +_G['HumanAIController'].ClearForcedOrder = function() end + +---`Method Public Instance Virtual` +---@param target Barotrauma.AITarget +_G['HumanAIController'].SelectTarget = function(target) end + +---`Method Public Instance Virtual` +_G['HumanAIController'].Reset = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@return System.Boolean +_G['HumanAIController'].Escape = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['HumanAIController'].CheckCrouching = function(deltaTime) end + +---`Method Public Instance` +---@return System.Boolean +_G['HumanAIController'].AllowCampaignInteraction = function() end + +---`Method Public Instance` +---@param hull Barotrauma.Hull +---@param needsSuit System.Boolean-ref +---@return System.Boolean +_G['HumanAIController'].NeedsDivingGear = function(hull, needsSuit) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param conditionPercentage? System.Single +---@param requireOxygenTank? System.Boolean +---@return System.Boolean +_G['HumanAIController'].HasDivingGear = function(character, conditionPercentage, requireOxygenTank) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param conditionPercentage? System.Single +---@param requireOxygenTank? System.Boolean +---@param requireSuitablePressureProtection? System.Boolean +---@return System.Boolean +_G['HumanAIController'].HasDivingSuit = function(character, conditionPercentage, requireOxygenTank, requireSuitablePressureProtection) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param conditionPercentage? System.Single +---@param requireOxygenTank? System.Boolean +---@return System.Boolean +_G['HumanAIController'].HasDivingMask = function(character, conditionPercentage, requireOxygenTank) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param tagOrIdentifier Barotrauma.Identifier +---@param items System.Collections.Generic.IEnumerable +---@param containedTag? Barotrauma.Identifier +---@param conditionPercentage? System.Single +---@param requireEquipped? System.Boolean +---@param recursive? System.Boolean +---@param predicate? (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].HasItem = function(character, tagOrIdentifier, items, containedTag, conditionPercentage, requireEquipped, recursive, predicate) end + +---`Method Public Static` +---@param structure Barotrauma.Structure +---@param damageAmount System.Single +---@param character Barotrauma.Character +_G['HumanAIController'].StructureDamaged = function(structure, damageAmount, character) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param thief Barotrauma.Character +_G['HumanAIController'].ItemTaken = function(item, thief) end + +---`Method Public Static` +---@param item Barotrauma.Item +_G['HumanAIController'].ApplyStealingReputationLoss = function(item) end + +---`Method Private Static` +---@return System.Single +_G['HumanAIController'].GetReactionTime = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param hull Barotrauma.Hull +_G['HumanAIController'].PropagateHullSafety = function(character, hull) end + +---`Method Public Instance` +---@param hull Barotrauma.Hull +_G['HumanAIController'].AskToRecalculateHullSafety = function(hull) end + +---`Method Private Instance` +---@param hull Barotrauma.Hull +_G['HumanAIController'].RefreshHullSafety = function(hull) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param order Barotrauma.Order +---@param hull Barotrauma.Hull +_G['HumanAIController'].RefreshTargets = function(character, order, hull) end + +---`Method Private Static` +---@param caller Barotrauma.Character +---@param target Barotrauma.HumanAIController.T2 +---@return System.Boolean +_G['HumanAIController'].AddTargets = function(caller, target) end + +---`Method Public Static` +---@param caller Barotrauma.Character +---@param target Barotrauma.HumanAIController.T2 +_G['HumanAIController'].RemoveTargets = function(caller, target) end + +---`Method Private Instance` +---@param hull Barotrauma.Hull +---@param safety Barotrauma.HumanAIController.HullSafety +_G['HumanAIController'].StoreHullSafety = function(hull, safety) end + +---`Method Private Instance` +---@param hull Barotrauma.Hull +---@param character Barotrauma.Character +---@param visibleHulls? (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@return System.Single +_G['HumanAIController'].CalculateHullSafety = function(hull, character, visibleHulls) end + +---`Method Private Static` +---@param hull Barotrauma.Hull +---@param visibleHulls (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@param character Barotrauma.Character +---@param ignoreWater? System.Boolean +---@param ignoreOxygen? System.Boolean +---@param ignoreFire? System.Boolean +---@param ignoreEnemies? System.Boolean +---@return System.Single +_G['HumanAIController'].CalculateHullSafety = function(hull, visibleHulls, character, ignoreWater, ignoreOxygen, ignoreFire, ignoreEnemies) end + +---`Method Public Instance` +---@param hull Barotrauma.Hull +---@param character Barotrauma.Character +---@param visibleHulls? (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@return System.Single +_G['HumanAIController'].GetHullSafety = function(hull, character, visibleHulls) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@param visibleHulls (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@param character Barotrauma.Character +---@param ignoreWater? System.Boolean +---@param ignoreOxygen? System.Boolean +---@param ignoreFire? System.Boolean +---@param ignoreEnemies? System.Boolean +---@return System.Single +_G['HumanAIController'].GetHullSafety = function(hull, visibleHulls, character, ignoreWater, ignoreOxygen, ignoreFire, ignoreEnemies) end + +---`Method Public Static` +---@param me Barotrauma.Character +---@param other Barotrauma.Character +---@param onlySameTeam? System.Boolean +---@return System.Boolean +_G['HumanAIController'].IsFriendly = function(me, other, onlySameTeam) end + +---`Method Public Instance` +---@param other Barotrauma.Character +---@param onlySameTeam? System.Boolean +---@return System.Boolean +_G['HumanAIController'].IsFriendly = function(other, onlySameTeam) end + +---`Method Public Instance` +---@return System.Boolean +_G['HumanAIController'].IsInHostileFaction = function() end + +---`Method Public Static` +---@param c Barotrauma.Character +---@return System.Boolean +_G['HumanAIController'].IsActive = function(c) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param predicate (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].IsTrueForAllBotsInTheCrew = function(character, predicate) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].IsTrueForAllBotsInTheCrew = function(predicate) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param predicate (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].IsTrueForAnyBotInTheCrew = function(character, predicate) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*HumanAIController*1System*Boolean)|(fun(arg:Barotrauma.HumanAIController):(System.Boolean)) +---@return System.Boolean +_G['HumanAIController'].IsTrueForAnyBotInTheCrew = function(predicate) end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*Character*1System*Boolean)|(fun(arg:Barotrauma.Character):(System.Boolean)) +---@param onlyActive? System.Boolean +---@param onlyConnectedSubs? System.Boolean +---@return System.Boolean +_G['HumanAIController'].IsTrueForAnyCrewMember = function(predicate, onlyActive, onlyConnectedSubs) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@param action (System.Action*1Barotrauma*HumanAIController)|(fun(obj:Barotrauma.HumanAIController)) +---@param range? System.Single +_G['HumanAIController'].DoForEachBot = function(character, action, range) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@param target Barotrauma.Character +---@param range System.Single +---@return System.Boolean +_G['HumanAIController'].CheckReportRange = function(character, target, range) end + +---`Method Private Static` +---@param self Barotrauma.Character +---@param other Barotrauma.Character +---@return System.Boolean +_G['HumanAIController'].IsBotInTheCrew = function(self, other) end + +---`Method Public Static` +---@param target Barotrauma.Items.Components.ItemComponent +---@param team Barotrauma.CharacterTeamType +---@param operatingCharacter Barotrauma.Character-ref +---@return System.Boolean +_G['HumanAIController'].IsItemTargetedBySomeone = function(target, team, operatingCharacter) end + +---`Method Public Instance` +---@param target Barotrauma.Items.Components.ItemComponent +---@param other Barotrauma.Character-ref +---@return System.Boolean +_G['HumanAIController'].IsItemOperatedByAnother = function(target, other) end + +---`Method Public Instance` +---@param target Barotrauma.Item +---@param other Barotrauma.Character-ref +---@return System.Boolean +_G['HumanAIController'].IsItemRepairedByAnother = function(target, other) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.HumanAIController +---@param c Barotrauma.Character +---@return Barotrauma.HumanAIController +_G['HumanAIController'] = function(c) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.HumanAIController +---@param c Barotrauma.Character +---@return Barotrauma.HumanAIController +_G['HumanAIController'].__new = function(c) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.HumanAIController +---@param c Barotrauma.Character +---@return Barotrauma.HumanAIController +_G['HumanAIController'] = function(c) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.HumanAIController +---@param c Barotrauma.Character +---@return Barotrauma.HumanAIController +_G['HumanAIController'].__new = function(c) end + diff --git a/Meta/Types/server/_00007FFD968FF870.lua b/Meta/Types/server/_00007FFD968FF870.lua new file mode 100644 index 0000000..5ef9ce8 --- /dev/null +++ b/Meta/Types/server/_00007FFD968FF870.lua @@ -0,0 +1,270 @@ +---@meta +---@class Barotrauma.AIObjective : System.Object +---`Field Public Instance` +---@field SourceEventAction Barotrauma.EventAction +---`Field Public Instance` +---@field SourceObjective Barotrauma.AIObjective +---`Field NonPublic Instance` +---@field subObjectives (System.Collections.Generic.List*1Barotrauma*AIObjective)|(Barotrauma.AIObjective[]) +---`Field Private Instance` +---@field _cumulatedDevotion System.Single +---`Field Private Instance` +---@field resetPriorityTimer System.Single +---`Field Private Instance` +---@field resetPriorityTime System.Single +---`Field Private Instance` +---@field _forceHighestPriority System.Boolean +---`Field Public Instance` +---@field character Barotrauma.Character +---`Field Public Instance` +---@field objectiveManager Barotrauma.AIObjectiveManager +---`Field Public Instance` +---@field Option Barotrauma.Identifier +---`Field Private Instance` +---@field _abandon System.Boolean +---`Field Private Instance` +---@field all (System.Collections.Generic.List*1Barotrauma*AIObjective)|(Barotrauma.AIObjective[]) +---`Field Public Instance` +---@field AbortCondition (System.Func*1Barotrauma*AIObjective*1System*Boolean)|(fun(arg:Barotrauma.AIObjective):(System.Boolean)) +---`Field Private Instance` +---@field Completed (System.Action)|(fun()) +---`Field Private Instance` +---@field Abandoned (System.Action)|(fun()) +---`Field Private Instance` +---@field Selected (System.Action)|(fun()) +---`Field Private Instance` +---@field Deselected (System.Action)|(fun()) +---`Field Private Instance` +---@field isCompleted System.Boolean +---`Field Private Instance` +---@field hasBeenChecked System.Boolean +---`Getter Public Instance Virtual` +---@field Devotion System.Single +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field IgnoreUnsafeHulls System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field AllowSubObjectiveSorting System.Boolean +---`Getter Public Instance Virtual` +---@field PrioritizeIfSubObjectivesActive System.Boolean +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOnAlsoWhenInactive System.Boolean +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AbandonIfDisallowed System.Boolean +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +---`Getter NonPublic Instance Virtual` +---@field MaxDevotion System.Single +---`Getter NonPublic Instance` +---
`Setter NonPublic Instance` +---@field CumulatedDevotion System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Priority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BasePriority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PriorityModifier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceHighestPriority System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceWalk System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreAtOutpost System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Abandon System.Boolean +---`Getter Public Instance` +---@field SubObjectives (System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective)|(fun():(Barotrauma.AIObjective)) +---`Getter Public Instance` +---@field CurrentSubObjective Barotrauma.AIObjective +---`Getter NonPublic Instance` +---@field HumanAIController Barotrauma.HumanAIController +---`Getter NonPublic Instance` +---@field PathSteering Barotrauma.IndoorsSteeringManager +---`Getter NonPublic Instance` +---@field SteeringManager Barotrauma.SteeringManager +---`Getter Public Instance` +---@field IsAllowed System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field IsCompleted System.Boolean +_G['AIObjective'] = {} + +---`Method Public Instance` +---@param includingSelf? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective)|(fun():(Barotrauma.AIObjective)) +_G['AIObjective'].GetSubObjectivesRecursive = function(includingSelf) end + +---`Method Public Instance` +---@return Barotrauma.AIObjective +_G['AIObjective'].GetActiveObjective = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjective'].TryComplete = function(deltaTime) end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +---@param addFirst? System.Boolean +_G['AIObjective'].AddSubObjective = function(objective, addFirst) end + +---`Method Public Instance` +---@param objective Barotrauma.T-ref +_G['AIObjective'].RemoveSubObjective = function(objective) end + +---`Method Public Instance` +_G['AIObjective'].SortSubObjectives = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjective'].IsIgnoredAtOutpost = function() end + +---`Method NonPublic Instance` +_G['AIObjective'].HandleDisallowed = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjective'].GetPriority = function() end + +---`Method Public Instance` +---@return System.Single +_G['AIObjective'].CalculatePriority = function() end + +---`Method Public Static` +---@param selfPos Microsoft.Xna.Framework.Vector2 +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param factorAtMaxDistance System.Single +---@param verticalDistanceMultiplier? System.Single +---@param maxDistance? System.Single +---@param factorAtMinDistance? System.Single +---@return System.Single +_G['AIObjective'].GetDistanceFactor = function(selfPos, targetWorldPos, factorAtMaxDistance, verticalDistanceMultiplier, maxDistance, factorAtMinDistance) end + +---`Method NonPublic Instance` +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param factorAtMaxDistance System.Single +---@param verticalDistanceMultiplier? System.Single +---@param maxDistance? System.Single +---@param factorAtMinDistance? System.Single +---@return System.Single +_G['AIObjective'].GetDistanceFactor = function(targetWorldPos, factorAtMaxDistance, verticalDistanceMultiplier, maxDistance, factorAtMinDistance) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjective'].UpdateDevotion = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param otherObjective Barotrauma.AIObjective.T +---@return System.Boolean +_G['AIObjective'].IsDuplicate = function(otherObjective) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjective'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param dictionary (System.Collections.Generic.Dictionary*1Barotrauma*AIObjective*T1*1Barotrauma*AIObjective*T2)|({[Barotrauma.AIObjective.T1]:(Barotrauma.AIObjective.T2)}) +---@param collection (System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective*T1)|(fun():(Barotrauma.AIObjective.T1)) +_G['AIObjective'].SyncRemovedObjectives = function(dictionary, collection) end + +---`Method NonPublic Instance` +---@param objective Barotrauma.T-ref +---@param constructor (System.Func*1Barotrauma*AIObjective*T)|(fun():(Barotrauma.AIObjective.T)) +---@param onCompleted? (System.Action)|(fun()) +---@param onAbandon? (System.Action)|(fun()) +---@return System.Boolean +_G['AIObjective'].TryAddSubObjective = function(objective, constructor, onCompleted, onAbandon) end + +---`Method Public Instance Virtual` +_G['AIObjective'].OnSelected = function() end + +---`Method Public Instance Virtual` +_G['AIObjective'].OnDeselected = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjective'].OnCompleted = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjective'].OnAbandon = function() end + +---`Method Public Instance Virtual` +_G['AIObjective'].Reset = function() end + +---`Method NonPublic Instance Abstract Virtual` +---@param deltaTime System.Single +_G['AIObjective'].Act = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjective'].Check = function() end + +---`Method NonPublic Instance Abstract Virtual` +---@return System.Boolean +_G['AIObjective'].CheckObjectiveState = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjective'].CheckState = function() end + +---`Method Private Instance` +_G['AIObjective'].CheckSubObjectives = function() end + +---`Method NonPublic Static` +---@param character Barotrauma.Character +---@param item Barotrauma.Item +---@param allowWearing System.Boolean +---@return System.Boolean +_G['AIObjective'].CanPutInInventory = function(character, item, allowWearing) end + +---`Method NonPublic Instance` +---@param item Barotrauma.Item +---@param allowWearing System.Boolean +---@return System.Boolean +_G['AIObjective'].CanEquip = function(item, allowWearing) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier System.Single +---@param option? Barotrauma.Identifier +---@return Barotrauma.AIObjective +_G['AIObjective'] = function(character, objectiveManager, priorityModifier, option) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier System.Single +---@param option? Barotrauma.Identifier +---@return Barotrauma.AIObjective +_G['AIObjective'].__new = function(character, objectiveManager, priorityModifier, option) end + diff --git a/Meta/Types/server/_00007FFD969010E8.lua b/Meta/Types/server/_00007FFD969010E8.lua new file mode 100644 index 0000000..b9ec4a2 --- /dev/null +++ b/Meta/Types/server/_00007FFD969010E8.lua @@ -0,0 +1,141 @@ +---@meta +---@class Barotrauma.AITarget : System.Object +---`Field Private Instance` +---@field entity Barotrauma.Entity +---`Field Private Instance` +---@field soundRange System.Single +---`Field Private Instance` +---@field sightRange System.Single +---`Field Private Instance` +---@field sectorRad System.Single +---`Field Private Instance` +---@field sectorDir Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field SonarLabel Barotrauma.LocalizedString +---`Field Public Instance` +---@field SonarIconIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field inDetectable System.Boolean +---`Field Public Instance` +---@field InDetectableSetTime System.Double +---`Field Public Instance` +---@field MinSoundRange System.Single +---`Field Public Instance` +---@field MinSightRange System.Single +---`Field Public Instance` +---@field MaxSoundRange System.Single +---`Field Public Instance` +---@field MaxSightRange System.Single +---`Field Public Static` +---@field List (System.Collections.Generic.List*1Barotrauma*AITarget)|(Barotrauma.AITarget[]) +---`Getter Public Instance` +---@field Entity Barotrauma.Entity +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FadeOutTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Static System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StaticSound System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StaticSight System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SightRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SectorDegrees System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SectorDir Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SonarDisruption System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InDetectable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NeedsUpdate System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Type Barotrauma.AITarget.TargetType +---`Getter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +_G['AITarget'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['AITarget'].ShouldBeIgnored = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AITarget'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param speed? System.Single +_G['AITarget'].IncreaseSoundRange = function(deltaTime, speed) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param speed? System.Single +_G['AITarget'].IncreaseSightRange = function(deltaTime, speed) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param speed? System.Single +_G['AITarget'].DecreaseSoundRange = function(deltaTime, speed) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param speed? System.Single +_G['AITarget'].DecreaseSightRange = function(deltaTime, speed) end + +---`Method Public Instance` +---@return System.Boolean +_G['AITarget'].HasSector = function() end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['AITarget'].IsWithinSector = function(worldPosition) end + +---`Method Public Instance` +_G['AITarget'].Remove = function() end + +---`Method Public Instance` +_G['AITarget'].Reset = function() end + +---`Constructor Public Instance` +---@overload fun(e:Barotrauma.Entity, element:System.Xml.Linq.XElement):Barotrauma.AITarget +---@overload fun(e:Barotrauma.Entity):Barotrauma.AITarget +---@return Barotrauma.AITarget +_G['AITarget'] = function() end + +---`Constructor Public Instance` +---@overload fun(e:Barotrauma.Entity, element:System.Xml.Linq.XElement):Barotrauma.AITarget +---@overload fun(e:Barotrauma.Entity):Barotrauma.AITarget +---@return Barotrauma.AITarget +_G['AITarget'].__new = function() end + +---`Constructor Private Static` +---@overload fun(e:Barotrauma.Entity, element:System.Xml.Linq.XElement):Barotrauma.AITarget +---@overload fun(e:Barotrauma.Entity):Barotrauma.AITarget +---@return Barotrauma.AITarget +_G['AITarget'] = function() end + +---`Constructor Private Static` +---@overload fun(e:Barotrauma.Entity, element:System.Xml.Linq.XElement):Barotrauma.AITarget +---@overload fun(e:Barotrauma.Entity):Barotrauma.AITarget +---@return Barotrauma.AITarget +_G['AITarget'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969012B8.lua b/Meta/Types/server/_00007FFD969012B8.lua new file mode 100644 index 0000000..a83e487 --- /dev/null +++ b/Meta/Types/server/_00007FFD969012B8.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.AITargetMemory : System.Object +---`Field Public Instance` +---@field Target Barotrauma.AITarget +---`Field Private Instance` +---@field priority System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Location Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Priority System.Single +_G['AITargetMemory'] = {} + +---`Constructor Public Instance` +---@param target Barotrauma.AITarget +---@param priority System.Single +---@return Barotrauma.AITargetMemory +_G['AITargetMemory'] = function(target, priority) end + +---`Constructor Public Instance` +---@param target Barotrauma.AITarget +---@param priority System.Single +---@return Barotrauma.AITargetMemory +_G['AITargetMemory'].__new = function(target, priority) end + diff --git a/Meta/Types/server/_00007FFD96901440.lua b/Meta/Types/server/_00007FFD96901440.lua new file mode 100644 index 0000000..6d2ff98 --- /dev/null +++ b/Meta/Types/server/_00007FFD96901440.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Networking.ChatMessageType : System.Enum +---`Field Public Static` +---@field Default Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Error Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Dead Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Server Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Radio Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Private Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Console Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field MessageBox Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Order Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field ServerLog Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field ServerMessageBox Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field ServerMessageBoxInGame Barotrauma.Networking.ChatMessageType +---`Field Public Static` +---@field Team Barotrauma.Networking.ChatMessageType +_G['ChatMessageType'] = {} + diff --git a/Meta/Types/server/_00007FFD96901798.lua b/Meta/Types/server/_00007FFD96901798.lua new file mode 100644 index 0000000..18802d2 --- /dev/null +++ b/Meta/Types/server/_00007FFD96901798.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.AIChatMessage : System.Object +---`Field Public Instance` +---@field Message System.String +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Public Instance` +---@field MessageType System.Nullable*1Barotrauma*Networking*ChatMessageType +---`Field Public Instance` +---@field SendDelay System.Single +---`Field Public Instance` +---@field SendTime System.Double +_G['AIChatMessage'] = {} + +---`Constructor Public Instance` +---@param message System.String +---@param type System.Nullable*1Barotrauma*Networking*ChatMessageType +---@param identifier? Barotrauma.Identifier +---@param delay? System.Single +---@return Barotrauma.AIChatMessage +_G['AIChatMessage'] = function(message, type, identifier, delay) end + +---`Constructor Public Instance` +---@param message System.String +---@param type System.Nullable*1Barotrauma*Networking*ChatMessageType +---@param identifier? Barotrauma.Identifier +---@param delay? System.Single +---@return Barotrauma.AIChatMessage +_G['AIChatMessage'].__new = function(message, type, identifier, delay) end + diff --git a/Meta/Types/server/_00007FFD96901EE8.lua b/Meta/Types/server/_00007FFD96901EE8.lua new file mode 100644 index 0000000..1a360d6 --- /dev/null +++ b/Meta/Types/server/_00007FFD96901EE8.lua @@ -0,0 +1,183 @@ +---@meta +---@class Barotrauma.AIObjectiveManager : System.Object +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field _waitTimer System.Single +---`Field Private Instance` +---@field currentOrder Barotrauma.AIObjective +---`Field Public Instance` +---@field FailedToFindDivingGearForDepth System.Boolean +---`Field Public Static` +---@field MaxObjectivePriority System.Single +---`Field Public Static` +---@field EmergencyObjectivePriority System.Single +---`Field Public Static` +---@field HighestOrderPriority System.Single +---`Field Public Static` +---@field LowestOrderPriority System.Single +---`Field Public Static` +---@field RunPriority System.Single +---`Field Public Static` +---@field baseDevotion System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Objectives (System.Collections.Generic.List*1Barotrauma*AIObjective)|(Barotrauma.AIObjective[]) +---`Getter Public Instance` +---@field HumanAIController Barotrauma.HumanAIController +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaitTimer System.Single +---`Getter Public Instance` +---@field CurrentOrders (System.Collections.Generic.List*1Barotrauma*Order)|(Barotrauma.Order[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentOrder Barotrauma.AIObjective +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForcedOrder Barotrauma.AIObjective +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentObjective Barotrauma.AIObjective +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DelayedObjectives (System.Collections.Generic.Dictionary*1Barotrauma*AIObjective*1Barotrauma*CoroutineHandle)|({[Barotrauma.AIObjective]:(Barotrauma.CoroutineHandle)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FailedAutonomousObjectives System.Boolean +_G['AIObjectiveManager'] = {} + +---`Method Public Instance` +---@overload fun(objective:Barotrauma.AIObjective) +---@overload fun(objective:Barotrauma.AIObjectiveManager.T) +---@param objective Barotrauma.AIObjectiveManager.T +---@param delay System.Single +---@param callback? (System.Action)|(fun()) +_G['AIObjectiveManager'].AddObjective = function(objective, delay, callback) end + +---`Method Private Instance` +_G['AIObjectiveManager'].ClearIgnored = function() end + +---`Method Public Instance` +_G['AIObjectiveManager'].CreateAutonomousObjectives = function() end + +---`Method Public Instance` +---@return Barotrauma.AIObjectiveManager.T +_G['AIObjectiveManager'].GetObjective = function() end + +---`Method Private Instance` +---@return Barotrauma.AIObjective +_G['AIObjectiveManager'].GetCurrentObjective = function() end + +---`Method Public Instance` +---@return System.Single +_G['AIObjectiveManager'].GetCurrentPriority = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveManager'].UpdateObjectives = function(deltaTime) end + +---`Method Public Instance` +_G['AIObjectiveManager'].SortObjectives = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveManager'].DoCurrentObjective = function(deltaTime) end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +_G['AIObjectiveManager'].SetForcedOrder = function(objective) end + +---`Method Public Instance` +_G['AIObjectiveManager'].ClearForcedOrder = function() end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param speak System.Boolean +_G['AIObjectiveManager'].SetOrder = function(order, speak) end + +---`Method Public Instance` +---@param order Barotrauma.Order +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjective +_G['AIObjectiveManager'].CreateObjective = function(order, priorityModifier) end + +---`Method Private Instance` +---@param order Barotrauma.Order +_G['AIObjectiveManager'].DismissSelf = function(order) end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveManager'].IsAllowedToWait = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].IsCurrentOrder = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].IsCurrentObjective = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].HasObjectiveOrOrder = function() end + +---`Method Public Instance` +---@return Barotrauma.AIObjective +_G['AIObjectiveManager'].GetActiveObjective = function() end + +---`Method Public Instance` +---@overload fun():(Barotrauma.AIObjectiveManager.T) +---@param objective Barotrauma.AIObjective +---@return Barotrauma.Order +_G['AIObjectiveManager'].GetOrder = function(objective) end + +---`Method Public Instance` +---@return Barotrauma.AIObjectiveManager.T +_G['AIObjectiveManager'].GetLastActiveObjective = function() end + +---`Method Public Instance` +---@return Barotrauma.AIObjectiveManager.T +_G['AIObjectiveManager'].GetFirstActiveObjective = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AIObjectiveManager*T)|(fun():(Barotrauma.AIObjectiveManager.T)) +_G['AIObjectiveManager'].GetActiveObjectives = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].HasActiveObjective = function() end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +---@return System.Boolean +_G['AIObjectiveManager'].IsOrder = function(objective) end + +---`Method Public Instance` +---@return System.Boolean +_G['AIObjectiveManager'].HasOrders = function() end + +---`Method Public Instance` +---@param predicate? (System.Func*1Barotrauma*AIObjectiveManager*T*1System*Boolean)|(fun(arg:Barotrauma.AIObjectiveManager.T):(System.Boolean)) +---@return System.Boolean +_G['AIObjectiveManager'].HasOrder = function(predicate) end + +---`Method Public Instance` +---@param objective Barotrauma.AIObjective +---@return System.Single +_G['AIObjectiveManager'].GetOrderPriority = function(objective) end + +---`Method Public Instance` +---@return Barotrauma.Order +_G['AIObjectiveManager'].GetCurrentOrderInfo = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@return Barotrauma.AIObjectiveManager +_G['AIObjectiveManager'] = function(character) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@return Barotrauma.AIObjectiveManager +_G['AIObjectiveManager'].__new = function(character) end + diff --git a/Meta/Types/server/_00007FFD969027C8.lua b/Meta/Types/server/_00007FFD969027C8.lua new file mode 100644 index 0000000..b679b8d --- /dev/null +++ b/Meta/Types/server/_00007FFD969027C8.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.AIObjectiveChargeBatteries : Barotrauma.AIObjectiveLoop*1Barotrauma*Items*Components*PowerContainer +---`Field Private Instance` +---@field batteryList (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*PowerContainer)|(fun():(Barotrauma.Items.Components.PowerContainer)) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +_G['AIObjectiveChargeBatteries'] = {} + +---`Method NonPublic Instance Virtual` +---@param battery Barotrauma.Items.Components.PowerContainer +---@return System.Boolean +_G['AIObjectiveChargeBatteries'].IsValidTarget = function(battery) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveChargeBatteries'].GetTargetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*PowerContainer)|(fun():(Barotrauma.Items.Components.PowerContainer)) +_G['AIObjectiveChargeBatteries'].GetList = function() end + +---`Method Private Instance` +---@param battery Barotrauma.Items.Components.PowerContainer +---@return System.Boolean +_G['AIObjectiveChargeBatteries'].IsReady = function(battery) end + +---`Method NonPublic Instance Virtual` +---@param battery Barotrauma.Items.Components.PowerContainer +---@return Barotrauma.AIObjective +_G['AIObjectiveChargeBatteries'].ObjectiveConstructor = function(battery) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Items.Components.PowerContainer +_G['AIObjectiveChargeBatteries'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param priorityModifier System.Single +---@return Barotrauma.AIObjectiveChargeBatteries +_G['AIObjectiveChargeBatteries'] = function(character, objectiveManager, option, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param priorityModifier System.Single +---@return Barotrauma.AIObjectiveChargeBatteries +_G['AIObjectiveChargeBatteries'].__new = function(character, objectiveManager, option, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96902DC8.lua b/Meta/Types/server/_00007FFD96902DC8.lua new file mode 100644 index 0000000..f47d8f8 --- /dev/null +++ b/Meta/Types/server/_00007FFD96902DC8.lua @@ -0,0 +1,142 @@ +---@meta +---@class Barotrauma.Items.Components.Powered : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field currPowerConsumption System.Single +---`Field Private Instance` +---@field voltage System.Single +---`Field Private Instance` +---@field minVoltage System.Single +---`Field NonPublic Instance` +---@field powerConsumption System.Single +---`Field NonPublic Instance` +---@field powerIn Barotrauma.Items.Components.Connection +---`Field NonPublic Instance` +---@field powerOut Barotrauma.Items.Components.Connection +---`Field Private Static` +---@field poweredList (System.Collections.Generic.List*1Barotrauma*Items*Components*Powered)|(Barotrauma.Items.Components.Powered[]) +---`Field Public Static` +---@field ChangedConnections (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Field Public Static` +---@field Grids (System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*Items*Components*GridInfo)|({[System.Int32]:(Barotrauma.Items.Components.GridInfo)}) +---`Field NonPublic Static` +---@field UpdateInterval System.Single +---`Field NonPublic Static` +---@field MaxOverVoltageFactor System.Single +---`Getter Public Static` +---@field PoweredList (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*Powered)|(fun():(Barotrauma.Items.Components.Powered)) +---`Getter NonPublic Instance Virtual` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinVoltage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerConsumption System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrPowerConsumption System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Voltage System.Single +---`Getter Public Instance` +---@field RelativeVoltage System.Single +---`Getter Public Instance Virtual` +---@field HasPower System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PoweredByTinkering System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VulnerableToEMP System.Boolean +_G['Components']['Powered'] = {} + +---`Method NonPublic Instance` +---@param deltaTime System.Single +_G['Components']['Powered'].UpdateOnActiveEffects = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Powered'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +_G['Components']['Powered'].OnItemLoaded = function() end + +---`Method Public Static` +---@param useCache? System.Boolean +_G['Components']['Powered'].UpdateGrids = function(useCache) end + +---`Method Private Static` +---@overload fun(conn:Barotrauma.Items.Components.Connection):(Barotrauma.Items.Components.GridInfo) +---@param conn Barotrauma.Items.Components.Connection +---@param gridID System.Int32 +---@return Barotrauma.Items.Components.GridInfo +_G['Components']['Powered'].PropagateGrid = function(conn, gridID) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['Components']['Powered'].UpdatePower = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Powered'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param load? System.Single +---@return Barotrauma.Items.Components.PowerRange +_G['Components']['Powered'].MinMaxPowerOut = function(conn, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['Powered'].GetConnectionPowerOut = function(conn, power, minMaxPower, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +_G['Components']['Powered'].GridResolved = function(conn) end + +---`Method Public Static` +---@param conn1 Barotrauma.Items.Components.Connection +---@param conn2 Barotrauma.Items.Components.Connection +---@return System.Boolean +_G['Components']['Powered'].ValidPowerConnection = function(conn1, conn2) end + +---`Method NonPublic Instance` +---@return System.Single +_G['Components']['Powered'].GetAvailableInstantaneousBatteryPower = function() end + +---`Method NonPublic Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*PowerContainer)|(fun():(Barotrauma.Items.Components.PowerContainer)) +_G['Components']['Powered'].GetDirectlyConnectedBatteries = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Powered'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Powered +---@return Barotrauma.Items.Components.Powered +_G['Components']['Powered'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Powered +---@return Barotrauma.Items.Components.Powered +_G['Components']['Powered'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Powered +---@return Barotrauma.Items.Components.Powered +_G['Components']['Powered'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Powered +---@return Barotrauma.Items.Components.Powered +_G['Components']['Powered'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969034A8.lua b/Meta/Types/server/_00007FFD969034A8.lua new file mode 100644 index 0000000..965fd32 --- /dev/null +++ b/Meta/Types/server/_00007FFD969034A8.lua @@ -0,0 +1,154 @@ +---@meta +---@class Barotrauma.Items.Components.PowerContainer : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field capacity System.Single +---`Field Private Instance` +---@field adjustedCapacity System.Single +---`Field Private Instance` +---@field charge System.Single +---`Field Private Instance` +---@field prevCharge System.Single +---`Field Private Instance` +---@field maxRechargeSpeed System.Single +---`Field Private Instance` +---@field rechargeSpeed System.Single +---`Field Private Instance` +---@field lastSentCharge System.Single +---`Field NonPublic Instance` +---@field indicatorPosition Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field indicatorSize Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field isHorizontal System.Boolean +---`Field Private Instance` +---@field currPowerOutput System.Single +---`Field Private Instance` +---@field efficiency System.Single +---`Field Private Instance` +---@field flipIndicator System.Boolean +---`Field Private Instance` +---@field isRunning System.Boolean +---`Field Public Static` +---@field aiRechargeTargetRatio System.Single +---`Getter NonPublic Instance Virtual` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrPowerOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IndicatorPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IndicatorSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutPut System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Capacity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Charge System.Single +---`Getter Public Instance` +---@field ChargePercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxRechargeSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RechargeSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExponentialRechargeSpeed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Efficiency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlipIndicator System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OutputDisabled System.Boolean +---`Getter Public Instance` +---@field RechargeRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasBeenTuned System.Boolean +_G['Components']['PowerContainer'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['PowerContainer'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['PowerContainer'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['PowerContainer'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['PowerContainer'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['PowerContainer'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +---@param load? System.Single +---@return Barotrauma.Items.Components.PowerRange +_G['Components']['PowerContainer'].MinMaxPowerOut = function(connection, load) end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['PowerContainer'].GetConnectionPowerOut = function(connection, power, minMaxPower, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +_G['Components']['PowerContainer'].GridResolved = function(conn) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['PowerContainer'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['PowerContainer'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +---@return System.Single +_G['Components']['PowerContainer'].GetCapacity = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.PowerContainer +_G['Components']['PowerContainer'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.PowerContainer +_G['Components']['PowerContainer'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969039E0.lua b/Meta/Types/server/_00007FFD969039E0.lua new file mode 100644 index 0000000..10794e1 --- /dev/null +++ b/Meta/Types/server/_00007FFD969039E0.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.AIObjectiveCleanupItem : Barotrauma.AIObjective +---`Field Public Instance` +---@field item Barotrauma.Item +---`Field Private Instance` +---@field ignoredContainers (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field decontainObjective Barotrauma.AIObjectiveDecontainItem +---`Field Private Instance` +---@field itemIndex System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsPriority System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +_G['AIObjectiveCleanupItem'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveCleanupItem'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveCleanupItem'].Act = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveCleanupItem'].CheckObjectiveState = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveCleanupItem'].Reset = function() end + +---`Method Public Instance` +_G['AIObjectiveCleanupItem'].DropTarget = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveCleanupItem +_G['AIObjectiveCleanupItem'] = function(item, character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveCleanupItem +_G['AIObjectiveCleanupItem'].__new = function(item, character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96903DC0.lua b/Meta/Types/server/_00007FFD96903DC0.lua new file mode 100644 index 0000000..96079a6 --- /dev/null +++ b/Meta/Types/server/_00007FFD96903DC0.lua @@ -0,0 +1,83 @@ +---@meta +---@class Barotrauma.AIObjectiveCleanupItems : Barotrauma.AIObjectiveLoop*1Barotrauma*Item +---`Field Public Instance` +---@field prioritizedItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ForceOrderPriority System.Boolean +---`Getter NonPublic Instance Virtual` +---@field MaxTargets System.Int32 +_G['AIObjectiveCleanupItems'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveCleanupItems'].GetTargetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveCleanupItems'].IsValidTarget = function(target) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param checkInventory System.Boolean +---@param allowUnloading? System.Boolean +---@param requireValidContainer? System.Boolean +---@param ignoreItemsMarkedForDeconstruction? System.Boolean +---@return System.Boolean +_G['AIObjectiveCleanupItems'].IsValidTarget = function(item, character, checkInventory, allowUnloading, requireValidContainer, ignoreItemsMarkedForDeconstruction) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['AIObjectiveCleanupItems'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@return Barotrauma.AIObjective +_G['AIObjectiveCleanupItems'].ObjectiveConstructor = function(item) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Item +_G['AIObjectiveCleanupItems'].OnObjectiveCompleted = function(objective, target) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveCleanupItems'].IsItemInsideValidSubmarine = function(item, character) end + +---`Method Public Static` +---@param container Barotrauma.Item +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveCleanupItems'].IsValidContainer = function(container, character) end + +---`Method Public Instance Virtual` +_G['AIObjectiveCleanupItems'].OnDeselected = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, objectiveManager:Barotrauma.AIObjectiveManager, prioritizedItem?:Barotrauma.Item, priorityModifier?:System.Single):Barotrauma.AIObjectiveCleanupItems +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param prioritizedItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveCleanupItems +_G['AIObjectiveCleanupItems'] = function(character, objectiveManager, prioritizedItems, priorityModifier) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, objectiveManager:Barotrauma.AIObjectiveManager, prioritizedItem?:Barotrauma.Item, priorityModifier?:System.Single):Barotrauma.AIObjectiveCleanupItems +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param prioritizedItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveCleanupItems +_G['AIObjectiveCleanupItems'].__new = function(character, objectiveManager, prioritizedItems, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96907A80.lua b/Meta/Types/server/_00007FFD96907A80.lua new file mode 100644 index 0000000..20356e4 --- /dev/null +++ b/Meta/Types/server/_00007FFD96907A80.lua @@ -0,0 +1,1000 @@ +---@meta +---@class Barotrauma.Item : Barotrauma.MapEntity +---`Field Private Instance` +---@field logPropertyChangeCoroutine Barotrauma.CoroutineHandle +---`Field Public Instance` +---@field PreviousParentInventory Barotrauma.Inventory +---`Field Private Instance` +---@field campaignInteractionTypePerClient (System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1Barotrauma*CampaignMode*InteractionType)|({[Barotrauma.Networking.Client]:(Barotrauma.CampaignMode.InteractionType)}) +---`Field Private Instance` +---@field tags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field isWire System.Boolean +---`Field Private Instance` +---@field isLogic System.Boolean +---`Field Private Instance` +---@field currentHull Barotrauma.Hull +---`Field Private Instance` +---@field campaignInteractionType Barotrauma.CampaignMode.InteractionType +---`Field Public Instance` +---@field Visible System.Boolean +---`Field Private Instance` +---@field componentsByType (System.Collections.Generic.Dictionary*1System*Type*1Barotrauma*Items*Components*ItemComponent)|({[System.Type]:(Barotrauma.Items.Components.ItemComponent)}) +---`Field Private Instance` +---@field components (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field updateableComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field drawableComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*IDrawableComponent)|(Barotrauma.Items.Components.IDrawableComponent[]) +---`Field Private Instance` +---@field hasComponentsToDraw System.Boolean +---`Field Public Instance` +---@field body Barotrauma.PhysicsBody +---`Field Private Instance` +---@field originalWaterDragCoefficient System.Single +---`Field Private Instance` +---@field overrideWaterDragCoefficient System.Nullable*1System*Single +---`Field Public Instance` +---@field StaticBodyConfig System.Xml.Linq.XElement +---`Field Public Instance` +---@field StaticFixtures (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +---`Field Private Instance` +---@field transformDirty System.Boolean +---`Field Private Instance` +---@field lastSentCondition System.Single +---`Field Private Instance` +---@field sendConditionUpdateTimer System.Single +---`Field Private Instance` +---@field prevCondition System.Single +---`Field Private Instance` +---@field condition System.Single +---`Field Private Instance` +---@field inWater System.Boolean +---`Field Private Instance` +---@field hasInWaterStatusEffects System.Boolean +---`Field Private Instance` +---@field hasNotInWaterStatusEffects System.Boolean +---`Field Private Instance` +---@field parentInventory Barotrauma.Inventory +---`Field Private Instance` +---@field ownInventory Barotrauma.ItemInventory +---`Field Private Instance` +---@field defaultRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field connections (System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Items*Components*Connection)|({[System.String]:(Barotrauma.Items.Components.Connection)}) +---`Field Private Instance` +---@field repairables (System.Collections.Generic.List*1Barotrauma*Items*Components*Repairable)|(Barotrauma.Items.Components.Repairable[]) +---`Field Private Instance` +---@field qualityComponent Barotrauma.Items.Components.Quality +---`Field Private Instance` +---@field impactQueue (System.Collections.Concurrent.ConcurrentQueue*1System*Single)|(fun():(System.Single)) +---`Field Private Instance` +---@field hasStatusEffectsOfType (System.Boolean-arr)|(System.Boolean[]) +---`Field Private Instance` +---@field statusEffectLists (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field conditionMultiplierCampaign System.Single +---`Field Public Instance` +---@field OnInteract (System.Action)|(fun()) +---`Field Private Instance` +---@field hasInGameEditableProperties System.Nullable*1System*Boolean +---`Field Public Instance` +---@field Equipper Barotrauma.Character +---`Field Private Instance` +---@field rootContainer Barotrauma.Item +---`Field Private Instance` +---@field inWaterProofContainer System.Boolean +---`Field Private Instance` +---@field container Barotrauma.Item +---`Field Private Instance` +---@field description System.String +---`Field Private Instance` +---@field descriptionTag System.String +---`Field Private Instance` +---@field scale System.Single +---`Field NonPublic Instance` +---@field spriteColor Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field HighlightColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Private Instance` +---@field offsetOnSelectedMultiplier System.Single +---`Field Private Instance` +---@field healthMultiplier System.Single +---`Field Private Instance` +---@field maxRepairConditionMultiplier System.Single +---`Field Private Instance` +---@field indestructible System.Nullable*1System*Boolean +---`Field Public Instance` +---@field StolenDuringRound System.Boolean +---`Field Private Instance` +---@field spawnedInCurrentOutpost System.Boolean +---`Field Private Instance` +---@field allowStealing System.Boolean +---`Field Public Instance` +---@field IsSalvageMissionItem System.Boolean +---`Field Private Instance` +---@field originalOutpost System.String +---`Field Private Instance` +---@field waterProof System.Boolean +---`Field Private Instance` +---@field allowedSlots (System.Collections.Generic.HashSet*1Barotrauma*InvSlotType)|(Barotrauma.InvSlotType[]) +---`Field Public Instance` +---@field OwnInventories (System.Collections.Immutable.ImmutableArray*1Barotrauma*ItemInventory)|(Barotrauma.ItemInventory[]) +---`Field Public Instance` +---@field AvailableSwaps (System.Collections.Generic.HashSet*1Barotrauma*ItemPrefab)|(Barotrauma.ItemPrefab[]) +---`Field Private Instance` +---@field allPropertyObjects (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field statManager Barotrauma.ItemStatManager +---`Field Public Instance` +---@field OnDeselect (System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character)) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field isActive System.Boolean +---`Field Private Instance` +---@field delayedSignals (System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Items*Components*Signal*2Barotrauma*Items*Components*Connection)|(System.ValueTuple*1Barotrauma*Items*Components*Signal*1Barotrauma*Items*Components*Connection[]) +---`Field Private Instance` +---@field droppedStack (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field isDroppedStackOwner System.Boolean +---`Field Public Static` +---@field ItemList (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field dangerousItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field repairableItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field cleanableItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field deconstructItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field sonarVisibleItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Static` +---@field ShowLinks System.Boolean +---`Field Private Static` +---@field itemsWithPendingConditionUpdates (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Static` +---@field connectionPairs (System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier)|(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier[]) +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Static` +---@field DangerousItems (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Static` +---@field RepairableItems (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Static` +---@field CleanableItems (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Static` +---@field DeconstructItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Getter Public Static` +---@field SonarVisibleItems (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---@field Prefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Getter Public Instance` +---@field HullOxygenPercentage System.Single +---`Getter Public Instance` +---@field CampaignInteractionType Barotrauma.CampaignMode.InteractionType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FullyInitialized System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterDragCoefficient System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BodyType FarseerPhysics.BodyType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DefaultRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Private Instance` +---@field HasInGameEditableProperties System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EditableWhenEquipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ParentInventory Barotrauma.Inventory +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootContainer Barotrauma.Item +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Container Barotrauma.Item +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Description System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DescriptionTag System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonInteractable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonPlayerTeamInteractable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSwapping System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PurchasedNewSwap System.Boolean +---`Getter Public Instance` +---@field IsPlayerTeamInteractable System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotationRad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---@field ImpactTolerance System.Single +---`Getter Public Instance` +---@field InteractDistance System.Single +---`Getter Public Instance` +---@field InteractPriority System.Single +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field InteractionRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PositionUpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field InventoryIconColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ContainerColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field ContainerIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field IsContained System.Boolean +---`Getter Public Instance` +---@field Speed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SonarLabel System.String +---`Getter Public Instance` +---@field PhysicsBodyActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SoundRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SightRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsShootable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireAimToUse System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireAimToSecondaryUse System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DontCleanUp System.Boolean +---`Getter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsFullCondition System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxCondition System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConditionPercentage System.Single +---`Getter Public Instance` +---@field ConditionPercentageRelativeToDefaultMaxCondition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OffsetOnSelectedMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealthMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxRepairConditionMultiplier System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field HasBeenInstantiatedOnce System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Condition System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ConditionLastUpdated System.Double +---`Getter Private Instance` +---
`Setter Private Instance` +---@field LastConditionChange System.Single +---`Getter Public Instance` +---@field ConditionIncreasedRecently System.Boolean +---`Getter Public Instance Virtual` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Indestructible System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDeconstruct System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InvulnerableToDamage System.Boolean +---`Getter Public Instance` +---@field Illegitimate System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnedInCurrentOutpost System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowStealing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OriginalOutpost System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tags System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FireProof System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WaterProof System.Boolean +---`Getter Public Instance` +---@field UseInHealthInterface System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Quality System.Int32 +---`Getter Public Instance` +---@field InWater System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastSentSignalRecipients (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---@field ConfigFilePath Barotrauma.ContentPath +---`Getter Public Instance` +---@field AllowedSlots (System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)) +---`Getter Public Instance` +---@field Connections (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---@field ContainedItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---@field OwnInventory Barotrauma.ItemInventory +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisplaySideBySideWhenLinked System.Boolean +---`Getter Public Instance` +---@field Repairables (System.Collections.Generic.List*1Barotrauma*Items*Components*Repairable)|(Barotrauma.Items.Components.Repairable[]) +---`Getter Public Instance` +---@field Components (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Getter Public Instance Virtual` +---@field Linkable System.Boolean +---`Getter Public Instance` +---@field WorldPositionX System.Single +---`Getter Public Instance` +---@field WorldPositionY System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PositionX System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PositionY System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Infector Barotrauma.MapCreatures.Behavior.BallastFloraBranch +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PendingItemSwap Barotrauma.ItemPrefab +---`Getter Public Instance` +---@field AllPropertyObjects (System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field OrderedToBeIgnored System.Boolean +---`Getter Public Instance` +---@field HasBallastFloraInHull System.Boolean +---`Getter Public Instance` +---@field IsClaimedByBallastFlora System.Boolean +---`Getter Public Instance` +---@field InPlayerSubmarine System.Boolean +---`Getter Public Instance` +---@field InBeaconStation System.Boolean +---`Getter Public Instance` +---@field IsLadder System.Boolean +---`Getter Public Instance` +---@field IsSecondaryItem System.Boolean +---`Getter Public Instance` +---@field StatManager Barotrauma.ItemStatManager +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastEatenTime System.Single +---`Getter Public Instance` +---@field DroppedStack (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Item'] = {} + +---`Method Public Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param allowClientExecute System.Boolean +_G['Item'].CreateDroppedStack = function(items, allowClientExecute) end + +---`Method Private Instance` +---@param allowClientExecute System.Boolean +_G['Item'].RemoveFromDroppedStack = function(allowClientExecute) end + +---`Method Private Instance` +_G['Item'].SetDroppedStackItemStates = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Item'].GetStackedItems = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Item'].Equip = function(character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Item'].Unequip = function(character) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1System*ValueTuple*2System*Object*2Barotrauma*SerializableProperty)|(System.ValueTuple*1System*Object*1Barotrauma*SerializableProperty[]) +_G['Item'].GetProperties = function() end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData Barotrauma.Item.ChangePropertyEventData +---@param inGameEditableOnly System.Boolean +_G['Item'].WritePropertyChange = function(msg, extraData, inGameEditableOnly) end + +---`Method Private Instance` +---@param ignoreConditions? System.Boolean +---@return (System.Collections.Generic.List*1System*ValueTuple*2System*Object*2Barotrauma*SerializableProperty)|(System.ValueTuple*1System*Object*1Barotrauma*SerializableProperty[]) +_G['Item'].GetInGameEditableProperties = function(ignoreConditions) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param inGameEditableOnly System.Boolean +---@param sender? Barotrauma.Networking.Client +_G['Item'].ReadPropertyChange = function(msg, inGameEditableOnly, sender) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Item'].UpdateNetPosition = function(deltaTime) end + +---`Method Public Static` +---@overload fun(element:Barotrauma.ContentXElement, submarine:Barotrauma.Submarine, idRemap:Barotrauma.IdRemap):(Barotrauma.Item) +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param createNetworkEvent System.Boolean +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Item +_G['Item'].Load = function(element, submarine, createNetworkEvent, idRemap) end + +---`Method Private Instance` +---@param replacement Barotrauma.ItemPrefab +---@param newId System.UInt16 +_G['Item'].ReplaceFromNetwork = function(replacement, newId) end + +---`Method Public Instance` +---@param replacement Barotrauma.ItemPrefab +_G['Item'].ReplaceWithLinkedItems = function(replacement) end + +---`Method Private Instance` +---@param replacement Barotrauma.ItemPrefab +---@param newId Barotrauma.Option*1System*UInt16 +---@param createEntityEvent System.Boolean +_G['Item'].Replace = function(replacement, newId, createEntityEvent) end + +---`Method Public Instance` +---@param swappingTo Barotrauma.SwappableItem +---@return (System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*ItemPrefab)|({[Barotrauma.Item]:(Barotrauma.ItemPrefab)}) +_G['Item'].GetConnectedItemsToSwap = function(swappingTo) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Item'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +_G['Item'].Reset = function() end + +---`Method Public Instance Virtual` +_G['Item'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +_G['Item'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['Item'].Remove = function() end + +---`Method Private Instance` +_G['Item'].RemoveFromLists = function() end + +---`Method Public Static` +---@param prefab Barotrauma.ItemPrefab +_G['Item'].RemoveByPrefab = function(prefab) end + +---`Method Public Instance` +---@param component System.String +---@return System.Object +_G['Item'].GetComponentString = function(component) end + +---`Method Public Instance` +---@param container Barotrauma.Items.Components.ItemContainer +---@param isPreferencesDefined System.Boolean-ref +---@param isSecondary System.Boolean-ref +---@param requireConditionRestriction? System.Boolean +---@return System.Boolean +_G['Item'].IsContainerPreferred = function(container, isPreferencesDefined, isSecondary, requireConditionRestriction) end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['Item'].Clone = function() end + +---`Method Public Instance` +---@param component Barotrauma.Items.Components.ItemComponent +_G['Item'].AddComponent = function(component) end + +---`Method Public Instance` +---@param drawable Barotrauma.Items.Components.IDrawableComponent +_G['Item'].EnableDrawableComponent = function(drawable) end + +---`Method Public Instance` +---@param drawable Barotrauma.Items.Components.IDrawableComponent +_G['Item'].DisableDrawableComponent = function(drawable) end + +---`Method Public Instance` +---@param component Barotrauma.Items.Components.ItemComponent +---@return System.Int32 +_G['Item'].GetComponentIndex = function(component) end + +---`Method Public Instance` +---@return Barotrauma.Item.T +_G['Item'].GetComponent = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item*T)|(fun():(Barotrauma.Item.T)) +_G['Item'].GetComponents = function() end + +---`Method Public Instance` +---@param statType Barotrauma.Items.Components.Quality.StatType +---@return System.Single +_G['Item'].GetQualityModifier = function(statType) end + +---`Method Public Instance` +---@param contained Barotrauma.Item +_G['Item'].RemoveContained = function(contained) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param findNewHull? System.Boolean +---@param setPrevTransform? System.Boolean +_G['Item'].SetTransform = function(simPosition, rotation, findNewHull, setPrevTransform) end + +---`Method Public Instance` +---@param otherItem Barotrauma.Item +---@return System.Boolean +_G['Item'].AllowDroppingOnSwapWith = function(otherItem) end + +---`Method Public Instance` +_G['Item'].SetActiveSprite = function() end + +---`Method Public Instance` +_G['Item'].CheckCleanable = function() end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Item'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance` +---@param trigger Microsoft.Xna.Framework.Rectangle +---@param world? System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['Item'].TransformTrigger = function(trigger, world) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Quad2D +_G['Item'].GetTransformedQuad = function() end + +---`Method Public Static` +_G['Item'].UpdateHulls = function() end + +---`Method Public Instance` +---@return Barotrauma.Hull +_G['Item'].FindHull = function() end + +---`Method Private Instance` +_G['Item'].RefreshRootContainer = function() end + +---`Method Private Instance` +_G['Item'].RefreshInWaterProofContainer = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Item'].HasAccess = function(character) end + +---`Method Public Instance` +---@param entity Barotrauma.Entity +---@return System.Boolean +_G['Item'].IsOwnedBy = function(entity) end + +---`Method Public Instance` +---@return Barotrauma.Entity +_G['Item'].GetRootInventoryOwner = function() end + +---`Method Public Instance` +---@param predicate (System.Func*1Barotrauma*Inventory*1System*Boolean)|(fun(arg:Barotrauma.Inventory):(System.Boolean)) +---@return Barotrauma.Inventory +_G['Item'].FindParentInventory = function(predicate) end + +---`Method Public Instance` +_G['Item'].SetContainedItemPositions = function() end + +---`Method Public Instance` +---@overload fun(tag:System.String) +---@param tag Barotrauma.Identifier +_G['Item'].AddTag = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.Identifier +_G['Item'].RemoveTag = function(tag) end + +---`Method Public Instance` +---@overload fun(tag:Barotrauma.Identifier):(System.Boolean) +---@param allowedTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['Item'].HasTag = function(allowedTags) end + +---`Method Public Instance` +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return System.Boolean +_G['Item'].HasIdentifierOrTags = function(identifiersOrTags) end + +---`Method Public Instance` +---@overload fun(tag:System.String, newTag:System.String) +---@param tag Barotrauma.Identifier +---@param newTag Barotrauma.Identifier +_G['Item'].ReplaceTag = function(tag, newTag) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['Item'].GetTags = function() end + +---`Method Public Instance` +---@overload fun(conditional:Barotrauma.PropertyConditional):(System.Boolean) +---@param conditional Barotrauma.PropertyConditional +---@param checkContainer System.Boolean +---@return System.Boolean +_G['Item'].ConditionalMatches = function(conditional, checkContainer) end + +---`Method Public Instance` +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@param limb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param isNetworkEvent? System.Boolean +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Item'].ApplyStatusEffects = function(type, deltaTime, character, limb, useTarget, isNetworkEvent, worldPosition) end + +---`Method Public Instance` +---@param effect Barotrauma.StatusEffect +---@param type Barotrauma.ActionType +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@param limb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param isNetworkEvent? System.Boolean +---@param checkCondition? System.Boolean +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Item'].ApplyStatusEffect = function(effect, type, deltaTime, character, limb, useTarget, isNetworkEvent, checkCondition, worldPosition) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['Item'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Private Instance` +---@param value System.Single +---@param isNetworkEvent System.Boolean +---@param executeEffects? System.Boolean +_G['Item'].SetCondition = function(value, isNetworkEvent, executeEffects) end + +---`Method Public Instance` +_G['Item'].RecalculateConditionValues = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['Item'].IsInWater = function() end + +---`Method Public Instance` +_G['Item'].SendPendingNetworkUpdates = function() end + +---`Method Private Instance` +_G['Item'].SendPendingNetworkUpdatesInternal = function() end + +---`Method Public Instance` +---@param loadingRound System.Boolean +_G['Item'].CreateStatusEvent = function(loadingRound) end + +---`Method Public Static` +---@param deltaTime System.Single +_G['Item'].UpdatePendingConditionUpdates = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Item'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +_G['Item'].UpdateTransform = function() end + +---`Method Private Instance` +_G['Item'].ApplyWaterForces = function() end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Item'].OnCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param impact System.Single +_G['Item'].HandleCollision = function(impact) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Item'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Item'].FlipY = function(relativeToSub) end + +---`Method Public Instance` +---@param connectionFilter? (System.Func*1Barotrauma*Items*Components*Connection*1System*Boolean)|(fun(arg:Barotrauma.Items.Components.Connection):(System.Boolean)) +---@return Barotrauma.Item.T +_G['Item'].GetDirectlyConnectedComponent = function(connectionFilter) end + +---`Method Public Instance` +---@param recursive? System.Boolean +---@param allowTraversingBackwards? System.Boolean +---@param connectionFilter? (System.Func*1Barotrauma*Items*Components*Connection*1System*Boolean)|(fun(arg:Barotrauma.Items.Components.Connection):(System.Boolean)) +---@return (System.Collections.Generic.List*1Barotrauma*Item*T)|(Barotrauma.Item.T[]) +_G['Item'].GetConnectedComponents = function(recursive, allowTraversingBackwards, connectionFilter) end + +---`Method Private Instance` +---@overload fun(alreadySearched:(System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]), connectedComponents:(System.Collections.Generic.List*1Barotrauma*Item*T)|(Barotrauma.Item.T[]), ignoreInactiveRelays?:System.Boolean, allowTraversingBackwards?:System.Boolean) +---@param c Barotrauma.Items.Components.Connection +---@param alreadySearched (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---@param connectedComponents (System.Collections.Generic.List*1Barotrauma*Item*T)|(Barotrauma.Item.T[]) +---@param ignoreInactiveRelays System.Boolean +---@param allowTraversingBackwards? System.Boolean +_G['Item'].GetConnectedComponentsRecursive = function(c, alreadySearched, connectedComponents, ignoreInactiveRelays, allowTraversingBackwards) end + +---`Method Public Instance` +---@param c Barotrauma.Items.Components.Connection +---@param ignoreInactiveRelays? System.Boolean +---@param allowTraversingBackwards? System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Item*T)|(Barotrauma.Item.T[]) +_G['Item'].GetConnectedComponentsRecursive = function(c, ignoreInactiveRelays, allowTraversingBackwards) end + +---`Method Public Instance` +---@param tags? System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier +---@return Barotrauma.Items.Components.Controller +_G['Item'].FindController = function(tags) end + +---`Method Public Instance` +---@param controller Barotrauma.Items.Components.Controller-ref +---@param tags? System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier +---@return System.Boolean +_G['Item'].TryFindController = function(controller, tags) end + +---`Method Public Instance` +---@overload fun(signal:System.String, connectionName:System.String) +---@overload fun(signal:Barotrauma.Items.Components.Signal, connectionName:System.String) +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Item'].SendSignal = function(signal, connection) end + +---`Method Private Instance` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Item'].DelaySignal = function(signal, connection) end + +---`Method Public Instance` +---@overload fun(worldPosition:Microsoft.Xna.Framework.Vector2):(System.Boolean) +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param transformedTrigger Microsoft.Xna.Framework.Rectangle-ref +---@return System.Boolean +_G['Item'].IsInsideTrigger = function(worldPosition, transformedTrigger) end + +---`Method Public Instance` +---@param c Barotrauma.Networking.Client +---@return System.Boolean +_G['Item'].CanClientAccess = function(c) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param ignoreRequiredItems? System.Boolean +---@param forceSelectKey? System.Boolean +---@param forceUseKey? System.Boolean +---@return System.Boolean +_G['Item'].TryInteract = function(user, ignoreRequiredItems, forceSelectKey, forceUseKey) end + +---`Method Public Instance` +---@return System.Single +_G['Item'].GetContainedItemConditionPercentage = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param user? Barotrauma.Character +---@param targetLimb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param userForOnUsedEvent? Barotrauma.Character +_G['Item'].Use = function(deltaTime, user, targetLimb, useTarget, userForOnUsedEvent) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +_G['Item'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param character Barotrauma.Character +---@param targetLimb Barotrauma.Limb +_G['Item'].ApplyTreatment = function(user, character, targetLimb) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@return System.Boolean +_G['Item'].Combine = function(item, user) end + +---`Method Public Instance` +---@param dropper Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param setTransform? System.Boolean +_G['Item'].Drop = function(dropper, createNetworkEvent, setTransform) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Item'].ToString = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Item'].IgnoreByAI = function(character) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Item'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Item'].ServerEventRead = function(msg, c) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param entityID System.UInt16 +---@param originalInventoryID System.UInt16 +---@param originalItemContainerIndex System.Byte +---@param originalSlotIndex System.Int32 +_G['Item'].WriteSpawnData = function(msg, entityID, originalInventoryID, originalItemContainerIndex, originalSlotIndex) end + +---`Method Public Instance` +---@param recipient Barotrauma.Networking.Client +---@return System.Single +_G['Item'].GetPositionUpdateInterval = function(recipient) end + +---`Method Public Instance Virtual` +---@param tempBuffer Barotrauma.Networking.ReadWriteMessage +---@param c Barotrauma.Networking.Client +_G['Item'].ServerWritePosition = function(tempBuffer, c) end + +---`Method Public Instance` +---@overload fun(ic:Barotrauma.Item.T) +---@param ic Barotrauma.Item.T +---@param extraData Barotrauma.Items.Components.ItemComponent.IEventData +_G['Item'].CreateServerEvent = function(ic, extraData) end + +---`Method Public Instance` +_G['Item'].TryCreateServerEventSpam = function() end + +---`Method Public Instance` +---@overload fun(component:System.String):(System.Object) +---@param component System.String +---@param extraData (System.Object-arr)|(System.Object[]) +---@return System.Object +_G['Item'].CreateServerEventString = function(component, extraData) end + +---`Method Public Instance` +---@param interactionType Barotrauma.CampaignMode.InteractionType +---@param targetClients? (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['Item'].AssignCampaignInteractionType = function(interactionType, targetClients) end + +---`Method Private Instance` +---@param interactionType Barotrauma.CampaignMode.InteractionType +---@param targetClients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['Item'].AssignCampaignInteractionTypeProjSpecific = function(interactionType, targetClients) end + +---`Method Public Instance` +_G['Item'].ResetWaterDragCoefficient = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Item'].IsInteractable = function(character) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Item +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, submarine:Barotrauma.Submarine, id?:System.UInt16, callOnItemLoaded?:System.Boolean):Barotrauma.Item +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param itemPrefab Barotrauma.ItemPrefab +---@param submarine Barotrauma.Submarine +---@param callOnItemLoaded? System.Boolean +---@param id? System.UInt16 +---@return Barotrauma.Item +_G['Item'] = function(newRect, itemPrefab, submarine, callOnItemLoaded, id) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Item +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, submarine:Barotrauma.Submarine, id?:System.UInt16, callOnItemLoaded?:System.Boolean):Barotrauma.Item +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param itemPrefab Barotrauma.ItemPrefab +---@param submarine Barotrauma.Submarine +---@param callOnItemLoaded? System.Boolean +---@param id? System.UInt16 +---@return Barotrauma.Item +_G['Item'].__new = function(newRect, itemPrefab, submarine, callOnItemLoaded, id) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Item +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, submarine:Barotrauma.Submarine, id?:System.UInt16, callOnItemLoaded?:System.Boolean):Barotrauma.Item +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param itemPrefab Barotrauma.ItemPrefab +---@param submarine Barotrauma.Submarine +---@param callOnItemLoaded? System.Boolean +---@param id? System.UInt16 +---@return Barotrauma.Item +_G['Item'] = function(newRect, itemPrefab, submarine, callOnItemLoaded, id) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Item +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, position:Microsoft.Xna.Framework.Vector2, submarine:Barotrauma.Submarine, id?:System.UInt16, callOnItemLoaded?:System.Boolean):Barotrauma.Item +---@param newRect Microsoft.Xna.Framework.Rectangle +---@param itemPrefab Barotrauma.ItemPrefab +---@param submarine Barotrauma.Submarine +---@param callOnItemLoaded? System.Boolean +---@param id? System.UInt16 +---@return Barotrauma.Item +_G['Item'].__new = function(newRect, itemPrefab, submarine, callOnItemLoaded, id) end + diff --git a/Meta/Types/server/_00007FFD96907FB8.lua b/Meta/Types/server/_00007FFD96907FB8.lua new file mode 100644 index 0000000..d3a03a7 --- /dev/null +++ b/Meta/Types/server/_00007FFD96907FB8.lua @@ -0,0 +1,78 @@ +---@meta +---@class Barotrauma.ItemInventory : Barotrauma.Inventory +---`Field Private Instance` +---@field container Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field Container Barotrauma.Items.Components.ItemContainer +_G['ItemInventory'] = {} + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param inventoryData Barotrauma.Item.InventoryStateEventData +_G['ItemInventory'].ServerEventWrite = function(msg, c, inventoryData) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@param ignoreCondition? System.Boolean +---@return System.Int32 +_G['ItemInventory'].FindAllowedSlot = function(item, ignoreCondition) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, i:System.Int32, ignoreCondition?:System.Boolean):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition System.Nullable*1System*Single +---@param quality? System.Nullable*1System*Int32 +---@return System.Boolean +_G['ItemInventory'].CanBePutInSlot = function(itemPrefab, i, condition, quality) end + +---`Method Public Instance Virtual` +---@param itemPrefab Barotrauma.ItemPrefab +---@param i System.Int32 +---@param condition System.Nullable*1System*Single +---@param ignoreItemsInSlot? System.Boolean +---@return System.Int32 +_G['ItemInventory'].HowManyCanBePut = function(itemPrefab, i, condition, ignoreItemsInSlot) end + +---`Method Public Instance Virtual` +---@param takeStacksIntoAccount? System.Boolean +---@return System.Boolean +_G['ItemInventory'].IsFull = function(takeStacksIntoAccount) end + +---`Method Public Instance Virtual` +---@overload fun(item:Barotrauma.Item, user:Barotrauma.Character, allowedSlots?:(System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType)|(fun():(Barotrauma.InvSlotType)), createNetworkEvent?:System.Boolean, ignoreCondition?:System.Boolean):(System.Boolean) +---@param item Barotrauma.Item +---@param i System.Int32 +---@param allowSwapping System.Boolean +---@param allowCombine System.Boolean +---@param user Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param ignoreCondition? System.Boolean +---@return System.Boolean +_G['ItemInventory'].TryPutItem = function(item, i, allowSwapping, allowCombine, user, createNetworkEvent, ignoreCondition) end + +---`Method NonPublic Instance Virtual` +---@param slotRange System.Range +_G['ItemInventory'].CreateNetworkEvent = function(slotRange) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +_G['ItemInventory'].RemoveItem = function(item) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Item +---@param container Barotrauma.Items.Components.ItemContainer +---@param capacity System.Int32 +---@param slotsPerRow? System.Int32 +---@return Barotrauma.ItemInventory +_G['ItemInventory'] = function(owner, container, capacity, slotsPerRow) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Item +---@param container Barotrauma.Items.Components.ItemContainer +---@param capacity System.Int32 +---@param slotsPerRow? System.Int32 +---@return Barotrauma.ItemInventory +_G['ItemInventory'].__new = function(owner, container, capacity, slotsPerRow) end + diff --git a/Meta/Types/server/_00007FFD96909A00.lua b/Meta/Types/server/_00007FFD96909A00.lua new file mode 100644 index 0000000..23012be --- /dev/null +++ b/Meta/Types/server/_00007FFD96909A00.lua @@ -0,0 +1,15 @@ +---@meta +---@class Barotrauma.AIObjectiveCombat.CombatMode : System.Enum +---`Field Public Static` +---@field Defensive Barotrauma.AIObjectiveCombat.CombatMode +---`Field Public Static` +---@field Offensive Barotrauma.AIObjectiveCombat.CombatMode +---`Field Public Static` +---@field Arrest Barotrauma.AIObjectiveCombat.CombatMode +---`Field Public Static` +---@field Retreat Barotrauma.AIObjectiveCombat.CombatMode +---`Field Public Static` +---@field None Barotrauma.AIObjectiveCombat.CombatMode +_G['AIObjectiveCombat']['CombatMode'] = {} +_G['CombatMode'] = _G['AIObjectiveCombat']['CombatMode'] + diff --git a/Meta/Types/server/_00007FFD96909B88.lua b/Meta/Types/server/_00007FFD96909B88.lua new file mode 100644 index 0000000..cb95da8 --- /dev/null +++ b/Meta/Types/server/_00007FFD96909B88.lua @@ -0,0 +1,336 @@ +---@meta +---@class Barotrauma.AIObjectiveCombat : Barotrauma.AIObjective +---`Field Private Instance` +---@field initialMode Barotrauma.AIObjectiveCombat.CombatMode +---`Field Private Instance` +---@field checkWeaponsTimer System.Single +---`Field Private Instance` +---@field ignoreWeaponTimer System.Single +---`Field Private Instance` +---@field holdFireTimer System.Single +---`Field Private Instance` +---@field hasAimed System.Boolean +---`Field Private Instance` +---@field isLethalWeapon System.Boolean +---`Field Private Instance` +---@field allowCooldown System.Boolean +---`Field Private Instance` +---@field _weapon Barotrauma.Item +---`Field Private Instance` +---@field _weaponComponent Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field findSafety Barotrauma.AIObjectiveFindSafety +---`Field Private Instance` +---@field weapons (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +---`Field Private Instance` +---@field ignoredWeapons (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field seekAmmunitionObjective Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field retreatObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field followTargetObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field seekWeaponObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field retreatTarget Barotrauma.Hull +---`Field Private Instance` +---@field coolDownTimer System.Single +---`Field Private Instance` +---@field pathBackTimer System.Single +---`Field Private Instance` +---@field myBodies (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---`Field Private Instance` +---@field aimTimer System.Single +---`Field Private Instance` +---@field reloadTimer System.Single +---`Field Private Instance` +---@field spreadTimer System.Single +---`Field Private Instance` +---@field canSeeTarget System.Boolean +---`Field Private Instance` +---@field visibilityCheckTimer System.Single +---`Field Private Instance` +---@field sqrDistance System.Single +---`Field Private Instance` +---@field distanceTimer System.Single +---`Field Public Instance` +---@field AllowHoldFire System.Boolean +---`Field Public Instance` +---@field SpeakWarnings System.Boolean +---`Field Private Instance` +---@field firstWarningTriggered System.Boolean +---`Field Private Instance` +---@field lastWarningTriggered System.Boolean +---`Field Private Instance` +---@field arrestingRegistered System.Boolean +---`Field Public Instance` +---@field holdFireCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Field Private Instance` +---@field findHullTimer System.Single +---`Field Private Static` +---@field CheckWeaponsInterval System.Single +---`Field Private Static` +---@field IgnoredWeaponsClearTime System.Single +---`Field Private Static` +---@field GoodWeaponPriority System.Single +---`Field Private Static` +---@field DefaultCoolDown System.Single +---`Field Private Static` +---@field PathBackCheckTime System.Single +---`Field Private Static` +---@field VisibilityCheckInterval System.Single +---`Field Private Static` +---@field MaxDistance System.Single +---`Field Private Static` +---@field DistanceCheckInterval System.Single +---`Field Private Static` +---@field CloseDistanceThreshold System.Single +---`Field Private Static` +---@field FloorHeightApproximate System.Single +---`Field Private Static` +---@field ArrestTargetDistance System.Single +---`Field Private Static` +---@field findHullInterval System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field IgnoreUnsafeHulls System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Private Instance` +---@field AllowCoolDown System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Enemy Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldPosition System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Weapon Barotrauma.Item +---`Getter Private Instance` +---@field WeaponComponent Barotrauma.Items.Components.ItemComponent +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ArrestHoldFireTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Mode Barotrauma.AIObjectiveCombat.CombatMode +---`Getter Private Instance` +---@field IsOffensiveOrArrest System.Boolean +---`Getter Private Instance` +---@field TargetEliminated System.Boolean +---`Getter Private Instance` +---@field IsEnemyDisabled System.Boolean +---`Getter Private Instance` +---@field AimSpeed System.Single +---`Getter Private Instance` +---@field AimAccuracy System.Single +---`Getter Private Instance` +---@field ShouldUnequipWeapon System.Boolean +_G['AIObjectiveCombat'] = {} + +---`Method Private Instance` +---@param margin System.Single +---@return System.Boolean +_G['AIObjectiveCombat'].IsEnemyClose = function(margin) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveCombat'].GetPriority = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveCombat'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Act = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Move = function(deltaTime) end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveCombat'].TryArm = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].OperateWeapon = function(deltaTime) end + +---`Method Private Instance` +---@param weaponComponent Barotrauma.Items.Components.ItemComponent-ref +---@return Barotrauma.Item +_G['AIObjectiveCombat'].FindWeapon = function(weaponComponent) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@return Barotrauma.Items.Components.ItemComponent +_G['AIObjectiveCombat'].GetWeaponComponent = function(item) end + +---`Method Private Instance` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@param prioritizeMelee System.Boolean +---@param canSeekAmmo System.Boolean +---@param lethalDmg System.Single-ref +---@return System.Single +_G['AIObjectiveCombat'].GetWeaponPriority = function(weapon, prioritizeMelee, canSeekAmmo, lethalDmg) end + +---`Method Private Instance` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@param attack Barotrauma.Attack +---@return System.Single +_G['AIObjectiveCombat'].ApproximateStunDamage = function(weapon, attack) end + +---`Method Private Static` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@return System.Boolean +_G['AIObjectiveCombat'].CanMeleeStunnerStun = function(weapon) end + +---`Method Private Instance` +---@param weaponList (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemComponent)|(fun():(Barotrauma.Items.Components.ItemComponent)) +---@param weaponComponent Barotrauma.Items.Components.ItemComponent-ref +---@return Barotrauma.Item +_G['AIObjectiveCombat'].GetWeapon = function(weaponList, weaponComponent) end + +---`Method Public Static` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@return System.Single +_G['AIObjectiveCombat'].GetLethalDamage = function(weapon) end + +---`Method Private Static` +---@param weapon Barotrauma.Items.Components.ItemComponent +---@return Barotrauma.Attack +_G['AIObjectiveCombat'].GetAttackDefinition = function(weapon) end + +---`Method Private Instance` +---@return (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*ItemComponent)|(Barotrauma.Items.Components.ItemComponent[]) +_G['AIObjectiveCombat'].FindWeaponsFromInventory = function() end + +---`Method Private Static` +---@param item Barotrauma.Item +---@param weaponList (System.Collections.Generic.ICollection*1Barotrauma*Items*Components*ItemComponent)|(fun():(Barotrauma.Items.Components.ItemComponent)) +_G['AIObjectiveCombat'].GetWeapons = function(item, weaponList) end + +---`Method Private Instance` +_G['AIObjectiveCombat'].UnequipWeapon = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveCombat'].Equip = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Retreat = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Engage = function(deltaTime) end + +---`Method Private Instance` +_G['AIObjectiveCombat'].RemoveFollowTarget = function() end + +---`Method Private Instance` +_G['AIObjectiveCombat'].OnArrestTargetReached = function() end + +---`Method Private Instance` +---@param ammunitionIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['AIObjectiveCombat'].SeekAmmunition = function(ammunitionIdentifiers) end + +---`Method Private Instance` +---@param seekAmmo System.Boolean +---@return System.Boolean +_G['AIObjectiveCombat'].Reload = function(seekAmmo) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].Attack = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveCombat'].UseWeapon = function(deltaTime) end + +---`Method Private Instance` +---@param weaponComponent Barotrauma.Items.Components.ItemComponent +---@return System.Single +_G['AIObjectiveCombat'].GetReloadTime = function(weaponComponent) end + +---`Method Private Instance` +---@param weaponComponent Barotrauma.Items.Components.ItemComponent +_G['AIObjectiveCombat'].SetReloadTime = function(weaponComponent) end + +---`Method Private Instance` +_G['AIObjectiveCombat'].ClearInputs = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveCombat'].OnCompleted = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveCombat'].OnAbandon = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveCombat'].OnDeselected = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveCombat'].Reset = function() end + +---`Method Private Instance` +_G['AIObjectiveCombat'].SpeakNoWeapons = function() end + +---`Method Private Instance` +---@param textIdentifier Barotrauma.Identifier +---@param delay System.Single +---@param minDurationBetweenSimilar System.Single +_G['AIObjectiveCombat'].PlayerCrewSpeak = function(textIdentifier, delay, minDurationBetweenSimilar) end + +---`Method Private Instance` +---@param textIdentifier Barotrauma.Identifier +---@param delay System.Single +---@param minDurationBetweenSimilar System.Single +_G['AIObjectiveCombat'].FriendlyGuardSpeak = function(textIdentifier, delay, minDurationBetweenSimilar) end + +---`Method Private Instance` +---@param textIdentifier Barotrauma.Identifier +---@param delay System.Single +---@param minDurationBetweenSimilar System.Single +_G['AIObjectiveCombat'].Speak = function(textIdentifier, delay, minDurationBetweenSimilar) end + +---`Method Private Instance` +---@param newTimer System.Single +_G['AIObjectiveCombat'].SetAimTimer = function(newTimer) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param enemy Barotrauma.Character +---@param mode Barotrauma.AIObjectiveCombat.CombatMode +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param coolDown? System.Single +---@return Barotrauma.AIObjectiveCombat +_G['AIObjectiveCombat'] = function(character, enemy, mode, objectiveManager, priorityModifier, coolDown) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param enemy Barotrauma.Character +---@param mode Barotrauma.AIObjectiveCombat.CombatMode +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param coolDown? System.Single +---@return Barotrauma.AIObjectiveCombat +_G['AIObjectiveCombat'].__new = function(character, enemy, mode, objectiveManager, priorityModifier, coolDown) end + diff --git a/Meta/Types/server/_00007FFD9690A3D0.lua b/Meta/Types/server/_00007FFD9690A3D0.lua new file mode 100644 index 0000000..a7bfd1d --- /dev/null +++ b/Meta/Types/server/_00007FFD9690A3D0.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.AIObjectiveContainItem : Barotrauma.AIObjective +---`Field Public Instance` +---@field GetItemPriority (System.Func*1Barotrauma*Item*1System*Single)|(fun(arg:Barotrauma.Item):(System.Single)) +---`Field Public Instance` +---@field ignoredContainerIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field checkInventory System.Boolean +---`Field Private Instance` +---@field spawnItemIfNotFound System.Boolean +---`Field Public Instance` +---@field itemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field container Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field item Barotrauma.Item +---`Field Public Instance` +---@field TargetSlot System.Nullable*1System*Int32 +---`Field Private Instance` +---@field getItemObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field containedItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field _itemCount System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ItemToContain Barotrauma.Item +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowToFindDivingGear System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDangerousPressure System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionLevel System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExisting System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingWhenNecessary System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingPredicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveMax System.Nullable*1System*Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveWholeStack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemCount System.Int32 +_G['AIObjectiveContainItem'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveContainItem'].CheckObjectiveState = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveContainItem'].CountItems = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveContainItem'].CheckItem = function(item) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveContainItem'].Act = function(deltaTime) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveContainItem'].IsInTargetSlot = function(item) end + +---`Method Public Instance Virtual` +_G['AIObjectiveContainItem'].Reset = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, item:Barotrauma.Item, container:Barotrauma.Items.Components.ItemContainer, objectiveManager:Barotrauma.AIObjectiveManager, priorityModifier?:System.Single):Barotrauma.AIObjectiveContainItem +---@overload fun(character:Barotrauma.Character, itemIdentifier:Barotrauma.Identifier, container:Barotrauma.Items.Components.ItemContainer, objectiveManager:Barotrauma.AIObjectiveManager, priorityModifier?:System.Single, spawnItemIfNotFound?:System.Boolean):Barotrauma.AIObjectiveContainItem +---@param character Barotrauma.Character +---@param itemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param container Barotrauma.Items.Components.ItemContainer +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param spawnItemIfNotFound? System.Boolean +---@return Barotrauma.AIObjectiveContainItem +_G['AIObjectiveContainItem'] = function(character, itemIdentifiers, container, objectiveManager, priorityModifier, spawnItemIfNotFound) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, item:Barotrauma.Item, container:Barotrauma.Items.Components.ItemContainer, objectiveManager:Barotrauma.AIObjectiveManager, priorityModifier?:System.Single):Barotrauma.AIObjectiveContainItem +---@overload fun(character:Barotrauma.Character, itemIdentifier:Barotrauma.Identifier, container:Barotrauma.Items.Components.ItemContainer, objectiveManager:Barotrauma.AIObjectiveManager, priorityModifier?:System.Single, spawnItemIfNotFound?:System.Boolean):Barotrauma.AIObjectiveContainItem +---@param character Barotrauma.Character +---@param itemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---@param container Barotrauma.Items.Components.ItemContainer +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param spawnItemIfNotFound? System.Boolean +---@return Barotrauma.AIObjectiveContainItem +_G['AIObjectiveContainItem'].__new = function(character, itemIdentifiers, container, objectiveManager, priorityModifier, spawnItemIfNotFound) end + diff --git a/Meta/Types/server/_00007FFD9690A960.lua b/Meta/Types/server/_00007FFD9690A960.lua new file mode 100644 index 0000000..2110cc4 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690A960.lua @@ -0,0 +1,93 @@ +---@meta +---@class Barotrauma.AIObjectiveDecontainItem : Barotrauma.AIObjective +---`Field Public Instance` +---@field GetItemPriority (System.Func*1Barotrauma*Item*1System*Single)|(fun(arg:Barotrauma.Item):(System.Single)) +---`Field Private Instance` +---@field itemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field sourceContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field targetContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field targetItem Barotrauma.Item +---`Field Private Instance` +---@field getItemObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field containObjective Barotrauma.AIObjectiveContainItem +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---@field GetItemObjective Barotrauma.AIObjectiveGetItem +---`Getter Public Instance` +---@field ContainObjective Barotrauma.AIObjectiveContainItem +---`Getter Public Instance` +---@field TargetItem Barotrauma.Item +---`Getter Public Instance` +---@field TargetContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TakeWholeStack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DropIfFails System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingWhenNecessary System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingPredicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveExistingMax System.Nullable*1System*Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbandonGetItemDialogueIdentifier System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AbandonGetItemDialogueCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +_G['AIObjectiveDecontainItem'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveDecontainItem'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveDecontainItem'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveDecontainItem'].Reset = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveDecontainItem'].OnAbandon = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, targetItem:Barotrauma.Item, objectiveManager:Barotrauma.AIObjectiveManager, sourceContainer?:Barotrauma.Items.Components.ItemContainer, targetContainer?:Barotrauma.Items.Components.ItemContainer, priorityModifier?:System.Single):Barotrauma.AIObjectiveDecontainItem +---@overload fun(character:Barotrauma.Character, itemIdentifier:Barotrauma.Identifier, objectiveManager:Barotrauma.AIObjectiveManager, sourceContainer:Barotrauma.Items.Components.ItemContainer, targetContainer?:Barotrauma.Items.Components.ItemContainer, priorityModifier?:System.Single):Barotrauma.AIObjectiveDecontainItem +---@param character Barotrauma.Character +---@param itemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param sourceContainer Barotrauma.Items.Components.ItemContainer +---@param targetContainer? Barotrauma.Items.Components.ItemContainer +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveDecontainItem +_G['AIObjectiveDecontainItem'] = function(character, itemIdentifiers, objectiveManager, sourceContainer, targetContainer, priorityModifier) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, targetItem:Barotrauma.Item, objectiveManager:Barotrauma.AIObjectiveManager, sourceContainer?:Barotrauma.Items.Components.ItemContainer, targetContainer?:Barotrauma.Items.Components.ItemContainer, priorityModifier?:System.Single):Barotrauma.AIObjectiveDecontainItem +---@overload fun(character:Barotrauma.Character, itemIdentifier:Barotrauma.Identifier, objectiveManager:Barotrauma.AIObjectiveManager, sourceContainer:Barotrauma.Items.Components.ItemContainer, targetContainer?:Barotrauma.Items.Components.ItemContainer, priorityModifier?:System.Single):Barotrauma.AIObjectiveDecontainItem +---@param character Barotrauma.Character +---@param itemIdentifiers (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param sourceContainer Barotrauma.Items.Components.ItemContainer +---@param targetContainer? Barotrauma.Items.Components.ItemContainer +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveDecontainItem +_G['AIObjectiveDecontainItem'].__new = function(character, itemIdentifiers, objectiveManager, sourceContainer, targetContainer, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD9690AC70.lua b/Meta/Types/server/_00007FFD9690AC70.lua new file mode 100644 index 0000000..dd70a7b --- /dev/null +++ b/Meta/Types/server/_00007FFD9690AC70.lua @@ -0,0 +1,68 @@ +---@meta +---@class Barotrauma.AIObjectiveEscapeHandcuffs : Barotrauma.AIObjective +---`Field Private Instance` +---@field escapeProgress System.Int32 +---`Field Private Instance` +---@field isBeingWatched System.Boolean +---`Field Private Instance` +---@field shouldSwitchTeams System.Boolean +---`Field Private Instance` +---@field escapeTimer System.Single +---`Field Private Instance` +---@field updateTimer System.Single +---`Field Private Static` +---@field EscapeTeamChangeIdentifier System.String +---`Field Private Static` +---@field EscapeIntervalTimer System.Single +---`Field Private Static` +---@field UpdateIntervalTimer System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +_G['AIObjectiveEscapeHandcuffs'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveEscapeHandcuffs'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveEscapeHandcuffs'].GetPriority = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveEscapeHandcuffs'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveEscapeHandcuffs'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveEscapeHandcuffs'].Reset = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param shouldSwitchTeams? System.Boolean +---@param beginInstantly? System.Boolean +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveEscapeHandcuffs +_G['AIObjectiveEscapeHandcuffs'] = function(character, objectiveManager, shouldSwitchTeams, beginInstantly, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param shouldSwitchTeams? System.Boolean +---@param beginInstantly? System.Boolean +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveEscapeHandcuffs +_G['AIObjectiveEscapeHandcuffs'].__new = function(character, objectiveManager, shouldSwitchTeams, beginInstantly, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD9690B088.lua b/Meta/Types/server/_00007FFD9690B088.lua new file mode 100644 index 0000000..29eccf1 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690B088.lua @@ -0,0 +1,62 @@ +---@meta +---@class Barotrauma.AIObjectiveExtinguishFire : Barotrauma.AIObjective +---`Field Private Instance` +---@field targetHull Barotrauma.Hull +---`Field Private Instance` +---@field getExtinguisherObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field gotoObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field sinTime System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +_G['AIObjectiveExtinguishFire'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveExtinguishFire'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveExtinguishFire'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveExtinguishFire'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveExtinguishFire'].Reset = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveExtinguishFire'].OnCompleted = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveExtinguishFire'].OnAbandon = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param targetHull Barotrauma.Hull +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveExtinguishFire +_G['AIObjectiveExtinguishFire'] = function(character, targetHull, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param targetHull Barotrauma.Hull +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveExtinguishFire +_G['AIObjectiveExtinguishFire'].__new = function(character, targetHull, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD9690B400.lua b/Meta/Types/server/_00007FFD9690B400.lua new file mode 100644 index 0000000..0dc5692 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690B400.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.AIObjectiveExtinguishFires : Barotrauma.AIObjectiveLoop*1Barotrauma*Hull +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +_G['AIObjectiveExtinguishFires'] = {} + +---`Method NonPublic Instance Virtual` +---@param hull Barotrauma.Hull +---@return System.Boolean +_G['AIObjectiveExtinguishFires'].IsValidTarget = function(hull) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveExtinguishFires'].IsValidTarget = function(hull, character) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveExtinguishFires'].GetTargetPriority = function() end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@return System.Single +_G['AIObjectiveExtinguishFires'].GetFireSeverity = function(hull) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +_G['AIObjectiveExtinguishFires'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Hull +---@return Barotrauma.AIObjective +_G['AIObjectiveExtinguishFires'].ObjectiveConstructor = function(target) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Hull +_G['AIObjectiveExtinguishFires'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveExtinguishFires +_G['AIObjectiveExtinguishFires'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveExtinguishFires +_G['AIObjectiveExtinguishFires'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD9690C328.lua b/Meta/Types/server/_00007FFD9690C328.lua new file mode 100644 index 0000000..fe29b43 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690C328.lua @@ -0,0 +1,493 @@ +---@meta +---@class Barotrauma.Hull : Barotrauma.MapEntity +---`Field Private Instance` +---@field lastSentVolume System.Single +---`Field Private Instance` +---@field lastSentOxygen System.Single +---`Field Private Instance` +---@field lastSentFireCount System.Int32 +---`Field Private Instance` +---@field statusUpdateTimer System.Single +---`Field Private Instance` +---@field decalUpdateTimer System.Single +---`Field Private Instance` +---@field backgroundSectionUpdateTimer System.Single +---`Field Private Instance` +---@field decalUpdatePending System.Boolean +---`Field Public Instance` +---@field properties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Field Private Instance` +---@field lethalPressure System.Single +---`Field Private Instance` +---@field surface System.Single +---`Field Private Instance` +---@field waterVolume System.Single +---`Field Private Instance` +---@field pressure System.Single +---`Field Private Instance` +---@field oxygen System.Single +---`Field Private Instance` +---@field update System.Boolean +---`Field Public Instance` +---@field Visible System.Boolean +---`Field Private Instance` +---@field waveY (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field waveVel (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field leftDelta (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field rightDelta (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field decals (System.Collections.Generic.List*1Barotrauma*Decal)|(Barotrauma.Decal[]) +---`Field Public Instance` +---@field ConnectedGaps (System.Collections.Generic.List*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Private Instance` +---@field moduleTags (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field roomName System.String +---`Field Public Instance` +---@field OriginalAmbientLight System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Private Instance` +---@field ambientLight Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field isWetRoom System.Boolean +---`Field Private Instance` +---@field avoidStaying System.Boolean +---`Field Private Instance` +---@field pendingSectionUpdates (System.Collections.Generic.HashSet*1System*Int32)|(System.Int32[]) +---`Field Public Instance` +---@field xBackgroundMax System.Int32 +---`Field Public Instance` +---@field yBackgroundMax System.Int32 +---`Field Private Instance` +---@field networkUpdatePending System.Boolean +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field adjacentHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Public Static` +---@field HullList (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Public Static` +---@field EntityGrids (System.Collections.Generic.List*1Barotrauma*EntityGrid)|(Barotrauma.EntityGrid[]) +---`Field Public Static` +---@field ShowHulls System.Boolean +---`Field Public Static` +---@field EditWater System.Boolean +---`Field Public Static` +---@field EditFire System.Boolean +---`Field Public Static` +---@field WaveStiffness System.Single +---`Field Public Static` +---@field WaveSpread System.Single +---`Field Public Static` +---@field WaveDampening System.Single +---`Field Public Static` +---@field OxygenDistributionSpeed System.Single +---`Field Public Static` +---@field OxygenDeteriorationSpeed System.Single +---`Field Public Static` +---@field OxygenConsumptionSpeed System.Single +---`Field Public Static` +---@field WaveWidth System.Int32 +---`Field Public Static` +---@field MaxCompress System.Single +---`Field Public Static` +---@field BackgroundSectionSize System.Int32 +---`Field Public Static` +---@field BackgroundSectionsPerNetworkEvent System.Int32 +---`Field Public Static` +---@field PressureBuildUpSpeed System.Single +---`Field Public Static` +---@field PressureDropSpeed System.Single +---`Field Public Static` +---@field MaxDecalsPerHull System.Int32 +---`Field Private Static` +---@field sectorWidth System.Int32 +---`Field Private Static` +---@field sectorHeight System.Int32 +---`Field Private Static` +---@field minColorStrength System.Single +---`Field Private Static` +---@field maxColorStrength System.Single +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---@field OutpostModuleTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RoomName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AmbientLight Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Linkable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LethalPressure System.Single +---`Getter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CeilingHeight System.Single +---`Getter Public Instance` +---@field Surface System.Single +---`Getter Public Instance` +---@field WorldSurface System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterVolume System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Oxygen System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsAirlock System.Boolean +---`Getter Private Instance` +---@field ForceAsWetRoom System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsWetRoom System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvoidStaying System.Boolean +---`Getter Public Instance` +---@field WaterPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OxygenPercentage System.Single +---`Getter Public Instance` +---@field Volume System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Pressure System.Single +---`Getter Public Instance` +---@field WaveY (System.Single-arr)|(System.Single[]) +---`Getter Public Instance` +---@field WaveVel (System.Single-arr)|(System.Single[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BackgroundSections (System.Collections.Generic.List*1Barotrauma*BackgroundSection)|(Barotrauma.BackgroundSection[]) +---`Getter Public Instance` +---@field SupportsPaintedColors System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AveragePaintedColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field IsRed System.Boolean +---`Getter Public Instance` +---@field IsGreen System.Boolean +---`Getter Public Instance` +---@field IsBlue System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FireSources (System.Collections.Generic.List*1Barotrauma*FireSource)|(Barotrauma.FireSource[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FakeFireSources (System.Collections.Generic.List*1Barotrauma*DummyFireSource)|(Barotrauma.DummyFireSource[]) +---`Getter Public Instance` +---@field FireCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BallastFlora Barotrauma.MapCreatures.Behavior.BallastFloraBehavior +_G['Hull'] = {} + +---`Method Public Instance` +---@return System.String +_G['Hull'].CreateRoomName = function() end + +---`Method Private Instance` +_G['Hull'].DetermineIsAirlock = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Hull'].LeadsOutside = function(character) end + +---`Method Private Instance` +_G['Hull'].CreateBackgroundSections = function() end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Hull +_G['Hull'].GetCleanTarget = function(worldPosition) end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.BackgroundSection +_G['Hull'].GetBackgroundSection = function(worldPosition) end + +---`Method Public Instance` +---@param rectArea Microsoft.Xna.Framework.Rectangle +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*BackgroundSection)|(fun():(Barotrauma.BackgroundSection)) +_G['Hull'].GetBackgroundSectionsViaContaining = function(rectArea) end + +---`Method Public Instance` +---@param index System.Int32 +---@param row System.Int32 +---@return System.Boolean +_G['Hull'].DoesSectionMatch = function(index, row) end + +---`Method Public Instance` +---@param section Barotrauma.BackgroundSection +---@param color System.Nullable*1Microsoft*Xna*Framework*Color +---@param strength System.Nullable*1System*Single +---@param requiresUpdate System.Boolean +---@param isCleaning System.Boolean +_G['Hull'].IncreaseSectionColorOrStrength = function(section, color, strength, requiresUpdate, isCleaning) end + +---`Method Private Instance` +_G['Hull'].RefreshAveragePaintedColor = function() end + +---`Method Public Instance` +---@param section Barotrauma.BackgroundSection +---@param color System.Nullable*1Microsoft*Xna*Framework*Color +---@param strength System.Nullable*1System*Single +_G['Hull'].SetSectionColorOrStrength = function(section, color, strength) end + +---`Method Public Instance` +---@param section Barotrauma.BackgroundSection +---@param cleanVal System.Single +---@param updateRequired System.Boolean +_G['Hull'].CleanSection = function(section, cleanVal, updateRequired) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Hull +_G['Hull'].Load = function(element, submarine, idRemap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Hull'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Hull'].ToString = function() end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Hull'].IsMouseOn = function(position) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Hull'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Hull'].ServerEventRead = function(msg, c) end + +---`Method Public Static` +---@return Microsoft.Xna.Framework.Rectangle +_G['Hull'].GetBorders = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['Hull'].Clone = function() end + +---`Method Public Static` +---@overload fun(worldRect:Microsoft.Xna.Framework.Rectangle):(Barotrauma.EntityGrid) +---@param submarine Barotrauma.Submarine +---@return Barotrauma.EntityGrid +_G['Hull'].GenerateEntityGrid = function(submarine) end + +---`Method Public Instance` +---@param tags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['Hull'].SetModuleTags = function(tags) end + +---`Method Public Instance Virtual` +_G['Hull'].OnMapLoaded = function() end + +---`Method Public Instance` +---@param submarine Barotrauma.Submarine +_G['Hull'].AddToGrid = function(submarine) end + +---`Method Public Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2):(System.Int32) +---@param xPos System.Single +---@return System.Int32 +_G['Hull'].GetWaveIndex = function(xPos) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Hull'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +_G['Hull'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['Hull'].Remove = function() end + +---`Method Public Instance` +---@param fireSource Barotrauma.FireSource +_G['Hull'].AddFireSource = function(fireSource) end + +---`Method Public Instance` +---@overload fun(decalId:System.UInt32, worldPosition:Microsoft.Xna.Framework.Vector2, scale:System.Single, isNetworkEvent:System.Boolean, spriteIndex?:System.Nullable*1System*Int32):(Barotrauma.Decal) +---@param decalName System.String +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param scale System.Single +---@param isNetworkEvent System.Boolean +---@param spriteIndex? System.Nullable*1System*Int32 +---@return Barotrauma.Decal +_G['Hull'].AddDecal = function(decalName, worldPosition, scale, isNetworkEvent, spriteIndex) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['Hull'].SharedStatusWrite = function(msg) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param backgroundSectionsEventData Barotrauma.BackgroundSectionsEventData-ref +_G['Hull'].SharedBackgroundSectionsWrite = function(msg, backgroundSectionsEventData) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param newWaterVolume System.Single-ref +---@param newFireSources Barotrauma.NetworkFireSource-arr-ref +_G['Hull'].SharedStatusRead = function(msg, newWaterVolume, newFireSources) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param action (System.Action*1Barotrauma*Hull*BackgroundSectionNetworkUpdate)|(fun(obj:Barotrauma.Hull.BackgroundSectionNetworkUpdate)) +---@param sectorToUpdate System.Int32-ref +_G['Hull'].SharedBackgroundSectionRead = function(msg, action, sectorToUpdate) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Hull'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Hull'].UpdateProjSpecific = function(deltaTime, cam) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param item Barotrauma.Item +_G['Hull'].ApplyFlowForces = function(deltaTime, item) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param amount System.Single +---@param position Microsoft.Xna.Framework.Vector2 +---@param extinguishRealFires? System.Boolean +---@param extinguishFakeFires? System.Boolean +_G['Hull'].Extinguish = function(deltaTime, amount, position, extinguishRealFires, extinguishFakeFires) end + +---`Method Public Instance` +---@param fire Barotrauma.FireSource +_G['Hull'].RemoveFire = function(fire) end + +---`Method Public Instance` +---@param includingThis System.Boolean +---@param searchDepth? System.Nullable*1System*Int32 +---@param ignoreClosedGaps? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +_G['Hull'].GetConnectedHulls = function(includingThis, searchDepth, ignoreClosedGaps) end + +---`Method Private Instance` +---@param connectedHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---@param step System.Int32-ref +---@param searchDepth System.Int32 +---@param ignoreClosedGaps? System.Boolean +_G['Hull'].GetAdjacentHulls = function(connectedHulls, step, searchDepth, ignoreClosedGaps) end + +---`Method Public Instance` +---@param startPos Microsoft.Xna.Framework.Vector2 +---@param endPos Microsoft.Xna.Framework.Vector2 +---@param targetHull Barotrauma.Hull +---@param maxDistance System.Single +---@param distanceMultiplierPerClosedDoor? System.Single +---@return System.Single +_G['Hull'].GetApproximateDistance = function(startPos, endPos, targetHull, maxDistance, distanceMultiplierPerClosedDoor) end + +---`Method Private Instance` +---@param startPos Microsoft.Xna.Framework.Vector2 +---@param endPos Microsoft.Xna.Framework.Vector2 +---@param connectedHulls (System.Collections.Generic.HashSet*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---@param target Barotrauma.Hull +---@param distance System.Single +---@param maxDistance System.Single +---@param distanceMultiplierFromDoors? System.Single +---@return System.Single +_G['Hull'].GetApproximateHullDistance = function(startPos, endPos, connectedHulls, target, distance, maxDistance, distanceMultiplierFromDoors) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param guess? Barotrauma.Hull +---@param useWorldCoordinates? System.Boolean +---@param inclusive? System.Boolean +---@return Barotrauma.Hull +_G['Hull'].FindHull = function(position, guess, useWorldCoordinates, inclusive) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param guess? Barotrauma.Hull +---@param useWorldCoordinates? System.Boolean +---@param inclusive? System.Boolean +---@return Barotrauma.Hull +_G['Hull'].FindHullUnoptimized = function(position, guess, useWorldCoordinates, inclusive) end + +---`Method Public Static` +---@param c? Barotrauma.Character +_G['Hull'].DetectItemVisibility = function(c) end + +---`Method Private Instance` +---@param other Barotrauma.Hull +---@param allowIndirect? System.Boolean +---@return System.Boolean +_G['Hull'].CanSeeOther = function(other, allowIndirect) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Hull +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Hull +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@return Barotrauma.Hull +_G['Hull'] = function(rectangle, submarine, id) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Hull +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Hull +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@return Barotrauma.Hull +_G['Hull'].__new = function(rectangle, submarine, id) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Hull +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Hull +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@return Barotrauma.Hull +_G['Hull'] = function(rectangle, submarine, id) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Hull +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Hull +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@return Barotrauma.Hull +_G['Hull'].__new = function(rectangle, submarine, id) end + diff --git a/Meta/Types/server/_00007FFD9690C878.lua b/Meta/Types/server/_00007FFD9690C878.lua new file mode 100644 index 0000000..93731ed --- /dev/null +++ b/Meta/Types/server/_00007FFD9690C878.lua @@ -0,0 +1,62 @@ +---@meta +---@class Barotrauma.AIObjectiveFightIntruders : Barotrauma.AIObjectiveLoop*1Barotrauma*Character +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter NonPublic Instance Virtual` +---@field IgnoreListClearInterval System.Single +---`Getter Public Instance Virtual` +---@field IgnoreUnsafeHulls System.Boolean +---`Getter NonPublic Instance Virtual` +---@field TargetUpdateTimeMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetCharactersInOtherSubs System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +_G['AIObjectiveFightIntruders'] = {} + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveFightIntruders'].IsValidTarget = function(target) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@param targetCharactersInOtherSubs System.Boolean +---@return System.Boolean +_G['AIObjectiveFightIntruders'].IsValidTarget = function(target, character, targetCharactersInOtherSubs) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['AIObjectiveFightIntruders'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveFightIntruders'].GetTargetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Character +---@return Barotrauma.AIObjective +_G['AIObjectiveFightIntruders'].ObjectiveConstructor = function(target) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Character +_G['AIObjectiveFightIntruders'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFightIntruders +_G['AIObjectiveFightIntruders'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFightIntruders +_G['AIObjectiveFightIntruders'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD9690CF80.lua b/Meta/Types/server/_00007FFD9690CF80.lua new file mode 100644 index 0000000..410548a --- /dev/null +++ b/Meta/Types/server/_00007FFD9690CF80.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.AIObjectiveFindDivingGear : Barotrauma.AIObjective +---`Field Private Instance` +---@field gearTag Barotrauma.Identifier +---`Field Private Instance` +---@field getDivingGear Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field getOxygen Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field targetItem Barotrauma.Item +---`Field Private Instance` +---@field oxygenSourceSlotIndex System.Nullable*1System*Int32 +---`Field Public Static` +---@field MIN_OXYGEN System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +_G['AIObjectiveFindDivingGear'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveFindDivingGear'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveFindDivingGear'].Act = function(deltaTime) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param tag Barotrauma.Identifier +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveFindDivingGear'].IsSuitablePressureProtection = function(item, tag, character) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveFindDivingGear'].IsSuitableContainedOxygenSource = function(item) end + +---`Method Private Instance` +---@param item Barotrauma.Item +_G['AIObjectiveFindDivingGear'].TrySetTargetItem = function(item) end + +---`Method Public Instance Virtual` +_G['AIObjectiveFindDivingGear'].Reset = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.Single +_G['AIObjectiveFindDivingGear'].GetMinOxygen = function(character) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param needsDivingSuit System.Boolean +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFindDivingGear +_G['AIObjectiveFindDivingGear'] = function(character, needsDivingSuit, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param needsDivingSuit System.Boolean +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFindDivingGear +_G['AIObjectiveFindDivingGear'].__new = function(character, needsDivingSuit, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD9690D490.lua b/Meta/Types/server/_00007FFD9690D490.lua new file mode 100644 index 0000000..8e7bf53 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690D490.lua @@ -0,0 +1,117 @@ +---@meta +---@class Barotrauma.AIObjectiveFindSafety : Barotrauma.AIObjective +---`Field Private Instance` +---@field currentHullSafety System.Single +---`Field Private Instance` +---@field searchHullTimer System.Single +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field divingGearObjective Barotrauma.AIObjectiveFindDivingGear +---`Field Private Instance` +---@field resetPriority System.Boolean +---`Field Private Instance` +---@field currentSafeHull Barotrauma.Hull +---`Field Private Instance` +---@field previousSafeHull Barotrauma.Hull +---`Field Private Instance` +---@field cannotFindSafeHull System.Boolean +---`Field Private Instance` +---@field cannotFindDivingGear System.Boolean +---`Field Private Instance` +---@field findDivingGearAttempts System.Int32 +---`Field Private Instance` +---@field retryCounter System.Int32 +---`Field Private Instance` +---@field retryResetTime System.Single +---`Field Private Instance` +---@field retryTimer System.Single +---`Field Private Instance` +---@field hulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field hullSearchIndex System.Int32 +---`Field Private Instance` +---@field bestHullValue System.Single +---`Field Private Instance` +---@field bestHullIsAirlock System.Boolean +---`Field Private Instance` +---@field potentialBestHull Barotrauma.Hull +---`Field Private Instance` +---@field stopWatch System.Diagnostics.Stopwatch +---`Field Private Static` +---@field PriorityIncrease System.Single +---`Field Private Static` +---@field PriorityDecrease System.Single +---`Field Private Static` +---@field SearchHullInterval System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field IgnoreUnsafeHulls System.Boolean +---`Getter NonPublic Instance Virtual` +---@field ConcurrentObjectives System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +_G['AIObjectiveFindSafety'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveFindSafety'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveFindSafety'].GetPriority = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveFindSafety'].Update = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveFindSafety'].Act = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveFindSafety'].UpdateSimpleEscape = function(deltaTime) end + +---`Method Public Instance` +---@param bestHull Barotrauma.Hull-ref +---@param ignoredHulls? (System.Collections.Generic.IEnumerable*1Barotrauma*Hull)|(fun():(Barotrauma.Hull)) +---@param allowChangingSubmarine? System.Boolean +---@return Barotrauma.AIObjectiveFindSafety.HullSearchStatus +_G['AIObjectiveFindSafety'].FindBestHull = function(bestHull, ignoredHulls, allowChangingSubmarine) end + +---`Method Public Instance Virtual` +_G['AIObjectiveFindSafety'].Reset = function() end + +---`Method Private Instance` +---@param targetHull Barotrauma.Hull +---@param minOxygen? System.Single +---@return System.Boolean +_G['AIObjectiveFindSafety'].NeedMoreDivingGear = function(targetHull, minOxygen) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFindSafety +_G['AIObjectiveFindSafety'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveFindSafety +_G['AIObjectiveFindSafety'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD9690D8A0.lua b/Meta/Types/server/_00007FFD9690D8A0.lua new file mode 100644 index 0000000..f0c7df7 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690D8A0.lua @@ -0,0 +1,69 @@ +---@meta +---@class Barotrauma.AIObjectiveFixLeak : Barotrauma.AIObjective +---`Field Private Instance` +---@field getWeldingTool Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field refuelObjective Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field gotoObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field operateObjective Barotrauma.AIObjectiveOperateItem +---`Field Public Instance` +---@field isPriority System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Leak Barotrauma.Gap +_G['AIObjectiveFixLeak'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveFixLeak'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveFixLeak'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveFixLeak'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveFixLeak'].Reset = function() end + +---`Method Public Static` +---@param repairTool Barotrauma.Items.Components.RepairTool +---@param character Barotrauma.Character +---@return System.Single +_G['AIObjectiveFixLeak'].CalculateReach = function(repairTool, character) end + +---`Constructor Public Instance` +---@param leak Barotrauma.Gap +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param isPriority? System.Boolean +---@return Barotrauma.AIObjectiveFixLeak +_G['AIObjectiveFixLeak'] = function(leak, character, objectiveManager, priorityModifier, isPriority) end + +---`Constructor Public Instance` +---@param leak Barotrauma.Gap +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param isPriority? System.Boolean +---@return Barotrauma.AIObjectiveFixLeak +_G['AIObjectiveFixLeak'].__new = function(leak, character, objectiveManager, priorityModifier, isPriority) end + diff --git a/Meta/Types/server/_00007FFD9690DC78.lua b/Meta/Types/server/_00007FFD9690DC78.lua new file mode 100644 index 0000000..d1b3950 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690DC78.lua @@ -0,0 +1,66 @@ +---@meta +---@class Barotrauma.AIObjectiveFixLeaks : Barotrauma.AIObjectiveLoop*1Barotrauma*Gap +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field PrioritizedHull Barotrauma.Hull +_G['AIObjectiveFixLeaks'] = {} + +---`Method NonPublic Instance Virtual` +---@param gap Barotrauma.Gap +---@return System.Boolean +_G['AIObjectiveFixLeaks'].IsValidTarget = function(gap) end + +---`Method Public Static` +---@param gap Barotrauma.Gap +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveFixLeaks'].IsValidTarget = function(gap, character) end + +---`Method Public Static` +---@param leak Barotrauma.Gap +---@return System.Single +_G['AIObjectiveFixLeaks'].GetLeakSeverity = function(leak) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveFixLeaks'].GetTargetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Gap)|(fun():(Barotrauma.Gap)) +_G['AIObjectiveFixLeaks'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@param gap Barotrauma.Gap +---@return Barotrauma.AIObjective +_G['AIObjectiveFixLeaks'].ObjectiveConstructor = function(gap) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Gap +_G['AIObjectiveFixLeaks'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param prioritizedHull? Barotrauma.Hull +---@return Barotrauma.AIObjectiveFixLeaks +_G['AIObjectiveFixLeaks'] = function(character, objectiveManager, priorityModifier, prioritizedHull) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param prioritizedHull? Barotrauma.Hull +---@return Barotrauma.AIObjectiveFixLeaks +_G['AIObjectiveFixLeaks'].__new = function(character, objectiveManager, priorityModifier, prioritizedHull) end + diff --git a/Meta/Types/server/_00007FFD9690E3C8.lua b/Meta/Types/server/_00007FFD9690E3C8.lua new file mode 100644 index 0000000..cef5577 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690E3C8.lua @@ -0,0 +1,186 @@ +---@meta +---@class Barotrauma.Gap : Barotrauma.MapEntity +---`Field Public Instance` +---@field GlowEffectT System.Single +---`Field Private Instance` +---@field open System.Single +---`Field Private Instance` +---@field flowForce Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field flowTargetHull Barotrauma.Hull +---`Field Private Instance` +---@field openedTimer System.Single +---`Field Private Instance` +---@field higherSurface System.Single +---`Field Private Instance` +---@field lowerSurface System.Single +---`Field Private Instance` +---@field lerpedFlowForce Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field DisableHullRechecks System.Boolean +---`Field Public Instance` +---@field PassAmbientLight System.Boolean +---`Field Private Instance` +---@field outsideCollisionBlocker FarseerPhysics.Dynamics.Body +---`Field Private Instance` +---@field outsideColliderRaycastTimer System.Single +---`Field Private Instance` +---@field wasRoomToRoom System.Boolean +---`Field Private Instance` +---@field connectedDoor Barotrauma.Items.Components.Door +---`Field Public Instance` +---@field ConnectedWall Barotrauma.Structure +---`Field Public Instance` +---@field properties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Field Private Instance` +---@field updateCount System.Int32 +---`Field Public Static` +---@field GapList (System.Collections.Generic.List*1Barotrauma*Gap)|(Barotrauma.Gap[]) +---`Field Public Static` +---@field ShowGaps System.Boolean +---`Field Private Static` +---@field MaxFlowForce System.Single +---`Field Private Static` +---@field OutsideColliderRaycastIntervalLowPrio System.Single +---`Field Private Static` +---@field OutsideColliderRaycastIntervalHighPrio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---@field IsDiagonal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Open System.Single +---`Getter Public Instance` +---@field Size System.Single +---`Getter Public Instance` +---@field PressureDistributionSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConnectedDoor Barotrauma.Items.Components.Door +---`Getter Public Instance` +---@field LerpedFlowForce Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field FlowTargetHull Barotrauma.Hull +---`Getter Public Instance` +---@field IsRoomToRoom System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['Gap'] = {} + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['Gap'].Clone = function() end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Gap'].Move = function(amount, ignoreContacts) end + +---`Method Public Static` +_G['Gap'].UpdateHulls = function() end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Gap'].IsMouseOn = function(position) end + +---`Method Public Instance` +_G['Gap'].AutoOrient = function() end + +---`Method Private Instance` +_G['Gap'].FindHulls = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Gap'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param hull1 Barotrauma.Hull +---@param hull2 Barotrauma.Hull +_G['Gap'].UpdateRoomToRoom = function(deltaTime, hull1, hull2) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param hull1 Barotrauma.Hull +_G['Gap'].UpdateRoomToOut = function(deltaTime, hull1) end + +---`Method Public Instance` +---@return System.Boolean +_G['Gap'].RefreshOutsideCollider = function() end + +---`Method Private Instance` +---@param hull Barotrauma.Hull +_G['Gap'].UpdateOutsideColliderState = function(hull) end + +---`Method Private Instance` +---@param hull1 Barotrauma.Hull +---@param hull2 Barotrauma.Hull +---@param deltaTime System.Single +_G['Gap'].UpdateOxygen = function(hull1, hull2, deltaTime) end + +---`Method Public Static` +---@param gaps (System.Collections.Generic.IEnumerable*1Barotrauma*Gap)|(fun():(Barotrauma.Gap)) +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@param allowedOrthogonalDist System.Single +---@param allowRoomToRoom? System.Boolean +---@return Barotrauma.Gap +_G['Gap'].FindAdjacent = function(gaps, worldPos, allowedOrthogonalDist, allowRoomToRoom) end + +---`Method Public Instance Virtual` +_G['Gap'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['Gap'].Remove = function() end + +---`Method Public Instance Virtual` +_G['Gap'].OnMapLoaded = function() end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Gap +_G['Gap'].Load = function(element, submarine, idRemap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Gap'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, isHorizontal:System.Boolean, submarine:Barotrauma.Submarine, isDiagonal?:System.Boolean, id?:System.UInt16):Barotrauma.Gap +---@return Barotrauma.Gap +_G['Gap'] = function() end + +---`Constructor Public Instance` +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, isHorizontal:System.Boolean, submarine:Barotrauma.Submarine, isDiagonal?:System.Boolean, id?:System.UInt16):Barotrauma.Gap +---@return Barotrauma.Gap +_G['Gap'].__new = function() end + +---`Constructor Private Static` +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, isHorizontal:System.Boolean, submarine:Barotrauma.Submarine, isDiagonal?:System.Boolean, id?:System.UInt16):Barotrauma.Gap +---@return Barotrauma.Gap +_G['Gap'] = function() end + +---`Constructor Private Static` +---@overload fun(rectangle:Microsoft.Xna.Framework.Rectangle):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, submarine:Barotrauma.Submarine):Barotrauma.Gap +---@overload fun(rect:Microsoft.Xna.Framework.Rectangle, isHorizontal:System.Boolean, submarine:Barotrauma.Submarine, isDiagonal?:System.Boolean, id?:System.UInt16):Barotrauma.Gap +---@return Barotrauma.Gap +_G['Gap'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9690EF88.lua b/Meta/Types/server/_00007FFD9690EF88.lua new file mode 100644 index 0000000..e3c9303 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690EF88.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.InvSlotType : System.Enum +---`Field Public Static` +---@field None Barotrauma.InvSlotType +---`Field Public Static` +---@field Any Barotrauma.InvSlotType +---`Field Public Static` +---@field RightHand Barotrauma.InvSlotType +---`Field Public Static` +---@field LeftHand Barotrauma.InvSlotType +---`Field Public Static` +---@field Head Barotrauma.InvSlotType +---`Field Public Static` +---@field InnerClothes Barotrauma.InvSlotType +---`Field Public Static` +---@field OuterClothes Barotrauma.InvSlotType +---`Field Public Static` +---@field Headset Barotrauma.InvSlotType +---`Field Public Static` +---@field Card Barotrauma.InvSlotType +---`Field Public Static` +---@field Bag Barotrauma.InvSlotType +---`Field Public Static` +---@field HealthInterface Barotrauma.InvSlotType +_G['InvSlotType'] = {} + diff --git a/Meta/Types/server/_00007FFD9690F300.lua b/Meta/Types/server/_00007FFD9690F300.lua new file mode 100644 index 0000000..c252734 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690F300.lua @@ -0,0 +1,194 @@ +---@meta +---@class Barotrauma.AIObjectiveGetItem : Barotrauma.AIObjective +---`Field Public Instance` +---@field ignoredItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Instance` +---@field GetItemPriority (System.Func*1Barotrauma*Item*1System*Single)|(fun(arg:Barotrauma.Item):(System.Single)) +---`Field Public Instance` +---@field ItemFilter (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---`Field Public Instance` +---@field IdentifiersOrTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field spawnItemIfNotFound System.Boolean +---`Field Private Instance` +---@field targetItem Barotrauma.Item +---`Field Private Instance` +---@field originalTarget Barotrauma.Item +---`Field Private Instance` +---@field moveToTarget Barotrauma.ISpatialEntity +---`Field Private Instance` +---@field isDoneSeeking System.Boolean +---`Field Private Instance` +---@field currentSearchIndex System.Int32 +---`Field Public Instance` +---@field ignoredContainerIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field ignoredIdentifiersOrTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field currItemPriority System.Single +---`Field Private Instance` +---@field checkInventory System.Boolean +---`Field Private Instance` +---@field _itemCount System.Int32 +---`Field Private Instance` +---@field sw System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field itemCandidates (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Item*2System*Single)|(System.ValueTuple*1Barotrauma*Item*1System*Single[]) +---`Field Private Instance` +---@field itemList (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Public Static` +---@field DefaultReach System.Single +---`Field Public Static` +---@field MaxReach System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetCondition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDangerousPressure System.Boolean +---`Getter Public Instance` +---@field TargetItem Barotrauma.Item +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowToFindDivingGear System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MustBeSpecificItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowStealing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TakeWholeStack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowVariants System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Wear System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireNonEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EvaluateCombatPriority System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CheckPathForEachItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeakIfFails System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CannotFindDialogueIdentifierOverride System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CannotFindDialogueCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EquipSlotType System.Nullable*1Barotrauma*InvSlotType +---`Getter Private Instance` +---@field StopWatch System.Diagnostics.Stopwatch +_G['AIObjectiveGetItem'] = {} + +---`Method Public Static` +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['AIObjectiveGetItem'].ParseGearTags = function(identifiersOrTags) end + +---`Method Public Static` +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['AIObjectiveGetItem'].ParseIgnoredTags = function(identifiersOrTags) end + +---`Method Public Static` +---@param targetEntity Barotrauma.ISpatialEntity +---@return (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +_G['AIObjectiveGetItem'].CreateEndNodeFilter = function(targetEntity) end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveGetItem'].CheckInventory = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveGetItem'].CountItems = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveGetItem'].Act = function(deltaTime) end + +---`Method Private Instance` +_G['AIObjectiveGetItem'].FindTargetItem = function() end + +---`Method Private Instance` +_G['AIObjectiveGetItem'].HandlePotentialItems = function() end + +---`Method Private Instance` +---@return Barotrauma.ItemPrefab +_G['AIObjectiveGetItem'].FindItemToSpawn = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveGetItem'].CheckObjectiveState = function() end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveGetItem'].CheckItem = function(item) end + +---`Method Public Instance Virtual` +_G['AIObjectiveGetItem'].Reset = function() end + +---`Method Private Instance` +_G['AIObjectiveGetItem'].ResetInternal = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveGetItem'].OnAbandon = function() end + +---`Method Private Instance` +_G['AIObjectiveGetItem'].SpeakCannotFind = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, targetItem:Barotrauma.Item, objectiveManager:Barotrauma.AIObjectiveManager, equip?:System.Boolean, priorityModifier?:System.Single):Barotrauma.AIObjectiveGetItem +---@overload fun(character:Barotrauma.Character, identifierOrTag:Barotrauma.Identifier, objectiveManager:Barotrauma.AIObjectiveManager, equip?:System.Boolean, checkInventory?:System.Boolean, priorityModifier?:System.Single, spawnItemIfNotFound?:System.Boolean):Barotrauma.AIObjectiveGetItem +---@param character Barotrauma.Character +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param equip? System.Boolean +---@param checkInventory? System.Boolean +---@param priorityModifier? System.Single +---@param spawnItemIfNotFound? System.Boolean +---@return Barotrauma.AIObjectiveGetItem +_G['AIObjectiveGetItem'] = function(character, identifiersOrTags, objectiveManager, equip, checkInventory, priorityModifier, spawnItemIfNotFound) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, targetItem:Barotrauma.Item, objectiveManager:Barotrauma.AIObjectiveManager, equip?:System.Boolean, priorityModifier?:System.Single):Barotrauma.AIObjectiveGetItem +---@overload fun(character:Barotrauma.Character, identifierOrTag:Barotrauma.Identifier, objectiveManager:Barotrauma.AIObjectiveManager, equip?:System.Boolean, checkInventory?:System.Boolean, priorityModifier?:System.Single, spawnItemIfNotFound?:System.Boolean):Barotrauma.AIObjectiveGetItem +---@param character Barotrauma.Character +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param equip? System.Boolean +---@param checkInventory? System.Boolean +---@param priorityModifier? System.Single +---@param spawnItemIfNotFound? System.Boolean +---@return Barotrauma.AIObjectiveGetItem +_G['AIObjectiveGetItem'].__new = function(character, identifiersOrTags, objectiveManager, equip, checkInventory, priorityModifier, spawnItemIfNotFound) end + diff --git a/Meta/Types/server/_00007FFD9690F910.lua b/Meta/Types/server/_00007FFD9690F910.lua new file mode 100644 index 0000000..4d0d756 --- /dev/null +++ b/Meta/Types/server/_00007FFD9690F910.lua @@ -0,0 +1,85 @@ +---@meta +---@class Barotrauma.AIObjectiveGetItems : Barotrauma.AIObjective +---`Field Public Instance` +---@field ItemFilter (System.Func*1Barotrauma*Item*1Barotrauma*Identifier*1System*Boolean)|(fun(arg1:Barotrauma.Item, arg2:Barotrauma.Identifier):(System.Boolean)) +---`Field Private Instance` +---@field gearTags (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field ignoredTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field subObjectivesCreated System.Boolean +---`Field Public Instance` +---@field achievedItems (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowStealing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TakeWholeStack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowVariants System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Wear System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CheckInventory System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EvaluateCombatPriority System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CheckPathForEachItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireNonEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireAllItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireDivingSuitAdequate System.Boolean +_G['AIObjectiveGetItems'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveGetItems'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveGetItems'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveGetItems'].Reset = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveGetItems +_G['AIObjectiveGetItems'] = function(character, objectiveManager, identifiersOrTags, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param identifiersOrTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveGetItems +_G['AIObjectiveGetItems'].__new = function(character, objectiveManager, identifiersOrTags, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96910590.lua b/Meta/Types/server/_00007FFD96910590.lua new file mode 100644 index 0000000..1085b6f --- /dev/null +++ b/Meta/Types/server/_00007FFD96910590.lua @@ -0,0 +1,184 @@ +---@meta +---@class Barotrauma.AIObjectiveGoTo : Barotrauma.AIObjective +---`Field Private Instance` +---@field findDivingGear Barotrauma.AIObjectiveFindDivingGear +---`Field Private Instance` +---@field repeat System.Boolean +---`Field Private Instance` +---@field waitUntilPathUnreachable System.Single +---`Field Private Instance` +---@field getDivingGearIfNeeded System.Boolean +---`Field Public Instance` +---@field requiredCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Field Public Instance` +---@field endNodeFilter (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---`Field Public Instance` +---@field PriorityGetter (System.Func*1System*Single)|(fun():(System.Single)) +---`Field Public Instance` +---@field IsFollowOrder System.Boolean +---`Field Public Instance` +---@field IsWaitOrder System.Boolean +---`Field Public Instance` +---@field Mimic System.Boolean +---`Field Public Instance` +---@field ExtraDistanceWhileSwimming System.Single +---`Field Public Instance` +---@field ExtraDistanceOutsideSub System.Single +---`Field Private Instance` +---@field _closeEnoughMultiplier System.Single +---`Field Private Instance` +---@field _closeEnough System.Single +---`Field Private Instance` +---@field minDistance System.Single +---`Field Private Instance` +---@field seekGapsInterval System.Single +---`Field Private Instance` +---@field seekGapsTimer System.Single +---`Field Private Instance` +---@field cantFindDivingGear System.Boolean +---`Field Private Instance` +---@field ExoSuitRefuel Barotrauma.Identifier +---`Field Private Instance` +---@field ExoSuitOutOfFuel Barotrauma.Identifier +---`Field Public Instance` +---@field OverridePriority System.Nullable*1System*Single +---`Field Private Instance` +---@field avoidLookAheadDistance System.Single +---`Field Private Instance` +---@field pathWaitingTime System.Single +---`Field Private Instance` +---@field useScooter System.Boolean +---`Field Private Instance` +---@field checkScooterTimer System.Single +---`Field Private Instance` +---@field checkExoSuitTimer System.Single +---`Field Private Static` +---@field CheckScooterTime System.Single +---`Field Private Static` +---@field CheckExoSuitTime System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeakIfFails System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DebugLogWhenFails System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsePathingOutside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CloseEnoughMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CloseEnough System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreIfTargetDead System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowGoingOutside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FaceTargetOnCompleted System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AlwaysUseEuclideanDistance System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseDistanceRelativeToAimSourcePos System.Boolean +---`Getter Public Instance Virtual` +---@field AbandonWhenCannotCompleteSubObjectives System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DialogueIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetName Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Target Barotrauma.ISpatialEntity +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeakCannotReachCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetGap Barotrauma.Gap +---`Getter Public Instance` +---@field IsCloseEnough System.Boolean +_G['AIObjectiveGoTo'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveGoTo'].GetPriority = function() end + +---`Method Private Instance` +_G['AIObjectiveGoTo'].SpeakCannotReach = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveGoTo'].ForceAct = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveGoTo'].Act = function(deltaTime) end + +---`Method Public Instance` +---@return Barotrauma.Hull +_G['AIObjectiveGoTo'].GetTargetHull = function() end + +---`Method Public Static` +---@param target Barotrauma.ISpatialEntity +---@return Barotrauma.Hull +_G['AIObjectiveGoTo'].GetTargetHull = function(target) end + +---`Method Private Instance` +---@param maxDistance System.Single +_G['AIObjectiveGoTo'].SeekGaps = function(maxDistance) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveGoTo'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveGoTo'].OnAbandon = function() end + +---`Method Private Instance` +_G['AIObjectiveGoTo'].StopMovement = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveGoTo'].OnCompleted = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveGoTo'].Reset = function() end + +---`Constructor Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param luaKey__repeat? System.Boolean +---@param getDivingGearIfNeeded? System.Boolean +---@param priorityModifier? System.Single +---@param closeEnough? System.Single +---@return Barotrauma.AIObjectiveGoTo +_G['AIObjectiveGoTo'] = function(target, character, objectiveManager, luaKey__repeat, getDivingGearIfNeeded, priorityModifier, closeEnough) end + +---`Constructor Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param luaKey__repeat? System.Boolean +---@param getDivingGearIfNeeded? System.Boolean +---@param priorityModifier? System.Single +---@param closeEnough? System.Single +---@return Barotrauma.AIObjectiveGoTo +_G['AIObjectiveGoTo'].__new = function(target, character, objectiveManager, luaKey__repeat, getDivingGearIfNeeded, priorityModifier, closeEnough) end + diff --git a/Meta/Types/server/_00007FFD96910C10.lua b/Meta/Types/server/_00007FFD96910C10.lua new file mode 100644 index 0000000..38924f3 --- /dev/null +++ b/Meta/Types/server/_00007FFD96910C10.lua @@ -0,0 +1,141 @@ +---@meta +---@class Barotrauma.AIObjectiveIdle : Barotrauma.AIObjective +---`Field Private Instance` +---@field behavior Barotrauma.AIObjectiveIdle.BehaviorType +---`Field Private Instance` +---@field newTargetIntervalMin System.Single +---`Field Private Instance` +---@field newTargetIntervalMax System.Single +---`Field Private Instance` +---@field standStillMin System.Single +---`Field Private Instance` +---@field standStillMax System.Single +---`Field Private Instance` +---@field walkDurationMin System.Single +---`Field Private Instance` +---@field walkDurationMax System.Single +---`Field Private Instance` +---@field currentTarget Barotrauma.Hull +---`Field Private Instance` +---@field newTargetTimer System.Single +---`Field Private Instance` +---@field searchingNewHull System.Boolean +---`Field Private Instance` +---@field standStillTimer System.Single +---`Field Private Instance` +---@field walkDuration System.Single +---`Field Private Instance` +---@field tooCloseCharacter Barotrauma.Character +---`Field Private Instance` +---@field chairCheckTimer System.Single +---`Field Private Instance` +---@field autonomousObjectiveRetryTimer System.Single +---`Field Private Instance` +---@field targetHulls (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field hullWeights (System.Collections.Generic.List*1System*Single)|(System.Single[]) +---`Field Public Instance` +---@field PreferredOutpostModuleTypes (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field timerMargin System.Single +---`Field Private Instance` +---@field checkItemsInterval System.Single +---`Field Private Instance` +---@field checkItemsTimer System.Single +---`Field Private Instance` +---@field itemsToClean (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field ignoredItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Static` +---@field chairCheckInterval System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Behavior Barotrauma.AIObjectiveIdle.BehaviorType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetHull Barotrauma.Hull +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +_G['AIObjectiveIdle'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveIdle'].CheckObjectiveState = function() end + +---`Method Public Instance` +---@param max? System.Single +_G['AIObjectiveIdle'].CalculatePriority = function(max) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveIdle'].GetPriority = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveIdle'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['AIObjectiveIdle'].SetTargetTimerLow = function() end + +---`Method Private Instance` +_G['AIObjectiveIdle'].SetTargetTimerHigh = function() end + +---`Method Private Instance` +_G['AIObjectiveIdle'].SetTargetTimerNormal = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveIdle'].IsSteeringFinished = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveIdle'].Act = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AIObjectiveIdle'].Wander = function(deltaTime) end + +---`Method Public Instance` +---@param target Barotrauma.ISpatialEntity +---@param waitTime System.Single +_G['AIObjectiveIdle'].FaceTargetAndWait = function(target, waitTime) end + +---`Method Private Instance` +_G['AIObjectiveIdle'].FindTargetHulls = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveIdle'].CleanupItems = function(deltaTime) end + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@return System.Boolean +_G['AIObjectiveIdle'].IsForbidden = function(hull) end + +---`Method Public Instance Virtual` +_G['AIObjectiveIdle'].Reset = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveIdle'].OnDeselected = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveIdle +_G['AIObjectiveIdle'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveIdle +_G['AIObjectiveIdle'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD969110F8.lua b/Meta/Types/server/_00007FFD969110F8.lua new file mode 100644 index 0000000..f8463a7 --- /dev/null +++ b/Meta/Types/server/_00007FFD969110F8.lua @@ -0,0 +1,103 @@ +---@meta +---@class Barotrauma.AIObjectiveOperateItem : Barotrauma.AIObjective +---`Field Private Instance` +---@field component Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field controller Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field operateTarget Barotrauma.Entity +---`Field Private Instance` +---@field requireEquip System.Boolean +---`Field Private Instance` +---@field useController System.Boolean +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field getItemObjective Barotrauma.AIObjectiveGetItem +---`Field Public Instance` +---@field EndNodeFilter (System.Func*1Barotrauma*PathNode*1System*Boolean)|(fun(arg:Barotrauma.PathNode):(System.Boolean)) +---`Field Public Instance` +---@field completionCondition (System.Func*1System*Boolean)|(fun():(System.Boolean)) +---`Field Private Instance` +---@field isDoneOperating System.Boolean +---`Field Public Instance` +---@field OverridePriority System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance Virtual` +---@field PrioritizeIfSubObjectivesActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Override System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Repeat System.Boolean +---`Getter Public Instance Virtual` +---@field CanBeCompleted System.Boolean +---`Getter Public Instance` +---@field OperateTarget Barotrauma.Entity +---`Getter Public Instance` +---@field Component Barotrauma.Items.Components.ItemComponent +_G['AIObjectiveOperateItem'] = {} + +---`Method Public Instance Virtual` +---@param otherObjective Barotrauma.AIObjectiveOperateItem.T +---@return System.Boolean +_G['AIObjectiveOperateItem'].IsDuplicate = function(otherObjective) end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.ItemComponent +_G['AIObjectiveOperateItem'].GetTarget = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveOperateItem'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveOperateItem'].Act = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveOperateItem'].CheckObjectiveState = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveOperateItem'].Reset = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Items.Components.ItemComponent +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param requireEquip System.Boolean +---@param operateTarget? Barotrauma.Entity +---@param useController? System.Boolean +---@param controller? Barotrauma.Items.Components.ItemComponent +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveOperateItem +_G['AIObjectiveOperateItem'] = function(item, character, objectiveManager, option, requireEquip, operateTarget, useController, controller, priorityModifier) end + +---`Constructor Public Instance` +---@param item Barotrauma.Items.Components.ItemComponent +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param requireEquip System.Boolean +---@param operateTarget? Barotrauma.Entity +---@param useController? System.Boolean +---@param controller? Barotrauma.Items.Components.ItemComponent +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveOperateItem +_G['AIObjectiveOperateItem'].__new = function(item, character, objectiveManager, option, requireEquip, operateTarget, useController, controller, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96911730.lua b/Meta/Types/server/_00007FFD96911730.lua new file mode 100644 index 0000000..5a60f37 --- /dev/null +++ b/Meta/Types/server/_00007FFD96911730.lua @@ -0,0 +1,88 @@ +---@meta +---@class Barotrauma.AIObjectivePrepare : Barotrauma.AIObjective +---`Field Private Instance` +---@field getSingleItemObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field getAllItemsObjective Barotrauma.AIObjectiveGetItems +---`Field Private Instance` +---@field getMultipleItemsObjective Barotrauma.AIObjectiveGetItems +---`Field Private Instance` +---@field subObjectivesCreated System.Boolean +---`Field Private Instance` +---@field targetItem Barotrauma.Item +---`Field Private Instance` +---@field requiredItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field optionalItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field DebugTag System.String +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOnAlsoWhenInactive System.Boolean +---`Getter Public Instance Virtual` +---@field PrioritizeIfSubObjectivesActive System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KeepActiveWhenReady System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CheckInventory System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FindAllItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Equip System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EvaluateCombatPriority System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireNonEmpty System.Boolean +_G['AIObjectivePrepare'] = {} + +---`Method Private Instance` +---@return Barotrauma.AIObjective +_G['AIObjectivePrepare'].GetSubObjective = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectivePrepare'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectivePrepare'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectivePrepare'].Act = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectivePrepare'].Reset = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, objectiveManager:Barotrauma.AIObjectiveManager, targetItem:Barotrauma.Item, priorityModifier?:System.Single):Barotrauma.AIObjectivePrepare +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param optionalItems (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param requiredItems? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectivePrepare +_G['AIObjectivePrepare'] = function(character, objectiveManager, optionalItems, requiredItems, priorityModifier) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, objectiveManager:Barotrauma.AIObjectiveManager, targetItem:Barotrauma.Item, priorityModifier?:System.Single):Barotrauma.AIObjectivePrepare +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param optionalItems (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param requiredItems? (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectivePrepare +_G['AIObjectivePrepare'].__new = function(character, objectiveManager, optionalItems, requiredItems, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96911AB8.lua b/Meta/Types/server/_00007FFD96911AB8.lua new file mode 100644 index 0000000..67a86fc --- /dev/null +++ b/Meta/Types/server/_00007FFD96911AB8.lua @@ -0,0 +1,62 @@ +---@meta +---@class Barotrauma.AIObjectivePumpWater : Barotrauma.AIObjectiveLoop*1Barotrauma*Items*Components*Pump +---`Field Private Instance` +---@field pumpList (System.Collections.Generic.List*1Barotrauma*Items*Components*Pump)|(Barotrauma.Items.Components.Pump[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter Public Instance Virtual` +---@field AllowAutomaticItemUnequipping System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +_G['AIObjectivePumpWater'] = {} + +---`Method NonPublic Instance Virtual` +_G['AIObjectivePumpWater'].FindTargets = function() end + +---`Method NonPublic Instance Virtual` +---@param pump Barotrauma.Items.Components.Pump +---@return System.Boolean +_G['AIObjectivePumpWater'].IsValidTarget = function(pump) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*Pump)|(fun():(Barotrauma.Items.Components.Pump)) +_G['AIObjectivePumpWater'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectivePumpWater'].GetTargetPriority = function() end + +---`Method Private Instance` +---@param pump Barotrauma.Items.Components.Pump +---@return System.Boolean +_G['AIObjectivePumpWater'].IsReady = function(pump) end + +---`Method NonPublic Instance Virtual` +---@param pump Barotrauma.Items.Components.Pump +---@return Barotrauma.AIObjective +_G['AIObjectivePumpWater'].ObjectiveConstructor = function(pump) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Items.Components.Pump +_G['AIObjectivePumpWater'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectivePumpWater +_G['AIObjectivePumpWater'] = function(character, objectiveManager, option, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param option Barotrauma.Identifier +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectivePumpWater +_G['AIObjectivePumpWater'].__new = function(character, objectiveManager, option, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96912010.lua b/Meta/Types/server/_00007FFD96912010.lua new file mode 100644 index 0000000..bfd6871 --- /dev/null +++ b/Meta/Types/server/_00007FFD96912010.lua @@ -0,0 +1,102 @@ +---@meta +---@class Barotrauma.Items.Components.Pump : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field flowPercentage System.Single +---`Field Private Instance` +---@field maxFlow System.Single +---`Field Public Instance` +---@field TargetLevel System.Nullable*1System*Single +---`Field Private Instance` +---@field hijacked System.Boolean +---`Field Private Instance` +---@field pumpSpeedLockTimer System.Single +---`Field Private Instance` +---@field isActiveLockTimer System.Single +---`Field Private Instance` +---@field currFlow System.Single +---`Field Private Static` +---@field NetworkUpdateInterval System.Single +---`Field Private Static` +---@field TinkeringSpeedIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hijacked System.Boolean +---`Getter Public Instance` +---@field CurrentBrokenVolume System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlowPercentage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxFlow System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOn System.Boolean +---`Getter Public Instance` +---@field CurrFlow System.Single +---`Getter Public Instance Virtual` +---@field HasPower System.Boolean +---`Getter Public Instance` +---@field IsAutoControlled System.Boolean +---`Getter Public Instance Virtual` +---@field UpdateWhenInactive System.Boolean +---`Getter Public Instance Virtual` +---@field CurrentStress System.Single +_G['Components']['Pump'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Pump'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Pump'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Pump'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param allowMultiplePerShip? System.Boolean +_G['Components']['Pump'].InfectBallast = function(identifier, allowMultiplePerShip) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Pump'].GetCurrentPowerConsumption = function(connection) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Pump'].UpdateProjSpecific = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Pump'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Pump'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Pump +_G['Components']['Pump'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Pump +_G['Components']['Pump'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96912678.lua b/Meta/Types/server/_00007FFD96912678.lua new file mode 100644 index 0000000..033235b --- /dev/null +++ b/Meta/Types/server/_00007FFD96912678.lua @@ -0,0 +1,88 @@ +---@meta +---@class Barotrauma.AIObjectiveRepairItem : Barotrauma.AIObjective +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field refuelObjective Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field repairTool Barotrauma.Items.Components.RepairTool +---`Field Private Instance` +---@field waitTimer System.Single +---`Field Private Instance` +---@field isPriority System.Boolean +---`Field Private Instance` +---@field conditionCheckTimer System.Single +---`Field Private Instance` +---@field previousCondition System.Single +---`Field Private Static` +---@field WaitTimeBeforeRepair System.Single +---`Field Private Static` +---@field conditionCheckDelay System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Item Barotrauma.Item +_G['AIObjectiveRepairItem'] = {} + +---`Method Private Instance` +---@return System.Boolean +_G['AIObjectiveRepairItem'].IsRepairing = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveRepairItem'].IsRepairing = function(character, item) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveRepairItem'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveRepairItem'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveRepairItem'].Act = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveRepairItem'].CheckPreviousCondition = function(deltaTime) end + +---`Method Private Instance` +_G['AIObjectiveRepairItem'].FindRepairTool = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveRepairItem'].OperateRepairTool = function(deltaTime) end + +---`Method Public Instance Virtual` +_G['AIObjectiveRepairItem'].Reset = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param item Barotrauma.Item +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param isPriority? System.Boolean +---@return Barotrauma.AIObjectiveRepairItem +_G['AIObjectiveRepairItem'] = function(character, item, objectiveManager, priorityModifier, isPriority) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param item Barotrauma.Item +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param isPriority? System.Boolean +---@return Barotrauma.AIObjectiveRepairItem +_G['AIObjectiveRepairItem'].__new = function(character, item, objectiveManager, priorityModifier, isPriority) end + diff --git a/Meta/Types/server/_00007FFD96912B10.lua b/Meta/Types/server/_00007FFD96912B10.lua new file mode 100644 index 0000000..476cbe6 --- /dev/null +++ b/Meta/Types/server/_00007FFD96912B10.lua @@ -0,0 +1,90 @@ +---@meta +---@class Barotrauma.AIObjectiveRepairItems : Barotrauma.AIObjectiveLoop*1Barotrauma*Item +---`Field Public Instance` +---@field RelevantSkill Barotrauma.Identifier +---`Field Public Static` +---@field RequiredSuccessFactor System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PrioritizedItem Barotrauma.Item +---`Getter Public Instance Virtual` +---@field AllowMultipleInstances System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInFriendlySubs System.Boolean +_G['AIObjectiveRepairItems'] = {} + +---`Method Public Instance Virtual` +---@param otherObjective Barotrauma.AIObjectiveRepairItems.T +---@return System.Boolean +_G['AIObjectiveRepairItems'].IsDuplicate = function(otherObjective) end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveRepairItems'].CreateObjectives = function() end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveRepairItems'].IsValidTarget = function(item) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveRepairItems'].IsValidTarget = function(item, character) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param humanAIController Barotrauma.HumanAIController +---@return System.Boolean +_G['AIObjectiveRepairItems'].ViableForRepair = function(item, character, humanAIController) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return System.Boolean +_G['AIObjectiveRepairItems'].NearlyFullCondition = function(item) end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveRepairItems'].GetTargetPriority = function() end + +---`Method Public Static` +---@param item Barotrauma.Item +---@param character Barotrauma.Character +---@param requiredSuccessFactor? System.Single +---@return System.Single +_G['AIObjectiveRepairItems'].GetTargetPriority = function(item, character, requiredSuccessFactor) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['AIObjectiveRepairItems'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@param item Barotrauma.Item +---@return Barotrauma.AIObjective +_G['AIObjectiveRepairItems'].ObjectiveConstructor = function(item) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Item +_G['AIObjectiveRepairItems'].OnObjectiveCompleted = function(objective, target) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param prioritizedItem? Barotrauma.Item +---@return Barotrauma.AIObjectiveRepairItems +_G['AIObjectiveRepairItems'] = function(character, objectiveManager, priorityModifier, prioritizedItem) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@param prioritizedItem? Barotrauma.Item +---@return Barotrauma.AIObjectiveRepairItems +_G['AIObjectiveRepairItems'].__new = function(character, objectiveManager, priorityModifier, prioritizedItem) end + diff --git a/Meta/Types/server/_00007FFD969131E0.lua b/Meta/Types/server/_00007FFD969131E0.lua new file mode 100644 index 0000000..6d5d64e --- /dev/null +++ b/Meta/Types/server/_00007FFD969131E0.lua @@ -0,0 +1,112 @@ +---@meta +---@class Barotrauma.AIObjectiveRescue : Barotrauma.AIObjective +---`Field Public Instance` +---@field Target Barotrauma.Character +---`Field Private Instance` +---@field goToObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field replaceOxygenObjective Barotrauma.AIObjectiveContainItem +---`Field Private Instance` +---@field getItemObjective Barotrauma.AIObjectiveGetItem +---`Field Private Instance` +---@field treatmentTimer System.Single +---`Field Private Instance` +---@field safeHull Barotrauma.Hull +---`Field Private Instance` +---@field findHullTimer System.Single +---`Field Private Instance` +---@field ignoreOxygen System.Boolean +---`Field Private Instance` +---@field findHullInterval System.Single +---`Field Private Instance` +---@field performedCpr System.Boolean +---`Field Private Instance` +---@field suitableItemIdentifiers (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field itemNameList (System.Collections.Generic.List*1Barotrauma*LocalizedString)|(Barotrauma.LocalizedString[]) +---`Field Private Instance` +---@field currentTreatmentSuitabilities (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Private Static` +---@field TreatmentDelay System.Single +---`Field Private Static` +---@field CloseEnoughToTreat System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field KeepDivingGearOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowWhileHandcuffed System.Boolean +_G['AIObjectiveRescue'] = {} + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveRescue'].OnAbandon = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveRescue'].OnCompleted = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveRescue'].Act = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AIObjectiveRescue'].GiveTreatment = function(deltaTime) end + +---`Method Public Static` +---@overload fun(inventory:Barotrauma.Inventory, itemIdentifier:Barotrauma.Identifier):(Barotrauma.Item) +---@param inventory Barotrauma.Inventory +---@param predicate (System.Func*1Barotrauma*Item*1System*Boolean)|(fun(arg:Barotrauma.Item):(System.Boolean)) +---@return Barotrauma.Item +_G['AIObjectiveRescue'].FindMedicalItem = function(inventory, predicate) end + +---`Method Private Instance` +_G['AIObjectiveRescue'].SpeakCannotTreat = function() end + +---`Method Private Instance` +---@param affliction Barotrauma.Affliction +---@param item Barotrauma.Item +_G['AIObjectiveRescue'].ApplyTreatment = function(affliction, item) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveRescue'].CheckObjectiveState = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveRescue'].GetPriority = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param excludeBuffs? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['AIObjectiveRescue'].GetSortedAfflictions = function(character, excludeBuffs) end + +---`Method Public Instance Virtual` +_G['AIObjectiveRescue'].Reset = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveRescue'].OnDeselected = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param targetCharacter Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveRescue +_G['AIObjectiveRescue'] = function(character, targetCharacter, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param targetCharacter Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveRescue +_G['AIObjectiveRescue'].__new = function(character, targetCharacter, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD969135E0.lua b/Meta/Types/server/_00007FFD969135E0.lua new file mode 100644 index 0000000..aaa9936 --- /dev/null +++ b/Meta/Types/server/_00007FFD969135E0.lua @@ -0,0 +1,89 @@ +---@meta +---@class Barotrauma.AIObjectiveRescueAll : Barotrauma.AIObjectiveLoop*1Barotrauma*Character +---`Field Private Instance` +---@field charactersWithMinorInjuries (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Static` +---@field vitalityThreshold System.Single +---`Field Private Static` +---@field vitalityThresholdForOrders System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field ForceRun System.Boolean +---`Getter Public Instance Virtual` +---@field InverseTargetPriority System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +_G['AIObjectiveRescueAll'] = {} + +---`Method Public Static` +---@param manager Barotrauma.AIObjectiveManager +---@param character Barotrauma.Character +---@param target Barotrauma.Character +---@return System.Single +_G['AIObjectiveRescueAll'].GetVitalityThreshold = function(manager, character, target) end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Character +---@return System.Boolean +_G['AIObjectiveRescueAll'].IsValidTarget = function(target) end + +---`Method Public Static` +---@param target Barotrauma.Character +---@param character Barotrauma.Character +---@param ignoredAsMinorWounds System.Boolean-ref +---@return System.Boolean +_G['AIObjectiveRescueAll'].IsValidTarget = function(target, character, ignoredAsMinorWounds) end + +---`Method NonPublic Instance Virtual` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['AIObjectiveRescueAll'].GetList = function() end + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveRescueAll'].GetTargetPriority = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.Single +_G['AIObjectiveRescueAll'].GetVitalityFactor = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param ignoreTreatmentThreshold System.Boolean +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['AIObjectiveRescueAll'].GetTreatableAfflictions = function(character, ignoreTreatmentThreshold) end + +---`Method NonPublic Instance Virtual` +---@param target Barotrauma.Character +---@return Barotrauma.AIObjective +_G['AIObjectiveRescueAll'].ObjectiveConstructor = function(target) end + +---`Method NonPublic Instance Virtual` +---@param objective Barotrauma.AIObjective +---@param target Barotrauma.Character +_G['AIObjectiveRescueAll'].OnObjectiveCompleted = function(objective, target) end + +---`Method Private Static` +---@param target Barotrauma.Character +---@param humanAI Barotrauma.HumanAIController +---@return System.Boolean +_G['AIObjectiveRescueAll'].IsValidTargetForAI = function(target, humanAI) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveRescueAll +_G['AIObjectiveRescueAll'] = function(character, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveRescueAll +_G['AIObjectiveRescueAll'].__new = function(character, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96913A78.lua b/Meta/Types/server/_00007FFD96913A78.lua new file mode 100644 index 0000000..3ac733c --- /dev/null +++ b/Meta/Types/server/_00007FFD96913A78.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.AIObjectiveReturn : Barotrauma.AIObjective +---`Field Private Instance` +---@field moveInsideObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field moveOutsideObjective Barotrauma.AIObjectiveGoTo +---`Field Private Instance` +---@field usingEscapeBehavior System.Boolean +---`Field Private Instance` +---@field isSteeringThroughGap System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---@field Target Barotrauma.Submarine +---`Getter NonPublic Instance Virtual` +---@field AllowOutsideSubmarine System.Boolean +---`Getter NonPublic Instance Virtual` +---@field AllowInAnySub System.Boolean +_G['AIObjectiveReturn'] = {} + +---`Method NonPublic Instance Virtual` +---@return System.Single +_G['AIObjectiveReturn'].GetPriority = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['AIObjectiveReturn'].Act = function(deltaTime) end + +---`Method NonPublic Instance Virtual` +---@return System.Boolean +_G['AIObjectiveReturn'].CheckObjectiveState = function() end + +---`Method Public Instance Virtual` +_G['AIObjectiveReturn'].Reset = function() end + +---`Method NonPublic Instance Virtual` +_G['AIObjectiveReturn'].OnAbandon = function() end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param orderGiver Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveReturn +_G['AIObjectiveReturn'] = function(character, orderGiver, objectiveManager, priorityModifier) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param orderGiver Barotrauma.Character +---@param objectiveManager Barotrauma.AIObjectiveManager +---@param priorityModifier? System.Single +---@return Barotrauma.AIObjectiveReturn +_G['AIObjectiveReturn'].__new = function(character, orderGiver, objectiveManager, priorityModifier) end + diff --git a/Meta/Types/server/_00007FFD96914898.lua b/Meta/Types/server/_00007FFD96914898.lua new file mode 100644 index 0000000..ac317de --- /dev/null +++ b/Meta/Types/server/_00007FFD96914898.lua @@ -0,0 +1,298 @@ +---@meta +---@class Barotrauma.Limb : System.Object +---`Field Public Instance` +---@field character Barotrauma.Character +---`Field Public Instance` +---@field ragdoll Barotrauma.Ragdoll +---`Field Public Instance` +---@field Params Barotrauma.RagdollParams.LimbParams +---`Field Public Instance` +---@field body Barotrauma.PhysicsBody +---`Field Public Instance` +---@field Hull Barotrauma.Hull +---`Field Private Instance` +---@field pullJoint FarseerPhysics.Dynamics.Joints.FixedMouseJoint +---`Field Public Instance` +---@field type Barotrauma.LimbType +---`Field Private Instance` +---@field ignoreCollisions System.Boolean +---`Field Private Instance` +---@field isSevered System.Boolean +---`Field Private Instance` +---@field severedFadeOutTimer System.Single +---`Field Private Instance` +---@field mouthPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field attack Barotrauma.Attack +---`Field Private Instance` +---@field dir Barotrauma.Direction +---`Field Public Instance` +---@field DebugTargetPos Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field DebugRefPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field _hidden System.Boolean +---`Field Private Instance` +---@field _alpha System.Single +---`Field Public Instance` +---@field WearingItems (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Field Public Instance` +---@field OtherWearables (System.Collections.Generic.List*1Barotrauma*WearableSprite)|(Barotrauma.WearableSprite[]) +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Field Private Instance` +---@field appliedDamageModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Field Private Instance` +---@field tempModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Field Private Instance` +---@field afflictionsCopy (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +---`Field Private Instance` +---@field temporarilyDisabled System.Boolean +---`Field Private Instance` +---@field reEnableTimer System.Single +---`Field Private Instance` +---@field originalIgnoreCollisions System.Boolean +---`Field Private Instance` +---@field contactBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field attachJoint FarseerPhysics.Dynamics.Joints.WeldJoint +---`Field Private Instance` +---@field colliderJoint FarseerPhysics.Dynamics.Joints.WeldJoint +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Public Instance` +---@field FreezeBlinkState System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SeveredFadeOutTime System.Single +---`Getter Public Instance` +---@field StepOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InWater System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreCollisions System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MouthPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Getter Public Instance` +---@field HealthIndex System.Int32 +---`Getter Public Instance` +---@field Scale System.Single +---`Getter Public Instance` +---@field AttackPriority System.Single +---`Getter Public Instance` +---@field DoesFlip System.Boolean +---`Getter Public Instance` +---@field DoesMirror System.Boolean +---`Getter Public Instance` +---@field SteerForce System.Single +---`Getter Public Instance` +---@field IsLowerBody System.Boolean +---`Getter Public Instance` +---@field IsLeg System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsSevered System.Boolean +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hidden System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hide System.Boolean +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AnimTargetPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Mass System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Disabled System.Boolean +---`Getter Public Instance` +---@field LinearVelocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Dir System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Alpha System.Single +---`Getter Public Instance` +---@field RefJointIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PullJointEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PullJointMaxForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PullJointWorldAnchorA Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PullJointWorldAnchorB Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field PullJointLocalAnchorA Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttachedRope Barotrauma.Items.Components.Rope +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---@field IsDead System.Boolean +---`Getter Public Instance` +---@field Health System.Single +---`Getter Public Instance` +---@field HealthPercentage System.Single +---`Getter Public Instance` +---@field IsHuman System.Boolean +---`Getter Public Instance` +---@field AIState Barotrauma.AIState +---`Getter Public Instance` +---@field IsFlipped System.Boolean +---`Getter Public Instance` +---@field CanBeSeveredAlive System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---@field StatusEffects (System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect)|({[Barotrauma.ActionType]:((System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]))}) +---`Getter Public Instance` +---@field IsStuck System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BlinkTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BlinkPhase System.Single +---`Getter Private Instance` +---@field TotalBlinkDurationOut System.Single +_G['Limb'] = {} + +---`Method Public Instance` +_G['Limb'].Blink = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param referenceRotation System.Single +_G['Limb'].UpdateBlink = function(deltaTime, referenceRotation) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*LimbJoint)|(fun():(Barotrauma.LimbJoint)) +_G['Limb'].GetConnectedJoints = function() end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Limb)|(fun():(Barotrauma.Limb)) +_G['Limb'].GetConnectedLimbs = function() end + +---`Method Public Instance` +_G['Limb'].Remove = function() end + +---`Method Public Instance` +_G['Limb'].LoadParams = function() end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param force System.Single +---@param pullFromCenter? System.Boolean +_G['Limb'].MoveToPos = function(pos, force, pullFromCenter) end + +---`Method Public Instance` +_G['Limb'].MirrorPullJoint = function() end + +---`Method Public Instance` +---@overload fun(simPosition:Microsoft.Xna.Framework.Vector2, damage:System.Single, bleedingDamage:System.Single, burnDamage:System.Single, playSound:System.Boolean):(Barotrauma.AttackResult) +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param afflictions (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +---@param playSound System.Boolean +---@param damageMultiplier? System.Single +---@param penetration? System.Single +---@param attacker? Barotrauma.Character +---@return Barotrauma.AttackResult +_G['Limb'].AddDamage = function(simPosition, afflictions, playSound, damageMultiplier, penetration, attacker) end + +---`Method Public Instance` +---@param armorSector Microsoft.Xna.Framework.Vector2 +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Limb'].SectorHit = function(armorSector, simPosition) end + +---`Method NonPublic Instance` +---@param armorSector Microsoft.Xna.Framework.Vector2 +---@return System.Single +_G['Limb'].GetArmorSectorSize = function(armorSector) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Limb'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param duration? System.Single +---@param ignoreCollisions? System.Boolean +_G['Limb'].HideAndDisable = function(duration, ignoreCollisions) end + +---`Method Public Instance` +_G['Limb'].ReEnable = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param attackSimPos Microsoft.Xna.Framework.Vector2 +---@param damageTarget Barotrauma.IDamageable +---@param attackResult Barotrauma.AttackResult-ref +---@param distance? System.Single +---@param targetLimb? Barotrauma.Limb +---@return System.Boolean +_G['Limb'].UpdateAttack = function(deltaTime, attackSimPos, damageTarget, attackResult, distance, targetLimb) end + +---`Method Public Instance` +---@param damageTarget Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param attackResult Barotrauma.AttackResult-ref +_G['Limb'].ExecuteAttack = function(damageTarget, targetLimb, attackResult) end + +---`Method Private Instance` +---@param target FarseerPhysics.Dynamics.Body +---@param from Microsoft.Xna.Framework.Vector2 +---@param to Microsoft.Xna.Framework.Vector2 +_G['Limb'].StickTo = function(target, from, to) end + +---`Method Public Instance` +_G['Limb'].Release = function() end + +---`Method Public Instance` +---@param actionType Barotrauma.ActionType +---@param deltaTime System.Single +_G['Limb'].ApplyStatusEffects = function(actionType, deltaTime) end + +---`Constructor Public Instance` +---@param ragdoll Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param limbParams Barotrauma.RagdollParams.LimbParams +---@return Barotrauma.Limb +_G['Limb'] = function(ragdoll, character, limbParams) end + +---`Constructor Public Instance` +---@param ragdoll Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param limbParams Barotrauma.RagdollParams.LimbParams +---@return Barotrauma.Limb +_G['Limb'].__new = function(ragdoll, character, limbParams) end + diff --git a/Meta/Types/server/_00007FFD96914CD8.lua b/Meta/Types/server/_00007FFD96914CD8.lua new file mode 100644 index 0000000..2976b14 --- /dev/null +++ b/Meta/Types/server/_00007FFD96914CD8.lua @@ -0,0 +1,77 @@ +---@meta +---@class Barotrauma.LimbJoint : System.Object +---`Field Public Instance` +---@field IsSevered System.Boolean +---`Field Public Instance` +---@field Params Barotrauma.RagdollParams.JointParams +---`Field Public Instance` +---@field ragdoll Barotrauma.Ragdoll +---`Field Public Instance` +---@field LimbA Barotrauma.Limb +---`Field Public Instance` +---@field LimbB Barotrauma.Limb +---`Field Public Instance` +---@field revoluteJoint FarseerPhysics.Dynamics.Joints.RevoluteJoint +---`Field Public Instance` +---@field weldJoint FarseerPhysics.Dynamics.Joints.WeldJoint +---`Getter Public Instance` +---@field CanBeSevered System.Boolean +---`Getter Public Instance` +---@field Scale System.Single +---`Getter Public Instance` +---@field Joint FarseerPhysics.Dynamics.Joints.Joint +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance` +---@field BodyA FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---@field BodyB FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WorldAnchorA Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WorldAnchorB Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LocalAnchorA Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LocalAnchorB Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LimitEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LowerLimit System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UpperLimit System.Single +---`Getter Public Instance` +---@field JointAngle System.Single +_G['LimbJoint'] = {} + +---`Method Public Instance` +_G['LimbJoint'].LoadParams = function() end + +---`Constructor Public Instance` +---@overload fun(limbA:Barotrauma.Limb, limbB:Barotrauma.Limb, jointParams:Barotrauma.RagdollParams.JointParams, ragdoll:Barotrauma.Ragdoll):Barotrauma.LimbJoint +---@param limbA Barotrauma.Limb +---@param limbB Barotrauma.Limb +---@param anchor1 Microsoft.Xna.Framework.Vector2 +---@param anchor2 Microsoft.Xna.Framework.Vector2 +---@param weld? System.Boolean +---@return Barotrauma.LimbJoint +_G['LimbJoint'] = function(limbA, limbB, anchor1, anchor2, weld) end + +---`Constructor Public Instance` +---@overload fun(limbA:Barotrauma.Limb, limbB:Barotrauma.Limb, jointParams:Barotrauma.RagdollParams.JointParams, ragdoll:Barotrauma.Ragdoll):Barotrauma.LimbJoint +---@param limbA Barotrauma.Limb +---@param limbB Barotrauma.Limb +---@param anchor1 Microsoft.Xna.Framework.Vector2 +---@param anchor2 Microsoft.Xna.Framework.Vector2 +---@param weld? System.Boolean +---@return Barotrauma.LimbJoint +_G['LimbJoint'].__new = function(limbA, limbB, anchor1, anchor2, weld) end + diff --git a/Meta/Types/server/_00007FFD96914EB0.lua b/Meta/Types/server/_00007FFD96914EB0.lua new file mode 100644 index 0000000..ad1240a --- /dev/null +++ b/Meta/Types/server/_00007FFD96914EB0.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Items.Components.LimbPos : System.Object +---`Field Public Instance` +---@field AllowUsingLimb System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LimbType Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +_G['Components']['LimbPos'] = {} + +---`Constructor Public Instance` +---@param limbType Barotrauma.LimbType +---@param position Microsoft.Xna.Framework.Vector2 +---@param allowUsingLimb System.Boolean +---@return Barotrauma.Items.Components.LimbPos +_G['Components']['LimbPos'] = function(limbType, position, allowUsingLimb) end + +---`Constructor Public Instance` +---@param limbType Barotrauma.LimbType +---@param position Microsoft.Xna.Framework.Vector2 +---@param allowUsingLimb System.Boolean +---@return Barotrauma.Items.Components.LimbPos +_G['Components']['LimbPos'].__new = function(limbType, position, allowUsingLimb) end + diff --git a/Meta/Types/server/_00007FFD96915FC8.lua b/Meta/Types/server/_00007FFD96915FC8.lua new file mode 100644 index 0000000..bf06bfd --- /dev/null +++ b/Meta/Types/server/_00007FFD96915FC8.lua @@ -0,0 +1,482 @@ +---@meta +---@class Barotrauma.Ragdoll : System.Object +---`Field Private Instance` +---@field impactQueue (System.Collections.Generic.Queue*1Barotrauma*Ragdoll*Impact)|(fun():(Barotrauma.Ragdoll.Impact)) +---`Field NonPublic Instance` +---@field currentHull Barotrauma.Hull +---`Field Private Instance` +---@field accessRemovedCharacterErrorShown System.Boolean +---`Field Private Instance` +---@field limbs (Barotrauma.Limb-arr)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field frozen System.Boolean +---`Field Private Instance` +---@field limbDictionary (System.Collections.Generic.Dictionary*1Barotrauma*LimbType*1Barotrauma*Limb)|({[Barotrauma.LimbType]:(Barotrauma.Limb)}) +---`Field Public Instance` +---@field LimbJoints (Barotrauma.LimbJoint-arr)|(Barotrauma.LimbJoint[]) +---`Field Private Instance` +---@field simplePhysicsEnabled System.Boolean +---`Field NonPublic Instance` +---@field character Barotrauma.Character +---`Field NonPublic Instance` +---@field strongestImpact System.Single +---`Field Private Instance` +---@field splashSoundTimer System.Single +---`Field Private Instance` +---@field flowForceTolerance System.Single +---`Field Private Instance` +---@field flowStunTolerance System.Single +---`Field Public Instance` +---@field movement Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field targetMovement Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field overrideTargetMovement Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field floorY System.Single +---`Field NonPublic Instance` +---@field standOnFloorY System.Single +---`Field NonPublic Instance` +---@field floorFixture FarseerPhysics.Dynamics.Fixture +---`Field NonPublic Instance` +---@field floorNormal Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field surfaceY System.Single +---`Field NonPublic Instance` +---@field inWater System.Boolean +---`Field NonPublic Instance` +---@field headInWater System.Boolean +---`Field NonPublic Instance` +---@field onGround System.Boolean +---`Field Private Instance` +---@field lastFloorCheckPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field lastFloorCheckIgnoreStairs System.Boolean +---`Field Private Instance` +---@field lastFloorCheckIgnorePlatforms System.Boolean +---`Field Public Instance` +---@field Stairs Barotrauma.Structure +---`Field NonPublic Instance` +---@field dir Barotrauma.Direction +---`Field Public Instance` +---@field TargetDir Barotrauma.Direction +---`Field NonPublic Instance` +---@field collider (System.Collections.Generic.List*1Barotrauma*PhysicsBody)|(Barotrauma.PhysicsBody[]) +---`Field NonPublic Instance` +---@field colliderIndex System.Int32 +---`Field Private Instance` +---@field prevCollisionCategory FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field impactTolerance System.Nullable*1System*Single +---`Field Private Instance` +---@field connectedLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field checkedJoints (System.Collections.Generic.List*1Barotrauma*LimbJoint)|(Barotrauma.LimbJoint[]) +---`Field NonPublic Instance` +---@field levitatingCollider System.Boolean +---`Field Private Instance` +---@field bodyInRestTimer System.Single +---`Field Private Instance` +---@field BodyInRestDelay System.Single +---`Field Public Instance` +---@field forceStanding System.Boolean +---`Field Public Instance` +---@field forceNotStanding System.Boolean +---`Field Private Instance` +---@field validityResets System.Int32 +---`Field Private Instance` +---@field floorYCheckTimer System.Single +---`Field NonPublic Instance` +---@field shouldHoldToRope System.Boolean +---`Field NonPublic Instance` +---@field shouldHangWithRope System.Boolean +---`Field NonPublic Instance` +---@field shouldBeDraggedWithRope System.Boolean +---`Field Private Instance` +---@field collisionsDisabled System.Boolean +---`Field Private Instance` +---@field lastObstacleRayCastTime System.Double +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*Ragdoll)|(Barotrauma.Ragdoll[]) +---`Field Private Static` +---@field ImpactDamageMultiplayer System.Single +---`Field Private Static` +---@field MaxImpactDamage System.Single +---`Field Public Static` +---@field MAX_SPEED System.Single +---`Field Private Static` +---@field FloorYStaleTime System.Single +---`Getter Public Instance Abstract Virtual` +---
`Setter NonPublic Instance Abstract Virtual` +---@field RagdollParams Barotrauma.RagdollParams +---`Getter Public Instance` +---@field Limbs (Barotrauma.Limb-arr)|(Barotrauma.Limb[]) +---`Getter Public Instance` +---@field HasMultipleLimbsOfSameType System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Frozen System.Boolean +---`Getter Public Instance` +---@field Character Barotrauma.Character +---`Getter Public Instance` +---@field OnGround System.Boolean +---`Getter Public Instance` +---@field ColliderHeightFromFloor System.Single +---`Getter Public Instance` +---@field IsStuck System.Boolean +---`Getter Public Instance` +---@field Collider Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ColliderIndex System.Int32 +---`Getter Public Instance` +---@field FloorY System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Mass System.Single +---`Getter Public Instance` +---@field MainLimb Barotrauma.Limb +---`Getter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SimplePhysicsEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetMovement Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Abstract Virtual` +---@field HeadPosition System.Nullable*1System*Single +---`Getter Public Instance Abstract Virtual` +---@field HeadAngle System.Nullable*1System*Single +---`Getter Public Instance Abstract Virtual` +---@field TorsoPosition System.Nullable*1System*Single +---`Getter Public Instance Abstract Virtual` +---@field TorsoAngle System.Nullable*1System*Single +---`Getter Public Instance` +---@field ImpactTolerance System.Single +---`Getter Public Instance` +---@field Draggable System.Boolean +---`Getter Public Instance` +---@field CanEnterSubmarine Barotrauma.CanEnterSubmarine +---`Getter Public Instance` +---@field Dir System.Single +---`Getter Public Instance` +---@field Direction Barotrauma.Direction +---`Getter Public Instance` +---@field InWater System.Boolean +---`Getter Public Instance` +---@field HeadInWater System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentHull Barotrauma.Hull +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnorePlatforms System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsFlipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BodyInRest System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Invalid System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsHoldingToRope System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsHangingWithRope System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsDraggedWithRope System.Boolean +_G['Ragdoll'] = {} + +---`Method Public Instance` +_G['Ragdoll'].HangWithRope = function() end + +---`Method Public Instance` +_G['Ragdoll'].HoldToRope = function() end + +---`Method Public Instance` +_G['Ragdoll'].DragWithRope = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].StopHangingWithRope = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].StopHoldingToRope = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].StopGettingDraggedWithRope = function() end + +---`Method NonPublic Instance` +---@param limb Barotrauma.Limb +---@param original Microsoft.Xna.Framework.Vector2 +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param lerp? System.Boolean +---@param ignorePlatforms? System.Boolean +_G['Ragdoll'].TrySetLimbPosition = function(limb, original, simPosition, rotation, lerp, ignorePlatforms) end + +---`Method NonPublic Instance` +_G['Ragdoll'].CheckDistFromCollider = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Ragdoll'].UpdateNetPlayerPosition = function(deltaTime) end + +---`Method Public Instance` +---@param limbType Barotrauma.LimbType +---@param excludeSevered? System.Boolean +---@param excludeLimbsWithSecondaryType? System.Boolean +---@param useSecondaryType? System.Boolean +---@return Barotrauma.Limb +_G['Ragdoll'].GetLimb = function(limbType, excludeSevered, excludeLimbsWithSecondaryType, useSecondaryType) end + +---`Method Public Instance` +---@return System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Ragdoll'].GetMouthPosition = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Ragdoll'].GetColliderBottom = function() end + +---`Method Public Instance` +---@return Barotrauma.Limb +_G['Ragdoll'].FindLowestLimb = function() end + +---`Method Public Instance` +_G['Ragdoll'].ReleaseStuckLimbs = function() end + +---`Method Public Instance` +---@param limbType Barotrauma.LimbType +---@param duration? System.Single +---@param ignoreCollisions? System.Boolean +_G['Ragdoll'].HideAndDisable = function(limbType, duration, ignoreCollisions) end + +---`Method Public Instance` +_G['Ragdoll'].RestoreTemporarilyDisabled = function() end + +---`Method Public Instance` +_G['Ragdoll'].Remove = function() end + +---`Method Public Static` +_G['Ragdoll'].RemoveAll = function() end + +---`Method Public Instance` +---@param index System.Int32 +---@param collider Barotrauma.PhysicsBody-ref +---@return System.Boolean +_G['Ragdoll'].TryGetCollider = function(index, collider) end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +_G['Ragdoll'].SubtractMass = function(limb) end + +---`Method Public Instance Virtual` +---@param ragdollParams? Barotrauma.RagdollParams +_G['Ragdoll'].Recreate = function(ragdollParams) end + +---`Method NonPublic Instance` +_G['Ragdoll'].CreateColliders = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].CreateJoints = function() end + +---`Method Private Instance` +_G['Ragdoll'].SetInitialLimbPositions = function() end + +---`Method NonPublic Instance` +_G['Ragdoll'].CreateLimbs = function() end + +---`Method Public Instance` +---@param fileNameWithoutExtension? System.String +_G['Ragdoll'].SaveRagdoll = function(fileNameWithoutExtension) end + +---`Method Public Instance` +_G['Ragdoll'].ResetRagdoll = function() end + +---`Method Public Instance` +_G['Ragdoll'].ResetJoints = function() end + +---`Method Public Instance` +_G['Ragdoll'].ResetLimbs = function() end + +---`Method Public Instance` +---@param jointParams Barotrauma.RagdollParams.JointParams +_G['Ragdoll'].AddJoint = function(jointParams) end + +---`Method NonPublic Instance` +---@param limbParams Barotrauma.RagdollParams.LimbParams +_G['Ragdoll'].AddLimb = function(limbParams) end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +_G['Ragdoll'].AddLimb = function(limb) end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +_G['Ragdoll'].RemoveLimb = function(limb) end + +---`Method Public Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Ragdoll'].OnLimbCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param localNormal Microsoft.Xna.Framework.Vector2 +---@param impactPos Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +_G['Ragdoll'].ApplyImpact = function(f1, f2, localNormal, impactPos, velocity) end + +---`Method Public Instance` +---@param impact System.Single +---@param impactTolerance? System.Nullable*1System*Single +---@return System.Single +_G['Ragdoll'].GetImpactDamage = function(impact, impactTolerance) end + +---`Method Public Instance` +---@param limbJoint Barotrauma.LimbJoint +---@return System.Boolean +_G['Ragdoll'].SeverLimbJoint = function(limbJoint) end + +---`Method NonPublic Instance` +---@param limb Barotrauma.Limb +---@return (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +_G['Ragdoll'].GetConnectedLimbs = function(limb) end + +---`Method Private Instance` +---@param connectedLimbs (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---@param checkedJoints (System.Collections.Generic.List*1Barotrauma*LimbJoint)|(Barotrauma.LimbJoint[]) +---@param limb Barotrauma.Limb +_G['Ragdoll'].GetConnectedLimbs = function(connectedLimbs, checkedJoints, limb) end + +---`Method Public Instance Virtual` +_G['Ragdoll'].Flip = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Ragdoll'].GetCenterOfMass = function() end + +---`Method Public Instance` +---@param limb Barotrauma.Limb +---@param pos Microsoft.Xna.Framework.Vector2 +---@param amount System.Single +---@param pullFromCenter? System.Boolean +_G['Ragdoll'].MoveLimb = function(limb, pos, amount, pullFromCenter) end + +---`Method Public Instance` +---@param condition? (System.Func*1Barotrauma*Limb*1System*Boolean)|(fun(arg:Barotrauma.Limb):(System.Boolean)) +_G['Ragdoll'].ResetPullJoints = function(condition) end + +---`Method Public Static` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Ragdoll'].UpdateAll = function(deltaTime, cam) end + +---`Method Public Instance` +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@param setSubmarine? System.Boolean +_G['Ragdoll'].FindHull = function(worldPosition, setSubmarine) end + +---`Method Private Instance` +_G['Ragdoll'].PreventOutsideCollision = function() end + +---`Method Public Instance` +---@param moveAmount Microsoft.Xna.Framework.Vector2 +---@param velocityChange Microsoft.Xna.Framework.Vector2 +---@param detachProjectiles? System.Boolean +_G['Ragdoll'].Teleport = function(moveAmount, velocityChange, detachProjectiles) end + +---`Method Private Instance` +_G['Ragdoll'].UpdateCollisionCategories = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Ragdoll'].UpdateRagdoll = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Ragdoll'].CheckBodyInRest = function(deltaTime) end + +---`Method Private Instance` +---@overload fun():(System.Boolean) +---@param body Barotrauma.PhysicsBody +---@return System.Boolean +_G['Ragdoll'].CheckValidity = function(body) end + +---`Method NonPublic Instance` +_G['Ragdoll'].LogAccessedRemovedCharacterError = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Ragdoll'].UpdateHullFlowForces = function(deltaTime) end + +---`Method Public Instance` +_G['Ragdoll'].ForceRefreshFloorY = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param ignoreStairs? System.Boolean +_G['Ragdoll'].RefreshFloorY = function(deltaTime, ignoreStairs) end + +---`Method Private Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param ignoreStairs? System.Boolean +---@return System.Single +_G['Ragdoll'].GetFloorY = function(simPosition, ignoreStairs) end + +---`Method Public Instance` +---@return System.Single +_G['Ragdoll'].GetSurfaceY = function() end + +---`Method Private Instance` +---@return System.ValueTuple*1System*Single*1System*Single +_G['Ragdoll'].GetWaterSurfaceAndCeilingY = function() end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param lerp? System.Boolean +---@param ignorePlatforms? System.Boolean +---@param forceMainLimbToCollider? System.Boolean +---@param moveLatchers? System.Boolean +_G['Ragdoll'].SetPosition = function(simPosition, lerp, ignorePlatforms, forceMainLimbToCollider, moveLatchers) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.Ragdoll +_G['Ragdoll'] = function(character, seed, ragdollParams) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.Ragdoll +_G['Ragdoll'].__new = function(character, seed, ragdollParams) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.Ragdoll +_G['Ragdoll'] = function(character, seed, ragdollParams) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Ragdoll +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.Ragdoll +_G['Ragdoll'].__new = function(character, seed, ragdollParams) end + diff --git a/Meta/Types/server/_00007FFD96916C88.lua b/Meta/Types/server/_00007FFD96916C88.lua new file mode 100644 index 0000000..a8a5f1b --- /dev/null +++ b/Meta/Types/server/_00007FFD96916C88.lua @@ -0,0 +1,299 @@ +---@meta +---@class Barotrauma.AnimController : Barotrauma.Ragdoll +---`Field NonPublic Instance` +---@field rightShoulder Barotrauma.LimbJoint +---`Field NonPublic Instance` +---@field leftShoulder Barotrauma.LimbJoint +---`Field NonPublic Instance` +---@field upperArmLength System.Single +---`Field NonPublic Instance` +---@field forearmLength System.Single +---`Field NonPublic Instance` +---@field useItemTimer System.Single +---`Field NonPublic Instance` +---@field aiming System.Boolean +---`Field NonPublic Instance` +---@field wasAiming System.Boolean +---`Field NonPublic Instance` +---@field aimingMelee System.Boolean +---`Field NonPublic Instance` +---@field wasAimingMelee System.Boolean +---`Field NonPublic Instance` +---@field tempAnimations (System.Collections.Generic.Dictionary*1Barotrauma*AnimationType*1Barotrauma*AnimController*AnimSwap)|({[Barotrauma.AnimationType]:(Barotrauma.AnimController.AnimSwap)}) +---`Field NonPublic Instance` +---@field expiredAnimations (System.Collections.Generic.HashSet*1Barotrauma*AnimationType)|(Barotrauma.AnimationType[]) +---`Field NonPublic Instance` +---@field deathAnimTimer System.Single +---`Field NonPublic Instance` +---@field deathAnimDuration System.Single +---`Field Public Instance` +---@field Anim Barotrauma.AnimController.Animation +---`Field Private Instance` +---@field previousDirection Barotrauma.Direction +---`Field Private Instance` +---@field transformedHandlePos (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field prevFootPos System.Single +---`Field Private Instance` +---@field defaultAnimations (System.Collections.Generic.Dictionary*1Barotrauma*AnimationType*1Barotrauma*AnimationParams)|({[Barotrauma.AnimationType]:(Barotrauma.AnimationParams)}) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field RightHandIKPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field LeftHandIKPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field IsAiming System.Boolean +---`Getter Public Instance` +---@field IsAimingMelee System.Boolean +---`Getter NonPublic Instance` +---@field Aiming System.Boolean +---`Getter Public Instance` +---@field ArmLength System.Single +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field WalkParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field RunParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field SwimSlowParams Barotrauma.SwimParams +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field SwimFastParams Barotrauma.SwimParams +---`Getter Public Instance` +---@field CurrentAnimationParams Barotrauma.AnimationParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceSelectAnimationType Barotrauma.AnimationType +---`Getter Public Instance` +---@field CurrentGroundedParams Barotrauma.GroundedMovementParams +---`Getter Public Instance` +---@field CurrentSwimParams Barotrauma.SwimParams +---`Getter Public Instance` +---@field CanWalk System.Boolean +---`Getter Public Instance` +---@field IsMovingBackwards System.Boolean +---`Getter Public Instance` +---@field IsMovingFast System.Boolean +---`Getter Public Instance` +---@field AllAnimParams (System.Collections.Generic.List*1Barotrauma*AnimationParams)|(Barotrauma.AnimationParams[]) +---`Getter Public Instance` +---@field IsUsingItem System.Boolean +---`Getter Public Instance` +---@field IsClimbing System.Boolean +---`Getter Public Instance` +---@field AimSourceWorldPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field AimSourcePos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field AimSourceSimPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field HeadPosition System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field TorsoPosition System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field HeadAngle System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field TorsoAngle System.Nullable*1System*Single +---`Getter Public Instance Virtual` +---@field StepSize System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AnimationTestPose System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field WalkPos System.Single +---`Getter Public Instance` +---@field IsAboveFloor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FlipLockTime System.Single +_G['AnimController'] = {} + +---`Method NonPublic Instance` +---@overload fun(p:Barotrauma.AnimationParams, v:System.Nullable*1System*Single):(System.Nullable*1System*Single) +---@param p Barotrauma.AnimationParams +---@param v Microsoft.Xna.Framework.Vector2 +---@return System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['AnimController'].GetValidOrNull = function(p, v) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['AnimController'].UpdateAnimations = function(deltaTime) end + +---`Method NonPublic Instance Abstract Virtual` +---@param deltaTime System.Single +_G['AnimController'].UpdateAnim = function(deltaTime) end + +---`Method Public Instance Abstract Virtual` +---@param target Barotrauma.Character +---@param deltaTime System.Single +_G['AnimController'].DragCharacter = function(target, deltaTime) end + +---`Method Public Instance Virtual` +---@param type Barotrauma.AnimationType +---@return System.Single +_G['AnimController'].GetSpeed = function(type) end + +---`Method Public Instance` +---@param useMaxSpeed System.Boolean +---@return System.Single +_G['AnimController'].GetCurrentSpeed = function(useMaxSpeed) end + +---`Method Public Instance` +---@param type Barotrauma.AnimationType +---@return Barotrauma.AnimationParams +_G['AnimController'].GetAnimationParamsFromType = function(type) end + +---`Method Public Instance` +---@return System.Single +_G['AnimController'].GetHeightFromFloor = function() end + +---`Method Public Instance` +---@param time? System.Single +_G['AnimController'].LockFlipping = function(time) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +_G['AnimController'].UpdateConstantTorque = function(deltaTime) end + +---`Method NonPublic Instance` +---@param deltaTime System.Single +_G['AnimController'].UpdateBlink = function(deltaTime) end + +---`Method Public Instance` +---@param allowMovement System.Boolean +---@param handWorldPos Microsoft.Xna.Framework.Vector2 +_G['AnimController'].UpdateUseItem = function(allowMovement, handWorldPos) end + +---`Method Public Instance` +---@param rightHandPos Microsoft.Xna.Framework.Vector2 +---@param leftHandPos Microsoft.Xna.Framework.Vector2 +_G['AnimController'].Grab = function(rightHandPos, leftHandPos) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param item Barotrauma.Item +---@param handlePos (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---@param itemPos Microsoft.Xna.Framework.Vector2 +---@param aim System.Boolean +---@param holdAngle System.Single +---@param itemAngleRelativeToHoldAngle? System.Single +---@param aimMelee? System.Boolean +---@param targetPos? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['AnimController'].HoldItem = function(deltaTime, item, handlePos, itemPos, aim, holdAngle, itemAngleRelativeToHoldAngle, aimMelee, targetPos) end + +---`Method Private Instance` +---@param rightHand Barotrauma.Limb +---@param leftHand Barotrauma.Limb +---@param heldItem Barotrauma.Item +---@return System.Single +_G['AnimController'].GetAimWobble = function(rightHand, leftHand, heldItem) end + +---`Method Public Instance` +---@param hand Barotrauma.Limb +---@param pos Microsoft.Xna.Framework.Vector2 +---@param armTorque? System.Single +---@param handTorque? System.Single +---@param maxAngularVelocity? System.Single +_G['AnimController'].HandIK = function(hand, pos, armTorque, handTorque, maxAngularVelocity) end + +---`Method NonPublic Instance` +_G['AnimController'].UpdateClimbing = function() end + +---`Method NonPublic Instance` +---@param head Barotrauma.Limb +_G['AnimController'].RotateHead = function(head) end + +---`Method Public Instance` +---@param leftHandPos Microsoft.Xna.Framework.Vector2 +---@param rightHandPos Microsoft.Xna.Framework.Vector2 +---@param leftFootPos Microsoft.Xna.Framework.Vector2 +---@param rightFootPos Microsoft.Xna.Framework.Vector2 +---@param footMoveForce? System.Single +_G['AnimController'].ApplyPose = function(leftHandPos, rightHandPos, leftFootPos, rightFootPos, footMoveForce) end + +---`Method Public Instance` +_G['AnimController'].ApplyTestPose = function() end + +---`Method NonPublic Instance` +_G['AnimController'].CalculateArmLengths = function() end + +---`Method NonPublic Instance` +---@param limbTypeA Barotrauma.LimbType +---@param limbTypeB Barotrauma.LimbType +---@return Barotrauma.LimbJoint +_G['AnimController'].GetJointBetweenLimbs = function(limbTypeA, limbTypeB) end + +---`Method NonPublic Instance` +---@param matchingType Barotrauma.LimbType +---@param ignoredTypes (System.Collections.Generic.IEnumerable*1Barotrauma*LimbType)|(fun():(Barotrauma.LimbType)) +---@return Barotrauma.LimbJoint +_G['AnimController'].GetJoint = function(matchingType, ignoredTypes) end + +---`Method Public Instance Virtual` +---@param ragdollParams? Barotrauma.RagdollParams +_G['AnimController'].Recreate = function(ragdollParams) end + +---`Method Public Instance` +---@param ragdollParams? Barotrauma.RagdollParams +_G['AnimController'].RecreateAndRespawn = function(ragdollParams) end + +---`Method Private Instance` +---@param animation Barotrauma.AnimController.Animation +_G['AnimController'].StartAnimation = function(animation) end + +---`Method Private Instance` +---@param animation Barotrauma.AnimController.Animation +_G['AnimController'].StopAnimation = function(animation) end + +---`Method Public Instance` +_G['AnimController'].StartUsingItem = function() end + +---`Method Public Instance` +_G['AnimController'].StartClimbing = function() end + +---`Method Public Instance` +_G['AnimController'].StopUsingItem = function() end + +---`Method Public Instance` +_G['AnimController'].StopClimbing = function() end + +---`Method Public Instance` +---@param animLoadInfo Barotrauma.StatusEffect.AnimLoadInfo +---@param throwErrors System.Boolean +---@return System.Boolean +_G['AnimController'].TryLoadTemporaryAnimation = function(animLoadInfo, throwErrors) end + +---`Method Private Instance` +_G['AnimController'].UpdateTemporaryAnimations = function() end + +---`Method Public Instance` +---@param animationType Barotrauma.AnimationType +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param animParams Barotrauma.AnimationParams-ref +---@param throwErrors System.Boolean +---@return System.Boolean +_G['AnimController'].TryLoadAnimation = function(animationType, file, animParams, throwErrors) end + +---`Method NonPublic Instance` +---@param newParams Barotrauma.AnimationParams +---@return System.Boolean +_G['AnimController'].TrySwapAnimParams = function(newParams) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.AnimController +_G['AnimController'] = function(character, seed, ragdollParams) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.RagdollParams +---@return Barotrauma.AnimController +_G['AnimController'].__new = function(character, seed, ragdollParams) end + diff --git a/Meta/Types/server/_00007FFD96917308.lua b/Meta/Types/server/_00007FFD96917308.lua new file mode 100644 index 0000000..6146fcb --- /dev/null +++ b/Meta/Types/server/_00007FFD96917308.lua @@ -0,0 +1,128 @@ +---@meta +---@class Barotrauma.FishAnimController : Barotrauma.AnimController +---`Field Private Instance` +---@field _ragdollParams Barotrauma.FishRagdollParams +---`Field Private Instance` +---@field _fishWalkParams Barotrauma.FishWalkParams +---`Field Private Instance` +---@field _fishRunParams Barotrauma.FishRunParams +---`Field Private Instance` +---@field _fishSwimSlowParams Barotrauma.FishSwimSlowParams +---`Field Private Instance` +---@field _fishSwimFastParams Barotrauma.FishSwimFastParams +---`Field Private Instance` +---@field flipTimer System.Single +---`Field Private Instance` +---@field flipCooldown System.Single +---`Field Private Instance` +---@field eatTimer System.Single +---`Field Public Instance` +---@field Reverse System.Boolean +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field RagdollParams Barotrauma.RagdollParams +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field FishRagdollParams Barotrauma.FishRagdollParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FishWalkParams Barotrauma.FishWalkParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FishRunParams Barotrauma.FishRunParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FishSwimSlowParams Barotrauma.FishSwimSlowParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FishSwimFastParams Barotrauma.FishSwimFastParams +---`Getter Public Instance` +---@field CurrentFishAnimation Barotrauma.IFishAnimation +---`Getter Public Instance` +---@field CurrentGroundedParams Barotrauma.FishGroundedParams +---`Getter Public Instance` +---@field CurrentSwimParams Barotrauma.FishSwimParams +---`Getter Public Instance` +---@field TailAngle System.Nullable*1System*Single +---`Getter Public Instance` +---@field FootTorque System.Single +---`Getter Public Instance` +---@field HeadTorque System.Single +---`Getter Public Instance` +---@field TorsoTorque System.Single +---`Getter Public Instance` +---@field TailTorque System.Single +---`Getter Public Instance` +---@field HeadMoveForce System.Single +---`Getter Public Instance` +---@field TorsoMoveForce System.Single +---`Getter Public Instance` +---@field FootMoveForce System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field WalkParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field RunParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SwimSlowParams Barotrauma.SwimParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SwimFastParams Barotrauma.SwimParams +_G['FishAnimController'] = {} + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['FishAnimController'].UpdateAnim = function(deltaTime) end + +---`Method Private Instance` +---@param target Barotrauma.Character +---@return System.Boolean +_G['FishAnimController'].CanDrag = function(target) end + +---`Method Public Instance Virtual` +---@param target Barotrauma.Character +---@param deltaTime System.Single +_G['FishAnimController'].DragCharacter = function(target, deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FishAnimController'].UpdateSineAnim = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FishAnimController'].UpdateWalkAnim = function(deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['FishAnimController'].UpdateDying = function(deltaTime) end + +---`Method Private Instance` +---@param limb Barotrauma.Limb +---@param angle System.Single +---@param referenceLimb Barotrauma.Limb +---@param torque System.Single +_G['FishAnimController'].SmoothRotateWithoutWrapping = function(limb, angle, referenceLimb, torque) end + +---`Method Public Instance Virtual` +_G['FishAnimController'].Flip = function() end + +---`Method Public Instance` +---@param lerp? System.Boolean +_G['FishAnimController'].Mirror = function(lerp) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.FishRagdollParams +---@return Barotrauma.FishAnimController +_G['FishAnimController'] = function(character, seed, ragdollParams) end + +---`Constructor Public Instance` +---@param character Barotrauma.Character +---@param seed System.String +---@param ragdollParams? Barotrauma.FishRagdollParams +---@return Barotrauma.FishAnimController +_G['FishAnimController'].__new = function(character, seed, ragdollParams) end + diff --git a/Meta/Types/server/_00007FFD96917A58.lua b/Meta/Types/server/_00007FFD96917A58.lua new file mode 100644 index 0000000..b6c9112 --- /dev/null +++ b/Meta/Types/server/_00007FFD96917A58.lua @@ -0,0 +1,183 @@ +---@meta +---@class Barotrauma.HumanoidAnimController : Barotrauma.AnimController +---`Field Private Instance` +---@field _ragdollParams Barotrauma.HumanRagdollParams +---`Field Private Instance` +---@field _humanWalkParams Barotrauma.HumanWalkParams +---`Field Private Instance` +---@field _humanRunParams Barotrauma.HumanRunParams +---`Field Private Instance` +---@field _humanCrouchParams Barotrauma.HumanCrouchParams +---`Field Private Instance` +---@field _humanSwimSlowParams Barotrauma.HumanSwimSlowParams +---`Field Private Instance` +---@field _humanSwimFastParams Barotrauma.HumanSwimFastParams +---`Field Private Instance` +---@field upperLegLength System.Single +---`Field Private Instance` +---@field lowerLegLength System.Single +---`Field Private Instance` +---@field movementLerp System.Single +---`Field Private Instance` +---@field cprAnimTimer System.Single +---`Field Private Instance` +---@field cprPumpTimer System.Single +---`Field Private Instance` +---@field fallingProneAnimTimer System.Single +---`Field Private Instance` +---@field swimming System.Boolean +---`Field Private Instance` +---@field swimmingStateLockTimer System.Single +---`Field Private Instance` +---@field handCyclePos System.Single +---`Field Private Instance` +---@field legCyclePos System.Single +---`Field Private Instance` +---@field lastReviveTime System.Single +---`Field Private Static` +---@field SteepestWalkableSlopeNormalX System.Single +---`Field Private Static` +---@field SlowlyWalkableSlopeNormalX System.Single +---`Field Private Static` +---@field SteepestWalkableSlopeAngleDegrees System.Single +---`Field Private Static` +---@field SlowlyWalkableSlopeAngleDegrees System.Single +---`Field Private Static` +---@field MaxSpeedOnStairs System.Single +---`Field Private Static` +---@field SteepSlopePushMagnitude System.Single +---`Field Public Static` +---@field BreakFromGrabDistance System.Single +---`Field Private Static` +---@field FallingProneAnimDuration System.Single +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field RagdollParams Barotrauma.RagdollParams +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field HumanRagdollParams Barotrauma.HumanRagdollParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanWalkParams Barotrauma.HumanWalkParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanRunParams Barotrauma.HumanRunParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanCrouchParams Barotrauma.HumanCrouchParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanSwimSlowParams Barotrauma.HumanSwimSlowParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HumanSwimFastParams Barotrauma.HumanSwimFastParams +---`Getter Public Instance` +---@field CurrentGroundedParams Barotrauma.HumanGroundedParams +---`Getter Public Instance` +---@field CurrentSwimParams Barotrauma.HumanSwimParams +---`Getter Public Instance` +---@field CurrentHumanAnimParams Barotrauma.IHumanAnimation +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field WalkParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field RunParams Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SwimSlowParams Barotrauma.SwimParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field SwimFastParams Barotrauma.SwimParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Crouching System.Boolean +---`Getter Public Instance` +---@field HeadLeanAmount System.Single +---`Getter Public Instance` +---@field TorsoLeanAmount System.Single +---`Getter Public Instance` +---@field FootMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field LegBendTorque System.Single +---`Getter Public Instance` +---@field HandMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field AimSourceSimPos Microsoft.Xna.Framework.Vector2 +_G['HumanoidAnimController'] = {} + +---`Method Public Instance Virtual` +---@param ragdollParams? Barotrauma.RagdollParams +_G['HumanoidAnimController'].Recreate = function(ragdollParams) end + +---`Method Private Instance` +_G['HumanoidAnimController'].CalculateLegLengths = function() end + +---`Method NonPublic Instance Virtual` +---@param deltaTime System.Single +_G['HumanoidAnimController'].UpdateAnim = function(deltaTime) end + +---`Method Private Instance` +_G['HumanoidAnimController'].UpdateStanding = function() end + +---`Method Private Instance` +_G['HumanoidAnimController'].UpdateStandingSimple = function() end + +---`Method Private Instance` +_G['HumanoidAnimController'].UpdateSwimming = function() end + +---`Method Private Instance` +---@param strength System.Single +---@param moveHands? System.Boolean +---@param moveTorso? System.Boolean +---@param moveLegs? System.Boolean +_G['HumanoidAnimController'].UpdateFallingProne = function(strength, moveHands, moveTorso, moveLegs) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['HumanoidAnimController'].UpdateCPR = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param target Barotrauma.Character +---@param deltaTime System.Single +_G['HumanoidAnimController'].DragCharacter = function(target, deltaTime) end + +---`Method Public Instance` +_G['HumanoidAnimController'].Crouch = function() end + +---`Method Private Instance` +---@param foot Barotrauma.Limb +---@param pos Microsoft.Xna.Framework.Vector2 +---@param legTorque System.Single +---@param footTorque System.Single +---@param footAngle System.Single +_G['HumanoidAnimController'].FootIK = function(foot, pos, legTorque, footTorque, footAngle) end + +---`Method Public Instance Virtual` +_G['HumanoidAnimController'].Flip = function() end + +---`Method Public Instance Virtual` +---@param type Barotrauma.AnimationType +---@return System.Single +_G['HumanoidAnimController'].GetSpeed = function(type) end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, seed:System.String, ragdollParams?:Barotrauma.HumanRagdollParams):Barotrauma.HumanoidAnimController +---@return Barotrauma.HumanoidAnimController +_G['HumanoidAnimController'] = function() end + +---`Constructor Public Instance` +---@overload fun(character:Barotrauma.Character, seed:System.String, ragdollParams?:Barotrauma.HumanRagdollParams):Barotrauma.HumanoidAnimController +---@return Barotrauma.HumanoidAnimController +_G['HumanoidAnimController'].__new = function() end + +---`Constructor Private Static` +---@overload fun(character:Barotrauma.Character, seed:System.String, ragdollParams?:Barotrauma.HumanRagdollParams):Barotrauma.HumanoidAnimController +---@return Barotrauma.HumanoidAnimController +_G['HumanoidAnimController'] = function() end + +---`Constructor Private Static` +---@overload fun(character:Barotrauma.Character, seed:System.String, ragdollParams?:Barotrauma.HumanRagdollParams):Barotrauma.HumanoidAnimController +---@return Barotrauma.HumanoidAnimController +_G['HumanoidAnimController'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96918530.lua b/Meta/Types/server/_00007FFD96918530.lua new file mode 100644 index 0000000..08afa14 --- /dev/null +++ b/Meta/Types/server/_00007FFD96918530.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.CanEnterSubmarine : System.Enum +---`Field Public Static` +---@field False Barotrauma.CanEnterSubmarine +---`Field Public Static` +---@field True Barotrauma.CanEnterSubmarine +---`Field Public Static` +---@field Partial Barotrauma.CanEnterSubmarine +_G['CanEnterSubmarine'] = {} + diff --git a/Meta/Types/server/_00007FFD969186A8.lua b/Meta/Types/server/_00007FFD969186A8.lua new file mode 100644 index 0000000..417e7fd --- /dev/null +++ b/Meta/Types/server/_00007FFD969186A8.lua @@ -0,0 +1,212 @@ +---@meta +---@class Barotrauma.RagdollParams : Barotrauma.EditableParams +---`Field Private Instance` +---@field limbScale System.Single +---`Field Private Instance` +---@field jointScale System.Single +---`Field Private Instance` +---@field isVariantScaleApplied System.Boolean +---`Field Private Static` +---@field allRagdolls (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*Dictionary*2System*String*2Barotrauma*RagdollParams)|({[Barotrauma.Identifier]:((System.Collections.Generic.Dictionary*1System*String*1Barotrauma*RagdollParams)|({[System.String]:(Barotrauma.RagdollParams)}))}) +---`Field Public Static` +---@field MIN_SCALE System.Single +---`Field Public Static` +---@field MAX_SCALE System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Texture System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpritesheetOrientation System.Single +---`Getter Public Instance` +---@field IsSpritesheetOrientationHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LimbScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JointScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextureScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourceRectScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ColliderHeightFromFloor System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImpactTolerance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanEnterSubmarine Barotrauma.CanEnterSubmarine +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanWalk System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Draggable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MainLimb Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Colliders (System.Collections.Generic.List*1Barotrauma*RagdollParams*ColliderParams)|(Barotrauma.RagdollParams.ColliderParams[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Limbs (System.Collections.Generic.List*1Barotrauma*RagdollParams*LimbParams)|(Barotrauma.RagdollParams.LimbParams[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Joints (System.Collections.Generic.List*1Barotrauma*RagdollParams*JointParams)|(Barotrauma.RagdollParams.JointParams[]) +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field Memento Barotrauma.Memento*1Barotrauma*RagdollParams +_G['RagdollParams'] = {} + +---`Method NonPublic Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*RagdollParams*SubParam)|(fun():(Barotrauma.RagdollParams.SubParam)) +_G['RagdollParams'].GetAllSubParams = function() end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@return System.String +_G['RagdollParams'].GetDefaultFileName = function(speciesName) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param contentPackage? Barotrauma.ContentPackage +---@return System.String +_G['RagdollParams'].GetDefaultFile = function(speciesName, contentPackage) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param contentPackage? Barotrauma.ContentPackage +---@return System.String +_G['RagdollParams'].GetFolder = function(speciesName, contentPackage) end + +---`Method Private Static` +---@param root Barotrauma.ContentXElement +---@param filePath System.String +---@return System.String +_G['RagdollParams'].GetFolder = function(root, filePath) end + +---`Method Public Static` +---@overload fun(character:Barotrauma.Character):(Barotrauma.RagdollParams.T) +---@overload fun(speciesName:Barotrauma.Identifier, characterParams:Barotrauma.CharacterParams, contentPackage:Barotrauma.ContentPackage):(Barotrauma.RagdollParams.T) +---@param speciesName Barotrauma.Identifier +---@param characterRootElement System.Xml.Linq.XElement +---@param contentPackage Barotrauma.ContentPackage +---@return Barotrauma.RagdollParams.T +_G['RagdollParams'].GetDefaultRagdollParams = function(speciesName, characterRootElement, contentPackage) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param ragdollSpecies Barotrauma.Identifier +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param contentPackage Barotrauma.ContentPackage +---@return Barotrauma.RagdollParams.T +_G['RagdollParams'].GetRagdollParams = function(speciesName, ragdollSpecies, file, contentPackage) end + +---`Method Public Static` +---@param fullPath System.String +---@param speciesName Barotrauma.Identifier +---@param mainElement System.Xml.Linq.XElement +---@return Barotrauma.RagdollParams.T +_G['RagdollParams'].CreateDefault = function(fullPath, speciesName, mainElement) end + +---`Method Public Static` +_G['RagdollParams'].ClearCache = function() end + +---`Method NonPublic Instance Virtual` +---@param fullPath Barotrauma.ContentPath +_G['RagdollParams'].UpdatePath = function(fullPath) end + +---`Method Public Instance` +---@param fileNameWithoutExtension? System.String +---@return System.Boolean +_G['RagdollParams'].Save = function(fileNameWithoutExtension) end + +---`Method NonPublic Instance` +---@param file Barotrauma.ContentPath +---@param speciesName Barotrauma.Identifier +---@return System.Boolean +_G['RagdollParams'].Load = function(file, speciesName) end + +---`Method Public Instance` +_G['RagdollParams'].Apply = function() end + +---`Method Public Instance Virtual` +---@param forceReload? System.Boolean +---@return System.Boolean +_G['RagdollParams'].Reset = function(forceReload) end + +---`Method NonPublic Instance` +_G['RagdollParams'].CreateColliders = function() end + +---`Method NonPublic Instance` +_G['RagdollParams'].CreateLimbs = function() end + +---`Method NonPublic Instance` +_G['RagdollParams'].CreateJoints = function() end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@return System.Boolean +_G['RagdollParams'].Deserialize = function(element, alsoChildren, recursive) end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +---@param alsoChildren? System.Boolean +---@param recursive? System.Boolean +---@return System.Boolean +_G['RagdollParams'].Serialize = function(element, alsoChildren, recursive) end + +---`Method Public Instance` +---@param variantFile System.Xml.Linq.XDocument +_G['RagdollParams'].TryApplyVariantScale = function(variantFile) end + +---`Method Public Instance Virtual` +_G['RagdollParams'].StoreSnapshot = function() end + +---`Method Public Instance Virtual` +_G['RagdollParams'].Undo = function() end + +---`Method Public Instance Virtual` +_G['RagdollParams'].Redo = function() end + +---`Method Public Instance Virtual` +_G['RagdollParams'].ClearHistory = function() end + +---`Method Private Instance` +---@param source Barotrauma.RagdollParams +_G['RagdollParams'].RevertTo = function(source) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.RagdollParams +---@return Barotrauma.RagdollParams +_G['RagdollParams'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.RagdollParams +---@return Barotrauma.RagdollParams +_G['RagdollParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.RagdollParams +---@return Barotrauma.RagdollParams +_G['RagdollParams'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.RagdollParams +---@return Barotrauma.RagdollParams +_G['RagdollParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96919050.lua b/Meta/Types/server/_00007FFD96919050.lua new file mode 100644 index 0000000..065519f --- /dev/null +++ b/Meta/Types/server/_00007FFD96919050.lua @@ -0,0 +1,187 @@ +---@meta +---@class Barotrauma.AnimationParams : Barotrauma.EditableParams +---`Field Private Static` +---@field allAnimations (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*Dictionary*2System*String*2Barotrauma*AnimationParams)|({[Barotrauma.Identifier]:((System.Collections.Generic.Dictionary*1System*String*1Barotrauma*AnimationParams)|({[System.String]:(Barotrauma.AnimationParams)}))}) +---`Field Private Static` +---@field errorMessages (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpeciesName Barotrauma.Identifier +---`Getter Public Instance` +---@field IsGroundedAnimation System.Boolean +---`Getter Public Instance` +---@field IsSwimAnimation System.Boolean +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field AnimationType Barotrauma.AnimationType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MovementSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CycleSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadAngle System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HeadAngleInRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoAngle System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TorsoAngleInRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ArmIKStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandIKStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance` +---@field Memento Barotrauma.Memento*1Barotrauma*AnimationParams +_G['AnimationParams'] = {} + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param animType Barotrauma.AnimationType +---@return System.String +_G['AnimationParams'].GetDefaultFileName = function(speciesName, animType) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@param animType Barotrauma.AnimationType +---@return System.String +_G['AnimationParams'].GetDefaultFile = function(speciesName, animType) end + +---`Method Public Static` +---@param speciesName Barotrauma.Identifier +---@return System.String +_G['AnimationParams'].GetFolder = function(speciesName) end + +---`Method Private Static` +---@param root Barotrauma.ContentXElement +---@param filePath System.String +---@return System.String +_G['AnimationParams'].GetFolder = function(root, filePath) end + +---`Method Public Static` +---@param filePaths (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---@param type Barotrauma.AnimationType +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['AnimationParams'].FilterAndSortFiles = function(filePaths, type) end + +---`Method NonPublic Static` +---@param character Barotrauma.Character +---@param animType Barotrauma.AnimationType +---@return Barotrauma.AnimationParams.T +_G['AnimationParams'].GetDefaultAnimParams = function(character, animType) end + +---`Method NonPublic Static` +---@param character Barotrauma.Character +---@param animType Barotrauma.AnimationType +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.AnimationParams.T +_G['AnimationParams'].GetAnimParams = function(character, animType, file, throwErrors) end + +---`Method Private Static` +---@param speciesName Barotrauma.Identifier +---@param animSpecies Barotrauma.Identifier +---@param fallbackSpecies Barotrauma.Identifier +---@param animType Barotrauma.AnimationType +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.AnimationParams.T +_G['AnimationParams'].GetAnimParams = function(speciesName, animSpecies, fallbackSpecies, animType, file, throwErrors) end + +---`Method Public Static` +_G['AnimationParams'].ClearCache = function() end + +---`Method Public Static` +---@overload fun(fullPath:System.String, speciesName:Barotrauma.Identifier, animationType:Barotrauma.AnimationType, animationParamsType:System.Type):(Barotrauma.AnimationParams) +---@param fullPath System.String +---@param speciesName Barotrauma.Identifier +---@param animationType Barotrauma.AnimationType +---@return Barotrauma.AnimationParams.T +_G['AnimationParams'].Create = function(fullPath, speciesName, animationType) end + +---`Method Public Instance` +---@return System.Boolean +_G['AnimationParams'].Serialize = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['AnimationParams'].Deserialize = function() end + +---`Method NonPublic Instance` +---@param file Barotrauma.ContentPath +---@param speciesName Barotrauma.Identifier +---@return System.Boolean +_G['AnimationParams'].Load = function(file, speciesName) end + +---`Method NonPublic Instance Virtual` +---@param newPath Barotrauma.ContentPath +_G['AnimationParams'].UpdatePath = function(newPath) end + +---`Method NonPublic Static` +---@param footAngles (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---@return System.String +_G['AnimationParams'].ParseFootAngles = function(footAngles) end + +---`Method NonPublic Static` +---@param footAngles (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---@param value System.String +_G['AnimationParams'].SetFootAngles = function(footAngles, value) end + +---`Method Public Static` +---@param type Barotrauma.AnimationType +---@param isHumanoid System.Boolean +---@return System.Type +_G['AnimationParams'].GetParamTypeFromAnimType = function(type, isHumanoid) end + +---`Method Public Instance Abstract Virtual` +_G['AnimationParams'].StoreSnapshot = function() end + +---`Method NonPublic Instance` +_G['AnimationParams'].StoreSnapshot = function() end + +---`Method Public Instance Virtual` +_G['AnimationParams'].Undo = function() end + +---`Method Public Instance Virtual` +_G['AnimationParams'].Redo = function() end + +---`Method Public Instance Virtual` +_G['AnimationParams'].ClearHistory = function() end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.AnimationParams +---@return Barotrauma.AnimationParams +_G['AnimationParams'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun():Barotrauma.AnimationParams +---@return Barotrauma.AnimationParams +_G['AnimationParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.AnimationParams +---@return Barotrauma.AnimationParams +_G['AnimationParams'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.AnimationParams +---@return Barotrauma.AnimationParams +_G['AnimationParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96919350.lua b/Meta/Types/server/_00007FFD96919350.lua new file mode 100644 index 0000000..137e65d --- /dev/null +++ b/Meta/Types/server/_00007FFD96919350.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.SwimParams : Barotrauma.AnimationParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SteerTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegTorque System.Single +_G['SwimParams'] = {} + +---`Constructor NonPublic Instance` +---@return Barotrauma.SwimParams +_G['SwimParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.SwimParams +_G['SwimParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96919840.lua b/Meta/Types/server/_00007FFD96919840.lua new file mode 100644 index 0000000..b795f19 --- /dev/null +++ b/Meta/Types/server/_00007FFD96919840.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.GroundedMovementParams : Barotrauma.AnimationParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepSize Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadPosition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoPosition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepLiftHeadMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepLiftAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepLiftOffset System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepLiftFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BackwardsMovementMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SlideSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbBodyMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbHandMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbFootMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClimbStepHeight System.Single +_G['GroundedMovementParams'] = {} + +---`Method NonPublic Instance Virtual` +---@param element? System.Xml.Linq.XElement +---@return System.Boolean +_G['GroundedMovementParams'].Deserialize = function(element) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.GroundedMovementParams +_G['GroundedMovementParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.GroundedMovementParams +_G['GroundedMovementParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969199F8.lua b/Meta/Types/server/_00007FFD969199F8.lua new file mode 100644 index 0000000..cdeb6a1 --- /dev/null +++ b/Meta/Types/server/_00007FFD969199F8.lua @@ -0,0 +1,17 @@ +---@meta +---@class Barotrauma.HumanRagdollParams : Barotrauma.RagdollParams +_G['HumanRagdollParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanRagdollParams +_G['HumanRagdollParams'].GetDefaultRagdollParams = function(character) end + +---`Constructor Public Instance` +---@return Barotrauma.HumanRagdollParams +_G['HumanRagdollParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanRagdollParams +_G['HumanRagdollParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691A058.lua b/Meta/Types/server/_00007FFD9691A058.lua new file mode 100644 index 0000000..0d82b46 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691A058.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.HumanGroundedParams : Barotrauma.GroundedMovementParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GetUpForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadLeanAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoLeanAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootMoveStrength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootLiftHorizontalFactor System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StepSizeWhenStanding Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAngle System.Single +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field FootAngleInRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegBendTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandMoveAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandClampY System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ArmMoveStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HandMoveStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FixedHeadAngle System.Boolean +_G['HumanGroundedParams'] = {} + +---`Constructor NonPublic Instance` +---@return Barotrauma.HumanGroundedParams +_G['HumanGroundedParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.HumanGroundedParams +_G['HumanGroundedParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691A280.lua b/Meta/Types/server/_00007FFD9691A280.lua new file mode 100644 index 0000000..7543373 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691A280.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.HumanWalkParams : Barotrauma.HumanGroundedParams +_G['HumanWalkParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanWalkParams +_G['HumanWalkParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanWalkParams +_G['HumanWalkParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanWalkParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanWalkParams +_G['HumanWalkParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanWalkParams +_G['HumanWalkParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691A470.lua b/Meta/Types/server/_00007FFD9691A470.lua new file mode 100644 index 0000000..afa5342 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691A470.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.HumanRunParams : Barotrauma.HumanGroundedParams +_G['HumanRunParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanRunParams +_G['HumanRunParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanRunParams +_G['HumanRunParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanRunParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanRunParams +_G['HumanRunParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanRunParams +_G['HumanRunParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691A720.lua b/Meta/Types/server/_00007FFD9691A720.lua new file mode 100644 index 0000000..4638449 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691A720.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.HumanCrouchParams : Barotrauma.HumanGroundedParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveDownAmountWhenStationary System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraHeadAngleWhenStationary System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraTorsoAngleWhenStationary System.Single +_G['HumanCrouchParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanCrouchParams +_G['HumanCrouchParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanCrouchParams +_G['HumanCrouchParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanCrouchParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanCrouchParams +_G['HumanCrouchParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanCrouchParams +_G['HumanCrouchParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691AAF8.lua b/Meta/Types/server/_00007FFD9691AAF8.lua new file mode 100644 index 0000000..c007443 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691AAF8.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.HumanSwimParams : Barotrauma.SwimParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegMoveAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegCycleLength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAngle System.Single +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field FootAngleInRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandMoveAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandCycleSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HandMoveOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field ArmMoveStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field HandMoveStrength System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FixedHeadAngle System.Boolean +_G['HumanSwimParams'] = {} + +---`Constructor NonPublic Instance` +---@return Barotrauma.HumanSwimParams +_G['HumanSwimParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.HumanSwimParams +_G['HumanSwimParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691AD20.lua b/Meta/Types/server/_00007FFD9691AD20.lua new file mode 100644 index 0000000..7763b9b --- /dev/null +++ b/Meta/Types/server/_00007FFD9691AD20.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.HumanSwimFastParams : Barotrauma.HumanSwimParams +_G['HumanSwimFastParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanSwimFastParams +_G['HumanSwimFastParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanSwimFastParams +_G['HumanSwimFastParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanSwimFastParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanSwimFastParams +_G['HumanSwimFastParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanSwimFastParams +_G['HumanSwimFastParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691AF10.lua b/Meta/Types/server/_00007FFD9691AF10.lua new file mode 100644 index 0000000..01a7dd3 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691AF10.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.HumanSwimSlowParams : Barotrauma.HumanSwimParams +_G['HumanSwimSlowParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.HumanSwimSlowParams +_G['HumanSwimSlowParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.HumanSwimSlowParams +_G['HumanSwimSlowParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['HumanSwimSlowParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanSwimSlowParams +_G['HumanSwimSlowParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.HumanSwimSlowParams +_G['HumanSwimSlowParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691B0D8.lua b/Meta/Types/server/_00007FFD9691B0D8.lua new file mode 100644 index 0000000..c290184 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691B0D8.lua @@ -0,0 +1,17 @@ +---@meta +---@class Barotrauma.FishRagdollParams : Barotrauma.RagdollParams +_G['FishRagdollParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishRagdollParams +_G['FishRagdollParams'].GetDefaultRagdollParams = function(character) end + +---`Constructor Public Instance` +---@return Barotrauma.FishRagdollParams +_G['FishRagdollParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishRagdollParams +_G['FishRagdollParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691B720.lua b/Meta/Types/server/_00007FFD9691B720.lua new file mode 100644 index 0000000..874a437 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691B720.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.FishGroundedParams : Barotrauma.GroundedMovementParams +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Flip System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FlipCooldown System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FlipDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HeadMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TorsoMoveForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FootMoveForce System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field TailTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LegTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ColliderStandAngle System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ColliderStandAngleInRadians System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAngles System.String +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAnglesInRadians (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field TailAngle System.Single +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field TailAngleInRadians System.Single +_G['FishGroundedParams'] = {} + +---`Method NonPublic Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['FishGroundedParams'].Check = function(character) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.FishGroundedParams +_G['FishGroundedParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.FishGroundedParams +_G['FishGroundedParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691B938.lua b/Meta/Types/server/_00007FFD9691B938.lua new file mode 100644 index 0000000..fb68b02 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691B938.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.FishWalkParams : Barotrauma.FishGroundedParams +---`Field NonPublic Static` +---@field Empty Barotrauma.FishWalkParams +_G['FishWalkParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['FishWalkParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.FishWalkParams +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.FishWalkParams +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.FishWalkParams +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.FishWalkParams +---@return Barotrauma.FishWalkParams +_G['FishWalkParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691BBE8.lua b/Meta/Types/server/_00007FFD9691BBE8.lua new file mode 100644 index 0000000..4f093fe --- /dev/null +++ b/Meta/Types/server/_00007FFD9691BBE8.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.FishRunParams : Barotrauma.FishGroundedParams +---`Field NonPublic Static` +---@field Empty Barotrauma.FishRunParams +_G['FishRunParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishRunParams +_G['FishRunParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.FishRunParams +_G['FishRunParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['FishRunParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.FishRunParams +---@return Barotrauma.FishRunParams +_G['FishRunParams'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.FishRunParams +---@return Barotrauma.FishRunParams +_G['FishRunParams'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.FishRunParams +---@return Barotrauma.FishRunParams +_G['FishRunParams'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.FishRunParams +---@return Barotrauma.FishRunParams +_G['FishRunParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691C128.lua b/Meta/Types/server/_00007FFD9691C128.lua new file mode 100644 index 0000000..5f90ef7 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691C128.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.FishSwimParams : Barotrauma.SwimParams +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseSineMovement System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Flip System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FlipCooldown System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FlipDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Mirror System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MirrorLerp System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaveAmplitude System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaveLength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RotateTowardsMovement System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field TailTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TailTorqueMultiplier System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAngles System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UpdateAnimationWhenNotMoving System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field FootAnglesInRadians (System.Collections.Generic.Dictionary*1System*Int32*1System*Single)|({[System.Int32]:(System.Single)}) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field TailAngle System.Single +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field TailAngleInRadians System.Single +_G['FishSwimParams'] = {} + +---`Constructor NonPublic Instance` +---@return Barotrauma.FishSwimParams +_G['FishSwimParams'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.FishSwimParams +_G['FishSwimParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691C398.lua b/Meta/Types/server/_00007FFD9691C398.lua new file mode 100644 index 0000000..c119ba2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691C398.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.FishSwimFastParams : Barotrauma.FishSwimParams +_G['FishSwimFastParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishSwimFastParams +_G['FishSwimFastParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.FishSwimFastParams +_G['FishSwimFastParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['FishSwimFastParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishSwimFastParams +_G['FishSwimFastParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishSwimFastParams +_G['FishSwimFastParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691C5A0.lua b/Meta/Types/server/_00007FFD9691C5A0.lua new file mode 100644 index 0000000..a124fd9 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691C5A0.lua @@ -0,0 +1,27 @@ +---@meta +---@class Barotrauma.FishSwimSlowParams : Barotrauma.FishSwimParams +_G['FishSwimSlowParams'] = {} + +---`Method Public Static` +---@param character Barotrauma.Character +---@return Barotrauma.FishSwimSlowParams +_G['FishSwimSlowParams'].GetDefaultAnimParams = function(character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param file Barotrauma.Either*1System*String*1Barotrauma*ContentPath +---@param throwErrors? System.Boolean +---@return Barotrauma.FishSwimSlowParams +_G['FishSwimSlowParams'].GetAnimParams = function(character, file, throwErrors) end + +---`Method Public Instance Virtual` +_G['FishSwimSlowParams'].StoreSnapshot = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishSwimSlowParams +_G['FishSwimSlowParams'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.FishSwimSlowParams +_G['FishSwimSlowParams'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691C8B0.lua b/Meta/Types/server/_00007FFD9691C8B0.lua new file mode 100644 index 0000000..5a351a9 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691C8B0.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.Skill : System.Object +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Private Instance` +---@field level System.Single +---`Field Private Instance` +---@field iconJobId Barotrauma.Identifier +---`Field Public Instance` +---@field PriceMultiplier System.Single +---`Field Public Static` +---@field MaximumSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HighestLevelDuringRound System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Level System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Icon Barotrauma.Sprite +_G['Skill'] = {} + +---`Method Public Instance` +---@param value System.Single +---@param increasePastMax System.Boolean +_G['Skill'].IncreaseSkill = function(value, increasePastMax) end + +---`Method Private Instance` +---@return Barotrauma.Identifier +_G['Skill'].GetIconJobId = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.SkillPrefab, isPvP:System.Boolean, randSync:Barotrauma.Rand.RandSync):Barotrauma.Skill +---@param identifier Barotrauma.Identifier +---@param level System.Single +---@return Barotrauma.Skill +_G['Skill'] = function(identifier, level) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.SkillPrefab, isPvP:System.Boolean, randSync:Barotrauma.Rand.RandSync):Barotrauma.Skill +---@param identifier Barotrauma.Identifier +---@param level System.Single +---@return Barotrauma.Skill +_G['Skill'].__new = function(identifier, level) end + diff --git a/Meta/Types/server/_00007FFD9691CA88.lua b/Meta/Types/server/_00007FFD9691CA88.lua new file mode 100644 index 0000000..fbcbb1d --- /dev/null +++ b/Meta/Types/server/_00007FFD9691CA88.lua @@ -0,0 +1,29 @@ +---@meta +---@class Barotrauma.SkillPrefab : System.Object +---`Field Public Instance` +---@field Identifier Barotrauma.Identifier +---`Field Private Instance` +---@field levelRange Barotrauma.Range*1System*Single +---`Field Private Instance` +---@field levelRangePvP Barotrauma.Range*1System*Single +---`Field Public Instance` +---@field PriceMultiplier System.Single +---`Getter Public Instance` +---@field IsPrimarySkill System.Boolean +_G['SkillPrefab'] = {} + +---`Method Public Instance` +---@param isPvP System.Boolean +---@return Barotrauma.Range*1System*Single +_G['SkillPrefab'].GetLevelRange = function(isPvP) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SkillPrefab +_G['SkillPrefab'] = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SkillPrefab +_G['SkillPrefab'].__new = function(element) end + diff --git a/Meta/Types/server/_00007FFD9691CE00.lua b/Meta/Types/server/_00007FFD9691CE00.lua new file mode 100644 index 0000000..0befd44 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691CE00.lua @@ -0,0 +1,83 @@ +---@meta +---@class Barotrauma.Job : System.Object +---`Field Private Instance` +---@field prefab Barotrauma.JobPrefab +---`Field Private Instance` +---@field skills (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Skill)|({[Barotrauma.Identifier]:(Barotrauma.Skill)}) +---`Field Public Instance` +---@field Variant System.Int32 +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Prefab Barotrauma.JobPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PrimarySkill Barotrauma.Skill +_G['Job'] = {} + +---`Method Public Static` +---@param isPvP System.Boolean +---@param randSync Barotrauma.Rand.RandSync +---@return Barotrauma.Job +_G['Job'].Random = function(isPvP, randSync) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Skill)|(fun():(Barotrauma.Skill)) +_G['Job'].GetSkills = function() end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@return System.Single +_G['Job'].GetSkillLevel = function(skillIdentifier) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@return Barotrauma.Skill +_G['Job'].GetSkill = function(skillIdentifier) end + +---`Method Public Instance` +---@param newSkills (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +_G['Job'].OverrideSkills = function(newSkills) end + +---`Method Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param increase System.Single +---@param increasePastMax System.Boolean +_G['Job'].IncreaseSkillLevel = function(skillIdentifier, increase, increasePastMax) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param isPvPMode System.Boolean +---@param spawnPoint? Barotrauma.WayPoint +_G['Job'].GiveJobItems = function(character, isPvPMode, spawnPoint) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param isPvPMode System.Boolean +---@param jobItem Barotrauma.JobPrefab.JobItem +---@param allJobItems (System.Collections.Generic.IEnumerable*1Barotrauma*JobPrefab*JobItem)|(fun():(Barotrauma.JobPrefab.JobItem)) +---@param spawnPoint? Barotrauma.WayPoint +---@param parentItem? Barotrauma.Item +_G['Job'].InitializeJobItem = function(character, isPvPMode, jobItem, allJobItems, spawnPoint, parentItem) end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Job'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@overload fun(jobPrefab:Barotrauma.JobPrefab, isPvP:System.Boolean):Barotrauma.Job +---@overload fun(jobPrefab:Barotrauma.JobPrefab, isPvP:System.Boolean, randSync:Barotrauma.Rand.RandSync, variant:System.Int32, ...:Barotrauma.Skill):Barotrauma.Job +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Job +_G['Job'] = function(element) end + +---`Constructor Public Instance` +---@overload fun(jobPrefab:Barotrauma.JobPrefab, isPvP:System.Boolean):Barotrauma.Job +---@overload fun(jobPrefab:Barotrauma.JobPrefab, isPvP:System.Boolean, randSync:Barotrauma.Rand.RandSync, variant:System.Int32, ...:Barotrauma.Skill):Barotrauma.Job +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Job +_G['Job'].__new = function(element) end + diff --git a/Meta/Types/server/_00007FFD9691CFD8.lua b/Meta/Types/server/_00007FFD9691CFD8.lua new file mode 100644 index 0000000..76a5ecb --- /dev/null +++ b/Meta/Types/server/_00007FFD9691CFD8.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.JobVariant : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.JobPrefab +---`Field Public Instance` +---@field Variant System.Int32 +_G['JobVariant'] = {} + +---`Constructor Public Instance` +---@param prefab Barotrauma.JobPrefab +---@param variant System.Int32 +---@return Barotrauma.JobVariant +_G['JobVariant'] = function(prefab, variant) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.JobPrefab +---@param variant System.Int32 +---@return Barotrauma.JobVariant +_G['JobVariant'].__new = function(prefab, variant) end + diff --git a/Meta/Types/server/_00007FFD9691D408.lua b/Meta/Types/server/_00007FFD9691D408.lua new file mode 100644 index 0000000..da0ef04 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691D408.lua @@ -0,0 +1,90 @@ +---@meta +---@class Barotrauma.Decal : System.Object +---`Field Public Instance` +---@field Prefab Barotrauma.DecalPrefab +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field fadeTimer System.Single +---`Field Public Instance` +---@field Sprite Barotrauma.Sprite +---`Field Private Instance` +---@field affectedSections (System.Collections.Generic.HashSet*1Barotrauma*BackgroundSection)|(Barotrauma.BackgroundSection[]) +---`Field Private Instance` +---@field hull Barotrauma.Hull +---`Field Public Instance` +---@field Scale System.Single +---`Field Private Instance` +---@field clippedSourceRect Microsoft.Xna.Framework.Rectangle +---`Field Private Instance` +---@field cleaned System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FadeTimer System.Single +---`Getter Public Instance` +---@field FadeInTime System.Single +---`Getter Public Instance` +---@field FadeOutTime System.Single +---`Getter Public Instance` +---@field LifeTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseAlpha System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CenterPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NonClampedPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpriteIndex System.Int32 +_G['Decal'] = {} + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Decal'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param val System.Single +_G['Decal'].ForceRefreshFadeTimer = function(val) end + +---`Method Public Instance` +_G['Decal'].StopFadeIn = function() end + +---`Method Public Instance` +---@param section Barotrauma.BackgroundSection +---@return System.Boolean +_G['Decal'].AffectsSection = function(section) end + +---`Method Public Instance` +---@param val System.Single +_G['Decal'].Clean = function(val) end + +---`Method Private Instance` +---@return System.Single +_G['Decal'].GetAlpha = function() end + +---`Constructor Public Instance` +---@param prefab Barotrauma.DecalPrefab +---@param scale System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param spriteIndex? System.Nullable*1System*Int32 +---@return Barotrauma.Decal +_G['Decal'] = function(prefab, scale, worldPosition, hull, spriteIndex) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.DecalPrefab +---@param scale System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param spriteIndex? System.Nullable*1System*Int32 +---@return Barotrauma.Decal +_G['Decal'].__new = function(prefab, scale, worldPosition, hull, spriteIndex) end + diff --git a/Meta/Types/server/_00007FFD9691D5E8.lua b/Meta/Types/server/_00007FFD9691D5E8.lua new file mode 100644 index 0000000..a5e371d --- /dev/null +++ b/Meta/Types/server/_00007FFD9691D5E8.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.DecalManager : System.Object +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*DecalPrefab)|(fun():(Barotrauma.DecalPrefab)) +---`Field Public Static` +---@field GrimeSprites (Barotrauma.PrefabCollection*1Barotrauma*GrimeSprite)|(fun():(Barotrauma.GrimeSprite)) +---`Getter Public Static` +---
`Setter Private Static` +---@field GrimeSpriteCount System.Int32 +_G['DecalManager'] = {} + +---`Method Public Static` +---@param configFile Barotrauma.DecalsFile +_G['DecalManager'].LoadFromFile = function(configFile) end + +---`Method Public Static` +---@param configFile Barotrauma.DecalsFile +_G['DecalManager'].RemoveByFile = function(configFile) end + +---`Method Public Static` +_G['DecalManager'].SortAll = function() end + +---`Method Public Static` +---@param decalName System.String +---@param scale System.Single +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param hull Barotrauma.Hull +---@param spriteIndex? System.Nullable*1System*Int32 +---@return Barotrauma.Decal +_G['DecalManager'].CreateDecal = function(decalName, scale, worldPosition, hull, spriteIndex) end + +---`Constructor Private Static` +---@return Barotrauma.DecalManager +_G['DecalManager'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.DecalManager +_G['DecalManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9691D748.lua b/Meta/Types/server/_00007FFD9691D748.lua new file mode 100644 index 0000000..248ebb1 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691D748.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.DecalPrefab : Barotrauma.PrefabWithUintIdentifier +---`Field Public Instance` +---@field Sprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field LifeTime System.Single +---`Field Public Instance` +---@field FadeOutTime System.Single +---`Field Public Instance` +---@field FadeInTime System.Single +---`Getter Public Instance` +---@field Name System.String +_G['DecalPrefab'] = {} + +---`Method Public Instance Virtual` +_G['DecalPrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.DecalsFile +---@return Barotrauma.DecalPrefab +_G['DecalPrefab'] = function(element, file) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.DecalsFile +---@return Barotrauma.DecalPrefab +_G['DecalPrefab'].__new = function(element, file) end + diff --git a/Meta/Types/server/_00007FFD9691E1D8.lua b/Meta/Types/server/_00007FFD9691E1D8.lua new file mode 100644 index 0000000..65cab43 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691E1D8.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.RelatedItem : System.Object +---`Field Private Instance` +---@field type Barotrauma.RelatedItem.RelationType +---`Field Public Instance` +---@field StatusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Public Instance` +---@field Msg Barotrauma.LocalizedString +---`Field Public Instance` +---@field MsgTag Barotrauma.Identifier +---`Field Public Instance` +---@field TargetSlot System.Int32 +---`Field Public Instance` +---@field CharacterInventorySlotType Barotrauma.InvSlotType +---`Field Public Instance` +---@field ItemPos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Public Instance` +---@field Hide System.Boolean +---`Field Public Instance` +---@field Rotation System.Single +---`Field Public Instance` +---@field SetActive System.Boolean +---`Field Public Instance` +---@field BlameEquipperForDeath System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MatchOnEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireEmpty System.Boolean +---`Getter Private Instance` +---@field RequireOrMatchOnEmpty System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreInEditor System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExcludedIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExcludeBroken System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExcludeFullCondition System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowVariants System.Boolean +---`Getter Public Instance` +---@field Type Barotrauma.RelatedItem.RelationType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOptional System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JoinedIdentifiers System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Identifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JoinedExcludedIdentifiers System.String +_G['RelatedItem'] = {} + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['RelatedItem'].MatchesItem = function(itemPrefab) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param parentItem Barotrauma.Item +---@return System.Boolean +_G['RelatedItem'].CheckRequirements = function(character, parentItem) end + +---`Method Private Instance` +---@param parentItem Barotrauma.Item +---@return System.Boolean +_G['RelatedItem'].CheckContained = function(parentItem) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['RelatedItem'].Save = function(element) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param returnEmpty System.Boolean +---@param parentDebugName System.String +---@return Barotrauma.RelatedItem +_G['RelatedItem'].Load = function(element, returnEmpty, parentDebugName) end + +---`Constructor Public Instance` +---@overload fun(identifiers:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]), excludedIdentifiers:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[])):Barotrauma.RelatedItem +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.RelatedItem +_G['RelatedItem'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@overload fun(identifiers:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]), excludedIdentifiers:(Barotrauma.Identifier-arr)|(Barotrauma.Identifier[])):Barotrauma.RelatedItem +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.RelatedItem +_G['RelatedItem'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/server/_00007FFD9691EBF8.lua b/Meta/Types/server/_00007FFD9691EBF8.lua new file mode 100644 index 0000000..fa3c9e4 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691EBF8.lua @@ -0,0 +1,268 @@ +---@meta +---@class Barotrauma.Items.Components.Holdable : Barotrauma.Items.Components.Pickable +---`Field NonPublic Instance` +---@field handlePos (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field scaledHandlePos (Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field prevPickKey Barotrauma.InputType +---`Field Private Instance` +---@field prevMsg Barotrauma.LocalizedString +---`Field Private Instance` +---@field prevRequiredItems (System.Collections.Generic.Dictionary*1Barotrauma*RelatedItem*RelationType*1System*Collections*Generic*List*2Barotrauma*RelatedItem)|({[Barotrauma.RelatedItem.RelationType]:((System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]))}) +---`Field Private Instance` +---@field swingState System.Single +---`Field Private Instance` +---@field prevEquipper Barotrauma.Character +---`Field Private Instance` +---@field attachable System.Boolean +---`Field Private Instance` +---@field attached System.Boolean +---`Field Private Instance` +---@field attachedByDefault System.Boolean +---`Field Private Instance` +---@field attachTargetCell Voronoi2.VoronoiCell +---`Field Private Instance` +---@field body Barotrauma.PhysicsBody +---`Field Public Instance` +---@field HoldableStatValues (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*StatTypes*1System*Single)|({[Barotrauma.StatTypes]:(System.Single)}) +---`Field NonPublic Instance` +---@field holdPos Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field aimPos Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field holdAngle System.Single +---`Field NonPublic Instance` +---@field aimAngle System.Single +---`Field Private Instance` +---@field swingAmount Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field loadedFromInstance System.Boolean +---`Field Private Static` +---@field MaxAttachDistance System.Single +---`Getter Public Instance Virtual` +---@field IsAttached System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Pusher Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanPush System.Boolean +---`Getter Public Instance` +---@field Body Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Attached System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Aimable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ControlPose System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHandRotationForHoldAngle System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Attachable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reattachable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LimitedAttachable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AttachedByDefault System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldAngle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimAngle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingAmount Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingWhenHolding System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingWhenAiming System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingWhenUsing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableHeadRotation System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableWhenRangedWeaponEquipped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteDepthWhenDropped System.Single +_G['Components']['Holdable'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Holdable'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Holdable'].ServerEventRead = function(msg, c) end + +---`Method Private Instance` +---@param sender FarseerPhysics.Dynamics.Fixture +---@param other FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['Holdable'].OnPusherCollision = function(sender, other, contact) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Holdable'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Holdable'].Drop = function(dropper, setTransform) end + +---`Method Private Instance` +---@param dropConnectedWires System.Boolean +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Holdable'].Drop = function(dropConnectedWires, dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Holdable'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Holdable'].Unequip = function(character) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].CanBeAttached = function(user) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Holdable'].CanBeDeattached = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].OnPicked = function(picker) end + +---`Method Public Instance` +_G['Components']['Holdable'].AttachToWall = function() end + +---`Method Public Instance` +_G['Components']['Holdable'].DeattachFromWall = function() end + +---`Method Public Instance Virtual` +_G['Components']['Holdable'].ParseMsg = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].SecondaryUse = function(deltaTime, character) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param useWorldCoordinates? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Holdable'].GetAttachPosition = function(user, useWorldCoordinates) end + +---`Method Private Instance` +---@param maxDist System.Single +---@return Voronoi2.VoronoiCell +_G['Components']['Holdable'].GetAttachTargetCell = function(maxDist) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Holdable'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance` +---@return Barotrauma.Items.Components.Rope +_G['Components']['Holdable'].GetRope = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Holdable'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param swingPos Microsoft.Xna.Framework.Vector2-ref +_G['Components']['Holdable'].UpdateSwingPos = function(deltaTime, swingPos) end + +---`Method NonPublic Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Holdable'].UsageDisabledByRangedWeapon = function(character) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Holdable'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Holdable'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +_G['Components']['Holdable'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['Holdable'].OnMapLoaded = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Holdable'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Holdable'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Holdable +_G['Components']['Holdable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Holdable +_G['Components']['Holdable'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9691F320.lua b/Meta/Types/server/_00007FFD9691F320.lua new file mode 100644 index 0000000..d050aef --- /dev/null +++ b/Meta/Types/server/_00007FFD9691F320.lua @@ -0,0 +1,84 @@ +---@meta +---@class Barotrauma.Items.Components.IdCard : Barotrauma.Items.Components.Pickable +---`Field Private Instance` +---@field ownerNameLocalized System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubmarineSpecificID System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerTags System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Description System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerTagSet (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerNameLocalized System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerJobId Barotrauma.Identifier +---`Getter Public Instance` +---@field OwnerJob Barotrauma.JobPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerHairIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerBeardIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerMoustacheIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerFaceAttachmentIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerHairColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerFacialHairColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerSkinColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OwnerSheetIndex Microsoft.Xna.Framework.Vector2 +_G['Components']['IdCard'] = {} + +---`Method Public Instance` +---@param spawnPoint Barotrauma.WayPoint +---@param character Barotrauma.Character +_G['Components']['IdCard'].Initialize = function(spawnPoint, character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['IdCard'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['IdCard'].Unequip = function(character) end + +---`Method Public Instance Virtual` +_G['Components']['IdCard'].OnItemLoaded = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.IdCard +_G['Components']['IdCard'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.IdCard +_G['Components']['IdCard'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9691F688.lua b/Meta/Types/server/_00007FFD9691F688.lua new file mode 100644 index 0000000..f12de6d --- /dev/null +++ b/Meta/Types/server/_00007FFD9691F688.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.Items.Components.LevelResource : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field lastSentDeattachTimer System.Single +---`Field Private Instance` +---@field trigger Barotrauma.PhysicsBody +---`Field Private Instance` +---@field holdable Barotrauma.Items.Components.Holdable +---`Field Private Instance` +---@field deattachTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeattachDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeattachTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomOffsetFromWall System.Single +---`Getter Public Instance` +---@field Attached System.Boolean +_G['Components']['LevelResource'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['LevelResource'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['LevelResource'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['LevelResource'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +_G['Components']['LevelResource'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['LevelResource'].CreateTriggerBody = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['LevelResource'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.LevelResource +_G['Components']['LevelResource'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.LevelResource +_G['Components']['LevelResource'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9691FCE8.lua b/Meta/Types/server/_00007FFD9691FCE8.lua new file mode 100644 index 0000000..9565f07 --- /dev/null +++ b/Meta/Types/server/_00007FFD9691FCE8.lua @@ -0,0 +1,118 @@ +---@meta +---@class Barotrauma.Items.Components.MeleeWeapon : Barotrauma.Items.Components.Holdable +---`Field Private Instance` +---@field hitPos System.Single +---`Field Private Instance` +---@field hitting System.Boolean +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field reload System.Single +---`Field Private Instance` +---@field reloadTimer System.Single +---`Field Private Instance` +---@field hitTargets (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field impactQueue (System.Collections.Generic.Queue*1FarseerPhysics*Dynamics*Fixture)|(fun():(FarseerPhysics.Dynamics.Fixture)) +---`Field Public Instance` +---@field PreferredContainedItems (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field serverLogger System.Text.StringBuilder +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Attack Barotrauma.Attack +---`Getter Public Instance` +---
`Setter Private Instance` +---@field User Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reload System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowHitMultiple System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HitOnlyCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Swing System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwingForce Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Hitting System.Boolean +_G['Components']['MeleeWeapon'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['MeleeWeapon'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['MeleeWeapon'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['MeleeWeapon'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['MeleeWeapon'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MeleeWeapon'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MeleeWeapon'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['MeleeWeapon'].ActivateNearbySleepingCharacters = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['Components']['MeleeWeapon'].SetUser = function(character) end + +---`Method Private Instance` +_G['Components']['MeleeWeapon'].EndHit = function() end + +---`Method Private Instance` +_G['Components']['MeleeWeapon'].RestoreCollision = function() end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['MeleeWeapon'].OnCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param targetFixture FarseerPhysics.Dynamics.Fixture +_G['Components']['MeleeWeapon'].HandleImpact = function(targetFixture) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MeleeWeapon +_G['Components']['MeleeWeapon'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MeleeWeapon +_G['Components']['MeleeWeapon'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96920268.lua b/Meta/Types/server/_00007FFD96920268.lua new file mode 100644 index 0000000..ec61ac4 --- /dev/null +++ b/Meta/Types/server/_00007FFD96920268.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Items.Components.Propulsion : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field useState System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsableIn Barotrauma.Items.Components.Propulsion.UseEnvironment +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Force System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyToHands System.Boolean +_G['Components']['Propulsion'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Propulsion'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Propulsion'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Propulsion +_G['Components']['Propulsion'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Propulsion +_G['Components']['Propulsion'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96920A68.lua b/Meta/Types/server/_00007FFD96920A68.lua new file mode 100644 index 0000000..a9a7259 --- /dev/null +++ b/Meta/Types/server/_00007FFD96920A68.lua @@ -0,0 +1,123 @@ +---@meta +---@class Barotrauma.Items.Components.RangedWeapon : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field reload System.Single +---`Field Private Instance` +---@field barrelPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field suitableProjectiles (System.Collections.Generic.IReadOnlySet*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Field Private Instance` +---@field currentChargingState Barotrauma.Items.Components.RangedWeapon.ChargingState +---`Field Private Instance` +---@field currentChargeTime System.Single +---`Field Private Instance` +---@field tryingToCharge System.Boolean +---`Field Private Instance` +---@field ignoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ReloadTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelPos System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reload System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReloadSkillRequirement System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReloadNoSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HoldTrigger System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ProjectileCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UnskilledSpread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchImpulse System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Penetration System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WeaponDamageModifier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxChargeTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DualWieldReloadTimePenaltyMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DualWieldAccuracyPenalty System.Single +---`Getter Public Instance` +---@field TransformedBarrelPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastProjectile Barotrauma.Items.Components.Projectile +_G['Components']['RangedWeapon'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['RangedWeapon'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RangedWeapon'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@return System.Single +_G['Components']['RangedWeapon'].GetSpread = function(user) end + +---`Method Private Static` +---@param character Barotrauma.Character +---@param originalPenalty System.Single +---@param neutralValue System.Single +---@return System.Single +_G['Components']['RangedWeapon'].ApplyDualWieldPenaltyReduction = function(character, originalPenalty, neutralValue) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['RangedWeapon'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['RangedWeapon'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance` +---@param triggerOnUseOnContainers? System.Boolean +---@return Barotrauma.Items.Components.Projectile +_G['Components']['RangedWeapon'].FindProjectile = function(triggerOnUseOnContainers) end + +---`Method Private Instance` +---@param projectile Barotrauma.Items.Components.Projectile +---@return System.Boolean +_G['Components']['RangedWeapon'].IsSuitableProjectile = function(projectile) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.RangedWeapon +_G['Components']['RangedWeapon'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.RangedWeapon +_G['Components']['RangedWeapon'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969214B8.lua b/Meta/Types/server/_00007FFD969214B8.lua new file mode 100644 index 0000000..635ae2b --- /dev/null +++ b/Meta/Types/server/_00007FFD969214B8.lua @@ -0,0 +1,168 @@ +---@meta +---@class Barotrauma.Items.Components.RepairTool : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field fixableEntities (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field nonFixableEntities (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field pickedPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field activeTimer System.Single +---`Field Private Instance` +---@field debugRayStartPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field debugRayEndPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field ignoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field hitCharacters (System.Collections.Generic.HashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Private Instance` +---@field fireSourcesInRange (System.Collections.Generic.List*1Barotrauma*FireSource)|(Barotrauma.FireSource[]) +---`Field Private Instance` +---@field sinTime System.Single +---`Field Private Instance` +---@field repairTimer System.Single +---`Field Private Instance` +---@field previousGap Barotrauma.Gap +---`Field Private Instance` +---@field repairTimeOut System.Single +---`Field Private Static` +---@field hitBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Static` +---@field currentTargets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsableIn Barotrauma.Items.Components.RepairTool.UseEnvironment +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UnskilledSpread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StructureFixAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireDamage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelWallFixAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtinguishAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WaterAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairThroughWalls System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairMultiple System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairMultipleWalls System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairThroughHoles System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOverlappingWallDist System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeattachSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HitItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HitBrokenDoors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelRotation System.Single +---`Getter Public Instance` +---@field TransformedBarrelPos Microsoft.Xna.Framework.Vector2 +_G['Components']['RepairTool'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RepairTool'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['RepairTool'].Use = function(deltaTime, character) end + +---`Method Private Instance` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param user Barotrauma.Character +---@param degreeOfSuccess System.Single +---@param ignoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +_G['Components']['RepairTool'].Repair = function(rayStart, rayEnd, deltaTime, user, degreeOfSuccess, ignoredBodies) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param hitPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param degreeOfSuccess System.Single +---@param targetBody FarseerPhysics.Dynamics.Body +---@return System.Boolean +_G['Components']['RepairTool'].FixBody = function(user, hitPosition, deltaTime, degreeOfSuccess, targetBody) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['RepairTool'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param deltaTime System.Single +---@param actionType Barotrauma.ActionType +---@param targetItem? Barotrauma.Item +---@param character? Barotrauma.Character +---@param limb? Barotrauma.Limb +---@param structure? Barotrauma.Structure +_G['Components']['RepairTool'].ApplyStatusEffectsOnTarget = function(user, deltaTime, actionType, targetItem, character, limb, structure) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RepairTool +---@return Barotrauma.Items.Components.RepairTool +_G['Components']['RepairTool'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RepairTool +---@return Barotrauma.Items.Components.RepairTool +_G['Components']['RepairTool'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RepairTool +---@return Barotrauma.Items.Components.RepairTool +_G['Components']['RepairTool'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RepairTool +---@return Barotrauma.Items.Components.RepairTool +_G['Components']['RepairTool'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96921770.lua b/Meta/Types/server/_00007FFD96921770.lua new file mode 100644 index 0000000..070c2b1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96921770.lua @@ -0,0 +1,35 @@ +---@meta +---@class Barotrauma.Items.Components.Sprayer : Barotrauma.Items.Components.RangedWeapon +---`Field Private Instance` +---@field liquidColors (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Color)|({[Barotrauma.Identifier]:(Microsoft.Xna.Framework.Color)}) +---`Field Private Instance` +---@field liquidContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SprayStrength System.Single +_G['Components']['Sprayer'] = {} + +---`Method Public Instance Virtual` +_G['Components']['Sprayer'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Sprayer'].Use = function(deltaTime, character) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sprayer +_G['Components']['Sprayer'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sprayer +_G['Components']['Sprayer'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96921BC8.lua b/Meta/Types/server/_00007FFD96921BC8.lua new file mode 100644 index 0000000..8615496 --- /dev/null +++ b/Meta/Types/server/_00007FFD96921BC8.lua @@ -0,0 +1,63 @@ +---@meta +---@class Barotrauma.Items.Components.Throwable : Barotrauma.Items.Components.Holdable +---`Field Private Instance` +---@field throwAngle System.Single +---`Field Private Instance` +---@field midAir System.Boolean +---`Field Private Instance` +---@field throwState Barotrauma.Items.Components.Throwable.ThrowState +---`Field Private Static` +---@field ThrowAngleStart System.Single +---`Field Private Static` +---@field ThrowAngleEnd System.Single +---`Field Private Static` +---@field ContinuousCollisionThreshold System.Single +---`Field Public Static` +---@field WaterDragCoefficient System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentThrower Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ThrowForce System.Single +_G['Components']['Throwable'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Throwable'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Throwable'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Throwable'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Throwable'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Throwable'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Throwable +_G['Components']['Throwable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Throwable +_G['Components']['Throwable'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969225B0.lua b/Meta/Types/server/_00007FFD969225B0.lua new file mode 100644 index 0000000..416fffe --- /dev/null +++ b/Meta/Types/server/_00007FFD969225B0.lua @@ -0,0 +1,192 @@ +---@meta +---@class Barotrauma.Items.Components.Controller : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field limbPositions (System.Collections.Generic.List*1Barotrauma*Items*Components*LimbPos)|(Barotrauma.Items.Components.LimbPos[]) +---`Field Private Instance` +---@field dir Barotrauma.Direction +---`Field Private Instance` +---@field userPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field focusTarget Barotrauma.Item +---`Field Private Instance` +---@field targetRotation System.Single +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Field Private Instance` +---@field state System.Boolean +---`Field Private Instance` +---@field forceSelectNextFrame System.Boolean +---`Field Private Instance` +---@field lastUsed System.Double +---`Getter Public Instance` +---@field Direction Barotrauma.Direction +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UserPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field User Barotrauma.Character +---`Getter Public Instance` +---@field LimbPositions (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*LimbPos)|(fun():(Barotrauma.Items.Components.LimbPos)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsToggle System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field State System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideHUD System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UsableIn Barotrauma.Items.Components.Controller.UseEnvironment +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawUserBehind System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSelectingWhenSelectedByOther System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSelectingWhenSelectedByBot System.Boolean +---`Getter Public Instance` +---@field ControlCharacterPose System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UserInCorrectPosition System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowAiming System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonInteractableWhenFlippedX System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NonInteractableWhenFlippedY System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequirePower System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsSecondaryItem System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceUserToStayAttached System.Boolean +_G['Components']['Controller'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Controller'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Controller'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param activator? Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].Use = function(deltaTime, activator) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Controller'].IsOutOfPower = function() end + +---`Method Public Instance` +---@return Barotrauma.Item +_G['Components']['Controller'].GetFocusTarget = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].Pick = function(picker) end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['Components']['Controller'].CancelUsing = function(character) end + +---`Method Public Instance Virtual` +---@param activator Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].Select = function(activator) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].IsAttachedUser = function(character) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Controller'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Controller'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Controller'].HasAccess = function(character) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Controller'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Controller'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Controller'].SaveLimbPositions = function(element) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Controller'].LoadLimbPositions = function(element) end + +---`Method Private Instance` +_G['Components']['Controller'].FlipLimbPositions = function() end + +---`Method Public Instance Virtual` +_G['Components']['Controller'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['Controller'].Reset = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Controller +_G['Components']['Controller'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Controller +_G['Components']['Controller'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96922A38.lua b/Meta/Types/server/_00007FFD96922A38.lua new file mode 100644 index 0000000..6a86b08 --- /dev/null +++ b/Meta/Types/server/_00007FFD96922A38.lua @@ -0,0 +1,85 @@ +---@meta +---@class Barotrauma.Items.Components.Deconstructor : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field progressTimer System.Single +---`Field Private Instance` +---@field progressState System.Single +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field userDeconstructorSpeedMultiplier System.Single +---`Field Private Instance` +---@field inputContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field outputContainer Barotrauma.Items.Components.ItemContainer +---`Field Public Instance` +---@field RelocateOutputToMainSub System.Boolean +---`Field Private Static` +---@field TinkeringSpeedIncrease System.Single +---`Getter Public Instance` +---@field InputContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field OutputContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeconstructItemsSimultaneously System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeconstructionSpeed System.Single +_G['Components']['Deconstructor'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Deconstructor'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Deconstructor'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +_G['Components']['Deconstructor'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Deconstructor'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param targetItem Barotrauma.Item +---@param inputItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@param validDeconstructItems (System.Collections.Generic.List*1Barotrauma*DeconstructItem)|(Barotrauma.DeconstructItem[]) +---@param allowRemove? System.Boolean +_G['Components']['Deconstructor'].ProcessItem = function(targetItem, inputItems, validDeconstructItems, allowRemove) end + +---`Method Private Instance` +_G['Components']['Deconstructor'].PutItemsToLinkedContainer = function() end + +---`Method Private Instance` +_G['Components']['Deconstructor'].MoveInputQueue = function() end + +---`Method Private Instance` +---@param checkRequiredOtherItems? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Item*2Barotrauma*DeconstructItem)|(fun():(System.ValueTuple*1Barotrauma*Item*1Barotrauma*DeconstructItem)) +_G['Components']['Deconstructor'].GetAvailableOutputs = function(checkRequiredOtherItems) end + +---`Method Public Instance` +---@param active System.Boolean +---@param user? Barotrauma.Character +---@param createNetworkEvent? System.Boolean +_G['Components']['Deconstructor'].SetActive = function(active, user, createNetworkEvent) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Deconstructor +_G['Components']['Deconstructor'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Deconstructor +_G['Components']['Deconstructor'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96922F28.lua b/Meta/Types/server/_00007FFD96922F28.lua new file mode 100644 index 0000000..d6f6190 --- /dev/null +++ b/Meta/Types/server/_00007FFD96922F28.lua @@ -0,0 +1,116 @@ +---@meta +---@class Barotrauma.Items.Components.Engine : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field force System.Single +---`Field Private Instance` +---@field lastReceivedTargetForce System.Nullable*1System*Single +---`Field Private Instance` +---@field targetForce System.Single +---`Field Private Instance` +---@field maxForce System.Single +---`Field Private Instance` +---@field propellerDamage Barotrauma.Attack +---`Field Private Instance` +---@field damageTimer System.Single +---`Field Private Instance` +---@field hasPower System.Boolean +---`Field Private Instance` +---@field prevVoltage System.Single +---`Field Private Instance` +---@field controlLockTimer System.Single +---`Field Public Instance` +---@field User Barotrauma.Character +---`Field Private Static` +---@field ForceToPowerExponent System.Single +---`Field Private Static` +---@field PowerToForceExponent System.Single +---`Field Private Static` +---@field TinkeringForceIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PropellerPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisablePropellerDamage System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Force System.Single +---`Getter Public Instance` +---@field CurrentVolume System.Single +---`Getter Public Instance` +---@field CurrentBrokenVolume System.Single +---`Getter Public Instance Virtual` +---@field CurrentStress System.Single +_G['Components']['Engine'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Engine'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Engine'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Engine'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Engine'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Engine'].GridResolved = function(connection) end + +---`Method Private Instance` +---@param noise System.Single +_G['Components']['Engine'].UpdateAITargets = function(noise) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Engine'].UpdatePropellerDamage = function(deltaTime) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Engine'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Engine'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Engine'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Engine'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Engine'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Engine +_G['Components']['Engine'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Engine +_G['Components']['Engine'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96923840.lua b/Meta/Types/server/_00007FFD96923840.lua new file mode 100644 index 0000000..e34eeec --- /dev/null +++ b/Meta/Types/server/_00007FFD96923840.lua @@ -0,0 +1,233 @@ +---@meta +---@class Barotrauma.Items.Components.Fabricator : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field serverEventId System.UInt64 +---`Field Private Instance` +---@field fabricationRecipes (System.Collections.Immutable.ImmutableDictionary*1System*UInt32*1Barotrauma*FabricationRecipe)|({[System.UInt32]:(Barotrauma.FabricationRecipe)}) +---`Field Private Instance` +---@field fabricatedItem Barotrauma.FabricationRecipe +---`Field Private Instance` +---@field timeUntilReady System.Single +---`Field Private Instance` +---@field requiredTime System.Single +---`Field Private Instance` +---@field savedFabricatedItem System.String +---`Field Private Instance` +---@field savedTimeUntilReady System.Single +---`Field Private Instance` +---@field savedRequiredTime System.Single +---`Field Private Instance` +---@field availableIngredients (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---`Field Private Instance` +---@field refreshIngredientsTimer System.Single +---`Field Private Instance` +---@field hasPower System.Boolean +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field inputContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field outputContainer Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field amountToFabricate System.Int32 +---`Field Private Instance` +---@field amountRemaining System.Int32 +---`Field Private Instance` +---@field state Barotrauma.Items.Components.Fabricator.FabricatorState +---`Field Private Instance` +---@field progressState System.Single +---`Field Private Instance` +---@field fabricationLimits (System.Collections.Generic.Dictionary*1System*UInt32*1System*Int32)|({[System.UInt32]:(System.Int32)}) +---`Field Public Instance` +---@field OnItemFabricated (System.Action*1Barotrauma*Item*1Barotrauma*Character)|(fun(arg1:Barotrauma.Item, arg2:Barotrauma.Character)) +---`Field Private Instance` +---@field usedIngredients (System.Collections.Generic.HashSet*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field linkedInventories (System.Collections.Generic.HashSet*1Barotrauma*Inventory)|(Barotrauma.Inventory[]) +---`Field Private Static` +---@field MaxAmountToFabricate System.Int32 +---`Field Private Static` +---@field RefreshIngredientsInterval System.Single +---`Field Private Static` +---@field TinkeringSpeedIncrease System.Single +---`Field Public Static` +---@field PlusOneQualityBonusThreshold System.Int32 +---`Field Public Static` +---@field PlusTwoQualityBonusThreshold System.Int32 +---`Field Public Static` +---@field PlusOneTarget System.Int32 +---`Field Public Static` +---@field PlusTwoTarget System.Int32 +---`Field Public Static` +---@field PlusOneLerp System.Single +---`Field Public Static` +---@field PlusTwoLerp System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FabricationSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillRequirementMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AmountToFabricate System.Int32 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field State Barotrauma.Items.Components.Fabricator.FabricatorState +---`Getter Public Instance` +---@field InputContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field OutputContainer Barotrauma.Items.Components.ItemContainer +_G['Components']['Fabricator'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Fabricator'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Items.Components.ItemComponent.IEventData +_G['Components']['Fabricator'].ServerGetEventData = function() end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['Fabricator'].ValidateEventData = function(data) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Fabricator'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +_G['Components']['Fabricator'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Fabricator'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Fabricator'].Pick = function(picker) end + +---`Method Public Instance` +---@param allowedIdentifiers (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['Components']['Fabricator'].RemoveFabricationRecipes = function(allowedIdentifiers) end + +---`Method Private Instance` +---@param selectedItem Barotrauma.FabricationRecipe +---@param user Barotrauma.Character +---@param addToServerLog? System.Boolean +_G['Components']['Fabricator'].StartFabricating = function(selectedItem, user, addToServerLog) end + +---`Method Private Instance` +---@param user? Barotrauma.Character +_G['Components']['Fabricator'].CancelFabricating = function(user) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Fabricator'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@return Barotrauma.Networking.Client +_G['Components']['Fabricator'].GetUsingClient = function() end + +---`Method Private Instance` +_G['Components']['Fabricator'].Fabricate = function() end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Fabricator'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Static` +---@param skillLevel System.Single +---@param target System.Single +---@return System.Single +_G['Components']['Fabricator'].CalculateBonusRollPercentage = function(skillLevel, target) end + +---`Method Private Static` +---@param fabricatedItem Barotrauma.FabricationRecipe +---@param user Barotrauma.Character +---@return Barotrauma.Items.Components.Fabricator.QualityResult +_G['Components']['Fabricator'].GetFabricatedItemQuality = function(fabricatedItem, user) end + +---`Method Private Static` +---@param user Barotrauma.Character +---@param item Barotrauma.ItemPrefab +---@return System.Boolean +_G['Components']['Fabricator'].AnyOneHasRecipeForItem = function(user, item) end + +---`Method Private Instance` +---@param fabricableItem Barotrauma.FabricationRecipe +---@param availableIngredients (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]))}) +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Fabricator'].CanBeFabricated = function(fabricableItem, availableIngredients, character) end + +---`Method Private Instance` +---@param fabricableItem Barotrauma.FabricationRecipe +---@param user Barotrauma.Character +---@return System.Single +_G['Components']['Fabricator'].GetRequiredTime = function(fabricableItem, user) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param skills (System.Collections.Immutable.ImmutableArray*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---@return System.Single +_G['Components']['Fabricator'].FabricationDegreeOfSuccess = function(character, skills) end + +---`Method Public Instance Virtual` +---@return System.Single +_G['Components']['Fabricator'].GetSkillMultiplier = function() end + +---`Method Private Instance` +_G['Components']['Fabricator'].RefreshAvailableIngredients = function() end + +---`Method Private Instance` +---@param items (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Components']['Fabricator'].SortIngredients = function(items) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['Components']['Fabricator'].GetSortedSuitableIngredients = function() end + +---`Method Private Instance` +---@param targetItem Barotrauma.FabricationRecipe +_G['Components']['Fabricator'].MoveIngredientsToInputContainer = function(targetItem) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Fabricator'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Fabricator'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['Components']['Fabricator'].OnMapLoaded = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Fabricator'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Fabricator +_G['Components']['Fabricator'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Fabricator +_G['Components']['Fabricator'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96923D10.lua b/Meta/Types/server/_00007FFD96923D10.lua new file mode 100644 index 0000000..549bcd2 --- /dev/null +++ b/Meta/Types/server/_00007FFD96923D10.lua @@ -0,0 +1,51 @@ +---@meta +---@class Barotrauma.Items.Components.MiniMap : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field hasPower System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireWaterDetectors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireOxygenDetectors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowHullIntegrity System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableHullStatus System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableElectricalView System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnableItemFinder System.Boolean +_G['Components']['MiniMap'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MiniMap'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['MiniMap'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['MiniMap'].Pick = function(picker) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MiniMap +_G['Components']['MiniMap'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MiniMap +_G['Components']['MiniMap'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96923F20.lua b/Meta/Types/server/_00007FFD96923F20.lua new file mode 100644 index 0000000..4146cd4 --- /dev/null +++ b/Meta/Types/server/_00007FFD96923F20.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.Items.Components.OutpostTerminal : Barotrauma.Items.Components.ItemComponent +_G['Components']['OutpostTerminal'] = {} + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OutpostTerminal +_G['Components']['OutpostTerminal'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OutpostTerminal +_G['Components']['OutpostTerminal'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969241C0.lua b/Meta/Types/server/_00007FFD969241C0.lua new file mode 100644 index 0000000..53eda51 --- /dev/null +++ b/Meta/Types/server/_00007FFD969241C0.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.Items.Components.OxygenGenerator : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field generatedAmount System.Single +---`Field Private Instance` +---@field ventList (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Items*Components*Vent*2System*Single)|(System.ValueTuple*1Barotrauma*Items*Components*Vent*1System*Single[]) +---`Field Private Instance` +---@field totalHullVolume System.Single +---`Field Private Instance` +---@field ventUpdateTimer System.Single +---`Field Private Static` +---@field VentUpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrFlow System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GeneratedAmount System.Single +_G['Components']['OxygenGenerator'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OxygenGenerator'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['OxygenGenerator'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OxygenGenerator'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['OxygenGenerator'].GetVents = function() end + +---`Method Private Instance` +---@param deltaOxygen System.Single +---@param deltaTime System.Single +_G['Components']['OxygenGenerator'].UpdateVents = function(deltaOxygen, deltaTime) end + +---`Method Public Instance` +---@param targetVent Barotrauma.Items.Components.Vent +---@return System.Single +_G['Components']['OxygenGenerator'].GetVentOxygenFlow = function(targetVent) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OxygenGenerator +_G['Components']['OxygenGenerator'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OxygenGenerator +_G['Components']['OxygenGenerator'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96924C58.lua b/Meta/Types/server/_00007FFD96924C58.lua new file mode 100644 index 0000000..50aa534 --- /dev/null +++ b/Meta/Types/server/_00007FFD96924C58.lua @@ -0,0 +1,248 @@ +---@meta +---@class Barotrauma.Items.Components.Reactor : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field blameOnBroken Barotrauma.Networking.Client +---`Field Private Instance` +---@field nextServerLogWriteTime System.Nullable*1System*Single +---`Field Private Instance` +---@field lastServerLogWriteTime System.Single +---`Field Private Instance` +---@field fissionRate System.Single +---`Field Private Instance` +---@field turbineOutput System.Single +---`Field Private Instance` +---@field temperature System.Single +---`Field Private Instance` +---@field autoTemp System.Boolean +---`Field Private Instance` +---@field fuelConsumptionRate System.Single +---`Field Private Instance` +---@field meltDownTimer System.Single +---`Field Private Instance` +---@field meltDownDelay System.Single +---`Field Private Instance` +---@field fireTimer System.Single +---`Field Private Instance` +---@field fireDelay System.Single +---`Field Private Instance` +---@field maxPowerOutput System.Single +---`Field Private Instance` +---@field minUpdatePowerOut System.Single +---`Field Private Instance` +---@field maxUpdatePowerOut System.Single +---`Field Private Instance` +---@field unsentChanges System.Boolean +---`Field Private Instance` +---@field sendUpdateTimer System.Single +---`Field Private Instance` +---@field degreeOfSuccess System.Single +---`Field Private Instance` +---@field optimalTemperature Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field allowedTemperature Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field optimalFissionRate Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field allowedFissionRate Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field optimalTurbineOutput Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field allowedTurbineOutput Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field signalControlledTargetFissionRate System.Nullable*1System*Single +---`Field Private Instance` +---@field signalControlledTargetTurbineOutput System.Nullable*1System*Single +---`Field Private Instance` +---@field lastReceivedFissionRateSignalTime System.Double +---`Field Private Instance` +---@field lastReceivedTurbineOutputSignalTime System.Double +---`Field Private Instance` +---@field temperatureBoost System.Single +---`Field Private Instance` +---@field _powerOn System.Boolean +---`Field Private Instance` +---@field lastUser Barotrauma.Character +---`Field Private Instance` +---@field prevAvailableFuel System.Single +---`Field Private Static` +---@field NetworkUpdateIntervalLow System.Single +---`Field Private Static` +---@field NetworkUpdateIntervalHigh System.Single +---`Field Private Static` +---@field TemperatureBoostAmount System.Single +---`Getter Public Instance` +---@field AllowTemperatureBoost System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerOn System.Boolean +---`Getter NonPublic Instance Virtual` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastAIUser Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastUserWasPlayer System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastUser Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPowerOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MeltdownDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Temperature System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FissionRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TurbineOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FuelConsumptionRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TemperatureCritical System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoTemp System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvailableFuel System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Load System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetFissionRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetTurbineOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CorrectTurbineOutput System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExplosionDamagesOtherSubs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MeltedDownThisRound System.Boolean +_G['Components']['Reactor'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Reactor'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Reactor'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Reactor'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Reactor'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param load System.Single +---@return Barotrauma.Items.Components.PowerRange +_G['Components']['Reactor'].MinMaxPowerOut = function(conn, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['Reactor'].GetConnectionPowerOut = function(conn, power, minMaxPower, load) end + +---`Method Private Instance` +---@param fissionRate System.Single +---@return System.Single +_G['Components']['Reactor'].GetGeneratedHeat = function(fissionRate) end + +---`Method Private Instance` +---@param minimumOutputRatio System.Single +---@param minCondition? System.Single +---@return System.Boolean +_G['Components']['Reactor'].NeedMoreFuel = function(minimumOutputRatio, minCondition) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Reactor'].TooMuchFuel = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Reactor'].UpdateFailures = function(deltaTime) end + +---`Method Public Instance` +---@param speed System.Single +---@param deltaTime System.Single +_G['Components']['Reactor'].UpdateAutoTemp = function(speed, deltaTime) end + +---`Method Public Instance` +_G['Components']['Reactor'].PowerUpImmediately = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Reactor'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['Reactor'].MeltDown = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Reactor'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Reactor'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Public Instance Virtual` +_G['Components']['Reactor'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Reactor'].ReceiveSignal = function(signal, connection) end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Reactor'].GetMaxOutput = function() end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Reactor'].GetFuelConsumption = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Reactor +_G['Components']['Reactor'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Reactor +_G['Components']['Reactor'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969253B8.lua b/Meta/Types/server/_00007FFD969253B8.lua new file mode 100644 index 0000000..3ef7f39 --- /dev/null +++ b/Meta/Types/server/_00007FFD969253B8.lua @@ -0,0 +1,146 @@ +---@meta +---@class Barotrauma.Items.Components.Sonar : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field currentMode Barotrauma.Items.Components.Sonar.Mode +---`Field Private Instance` +---@field activePings (Barotrauma.Items.Components.ActivePing-arr)|(Barotrauma.Items.Components.Sonar.ActivePing[]) +---`Field Private Instance` +---@field activePingsCount System.Int32 +---`Field Private Instance` +---@field currentPingIndex System.Int32 +---`Field Private Instance` +---@field zoom System.Single +---`Field Private Instance` +---@field useDirectionalPing System.Boolean +---`Field Private Instance` +---@field pingDirection Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field aiPingCheckPending System.Boolean +---`Field Private Instance` +---@field connectedTransducers (System.Collections.Generic.List*1Barotrauma*Items*Components*Sonar*ConnectedTransducer)|(Barotrauma.Items.Components.Sonar.ConnectedTransducer[]) +---`Field Private Instance` +---@field hasMineralScanner System.Boolean +---`Field Private Static` +---@field DirectionalPingDotProduct System.Single +---`Field Private Static` +---@field targetGroups (System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2Barotrauma*Character)|({[System.String]:((System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]))}) +---`Field Public Static` +---@field DefaultSonarRange System.Single +---`Field Public Static` +---@field PassivePowerConsumption System.Single +---`Field Private Static` +---@field DirectionalPingSector System.Single +---`Field Private Static` +---@field PingFrequency System.Single +---`Field Private Static` +---@field MinZoom System.Single +---`Field Private Static` +---@field MaxZoom System.Single +---`Getter Public Instance` +---@field UseDirectionalPing System.Boolean +---`Getter Public Instance` +---@field ConnectedTransducers (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*SonarTransducer)|(fun():(Barotrauma.Items.Components.SonarTransducer)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DetectSubmarineWalls System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseTransducers System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CenterOnTransducers System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HasMineralScanner System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseMineralScanner System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Zoom System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentMode Barotrauma.Items.Components.Sonar.Mode +_G['Components']['Sonar'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Sonar'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*AITarget)|(fun():(Barotrauma.AITarget)) +_G['Components']['Sonar'].GetAITargets = function() end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Sonar'].GetCurrentPowerConsumption = function(connection) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Sonar'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Sonar'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Private Instance` +---@param dir Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.LocalizedString +_G['Components']['Sonar'].GetDirectionName = function(dir) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Sonar'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Sonar'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Sonar'].ServerEventWrite = function(msg, c, extraData) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Sonar +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sonar +_G['Components']['Sonar'] = function(item, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Sonar +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sonar +_G['Components']['Sonar'].__new = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Sonar +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sonar +_G['Components']['Sonar'] = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Sonar +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Sonar +_G['Components']['Sonar'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96925660.lua b/Meta/Types/server/_00007FFD96925660.lua new file mode 100644 index 0000000..2e949e7 --- /dev/null +++ b/Meta/Types/server/_00007FFD96925660.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.Items.Components.SonarTransducer : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field sendSignalTimer System.Single +---`Field Public Instance` +---@field ConnectedSonar Barotrauma.Items.Components.Sonar +---`Field Private Static` +---@field SendSignalInterval System.Single +_G['Components']['SonarTransducer'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['SonarTransducer'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['SonarTransducer'].GetCurrentPowerConsumption = function(connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SonarTransducer +_G['Components']['SonarTransducer'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SonarTransducer +_G['Components']['SonarTransducer'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96925E00.lua b/Meta/Types/server/_00007FFD96925E00.lua new file mode 100644 index 0000000..086cb94 --- /dev/null +++ b/Meta/Types/server/_00007FFD96925E00.lua @@ -0,0 +1,205 @@ +---@meta +---@class Barotrauma.Items.Components.Steering : Barotrauma.Items.Components.Powered +---`Field Public Instance` +---@field MaintainPos System.Boolean +---`Field Public Instance` +---@field LevelStartSelected System.Boolean +---`Field Public Instance` +---@field LevelEndSelected System.Boolean +---`Field Private Instance` +---@field targetVelocity Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field steeringInput Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field autoPilot System.Boolean +---`Field Private Instance` +---@field posToMaintain System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field steeringPath Barotrauma.SteeringPath +---`Field Private Instance` +---@field pathFinder Barotrauma.PathFinder +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field unsentChanges System.Boolean +---`Field Private Instance` +---@field autopilotRayCastTimer System.Single +---`Field Private Instance` +---@field autopilotRecalculatePathTimer System.Single +---`Field Private Instance` +---@field avoidStrength Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field neutralBallastLevel System.Single +---`Field Private Instance` +---@field steeringAdjustSpeed System.Single +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field sonar Barotrauma.Items.Components.Sonar +---`Field Private Instance` +---@field controlledSub Barotrauma.Submarine +---`Field Private Instance` +---@field navigateTactically System.Boolean +---`Field Private Instance` +---@field showIceSpireWarning System.Boolean +---`Field Private Instance` +---@field connectedSubs (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field connectedSubUpdateTimer System.Single +---`Field Private Instance` +---@field lastReceivedSteeringSignalTime System.Double +---`Field Private Instance` +---@field debugDrawObstacles (System.Collections.Generic.List*1Barotrauma*Items*Components*Steering*ObstacleDebugInfo)|(Barotrauma.Items.Components.Steering.ObstacleDebugInfo[]) +---`Field Public Instance` +---@field DockingSources (System.Collections.Generic.List*1Barotrauma*Items*Components*DockingPort)|(Barotrauma.Items.Components.DockingPort[]) +---`Field Private Instance` +---@field searchedConnectedDockingPort System.Boolean +---`Field Private Instance` +---@field dockingModeEnabled System.Boolean +---`Field Public Static` +---@field AutopilotMinDistToPathNode System.Single +---`Field Private Static` +---@field AutopilotRayCastInterval System.Single +---`Field Private Static` +---@field RecalculatePathInterval System.Single +---`Field Private Static` +---@field AutoPilotSteeringLerp System.Single +---`Field Private Static` +---@field AutoPilotMaxSpeed System.Single +---`Field Private Static` +---@field AIPilotMaxSpeed System.Single +---`Field Public Static` +---@field PressureWarningThreshold System.Single +---`Field Private Static` +---@field DefaultSteeringAdjustSpeed System.Single +---`Field Private Static` +---@field ConnectedSubUpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UnsentChanges System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AITacticalTarget Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AIRamTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoPilot System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NeutralBallastLevel System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DockingAssistThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetVelocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field TargetVelocityLengthSquared System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SteeringInput Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field SteeringPath Barotrauma.SteeringPath +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PosToMaintain System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DockingModeEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseAutoDocking System.Boolean +_G['Components']['Steering'] = {} + +---`Method NonPublic Instance Virtual` +_G['Components']['Steering'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Steering'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Steering'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +_G['Components']['Steering'].FindConnectedDockingPort = function() end + +---`Method Public Instance Virtual` +_G['Components']['Steering'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Steering'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Steering'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param deltaTime System.Single +_G['Components']['Steering'].IncreaseSkillLevel = function(user, deltaTime) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Steering'].UpdateAutoPilot = function(deltaTime) end + +---`Method Private Instance` +---@param node Barotrauma.PathNode +---@param nextNode Barotrauma.PathNode +---@return System.Nullable*1System*Single +_G['Components']['Steering'].GetNodePenalty = function(node, nextNode) end + +---`Method Private Instance` +_G['Components']['Steering'].UpdatePath = function() end + +---`Method Public Instance` +_G['Components']['Steering'].SetDestinationLevelStart = function() end + +---`Method Public Instance` +_G['Components']['Steering'].SetDestinationLevelEnd = function() end + +---`Method Private Instance` +_G['Components']['Steering'].SetDestinationTactical = function() end + +---`Method Private Instance` +_G['Components']['Steering'].SetMaintainPosition = function() end + +---`Method Private Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param slowdownAmount System.Single +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Steering'].GetSteeringVelocity = function(worldPosition, slowdownAmount) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Steering'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Steering'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Steering +_G['Components']['Steering'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Steering +_G['Components']['Steering'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96926110.lua b/Meta/Types/server/_00007FFD96926110.lua new file mode 100644 index 0000000..b61a99e --- /dev/null +++ b/Meta/Types/server/_00007FFD96926110.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Items.Components.Vent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field oxygenFlow System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OxygenFlow System.Single +_G['Components']['Vent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Vent'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Vent +_G['Components']['Vent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Vent +_G['Components']['Vent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96926768.lua b/Meta/Types/server/_00007FFD96926768.lua new file mode 100644 index 0000000..039aeb9 --- /dev/null +++ b/Meta/Types/server/_00007FFD96926768.lua @@ -0,0 +1,130 @@ +---@meta +---@class Barotrauma.Items.Components.PowerTransfer : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field signalConnections (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Field Private Instance` +---@field connectionDirty (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Connection*1System*Boolean)|({[Barotrauma.Items.Components.Connection]:(System.Boolean)}) +---`Field Private Instance` +---@field connectedRecipients (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Connection*1System*Collections*Generic*HashSet*2Barotrauma*Items*Components*Connection)|({[Barotrauma.Items.Components.Connection]:((System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]))}) +---`Field Private Instance` +---@field overloadCooldownTimer System.Single +---`Field NonPublic Instance` +---@field powerLoad System.Single +---`Field NonPublic Instance` +---@field isBroken System.Boolean +---`Field Private Instance` +---@field extraLoad System.Single +---`Field Private Instance` +---@field extraLoadSetTime System.Single +---`Field Private Instance` +---@field canTransfer System.Boolean +---`Field Private Instance` +---@field prevSentPowerValue System.Int32 +---`Field Private Instance` +---@field powerSignal System.String +---`Field Private Instance` +---@field prevSentLoadValue System.Int32 +---`Field Private Instance` +---@field loadSignal System.String +---`Field Private Static` +---@field recipientsToRefresh (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerTransfer)|(Barotrauma.Items.Components.PowerTransfer[]) +---`Field Private Static` +---@field OverloadCooldown System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PowerConnections (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PowerLoad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanBeOverloaded System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OverloadVoltage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Overload System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraLoad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanTransfer System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +_G['Components']['PowerTransfer'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['PowerTransfer'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['PowerTransfer'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['PowerTransfer'].GetConnectionPowerOut = function(conn, power, minMaxPower, load) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['PowerTransfer'].Pick = function(picker) end + +---`Method NonPublic Instance` +_G['Components']['PowerTransfer'].RefreshConnections = function() end + +---`Method Private Instance` +---@param c Barotrauma.Items.Components.Connection +---@param connected (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +_G['Components']['PowerTransfer'].GetConnected = function(c, connected) end + +---`Method Public Instance` +_G['Components']['PowerTransfer'].SetAllConnectionsDirty = function() end + +---`Method Public Instance` +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['PowerTransfer'].SetConnectionDirty = function(connection) end + +---`Method Public Instance Virtual` +_G['Components']['PowerTransfer'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['PowerTransfer'].ReceiveSignal = function(signal, connection) end + +---`Method NonPublic Instance Virtual` +_G['Components']['PowerTransfer'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.PowerTransfer +---@return Barotrauma.Items.Components.PowerTransfer +_G['Components']['PowerTransfer'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.PowerTransfer +---@return Barotrauma.Items.Components.PowerTransfer +_G['Components']['PowerTransfer'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.PowerTransfer +---@return Barotrauma.Items.Components.PowerTransfer +_G['Components']['PowerTransfer'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.PowerTransfer +---@return Barotrauma.Items.Components.PowerTransfer +_G['Components']['PowerTransfer'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96926B28.lua b/Meta/Types/server/_00007FFD96926B28.lua new file mode 100644 index 0000000..e6ae88c --- /dev/null +++ b/Meta/Types/server/_00007FFD96926B28.lua @@ -0,0 +1,49 @@ +---@meta +---@class Barotrauma.Items.Components.ArithmeticComponent : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field timeSinceReceived (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field receivedSignal (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field timeFrame System.Single +---`Field NonPublic Instance` +---@field signalSender (Barotrauma.Character-arr)|(Barotrauma.Character[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClampMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ClampMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TimeFrame System.Single +_G['Components']['ArithmeticComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ArithmeticComponent'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Abstract Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['ArithmeticComponent'].Calculate = function(signal1, signal2) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ArithmeticComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['ArithmeticComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['ArithmeticComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96926C78.lua b/Meta/Types/server/_00007FFD96926C78.lua new file mode 100644 index 0000000..76bade1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96926C78.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.AdderComponent : Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['AdderComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['AdderComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.AdderComponent +_G['Components']['AdderComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.AdderComponent +_G['Components']['AdderComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969270B0.lua b/Meta/Types/server/_00007FFD969270B0.lua new file mode 100644 index 0000000..641abe0 --- /dev/null +++ b/Meta/Types/server/_00007FFD969270B0.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Items.Components.AndComponent : Barotrauma.Items.Components.BooleanOperatorComponent +_G['Components']['AndComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param numTrueInputs System.Int32 +---@return System.Boolean +_G['Components']['AndComponent'].GetOutput = function(numTrueInputs) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.AndComponent +_G['Components']['AndComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.AndComponent +_G['Components']['AndComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969274C8.lua b/Meta/Types/server/_00007FFD969274C8.lua new file mode 100644 index 0000000..e3537a0 --- /dev/null +++ b/Meta/Types/server/_00007FFD969274C8.lua @@ -0,0 +1,80 @@ +---@meta +---@class Barotrauma.Items.Components.ButtonTerminal : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field requiredSignalCount System.Int32 +---`Field Private Instance` +---@field buttonSignalDefinitions (System.Collections.Generic.IReadOnlyList*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Signals (System.String-arr)|(System.String[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ActivatingItems System.String +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Container Barotrauma.Items.Components.ItemContainer +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ActivatingItemPrefabs (System.Collections.Generic.HashSet*1Barotrauma*ItemPrefab)|(Barotrauma.ItemPrefab[]) +---`Getter Private Instance` +---@field IsActivated System.Boolean +_G['Components']['ButtonTerminal'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['ButtonTerminal'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ButtonTerminal'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +_G['Components']['ButtonTerminal'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ButtonTerminal'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['ButtonTerminal'].LoadSignals = function() end + +---`Method Private Instance` +_G['Components']['ButtonTerminal'].LoadActivatingItems = function() end + +---`Method Public Instance Virtual` +_G['Components']['ButtonTerminal'].Reset = function() end + +---`Method Private Instance` +---@param signalIndex System.Int32 +---@param sender Barotrauma.Character +---@param ignoreState? System.Boolean +---@param overrideSignal? System.String +---@return System.Boolean +_G['Components']['ButtonTerminal'].SendSignal = function(signalIndex, sender, ignoreState, overrideSignal) end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['ButtonTerminal'].ValidateEventData = function(data) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ButtonTerminal'].Write = function(msg, extraData) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ButtonTerminal +_G['Components']['ButtonTerminal'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ButtonTerminal +_G['Components']['ButtonTerminal'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96927778.lua b/Meta/Types/server/_00007FFD96927778.lua new file mode 100644 index 0000000..afbb0c4 --- /dev/null +++ b/Meta/Types/server/_00007FFD96927778.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.Items.Components.ColorComponent : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field receivedSignal (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseHSV System.Boolean +_G['Components']['ColorComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ColorComponent'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['ColorComponent'].UpdateOutput = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ColorComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ColorComponent +_G['Components']['ColorComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ColorComponent +_G['Components']['ColorComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969279B0.lua b/Meta/Types/server/_00007FFD969279B0.lua new file mode 100644 index 0000000..b35e4a6 --- /dev/null +++ b/Meta/Types/server/_00007FFD969279B0.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.Items.Components.StringComponent : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field timeSinceReceived (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field receivedSignal (System.String-arr)|(System.String[]) +---`Field NonPublic Instance` +---@field timeFrame System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TimeFrame System.Single +_G['Components']['StringComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['StringComponent'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Abstract Virtual` +---@param signal1 System.String +---@param signal2 System.String +---@return System.String +_G['Components']['StringComponent'].Calculate = function(signal1, signal2) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['StringComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.StringComponent +_G['Components']['StringComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.StringComponent +_G['Components']['StringComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96927B90.lua b/Meta/Types/server/_00007FFD96927B90.lua new file mode 100644 index 0000000..ca0fd47 --- /dev/null +++ b/Meta/Types/server/_00007FFD96927B90.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Items.Components.ConcatComponent : Barotrauma.Items.Components.StringComponent +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Separator System.String +_G['Components']['ConcatComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.String +---@param signal2 System.String +---@return System.String +_G['Components']['ConcatComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ConcatComponent +_G['Components']['ConcatComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ConcatComponent +_G['Components']['ConcatComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969282F8.lua b/Meta/Types/server/_00007FFD969282F8.lua new file mode 100644 index 0000000..99ba099 --- /dev/null +++ b/Meta/Types/server/_00007FFD969282F8.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.Items.Components.Signal : System.ValueType +---`Field Public Instance` +---@field value System.String +---`Field Public Instance` +---@field stepsTaken System.Int32 +---`Field Public Instance` +---@field sender Barotrauma.Character +---`Field Public Instance` +---@field source Barotrauma.Item +---`Field Public Instance` +---@field power System.Single +---`Field Public Instance` +---@field strength System.Single +---`Field Public Instance` +---@field CreationTime System.Double +---`Getter Public Instance` +---@field TimeSinceCreated System.Double +_G['Signal'] = {} + +---`Method Public Static` +---@param value System.String +---@param stepsTaken? System.Int32 +---@param sender? Barotrauma.Character +---@param source? Barotrauma.Item +---@param power? System.Single +---@param strength? System.Single +---@return Barotrauma.Items.Components.Signal +_G['Signal'].Create = function(value, stepsTaken, sender, source, power, strength) end + +---`Method NonPublic Instance` +---@param stepsTaken System.Int32 +---@return Barotrauma.Items.Components.Signal +_G['Signal'].WithStepsTaken = function(stepsTaken) end + +---`Constructor Public Instance` +---@param value System.String +---@param stepsTaken? System.Int32 +---@param sender? Barotrauma.Character +---@param source? Barotrauma.Item +---@param power? System.Single +---@param strength? System.Single +---@return Barotrauma.Items.Components.Signal +_G['Signal'] = function(value, stepsTaken, sender, source, power, strength) end + +---`Constructor Public Instance` +---@param value System.String +---@param stepsTaken? System.Int32 +---@param sender? Barotrauma.Character +---@param source? Barotrauma.Item +---@param power? System.Single +---@param strength? System.Single +---@return Barotrauma.Items.Components.Signal +_G['Signal'].__new = function(value, stepsTaken, sender, source, power, strength) end + diff --git a/Meta/Types/server/_00007FFD969283A8.lua b/Meta/Types/server/_00007FFD969283A8.lua new file mode 100644 index 0000000..a22c5ca --- /dev/null +++ b/Meta/Types/server/_00007FFD969283A8.lua @@ -0,0 +1,125 @@ +---@meta +---@class Barotrauma.Items.Components.Connection : System.Object +---`Field Public Instance` +---@field MaxPlayerConnectableWires System.Int32 +---`Field Public Instance` +---@field MaxWires System.Int32 +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Field Private Instance` +---@field wires (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Wire)|(Barotrauma.Items.Components.Wire[]) +---`Field Public Instance` +---@field CircuitBoxConnections (System.Collections.Generic.List*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---`Field Private Instance` +---@field enumeratingWires System.Boolean +---`Field Private Instance` +---@field removedWires (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Wire)|(Barotrauma.Items.Components.Wire[]) +---`Field Private Instance` +---@field item Barotrauma.Item +---`Field Public Instance` +---@field IsOutput System.Boolean +---`Field Public Instance` +---@field Effects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Public Instance` +---@field LoadedWires (System.Collections.Generic.List*1System*ValueTuple*2System*UInt16*2System*Nullable*3System*Int32)|(System.ValueTuple*1System*UInt16*1System*Nullable*2System*Int32[]) +---`Field Public Instance` +---@field Grid Barotrauma.Items.Components.GridInfo +---`Field Public Instance` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Field Private Instance` +---@field recipientsDirty System.Boolean +---`Field Private Instance` +---@field recipients (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Field Private Static` +---@field DefaultMaxWires System.Int32 +---`Getter Public Instance` +---@field Wires (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Items*Components*Wire)|(fun():(Barotrauma.Items.Components.Wire)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastSentSignal Barotrauma.Items.Components.Signal +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastReceivedSignal Barotrauma.Items.Components.Signal +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsPower System.Boolean +---`Getter Public Instance` +---@field Recipients (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---@field Item Barotrauma.Item +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ConnectionPanel Barotrauma.Items.Components.ConnectionPanel +_G['Components']['Connection'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['Components']['Connection'].ToString = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Connection'].IsConnectedToSomething = function() end + +---`Method Public Instance` +_G['Components']['Connection'].SetRecipientsDirty = function() end + +---`Method Private Instance` +_G['Components']['Connection'].RefreshRecipients = function() end + +---`Method Public Instance` +---@param it Barotrauma.Item +---@return Barotrauma.Items.Components.Wire +_G['Components']['Connection'].FindWireByItem = function(it) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Connection'].WireSlotsAvailable = function() end + +---`Method Public Instance` +---@param wire Barotrauma.Items.Components.Wire +---@return System.Boolean +_G['Components']['Connection'].TryAddLink = function(wire) end + +---`Method Public Instance` +---@param wire Barotrauma.Items.Components.Wire +_G['Components']['Connection'].DisconnectWire = function(wire) end + +---`Method Public Instance` +---@param wire Barotrauma.Items.Components.Wire +_G['Components']['Connection'].ConnectWire = function(wire) end + +---`Method Public Instance` +---@param signal Barotrauma.Items.Components.Signal +_G['Components']['Connection'].SendSignal = function(signal) end + +---`Method Public Static` +---@param signal Barotrauma.Items.Components.Signal +---@param conn Barotrauma.Items.Components.Connection +_G['Components']['Connection'].SendSignalIntoConnection = function(signal, conn) end + +---`Method Public Instance` +_G['Components']['Connection'].ClearConnections = function() end + +---`Method Public Instance` +_G['Components']['Connection'].InitializeFromLoaded = function() end + +---`Method Public Instance` +---@param parentElement System.Xml.Linq.XElement +_G['Components']['Connection'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param connectionPanel Barotrauma.Items.Components.ConnectionPanel +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Items.Components.Connection +_G['Components']['Connection'] = function(element, connectionPanel, idRemap) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param connectionPanel Barotrauma.Items.Components.ConnectionPanel +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Items.Components.Connection +_G['Components']['Connection'].__new = function(element, connectionPanel, idRemap) end + diff --git a/Meta/Types/server/_00007FFD96928750.lua b/Meta/Types/server/_00007FFD96928750.lua new file mode 100644 index 0000000..cb43b55 --- /dev/null +++ b/Meta/Types/server/_00007FFD96928750.lua @@ -0,0 +1,122 @@ +---@meta +---@class Barotrauma.Items.Components.ConnectionPanel : Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field Connections (System.Collections.Generic.List*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[]) +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Public Instance` +---@field DisconnectedWires (System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Wire)|(Barotrauma.Items.Components.Wire[]) +---`Field Private Instance` +---@field disconnectedWireIds (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field Private Instance` +---@field linksInitialized System.Boolean +---`Field Private Static` +---@field MaxConnectionCount System.Int32 +---`Getter Public Instance` +---@field AlwaysAllowRewiring System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Locked System.Boolean +---`Getter Public Instance` +---@field TemporarilyLocked System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance` +---@field User Barotrauma.Character +_G['Components']['ConnectionPanel'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['ConnectionPanel'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ConnectionPanel'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +_G['Components']['ConnectionPanel'].OnMapLoaded = function() end + +---`Method Public Instance` +_G['Components']['ConnectionPanel'].InitializeLinks = function() end + +---`Method Public Instance Virtual` +_G['Components']['ConnectionPanel'].OnItemLoaded = function() end + +---`Method Public Instance` +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Components']['ConnectionPanel'].MoveConnectedWires = function(amount) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ConnectionPanel'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ConnectionPanel'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['ConnectionPanel'].CanRewire = function() end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['ConnectionPanel'].Select = function(picker) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['ConnectionPanel'].Use = function(deltaTime, character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ConnectionPanel'].CheckCharacterSuccess = function(character) end + +---`Method Public Instance Virtual` +---@param element Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['ConnectionPanel'].Load = function(element, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['ConnectionPanel'].Save = function(parentElement) end + +---`Method NonPublic Instance Virtual` +_G['Components']['ConnectionPanel'].ShallowRemoveComponentSpecific = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ConnectionPanel'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ConnectionPanel'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ConnectionPanel'].ClientEventWrite = function(msg, extraData) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ConnectionPanel +_G['Components']['ConnectionPanel'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ConnectionPanel +_G['Components']['ConnectionPanel'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96928C60.lua b/Meta/Types/server/_00007FFD96928C60.lua new file mode 100644 index 0000000..31f8d0e --- /dev/null +++ b/Meta/Types/server/_00007FFD96928C60.lua @@ -0,0 +1,107 @@ +---@meta +---@class Barotrauma.Items.Components.CustomInterface : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field labels (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field signals (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field elementStates (System.Boolean-arr)|(System.Boolean[]) +---`Field Private Instance` +---@field customInterfaceElementList (System.Collections.Generic.List*1Barotrauma*Items*Components*CustomInterface*CustomInterfaceElement)|(Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Labels System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Signals System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ElementStates System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowInsufficientPowerWarning System.Boolean +_G['Components']['CustomInterface'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['CustomInterface'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['CustomInterface'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +---@param newLabels (System.String-arr)|(System.String[]) +_G['Components']['CustomInterface'].UpdateLabels = function(newLabels) end + +---`Method Private Instance` +---@param newSignals (System.String-arr)|(System.String[]) +_G['Components']['CustomInterface'].UpdateSignals = function(newSignals) end + +---`Method Private Instance` +---@param element Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +_G['Components']['CustomInterface'].SetPropertyValueToSignal = function(element) end + +---`Method Private Instance` +---@param element Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +_G['Components']['CustomInterface'].SetSignalToPropertyValue = function(element) end + +---`Method Public Instance Virtual` +_G['Components']['CustomInterface'].OnItemLoaded = function() end + +---`Method Private Instance` +---@param btnElement Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +_G['Components']['CustomInterface'].ButtonClicked = function(btnElement) end + +---`Method Private Instance` +---@param tickBoxElement Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +---@param state System.Boolean +_G['Components']['CustomInterface'].TickBoxToggled = function(tickBoxElement, state) end + +---`Method Private Instance` +---@param textElement Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +---@param text System.String +_G['Components']['CustomInterface'].TextChanged = function(textElement, text) end + +---`Method Private Instance` +---@overload fun(numberInputElement:Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement, value:System.Int32) +---@param numberInputElement Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement +---@param value System.Single +_G['Components']['CustomInterface'].ValueChanged = function(numberInputElement, value) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['CustomInterface'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['CustomInterface'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['CustomInterface'].Save = function(parentElement) end + +---`Method Private Static` +---@param s System.String +---@param f System.Single-ref +---@return System.Boolean +_G['Components']['CustomInterface'].TryParseFloatInvariantCulture = function(s, f) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.CustomInterface +_G['Components']['CustomInterface'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.CustomInterface +_G['Components']['CustomInterface'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96928F98.lua b/Meta/Types/server/_00007FFD96928F98.lua new file mode 100644 index 0000000..3305e4a --- /dev/null +++ b/Meta/Types/server/_00007FFD96928F98.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.Items.Components.DelayComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field signalQueueSize System.Int32 +---`Field Private Instance` +---@field delayTicks System.Int32 +---`Field Private Instance` +---@field signalQueue (System.Collections.Generic.Queue*1Barotrauma*Items*Components*DelayComponent*DelayedSignal)|(fun():(Barotrauma.Items.Components.DelayComponent.DelayedSignal)) +---`Field Private Instance` +---@field prevQueuedSignal Barotrauma.Items.Components.DelayComponent.DelayedSignal +---`Field Private Instance` +---@field delay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Delay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResetWhenSignalReceived System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResetWhenDifferentSignalReceived System.Boolean +_G['Components']['DelayComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['DelayComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['DelayComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.DelayComponent +_G['Components']['DelayComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.DelayComponent +_G['Components']['DelayComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96929150.lua b/Meta/Types/server/_00007FFD96929150.lua new file mode 100644 index 0000000..2ba9de9 --- /dev/null +++ b/Meta/Types/server/_00007FFD96929150.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.DivideComponent : Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['DivideComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['DivideComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.DivideComponent +_G['Components']['DivideComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.DivideComponent +_G['Components']['DivideComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96929418.lua b/Meta/Types/server/_00007FFD96929418.lua new file mode 100644 index 0000000..7244327 --- /dev/null +++ b/Meta/Types/server/_00007FFD96929418.lua @@ -0,0 +1,52 @@ +---@meta +---@class Barotrauma.Items.Components.EqualsComponent : Barotrauma.Items.Components.ItemComponent +---`Field NonPublic Instance` +---@field output System.String +---`Field NonPublic Instance` +---@field falseOutput System.String +---`Field NonPublic Instance` +---@field timeSinceReceived (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field receivedSignal (System.String-arr)|(System.String[]) +---`Field Private Instance` +---@field signalSender (Barotrauma.Character-arr)|(Barotrauma.Character[]) +---`Field NonPublic Instance` +---@field timeFrame System.Single +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TimeFrame System.Single +_G['Components']['EqualsComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['EqualsComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['EqualsComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.EqualsComponent +_G['Components']['EqualsComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.EqualsComponent +_G['Components']['EqualsComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96929600.lua b/Meta/Types/server/_00007FFD96929600.lua new file mode 100644 index 0000000..a21f5c5 --- /dev/null +++ b/Meta/Types/server/_00007FFD96929600.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Items.Components.ExponentiationComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field exponent System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Exponent System.Single +_G['Components']['ExponentiationComponent'] = {} + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ExponentiationComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ExponentiationComponent +_G['Components']['ExponentiationComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ExponentiationComponent +_G['Components']['ExponentiationComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96929938.lua b/Meta/Types/server/_00007FFD96929938.lua new file mode 100644 index 0000000..0042151 --- /dev/null +++ b/Meta/Types/server/_00007FFD96929938.lua @@ -0,0 +1,24 @@ +---@meta +---@class Barotrauma.Items.Components.FunctionComponent : Barotrauma.Items.Components.ItemComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Function Barotrauma.Items.Components.FunctionComponent.FunctionType +_G['Components']['FunctionComponent'] = {} + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['FunctionComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.FunctionComponent +_G['Components']['FunctionComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.FunctionComponent +_G['Components']['FunctionComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96929B20.lua b/Meta/Types/server/_00007FFD96929B20.lua new file mode 100644 index 0000000..7c0c926 --- /dev/null +++ b/Meta/Types/server/_00007FFD96929B20.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Items.Components.GreaterComponent : Barotrauma.Items.Components.EqualsComponent +---`Field Private Instance` +---@field val1 System.Single +---`Field Private Instance` +---@field val2 System.Single +_G['Components']['GreaterComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['GreaterComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['GreaterComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.GreaterComponent +_G['Components']['GreaterComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.GreaterComponent +_G['Components']['GreaterComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692A218.lua b/Meta/Types/server/_00007FFD9692A218.lua new file mode 100644 index 0000000..381b958 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692A218.lua @@ -0,0 +1,164 @@ +---@meta +---@class Barotrauma.Items.Components.LightComponent : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field sendStateCoroutine Barotrauma.CoroutineHandle +---`Field Private Instance` +---@field lastSentState System.Boolean +---`Field Private Instance` +---@field sendStateTimer System.Single +---`Field Private Instance` +---@field lightColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field lightBrightness System.Single +---`Field Private Instance` +---@field blinkFrequency System.Single +---`Field Private Instance` +---@field pulseFrequency System.Single +---`Field Private Instance` +---@field pulseAmount System.Single +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field flicker System.Single +---`Field Private Instance` +---@field flickerSpeed System.Single +---`Field Private Instance` +---@field castShadows System.Boolean +---`Field Private Instance` +---@field drawBehindSubs System.Boolean +---`Field Private Instance` +---@field lastToggleSignalTime System.Double +---`Field Private Instance` +---@field prevColorSignal System.String +---`Field Public Instance` +---@field ParentBody Barotrauma.PhysicsBody +---`Field Private Instance` +---@field isOn System.Boolean +---`Field Private Instance` +---@field turret Barotrauma.Items.Components.Turret +---`Field Private Instance` +---@field rotation System.Single +---`Field Public Instance` +---@field TemporaryFlickerTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CastShadows System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawBehindSubs System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOn System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Flicker System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlickerSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PulseAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BlinkFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LightColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreContinuousToggle System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AlphaBlend System.Boolean +---`Getter Public Instance` +---@field IsRed System.Boolean +---`Getter Public Instance` +---@field IsGreen System.Boolean +---`Getter Public Instance` +---@field IsBlue System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +_G['Components']['LightComponent'] = {} + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Components']['LightComponent'].SendStateAfterDelay = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['LightComponent'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['LightComponent'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +_G['Components']['LightComponent'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['LightComponent'].OnMapLoaded = function() end + +---`Method Public Instance` +_G['Components']['LightComponent'].CheckIfNeedsUpdate = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['LightComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['LightComponent'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['LightComponent'].Use = function(deltaTime, character) end + +---`Method Private Instance` +_G['Components']['LightComponent'].OnStateChanged = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['LightComponent'].ReceiveSignal = function(signal, connection) end + +---`Method Private Instance` +---@param target Barotrauma.AITarget +_G['Components']['LightComponent'].UpdateAITarget = function(target) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['LightComponent'].Drop = function(dropper, setTransform) end + +---`Method Public Instance` +_G['Components']['LightComponent'].SetLightSourceTransform = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.LightComponent +_G['Components']['LightComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.LightComponent +_G['Components']['LightComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692A5E8.lua b/Meta/Types/server/_00007FFD9692A5E8.lua new file mode 100644 index 0000000..db91d07 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692A5E8.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.Items.Components.MemoryComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field sendStateCoroutine Barotrauma.CoroutineHandle +---`Field Private Instance` +---@field lastSentValue System.String +---`Field Private Instance` +---@field sendStateTimer System.Single +---`Field Private Instance` +---@field maxValueLength System.Int32 +---`Field Private Instance` +---@field value System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxValueLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Value System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Writeable System.Boolean +_G['Components']['MemoryComponent'] = {} + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Components']['MemoryComponent'].SendStateAfterDelay = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['MemoryComponent'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MemoryComponent'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['MemoryComponent'].OnStateChanged = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['MemoryComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MemoryComponent +_G['Components']['MemoryComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MemoryComponent +_G['Components']['MemoryComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692A7F0.lua b/Meta/Types/server/_00007FFD9692A7F0.lua new file mode 100644 index 0000000..32964d5 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692A7F0.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Items.Components.ModuloComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field modulus System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Modulus System.Single +_G['Components']['ModuloComponent'] = {} + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ModuloComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ModuloComponent +_G['Components']['ModuloComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ModuloComponent +_G['Components']['ModuloComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692AEB0.lua b/Meta/Types/server/_00007FFD9692AEB0.lua new file mode 100644 index 0000000..24e2525 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692AEB0.lua @@ -0,0 +1,103 @@ +---@meta +---@class Barotrauma.Items.Components.MotionSensor : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field rangeX System.Single +---`Field Private Instance` +---@field rangeY System.Single +---`Field Private Instance` +---@field detectOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field updateTimer System.Single +---`Field Private Instance` +---@field targetCharacters (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MotionDetected System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Target Barotrauma.Items.Components.MotionSensor.TargetType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetCharacters System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreDead System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RangeX System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RangeY System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DetectOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field TransformedDetectOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UpdateInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinimumVelocity System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DetectOwnMotion System.Boolean +_G['Components']['MotionSensor'] = {} + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['MotionSensor'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['MotionSensor'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['MotionSensor'].TriggersOn = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param triggerFromHumans System.Boolean +---@param triggerFromPets System.Boolean +---@param triggerFromMonsters System.Boolean +---@return System.Boolean +_G['Components']['MotionSensor'].TriggersOn = function(character, triggerFromHumans, triggerFromPets, triggerFromMonsters) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['MotionSensor'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MotionSensor +_G['Components']['MotionSensor'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MotionSensor +_G['Components']['MotionSensor'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692B0A8.lua b/Meta/Types/server/_00007FFD9692B0A8.lua new file mode 100644 index 0000000..eea46c0 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692B0A8.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.MultiplyComponent : Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['MultiplyComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['MultiplyComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MultiplyComponent +_G['Components']['MultiplyComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.MultiplyComponent +_G['Components']['MultiplyComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692B280.lua b/Meta/Types/server/_00007FFD9692B280.lua new file mode 100644 index 0000000..528f5c2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692B280.lua @@ -0,0 +1,33 @@ +---@meta +---@class Barotrauma.Items.Components.NotComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field signalReceived System.Boolean +---`Field Private Instance` +---@field continuousOutput System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContinuousOutput System.Boolean +_G['Components']['NotComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['NotComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['NotComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.NotComponent +_G['Components']['NotComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.NotComponent +_G['Components']['NotComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692B438.lua b/Meta/Types/server/_00007FFD9692B438.lua new file mode 100644 index 0000000..d4fc3be --- /dev/null +++ b/Meta/Types/server/_00007FFD9692B438.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Items.Components.OrComponent : Barotrauma.Items.Components.BooleanOperatorComponent +_G['Components']['OrComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param numTrueInputs System.Int32 +---@return System.Boolean +_G['Components']['OrComponent'].GetOutput = function(numTrueInputs) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OrComponent +_G['Components']['OrComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OrComponent +_G['Components']['OrComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692B7A0.lua b/Meta/Types/server/_00007FFD9692B7A0.lua new file mode 100644 index 0000000..f90cb72 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692B7A0.lua @@ -0,0 +1,36 @@ +---@meta +---@class Barotrauma.Items.Components.OscillatorComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field frequency System.Single +---`Field Private Instance` +---@field phase System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutputType Barotrauma.Items.Components.OscillatorComponent.WaveType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Frequency System.Single +_G['Components']['OscillatorComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OscillatorComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['OscillatorComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OscillatorComponent +_G['Components']['OscillatorComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OscillatorComponent +_G['Components']['OscillatorComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692B9A8.lua b/Meta/Types/server/_00007FFD9692B9A8.lua new file mode 100644 index 0000000..6231146 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692B9A8.lua @@ -0,0 +1,28 @@ +---@meta +---@class Barotrauma.Items.Components.OxygenDetector : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field prevSentOxygenValue System.Int32 +---`Field Public Static` +---@field LowOxygenPercentage System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OxygenSignal System.String +_G['Components']['OxygenDetector'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['OxygenDetector'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OxygenDetector +_G['Components']['OxygenDetector'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.OxygenDetector +_G['Components']['OxygenDetector'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692BDB0.lua b/Meta/Types/server/_00007FFD9692BDB0.lua new file mode 100644 index 0000000..79fefee --- /dev/null +++ b/Meta/Types/server/_00007FFD9692BDB0.lua @@ -0,0 +1,75 @@ +---@meta +---@class Barotrauma.Items.Components.RegExFindComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field expression System.String +---`Field Private Instance` +---@field receivedSignal System.String +---`Field Private Instance` +---@field previousReceivedSignal System.String +---`Field Private Instance` +---@field previousResult System.Boolean +---`Field Private Instance` +---@field previousGroups System.Text.RegularExpressions.GroupCollection +---`Field Private Instance` +---@field regex System.Text.RegularExpressions.Regex +---`Field Private Instance` +---@field nonContinuousOutputSent System.Boolean +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Static` +---@field timeout System.TimeSpan +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseCaptureGroup System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutputEmptyCaptureGroup System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContinuousOutput System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Expression System.String +_G['Components']['RegExFindComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RegExFindComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['RegExFindComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RegExFindComponent +---@return Barotrauma.Items.Components.RegExFindComponent +_G['Components']['RegExFindComponent'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RegExFindComponent +---@return Barotrauma.Items.Components.RegExFindComponent +_G['Components']['RegExFindComponent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RegExFindComponent +---@return Barotrauma.Items.Components.RegExFindComponent +_G['Components']['RegExFindComponent'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RegExFindComponent +---@return Barotrauma.Items.Components.RegExFindComponent +_G['Components']['RegExFindComponent'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9692C1A8.lua b/Meta/Types/server/_00007FFD9692C1A8.lua new file mode 100644 index 0000000..19cd8a6 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692C1A8.lua @@ -0,0 +1,120 @@ +---@meta +---@class Barotrauma.Items.Components.RelayComponent : Barotrauma.Items.Components.PowerTransfer +---`Field Private Instance` +---@field maxPower System.Single +---`Field Private Instance` +---@field isOn System.Boolean +---`Field Private Instance` +---@field prevVoltage System.Single +---`Field Private Instance` +---@field newVoltage System.Nullable*1System*Single +---`Field Private Instance` +---@field internalLoadBuffer System.Single +---`Field Private Instance` +---@field prevInternalLoad System.Single +---`Field Private Instance` +---@field prevExternalLoad System.Single +---`Field Private Instance` +---@field bufferDiff System.Single +---`Field Private Instance` +---@field thirdInverseMax System.Single +---`Field Private Instance` +---@field loadEqnConstant System.Single +---`Field Private Static` +---@field connectionPairs (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Getter NonPublic Instance Virtual` +---@field Priority Barotrauma.Items.Components.PowerPriority +---`Getter Public Instance` +---@field DisplayLoad System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPower System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsOn System.Boolean +_G['Components']['RelayComponent'] = {} + +---`Method Private Instance` +_G['Components']['RelayComponent'].SetLoadFormulaValues = function() end + +---`Method Public Instance Virtual` +_G['Components']['RelayComponent'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RelayComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param connection? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['RelayComponent'].GetCurrentPowerConsumption = function(connection) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['RelayComponent'].RelayCanOutput = function() end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +---@param load? System.Single +---@return Barotrauma.Items.Components.PowerRange +_G['Components']['RelayComponent'].MinMaxPowerOut = function(connection, load) end + +---`Method Public Instance Virtual` +---@param connection Barotrauma.Items.Components.Connection +---@param power System.Single +---@param minMaxPower Barotrauma.Items.Components.PowerRange +---@param load System.Single +---@return System.Single +_G['Components']['RelayComponent'].GetConnectionPowerOut = function(connection, power, minMaxPower, load) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Items.Components.Connection +_G['Components']['RelayComponent'].GridResolved = function(conn) end + +---`Method Private Instance` +---@param addToBuffer System.Single +---@param newVoltage System.Single +_G['Components']['RelayComponent'].UpdateBuffer = function(addToBuffer, newVoltage) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['RelayComponent'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +---@param on System.Boolean +---@param isNetworkMessage System.Boolean +_G['Components']['RelayComponent'].SetState = function(on, isNetworkMessage) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['RelayComponent'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['RelayComponent'].ClientEventRead = function(msg, sendingTime) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RelayComponent +---@return Barotrauma.Items.Components.RelayComponent +_G['Components']['RelayComponent'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RelayComponent +---@return Barotrauma.Items.Components.RelayComponent +_G['Components']['RelayComponent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RelayComponent +---@return Barotrauma.Items.Components.RelayComponent +_G['Components']['RelayComponent'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.RelayComponent +---@return Barotrauma.Items.Components.RelayComponent +_G['Components']['RelayComponent'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9692C550.lua b/Meta/Types/server/_00007FFD9692C550.lua new file mode 100644 index 0000000..b2bd35a --- /dev/null +++ b/Meta/Types/server/_00007FFD9692C550.lua @@ -0,0 +1,39 @@ +---@meta +---@class Barotrauma.Items.Components.SignalCheckComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetSignal System.String +_G['Components']['SignalCheckComponent'] = {} + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['SignalCheckComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SignalCheckComponent +_G['Components']['SignalCheckComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SignalCheckComponent +_G['Components']['SignalCheckComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692C830.lua b/Meta/Types/server/_00007FFD9692C830.lua new file mode 100644 index 0000000..84aff89 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692C830.lua @@ -0,0 +1,47 @@ +---@meta +---@class Barotrauma.Items.Components.SmokeDetector : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field fireCheckTimer System.Single +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Field Private Static` +---@field FireCheckInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FireInRange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +_G['Components']['SmokeDetector'] = {} + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['SmokeDetector'].IsFireInRange = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['SmokeDetector'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SmokeDetector +_G['Components']['SmokeDetector'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SmokeDetector +_G['Components']['SmokeDetector'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692CA60.lua b/Meta/Types/server/_00007FFD9692CA60.lua new file mode 100644 index 0000000..e5eb695 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692CA60.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Items.Components.SubtractComponent : Barotrauma.Items.Components.ArithmeticComponent +_G['Components']['SubtractComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param signal1 System.Single +---@param signal2 System.Single +---@return System.Single +_G['Components']['SubtractComponent'].Calculate = function(signal1, signal2) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SubtractComponent +_G['Components']['SubtractComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.SubtractComponent +_G['Components']['SubtractComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692CF38.lua b/Meta/Types/server/_00007FFD9692CF38.lua new file mode 100644 index 0000000..246b3b2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692CF38.lua @@ -0,0 +1,102 @@ +---@meta +---@class Barotrauma.Items.Components.Terminal : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field messageHistory (System.Collections.Generic.List*1Barotrauma*Items*Components*TerminalMessage)|(Barotrauma.Items.Components.TerminalMessage[]) +---`Field Private Instance` +---@field welcomeMessage System.String +---`Field Private Instance` +---@field textColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field prevColorSignal System.String +---`Field Private Static` +---@field MaxMessageLength System.Int32 +---`Field Private Static` +---@field MaxMessages System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayedWelcomeMessage Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WelcomeMessage System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowMessage System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseMonospaceFont System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoHideScrollbar System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WelcomeMessageDisplayed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LineStartSymbol System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Readonly System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoScrollToBottom System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field OutputValue System.String +_G['Components']['Terminal'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Terminal'].ServerEventRead = function(msg, c) end + +---`Method Public Instance` +_G['Components']['Terminal'].SyncHistory = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Terminal'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +---@param input System.String +---@param addToHistory System.Boolean +---@param color Microsoft.Xna.Framework.Color +---@param isWelcomeMessage System.Boolean +_G['Components']['Terminal'].ShowOnDisplay = function(input, addToHistory, color, isWelcomeMessage) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Terminal'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +_G['Components']['Terminal'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Terminal'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Terminal'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Terminal +_G['Components']['Terminal'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Terminal +_G['Components']['Terminal'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692D370.lua b/Meta/Types/server/_00007FFD9692D370.lua new file mode 100644 index 0000000..94a68e6 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692D370.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Items.Components.TrigonometricFunctionComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field receivedSignal (System.Single-arr)|(System.Single[]) +---`Field Private Instance` +---@field timeSinceReceived (System.Single-arr)|(System.Single[]) +---`Field NonPublic Instance` +---@field signalSender Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Function Barotrauma.Items.Components.TrigonometricFunctionComponent.FunctionType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseRadians System.Boolean +_G['Components']['TrigonometricFunctionComponent'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['TrigonometricFunctionComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['TrigonometricFunctionComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.TrigonometricFunctionComponent +_G['Components']['TrigonometricFunctionComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.TrigonometricFunctionComponent +_G['Components']['TrigonometricFunctionComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692D670.lua b/Meta/Types/server/_00007FFD9692D670.lua new file mode 100644 index 0000000..90ef761 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692D670.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.Items.Components.WaterDetector : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field prevSentWaterPercentageValue System.Int32 +---`Field Private Instance` +---@field waterPercentageSignal System.String +---`Field Private Instance` +---@field isInWater System.Boolean +---`Field Private Instance` +---@field stateSwitchDelay System.Single +---`Field Private Instance` +---@field maxOutputLength System.Int32 +---`Field Private Instance` +---@field output System.String +---`Field Private Instance` +---@field falseOutput System.String +---`Field Private Static` +---@field StateSwitchInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxOutputLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Output System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FalseOutput System.String +---`Getter Public Instance` +---@field WaterDetected System.Boolean +---`Getter Public Instance` +---@field WaterPercentage System.Int32 +_G['Components']['WaterDetector'] = {} + +---`Method Public Static` +---@param hull Barotrauma.Hull +---@return System.Int32 +_G['Components']['WaterDetector'].GetWaterPercentage = function(hull) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['WaterDetector'].Update = function(deltaTime, cam) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.WaterDetector +_G['Components']['WaterDetector'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.WaterDetector +_G['Components']['WaterDetector'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692DBE8.lua b/Meta/Types/server/_00007FFD9692DBE8.lua new file mode 100644 index 0000000..44ebb6f --- /dev/null +++ b/Meta/Types/server/_00007FFD9692DBE8.lua @@ -0,0 +1,140 @@ +---@meta +---@class Barotrauma.Items.Components.WifiComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field range System.Single +---`Field Private Instance` +---@field channel System.Int32 +---`Field Private Instance` +---@field chatMsgCooldown System.Single +---`Field Private Instance` +---@field prevSignal System.String +---`Field Private Instance` +---@field channelMemory (System.Int32-arr)|(System.Int32[]) +---`Field Private Instance` +---@field signalInConnection Barotrauma.Items.Components.Connection +---`Field Private Instance` +---@field signalOutConnection Barotrauma.Items.Components.Connection +---`Field Private Instance` +---@field jamTimer System.Single +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*Items*Components*WifiComponent)|(Barotrauma.Items.Components.WifiComponent[]) +---`Field Private Static` +---@field ChannelMemorySize System.Int32 +---`Field Private Static` +---@field MinChannel System.Int32 +---`Field Private Static` +---@field MaxChannel System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Channel System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowCrossTeamCommunication System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinkToChat System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinChatMessageInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DiscardDuplicateChatMessages System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JamTimer System.Single +_G['Components']['WifiComponent'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['WifiComponent'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['WifiComponent'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['Components']['WifiComponent'].OnItemLoaded = function() end + +---`Method Public Instance` +---@overload fun(ignoreJamming?:System.Boolean):(System.Boolean) +---@param sender Barotrauma.Items.Components.WifiComponent +---@return System.Boolean +_G['Components']['WifiComponent'].CanTransmit = function(sender) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*WifiComponent)|(fun():(Barotrauma.Items.Components.WifiComponent)) +_G['Components']['WifiComponent'].GetReceiversInRange = function() end + +---`Method Public Instance` +---@param sender Barotrauma.Items.Components.WifiComponent +---@return System.Boolean +_G['Components']['WifiComponent'].CanReceive = function(sender) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*WifiComponent)|(fun():(Barotrauma.Items.Components.WifiComponent)) +_G['Components']['WifiComponent'].GetTransmittersInRange = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['WifiComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param index System.Int32 +---@return System.Int32 +_G['Components']['WifiComponent'].GetChannelMemory = function(index) end + +---`Method Public Instance` +---@param index System.Int32 +---@param value System.Int32 +_G['Components']['WifiComponent'].SetChannelMemory = function(index, value) end + +---`Method Public Instance` +---@param signal Barotrauma.Items.Components.Signal +---@param sentFromChat System.Boolean +_G['Components']['WifiComponent'].TransmitSignal = function(signal, sentFromChat) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['WifiComponent'].ReceiveSignal = function(signal, connection) end + +---`Method NonPublic Instance Virtual` +_G['Components']['WifiComponent'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['WifiComponent'].Save = function(parentElement) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.WifiComponent +---@return Barotrauma.Items.Components.WifiComponent +_G['Components']['WifiComponent'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.WifiComponent +---@return Barotrauma.Items.Components.WifiComponent +_G['Components']['WifiComponent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.WifiComponent +---@return Barotrauma.Items.Components.WifiComponent +_G['Components']['WifiComponent'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.WifiComponent +---@return Barotrauma.Items.Components.WifiComponent +_G['Components']['WifiComponent'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9692E408.lua b/Meta/Types/server/_00007FFD9692E408.lua new file mode 100644 index 0000000..cb00570 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692E408.lua @@ -0,0 +1,249 @@ +---@meta +---@class Barotrauma.Items.Components.Wire : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field shouldClearConnections System.Boolean +---`Field Private Instance` +---@field nodes (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Private Instance` +---@field sections (System.Collections.Generic.List*1Barotrauma*Items*Components*Wire*WireSection)|(Barotrauma.Items.Components.Wire.WireSection[]) +---`Field Private Instance` +---@field connections (Barotrauma.Items.Components.Connection-arr)|(Barotrauma.Items.Components.Connection[]) +---`Field Private Instance` +---@field canPlaceNode System.Boolean +---`Field Private Instance` +---@field newNodePos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field sectionExtents Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field currLength System.Single +---`Field Public Instance` +---@field Hidden System.Boolean +---`Field Private Instance` +---@field editNodeDelay System.Single +---`Field Private Instance` +---@field locked System.Boolean +---`Field Private Static` +---@field MaxAttachDistance System.Single +---`Field Private Static` +---@field MinNodeDistance System.Single +---`Field Private Static` +---@field MaxNodeCount System.Int32 +---`Field Private Static` +---@field MaxNodesPerNetworkEvent System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Locked System.Boolean +---`Getter Public Instance` +---@field Connections (Barotrauma.Items.Components.Connection-arr)|(Barotrauma.Items.Components.Connection[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Length System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxLength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HiddenInGame System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NoAutoLock System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UseSpriteDepth System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DropOnConnect System.Boolean +_G['Components']['Wire'] = {} + +---`Method Public Instance` +_G['Components']['Wire'].CreateNetworkEvent = function() end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['Wire'].ValidateEventData = function(data) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Wire'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Wire'].ServerEventRead = function(msg, c) end + +---`Method Public Instance` +---@param connection Barotrauma.Items.Components.Connection +---@return Barotrauma.Items.Components.Connection +_G['Components']['Wire'].OtherConnection = function(connection) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Components']['Wire'].IsConnectedTo = function(item) end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item) +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Wire'].RemoveConnection = function(connection) end + +---`Method Public Instance` +---@param newConnection Barotrauma.Items.Components.Connection +---@param addNode? System.Boolean +---@param sendNetworkEvent? System.Boolean +---@return System.Boolean +_G['Components']['Wire'].TryConnect = function(newConnection, addNode, sendNetworkEvent) end + +---`Method Public Instance` +---@param newConnection Barotrauma.Items.Components.Connection +---@param connectionIndex System.Int32 +---@param addNode? System.Boolean +---@param sendNetworkEvent? System.Boolean +---@return System.Boolean +_G['Components']['Wire'].Connect = function(newConnection, connectionIndex, addNode, sendNetworkEvent) end + +---`Method Private Instance` +---@param newConnection Barotrauma.Items.Components.Connection +---@param selectedIndex System.Int32 +_G['Components']['Wire'].AddNode = function(newConnection, selectedIndex) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Wire'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Wire'].Unequip = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Wire'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Wire'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].GetAttachPosition = function(user) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Wire'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Wire'].SecondaryUse = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['Wire'].Pick = function(picker) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['Components']['Wire'].GetNodes = function() end + +---`Method Public Instance` +---@param nodes (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['Components']['Wire'].SetNodes = function(nodes) end + +---`Method Public Instance` +---@param index System.Int32 +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].MoveNode = function(index, amount) end + +---`Method Public Instance` +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].MoveNodes = function(amount) end + +---`Method Public Instance` +_G['Components']['Wire'].UpdateSections = function() end + +---`Method Private Instance` +_G['Components']['Wire'].CalculateExtents = function() end + +---`Method Public Instance` +---@param user? Barotrauma.Character +_G['Components']['Wire'].ClearConnections = function(user) end + +---`Method Private Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Wire'].RoundNode = function(position) end + +---`Method Public Instance` +_G['Components']['Wire'].SetConnectedDirty = function() end + +---`Method Private Instance` +_G['Components']['Wire'].CleanNodes = function() end + +---`Method Public Instance` +_G['Components']['Wire'].FixNodeEnds = function() end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param maxDist System.Single +---@param closestDist System.Single-ref +---@return System.Int32 +_G['Components']['Wire'].GetClosestNodeIndex = function(pos, maxDist, closestDist) end + +---`Method Private Instance` +---@param mousePos Microsoft.Xna.Framework.Vector2 +---@param maxDist System.Single +---@param closestDist System.Single-ref +---@return System.Int32 +_G['Components']['Wire'].GetClosestSectionIndex = function(mousePos, maxDist, closestDist) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Wire'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Wire'].FlipY = function(relativeToSub) end + +---`Method Public Static` +---@param element System.Xml.Linq.XElement +---@return (System.Collections.Generic.IEnumerable*1Microsoft*Xna*Framework*Vector2)|(fun():(Microsoft.Xna.Framework.Vector2)) +_G['Components']['Wire'].ExtractNodes = function(element) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Wire'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Wire'].Save = function(parentElement) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Wire'].ShallowRemoveComponentSpecific = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Wire'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Wire +_G['Components']['Wire'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Wire +_G['Components']['Wire'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692E6B8.lua b/Meta/Types/server/_00007FFD9692E6B8.lua new file mode 100644 index 0000000..ade06b0 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692E6B8.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Items.Components.XorComponent : Barotrauma.Items.Components.BooleanOperatorComponent +_G['Components']['XorComponent'] = {} + +---`Method NonPublic Instance Virtual` +---@param numTrueInputs System.Int32 +---@return System.Boolean +_G['Components']['XorComponent'].GetOutput = function(numTrueInputs) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.XorComponent +_G['Components']['XorComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.XorComponent +_G['Components']['XorComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9692F160.lua b/Meta/Types/server/_00007FFD9692F160.lua new file mode 100644 index 0000000..0aea172 --- /dev/null +++ b/Meta/Types/server/_00007FFD9692F160.lua @@ -0,0 +1,185 @@ +---@meta +---@class Barotrauma.Items.Components.DockingPort : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field overlaySprite Barotrauma.Sprite +---`Field Private Instance` +---@field dockingState System.Single +---`Field Private Instance` +---@field joint FarseerPhysics.Dynamics.Joints.Joint +---`Field Private Instance` +---@field hulls (Barotrauma.Hull-arr)|(Barotrauma.Hull[]) +---`Field Private Instance` +---@field gap Barotrauma.Gap +---`Field Private Instance` +---@field bodies (FarseerPhysics.Dynamics.Body-arr)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field outsideBlocker FarseerPhysics.Dynamics.Fixture +---`Field Private Instance` +---@field doorBody FarseerPhysics.Dynamics.Body +---`Field Private Instance` +---@field dockingCooldown System.Single +---`Field Private Instance` +---@field docked System.Boolean +---`Field Private Instance` +---@field obstructedWayPointsDisabled System.Boolean +---`Field Private Instance` +---@field forceLockTimer System.Single +---`Field Private Instance` +---@field OnDocked (System.Action)|(fun()) +---`Field Private Instance` +---@field OnUnDocked (System.Action)|(fun()) +---`Field Private Instance` +---@field outpostAutoDockingPromptShown System.Boolean +---`Field Private Instance` +---@field allowOutpostAutoDocking Barotrauma.Items.Components.DockingPort.AllowOutpostAutoDocking +---`Field Private Instance` +---@field initialized System.Boolean +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*Items*Components*DockingPort)|(Barotrauma.Items.Components.DockingPort[]) +---`Field Private Static` +---@field ForceLockDelay System.Single +---`Getter Public Static` +---@field List (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*DockingPort)|(fun():(Barotrauma.Items.Components.DockingPort)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DockingDir System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistanceTolerance Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DockedDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MainDockingPort System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyEffectsOnDocking System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceDockingDirection Barotrauma.Items.Components.DockingPort.DirectionType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DockingTarget Barotrauma.Items.Components.DockingPort +---`Getter Public Instance` +---@field AtStartExit System.Boolean +---`Getter Public Instance` +---@field AtEndExit System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Door Barotrauma.Items.Components.Door +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Docked System.Boolean +---`Getter Public Instance` +---@field IsLocked System.Boolean +---`Getter Public Instance` +---@field AnotherPortInProximity System.Boolean +_G['Components']['DockingPort'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['DockingPort'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['DockingPort'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['DockingPort'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['DockingPort'].FlipY = function(relativeToSub) end + +---`Method Private Instance` +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'].FindAdjacentPort = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].AttemptDock = function() end + +---`Method Public Instance` +---@param target Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'].Dock = function(target) end + +---`Method Public Instance` +---@param isNetworkMessage System.Boolean +---@param applyEffects? System.Boolean +_G['Components']['DockingPort'].Lock = function(isNetworkMessage, applyEffects) end + +---`Method Private Instance` +---@param useWeldJoint System.Boolean +_G['Components']['DockingPort'].CreateJoint = function(useWeldJoint) end + +---`Method Public Instance` +---@param dockingTarget? Barotrauma.Items.Components.DockingPort +---@return System.Int32 +_G['Components']['DockingPort'].GetDir = function(dockingTarget) end + +---`Method Private Instance` +---@return System.Int32 +_G['Components']['DockingPort'].GetForcedDockingDir = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].ConnectWireBetweenPorts = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].CreateDoorBody = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].CreateHulls = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].LinkHullsToGaps = function() end + +---`Method Public Instance` +---@param applyEffects? System.Boolean +_G['Components']['DockingPort'].Undock = function(applyEffects) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['DockingPort'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Virtual` +_G['Components']['DockingPort'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +_G['Components']['DockingPort'].InitializeLinks = function() end + +---`Method Public Instance Virtual` +_G['Components']['DockingPort'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['DockingPort'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.DockingPort +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.DockingPort +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.DockingPort +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.DockingPort +---@return Barotrauma.Items.Components.DockingPort +_G['Components']['DockingPort'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9692F7C0.lua b/Meta/Types/server/_00007FFD9692F7C0.lua new file mode 100644 index 0000000..918f29b --- /dev/null +++ b/Meta/Types/server/_00007FFD9692F7C0.lua @@ -0,0 +1,129 @@ +---@meta +---@class Barotrauma.Items.Components.ElectricalDischarger : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field nodes (System.Collections.Generic.List*1Barotrauma*Items*Components*ElectricalDischarger*Node)|(Barotrauma.Items.Components.ElectricalDischarger.Node[]) +---`Field Private Instance` +---@field charactersInRange (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2Barotrauma*Items*Components*ElectricalDischarger*Node)|(System.ValueTuple*1Barotrauma*Character*1Barotrauma*Items*Components*ElectricalDischarger*Node[]) +---`Field Private Instance` +---@field charging System.Boolean +---`Field Private Instance` +---@field timer System.Single +---`Field Private Instance` +---@field attack Barotrauma.Attack +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field reloadTimer System.Single +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*Items*Components*ElectricalDischarger)|(Barotrauma.Items.Components.ElectricalDischarger[]) +---`Field Private Static` +---@field MaxNodes System.Int32 +---`Field Private Static` +---@field MaxNodeDistance System.Single +---`Getter Public Static` +---@field List (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ElectricalDischarger)|(fun():(Barotrauma.Items.Components.ElectricalDischarger)) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RangeMultiplierInWalls System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RaycastRange System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Duration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reload System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutdoorsOnly System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreUser System.Boolean +---`Getter Public Instance` +---@field Nodes (System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ElectricalDischarger*Node)|(fun():(Barotrauma.Items.Components.ElectricalDischarger.Node)) +_G['Components']['ElectricalDischarger'] = {} + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['ElectricalDischarger'].Use = function(deltaTime, character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ElectricalDischarger'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param conn? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['ElectricalDischarger'].GetCurrentPowerConsumption = function(conn) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ElectricalDischarger'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +_G['Components']['ElectricalDischarger'].Discharge = function() end + +---`Method Public Instance` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param range System.Single +_G['Components']['ElectricalDischarger'].FindNodes = function(worldPosition, range) end + +---`Method Private Instance` +---@param entitiesInRange (System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---@param currPos Microsoft.Xna.Framework.Vector2 +---@param parentNodeIndex System.Int32 +---@param currentRange System.Single +_G['Components']['ElectricalDischarger'].FindNodes = function(entitiesInRange, currPos, parentNodeIndex, currentRange) end + +---`Method Private Instance` +---@param currPos Microsoft.Xna.Framework.Vector2 +---@param targetPos Microsoft.Xna.Framework.Vector2 +---@param variance System.Single +---@param parentNodeIndex System.Int32-ref +_G['Components']['ElectricalDischarger'].AddNodesBetweenPoints = function(currPos, targetPos, variance, parentNodeIndex) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ElectricalDischarger'].ReceiveSignal = function(signal, connection) end + +---`Method NonPublic Instance Virtual` +_G['Components']['ElectricalDischarger'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ElectricalDischarger'].ServerEventWrite = function(msg, c, extraData) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ElectricalDischarger +---@return Barotrauma.Items.Components.ElectricalDischarger +_G['Components']['ElectricalDischarger'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ElectricalDischarger +---@return Barotrauma.Items.Components.ElectricalDischarger +_G['Components']['ElectricalDischarger'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ElectricalDischarger +---@return Barotrauma.Items.Components.ElectricalDischarger +_G['Components']['ElectricalDischarger'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.ElectricalDischarger +---@return Barotrauma.Items.Components.ElectricalDischarger +_G['Components']['ElectricalDischarger'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96940630.lua b/Meta/Types/server/_00007FFD96940630.lua new file mode 100644 index 0000000..f33c0fe --- /dev/null +++ b/Meta/Types/server/_00007FFD96940630.lua @@ -0,0 +1,119 @@ +---@meta +---@class Barotrauma.Items.Components.EntitySpawnerComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field spawnTimer System.Single +---`Field Private Instance` +---@field spawnTimerGoal System.Nullable*1System*Single +---`Field Private Instance` +---@field spawnedAmount System.Int32 +---`Field Private Instance` +---@field preloadedCharacter Barotrauma.Character +---`Field Private Instance` +---@field preloadInitiated System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemIdentifier System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpeciesName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnlySpawnWhenCrewInRange System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewAreaShape Barotrauma.Items.Components.EntitySpawnerComponent.AreaShape +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewAreaBounds Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewAreaRadius System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrewAreaOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAreaShape Barotrauma.Items.Components.EntitySpawnerComponent.AreaShape +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAreaBounds Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAreaRadius System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAreaOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnTimerRange Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnAmountRange Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumAmountInArea System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumAmountRangePadding System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CanSpawn System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PreloadCharacter System.Boolean +_G['Components']['EntitySpawnerComponent'] = {} + +---`Method Public Instance Virtual` +_G['Components']['EntitySpawnerComponent'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['EntitySpawnerComponent'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['EntitySpawnerComponent'].ReceiveSignal = function(signal, connection) end + +---`Method Private Instance` +---@param size Microsoft.Xna.Framework.Vector2 +---@param offset Microsoft.Xna.Framework.Vector2 +---@param draw System.Boolean +---@return Microsoft.Xna.Framework.RectangleF +_G['Components']['EntitySpawnerComponent'].GetAreaRectangle = function(size, offset, draw) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['EntitySpawnerComponent'].CanSpawnMore = function() end + +---`Method Private Instance` +---@param worldPos Microsoft.Xna.Framework.Vector2 +---@param crewArea? System.Boolean +---@param rangePad? System.Boolean +---@return System.Boolean +_G['Components']['EntitySpawnerComponent'].IsInRange = function(worldPos, crewArea, rangePad) end + +---`Method Public Instance` +_G['Components']['EntitySpawnerComponent'].Spawn = function() end + +---`Method Private Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param onSpawn? (System.Action*1Barotrauma*Character)|(fun(obj:Barotrauma.Character)) +_G['Components']['EntitySpawnerComponent'].SpawnCharacter = function(pos, onSpawn) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.EntitySpawnerComponent +_G['Components']['EntitySpawnerComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.EntitySpawnerComponent +_G['Components']['EntitySpawnerComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96940D08.lua b/Meta/Types/server/_00007FFD96940D08.lua new file mode 100644 index 0000000..d0428f5 --- /dev/null +++ b/Meta/Types/server/_00007FFD96940D08.lua @@ -0,0 +1,134 @@ +---@meta +---@class Barotrauma.Items.Components.GeneticMaterial : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field materialName Barotrauma.LocalizedString +---`Field Private Instance` +---@field targetCharacter Barotrauma.Character +---`Field Private Instance` +---@field selectedEffect Barotrauma.AfflictionPrefab +---`Field Private Instance` +---@field selectedTaintedEffect Barotrauma.AfflictionPrefab +---`Field Private Instance` +---@field tainted System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Effect System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TaintedEffect Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tainted System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SetTaintedOnDeath System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanBeUntainted System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SelectedTaintedEffect Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionIncreaseOnCombineMin System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionIncreaseOnCombineMax System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionIncreaseOnLowQualityCombine System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ConditionIncreaseOnHighQualityCombine System.Single +---`Getter Private Instance` +---@field AllMaterialTypes (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Getter Private Instance` +---@field NestedMaterial Barotrauma.Items.Components.GeneticMaterial +---`Getter Private Instance` +---@field IsCombined System.Boolean +_G['Components']['GeneticMaterial'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['GeneticMaterial'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@return System.Boolean +_G['Components']['GeneticMaterial'].SharesTypeWith = function(otherGeneticMaterial) end + +---`Method Private Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@return Barotrauma.ItemPrefab +_G['Components']['GeneticMaterial'].GetSharedTypeOrDefault = function(otherGeneticMaterial) end + +---`Method Private Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@return Barotrauma.Items.Components.GeneticMaterial.CombineResult +_G['Components']['GeneticMaterial'].GetCombineRefineResult = function(otherGeneticMaterial) end + +---`Method Public Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@return System.Boolean +_G['Components']['GeneticMaterial'].CanBeCombinedWith = function(otherGeneticMaterial) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['GeneticMaterial'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['GeneticMaterial'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@param user Barotrauma.Character +---@param itemToDestroy Barotrauma.Item-ref +---@return Barotrauma.Items.Components.GeneticMaterial.CombineResult +_G['Components']['GeneticMaterial'].Combine = function(otherGeneticMaterial, user, itemToDestroy) end + +---`Method Private Instance` +---@return System.Single +_G['Components']['GeneticMaterial'].GetCombinedEffectStrength = function() end + +---`Method Private Instance` +---@return System.Single +_G['Components']['GeneticMaterial'].GetCombinedTaintedEffectStrength = function() end + +---`Method Private Instance` +---@param otherGeneticMaterial Barotrauma.Items.Components.GeneticMaterial +---@param user Barotrauma.Character +---@return System.Single +_G['Components']['GeneticMaterial'].GetTaintedProbabilityOnRefine = function(otherGeneticMaterial, user) end + +---`Method Private Static` +---@param user Barotrauma.Character +---@return System.Single +_G['Components']['GeneticMaterial'].GetTaintedProbabilityOnCombine = function(user) end + +---`Method Public Instance` +---@param newValue System.Boolean +---@param affectsNestedGene? System.Boolean +_G['Components']['GeneticMaterial'].SetTainted = function(newValue, affectsNestedGene) end + +---`Method Public Static` +---@param prefab Barotrauma.ItemPrefab +---@param element System.Xml.Linq.XElement +---@return Barotrauma.LocalizedString +_G['Components']['GeneticMaterial'].TryCreateName = function(prefab, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.GeneticMaterial +_G['Components']['GeneticMaterial'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.GeneticMaterial +_G['Components']['GeneticMaterial'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96941748.lua b/Meta/Types/server/_00007FFD96941748.lua new file mode 100644 index 0000000..bc6cc89 --- /dev/null +++ b/Meta/Types/server/_00007FFD96941748.lua @@ -0,0 +1,229 @@ +---@meta +---@class Barotrauma.Items.Components.Growable : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field serverHealthUpdateTimer System.Int32 +---`Field Public Instance` +---@field FailedRectangles (System.Collections.Generic.HashSet*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[]) +---`Field Private Instance` +---@field accelerateDeath System.Boolean +---`Field Private Instance` +---@field health System.Single +---`Field Private Instance` +---@field flowerVariants System.Int32 +---`Field Private Instance` +---@field leafVariants System.Int32 +---`Field Private Instance` +---@field flowerTiles (System.Int32-arr)|(System.Int32[]) +---`Field Private Instance` +---@field productDelay System.Int32 +---`Field Private Instance` +---@field vineDelay System.Int32 +---`Field Private Instance` +---@field fireCheckCooldown System.Single +---`Field Public Instance` +---@field ProducedItems (System.Collections.Generic.List*1Barotrauma*Items*Components*ProducedItem)|(Barotrauma.Items.Components.ProducedItem[]) +---`Field Public Instance` +---@field Vines (System.Collections.Generic.List*1Barotrauma*Items*Components*VineTile)|(Barotrauma.Items.Components.VineTile[]) +---`Field Private Instance` +---@field ProducedSeed Barotrauma.Items.Components.ProducedItem +---`Field Private Static` +---@field MinFlowerScale System.Single +---`Field Private Static` +---@field MaxFlowerScale System.Single +---`Field Private Static` +---@field MinLeafScale System.Single +---`Field Private Static` +---@field MaxLeafScale System.Single +---`Field Private Static` +---@field serverHealthUpdateDelay System.Int32 +---`Field Private Static` +---@field increasedDeathSpeed System.Single +---`Field Private Static` +---@field maxProductDelay System.Int32 +---`Field Private Static` +---@field maxVineGrowthDelay System.Int32 +---`Field Private Static` +---@field VineChunkSize System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrowthSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxHealth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FloodTolerance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hardiness System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SeedRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ProductRate System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MutationProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlowerTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FlowerQuantity System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseFlowerScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseLeafScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LeafTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LeafProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VineTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumVines System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VineScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeadTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GrowthWeights Microsoft.Xna.Framework.Vector4 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FireVulnerability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Health System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Decayed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FullyGrown System.Boolean +_G['Components']['Growable'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Growable'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +_G['Components']['Growable'].OnItemLoaded = function() end + +---`Method Private Instance` +---@param random? System.Random +_G['Components']['Growable'].GenerateFlowerTiles = function(random) end + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['Growable'].LoadVines = function(element) end + +---`Method Public Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +_G['Components']['Growable'].OnGrowthTick = function(planter, slot) end + +---`Method Private Instance` +_G['Components']['Growable'].UpdateBranchHealth = function() end + +---`Method Private Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +_G['Components']['Growable'].TryGenerateProduct = function(planter, slot) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Growable'].CheckPlantState = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Growable'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Growable'].UpdateFires = function(deltaTime) end + +---`Method Private Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +_G['Components']['Growable'].GrowVines = function(planter, slot) end + +---`Method Private Instance` +_G['Components']['Growable'].GenerateStem = function() end + +---`Method Private Instance` +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +---@param random? System.Random +---@param flowerRandom? System.Random +_G['Components']['Growable'].TryGenerateBranches = function(planter, slot, random, flowerRandom) end + +---`Method Private Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param planter Barotrauma.Items.Components.Planter +---@param slot Barotrauma.Items.Components.PlantSlot +---@return System.Boolean +_G['Components']['Growable'].CollidesWithWorld = function(rect, planter, slot) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Growable'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Growable'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Growable'].CanGrowMore = function() end + +---`Method Public Static` +---@param min System.Int32 +---@param max System.Int32 +---@param random? System.Random +---@return System.Int32 +_G['Components']['Growable'].RandomInt = function(min, max, random) end + +---`Method Public Static` +---@param min System.Double +---@param max System.Double +---@param random? System.Random +---@return System.Double +_G['Components']['Growable'].RandomDouble = function(min, max, random) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Growable +---@return Barotrauma.Items.Components.Growable +_G['Components']['Growable'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Growable +---@return Barotrauma.Items.Components.Growable +_G['Components']['Growable'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Growable +---@return Barotrauma.Items.Components.Growable +_G['Components']['Growable'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Growable +---@return Barotrauma.Items.Components.Growable +_G['Components']['Growable'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969419E8.lua b/Meta/Types/server/_00007FFD969419E8.lua new file mode 100644 index 0000000..a3c7c68 --- /dev/null +++ b/Meta/Types/server/_00007FFD969419E8.lua @@ -0,0 +1,31 @@ +---@meta +---@class Barotrauma.Items.Components.ProducedItem : System.Object +---`Field Public Instance` +---@field StatusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Public Instance` +---@field Producer Barotrauma.Item +---`Field Public Instance` +---@field Prefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Probability System.Single +_G['Components']['ProducedItem'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['ProducedItem'].LoadSubElements = function(element) end + +---`Constructor Public Instance` +---@overload fun(producer:Barotrauma.Item, prefab:Barotrauma.ItemPrefab, probability:System.Single):Barotrauma.Items.Components.ProducedItem +---@param producer Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ProducedItem +_G['Components']['ProducedItem'] = function(producer, element) end + +---`Constructor Public Instance` +---@overload fun(producer:Barotrauma.Item, prefab:Barotrauma.ItemPrefab, probability:System.Single):Barotrauma.Items.Components.ProducedItem +---@param producer Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ProducedItem +_G['Components']['ProducedItem'].__new = function(producer, element) end + diff --git a/Meta/Types/server/_00007FFD96941BA0.lua b/Meta/Types/server/_00007FFD96941BA0.lua new file mode 100644 index 0000000..ee70eeb --- /dev/null +++ b/Meta/Types/server/_00007FFD96941BA0.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.Items.Components.GrowthSideExtension : System.Object +_G['GrowthSideExtension'] = {} + +---`Method Public Static` +---@param side Barotrauma.Items.Components.TileSide +---@return System.Int32 +_G['GrowthSideExtension'].Count = function(side) end + +---`Method Public Static` +---@param side Barotrauma.Items.Components.TileSide +---@return Barotrauma.Items.Components.TileSide +_G['GrowthSideExtension'].GetOppositeSide = function(side) end + diff --git a/Meta/Types/server/_00007FFD96942910.lua b/Meta/Types/server/_00007FFD96942910.lua new file mode 100644 index 0000000..232ed22 --- /dev/null +++ b/Meta/Types/server/_00007FFD96942910.lua @@ -0,0 +1,331 @@ +---@meta +---@class Barotrauma.Items.Components.ItemContainer : Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field OnContainedItemsChanged Barotrauma.NamedEvent*1Barotrauma*Items*Components*ItemContainer +---`Field Private Instance` +---@field alwaysContainedItemsSpawned System.Boolean +---`Field Public Instance` +---@field Inventory Barotrauma.ItemInventory +---`Field Private Instance` +---@field activeContainedItems (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer*ActiveContainedItem)|(Barotrauma.Items.Components.ItemContainer.ActiveContainedItem[]) +---`Field Private Instance` +---@field containedItems (System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer*ContainedItem)|(Barotrauma.Items.Components.ItemContainer.ContainedItem[]) +---`Field Private Instance` +---@field itemIds (System.Collections.Generic.List)|((System.Collections.Generic.List*1System*UInt16)|(System.UInt16[])[]) +---`Field Private Instance` +---@field capacity System.Int32 +---`Field Private Instance` +---@field maxStackSize System.Int32 +---`Field Private Instance` +---@field hideItems System.Boolean +---`Field Private Instance` +---@field autoInteractWithContainedTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field containableRestrictions (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field itemRotation System.Single +---`Field Private Instance` +---@field slotRestrictions (System.Collections.Immutable.ImmutableArray*1Barotrauma*Items*Components*ItemContainer*SlotRestrictions)|(Barotrauma.Items.Components.ItemContainer.SlotRestrictions[]) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field prevContainedItemRefreshRotation System.Single +---`Field Private Instance` +---@field prevContainedItemRefreshPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field autoInjectCooldown System.Single +---`Field Private Instance` +---@field subContainersCanAutoInject System.Boolean +---`Field Private Instance` +---@field containableItemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field HasSubContainers System.Boolean +---`Field Public Instance` +---@field hasSignalConnections System.Boolean +---`Field Private Instance` +---@field totalConditionValueString System.String +---`Field Private Instance` +---@field totalConditionPercentageString System.String +---`Field Private Instance` +---@field totalItemsString System.String +---`Field Private Instance` +---@field prevTotalConditionValue System.Single +---`Field Private Instance` +---@field prevTotalConditionPercentage System.Single +---`Field Private Instance` +---@field prevTotalItems System.Int32 +---`Field Private Static` +---@field AutoInjectInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Capacity System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MainContainerCapacity System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxStackSize System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HideItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemInterval Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemsPerRow System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DrawInventory System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDragAndDrop System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSwappingContainedItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field QuickUseMovesItemsInside System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoInteractWithContained System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoInteractWithContainedTags System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowAccess System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AccessOnlyWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowAccessWhenDropped System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SlotsPerRow System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ContainableRestrictions System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoFill System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemRotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnWithId System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpawnWithIdWhenBroken System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoInject System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoInjectThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveContainedItemsOnDeconstruct System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Locked System.Boolean +---`Getter Public Instance` +---@field ContainedItemCount System.Int32 +---`Getter Public Instance` +---@field ContainedNonBrokenItemCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtraStackSize System.Int32 +---`Getter Public Instance` +---@field ContainableItemIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field ContainableItems (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Getter Public Instance` +---@field AllSubContainableItems (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +_G['Components']['ItemContainer'] = {} + +---`Method Public Instance` +---@param itemTagOrIdentifier Barotrauma.Identifier +---@return System.Nullable*1System*Int32 +_G['Components']['ItemContainer'].FindSuitableSubContainerIndex = function(itemTagOrIdentifier) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ItemContainer'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance` +_G['Components']['ItemContainer'].SetContainedItemPositions = function() end + +---`Method Private Instance` +---@param drawPosition System.Boolean +---@param transformedItemIntervalHorizontal Microsoft.Xna.Framework.Vector2-ref +---@param transformedItemIntervalVertical Microsoft.Xna.Framework.Vector2-ref +---@param flippedX System.Boolean-ref +---@param flippedY System.Boolean-ref +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['ItemContainer'].GetContainedPosition = function(drawPosition, transformedItemIntervalHorizontal, transformedItemIntervalVertical, flippedX, flippedY) end + +---`Method Public Instance Virtual` +_G['Components']['ItemContainer'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +_G['Components']['ItemContainer'].OnMapLoaded = function() end + +---`Method Private Instance` +_G['Components']['ItemContainer'].SpawnAlwaysContainedItems = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemContainer'].ShallowRemoveComponentSpecific = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['ItemContainer'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['ItemContainer'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['ItemContainer'].Save = function(parentElement) end + +---`Method Public Instance` +---@overload fun(identifiersOrTags:(System.String-arr)|(System.String[]), isRestrictionsDefined:System.Boolean-ref):(System.Boolean) +---@param item Barotrauma.Item +---@param isRestrictionsDefined System.Boolean-ref +---@return System.Boolean +_G['Components']['ItemContainer'].ShouldBeContained = function(item, isRestrictionsDefined) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +_G['Components']['ItemContainer'].ReloadContainableRestrictions = function(element) end + +---`Method Public Instance` +---@param slotIndex System.Int32 +---@return System.Int32 +_G['Components']['ItemContainer'].GetMaxStackSize = function(slotIndex) end + +---`Method Public Instance` +---@param containedItem Barotrauma.Item +_G['Components']['ItemContainer'].OnItemContained = function(containedItem) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['ItemContainer'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance` +---@param containedItem Barotrauma.Item +_G['Components']['ItemContainer'].OnItemRemoved = function(containedItem) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['ItemContainer'].BlameEquipperForDeath = function() end + +---`Method Public Instance` +---@overload fun(item:Barotrauma.Item):(System.Boolean) +---@overload fun(item:Barotrauma.Item, index:System.Int32):(System.Boolean) +---@overload fun(itemPrefab:Barotrauma.ItemPrefab):(System.Boolean) +---@param itemPrefab Barotrauma.ItemPrefab +---@param index System.Int32 +---@return System.Boolean +_G['Components']['ItemContainer'].CanBeContained = function(itemPrefab, index) end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@return System.Boolean +_G['Components']['ItemContainer'].ContainsItemsWithSameIdentifier = function(item) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['ItemContainer'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemContainer'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param activeContainedItem Barotrauma.Items.Components.ItemContainer.ActiveContainedItem +---@return System.Boolean +_G['Components']['ItemContainer'].ShouldApplyEffects = function(activeContainedItem) end + +---`Method Private Instance` +_G['Components']['ItemContainer'].SetContainedItemPositionsIfNeeded = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['ItemContainer'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['ItemContainer'].HasRequiredItems = function(character, addMessage, msg) end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['ItemContainer'].IsAccessible = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemContainer'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param picker Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemContainer'].Pick = function(picker) end + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@param user Barotrauma.Character +---@return System.Boolean +_G['Components']['ItemContainer'].Combine = function(item, user) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['ItemContainer'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['ItemContainer'].Equip = function(character) end + +---`Method Private Instance` +---@param containedItem Barotrauma.Item +---@return System.Boolean +_G['Components']['ItemContainer'].CanAutoInteractWithContained = function(containedItem) end + +---`Method Private Instance` +---@param active System.Boolean +_G['Components']['ItemContainer'].SetContainedActive = function(active) end + +---`Method Private Instance` +---@param item Barotrauma.Item +---@return Barotrauma.RelatedItem +_G['Components']['ItemContainer'].FindContainableItem = function(item) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemContainer +_G['Components']['ItemContainer'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemContainer +_G['Components']['ItemContainer'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969435F8.lua b/Meta/Types/server/_00007FFD969435F8.lua new file mode 100644 index 0000000..4f6c2f0 --- /dev/null +++ b/Meta/Types/server/_00007FFD969435F8.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.Items.Components.ItemLabel : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field sendStateCoroutine Barotrauma.CoroutineHandle +---`Field Private Instance` +---@field lastSentText System.String +---`Field Private Instance` +---@field sendStateTimer System.Single +---`Field Private Instance` +---@field prevColorSignal System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Text System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreLocalization System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextScale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Padding Microsoft.Xna.Framework.Vector4 +---`Getter Public Instance` +---@field DrawSize Microsoft.Xna.Framework.Vector2 +_G['Components']['ItemLabel'] = {} + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['ItemLabel'].Move = function(amount, ignoreContacts) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['Components']['ItemLabel'].SendStateAfterDelay = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['ItemLabel'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +_G['Components']['ItemLabel'].OnStateChanged = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['ItemLabel'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemLabel +_G['Components']['ItemLabel'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.ItemLabel +_G['Components']['ItemLabel'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96943850.lua b/Meta/Types/server/_00007FFD96943850.lua new file mode 100644 index 0000000..1da705b --- /dev/null +++ b/Meta/Types/server/_00007FFD96943850.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Items.Components.Ladder : Barotrauma.Items.Components.ItemComponent +---`Getter Public Static` +---@field List (System.Collections.Generic.List*1Barotrauma*Items*Components*Ladder)|(Barotrauma.Items.Components.Ladder[]) +_G['Components']['Ladder'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Ladder'].Select = function(character) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Ladder'].RemoveComponentSpecific = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Ladder +---@return Barotrauma.Items.Components.Ladder +_G['Components']['Ladder'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Ladder +---@return Barotrauma.Items.Components.Ladder +_G['Components']['Ladder'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Ladder +---@return Barotrauma.Items.Components.Ladder +_G['Components']['Ladder'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Ladder +---@return Barotrauma.Items.Components.Ladder +_G['Components']['Ladder'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96943A78.lua b/Meta/Types/server/_00007FFD96943A78.lua new file mode 100644 index 0000000..dc057b0 --- /dev/null +++ b/Meta/Types/server/_00007FFD96943A78.lua @@ -0,0 +1,19 @@ +---@meta +---@class Barotrauma.Items.Components.NameTag : Barotrauma.Items.Components.ItemComponent +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WrittenName System.String +_G['Components']['NameTag'] = {} + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.NameTag +_G['Components']['NameTag'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.NameTag +_G['Components']['NameTag'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96944110.lua b/Meta/Types/server/_00007FFD96944110.lua new file mode 100644 index 0000000..d93c3ae --- /dev/null +++ b/Meta/Types/server/_00007FFD96944110.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.Items.Components.Planter : Barotrauma.Items.Components.Pickable +---`Field Public Instance` +---@field PlantSlots (System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*Items*Components*PlantSlot)|({[System.Int32]:(Barotrauma.Items.Components.PlantSlot)}) +---`Field Private Instance` +---@field fertilizer System.Single +---`Field Public Instance` +---@field GrowableSeeds (Barotrauma.Items.Components.Growable-arr)|(Barotrauma.Items.Components.Growable[]) +---`Field Private Instance` +---@field SuitableFertilizer (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Field Private Instance` +---@field SuitableSeeds (System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[]) +---`Field Private Instance` +---@field container Barotrauma.Items.Components.ItemContainer +---`Field Private Instance` +---@field growthTickTimer System.Single +---`Field Private Instance` +---@field lightComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent)|(Barotrauma.Items.Components.LightComponent[]) +---`Field Public Static` +---@field NullSlot Barotrauma.Items.Components.PlantSlot +---`Field Private Static` +---@field NullItem Barotrauma.Items.Components.SuitablePlantItem +---`Field Public Static` +---@field GrowthTickDelay System.Single +---`Field Private Static` +---@field MsgFertilizer System.String +---`Field Private Static` +---@field MsgSeed System.String +---`Field Private Static` +---@field MsgHarvest System.String +---`Field Private Static` +---@field MsgUprooting System.String +---`Field Private Static` +---@field MsgFertilizing System.String +---`Field Private Static` +---@field MsgPlanting System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Fertilizer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FertilizerCapacity System.Single +---`Getter Public Instance Virtual` +---@field DontTransferInventoryBetweenSubs System.Boolean +_G['Components']['Planter'] = {} + +---`Method Public Instance Virtual` +_G['Components']['Planter'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@param addMessage System.Boolean +---@param msg? Barotrauma.LocalizedString +---@return System.Boolean +_G['Components']['Planter'].HasRequiredItems = function(character, addMessage, msg) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Planter'].Pick = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Planter'].OnPicked = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Planter'].TryHarvest = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Planter'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return Barotrauma.Items.Components.SuitablePlantItem +_G['Components']['Planter'].GetSuitableItem = function(character) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Planter'].HasAnyFinishedGrowing = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Planter +---@return Barotrauma.Items.Components.Planter +_G['Components']['Planter'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Planter +---@return Barotrauma.Items.Components.Planter +_G['Components']['Planter'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Planter +---@return Barotrauma.Items.Components.Planter +_G['Components']['Planter'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.Planter +---@return Barotrauma.Items.Components.Planter +_G['Components']['Planter'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969466E8.lua b/Meta/Types/server/_00007FFD969466E8.lua new file mode 100644 index 0000000..47d421f --- /dev/null +++ b/Meta/Types/server/_00007FFD969466E8.lua @@ -0,0 +1,319 @@ +---@meta +---@class Barotrauma.Items.Components.Projectile : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field launchRot System.Single +---`Field Private Instance` +---@field impactQueue (System.Collections.Generic.Queue*1Barotrauma*Items*Components*Projectile*Impact)|(fun():(Barotrauma.Items.Components.Projectile.Impact)) +---`Field Private Instance` +---@field removePending System.Boolean +---`Field Private Instance` +---@field spreadIndex System.Byte +---`Field Private Instance` +---@field stickJoint FarseerPhysics.Dynamics.Joints.Joint +---`Field Private Instance` +---@field jointAxis Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field launchPos Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field LaunchSub Barotrauma.Submarine +---`Field Private Instance` +---@field hits (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Public Instance` +---@field IgnoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Public Instance` +---@field Launcher Barotrauma.Item +---`Field Private Instance` +---@field stickTargetCharacter Barotrauma.Character +---`Field Private Instance` +---@field _user Barotrauma.Character +---`Field Private Instance` +---@field deactivationTimer System.Single +---`Field Private Instance` +---@field stickTimer System.Single +---`Field Private Instance` +---@field maxJointTranslationInSimUnits System.Single +---`Field Private Instance` +---@field originalCollisionCategories FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field originalCollisionTargets FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field lastTarget FarseerPhysics.Dynamics.Fixture +---`Field Private Static` +---@field spreadPool (System.Collections.Immutable.ImmutableArray*1System*Single)|(System.Single[]) +---`Field Public Static` +---@field WaterDragCoefficient System.Single +---`Field Private Static` +---@field ContinuousCollisionThreshold System.Single +---`Getter Public Static` +---
`Setter Private Static` +---@field SpreadCounter System.Byte +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Attack Barotrauma.Attack +---`Getter Public Instance` +---
`Setter Public Instance` +---@field User Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Attacker Barotrauma.Character +---`Getter Public Instance` +---@field Hits (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchImpulse System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImpulseSpread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchRotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LaunchRotationRadians System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DoesStick System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToStructures System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToDoors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToDeflective System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickToLightTargets System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GoThroughLightTargets System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LightTargetMassThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hitscan System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HitScanCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxTargetsToHit System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RemoveOnHit System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StaticSpread System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FriendlyFire System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeactivationTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StickDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxJointTranslation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JointBreakPoint System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Prismatic System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IgnoreProjectilesWhileActive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StickTarget FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageDoors System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageUser System.Boolean +---`Getter Public Instance` +---@field IsStuckToTarget System.Boolean +_G['Components']['Projectile'] = {} + +---`Method Public Instance` +---@param target FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['Projectile'].ShouldIgnoreSubmarineCollision = function(target, contact) end + +---`Method Private Instance` +---@param target FarseerPhysics.Dynamics.Fixture-ref +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['Projectile'].ShouldIgnoreSubmarineCollision = function(target, contact) end + +---`Method Private Instance` +---@param target FarseerPhysics.Dynamics.Fixture +---@param collisionNormal Microsoft.Xna.Framework.Vector2 +---@param velocity Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Projectile'].HandleProjectileCollision = function(target, collisionNormal, velocity) end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Projectile'].GetLightTargetMassThreshold = function() end + +---`Method Private Instance` +_G['Components']['Projectile'].EnableProjectileCollisions = function() end + +---`Method Private Instance` +_G['Components']['Projectile'].DisableProjectileCollisions = function() end + +---`Method Public Instance` +---@param body Barotrauma.PhysicsBody +---@return System.Boolean +_G['Components']['Projectile'].IsAttachedTo = function(body) end + +---`Method Private Instance` +---@param targetBody FarseerPhysics.Dynamics.Body +---@param axis Microsoft.Xna.Framework.Vector2 +_G['Components']['Projectile'].StickToTarget = function(targetBody, axis) end + +---`Method Public Instance` +_G['Components']['Projectile'].Unstick = function() end + +---`Method NonPublic Instance Virtual` +_G['Components']['Projectile'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param data Barotrauma.Networking.NetEntityEvent.IData +---@return System.Boolean +_G['Components']['Projectile'].ValidateEventData = function(data) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Projectile'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Static` +_G['Components']['Projectile'].ResetSpreadCounter = function() end + +---`Method Public Instance Virtual` +_G['Components']['Projectile'].OnItemLoaded = function() end + +---`Method Public Instance` +---@return System.Single +_G['Components']['Projectile'].GetSpreadFromPool = function() end + +---`Method Private Instance` +---@param user Barotrauma.Character +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param damageMultiplier? System.Single +---@param launchImpulseModifier? System.Single +_G['Components']['Projectile'].Launch = function(user, simPosition, rotation, damageMultiplier, launchImpulseModifier) end + +---`Method Public Instance` +---@param user Barotrauma.Character +---@param weaponPos Microsoft.Xna.Framework.Vector2 +---@param spawnPos Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param ignoredBodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---@param createNetworkEvent System.Boolean +---@param damageMultiplier? System.Single +---@param launchImpulseModifier? System.Single +_G['Components']['Projectile'].Shoot = function(user, weaponPos, spawnPos, rotation, ignoredBodies, createNetworkEvent, damageMultiplier, launchImpulseModifier) end + +---`Method Public Instance` +---@param character? Barotrauma.Character +---@param launchImpulseModifier? System.Single +---@return System.Boolean +_G['Components']['Projectile'].Use = function(character, launchImpulseModifier) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Projectile'].Use = function(deltaTime, character) end + +---`Method Private Instance` +---@param impulse Microsoft.Xna.Framework.Vector2 +_G['Components']['Projectile'].DoLaunch = function(impulse) end + +---`Method Private Instance` +---@param dir Microsoft.Xna.Framework.Vector2 +_G['Components']['Projectile'].DoHitscan = function(dir) end + +---`Method Private Instance` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param submarine Barotrauma.Submarine +---@return (System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile*HitscanResult)|(Barotrauma.Items.Components.Projectile.HitscanResult[]) +_G['Components']['Projectile'].DoRayCast = function(rayStart, rayEnd, submarine) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Projectile'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Projectile'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Projectile'].StickTargetRemoved = function() end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param target FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['Projectile'].OnProjectileCollision = function(f1, target, contact) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Projectile'].ShouldIgnoreCharacterCollision = function(character) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Projectile +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Projectile +_G['Components']['Projectile'] = function(item, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Items.Components.Projectile +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Projectile +_G['Components']['Projectile'].__new = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Projectile +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Projectile +_G['Components']['Projectile'] = function(item, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Items.Components.Projectile +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Projectile +_G['Components']['Projectile'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD969471B0.lua b/Meta/Types/server/_00007FFD969471B0.lua new file mode 100644 index 0000000..f3b5068 --- /dev/null +++ b/Meta/Types/server/_00007FFD969471B0.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.Items.Components.Quality : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field statValues (System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Quality*StatType*1System*Single)|({[Barotrauma.Items.Components.Quality.StatType]:(System.Single)}) +---`Field Private Instance` +---@field qualityLevel System.Int32 +---`Field Public Static` +---@field MaxQuality System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field QualityLevel System.Int32 +_G['Components']['Quality'] = {} + +---`Method Public Instance` +---@param statType Barotrauma.Items.Components.Quality.StatType +---@param value System.Single +_G['Components']['Quality'].SetValue = function(statType, value) end + +---`Method Public Instance` +---@param statType Barotrauma.Items.Components.Quality.StatType +---@return System.Single +_G['Components']['Quality'].GetValue = function(statType) end + +---`Method Public Static` +---@param submarine Barotrauma.Submarine +---@param level Barotrauma.Level +---@param randSync? Barotrauma.Rand.RandSync +---@return System.Int32 +_G['Components']['Quality'].GetSpawnedItemQuality = function(submarine, level, randSync) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Quality +_G['Components']['Quality'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Quality +_G['Components']['Quality'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96947478.lua b/Meta/Types/server/_00007FFD96947478.lua new file mode 100644 index 0000000..c06e811 --- /dev/null +++ b/Meta/Types/server/_00007FFD96947478.lua @@ -0,0 +1,51 @@ +---@meta +---@class Barotrauma.Items.Components.RemoteController : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field currentTarget Barotrauma.Item +---`Field Private Instance` +---@field currentUser Barotrauma.Character +---`Field Private Instance` +---@field currentSub Barotrauma.Submarine +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Target Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OnlyInOwnSub System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Range System.Single +---`Getter Public Instance` +---@field TargetItem Barotrauma.Item +_G['Components']['RemoteController'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['RemoteController'].Select = function(character) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['RemoteController'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['RemoteController'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param user Barotrauma.Character +_G['Components']['RemoteController'].FindTarget = function(user) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.RemoteController +_G['Components']['RemoteController'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.RemoteController +_G['Components']['RemoteController'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96947FC8.lua b/Meta/Types/server/_00007FFD96947FC8.lua new file mode 100644 index 0000000..0ea21ac --- /dev/null +++ b/Meta/Types/server/_00007FFD96947FC8.lua @@ -0,0 +1,223 @@ +---@meta +---@class Barotrauma.Items.Components.Repairable : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field prevLoggedFixer Barotrauma.Character +---`Field Private Instance` +---@field prevLoggedFixAction Barotrauma.Items.Components.Repairable.FixActions +---`Field Private Instance` +---@field header Barotrauma.LocalizedString +---`Field Private Instance` +---@field deteriorationTimer System.Single +---`Field Private Instance` +---@field updateDeteriorationCounter System.Int32 +---`Field Private Instance` +---@field prevSentConditionValue System.Int32 +---`Field Private Instance` +---@field conditionSignal System.String +---`Field Private Instance` +---@field wasBroken System.Boolean +---`Field Private Instance` +---@field wasGoodCondition System.Boolean +---`Field Public Instance` +---@field LastActiveTime System.Single +---`Field Private Instance` +---@field skillRequirementMultiplier System.Single +---`Field Private Instance` +---@field isTinkering System.Boolean +---`Field Private Instance` +---@field currentRepairItem Barotrauma.Item +---`Field Private Instance` +---@field tinkeringDuration System.Single +---`Field Private Instance` +---@field tinkeringStrength System.Single +---`Field Private Instance` +---@field tinkeringPowersDevices System.Boolean +---`Field Private Instance` +---@field currentFixerAction Barotrauma.Items.Components.Repairable.FixActions +---`Field Private Static` +---@field UpdateDeteriorationInterval System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ForceDeteriorationTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeteriorationSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinDeteriorationDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxDeteriorationDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinDeteriorationCondition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinSabotageCondition System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SabotageDeteriorationDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RepairThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxStressDeteriorationMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StressDeteriorationThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StressDeteriorationIncreaseSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StressDeteriorationDecreaseSpeed System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FixDurationLowSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FixDurationHighSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SkillRequirementMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsTinkering System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentFixer Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StressDeteriorationMultiplier System.Single +---`Getter Public Instance` +---@field TinkeringStrength System.Single +---`Getter Public Instance` +---@field TinkeringPowersDevices System.Boolean +---`Getter Public Instance` +---@field IsBelowRepairThreshold System.Boolean +---`Getter Public Instance` +---@field IsBelowRepairIconThreshold System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentFixerAction Barotrauma.Items.Components.Repairable.FixActions +_G['Components']['Repairable'] = {} + +---`Method Public Instance Virtual` +_G['Components']['Repairable'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['Components']['Repairable'].ServerEventRead = function(msg, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Repairable'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +_G['Components']['Repairable'].OnItemLoaded = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param bestRepairItem Barotrauma.Item +---@return System.Boolean +_G['Components']['Repairable'].CheckCharacterSuccess = function(character, bestRepairItem) end + +---`Method Public Instance Virtual` +---@return System.Single +_G['Components']['Repairable'].GetSkillMultiplier = function() end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param skills (System.Collections.Generic.List*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---@return System.Single +_G['Components']['Repairable'].RepairDegreeOfSuccess = function(character, skills) end + +---`Method Public Instance` +---@param qteSuccess System.Boolean +_G['Components']['Repairable'].RepairBoost = function(qteSuccess) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param action Barotrauma.Items.Components.Repairable.FixActions +---@return System.Boolean +_G['Components']['Repairable'].StartRepairing = function(character, action) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Repairable'].StopRepairing = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Repairable'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance` +_G['Components']['Repairable'].ResetDeterioration = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Repairable'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['Components']['Repairable'].UpdateDeterioration = function(deltaTime) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Single +_G['Components']['Repairable'].GetMaxRepairConditionMultiplier = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Repairable'].IsTinkerable = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return Barotrauma.Affliction +_G['Components']['Repairable'].GetTinkerExhaustion = function(character) end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['Components']['Repairable'].CanTinker = function(character) end + +---`Method Public Instance` +---@param powerConsumption System.Single-ref +_G['Components']['Repairable'].AdjustPowerConsumption = function(powerConsumption) end + +---`Method Private Instance` +---@return System.Boolean +_G['Components']['Repairable'].ShouldDeteriorate = function() end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Repairable'].GetDeteriorationDelayMultiplier = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +_G['Components']['Repairable'].UpdateFixAnimation = function(character) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Repairable'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Repairable +_G['Components']['Repairable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Repairable +_G['Components']['Repairable'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96948710.lua b/Meta/Types/server/_00007FFD96948710.lua new file mode 100644 index 0000000..9901904 --- /dev/null +++ b/Meta/Types/server/_00007FFD96948710.lua @@ -0,0 +1,120 @@ +---@meta +---@class Barotrauma.Items.Components.Rope : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field source Barotrauma.ISpatialEntity +---`Field Private Instance` +---@field target Barotrauma.Item +---`Field Private Instance` +---@field launchDir System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field currentRopeLength System.Single +---`Field Private Instance` +---@field snapTimer System.Single +---`Field Private Instance` +---@field raycastTimer System.Single +---`Field Private Instance` +---@field isReelingIn System.Boolean +---`Field Private Instance` +---@field snapped System.Boolean +---`Field Private Static` +---@field RayCastInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SnapAnimDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ProjectilePullForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetPullForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourcePullForce System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxLength System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinPullDistance System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxAngle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SnapOnCollision System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SnapWhenNotAimed System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SnapWhenWeaponFiredAgain System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelLengthMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetMinMass System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LerpForces System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IncreaseForceForEscapingTargets System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Snapped System.Boolean +_G['Components']['Rope'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Rope'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Private Instance` +---@param source Barotrauma.ISpatialEntity +_G['Components']['Rope'].SetSource = function(source) end + +---`Method Private Instance` +_G['Components']['Rope'].ResetSource = function() end + +---`Method Public Instance` +_G['Components']['Rope'].Snap = function() end + +---`Method Public Instance` +---@param source Barotrauma.ISpatialEntity +---@param target Barotrauma.Item +_G['Components']['Rope'].Attach = function(source, target) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Rope'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Rope'].UpdateBroken = function(deltaTime, cam) end + +---`Method Private Instance` +---@param useDrawPosition? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Rope'].GetSourcePos = function(useDrawPosition) end + +---`Method Private Static` +---@param target Barotrauma.ISpatialEntity +---@return Barotrauma.PhysicsBody +_G['Components']['Rope'].GetBodyToPull = function(target) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Rope +_G['Components']['Rope'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Rope +_G['Components']['Rope'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96948B00.lua b/Meta/Types/server/_00007FFD96948B00.lua new file mode 100644 index 0000000..f9baaea --- /dev/null +++ b/Meta/Types/server/_00007FFD96948B00.lua @@ -0,0 +1,59 @@ +---@meta +---@class Barotrauma.Items.Components.Scanner : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field scanTimer System.Single +---`Field Public Instance` +---@field OnScanStarted (System.Action*1Barotrauma*Items*Components*Scanner)|(fun(obj:Barotrauma.Items.Components.Scanner)) +---`Field Public Instance` +---@field OnScanCompleted (System.Action*1Barotrauma*Items*Components*Scanner)|(fun(obj:Barotrauma.Items.Components.Scanner)) +---`Getter Private Instance` +---
`Setter Private Instance` +---@field LastSentScanTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScanDuration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScanTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ScanRadius System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AlwaysDisplayProgressBar System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field Holdable Barotrauma.Items.Components.Holdable +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisplayProgressBar System.Boolean +---`Getter Private Instance` +---@field IsScanCompleted System.Boolean +_G['Components']['Scanner'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Scanner'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Scanner'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +_G['Components']['Scanner'].OnItemLoaded = function() end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Scanner +_G['Components']['Scanner'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Scanner +_G['Components']['Scanner'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96948CF8.lua b/Meta/Types/server/_00007FFD96948CF8.lua new file mode 100644 index 0000000..50048ed --- /dev/null +++ b/Meta/Types/server/_00007FFD96948CF8.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.Items.Components.StatusHUD : Barotrauma.Items.Components.ItemComponent +_G['Components']['StatusHUD'] = {} + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.StatusHUD +_G['Components']['StatusHUD'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.StatusHUD +_G['Components']['StatusHUD'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD96949508.lua b/Meta/Types/server/_00007FFD96949508.lua new file mode 100644 index 0000000..005ac9f --- /dev/null +++ b/Meta/Types/server/_00007FFD96949508.lua @@ -0,0 +1,166 @@ +---@meta +---@class Barotrauma.Items.Components.TriggerComponent : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field radius System.Single +---`Field Private Instance` +---@field width System.Single +---`Field Private Instance` +---@field height System.Single +---`Field Private Instance` +---@field currentRadius System.Single +---`Field Private Instance` +---@field currentWidth System.Single +---`Field Private Instance` +---@field currentHeight System.Single +---`Field Private Instance` +---@field bodyOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field triggeredBy Barotrauma.LevelTrigger.TriggererType +---`Field Private Instance` +---@field triggerSpeciesOrGroup Barotrauma.Identifier +---`Field Private Instance` +---@field conditionals Barotrauma.PropertyConditional.LogicalComparison +---`Field Private Instance` +---@field triggerers (System.Collections.Generic.HashSet*1Barotrauma*Entity)|(Barotrauma.Entity[]) +---`Field Private Instance` +---@field triggerOnce System.Boolean +---`Field Private Instance` +---@field statusEffectTargets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Private Instance` +---@field attacks (System.Collections.Generic.List*1Barotrauma*Attack)|(Barotrauma.Attack[]) +---`Field Private Instance` +---@field forceFluctuationStrength System.Single +---`Field Private Instance` +---@field forceFluctuationFrequency System.Single +---`Field Private Instance` +---@field forceFluctuationInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Force System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DistanceBasedForce System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceFluctuation System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ForceFluctuationStrength System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ForceFluctuationFrequency System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ForceFluctuationInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PhysicsBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Radius System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Width System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Height System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BodyOffset Microsoft.Xna.Framework.Vector2 +---`Getter Private Instance` +---
`Setter Private Instance` +---@field RadiusInDisplayUnits System.Single +---`Getter Private Instance` +---
`Setter Private Instance` +---@field TriggeredOnce System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field CurrentForceFluctuation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TriggerActive System.Boolean +---`Getter Private Instance` +---
`Setter Private Instance` +---@field ForceFluctuationTimer System.Single +---`Getter Private Static` +---@field TimeInLevel System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyEffectsToCharactersInsideSub System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MoveOutsideSub System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field IsActive System.Boolean +_G['Components']['TriggerComponent'] = {} + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['TriggerComponent'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +_G['Components']['TriggerComponent'].OnItemLoaded = function() end + +---`Method Private Instance` +_G['Components']['TriggerComponent'].RefreshPhysicsBodySize = function() end + +---`Method Public Instance` +---@param ignoreContacts? System.Boolean +_G['Components']['TriggerComponent'].SetPhysicsBodyPosition = function(ignoreContacts) end + +---`Method Public Instance Virtual` +_G['Components']['TriggerComponent'].OnMapLoaded = function() end + +---`Method Private Instance` +---@param sender FarseerPhysics.Dynamics.Fixture +---@param other FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Components']['TriggerComponent'].OnCollision = function(sender, other, contact) end + +---`Method Private Instance` +---@param sender FarseerPhysics.Dynamics.Fixture +---@param other FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +_G['Components']['TriggerComponent'].OnSeparation = function(sender, other, contact) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['TriggerComponent'].Update = function(deltaTime, cam) end + +---`Method Private Instance` +---@param body Barotrauma.PhysicsBody +---@param multiplier? System.Single +_G['Components']['TriggerComponent'].ApplyForce = function(body, multiplier) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Components']['TriggerComponent'].Move = function(amount, ignoreContacts) end + +---`Method NonPublic Instance Virtual` +_G['Components']['TriggerComponent'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['TriggerComponent'].ReceiveSignal = function(signal, connection) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.TriggerComponent +_G['Components']['TriggerComponent'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.TriggerComponent +_G['Components']['TriggerComponent'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9694AA58.lua b/Meta/Types/server/_00007FFD9694AA58.lua new file mode 100644 index 0000000..8613397 --- /dev/null +++ b/Meta/Types/server/_00007FFD9694AA58.lua @@ -0,0 +1,436 @@ +---@meta +---@class Barotrauma.Items.Components.Turret : Barotrauma.Items.Components.Powered +---`Field Private Instance` +---@field barrelSprite Barotrauma.Sprite +---`Field Private Instance` +---@field railSprite Barotrauma.Sprite +---`Field Private Instance` +---@field barrelSpriteBroken Barotrauma.Sprite +---`Field Private Instance` +---@field railSpriteBroken Barotrauma.Sprite +---`Field Private Instance` +---@field chargeSprites (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Sprite*2Microsoft*Xna*Framework*Vector2)|(System.ValueTuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Vector2[]) +---`Field Private Instance` +---@field spinningBarrelSprites (System.Collections.Generic.List*1Barotrauma*Sprite)|(Barotrauma.Sprite[]) +---`Field Private Instance` +---@field barrelPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field transformedBarrelPos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field targetRotation System.Single +---`Field Private Instance` +---@field reload System.Single +---`Field Private Instance` +---@field shotCounter System.Int32 +---`Field Private Instance` +---@field minRotation System.Single +---`Field Private Instance` +---@field maxRotation System.Single +---`Field Private Instance` +---@field cam Barotrauma.Camera +---`Field Private Instance` +---@field angularVelocity System.Single +---`Field Private Instance` +---@field failedLaunchAttempts System.Int32 +---`Field Private Instance` +---@field currentChargeTime System.Single +---`Field Private Instance` +---@field tryingToCharge System.Boolean +---`Field Private Instance` +---@field currentChargingState Barotrauma.Items.Components.Turret.ChargingState +---`Field Private Instance` +---@field activeProjectiles (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +---`Field Private Instance` +---@field user Barotrauma.Character +---`Field Private Instance` +---@field resetUserTimer System.Single +---`Field Private Instance` +---@field aiFindTargetTimer System.Single +---`Field Private Instance` +---@field currentTarget Barotrauma.ISpatialEntity +---`Field Private Instance` +---@field projectileSpeed System.Single +---`Field Private Instance` +---@field previousAmmo Barotrauma.Item +---`Field Private Instance` +---@field currentLoaderIndex System.Int32 +---`Field Public Instance` +---@field ActiveUser Barotrauma.Character +---`Field Private Instance` +---@field resetActiveUserTimer System.Single +---`Field Private Instance` +---@field lightComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent)|(Barotrauma.Items.Components.LightComponent[]) +---`Field Private Instance` +---@field lastProjectile Barotrauma.Items.Components.Projectile +---`Field Private Instance` +---@field isSlowTurret System.Boolean +---`Field Private Instance` +---@field flipFiringOffset System.Boolean +---`Field Private Instance` +---@field prevScale System.Single +---`Field Private Instance` +---@field prevBaseRotation System.Single +---`Field Private Instance` +---@field _maxAngleOffset System.Single +---`Field Private Instance` +---@field isUseBeingCalled System.Boolean +---`Field Private Instance` +---@field waitTimer System.Single +---`Field Private Instance` +---@field randomAimTimer System.Single +---`Field Private Instance` +---@field prevTargetRotation System.Single +---`Field Private Instance` +---@field updateTimer System.Single +---`Field Private Instance` +---@field updatePending System.Boolean +---`Field Private Instance` +---@field loadedRotationLimits System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field Private Instance` +---@field loadedBaseRotation System.Nullable*1System*Single +---`Field Private Static` +---@field LaunchWithoutProjectileId System.UInt16 +---`Field Private Static` +---@field CrewAiFindTargetMaxInterval System.Single +---`Field Private Static` +---@field CrewAIFindTargetMinInverval System.Single +---`Field Private Static` +---@field MinimumProjectileVelocityForAimAhead System.Single +---`Field Private Static` +---@field MaximumAimAhead System.Single +---`Field Private Static` +---@field TinkeringPowerCostReduction System.Single +---`Field Private Static` +---@field TinkeringDamageIncrease System.Single +---`Field Private Static` +---@field TinkeringReloadDecrease System.Single +---`Field Private Static` +---@field SetAutoOperateConnection System.String +---`Field Private Static` +---@field ToggleAutoOperateConnection System.String +---`Getter Public Instance` +---@field ActiveProjectiles (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BarrelPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FiringOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AlternatingFiringOffset System.Boolean +---`Getter Public Instance` +---@field TransformedBarrelPos Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchImpulse System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ProjectileCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LaunchWithoutProjectile System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Spread System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FiringRotationSpeedModifier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SingleChargedShot System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BaseRotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AIRange System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxAngleOffset System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AICurrentTargetPriorityMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxActiveProjectiles System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxChargeTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Reload System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShotsPerBurst System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DelayBetweenBursts System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RetractionDurationMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RecoilTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RetractionDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RotationLimits Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpringStiffnessLowSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpringStiffnessHighSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpringDampingLowSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpringDampingHighSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotationSpeedLowSkill System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RotationSpeedHighSkill System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HudTint Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoOperate System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowAutoOperateWithWiring System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomAimAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomAimMinTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomAimMaxTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomMovement System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimDelay System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetCharacters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetMonsters System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetHumans System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetSubmarines System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetItems System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FriendlyTag Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FriendlyTeam Barotrauma.CharacterTeamType +_G['Components']['Turret'] = {} + +---`Method Private Instance` +_G['Components']['Turret'].UpdateTransformedBarrelPos = function() end + +---`Method Public Instance Virtual` +_G['Components']['Turret'].OnMapLoaded = function() end + +---`Method Private Instance` +_G['Components']['Turret'].FindLightComponents = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Turret'].Update = function(deltaTime, cam) end + +---`Method Public Instance` +_G['Components']['Turret'].UpdateLightComponents = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@return System.Boolean +_G['Components']['Turret'].Use = function(deltaTime, character) end + +---`Method Public Instance` +---@return System.Single +_G['Components']['Turret'].GetPowerRequiredToShoot = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Components']['Turret'].HasPowerToShoot = function() end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Turret'].GetBarrelDir = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +---@param character? Barotrauma.Character +---@param ignorePower? System.Boolean +---@return System.Boolean +_G['Components']['Turret'].TryLaunch = function(deltaTime, character, ignorePower) end + +---`Method Private Instance` +---@param projectile Barotrauma.Item +---@param user? Barotrauma.Character +---@param launchRotation? System.Nullable*1System*Single +---@param tinkeringStrength? System.Single +_G['Components']['Turret'].Launch = function(projectile, user, launchRotation, tinkeringStrength) end + +---`Method Private Instance` +---@param projectile Barotrauma.Items.Components.Projectile +_G['Components']['Turret'].TryDetermineProjectileSpeed = function(projectile) end + +---`Method Private Static` +---@param container Barotrauma.Items.Components.ItemContainer +_G['Components']['Turret'].ShiftItemsInProjectileContainer = function(container) end + +---`Method Private Instance` +---@return System.Single +_G['Components']['Turret'].GetTargetPriorityModifier = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param ignorePower System.Boolean +---@param friendlyTag? Barotrauma.Identifier +_G['Components']['Turret'].UpdateAutoOperate = function(deltaTime, ignorePower, friendlyTag) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param character Barotrauma.Character +---@param objective Barotrauma.AIObjectiveOperateItem +---@return System.Boolean +_G['Components']['Turret'].CrewAIOperate = function(deltaTime, character, objective) end + +---`Method Private Instance` +---@param targetPos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Turret'].IsPointingTowards = function(targetPos) end + +---`Method Private Instance` +---@param target Barotrauma.Item +---@param sqrDist System.Single +---@return System.Boolean +_G['Components']['Turret'].IsTargetItemCloseEnough = function(target, sqrDist) end + +---`Method Public Instance Virtual` +---@param conn? Barotrauma.Items.Components.Connection +---@return System.Single +_G['Components']['Turret'].GetCurrentPowerConsumption = function(conn) end + +---`Method Private Static` +---@param target Barotrauma.ISpatialEntity +---@return System.Boolean +_G['Components']['Turret'].IsValidTarget = function(target) end + +---`Method Private Instance` +---@param target Barotrauma.Character +---@param friendlyTag Barotrauma.Identifier +---@return System.Boolean +_G['Components']['Turret'].IsValidTargetForAutoOperate = function(target, friendlyTag) end + +---`Method Private Instance` +---@param targetBody FarseerPhysics.Dynamics.Body +---@param user? Barotrauma.Character +---@param friendlyTag? Barotrauma.Identifier +---@param targetSubmarines? System.Boolean +---@param allowShootingIfNothingInWay? System.Boolean +---@return System.Boolean +_G['Components']['Turret'].CanShoot = function(targetBody, user, friendlyTag, targetSubmarines, allowShootingIfNothingInWay) end + +---`Method Private Instance` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@return FarseerPhysics.Dynamics.Body +_G['Components']['Turret'].CheckLineOfSight = function(start, luaKey__end) end + +---`Method Private Instance` +---@param useOffset? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Components']['Turret'].GetRelativeFiringPosition = function(useOffset) end + +---`Method Private Instance` +---@param angle System.Single +---@return System.Boolean +_G['Components']['Turret'].IsWithinAimingRadius = function(angle) end + +---`Method Public Instance` +---@param target Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Components']['Turret'].IsWithinAimingRadius = function(target) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Turret'].RemoveComponentSpecific = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile)|(Barotrauma.Items.Components.Projectile[]) +_G['Components']['Turret'].GetLoadedProjectiles = function() end + +---`Method Private Static` +---@param projectileContainer Barotrauma.Item +---@param projectiles (System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile)|(Barotrauma.Items.Components.Projectile[]) +---@param stopSearching System.Boolean-ref +_G['Components']['Turret'].CheckProjectileContainer = function(projectileContainer, projectiles, stopSearching) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Turret'].FlipX = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Components']['Turret'].FlipY = function(relativeToSub) end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['Components']['Turret'].ReceiveSignal = function(signal, connection) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Turret'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['Components']['Turret'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Turret'].ServerEventWrite = function(msg, c, extraData) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Turret +_G['Components']['Turret'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Turret +_G['Components']['Turret'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9694AF90.lua b/Meta/Types/server/_00007FFD9694AF90.lua new file mode 100644 index 0000000..0d28bff --- /dev/null +++ b/Meta/Types/server/_00007FFD9694AF90.lua @@ -0,0 +1,104 @@ +---@meta +---@class Barotrauma.Items.Components.Wearable : Barotrauma.Items.Components.Pickable +---`Field Private Instance` +---@field wearableElements (Barotrauma.ContentXElement-arr)|(Barotrauma.ContentXElement[]) +---`Field Private Instance` +---@field wearableSprites (Barotrauma.WearableSprite-arr)|(Barotrauma.WearableSprite[]) +---`Field Private Instance` +---@field limbType (Barotrauma.LimbType-arr)|(Barotrauma.LimbType[]) +---`Field Private Instance` +---@field limb (Barotrauma.Limb-arr)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field damageModifiers (System.Collections.Generic.List*1Barotrauma*DamageModifier)|(Barotrauma.DamageModifier[]) +---`Field Public Instance` +---@field SkillModifiers (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single)|({[Barotrauma.Identifier]:(System.Single)}) +---`Field Public Instance` +---@field WearableStatValues (System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Single)|({[Barotrauma.StatTypes]:(System.Single)}) +---`Field Public Instance` +---@field Variants System.Int32 +---`Field Private Instance` +---@field variant System.Int32 +---`Field Public Instance` +---@field PressureProtection System.Single +---`Field Private Instance` +---@field loadedVariant System.Int32 +---`Getter Public Instance` +---@field DamageModifiers (System.Collections.Generic.IEnumerable*1Barotrauma*DamageModifier)|(fun():(Barotrauma.DamageModifier)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AutoEquipWhenFull System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisplayContainedStatus System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowUseWhenWorn System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Variant System.Int32 +_G['Components']['Wearable'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Wearable'].Equip = function(character) end + +---`Method Public Instance Virtual` +---@param dropper Barotrauma.Character +---@param setTransform? System.Boolean +_G['Components']['Wearable'].Drop = function(dropper, setTransform) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +_G['Components']['Wearable'].Unequip = function(character) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Wearable'].UpdateBroken = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Components']['Wearable'].Update = function(deltaTime, cam) end + +---`Method NonPublic Instance Virtual` +_G['Components']['Wearable'].RemoveComponentSpecific = function() end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Components']['Wearable'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['Components']['Wearable'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['Components']['Wearable'].OnItemLoaded = function() end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Components']['Wearable'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param sendingTime System.Single +_G['Components']['Wearable'].ClientEventRead = function(msg, sendingTime) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Wearable +_G['Components']['Wearable'] = function(item, element) end + +---`Constructor Public Instance` +---@param item Barotrauma.Item +---@param element Barotrauma.ContentXElement +---@return Barotrauma.Items.Components.Wearable +_G['Components']['Wearable'].__new = function(item, element) end + diff --git a/Meta/Types/server/_00007FFD9694BA88.lua b/Meta/Types/server/_00007FFD9694BA88.lua new file mode 100644 index 0000000..8cac3a7 --- /dev/null +++ b/Meta/Types/server/_00007FFD9694BA88.lua @@ -0,0 +1,389 @@ +---@meta +---@class Barotrauma.Items.Components.CircuitBox : Barotrauma.Items.Components.ItemComponent +---`Field Private Instance` +---@field needsServerInitialization System.Boolean +---`Field Public Instance` +---@field Inputs (System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxInputConnection)|(Barotrauma.CircuitBoxInputConnection[]) +---`Field Public Instance` +---@field Outputs (System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxOutputConnection)|(Barotrauma.CircuitBoxOutputConnection[]) +---`Field Public Instance` +---@field Components (System.Collections.Generic.List*1Barotrauma*CircuitBoxComponent)|(Barotrauma.CircuitBoxComponent[]) +---`Field Public Instance` +---@field InputOutputNodes (System.Collections.Generic.List*1Barotrauma*CircuitBoxInputOutputNode)|(Barotrauma.CircuitBoxInputOutputNode[]) +---`Field Public Instance` +---@field Labels (System.Collections.Generic.List*1Barotrauma*CircuitBoxLabelNode)|(Barotrauma.CircuitBoxLabelNode[]) +---`Field Public Instance` +---@field Wires (System.Collections.Generic.List*1Barotrauma*CircuitBoxWire)|(Barotrauma.CircuitBoxWire[]) +---`Field Public Instance` +---@field containers (Barotrauma.Items.Components.ItemContainer-arr)|(Barotrauma.Items.Components.ItemContainer[]) +---`Field Public Instance` +---@field TemporarilyLocked System.Boolean +---`Field Private Instance` +---@field delayedElementToLoad Barotrauma.Option*1Barotrauma*ContentXElement +---`Field Public Static` +---@field UnrealiableOpcodes (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxOpcode)|(Barotrauma.CircuitBoxOpcode[]) +---`Field Private Static` +---@field ComponentContainerIndex System.Int32 +---`Field Private Static` +---@field WireContainerIndex System.Int32 +---`Getter Public Instance Virtual` +---@field IsActive System.Boolean +---`Getter Public Instance Virtual` +---@field DontTransferInventoryBetweenSubs System.Boolean +---`Getter Public Instance Virtual` +---@field DisallowSellingItemsFromContainer System.Boolean +---`Getter Public Instance` +---@field ComponentContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field WireContainer Barotrauma.Items.Components.ItemContainer +---`Getter Public Instance` +---@field IsFull System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Locked System.Boolean +_G['CircuitBox'] = {} + +---`Method Public Instance` +_G['CircuitBox'].MarkServerRequiredInitialization = function() end + +---`Method Public Instance` +---@param data Barotrauma.INetSerializableStruct +---@param c Barotrauma.Networking.Client +_G['CircuitBox'].ServerRead = function(data, c) end + +---`Method Private Instance` +---@param data Barotrauma.NetCircuitBoxCursorInfo +---@param sender Barotrauma.Networking.Client +_G['CircuitBox'].RelayCursorState = function(data, sender) end + +---`Method Public Instance` +---@param opcode Barotrauma.CircuitBoxOpcode +---@param data Barotrauma.INetSerializableStruct +---@param targetClient Barotrauma.Networking.Client +_G['CircuitBox'].SendToClient = function(opcode, data, targetClient) end + +---`Method Public Instance` +---@param opcode Barotrauma.CircuitBoxOpcode +---@param data Barotrauma.INetSerializableStruct +---@param predicate? (System.Func*1Barotrauma*Networking*Client*1System*Boolean)|(fun(arg:Barotrauma.Networking.Client):(System.Boolean)) +_G['CircuitBox'].SendToAll = function(opcode, data, predicate) end + +---`Method Private Instance` +---@param opcode Barotrauma.CircuitBoxOpcode +---@param data Barotrauma.INetSerializableStruct +---@return System.ValueTuple*1Barotrauma*Networking*IWriteMessage*1Barotrauma*Networking*DeliveryMethod +_G['CircuitBox'].PrepareToSend = function(opcode, data) end + +---`Method Public Instance` +---@param data Barotrauma.INetSerializableStruct +_G['CircuitBox'].CreateServerEvent = function(data) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['CircuitBox'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['CircuitBox'].ServerEventRead = function(msg, c) end + +---`Method Public Instance` +_G['CircuitBox'].CreateInitializationEvent = function() end + +---`Method Private Instance` +---@param message System.String +---@param c Barotrauma.Networking.Client +_G['CircuitBox'].ThrowError = function(message, c) end + +---`Method Private Instance` +_G['CircuitBox'].BroadcastSelectionStatus = function() end + +---`Method Public Instance` +---@overload fun(connectionName:Barotrauma.Identifier):(Barotrauma.Option*1Barotrauma*CircuitBoxConnection) +---@param connection Barotrauma.Items.Components.Connection +---@return Barotrauma.Option*1Barotrauma*CircuitBoxConnection +_G['CircuitBox'].FindInputOutputConnection = function(connection) end + +---`Method Public Instance Virtual` +---@param componentElement Barotrauma.ContentXElement +---@param usePrefabValues System.Boolean +---@param idRemap Barotrauma.IdRemap +---@param isItemSwap System.Boolean +_G['CircuitBox'].Load = function(componentElement, usePrefabValues, idRemap, isItemSwap) end + +---`Method Public Instance Virtual` +_G['CircuitBox'].OnInventoryChanged = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['CircuitBox'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +_G['CircuitBox'].OnMapLoaded = function() end + +---`Method Private Instance` +_G['CircuitBox'].TryInitializeNodes = function() end + +---`Method Public Instance` +---@param loadElement Barotrauma.ContentXElement +_G['CircuitBox'].LoadFromXML = function(loadElement) end + +---`Method Public Instance` +---@param original Barotrauma.Items.Components.CircuitBox +---@param clonedContainedItems (System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Item)|({[System.UInt16]:(Barotrauma.Item)}) +_G['CircuitBox'].CloneFrom = function(original, clonedContainedItems) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['CircuitBox'].Save = function(parentElement) end + +---`Method Public Instance` +---@param c Barotrauma.Character +_G['CircuitBox'].OnDeselected = function(c) end + +---`Method Public Instance` +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +---@param onCreated (System.Action*1Barotrauma*Items*Components*CircuitBox*CreatedWire)|(fun(obj:Barotrauma.Items.Components.CircuitBox.CreatedWire)) +---@param selectedWirePrefab Barotrauma.ItemPrefab +---@return System.Boolean +_G['CircuitBox'].Connect = function(one, two, onCreated, selectedWirePrefab) end + +---`Method Private Static` +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +---@return System.Boolean +_G['CircuitBox'].VerifyConnection = function(one, two) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param color Microsoft.Xna.Framework.Color +---@param pos Microsoft.Xna.Framework.Vector2 +---@param header Barotrauma.NetLimitedString +---@param body Barotrauma.NetLimitedString +_G['CircuitBox'].AddLabelInternal = function(id, color, pos, header, body) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +_G['CircuitBox'].RemoveLabelInternal = function(ids) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param pos Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].ResizeLabelInternal = function(id, pos, size) end + +---`Method Private Instance` +---@param type Barotrauma.CircuitBoxInputOutputNode.Type +---@param overrides (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +_G['CircuitBox'].RenameConnectionLabelsInternal = function(type, overrides) end + +---`Method Private Static` +---@param conn Barotrauma.CircuitBoxConnection +---@return System.Boolean +_G['CircuitBox'].IsExternalConnection = function(conn) end + +---`Method Private Instance` +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +---@param id System.UInt16 +---@param prefab Barotrauma.ItemPrefab +_G['CircuitBox'].CreateWireWithoutItem = function(one, two, id, prefab) end + +---`Method Private Instance` +---@overload fun(one:Barotrauma.CircuitBoxConnection, two:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab, wireId:System.UInt16, onItemSpawned:(System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item))) +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +---@param wireId System.UInt16 +---@param it Barotrauma.Item +_G['CircuitBox'].CreateWireWithItem = function(one, two, wireId, it) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param prefab Barotrauma.ItemPrefab +---@param backingItem Barotrauma.Option*1Barotrauma*Item +---@param one Barotrauma.CircuitBoxConnection +---@param two Barotrauma.CircuitBoxConnection +_G['CircuitBox'].AddWireDirect = function(id, prefab, backingItem, one, two) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param color Microsoft.Xna.Framework.Color +---@param header Barotrauma.NetLimitedString +---@param body Barotrauma.NetLimitedString +_G['CircuitBox'].RenameLabelInternal = function(id, color, header, body) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param prefab Barotrauma.ItemPrefab +---@param usedResource Barotrauma.ItemPrefab +---@param pos Microsoft.Xna.Framework.Vector2 +---@param user Barotrauma.Character +---@param onItemSpawned (System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item)) +---@return System.Boolean +_G['CircuitBox'].AddComponentInternal = function(id, prefab, usedResource, pos, user, onItemSpawned) end + +---`Method Private Instance` +---@param id System.UInt16 +---@param backingItem Barotrauma.Item +---@param usedResource Barotrauma.ItemPrefab +---@param pos Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].AddComponentInternalUnsafe = function(id, backingItem, usedResource, pos) end + +---`Method Private Static` +---@param characterId System.UInt16 +---@param nodes (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxSelectable)|(fun():(Barotrauma.CircuitBoxSelectable)) +_G['CircuitBox'].ClearSelectionFor = function(characterId, nodes) end + +---`Method Private Instance` +---@param characterId System.UInt16 +_G['CircuitBox'].ClearAllSelectionsInternal = function(characterId) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param characterId System.UInt16 +---@param overwrite System.Boolean +_G['CircuitBox'].SelectLabelsInternal = function(ids, characterId, overwrite) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param characterId System.UInt16 +---@param overwrite System.Boolean +_G['CircuitBox'].SelectComponentsInternal = function(ids, characterId, overwrite) end + +---`Method Private Instance` +---@param nodeIds (System.Collections.Immutable.ImmutableDictionary*1System*UInt16*1Barotrauma*Option*2System*UInt16)|({[System.UInt16]:(Barotrauma.Option*1System*UInt16)}) +---@param wireIds (System.Collections.Immutable.ImmutableDictionary*1System*UInt16*1Barotrauma*Option*2System*UInt16)|({[System.UInt16]:(Barotrauma.Option*1System*UInt16)}) +---@param inputOutputs (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*CircuitBoxInputOutputNode*Type*1Barotrauma*Option*2System*UInt16)|({[Barotrauma.CircuitBoxInputOutputNode.Type]:(Barotrauma.Option*1System*UInt16)}) +---@param labels (System.Collections.Immutable.ImmutableDictionary*1System*UInt16*1Barotrauma*Option*2System*UInt16)|({[System.UInt16]:(Barotrauma.Option*1System*UInt16)}) +_G['CircuitBox'].UpdateSelections = function(nodeIds, wireIds, inputOutputs, labels) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param characterId System.UInt16 +---@param overwrite System.Boolean +_G['CircuitBox'].SelectWiresInternal = function(ids, characterId, overwrite) end + +---`Method Private Instance` +---@param io (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxInputOutputNode*Type)|(fun():(Barotrauma.CircuitBoxInputOutputNode.Type)) +---@param characterId System.UInt16 +---@param overwrite System.Boolean +_G['CircuitBox'].SelectInputOutputInternal = function(io, characterId, overwrite) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +_G['CircuitBox'].RemoveComponentInternal = function(ids) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +_G['CircuitBox'].RemoveWireInternal = function(ids) end + +---`Method Private Instance` +---@param wire Barotrauma.CircuitBoxWire +_G['CircuitBox'].RemoveWireCollectionUnsafe = function(wire) end + +---`Method Private Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param ios (System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxInputOutputNode*Type)|(fun():(Barotrauma.CircuitBoxInputOutputNode.Type)) +---@param labels (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param moveAmount Microsoft.Xna.Framework.Vector2 +_G['CircuitBox'].MoveNodesInternal = function(ids, ios, labels, moveAmount) end + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CircuitBox'].Select = function(character) end + +---`Method Public Instance` +_G['CircuitBox'].OnViewUpdateProjSpecific = function() end + +---`Method Public Instance Virtual` +---@param signal Barotrauma.Items.Components.Signal +---@param connection Barotrauma.Items.Components.Connection +_G['CircuitBox'].ReceiveSignal = function(signal, connection) end + +---`Method Public Static` +---@return System.Boolean +_G['CircuitBox'].IsRoundRunning = function() end + +---`Method Public Static` +---@param itemId System.UInt16 +---@param componentIndex System.Byte +---@return Barotrauma.Option*1Barotrauma*Items*Components*CircuitBox +_G['CircuitBox'].FindCircuitBox = function(itemId, componentIndex) end + +---`Method Private Instance` +---@param index System.Int32 +---@return Barotrauma.Items.Components.ItemContainer +_G['CircuitBox'].GetContainerOrNull = function(index) end + +---`Method Public Instance` +---@param ids (System.Collections.Generic.IReadOnlyCollection*1System*UInt16)|(fun():(System.UInt16)) +---@param character Barotrauma.Character +_G['CircuitBox'].CreateRefundItemsForUsedResources = function(ids, character) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['CircuitBox'].GetSortedCircuitBoxItemsFromPlayer = function(character) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return System.Boolean +_G['CircuitBox'].CanItemBeAccessed = function(item) end + +---`Method Public Instance` +---@return System.Boolean +_G['CircuitBox'].IsLocked = function() end + +---`Method Public Static` +---@overload fun(prefab:Barotrauma.ItemPrefab, character:Barotrauma.Character):(Barotrauma.Option*1Barotrauma*Item) +---@param prefab Barotrauma.ItemPrefab +---@param playerItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*Item)|(Barotrauma.Item[]) +---@return Barotrauma.Option*1Barotrauma*Item +_G['CircuitBox'].GetApplicableResourcePlayerHas = function(prefab, playerItems) end + +---`Method Public Static` +---@param prefab Barotrauma.ItemPrefab +---@param user Barotrauma.Character +---@param container Barotrauma.Items.Components.ItemContainer +---@param onSpawned (System.Action*1Barotrauma*Item)|(fun(obj:Barotrauma.Item)) +_G['CircuitBox'].SpawnItem = function(prefab, user, container, onSpawned) end + +---`Method Public Static` +---@param item Barotrauma.Item +_G['CircuitBox'].RemoveItem = function(item) end + +---`Method Public Static` +---@return System.Boolean +_G['CircuitBox'].IsInGame = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.Boolean +_G['CircuitBox'].IsCircuitBoxSelected = function(character) end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.Items.Components.CircuitBox +_G['CircuitBox'] = function() end + +---`Constructor Public Instance` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.Items.Components.CircuitBox +_G['CircuitBox'].__new = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.Items.Components.CircuitBox +_G['CircuitBox'] = function() end + +---`Constructor Private Static` +---@overload fun(item:Barotrauma.Item, element:Barotrauma.ContentXElement):Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.Items.Components.CircuitBox +_G['CircuitBox'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9694C360.lua b/Meta/Types/server/_00007FFD9694C360.lua new file mode 100644 index 0000000..f333ce8 --- /dev/null +++ b/Meta/Types/server/_00007FFD9694C360.lua @@ -0,0 +1,61 @@ +---@meta +---@class Barotrauma.CircuitBoxConnection : System.Object +---`Field Public Instance` +---@field Connection Barotrauma.Items.Components.Connection +---`Field Public Instance` +---@field Rect Microsoft.Xna.Framework.RectangleF +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ExternallyConnectedFrom (System.Collections.Generic.List*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---`Field Public Instance` +---@field CircuitBox Barotrauma.Items.Components.CircuitBox +---`Field Public Static` +---@field Size System.Single +---`Getter Public Instance` +---@field Name System.String +---`Getter Public Instance Abstract Virtual` +---@field IsOutput System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Length System.Single +---`Getter Public Instance` +---@field AnchorPoint Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxConnection'] = {} + +---`Method Private Instance` +---@param circuitBox Barotrauma.Items.Components.CircuitBox +_G['CircuitBoxConnection'].InitProjSpecific = function(circuitBox) end + +---`Method Public Instance Abstract Virtual` +---@param signal Barotrauma.Items.Components.Signal +_G['CircuitBoxConnection'].ReceiveSignal = function(signal) end + +---`Method Public Instance` +---@param pos Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['CircuitBoxConnection'].Contains = function(pos) end + +---`Constructor NonPublic Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, connection:Barotrauma.Items.Components.Connection, circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxConnection +---@return Barotrauma.CircuitBoxConnection +_G['CircuitBoxConnection'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, connection:Barotrauma.Items.Components.Connection, circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxConnection +---@return Barotrauma.CircuitBoxConnection +_G['CircuitBoxConnection'].__new = function() end + +---`Constructor Private Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, connection:Barotrauma.Items.Components.Connection, circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxConnection +---@return Barotrauma.CircuitBoxConnection +_G['CircuitBoxConnection'] = function() end + +---`Constructor Private Static` +---@overload fun(position:Microsoft.Xna.Framework.Vector2, connection:Barotrauma.Items.Components.Connection, circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxConnection +---@return Barotrauma.CircuitBoxConnection +_G['CircuitBoxConnection'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9694D6E8.lua b/Meta/Types/server/_00007FFD9694D6E8.lua new file mode 100644 index 0000000..77b34ef --- /dev/null +++ b/Meta/Types/server/_00007FFD9694D6E8.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.CircuitBoxSelectable : System.Object +---`Field Public Instance` +---@field IsSelected System.Boolean +---`Field Public Instance` +---@field SelectedBy System.UInt16 +---`Getter Public Instance` +---@field IsSelectedByMe System.Boolean +_G['CircuitBoxSelectable'] = {} + +---`Method Public Instance` +---@param selectedBy Barotrauma.Option*1System*UInt16 +_G['CircuitBoxSelectable'].SetSelected = function(selectedBy) end + +---`Constructor Public Instance` +---@return Barotrauma.CircuitBoxSelectable +_G['CircuitBoxSelectable'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.CircuitBoxSelectable +_G['CircuitBoxSelectable'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9694D8D0.lua b/Meta/Types/server/_00007FFD9694D8D0.lua new file mode 100644 index 0000000..3e13cf9 --- /dev/null +++ b/Meta/Types/server/_00007FFD9694D8D0.lua @@ -0,0 +1,60 @@ +---@meta +---@class Barotrauma.CircuitBoxNode : Barotrauma.CircuitBoxSelectable +---`Field Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Rect Microsoft.Xna.Framework.RectangleF +---`Field Private Instance` +---@field position Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Connectors (System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---`Field Public Instance` +---@field CircuitBox Barotrauma.Items.Components.CircuitBox +---`Field Public Static` +---@field Opacity System.Single +---`Getter Public Instance Virtual` +---@field IsResizable System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxNode'] = {} + +---`Method Public Instance` +---@param directions Barotrauma.CircuitBoxResizeDirection +---@param amount Microsoft.Xna.Framework.Vector2 +---@return System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 +_G['CircuitBoxNode'].ResizeBy = function(directions, amount) end + +---`Method Public Instance` +---@param newSize Microsoft.Xna.Framework.Vector2 +---@param newPos Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxNode'].ApplyResize = function(newSize, newPos) end + +---`Method Public Static` +---@param conns (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---@return Microsoft.Xna.Framework.Vector2 +_G['CircuitBoxNode'].CalculateSize = function(conns) end + +---`Method NonPublic Instance` +_G['CircuitBoxNode'].UpdatePositions = function() end + +---`Constructor Public Instance` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxNode +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxNode'] = function() end + +---`Constructor Public Instance` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxNode +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxNode'].__new = function() end + +---`Constructor Private Static` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxNode +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxNode'] = function() end + +---`Constructor Private Static` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox):Barotrauma.CircuitBoxNode +---@return Barotrauma.CircuitBoxNode +_G['CircuitBoxNode'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9694DB00.lua b/Meta/Types/server/_00007FFD9694DB00.lua new file mode 100644 index 0000000..815fc2e --- /dev/null +++ b/Meta/Types/server/_00007FFD9694DB00.lua @@ -0,0 +1,41 @@ +---@meta +---@class Barotrauma.CircuitBoxComponent : Barotrauma.CircuitBoxNode +---`Field Public Instance` +---@field Item Barotrauma.Item +---`Field Public Instance` +---@field UsedResource Barotrauma.ItemPrefab +---`Getter Public Instance Virtual` +---@field ID System.UInt16 +_G['CircuitBoxComponent'] = {} + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.Option*1Barotrauma*CircuitBoxComponent +_G['CircuitBoxComponent'].TryLoadFromXML = function(element, circuitBox) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['CircuitBoxComponent'].Save = function() end + +---`Method Public Instance` +_G['CircuitBoxComponent'].Remove = function() end + +---`Constructor Public Instance` +---@param id System.UInt16 +---@param item Barotrauma.Item +---@param position Microsoft.Xna.Framework.Vector2 +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@param usedResource Barotrauma.ItemPrefab +---@return Barotrauma.CircuitBoxComponent +_G['CircuitBoxComponent'] = function(id, item, position, circuitBox, usedResource) end + +---`Constructor Public Instance` +---@param id System.UInt16 +---@param item Barotrauma.Item +---@param position Microsoft.Xna.Framework.Vector2 +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@param usedResource Barotrauma.ItemPrefab +---@return Barotrauma.CircuitBoxComponent +_G['CircuitBoxComponent'].__new = function(id, item, position, circuitBox, usedResource) end + diff --git a/Meta/Types/server/_00007FFD9694E558.lua b/Meta/Types/server/_00007FFD9694E558.lua new file mode 100644 index 0000000..c253279 --- /dev/null +++ b/Meta/Types/server/_00007FFD9694E558.lua @@ -0,0 +1,58 @@ +---@meta +---@class Barotrauma.CircuitBoxWire : Barotrauma.CircuitBoxSelectable +---`Field Public Instance` +---@field From Barotrauma.CircuitBoxConnection +---`Field Public Instance` +---@field To Barotrauma.CircuitBoxConnection +---`Field Public Instance` +---@field BackingWire Barotrauma.Option*1Barotrauma*Item +---`Field Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Field Public Instance` +---@field UsedItemPrefab Barotrauma.ItemPrefab +---`Field Public Static` +---@field SelectedWirePrefab Barotrauma.ItemPrefab +---`Field Public Static` +---@field DefaultWireColor Microsoft.Xna.Framework.Color +---`Getter Public Instance Virtual` +---@field ID System.UInt16 +---`Getter Public Static` +---@field DefaultWirePrefab Barotrauma.ItemPrefab +_G['CircuitBoxWire'] = {} + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['CircuitBoxWire'].Save = function() end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.Option*1Barotrauma*CircuitBoxWire +_G['CircuitBoxWire'].TryLoadFromXML = function(element, circuitBox) end + +---`Method Public Instance` +_G['CircuitBoxWire'].EnsureWireConnected = function() end + +---`Method Public Instance` +_G['CircuitBoxWire'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox, Id:System.UInt16, backingItem:Barotrauma.Option*1Barotrauma*Item, from:Barotrauma.CircuitBoxConnection, to:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxWire +---@return Barotrauma.CircuitBoxWire +_G['CircuitBoxWire'] = function() end + +---`Constructor Public Instance` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox, Id:System.UInt16, backingItem:Barotrauma.Option*1Barotrauma*Item, from:Barotrauma.CircuitBoxConnection, to:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxWire +---@return Barotrauma.CircuitBoxWire +_G['CircuitBoxWire'].__new = function() end + +---`Constructor Private Static` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox, Id:System.UInt16, backingItem:Barotrauma.Option*1Barotrauma*Item, from:Barotrauma.CircuitBoxConnection, to:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxWire +---@return Barotrauma.CircuitBoxWire +_G['CircuitBoxWire'] = function() end + +---`Constructor Private Static` +---@overload fun(circuitBox:Barotrauma.Items.Components.CircuitBox, Id:System.UInt16, backingItem:Barotrauma.Option*1Barotrauma*Item, from:Barotrauma.CircuitBoxConnection, to:Barotrauma.CircuitBoxConnection, prefab:Barotrauma.ItemPrefab):Barotrauma.CircuitBoxWire +---@return Barotrauma.CircuitBoxWire +_G['CircuitBoxWire'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9694E9A8.lua b/Meta/Types/server/_00007FFD9694E9A8.lua new file mode 100644 index 0000000..1827694 --- /dev/null +++ b/Meta/Types/server/_00007FFD9694E9A8.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.CircuitBoxInputOutputNode : Barotrauma.CircuitBoxNode +---`Field Public Instance` +---@field NodeType Barotrauma.CircuitBoxInputOutputNode.Type +---`Field Public Instance` +---@field ConnectionLabelOverrides (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +---`Field Private Static` +---@field MaxConnectionLabelLength System.Int32 +---`Field Private Static` +---@field ConnectionLabelOverrideElementName System.String +_G['CircuitBoxInputOutputNode'] = {} + +---`Method Public Instance` +---@param replace (System.Collections.Generic.Dictionary*1System*String*1System*String)|({[System.String]:(System.String)}) +_G['CircuitBoxInputOutputNode'].ReplaceAllConnectionLabelOverrides = function(replace) end + +---`Method Private Instance` +---@param conns (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +_G['CircuitBoxInputOutputNode'].InitSize = function(conns) end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['CircuitBoxInputOutputNode'].Save = function() end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +_G['CircuitBoxInputOutputNode'].Load = function(element) end + +---`Constructor Public Instance` +---@param conns (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---@param initialPosition Microsoft.Xna.Framework.Vector2 +---@param type Barotrauma.CircuitBoxInputOutputNode.Type +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.CircuitBoxInputOutputNode +_G['CircuitBoxInputOutputNode'] = function(conns, initialPosition, type, circuitBox) end + +---`Constructor Public Instance` +---@param conns (System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection)|(Barotrauma.CircuitBoxConnection[]) +---@param initialPosition Microsoft.Xna.Framework.Vector2 +---@param type Barotrauma.CircuitBoxInputOutputNode.Type +---@param circuitBox Barotrauma.Items.Components.CircuitBox +---@return Barotrauma.CircuitBoxInputOutputNode +_G['CircuitBoxInputOutputNode'].__new = function(conns, initialPosition, type, circuitBox) end + diff --git a/Meta/Types/server/_00007FFD9694EAF0.lua b/Meta/Types/server/_00007FFD9694EAF0.lua new file mode 100644 index 0000000..1a7477a --- /dev/null +++ b/Meta/Types/server/_00007FFD9694EAF0.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.CircuitBoxSizes : System.Object +---`Field Public Static` +---@field ConnectorSize System.Int32 +---`Field Public Static` +---@field AnchorOffset System.Int32 +---`Field Public Static` +---@field NodeHeaderHeight System.Int32 +---`Field Public Static` +---@field NodeInitialPadding System.Int32 +---`Field Public Static` +---@field WireWidth System.Int32 +---`Field Public Static` +---@field WireKnobLength System.Int32 +---`Field Public Static` +---@field NodeHeaderTextPadding System.Int32 +---`Field Public Static` +---@field NodeBodyTextPadding System.Int32 +---`Field Public Static` +---@field PlayableAreaSize System.Single +_G['CircuitBoxSizes'] = {} + diff --git a/Meta/Types/server/_00007FFD9694F978.lua b/Meta/Types/server/_00007FFD9694F978.lua new file mode 100644 index 0000000..2426064 --- /dev/null +++ b/Meta/Types/server/_00007FFD9694F978.lua @@ -0,0 +1,266 @@ +---@meta +---@class Barotrauma.SubmarineInfo : System.Object +---`Field Private Instance` +---@field hashTask System.Threading.Tasks.Task +---`Field Private Instance` +---@field hash Barotrauma.Md5Hash +---`Field Public Instance` +---@field LastModifiedTime System.DateTime +---`Field Public Instance` +---@field RecommendedCrewSizeMin System.Int32 +---`Field Public Instance` +---@field RecommendedCrewSizeMax System.Int32 +---`Field Public Instance` +---@field RecommendedCrewExperience Barotrauma.SubmarineInfo.CrewExperienceLevel +---`Field Public Instance` +---@field RequiredContentPackages (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Field Public Instance` +---@field SubmarineClass Barotrauma.SubmarineClass +---`Field Private Instance` +---@field requiredContentPackagesInstalled System.Nullable*1System*Boolean +---`Field Private Instance` +---@field subsLeftBehind System.Nullable*1System*Boolean +---`Field Public Instance` +---@field LeftBehindDockingPortIDs (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field Public Instance` +---@field BlockedDockingPortIDs (System.Collections.Generic.List*1System*UInt16)|(System.UInt16[]) +---`Field Public Instance` +---@field OutpostGenerationParams Barotrauma.OutpostGenerationParams +---`Field Public Instance` +---@field OutpostNPCs (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Character)|({[Barotrauma.Identifier]:((System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]))}) +---`Field Private Static` +---@field savedSubmarines (System.Collections.Generic.List*1Barotrauma*SubmarineInfo)|(Barotrauma.SubmarineInfo[]) +---`Field Public Static` +---@field HighestTier System.Int32 +---`Getter Public Static` +---@field SavedSubmarines (System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo)|(fun():(Barotrauma.SubmarineInfo)) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Tags Barotrauma.SubmarineTag +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Tier System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EqualityCheckVal System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Name System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisplayName Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Price System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InitialSuppliesSpawned System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NoItems System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LowFuel System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GameVersion System.Version +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Type Barotrauma.SubmarineType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsManuallyOutfitted System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutpostModuleInfo Barotrauma.OutpostModuleInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BeaconStationInfo Barotrauma.BeaconStationInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WreckInfo Barotrauma.WreckInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field EnemySubmarineInfo Barotrauma.EnemySubmarineInfo +---`Getter Public Instance` +---@field GetExtraSubmarineInfo Barotrauma.ExtraSubmarineInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OutpostTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field IsOutpost System.Boolean +---`Getter Public Instance` +---@field IsWreck System.Boolean +---`Getter Public Instance` +---@field IsBeacon System.Boolean +---`Getter Public Instance` +---@field IsEnemySubmarine System.Boolean +---`Getter Public Instance` +---@field IsPlayer System.Boolean +---`Getter Public Instance` +---@field IsRuin System.Boolean +---`Getter Public Instance` +---@field ShouldBeRuin System.Boolean +---`Getter Public Instance` +---@field IsCampaignCompatible System.Boolean +---`Getter Public Instance` +---@field IsCampaignCompatibleIgnoreClass System.Boolean +---`Getter Public Instance` +---@field AllowPreviewImage System.Boolean +---`Getter Public Instance` +---@field MD5Hash Barotrauma.Md5Hash +---`Getter Public Instance` +---@field CalculatingHash System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Dimensions Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CargoCapacity System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field FilePath System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SubmarineElement System.Xml.Linq.XElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsFileCorrupted System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequiredContentPackagesInstalled System.Boolean +---`Getter Public Instance` +---@field SubsLeftBehind System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LeftBehindSubDockingPortOccupied System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LayersHiddenByDefault (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['SubmarineInfo'] = {} + +---`Method Public Static` +---@param filePath System.String +_G['SubmarineInfo'].RefreshSavedSub = function(filePath) end + +---`Method Public Static` +_G['SubmarineInfo'].RefreshSavedSubs = function() end + +---`Method Public Static` +---@overload fun(file:System.String):(System.Xml.Linq.XDocument) +---@param file System.String +---@param exception System.Exception-ref +---@return System.Xml.Linq.XDocument +_G['SubmarineInfo'].OpenFile = function(file, exception) end + +---`Method Public Instance` +---@param location? Barotrauma.Location +---@param characterList? (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---@return System.Int32 +_G['SubmarineInfo'].GetPrice = function(location, characterList) end + +---`Method Public Static` +---@param price System.Int32 +---@return System.Int32 +_G['SubmarineInfo'].GetDefaultTier = function(price) end + +---`Method Public Instance Virtual` +---@return System.String +_G['SubmarineInfo'].ToString = function() end + +---`Method Public Instance` +_G['SubmarineInfo'].Reload = function() end + +---`Method Private Instance` +_G['SubmarineInfo'].Init = function() end + +---`Method Public Instance Virtual` +_G['SubmarineInfo'].Dispose = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['SubmarineInfo'].IsVanillaSubmarine = function() end + +---`Method Public Instance` +---@param doc System.Xml.Linq.XDocument +_G['SubmarineInfo'].StartHashDocTask = function(doc) end + +---`Method Public Instance` +---@param tag Barotrauma.SubmarineTag +---@return System.Boolean +_G['SubmarineInfo'].HasTag = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.SubmarineTag +_G['SubmarineInfo'].AddTag = function(tag) end + +---`Method Public Instance` +---@param tag Barotrauma.SubmarineTag +_G['SubmarineInfo'].RemoveTag = function(tag) end + +---`Method Public Instance` +---@param element? System.Xml.Linq.XElement +_G['SubmarineInfo'].CheckSubsLeftBehind = function(element) end + +---`Method Public Instance` +---@param realWorldCrushDepth System.Single-ref +---@return System.Boolean +_G['SubmarineInfo'].IsCrushDepthDefinedInStructures = function(realWorldCrushDepth) end + +---`Method Public Instance` +---@param npc Barotrauma.Character +---@param idOrTag Barotrauma.Identifier +_G['SubmarineInfo'].AddOutpostNPCIdentifierOrTag = function(npc, idOrTag) end + +---`Method Public Instance` +---@param filePath System.String +---@param previewImage? System.IO.MemoryStream +_G['SubmarineInfo'].SaveAs = function(filePath, previewImage) end + +---`Method Public Static` +---@param subInfo Barotrauma.SubmarineInfo +_G['SubmarineInfo'].AddToSavedSubs = function(subInfo) end + +---`Method Public Static` +---@param filePath System.String +_G['SubmarineInfo'].RemoveSavedSub = function(filePath) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun(filePath:System.String, hash?:System.String, element?:System.Xml.Linq.XElement, tryLoad?:System.Boolean):Barotrauma.SubmarineInfo +---@overload fun(sub:Barotrauma.Submarine):Barotrauma.SubmarineInfo +---@param original Barotrauma.SubmarineInfo +---@return Barotrauma.SubmarineInfo +_G['SubmarineInfo'] = function(original) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun(filePath:System.String, hash?:System.String, element?:System.Xml.Linq.XElement, tryLoad?:System.Boolean):Barotrauma.SubmarineInfo +---@overload fun(sub:Barotrauma.Submarine):Barotrauma.SubmarineInfo +---@param original Barotrauma.SubmarineInfo +---@return Barotrauma.SubmarineInfo +_G['SubmarineInfo'].__new = function(original) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun(filePath:System.String, hash?:System.String, element?:System.Xml.Linq.XElement, tryLoad?:System.Boolean):Barotrauma.SubmarineInfo +---@overload fun(sub:Barotrauma.Submarine):Barotrauma.SubmarineInfo +---@param original Barotrauma.SubmarineInfo +---@return Barotrauma.SubmarineInfo +_G['SubmarineInfo'] = function(original) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun():Barotrauma.SubmarineInfo +---@overload fun(filePath:System.String, hash?:System.String, element?:System.Xml.Linq.XElement, tryLoad?:System.Boolean):Barotrauma.SubmarineInfo +---@overload fun(sub:Barotrauma.Submarine):Barotrauma.SubmarineInfo +---@param original Barotrauma.SubmarineInfo +---@return Barotrauma.SubmarineInfo +_G['SubmarineInfo'].__new = function(original) end + diff --git a/Meta/Types/server/_00007FFD96950E30.lua b/Meta/Types/server/_00007FFD96950E30.lua new file mode 100644 index 0000000..857d8be --- /dev/null +++ b/Meta/Types/server/_00007FFD96950E30.lua @@ -0,0 +1,570 @@ +---@meta +---@class Barotrauma.Submarine : Barotrauma.Entity +---`Field Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Field Private Instance` +---@field upgradeEventIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field subBody Barotrauma.SubmarineBody +---`Field Public Instance` +---@field ConnectedDockingPorts (System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1Barotrauma*Items*Components*DockingPort)|({[Barotrauma.Submarine]:(Barotrauma.Items.Components.DockingPort)}) +---`Field Private Instance` +---@field prevPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field networkUpdateTimer System.Single +---`Field Private Instance` +---@field entityGrid Barotrauma.EntityGrid +---`Field Public Instance` +---@field ShowSonarMarker System.Boolean +---`Field Public Instance` +---@field ForcedOutpostModuleWayPoints (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Private Instance` +---@field realWorldCrushDepth System.Nullable*1System*Single +---`Field Private Instance` +---@field submarineSpecificIDTag System.Nullable*1System*Int32 +---`Field Private Instance` +---@field exitPoints (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Field Private Instance` +---@field ballastFloraTimer System.Single +---`Field Private Instance` +---@field connectedSubs (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Instance` +---@field flippedX System.Boolean +---`Field Private Instance` +---@field outdoorNodes (System.Collections.Generic.List*1Barotrauma*PathNode)|(Barotrauma.PathNode[]) +---`Field Private Instance` +---@field obstructedNodes (System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1System*Collections*Generic*HashSet*2Barotrauma*PathNode)|({[Barotrauma.Submarine]:((System.Collections.Generic.HashSet*1Barotrauma*PathNode)|(Barotrauma.PathNode[]))}) +---`Field Public Static` +---@field HiddenSubStartPosition Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field LockX System.Boolean +---`Field Public Static` +---@field LockY System.Boolean +---`Field Public Static` +---@field GridSize Microsoft.Xna.Framework.Vector2 +---`Field Public Static` +---@field MainSubs (Barotrauma.Submarine-arr)|(Barotrauma.Submarine[]) +---`Field Private Static` +---@field loaded (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Static` +---@field visibleEntities (System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]) +---`Field Private Static` +---@field lastPickedPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field lastPickedFraction System.Single +---`Field Private Static` +---@field lastPickedFixture FarseerPhysics.Dynamics.Fixture +---`Field Private Static` +---@field lastPickedNormal Microsoft.Xna.Framework.Vector2 +---`Field Private Static` +---@field checkSubmarineBorders (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Private Static` +---@field bodyDist (System.Collections.Generic.Dictionary*1FarseerPhysics*Dynamics*Body*1System*Single)|({[FarseerPhysics.Dynamics.Body]:(System.Single)}) +---`Field Private Static` +---@field bodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Info Barotrauma.SubmarineInfo +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HiddenSubPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IdOffset System.UInt16 +---`Getter Public Static` +---
`Setter Public Static` +---@field MainSub Barotrauma.Submarine +---`Getter Public Static` +---@field VisibleEntities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +---`Getter Public Instance` +---@field DockedTo (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +---`Getter Public Static` +---@field LastPickedPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Static` +---@field LastPickedFraction System.Single +---`Getter Public Static` +---@field LastPickedFixture FarseerPhysics.Dynamics.Fixture +---`Getter Public Static` +---@field LastPickedNormal Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Loading System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GodMode System.Boolean +---`Getter Public Static` +---@field Loaded (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Getter Public Instance` +---@field SubBody Barotrauma.SubmarineBody +---`Getter Public Instance` +---@field PhysicsBody Barotrauma.PhysicsBody +---`Getter Public Instance` +---@field Borders Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field VisibleBorders Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field RealWorldCrushDepth System.Single +---`Getter Public Instance` +---@field RealWorldDepth System.Single +---`Getter Public Instance` +---@field IsAboveLevel System.Boolean +---`Getter Public Instance` +---@field AtEndExit System.Boolean +---`Getter Public Instance` +---@field AtStartExit System.Boolean +---`Getter Public Instance` +---@field AtEitherExit System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Velocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field HullVertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Getter Public Instance` +---@field SubmarineSpecificIDTag System.Int32 +---`Getter Public Instance` +---@field AtDamageDepth System.Boolean +---`Getter Public Instance` +---@field IsRespawnShuttle System.Boolean +---`Getter Public Instance` +---@field ExitPoints (System.Collections.Generic.IReadOnlyList*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImmuneToBallastFlora System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field WreckAI Barotrauma.WreckAI +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TurretAI Barotrauma.SubmarineTurretAI +---`Getter Public Instance` +---@field FlippedX System.Boolean +---`Getter Public Static` +---
`Setter Private Static` +---@field Unloading System.Boolean +---`Getter Private Instance` +---@field OutdoorNodes (System.Collections.Generic.List*1Barotrauma*PathNode)|(Barotrauma.PathNode[]) +_G['Submarine'] = {} + +---`Method Public Instance` +_G['Submarine'].NeutralizeBallast = function() end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +_G['Submarine'].SetPrevTransform = function(position) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +---@param checkd? (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---@param forceUndockFromStaticSubmarines? System.Boolean +_G['Submarine'].SetPosition = function(position, checkd, forceUndockFromStaticSubmarines) end + +---`Method Public Static` +---@param sub Barotrauma.Submarine +---@param dockedSub Barotrauma.Submarine +---@return System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['Submarine'].CalculateDockOffset = function(sub, dockedSub) end + +---`Method Public Instance` +---@param amount Microsoft.Xna.Framework.Vector2 +_G['Submarine'].Translate = function(amount) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param ignoreOutposts? System.Boolean +---@param ignoreOutsideLevel? System.Boolean +---@param ignoreRespawnShuttle? System.Boolean +---@param teamType? System.Nullable*1Barotrauma*CharacterTeamType +---@return Barotrauma.Submarine +_G['Submarine'].FindClosest = function(worldPosition, ignoreOutposts, ignoreOutsideLevel, ignoreRespawnShuttle, teamType) end + +---`Method Public Instance` +---@param otherSub Barotrauma.Submarine +---@return System.Boolean +_G['Submarine'].IsConnectedTo = function(otherSub) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Hull)|(Barotrauma.Hull[]) +_G['Submarine'].GetHulls = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Gap)|(Barotrauma.Gap[]) +_G['Submarine'].GetGaps = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['Submarine'].GetItems = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*WayPoint)|(Barotrauma.WayPoint[]) +_G['Submarine'].GetWaypoints = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@param alsoFromConnectedSubs System.Boolean +---@return (System.Collections.Generic.List*1Barotrauma*Structure)|(Barotrauma.Structure[]) +_G['Submarine'].GetWalls = function(alsoFromConnectedSubs) end + +---`Method Public Instance` +---@overload fun(includingConnectedSubs:System.Boolean, list:(System.Collections.Generic.List*1Barotrauma*Submarine*T)|(Barotrauma.Submarine.T[])):((System.Collections.Generic.List*1Barotrauma*Submarine*T)|(Barotrauma.Submarine.T[])) +---@param includingConnectedSubs System.Boolean +---@param list (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine*T)|(fun():(Barotrauma.Submarine.T)) +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine*T)|(fun():(Barotrauma.Submarine.T)) +_G['Submarine'].GetEntities = function(includingConnectedSubs, list) end + +---`Method Public Instance` +---@return (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Items*Components*ItemContainer*2System*Int32)|(System.ValueTuple*1Barotrauma*Items*Components*ItemContainer*1System*Int32[]) +_G['Submarine'].GetCargoContainers = function() end + +---`Method Public Instance` +---@param entity Barotrauma.MapEntity +---@param includingConnectedSubs System.Boolean +---@param allowDifferentTeam? System.Boolean +---@param allowDifferentType? System.Boolean +---@return System.Boolean +_G['Submarine'].IsEntityFoundOnThisSub = function(entity, includingConnectedSubs, allowDifferentTeam, allowDifferentType) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param inflate? System.Single +---@return Barotrauma.Submarine +_G['Submarine'].FindContainingInLocalCoordinates = function(position, inflate) end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param inflate? System.Single +---@return Barotrauma.Submarine +_G['Submarine'].FindContaining = function(worldPosition, inflate) end + +---`Method Public Static` +---@param submarineElement System.Xml.Linq.XElement +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].GetBorders = function(submarineElement) end + +---`Method NonPublic Instance Virtual` +---@param id System.UInt16 +---@param submarine Barotrauma.Submarine +---@return System.UInt16 +_G['Submarine'].DetermineID = function(id, submarine) end + +---`Method Public Static` +---@param info Barotrauma.SubmarineInfo +---@param unloadPrevious System.Boolean +---@param linkedRemap? Barotrauma.IdRemap +---@return Barotrauma.Submarine +_G['Submarine'].Load = function(info, unloadPrevious, linkedRemap) end + +---`Method Private Instance` +_G['Submarine'].ResetCrushDepth = function() end + +---`Method Public Instance` +---@param realWorldCrushDepth System.Single +_G['Submarine'].SetCrushDepth = function(realWorldCrushDepth) end + +---`Method Public Static` +---@param moveAmount Microsoft.Xna.Framework.Vector2 +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['Submarine'].RepositionEntities = function(moveAmount, entities) end + +---`Method Public Instance` +---@return System.Boolean +_G['Submarine'].CheckFuel = function() end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Submarine'].SaveToXElement = function(element) end + +---`Method Public Instance` +---@param filePath System.String +---@param previewImage? System.IO.MemoryStream +---@return System.Boolean +_G['Submarine'].TrySaveAs = function(filePath, previewImage) end + +---`Method Public Static` +_G['Submarine'].Unload = function() end + +---`Method Public Instance Virtual` +_G['Submarine'].Remove = function() end + +---`Method Public Instance` +_G['Submarine'].Dispose = function() end + +---`Method Private Instance` +_G['Submarine'].GenerateOutdoorNodes = function() end + +---`Method Public Instance` +---@overload fun() +---@param otherSub Barotrauma.Submarine +_G['Submarine'].DisableObstructedWayPoints = function(otherSub) end + +---`Method Public Instance` +---@param otherSub Barotrauma.Submarine +_G['Submarine'].EnableObstructedWaypoints = function(otherSub) end + +---`Method Public Instance` +_G['Submarine'].RefreshOutdoorNodes = function() end + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param onlyPrimary System.Boolean +---@param checkTransferConditions? System.Boolean +---@param allowConnectedSubs? System.Boolean +---@return Barotrauma.Item +_G['Submarine'].FindContainerFor = function(item, onlyPrimary, checkTransferConditions, allowConnectedSubs) end + +---`Method Public Static` +---@overload fun(from:Barotrauma.ISpatialEntity, to:Barotrauma.ISpatialEntity, targetWorldPos?:System.Nullable*1Microsoft*Xna*Framework*Vector2):(Microsoft.Xna.Framework.Vector2) +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@param fromSub Barotrauma.Submarine +---@param toSub Barotrauma.Submarine +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].GetRelativeSimPosition = function(targetSimPos, fromSub, toSub) end + +---`Method Public Static` +---@param targetWorldPos Microsoft.Xna.Framework.Vector2 +---@param fromSub Barotrauma.Submarine +---@param toSub Barotrauma.Submarine +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].GetRelativeSimPositionFromWorldPosition = function(targetWorldPos, fromSub, toSub) end + +---`Method Public Instance Virtual` +---@param tempBuffer Barotrauma.Networking.ReadWriteMessage +---@param c Barotrauma.Networking.Client +_G['Submarine'].ServerWritePosition = function(tempBuffer, c) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Submarine'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Static` +---@param teamPerks (System.Collections.Immutable.ImmutableArray*1Barotrauma*DisembarkPerkPrefab)|(Barotrauma.DisembarkPerkPrefab[]) +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*PerkBehaviors*SubItemSwapPerk)|(Barotrauma.PerkBehaviors.SubItemSwapPerk[]) +_G['Submarine'].GetSubItemSwapPerksFromTeamPerks = function(teamPerks) end + +---`Method Private Instance` +---@param outpost Barotrauma.Submarine +---@return System.Boolean +_G['Submarine'].IsAtOutpostExit = function(outpost) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Submarine'].ToString = function() end + +---`Method Public Instance` +---@return System.Int32 +_G['Submarine'].CalculateBasePrice = function() end + +---`Method Public Instance` +---@param identifier Barotrauma.Identifier +---@param deltaTime System.Single +---@param probability System.Single +_G['Submarine'].AttemptBallastFloraInfection = function(identifier, deltaTime, probability) end + +---`Method Public Instance` +_G['Submarine'].MakeWreck = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Submarine'].CreateWreckAI = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Submarine'].CreateTurretAI = function() end + +---`Method Public Instance` +_G['Submarine'].DisableWreckAI = function() end + +---`Method Public Instance` +---@param allowDifferentTeam? System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].GetDockedBorders = function(allowDifferentTeam) end + +---`Method Private Instance` +---@param allowDifferentTeam System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].GetDockedBordersRecursive = function(allowDifferentTeam) end + +---`Method Public Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +_G['Submarine'].GetConnectedSubs = function() end + +---`Method Public Instance` +_G['Submarine'].RefreshConnectedSubs = function() end + +---`Method Private Instance` +---@param subs (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +_G['Submarine'].GetConnectedSubsRecursive = function(subs) end + +---`Method Public Instance` +---@param spawnPos Microsoft.Xna.Framework.Vector2 +---@param submarineSize? System.Nullable*1Microsoft*Xna*Framework*Point +---@param subDockingPortOffset? System.Single +---@param verticalMoveDir? System.Int32 +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].FindSpawnPos = function(spawnPos, submarineSize, subDockingPortOffset, verticalMoveDir) end + +---`Method Public Instance` +---@param interpolate? System.Boolean +_G['Submarine'].UpdateTransform = function(interpolate) end + +---`Method Public Static` +---@param position Microsoft.Xna.Framework.Vector2 +---@param sub? Barotrauma.Submarine +---@param round? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Submarine'].VectorToWorldGrid = function(position, sub, round) end + +---`Method Public Instance` +---@param onlyHulls? System.Boolean +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].CalculateDimensions = function(onlyHulls) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Rectangle +_G['Submarine'].AbsRect = function(pos, size) end + +---`Method Public Static` +---@param pos Microsoft.Xna.Framework.Vector2 +---@param size Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.RectangleF +_G['Submarine'].AbsRectF = function(pos, size) end + +---`Method Public Static` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param pos Microsoft.Xna.Framework.Vector2 +---@param inclusive? System.Boolean +---@return System.Boolean +_G['Submarine'].RectContains = function(rect, pos, inclusive) end + +---`Method Public Static` +---@overload fun(rect1:Microsoft.Xna.Framework.Rectangle, rect2:Microsoft.Xna.Framework.Rectangle, inclusive?:System.Boolean):(System.Boolean) +---@param rect1 Microsoft.Xna.Framework.RectangleF +---@param rect2 Microsoft.Xna.Framework.RectangleF +---@param inclusive? System.Boolean +---@return System.Boolean +_G['Submarine'].RectsOverlap = function(rect1, rect2, inclusive) end + +---`Method Public Static` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param ignoredBodies? (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---@param collisionCategory? System.Nullable*1FarseerPhysics*Dynamics*Category +---@param ignoreSensors? System.Boolean +---@param customPredicate? (System.Predicate*1FarseerPhysics*Dynamics*Fixture)|(fun(obj:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---@param allowInsideFixture? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['Submarine'].PickBody = function(rayStart, rayEnd, ignoredBodies, collisionCategory, ignoreSensors, customPredicate, allowInsideFixture) end + +---`Method Public Static` +---@param body FarseerPhysics.Dynamics.Body +---@return System.Single +_G['Submarine'].LastPickedBodyDist = function(body) end + +---`Method Public Static` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param ignoredBodies? (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---@param collisionCategory? System.Nullable*1FarseerPhysics*Dynamics*Category +---@param ignoreSensors? System.Boolean +---@param customPredicate? (System.Predicate*1FarseerPhysics*Dynamics*Fixture)|(fun(obj:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---@param allowInsideFixture? System.Boolean +---@return (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +_G['Submarine'].PickBodies = function(rayStart, rayEnd, ignoredBodies, collisionCategory, ignoreSensors, customPredicate, allowInsideFixture) end + +---`Method Private Static` +---@param fixture FarseerPhysics.Dynamics.Fixture +---@param ignoredBodies? (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body)|(fun():(FarseerPhysics.Dynamics.Body)) +---@param collisionCategory? System.Nullable*1FarseerPhysics*Dynamics*Category +---@param ignoreSensors? System.Boolean +---@param customPredicate? (System.Predicate*1FarseerPhysics*Dynamics*Fixture)|(fun(obj:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---@return System.Boolean +_G['Submarine'].CheckFixtureCollision = function(fixture, ignoredBodies, collisionCategory, ignoreSensors, customPredicate) end + +---`Method Public Static` +---@param rayStart Microsoft.Xna.Framework.Vector2 +---@param rayEnd Microsoft.Xna.Framework.Vector2 +---@param ignoreLevel? System.Boolean +---@param ignoreSubs? System.Boolean +---@param ignoreSensors? System.Boolean +---@param ignoreDisabledWalls? System.Boolean +---@param ignoreBranches? System.Boolean +---@param blocksVisibilityPredicate? (System.Predicate*1FarseerPhysics*Dynamics*Fixture)|(fun(obj:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---@return FarseerPhysics.Dynamics.Body +_G['Submarine'].CheckVisibility = function(rayStart, rayEnd, ignoreLevel, ignoreSubs, ignoreSensors, ignoreDisabledWalls, ignoreBranches, blocksVisibilityPredicate) end + +---`Method Public Instance` +---@param parents? (System.Collections.Generic.List*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +_G['Submarine'].FlipX = function(parents) end + +---`Method Public Instance` +---@param factionIdentifier Barotrauma.Identifier +_G['Submarine'].EnableFactionSpecificEntities = function(factionIdentifier) end + +---`Method Public Static` +---@param layer Barotrauma.Identifier +---@return System.Boolean +_G['Submarine'].LayerExistsInAnySub = function(layer) end + +---`Method Public Instance` +---@param layer Barotrauma.Identifier +---@return System.Boolean +_G['Submarine'].LayerExists = function(layer) end + +---`Method Public Instance` +---@param layer Barotrauma.Identifier +---@param enabled System.Boolean +---@param sendNetworkEvent? System.Boolean +_G['Submarine'].SetLayerEnabled = function(layer, enabled, sendNetworkEvent) end + +---`Method Public Static` +---@param layer Barotrauma.Identifier +---@param enabled System.Boolean +---@param entities (System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity)|(fun():(Barotrauma.MapEntity)) +_G['Submarine'].SetLayerEnabled = function(layer, enabled, entities) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Submarine'].Update = function(deltaTime) end + +---`Method Public Instance` +---@param force Microsoft.Xna.Framework.Vector2 +_G['Submarine'].ApplyForce = function(force) end + +---`Method Public Instance` +_G['Submarine'].EnableMaintainPosition = function() end + +---`Constructor Public Instance` +---@overload fun(info:Barotrauma.SubmarineInfo, showErrorMessages?:System.Boolean, loadEntities?:(System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity)|(fun(arg:Barotrauma.Submarine):((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))), linkedRemap?:Barotrauma.IdRemap):Barotrauma.Submarine +---@return Barotrauma.Submarine +_G['Submarine'] = function() end + +---`Constructor Public Instance` +---@overload fun(info:Barotrauma.SubmarineInfo, showErrorMessages?:System.Boolean, loadEntities?:(System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity)|(fun(arg:Barotrauma.Submarine):((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))), linkedRemap?:Barotrauma.IdRemap):Barotrauma.Submarine +---@return Barotrauma.Submarine +_G['Submarine'].__new = function() end + +---`Constructor Private Static` +---@overload fun(info:Barotrauma.SubmarineInfo, showErrorMessages?:System.Boolean, loadEntities?:(System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity)|(fun(arg:Barotrauma.Submarine):((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))), linkedRemap?:Barotrauma.IdRemap):Barotrauma.Submarine +---@return Barotrauma.Submarine +_G['Submarine'] = function() end + +---`Constructor Private Static` +---@overload fun(info:Barotrauma.SubmarineInfo, showErrorMessages?:System.Boolean, loadEntities?:(System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity)|(fun(arg:Barotrauma.Submarine):((System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[]))), linkedRemap?:Barotrauma.IdRemap):Barotrauma.Submarine +---@return Barotrauma.Submarine +_G['Submarine'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969513C8.lua b/Meta/Types/server/_00007FFD969513C8.lua new file mode 100644 index 0000000..5325c7e --- /dev/null +++ b/Meta/Types/server/_00007FFD969513C8.lua @@ -0,0 +1,148 @@ +---@meta +---@class Barotrauma.SubmarineBody : System.Object +---`Field Private Instance` +---@field levelContacts (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Contacts*Contact)|(FarseerPhysics.Dynamics.Contacts.Contact[]) +---`Field Private Instance` +---@field depthDamageTimer System.Single +---`Field Private Instance` +---@field damageSoundTimer System.Single +---`Field Private Instance` +---@field submarine Barotrauma.Submarine +---`Field Public Instance` +---@field Body Barotrauma.PhysicsBody +---`Field Private Instance` +---@field positionBuffer (System.Collections.Generic.List*1Barotrauma*PosInfo)|(Barotrauma.PosInfo[]) +---`Field Private Instance` +---@field impactQueue (System.Collections.Generic.Queue*1Barotrauma*SubmarineBody*Impact)|(fun():(Barotrauma.SubmarineBody.Impact)) +---`Field Private Instance` +---@field forceUpwardsTimer System.Single +---`Field Public Static` +---@field NeutralBallastPercentage System.Single +---`Field Public Static` +---@field CollidesWith FarseerPhysics.Dynamics.Category +---`Field Private Static` +---@field HorizontalDrag System.Single +---`Field Private Static` +---@field VerticalDrag System.Single +---`Field Private Static` +---@field MaxDrag System.Single +---`Field Private Static` +---@field ImpactDamageMultiplier System.Single +---`Field Private Static` +---@field MinImpactLimbMass System.Single +---`Field Private Static` +---@field MinCollisionImpact System.Single +---`Field Private Static` +---@field MaxCollisionImpact System.Single +---`Field Private Static` +---@field Friction System.Single +---`Field Private Static` +---@field Restitution System.Single +---`Field Private Static` +---@field ForceUpwardsDelay System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HullVertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Borders Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VisibleBorders Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Velocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field PositionBuffer (System.Collections.Generic.List*1Barotrauma*PosInfo)|(Barotrauma.PosInfo[]) +---`Getter Public Instance` +---@field Submarine Barotrauma.Submarine +_G['SubmarineBody'] = {} + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +_G['SubmarineBody'].GenerateConvexHull = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['SubmarineBody'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param subTranslation Microsoft.Xna.Framework.Vector2 +_G['SubmarineBody'].DisplaceCharacters = function(subTranslation) end + +---`Method Private Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['SubmarineBody'].CalculateBuoyancy = function() end + +---`Method Public Instance` +---@param force Microsoft.Xna.Framework.Vector2 +_G['SubmarineBody'].ApplyForce = function(force) end + +---`Method Public Instance` +---@param position Microsoft.Xna.Framework.Vector2 +_G['SubmarineBody'].SetPosition = function(position) end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['SubmarineBody'].UpdateDepthDamage = function(deltaTime) end + +---`Method Public Instance` +_G['SubmarineBody'].FlipX = function() end + +---`Method Public Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['SubmarineBody'].OnCollision = function(f1, f2, contact) end + +---`Method Private Instance` +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@param character Barotrauma.Character +---@return System.Boolean +_G['SubmarineBody'].CheckCharacterCollision = function(contact, character) end + +---`Method Private Instance` +---@param collision Barotrauma.SubmarineBody.Impact +---@param limb Barotrauma.Limb +_G['SubmarineBody'].HandleLimbCollision = function(collision, limb) end + +---`Method Private Static` +---@param body Barotrauma.PhysicsBody +---@return (System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Contacts*Contact)|(fun():(FarseerPhysics.Dynamics.Contacts.Contact)) +_G['SubmarineBody'].GetLevelContacts = function(body) end + +---`Method Private Instance` +---@param impact Barotrauma.SubmarineBody.Impact +---@param cell? Voronoi2.VoronoiCell +_G['SubmarineBody'].HandleLevelCollision = function(impact, cell) end + +---`Method Private Instance` +---@param impact Barotrauma.SubmarineBody.Impact +---@param otherSub Barotrauma.Submarine +_G['SubmarineBody'].HandleSubCollision = function(impact, otherSub) end + +---`Method Private Instance` +---@param impact System.Single +---@param direction Microsoft.Xna.Framework.Vector2 +---@param impactPos Microsoft.Xna.Framework.Vector2 +---@param applyDamage? System.Boolean +_G['SubmarineBody'].ApplyImpact = function(impact, direction, impactPos, applyDamage) end + +---`Method Public Instance` +_G['SubmarineBody'].Remove = function() end + +---`Constructor Public Instance` +---@param sub Barotrauma.Submarine +---@param showErrorMessages? System.Boolean +---@return Barotrauma.SubmarineBody +_G['SubmarineBody'] = function(sub, showErrorMessages) end + +---`Constructor Public Instance` +---@param sub Barotrauma.Submarine +---@param showErrorMessages? System.Boolean +---@return Barotrauma.SubmarineBody +_G['SubmarineBody'].__new = function(sub, showErrorMessages) end + diff --git a/Meta/Types/server/_00007FFD96951608.lua b/Meta/Types/server/_00007FFD96951608.lua new file mode 100644 index 0000000..10833bc --- /dev/null +++ b/Meta/Types/server/_00007FFD96951608.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.WallSection : System.Object +---`Field Public Instance` +---@field rect Microsoft.Xna.Framework.Rectangle +---`Field Public Instance` +---@field damage System.Single +---`Field Public Instance` +---@field gap Barotrauma.Gap +---`Field Public Instance` +---@field NoPhysicsBody System.Boolean +---`Getter Public Instance` +---@field Wall Barotrauma.Structure +---`Getter Public Instance Virtual` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field WorldPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---@field Submarine Barotrauma.Submarine +---`Getter Public Instance` +---@field WorldRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field OrderedToBeIgnored System.Boolean +_G['WallSection'] = {} + +---`Method Public Instance Virtual` +---@param character Barotrauma.Character +---@return System.Boolean +_G['WallSection'].IgnoreByAI = function(character) end + +---`Constructor Public Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param wall Barotrauma.Structure +---@param damage? System.Single +---@return Barotrauma.WallSection +_G['WallSection'] = function(rect, wall, damage) end + +---`Constructor Public Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param wall Barotrauma.Structure +---@param damage? System.Single +---@return Barotrauma.WallSection +_G['WallSection'].__new = function(rect, wall, damage) end + diff --git a/Meta/Types/server/_00007FFD969521D0.lua b/Meta/Types/server/_00007FFD969521D0.lua new file mode 100644 index 0000000..360cd66 --- /dev/null +++ b/Meta/Types/server/_00007FFD969521D0.lua @@ -0,0 +1,368 @@ +---@meta +---@class Barotrauma.Structure : Barotrauma.MapEntity +---`Field Private Instance` +---@field bodyDimensions (System.Collections.Generic.Dictionary*1FarseerPhysics*Dynamics*Body*1Microsoft*Xna*Framework*Vector2)|({[FarseerPhysics.Dynamics.Body]:(Microsoft.Xna.Framework.Vector2)}) +---`Field Private Instance` +---@field maxHealth System.Nullable*1System*Single +---`Field Private Instance` +---@field crushDepth System.Single +---`Field NonPublic Instance` +---@field spriteColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field scale System.Single +---`Field NonPublic Instance` +---@field rotationRad System.Single +---`Field NonPublic Instance` +---@field textureScale Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field textureOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field defaultRect Microsoft.Xna.Framework.Rectangle +---`Field Public Static` +---@field WallList (System.Collections.Generic.List*1Barotrauma*Structure)|(Barotrauma.Structure[]) +---`Field Private Static` +---@field explosionOnBroken Barotrauma.Explosion +---`Field Public Static` +---@field WallSectionSize System.Int32 +---`Field Private Static` +---@field LeakThreshold System.Single +---`Field Private Static` +---@field BigGapThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Indestructible System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sections (Barotrauma.WallSection-arr)|(Barotrauma.WallSection[]) +---`Getter Public Instance Virtual` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---@field IsPlatform System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StairDirection Barotrauma.Direction +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance` +---@field HasBody System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Bodies (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CastShadow System.Boolean +---`Getter Public Instance` +---@field IsHorizontal System.Boolean +---`Getter Public Instance` +---@field SectionCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxHealth System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CrushDepth System.Single +---`Getter Public Instance Virtual` +---@field Health System.Single +---`Getter Public Instance Virtual` +---@field DrawBelowWater System.Boolean +---`Getter Public Instance Virtual` +---@field DrawOverWater System.Boolean +---`Getter Public Instance` +---@field DrawDamageEffect System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HasDamage System.Boolean +---`Getter Public Instance` +---@field Prefab Barotrauma.StructurePrefab +---`Getter Public Instance` +---@field Tags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpecialTag System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpriteColor Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseDropShadow System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DropShadowOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextureScale Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ScaleWhenTextureOffsetSet System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TextureOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DefaultRect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Rect Microsoft.Xna.Framework.Rectangle +---`Getter Public Instance` +---@field BodyWidth System.Single +---`Getter Public Instance` +---@field BodyHeight System.Single +---`Getter Public Instance` +---@field BodyRotation System.Single +---`Getter Public Instance` +---@field BodyOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NoAITarget System.Boolean +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter NonPublic Instance` +---@field DirectionUnit Microsoft.Xna.Framework.Vector2 +_G['Structure'] = {} + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Structure'].FlipY = function(relativeToSub) end + +---`Method Public Static` +---@param element Barotrauma.ContentXElement +---@param submarine Barotrauma.Submarine +---@param idRemap Barotrauma.IdRemap +---@return Barotrauma.Structure +_G['Structure'].Load = function(element, submarine, idRemap) end + +---`Method Public Static` +---@param name System.String +---@param identifier Barotrauma.Identifier +---@return Barotrauma.StructurePrefab +_G['Structure'].FindPrefab = function(name, identifier) end + +---`Method Public Instance Virtual` +---@param parentElement System.Xml.Linq.XElement +---@return System.Xml.Linq.XElement +_G['Structure'].Save = function(parentElement) end + +---`Method Public Instance Virtual` +_G['Structure'].OnMapLoaded = function() end + +---`Method Public Instance Virtual` +_G['Structure'].Reset = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +---@param cam Barotrauma.Camera +_G['Structure'].Update = function(deltaTime, cam) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['Structure'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance Virtual` +---@param amount Microsoft.Xna.Framework.Vector2 +---@param ignoreContacts? System.Boolean +_G['Structure'].Move = function(amount, ignoreContacts) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Structure'].ToString = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.MapEntity +_G['Structure'].Clone = function() end + +---`Method Private Instance` +_G['Structure'].CreateStairBodies = function() end + +---`Method Private Instance` +_G['Structure'].CreateSections = function() end + +---`Method Private Instance` +---@param mergedSections (System.Collections.Generic.List*1Barotrauma*WallSection)|(Barotrauma.WallSection[]) +---@return Microsoft.Xna.Framework.Rectangle +_G['Structure'].GenerateMergedRect = function(mergedSections) end + +---`Method Public Instance Virtual` +---@return Barotrauma.Quad2D +_G['Structure'].GetTransformedQuad = function() end + +---`Method Public Static` +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Structure +_G['Structure'].GetAttachTarget = function(worldPosition) end + +---`Method Public Instance Virtual` +---@param position Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Structure'].IsMouseOn = function(position) end + +---`Method Public Instance Virtual` +_G['Structure'].ShallowRemove = function() end + +---`Method Public Instance Virtual` +_G['Structure'].Remove = function() end + +---`Method Private Instance` +---@param f1 FarseerPhysics.Dynamics.Fixture +---@param f2 FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['Structure'].OnWallCollision = function(f1, f2, contact) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return Barotrauma.WallSection +_G['Structure'].GetSection = function(sectionIndex) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Boolean +_G['Structure'].SectionBodyDisabled = function(sectionIndex) end + +---`Method Public Instance` +---@return System.Boolean +_G['Structure'].AllSectionBodiesDisabled = function() end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Boolean +_G['Structure'].SectionIsLeaking = function(sectionIndex) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Boolean +_G['Structure'].SectionIsLeakingFromOutside = function(sectionIndex) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Int32 +_G['Structure'].SectionLength = function(sectionIndex) end + +---`Method Public Instance Virtual` +---@param upgrade Barotrauma.Upgrade +---@param createNetworkEvent? System.Boolean +---@return System.Boolean +_G['Structure'].AddUpgrade = function(upgrade, createNetworkEvent) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@param damage System.Single +---@param attacker? Barotrauma.Character +---@param emitParticles? System.Boolean +---@param createWallDamageProjectiles? System.Boolean +_G['Structure'].AddDamage = function(sectionIndex, damage, attacker, emitParticles, createWallDamageProjectiles) end + +---`Method Public Instance Virtual` +---@param attacker Barotrauma.Character +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param attack Barotrauma.Attack +---@param impulseDirection Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@return Barotrauma.AttackResult +_G['Structure'].AddDamage = function(attacker, worldPosition, attack, impulseDirection, deltaTime, playSound) end + +---`Method Public Instance` +---@param displayPos Microsoft.Xna.Framework.Vector2 +---@param world? System.Boolean +---@param clamp? System.Boolean +---@return System.Int32 +_G['Structure'].FindSectionIndex = function(displayPos, world, clamp) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@return System.Single +_G['Structure'].SectionDamage = function(sectionIndex) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@param world? System.Boolean +---@return Microsoft.Xna.Framework.Vector2 +_G['Structure'].SectionPosition = function(sectionIndex, world) end + +---`Method Public Instance` +---@param sectionIndex System.Int32 +---@param damage System.Single +---@param attacker? Barotrauma.Character +---@param createNetworkEvent? System.Boolean +---@param isNetworkEvent? System.Boolean +---@param createExplosionEffect? System.Boolean +---@param createWallDamageProjectiles? System.Boolean +_G['Structure'].SetDamage = function(sectionIndex, damage, attacker, createNetworkEvent, isNetworkEvent, createExplosionEffect, createWallDamageProjectiles) end + +---`Method Private Static` +---@param gap Barotrauma.Gap +---@param attacker Barotrauma.Character +---@param createProjectiles System.Boolean +_G['Structure'].CreateWallDamageExplosion = function(gap, attacker, createProjectiles) end + +---`Method Private Instance` +---@param attacker Barotrauma.Character +---@param damageAmount System.Single +_G['Structure'].OnHealthChangedProjSpecific = function(attacker, damageAmount) end + +---`Method Public Instance` +---@param collisionCategory FarseerPhysics.Dynamics.Category +_G['Structure'].SetCollisionCategory = function(collisionCategory) end + +---`Method Private Instance` +_G['Structure'].UpdateSections = function() end + +---`Method Private Instance` +---@param rect Microsoft.Xna.Framework.Rectangle +---@param createConvexHull System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['Structure'].CreateRectBody = function(rect, createConvexHull) end + +---`Method Public Instance Virtual` +---@param relativeToSub System.Boolean +_G['Structure'].FlipX = function(relativeToSub) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Structure +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param sp Barotrauma.StructurePrefab +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Structure +_G['Structure'] = function(rectangle, sp, submarine, id, element) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Structure +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param sp Barotrauma.StructurePrefab +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Structure +_G['Structure'].__new = function(rectangle, sp, submarine, id, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Structure +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param sp Barotrauma.StructurePrefab +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Structure +_G['Structure'] = function(rectangle, sp, submarine, id, element) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Structure +---@param rectangle Microsoft.Xna.Framework.Rectangle +---@param sp Barotrauma.StructurePrefab +---@param submarine Barotrauma.Submarine +---@param id? System.UInt16 +---@param element? System.Xml.Linq.XElement +---@return Barotrauma.Structure +_G['Structure'].__new = function(rectangle, sp, submarine, id, element) end + diff --git a/Meta/Types/server/_00007FFD96952728.lua b/Meta/Types/server/_00007FFD96952728.lua new file mode 100644 index 0000000..67b872f --- /dev/null +++ b/Meta/Types/server/_00007FFD96952728.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.AfflictionPrefabHusk : Barotrauma.AfflictionPrefab +---`Field Public Instance` +---@field AttachLimbId System.Int32 +---`Field Public Instance` +---@field AttachLimbName System.String +---`Field Public Instance` +---@field AttachLimbType Barotrauma.LimbType +---`Field Public Instance` +---@field DormantThreshold System.Single +---`Field Public Instance` +---@field ActiveThreshold System.Single +---`Field Public Instance` +---@field TransitionThreshold System.Single +---`Field Public Instance` +---@field TransformThresholdOnDeath System.Single +---`Field Public Instance` +---@field HuskedSpeciesName Barotrauma.Identifier +---`Field Public Instance` +---@field TransferBuffs System.Boolean +---`Field Public Instance` +---@field SendMessages System.Boolean +---`Field Public Instance` +---@field CauseSpeechImpediment System.Boolean +---`Field Public Instance` +---@field NeedsAir System.Boolean +---`Field Public Instance` +---@field ControlHusk System.Boolean +_G['AfflictionPrefabHusk'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.AfflictionsFile +---@param type? System.Type +---@return Barotrauma.AfflictionPrefabHusk +_G['AfflictionPrefabHusk'] = function(element, file, type) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.AfflictionsFile +---@param type? System.Type +---@return Barotrauma.AfflictionPrefabHusk +_G['AfflictionPrefabHusk'].__new = function(element, file, type) end + diff --git a/Meta/Types/server/_00007FFD96952E58.lua b/Meta/Types/server/_00007FFD96952E58.lua new file mode 100644 index 0000000..c6dee7b --- /dev/null +++ b/Meta/Types/server/_00007FFD96952E58.lua @@ -0,0 +1,102 @@ +---@meta +---@class Barotrauma.AfflictionHusk : Barotrauma.Affliction +---`Field Private Instance` +---@field subscribedToDeathEvent System.Boolean +---`Field Private Instance` +---@field state Barotrauma.AfflictionHusk.InfectionState +---`Field Private Instance` +---@field huskAppendage (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Private Instance` +---@field stun System.Boolean +---`Field Private Instance` +---@field highestStrength System.Single +---`Field Public Instance` +---@field HuskPrefab Barotrauma.AfflictionPrefabHusk +---`Field Private Instance` +---@field prevDisplayedMessage System.Nullable*1Barotrauma*AfflictionHusk*InfectionState +---`Field Private Instance` +---@field damageCooldownTimer System.Single +---`Field Private Static` +---@field DamageCooldown System.Single +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field Strength System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field State Barotrauma.AfflictionHusk.InfectionState +---`Getter Private Instance` +---@field DormantThreshold System.Single +---`Getter Private Instance` +---@field ActiveThreshold System.Single +---`Getter Private Instance` +---@field TransitionThreshold System.Single +---`Getter Private Instance` +---@field TransformThresholdOnDeath System.Single +_G['AfflictionHusk'] = {} + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionHusk'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Method Private Instance` +_G['AfflictionHusk'].UpdateMessages = function() end + +---`Method Private Instance` +---@param deltaTime System.Single +_G['AfflictionHusk'].ApplyDamage = function(deltaTime) end + +---`Method Public Instance` +_G['AfflictionHusk'].ActivateHusk = function() end + +---`Method Private Instance` +_G['AfflictionHusk'].DeactivateHusk = function() end + +---`Method Public Instance` +_G['AfflictionHusk'].UnsubscribeFromDeathEvent = function() end + +---`Method Private Instance` +---@param character Barotrauma.Character +---@param causeOfDeath Barotrauma.CauseOfDeath +_G['AfflictionHusk'].CharacterDead = function(character, causeOfDeath) end + +---`Method Private Instance` +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['AfflictionHusk'].CreateAIHusk = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +---@param matchingAffliction Barotrauma.AfflictionPrefabHusk +---@param huskedSpeciesName Barotrauma.Identifier +---@param appendageDefinition? Barotrauma.ContentXElement +---@param ragdoll? Barotrauma.Ragdoll +---@return (System.Collections.Generic.List*1Barotrauma*Limb)|(Barotrauma.Limb[]) +_G['AfflictionHusk'].AttachHuskAppendage = function(character, matchingAffliction, huskedSpeciesName, appendageDefinition, ragdoll) end + +---`Method Public Static` +---@param character Barotrauma.CharacterParams +---@param prefab Barotrauma.AfflictionPrefabHusk +---@return Barotrauma.Identifier +_G['AfflictionHusk'].GetHuskedSpeciesName = function(character, prefab) end + +---`Method Public Static` +---@param character Barotrauma.CharacterParams +---@param prefab Barotrauma.AfflictionPrefabHusk +---@return Barotrauma.Identifier +_G['AfflictionHusk'].GetNonHuskedSpeciesName = function(character, prefab) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionHusk +_G['AfflictionHusk'] = function(prefab, strength) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionHusk +_G['AfflictionHusk'].__new = function(prefab, strength) end + diff --git a/Meta/Types/server/_00007FFD96953008.lua b/Meta/Types/server/_00007FFD96953008.lua new file mode 100644 index 0000000..495a5e1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96953008.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.AfflictionBleeding : Barotrauma.Affliction +_G['AfflictionBleeding'] = {} + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionBleeding'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionBleeding +_G['AfflictionBleeding'] = function(prefab, strength) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionBleeding +_G['AfflictionBleeding'].__new = function(prefab, strength) end + diff --git a/Meta/Types/server/_00007FFD96953178.lua b/Meta/Types/server/_00007FFD96953178.lua new file mode 100644 index 0000000..5024927 --- /dev/null +++ b/Meta/Types/server/_00007FFD96953178.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.AfflictionPsychosis : Barotrauma.Affliction +_G['AfflictionPsychosis'] = {} + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionPsychosis'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionPsychosis +_G['AfflictionPsychosis'] = function(prefab, strength) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionPsychosis +_G['AfflictionPsychosis'].__new = function(prefab, strength) end + diff --git a/Meta/Types/server/_00007FFD96953328.lua b/Meta/Types/server/_00007FFD96953328.lua new file mode 100644 index 0000000..8ee6485 --- /dev/null +++ b/Meta/Types/server/_00007FFD96953328.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.AfflictionSpaceHerpes : Barotrauma.Affliction +---`Field Private Instance` +---@field invertControlsCooldown System.Single +---`Field Private Instance` +---@field stunCoolDown System.Single +---`Field Private Instance` +---@field invertControlsTimer System.Single +---`Field Private Instance` +---@field invertControlsToggleTimer System.Single +_G['AfflictionSpaceHerpes'] = {} + +---`Method Public Instance Virtual` +---@param characterHealth Barotrauma.CharacterHealth +---@param targetLimb Barotrauma.Limb +---@param deltaTime System.Single +_G['AfflictionSpaceHerpes'].Update = function(characterHealth, targetLimb, deltaTime) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionSpaceHerpes +_G['AfflictionSpaceHerpes'] = function(prefab, strength) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.AfflictionPrefab +---@param strength System.Single +---@return Barotrauma.AfflictionSpaceHerpes +_G['AfflictionSpaceHerpes'].__new = function(prefab, strength) end + diff --git a/Meta/Types/server/_00007FFD96953428.lua b/Meta/Types/server/_00007FFD96953428.lua new file mode 100644 index 0000000..59fa927 --- /dev/null +++ b/Meta/Types/server/_00007FFD96953428.lua @@ -0,0 +1,16 @@ +---@meta +---@class Barotrauma.AttackContext : System.Enum +---`Field Public Static` +---@field Any Barotrauma.AttackContext +---`Field Public Static` +---@field Water Barotrauma.AttackContext +---`Field Public Static` +---@field Ground Barotrauma.AttackContext +---`Field Public Static` +---@field Inside Barotrauma.AttackContext +---`Field Public Static` +---@field Outside Barotrauma.AttackContext +---`Field Public Static` +---@field NotDefined Barotrauma.AttackContext +_G['AttackContext'] = {} + diff --git a/Meta/Types/server/_00007FFD96953628.lua b/Meta/Types/server/_00007FFD96953628.lua new file mode 100644 index 0000000..23203c3 --- /dev/null +++ b/Meta/Types/server/_00007FFD96953628.lua @@ -0,0 +1,12 @@ +---@meta +---@class Barotrauma.AttackTarget : System.Enum +---`Field Public Static` +---@field Any Barotrauma.AttackTarget +---`Field Public Static` +---@field Character Barotrauma.AttackTarget +---`Field Public Static` +---@field Structure Barotrauma.AttackTarget +---`Field Public Static` +---@field Item Barotrauma.AttackTarget +_G['AttackTarget'] = {} + diff --git a/Meta/Types/server/_00007FFD96954D50.lua b/Meta/Types/server/_00007FFD96954D50.lua new file mode 100644 index 0000000..e81b1f1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96954D50.lua @@ -0,0 +1,345 @@ +---@meta +---@class Barotrauma.Attack : System.Object +---`Field Private Instance` +---@field _range System.Single +---`Field Private Instance` +---@field _damageRange System.Single +---`Field Private Instance` +---@field _structureDamage System.Single +---`Field Private Instance` +---@field _itemDamage System.Single +---`Field Public Instance` +---@field ForceOnLimbIndices (System.Collections.Generic.List*1System*Int32)|(System.Int32[]) +---`Field Public Instance` +---@field Afflictions (System.Collections.Generic.Dictionary*1Barotrauma*Affliction*1System*Xml*Linq*XElement)|({[Barotrauma.Affliction]:(System.Xml.Linq.XElement)}) +---`Field Private Instance` +---@field statusEffects (System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[]) +---`Field Private Instance` +---@field targets (System.Collections.Generic.List*1Barotrauma*ISerializableEntity)|(Barotrauma.ISerializableEntity[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Context Barotrauma.AttackContext +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetType Barotrauma.AttackTarget +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetLimbType Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HitDetectionType Barotrauma.HitDetection +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttack Barotrauma.AIBehaviorAfterAttack +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttackDelay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttackSecondary Barotrauma.AIBehaviorAfterAttack +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttackSecondaryDelay System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Reverse System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SnapRopeOnNewAttack System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Retreat System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Range System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageRange System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinRange System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Duration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CoolDown System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SecondaryCoolDown System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CoolDownRandomFactor System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FullSpeedAfterAttack System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StructureDamage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CreateWallDamageProjectiles System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EmitStructureDamageParticles System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemDamage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Penetration System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RangeMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ImpactMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LevelWallDamage System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Ranged System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AvoidFriendlyFire System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequiredAngle System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequiredAngleToShoot System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AimRotationTorque System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RotationLimbIndex System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwayAmount System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SwayFrequency System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Stun System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field OnlyHumans System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ApplyForceOnLimbs System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Force System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootForceWorldStart Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootForceWorldMiddle Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootForceWorldEnd Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RootTransitionEasing Barotrauma.TransitionMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Torque System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ApplyForcesOnlyOnce System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetImpulse System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetImpulseWorld Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetForce System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field TargetForceWorld Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SubmarineImpactMultiplier System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SeverLimbsProbability System.Single +---`Getter Public Instance` +---@field StickChance System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Priority System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Blink System.Boolean +---`Getter Public Instance` +---@field StatusEffects (System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect)|(fun():(Barotrauma.StatusEffect)) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Conditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SourceItem Barotrauma.Item +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AttackTimer System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CoolDownTimer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CurrentRandomCoolDown System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SecondaryCoolDownTimer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsRunning System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AfterAttackTimer System.Single +_G['Attack'] = {} + +---`Method Public Instance` +---@param user Barotrauma.Character +_G['Attack'].SetUser = function(user) end + +---`Method Public Instance` +---@param multiplier System.Single +---@return (System.Collections.Generic.List*1Barotrauma*Affliction)|(Barotrauma.Affliction[]) +_G['Attack'].GetMultipliedAfflictions = function(multiplier) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@return System.Single +_G['Attack'].GetStructureDamage = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@return System.Single +_G['Attack'].GetLevelWallDamage = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param multiplier? System.Single +---@return System.Single +_G['Attack'].GetItemDamage = function(deltaTime, multiplier) end + +---`Method Public Instance` +---@param includeStructureDamage? System.Boolean +---@return System.Single +_G['Attack'].GetTotalDamage = function(includeStructureDamage) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +_G['Attack'].ReloadAfflictions = function(element, parentDebugName) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +_G['Attack'].Serialize = function(element) end + +---`Method Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +_G['Attack'].Deserialize = function(element, parentDebugName) end + +---`Method Public Instance` +---@param attacker Barotrauma.Character +---@param target Barotrauma.IDamageable +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@param sourceBody? Barotrauma.PhysicsBody +---@param sourceLimb? Barotrauma.Limb +---@return Barotrauma.AttackResult +_G['Attack'].DoDamage = function(attacker, target, worldPosition, deltaTime, playSound, sourceBody, sourceLimb) end + +---`Method Public Instance` +---@param attacker Barotrauma.Character +---@param targetLimb Barotrauma.Limb +---@param worldPosition Microsoft.Xna.Framework.Vector2 +---@param deltaTime System.Single +---@param playSound? System.Boolean +---@param sourceBody? Barotrauma.PhysicsBody +---@param sourceLimb? Barotrauma.Limb +---@return Barotrauma.AttackResult +_G['Attack'].DoDamageToLimb = function(attacker, targetLimb, worldPosition, deltaTime, playSound, sourceBody, sourceLimb) end + +---`Method Private Instance` +---@param target Barotrauma.ISpatialEntity +---@param sourceWorldPosition Microsoft.Xna.Framework.Vector2 +---@param sourceItem Barotrauma.Item +---@return Microsoft.Xna.Framework.Vector2 +_G['Attack'].GetImpulseDirection = function(target, sourceWorldPosition, sourceItem) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Attack'].UpdateCoolDown = function(deltaTime) end + +---`Method Public Instance` +---@param deltaTime System.Single +---@param character Barotrauma.Character +_G['Attack'].UpdateAttackTimer = function(deltaTime, character) end + +---`Method Public Instance` +_G['Attack'].ResetAttackTimer = function() end + +---`Method Public Instance` +---@param applyRandom System.Boolean +_G['Attack'].SetCoolDown = function(applyRandom) end + +---`Method Public Instance` +_G['Attack'].ResetCoolDown = function() end + +---`Method Public Instance` +---@overload fun(context:Barotrauma.AttackContext):(System.Boolean) +---@param contexts (System.Collections.Generic.IEnumerable*1Barotrauma*AttackContext)|(fun():(Barotrauma.AttackContext)) +---@return System.Boolean +_G['Attack'].IsValidContext = function(contexts) end + +---`Method Public Instance` +---@overload fun(targetType:Barotrauma.AttackTarget):(System.Boolean) +---@param target Barotrauma.Entity +---@return System.Boolean +_G['Attack'].IsValidTarget = function(target) end + +---`Method Private Static` +---@param entity Barotrauma.Entity +---@return Barotrauma.AttackTarget +_G['Attack'].GetAttackTargetTypeFromEntity = function(entity) end + +---`Method Public Instance` +---@param easing? Barotrauma.TransitionMode +---@return Microsoft.Xna.Framework.Vector2 +_G['Attack'].CalculateAttackPhase = function(easing) end + +---`Constructor Public Instance` +---@overload fun(damage:System.Single, bleedingDamage:System.Single, burnDamage:System.Single, structureDamage:System.Single, itemDamage:System.Single, range?:System.Single):Barotrauma.Attack +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String, sourceItem:Barotrauma.Item):Barotrauma.Attack +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.Attack +_G['Attack'] = function(element, parentDebugName) end + +---`Constructor Public Instance` +---@overload fun(damage:System.Single, bleedingDamage:System.Single, burnDamage:System.Single, structureDamage:System.Single, itemDamage:System.Single, range?:System.Single):Barotrauma.Attack +---@overload fun(element:Barotrauma.ContentXElement, parentDebugName:System.String, sourceItem:Barotrauma.Item):Barotrauma.Attack +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@return Barotrauma.Attack +_G['Attack'].__new = function(element, parentDebugName) end + diff --git a/Meta/Types/server/_00007FFD96955248.lua b/Meta/Types/server/_00007FFD96955248.lua new file mode 100644 index 0000000..ae4cec4 --- /dev/null +++ b/Meta/Types/server/_00007FFD96955248.lua @@ -0,0 +1,82 @@ +---@meta +---@class Barotrauma.DamageModifier : System.Object +---`Field Private Instance` +---@field rawAfflictionIdentifierString System.String +---`Field Private Instance` +---@field rawAfflictionTypeString System.String +---`Field Private Instance` +---@field parsedAfflictionIdentifiers (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field parsedAfflictionTypes (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DamageMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ProbabilityMultiplier System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ArmorSector Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field ArmorSectorInRadians Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeflectProjectiles System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AfflictionIdentifiers System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AfflictionTypes System.String +---`Getter Public Instance` +---@field ParsedAfflictionIdentifiers System.Collections.Immutable.ImmutableArray +---`Getter Public Instance` +---@field ParsedAfflictionTypes System.Collections.Immutable.ImmutableArray +_G['DamageModifier'] = {} + +---`Method Public Instance` +---@overload fun(identifier:System.String):(System.Boolean) +---@param identifier Barotrauma.Identifier +---@return System.Boolean +_G['DamageModifier'].MatchesAfflictionIdentifier = function(identifier) end + +---`Method Public Instance` +---@overload fun(type:System.String):(System.Boolean) +---@param type Barotrauma.Identifier +---@return System.Boolean +_G['DamageModifier'].MatchesAfflictionType = function(type) end + +---`Method Public Instance` +---@overload fun(identifier:System.String, type:System.String):(System.Boolean) +---@overload fun(identifier:Barotrauma.Identifier, type:Barotrauma.Identifier):(System.Boolean) +---@param affliction Barotrauma.Affliction +---@return System.Boolean +_G['DamageModifier'].MatchesAffliction = function(affliction) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['DamageModifier'].Serialize = function(element) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['DamageModifier'].Deserialize = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@param checkErrors? System.Boolean +---@return Barotrauma.DamageModifier +_G['DamageModifier'] = function(element, parentDebugName, checkErrors) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param parentDebugName System.String +---@param checkErrors? System.Boolean +---@return Barotrauma.DamageModifier +_G['DamageModifier'].__new = function(element, parentDebugName, checkErrors) end + diff --git a/Meta/Types/server/_00007FFD96955488.lua b/Meta/Types/server/_00007FFD96955488.lua new file mode 100644 index 0000000..2c48df0 --- /dev/null +++ b/Meta/Types/server/_00007FFD96955488.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Command : System.Object +_G['Command'] = {} + +---`Method Public Instance Abstract Virtual` +_G['Command'].Execute = function() end + +---`Method Public Instance Abstract Virtual` +_G['Command'].UnExecute = function() end + +---`Method Public Instance Abstract Virtual` +_G['Command'].Cleanup = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Command +_G['Command'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Command +_G['Command'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969558C8.lua b/Meta/Types/server/_00007FFD969558C8.lua new file mode 100644 index 0000000..b41b58e --- /dev/null +++ b/Meta/Types/server/_00007FFD969558C8.lua @@ -0,0 +1,70 @@ +---@meta +---@class Barotrauma.TraitorEvent : Barotrauma.ScriptedEvent +---`Field Public Instance` +---@field OnStateChanged (System.Action)|(fun()) +---`Field Private Instance` +---@field prefab Barotrauma.TraitorEventPrefab +---`Field Private Instance` +---@field codeWord Barotrauma.LocalizedString +---`Field Private Instance` +---@field currentState Barotrauma.TraitorEvent.State +---`Field Private Instance` +---@field traitor Barotrauma.Networking.Client +---`Field Private Instance` +---@field secondaryTraitors (System.Collections.Generic.HashSet*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Field Private Static` +---@field nonActionChildElementNames (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---@field Prefab Barotrauma.TraitorEventPrefab +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CurrentState Barotrauma.TraitorEvent.State +---`Getter Public Instance` +---@field Traitor Barotrauma.Networking.Client +---`Getter Public Instance` +---@field SecondaryTraitors (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---`Getter NonPublic Instance Virtual` +---@field NonActionChildElementNames (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +_G['TraitorEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['TraitorEvent'].ToString = function() end + +---`Method NonPublic Instance Virtual` +---@param parentSet? Barotrauma.EventSet +_G['TraitorEvent'].InitEventSpecific = function(parentSet) end + +---`Method Public Instance Virtual` +---@param str Barotrauma.LocalizedString +---@return Barotrauma.LocalizedString +_G['TraitorEvent'].ReplaceVariablesInEventText = function(str) end + +---`Method Public Instance` +---@param traitor Barotrauma.Networking.Client +_G['TraitorEvent'].SetTraitor = function(traitor) end + +---`Method Public Instance` +---@param traitors (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['TraitorEvent'].SetSecondaryTraitors = function(traitors) end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.TraitorEventPrefab, seed:System.Int32):Barotrauma.TraitorEvent +---@return Barotrauma.TraitorEvent +_G['TraitorEvent'] = function() end + +---`Constructor Public Instance` +---@overload fun(prefab:Barotrauma.TraitorEventPrefab, seed:System.Int32):Barotrauma.TraitorEvent +---@return Barotrauma.TraitorEvent +_G['TraitorEvent'].__new = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.TraitorEventPrefab, seed:System.Int32):Barotrauma.TraitorEvent +---@return Barotrauma.TraitorEvent +_G['TraitorEvent'] = function() end + +---`Constructor Private Static` +---@overload fun(prefab:Barotrauma.TraitorEventPrefab, seed:System.Int32):Barotrauma.TraitorEvent +---@return Barotrauma.TraitorEvent +_G['TraitorEvent'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96955CB0.lua b/Meta/Types/server/_00007FFD96955CB0.lua new file mode 100644 index 0000000..d77addc --- /dev/null +++ b/Meta/Types/server/_00007FFD96955CB0.lua @@ -0,0 +1,82 @@ +---@meta +---@class Barotrauma.TraitorEventPrefab : Barotrauma.EventPrefab +---`Field Public Instance` +---@field Icon Barotrauma.Sprite +---`Field Public Instance` +---@field IconColor Microsoft.Xna.Framework.Color +---`Field Private Instance` +---@field reputationRequirements (System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*ReputationRequirement)|(Barotrauma.TraitorEventPrefab.ReputationRequirement[]) +---`Field Private Instance` +---@field missionRequirements (System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*MissionRequirement)|(Barotrauma.TraitorEventPrefab.MissionRequirement[]) +---`Field Private Instance` +---@field levelRequirements (System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*LevelRequirement)|(Barotrauma.TraitorEventPrefab.LevelRequirement[]) +---`Field Public Instance` +---@field RequiredCompletedTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field DangerLevel System.Int32 +---`Field Public Instance` +---@field RequiredPreviousDangerLevel System.Int32 +---`Field Public Instance` +---@field RequirePreviousDangerLevelCompleted System.Boolean +---`Field Public Instance` +---@field MinPlayerCount System.Int32 +---`Field Public Instance` +---@field SecondaryTraitorAmount System.Int32 +---`Field Public Instance` +---@field SecondaryTraitorPercentage System.Single +---`Field Public Instance` +---@field AllowAccusingSecondaryTraitor System.Boolean +---`Field Public Instance` +---@field MoneyPenaltyForUnfoundedTraitorAccusation System.Int32 +---`Field Public Instance` +---@field IsChainable System.Boolean +---`Field Public Instance` +---@field StealPercentageOfExperience System.Single +---`Field Public Static` +---@field MinDangerLevel System.Int32 +---`Field Public Static` +---@field MaxDangerLevel System.Int32 +---`Getter Public Instance` +---@field HasReputationRequirements System.Boolean +---`Getter Public Instance` +---@field HasMissionRequirements System.Boolean +---`Getter Public Instance` +---@field HasLevelRequirements System.Boolean +_G['TraitorEventPrefab'] = {} + +---`Method Public Instance` +---@param campaign Barotrauma.CampaignMode +---@return System.Boolean +_G['TraitorEventPrefab'].ReputationRequirementsMet = function(campaign) end + +---`Method Public Instance` +---@param gameSession Barotrauma.GameSession +---@return System.Boolean +_G['TraitorEventPrefab'].MissionRequirementsMet = function(gameSession) end + +---`Method Public Instance` +---@param level Barotrauma.Level +---@return System.Boolean +_G['TraitorEventPrefab'].LevelRequirementsMet = function(level) end + +---`Method Public Instance Virtual` +_G['TraitorEventPrefab'].Dispose = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['TraitorEventPrefab'].ToString = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.RandomEventsFile +---@param fallbackIdentifier? Barotrauma.Identifier +---@return Barotrauma.TraitorEventPrefab +_G['TraitorEventPrefab'] = function(element, file, fallbackIdentifier) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param file Barotrauma.RandomEventsFile +---@param fallbackIdentifier? Barotrauma.Identifier +---@return Barotrauma.TraitorEventPrefab +_G['TraitorEventPrefab'].__new = function(element, file, fallbackIdentifier) end + diff --git a/Meta/Types/server/_00007FFD96958330.lua b/Meta/Types/server/_00007FFD96958330.lua new file mode 100644 index 0000000..d076597 --- /dev/null +++ b/Meta/Types/server/_00007FFD96958330.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.TraitorManager.TraitorResults : System.ValueType +---`Field Public Instance` +---@field VotedAsTraitorClientSessionId System.Byte +---`Field Public Instance` +---@field VotedCorrectTraitor System.Boolean +---`Field Public Instance` +---@field ObjectiveSuccessful System.Boolean +---`Field Public Instance` +---@field MoneyPenalty System.Int32 +---`Field Public Instance` +---@field TraitorEventIdentifier Barotrauma.Identifier +_G['TraitorManager']['TraitorResults'] = {} + +---`Method Public Instance` +---@return Barotrauma.Networking.Client +_G['TraitorManager']['TraitorResults'].GetTraitorClient = function() end + +---`Constructor Public Instance` +---@param votedAsTraitor Barotrauma.Networking.Client +---@param traitorEvent Barotrauma.TraitorEvent +---@return Barotrauma.TraitorManager.TraitorResults +_G['TraitorManager']['TraitorResults'] = function(votedAsTraitor, traitorEvent) end + +---`Constructor Public Instance` +---@param votedAsTraitor Barotrauma.Networking.Client +---@param traitorEvent Barotrauma.TraitorEvent +---@return Barotrauma.TraitorManager.TraitorResults +_G['TraitorManager']['TraitorResults'].__new = function(votedAsTraitor, traitorEvent) end + diff --git a/Meta/Types/server/_00007FFD969585E8.lua b/Meta/Types/server/_00007FFD969585E8.lua new file mode 100644 index 0000000..8f2042e --- /dev/null +++ b/Meta/Types/server/_00007FFD969585E8.lua @@ -0,0 +1,126 @@ +---@meta +---@class Barotrauma.TraitorManager : System.Object +---`Field Private Instance` +---@field startTimer System.Single +---`Field Private Instance` +---@field started System.Boolean +---`Field Private Instance` +---@field results System.Nullable*1Barotrauma*TraitorManager*TraitorResults +---`Field Private Instance` +---@field previousTraitorEvents (System.Collections.Generic.List*1Barotrauma*TraitorManager*PreviousTraitorEvent)|(Barotrauma.TraitorManager.PreviousTraitorEvent[]) +---`Field Private Instance` +---@field activeEvents (System.Collections.Generic.List*1Barotrauma*TraitorManager*ActiveTraitorEvent)|(Barotrauma.TraitorManager.ActiveTraitorEvent[]) +---`Field Private Instance` +---@field server Barotrauma.Networking.GameServer +---`Field Private Instance` +---@field eventManager Barotrauma.EventManager +---`Field Private Instance` +---@field level Barotrauma.Level +---`Field Public Instance` +---@field Enabled System.Boolean +---`Field Private Static` +---@field MaxPreviousEventHistory System.Int32 +---`Field Private Static` +---@field StartDelayMin System.Int32 +---`Field Private Static` +---@field StartDelayMax System.Int32 +---`Getter Public Instance` +---@field ActiveEvents (System.Collections.Generic.IEnumerable*1Barotrauma*TraitorManager*ActiveTraitorEvent)|(fun():(Barotrauma.TraitorManager.ActiveTraitorEvent)) +_G['TraitorManager'] = {} + +---`Method Public Instance` +---@param character Barotrauma.Character +---@return System.Boolean +_G['TraitorManager'].IsTraitor = function(character) end + +---`Method Public Instance` +---@param eventManager Barotrauma.EventManager +---@param level Barotrauma.Level +_G['TraitorManager'].Initialize = function(eventManager, level) end + +---`Method Private Instance` +---@param eventManager Barotrauma.EventManager +---@param level Barotrauma.Level +---@return System.Boolean +_G['TraitorManager'].TryCreateTraitorEvents = function(eventManager, level) end + +---`Method Private Instance` +---@return Barotrauma.Networking.Client +_G['TraitorManager'].SelectRandomTraitor = function() end + +---`Method Private Instance` +---@param traitorEvent Barotrauma.TraitorEvent +---@param mainTraitor Barotrauma.Networking.Client +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['TraitorManager'].SelectSecondaryTraitors = function(traitorEvent, mainTraitor) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['TraitorManager'].IsClientViableTraitor = function(client) end + +---`Method Private Instance` +---@param prefab Barotrauma.TraitorEventPrefab +---@return System.Single +_G['TraitorManager'].GetTraitorEventPrefabCommonness = function(prefab) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@return System.Single +_G['TraitorManager'].GetTraitorProbability = function(client) end + +---`Method Private Instance` +---@param condition (System.Func*1Barotrauma*TraitorManager*PreviousTraitorEvent*1System*Boolean)|(fun(arg:Barotrauma.TraitorManager.PreviousTraitorEvent):(System.Boolean)) +---@return System.Nullable*1System*Int32 +_G['TraitorManager'].GetRoundsSinceLastSelected = function(condition) end + +---`Method Private Instance` +---@param eventManager Barotrauma.EventManager +---@param selectedPrefab Barotrauma.TraitorEventPrefab +---@param traitor Barotrauma.Networking.Client +_G['TraitorManager'].CreateTraitorEvent = function(eventManager, selectedPrefab, traitor) end + +---`Method Public Instance` +---@param traitorEventPrefab Barotrauma.TraitorEventPrefab +_G['TraitorManager'].ForceTraitorEvent = function(traitorEventPrefab) end + +---`Method Public Instance` +_G['TraitorManager'].SkipStartDelay = function() end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['TraitorManager'].Update = function(deltaTime) end + +---`Method Public Instance` +_G['TraitorManager'].EndRound = function() end + +---`Method Public Instance` +---@return Barotrauma.Networking.Client +_G['TraitorManager'].GetClientAccusedAsTraitor = function() end + +---`Method Public Instance` +---@return System.Nullable*1Barotrauma*TraitorManager*TraitorResults +_G['TraitorManager'].GetEndResults = function() end + +---`Method Public Instance` +---@return System.Xml.Linq.XElement +_G['TraitorManager'].Save = function() end + +---`Method Public Instance` +---@param traitorManagerElement System.Xml.Linq.XElement +_G['TraitorManager'].Load = function(traitorManagerElement) end + +---`Method Public Instance` +---@param ev Barotrauma.TraitorEvent +_G['TraitorManager'].SendCurrentState = function(ev) end + +---`Constructor Public Instance` +---@param server Barotrauma.Networking.GameServer +---@return Barotrauma.TraitorManager +_G['TraitorManager'] = function(server) end + +---`Constructor Public Instance` +---@param server Barotrauma.Networking.GameServer +---@return Barotrauma.TraitorManager +_G['TraitorManager'].__new = function(server) end + diff --git a/Meta/Types/server/_00007FFD96958900.lua b/Meta/Types/server/_00007FFD96958900.lua new file mode 100644 index 0000000..8355411 --- /dev/null +++ b/Meta/Types/server/_00007FFD96958900.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.TraitorManager.ActiveTraitorEvent : System.ValueType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Traitor Barotrauma.Networking.Client +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TraitorEvent Barotrauma.TraitorEvent +_G['TraitorManager']['ActiveTraitorEvent'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['TraitorManager']['ActiveTraitorEvent'].ToString = function() end + +---`Method Private Instance` +---@param builder System.Text.StringBuilder +---@return System.Boolean +_G['TraitorManager']['ActiveTraitorEvent'].PrintMembers = function(builder) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['TraitorManager']['ActiveTraitorEvent'].GetHashCode = function() end + +---`Method Public Instance Virtual` +---@overload fun(obj:System.Object):(System.Boolean) +---@param other Barotrauma.TraitorManager.ActiveTraitorEvent +---@return System.Boolean +_G['TraitorManager']['ActiveTraitorEvent'].Equals = function(other) end + +---`Method Public Instance` +---@param Traitor Barotrauma.Networking.Client-ref +---@param TraitorEvent Barotrauma.TraitorEvent-ref +_G['TraitorManager']['ActiveTraitorEvent'].Deconstruct = function(Traitor, TraitorEvent) end + +---`Constructor Public Instance` +---@param Traitor Barotrauma.Networking.Client +---@param TraitorEvent Barotrauma.TraitorEvent +---@return Barotrauma.TraitorManager.ActiveTraitorEvent +_G['TraitorManager']['ActiveTraitorEvent'] = function(Traitor, TraitorEvent) end + +---`Constructor Public Instance` +---@param Traitor Barotrauma.Networking.Client +---@param TraitorEvent Barotrauma.TraitorEvent +---@return Barotrauma.TraitorManager.ActiveTraitorEvent +_G['TraitorManager']['ActiveTraitorEvent'].__new = function(Traitor, TraitorEvent) end + diff --git a/Meta/Types/server/_00007FFD96958C08.lua b/Meta/Types/server/_00007FFD96958C08.lua new file mode 100644 index 0000000..7286a50 --- /dev/null +++ b/Meta/Types/server/_00007FFD96958C08.lua @@ -0,0 +1,75 @@ +---@meta +---@class FarseerPhysics.Collision.AABB : System.ValueType +---`Field Public Instance` +---@field LowerBound Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field UpperBound Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Width System.Single +---`Getter Public Instance` +---@field Height System.Single +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Extents Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Perimeter System.Single +---`Getter Public Instance` +---@field Vertices FarseerPhysics.Common.Vertices +---`Getter Public Instance` +---@field Q1 FarseerPhysics.Collision.AABB +---`Getter Public Instance` +---@field Q2 FarseerPhysics.Collision.AABB +---`Getter Public Instance` +---@field Q3 FarseerPhysics.Collision.AABB +---`Getter Public Instance` +---@field Q4 FarseerPhysics.Collision.AABB +_G['FarseerPhysics']['Collision']['AABB'] = {} + +---`Method Public Instance` +---@return System.Boolean +_G['FarseerPhysics']['Collision']['AABB'].IsValid = function() end + +---`Method Public Instance` +---@overload fun(aabb:FarseerPhysics.Collision.AABB-ref) +---@param aabb1 FarseerPhysics.Collision.AABB-ref +---@param aabb2 FarseerPhysics.Collision.AABB-ref +_G['FarseerPhysics']['Collision']['AABB'].Combine = function(aabb1, aabb2) end + +---`Method Public Instance` +---@overload fun(aabb:FarseerPhysics.Collision.AABB-ref):(System.Boolean) +---@param point Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['FarseerPhysics']['Collision']['AABB'].Contains = function(point) end + +---`Method Public Static` +---@param a FarseerPhysics.Collision.AABB-ref +---@param b FarseerPhysics.Collision.AABB-ref +---@return System.Boolean +_G['FarseerPhysics']['Collision']['AABB'].TestOverlap = function(a, b) end + +---`Method Public Instance` +---@param output FarseerPhysics.Collision.RayCastOutput-ref +---@param input FarseerPhysics.Collision.RayCastInput-ref +---@param doInteriorCheck? System.Boolean +---@return System.Boolean +_G['FarseerPhysics']['Collision']['AABB'].RayCast = function(output, input, doInteriorCheck) end + +---`Constructor Public Instance` +---@overload fun(min:Microsoft.Xna.Framework.Vector2, max:Microsoft.Xna.Framework.Vector2):FarseerPhysics.Collision.AABB +---@overload fun(min:Microsoft.Xna.Framework.Vector2-ref, max:Microsoft.Xna.Framework.Vector2-ref):FarseerPhysics.Collision.AABB +---@param center Microsoft.Xna.Framework.Vector2 +---@param width System.Single +---@param height System.Single +---@return FarseerPhysics.Collision.AABB +_G['FarseerPhysics']['Collision']['AABB'] = function(center, width, height) end + +---`Constructor Public Instance` +---@overload fun(min:Microsoft.Xna.Framework.Vector2, max:Microsoft.Xna.Framework.Vector2):FarseerPhysics.Collision.AABB +---@overload fun(min:Microsoft.Xna.Framework.Vector2-ref, max:Microsoft.Xna.Framework.Vector2-ref):FarseerPhysics.Collision.AABB +---@param center Microsoft.Xna.Framework.Vector2 +---@param width System.Single +---@param height System.Single +---@return FarseerPhysics.Collision.AABB +_G['FarseerPhysics']['Collision']['AABB'].__new = function(center, width, height) end + diff --git a/Meta/Types/server/_00007FFD96958D18.lua b/Meta/Types/server/_00007FFD96958D18.lua new file mode 100644 index 0000000..4e916f7 --- /dev/null +++ b/Meta/Types/server/_00007FFD96958D18.lua @@ -0,0 +1,12 @@ +---@meta +---@class FarseerPhysics.Collision.ContactFeature : System.ValueType +---`Field Public Instance` +---@field IndexA System.Byte +---`Field Public Instance` +---@field IndexB System.Byte +---`Field Public Instance` +---@field TypeA System.Byte +---`Field Public Instance` +---@field TypeB System.Byte +_G['FarseerPhysics']['Collision']['ContactFeature'] = {} + diff --git a/Meta/Types/server/_00007FFD96958E08.lua b/Meta/Types/server/_00007FFD96958E08.lua new file mode 100644 index 0000000..26c2676 --- /dev/null +++ b/Meta/Types/server/_00007FFD96958E08.lua @@ -0,0 +1,8 @@ +---@meta +---@class FarseerPhysics.Collision.ContactID : System.ValueType +---`Field Public Instance` +---@field Features FarseerPhysics.Collision.ContactFeature +---`Field Public Instance` +---@field Key System.UInt32 +_G['FarseerPhysics']['Collision']['ContactID'] = {} + diff --git a/Meta/Types/server/_00007FFD96958EC0.lua b/Meta/Types/server/_00007FFD96958EC0.lua new file mode 100644 index 0000000..d62343f --- /dev/null +++ b/Meta/Types/server/_00007FFD96958EC0.lua @@ -0,0 +1,12 @@ +---@meta +---@class FarseerPhysics.Collision.ManifoldPoint : System.ValueType +---`Field Public Instance` +---@field Id FarseerPhysics.Collision.ContactID +---`Field Public Instance` +---@field LocalPoint Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field NormalImpulse System.Single +---`Field Public Instance` +---@field TangentImpulse System.Single +_G['FarseerPhysics']['Collision']['ManifoldPoint'] = {} + diff --git a/Meta/Types/server/_00007FFD969593A0.lua b/Meta/Types/server/_00007FFD969593A0.lua new file mode 100644 index 0000000..a3bd0f9 --- /dev/null +++ b/Meta/Types/server/_00007FFD969593A0.lua @@ -0,0 +1,14 @@ +---@meta +---@class FarseerPhysics.Collision.Manifold : System.ValueType +---`Field Public Instance` +---@field LocalNormal Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field LocalPoint Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field PointCount System.Int32 +---`Field Public Instance` +---@field Points FarseerPhysics.Common.FixedArray2*1FarseerPhysics*Collision*ManifoldPoint +---`Field Public Instance` +---@field Type FarseerPhysics.Collision.ManifoldType +_G['FarseerPhysics']['Collision']['Manifold'] = {} + diff --git a/Meta/Types/server/_00007FFD969594A0.lua b/Meta/Types/server/_00007FFD969594A0.lua new file mode 100644 index 0000000..8ab7bb1 --- /dev/null +++ b/Meta/Types/server/_00007FFD969594A0.lua @@ -0,0 +1,10 @@ +---@meta +---@class FarseerPhysics.Collision.RayCastInput : System.ValueType +---`Field Public Instance` +---@field MaxFraction System.Single +---`Field Public Instance` +---@field Point1 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Point2 Microsoft.Xna.Framework.Vector2 +_G['FarseerPhysics']['Collision']['RayCastInput'] = {} + diff --git a/Meta/Types/server/_00007FFD96959590.lua b/Meta/Types/server/_00007FFD96959590.lua new file mode 100644 index 0000000..595dc47 --- /dev/null +++ b/Meta/Types/server/_00007FFD96959590.lua @@ -0,0 +1,8 @@ +---@meta +---@class FarseerPhysics.Collision.ClipVertex : System.ValueType +---`Field Public Instance` +---@field ID FarseerPhysics.Collision.ContactID +---`Field Public Instance` +---@field V Microsoft.Xna.Framework.Vector2 +_G['FarseerPhysics']['Collision']['ClipVertex'] = {} + diff --git a/Meta/Types/server/_00007FFD96959680.lua b/Meta/Types/server/_00007FFD96959680.lua new file mode 100644 index 0000000..366e6df --- /dev/null +++ b/Meta/Types/server/_00007FFD96959680.lua @@ -0,0 +1,8 @@ +---@meta +---@class FarseerPhysics.Collision.RayCastOutput : System.ValueType +---`Field Public Instance` +---@field Fraction System.Single +---`Field Public Instance` +---@field Normal Microsoft.Xna.Framework.Vector2 +_G['FarseerPhysics']['Collision']['RayCastOutput'] = {} + diff --git a/Meta/Types/server/_00007FFD969598D0.lua b/Meta/Types/server/_00007FFD969598D0.lua new file mode 100644 index 0000000..27734f0 --- /dev/null +++ b/Meta/Types/server/_00007FFD969598D0.lua @@ -0,0 +1,10 @@ +---@meta +---@class FarseerPhysics.Collision.EPAxis : System.ValueType +---`Field Public Instance` +---@field Index System.Int32 +---`Field Public Instance` +---@field Separation System.Single +---`Field Public Instance` +---@field Type FarseerPhysics.Collision.EPAxisType +_G['FarseerPhysics']['Collision']['EPAxis'] = {} + diff --git a/Meta/Types/server/_00007FFD96959A30.lua b/Meta/Types/server/_00007FFD96959A30.lua new file mode 100644 index 0000000..21e50a1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96959A30.lua @@ -0,0 +1,22 @@ +---@meta +---@class FarseerPhysics.Collision.ReferenceFace : System.ValueType +---`Field Public Instance` +---@field i1 System.Int32 +---`Field Public Instance` +---@field i2 System.Int32 +---`Field Public Instance` +---@field v1 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field v2 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field normal Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field sideNormal1 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field sideOffset1 System.Single +---`Field Public Instance` +---@field sideNormal2 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field sideOffset2 System.Single +_G['FarseerPhysics']['Collision']['ReferenceFace'] = {} + diff --git a/Meta/Types/server/_00007FFD96959C28.lua b/Meta/Types/server/_00007FFD96959C28.lua new file mode 100644 index 0000000..268dddc --- /dev/null +++ b/Meta/Types/server/_00007FFD96959C28.lua @@ -0,0 +1,96 @@ +---@meta +---@class FarseerPhysics.Collision.Collision : System.Object +_G['FarseerPhysics']['Collision']['Collision'] = {} + +---`Method Public Static` +---@param shapeA FarseerPhysics.Collision.Shapes.Shape +---@param indexA System.Int32 +---@param shapeB FarseerPhysics.Collision.Shapes.Shape +---@param indexB System.Int32 +---@param xfA FarseerPhysics.Common.Transform-ref +---@param xfB FarseerPhysics.Common.Transform-ref +---@return System.Boolean +_G['FarseerPhysics']['Collision']['Collision'].TestOverlap = function(shapeA, indexA, shapeB, indexB, xfA, xfB) end + +---`Method Public Static` +---@param state1 FarseerPhysics.Common.FixedArray2 +---@param state2 FarseerPhysics.Common.FixedArray2 +---@param manifold1 FarseerPhysics.Collision.Manifold-ref +---@param manifold2 FarseerPhysics.Collision.Manifold-ref +_G['FarseerPhysics']['Collision']['Collision'].GetPointStates = function(state1, state2, manifold1, manifold2) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param circleA FarseerPhysics.Collision.Shapes.CircleShape +---@param xfA FarseerPhysics.Common.Transform-ref +---@param circleB FarseerPhysics.Collision.Shapes.CircleShape +---@param xfB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollideCircles = function(manifold, circleA, xfA, circleB, xfB) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param polygonA FarseerPhysics.Collision.Shapes.PolygonShape +---@param xfA FarseerPhysics.Common.Transform-ref +---@param circleB FarseerPhysics.Collision.Shapes.CircleShape +---@param xfB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollidePolygonAndCircle = function(manifold, polygonA, xfA, circleB, xfB) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param polyA FarseerPhysics.Collision.Shapes.PolygonShape +---@param transformA FarseerPhysics.Common.Transform-ref +---@param polyB FarseerPhysics.Collision.Shapes.PolygonShape +---@param transformB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollidePolygons = function(manifold, polyA, transformA, polyB, transformB) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param edgeA FarseerPhysics.Collision.Shapes.EdgeShape +---@param transformA FarseerPhysics.Common.Transform-ref +---@param circleB FarseerPhysics.Collision.Shapes.CircleShape +---@param transformB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollideEdgeAndCircle = function(manifold, edgeA, transformA, circleB, transformB) end + +---`Method Public Static` +---@param manifold FarseerPhysics.Collision.Manifold-ref +---@param edgeA FarseerPhysics.Collision.Shapes.EdgeShape +---@param xfA FarseerPhysics.Common.Transform-ref +---@param polygonB FarseerPhysics.Collision.Shapes.PolygonShape +---@param xfB FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].CollideEdgeAndPolygon = function(manifold, edgeA, xfA, polygonB, xfB) end + +---`Method Private Static` +---@param vOut FarseerPhysics.Common.FixedArray2 +---@param vIn FarseerPhysics.Common.FixedArray2 +---@param normal Microsoft.Xna.Framework.Vector2 +---@param offset System.Single +---@param vertexIndexA System.Int32 +---@return System.Int32 +_G['FarseerPhysics']['Collision']['Collision'].ClipSegmentToLine = function(vOut, vIn, normal, offset, vertexIndexA) end + +---`Method Private Static` +---@param poly1 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf1To2 FarseerPhysics.Common.Transform-ref +---@param edge1 System.Int32 +---@param poly2 FarseerPhysics.Collision.Shapes.PolygonShape +---@return System.Single +_G['FarseerPhysics']['Collision']['Collision'].EdgeSeparation = function(poly1, xf1To2, edge1, poly2) end + +---`Method Private Static` +---@param edgeIndex System.Int32-ref +---@param poly1 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf1 FarseerPhysics.Common.Transform-ref +---@param poly2 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf2 FarseerPhysics.Common.Transform-ref +---@return System.Single +_G['FarseerPhysics']['Collision']['Collision'].FindMaxSeparation = function(edgeIndex, poly1, xf1, poly2, xf2) end + +---`Method Private Static` +---@param c FarseerPhysics.Common.FixedArray2 +---@param poly1 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf1 FarseerPhysics.Common.Transform-ref +---@param edge1 System.Int32 +---@param poly2 FarseerPhysics.Collision.Shapes.PolygonShape +---@param xf2 FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Collision']['Collision'].FindIncidentEdge = function(c, poly1, xf1, edge1, poly2, xf2) end + diff --git a/Meta/Types/server/_00007FFD9695A670.lua b/Meta/Types/server/_00007FFD9695A670.lua new file mode 100644 index 0000000..61b6ae7 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695A670.lua @@ -0,0 +1,419 @@ +---@meta +---@class FarseerPhysics.Dynamics.World : System.Object +---`Field Private Instance` +---@field _stepComplete System.Boolean +---`Field Private Instance` +---@field _invDt0 System.Single +---`Field Private Instance` +---@field _stack (FarseerPhysics.Dynamics.Body-arr)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field _bodyAddList (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field _bodyRemoveList (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Private Instance` +---@field _jointAddList (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Joints*Joint)|(FarseerPhysics.Dynamics.Joints.Joint[]) +---`Field Private Instance` +---@field _jointRemoveList (System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Joints*Joint)|(FarseerPhysics.Dynamics.Joints.Joint[]) +---`Field Private Instance` +---@field _queryAABBCallback (System.Func*1FarseerPhysics*Dynamics*Fixture*1System*Boolean)|(fun(arg:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---`Field Private Instance` +---@field _queryAABBCallbackWrapper (System.Func*1System*Int32*1System*Boolean)|(fun(arg:System.Int32):(System.Boolean)) +---`Field Private Instance` +---@field _input FarseerPhysics.Collision.TOIInput +---`Field Private Instance` +---@field _myFixture FarseerPhysics.Dynamics.Fixture +---`Field Private Instance` +---@field _point1 Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field _point2 Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field _testPointAllFixtures (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +---`Field Private Instance` +---@field _watch System.Diagnostics.Stopwatch +---`Field Private Instance` +---@field _rayCastCallback (System.Func*1FarseerPhysics*Dynamics*Fixture*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2*1System*Single*1System*Single)|(fun(arg1:FarseerPhysics.Dynamics.Fixture, arg2:Microsoft.Xna.Framework.Vector2, arg3:Microsoft.Xna.Framework.Vector2, arg4:System.Single):(System.Single)) +---`Field Private Instance` +---@field _rayCastCallbackWrapper (System.Func*1FarseerPhysics*Collision*RayCastInput*1FarseerPhysics*Dynamics*FixtureProxy*1System*Single)|(fun(arg1:FarseerPhysics.Collision.RayCastInput, arg2:FarseerPhysics.Dynamics.FixtureProxy):(System.Single)) +---`Field NonPublic Instance` +---@field _worldHasNewFixture System.Boolean +---`Field Public Instance` +---@field Tag System.Object +---`Field Public Instance` +---@field BodyAdded (FarseerPhysics.Dynamics.BodyDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, body:FarseerPhysics.Dynamics.Body)) +---`Field Public Instance` +---@field BodyRemoved (FarseerPhysics.Dynamics.BodyDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, body:FarseerPhysics.Dynamics.Body)) +---`Field Public Instance` +---@field FixtureAdded (FarseerPhysics.Dynamics.FixtureDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, body:FarseerPhysics.Dynamics.Body, fixture:FarseerPhysics.Dynamics.Fixture)) +---`Field Public Instance` +---@field FixtureRemoved (FarseerPhysics.Dynamics.FixtureDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, body:FarseerPhysics.Dynamics.Body, fixture:FarseerPhysics.Dynamics.Fixture)) +---`Field Public Instance` +---@field JointAdded (FarseerPhysics.Dynamics.JointDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, joint:FarseerPhysics.Dynamics.Joints.Joint)) +---`Field Public Instance` +---@field JointRemoved (FarseerPhysics.Dynamics.JointDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, joint:FarseerPhysics.Dynamics.Joints.Joint)) +---`Field Public Instance` +---@field ControllerAdded (FarseerPhysics.Dynamics.ControllerDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, controller:FarseerPhysics.Controllers.Controller)) +---`Field Public Instance` +---@field ControllerRemoved (FarseerPhysics.Dynamics.ControllerDelegate)|(fun(sender:FarseerPhysics.Dynamics.World, controller:FarseerPhysics.Controllers.Controller)) +---`Field Public Instance` +---@field ControllerList (System.Collections.Generic.List*1FarseerPhysics*Controllers*Controller)|(FarseerPhysics.Controllers.Controller[]) +---`Field Public Instance` +---@field Gravity Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ContactManager FarseerPhysics.Dynamics.ContactManager +---`Field Public Instance` +---@field BodyList (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body)|(FarseerPhysics.Dynamics.Body[]) +---`Field Public Instance` +---@field JointList (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Joints*Joint)|(FarseerPhysics.Dynamics.Joints.Joint[]) +---`Field Private Static` +---@field _warmStarting System.Boolean +---`Field Private Static` +---@field _subStepping System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Fluid FarseerPhysics.Fluids.FluidSystem2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UpdateTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContinuousPhysicsTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ControllersUpdateTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AddRemoveTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field NewContactsTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ContactsUpdateTime System.TimeSpan +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SolveUpdateTime System.TimeSpan +---`Getter Public Instance` +---@field ProxyCount System.Int32 +---`Getter Public Instance` +---@field ContactCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsLocked System.Boolean +---`Getter Public Instance` +---@field ContactList FarseerPhysics.Dynamics.Contacts.ContactListHead +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Island FarseerPhysics.Dynamics.Island +_G['FarseerPhysics']['Dynamics']['World'] = {} + +---`Method Private Instance` +---@param proxyId System.Int32 +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['World'].QueryAABBCallbackWrapper = function(proxyId) end + +---`Method Private Instance` +---@param rayCastInput FarseerPhysics.Collision.RayCastInput +---@param proxy FarseerPhysics.Dynamics.FixtureProxy +---@return System.Single +_G['FarseerPhysics']['Dynamics']['World'].RayCastCallbackWrapper = function(rayCastInput, proxy) end + +---`Method Private Instance` +---@param step FarseerPhysics.Dynamics.TimeStep-ref +_G['FarseerPhysics']['Dynamics']['World'].Solve = function(step) end + +---`Method Private Instance` +---@param step FarseerPhysics.Dynamics.TimeStep-ref +---@param iterations FarseerPhysics.Dynamics.SolverIterations-ref +_G['FarseerPhysics']['Dynamics']['World'].SolveTOI = function(step, iterations) end + +---`Method Public Instance Virtual` +---@param body FarseerPhysics.Dynamics.Body +---@param findNewContacts System.Boolean +_G['FarseerPhysics']['Dynamics']['World'].Add = function(body, findNewContacts) end + +---`Method Public Instance` +---@overload fun(joint:FarseerPhysics.Dynamics.Joints.Joint) +---@param controller FarseerPhysics.Controllers.Controller +_G['FarseerPhysics']['Dynamics']['World'].Add = function(controller) end + +---`Method Public Instance Virtual` +---@param body FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].Remove = function(body) end + +---`Method Public Instance` +---@overload fun(joint:FarseerPhysics.Dynamics.Joints.Joint) +---@param controller FarseerPhysics.Controllers.Controller +_G['FarseerPhysics']['Dynamics']['World'].Remove = function(controller) end + +---`Method Public Instance` +---@overload fun(body:FarseerPhysics.Dynamics.Body, findNewContacts:System.Boolean) +---@param joint FarseerPhysics.Dynamics.Joints.Joint +_G['FarseerPhysics']['Dynamics']['World'].AddAsync = function(joint) end + +---`Method Public Instance` +---@overload fun(body:FarseerPhysics.Dynamics.Body) +---@param joint FarseerPhysics.Dynamics.Joints.Joint +_G['FarseerPhysics']['Dynamics']['World'].RemoveAsync = function(joint) end + +---`Method Public Instance` +_G['FarseerPhysics']['Dynamics']['World'].ProcessChanges = function() end + +---`Method Public Instance` +---@overload fun(dt:System.TimeSpan) +---@overload fun(dt:System.TimeSpan, iterations:FarseerPhysics.Dynamics.SolverIterations-ref) +---@overload fun(dt:System.Single) +---@param dt System.Single +---@param iterations FarseerPhysics.Dynamics.SolverIterations-ref +_G['FarseerPhysics']['Dynamics']['World'].Step = function(dt, iterations) end + +---`Method Public Instance` +_G['FarseerPhysics']['Dynamics']['World'].ClearForces = function() end + +---`Method Public Instance` +---@overload fun(callback:(System.Func*1FarseerPhysics*Dynamics*Fixture*1System*Boolean)|(fun(arg:FarseerPhysics.Dynamics.Fixture):(System.Boolean)), aabb:FarseerPhysics.Collision.AABB-ref) +---@param aabb FarseerPhysics.Collision.AABB-ref +---@return (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +_G['FarseerPhysics']['Dynamics']['World'].QueryAABB = function(aabb) end + +---`Method Public Instance` +---@overload fun(callback:(System.Func*1FarseerPhysics*Dynamics*Fixture*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2*1System*Single*1System*Single)|(fun(arg1:FarseerPhysics.Dynamics.Fixture, arg2:Microsoft.Xna.Framework.Vector2, arg3:Microsoft.Xna.Framework.Vector2, arg4:System.Single):(System.Single)), point1:Microsoft.Xna.Framework.Vector2, point2:Microsoft.Xna.Framework.Vector2, collisionCategory?:FarseerPhysics.Dynamics.Category) +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +_G['FarseerPhysics']['Dynamics']['World'].RayCast = function(point1, point2) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['World'].TestPoint = function(point) end + +---`Method Private Instance` +---@param fixture FarseerPhysics.Dynamics.Fixture +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['World'].TestPointCallback = function(fixture) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +---@return (System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture)|(FarseerPhysics.Dynamics.Fixture[]) +_G['FarseerPhysics']['Dynamics']['World'].TestPointAll = function(point) end + +---`Method Private Instance` +---@param fixture FarseerPhysics.Dynamics.Fixture +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['World'].TestPointAllCallback = function(fixture) end + +---`Method Public Instance` +---@param newOrigin Microsoft.Xna.Framework.Vector2 +_G['FarseerPhysics']['Dynamics']['World'].ShiftOrigin = function(newOrigin) end + +---`Method Public Instance` +_G['FarseerPhysics']['Dynamics']['World'].Clear = function() end + +---`Method Public Instance Virtual` +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateBody = function(position, rotation, bodyType, findNewContacts) end + +---`Method Public Instance` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateEdge = function(start, luaKey__end, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param vertices FarseerPhysics.Common.Vertices +---@param position? Microsoft.Xna.Framework.Vector2 +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateChainShape = function(vertices, position, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param vertices FarseerPhysics.Common.Vertices +---@param position? Microsoft.Xna.Framework.Vector2 +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateLoopShape = function(vertices, position, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param width System.Single +---@param height System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateRectangle = function(width, height, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param radius System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateCircle = function(radius, density, position, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param xRadius System.Single +---@param yRadius System.Single +---@param edges System.Int32 +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateEllipse = function(xRadius, yRadius, edges, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param vertices FarseerPhysics.Common.Vertices +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreatePolygon = function(vertices, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param list (System.Collections.Generic.List*1FarseerPhysics*Common*Vertices)|(FarseerPhysics.Common.Vertices[]) +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateCompoundPolygon = function(list, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param radius System.Single +---@param numberOfTeeth System.Int32 +---@param tipPercentage System.Single +---@param toothHeight System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateGear = function(radius, numberOfTeeth, tipPercentage, toothHeight, density, position, rotation, bodyType, collisionCategory, collidesWith) end + +---`Method Public Instance` +---@overload fun(height:System.Single, topRadius:System.Single, topEdges:System.Int32, bottomRadius:System.Single, bottomEdges:System.Int32, density:System.Single, position?:Microsoft.Xna.Framework.Vector2, rotation?:System.Single, bodyType?:FarseerPhysics.BodyType, collisionCategory?:FarseerPhysics.Dynamics.Category, collidesWith?:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):(FarseerPhysics.Dynamics.Body) +---@param height System.Single +---@param endRadius System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateCapsule = function(height, endRadius, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param width System.Single +---@param endRadius System.Single +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateCapsuleHorizontal = function(width, endRadius, density, position, rotation, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param width System.Single +---@param height System.Single +---@param xRadius System.Single +---@param yRadius System.Single +---@param segments System.Int32 +---@param density System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateRoundedRectangle = function(width, height, xRadius, yRadius, segments, density, position, rotation, bodyType, collisionCategory, collidesWith) end + +---`Method Public Instance` +---@param radians System.Single +---@param sides System.Int32 +---@param radius System.Single +---@param closed? System.Boolean +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateLineArc = function(radians, sides, radius, closed, position, rotation, bodyType, collisionCategory, collidesWith) end + +---`Method Public Instance` +---@param density System.Single +---@param radians System.Single +---@param sides System.Int32 +---@param radius System.Single +---@param position? Microsoft.Xna.Framework.Vector2 +---@param rotation? System.Single +---@param bodyType? FarseerPhysics.BodyType +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Body +_G['FarseerPhysics']['Dynamics']['World'].CreateSolidArc = function(density, radians, sides, radius, position, rotation, bodyType, collisionCategory, collidesWith) end + +---`Method Public Instance` +---@param start Microsoft.Xna.Framework.Vector2 +---@param luaKey__end Microsoft.Xna.Framework.Vector2 +---@param linkWidth System.Single +---@param linkHeight System.Single +---@param numberOfLinks System.Int32 +---@param linkDensity System.Single +---@param attachRopeJoint System.Boolean +---@return FarseerPhysics.Common.Path +_G['FarseerPhysics']['Dynamics']['World'].CreateChain = function(start, luaKey__end, linkWidth, linkHeight, numberOfLinks, linkDensity, attachRopeJoint) end + +---`Constructor Public Instance` +---@overload fun():FarseerPhysics.Dynamics.World +---@overload fun(gravity:Microsoft.Xna.Framework.Vector2):FarseerPhysics.Dynamics.World +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +---@return FarseerPhysics.Dynamics.World +_G['FarseerPhysics']['Dynamics']['World'] = function(broadPhase) end + +---`Constructor Public Instance` +---@overload fun():FarseerPhysics.Dynamics.World +---@overload fun(gravity:Microsoft.Xna.Framework.Vector2):FarseerPhysics.Dynamics.World +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +---@return FarseerPhysics.Dynamics.World +_G['FarseerPhysics']['Dynamics']['World'].__new = function(broadPhase) end + diff --git a/Meta/Types/server/_00007FFD9695ABA0.lua b/Meta/Types/server/_00007FFD9695ABA0.lua new file mode 100644 index 0000000..a2a4ca8 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695ABA0.lua @@ -0,0 +1,138 @@ +---@meta +---@class FarseerPhysics.Dynamics.Fixture : System.Object +---`Field Private Instance` +---@field _isSensor System.Boolean +---`Field Private Instance` +---@field _friction System.Single +---`Field Private Instance` +---@field _restitution System.Single +---`Field NonPublic Instance` +---@field _collidesWith FarseerPhysics.Dynamics.Category +---`Field NonPublic Instance` +---@field _collisionCategories FarseerPhysics.Dynamics.Category +---`Field NonPublic Instance` +---@field _collisionGroup System.Int16 +---`Field Public Instance` +---@field AfterCollision (FarseerPhysics.Dynamics.AfterCollisionEventHandler)|(fun(sender:FarseerPhysics.Dynamics.Fixture, other:FarseerPhysics.Dynamics.Fixture, contact:FarseerPhysics.Dynamics.Contacts.Contact, impulse:FarseerPhysics.Dynamics.Contacts.ContactVelocityConstraint)) +---`Field Public Instance` +---@field BeforeCollision (FarseerPhysics.Dynamics.BeforeCollisionEventHandler)|(fun(sender:FarseerPhysics.Dynamics.Fixture, other:FarseerPhysics.Dynamics.Fixture):(System.Boolean)) +---`Field Public Instance` +---@field OnCollision (FarseerPhysics.Dynamics.OnCollisionEventHandler)|(fun(sender:FarseerPhysics.Dynamics.Fixture, other:FarseerPhysics.Dynamics.Fixture, contact:FarseerPhysics.Dynamics.Contacts.Contact):(System.Boolean)) +---`Field Public Instance` +---@field OnSeparation (FarseerPhysics.Dynamics.OnSeparationEventHandler)|(fun(sender:FarseerPhysics.Dynamics.Fixture, other:FarseerPhysics.Dynamics.Fixture, contact:FarseerPhysics.Dynamics.Contacts.Contact)) +---`Field Public Instance` +---@field UserData System.Object +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Proxies (FarseerPhysics.Dynamics.FixtureProxy-arr)|(FarseerPhysics.Dynamics.FixtureProxy[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ProxyCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollisionGroup System.Int16 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollidesWith FarseerPhysics.Dynamics.Category +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollisionCategories FarseerPhysics.Dynamics.Category +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Shape FarseerPhysics.Collision.Shapes.Shape +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsSensor System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field Body FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Friction System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Restitution System.Single +_G['FarseerPhysics']['Dynamics']['Fixture'] = {} + +---`Method Private Instance` +_G['FarseerPhysics']['Dynamics']['Fixture'].Refilter = function() end + +---`Method NonPublic Instance` +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +_G['FarseerPhysics']['Dynamics']['Fixture'].TouchProxies = function(broadPhase) end + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['Fixture'].TestPoint = function(point) end + +---`Method Public Instance` +---@param output FarseerPhysics.Collision.RayCastOutput-ref +---@param input FarseerPhysics.Collision.RayCastInput-ref +---@param childIndex System.Int32 +---@return System.Boolean +_G['FarseerPhysics']['Dynamics']['Fixture'].RayCast = function(output, input, childIndex) end + +---`Method Public Instance` +---@param aabb FarseerPhysics.Collision.AABB-ref +---@param childIndex System.Int32 +_G['FarseerPhysics']['Dynamics']['Fixture'].GetAABB = function(aabb, childIndex) end + +---`Method NonPublic Instance` +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +---@param xf FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Dynamics']['Fixture'].CreateProxies = function(broadPhase, xf) end + +---`Method NonPublic Instance` +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +_G['FarseerPhysics']['Dynamics']['Fixture'].DestroyProxies = function(broadPhase) end + +---`Method NonPublic Instance` +---@param broadPhase FarseerPhysics.Collision.IBroadPhase +---@param transform1 FarseerPhysics.Common.Transform-ref +---@param transform2 FarseerPhysics.Common.Transform-ref +_G['FarseerPhysics']['Dynamics']['Fixture'].Synchronize = function(broadPhase, transform1, transform2) end + +---`Method Public Instance` +---@param body FarseerPhysics.Dynamics.Body +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'].CloneOnto = function(body) end + +---`Method NonPublic Instance` +---@param body FarseerPhysics.Dynamics.Body +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'].CloneOnto = function(body, shape) end + +---`Constructor NonPublic Instance` +---@overload fun(collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category):FarseerPhysics.Dynamics.Fixture +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'] = function(shape, collisionCategory, collidesWith) end + +---`Constructor NonPublic Instance` +---@overload fun(collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category):FarseerPhysics.Dynamics.Fixture +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'].__new = function(shape, collisionCategory, collidesWith) end + +---`Constructor Public Instance` +---@overload fun(collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category):FarseerPhysics.Dynamics.Fixture +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'] = function(shape, collisionCategory, collidesWith) end + +---`Constructor Public Instance` +---@overload fun(collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category):FarseerPhysics.Dynamics.Fixture +---@param shape FarseerPhysics.Collision.Shapes.Shape +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@return FarseerPhysics.Dynamics.Fixture +_G['FarseerPhysics']['Dynamics']['Fixture'].__new = function(shape, collisionCategory, collidesWith) end + diff --git a/Meta/Types/server/_00007FFD9695ACE8.lua b/Meta/Types/server/_00007FFD9695ACE8.lua new file mode 100644 index 0000000..f1120c1 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695ACE8.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.Physics : System.Object +---`Field Public Static` +---@field DisplayToRealWorldRatio System.Single +---`Field Public Static` +---@field CollisionNone FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionAll FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionWall FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionCharacter FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionPlatform FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionStairs FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionItem FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionItemBlocking FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionProjectile FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionLevel FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field CollisionRepairableWall FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field DefaultItemCollidesWith FarseerPhysics.Dynamics.Category +---`Field Public Static` +---@field DisplayToSimRation System.Single +---`Field Public Static` +---@field NeutralDensity System.Single +_G['Physics'] = {} + +---`Method Public Static` +---@param categoryName System.String +---@param category FarseerPhysics.Dynamics.Category-ref +---@return System.Boolean +_G['Physics'].TryParseCollisionCategory = function(categoryName, category) end + +---`Constructor Private Static` +---@return Barotrauma.Physics +_G['Physics'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.Physics +_G['Physics'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9695B948.lua b/Meta/Types/server/_00007FFD9695B948.lua new file mode 100644 index 0000000..8c24264 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695B948.lua @@ -0,0 +1,365 @@ +---@meta +---@class Barotrauma.PhysicsBody : System.Object +---`Field NonPublic Instance` +---@field prevPosition Microsoft.Xna.Framework.Vector2 +---`Field NonPublic Instance` +---@field prevRotation System.Single +---`Field NonPublic Instance` +---@field targetPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Field NonPublic Instance` +---@field targetRotation System.Nullable*1System*Single +---`Field Private Instance` +---@field drawPosition Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field drawRotation System.Single +---`Field Private Instance` +---@field bodyShape Barotrauma.PhysicsBody.Shape +---`Field Private Instance` +---@field density System.Single +---`Field Private Instance` +---@field dir System.Single +---`Field Private Instance` +---@field drawOffset Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field rotationOffset System.Single +---`Field Private Instance` +---@field lastProcessedNetworkState System.Single +---`Field Public Instance` +---@field PositionSmoothingFactor System.Nullable*1System*Single +---`Field Public Instance` +---@field Submarine Barotrauma.Submarine +---`Field Private Instance` +---@field isEnabled System.Boolean +---`Field Private Instance` +---@field isPhysEnabled System.Boolean +---`Field Private Instance` +---@field _collisionCategories FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field _collidesWith FarseerPhysics.Dynamics.Category +---`Field Private Instance` +---@field _suppressSmoothRotationCalls System.Boolean +---`Field Private Instance` +---@field smoothRotationSuppressionCounter System.Int32 +---`Field Private Static` +---@field list (System.Collections.Generic.List*1Barotrauma*PhysicsBody)|(Barotrauma.PhysicsBody[]) +---`Field Public Static` +---@field MinDensity System.Single +---`Field Public Static` +---@field DefaultAngularDamping System.Single +---`Getter Public Static` +---@field List (System.Collections.Generic.List*1Barotrauma*PhysicsBody)|(Barotrauma.PhysicsBody[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastSentPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Height System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Width System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Radius System.Single +---`Getter Public Instance` +---@field BodyShape Barotrauma.PhysicsBody.Shape +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TargetRotation System.Nullable*1System*Single +---`Getter Public Instance` +---@field DrawPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field DrawRotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Dir System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Enabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PhysEnabled System.Boolean +---`Getter Public Instance` +---@field SimPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Position Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field DrawPositionOffset Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field PrevPosition Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---@field TransformedRotation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinearVelocity Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AngularVelocity System.Single +---`Getter Public Instance` +---@field Mass System.Single +---`Getter Public Instance` +---@field Density System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FarseerBody FarseerPhysics.Dynamics.Body +---`Getter Public Instance` +---
`Setter Public Instance` +---@field UserData System.Object +---
`Setter Public Instance` +---@field Friction System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BodyType FarseerPhysics.BodyType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollisionCategories FarseerPhysics.Dynamics.Category +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CollidesWith FarseerPhysics.Dynamics.Category +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SuppressSmoothRotationCalls System.Boolean +_G['PhysicsBody'] = {} + +---`Method Public Instance` +---@param targetRotation System.Single +---@param force? System.Single +---@param wrapAngle? System.Boolean +_G['PhysicsBody'].SmoothRotate = function(targetRotation, force, wrapAngle) end + +---`Method Public Instance` +---@param angle System.Single +---@return System.Single +_G['PhysicsBody'].WrapAngleToSameNumberOfRevolutions = function(angle) end + +---`Method Public Instance` +_G['PhysicsBody'].Remove = function() end + +---`Method Public Static` +_G['PhysicsBody'].RemoveAll = function() end + +---`Method Public Static` +---@param radius System.Single +---@param height System.Single +---@param width System.Single +---@return System.Boolean +_G['PhysicsBody'].IsValidShape = function(radius, height, width) end + +---`Method Public Static` +---@param radius System.Single +---@param width System.Single +---@param height System.Single +---@return Barotrauma.PhysicsBody.Shape +_G['PhysicsBody'].DefineBodyShape = function(radius, width, height) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['PhysicsBody'].ServerWrite = function(msg) end + +---`Method Public Instance` +---@param rotation System.Single +---@return System.Single +_G['PhysicsBody'].TransformRotation = function(rotation) end + +---`Method Public Static` +---@param rot System.Single +---@param dir System.Single +---@return System.Single +_G['PhysicsBody'].TransformRotation = function(rot, dir) end + +---`Method Private Instance` +---@param width System.Single +---@param height System.Single +---@param radius System.Single +---@param density System.Single +---@param bodyType FarseerPhysics.BodyType +---@param collisionCategory FarseerPhysics.Dynamics.Category +---@param collidesWith FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +_G['PhysicsBody'].CreateBody = function(width, height, radius, density, bodyType, collisionCategory, collidesWith, findNewContacts) end + +---`Method Public Instance` +---@param spritesheetRotation? System.Nullable*1System*Single +---@return Microsoft.Xna.Framework.Vector2 +_G['PhysicsBody'].GetLocalFront = function(spritesheetRotation) end + +---`Method Public Instance` +---@return System.Single +_G['PhysicsBody'].GetMaxExtent = function() end + +---`Method Public Instance` +---@return Microsoft.Xna.Framework.Vector2 +_G['PhysicsBody'].GetSize = function() end + +---`Method Public Instance` +---@param size Microsoft.Xna.Framework.Vector2 +_G['PhysicsBody'].SetSize = function(size) end + +---`Method Public Instance` +---@param value System.Single +---@param valueName System.String +---@param minValue? System.Single +---@param maxValue? System.Single +---@return System.Boolean +_G['PhysicsBody'].IsValidValue = function(value, valueName, minValue, maxValue) end + +---`Method Private Instance` +---@param value Microsoft.Xna.Framework.Vector2 +---@param valueName System.String +---@param minValue? System.Single +---@param maxValue? System.Single +---@return System.Boolean +_G['PhysicsBody'].IsValidValue = function(value, valueName, minValue, maxValue) end + +---`Method Public Instance` +_G['PhysicsBody'].ResetDynamics = function() end + +---`Method Public Instance` +---@overload fun(impulse:Microsoft.Xna.Framework.Vector2) +---@overload fun(impulse:Microsoft.Xna.Framework.Vector2, maxVelocity:System.Single) +---@overload fun(impulse:Microsoft.Xna.Framework.Vector2, point:Microsoft.Xna.Framework.Vector2) +---@param impulse Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +---@param maxVelocity System.Single +_G['PhysicsBody'].ApplyLinearImpulse = function(impulse, point, maxVelocity) end + +---`Method Public Instance` +---@overload fun(force:Microsoft.Xna.Framework.Vector2, maxVelocity?:System.Single) +---@param force Microsoft.Xna.Framework.Vector2 +---@param point Microsoft.Xna.Framework.Vector2 +_G['PhysicsBody'].ApplyForce = function(force, point) end + +---`Method Public Instance` +---@param torque System.Single +_G['PhysicsBody'].ApplyTorque = function(torque) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param setPrevTransform? System.Boolean +---@return System.Boolean +_G['PhysicsBody'].SetTransform = function(simPosition, rotation, setPrevTransform) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +---@param setPrevTransform? System.Boolean +---@return System.Boolean +_G['PhysicsBody'].SetTransformIgnoreContacts = function(simPosition, rotation, setPrevTransform) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param rotation System.Single +_G['PhysicsBody'].SetPrevTransform = function(simPosition, rotation) end + +---`Method Public Instance` +---@param lerp? System.Boolean +_G['PhysicsBody'].MoveToTargetPosition = function(lerp) end + +---`Method Public Instance` +---@param simPosition Microsoft.Xna.Framework.Vector2 +---@param force System.Single +---@param pullPos? System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['PhysicsBody'].MoveToPos = function(simPosition, force, pullPos) end + +---`Method Public Instance` +_G['PhysicsBody'].ApplyWaterForces = function() end + +---`Method Public Instance` +_G['PhysicsBody'].Update = function() end + +---`Method Public Instance` +---@param interpolate? System.Boolean +_G['PhysicsBody'].UpdateDrawPosition = function(interpolate) end + +---`Method Public Instance` +---@param positionBuffer (System.Collections.Generic.List*1Barotrauma*PhysicsBody*T)|(Barotrauma.PhysicsBody.T[]) +---@param newPosition Microsoft.Xna.Framework.Vector2-ref +---@param newVelocity Microsoft.Xna.Framework.Vector2-ref +---@param newRotation System.Single-ref +---@param newAngularVelocity System.Single-ref +_G['PhysicsBody'].CorrectPosition = function(positionBuffer, newPosition, newVelocity, newRotation, newAngularVelocity) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.PhysicsBody +---@overload fun(element:System.Xml.Linq.XElement, scale?:System.Single, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(cParams:Barotrauma.RagdollParams.ColliderParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(lParams:Barotrauma.RagdollParams.LimbParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(width:System.Single, height:System.Single, radius:System.Single, density:System.Single, bodyType:FarseerPhysics.BodyType, collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(farseerBody:FarseerPhysics.Dynamics.Body):Barotrauma.PhysicsBody +---@overload fun(colliderParams:Barotrauma.RagdollParams.ColliderParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(limbParams:Barotrauma.RagdollParams.LimbParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@param element System.Xml.Linq.XElement +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale? System.Single +---@param forceDensity? System.Nullable*1System*Single +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return Barotrauma.PhysicsBody +_G['PhysicsBody'] = function(element, position, scale, forceDensity, collisionCategory, collidesWith, findNewContacts) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.PhysicsBody +---@overload fun(element:System.Xml.Linq.XElement, scale?:System.Single, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(cParams:Barotrauma.RagdollParams.ColliderParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(lParams:Barotrauma.RagdollParams.LimbParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(width:System.Single, height:System.Single, radius:System.Single, density:System.Single, bodyType:FarseerPhysics.BodyType, collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(farseerBody:FarseerPhysics.Dynamics.Body):Barotrauma.PhysicsBody +---@overload fun(colliderParams:Barotrauma.RagdollParams.ColliderParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(limbParams:Barotrauma.RagdollParams.LimbParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@param element System.Xml.Linq.XElement +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale? System.Single +---@param forceDensity? System.Nullable*1System*Single +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return Barotrauma.PhysicsBody +_G['PhysicsBody'].__new = function(element, position, scale, forceDensity, collisionCategory, collidesWith, findNewContacts) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PhysicsBody +---@overload fun(element:System.Xml.Linq.XElement, scale?:System.Single, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(cParams:Barotrauma.RagdollParams.ColliderParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(lParams:Barotrauma.RagdollParams.LimbParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(width:System.Single, height:System.Single, radius:System.Single, density:System.Single, bodyType:FarseerPhysics.BodyType, collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(farseerBody:FarseerPhysics.Dynamics.Body):Barotrauma.PhysicsBody +---@overload fun(colliderParams:Barotrauma.RagdollParams.ColliderParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(limbParams:Barotrauma.RagdollParams.LimbParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@param element System.Xml.Linq.XElement +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale? System.Single +---@param forceDensity? System.Nullable*1System*Single +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return Barotrauma.PhysicsBody +_G['PhysicsBody'] = function(element, position, scale, forceDensity, collisionCategory, collidesWith, findNewContacts) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.PhysicsBody +---@overload fun(element:System.Xml.Linq.XElement, scale?:System.Single, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(cParams:Barotrauma.RagdollParams.ColliderParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(lParams:Barotrauma.RagdollParams.LimbParams, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(width:System.Single, height:System.Single, radius:System.Single, density:System.Single, bodyType:FarseerPhysics.BodyType, collisionCategory:FarseerPhysics.Dynamics.Category, collidesWith:FarseerPhysics.Dynamics.Category, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(farseerBody:FarseerPhysics.Dynamics.Body):Barotrauma.PhysicsBody +---@overload fun(colliderParams:Barotrauma.RagdollParams.ColliderParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@overload fun(limbParams:Barotrauma.RagdollParams.LimbParams, position:Microsoft.Xna.Framework.Vector2, findNewContacts?:System.Boolean):Barotrauma.PhysicsBody +---@param element System.Xml.Linq.XElement +---@param position Microsoft.Xna.Framework.Vector2 +---@param scale? System.Single +---@param forceDensity? System.Nullable*1System*Single +---@param collisionCategory? FarseerPhysics.Dynamics.Category +---@param collidesWith? FarseerPhysics.Dynamics.Category +---@param findNewContacts? System.Boolean +---@return Barotrauma.PhysicsBody +_G['PhysicsBody'].__new = function(element, position, scale, forceDensity, collisionCategory, collidesWith, findNewContacts) end + diff --git a/Meta/Types/server/_00007FFD9695BE18.lua b/Meta/Types/server/_00007FFD9695BE18.lua new file mode 100644 index 0000000..920119b --- /dev/null +++ b/Meta/Types/server/_00007FFD9695BE18.lua @@ -0,0 +1,30 @@ +---@meta +---@class Voronoi2.DoubleVector2 : System.Object +---`Field Public Instance` +---@field X System.Double +---`Field Public Instance` +---@field Y System.Double +_G['Voronoi2']['DoubleVector2'] = {} + +---`Method Public Instance` +---@param x System.Double +---@param y System.Double +_G['Voronoi2']['DoubleVector2'].SetPoint = function(x, y) end + +---`Method Public Instance` +_G['Voronoi2']['DoubleVector2'].Normalize = function() end + +---`Constructor Public Instance` +---@overload fun():Voronoi2.DoubleVector2 +---@param x System.Double +---@param y System.Double +---@return Voronoi2.DoubleVector2 +_G['Voronoi2']['DoubleVector2'] = function(x, y) end + +---`Constructor Public Instance` +---@overload fun():Voronoi2.DoubleVector2 +---@param x System.Double +---@param y System.Double +---@return Voronoi2.DoubleVector2 +_G['Voronoi2']['DoubleVector2'].__new = function(x, y) end + diff --git a/Meta/Types/server/_00007FFD9695BF88.lua b/Meta/Types/server/_00007FFD9695BF88.lua new file mode 100644 index 0000000..814d42b --- /dev/null +++ b/Meta/Types/server/_00007FFD9695BF88.lua @@ -0,0 +1,20 @@ +---@meta +---@class Voronoi2.Site : System.Object +---`Field Public Instance` +---@field Coord Voronoi2.DoubleVector2 +---`Field Public Instance` +---@field SiteNbr System.Int32 +_G['Voronoi2']['Site'] = {} + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +_G['Voronoi2']['Site'].SetPoint = function(point) end + +---`Constructor Public Instance` +---@return Voronoi2.Site +_G['Voronoi2']['Site'] = function() end + +---`Constructor Public Instance` +---@return Voronoi2.Site +_G['Voronoi2']['Site'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9695C120.lua b/Meta/Types/server/_00007FFD9695C120.lua new file mode 100644 index 0000000..85dc6e2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695C120.lua @@ -0,0 +1,24 @@ +---@meta +---@class Voronoi2.Edge : System.Object +---`Field Public Instance` +---@field a System.Double +---`Field Public Instance` +---@field b System.Double +---`Field Public Instance` +---@field c System.Double +---`Field Public Instance` +---@field ep (Voronoi2.Site-arr)|(Voronoi2.Site[]) +---`Field Public Instance` +---@field reg (Voronoi2.Site-arr)|(Voronoi2.Site[]) +---`Field Public Instance` +---@field edgenbr System.Int32 +_G['Voronoi2']['Edge'] = {} + +---`Constructor Public Instance` +---@return Voronoi2.Edge +_G['Voronoi2']['Edge'] = function() end + +---`Constructor Public Instance` +---@return Voronoi2.Edge +_G['Voronoi2']['Edge'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9695C2D8.lua b/Meta/Types/server/_00007FFD9695C2D8.lua new file mode 100644 index 0000000..84d7079 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695C2D8.lua @@ -0,0 +1,28 @@ +---@meta +---@class Voronoi2.Halfedge : System.Object +---`Field Public Instance` +---@field ELleft Voronoi2.Halfedge +---`Field Public Instance` +---@field ELright Voronoi2.Halfedge +---`Field Public Instance` +---@field ELedge Voronoi2.Edge +---`Field Public Instance` +---@field deleted System.Boolean +---`Field Public Instance` +---@field ELpm System.Int32 +---`Field Public Instance` +---@field vertex Voronoi2.Site +---`Field Public Instance` +---@field ystar System.Double +---`Field Public Instance` +---@field PQnext Voronoi2.Halfedge +_G['Voronoi2']['Halfedge'] = {} + +---`Constructor Public Instance` +---@return Voronoi2.Halfedge +_G['Voronoi2']['Halfedge'] = function() end + +---`Constructor Public Instance` +---@return Voronoi2.Halfedge +_G['Voronoi2']['Halfedge'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9695C668.lua b/Meta/Types/server/_00007FFD9695C668.lua new file mode 100644 index 0000000..c1cfdbf --- /dev/null +++ b/Meta/Types/server/_00007FFD9695C668.lua @@ -0,0 +1,49 @@ +---@meta +---@class Voronoi2.VoronoiCell : System.Object +---`Field Public Instance` +---@field Edges (System.Collections.Generic.List*1Voronoi2*GraphEdge)|(Voronoi2.GraphEdge[]) +---`Field Public Instance` +---@field Site Voronoi2.Site +---`Field Public Instance` +---@field BodyVertices (System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[]) +---`Field Public Instance` +---@field Body FarseerPhysics.Dynamics.Body +---`Field Public Instance` +---@field CellType Voronoi2.CellType +---`Field Public Instance` +---@field Translation Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Island System.Boolean +---`Field Public Instance` +---@field IsDestructible System.Boolean +---`Field Public Instance` +---@field DoesDamage System.Boolean +---`Field Public Instance` +---@field OnDestroyed (System.Action)|(fun()) +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Vector2 +_G['Voronoi2']['VoronoiCell'] = {} + +---`Method Public Instance` +---@param point Microsoft.Xna.Framework.Vector2 +---@return System.Boolean +_G['Voronoi2']['VoronoiCell'].IsPointInside = function(point) end + +---`Method Public Instance` +---@param point2 Microsoft.Xna.Framework.Vector2 +---@param margin System.Single +---@return System.Boolean +_G['Voronoi2']['VoronoiCell'].IsPointInsideAABB = function(point2, margin) end + +---`Constructor Public Instance` +---@overload fun(vertices:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])):Voronoi2.VoronoiCell +---@param site Voronoi2.Site +---@return Voronoi2.VoronoiCell +_G['Voronoi2']['VoronoiCell'] = function(site) end + +---`Constructor Public Instance` +---@overload fun(vertices:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])):Voronoi2.VoronoiCell +---@param site Voronoi2.Site +---@return Voronoi2.VoronoiCell +_G['Voronoi2']['VoronoiCell'].__new = function(site) end + diff --git a/Meta/Types/server/_00007FFD9695C8B0.lua b/Meta/Types/server/_00007FFD9695C8B0.lua new file mode 100644 index 0000000..064943a --- /dev/null +++ b/Meta/Types/server/_00007FFD9695C8B0.lua @@ -0,0 +1,54 @@ +---@meta +---@class Voronoi2.GraphEdge : System.Object +---`Field Public Instance` +---@field Point1 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Point2 Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field Site1 Voronoi2.Site +---`Field Public Instance` +---@field Site2 Voronoi2.Site +---`Field Public Instance` +---@field Cell1 Voronoi2.VoronoiCell +---`Field Public Instance` +---@field Cell2 Voronoi2.VoronoiCell +---`Field Public Instance` +---@field IsSolid System.Boolean +---`Field Public Instance` +---@field OutsideLevel System.Boolean +---`Field Public Instance` +---@field NextToCave System.Boolean +---`Field Public Instance` +---@field NextToMainPath System.Boolean +---`Field Public Instance` +---@field NextToSidePath System.Boolean +---`Getter Public Instance` +---@field Center Microsoft.Xna.Framework.Vector2 +_G['Voronoi2']['GraphEdge'] = {} + +---`Method Public Instance` +---@param cell Voronoi2.VoronoiCell +---@return Voronoi2.VoronoiCell +_G['Voronoi2']['GraphEdge'].AdjacentCell = function(cell) end + +---`Method Public Instance` +---@param cell Voronoi2.VoronoiCell +---@return Microsoft.Xna.Framework.Vector2 +_G['Voronoi2']['GraphEdge'].GetNormal = function(cell) end + +---`Method Public Instance Virtual` +---@return System.String +_G['Voronoi2']['GraphEdge'].ToString = function() end + +---`Constructor Public Instance` +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@return Voronoi2.GraphEdge +_G['Voronoi2']['GraphEdge'] = function(point1, point2) end + +---`Constructor Public Instance` +---@param point1 Microsoft.Xna.Framework.Vector2 +---@param point2 Microsoft.Xna.Framework.Vector2 +---@return Voronoi2.GraphEdge +_G['Voronoi2']['GraphEdge'].__new = function(point1, point2) end + diff --git a/Meta/Types/server/_00007FFD9695CB30.lua b/Meta/Types/server/_00007FFD9695CB30.lua new file mode 100644 index 0000000..f0f6779 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695CB30.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.SpriteSheet : Barotrauma.Sprite +---`Field Private Instance` +---@field sourceRects (Microsoft.Xna.Framework.Rectangle-arr)|(Microsoft.Xna.Framework.Rectangle[]) +---`Field Private Instance` +---@field emptyFrames System.Int32 +---`Getter Public Instance` +---@field FrameCount System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FrameSize Microsoft.Xna.Framework.Point +_G['SpriteSheet'] = {} + +---`Method Private Instance` +---@param columnCount System.Int32 +---@param rowCount System.Int32 +_G['SpriteSheet'].Init = function(columnCount, rowCount) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String):Barotrauma.SpriteSheet +---@param filePath System.String +---@param columnCount System.Int32 +---@param rowCount System.Int32 +---@param origin Microsoft.Xna.Framework.Vector2 +---@param sourceRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Barotrauma.SpriteSheet +_G['SpriteSheet'] = function(filePath, columnCount, rowCount, origin, sourceRect) end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, path?:System.String, file?:System.String):Barotrauma.SpriteSheet +---@param filePath System.String +---@param columnCount System.Int32 +---@param rowCount System.Int32 +---@param origin Microsoft.Xna.Framework.Vector2 +---@param sourceRect? System.Nullable*1Microsoft*Xna*Framework*Rectangle +---@return Barotrauma.SpriteSheet +_G['SpriteSheet'].__new = function(filePath, columnCount, rowCount, origin, sourceRect) end + diff --git a/Meta/Types/server/_00007FFD9695CDB0.lua b/Meta/Types/server/_00007FFD9695CDB0.lua new file mode 100644 index 0000000..77bcc3a --- /dev/null +++ b/Meta/Types/server/_00007FFD9695CDB0.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.ConditionalSprite : System.Object +---`Field Public Instance` +---@field conditionals (System.Collections.Generic.List*1Barotrauma*PropertyConditional)|(Barotrauma.PropertyConditional[]) +---`Field Public Instance` +---@field LogicalOperator Barotrauma.PropertyConditional.LogicalOperatorType +---`Field Public Instance` +---@field Exclusive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsActive System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Target Barotrauma.ISerializableEntity +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DeformableSprite Barotrauma.DeformableSprite +---`Getter Public Instance` +---@field ActiveSprite Barotrauma.Sprite +_G['ConditionalSprite'] = {} + +---`Method Public Instance` +_G['ConditionalSprite'].CheckConditionals = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param target Barotrauma.ISerializableEntity +---@param file? System.String +---@param lazyLoad? System.Boolean +---@param sourceRectScale? System.Single +---@return Barotrauma.ConditionalSprite +_G['ConditionalSprite'] = function(element, target, file, lazyLoad, sourceRectScale) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param target Barotrauma.ISerializableEntity +---@param file? System.String +---@param lazyLoad? System.Boolean +---@param sourceRectScale? System.Single +---@return Barotrauma.ConditionalSprite +_G['ConditionalSprite'].__new = function(element, target, file, lazyLoad, sourceRectScale) end + diff --git a/Meta/Types/server/_00007FFD9695CEB0.lua b/Meta/Types/server/_00007FFD9695CEB0.lua new file mode 100644 index 0000000..dcb16d4 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695CEB0.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.WearableType : System.Enum +---`Field Public Static` +---@field Item Barotrauma.WearableType +---`Field Public Static` +---@field Hair Barotrauma.WearableType +---`Field Public Static` +---@field Beard Barotrauma.WearableType +---`Field Public Static` +---@field Moustache Barotrauma.WearableType +---`Field Public Static` +---@field FaceAttachment Barotrauma.WearableType +---`Field Public Static` +---@field Husk Barotrauma.WearableType +---`Field Public Static` +---@field Herpes Barotrauma.WearableType +_G['WearableType'] = {} + diff --git a/Meta/Types/server/_00007FFD9695DB80.lua b/Meta/Types/server/_00007FFD9695DB80.lua new file mode 100644 index 0000000..ce38788 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695DB80.lua @@ -0,0 +1,133 @@ +---@meta +---@class Barotrauma.WearableSprite : System.Object +---`Field Private Instance` +---@field _sprite Barotrauma.Sprite +---`Field Private Instance` +---@field _wearableComponent Barotrauma.Items.Components.Wearable +---`Field Private Instance` +---@field _lightComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent)|(Barotrauma.Items.Components.LightComponent[]) +---`Field Private Instance` +---@field _picker Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UnassignedSpritePath Barotrauma.ContentPath +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SpritePath System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SourceElement Barotrauma.ContentXElement +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Type Barotrauma.WearableType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Limb Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HideLimb System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ObscureOtherWearables Barotrauma.WearableSprite.ObscuringMode +---`Getter Public Instance` +---@field HideOtherWearables System.Boolean +---`Getter Public Instance` +---@field AlphaClipOtherWearables System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanBeHiddenByOtherWearables System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field CanBeHiddenByItem (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field HideWearablesOfType (System.Collections.Generic.List*1Barotrauma*WearableType)|(Barotrauma.WearableType[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritLimbDepth System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritScale System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreRagdollScale System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreLimbScale System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IgnoreTextureScale System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritOrigin System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field InheritSourceRect System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Scale System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Rotation System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DepthLimb Barotrauma.LimbType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WearableComponent Barotrauma.Items.Components.Wearable +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sound System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SheetIndex System.Nullable*1Microsoft*Xna*Framework*Point +---`Getter Public Instance` +---@field LightComponent Barotrauma.Items.Components.LightComponent +---`Getter Public Instance` +---@field LightComponents (System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent)|(Barotrauma.Items.Components.LightComponent[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Variant System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Picker Barotrauma.Character +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IsInitialized System.Boolean +_G['WearableSprite'] = {} + +---`Method Private Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.ContentPath +_G['WearableSprite'].ParseSpritePath = function(element) end + +---`Method Public Instance` +---@param parseSpritePath System.Boolean +_G['WearableSprite'].ParsePath = function(parseSpritePath) end + +---`Method Public Instance` +---@param picker? Barotrauma.Character +_G['WearableSprite'].Init = function(picker) end + +---`Method Public Instance` +_G['WearableSprite'].Remove = function() end + +---`Constructor Public Instance` +---@overload fun(subElement:Barotrauma.ContentXElement, type:Barotrauma.WearableType):Barotrauma.WearableSprite +---@param subElement Barotrauma.ContentXElement +---@param wearable Barotrauma.Items.Components.Wearable +---@param variant? System.Int32 +---@return Barotrauma.WearableSprite +_G['WearableSprite'] = function(subElement, wearable, variant) end + +---`Constructor Public Instance` +---@overload fun(subElement:Barotrauma.ContentXElement, type:Barotrauma.WearableType):Barotrauma.WearableSprite +---@param subElement Barotrauma.ContentXElement +---@param wearable Barotrauma.Items.Components.Wearable +---@param variant? System.Int32 +---@return Barotrauma.WearableSprite +_G['WearableSprite'].__new = function(subElement, wearable, variant) end + diff --git a/Meta/Types/server/_00007FFD9695DD48.lua b/Meta/Types/server/_00007FFD9695DD48.lua new file mode 100644 index 0000000..d93c1aa --- /dev/null +++ b/Meta/Types/server/_00007FFD9695DD48.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.DeformableSprite : System.Object +---`Getter Public Instance` +---@field Size Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Origin Microsoft.Xna.Framework.Vector2 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Sprite Barotrauma.Sprite +_G['DeformableSprite'] = {} + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param subdivisionsX? System.Nullable*1System*Int32 +---@param subdivisionsY? System.Nullable*1System*Int32 +---@param filePath? System.String +---@param lazyLoad? System.Boolean +---@param invert? System.Boolean +---@param sourceRectScale? System.Single +---@return Barotrauma.DeformableSprite +_G['DeformableSprite'] = function(element, subdivisionsX, subdivisionsY, filePath, lazyLoad, invert, sourceRectScale) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param subdivisionsX? System.Nullable*1System*Int32 +---@param subdivisionsY? System.Nullable*1System*Int32 +---@param filePath? System.String +---@param lazyLoad? System.Boolean +---@param invert? System.Boolean +---@param sourceRectScale? System.Single +---@return Barotrauma.DeformableSprite +_G['DeformableSprite'].__new = function(element, subdivisionsX, subdivisionsY, filePath, lazyLoad, invert, sourceRectScale) end + diff --git a/Meta/Types/server/_00007FFD9695E018.lua b/Meta/Types/server/_00007FFD9695E018.lua new file mode 100644 index 0000000..4801509 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695E018.lua @@ -0,0 +1,35 @@ +---@meta +---@class Barotrauma.SwappableItem : System.Object +---`Field Public Instance` +---@field CanBeBought System.Boolean +---`Field Public Instance` +---@field ReplacementOnUninstall Barotrauma.Identifier +---`Field Public Instance` +---@field SpawnWithId System.String +---`Field Public Instance` +---@field SwapIdentifier System.String +---`Field Public Instance` +---@field SwapOrigin Microsoft.Xna.Framework.Vector2 +---`Field Public Instance` +---@field ConnectedItemsToSwap (System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier)|(System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier[]) +---`Field Public Instance` +---@field SchematicSprite Barotrauma.Sprite +---`Getter Public Instance` +---@field BasePrice System.Int32 +_G['SwappableItem'] = {} + +---`Method Public Instance` +---@param location? Barotrauma.Location +---@return System.Int32 +_G['SwappableItem'].GetPrice = function(location) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SwappableItem +_G['SwappableItem'] = function(element) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@return Barotrauma.SwappableItem +_G['SwappableItem'].__new = function(element) end + diff --git a/Meta/Types/server/_00007FFD9695E2D0.lua b/Meta/Types/server/_00007FFD9695E2D0.lua new file mode 100644 index 0000000..ec89a14 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695E2D0.lua @@ -0,0 +1,54 @@ +---@meta +---@class Barotrauma.FabricationRecipe : System.Object +---`Field Public Instance` +---@field TargetItemPrefabIdentifier Barotrauma.Identifier +---`Field Private Instance` +---@field displayName System.Lazy*1Barotrauma*LocalizedString +---`Field Public Instance` +---@field RequiredItems (System.Collections.Immutable.ImmutableArray*1Barotrauma*FabricationRecipe*RequiredItem)|(Barotrauma.FabricationRecipe.RequiredItem[]) +---`Field Public Instance` +---@field SuitableFabricatorIdentifiers (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field RequiredTime System.Single +---`Field Public Instance` +---@field RequiredMoney System.Int32 +---`Field Public Instance` +---@field RequiresRecipe System.Boolean +---`Field Public Instance` +---@field OutCondition System.Single +---`Field Public Instance` +---@field RequiredSkills (System.Collections.Immutable.ImmutableArray*1Barotrauma*Skill)|(Barotrauma.Skill[]) +---`Field Public Instance` +---@field RecipeHash System.UInt32 +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field Quality System.Nullable*1System*Int32 +---`Field Public Instance` +---@field HideForNonTraitors System.Boolean +---`Field Public Instance` +---@field FabricationLimitMin System.Int32 +---`Field Public Instance` +---@field FabricationLimitMax System.Int32 +---`Getter Public Instance` +---@field TargetItem Barotrauma.ItemPrefab +---`Getter Public Instance` +---@field DisplayName Barotrauma.LocalizedString +_G['FabricationRecipe'] = {} + +---`Method Private Instance` +---@return System.UInt32 +_G['FabricationRecipe'].GenerateHash = function() end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param itemPrefab Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe +_G['FabricationRecipe'] = function(element, itemPrefab) end + +---`Constructor Public Instance` +---@param element Barotrauma.ContentXElement +---@param itemPrefab Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe +_G['FabricationRecipe'].__new = function(element, itemPrefab) end + diff --git a/Meta/Types/server/_00007FFD9695E4A0.lua b/Meta/Types/server/_00007FFD9695E4A0.lua new file mode 100644 index 0000000..6ec3923 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695E4A0.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.FabricationRecipe.RequiredItem : System.Object +---`Field Public Instance` +---@field Amount System.Int32 +---`Field Public Instance` +---@field MinCondition System.Single +---`Field Public Instance` +---@field MaxCondition System.Single +---`Field Public Instance` +---@field UseCondition System.Boolean +---`Field Public Instance` +---@field DefaultItem Barotrauma.Identifier +---`Getter Public Instance Abstract Virtual` +---@field ItemPrefabs (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Getter Public Instance Abstract Virtual` +---@field UintIdentifier System.UInt32 +---`Getter Public Instance Abstract Virtual` +---@field FirstMatchingPrefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---@field OverrideHeader Barotrauma.LocalizedString +---`Getter Public Instance` +---@field OverrideDescription Barotrauma.LocalizedString +_G['FabricationRecipe']['RequiredItem'] = {} + +---`Method Public Instance Abstract Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['FabricationRecipe']['RequiredItem'].MatchesItem = function(item) end + +---`Method Public Instance` +---@param conditionPercentage System.Single +---@return System.Boolean +_G['FabricationRecipe']['RequiredItem'].IsConditionSuitable = function(conditionPercentage) end + +---`Constructor Public Instance` +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@param defaultItem Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe.RequiredItem +_G['FabricationRecipe']['RequiredItem'] = function(amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader, defaultItem) end + +---`Constructor Public Instance` +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@param defaultItem Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe.RequiredItem +_G['FabricationRecipe']['RequiredItem'].__new = function(amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader, defaultItem) end + diff --git a/Meta/Types/server/_00007FFD9695F528.lua b/Meta/Types/server/_00007FFD9695F528.lua new file mode 100644 index 0000000..3c3197b --- /dev/null +++ b/Meta/Types/server/_00007FFD9695F528.lua @@ -0,0 +1,45 @@ +---@meta +---@class Barotrauma.FabricationRecipe.RequiredItemByIdentifier : Barotrauma.FabricationRecipe.RequiredItem +---`Field Public Instance` +---@field ItemPrefabIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---@field ItemPrefab Barotrauma.ItemPrefab +---`Getter Public Instance Virtual` +---@field UintIdentifier System.UInt32 +---`Getter Public Instance Virtual` +---@field ItemPrefabs (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Getter Public Instance Virtual` +---@field FirstMatchingPrefab Barotrauma.ItemPrefab +_G['FabricationRecipe']['RequiredItemByIdentifier'] = {} + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['FabricationRecipe']['RequiredItemByIdentifier'].MatchesItem = function(item) end + +---`Method Public Instance Virtual` +---@return System.String +_G['FabricationRecipe']['RequiredItemByIdentifier'].ToString = function() end + +---`Constructor Public Instance` +---@param itemPrefab Barotrauma.Identifier +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@return Barotrauma.FabricationRecipe.RequiredItemByIdentifier +_G['FabricationRecipe']['RequiredItemByIdentifier'] = function(itemPrefab, amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader) end + +---`Constructor Public Instance` +---@param itemPrefab Barotrauma.Identifier +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@return Barotrauma.FabricationRecipe.RequiredItemByIdentifier +_G['FabricationRecipe']['RequiredItemByIdentifier'].__new = function(itemPrefab, amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader) end + diff --git a/Meta/Types/server/_00007FFD9695F760.lua b/Meta/Types/server/_00007FFD9695F760.lua new file mode 100644 index 0000000..12861b5 --- /dev/null +++ b/Meta/Types/server/_00007FFD9695F760.lua @@ -0,0 +1,49 @@ +---@meta +---@class Barotrauma.FabricationRecipe.RequiredItemByTag : Barotrauma.FabricationRecipe.RequiredItem +---`Field Public Instance` +---@field Tag Barotrauma.Identifier +---`Field Private Instance` +---@field cachedPrefabs (System.Collections.Generic.List*1Barotrauma*ItemPrefab)|(Barotrauma.ItemPrefab[]) +---`Field Private Instance` +---@field prevContentPackagesHash Barotrauma.Md5Hash +---`Getter Public Instance Virtual` +---@field UintIdentifier System.UInt32 +---`Getter Public Instance Virtual` +---@field ItemPrefabs (System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab)) +---`Getter Public Instance Virtual` +---@field FirstMatchingPrefab Barotrauma.ItemPrefab +_G['FabricationRecipe']['RequiredItemByTag'] = {} + +---`Method Public Instance Virtual` +---@param item Barotrauma.Item +---@return System.Boolean +_G['FabricationRecipe']['RequiredItemByTag'].MatchesItem = function(item) end + +---`Method Public Instance Virtual` +---@return System.String +_G['FabricationRecipe']['RequiredItemByTag'].ToString = function() end + +---`Constructor Public Instance` +---@param tag Barotrauma.Identifier +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@param defaultItem Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe.RequiredItemByTag +_G['FabricationRecipe']['RequiredItemByTag'] = function(tag, amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader, defaultItem) end + +---`Constructor Public Instance` +---@param tag Barotrauma.Identifier +---@param amount System.Int32 +---@param minCondition System.Single +---@param maxCondition System.Single +---@param useCondition System.Boolean +---@param overrideDescription Barotrauma.LocalizedString +---@param overrideHeader Barotrauma.LocalizedString +---@param defaultItem Barotrauma.Identifier +---@return Barotrauma.FabricationRecipe.RequiredItemByTag +_G['FabricationRecipe']['RequiredItemByTag'].__new = function(tag, amount, minCondition, maxCondition, useCondition, overrideDescription, overrideHeader, defaultItem) end + diff --git a/Meta/Types/server/_00007FFD9695FA98.lua b/Meta/Types/server/_00007FFD9695FA98.lua new file mode 100644 index 0000000..940281d --- /dev/null +++ b/Meta/Types/server/_00007FFD9695FA98.lua @@ -0,0 +1,43 @@ +---@meta +---@class Barotrauma.PurchasedItem : System.Object +---`Field Public Instance` +---@field BuyerCharacterInfoIdentifier System.Int32 +---`Field Public Instance` +---@field Delivered System.Boolean +---`Getter Public Instance` +---@field ItemPrefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---@field ItemPrefabIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Quantity System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsStoreComponentEnabled System.Nullable*1System*Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DeliverImmediately System.Boolean +_G['PurchasedItem'] = {} + +---`Method Public Instance Virtual` +---@return System.String +_G['PurchasedItem'].ToString = function() end + +---`Constructor Public Instance` +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32, buyerCharacterInfoId:System.Int32):Barotrauma.PurchasedItem +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32, buyer:Barotrauma.Networking.Client):Barotrauma.PurchasedItem +---@param itemPrefabId Barotrauma.Identifier +---@param quantity System.Int32 +---@param buyer Barotrauma.Networking.Client +---@return Barotrauma.PurchasedItem +_G['PurchasedItem'] = function(itemPrefabId, quantity, buyer) end + +---`Constructor Public Instance` +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32, buyerCharacterInfoId:System.Int32):Barotrauma.PurchasedItem +---@overload fun(itemPrefab:Barotrauma.ItemPrefab, quantity:System.Int32, buyer:Barotrauma.Networking.Client):Barotrauma.PurchasedItem +---@param itemPrefabId Barotrauma.Identifier +---@param quantity System.Int32 +---@param buyer Barotrauma.Networking.Client +---@return Barotrauma.PurchasedItem +_G['PurchasedItem'].__new = function(itemPrefabId, quantity, buyer) end + diff --git a/Meta/Types/server/_00007FFD9695FBF8.lua b/Meta/Types/server/_00007FFD9695FBF8.lua new file mode 100644 index 0000000..fb73d5f --- /dev/null +++ b/Meta/Types/server/_00007FFD9695FBF8.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.PurchasedItemSwap : System.Object +---`Field Public Instance` +---@field ItemToRemove Barotrauma.Item +---`Field Public Instance` +---@field ItemToInstall Barotrauma.ItemPrefab +_G['PurchasedItemSwap'] = {} + +---`Constructor Public Instance` +---@param itemToRemove Barotrauma.Item +---@param itemToInstall Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItemSwap +_G['PurchasedItemSwap'] = function(itemToRemove, itemToInstall) end + +---`Constructor Public Instance` +---@param itemToRemove Barotrauma.Item +---@param itemToInstall Barotrauma.ItemPrefab +---@return Barotrauma.PurchasedItemSwap +_G['PurchasedItemSwap'].__new = function(itemToRemove, itemToInstall) end + diff --git a/Meta/Types/server/_00007FFD9695FF98.lua b/Meta/Types/server/_00007FFD9695FF98.lua new file mode 100644 index 0000000..f4f260e --- /dev/null +++ b/Meta/Types/server/_00007FFD9695FF98.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.SoldItem : System.Object +---`Getter Public Instance` +---@field ItemPrefab Barotrauma.ItemPrefab +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ID System.UInt16 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Removed System.Boolean +---`Getter Public Instance` +---@field SellerID System.Byte +---`Getter Public Instance` +---@field Origin Barotrauma.SoldItem.SellOrigin +_G['SoldItem'] = {} + +---`Method Public Instance` +---@param id System.UInt16 +_G['SoldItem'].SetItemId = function(id) end + +---`Constructor Public Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param id System.UInt16 +---@param removed System.Boolean +---@param sellerId System.Byte +---@param origin Barotrauma.SoldItem.SellOrigin +---@return Barotrauma.SoldItem +_G['SoldItem'] = function(itemPrefab, id, removed, sellerId, origin) end + +---`Constructor Public Instance` +---@param itemPrefab Barotrauma.ItemPrefab +---@param id System.UInt16 +---@param removed System.Boolean +---@param sellerId System.Byte +---@param origin Barotrauma.SoldItem.SellOrigin +---@return Barotrauma.SoldItem +_G['SoldItem'].__new = function(itemPrefab, id, removed, sellerId, origin) end + diff --git a/Meta/Types/server/_00007FFD969602D8.lua b/Meta/Types/server/_00007FFD969602D8.lua new file mode 100644 index 0000000..6d60999 --- /dev/null +++ b/Meta/Types/server/_00007FFD969602D8.lua @@ -0,0 +1,55 @@ +---@meta +---@class Barotrauma.UpgradeCategory : Barotrauma.UpgradeContentPrefab +---`Field Private Instance` +---@field selfItemTags (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field prefabsThatAllowUpgrades (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field IsWallUpgrade System.Boolean +---`Field Public Instance` +---@field Name Barotrauma.LocalizedString +---`Field Private Instance` +---@field mutex System.Object +---`Field Public Instance` +---@field ItemTags (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Field Public Static` +---@field Categories (Barotrauma.PrefabCollection*1Barotrauma*UpgradeCategory)|(fun():(Barotrauma.UpgradeCategory)) +_G['UpgradeCategory'] = {} + +---`Method Public Instance` +_G['UpgradeCategory'].DeterminePrefabsThatAllowUpgrades = function() end + +---`Method Public Instance` +---@param item Barotrauma.MapEntity +---@param upgradePrefab Barotrauma.UpgradePrefab +---@return System.Boolean +_G['UpgradeCategory'].CanBeApplied = function(item, upgradePrefab) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'].Find = function(identifier) end + +---`Method Public Instance Virtual` +_G['UpgradeCategory'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradeCategory +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradeCategory +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradeCategory +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradeCategory +---@return Barotrauma.UpgradeCategory +_G['UpgradeCategory'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96960458.lua b/Meta/Types/server/_00007FFD96960458.lua new file mode 100644 index 0000000..a2e79ef --- /dev/null +++ b/Meta/Types/server/_00007FFD96960458.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.UpgradePrice : System.ValueType +---`Field Public Instance` +---@field BasePrice System.Int32 +---`Field Public Instance` +---@field IncreaseLow System.Int32 +---`Field Public Instance` +---@field IncreaseHigh System.Int32 +_G['UpgradePrice'] = {} + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param level System.Int32 +---@param location? Barotrauma.Location +---@param characterList? (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character)|(Barotrauma.Character[]) +---@return System.Int32 +_G['UpgradePrice'].GetBuyPrice = function(prefab, level, location, characterList) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param element Barotrauma.ContentXElement +---@return Barotrauma.UpgradePrice +_G['UpgradePrice'] = function(prefab, element) end + +---`Constructor Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param element Barotrauma.ContentXElement +---@return Barotrauma.UpgradePrice +_G['UpgradePrice'].__new = function(prefab, element) end + diff --git a/Meta/Types/server/_00007FFD96960900.lua b/Meta/Types/server/_00007FFD96960900.lua new file mode 100644 index 0000000..1783e0f --- /dev/null +++ b/Meta/Types/server/_00007FFD96960900.lua @@ -0,0 +1,190 @@ +---@meta +---@class Barotrauma.UpgradeManager : System.Object +---`Field Private Instance` +---@field loadedUpgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +---`Field Public Instance` +---@field PurchasedUpgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +---`Field Public Instance` +---@field PendingUpgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +---`Field Public Instance` +---@field PurchasedItemSwaps (System.Collections.Generic.List*1Barotrauma*PurchasedItemSwap)|(Barotrauma.PurchasedItemSwap[]) +---`Field Private Instance` +---@field Campaign Barotrauma.CampaignMode +---`Field Public Instance` +---@field OnUpgradesChanged Barotrauma.NamedEvent*1Barotrauma*UpgradeManager +---`Field Private Instance` +---@field lastUpgradeSpeak System.DateTime +---`Field Private Instance` +---@field lastErrorSpeak System.DateTime +---`Field Private Static` +---@field upgradedSubs (System.Collections.Generic.HashSet*1Barotrauma*Submarine)|(Barotrauma.Submarine[]) +---`Field Public Static` +---@field UpgradeAlsoConnectedSubs System.Boolean +---`Getter Private Instance` +---@field Metadata Barotrauma.CampaignMetadata +_G['UpgradeManager'] = {} + +---`Method Public Instance` +---@param item Barotrauma.Item +---@param replacement Barotrauma.ItemPrefab +---@return System.Int32 +_G['UpgradeManager'].DetermineItemSwapCost = function(item, replacement) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param force? System.Boolean +---@param client? Barotrauma.Networking.Client +_G['UpgradeManager'].PurchaseUpgrade = function(prefab, category, force, client) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param level System.Int32 +_G['UpgradeManager'].AddUpgradeExternally = function(prefab, category, level) end + +---`Method Public Instance` +---@param itemToRemove Barotrauma.Item +---@param itemToInstall Barotrauma.ItemPrefab +---@param isNetworkMessage? System.Boolean +---@param client? Barotrauma.Networking.Client +_G['UpgradeManager'].PurchaseItemSwap = function(itemToRemove, itemToInstall, isNetworkMessage, client) end + +---`Method Public Instance` +---@param itemToRemove Barotrauma.Item +---@param force? System.Boolean +_G['UpgradeManager'].CancelItemSwap = function(itemToRemove, force) end + +---`Method Public Static` +---@param item Barotrauma.Item +---@return (System.Collections.Generic.ICollection*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +_G['UpgradeManager'].GetLinkedItemsToSwap = function(item) end + +---`Method Public Instance` +_G['UpgradeManager'].ApplyUpgrades = function() end + +---`Method Public Instance` +---@param text System.String +---@param isSinglePlayer System.Boolean +---@param character Barotrauma.Character +_G['UpgradeManager'].CreateUpgradeErrorMessage = function(text, isSinglePlayer, character) end + +---`Method Private Instance` +---@param text System.String +---@param isSinglePlayer System.Boolean +---@param character? Barotrauma.Character +_G['UpgradeManager'].UpgradeNPCSpeak = function(text, isSinglePlayer, character) end + +---`Method Public Instance` +_G['UpgradeManager'].SanityCheckUpgrades = function() end + +---`Method Private Static` +---@param target Barotrauma.ISerializableEntity +---@param prefab Barotrauma.UpgradePrefab +---@param level System.Int32 +_G['UpgradeManager'].FixUpgradeOnItem = function(target, prefab, level) end + +---`Method Private Static` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param submarine Barotrauma.Submarine +---@param level? System.Int32 +---@param parentSub? Barotrauma.Submarine +---@return System.Int32 +_G['UpgradeManager'].BuyUpgrade = function(prefab, category, submarine, level, parentSub) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param info? Barotrauma.SubmarineInfo +---@return System.Int32 +_G['UpgradeManager'].GetUpgradeLevel = function(prefab, category, info) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@return System.Int32 +_G['UpgradeManager'].GetRealUpgradeLevel = function(prefab, category) end + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param info Barotrauma.SubmarineInfo +---@return System.Int32 +_G['UpgradeManager'].GetRealUpgradeLevelForSub = function(prefab, category, info) end + +---`Method Private Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param level System.Int32 +_G['UpgradeManager'].SetUpgradeLevel = function(prefab, category, level) end + +---`Method Public Instance` +---@return System.Boolean +_G['UpgradeManager'].CanUpgradeSub = function() end + +---`Method Public Instance` +---@param parent System.Xml.Linq.XElement +_G['UpgradeManager'].Save = function(parent) end + +---`Method Private Static` +---@param parent System.Xml.Linq.XElement +---@param upgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +_G['UpgradeManager'].SavePendingUpgrades = function(parent, upgrades) end + +---`Method Private Instance` +---@param element System.Xml.Linq.XElement +---@param isSingleplayer? System.Boolean +_G['UpgradeManager'].LoadPendingUpgrades = function(element, isSingleplayer) end + +---`Method Public Static` +---@param text System.String +---@param data (System.Collections.Generic.Dictionary*1System*String*1System*Object)|({[System.String]:(System.Object)}) +---@param e? System.Exception +_G['UpgradeManager'].LogError = function(text, data, e) end + +---`Method Public Instance` +---@param upgrades (System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade)|(Barotrauma.PurchasedUpgrade[]) +_G['UpgradeManager'].SetPendingUpgrades = function(upgrades) end + +---`Method Public Static` +---@param msg System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +_G['UpgradeManager'].DebugLog = function(msg, color) end + +---`Method Private Instance` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@return Barotrauma.PurchasedUpgrade +_G['UpgradeManager'].FindMatchingUpgrade = function(prefab, category) end + +---`Method Private Static` +---@param prefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@return Barotrauma.Identifier +_G['UpgradeManager'].FormatIdentifier = function(prefab, category) end + +---`Constructor Public Instance` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.UpgradeManager +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement, isSingleplayer:System.Boolean):Barotrauma.UpgradeManager +---@return Barotrauma.UpgradeManager +_G['UpgradeManager'] = function() end + +---`Constructor Public Instance` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.UpgradeManager +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement, isSingleplayer:System.Boolean):Barotrauma.UpgradeManager +---@return Barotrauma.UpgradeManager +_G['UpgradeManager'].__new = function() end + +---`Constructor Private Static` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.UpgradeManager +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement, isSingleplayer:System.Boolean):Barotrauma.UpgradeManager +---@return Barotrauma.UpgradeManager +_G['UpgradeManager'] = function() end + +---`Constructor Private Static` +---@overload fun(campaign:Barotrauma.CampaignMode):Barotrauma.UpgradeManager +---@overload fun(campaign:Barotrauma.CampaignMode, element:System.Xml.Linq.XElement, isSingleplayer:System.Boolean):Barotrauma.UpgradeManager +---@return Barotrauma.UpgradeManager +_G['UpgradeManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969626A0.lua b/Meta/Types/server/_00007FFD969626A0.lua new file mode 100644 index 0000000..5d9f6b3 --- /dev/null +++ b/Meta/Types/server/_00007FFD969626A0.lua @@ -0,0 +1,122 @@ +---@meta +---@class Barotrauma.UpgradePrefab : Barotrauma.UpgradeContentPrefab +---`Field Public Instance` +---@field MaxLevel System.Int32 +---`Field Private Instance` +---@field upgradeCategoryIdentifiers (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Private Instance` +---@field MaxLevelsMods (System.Collections.Immutable.ImmutableArray*1Barotrauma*UpgradeMaxLevelMod)|(Barotrauma.UpgradeMaxLevelMod[]) +---`Field Public Instance` +---@field ResourceCosts (System.Collections.Immutable.ImmutableHashSet*1Barotrauma*UpgradeResourceCost)|(Barotrauma.UpgradeResourceCost[]) +---`Field Public Static` +---@field Prefabs (Barotrauma.PrefabCollection*1Barotrauma*UpgradePrefab)|(fun():(Barotrauma.UpgradePrefab)) +---`Field Private Static` +---@field crushDepthUpgradePrc System.Nullable*1System*Int32 +---`Field Private Static` +---@field increaseWallHealthMaxLevel System.Nullable*1System*Int32 +---`Field Public Static` +---@field CrushDepthDefaultUpgradePrc System.Int32 +---`Field Public Static` +---@field IncreaseWallHealthDefaultMaxLevel System.Int32 +---`Getter Public Instance` +---@field Name Barotrauma.LocalizedString +---`Getter Public Instance` +---@field Description Barotrauma.LocalizedString +---`Getter Public Instance` +---@field IncreaseOnTooltip System.Single +---`Getter Public Instance` +---@field UpgradeCategories (System.Collections.Generic.IEnumerable*1Barotrauma*UpgradeCategory)|(fun():(Barotrauma.UpgradeCategory)) +---`Getter Public Instance` +---@field Price Barotrauma.UpgradePrice +---`Getter Private Instance` +---@field isOverride System.Boolean +---`Getter Public Instance` +---@field SourceElement Barotrauma.ContentXElement +---`Getter Public Instance` +---@field SuppressWarnings System.Boolean +---`Getter Public Instance` +---@field HideInMenus System.Boolean +---`Getter Public Instance` +---@field TargetItems (System.Collections.Generic.IEnumerable*1Barotrauma*Identifier)|(fun():(Barotrauma.Identifier)) +---`Getter Public Instance` +---@field IsWallUpgrade System.Boolean +---`Getter Private Instance` +---@field targetProperties (System.Collections.Generic.Dictionary*1System*String*1System*String-arr)|({[System.String]:((System.String-arr)|(System.String[]))}) +---`Getter Public Static` +---@field CrushDepthUpgradePrc System.Int32 +---`Getter Public Static` +---@field IncreaseWallHealthMaxLevel System.Int32 +_G['UpgradePrefab'] = {} + +---`Method Public Instance` +---@return System.Int32 +_G['UpgradePrefab'].GetMaxLevelForCurrentSub = function() end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@return System.Int32 +_G['UpgradePrefab'].GetMaxLevel = function(info) end + +---`Method Public Instance` +---@param info Barotrauma.SubmarineInfo +---@return System.Boolean +_G['UpgradePrefab'].IsApplicable = function(info) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param currentLevel System.Int32 +---@return System.Boolean +_G['UpgradePrefab'].HasResourcesToUpgrade = function(character, currentLevel) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param currentLevel System.Int32 +---@return System.Boolean +_G['UpgradePrefab'].TryTakeResources = function(character, currentLevel) end + +---`Method Public Instance` +---@param level System.Int32 +---@return (System.Collections.Immutable.ImmutableArray*1Barotrauma*ApplicableResourceCollection)|(Barotrauma.ApplicableResourceCollection[]) +_G['UpgradePrefab'].GetApplicableResources = function(level) end + +---`Method Public Instance` +---@param item Barotrauma.MapEntity +---@return System.Boolean +_G['UpgradePrefab'].IsDisallowed = function(item) end + +---`Method Public Static` +---@param identifier Barotrauma.Identifier +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'].Find = function(identifier) end + +---`Method Public Static` +---@param value System.String +---@param attribute? Barotrauma.Identifier +---@param sourceElement? System.Xml.Linq.XElement +---@param suppressWarnings? System.Boolean +---@return System.Int32 +_G['UpgradePrefab'].ParsePercentage = function(value, attribute, sourceElement, suppressWarnings) end + +---`Method Public Instance Virtual` +_G['UpgradePrefab'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradePrefab +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'] = function() end + +---`Constructor Public Instance` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradePrefab +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'].__new = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradePrefab +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'] = function() end + +---`Constructor Private Static` +---@overload fun(element:Barotrauma.ContentXElement, file:Barotrauma.UpgradeModulesFile):Barotrauma.UpgradePrefab +---@return Barotrauma.UpgradePrefab +_G['UpgradePrefab'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96963108.lua b/Meta/Types/server/_00007FFD96963108.lua new file mode 100644 index 0000000..a456fe5 --- /dev/null +++ b/Meta/Types/server/_00007FFD96963108.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.Upgrade : System.Object +---`Field Private Instance` +---@field sourceElement Barotrauma.ContentXElement +---`Getter Private Instance` +---@field TargetEntity Barotrauma.ISerializableEntity +---`Getter Public Instance` +---@field TargetComponents (System.Collections.Generic.Dictionary*1Barotrauma*ISerializableEntity*1Barotrauma*PropertyReference-arr)|({[Barotrauma.ISerializableEntity]:((Barotrauma.PropertyReference-arr)|(Barotrauma.PropertyReference[]))}) +---`Getter Public Instance` +---@field Prefab Barotrauma.UpgradePrefab +---`Getter Public Instance` +---@field Identifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Level System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Disposed System.Boolean +_G['Upgrade'] = {} + +---`Method Private Instance` +---@param saveElement System.Xml.Linq.XContainer +_G['Upgrade'].ResetNonAffectedProperties = function(saveElement) end + +---`Method Private Static` +---@param item Barotrauma.Item +---@param name System.String +---@return (Barotrauma.ISerializableEntity-arr)|(Barotrauma.ISerializableEntity[]) +_G['Upgrade'].FindItemComponent = function(item, name) end + +---`Method Public Instance` +---@param element System.Xml.Linq.XElement +_G['Upgrade'].Save = function(element) end + +---`Method Public Instance` +_G['Upgrade'].ApplyUpgrade = function() end + +---`Method Public Instance Virtual` +_G['Upgrade'].Dispose = function() end + +---`Constructor Public Instance` +---@param targetEntity Barotrauma.ISerializableEntity +---@param prefab Barotrauma.UpgradePrefab +---@param level System.Int32 +---@param saveElement? System.Xml.Linq.XContainer +---@return Barotrauma.Upgrade +_G['Upgrade'] = function(targetEntity, prefab, level, saveElement) end + +---`Constructor Public Instance` +---@param targetEntity Barotrauma.ISerializableEntity +---@param prefab Barotrauma.UpgradePrefab +---@param level System.Int32 +---@param saveElement? System.Xml.Linq.XContainer +---@return Barotrauma.Upgrade +_G['Upgrade'].__new = function(targetEntity, prefab, level, saveElement) end + diff --git a/Meta/Types/server/_00007FFD969632A8.lua b/Meta/Types/server/_00007FFD969632A8.lua new file mode 100644 index 0000000..c04e7bd --- /dev/null +++ b/Meta/Types/server/_00007FFD969632A8.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.PurchasedUpgrade : System.Object +---`Field Public Instance` +---@field Category Barotrauma.UpgradeCategory +---`Field Public Instance` +---@field Prefab Barotrauma.UpgradePrefab +---`Field Public Instance` +---@field Level System.Int32 +_G['PurchasedUpgrade'] = {} + +---`Method Public Instance` +---@param prefab Barotrauma.UpgradePrefab-ref +---@param category Barotrauma.UpgradeCategory-ref +---@param level System.Int32-ref +_G['PurchasedUpgrade'].Deconstruct = function(prefab, category, level) end + +---`Constructor Public Instance` +---@param upgradePrefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param level? System.Int32 +---@return Barotrauma.PurchasedUpgrade +_G['PurchasedUpgrade'] = function(upgradePrefab, category, level) end + +---`Constructor Public Instance` +---@param upgradePrefab Barotrauma.UpgradePrefab +---@param category Barotrauma.UpgradeCategory +---@param level? System.Int32 +---@return Barotrauma.PurchasedUpgrade +_G['PurchasedUpgrade'].__new = function(upgradePrefab, category, level) end + diff --git a/Meta/Types/server/_00007FFD969633A8.lua b/Meta/Types/server/_00007FFD969633A8.lua new file mode 100644 index 0000000..2a5d1bc --- /dev/null +++ b/Meta/Types/server/_00007FFD969633A8.lua @@ -0,0 +1,34 @@ +---@meta +---@class Barotrauma.Item.EventType : System.Enum +---`Field Public Static` +---@field ComponentState Barotrauma.Item.EventType +---`Field Public Static` +---@field InventoryState Barotrauma.Item.EventType +---`Field Public Static` +---@field Treatment Barotrauma.Item.EventType +---`Field Public Static` +---@field ChangeProperty Barotrauma.Item.EventType +---`Field Public Static` +---@field Combine Barotrauma.Item.EventType +---`Field Public Static` +---@field Status Barotrauma.Item.EventType +---`Field Public Static` +---@field AssignCampaignInteraction Barotrauma.Item.EventType +---`Field Public Static` +---@field ApplyStatusEffect Barotrauma.Item.EventType +---`Field Public Static` +---@field Upgrade Barotrauma.Item.EventType +---`Field Public Static` +---@field ItemStat Barotrauma.Item.EventType +---`Field Public Static` +---@field DroppedStack Barotrauma.Item.EventType +---`Field Public Static` +---@field SetHighlight Barotrauma.Item.EventType +---`Field Public Static` +---@field SwapItem Barotrauma.Item.EventType +---`Field Public Static` +---@field MinValue Barotrauma.Item.EventType +---`Field Public Static` +---@field MaxValue Barotrauma.Item.EventType +_G['Item']['EventType'] = {} + diff --git a/Meta/Types/server/_00007FFD969636C8.lua b/Meta/Types/server/_00007FFD969636C8.lua new file mode 100644 index 0000000..faea4c5 --- /dev/null +++ b/Meta/Types/server/_00007FFD969636C8.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Item.ComponentStateEventData : System.ValueType +---`Field Public Instance` +---@field Component Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field ComponentData Barotrauma.Items.Components.ItemComponent.IEventData +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Item.EventType +_G['Item']['ComponentStateEventData'] = {} + +---`Constructor Public Instance` +---@param component Barotrauma.Items.Components.ItemComponent +---@param componentData Barotrauma.Items.Components.ItemComponent.IEventData +---@return Barotrauma.Item.ComponentStateEventData +_G['Item']['ComponentStateEventData'] = function(component, componentData) end + +---`Constructor Public Instance` +---@param component Barotrauma.Items.Components.ItemComponent +---@param componentData Barotrauma.Items.Components.ItemComponent.IEventData +---@return Barotrauma.Item.ComponentStateEventData +_G['Item']['ComponentStateEventData'].__new = function(component, componentData) end + diff --git a/Meta/Types/server/_00007FFD96963E50.lua b/Meta/Types/server/_00007FFD96963E50.lua new file mode 100644 index 0000000..c670888 --- /dev/null +++ b/Meta/Types/server/_00007FFD96963E50.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Item.InventoryStateEventData : System.ValueType +---`Field Public Instance` +---@field Component Barotrauma.Items.Components.ItemContainer +---`Field Public Instance` +---@field SlotRange System.Range +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Item.EventType +_G['Item']['InventoryStateEventData'] = {} + +---`Constructor Public Instance` +---@param component Barotrauma.Items.Components.ItemContainer +---@param slotRange System.Range +---@return Barotrauma.Item.InventoryStateEventData +_G['Item']['InventoryStateEventData'] = function(component, slotRange) end + +---`Constructor Public Instance` +---@param component Barotrauma.Items.Components.ItemContainer +---@param slotRange System.Range +---@return Barotrauma.Item.InventoryStateEventData +_G['Item']['InventoryStateEventData'].__new = function(component, slotRange) end + diff --git a/Meta/Types/server/_00007FFD96963FD8.lua b/Meta/Types/server/_00007FFD96963FD8.lua new file mode 100644 index 0000000..7aac22c --- /dev/null +++ b/Meta/Types/server/_00007FFD96963FD8.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Item.ChangePropertyEventData : System.ValueType +---`Field Public Instance` +---@field SerializableProperty Barotrauma.SerializableProperty +---`Field Public Instance` +---@field Entity Barotrauma.ISerializableEntity +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Item.EventType +_G['Item']['ChangePropertyEventData'] = {} + +---`Constructor Public Instance` +---@param serializableProperty Barotrauma.SerializableProperty +---@param entity Barotrauma.ISerializableEntity +---@return Barotrauma.Item.ChangePropertyEventData +_G['Item']['ChangePropertyEventData'] = function(serializableProperty, entity) end + +---`Constructor Public Instance` +---@param serializableProperty Barotrauma.SerializableProperty +---@param entity Barotrauma.ISerializableEntity +---@return Barotrauma.Item.ChangePropertyEventData +_G['Item']['ChangePropertyEventData'].__new = function(serializableProperty, entity) end + diff --git a/Meta/Types/server/_00007FFD969641A0.lua b/Meta/Types/server/_00007FFD969641A0.lua new file mode 100644 index 0000000..a1087d4 --- /dev/null +++ b/Meta/Types/server/_00007FFD969641A0.lua @@ -0,0 +1,38 @@ +---@meta +---@class Barotrauma.Item.ApplyStatusEffectEventData : System.ValueType +---`Field Public Instance` +---@field ActionType Barotrauma.ActionType +---`Field Public Instance` +---@field TargetItemComponent Barotrauma.Items.Components.ItemComponent +---`Field Public Instance` +---@field TargetCharacter Barotrauma.Character +---`Field Public Instance` +---@field TargetLimb Barotrauma.Limb +---`Field Public Instance` +---@field UseTarget Barotrauma.Entity +---`Field Public Instance` +---@field WorldPosition System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Item.EventType +_G['Item']['ApplyStatusEffectEventData'] = {} + +---`Constructor Public Instance` +---@param actionType Barotrauma.ActionType +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param targetCharacter? Barotrauma.Character +---@param targetLimb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.Item.ApplyStatusEffectEventData +_G['Item']['ApplyStatusEffectEventData'] = function(actionType, targetItemComponent, targetCharacter, targetLimb, useTarget, worldPosition) end + +---`Constructor Public Instance` +---@param actionType Barotrauma.ActionType +---@param targetItemComponent? Barotrauma.Items.Components.ItemComponent +---@param targetCharacter? Barotrauma.Character +---@param targetLimb? Barotrauma.Limb +---@param useTarget? Barotrauma.Entity +---@param worldPosition? System.Nullable*1Microsoft*Xna*Framework*Vector2 +---@return Barotrauma.Item.ApplyStatusEffectEventData +_G['Item']['ApplyStatusEffectEventData'].__new = function(actionType, targetItemComponent, targetCharacter, targetLimb, useTarget, worldPosition) end + diff --git a/Meta/Types/server/_00007FFD969642A0.lua b/Meta/Types/server/_00007FFD969642A0.lua new file mode 100644 index 0000000..52280f4 --- /dev/null +++ b/Meta/Types/server/_00007FFD969642A0.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.Character.EventType : System.Enum +---`Field Public Static` +---@field InventoryState Barotrauma.Character.EventType +---`Field Public Static` +---@field Control Barotrauma.Character.EventType +---`Field Public Static` +---@field Status Barotrauma.Character.EventType +---`Field Public Static` +---@field Treatment Barotrauma.Character.EventType +---`Field Public Static` +---@field SetAttackTarget Barotrauma.Character.EventType +---`Field Public Static` +---@field ExecuteAttack Barotrauma.Character.EventType +---`Field Public Static` +---@field AssignCampaignInteraction Barotrauma.Character.EventType +---`Field Public Static` +---@field ObjectiveManagerState Barotrauma.Character.EventType +---`Field Public Static` +---@field TeamChange Barotrauma.Character.EventType +---`Field Public Static` +---@field AddToCrew Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateExperience Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateTalents Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateSkills Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateMoney Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdatePermanentStats Barotrauma.Character.EventType +---`Field Public Static` +---@field RemoveFromCrew Barotrauma.Character.EventType +---`Field Public Static` +---@field LatchOntoTarget Barotrauma.Character.EventType +---`Field Public Static` +---@field UpdateTalentRefundPoints Barotrauma.Character.EventType +---`Field Public Static` +---@field ConfirmTalentRefund Barotrauma.Character.EventType +---`Field Public Static` +---@field MinValue Barotrauma.Character.EventType +---`Field Public Static` +---@field MaxValue Barotrauma.Character.EventType +_G['Character']['EventType'] = {} + diff --git a/Meta/Types/server/_00007FFD96964548.lua b/Meta/Types/server/_00007FFD96964548.lua new file mode 100644 index 0000000..6f9cde1 --- /dev/null +++ b/Meta/Types/server/_00007FFD96964548.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.InventoryStateEventData : System.ValueType +---`Field Public Instance` +---@field SlotRange System.Range +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['InventoryStateEventData'] = {} + +---`Constructor Public Instance` +---@param slotRange System.Range +---@return Barotrauma.Character.InventoryStateEventData +_G['Character']['InventoryStateEventData'] = function(slotRange) end + +---`Constructor Public Instance` +---@param slotRange System.Range +---@return Barotrauma.Character.InventoryStateEventData +_G['Character']['InventoryStateEventData'].__new = function(slotRange) end + diff --git a/Meta/Types/server/_00007FFD969646C0.lua b/Meta/Types/server/_00007FFD969646C0.lua new file mode 100644 index 0000000..26ef142 --- /dev/null +++ b/Meta/Types/server/_00007FFD969646C0.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.ControlEventData : System.ValueType +---`Field Public Instance` +---@field Owner Barotrauma.Networking.Client +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['ControlEventData'] = {} + +---`Constructor Public Instance` +---@param owner Barotrauma.Networking.Client +---@return Barotrauma.Character.ControlEventData +_G['Character']['ControlEventData'] = function(owner) end + +---`Constructor Public Instance` +---@param owner Barotrauma.Networking.Client +---@return Barotrauma.Character.ControlEventData +_G['Character']['ControlEventData'].__new = function(owner) end + diff --git a/Meta/Types/server/_00007FFD96964820.lua b/Meta/Types/server/_00007FFD96964820.lua new file mode 100644 index 0000000..c92b26a --- /dev/null +++ b/Meta/Types/server/_00007FFD96964820.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.CharacterStatusEventData : System.ValueType +---`Field Public Instance` +---@field ForceAfflictionData System.Boolean +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['CharacterStatusEventData'] = {} + +---`Constructor Public Instance` +---@param forceAfflictionData System.Boolean +---@return Barotrauma.Character.CharacterStatusEventData +_G['Character']['CharacterStatusEventData'] = function(forceAfflictionData) end + +---`Constructor Public Instance` +---@param forceAfflictionData System.Boolean +---@return Barotrauma.Character.CharacterStatusEventData +_G['Character']['CharacterStatusEventData'].__new = function(forceAfflictionData) end + diff --git a/Meta/Types/server/_00007FFD96964958.lua b/Meta/Types/server/_00007FFD96964958.lua new file mode 100644 index 0000000..fbb512d --- /dev/null +++ b/Meta/Types/server/_00007FFD96964958.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.TreatmentEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['TreatmentEventData'] = {} + diff --git a/Meta/Types/server/_00007FFD96964C90.lua b/Meta/Types/server/_00007FFD96964C90.lua new file mode 100644 index 0000000..a54b702 --- /dev/null +++ b/Meta/Types/server/_00007FFD96964C90.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Character.SetAttackTargetEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +---`Getter Public Instance Virtual` +---@field AttackLimb Barotrauma.Limb +---`Getter Public Instance Virtual` +---@field TargetEntity Barotrauma.IDamageable +---`Getter Public Instance Virtual` +---@field TargetLimb Barotrauma.Limb +---`Getter Public Instance Virtual` +---@field TargetSimPos Microsoft.Xna.Framework.Vector2 +_G['Character']['SetAttackTargetEventData'] = {} + +---`Constructor Public Instance` +---@param attackLimb Barotrauma.Limb +---@param targetEntity Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Character.SetAttackTargetEventData +_G['Character']['SetAttackTargetEventData'] = function(attackLimb, targetEntity, targetLimb, targetSimPos) end + +---`Constructor Public Instance` +---@param attackLimb Barotrauma.Limb +---@param targetEntity Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Character.SetAttackTargetEventData +_G['Character']['SetAttackTargetEventData'].__new = function(attackLimb, targetEntity, targetLimb, targetSimPos) end + diff --git a/Meta/Types/server/_00007FFD96964F08.lua b/Meta/Types/server/_00007FFD96964F08.lua new file mode 100644 index 0000000..1185f0e --- /dev/null +++ b/Meta/Types/server/_00007FFD96964F08.lua @@ -0,0 +1,30 @@ +---@meta +---@class Barotrauma.Character.ExecuteAttackEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +---`Getter Public Instance Virtual` +---@field AttackLimb Barotrauma.Limb +---`Getter Public Instance Virtual` +---@field TargetEntity Barotrauma.IDamageable +---`Getter Public Instance Virtual` +---@field TargetLimb Barotrauma.Limb +---`Getter Public Instance Virtual` +---@field TargetSimPos Microsoft.Xna.Framework.Vector2 +_G['Character']['ExecuteAttackEventData'] = {} + +---`Constructor Public Instance` +---@param attackLimb Barotrauma.Limb +---@param targetEntity Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Character.ExecuteAttackEventData +_G['Character']['ExecuteAttackEventData'] = function(attackLimb, targetEntity, targetLimb, targetSimPos) end + +---`Constructor Public Instance` +---@param attackLimb Barotrauma.Limb +---@param targetEntity Barotrauma.IDamageable +---@param targetLimb Barotrauma.Limb +---@param targetSimPos Microsoft.Xna.Framework.Vector2 +---@return Barotrauma.Character.ExecuteAttackEventData +_G['Character']['ExecuteAttackEventData'].__new = function(attackLimb, targetEntity, targetLimb, targetSimPos) end + diff --git a/Meta/Types/server/_00007FFD96965070.lua b/Meta/Types/server/_00007FFD96965070.lua new file mode 100644 index 0000000..754be6c --- /dev/null +++ b/Meta/Types/server/_00007FFD96965070.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.AssignCampaignInteractionEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['AssignCampaignInteractionEventData'] = {} + diff --git a/Meta/Types/server/_00007FFD96965320.lua b/Meta/Types/server/_00007FFD96965320.lua new file mode 100644 index 0000000..854bbc2 --- /dev/null +++ b/Meta/Types/server/_00007FFD96965320.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.ObjectiveManagerStateEventData : System.ValueType +---`Field Public Instance` +---@field ObjectiveType Barotrauma.AIObjectiveManager.ObjectiveType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['ObjectiveManagerStateEventData'] = {} + +---`Constructor Public Instance` +---@param objectiveType Barotrauma.AIObjectiveManager.ObjectiveType +---@return Barotrauma.Character.ObjectiveManagerStateEventData +_G['Character']['ObjectiveManagerStateEventData'] = function(objectiveType) end + +---`Constructor Public Instance` +---@param objectiveType Barotrauma.AIObjectiveManager.ObjectiveType +---@return Barotrauma.Character.ObjectiveManagerStateEventData +_G['Character']['ObjectiveManagerStateEventData'].__new = function(objectiveType) end + diff --git a/Meta/Types/server/_00007FFD96966D80.lua b/Meta/Types/server/_00007FFD96966D80.lua new file mode 100644 index 0000000..5639624 --- /dev/null +++ b/Meta/Types/server/_00007FFD96966D80.lua @@ -0,0 +1,20 @@ +---@meta +---@class Barotrauma.Character.AddToCrewEventData : System.ValueType +---`Field Public Instance` +---@field ItemTeamChange Barotrauma.Character.ItemTeamChange +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['AddToCrewEventData'] = {} + +---`Constructor Public Instance` +---@param teamType Barotrauma.CharacterTeamType +---@param inventoryItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@return Barotrauma.Character.AddToCrewEventData +_G['Character']['AddToCrewEventData'] = function(teamType, inventoryItems) end + +---`Constructor Public Instance` +---@param teamType Barotrauma.CharacterTeamType +---@param inventoryItems (System.Collections.Generic.IEnumerable*1Barotrauma*Item)|(fun():(Barotrauma.Item)) +---@return Barotrauma.Character.AddToCrewEventData +_G['Character']['AddToCrewEventData'].__new = function(teamType, inventoryItems) end + diff --git a/Meta/Types/server/_00007FFD96967640.lua b/Meta/Types/server/_00007FFD96967640.lua new file mode 100644 index 0000000..6c1129d --- /dev/null +++ b/Meta/Types/server/_00007FFD96967640.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.UpdateExperienceEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['UpdateExperienceEventData'] = {} + diff --git a/Meta/Types/server/_00007FFD969677A0.lua b/Meta/Types/server/_00007FFD969677A0.lua new file mode 100644 index 0000000..6376269 --- /dev/null +++ b/Meta/Types/server/_00007FFD969677A0.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Character.UpdatePermanentStatsEventData : System.ValueType +---`Field Public Instance` +---@field StatType Barotrauma.StatTypes +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['UpdatePermanentStatsEventData'] = {} + +---`Constructor Public Instance` +---@param statType Barotrauma.StatTypes +---@return Barotrauma.Character.UpdatePermanentStatsEventData +_G['Character']['UpdatePermanentStatsEventData'] = function(statType) end + +---`Constructor Public Instance` +---@param statType Barotrauma.StatTypes +---@return Barotrauma.Character.UpdatePermanentStatsEventData +_G['Character']['UpdatePermanentStatsEventData'].__new = function(statType) end + diff --git a/Meta/Types/server/_00007FFD96967928.lua b/Meta/Types/server/_00007FFD96967928.lua new file mode 100644 index 0000000..3eed405 --- /dev/null +++ b/Meta/Types/server/_00007FFD96967928.lua @@ -0,0 +1,22 @@ +---@meta +---@class Barotrauma.Character.UpdateSkillsEventData : System.ValueType +---`Field Public Instance` +---@field ForceNotification System.Boolean +---`Field Public Instance` +---@field SkillIdentifier Barotrauma.Identifier +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['UpdateSkillsEventData'] = {} + +---`Constructor Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param forceNotification System.Boolean +---@return Barotrauma.Character.UpdateSkillsEventData +_G['Character']['UpdateSkillsEventData'] = function(skillIdentifier, forceNotification) end + +---`Constructor Public Instance` +---@param skillIdentifier Barotrauma.Identifier +---@param forceNotification System.Boolean +---@return Barotrauma.Character.UpdateSkillsEventData +_G['Character']['UpdateSkillsEventData'].__new = function(skillIdentifier, forceNotification) end + diff --git a/Meta/Types/server/_00007FFD96967A60.lua b/Meta/Types/server/_00007FFD96967A60.lua new file mode 100644 index 0000000..bd0d629 --- /dev/null +++ b/Meta/Types/server/_00007FFD96967A60.lua @@ -0,0 +1,6 @@ +---@meta +---@class Barotrauma.Character.UpdateTalentsEventData : System.ValueType +---`Getter Public Instance Virtual` +---@field EventType Barotrauma.Character.EventType +_G['Character']['UpdateTalentsEventData'] = {} + diff --git a/Meta/Types/server/_00007FFD96967D58.lua b/Meta/Types/server/_00007FFD96967D58.lua new file mode 100644 index 0000000..32ce7ee --- /dev/null +++ b/Meta/Types/server/_00007FFD96967D58.lua @@ -0,0 +1,89 @@ +---@meta +---@class Barotrauma.Networking.NetConfig : System.Object +---`Field Public Static` +---@field MaxPlayers System.Int32 +---`Field Public Static` +---@field ServerNameMaxLength System.Int32 +---`Field Public Static` +---@field ServerMessageMaxLength System.Int32 +---`Field Public Static` +---@field MaxHealthUpdateInterval System.Single +---`Field Public Static` +---@field MaxHealthUpdateIntervalDead System.Single +---`Field Public Static` +---@field HighPrioCharacterPositionUpdateDistance System.Single +---`Field Public Static` +---@field LowPrioCharacterPositionUpdateDistance System.Single +---`Field Public Static` +---@field HighPrioCharacterPositionUpdateInterval System.Single +---`Field Public Static` +---@field LowPrioCharacterPositionUpdateInterval System.Single +---`Field Public Static` +---@field FreezeCharacterIfPositionDataMissingDelay System.Single +---`Field Public Static` +---@field DisableCharacterIfPositionDataMissingDelay System.Single +---`Field Public Static` +---@field DeleteDisconnectedTime System.Single +---`Field Public Static` +---@field ItemConditionUpdateInterval System.Single +---`Field Public Static` +---@field LevelObjectUpdateInterval System.Single +---`Field Public Static` +---@field HullUpdateInterval System.Single +---`Field Public Static` +---@field SparseHullUpdateInterval System.Single +---`Field Public Static` +---@field HullUpdateDistance System.Single +---`Field Public Static` +---@field MaxEventPacketsPerUpdate System.Int32 +---`Field Public Static` +---@field RoundStartSyncDuration System.Single +---`Field Public Static` +---@field EventRemovalTime System.Single +---`Field Public Static` +---@field OldReceivedEventKickTime System.Single +---`Field Public Static` +---@field OldEventKickTime System.Single +---`Field Public Static` +---@field DefaultPort System.Int32 +---`Field Public Static` +---@field DefaultQueryPort System.Int32 +---`Field Public Static` +---@field MaxPhysicsBodyVelocity System.Single +---`Field Public Static` +---@field MaxPhysicsBodyAngularVelocity System.Single +_G['NetConfig'] = {} + +---`Method Public Static` +---@param simPositionError Microsoft.Xna.Framework.Vector2 +---@param smoothingFactor? System.Nullable*1System*Single +---@return Microsoft.Xna.Framework.Vector2 +_G['NetConfig'].InterpolateSimPositionError = function(simPositionError, smoothingFactor) end + +---`Method Public Static` +---@param rotationError System.Single +---@return System.Single +_G['NetConfig'].InterpolateRotationError = function(rotationError) end + +---`Method Public Static` +---@param cursorPositionError Microsoft.Xna.Framework.Vector2 +---@return Microsoft.Xna.Framework.Vector2 +_G['NetConfig'].InterpolateCursorPositionError = function(cursorPositionError) end + +---`Method Public Static` +---@overload fun(value:Microsoft.Xna.Framework.Vector2, min:System.Single, max:System.Single, numberOfBits:System.Int32):(Microsoft.Xna.Framework.Vector2) +---@param value System.Single +---@param min System.Single +---@param max System.Single +---@param numberOfBits System.Int32 +---@return System.Single +_G['NetConfig'].Quantize = function(value, min, max, numberOfBits) end + +---`Constructor Private Static` +---@return Barotrauma.Networking.NetConfig +_G['NetConfig'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.Networking.NetConfig +_G['NetConfig'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9696A2A0.lua b/Meta/Types/server/_00007FFD9696A2A0.lua new file mode 100644 index 0000000..1165cdb --- /dev/null +++ b/Meta/Types/server/_00007FFD9696A2A0.lua @@ -0,0 +1,574 @@ +---@meta +---@class Barotrauma.Networking.ServerSettings : System.Object +---`Field Public Instance` +---@field LastUpdateIdForFlag (System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerSettings*NetFlags*1System*UInt16)|({[Barotrauma.Networking.ServerSettings.NetFlags]:(System.UInt16)}) +---`Field Public Instance` +---@field ServerDetailsChanged System.Boolean +---`Field Private Instance` +---@field netProperties (System.Collections.Generic.Dictionary*1System*UInt32*1Barotrauma*Networking*ServerSettings*NetPropertyData)|({[System.UInt32]:(Barotrauma.Networking.ServerSettings.NetPropertyData)}) +---`Field Private Instance` +---@field serverName System.String +---`Field Private Instance` +---@field serverMessageText System.String +---`Field Public Instance` +---@field Port System.Int32 +---`Field Public Instance` +---@field QueryPort System.Int32 +---`Field Public Instance` +---@field ListenIPAddress System.Net.IPAddress +---`Field Public Instance` +---@field EnableUPnP System.Boolean +---`Field Public Instance` +---@field ServerLog Barotrauma.Networking.ServerLog +---`Field Private Instance` +---@field selectedLevelDifficulty System.Single +---`Field Private Instance` +---@field password System.String +---`Field Public Instance` +---@field AutoRestartTimer System.Single +---`Field Private Instance` +---@field autoRestart System.Boolean +---`Field Private Instance` +---@field maxPlayers System.Int32 +---`Field Private Instance` +---@field tickRate System.Int32 +---`Field Private Instance` +---@field allowSpectating System.Boolean +---`Field Private Instance` +---@field voiceChatEnabled System.Boolean +---`Field Private Instance` +---@field playstyleSelection Barotrauma.Networking.PlayStyle +---`Field Private Instance` +---@field respawnMode Barotrauma.Networking.RespawnMode +---`Field Private Instance` +---@field traitorProbability System.Single +---`Field Private Instance` +---@field traitorDangerLevel System.Int32 +---`Field Private Instance` +---@field traitorsMinPlayerCount System.Int32 +---`Field Private Instance` +---@field subSelectionMode Barotrauma.Networking.SelectionMode +---`Field Private Instance` +---@field modeSelectionMode Barotrauma.Networking.SelectionMode +---`Field Private Instance` +---@field karmaEnabled System.Boolean +---`Field Private Instance` +---@field karmaPreset System.String +---`Field Private Instance` +---@field allowSubVoting System.Boolean +---`Field Private Instance` +---@field allowModeVoting System.Boolean +---`Field Public Static` +---@field ClientPermissionsFile System.String +---`Field Public Static` +---@field SubmarineSeparatorChar System.Char +---`Field Public Static` +---@field PermissionPresetFile System.String +---`Field Public Static` +---@field PacketLimitMin System.Int32 +---`Field Public Static` +---@field PacketLimitWarning System.Int32 +---`Field Public Static` +---@field PacketLimitDefault System.Int32 +---`Field Public Static` +---@field PacketLimitMax System.Int32 +---`Field Public Static` +---@field SettingsFile System.String +---`Field Public Static` +---@field MaxExtraCargoItemsOfType System.Int32 +---`Field Public Static` +---@field MaxExtraCargoItemTypes System.Int32 +---`Field Public Static` +---@field DefaultTickRate System.Int32 +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ServerName System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ServerMessageText System.String +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MonsterEnabled (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Boolean)|({[Barotrauma.Identifier]:(System.Boolean)}) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ExtraCargo (System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32)|({[Barotrauma.ItemPrefab]:(System.Int32)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HiddenSubs (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ClientPermissions (System.Collections.Generic.List*1Barotrauma*Networking*ServerSettings*SavedClientPermission)|(Barotrauma.Networking.ServerSettings.SavedClientPermission[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsPublic System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TickRate System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RequireAuthentication System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RandomizeSeed System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field UseRespawnShuttle System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field RespawnInterval System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxTransportTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinRespawnRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SkillLossPercentageOnDeath System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SkillLossPercentageOnImmediateRespawn System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ReplaceCostPercentage System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowBotTakeoverOnPermadeath System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field IronmanMode System.Boolean +---`Getter Public Instance` +---@field IronmanModeActive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoRestartInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StartWhenClientsReady System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvpTeamSelectionMode Barotrauma.PvpTeamSelectionMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvpAutoBalanceThreshold System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field StartWhenClientsReadyRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvPStunResist System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvPSpawnMonsters System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field PvPSpawnWrecks System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field Biome Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SelectedOutpostName Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowSpectating System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field SaveServerLogs System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowModDownloads System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowFileTransfers System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field VoiceChatEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field PlayStyle Barotrauma.Networking.PlayStyle +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LosMode Barotrauma.LosMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ShowEnemyHealthBars Barotrauma.EnemyHealthBarMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LinesPerLogFile System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AutoRestart System.Boolean +---`Getter Public Instance` +---@field HasPassword System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowVoteKick System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowEndVoting System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field RespawnMode Barotrauma.Networking.RespawnMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BotCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxBotCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BotSpawnMode Barotrauma.Networking.BotSpawnMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisableBotConversations System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedLevelDifficulty System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDisguises System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowRewiring System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowImmediateItemDelivery System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LockAllDefaultWires System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowLinkingWifiToChat System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowFriendlyFire System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowDragAndDropGive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DestructibleOutposts System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KillableNPCs System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BanAfterWrongPassword System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxPasswordRetriesBeforeBan System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EnableDoSProtection System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxPacketAmount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedSubmarine System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedShuttle System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TraitorProbability System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TraitorDangerLevel System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TraitorsMinPlayerCount System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MinPercentageOfPlayersForTraitorAccusation System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Language Barotrauma.LanguageIdentifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SubSelectionMode Barotrauma.Networking.SelectionMode +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ModeSelectionMode Barotrauma.Networking.SelectionMode +---`Getter Public Instance` +---
`Setter Private Instance` +---@field BanList Barotrauma.Networking.BanList +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndVoteRequiredRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VoteRequiredRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VoteTimeout System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KickVoteRequiredRatio System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DisallowKickVoteTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KillDisconnectedTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field DespawnDisconnectedPermadeathTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KickAFKTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MinimumMidRoundSyncTimeout System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaEnabled System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaPreset System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field GameModeIdentifier Barotrauma.Identifier +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MissionTypes System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxPlayers System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowedRandomMissionTypes (System.Collections.Generic.List*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AutoBanTime System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field MaxAutoBanTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LootedMoneyDestination Barotrauma.Networking.LootedMoneyDestination +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaximumMoneyTransferRequest System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NewCampaignDefaultSalary System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TrackOpponentInPvP System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DisembarkPointAllowance System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedCoalitionPerks (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WinScorePvP System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SelectedSeparatistsPerks (Barotrauma.Identifier-arr)|(Barotrauma.Identifier[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CampaignSettings Barotrauma.CampaignSettings +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowSubVoting System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowModeVoting System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AllowedClientNameChars (System.Collections.Generic.List*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[]) +_G['ServerSettings'] = {} + +---`Method Public Instance` +---@param password System.String +_G['ServerSettings'].SetPassword = function(password) end + +---`Method Public Static` +---@param password (System.Byte-arr)|(System.Byte[]) +---@param salt System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['ServerSettings'].SaltPassword = function(password, salt) end + +---`Method Public Instance` +---@param input (System.Byte-arr)|(System.Byte[]) +---@param salt System.Int32 +---@return System.Boolean +_G['ServerSettings'].IsPasswordCorrect = function(input, salt) end + +---`Method Private Instance` +_G['ServerSettings'].InitMonstersEnabled = function() end + +---`Method Private Static` +---@param monsterEnabled (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Boolean)|({[Barotrauma.Identifier]:(System.Boolean)}) +---@return (System.Collections.Generic.IReadOnlyList*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +_G['ServerSettings'].ExtractAndSortKeys = function(monsterEnabled) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@return System.Boolean +_G['ServerSettings'].ReadMonsterEnabled = function(inc) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param monsterEnabled? (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Boolean)|({[Barotrauma.Identifier]:(System.Boolean)}) +_G['ServerSettings'].WriteMonsterEnabled = function(msg, monsterEnabled) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +---@return System.Boolean +_G['ServerSettings'].ReadExtraCargo = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ServerSettings'].WriteExtraCargo = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ServerSettings'].WritePerks = function(msg) end + +---`Method Public Instance` +---@overload fun(msg:Barotrauma.Networking.IReadMessage):(System.Boolean) +---@param incMsg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['ServerSettings'].ReadPerks = function(incMsg, c) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IReadMessage +_G['ServerSettings'].ReadHiddenSubs = function(msg) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['ServerSettings'].WriteHiddenSubs = function(msg) end + +---`Method Public Instance` +---@param setter (System.Action*1Barotrauma*Identifier*1System*Object)|(fun(arg1:Barotrauma.Identifier, arg2:System.Object)) +_G['ServerSettings'].UpdateServerListInfo = function(setter) end + +---`Method Private Instance` +---@overload fun() +---@param availableMissionClasses (System.Collections.Generic.IEnumerable*1System*Type)|(fun():(System.Type)) +_G['ServerSettings'].ValidateMissionTypes = function(availableMissionClasses) end + +---`Method Public Instance` +---@param flag Barotrauma.Networking.ServerSettings.NetFlags +_G['ServerSettings'].UpdateFlag = function(flag) end + +---`Method Public Instance` +---@return Barotrauma.Networking.ServerSettings.NetFlags +_G['ServerSettings'].UnsentFlags = function() end + +---`Method Private Instance` +---@param c Barotrauma.Networking.Client +---@param flag Barotrauma.Networking.ServerSettings.NetFlags +---@return System.Boolean +_G['ServerSettings'].IsFlagRequired = function(c, flag) end + +---`Method Public Instance` +---@param c Barotrauma.Networking.Client +---@return Barotrauma.Networking.ServerSettings.NetFlags +_G['ServerSettings'].GetRequiredFlags = function(c) end + +---`Method Public Instance` +_G['ServerSettings'].ForcePropertyUpdate = function() end + +---`Method Private Instance` +---@param outMsg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['ServerSettings'].WriteNetProperties = function(outMsg, c) end + +---`Method Public Instance` +---@param outMsg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['ServerSettings'].ServerAdminWrite = function(outMsg, c) end + +---`Method Public Instance` +---@param outMsg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['ServerSettings'].ServerWrite = function(outMsg, c) end + +---`Method Public Instance` +---@param incMsg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['ServerSettings'].ServerRead = function(incMsg, c) end + +---`Method Public Instance` +_G['ServerSettings'].SaveSettings = function() end + +---`Method Private Instance` +_G['ServerSettings'].LoadSettings = function() end + +---`Method Public Instance` +---@param current? System.String +---@return System.String +_G['ServerSettings'].SelectNonHiddenSubmarine = function(current) end + +---`Method Public Instance` +_G['ServerSettings'].LoadClientPermissions = function() end + +---`Method Public Instance` +_G['ServerSettings'].SaveClientPermissions = function() end + +---`Method Private Instance` +_G['ServerSettings'].InitProjSpecific = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Networking.ServerSettings +---@param networkMember Barotrauma.Networking.NetworkMember +---@param serverName System.String +---@param port System.Int32 +---@param queryPort System.Int32 +---@param maxPlayers System.Int32 +---@param isPublic System.Boolean +---@param enableUPnP System.Boolean +---@param listenIp System.Net.IPAddress +---@return Barotrauma.Networking.ServerSettings +_G['ServerSettings'] = function(networkMember, serverName, port, queryPort, maxPlayers, isPublic, enableUPnP, listenIp) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Networking.ServerSettings +---@param networkMember Barotrauma.Networking.NetworkMember +---@param serverName System.String +---@param port System.Int32 +---@param queryPort System.Int32 +---@param maxPlayers System.Int32 +---@param isPublic System.Boolean +---@param enableUPnP System.Boolean +---@param listenIp System.Net.IPAddress +---@return Barotrauma.Networking.ServerSettings +_G['ServerSettings'].__new = function(networkMember, serverName, port, queryPort, maxPlayers, isPublic, enableUPnP, listenIp) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.ServerSettings +---@param networkMember Barotrauma.Networking.NetworkMember +---@param serverName System.String +---@param port System.Int32 +---@param queryPort System.Int32 +---@param maxPlayers System.Int32 +---@param isPublic System.Boolean +---@param enableUPnP System.Boolean +---@param listenIp System.Net.IPAddress +---@return Barotrauma.Networking.ServerSettings +_G['ServerSettings'] = function(networkMember, serverName, port, queryPort, maxPlayers, isPublic, enableUPnP, listenIp) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.ServerSettings +---@param networkMember Barotrauma.Networking.NetworkMember +---@param serverName System.String +---@param port System.Int32 +---@param queryPort System.Int32 +---@param maxPlayers System.Int32 +---@param isPublic System.Boolean +---@param enableUPnP System.Boolean +---@param listenIp System.Net.IPAddress +---@return Barotrauma.Networking.ServerSettings +_G['ServerSettings'].__new = function(networkMember, serverName, port, queryPort, maxPlayers, isPublic, enableUPnP, listenIp) end + diff --git a/Meta/Types/server/_00007FFD9696A8D0.lua b/Meta/Types/server/_00007FFD9696A8D0.lua new file mode 100644 index 0000000..a6c106a --- /dev/null +++ b/Meta/Types/server/_00007FFD9696A8D0.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.ChatMode : System.Enum +---`Field Public Static` +---@field None Barotrauma.ChatMode +---`Field Public Static` +---@field Local Barotrauma.ChatMode +---`Field Public Static` +---@field Radio Barotrauma.ChatMode +_G['ChatMode'] = {} + diff --git a/Meta/Types/server/_00007FFD9696AA28.lua b/Meta/Types/server/_00007FFD9696AA28.lua new file mode 100644 index 0000000..2c855c2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696AA28.lua @@ -0,0 +1,150 @@ +---@meta +---@class Barotrauma.Networking.ChatMessage : System.Object +---`Field Public Instance` +---@field Text System.String +---`Field Private Instance` +---@field translatedText System.String +---`Field Public Instance` +---@field Type Barotrauma.Networking.ChatMessageType +---`Field Public Instance` +---@field ChangeType Barotrauma.Networking.PlayerConnectionChangeType +---`Field Public Instance` +---@field IconStyle System.String +---`Field Public Instance` +---@field Sender Barotrauma.Entity +---`Field Public Instance` +---@field SenderClient Barotrauma.Networking.Client +---`Field Public Instance` +---@field SenderName System.String +---`Field Private Instance` +---@field customTextColor System.Nullable*1Microsoft*Xna*Framework*Color +---`Field Private Static` +---@field dateTimeFormatLongTimePattern System.String +---`Field Public Static` +---@field MessageColor (Microsoft.Xna.Framework.Color-arr)|(Microsoft.Xna.Framework.Color[]) +---`Field Public Static` +---@field LastID System.UInt16 +---`Field Public Static` +---@field MaxLength System.Int32 +---`Field Public Static` +---@field MaxMessagesPerPacket System.Int32 +---`Field Public Static` +---@field SpeakRange System.Single +---`Field Public Static` +---@field SpeakRangeVOIP System.Single +---`Getter Public Instance` +---@field TranslatedText System.String +---`Getter Public Instance` +---@field SenderCharacter Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Color Microsoft.Xna.Framework.Color +---`Getter Public Instance` +---@field TextWithSender System.String +---`Getter Public Instance` +---
`Setter Public Instance` +---@field NetStateID System.UInt16 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ChatMode Barotrauma.ChatMode +_G['ChatMessage'] = {} + +---`Method Public Static` +---@param msg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['ChatMessage'].ServerRead = function(msg, c) end + +---`Method Public Static` +---@param c Barotrauma.Networking.Client +---@param messageText System.String +---@param flaggedAsSpam System.Boolean-ref +---@param similarityMultiplier? System.Single +_G['ChatMessage'].HandleSpamFilter = function(c, messageText, flaggedAsSpam, similarityMultiplier) end + +---`Method Public Instance` +---@param c Barotrauma.Networking.Client +---@return System.Int32 +_G['ChatMessage'].EstimateLengthBytesServer = function(c) end + +---`Method Public Instance Virtual` +---@param segmentTable Barotrauma.Networking.SegmentTableWriter +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['ChatMessage'].ServerWrite = function(segmentTable, msg, c) end + +---`Method Public Static` +---@return System.String +_G['ChatMessage'].GetTimeStamp = function() end + +---`Method Public Static` +---@param senderName System.String +---@param text System.String +---@param type Barotrauma.Networking.ChatMessageType +---@param sender Barotrauma.Entity +---@param client? Barotrauma.Networking.Client +---@param changeType? Barotrauma.Networking.PlayerConnectionChangeType +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'].Create = function(senderName, text, type, sender, client, changeType, textColor) end + +---`Method Public Static` +---@param message System.String +---@param messageWithoutCommand System.String-ref +---@return System.String +_G['ChatMessage'].GetChatMessageCommand = function(message, messageWithoutCommand) end + +---`Method Public Static` +---@param listener Barotrauma.Entity +---@param sender Barotrauma.Entity +---@param range System.Single +---@param obstructionMultiplier? System.Single +---@return System.Single +_G['ChatMessage'].GetGarbleAmount = function(listener, sender, range, obstructionMultiplier) end + +---`Method Public Instance` +---@param listener Barotrauma.Character +---@return System.String +_G['ChatMessage'].ApplyDistanceEffect = function(listener) end + +---`Method Public Static` +---@overload fun(listener:Barotrauma.Entity, sender:Barotrauma.Entity, text:System.String, range:System.Single, obstructionMultiplier?:System.Single):(System.String) +---@overload fun(text:System.String, garbleAmount:System.Single):(System.String) +---@param message System.String +---@param type Barotrauma.Networking.ChatMessageType +---@param sender Barotrauma.Character +---@param receiver Barotrauma.Character +---@return System.String +_G['ChatMessage'].ApplyDistanceEffect = function(message, type, sender, receiver) end + +---`Method Public Instance` +---@return System.Int32 +_G['ChatMessage'].EstimateLengthBytesClient = function() end + +---`Method Public Static` +---@overload fun(sender:Barotrauma.Character, ignoreJamming?:System.Boolean):(System.Boolean) +---@param sender Barotrauma.Character +---@param radio Barotrauma.Items.Components.WifiComponent-ref +---@param ignoreJamming? System.Boolean +---@return System.Boolean +_G['ChatMessage'].CanUseRadio = function(sender, radio, ignoreJamming) end + +---`Constructor NonPublic Instance` +---@overload fun(senderName:System.String, text:System.String, type:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity, client:Barotrauma.Networking.Client, changeType?:Barotrauma.Networking.PlayerConnectionChangeType, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.Networking.ChatMessage +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(senderName:System.String, text:System.String, type:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity, client:Barotrauma.Networking.Client, changeType?:Barotrauma.Networking.PlayerConnectionChangeType, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.Networking.ChatMessage +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'].__new = function() end + +---`Constructor Private Static` +---@overload fun(senderName:System.String, text:System.String, type:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity, client:Barotrauma.Networking.Client, changeType?:Barotrauma.Networking.PlayerConnectionChangeType, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.Networking.ChatMessage +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'] = function() end + +---`Constructor Private Static` +---@overload fun(senderName:System.String, text:System.String, type:Barotrauma.Networking.ChatMessageType, sender:Barotrauma.Entity, client:Barotrauma.Networking.Client, changeType?:Barotrauma.Networking.PlayerConnectionChangeType, textColor?:System.Nullable*1Microsoft*Xna*Framework*Color):Barotrauma.Networking.ChatMessage +---@return Barotrauma.Networking.ChatMessage +_G['ChatMessage'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9696AB30.lua b/Meta/Types/server/_00007FFD9696AB30.lua new file mode 100644 index 0000000..1868976 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696AB30.lua @@ -0,0 +1,18 @@ +---@meta +---@class Barotrauma.Networking.PacketHeader : System.Enum +---`Field Public Static` +---@field None Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsCompressed Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsConnectionInitializationStep Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsDisconnectMessage Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsServerMessage Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsHeartbeatMessage Barotrauma.Networking.PacketHeader +---`Field Public Static` +---@field IsDataFragment Barotrauma.Networking.PacketHeader +_G['PacketHeader'] = {} + diff --git a/Meta/Types/server/_00007FFD9696ACD8.lua b/Meta/Types/server/_00007FFD9696ACD8.lua new file mode 100644 index 0000000..d01c7f2 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696ACD8.lua @@ -0,0 +1,64 @@ +---@meta +---@class Barotrauma.Networking.ServerPacketHeader : System.Enum +---`Field Public Static` +---@field AUTH_RESPONSE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field AUTH_FAILURE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field UPDATE_LOBBY Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field UPDATE_INGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field PERMISSIONS Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field ACHIEVEMENT Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field ACHIEVEMENT_STAT Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CHEATS_ENABLED Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CAMPAIGN_SETUP_INFO Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field FILE_TRANSFER Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field VOICE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field VOICE_AMPLITUDE_DEBUG Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field PING_REQUEST Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CLIENT_PINGS Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field QUERY_STARTGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field WARN_STARTGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CANCEL_STARTGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field STARTGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field STARTGAMEFINALIZE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field ENDGAME Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field MISSION Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field EVENTACTION Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field TRAITOR_MESSAGE Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CREW Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field MEDICAL Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field CIRCUITBOX Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field MONEY Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field READY_CHECK Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field SEND_BACKUP_INDICES Barotrauma.Networking.ServerPacketHeader +---`Field Public Static` +---@field LUA_NET_MESSAGE Barotrauma.Networking.ServerPacketHeader +_G['ServerPacketHeader'] = {} + diff --git a/Meta/Types/server/_00007FFD9696AE80.lua b/Meta/Types/server/_00007FFD9696AE80.lua new file mode 100644 index 0000000..86d8294 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696AE80.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.Networking.ClientPacketHeader : System.Enum +---`Field Public Static` +---@field UPDATE_LOBBY Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field UPDATE_INGAME Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field SERVER_SETTINGS Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field SERVER_SETTINGS_PERKS Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field CAMPAIGN_SETUP_INFO Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field FILE_REQUEST Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field VOICE Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field PING_RESPONSE Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field RESPONSE_CANCEL_STARTGAME Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field RESPONSE_STARTGAME Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field SERVER_COMMAND Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field EVENTMANAGER_RESPONSE Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field REQUEST_STARTGAMEFINALIZE Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field UPDATE_CHARACTERINFO Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field ERROR Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field CREW Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field MEDICAL Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field TRANSFER_MONEY Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field REWARD_DISTRIBUTION Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field RESET_REWARD_DISTRIBUTION Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field CIRCUITBOX Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field READY_CHECK Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field READY_TO_SPAWN Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field TAKEOVERBOT Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field REQUEST_BACKUP_INDICES Barotrauma.Networking.ClientPacketHeader +---`Field Public Static` +---@field LUA_NET_MESSAGE Barotrauma.Networking.ClientPacketHeader +_G['ClientPacketHeader'] = {} + diff --git a/Meta/Types/server/_00007FFD9696B028.lua b/Meta/Types/server/_00007FFD9696B028.lua new file mode 100644 index 0000000..244574d --- /dev/null +++ b/Meta/Types/server/_00007FFD9696B028.lua @@ -0,0 +1,8 @@ +---@meta +---@class Barotrauma.Networking.DeliveryMethod : System.Enum +---`Field Public Static` +---@field Unreliable Barotrauma.Networking.DeliveryMethod +---`Field Public Static` +---@field Reliable Barotrauma.Networking.DeliveryMethod +_G['DeliveryMethod'] = {} + diff --git a/Meta/Types/server/_00007FFD9696B1D0.lua b/Meta/Types/server/_00007FFD9696B1D0.lua new file mode 100644 index 0000000..9727762 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696B1D0.lua @@ -0,0 +1,14 @@ +---@meta +---@class Barotrauma.Networking.ConnectionInitialization : System.Enum +---`Field Public Static` +---@field AuthInfoAndVersion Barotrauma.Networking.ConnectionInitialization +---`Field Public Static` +---@field ContentPackageOrder Barotrauma.Networking.ConnectionInitialization +---`Field Public Static` +---@field Password Barotrauma.Networking.ConnectionInitialization +---`Field Public Static` +---@field Success Barotrauma.Networking.ConnectionInitialization +---`Field Public Static` +---@field ConnectionStarted Barotrauma.Networking.ConnectionInitialization +_G['ConnectionInitialization'] = {} + diff --git a/Meta/Types/server/_00007FFD9696B538.lua b/Meta/Types/server/_00007FFD9696B538.lua new file mode 100644 index 0000000..a921bc6 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696B538.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.Networking.IWriteMessage +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field LengthBytes System.Int32 +_G['IWriteMessage'] = {} + +---`Method Public Instance Abstract Virtual` +---@param val System.Boolean +_G['IWriteMessage'].WriteBoolean = function(val) end + +---`Method Public Instance Abstract Virtual` +_G['IWriteMessage'].WritePadBits = function() end + +---`Method Public Instance Abstract Virtual` +---@param val System.Byte +_G['IWriteMessage'].WriteByte = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Int16 +_G['IWriteMessage'].WriteInt16 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.UInt16 +_G['IWriteMessage'].WriteUInt16 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Int32 +_G['IWriteMessage'].WriteInt32 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.UInt32 +_G['IWriteMessage'].WriteUInt32 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Int64 +_G['IWriteMessage'].WriteInt64 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.UInt64 +_G['IWriteMessage'].WriteUInt64 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Single +_G['IWriteMessage'].WriteSingle = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Double +_G['IWriteMessage'].WriteDouble = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['IWriteMessage'].WriteColorR8G8B8 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['IWriteMessage'].WriteColorR8G8B8A8 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.UInt32 +_G['IWriteMessage'].WriteVariableUInt32 = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.String +_G['IWriteMessage'].WriteString = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val Barotrauma.Identifier +_G['IWriteMessage'].WriteIdentifier = function(val) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Int32 +---@param min System.Int32 +---@param max System.Int32 +_G['IWriteMessage'].WriteRangedInteger = function(val, min, max) end + +---`Method Public Instance Abstract Virtual` +---@param val System.Single +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +_G['IWriteMessage'].WriteRangedSingle = function(val, min, max, bitCount) end + +---`Method Public Instance Abstract Virtual` +---@param val (System.Byte-arr)|(System.Byte[]) +---@param startIndex System.Int32 +---@param length System.Int32 +_G['IWriteMessage'].WriteBytes = function(val, startIndex, length) end + +---`Method Public Instance Abstract Virtual` +---@param compressPastThreshold System.Boolean +---@param isCompressed System.Boolean-ref +---@param outLength System.Int32-ref +---@return (System.Byte-arr)|(System.Byte[]) +_G['IWriteMessage'].PrepareForSending = function(compressPastThreshold, isCompressed, outLength) end + diff --git a/Meta/Types/server/_00007FFD9696B920.lua b/Meta/Types/server/_00007FFD9696B920.lua new file mode 100644 index 0000000..73f1e8f --- /dev/null +++ b/Meta/Types/server/_00007FFD9696B920.lua @@ -0,0 +1,119 @@ +---@meta +---@class Barotrauma.Networking.WriteOnlyMessage : System.Object +---`Field Private Instance` +---@field buf (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field seekPos System.Int32 +---`Field Private Instance` +---@field lengthBits System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Virtual` +---@field LengthBytes System.Int32 +_G['WriteOnlyMessage'] = {} + +---`Method Public Instance Virtual` +---@param val System.Boolean +_G['WriteOnlyMessage'].WriteBoolean = function(val) end + +---`Method Public Instance Virtual` +_G['WriteOnlyMessage'].WritePadBits = function() end + +---`Method Public Instance Virtual` +---@param val System.Byte +_G['WriteOnlyMessage'].WriteByte = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt16 +_G['WriteOnlyMessage'].WriteUInt16 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int16 +_G['WriteOnlyMessage'].WriteInt16 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt32 +_G['WriteOnlyMessage'].WriteUInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int32 +_G['WriteOnlyMessage'].WriteInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt64 +_G['WriteOnlyMessage'].WriteUInt64 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int64 +_G['WriteOnlyMessage'].WriteInt64 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Single +_G['WriteOnlyMessage'].WriteSingle = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Double +_G['WriteOnlyMessage'].WriteDouble = function(val) end + +---`Method Public Instance Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['WriteOnlyMessage'].WriteColorR8G8B8 = function(val) end + +---`Method Public Instance Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['WriteOnlyMessage'].WriteColorR8G8B8A8 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt32 +_G['WriteOnlyMessage'].WriteVariableUInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.String +_G['WriteOnlyMessage'].WriteString = function(val) end + +---`Method Public Instance Virtual` +---@param val Barotrauma.Identifier +_G['WriteOnlyMessage'].WriteIdentifier = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int32 +---@param min System.Int32 +---@param max System.Int32 +_G['WriteOnlyMessage'].WriteRangedInteger = function(val, min, max) end + +---`Method Public Instance Virtual` +---@param val System.Single +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +_G['WriteOnlyMessage'].WriteRangedSingle = function(val, min, max, bitCount) end + +---`Method Public Instance Virtual` +---@param val (System.Byte-arr)|(System.Byte[]) +---@param startPos System.Int32 +---@param length System.Int32 +_G['WriteOnlyMessage'].WriteBytes = function(val, startPos, length) end + +---`Method Public Instance Virtual` +---@param compressPastThreshold System.Boolean +---@param isCompressed System.Boolean-ref +---@param length System.Int32-ref +---@return (System.Byte-arr)|(System.Byte[]) +_G['WriteOnlyMessage'].PrepareForSending = function(compressPastThreshold, isCompressed, length) end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.WriteOnlyMessage +_G['WriteOnlyMessage'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.WriteOnlyMessage +_G['WriteOnlyMessage'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9696BCF8.lua b/Meta/Types/server/_00007FFD9696BCF8.lua new file mode 100644 index 0000000..172c36b --- /dev/null +++ b/Meta/Types/server/_00007FFD9696BCF8.lua @@ -0,0 +1,103 @@ +---@meta +---@class Barotrauma.Networking.IReadMessage +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Abstract Virtual` +---
`Setter Public Instance Abstract Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field LengthBytes System.Int32 +---`Getter Public Instance Abstract Virtual` +---@field Sender Barotrauma.Networking.NetworkConnection +_G['IReadMessage'] = {} + +---`Method Public Instance Abstract Virtual` +---@return System.Boolean +_G['IReadMessage'].ReadBoolean = function() end + +---`Method Public Instance Abstract Virtual` +_G['IReadMessage'].ReadPadBits = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Byte +_G['IReadMessage'].ReadByte = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Byte +_G['IReadMessage'].PeekByte = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.UInt16 +_G['IReadMessage'].ReadUInt16 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Int16 +_G['IReadMessage'].ReadInt16 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.UInt32 +_G['IReadMessage'].ReadUInt32 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Int32 +_G['IReadMessage'].ReadInt32 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.UInt64 +_G['IReadMessage'].ReadUInt64 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Int64 +_G['IReadMessage'].ReadInt64 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Single +_G['IReadMessage'].ReadSingle = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.Double +_G['IReadMessage'].ReadDouble = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.UInt32 +_G['IReadMessage'].ReadVariableUInt32 = function() end + +---`Method Public Instance Abstract Virtual` +---@return System.String +_G['IReadMessage'].ReadString = function() end + +---`Method Public Instance Abstract Virtual` +---@return Barotrauma.Identifier +_G['IReadMessage'].ReadIdentifier = function() end + +---`Method Public Instance Abstract Virtual` +---@return Microsoft.Xna.Framework.Color +_G['IReadMessage'].ReadColorR8G8B8 = function() end + +---`Method Public Instance Abstract Virtual` +---@return Microsoft.Xna.Framework.Color +_G['IReadMessage'].ReadColorR8G8B8A8 = function() end + +---`Method Public Instance Abstract Virtual` +---@param min System.Int32 +---@param max System.Int32 +---@return System.Int32 +_G['IReadMessage'].ReadRangedInteger = function(min, max) end + +---`Method Public Instance Abstract Virtual` +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +---@return System.Single +_G['IReadMessage'].ReadRangedSingle = function(min, max, bitCount) end + +---`Method Public Instance Abstract Virtual` +---@param numberOfBytes System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['IReadMessage'].ReadBytes = function(numberOfBytes) end + diff --git a/Meta/Types/server/_00007FFD9696C110.lua b/Meta/Types/server/_00007FFD9696C110.lua new file mode 100644 index 0000000..97984ad --- /dev/null +++ b/Meta/Types/server/_00007FFD9696C110.lua @@ -0,0 +1,125 @@ +---@meta +---@class Barotrauma.Networking.ReadOnlyMessage : System.Object +---`Field Private Instance` +---@field seekPos System.Int32 +---`Field Private Instance` +---@field lengthBits System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Virtual` +---@field LengthBytes System.Int32 +---`Getter Public Instance Virtual` +---@field Sender Barotrauma.Networking.NetworkConnection +_G['ReadOnlyMessage'] = {} + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['ReadOnlyMessage'].ReadBoolean = function() end + +---`Method Public Instance Virtual` +_G['ReadOnlyMessage'].ReadPadBits = function() end + +---`Method Public Instance Virtual` +---@return System.Byte +_G['ReadOnlyMessage'].ReadByte = function() end + +---`Method Public Instance Virtual` +---@return System.Byte +_G['ReadOnlyMessage'].PeekByte = function() end + +---`Method Public Instance Virtual` +---@return System.UInt16 +_G['ReadOnlyMessage'].ReadUInt16 = function() end + +---`Method Public Instance Virtual` +---@return System.Int16 +_G['ReadOnlyMessage'].ReadInt16 = function() end + +---`Method Public Instance Virtual` +---@return System.UInt32 +_G['ReadOnlyMessage'].ReadUInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['ReadOnlyMessage'].ReadInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.UInt64 +_G['ReadOnlyMessage'].ReadUInt64 = function() end + +---`Method Public Instance Virtual` +---@return System.Int64 +_G['ReadOnlyMessage'].ReadInt64 = function() end + +---`Method Public Instance Virtual` +---@return System.Single +_G['ReadOnlyMessage'].ReadSingle = function() end + +---`Method Public Instance Virtual` +---@return System.Double +_G['ReadOnlyMessage'].ReadDouble = function() end + +---`Method Public Instance Virtual` +---@return System.UInt32 +_G['ReadOnlyMessage'].ReadVariableUInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['ReadOnlyMessage'].ReadString = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.Identifier +_G['ReadOnlyMessage'].ReadIdentifier = function() end + +---`Method Public Instance Virtual` +---@return Microsoft.Xna.Framework.Color +_G['ReadOnlyMessage'].ReadColorR8G8B8 = function() end + +---`Method Public Instance Virtual` +---@return Microsoft.Xna.Framework.Color +_G['ReadOnlyMessage'].ReadColorR8G8B8A8 = function() end + +---`Method Public Instance Virtual` +---@param min System.Int32 +---@param max System.Int32 +---@return System.Int32 +_G['ReadOnlyMessage'].ReadRangedInteger = function(min, max) end + +---`Method Public Instance Virtual` +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +---@return System.Single +_G['ReadOnlyMessage'].ReadRangedSingle = function(min, max, bitCount) end + +---`Method Public Instance Virtual` +---@param numberOfBytes System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['ReadOnlyMessage'].ReadBytes = function(numberOfBytes) end + +---`Constructor Public Instance` +---@param inBuf (System.Byte-arr)|(System.Byte[]) +---@param isCompressed System.Boolean +---@param startPos System.Int32 +---@param byteLength System.Int32 +---@param sender Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.ReadOnlyMessage +_G['ReadOnlyMessage'] = function(inBuf, isCompressed, startPos, byteLength, sender) end + +---`Constructor Public Instance` +---@param inBuf (System.Byte-arr)|(System.Byte[]) +---@param isCompressed System.Boolean +---@param startPos System.Int32 +---@param byteLength System.Int32 +---@param sender Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.ReadOnlyMessage +_G['ReadOnlyMessage'].__new = function(inBuf, isCompressed, startPos, byteLength, sender) end + diff --git a/Meta/Types/server/_00007FFD9696C698.lua b/Meta/Types/server/_00007FFD9696C698.lua new file mode 100644 index 0000000..6030a28 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696C698.lua @@ -0,0 +1,216 @@ +---@meta +---@class Barotrauma.Networking.ReadWriteMessage : System.Object +---`Field Private Instance` +---@field buf (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field seekPos System.Int32 +---`Field Private Instance` +---@field lengthBits System.Int32 +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field BitPosition System.Int32 +---`Getter Public Instance Virtual` +---@field BytePosition System.Int32 +---`Getter Public Instance Virtual` +---@field Buffer (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Virtual` +---
`Setter Public Instance Virtual` +---@field LengthBits System.Int32 +---`Getter Public Instance Virtual` +---@field LengthBytes System.Int32 +---`Getter Public Instance Virtual` +---@field Sender Barotrauma.Networking.NetworkConnection +_G['ReadWriteMessage'] = {} + +---`Method Public Instance Virtual` +---@param val System.Boolean +_G['ReadWriteMessage'].WriteBoolean = function(val) end + +---`Method Public Instance Virtual` +_G['ReadWriteMessage'].WritePadBits = function() end + +---`Method Public Instance Virtual` +---@param val System.Byte +_G['ReadWriteMessage'].WriteByte = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt16 +_G['ReadWriteMessage'].WriteUInt16 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int16 +_G['ReadWriteMessage'].WriteInt16 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt32 +_G['ReadWriteMessage'].WriteUInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int32 +_G['ReadWriteMessage'].WriteInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt64 +_G['ReadWriteMessage'].WriteUInt64 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int64 +_G['ReadWriteMessage'].WriteInt64 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Single +_G['ReadWriteMessage'].WriteSingle = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Double +_G['ReadWriteMessage'].WriteDouble = function(val) end + +---`Method Public Instance Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['ReadWriteMessage'].WriteColorR8G8B8 = function(val) end + +---`Method Public Instance Virtual` +---@param val Microsoft.Xna.Framework.Color +_G['ReadWriteMessage'].WriteColorR8G8B8A8 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.UInt32 +_G['ReadWriteMessage'].WriteVariableUInt32 = function(val) end + +---`Method Public Instance Virtual` +---@param val System.String +_G['ReadWriteMessage'].WriteString = function(val) end + +---`Method Public Instance Virtual` +---@param val Barotrauma.Identifier +_G['ReadWriteMessage'].WriteIdentifier = function(val) end + +---`Method Public Instance Virtual` +---@param val System.Int32 +---@param min System.Int32 +---@param max System.Int32 +_G['ReadWriteMessage'].WriteRangedInteger = function(val, min, max) end + +---`Method Public Instance Virtual` +---@param val System.Single +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +_G['ReadWriteMessage'].WriteRangedSingle = function(val, min, max, bitCount) end + +---`Method Public Instance Virtual` +---@param val (System.Byte-arr)|(System.Byte[]) +---@param startPos System.Int32 +---@param length System.Int32 +_G['ReadWriteMessage'].WriteBytes = function(val, startPos, length) end + +---`Method Public Instance Virtual` +---@return System.Boolean +_G['ReadWriteMessage'].ReadBoolean = function() end + +---`Method Public Instance Virtual` +_G['ReadWriteMessage'].ReadPadBits = function() end + +---`Method Public Instance Virtual` +---@return System.Byte +_G['ReadWriteMessage'].ReadByte = function() end + +---`Method Public Instance Virtual` +---@return System.Byte +_G['ReadWriteMessage'].PeekByte = function() end + +---`Method Public Instance Virtual` +---@return System.UInt16 +_G['ReadWriteMessage'].ReadUInt16 = function() end + +---`Method Public Instance Virtual` +---@return System.Int16 +_G['ReadWriteMessage'].ReadInt16 = function() end + +---`Method Public Instance Virtual` +---@return System.UInt32 +_G['ReadWriteMessage'].ReadUInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['ReadWriteMessage'].ReadInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.UInt64 +_G['ReadWriteMessage'].ReadUInt64 = function() end + +---`Method Public Instance Virtual` +---@return System.Int64 +_G['ReadWriteMessage'].ReadInt64 = function() end + +---`Method Public Instance Virtual` +---@return System.Single +_G['ReadWriteMessage'].ReadSingle = function() end + +---`Method Public Instance Virtual` +---@return System.Double +_G['ReadWriteMessage'].ReadDouble = function() end + +---`Method Public Instance Virtual` +---@return System.UInt32 +_G['ReadWriteMessage'].ReadVariableUInt32 = function() end + +---`Method Public Instance Virtual` +---@return System.String +_G['ReadWriteMessage'].ReadString = function() end + +---`Method Public Instance Virtual` +---@return Barotrauma.Identifier +_G['ReadWriteMessage'].ReadIdentifier = function() end + +---`Method Public Instance Virtual` +---@return Microsoft.Xna.Framework.Color +_G['ReadWriteMessage'].ReadColorR8G8B8 = function() end + +---`Method Public Instance Virtual` +---@return Microsoft.Xna.Framework.Color +_G['ReadWriteMessage'].ReadColorR8G8B8A8 = function() end + +---`Method Public Instance Virtual` +---@param min System.Int32 +---@param max System.Int32 +---@return System.Int32 +_G['ReadWriteMessage'].ReadRangedInteger = function(min, max) end + +---`Method Public Instance Virtual` +---@param min System.Single +---@param max System.Single +---@param bitCount System.Int32 +---@return System.Single +_G['ReadWriteMessage'].ReadRangedSingle = function(min, max, bitCount) end + +---`Method Public Instance Virtual` +---@param numberOfBytes System.Int32 +---@return (System.Byte-arr)|(System.Byte[]) +_G['ReadWriteMessage'].ReadBytes = function(numberOfBytes) end + +---`Method Public Instance Virtual` +---@param compressPastThreshold System.Boolean +---@param isCompressed System.Boolean-ref +---@param outLength System.Int32-ref +---@return (System.Byte-arr)|(System.Byte[]) +_G['ReadWriteMessage'].PrepareForSending = function(compressPastThreshold, isCompressed, outLength) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.ReadWriteMessage +---@param b (System.Byte-arr)|(System.Byte[]) +---@param bitPos System.Int32 +---@param lBits System.Int32 +---@param copyBuf System.Boolean +---@return Barotrauma.Networking.ReadWriteMessage +_G['ReadWriteMessage'] = function(b, bitPos, lBits, copyBuf) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.ReadWriteMessage +---@param b (System.Byte-arr)|(System.Byte[]) +---@param bitPos System.Int32 +---@param lBits System.Int32 +---@param copyBuf System.Boolean +---@return Barotrauma.Networking.ReadWriteMessage +_G['ReadWriteMessage'].__new = function(b, bitPos, lBits, copyBuf) end + diff --git a/Meta/Types/server/_00007FFD9696C968.lua b/Meta/Types/server/_00007FFD9696C968.lua new file mode 100644 index 0000000..1daa61a --- /dev/null +++ b/Meta/Types/server/_00007FFD9696C968.lua @@ -0,0 +1,46 @@ +---@meta +---@class Barotrauma.Networking.ClientPermissions : System.Enum +---`Field Public Static` +---@field None Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageRound Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field Kick Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field Ban Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field Unban Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SelectSub Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SelectMode Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageCampaign Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ConsoleCommands Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ServerLog Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageSettings Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManagePermissions Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field KarmaImmunity Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageMoney Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SellInventoryItems Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SellSubItems Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageMap Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageHires Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field ManageBotTalents Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field SpamImmunity Barotrauma.Networking.ClientPermissions +---`Field Public Static` +---@field All Barotrauma.Networking.ClientPermissions +_G['ClientPermissions'] = {} + diff --git a/Meta/Types/server/_00007FFD9696D9B0.lua b/Meta/Types/server/_00007FFD9696D9B0.lua new file mode 100644 index 0000000..e43ce6f --- /dev/null +++ b/Meta/Types/server/_00007FFD9696D9B0.lua @@ -0,0 +1,327 @@ +---@meta +---@class Barotrauma.Networking.Client : System.Object +---`Field Public Instance` +---@field VoiceEnabled System.Boolean +---`Field Public Instance` +---@field VoipServerDecoder Barotrauma.VoipServerDecoder +---`Field Public Instance` +---@field LastRecvClientListUpdate System.UInt16 +---`Field Public Instance` +---@field LastSentServerSettingsUpdate System.UInt16 +---`Field Public Instance` +---@field LastRecvServerSettingsUpdate System.UInt16 +---`Field Public Instance` +---@field LastRecvLobbyUpdate System.UInt16 +---`Field Public Instance` +---@field LastSentChatMsgID System.UInt16 +---`Field Public Instance` +---@field LastRecvChatMsgID System.UInt16 +---`Field Public Instance` +---@field LastSentEntityEventID System.UInt16 +---`Field Public Instance` +---@field LastRecvEntityEventID System.UInt16 +---`Field Public Instance` +---@field LastRecvCampaignUpdate (System.Collections.Generic.Dictionary*1Barotrauma*MultiPlayerCampaign*NetFlags*1System*UInt16)|({[Barotrauma.MultiPlayerCampaign.NetFlags]:(System.UInt16)}) +---`Field Public Instance` +---@field LastRecvCampaignSave System.UInt16 +---`Field Public Instance` +---@field LastCampaignSaveSendTime System.ValueTuple*1System*UInt16*1System*Single +---`Field Public Instance` +---@field ChatMsgQueue (System.Collections.Generic.List*1Barotrauma*Networking*ChatMessage)|(Barotrauma.Networking.ChatMessage[]) +---`Field Public Instance` +---@field LastChatMsgQueueID System.UInt16 +---`Field Public Instance` +---@field LastSentChatMessages (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Public Instance` +---@field ChatSpamSpeed System.Single +---`Field Public Instance` +---@field ChatSpamTimer System.Single +---`Field Public Instance` +---@field ChatSpamCount System.Int32 +---`Field Public Instance` +---@field RejectedName System.String +---`Field Public Instance` +---@field KickAFKTimer System.Single +---`Field Public Instance` +---@field MidRoundSyncTimeOut System.Double +---`Field Public Instance` +---@field NeedsMidRoundSync System.Boolean +---`Field Public Instance` +---@field UnreceivedEntityEventCount System.UInt16 +---`Field Public Instance` +---@field FirstNewEventID System.UInt16 +---`Field Public Instance` +---@field EntityEventLastSent (System.Collections.Generic.Dictionary*1System*UInt16*1System*Double)|({[System.UInt16]:(System.Double)}) +---`Field Public Instance` +---@field PositionUpdateLastSent (System.Collections.Generic.Dictionary*1Barotrauma*Entity*1System*Single)|({[Barotrauma.Entity]:(System.Single)}) +---`Field Public Instance` +---@field PendingPositionUpdates (System.Collections.Generic.Queue*1Barotrauma*Entity)|(fun():(Barotrauma.Entity)) +---`Field Public Instance` +---@field ReadyToStart System.Boolean +---`Field Public Instance` +---@field AssignedJob Barotrauma.JobVariant +---`Field Public Instance` +---@field DeleteDisconnectedTimer System.Single +---`Field Public Instance` +---@field JoinTime System.DateTime +---`Field Public Instance` +---@field LastNameChangeTime System.DateTime +---`Field Private Instance` +---@field characterInfo Barotrauma.CharacterInfo +---`Field Public Instance` +---@field PendingName System.String +---`Field Public Instance` +---@field SpectateOnly System.Boolean +---`Field Public Instance` +---@field WaitForNextRoundRespawn System.Nullable*1System*Boolean +---`Field Public Instance` +---@field KarmaKickCount System.Int32 +---`Field Private Instance` +---@field syncedKarma System.Single +---`Field Private Instance` +---@field karma System.Single +---`Field Private Instance` +---@field kickVoters (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field NameId System.UInt16 +---`Field Public Instance` +---@field SessionId System.Byte +---`Field Public Instance` +---@field AccountInfo Barotrauma.Networking.AccountInfo +---`Field Public Instance` +---@field Language Barotrauma.LanguageIdentifier +---`Field Public Instance` +---@field Ping System.UInt16 +---`Field Public Instance` +---@field PreferredJob Barotrauma.Identifier +---`Field Private Instance` +---@field teamID Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field PreferredTeam Barotrauma.CharacterTeamType +---`Field Private Instance` +---@field character Barotrauma.Character +---`Field Public Instance` +---@field UsingFreeCam System.Boolean +---`Field Public Instance` +---@field CharacterID System.UInt16 +---`Field Private Instance` +---@field spectatePos Microsoft.Xna.Framework.Vector2 +---`Field Private Instance` +---@field muted System.Boolean +---`Field Private Instance` +---@field inGame System.Boolean +---`Field Public Instance` +---@field HasSpawned System.Boolean +---`Field Public Instance` +---@field GivenAchievements (System.Collections.Generic.HashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Permissions Barotrauma.Networking.ClientPermissions +---`Field Public Instance` +---@field PermittedConsoleCommands (System.Collections.Generic.HashSet*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +---`Field Private Instance` +---@field votes (System.Object-arr)|(System.Object[]) +---`Field Public Static` +---@field NameChangeCoolDown System.TimeSpan +---`Field Public Static` +---@field MaxNameLength System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field JobPreferences (System.Collections.Generic.List*1Barotrauma*JobVariant)|(Barotrauma.JobVariant[]) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field CharacterInfo Barotrauma.CharacterInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Connection Barotrauma.Networking.NetworkConnection +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Karma System.Single +---`Getter Public Instance` +---@field KickVoteCount System.Int32 +---`Getter Public Static` +---@field ClientList (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Getter Public Instance` +---@field SteamID System.UInt64 +---`Getter Public Instance` +---@field AccountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---`Getter Public Instance` +---
`Setter Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Character Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpectatePos System.Nullable*1Microsoft*Xna*Framework*Vector2 +---`Getter Public Instance` +---@field Spectating System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Muted System.Boolean +---`Getter Public Instance` +---@field HasPermissions System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VoipQueue Barotrauma.Networking.VoipQueue +---`Getter Public Instance` +---
`Setter Public Instance` +---@field InGame System.Boolean +_G['Client'] = {} + +---`Method Public Instance` +---@param character Barotrauma.Character +_G['Client'].SetClientCharacter = function(character) end + +---`Method Public Instance` +---@param reason? System.String +_G['Client'].Kick = function(reason) end + +---`Method Public Instance` +---@param reason? System.String +---@param seconds? System.Single +_G['Client'].Ban = function(reason, seconds) end + +---`Method Public Static` +---@param playerName System.String +_G['Client'].UnbanPlayer = function(playerName) end + +---`Method Public Static` +---@param player System.String +---@param reason System.String +---@param range? System.Boolean +---@param seconds? System.Single +_G['Client'].BanPlayer = function(player, reason, range, seconds) end + +---`Method Public Instance` +---@param permissions Barotrauma.Networking.ClientPermissions +---@return System.Boolean +_G['Client'].CheckPermission = function(permissions) end + +---`Method Public Instance` +_G['Client'].InitClientSync = function() end + +---`Method Public Static` +---@param name System.String +---@param serverSettings Barotrauma.Networking.ServerSettings +---@return System.Boolean +_G['Client'].IsValidName = function(name, serverSettings) end + +---`Method Public Instance` +---@param address Barotrauma.Networking.Address +---@return System.Boolean +_G['Client'].AddressMatches = function(address) end + +---`Method Public Instance` +---@param voter Barotrauma.Networking.Client +_G['Client'].AddKickVote = function(voter) end + +---`Method Public Instance` +---@param voter Barotrauma.Networking.Client +_G['Client'].RemoveKickVote = function(voter) end + +---`Method Public Instance` +---@param voter Barotrauma.Networking.Client +---@return System.Boolean +_G['Client'].HasKickVoteFrom = function(voter) end + +---`Method Public Instance` +---@param id System.Int32 +---@return System.Boolean +_G['Client'].HasKickVoteFromSessionId = function(id) end + +---`Method Public Static` +---@param connectedClients (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +_G['Client'].UpdateKickVotes = function(connectedClients) end + +---`Method Public Instance` +---@param resetKickVotes System.Boolean +_G['Client'].ResetVotes = function(resetKickVotes) end + +---`Method Public Instance` +---@param permissions Barotrauma.Networking.ClientPermissions +---@param permittedConsoleCommands (System.Collections.Generic.IEnumerable*1Barotrauma*DebugConsole*Command)|(fun():(Barotrauma.DebugConsole.Command)) +_G['Client'].SetPermissions = function(permissions, permittedConsoleCommands) end + +---`Method Public Instance` +---@param permission Barotrauma.Networking.ClientPermissions +_G['Client'].GivePermission = function(permission) end + +---`Method Public Instance` +---@param permission Barotrauma.Networking.ClientPermissions +_G['Client'].RemovePermission = function(permission) end + +---`Method Public Instance` +---@param permission Barotrauma.Networking.ClientPermissions +---@return System.Boolean +_G['Client'].HasPermission = function(permission) end + +---`Method Public Instance` +---@param botCharacter Barotrauma.Character +---@return System.Boolean +_G['Client'].TryTakeOverBot = function(botCharacter) end + +---`Method Private Instance` +_G['Client'].InitProjSpecific = function() end + +---`Method Private Instance` +_G['Client'].DisposeProjSpecific = function() end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@return Barotrauma.Networking.Client.T +_G['Client'].GetVote = function(voteType) end + +---`Method Public Instance` +---@param voteType Barotrauma.Networking.VoteType +---@param value System.Object +_G['Client'].SetVote = function(voteType, value) end + +---`Method Public Instance` +---@param userId System.String +---@return System.Boolean +_G['Client'].SessionOrAccountIdMatches = function(userId) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['Client'].WritePermissions = function(msg) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param permissions Barotrauma.Networking.ClientPermissions-ref +---@param permittedCommands System.Collections.Generic.List +_G['Client'].ReadPermissions = function(inc, permissions, permittedCommands) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['Client'].ReadPermissions = function(inc) end + +---`Method Public Static` +---@param name System.String +---@return System.String +_G['Client'].SanitizeName = function(name) end + +---`Method Public Instance Virtual` +_G['Client'].Dispose = function() end + +---`Constructor Public Instance` +---@overload fun(name:System.String, sessionId:System.Byte):Barotrauma.Networking.Client +---@return Barotrauma.Networking.Client +_G['Client'] = function() end + +---`Constructor Public Instance` +---@overload fun(name:System.String, sessionId:System.Byte):Barotrauma.Networking.Client +---@return Barotrauma.Networking.Client +_G['Client'].__new = function() end + +---`Constructor Private Static` +---@overload fun(name:System.String, sessionId:System.Byte):Barotrauma.Networking.Client +---@return Barotrauma.Networking.Client +_G['Client'] = function() end + +---`Constructor Private Static` +---@overload fun(name:System.String, sessionId:System.Byte):Barotrauma.Networking.Client +---@return Barotrauma.Networking.Client +_G['Client'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9696DBF8.lua b/Meta/Types/server/_00007FFD9696DBF8.lua new file mode 100644 index 0000000..e8a2dea --- /dev/null +++ b/Meta/Types/server/_00007FFD9696DBF8.lua @@ -0,0 +1,32 @@ +---@meta +---@class Barotrauma.Networking.TempClient : System.ValueType +---`Field Public Instance` +---@field Name System.String +---`Field Public Instance` +---@field PreferredJob Barotrauma.Identifier +---`Field Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field PreferredTeam Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field NameId System.UInt16 +---`Field Public Instance` +---@field AccountInfo Barotrauma.Networking.AccountInfo +---`Field Public Instance` +---@field SessionId System.Byte +---`Field Public Instance` +---@field CharacterId System.UInt16 +---`Field Public Instance` +---@field Karma System.Single +---`Field Public Instance` +---@field Muted System.Boolean +---`Field Public Instance` +---@field InGame System.Boolean +---`Field Public Instance` +---@field HasPermissions System.Boolean +---`Field Public Instance` +---@field IsOwner System.Boolean +---`Field Public Instance` +---@field IsDownloading System.Boolean +_G['TempClient'] = {} + diff --git a/Meta/Types/server/_00007FFD9696DD60.lua b/Meta/Types/server/_00007FFD9696DD60.lua new file mode 100644 index 0000000..c9cc10b --- /dev/null +++ b/Meta/Types/server/_00007FFD9696DD60.lua @@ -0,0 +1,8 @@ +---@meta +---@class Barotrauma.Networking.NetworkConnectionStatus : System.Enum +---`Field Public Static` +---@field Connected Barotrauma.Networking.NetworkConnectionStatus +---`Field Public Static` +---@field Disconnected Barotrauma.Networking.NetworkConnectionStatus +_G['NetworkConnectionStatus'] = {} + diff --git a/Meta/Types/server/_00007FFD9696E098.lua b/Meta/Types/server/_00007FFD9696E098.lua new file mode 100644 index 0000000..9647ec8 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696E098.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.Networking.NetworkConnection : System.Object +---`Field Public Instance` +---@field Endpoint Barotrauma.Networking.Endpoint +---`Field Public Instance` +---@field Status Barotrauma.Networking.NetworkConnectionStatus +---`Field Public Static` +---@field TimeoutThreshold System.Double +---`Field Public Static` +---@field TimeoutThresholdInGame System.Double +---`Getter Public Instance` +---
`Setter Private Instance` +---@field AccountInfo Barotrauma.Networking.AccountInfo +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Language Barotrauma.LanguageIdentifier +_G['NetworkConnection'] = {} + +---`Method Public Instance` +---@param endPoint Barotrauma.Networking.Endpoint +---@return System.Boolean +_G['NetworkConnection'].EndpointMatches = function(endPoint) end + +---`Method Public Instance Abstract Virtual` +---@param other Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['NetworkConnection'].AddressMatches = function(other) end + +---`Method Public Instance` +---@param newInfo Barotrauma.Networking.AccountInfo +_G['NetworkConnection'].SetAccountInfo = function(newInfo) end + +---`Method Public Instance Virtual` +---@return System.String +_G['NetworkConnection'].ToString = function() end + +---`Constructor NonPublic Instance` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint):Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.NetworkConnection +_G['NetworkConnection'] = function() end + +---`Constructor NonPublic Instance` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint):Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.NetworkConnection +_G['NetworkConnection'].__new = function() end + +---`Constructor Private Static` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint):Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.NetworkConnection +_G['NetworkConnection'] = function() end + +---`Constructor Private Static` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint):Barotrauma.Networking.NetworkConnection +---@return Barotrauma.Networking.NetworkConnection +_G['NetworkConnection'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9696E448.lua b/Meta/Types/server/_00007FFD9696E448.lua new file mode 100644 index 0000000..23c60d8 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696E448.lua @@ -0,0 +1,19 @@ +---@meta +---@class Barotrauma.Networking.PipeConnection : Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*PipeEndpoint +_G['PipeConnection'] = {} + +---`Method Public Instance Virtual` +---@param other Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['PipeConnection'].AddressMatches = function(other) end + +---`Constructor Public Instance` +---@param accountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---@return Barotrauma.Networking.PipeConnection +_G['PipeConnection'] = function(accountId) end + +---`Constructor Public Instance` +---@param accountId Barotrauma.Option*1Barotrauma*Networking*AccountId +---@return Barotrauma.Networking.PipeConnection +_G['PipeConnection'].__new = function(accountId) end + diff --git a/Meta/Types/server/_00007FFD9696E6D0.lua b/Meta/Types/server/_00007FFD9696E6D0.lua new file mode 100644 index 0000000..a6edcc8 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696E6D0.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Networking.LidgrenConnection : Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*LidgrenEndpoint +---`Field Public Instance` +---@field NetConnection Lidgren.Network.NetConnection +_G['LidgrenConnection'] = {} + +---`Method Public Instance Virtual` +---@param other Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['LidgrenConnection'].AddressMatches = function(other) end + +---`Constructor Public Instance` +---@param netConnection Lidgren.Network.NetConnection +---@return Barotrauma.Networking.LidgrenConnection +_G['LidgrenConnection'] = function(netConnection) end + +---`Constructor Public Instance` +---@param netConnection Lidgren.Network.NetConnection +---@return Barotrauma.Networking.LidgrenConnection +_G['LidgrenConnection'].__new = function(netConnection) end + diff --git a/Meta/Types/server/_00007FFD9696ECD8.lua b/Meta/Types/server/_00007FFD9696ECD8.lua new file mode 100644 index 0000000..13e5df9 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696ECD8.lua @@ -0,0 +1,21 @@ +---@meta +---@class Barotrauma.Networking.SteamP2PConnection : Barotrauma.Networking.P2PConnection*1Barotrauma*Networking*SteamP2PEndpoint +_G['SteamP2PConnection'] = {} + +---`Method Public Instance Virtual` +---@param other Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['SteamP2PConnection'].AddressMatches = function(other) end + +---`Constructor Public Instance` +---@overload fun(steamId:Barotrauma.Networking.SteamId):Barotrauma.Networking.SteamP2PConnection +---@param endpoint Barotrauma.Networking.SteamP2PEndpoint +---@return Barotrauma.Networking.SteamP2PConnection +_G['SteamP2PConnection'] = function(endpoint) end + +---`Constructor Public Instance` +---@overload fun(steamId:Barotrauma.Networking.SteamId):Barotrauma.Networking.SteamP2PConnection +---@param endpoint Barotrauma.Networking.SteamP2PEndpoint +---@return Barotrauma.Networking.SteamP2PConnection +_G['SteamP2PConnection'].__new = function(endpoint) end + diff --git a/Meta/Types/server/_00007FFD9696F290.lua b/Meta/Types/server/_00007FFD9696F290.lua new file mode 100644 index 0000000..0968c6a --- /dev/null +++ b/Meta/Types/server/_00007FFD9696F290.lua @@ -0,0 +1,98 @@ +---@meta +---@class Barotrauma.Networking.NetworkMember : System.Object +---`Field NonPublic Instance` +---@field updateTimer System.DateTime +---`Field Public Instance` +---@field ShowNetStats System.Boolean +---`Field Public Instance` +---@field SimulatedRandomLatency System.Single +---`Field Public Instance` +---@field SimulatedMinimumLatency System.Single +---`Field Public Instance` +---@field SimulatedLoss System.Single +---`Field Public Instance` +---@field SimulatedDuplicatesChance System.Single +---`Getter Public Instance` +---@field Character Barotrauma.Character +---`Getter Public Instance` +---
`Setter Public Instance` +---@field LastClientListUpdateID System.UInt16 +---`Getter Public Instance Abstract Virtual` +---@field IsServer System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field IsClient System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field Voting Barotrauma.Voting +---`Getter Public Instance` +---
`Setter Private Instance` +---@field KarmaManager Barotrauma.KarmaManager +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field GameStarted System.Boolean +---`Getter Public Instance Abstract Virtual` +---@field ConnectedClients (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field RespawnManager Barotrauma.Networking.RespawnManager +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field ServerSettings Barotrauma.Networking.ServerSettings +---`Getter Public Instance` +---@field UpdateInterval System.TimeSpan +_G['NetworkMember'] = {} + +---`Method Public Instance Abstract Virtual` +---@param entity Barotrauma.Networking.INetSerializable +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['NetworkMember'].CreateEntityEvent = function(entity, extraData) end + +---`Method Public Instance` +---@param message System.String +---@param type Barotrauma.Networking.ChatMessageType +---@param senderName? System.String +---@param senderClient? Barotrauma.Networking.Client +---@param senderEntity? Barotrauma.Entity +---@param changeType? Barotrauma.Networking.PlayerConnectionChangeType +---@param textColor? System.Nullable*1Microsoft*Xna*Framework*Color +_G['NetworkMember'].AddChatMessage = function(message, type, senderName, senderClient, senderEntity, changeType, textColor) end + +---`Method Public Instance Abstract Virtual` +---@param message Barotrauma.Networking.ChatMessage +_G['NetworkMember'].AddChatMessage = function(message) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +---@param name? System.String +---@return System.String +_G['NetworkMember'].ClientLogName = function(client, name) end + +---`Method Public Instance Abstract Virtual` +---@param kickedName System.String +---@param reason System.String +_G['NetworkMember'].KickPlayer = function(kickedName, reason) end + +---`Method Public Instance Abstract Virtual` +---@param kickedName System.String +---@param reason System.String +---@param duration? System.Nullable*1System*TimeSpan +_G['NetworkMember'].BanPlayer = function(kickedName, reason, duration) end + +---`Method Public Instance Abstract Virtual` +---@overload fun(playerName:System.String) +---@param endpoint Barotrauma.Networking.Endpoint +_G['NetworkMember'].UnbanPlayer = function(endpoint) end + +---`Method Public Static` +---@param myVersion System.Version +---@param remoteVersion System.Version +---@return System.Boolean +_G['NetworkMember'].IsCompatible = function(myVersion, remoteVersion) end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.NetworkMember +_G['NetworkMember'] = function() end + +---`Constructor NonPublic Instance` +---@return Barotrauma.Networking.NetworkMember +_G['NetworkMember'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD9696F628.lua b/Meta/Types/server/_00007FFD9696F628.lua new file mode 100644 index 0000000..0b50ed3 --- /dev/null +++ b/Meta/Types/server/_00007FFD9696F628.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.Networking.BanList : System.Object +---`Field Private Instance` +---@field bannedPlayers (System.Collections.Generic.List*1Barotrauma*Networking*BannedPlayer)|(Barotrauma.Networking.BannedPlayer[]) +---`Field Private Static` +---@field SavePath System.String +---`Field Private Static` +---@field LegacySavePath System.String +---`Getter Public Instance` +---@field BannedPlayers (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*BannedPlayer)|(Barotrauma.Networking.BannedPlayer[]) +---`Getter Public Instance` +---@field BannedNames (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +---`Getter Public Instance` +---@field BannedAddresses (System.Collections.Generic.IEnumerable*1Barotrauma*Either*2Barotrauma*Networking*Address*2Barotrauma*Networking*AccountId)|(fun():(Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId)) +_G['BanList'] = {} + +---`Method Private Instance` +_G['BanList'].LoadLegacyBanList = function() end + +---`Method Private Instance` +_G['BanList'].LoadBanList = function() end + +---`Method Private Instance` +_G['BanList'].RemoveExpired = function() end + +---`Method Public Instance` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint, reason:System.String-ref):(System.Boolean) +---@overload fun(address:Barotrauma.Networking.Address, reason:System.String-ref):(System.Boolean) +---@overload fun(accountId:Barotrauma.Networking.AccountId, reason:System.String-ref):(System.Boolean) +---@param accountInfo Barotrauma.Networking.AccountInfo +---@param reason System.String-ref +---@return System.Boolean +_G['BanList'].IsBanned = function(accountInfo, reason) end + +---`Method Public Instance` +---@overload fun(name:System.String, endpoint:Barotrauma.Networking.Endpoint, reason:System.String, duration:System.Nullable*1System*TimeSpan) +---@param name System.String +---@param addressOrAccountId Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId +---@param reason System.String +---@param duration System.Nullable*1System*TimeSpan +_G['BanList'].BanPlayer = function(name, addressOrAccountId, reason, duration) end + +---`Method Public Instance` +---@overload fun(endpoint:Barotrauma.Networking.Endpoint) +---@param addressOrAccountId Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId +_G['BanList'].UnbanPlayer = function(addressOrAccountId) end + +---`Method Private Instance` +---@param banned Barotrauma.Networking.BannedPlayer +_G['BanList'].RemoveBan = function(banned) end + +---`Method Public Instance` +_G['BanList'].Save = function() end + +---`Method Public Instance` +---@param outMsg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['BanList'].ServerAdminWrite = function(outMsg, c) end + +---`Method Public Instance` +---@param incMsg Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +---@return System.Boolean +_G['BanList'].ServerAdminRead = function(incMsg, c) end + +---`Method Private Instance` +_G['BanList'].InitProjectSpecific = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.BanList +_G['BanList'] = function() end + +---`Constructor Public Instance` +---@return Barotrauma.Networking.BanList +_G['BanList'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96970CE0.lua b/Meta/Types/server/_00007FFD96970CE0.lua new file mode 100644 index 0000000..00d6f62 --- /dev/null +++ b/Meta/Types/server/_00007FFD96970CE0.lua @@ -0,0 +1,608 @@ +---@meta +---@class Barotrauma.Networking.GameServer : Barotrauma.Networking.NetworkMember +---`Field Public Instance` +---@field SubmarineSwitchLoad System.Boolean +---`Field Private Instance` +---@field connectedClients (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Field Private Instance` +---@field clientsAttemptingToReconnectSoon (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Field Private Instance` +---@field previousPlayers (System.Collections.Generic.List*1Barotrauma*Networking*PreviousPlayer)|(Barotrauma.Networking.PreviousPlayer[]) +---`Field Private Instance` +---@field roundStartSeed System.Int32 +---`Field Private Instance` +---@field started System.Boolean +---`Field Private Instance` +---@field serverPeer Barotrauma.Networking.ServerPeer +---`Field Private Instance` +---@field refreshMasterTimer System.DateTime +---`Field Private Instance` +---@field refreshMasterInterval System.TimeSpan +---`Field Private Instance` +---@field registeredToSteamMaster System.Boolean +---`Field Private Instance` +---@field roundStartTime System.DateTime +---`Field Private Instance` +---@field wasReadyToStartAutomatically System.Boolean +---`Field Private Instance` +---@field autoRestartTimerRunning System.Boolean +---`Field Private Instance` +---@field initiatedStartGame System.Boolean +---`Field Private Instance` +---@field startGameCoroutine Barotrauma.CoroutineHandle +---`Field Private Instance` +---@field entityEventManager Barotrauma.Networking.ServerEntityEventManager +---`Field Private Instance` +---@field traitorManager Barotrauma.TraitorManager +---`Field Private Instance` +---@field ownerKey Barotrauma.Option*1System*Int32 +---`Field Private Instance` +---@field ownerEndpoint Barotrauma.Option*1Barotrauma*Networking*P2PEndpoint +---`Field Private Instance` +---@field lastPingTime System.Double +---`Field Private Instance` +---@field lastPingData (System.Byte-arr)|(System.Byte[]) +---`Field Private Instance` +---@field dosProtection Barotrauma.DoSProtection +---`Field Private Instance` +---@field isRoundStartWarningActive System.Boolean +---`Field Private Instance` +---@field charInfoRateLimiter Barotrauma.RateLimiter +---`Field Public Instance` +---@field JobAssignmentDebugLog (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Private Static` +---@field pvpAutoBalanceCountdownRemaining System.Single +---`Field Private Static` +---@field pendingMessagesToOwner (System.Collections.Generic.Queue*1Barotrauma*Networking*ChatMessage)|(fun():(Barotrauma.Networking.ChatMessage)) +---`Field Private Static` +---@field PvpAutoBalanceCountdown System.Int32 +---`Getter Public Instance Virtual` +---@field IsServer System.Boolean +---`Getter Public Instance Virtual` +---@field IsClient System.Boolean +---`Getter Public Instance Virtual` +---@field Voting Barotrauma.Voting +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ServerName System.String +---`Getter Public Instance` +---@field ServerPeer Barotrauma.Networking.ServerPeer +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndRoundTimer System.Single +---`Getter Public Instance` +---
`Setter Private Instance` +---@field EndRoundDelay System.Single +---`Getter Public Instance` +---@field EndRoundTimeRemaining System.Single +---`Getter Private Instance` +---@field Team1Count System.Int32 +---`Getter Private Instance` +---@field Team2Count System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field VoipServer Barotrauma.Networking.VoipServer +---`Getter Public Instance` +---
`Setter Private Instance` +---@field FileSender Barotrauma.Networking.FileSender +---`Getter Public Instance` +---
`Setter Private Instance` +---@field ModSender Barotrauma.Networking.ModSender +---`Getter Public Instance` +---@field TraitorManager Barotrauma.TraitorManager +---`Getter Public Instance Virtual` +---@field ConnectedClients (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Getter Public Instance` +---@field EntityEventManager Barotrauma.Networking.ServerEntityEventManager +---`Getter Public Instance` +---@field Port System.Int32 +---`Getter Public Instance` +---@field QueryPort System.Int32 +---`Getter Public Instance` +---
`Setter Private Instance` +---@field OwnerConnection Barotrauma.Networking.NetworkConnection +_G['GameServer'] = {} + +---`Method Public Instance` +---@overload fun(client:Barotrauma.Networking.Client, peerDisconnectPacket:Barotrauma.Networking.PeerDisconnectPacket) +---@param senderConnection Barotrauma.Networking.NetworkConnection +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['GameServer'].DisconnectClient = function(senderConnection, peerDisconnectPacket) end + +---`Method Private Instance` +_G['GameServer'].UpdateCrewFrame = function() end + +---`Method Public Instance` +---@overload fun(txt:System.String, recipient:Barotrauma.Networking.Client, messageType?:Barotrauma.Networking.ChatMessageType) +---@param msg Barotrauma.Networking.ChatMessage +---@param recipient Barotrauma.Networking.Client +_G['GameServer'].SendDirectChatMessage = function(msg, recipient) end + +---`Method Public Instance` +---@param txt System.String +---@param recipient Barotrauma.Networking.Client +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +_G['GameServer'].SendConsoleMessage = function(txt, recipient, color) end + +---`Method Public Instance` +---@param message System.String +---@param type? System.Nullable*1Barotrauma*Networking*ChatMessageType +---@param senderClient? Barotrauma.Networking.Client +---@param senderCharacter? Barotrauma.Character +---@param changeType? Barotrauma.Networking.PlayerConnectionChangeType +---@param chatMode? Barotrauma.ChatMode +_G['GameServer'].SendChatMessage = function(message, type, senderClient, senderCharacter, changeType, chatMode) end + +---`Method Public Instance` +---@param message Barotrauma.Networking.OrderChatMessage +_G['GameServer'].SendOrderChatMessage = function(message) end + +---`Method Private Instance` +---@param transfer Barotrauma.Networking.FileSender.FileTransferOut +_G['GameServer'].FileTransferChanged = function(transfer) end + +---`Method Public Instance` +---@param transfer Barotrauma.Networking.FileSender.FileTransferOut +_G['GameServer'].SendCancelTransferMsg = function(transfer) end + +---`Method Public Instance` +---@param checkActiveVote? System.Boolean +_G['GameServer'].UpdateVoteStatus = function(checkActiveVote) end + +---`Method Public Instance` +---@param recipients (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +_G['GameServer'].SendVoteStatus = function(recipients) end + +---`Method Public Instance` +---@return System.Boolean +_G['GameServer'].TrySwitchSubmarine = function() end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['GameServer'].UpdateClientPermissions = function(client) end + +---`Method Private Instance` +---@param recipient Barotrauma.Networking.Client +---@param client Barotrauma.Networking.Client +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GameServer'].SendClientPermissionsAfterClientListSynced = function(recipient, client) end + +---`Method Private Instance` +---@param recipient Barotrauma.Networking.Client +---@param client Barotrauma.Networking.Client +_G['GameServer'].SendClientPermissions = function(recipient, client) end + +---`Method Public Instance` +---@overload fun(character:Barotrauma.Character, achievementIdentifier:Barotrauma.Identifier) +---@param client Barotrauma.Networking.Client +---@param achievementIdentifier Barotrauma.Identifier +_G['GameServer'].GiveAchievement = function(client, achievementIdentifier) end + +---`Method Public Instance` +---@overload fun(character:Barotrauma.Character, stat:Barotrauma.AchievementStat, amount:System.Int32) +---@param client Barotrauma.Networking.Client +---@param stat Barotrauma.AchievementStat +---@param amount System.Int32 +_G['GameServer'].IncrementStat = function(client, stat, amount) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.WriteOnlyMessage +---@param client Barotrauma.Networking.Client +_G['GameServer'].SendTraitorMessage = function(msg, client) end + +---`Method Public Instance` +_G['GameServer'].UpdateCheatsEnabled = function() end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@param newCharacter Barotrauma.Character +_G['GameServer'].SetClientCharacter = function(client, newCharacter) end + +---`Method Private Instance` +---@param message Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['GameServer'].UpdateCharacterInfo = function(message, sender) end + +---`Method Public Instance` +---@param unassigned (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +_G['GameServer'].AssignJobs = function(unassigned) end + +---`Method Public Instance` +---@param bots (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +---@param teamID Barotrauma.CharacterTeamType +---@param isPvP System.Boolean +_G['GameServer'].AssignBotJobs = function(bots, teamID, isPvP) end + +---`Method Private Instance` +---@param clients (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---@param job Barotrauma.JobPrefab +---@param forceAssign? System.Boolean +---@return Barotrauma.Networking.Client +_G['GameServer'].FindClientWithJobPreference = function(clients, job, forceAssign) end + +---`Method Public Instance` +---@param mission Barotrauma.Mission +_G['GameServer'].UpdateMissionState = function(mission) end + +---`Method Public Static` +---@param character Barotrauma.Character +---@return System.String +_G['GameServer'].CharacterLogName = function(character) end + +---`Method Public Static` +---@param line System.String +---@param messageType Barotrauma.Networking.ServerLog.MessageType +_G['GameServer'].Log = function(line, messageType) end + +---`Method Public Instance` +_G['GameServer'].Quit = function() end + +---`Method Private Instance` +_G['GameServer'].UpdateClientLobbies = function() end + +---`Method Private Instance` +---@return (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +_G['GameServer'].GetPlayingClients = function() end + +---`Method Public Instance` +---@param assignUnassignedNow? System.Boolean +---@param autoBalanceNow? System.Boolean +_G['GameServer'].RefreshPvpTeamAssignments = function(assignUnassignedNow, autoBalanceNow) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['GameServer'].AssignClientToPvpTeamMidgame = function(client) end + +---`Method Private Instance` +_G['GameServer'].StopAutoBalanceCountdown = function() end + +---`Method Public Instance` +_G['GameServer'].PrintSenderTransters = function() end + +---`Method Public Instance` +_G['GameServer'].ClearRecentlyDisconnectedClients = function() end + +---`Method Public Instance` +---@param conn Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['GameServer'].FindAndRemoveRecentlyDisconnectedConnection = function(conn) end + +---`Method Public Instance` +---@param registerToServerList System.Boolean +_G['GameServer'].StartServer = function(registerToServerList) end + +---`Method Public Static` +---@param message System.String +---@param messageType Barotrauma.Networking.ChatMessageType +_G['GameServer'].AddPendingMessageToOwner = function(message, messageType) end + +---`Method Private Instance` +---@param connection Barotrauma.Networking.NetworkConnection +_G['GameServer'].OnOwnerDetermined = function(connection) end + +---`Method Public Instance` +_G['GameServer'].NotifyCrash = function() end + +---`Method Private Instance` +---@param connection Barotrauma.Networking.NetworkConnection +---@param clientName System.String +_G['GameServer'].OnInitializationComplete = function(connection, clientName) end + +---`Method Private Instance` +---@param connection Barotrauma.Networking.NetworkConnection +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['GameServer'].OnClientDisconnect = function(connection, peerDisconnectPacket) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['GameServer'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['GameServer'].UpdatePing = function() end + +---`Method Private Instance` +---@param sender Barotrauma.Networking.NetworkConnection +---@param inc Barotrauma.Networking.IReadMessage +_G['GameServer'].ReadDataMessage = function(sender, inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param connectedClient Barotrauma.Networking.Client +_G['GameServer'].SendBackupIndices = function(inc, connectedClient) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param c Barotrauma.Networking.Client +_G['GameServer'].HandleClientError = function(inc, c) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@param errorStr System.String +_G['GameServer'].WriteEventErrorData = function(client, errorStr) end + +---`Method Public Instance Virtual` +---@param entity Barotrauma.Networking.INetSerializable +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['GameServer'].CreateEntityEvent = function(entity, extraData) end + +---`Method Private Instance` +---@return System.Byte +_G['GameServer'].GetNewClientSessionId = function() end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameServer'].ClientReadLobby = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameServer'].ClientReadIngame = function(inc) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['GameServer'].ReadCrewMessage = function(inc, sender) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['GameServer'].ReadMoneyMessage = function(inc, sender) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['GameServer'].ReadRewardDistributionMessage = function(inc, sender) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['GameServer'].ResetRewardDistribution = function(client) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['GameServer'].ReadMedicalMessage = function(inc, sender) end + +---`Method Private Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['GameServer'].ReadCircuitBoxMessage = function(inc, sender) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['GameServer'].ReadReadyToSpawnMessage = function(inc, sender) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['GameServer'].ReadTakeOverBotMessage = function(inc, sender) end + +---`Method Private Static` +---@param campaign Barotrauma.CampaignMode +---@param botInfo Barotrauma.CharacterInfo +---@param client Barotrauma.Networking.Client +_G['GameServer'].SpawnAndTakeOverBot = function(campaign, botInfo, client) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['GameServer'].ClientReadServerCommand = function(inc) end + +---`Method Private Instance` +---@param c Barotrauma.Networking.Client +_G['GameServer'].ClientWrite = function(c) end + +---`Method Private Instance` +---@param c Barotrauma.Networking.Client +---@param outmsg Barotrauma.Networking.IWriteMessage +_G['GameServer'].ClientWriteInitial = function(c, outmsg) end + +---`Method Private Instance` +---@param c Barotrauma.Networking.Client +_G['GameServer'].ClientWriteIngame = function(c) end + +---`Method Private Instance` +---@param segmentTable Barotrauma.Networking.SegmentTableWriter +---@param c Barotrauma.Networking.Client +---@param outmsg Barotrauma.Networking.IWriteMessage +_G['GameServer'].WriteClientList = function(segmentTable, c, outmsg) end + +---`Method Public Instance` +---@param c Barotrauma.Networking.Client +_G['GameServer'].ClientWriteLobby = function(c) end + +---`Method Private Static` +---@param segmentTable Barotrauma.Networking.SegmentTableWriter +---@param outmsg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +_G['GameServer'].WriteChatMessages = function(segmentTable, outmsg, c) end + +---`Method Public Instance` +---@return Barotrauma.Networking.GameServer.TryStartGameResult +_G['GameServer'].TryStartGame = function() end + +---`Method Private Instance` +---@param team1Sub Barotrauma.SubmarineInfo +---@param team2Sub Barotrauma.SubmarineInfo +---@param preset Barotrauma.GameModePreset +---@param incompatiblePerks Barotrauma.PerkCollection-ref +---@return System.Boolean +_G['GameServer'].CheckIfAnyPerksAreIncompatible = function(team1Sub, team2Sub, preset, incompatiblePerks) end + +---`Method Private Instance` +_G['GameServer'].AbortStartGameIfWarningActive = function() end + +---`Method Private Instance` +---@param incompatiblePerks Barotrauma.PerkCollection +---@param selectedSub Barotrauma.SubmarineInfo +---@param selectedEnemySub Barotrauma.Option*1Barotrauma*SubmarineInfo +---@param selectedShuttle Barotrauma.SubmarineInfo +---@param selectedMode Barotrauma.GameModePreset +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GameServer'].WarnAndDelayStartGame = function(incompatiblePerks, selectedSub, selectedEnemySub, selectedShuttle, selectedMode) end + +---`Method Private Instance` +---@param selectedSub Barotrauma.SubmarineInfo +---@param selectedEnemySub Barotrauma.Option*1Barotrauma*SubmarineInfo +---@param selectedShuttle Barotrauma.SubmarineInfo +---@param selectedMode Barotrauma.GameModePreset +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GameServer'].InitiateStartGame = function(selectedSub, selectedEnemySub, selectedShuttle, selectedMode) end + +---`Method Private Instance` +---@param selectedSub Barotrauma.SubmarineInfo +---@param selectedShuttle Barotrauma.SubmarineInfo +---@param selectedEnemySub Barotrauma.Option*1Barotrauma*SubmarineInfo +---@param selectedMode Barotrauma.GameModePreset +---@param settings Barotrauma.CampaignSettings +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus)|(fun():(Barotrauma.CoroutineStatus)) +_G['GameServer'].StartGame = function(selectedSub, selectedShuttle, selectedEnemySub, selectedMode, settings) end + +---`Method Private Instance` +---@overload fun(seed:System.Int32, levelSeed:System.String, gameSession:Barotrauma.GameSession, clients:(System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]), includesFinalize:System.Boolean) +---@param seed System.Int32 +---@param levelSeed System.String +---@param gameSession Barotrauma.GameSession +---@param client Barotrauma.Networking.Client +---@param includesFinalize System.Boolean +_G['GameServer'].SendStartMessage = function(seed, levelSeed, gameSession, client, includesFinalize) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@return System.Boolean +_G['GameServer'].TrySendCampaignSetupInfo = function(client) end + +---`Method Private Instance` +---@return System.Boolean +_G['GameServer'].IsUsingRespawnShuttle = function() end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +_G['GameServer'].SendRoundStartFinalize = function(client) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param client Barotrauma.Networking.Client +_G['GameServer'].WriteRoundStartFinalize = function(msg, client) end + +---`Method Public Instance` +---@param transitionType? Barotrauma.CampaignMode.TransitionType +---@param wasSaved? System.Boolean +---@param missions? (System.Collections.Generic.IEnumerable*1Barotrauma*Mission)|(fun():(Barotrauma.Mission)) +_G['GameServer'].EndGame = function(transitionType, wasSaved, missions) end + +---`Method Public Instance Virtual` +---@param message Barotrauma.Networking.ChatMessage +_G['GameServer'].AddChatMessage = function(message) end + +---`Method Private Instance` +---@param c Barotrauma.Networking.Client +---@param inc Barotrauma.Networking.IReadMessage +---@return System.Boolean +_G['GameServer'].ReadClientNameChange = function(c, inc) end + +---`Method Public Instance` +---@param c Barotrauma.Networking.Client +---@param newName System.String +---@return System.Boolean +_G['GameServer'].TryChangeClientName = function(c, newName) end + +---`Method Public Instance` +---@param c Barotrauma.Networking.Client +---@param newName System.String +---@return System.Boolean +_G['GameServer'].IsNameValid = function(c, newName) end + +---`Method Public Instance Virtual` +---@param playerName System.String +---@param reason System.String +_G['GameServer'].KickPlayer = function(playerName, reason) end + +---`Method Public Instance` +---@overload fun(conn:Barotrauma.Networking.NetworkConnection, reason:System.String) +---@param client Barotrauma.Networking.Client +---@param reason System.String +---@param resetKarma? System.Boolean +_G['GameServer'].KickClient = function(client, reason, resetKarma) end + +---`Method Public Instance Virtual` +---@param playerName System.String +---@param reason System.String +---@param duration? System.Nullable*1System*TimeSpan +_G['GameServer'].BanPlayer = function(playerName, reason, duration) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@param reason System.String +---@param duration? System.Nullable*1System*TimeSpan +_G['GameServer'].BanClient = function(client, reason, duration) end + +---`Method Public Instance` +---@param previousPlayer Barotrauma.Networking.PreviousPlayer +---@param reason System.String +---@param duration? System.Nullable*1System*TimeSpan +_G['GameServer'].BanPreviousPlayer = function(previousPlayer, reason, duration) end + +---`Method Public Instance Virtual` +---@overload fun(playerName:System.String) +---@param endpoint Barotrauma.Networking.Endpoint +_G['GameServer'].UnbanPlayer = function(endpoint) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Networking.GameServer +---@param name System.String +---@param listenIp System.Net.IPAddress +---@param port System.Int32 +---@param queryPort System.Int32 +---@param isPublic System.Boolean +---@param password System.String +---@param attemptUPnP System.Boolean +---@param maxPlayers System.Int32 +---@param ownerKey Barotrauma.Option*1System*Int32 +---@param ownerEndpoint Barotrauma.Option*1Barotrauma*Networking*P2PEndpoint +---@return Barotrauma.Networking.GameServer +_G['GameServer'] = function(name, listenIp, port, queryPort, isPublic, password, attemptUPnP, maxPlayers, ownerKey, ownerEndpoint) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Networking.GameServer +---@param name System.String +---@param listenIp System.Net.IPAddress +---@param port System.Int32 +---@param queryPort System.Int32 +---@param isPublic System.Boolean +---@param password System.String +---@param attemptUPnP System.Boolean +---@param maxPlayers System.Int32 +---@param ownerKey Barotrauma.Option*1System*Int32 +---@param ownerEndpoint Barotrauma.Option*1Barotrauma*Networking*P2PEndpoint +---@return Barotrauma.Networking.GameServer +_G['GameServer'].__new = function(name, listenIp, port, queryPort, isPublic, password, attemptUPnP, maxPlayers, ownerKey, ownerEndpoint) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.GameServer +---@param name System.String +---@param listenIp System.Net.IPAddress +---@param port System.Int32 +---@param queryPort System.Int32 +---@param isPublic System.Boolean +---@param password System.String +---@param attemptUPnP System.Boolean +---@param maxPlayers System.Int32 +---@param ownerKey Barotrauma.Option*1System*Int32 +---@param ownerEndpoint Barotrauma.Option*1Barotrauma*Networking*P2PEndpoint +---@return Barotrauma.Networking.GameServer +_G['GameServer'] = function(name, listenIp, port, queryPort, isPublic, password, attemptUPnP, maxPlayers, ownerKey, ownerEndpoint) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Networking.GameServer +---@param name System.String +---@param listenIp System.Net.IPAddress +---@param port System.Int32 +---@param queryPort System.Int32 +---@param isPublic System.Boolean +---@param password System.String +---@param attemptUPnP System.Boolean +---@param maxPlayers System.Int32 +---@param ownerKey Barotrauma.Option*1System*Int32 +---@param ownerEndpoint Barotrauma.Option*1Barotrauma*Networking*P2PEndpoint +---@return Barotrauma.Networking.GameServer +_G['GameServer'].__new = function(name, listenIp, port, queryPort, isPublic, password, attemptUPnP, maxPlayers, ownerKey, ownerEndpoint) end + diff --git a/Meta/Types/server/_00007FFD96971340.lua b/Meta/Types/server/_00007FFD96971340.lua new file mode 100644 index 0000000..91753c5 --- /dev/null +++ b/Meta/Types/server/_00007FFD96971340.lua @@ -0,0 +1,51 @@ +---@meta +---@class Barotrauma.Networking.ServerPeer : System.Object +---`Field NonPublic Instance` +---@field callbacks Barotrauma.Networking.ServerPeer.Callbacks +_G['ServerPeer'] = {} + +---`Method Public Instance Abstract Virtual` +_G['ServerPeer'].Start = function() end + +---`Method Public Instance Abstract Virtual` +_G['ServerPeer'].Close = function() end + +---`Method Public Instance Abstract Virtual` +---@param deltaTime System.Single +_G['ServerPeer'].Update = function(deltaTime) end + +---`Method Public Instance Abstract Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param conn Barotrauma.Networking.NetworkConnection +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +---@param compressPastThreshold? System.Boolean +_G['ServerPeer'].Send = function(msg, conn, deliveryMethod, compressPastThreshold) end + +---`Method Public Instance Abstract Virtual` +---@param conn Barotrauma.Networking.NetworkConnection +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['ServerPeer'].Disconnect = function(conn, peerDisconnectPacket) end + +---`Method Private Instance` +---@param conn Barotrauma.Networking.NetworkConnection +_G['ServerPeer'].LogMalformedMessage = function(conn) end + +---`Method NonPublic Static` +_G['ServerPeer'].LogMalformedMessage = function() end + +---`Method NonPublic Instance` +---@param serverSettings Barotrauma.Networking.ServerSettings +---@param connection Barotrauma.Networking.NetworkConnection +---@return System.Boolean +_G['ServerPeer'].ShouldAskForPassword = function(serverSettings, connection) end + +---`Constructor NonPublic Instance` +---@param callbacks Barotrauma.Networking.ServerPeer.Callbacks +---@return Barotrauma.Networking.ServerPeer +_G['ServerPeer'] = function(callbacks) end + +---`Constructor NonPublic Instance` +---@param callbacks Barotrauma.Networking.ServerPeer.Callbacks +---@return Barotrauma.Networking.ServerPeer +_G['ServerPeer'].__new = function(callbacks) end + diff --git a/Meta/Types/server/_00007FFD96971B18.lua b/Meta/Types/server/_00007FFD96971B18.lua new file mode 100644 index 0000000..de70267 --- /dev/null +++ b/Meta/Types/server/_00007FFD96971B18.lua @@ -0,0 +1,98 @@ +---@meta +---@class Barotrauma.Networking.LidgrenServerPeer : Barotrauma.Networking.ServerPeer*1Barotrauma*Networking*LidgrenConnection +---`Field Private Instance` +---@field netPeerConfiguration Lidgren.Network.NetPeerConfiguration +---`Field Private Instance` +---@field authenticators (System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Networking*AuthenticationTicketKind*1Barotrauma*Networking*Authenticator)|({[Barotrauma.Networking.AuthenticationTicketKind]:(Barotrauma.Networking.Authenticator)}) +---`Field Private Instance` +---@field netServer Lidgren.Network.NetServer +---`Field Private Instance` +---@field incomingLidgrenMessages (System.Collections.Generic.List*1Lidgren*Network*NetIncomingMessage)|(Lidgren.Network.NetIncomingMessage[]) +_G['LidgrenServerPeer'] = {} + +---`Method Public Instance Virtual` +_G['LidgrenServerPeer'].Start = function() end + +---`Method Public Instance Virtual` +_G['LidgrenServerPeer'].Close = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['LidgrenServerPeer'].Update = function(deltaTime) end + +---`Method Private Instance` +_G['LidgrenServerPeer'].InitUPnP = function() end + +---`Method Private Instance` +---@return System.Boolean +_G['LidgrenServerPeer'].DiscoveringUPnP = function() end + +---`Method Private Instance` +_G['LidgrenServerPeer'].FinishUPnP = function() end + +---`Method Private Instance` +---@param inc Lidgren.Network.NetIncomingMessage +_G['LidgrenServerPeer'].HandleConnection = function(inc) end + +---`Method Private Instance` +---@param lidgrenMsg Lidgren.Network.NetIncomingMessage +_G['LidgrenServerPeer'].HandleDataMessage = function(lidgrenMsg) end + +---`Method Private Instance` +---@param inc Lidgren.Network.NetIncomingMessage +_G['LidgrenServerPeer'].HandleStatusChanged = function(inc) end + +---`Method Private Instance` +---@param steamId Steamworks.SteamId +---@param ownerId Steamworks.SteamId +---@param status Steamworks.AuthResponse +_G['LidgrenServerPeer'].OnSteamAuthChange = function(steamId, ownerId, status) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param conn Barotrauma.Networking.NetworkConnection +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +---@param compressPastThreshold? System.Boolean +_G['LidgrenServerPeer'].Send = function(msg, conn, deliveryMethod, compressPastThreshold) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Networking.NetworkConnection +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['LidgrenServerPeer'].Disconnect = function(conn, peerDisconnectPacket) end + +---`Method NonPublic Instance Virtual` +---@param conn Barotrauma.Networking.LidgrenConnection +---@param headers Barotrauma.Networking.PeerPacketHeaders +---@param body Barotrauma.INetSerializableStruct +_G['LidgrenServerPeer'].SendMsgInternal = function(conn, headers, body) end + +---`Method NonPublic Instance Virtual` +---@param pendingClient Barotrauma.Networking.ServerPeer.PendingClient*1Barotrauma*Networking*LidgrenConnection +_G['LidgrenServerPeer'].CheckOwnership = function(pendingClient) end + +---`Method NonPublic Instance Virtual` +---@param packet Barotrauma.Networking.ClientAuthTicketAndVersionPacket +---@param pendingClient Barotrauma.Networking.ServerPeer.PendingClient*1Barotrauma*Networking*LidgrenConnection +_G['LidgrenServerPeer'].ProcessAuthTicket = function(packet, pendingClient) end + +---`Method Private Instance` +---@param msg Barotrauma.Networking.IWriteMessage +---@param connection Barotrauma.Networking.NetworkConnection +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +---@return Lidgren.Network.NetSendResult +_G['LidgrenServerPeer'].ForwardToLidgren = function(msg, connection, deliveryMethod) end + +---`Constructor Public Instance` +---@param ownKey Barotrauma.Option*1System*Int32 +---@param settings Barotrauma.Networking.ServerSettings +---@param callbacks Barotrauma.Networking.ServerPeer.Callbacks +---@return Barotrauma.Networking.LidgrenServerPeer +_G['LidgrenServerPeer'] = function(ownKey, settings, callbacks) end + +---`Constructor Public Instance` +---@param ownKey Barotrauma.Option*1System*Int32 +---@param settings Barotrauma.Networking.ServerSettings +---@param callbacks Barotrauma.Networking.ServerPeer.Callbacks +---@return Barotrauma.Networking.LidgrenServerPeer +_G['LidgrenServerPeer'].__new = function(ownKey, settings, callbacks) end + diff --git a/Meta/Types/server/_00007FFD969724F0.lua b/Meta/Types/server/_00007FFD969724F0.lua new file mode 100644 index 0000000..0a1f912 --- /dev/null +++ b/Meta/Types/server/_00007FFD969724F0.lua @@ -0,0 +1,76 @@ +---@meta +---@class Barotrauma.Networking.P2PServerPeer : Barotrauma.Networking.ServerPeer*1Barotrauma*Networking*P2PConnection +---`Field Private Instance` +---@field started System.Boolean +---`Field Private Instance` +---@field ownerEndpoint Barotrauma.Networking.P2PEndpoint +_G['P2PServerPeer'] = {} + +---`Method Public Instance Virtual` +_G['P2PServerPeer'].Start = function() end + +---`Method Public Instance Virtual` +_G['P2PServerPeer'].Close = function() end + +---`Method Public Instance Virtual` +---@param deltaTime System.Single +_G['P2PServerPeer'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param inc Barotrauma.Networking.IReadMessage +_G['P2PServerPeer'].HandleDataMessage = function(inc) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param conn Barotrauma.Networking.NetworkConnection +---@param deliveryMethod Barotrauma.Networking.DeliveryMethod +---@param compressPastThreshold? System.Boolean +_G['P2PServerPeer'].Send = function(msg, conn, deliveryMethod, compressPastThreshold) end + +---`Method Private Instance` +---@param endpoint Barotrauma.Networking.P2PEndpoint +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['P2PServerPeer'].SendDisconnectMessage = function(endpoint, peerDisconnectPacket) end + +---`Method Public Instance Virtual` +---@param conn Barotrauma.Networking.NetworkConnection +---@param peerDisconnectPacket Barotrauma.Networking.PeerDisconnectPacket +_G['P2PServerPeer'].Disconnect = function(conn, peerDisconnectPacket) end + +---`Method NonPublic Instance Virtual` +---@param conn Barotrauma.Networking.P2PConnection +---@param headers Barotrauma.Networking.PeerPacketHeaders +---@param body Barotrauma.INetSerializableStruct +_G['P2PServerPeer'].SendMsgInternal = function(conn, headers, body) end + +---`Method Private Instance` +---@param connEndpoint Barotrauma.Networking.P2PEndpoint +---@param headers Barotrauma.Networking.PeerPacketHeaders +---@param body Barotrauma.INetSerializableStruct +_G['P2PServerPeer'].SendMsgInternal = function(connEndpoint, headers, body) end + +---`Method Private Static` +---@param msg Barotrauma.Networking.IWriteMessage +_G['P2PServerPeer'].ForwardToOwnerProcess = function(msg) end + +---`Method NonPublic Instance Virtual` +---@param packet Barotrauma.Networking.ClientAuthTicketAndVersionPacket +---@param pendingClient Barotrauma.Networking.ServerPeer.PendingClient*1Barotrauma*Networking*P2PConnection +_G['P2PServerPeer'].ProcessAuthTicket = function(packet, pendingClient) end + +---`Constructor Public Instance` +---@param ownerEp Barotrauma.Networking.P2PEndpoint +---@param ownerKey System.Int32 +---@param settings Barotrauma.Networking.ServerSettings +---@param callbacks Barotrauma.Networking.ServerPeer.Callbacks +---@return Barotrauma.Networking.P2PServerPeer +_G['P2PServerPeer'] = function(ownerEp, ownerKey, settings, callbacks) end + +---`Constructor Public Instance` +---@param ownerEp Barotrauma.Networking.P2PEndpoint +---@param ownerKey System.Int32 +---@param settings Barotrauma.Networking.ServerSettings +---@param callbacks Barotrauma.Networking.ServerPeer.Callbacks +---@return Barotrauma.Networking.P2PServerPeer +_G['P2PServerPeer'].__new = function(ownerEp, ownerKey, settings, callbacks) end + diff --git a/Meta/Types/server/_00007FFD969728A0.lua b/Meta/Types/server/_00007FFD969728A0.lua new file mode 100644 index 0000000..8bde285 --- /dev/null +++ b/Meta/Types/server/_00007FFD969728A0.lua @@ -0,0 +1,61 @@ +---@meta +---@class Barotrauma.Networking.FileSender : System.Object +---`Field Public Instance` +---@field OnStarted (Barotrauma.Networking.FileSender.FileTransferDelegate)|(fun(fileStreamReceiver:Barotrauma.Networking.FileSender.FileTransferOut)) +---`Field Public Instance` +---@field OnEnded (Barotrauma.Networking.FileSender.FileTransferDelegate)|(fun(fileStreamReceiver:Barotrauma.Networking.FileSender.FileTransferOut)) +---`Field Private Instance` +---@field activeTransfers (System.Collections.Generic.List*1Barotrauma*Networking*FileSender*FileTransferOut)|(Barotrauma.Networking.FileSender.FileTransferOut[]) +---`Field Private Instance` +---@field chunkLen System.Int32 +---`Field Private Instance` +---@field peer Barotrauma.Networking.ServerPeer +---`Field Public Static` +---@field StartTime System.DateTime +---`Field Private Static` +---@field MaxTransferCount System.Int32 +---`Field Private Static` +---@field MaxTransferCountPerRecipient System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceMinimumFileTransferDuration System.Single +---`Getter Public Instance` +---@field ActiveTransfers (System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*FileSender*FileTransferOut)|(Barotrauma.Networking.FileSender.FileTransferOut[]) +_G['FileSender'] = {} + +---`Method Public Instance` +---@param recipient Barotrauma.Networking.NetworkConnection +---@param fileType Barotrauma.Networking.FileTransferType +---@param filePath System.String +---@return Barotrauma.Networking.FileSender.FileTransferOut +_G['FileSender'].StartTransfer = function(recipient, fileType, filePath) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['FileSender'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param transfer Barotrauma.Networking.FileSender.FileTransferOut +_G['FileSender'].Send = function(transfer) end + +---`Method Public Instance` +---@param transfer Barotrauma.Networking.FileSender.FileTransferOut +_G['FileSender'].CancelTransfer = function(transfer) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param client Barotrauma.Networking.Client +_G['FileSender'].ReadFileRequest = function(inc, client) end + +---`Constructor Public Instance` +---@param serverPeer Barotrauma.Networking.ServerPeer +---@param mtu System.Int32 +---@return Barotrauma.Networking.FileSender +_G['FileSender'] = function(serverPeer, mtu) end + +---`Constructor Public Instance` +---@param serverPeer Barotrauma.Networking.ServerPeer +---@param mtu System.Int32 +---@return Barotrauma.Networking.FileSender +_G['FileSender'].__new = function(serverPeer, mtu) end + diff --git a/Meta/Types/server/_00007FFD96972B90.lua b/Meta/Types/server/_00007FFD96972B90.lua new file mode 100644 index 0000000..22fc57c --- /dev/null +++ b/Meta/Types/server/_00007FFD96972B90.lua @@ -0,0 +1,56 @@ +---@meta +---@class Barotrauma.Key : System.Object +---`Field Private Instance` +---@field hit System.Boolean +---`Field Private Instance` +---@field hitQueue System.Boolean +---`Field Private Instance` +---@field held System.Boolean +---`Field Private Instance` +---@field heldQueue System.Boolean +---`Field Private Instance` +---@field inputType Barotrauma.InputType +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Hit System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field Held System.Boolean +---`Getter Public Instance` +---@field GetHeldQueue System.Boolean +---`Getter Public Instance` +---@field GetHitQueue System.Boolean +_G['Key'] = {} + +---`Method Public Instance` +---@param hit System.Boolean +---@param held System.Boolean +_G['Key'].SetState = function(hit, held) end + +---`Method Public Instance` +---@return System.Boolean +_G['Key'].DequeueHit = function() end + +---`Method Public Instance` +---@return System.Boolean +_G['Key'].DequeueHeld = function() end + +---`Method Public Instance` +_G['Key'].Reset = function() end + +---`Method Public Instance` +_G['Key'].ResetHit = function() end + +---`Method Public Instance` +_G['Key'].ResetHeld = function() end + +---`Constructor Public Instance` +---@param inputType Barotrauma.InputType +---@return Barotrauma.Key +_G['Key'] = function(inputType) end + +---`Constructor Public Instance` +---@param inputType Barotrauma.InputType +---@return Barotrauma.Key +_G['Key'].__new = function(inputType) end + diff --git a/Meta/Types/server/_00007FFD96972C90.lua b/Meta/Types/server/_00007FFD96972C90.lua new file mode 100644 index 0000000..b6f8b0b --- /dev/null +++ b/Meta/Types/server/_00007FFD96972C90.lua @@ -0,0 +1,8 @@ +---@meta +---@class Barotrauma.NumberType : System.Enum +---`Field Public Static` +---@field Int Barotrauma.NumberType +---`Field Public Static` +---@field Float Barotrauma.NumberType +_G['NumberType'] = {} + diff --git a/Meta/Types/server/_00007FFD96972F30.lua b/Meta/Types/server/_00007FFD96972F30.lua new file mode 100644 index 0000000..f7c7b21 --- /dev/null +++ b/Meta/Types/server/_00007FFD96972F30.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Networking.VoipConfig : System.Object +---`Field Public Static` +---@field SEND_INTERVAL System.TimeSpan +---`Field Public Static` +---@field MAX_COMPRESSED_SIZE System.Int32 +---`Field Public Static` +---@field FREQUENCY System.Int32 +---`Field Public Static` +---@field BITRATE System.Int32 +---`Field Public Static` +---@field BUFFER_SIZE System.Int32 +_G['VoipConfig'] = {} + +---`Method Public Static` +---@return Concentus.Structs.OpusDecoder +_G['VoipConfig'].CreateDecoder = function() end + +---`Constructor Private Static` +---@return Barotrauma.Networking.VoipConfig +_G['VoipConfig'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.Networking.VoipConfig +_G['VoipConfig'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96973260.lua b/Meta/Types/server/_00007FFD96973260.lua new file mode 100644 index 0000000..d79b390 --- /dev/null +++ b/Meta/Types/server/_00007FFD96973260.lua @@ -0,0 +1,74 @@ +---@meta +---@class Barotrauma.Networking.VoipQueue : System.Object +---`Field NonPublic Instance` +---@field bufferLengths (System.Int32-arr)|(System.Int32[]) +---`Field NonPublic Instance` +---@field buffers (System.Byte-arr-arr)|((System.Byte-arr)|(System.Byte[])[]) +---`Field NonPublic Instance` +---@field newestBufferInd System.Int32 +---`Field NonPublic Instance` +---@field firstRead System.Boolean +---`Field Public Static` +---@field BUFFER_COUNT System.Int32 +---`Getter Public Instance` +---@field EnqueuedTotalLength System.Int32 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field BufferToQueue (System.Byte-arr)|(System.Byte[]) +---`Getter Public Instance Virtual` +---
`Setter NonPublic Instance Virtual` +---@field QueueID System.Byte +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field LatestBufferID System.UInt16 +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field CanSend System.Boolean +---`Getter Public Instance` +---
`Setter NonPublic Instance` +---@field CanReceive System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ForceLocal System.Boolean +---`Getter Public Instance` +---
`Setter Private Instance` +---@field LastReadTime System.DateTime +_G['VoipQueue'] = {} + +---`Method Public Instance` +---@param length System.Int32 +_G['VoipQueue'].EnqueueBuffer = function(length) end + +---`Method Public Instance` +---@param id System.Int32 +---@param outSize System.Int32-ref +---@param outBuf System.Byte-arr-ref +_G['VoipQueue'].RetrieveBuffer = function(id, outSize, outBuf) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +_G['VoipQueue'].Write = function(msg) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IReadMessage +---@param discardData? System.Boolean +---@return System.Boolean +_G['VoipQueue'].Read = function(msg, discardData) end + +---`Method Public Instance Virtual` +_G['VoipQueue'].Dispose = function() end + +---`Constructor Public Instance` +---@param id System.Byte +---@param canSend System.Boolean +---@param canReceive System.Boolean +---@return Barotrauma.Networking.VoipQueue +_G['VoipQueue'] = function(id, canSend, canReceive) end + +---`Constructor Public Instance` +---@param id System.Byte +---@param canSend System.Boolean +---@param canReceive System.Boolean +---@return Barotrauma.Networking.VoipQueue +_G['VoipQueue'].__new = function(id, canSend, canReceive) end + diff --git a/Meta/Types/server/_00007FFD96973488.lua b/Meta/Types/server/_00007FFD96973488.lua new file mode 100644 index 0000000..9257af3 --- /dev/null +++ b/Meta/Types/server/_00007FFD96973488.lua @@ -0,0 +1,44 @@ +---@meta +---@class Barotrauma.Networking.VoipServer : System.Object +---`Field Private Instance` +---@field netServer Barotrauma.Networking.ServerPeer +---`Field Private Instance` +---@field queues (System.Collections.Generic.List*1Barotrauma*Networking*VoipQueue)|(Barotrauma.Networking.VoipQueue[]) +---`Field Private Instance` +---@field lastSendTime (System.Collections.Generic.Dictionary*1Barotrauma*Networking*VoipQueue*1System*DateTime)|({[Barotrauma.Networking.VoipQueue]:(System.DateTime)}) +_G['VoipServer'] = {} + +---`Method Public Instance` +---@param queue Barotrauma.Networking.VoipQueue +_G['VoipServer'].RegisterQueue = function(queue) end + +---`Method Public Instance` +---@param queue Barotrauma.Networking.VoipQueue +_G['VoipServer'].UnregisterQueue = function(queue) end + +---`Method Public Instance` +---@param clients (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +_G['VoipServer'].SendToClients = function(clients) end + +---`Method Private Static` +---@param sender Barotrauma.Networking.Client +---@param recipient Barotrauma.Networking.Client +---@param distanceFactor System.Single-ref +---@return System.Boolean +_G['VoipServer'].CanReceive = function(sender, recipient, distanceFactor) end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param connectedClient Barotrauma.Networking.Client +_G['VoipServer'].Read = function(inc, connectedClient) end + +---`Constructor Public Instance` +---@param server Barotrauma.Networking.ServerPeer +---@return Barotrauma.Networking.VoipServer +_G['VoipServer'] = function(server) end + +---`Constructor Public Instance` +---@param server Barotrauma.Networking.ServerPeer +---@return Barotrauma.Networking.VoipServer +_G['VoipServer'].__new = function(server) end + diff --git a/Meta/Types/server/_00007FFD969740E8.lua b/Meta/Types/server/_00007FFD969740E8.lua new file mode 100644 index 0000000..62a1cd7 --- /dev/null +++ b/Meta/Types/server/_00007FFD969740E8.lua @@ -0,0 +1,246 @@ +---@meta +---@class Barotrauma.KarmaManager : System.Object +---`Field Public Instance` +---@field TestMode System.Boolean +---`Field Private Instance` +---@field clientMemories (System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1Barotrauma*KarmaManager*ClientMemory)|({[Barotrauma.Networking.Client]:(Barotrauma.KarmaManager.ClientMemory)}) +---`Field Private Instance` +---@field bannedClients (System.Collections.Generic.List*1Barotrauma*Networking*Client)|(Barotrauma.Networking.Client[]) +---`Field Private Instance` +---@field perSecondUpdate System.DateTime +---`Field Private Instance` +---@field allowedWireDisconnectionsPerMinute System.Int32 +---`Field Private Instance` +---@field herpesAffliction Barotrauma.AfflictionPrefab +---`Field Public Instance` +---@field Presets (System.Collections.Generic.Dictionary*1System*String*1System*Xml*Linq*XElement)|({[System.String]:(System.Xml.Linq.XElement)}) +---`Field Public Static` +---@field ConfigFile System.String +---`Getter Public Instance Virtual` +---@field Name System.String +---`Getter Public Instance Virtual` +---
`Setter Private Instance` +---@field SerializableProperties (System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)}) +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ResetKarmaBetweenRounds System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaDecay System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaDecayThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaIncreaseThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StructureRepairKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StructureDamageKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxStructureDamageKarmaDecreasePerSecond System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ItemRepairKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReactorOverheatKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ReactorMeltdownKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageEnemyKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HealFriendlyKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DamageFriendlyKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StunFriendlyKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field StunFriendlyKarmaDecreaseThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field ExtinguishFireKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DangerousItemStealKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DangerousItemStealBots System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field BallastFloraKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowedWireDisconnectionsPerMinute System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field WireDisconnectionKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SteerSubKarmaIncrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field SpamFilterKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field HerpesThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KickBanThreshold System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KicksBeforeBan System.Int32 +---`Getter Public Instance` +---
`Setter Public Instance` +---@field KarmaNotificationInterval System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field AllowedRetaliationTime System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field DangerousItemContainKarmaDecrease System.Single +---`Getter Public Instance` +---
`Setter Public Instance` +---@field IsDangerousItemContainKarmaDecreaseIncremental System.Boolean +---`Getter Public Instance` +---
`Setter Public Instance` +---@field MaxDangerousItemContainKarmaDecrease System.Single +_G['KarmaManager'] = {} + +---`Method Public Instance` +---@param presetName System.String +_G['KarmaManager'].SelectPreset = function(presetName) end + +---`Method Public Instance` +_G['KarmaManager'].SaveCustomPreset = function() end + +---`Method Public Instance` +_G['KarmaManager'].Save = function() end + +---`Method Public Instance` +---@param clients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---@param deltaTime System.Single +_G['KarmaManager'].UpdateClients = function(clients, deltaTime) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@param debugKarmaChangeReason? System.String +_G['KarmaManager'].SendKarmaNotifications = function(client, debugKarmaChangeReason) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@param deltaTime System.Single +_G['KarmaManager'].UpdateClient = function(client, deltaTime) end + +---`Method Public Instance` +_G['KarmaManager'].OnRoundEnded = function() end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['KarmaManager'].OnClientDisconnected = function(client) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param damage System.Single +_G['KarmaManager'].OnBallastFloraDamaged = function(character, damage) end + +---`Method Public Instance` +---@param inventory Barotrauma.CharacterInventory +---@param yoinker Barotrauma.Networking.Client +---@param item Barotrauma.Item +_G['KarmaManager'].OnItemTakenFromPlayer = function(inventory, yoinker, item) end + +---`Method Public Instance` +---@param target Barotrauma.Character +---@param attacker Barotrauma.Character +---@param damage System.Single +---@param stun System.Single +---@param appliedAfflictions? (System.Collections.Generic.IEnumerable*1Barotrauma*Affliction)|(fun():(Barotrauma.Affliction)) +_G['KarmaManager'].OnCharacterHealthChanged = function(target, attacker, damage, stun, appliedAfflictions) end + +---`Method Public Instance` +---@param structure Barotrauma.Structure +---@param attacker Barotrauma.Character +---@param damageAmount System.Single +_G['KarmaManager'].OnStructureHealthChanged = function(structure, attacker, damageAmount) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param repairable Barotrauma.Items.Components.Repairable +---@param repairAmount System.Single +_G['KarmaManager'].OnItemRepaired = function(character, repairable, repairAmount) end + +---`Method Public Instance` +---@param reactor Barotrauma.Item +---@param character Barotrauma.Character +---@param deltaTime System.Single +_G['KarmaManager'].OnReactorOverHeating = function(reactor, character, deltaTime) end + +---`Method Public Instance` +---@param reactor Barotrauma.Item +---@param character Barotrauma.Character +_G['KarmaManager'].OnReactorMeltdown = function(reactor, character) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param deltaTime System.Single +_G['KarmaManager'].OnExtinguishingFire = function(character, deltaTime) end + +---`Method Public Instance` +---@param character Barotrauma.Character +---@param wire Barotrauma.Items.Components.Wire +_G['KarmaManager'].OnWireDisconnected = function(character, wire) end + +---`Method Private Instance` +---@param client Barotrauma.Networking.Client +---@return Barotrauma.KarmaManager.ClientMemory +_G['KarmaManager'].GetClientMemory = function(client) end + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +_G['KarmaManager'].OnSpamFilterTriggered = function(client) end + +---`Method Public Instance` +---@param containedItem Barotrauma.Item +---@param container Barotrauma.Item +---@param character Barotrauma.Character +_G['KarmaManager'].OnItemContained = function(containedItem, container, character) end + +---`Method Private Instance` +---@param target Barotrauma.Character +---@param amount System.Single +---@param debugKarmaChangeReason? System.String +_G['KarmaManager'].AdjustKarma = function(target, amount, debugKarmaChangeReason) end + +---`Constructor Private Static` +---@overload fun():Barotrauma.KarmaManager +---@return Barotrauma.KarmaManager +_G['KarmaManager'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.KarmaManager +---@return Barotrauma.KarmaManager +_G['KarmaManager'].__new = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.KarmaManager +---@return Barotrauma.KarmaManager +_G['KarmaManager'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.KarmaManager +---@return Barotrauma.KarmaManager +_G['KarmaManager'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969746B8.lua b/Meta/Types/server/_00007FFD969746B8.lua new file mode 100644 index 0000000..f579fcf --- /dev/null +++ b/Meta/Types/server/_00007FFD969746B8.lua @@ -0,0 +1,201 @@ +---@meta +---@class Barotrauma.Networking.RespawnManager : Barotrauma.Entity +---`Field Private Instance` +---@field shuttleEmptyTimer System.Single +---`Field Private Instance` +---@field networkMember Barotrauma.Networking.NetworkMember +---`Field Private Instance` +---@field shuttleSteering (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*Steering)|({[Barotrauma.CharacterTeamType]:((System.Collections.Generic.List*1Barotrauma*Items*Components*Steering)|(Barotrauma.Items.Components.Steering[]))}) +---`Field Private Instance` +---@field shuttleDoors (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*Door)|({[Barotrauma.CharacterTeamType]:((System.Collections.Generic.List*1Barotrauma*Items*Components*Door)|(Barotrauma.Items.Components.Door[]))}) +---`Field Private Instance` +---@field respawnContainers (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*ItemContainer)|({[Barotrauma.CharacterTeamType]:((System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer)|(Barotrauma.Items.Components.ItemContainer[]))}) +---`Field Private Instance` +---@field teamSpecificStates (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1Barotrauma*Networking*RespawnManager*TeamSpecificState)|({[Barotrauma.CharacterTeamType]:(Barotrauma.Networking.RespawnManager.TeamSpecificState)}) +---`Field Private Instance` +---@field maxTransportTime System.Single +---`Field Private Instance` +---@field updateReturnTimer System.Single +---`Field Private Instance` +---@field respawnShuttles (System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1Barotrauma*Submarine)|({[Barotrauma.CharacterTeamType]:(Barotrauma.Submarine)}) +---`Getter Public Instance` +---@field IsShuttleInsideLevel System.Boolean +---`Getter Public Static` +---@field SkillLossPercentageOnDeath System.Single +---`Getter Public Static` +---@field SkillLossPercentageOnImmediateRespawn System.Single +---`Getter Public Static` +---@field UseDeathPrompt System.Boolean +---`Getter Public Instance` +---@field UsingShuttle System.Boolean +---`Getter Public Instance` +---@field RespawnShuttles (System.Collections.Generic.IEnumerable*1Barotrauma*Submarine)|(fun():(Barotrauma.Submarine)) +_G['RespawnManager'] = {} + +---`Method Private Instance` +---@param teamId Barotrauma.CharacterTeamType +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +_G['RespawnManager'].GetClientsToRespawn = function(teamId) end + +---`Method Private Static` +---@param c Barotrauma.Networking.Client +---@return System.Boolean +_G['RespawnManager'].IsRespawnDecisionPendingForClient = function(c) end + +---`Method Private Static` +---@param teamId Barotrauma.CharacterTeamType +---@return (System.Collections.Generic.List*1Barotrauma*CharacterInfo)|(Barotrauma.CharacterInfo[]) +_G['RespawnManager'].GetBotsToRespawn = function(teamId) end + +---`Method Private Instance` +---@param team Barotrauma.CharacterTeamType +---@return System.String +_G['RespawnManager'].GetRespawnShuttleText = function(team) end + +---`Method Private Instance` +---@param team Barotrauma.CharacterTeamType +---@return System.String +_G['RespawnManager'].GetTeamNameText = function(team) end + +---`Method Private Instance` +---@overload fun(teamSpecificState:Barotrauma.Networking.RespawnManager.TeamSpecificState):(System.Boolean) +---@param characterToRespawnCount System.Int32 +---@return System.Boolean +_G['RespawnManager'].ShouldStartRespawnCountdown = function(characterToRespawnCount) end + +---`Method Private Static` +---@return System.Int32 +_G['RespawnManager'].GetMinCharactersToRespawn = function() end + +---`Method Public Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager'].DispatchShuttle = function(teamSpecificState) end + +---`Method Private Instance` +---@param deltaTime System.Single +---@return System.Boolean +_G['RespawnManager'].CheckShuttleEmpty = function(deltaTime) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager'].RespawnCharacters = function(teamSpecificState) end + +---`Method Public Instance` +---@param shuttlePos System.Nullable*1Microsoft*Xna*Framework*Vector2 +_G['RespawnManager'].RespawnCharacters = function(shuttlePos) end + +---`Method Public Static` +---@param characterInfo Barotrauma.CharacterInfo +---@param applyExtraSkillLoss? System.Boolean +_G['RespawnManager'].ReduceCharacterSkillsOnDeath = function(characterInfo, applyExtraSkillLoss) end + +---`Method Public Instance Virtual` +---@param msg Barotrauma.Networking.IWriteMessage +---@param c Barotrauma.Networking.Client +---@param extraData? Barotrauma.Networking.NetEntityEvent.IData +_G['RespawnManager'].ServerEventWrite = function(msg, c, extraData) end + +---`Method Public Instance` +---@param team Barotrauma.CharacterTeamType +---@return System.Boolean +_G['RespawnManager'].CanRespawnAgain = function(team) end + +---`Method Private Instance` +---@param sender FarseerPhysics.Dynamics.Fixture +---@param other FarseerPhysics.Dynamics.Fixture +---@param contact FarseerPhysics.Dynamics.Contacts.Contact +---@return System.Boolean +_G['RespawnManager'].OnShuttleCollision = function(sender, other, contact) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['RespawnManager'].Update = function(deltaTime) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager'].UpdateWaiting = function(teamSpecificState) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +---@param deltaTime System.Single +_G['RespawnManager'].UpdateTransporting = function(teamSpecificState, deltaTime) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +---@param deltaTime System.Single +_G['RespawnManager'].UpdateTransportingProjSpecific = function(teamSpecificState, deltaTime) end + +---`Method Public Instance` +_G['RespawnManager'].ForceRespawn = function() end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +---@param deltaTime System.Single +_G['RespawnManager'].UpdateReturning = function(teamSpecificState, deltaTime) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +---@param deltaTime System.Single +_G['RespawnManager'].UpdateReturningProjSpecific = function(teamSpecificState, deltaTime) end + +---`Method Public Instance` +---@param team Barotrauma.CharacterTeamType +---@return Barotrauma.Submarine +_G['RespawnManager'].GetShuttle = function(team) end + +---`Method Public Instance` +---@param team Barotrauma.CharacterTeamType +---@return Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager'].GetTeamSpecificState = function(team) end + +---`Method Private Instance` +---@param teamSpecificState Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager'].ResetShuttle = function(teamSpecificState) end + +---`Method Public Static` +---@param characterInfo Barotrauma.CharacterInfo +---@param skill Barotrauma.Skill +---@param skillLossPercentage System.Single +---@param currentSkillLevel? System.Nullable*1System*Single +---@return System.Single +_G['RespawnManager'].GetReducedSkill = function(characterInfo, skill, skillLossPercentage, currentSkillLevel) end + +---`Method Public Static` +---@return Barotrauma.AfflictionPrefab +_G['RespawnManager'].GetRespawnPenaltyAfflictionPrefab = function() end + +---`Method Public Static` +---@return Barotrauma.Affliction +_G['RespawnManager'].GetRespawnPenaltyAffliction = function() end + +---`Method Public Static` +---@param character Barotrauma.Character +_G['RespawnManager'].GiveRespawnPenaltyAffliction = function(character) end + +---`Method Public Instance` +---@param respawnShuttle Barotrauma.Submarine +---@param mainSub Barotrauma.Submarine +---@return Microsoft.Xna.Framework.Vector2 +_G['RespawnManager'].FindSpawnPos = function(respawnShuttle, mainSub) end + +---`Method Private Instance` +---@param respawnShuttle Barotrauma.Submarine +---@param minWidth System.Single +---@param minHeight System.Single +---@param minDistFromSubs System.Single +---@param minDistFromCharacters System.Single +---@return (System.Collections.Generic.List*1Barotrauma*Level*InterestingPosition)|(Barotrauma.Level.InterestingPosition[]) +_G['RespawnManager'].FindValidSpawnPoints = function(respawnShuttle, minWidth, minHeight, minDistFromSubs, minDistFromCharacters) end + +---`Constructor Public Instance` +---@param networkMember Barotrauma.Networking.NetworkMember +---@param shuttleInfo Barotrauma.SubmarineInfo +---@return Barotrauma.Networking.RespawnManager +_G['RespawnManager'] = function(networkMember, shuttleInfo) end + +---`Constructor Public Instance` +---@param networkMember Barotrauma.Networking.NetworkMember +---@param shuttleInfo Barotrauma.SubmarineInfo +---@return Barotrauma.Networking.RespawnManager +_G['RespawnManager'].__new = function(networkMember, shuttleInfo) end + diff --git a/Meta/Types/server/_00007FFD96974768.lua b/Meta/Types/server/_00007FFD96974768.lua new file mode 100644 index 0000000..17cbdca --- /dev/null +++ b/Meta/Types/server/_00007FFD96974768.lua @@ -0,0 +1,10 @@ +---@meta +---@class Barotrauma.Networking.RespawnManager.State : System.Enum +---`Field Public Static` +---@field Waiting Barotrauma.Networking.RespawnManager.State +---`Field Public Static` +---@field Transporting Barotrauma.Networking.RespawnManager.State +---`Field Public Static` +---@field Returning Barotrauma.Networking.RespawnManager.State +_G['RespawnManager']['State'] = {} + diff --git a/Meta/Types/server/_00007FFD969749D8.lua b/Meta/Types/server/_00007FFD969749D8.lua new file mode 100644 index 0000000..5020e9a --- /dev/null +++ b/Meta/Types/server/_00007FFD969749D8.lua @@ -0,0 +1,42 @@ +---@meta +---@class Barotrauma.Networking.RespawnManager.TeamSpecificState : System.Object +---`Field Public Instance` +---@field TeamID Barotrauma.CharacterTeamType +---`Field Public Instance` +---@field State Barotrauma.Networking.RespawnManager.State +---`Field Public Instance` +---@field RespawnedCharacters (System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[]) +---`Field Public Instance` +---@field RespawnTime System.DateTime +---`Field Public Instance` +---@field ReturnTime System.DateTime +---`Field Public Instance` +---@field DespawnTime System.DateTime +---`Field Public Instance` +---@field RespawnCountdownStarted System.Boolean +---`Field Public Instance` +---@field ReturnCountdownStarted System.Boolean +---`Field Public Instance` +---@field PendingRespawnCount System.Int32 +---`Field Public Instance` +---@field RequiredRespawnCount System.Int32 +---`Field Public Instance` +---@field PrevPendingRespawnCount System.Int32 +---`Field Public Instance` +---@field PrevRequiredRespawnCount System.Int32 +---`Field Public Instance` +---@field CurrentState Barotrauma.Networking.RespawnManager.State +---`Field Public Instance` +---@field RespawnItems (System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[]) +_G['RespawnManager']['TeamSpecificState'] = {} + +---`Constructor Public Instance` +---@param teamID Barotrauma.CharacterTeamType +---@return Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager']['TeamSpecificState'] = function(teamID) end + +---`Constructor Public Instance` +---@param teamID Barotrauma.CharacterTeamType +---@return Barotrauma.Networking.RespawnManager.TeamSpecificState +_G['RespawnManager']['TeamSpecificState'].__new = function(teamID) end + diff --git a/Meta/Types/server/_00007FFD96974C80.lua b/Meta/Types/server/_00007FFD96974C80.lua new file mode 100644 index 0000000..8495b1b --- /dev/null +++ b/Meta/Types/server/_00007FFD96974C80.lua @@ -0,0 +1,105 @@ +---@meta +---@class Barotrauma.Voting : System.Object +---`Field Private Instance` +---@field rejectedVoteCooldown System.TimeSpan +---`Field Private Instance` +---@field rejectedVoteTimes (System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1System*ValueTuple*2Barotrauma*Networking*VoteType*2System*DateTime)|({[Barotrauma.Networking.Client]:(System.ValueTuple*1Barotrauma*Networking*VoteType*1System*DateTime)}) +---`Field Public Static` +---@field ActiveVote Barotrauma.Voting.IVote +---`Field Private Static` +---@field pendingVotes (System.Collections.Generic.Queue*1Barotrauma*Voting*IVote)|(fun():(Barotrauma.Voting.IVote)) +_G['Voting'] = {} + +---`Method Private Instance` +---@param subInfo Barotrauma.SubmarineInfo +---@param transferItems System.Boolean +---@param voteType Barotrauma.Networking.VoteType +---@param sender Barotrauma.Networking.Client +_G['Voting'].StartSubmarineVote = function(subInfo, transferItems, voteType, sender) end + +---`Method Public Instance` +---@param passed System.Boolean +_G['Voting'].StopSubmarineVote = function(passed) end + +---`Method Public Instance` +---@param passed System.Boolean +_G['Voting'].StopMoneyTransferVote = function(passed) end + +---`Method Public Instance` +---@param passed System.Boolean +_G['Voting'].StopActiveVote = function(passed) end + +---`Method Public Instance` +---@param starter Barotrauma.Networking.Client +---@param from Barotrauma.Networking.Client +---@param transferAmount System.Int32 +---@param to Barotrauma.Networking.Client +_G['Voting'].StartTransferVote = function(starter, from, transferAmount, to) end + +---`Method Private Static` +---@param vote Barotrauma.Voting.IVote +_G['Voting'].StartOrEnqueueVote = function(vote) end + +---`Method Private Instance` +---@param sender Barotrauma.Networking.Client +---@param voteType Barotrauma.Networking.VoteType +---@return System.Boolean +_G['Voting'].ShouldRejectVote = function(sender, voteType) end + +---`Method NonPublic Instance` +---@param vote Barotrauma.Voting.IVote +_G['Voting'].RegisterRejectedVote = function(vote) end + +---`Method Public Instance` +---@param deltaTime System.Single +_G['Voting'].Update = function(deltaTime) end + +---`Method Public Static` +---@param connectedClients (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---@param resetKickVotes System.Boolean +_G['Voting'].ResetVotes = function(connectedClients, resetKickVotes) end + +---`Method Public Instance` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +---@param dosProtection Barotrauma.DoSProtection +_G['Voting'].ServerRead = function(inc, sender, dosProtection) end + +---`Method Public Instance` +---@param msg Barotrauma.Networking.IWriteMessage +_G['Voting'].ServerWrite = function(msg) end + +---`Method Private Static` +---@param voteType Barotrauma.Networking.VoteType +---@param voters (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---@return (System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Voting*T*1System*Int32)|({[Barotrauma.Voting.T]:(System.Int32)}) +_G['Voting'].GetVoteCounts = function(voteType, voters) end + +---`Method Public Static` +---@overload fun(voteType:Barotrauma.Networking.VoteType, voters:(System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client))):(Barotrauma.Voting.T) +---@param voteType Barotrauma.Networking.VoteType +---@param voters (System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client)|(fun():(Barotrauma.Networking.Client)) +---@param voteCount System.Int32-ref +---@return Barotrauma.Voting.T +_G['Voting'].HighestVoted = function(voteType, voters, voteCount) end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Voting +---@return Barotrauma.Voting +_G['Voting'] = function() end + +---`Constructor Public Instance` +---@overload fun():Barotrauma.Voting +---@return Barotrauma.Voting +_G['Voting'].__new = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Voting +---@return Barotrauma.Voting +_G['Voting'] = function() end + +---`Constructor Private Static` +---@overload fun():Barotrauma.Voting +---@return Barotrauma.Voting +_G['Voting'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD96974DA8.lua b/Meta/Types/server/_00007FFD96974DA8.lua new file mode 100644 index 0000000..b7cf350 --- /dev/null +++ b/Meta/Types/server/_00007FFD96974DA8.lua @@ -0,0 +1,26 @@ +---@meta +---@class Barotrauma.Networking.VoteType : System.Enum +---`Field Public Static` +---@field Unknown Barotrauma.Networking.VoteType +---`Field Public Static` +---@field Sub Barotrauma.Networking.VoteType +---`Field Public Static` +---@field Mode Barotrauma.Networking.VoteType +---`Field Public Static` +---@field EndRound Barotrauma.Networking.VoteType +---`Field Public Static` +---@field Kick Barotrauma.Networking.VoteType +---`Field Public Static` +---@field StartRound Barotrauma.Networking.VoteType +---`Field Public Static` +---@field PurchaseAndSwitchSub Barotrauma.Networking.VoteType +---`Field Public Static` +---@field PurchaseSub Barotrauma.Networking.VoteType +---`Field Public Static` +---@field SwitchSub Barotrauma.Networking.VoteType +---`Field Public Static` +---@field TransferMoney Barotrauma.Networking.VoteType +---`Field Public Static` +---@field Traitor Barotrauma.Networking.VoteType +_G['VoteType'] = {} + diff --git a/Meta/Types/server/_00007FFD96975708.lua b/Meta/Types/server/_00007FFD96975708.lua new file mode 100644 index 0000000..f577feb --- /dev/null +++ b/Meta/Types/server/_00007FFD96975708.lua @@ -0,0 +1,317 @@ +---@meta +---@class Barotrauma.DebugConsole : System.Object +---`Field Private Static` +---@field rateLimiter Barotrauma.RateLimiter +---`Field Public Static` +---@field QueuedCommands (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Private Static` +---@field input System.String +---`Field Private Static` +---@field memoryIndex System.Int32 +---`Field Private Static` +---@field commandMemory (System.Collections.Generic.List*1System*String)|(System.String[]) +---`Field Private Static` +---@field queuedMessages (System.Collections.Concurrent.ConcurrentQueue*1Barotrauma*ColoredText)|(fun():(Barotrauma.ColoredText)) +---`Field Public Static` +---@field MessageHandler Barotrauma.NamedEvent*1Barotrauma*ColoredText +---`Field Public Static` +---@field Messages (System.Collections.Generic.List*1Barotrauma*ColoredText)|(Barotrauma.ColoredText[]) +---`Field Private Static` +---@field activeQuestionCallback (Barotrauma.DebugConsole.QuestionCallback)|(fun(answer:System.String)) +---`Field Private Static` +---@field commands (System.Collections.Generic.List*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +---`Field Private Static` +---@field currentAutoCompletedCommand System.String +---`Field Private Static` +---@field currentAutoCompletedIndex System.Int32 +---`Field Public Static` +---@field CheatsEnabled System.Boolean +---`Field Private Static` +---@field unsavedMessages (System.Collections.Generic.List*1Barotrauma*ColoredText)|(Barotrauma.ColoredText[]) +---`Field Private Static` +---@field messagesPerFile System.Int32 +---`Field Private Static` +---@field loggedErrorIdentifiers (System.Collections.Generic.HashSet*1System*String)|(System.String[]) +---`Field Private Static` +---@field MaxMessages System.Int32 +---`Field Public Static` +---@field SavePath System.String +---`Getter Public Static` +---@field Commands (System.Collections.Generic.List*1Barotrauma*DebugConsole*Command)|(Barotrauma.DebugConsole.Command[]) +_G['DebugConsole'] = {} + +---`Method Public Static` +_G['DebugConsole'].Update = function() end + +---`Method Public Static` +---@param maxTime System.Int32 +_G['DebugConsole'].UpdateCommandLine = function(maxTime) end + +---`Method Private Static` +---@param txt System.String +_G['DebugConsole'].WriteAndResetLine = function(txt) end + +---`Method Private Static` +---@param input System.String +_G['DebugConsole'].RewriteInputToCommandLine = function(input) end + +---`Method Public Static` +_G['DebugConsole'].Clear = function() end + +---`Method Private Static` +---@param arg System.String +---@return Barotrauma.Networking.Client +_G['DebugConsole'].FindClient = function(arg) end + +---`Method Public Static` +---@param names System.String +---@param onClientRequestExecute (System.Action*1Barotrauma*Networking*Client*1Microsoft*Xna*Framework*Vector2*1System*String-arr)|(fun(arg1:Barotrauma.Networking.Client, arg2:Microsoft.Xna.Framework.Vector2, arg3:(System.String-arr)|(System.String[]))) +_G['DebugConsole'].AssignOnClientRequestExecute = function(names, onClientRequestExecute) end + +---`Method Private Static` +_G['DebugConsole'].InitProjectSpecific = function() end + +---`Method Public Static` +---@param inc Barotrauma.Networking.IReadMessage +---@param sender Barotrauma.Networking.Client +_G['DebugConsole'].ServerRead = function(inc, sender) end + +---`Method Public Static` +---@param client Barotrauma.Networking.Client +---@param cursorWorldPos Microsoft.Xna.Framework.Vector2 +---@param command System.String +_G['DebugConsole'].ExecuteClientCommand = function(client, cursorWorldPos, command) end + +---`Method Private Static` +---@param command Barotrauma.DebugConsole.Command +_G['DebugConsole'].ShowHelpMessage = function(command) end + +---`Method Public Static` +---@param names System.String +---@param onExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +_G['DebugConsole'].AssignOnExecute = function(names, onExecute) end + +---`Method Private Static` +---@param healedCharacter Barotrauma.Character +---@param healAll System.Boolean +_G['DebugConsole'].HealCharacter = function(healedCharacter, healAll) end + +---`Method Public Static` +---@param command System.String +---@param increment? System.Int32 +---@return System.String +_G['DebugConsole'].AutoComplete = function(command, increment) end + +---`Method Public Static` +_G['DebugConsole'].ResetAutoComplete = function() end + +---`Method Public Static` +---@param inputtedCommands System.String +_G['DebugConsole'].ExecuteCommand = function(inputtedCommands) end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].ListAvailableLocations = function() end + +---`Method Private Static` +---@param locationName System.String +---@param teleportPosition Microsoft.Xna.Framework.Vector2-ref +---@return System.Boolean +_G['DebugConsole'].TryFindTeleportPosition = function(locationName, teleportPosition) end + +---`Method Private Static` +---@param submarineName System.String +---@return Barotrauma.DebugConsole.TFile +_G['DebugConsole'].GetSubmarineFile = function(submarineName) end + +---`Method Private Static` +---@return (System.Collections.Generic.List*1Barotrauma*DebugConsole*TFile)|(Barotrauma.DebugConsole.TFile[]) +_G['DebugConsole'].GetContentFiles = function() end + +---`Method Private Static` +---@return (System.Collections.Generic.List*1Barotrauma*DebugConsole*TFile)|(Barotrauma.DebugConsole.TFile[]) +_G['DebugConsole'].GetSubmarineFiles = function() end + +---`Method Private Static` +---@param path System.String +---@return Barotrauma.ContentFile +_G['DebugConsole'].GetContentFile = function(path) end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].ListContentFilePaths = function() end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].ListSubmarineFileNames = function() end + +---`Method Private Static` +---@param characterList (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +---@return (System.Linq.IOrderedEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['DebugConsole'].SortSpawnedSpecies = function(characterList) end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].ListCharacterNames = function() end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].GetCharacterNames = function() end + +---`Method Private Static` +---@return (System.String-arr)|(System.String[]) +_G['DebugConsole'].GetSpawnedSpeciesNames = function() end + +---`Method Private Static` +---@overload fun(args:(System.String-arr)|(System.String[])):((System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character))) +---@param speciesName System.String +---@return (System.Collections.Generic.IEnumerable*1Barotrauma*Character)|(fun():(Barotrauma.Character)) +_G['DebugConsole'].FindMatchingSpecies = function(speciesName) end + +---`Method Private Static` +---@param args (System.String-arr)|(System.String[]) +---@param ignoreRemotePlayers? System.Boolean +---@param allowedRemotePlayer? Barotrauma.Networking.Client +---@param botsOnly? System.Boolean +---@return Barotrauma.Character +_G['DebugConsole'].FindMatchingCharacter = function(args, ignoreRemotePlayers, allowedRemotePlayer, botsOnly) end + +---`Method Private Static` +---@param cursorWorldPos Microsoft.Xna.Framework.Vector2 +---@param controlledCharacter Barotrauma.Character +---@param args (System.String-arr)|(System.String[]) +_G['DebugConsole'].TeleportCharacter = function(cursorWorldPos, controlledCharacter, args) end + +---`Method Public Static` +---@param args (System.String-arr)|(System.String[]) +---@param cursorWorldPos Microsoft.Xna.Framework.Vector2 +---@param errorMsg System.String-ref +_G['DebugConsole'].SpawnCharacter = function(args, cursorWorldPos, errorMsg) end + +---`Method Private Static` +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['DebugConsole'].GetSpawnPosParams = function() end + +---`Method Private Static` +---@return (System.Collections.Generic.IEnumerable*1System*String)|(fun():(System.String)) +_G['DebugConsole'].GetItemNameOrIdParams = function() end + +---`Method Private Static` +---@param args (System.String-arr)|(System.String[]) +_G['DebugConsole'].TrySpawnItem = function(args) end + +---`Method Public Static` +---@param args (System.String-arr)|(System.String[]) +---@param cursorPos Microsoft.Xna.Framework.Vector2 +---@param controlledCharacter Barotrauma.Character +---@param errorMsg System.String-ref +_G['DebugConsole'].SpawnItem = function(args, cursorPos, controlledCharacter, errorMsg) end + +---`Method Public Static` +---@param error System.String +_G['DebugConsole'].AddSafeError = function(error) end + +---`Method Public Static` +---@param msg System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param contentPackage? Barotrauma.ContentPackage +_G['DebugConsole'].LogError = function(msg, color, contentPackage) end + +---`Method Public Static` +---@param command System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +_G['DebugConsole'].NewCommand = function(command, color) end + +---`Method Public Static` +---@overload fun(msg:Barotrauma.LocalizedString, color?:System.Nullable*1Microsoft*Xna*Framework*Color, debugOnly?:System.Boolean) +---@param msg System.String +---@param color? System.Nullable*1Microsoft*Xna*Framework*Color +---@param debugOnly? System.Boolean +_G['DebugConsole'].NewMessage = function(msg, color, debugOnly) end + +---`Method Private Static` +---@param msg System.String +---@param color Microsoft.Xna.Framework.Color +---@param isCommand System.Boolean +---@param isError System.Boolean +_G['DebugConsole'].NewMessage = function(msg, color, isCommand, isError) end + +---`Method Public Static` +---@param question System.String +---@param onAnswered (Barotrauma.DebugConsole.QuestionCallback)|(fun(answer:System.String)) +---@param args? (System.String-arr)|(System.String[]) +---@param argCount? System.Int32 +_G['DebugConsole'].ShowQuestionPrompt = function(question, onAnswered, args, argCount) end + +---`Method Private Static` +---@param s System.String +---@param timeSpan System.TimeSpan-ref +---@return System.Boolean +_G['DebugConsole'].TryParseTimeSpan = function(s, timeSpan) end + +---`Method Public Static` +---@param commandName System.String +---@return Barotrauma.DebugConsole.Command +_G['DebugConsole'].FindCommand = function(commandName) end + +---`Method Public Static` +---@overload fun(message:Barotrauma.LocalizedString) +---@param message System.String +_G['DebugConsole'].Log = function(message) end + +---`Method Public Static` +---@param error Barotrauma.LocalizedString +---@param e? System.Exception +---@param contentPackage? Barotrauma.ContentPackage +---@param createMessageBox? System.Boolean +---@param appendStackTrace? System.Boolean +_G['DebugConsole'].ThrowErrorLocalized = function(error, e, contentPackage, createMessageBox, appendStackTrace) end + +---`Method Public Static` +---@param error System.String +---@param e? System.Exception +---@param contentPackage? Barotrauma.ContentPackage +---@param createMessageBox? System.Boolean +---@param appendStackTrace? System.Boolean +_G['DebugConsole'].ThrowError = function(error, e, contentPackage, createMessageBox, appendStackTrace) end + +---`Method Public Static` +---@param gaIdentifier System.String +---@param errorMsg System.String +_G['DebugConsole'].ThrowErrorAndLogToGA = function(gaIdentifier, errorMsg) end + +---`Method Public Static` +---@param identifier System.String +---@param errorMsg System.String +---@param e? System.Exception +_G['DebugConsole'].ThrowErrorOnce = function(identifier, errorMsg, e) end + +---`Method Public Static` +---@param warning System.String +---@param contentPackage? Barotrauma.ContentPackage +_G['DebugConsole'].AddWarning = function(warning, contentPackage) end + +---`Method Private Static` +---@param message System.String +---@param contentPackage Barotrauma.ContentPackage +---@return System.String +_G['DebugConsole'].AddContentPackageInfoToMessage = function(message, contentPackage) end + +---`Method Public Static` +_G['DebugConsole'].SaveLogs = function() end + +---`Method Private Static` +---@param restrictions Barotrauma.EnemyTargetingRestrictions +_G['DebugConsole'].ToggleEnemyAITargetingRestrictions = function(restrictions) end + +---`Method Public Static` +_G['DebugConsole'].DeactivateCheats = function() end + +---`Constructor Private Static` +---@return Barotrauma.DebugConsole +_G['DebugConsole'] = function() end + +---`Constructor Private Static` +---@return Barotrauma.DebugConsole +_G['DebugConsole'].__new = function() end + diff --git a/Meta/Types/server/_00007FFD969758B0.lua b/Meta/Types/server/_00007FFD969758B0.lua new file mode 100644 index 0000000..8453ab6 --- /dev/null +++ b/Meta/Types/server/_00007FFD969758B0.lua @@ -0,0 +1,48 @@ +---@meta +---@class Barotrauma.DebugConsole.Command : System.Object +---`Field Public Instance` +---@field OnClientRequestExecute (System.Action*1Barotrauma*Networking*Client*1Microsoft*Xna*Framework*Vector2*1System*String-arr)|(fun(arg1:Barotrauma.Networking.Client, arg2:Microsoft.Xna.Framework.Vector2, arg3:(System.String-arr)|(System.String[]))) +---`Field Public Instance` +---@field Names (System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[]) +---`Field Public Instance` +---@field Help System.String +---`Field Public Instance` +---@field OnExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +---`Field Public Instance` +---@field GetValidArgs (System.Func*1System*String-arr-arr)|(fun():((System.String-arr-arr)|((System.String-arr)|(System.String[])[]))) +---`Field Public Instance` +---@field IsCheat System.Boolean +_G['DebugConsole']['Command'] = {} + +---`Method Public Instance` +---@param client Barotrauma.Networking.Client +---@param cursorWorldPos Microsoft.Xna.Framework.Vector2 +---@param args (System.String-arr)|(System.String[]) +_G['DebugConsole']['Command'].ServerExecuteOnClientRequest = function(client, cursorWorldPos, args) end + +---`Method Public Instance` +---@param args (System.String-arr)|(System.String[]) +_G['DebugConsole']['Command'].Execute = function(args) end + +---`Method Public Instance Virtual` +---@return System.Int32 +_G['DebugConsole']['Command'].GetHashCode = function() end + +---`Constructor Public Instance` +---@param name System.String +---@param help System.String +---@param onExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +---@param getValidArgs? (System.Func*1System*String-arr-arr)|(fun():((System.String-arr-arr)|((System.String-arr)|(System.String[])[]))) +---@param isCheat? System.Boolean +---@return Barotrauma.DebugConsole.Command +_G['DebugConsole']['Command'] = function(name, help, onExecute, getValidArgs, isCheat) end + +---`Constructor Public Instance` +---@param name System.String +---@param help System.String +---@param onExecute (System.Action*1System*String-arr)|(fun(obj:(System.String-arr)|(System.String[]))) +---@param getValidArgs? (System.Func*1System*String-arr-arr)|(fun():((System.String-arr-arr)|((System.String-arr)|(System.String[])[]))) +---@param isCheat? System.Boolean +---@return Barotrauma.DebugConsole.Command +_G['DebugConsole']['Command'].__new = function(name, help, onExecute, getValidArgs, isCheat) end + diff --git a/Meta/Types/server/_0Global.lua b/Meta/Types/server/_0Global.lua new file mode 100644 index 0000000..78cf747 --- /dev/null +++ b/Meta/Types/server/_0Global.lua @@ -0,0 +1,1949 @@ +---@meta + +---@class System.Type : System.Reflection.MemberInfo +---@class System.Reflection.MemberInfo : System.Object +---@class System.ValueType : System.Object +---@class System.Char : System.ValueType +---@class System.StringComparison : System.Enum +---@class System.Enum : System.ValueType +---@class System.Globalization.CultureInfo : System.Object +---@class System.Globalization.CompareInfo : System.Object +---@class System.Globalization.CompareOptions : System.Enum +---@class System.ReadOnlySpan*1System*Char : System.ValueType, {[System.Int32]:System.Char-ref} +---@class System.ReadOnlySpan*1System*Int32 : System.ValueType, {[System.Int32]:System.Int32-ref} +---@class System.Int32-ref +---@class System.StringSplitOptions : System.Enum +---@class System.String-arr : System.Array +---@class System.Array : System.Object, {[System.Int32]:System.Object} +---@class System.Char-arr : System.Array +---@class System.Collections.Generic.ValueListBuilder +---@class System.Text.TrimType : System.Enum +---@class System.Char-ptr +---@class System.UInt32-ptr +---@class System.Char-ref +---@class System.Byte-ptr +---@class System.Text.Encoding : System.Object +---@class System.IFormatProvider +---@class System.CharEnumerator : System.Object +---@class System.Text.StringRuneEnumerator : System.ValueType +---@class System.TypeCode : System.Enum +---@class System.Text.NormalizationForm : System.Enum +---@class System.Object-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1System*String*T +---@class System.String.T : System.Object +---@class System.Collections.Generic.IEnumerable*1System*String +---@class System.ParamsArray : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*String*T +---@class System.String.T : System.Object +---@class System.Collections.Generic.IEnumerable*1System*String*T +---@class System.String.T : System.Object +---@class System.Collections.Generic.IEnumerable*1System*String*T +---@class System.String.T : System.Object +---@class System.ReadOnlySpan*1System*String : System.ValueType, {[System.Int32]:System.String-ref} +---@class System.Byte-ref +---@class System.IntPtr : System.ValueType +---@class System.SByte-ptr +---@class System.String.TState : System.Object +---@class System.Buffers.SpanAction*1System*Char*1System*String*TState : System.MulticastDelegate +---@class System.MulticastDelegate : System.Delegate +---@class System.Delegate : System.Object +---@class System.Span*1System*Char : System.ValueType, {[System.Int32]:System.Char-ref} +---@class System.Runtime.CompilerServices.DefaultInterpolatedStringHandler-ref +---@class System.ReadOnlySpan +---@class System.Boolean-ref +---@class System.Globalization.NumberStyles : System.Enum +---@class System.Globalization.NumberFormatInfo : System.Object +---@class System.SByte-ref +---@class System.Int16-ref +---@class System.UInt16-ref +---@class System.Int32.TOther : System.Object +---@class System.UInt32-ref +---@class System.Int64-ref +---@class System.UInt64-ref +---@class System.Single-ref +---@class System.Double-ref +---@class System.Globalization.TimeSpanStyles : System.Enum +---@class System.TimeSpan-ref +---@class System.IO.TextReader : System.MarshalByRefObject +---@class System.MarshalByRefObject : System.Object +---@class System.IO.TextWriter : System.MarshalByRefObject +---@class System.ConsoleCancelEventHandler : System.MulticastDelegate +---@class System.ConsoleCancelEventArgs : System.EventArgs +---@class System.EventArgs : System.Object +---@class System.Runtime.InteropServices.PosixSignalRegistration : System.Object +---@class System.Runtime.CompilerServices.StrongBox*1System*Boolean : System.Object +---@class System.ConsoleColor : System.Enum +---@class System.Decimal : System.ValueType +---@class System.Runtime.InteropServices.PosixSignalContext : System.Object +---@class System.ConsoleKeyInfo : System.ValueType +---@class System.IO.Stream : System.MarshalByRefObject +---@class System.ValueTuple*1System*Int32*1System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Reflection.MethodBase : System.Reflection.MemberInfo +---@class System.Collections.IDictionary : {[System.Object]:System.Object} +---@class System.Byte-arr : System.Array +---@class System.UIntPtr : System.ValueType +---@class System.IRuntimeMethodInfo +---@class System.Runtime.Serialization.StreamingContext : System.ValueType +---@class System.Byte-arr-ref +---@class System.Object-arr-ref +---@class System.DispatchState-ref +---@class System.Exception.ExceptionMessageKind : System.Enum +---@class System.Runtime.CompilerServices.StringHandleOnStack : System.ValueType +---@class System.Exception.DispatchState : System.ValueType +---@class System.Runtime.Serialization.SerializationInfo : System.Object +---@class Microsoft.Xna.Framework.Matrix-ref +---@class System.Single-arr : System.Array +---@class System.Nullable*1Microsoft*Xna*Framework*Vector3 : System.ValueType +---@class Microsoft.Xna.Framework.Vector3-ref +---@class Microsoft.Xna.Framework.Quaternion : System.ValueType +---@class Microsoft.Xna.Framework.Quaternion-ref +---@class Microsoft.Xna.Framework.Plane : System.ValueType +---@class Microsoft.Xna.Framework.Plane-ref +---@class Microsoft.Xna.Framework.Vector2-ref +---@class Microsoft.Xna.Framework.Vector2-arr : System.Array +---@class Microsoft.Xna.Framework.Vector3-arr : System.Array +---@class Microsoft.Xna.Framework.Vector4-ref +---@class Microsoft.Xna.Framework.Vector4-arr : System.Array +---@class Microsoft.Xna.Framework.Point-ref +---@class Microsoft.Xna.Framework.Rectangle-ref +---@class Barotrauma.LuaCsMessageLogger : System.MulticastDelegate +---@class Barotrauma.LuaCsExceptionHandler : System.MulticastDelegate +---@class Barotrauma.LuaCsMessageOrigin : System.Enum +---@class System.Nullable*1Microsoft*Xna*Framework*Color : System.ValueType +---@class System.Reflection.FieldInfo : System.Reflection.MemberInfo +---@class System.Type-arr : System.Array +---@class System.Reflection.MethodInfo : System.Reflection.MethodBase +---@class System.Reflection.PropertyInfo : System.Reflection.MemberInfo +---@class MoonSharp.Interpreter.DynValue : System.Object +---@class System.Nullable*1System*Boolean : System.ValueType, boolean +---@class System.Collections.Generic.HashSet*1Barotrauma*Item : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Character : System.Object +---@class System.Collections.Generic.List*1Barotrauma*DebugConsole*Command : System.Object, {[System.Int32]:Barotrauma.DebugConsole.Command}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*DebugConsole*Command +---@class Barotrauma.ContentPackage-arr : System.Array +---@class System.Nullable*1Barotrauma*Networking*ChatMessageType : System.ValueType +---@class Barotrauma.Networking.GameServer.TryStartGameResult : System.Enum +---@class System.Collections.Generic.Dictionary*1System*String*1System*Object : System.Object, {[System.String]:System.Object}, {[System.Object]:System.Object} +---@class System.AsyncCallback : System.MulticastDelegate +---@class System.IAsyncResult +---@class HarmonyLib.Harmony : System.Object +---@class System.Lazy*1System*Reflection*Emit*ModuleBuilder : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Dictionary*2System*String*2System*ValueTuple*3Barotrauma*LuaCsHook*LuaCsHookCallback*3Barotrauma*ACsMod : System.Object, {[System.String]:(System.Collections.Generic.Dictionary*1System*String*1System*ValueTuple*2Barotrauma*LuaCsHook*LuaCsHookCallback*2Barotrauma*ACsMod)|({[System.String]:(System.ValueTuple*1Barotrauma*LuaCsHook*LuaCsHookCallback*1Barotrauma*ACsMod)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1System*ValueTuple*2Barotrauma*LuaCsHook*LuaCsHookCallback*2Barotrauma*ACsMod : System.Object, {[System.String]:System.ValueTuple*1Barotrauma*LuaCsHook*LuaCsHookCallback*1Barotrauma*ACsMod}, {[System.Object]:System.Object} +---@class System.ValueTuple*1Barotrauma*LuaCsHook*LuaCsHookCallback*1Barotrauma*ACsMod : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*LuaCsHook*MethodKey*1Barotrauma*LuaCsHook*PatchedMethod : System.Object, {[Barotrauma.LuaCsHook.MethodKey]:Barotrauma.LuaCsHook.PatchedMethod}, {[System.Object]:System.Object} +---@class Barotrauma.LuaCsHook.MethodKey : System.ValueType +---@class Barotrauma.LuaCsHook.PatchedMethod : System.Object +---@class Barotrauma.LuaCsSetup : System.Object +---@class System.Diagnostics.Stopwatch : System.Object +---@class System.Collections.Generic.Dictionary*1System*Int64*1System*Collections*Generic*HashSet*2System*ValueTuple*3System*String*3Barotrauma*LuaCsPatch*3Barotrauma*ACsMod : System.Object, {[System.Int64]:(System.Collections.Generic.HashSet*1System*ValueTuple*2System*String*2Barotrauma*LuaCsPatch*2Barotrauma*ACsMod)|(System.ValueTuple*1System*String*1Barotrauma*LuaCsPatch*1Barotrauma*ACsMod[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2System*String*2Barotrauma*LuaCsPatch*2Barotrauma*ACsMod : System.Object +---@class System.ValueTuple*1System*String*1Barotrauma*LuaCsPatch*1Barotrauma*ACsMod : System.ValueType, {[System.Int32]:System.Object} +---@class System.Text.RegularExpressions.Regex : System.Object +---@class System.Reflection.Emit.ModuleBuilder : System.Reflection.Module +---@class System.Reflection.Module : System.Object +---@class Barotrauma.ACsMod : System.Object +---@class Barotrauma.LuaCsHook.T : System.Object +---@class System.Object-ref +---@class System.Collections.Generic.List*1Barotrauma*LuaCsTimer*TimedAction : System.Object, {[System.Int32]:Barotrauma.LuaCsTimer.TimedAction}, {[System.Int32]:System.Object} +---@class Barotrauma.LuaCsTimer.TimedAction : System.Object +---@class System.IO.FileStream : System.IO.Stream +---@class System.Collections.Generic.Dictionary*1System*String*1System*Int32 : System.Object, {[System.String]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*LuaCsAction : System.Object, {[System.String]:(Barotrauma.LuaCsAction)|(fun(...:System.Object))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*UInt16*1System*String : System.Object, {[System.UInt16]:System.String}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1System*UInt16 : System.Object, {[System.String]:System.UInt16}, {[System.Object]:System.Object} +---@class System.Net.Http.HttpClient : System.Net.Http.HttpMessageInvoker +---@class System.Net.Http.HttpMessageInvoker : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*String : System.Object, {[System.String]:System.String}, {[System.Object]:System.Object} +---@class Barotrauma.Networking.INetSerializable +---@class Barotrauma.Networking.NetEntityEvent.IData +---@class System.Collections.Generic.List*1Barotrauma*LuaCsSteam*WorkshopItemDownload : System.Object, {[System.Int32]:Barotrauma.LuaCsSteam.WorkshopItemDownload}, {[System.Int32]:System.Object} +---@class Barotrauma.LuaCsSteam.WorkshopItemDownload : System.ValueType +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Dictionary*2System*String*2System*Double : System.Object, {[System.String]:(System.Collections.Generic.Dictionary*1System*String*1System*Double)|({[System.String]:(System.Double)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1System*Double : System.Object, {[System.String]:System.Double}, {[System.Object]:System.Object} +---@class System.Xml.Linq.XObject : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Type +---@class System.Collections.Generic.IEnumerable*1System*Xml*Linq*XElement +---@class Barotrauma.LuaCsConfig.ValueType : System.Enum +---@class System.Collections.Generic.List*1System*Type : System.Object, {[System.Int32]:System.Type}, {[System.Int32]:System.Object} +---@class Barotrauma.LuaCsConfig.T : System.Object +---@class Barotrauma.LuaCsConfig.T : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*LuaCsSetup*LuaCsModStore*LuaModStore : System.Object +---@class Barotrauma.LuaCsSetup.LuaCsModStore.ModStore*1System*String*1MoonSharp*Interpreter*DynValue : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*LuaCsSetup*LuaCsModStore*CsModStore : System.Object +---@class Barotrauma.LuaCsSetup.LuaCsModStore.ModStore*1Barotrauma*ACsMod*1System*Object : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1MoonSharp*Interpreter*DynValue : System.Object, {[System.String]:MoonSharp.Interpreter.DynValue}, {[System.Object]:System.Object} +---@class System.Action*1System*Reflection*Assembly : System.MulticastDelegate +---@class System.Reflection.Assembly : System.Object +---@class System.Action*1System*String*1System*Exception : System.MulticastDelegate +---@class System.Action*1System*Guid : System.MulticastDelegate +---@class System.Guid : System.ValueType +---@class System.Func*1Barotrauma*AssemblyManager*LoadedACL*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.AssemblyManager.LoadedACL : System.Object +---@class System.Collections.Concurrent.ConcurrentDictionary*1System*String*1System*Collections*Immutable*ImmutableList*2System*Type : System.Object, {[System.String]:(System.Collections.Immutable.ImmutableList*1System*Type)|(System.Type[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1System*String*1System*Collections*Immutable*ImmutableList*2System*Type : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1System*String*1System*Type : System.Object, {[System.String]:System.Type}, {[System.String]:System.Type}, {[System.Object]:System.Object} +---@class System.Collections.Concurrent.ConcurrentDictionary*1System*Guid*1Barotrauma*AssemblyManager*LoadedACL : System.Object, {[System.Guid]:Barotrauma.AssemblyManager.LoadedACL}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1System*Guid*1Barotrauma*AssemblyManager*LoadedACL : System.ValueType +---@class System.Collections.Generic.List*1System*WeakReference*2Barotrauma*MemoryFileAssemblyContextLoader : System.Object, {[System.Int32]:System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader}, {[System.Int32]:System.Object} +---@class System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader : System.Object +---@class System.Threading.ReaderWriterLockSlim : System.Object +---@class System.Collections.Immutable.ImmutableList*1System*WeakReference*2Barotrauma*MemoryFileAssemblyContextLoader : System.Object, {[System.Int32]:System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader}, {[System.Int32]:System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader}, {[System.Int32]:System.WeakReference*1Barotrauma*MemoryFileAssemblyContextLoader}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AssemblyManager*LoadedACL +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*AssemblyManager*LoadedACL : System.Object, {[System.Int32]:Barotrauma.AssemblyManager.LoadedACL}, {[System.Int32]:Barotrauma.AssemblyManager.LoadedACL}, {[System.Int32]:Barotrauma.AssemblyManager.LoadedACL}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Microsoft*CodeAnalysis*SyntaxTree +---@class Microsoft.CodeAnalysis.SyntaxTree : System.Object +---@class System.Collections.Generic.IEnumerable*1Microsoft*CodeAnalysis*MetadataReference +---@class Microsoft.CodeAnalysis.MetadataReference : System.Object +---@class Microsoft.CodeAnalysis.CSharp.CSharpCompilationOptions : Microsoft.CodeAnalysis.CompilationOptions +---@class Microsoft.CodeAnalysis.CompilationOptions : System.Object +---@class System.Guid-ref +---@class System.Collections.Generic.IEnumerable*1System*Reflection*Assembly +---@class Barotrauma.AssemblyLoadingSuccessState : System.Enum +---@class Barotrauma.LoadedACL-ref +---@class System.Collections.Generic.List*1Barotrauma*ContentPackage : System.Object, {[System.Int32]:Barotrauma.ContentPackage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Collections*Immutable*ImmutableList*2Barotrauma*ContentPackage : System.Object, {[Barotrauma.ContentPackage]:(System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage)|(Barotrauma.ContentPackage[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*ContentPackage : System.Object, {[System.Int32]:Barotrauma.ContentPackage}, {[System.Int32]:Barotrauma.ContentPackage}, {[System.Int32]:Barotrauma.ContentPackage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1System*Guid : System.Object, {[Barotrauma.ContentPackage]:System.Guid}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Guid*1Barotrauma*ContentPackage : System.Object, {[System.Guid]:Barotrauma.ContentPackage}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Generic*HashSet*2Barotrauma*IAssemblyPlugin : System.Object, {[System.Guid]:(System.Collections.Generic.HashSet*1Barotrauma*IAssemblyPlugin)|(Barotrauma.IAssemblyPlugin[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*IAssemblyPlugin : System.Object +---@class Barotrauma.IAssemblyPlugin +---@class System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Immutable*ImmutableHashSet*2System*Type : System.Object, {[System.Guid]:(System.Collections.Immutable.ImmutableHashSet*1System*Type)|(System.Type[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableHashSet*1System*Type : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*ContentPackage*1Barotrauma*RunConfig : System.Object, {[Barotrauma.ContentPackage]:Barotrauma.RunConfig}, {[System.Object]:System.Object} +---@class Barotrauma.RunConfig : System.Object +---@class System.Collections.Generic.Dictionary*1System*Guid*1System*Collections*Immutable*ImmutableList*2System*Type : System.Object, {[System.Guid]:(System.Collections.Immutable.ImmutableList*1System*Type)|(System.Type[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableList*1System*Type : System.Object, {[System.Int32]:System.Type}, {[System.Int32]:System.Type}, {[System.Int32]:System.Type}, {[System.Int32]:System.Object} +---@class System.DateTime : System.ValueType +---@class System.Action : System.MulticastDelegate +---@class Microsoft.CodeAnalysis.CSharp.CSharpParseOptions : Microsoft.CodeAnalysis.ParseOptions +---@class Microsoft.CodeAnalysis.ParseOptions : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage +---@class Barotrauma.ContentPackage-ref +---@class System.Collections.Generic.IEnumerable +---@class Barotrauma.RunConfig-ref +---@class System.Collections.Immutable.ImmutableList +---@class System.Collections.Generic.Dictionary +---@class System.Collections.Generic.IEnumerable +---@class System.Collections.Generic.IEnumerable +---@class System.Func*1Barotrauma*ContentPackage*1System*Boolean : System.MulticastDelegate +---@class MoonSharp.Interpreter.Script : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2System*String : System.Object, {[System.String]:(System.Collections.Generic.List*1System*String)|(System.String[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1System*String : System.Object, {[System.Int32]:System.String}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableHashSet*1System*Char : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ToolBox*T +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Func*1Barotrauma*ToolBox*T*1System*Single : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ToolBox*T +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Func*1Barotrauma*ToolBox*T*1System*Single : System.MulticastDelegate +---@class System.Random : System.Object +---@class System.Collections.Generic.IList*1Barotrauma*ToolBox*T : {[System.Int32]:Barotrauma.ToolBox.T} +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Collections.Generic.IList*1System*Single : {[System.Int32]:System.Single} +---@class System.Collections.Generic.IList*1Barotrauma*ToolBox*T : {[System.Int32]:Barotrauma.ToolBox.T} +---@class Barotrauma.ToolBox.T : System.Object +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Reflection.BindingFlags : System.Enum +---@class Barotrauma.ToolBox.T : System.Object +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Collections.Generic.List*1Barotrauma*ToolBox*T : System.Object, {[System.Int32]:Barotrauma.ToolBox.T}, {[System.Int32]:System.Object} +---@class Barotrauma.ToolBox.T : System.Object +---@class Barotrauma.ToolBox.T : System.Object +---@class System.Net.IPEndPoint : System.Net.EndPoint +---@class System.Net.EndPoint : System.Object +---@class Barotrauma.SquareLine : System.ValueType +---@class Microsoft.Xna.Framework.RectangleF : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*PrefabWithUintIdentifier +---@class System.Collections.Immutable.ImmutableArray*1System*UInt32 : System.ValueType, {[System.Int32]:System.UInt32}, {[System.Int32]:System.UInt32}, {[System.Int32]:System.Object}, {[System.Int32]:System.UInt32} +---@class Barotrauma.PrefabCollection*1Barotrauma*ToolBox*T : System.Object, {[Barotrauma.Identifier]:Barotrauma.ToolBox.T}, {[System.String]:Barotrauma.ToolBox.T} +---@class Barotrauma.ToolBox.T : Barotrauma.PrefabWithUintIdentifier +---@class System.Collections.Generic.IEnumerable*1System*UInt32 +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ToolBox*T : System.ValueType, {[System.Int32]:Barotrauma.ToolBox.T}, {[System.Int32]:Barotrauma.ToolBox.T}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ToolBox.T} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Rand*RandSync*1System*Random : System.Object, {[Barotrauma.Rand.RandSync]:System.Random}, {[System.Object]:System.Object} +---@class Steamworks.SteamServerClass*1Steamworks*SteamServer : Steamworks.SteamClass +---@class Steamworks.SteamClass : System.Object +---@class System.Action*1Steamworks*SteamId*1Steamworks*SteamId*1Steamworks*AuthResponse : System.MulticastDelegate +---@class Steamworks.SteamId : System.ValueType +---@class Steamworks.AuthResponse : System.Enum +---@class System.Action*1Steamworks*Result*1System*Boolean : System.MulticastDelegate +---@class Steamworks.Result : System.Enum +---@class System.Action*1Steamworks*Result : System.MulticastDelegate +---@class System.Action*1Steamworks*SteamNetworkingAvailability : System.MulticastDelegate +---@class Steamworks.SteamNetworkingAvailability : System.Enum +---@class System.Collections.Generic.List*1Steamworks*SteamClass : System.Object, {[System.Int32]:Steamworks.SteamClass}, {[System.Int32]:System.Object} +---@class Steamworks.ISteamGameServer : Steamworks.SteamInterface +---@class Steamworks.SteamInterface : System.Object +---@class Steamworks.AppId : System.ValueType +---@class Steamworks.SteamServerInit : System.ValueType +---@class Steamworks.BeginAuthResult : System.Enum +---@class Steamworks.Data.OutgoingPacket-ref +---@class Steamworks.UserHasLicenseForAppResult : System.Enum +---@class Steamworks.Relationship : System.Enum +---@class Steamworks.FriendState : System.Enum +---@class System.Nullable*1Steamworks*Friend*FriendGameInfo : System.ValueType +---@class System.Threading.Tasks.Task : System.Object +---@class System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Data*Image : System.Threading.Tasks.Task +---@class System.Threading.Tasks.Task*1System*Boolean : System.Threading.Tasks.Task +---@class Steamworks.Data.SteamUGCDetails_t : System.ValueType +---@class Steamworks.Data.PublishedFileId : System.ValueType +---@class Steamworks.Data.PublishedFileId-arr : System.Array +---@class Steamworks.Ugc.Visibility : System.Enum +---@class Steamworks.Data.UgcAdditionalPreview-arr : System.Array +---@class Steamworks.Data.UgcAdditionalPreview : System.ValueType +---@class System.Nullable*1System*DateTime : System.ValueType +---@class Steamworks.ItemState : System.Enum +---@class System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Ugc*Item : System.Threading.Tasks.Task +---@class System.Action*1System*Single : System.MulticastDelegate +---@class System.Threading.CancellationToken : System.ValueType +---@class System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Result : System.Threading.Tasks.Task +---@class System.Threading.Tasks.Task*1System*Nullable*2Steamworks*Ugc*UserItemVote : System.Threading.Tasks.Task +---@class Steamworks.Ugc.Editor : System.ValueType +---@class Barotrauma.Option*1Barotrauma*SteamWorkshopId : System.ValueType +---@class Barotrauma.T1-ref +---@class Barotrauma.Character-ref +---@class System.Func*1Barotrauma*Character*1Barotrauma*Option*TType : System.MulticastDelegate +---@class Barotrauma.Option.TType : System.Object +---@class Barotrauma.Option*1Barotrauma*Option*TType : System.ValueType +---@class System.Func*1Barotrauma*Character*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class Barotrauma.Option*1Barotrauma*Option*TType : System.ValueType +---@class System.Func*1Barotrauma*Character*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Threading.Tasks.Task*1Barotrauma*Option*2Barotrauma*Option*TType : System.Threading.Tasks.Task +---@class System.Func*1Barotrauma*Character*1Barotrauma*Character : System.MulticastDelegate +---@class System.Func*1Barotrauma*Character : System.MulticastDelegate +---@class System.Action*1Barotrauma*Character : System.MulticastDelegate +---@class Barotrauma.Networking.AccountId-ref +---@class System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*AccountId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*AccountId*1Barotrauma*Networking*AccountId : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*AccountId : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*AccountId : System.MulticastDelegate +---@class Barotrauma.Networking.SteamId-ref +---@class System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*SteamId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*SteamId*1Barotrauma*Networking*SteamId : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*SteamId : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*SteamId : System.MulticastDelegate +---@class Barotrauma.Networking.EpicAccountId-ref +---@class System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*EpicAccountId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*EpicAccountId*1Barotrauma*Networking*EpicAccountId : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*EpicAccountId : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*EpicAccountId : System.MulticastDelegate +---@class Barotrauma.ContentPackageId-ref +---@class System.Func*1Barotrauma*ContentPackageId*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*ContentPackageId*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*ContentPackageId*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*ContentPackageId*1Barotrauma*ContentPackageId : System.MulticastDelegate +---@class System.Func*1Barotrauma*ContentPackageId : System.MulticastDelegate +---@class System.Action*1Barotrauma*ContentPackageId : System.MulticastDelegate +---@class System.DateTime-ref +---@class System.Func*1System*DateTime*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1System*DateTime*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1System*DateTime*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1System*DateTime*1System*DateTime : System.MulticastDelegate +---@class System.Func*1System*DateTime : System.MulticastDelegate +---@class System.Action*1System*DateTime : System.MulticastDelegate +---@class Barotrauma.Networking.BannedPlayer-ref +---@class System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Option*2Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*BannedPlayer*1System*Threading*Tasks*Task*2Barotrauma*Option*3Barotrauma*Option*TType : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*BannedPlayer*1Barotrauma*Networking*BannedPlayer : System.MulticastDelegate +---@class System.Func*1Barotrauma*Networking*BannedPlayer : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*BannedPlayer : System.MulticastDelegate +---@class System.Nullable +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:Microsoft.Xna.Framework.Vector2}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2-arr : System.Object, {[System.Int32]:(Microsoft.Xna.Framework.Vector2-arr)|(Microsoft.Xna.Framework.Vector2[])}, {[System.Int32]:System.Object} +---@class System.Nullable*1Microsoft*Xna*Framework*Rectangle : System.ValueType +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle : System.Object, {[System.Int32]:Microsoft.Xna.Framework.Rectangle}, {[System.Int32]:System.Object} +---@class System.Double-arr : System.Array +---@class System.MidpointRounding : System.Enum +---@class System.Math.T : System.Object +---@class System.ValueTuple*1System*Double*1System*Double : System.ValueType, {[System.Int32]:System.Object} +---@class System.Double-ptr +---@class System.ValueTuple*1System*SByte*1System*SByte : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Byte*1System*Byte : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Int16*1System*Int16 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UInt16*1System*UInt16 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UInt32*1System*UInt32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Int64*1System*Int64 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UInt64*1System*UInt64 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*IntPtr*1System*IntPtr : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UIntPtr*1System*UIntPtr : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Single*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Single-ptr +---@class System.Collections.Generic.Queue*1System*Double : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*Queue*2System*Int64 : System.Object, {[System.String]:(System.Collections.Generic.Queue*1System*Int64)|(fun():(System.Int64))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Queue*1System*Int64 : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Int64 : System.Object, {[System.String]:System.Int64}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1System*String : {[System.Int32]:System.String} +---@class System.Version : System.Object +---@class System.Collections.Generic.Queue*1System*Int32 : System.Object +---@class System.Threading.Thread : System.Runtime.ConstrainedExecution.CriticalFinalizerObject +---@class System.Runtime.ConstrainedExecution.CriticalFinalizerObject : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CoroutineStatus +---@class Barotrauma.CoroutineStatus : System.Object +---@class Barotrauma.CoroutineHandle : System.Object +---@class System.ComponentModel.AttributeCollection : System.Object, {[System.Int32]:System.Attribute}, {[System.Type]:System.Attribute} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Func*2System*Object*2System*Object : System.Object, {[Barotrauma.Identifier]:(System.Func*1System*Object*1System*Object)|(fun(arg:System.Object):(System.Object))}, {[Barotrauma.Identifier]:(System.Func*1System*Object*1System*Object)|(fun(arg:System.Object):(System.Object))}, {[System.Object]:System.Object} +---@class System.Func*1System*Object*1System*Object : System.MulticastDelegate +---@class System.Collections.Immutable.ImmutableDictionary*1System*Type*1System*String : System.Object, {[System.Type]:System.String}, {[System.Type]:System.String}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Type*1System*Collections*Generic*Dictionary*2Barotrauma*Identifier*2Barotrauma*SerializableProperty : System.Object, {[System.Type]:(System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty)|({[Barotrauma.Identifier]:(Barotrauma.SerializableProperty)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*SerializableProperty : System.Object, {[Barotrauma.Identifier]:Barotrauma.SerializableProperty}, {[System.Object]:System.Object} +---@class Barotrauma.SerializableProperty.T : System.Attribute +---@class System.Attribute : System.Object +---@class Barotrauma.Identifier-arr : System.Array +---@class System.String-ref +---@class Barotrauma.ISerializableEntity +---@class System.Collections.Generic.List*1Barotrauma*SerializableProperty : System.Object, {[System.Int32]:Barotrauma.SerializableProperty}, {[System.Int32]:System.Object} +---@class System.ComponentModel.PropertyDescriptor : System.ComponentModel.MemberDescriptor +---@class System.ComponentModel.MemberDescriptor : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:Barotrauma.LocalizedString}, {[System.Int32]:Barotrauma.LocalizedString}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.LocalizedString} +---@class Barotrauma.LocalizedString-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LocalizedString +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*LocalizedString : {[System.Int32]:Barotrauma.LocalizedString} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*LocalizedString*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals : System.Object, {[Barotrauma.LocalizedString]:System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals}, {[Barotrauma.LocalizedString]:System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals}, {[System.Object]:System.Object} +---@class System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals +---@class System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*LocalizedString*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*LocalizedString*2Barotrauma*FormatCapitals +---@class System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1System*String : System.ValueType, {[System.Int32]:System.String}, {[System.Int32]:System.String}, {[System.Int32]:System.Object}, {[System.Int32]:System.String} +---@class Barotrauma.LocalizedString.LoadedSuccessfully : System.Enum +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Func*2System*String*2System*String : System.Object, {[Barotrauma.Identifier]:(System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String))}, {[Barotrauma.Identifier]:(System.Func*1System*String*1System*String)|(fun(arg:System.String):(System.String))}, {[System.Object]:System.Object} +---@class System.Func*1System*String*1System*String : System.MulticastDelegate +---@class Barotrauma.LStringSplitter : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier : System.ValueType, {[System.Int32]:Barotrauma.Identifier}, {[System.Int32]:Barotrauma.Identifier}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Identifier} +---@class Barotrauma.TrimLString.Mode : System.Enum +---@class System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*RichTextData : System.ValueType +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*LanguageIdentifier*1System*Collections*Immutable*ImmutableList*2Barotrauma*TextPack : System.Object, {[Barotrauma.LanguageIdentifier]:(System.Collections.Immutable.ImmutableList*1Barotrauma*TextPack)|(Barotrauma.TextPack[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*LanguageIdentifier*1System*Collections*Immutable*ImmutableList*2Barotrauma*TextPack : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*WeakReference*2Barotrauma*TagLString : System.Object, {[Barotrauma.Identifier]:System.WeakReference*1Barotrauma*TagLString}, {[System.Object]:System.Object} +---@class System.WeakReference*1Barotrauma*TagLString : System.Object +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TextManager*SpeciallyHandledCharCategory : System.ValueType, {[System.Int32]:Barotrauma.TextManager.SpeciallyHandledCharCategory}, {[System.Int32]:Barotrauma.TextManager.SpeciallyHandledCharCategory}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TextManager.SpeciallyHandledCharCategory} +---@class Barotrauma.TextManager.SpeciallyHandledCharCategory : System.Enum +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*TextManager*SpeciallyHandledCharCategory*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Range*3System*Int32 : System.Object, {[Barotrauma.TextManager.SpeciallyHandledCharCategory]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[])}, {[Barotrauma.TextManager.SpeciallyHandledCharCategory]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32)|(Barotrauma.Range*1System*Int32[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Range*2System*Int32 : System.ValueType, {[System.Int32]:Barotrauma.Range*1System*Int32}, {[System.Int32]:Barotrauma.Range*1System*Int32}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Range*1System*Int32} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LanguageIdentifier +---@class System.Text.Unicode.UnicodeRange-arr : System.Array +---@class System.Text.Unicode.UnicodeRange : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2System*String +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1System*String : System.ValueType +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1System*String*1System*String : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.FormatCapitals : System.Enum +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1System*String*1Barotrauma*LocalizedString : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1System*String*1Barotrauma*LocalizedString*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1System*String*1System*String*1Barotrauma*FormatCapitals : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.LocalizedString-ref +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*TextPack*Text : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*TextPack*Text)|(Barotrauma.TextPack.Text[])}, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*TextPack*Text)|(Barotrauma.TextPack.Text[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TextPack*Text : System.ValueType, {[System.Int32]:Barotrauma.TextPack.Text}, {[System.Int32]:Barotrauma.TextPack.Text}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TextPack.Text} +---@class Barotrauma.TextPack.Text : System.ValueType +---@class System.Range : System.ValueType +---@class System.Lazy*1System*Int32 : System.Object +---@class Barotrauma.Identifier-ref +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Networking*AccountId : System.ValueType, {[System.Int32]:Barotrauma.Networking.AccountId}, {[System.Int32]:Barotrauma.Networking.AccountId}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Networking.AccountId} +---@class Barotrauma.Networking.AccountId-arr : System.Array +---@class System.UInt16-arr : System.Array +---@class System.Net.Sockets.AddressFamily : System.Enum +---@class System.Net.IPAddress-ref +---@class System.Span*1System*Byte : System.ValueType, {[System.Int32]:System.Byte-ref} +---@class System.ReadOnlySpan*1System*Byte : System.ValueType, {[System.Int32]:System.Byte-ref} +---@class System.ReadOnlySpan*1System*UInt16 : System.ValueType, {[System.Int32]:System.UInt16-ref} +---@class Barotrauma.Option*1Barotrauma*Networking*Address : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*LidgrenAddress : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*SteamP2PAddress : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*P2PAddress : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*EosP2PAddress : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*Endpoint : System.ValueType +---@class Barotrauma.Option*1Barotrauma*Networking*LidgrenEndpoint : System.ValueType +---@class Barotrauma.Networking.P2PEndpoint : Barotrauma.Networking.Endpoint +---@class Barotrauma.Option*1Barotrauma*Networking*SteamP2PEndpoint : System.ValueType +---@class Barotrauma.Networking.P2PConnection : Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*P2PEndpoint +---@class Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*P2PEndpoint : Barotrauma.Networking.NetworkConnection +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Md5Hash +---@class Barotrauma.Md5Hash.StringHashOptions : System.Enum +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*ContentFile*TypeInfo : System.Object +---@class Barotrauma.ContentFile.TypeInfo : System.Object +---@class Barotrauma.Result*1Barotrauma*ContentFile*1Barotrauma*ContentPackage*LoadError : System.Object +---@class System.Action*1Barotrauma*Sprite : System.MulticastDelegate +---@class Barotrauma.Option*1Barotrauma*SerializableDateTime : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ContentFile : System.ValueType, {[System.Int32]:Barotrauma.ContentFile}, {[System.Int32]:Barotrauma.ContentFile}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ContentFile} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ContentPackage*LoadError : System.ValueType, {[System.Int32]:Barotrauma.ContentPackage.LoadError}, {[System.Int32]:Barotrauma.ContentPackage.LoadError}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ContentPackage.LoadError} +---@class Barotrauma.ContentPackage.LoadError : System.ValueType +---@class Barotrauma.Option*1Barotrauma*ContentPackageManager*LoadProgress*Error : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackage*T +---@class Barotrauma.ContentPackage.T : Barotrauma.ContentFile +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentFile +---@class Barotrauma.Result*1Barotrauma*ContentPackage*1System*Exception : System.Object +---@class Barotrauma.ContentPackage.LoadResult : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentPackageManager*LoadProgress +---@class Barotrauma.ContentPackageManager.LoadProgress : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CorePackage +---@class System.Collections.Generic.IEnumerable*1Barotrauma*RegularPackage +---@class System.Predicate*1System*String : System.MulticastDelegate +---@class System.Collections.Generic.HashSet*1Barotrauma*RegularPackage : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*CorePackage : System.Object +---@class System.Collections.Generic.IEnumerator*1Barotrauma*ContentPackage +---@class System.Collections.Generic.List*1Barotrauma*RegularPackage : System.Object, {[System.Int32]:Barotrauma.RegularPackage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*RegularPackage : {[System.Int32]:Barotrauma.RegularPackage} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*ContentPackage +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ContentXElement +---@class System.Collections.Generic.IEnumerable*1System*Xml*Linq*XAttribute +---@class System.Int32-arr : System.Array +---@class Microsoft.Xna.Framework.Color-ref +---@class Microsoft.Xna.Framework.Color-arr : System.Array +---@class Barotrauma.T-ref +---@class Barotrauma.ContentXElement.T : System.ValueType +---@class Barotrauma.T-arr : System.Array +---@class Barotrauma.ContentXElement.T : System.ValueType +---@class System.ValueTuple +---@class System.ValueTuple*1Barotrauma*ContentXElement*T1*1Barotrauma*ContentXElement*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*ContentXElement*T1*1Barotrauma*ContentXElement*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Range +---@class System.Exception-ref +---@class Barotrauma.HashlessFile : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*BallastFloraPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*BallastFloraPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.BallastFloraPrefab}, {[System.String]:Barotrauma.BallastFloraPrefab} +---@class Barotrauma.BallastFloraPrefab : Barotrauma.Prefab +---@class Barotrauma.BaseSubFile : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*CaveGenerationParams : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*CaveGenerationParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.CaveGenerationParams}, {[System.String]:Barotrauma.CaveGenerationParams} +---@class Barotrauma.CaveGenerationParams : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.GenericPrefabFile*1Barotrauma*CorpsePrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*CorpsePrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.CorpsePrefab}, {[System.String]:Barotrauma.CorpsePrefab} +---@class Barotrauma.CorpsePrefab : Barotrauma.HumanPrefab +---@class Barotrauma.HumanPrefab : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.GenericPrefabFile*1Barotrauma*EventManagerSettings : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*FactionPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*FactionPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.FactionPrefab}, {[System.String]:Barotrauma.FactionPrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*ItemAssemblyPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*ItemAssemblyPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.ItemAssemblyPrefab}, {[System.String]:Barotrauma.ItemAssemblyPrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*ItemPrefab : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*LevelObjectPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*LevelObjectPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.LevelObjectPrefab}, {[System.String]:Barotrauma.LevelObjectPrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*LocationType : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*MissionPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*MissionPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.MissionPrefab}, {[System.String]:Barotrauma.MissionPrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*NPCPersonalityTrait : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*NPCPersonalityTrait : System.Object, {[Barotrauma.Identifier]:Barotrauma.NPCPersonalityTrait}, {[System.String]:Barotrauma.NPCPersonalityTrait} +---@class Barotrauma.NPCPersonalityTrait : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.GenericPrefabFile*1Barotrauma*NPCSet : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*NPCSet : System.Object, {[Barotrauma.Identifier]:Barotrauma.NPCSet}, {[System.String]:Barotrauma.NPCSet} +---@class Barotrauma.NPCSet : Barotrauma.Prefab +---@class Barotrauma.GenericPrefabFile*1Barotrauma*OutpostGenerationParams : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*OutpostGenerationParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.OutpostGenerationParams}, {[System.String]:Barotrauma.OutpostGenerationParams} +---@class Barotrauma.OutpostGenerationParams : Barotrauma.PrefabWithUintIdentifier +---@class Barotrauma.GenericPrefabFile*1Barotrauma*RuinGeneration*RuinGenerationParams : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*RuinGeneration*RuinGenerationParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.RuinGeneration.RuinGenerationParams}, {[System.String]:Barotrauma.RuinGeneration.RuinGenerationParams} +---@class Barotrauma.RuinGeneration.RuinGenerationParams : Barotrauma.OutpostGenerationParams +---@class Barotrauma.GenericPrefabFile*1Barotrauma*StartItemSet : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*StartItemSet : System.Object, {[Barotrauma.Identifier]:Barotrauma.StartItemSet}, {[System.String]:Barotrauma.StartItemSet} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*StructurePrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*StructurePrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.StructurePrefab}, {[System.String]:Barotrauma.StructurePrefab} +---@class Barotrauma.GenericPrefabFile*1Barotrauma*TalentPrefab : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*TalentTree : Barotrauma.ContentFile +---@class Barotrauma.GenericPrefabFile*1Barotrauma*TutorialPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*TutorialPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.TutorialPrefab}, {[System.String]:Barotrauma.TutorialPrefab} +---@class Barotrauma.TutorialPrefab : Barotrauma.Prefab +---@class Barotrauma.GenericPrefabFile*1Barotrauma*UpgradeContentPrefab : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*UpgradeContentPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.UpgradeContentPrefab}, {[System.String]:Barotrauma.UpgradeContentPrefab} +---@class Barotrauma.UpgradeContentPrefab : Barotrauma.Prefab +---@class Barotrauma.GenericPrefabFile*1Barotrauma*WreckAIConfig : Barotrauma.ContentFile +---@class Barotrauma.PrefabCollection*1Barotrauma*WreckAIConfig : System.Object, {[Barotrauma.Identifier]:Barotrauma.WreckAIConfig}, {[System.String]:Barotrauma.WreckAIConfig} +---@class Barotrauma.WreckAIConfig : Barotrauma.PrefabWithUintIdentifier +---@class System.Collections.Immutable.ImmutableDictionary*1System*Type*1System*Func*2System*String*2System*Object*2System*Object : System.Object, {[System.Type]:(System.Func*1System*String*1System*Object*1System*Object)|(fun(arg1:System.String, arg2:System.Object):(System.Object))}, {[System.Type]:(System.Func*1System*String*1System*Object*1System*Object)|(fun(arg1:System.String, arg2:System.Object):(System.Object))}, {[System.Object]:System.Object} +---@class System.Func*1System*String*1System*Object*1System*Object : System.MulticastDelegate +---@class System.Xml.XmlReaderSettings : System.Object +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Color : System.Object, {[Barotrauma.Identifier]:Microsoft.Xna.Framework.Color}, {[Barotrauma.Identifier]:Microsoft.Xna.Framework.Color}, {[System.Object]:System.Object} +---@class System.Xml.XmlReader : System.Object, {[System.Int32]:System.String}, {[System.String]:System.String} +---@class Barotrauma.XMLExtensions.T : System.ValueType +---@class Barotrauma.XMLExtensions.T : System.ValueType +---@class Barotrauma.T-arr : System.Array +---@class Barotrauma.XMLExtensions.T : System.ValueType +---@class System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple : System.Array +---@class System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*XMLExtensions*T1*1Barotrauma*XMLExtensions*T2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1System*Xml*Linq*XAttribute*1System*Boolean : System.MulticastDelegate +---@class System.Xml.XmlNodeType : System.Enum +---@class System.Xml.Linq.LoadOptions : System.Enum +---@class System.Threading.Tasks.Task*1System*Xml*Linq*XElement : System.Threading.Tasks.Task +---@class System.Xml.Linq.SaveOptions : System.Enum +---@class System.Xml.XmlWriter : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Xml*Linq*XNode +---@class System.Xml.Linq.XNamespace : System.Object +---@class System.Xml.Linq.XStreamingElement : System.Object +---@class System.Xml.Linq.XElement.AsyncConstructionSentry : System.ValueType +---@class System.Text.StringBuilder : System.Object, {[System.Int32]:System.Char} +---@class System.Xml.Linq.XNode-ref +---@class System.Collections.Generic.List*1System*Object : System.Object, {[System.Int32]:System.Object}, {[System.Int32]:System.Object} +---@class System.Xml.Linq.XDeclaration : System.Object +---@class System.Xml.Linq.XDocumentType : System.Xml.Linq.XNode +---@class System.Threading.Tasks.Task*1System*Xml*Linq*XDocument : System.Threading.Tasks.Task +---@class System.Xml.Linq.XDocument.T : System.Xml.Linq.XNode +---@class System.Xml.Linq.XNodeDocumentOrderComparer : System.Object +---@class System.Xml.Linq.XNodeEqualityComparer : System.Object +---@class System.Xml.Linq.ReaderOptions : System.Enum +---@class System.Threading.Tasks.Task*1System*Xml*Linq*XNode : System.Threading.Tasks.Task +---@class System.Xml.XmlWriterSettings : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Identifier : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Gap : System.Object +---@class Barotrauma.Level.Tunnel : System.Object +---@class Barotrauma.RuinGeneration.Ruin : System.Object +---@class Barotrauma.Level.Cave : System.Object +---@class System.Collections.Generic.List*1Barotrauma*WayPoint : System.Object, {[System.Int32]:Barotrauma.WayPoint}, {[System.Int32]:System.Object} +---@class System.Action*1Barotrauma*WayPoint : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Identifier +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*WayPoint*2System*Int32 +---@class System.ValueTuple*1Barotrauma*WayPoint*1System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class FarseerPhysics.Dynamics.Body : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*WayPoint +---@class System.Func*1System*ValueTuple*2Barotrauma*WayPoint*2System*Int32*1System*Boolean : System.MulticastDelegate +---@class System.Func*1Barotrauma*WayPoint*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*CharacterInfo : System.Object, {[System.Int32]:Barotrauma.CharacterInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.WayPoint-arr : System.Array +---@class Barotrauma.IdRemap : System.Object +---@class Barotrauma.WayPoint.Type : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerLog*MessageType*1Microsoft*Xna*Framework*Color : System.Object, {[Barotrauma.Networking.ServerLog.MessageType]:Microsoft.Xna.Framework.Color}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerLog*MessageType*1System*String : System.Object, {[Barotrauma.Networking.ServerLog.MessageType]:System.String}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Queue*1Barotrauma*Networking*ServerLog*LogMessage : System.Object +---@class Barotrauma.Networking.ServerLog.LogMessage : System.ValueType +---@class System.Boolean-arr : System.Array +---@class System.Nullable*1System*Single : System.ValueType, number +---@class Barotrauma.WorldHostilityOption : System.Enum +---@class Barotrauma.PropertyConditional.LogicalOperatorType : System.Enum +---@class System.Predicate*1System*Xml*Linq*XAttribute : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*PropertyConditional +---@class System.ValueTuple*1Barotrauma*PropertyConditional*ComparisonOperatorType*1System*String : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*Identifier*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.PropertyConditional.T : System.Object +---@class Barotrauma.PropertyConditional.LogicalComparison : System.Object +---@class System.Collections.Generic.List*1Barotrauma*RelatedItem : System.Object, {[System.Int32]:Barotrauma.RelatedItem}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2System*Object : System.ValueType, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Object}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Object}, {[System.Int32]:System.Object}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Object} +---@class System.ValueTuple*1Barotrauma*Identifier*1System*Object : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PropertyConditional : System.Object, {[System.Int32]:Barotrauma.PropertyConditional}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Entity*1System*Single : System.Object, {[Barotrauma.Entity]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Explosion : System.Object, {[System.Int32]:Barotrauma.Explosion}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*ItemSpawnInfo : System.Object, {[System.Int32]:Barotrauma.StatusEffect.ItemSpawnInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.StatusEffect.ItemSpawnInfo : System.Object +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*CharacterSpawnInfo : System.Object, {[System.Int32]:Barotrauma.StatusEffect.CharacterSpawnInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*GiveTalentInfo : System.Object, {[System.Int32]:Barotrauma.StatusEffect.GiveTalentInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*AITrigger : System.Object, {[System.Int32]:Barotrauma.StatusEffect.AITrigger}, {[System.Int32]:System.Object} +---@class Barotrauma.StatusEffect.AITrigger : System.Object +---@class System.Collections.Generic.List*1Barotrauma*EventPrefab : System.Object, {[System.Int32]:Barotrauma.EventPrefab}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.LimbType-arr : System.Array +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Identifier*2System*Single : System.Object +---@class System.ValueTuple*1Barotrauma*Identifier*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Single}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Identifier : System.Object, {[System.Int32]:Barotrauma.Identifier}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*Int32 : System.Object, {[System.Int32]:System.Int32}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*GiveSkill : System.Object, {[System.Int32]:Barotrauma.StatusEffect.GiveSkill}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2System*String*2Barotrauma*ContentXElement : System.Object, {[System.Int32]:System.ValueTuple*1System*String*1Barotrauma*ContentXElement}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*String*1Barotrauma*ContentXElement : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Character*2Barotrauma*StatusEffect*AnimLoadInfo : System.Object +---@class System.ValueTuple*1Barotrauma*Character*1Barotrauma*StatusEffect*AnimLoadInfo : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect*AnimLoadInfo : System.Object, {[System.Int32]:Barotrauma.StatusEffect.AnimLoadInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.StatusEffect.AnimLoadInfo : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*ISerializableEntity : System.Object, {[System.Int32]:Barotrauma.ISerializableEntity}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*DurationListElement : System.Object, {[System.Int32]:Barotrauma.DurationListElement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Entity : System.Object, {[System.Int32]:Barotrauma.Entity}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Explosion +---@class System.Collections.Generic.List*1Barotrauma*Affliction : System.Object, {[System.Int32]:Barotrauma.Affliction}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect*CharacterSpawnInfo +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*ISerializableEntity : {[System.Int32]:Barotrauma.ISerializableEntity} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*PropertyConditional : {[System.Int32]:Barotrauma.PropertyConditional} +---@class System.Nullable*1Microsoft*Xna*Framework*Vector2 : System.ValueType +---@class Barotrauma.Abilities.AbilityObject : System.Object +---@class Barotrauma.DelayedEffect.DelayTypes : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*DelayedListElement : System.Object, {[System.Int32]:Barotrauma.DelayedListElement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ISerializableEntity +---@class Barotrauma.GapPosition-arr : System.Array +---@class Barotrauma.OutpostModuleInfo.GapPosition : System.Enum +---@class Barotrauma.OutpostModuleFile-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Barotrauma*SubmarineInfo +---@class Barotrauma.OutpostGenerator.PlacedModule : System.Object +---@class System.Collections.Generic.List*1Barotrauma*SubmarineInfo : System.Object, {[System.Int32]:Barotrauma.SubmarineInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*OutpostGenerator*PlacedModule : System.Object, {[System.Int32]:Barotrauma.OutpostGenerator.PlacedModule}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerator*PlacedModule +---@class Barotrauma.PlacedModule-ref +---@class System.Collections.Generic.Dictionary +---@class Barotrauma.OutpostModuleInfo : System.Object +---@class System.Collections.Generic.List +---@class System.Collections.Generic.IEnumerable*1Barotrauma*MapEntity +---@class System.Collections.Generic.Dictionary*1Barotrauma*OutpostGenerator*PlacedModule*1System*Collections*Generic*List*2Barotrauma*MapEntity : System.Object, {[Barotrauma.OutpostGenerator.PlacedModule]:(System.Collections.Generic.List*1Barotrauma*MapEntity)|(Barotrauma.MapEntity[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*MapEntity : System.Object, {[System.Int32]:Barotrauma.MapEntity}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Decal : System.Object, {[System.Int32]:Barotrauma.Decal}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*FireSource : System.Object, {[System.Int32]:Barotrauma.FireSource}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*DummyFireSource : System.Object, {[System.Int32]:Barotrauma.DummyFireSource}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Structure +---@class System.Collections.Generic.HashSet*1Barotrauma*Submarine : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Structure*1System*Single : System.Object, {[Barotrauma.Structure]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Submarine +---@class Barotrauma.GameModePreset-arr : System.Array +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*SubmarineInfo : {[System.Int32]:Barotrauma.SubmarineInfo} +---@class Barotrauma.Networking.BotSpawnMode : System.Enum +---@class Barotrauma.GameSettings.Config : System.ValueType +---@class Barotrauma.Config-ref +---@class Barotrauma.Location-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*Mission : System.Object, {[System.Int32]:Barotrauma.Mission}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Option*2Barotrauma*Networking*AccountId*1System*Int32 : System.Object, {[Barotrauma.Option*1Barotrauma*Networking*AccountId]:System.Int32}, {[System.Object]:System.Object} +---@class System.Nullable*1Barotrauma*CharacterTeamType : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Mission +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Character +---@class Barotrauma.CampaignDataPath : System.ValueType +---@class Barotrauma.CampaignSettings : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*MissionPrefab +---@class Barotrauma.Submarine-ref +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Character : System.Object +---@class Barotrauma.CampaignMode.TransitionType : System.Enum +---@class System.Nullable*1Barotrauma*TraitorManager*TraitorResults : System.ValueType +---@class Barotrauma.PerkCollection : System.ValueType +---@class System.Collections.Generic.IList*1System*String : {[System.Int32]:System.String} +---@class Barotrauma.Option*1Barotrauma*SubmarineInfo : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Object : System.Object, {[Barotrauma.Identifier]:System.Object}, {[System.Object]:System.Object} +---@class System.Nullable*1System*Int32 : System.ValueType, integer +---@class System.Func*1Barotrauma*AfflictionPrefab*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.FactionAffiliation : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*FactionPrefab*HireableCharacter : System.ValueType, {[System.Int32]:Barotrauma.FactionPrefab.HireableCharacter}, {[System.Int32]:Barotrauma.FactionPrefab.HireableCharacter}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.FactionPrefab.HireableCharacter} +---@class Barotrauma.FactionPrefab.HireableCharacter : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*FactionPrefab*AutomaticMission : System.ValueType, {[System.Int32]:Barotrauma.FactionPrefab.AutomaticMission}, {[System.Int32]:Barotrauma.FactionPrefab.AutomaticMission}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.FactionPrefab.AutomaticMission} +---@class Barotrauma.FactionPrefab.AutomaticMission : System.Object +---@class Barotrauma.NamedEvent*1Barotrauma*Reputation : System.Object +---@class System.Collections.Generic.List*1Barotrauma*GameModePreset : System.Object, {[System.Int32]:Barotrauma.GameModePreset}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Faction : System.Object, {[System.Int32]:Barotrauma.Faction}, {[System.Int32]:System.Object} +---@class Barotrauma.NamedEvent*1Barotrauma*WalletChangedEvent : System.Object +---@class Barotrauma.Wallet : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Single : System.Object, {[Barotrauma.Character]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Faction : {[System.Int32]:Barotrauma.Faction} +---@class Barotrauma.CampaignMode.InteractionType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Submarine : System.Object, {[System.Int32]:Barotrauma.Submarine}, {[System.Int32]:System.Object} +---@class Barotrauma.LevelData-ref +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Faction +---@class System.Collections.Generic.List*1Barotrauma*CharacterCampaignData : System.Object, {[System.Int32]:Barotrauma.CharacterCampaignData}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Wallet : System.Object, {[System.UInt16]:Barotrauma.Wallet}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*NetWalletTransaction : System.Object +---@class Barotrauma.NetWalletTransaction : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MultiPlayerCampaign*SavedExperiencePoints : System.Object, {[System.Int32]:Barotrauma.MultiPlayerCampaign.SavedExperiencePoints}, {[System.Int32]:System.Object} +---@class Barotrauma.MultiPlayerCampaign.SavedExperiencePoints : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*MultiPlayerCampaign*NetFlags*1System*UInt16 : System.Object, {[Barotrauma.MultiPlayerCampaign.NetFlags]:System.UInt16}, {[System.Object]:System.Object} +---@class Barotrauma.MultiPlayerCampaign.NetFlags : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Networking*Client +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1Barotrauma*Job : System.Object, {[Barotrauma.Networking.Client]:Barotrauma.Job}, {[System.Object]:System.Object} +---@class System.ValueTuple*1System*UInt16*1System*String : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*PurchasedItem : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*PurchasedItem)|(Barotrauma.PurchasedItem[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PurchasedItem : System.Object, {[System.Int32]:Barotrauma.PurchasedItem}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*SoldItem : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*SoldItem)|(Barotrauma.SoldItem[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*SoldItem : System.Object, {[System.Int32]:Barotrauma.SoldItem}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Type : System.Object, {[Barotrauma.Identifier]:System.Type}, {[System.Object]:System.Object} +---@class System.Nullable*1Barotrauma*Identifier : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Item +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemContainer +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer : System.Object, {[Barotrauma.Items.Components.ItemContainer]:Barotrauma.PreferredContainer}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemContainer}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Items*Components*ItemContainer*1Barotrauma*PreferredContainer : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Item : System.Object, {[System.Int32]:Barotrauma.Item}, {[System.Int32]:System.Object} +---@class Barotrauma.NamedEvent*1Barotrauma*CargoManager : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*PurchasedItem*2Barotrauma*Items*Components*IdCard : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*PurchasedItem*1Barotrauma*Items*Components*IdCard}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*PurchasedItem*1Barotrauma*Items*Components*IdCard : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Int32 : System.Object, {[Barotrauma.ItemPrefab]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*CargoManager*T : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*CargoManager*T)|(Barotrauma.CargoManager.T[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CargoManager*T : System.Object, {[System.Int32]:Barotrauma.CargoManager.T}, {[System.Int32]:System.Object} +---@class Barotrauma.CargoManager.T : System.Object +---@class Barotrauma.Location.StoreInfo : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*ItemPrefab +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Item +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CargoManager*SoldEntity +---@class Barotrauma.CargoManager.SoldEntity : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Hull +---@class System.Func*1Barotrauma*Item*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.ISpatialEntity +---@class System.Collections.Generic.List +---@class System.Collections.Generic.IEnumerable*1Barotrauma*PurchasedItem +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2System*String : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Character*1System*String}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Character*1System*String : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Character : System.Object, {[System.Int32]:Barotrauma.Character}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CrewManager*ActiveOrder : System.Object, {[System.Int32]:Barotrauma.CrewManager.ActiveOrder}, {[System.Int32]:System.Object} +---@class Barotrauma.CrewManager.ActiveOrder : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CharacterInfo +---@class Barotrauma.ISteerable +---@class Barotrauma.PathFinder : System.Object +---@class System.ValueTuple*1Barotrauma*Items*Components*Door*1System*Boolean : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*PathNode*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.PathNode : System.Object +---@class System.Func*1Barotrauma*Items*Components*Controller*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.List*1System*Single : System.Object, {[System.Int32]:System.Single}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CharacterInfo +---@class Barotrauma.RateLimiter : System.Object +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*AfflictionSubscriber : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.AfflictionSubscriber}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.AfflictionSubscriber : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MedicalClinic*NetCrewMember : System.Object, {[System.Int32]:Barotrauma.MedicalClinic.NetCrewMember}, {[System.Int32]:System.Object} +---@class Barotrauma.MedicalClinic.NetCrewMember : System.ValueType +---@class Barotrauma.MedicalClinic.NetworkHeader : System.Enum +---@class Barotrauma.MedicalClinic.HealRequestResult : System.Enum +---@class Barotrauma.MedicalClinic.NetAffliction : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*MedicalClinic*NetAffliction : System.ValueType, {[System.Int32]:Barotrauma.MedicalClinic.NetAffliction}, {[System.Int32]:Barotrauma.MedicalClinic.NetAffliction}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.MedicalClinic.NetAffliction} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CharacterInfo : System.ValueType, {[System.Int32]:Barotrauma.CharacterInfo}, {[System.Int32]:Barotrauma.CharacterInfo}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CharacterInfo} +---@class System.Collections.Generic.Dictionary*1System*Byte*1Barotrauma*ReadyStatus : System.Object, {[System.Byte]:Barotrauma.ReadyStatus}, {[System.Object]:System.Object} +---@class Barotrauma.ReadyStatus : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Networking*Client : System.Object, {[System.Int32]:Barotrauma.Networking.Client}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*Byte : System.Object, {[System.Int32]:System.Byte}, {[System.Int32]:System.Object} +---@class Barotrauma.CheckDataAction : Barotrauma.BinaryOptionAction +---@class Barotrauma.BinaryOptionAction : Barotrauma.EventAction +---@class Barotrauma.EventAction : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Mission*DelayedTriggerEvent : System.Object, {[System.Int32]:Barotrauma.Mission.DelayedTriggerEvent}, {[System.Int32]:System.Object} +---@class Barotrauma.Mission.DelayedTriggerEvent : System.Object +---@class System.Action*1Barotrauma*Mission : System.MulticastDelegate +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*MissionPrefab*ReputationReward : System.Object, {[System.Int32]:Barotrauma.MissionPrefab.ReputationReward}, {[System.Int32]:Barotrauma.MissionPrefab.ReputationReward}, {[System.Int32]:Barotrauma.MissionPrefab.ReputationReward}, {[System.Int32]:System.Object} +---@class Barotrauma.MissionPrefab.ReputationReward : System.Object +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*LocalizedString*2Microsoft*Xna*Framework*Vector2 +---@class System.ValueTuple*1Barotrauma*LocalizedString*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.MTRandom : System.Random +---@class Barotrauma.MissionPrefab.TriggerEvent : System.Object +---@class Barotrauma.Option*1System*Int32 : System.ValueType +---@class System.ValueTuple*1System*Int32*1System*Int32*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Character*1System*Collections*Generic*List*2Barotrauma*Item : System.Object, {[Barotrauma.Character]:(System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])}, {[System.Object]:System.Object} +---@class System.Reflection.ConstructorInfo : System.Reflection.MethodBase +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2System*Object*2Barotrauma*SetDataAction*OperationType : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Object*1Barotrauma*SetDataAction*OperationType}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Identifier*1System*Object*1Barotrauma*SetDataAction*OperationType : System.ValueType, {[System.Int32]:System.Object} +---@class System.Nullable*1Barotrauma*Networking*RespawnMode : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MissionPrefab*TriggerEvent : System.Object, {[System.Int32]:Barotrauma.MissionPrefab.TriggerEvent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Entity +---@class System.Collections.Generic.HashSet*1Barotrauma*Entity : System.Object +---@class Barotrauma.SubmarineType : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Character : System.ValueType, {[System.Int32]:Barotrauma.Character}, {[System.Int32]:Barotrauma.Character}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Character} +---@class Barotrauma.EndMission.MissionPhase : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*BeaconMission*MonsterSet : System.Object, {[System.Int32]:Barotrauma.BeaconMission.MonsterSet}, {[System.Int32]:System.Object} +---@class Barotrauma.BeaconMission.MonsterSet : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*UInt16 : System.Object, {[Barotrauma.Item]:System.UInt16}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Int32 : System.Object, {[Barotrauma.Item]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1System*Byte : System.Object, {[Barotrauma.Item]:System.Byte}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*ContentXElement*2Barotrauma*Items*Components*ItemContainer : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*ContentXElement*1Barotrauma*Items*Components*ItemContainer}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*ContentXElement*1Barotrauma*Items*Components*ItemContainer : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CargoMission : System.Object, {[System.Int32]:Barotrauma.CargoMission}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List : System.Array +---@class System.Collections.Generic.List*1Barotrauma*CombatMission*KillCount : System.Object, {[System.Int32]:Barotrauma.CombatMission.KillCount}, {[System.Int32]:System.Object} +---@class Barotrauma.CombatMission.KillCount : System.Object +---@class Barotrauma.Submarine-arr : System.Array +---@class Barotrauma.CombatMission.WinCondition : System.Enum +---@class Barotrauma.TagAction.SubType : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*HumanPrefab*1System*Collections*Generic*List*2Barotrauma*StatusEffect : System.Object, {[Barotrauma.HumanPrefab]:(System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*StatusEffect : System.Object, {[System.Int32]:Barotrauma.StatusEffect}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Int32 : System.Object, {[Barotrauma.Identifier]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Item-arr : System.Object, {[Barotrauma.Identifier]:(Barotrauma.Item-arr)|(Barotrauma.Item[])}, {[System.Object]:System.Object} +---@class Barotrauma.Item-arr : System.Array +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Identifier*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Vector2}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Level*Cave : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Level*PositionType : System.ValueType, {[System.Int32]:Barotrauma.Level.PositionType}, {[System.Int32]:Barotrauma.Level.PositionType}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Level.PositionType} +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*CharacterPrefab*2Microsoft*Xna*Framework*Point : System.Object +---@class System.ValueTuple*1Barotrauma*CharacterPrefab*1Microsoft*Xna*Framework*Point : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*StatusEffect : System.Object, {[Barotrauma.Item]:Barotrauma.StatusEffect}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1System*Tuple*2Barotrauma*CharacterPrefab*2Microsoft*Xna*Framework*Point : System.Object +---@class System.Tuple*1Barotrauma*CharacterPrefab*1Microsoft*Xna*Framework*Point : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*SalvageMission*Target*1Barotrauma*SalvageMission*SpawnInfo : System.Object, {[Barotrauma.SalvageMission.Target]:Barotrauma.SalvageMission.SpawnInfo}, {[System.Object]:System.Object} +---@class Barotrauma.SalvageMission.Target : System.Object +---@class Barotrauma.SalvageMission.SpawnInfo : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*SalvageMission*Target : System.Object, {[System.Int32]:Barotrauma.SalvageMission.Target}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Scanner : System.Object, {[System.Int32]:Barotrauma.Items.Components.Scanner}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*WayPoint*1System*Boolean : System.Object, {[Barotrauma.WayPoint]:System.Boolean}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*WayPoint : System.Object +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*WayPoint*1System*Boolean : System.ValueType +---@class System.Collections.Generic.List : System.Array +---@class System.Collections.Generic.List*1Voronoi2*VoronoiCell : System.Object, {[System.Int32]:Voronoi2.VoronoiCell}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Level*AbyssIsland : System.Object, {[System.Int32]:Barotrauma.Level.AbyssIsland}, {[System.Int32]:System.Object} +---@class Barotrauma.Level.AbyssIsland : System.Object +---@class System.Collections.Generic.List*1System*Double : System.Object, {[System.Int32]:System.Double}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2Microsoft*Xna*Framework*Point*2System*Double : System.Object, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Point*1System*Double}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Microsoft*Xna*Framework*Point*1System*Double : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1FarseerPhysics*Dynamics*Body : System.Object, {[System.Int32]:FarseerPhysics.Dynamics.Body}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Microsoft*Xna*Framework*Point : System.Object, {[System.Int32]:Microsoft.Xna.Framework.Point}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Level*LevelGenStage*1System*Int32 : System.Object, {[Barotrauma.Level.LevelGenStage]:System.Int32}, {[System.Object]:System.Object} +---@class Barotrauma.Level.LevelGenStage : System.Enum +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.String]:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2)|(Microsoft.Xna.Framework.Vector2[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1System*Collections*Generic*List*2Microsoft*Xna*Framework*Rectangle : System.Object, {[Barotrauma.Submarine]:(System.Collections.Generic.List*1Microsoft*Xna*Framework*Rectangle)|(Microsoft.Xna.Framework.Rectangle[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*RuinGeneration*Ruin : System.Object, {[System.Int32]:Barotrauma.RuinGeneration.Ruin}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LevelWall : System.Object, {[System.Int32]:Barotrauma.LevelWall}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Level*Tunnel : System.Object, {[System.Int32]:Barotrauma.Level.Tunnel}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Level*Cave : System.Object, {[System.Int32]:Barotrauma.Level.Cave}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Level*InterestingPosition : System.Object, {[System.Int32]:Barotrauma.Level.InterestingPosition}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Level*LevelGenStage*1System*Int32 : {[Barotrauma.Level.LevelGenStage]:System.Int32} +---@class Barotrauma.LevelData.LevelType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Level*PathPoint : System.Object, {[System.Int32]:Barotrauma.Level.PathPoint}, {[System.Int32]:System.Object} +---@class Barotrauma.Level.PathPoint : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Level*ClusterLocation : System.Object, {[System.Int32]:Barotrauma.Level.ClusterLocation}, {[System.Int32]:System.Object} +---@class Barotrauma.Level.ClusterLocation : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Voronoi2*GraphEdge +---@class System.Collections.Generic.List*1Voronoi2*GraphEdge : System.Object, {[System.Int32]:Voronoi2.GraphEdge}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Level*Cave +---@class System.Collections.Generic.List +---@class System.Func*1Barotrauma*Level*InterestingPosition*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.InterestingPosition-ref +---@class Barotrauma.LevelData.ThalamusSpawn : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*EventSet*1System*Int32 : System.Object, {[Barotrauma.EventSet]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*OutpostGenerationParams +---@class System.Collections.Generic.List*1Barotrauma*LevelObject : System.Object, {[System.Int32]:Barotrauma.LevelObject}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List : System.Array +---@class System.Collections.Generic.HashSet*1Barotrauma*LevelObject : System.Object +---@class Barotrauma.LevelObjectManager.SpawnPosition : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LevelObject +---@class System.Collections.Generic.IEnumerable*1Voronoi2*VoronoiCell +---@class Barotrauma.LevelObjectPrefab.SpawnPosType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*LevelObjectManager*SpawnPosition : System.Object, {[System.Int32]:Barotrauma.LevelObjectManager.SpawnPosition}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IList*1Barotrauma*LevelObjectPrefab : {[System.Int32]:Barotrauma.LevelObjectPrefab} +---@class System.Collections.Generic.List*1Barotrauma*ContentXElement : System.Object, {[System.Int32]:Barotrauma.ContentXElement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Single : System.Object, {[Barotrauma.Identifier]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Sprite : System.Object, {[System.Int32]:Barotrauma.Sprite}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Sprite*1System*Xml*Linq*XElement : System.Object, {[Barotrauma.Sprite]:System.Xml.Linq.XElement}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab*ChildObject : System.Object, {[System.Int32]:Barotrauma.LevelObjectPrefab.ChildObject}, {[System.Int32]:System.Object} +---@class Barotrauma.LevelObjectPrefab.ChildObject : System.Object +---@class System.Collections.Generic.List*1Barotrauma*LevelObjectPrefab : System.Object, {[System.Int32]:Barotrauma.LevelObjectPrefab}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LevelTrigger : System.Object, {[System.Int32]:Barotrauma.LevelTrigger}, {[System.Int32]:System.Object} +---@class System.Action*1Barotrauma*LevelTrigger*1Barotrauma*Entity : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*Attack : System.Object, {[System.Int32]:Barotrauma.Attack}, {[System.Int32]:System.Object} +---@class Barotrauma.LevelTrigger.TriggererType : System.Enum +---@class System.Collections.Generic.HashSet*1System*String : System.Object +---@class Barotrauma.LevelTrigger.TriggerForceMode : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*StatusEffect +---@class System.Collections.Generic.Dictionary*1Barotrauma*Entity*1Microsoft*Xna*Framework*Vector2 : System.Object, {[Barotrauma.Entity]:Microsoft.Xna.Framework.Vector2}, {[System.Object]:System.Object} +---@class FarseerPhysics.Dynamics.Category : System.Enum +---@class FarseerPhysics.Dynamics.Contacts.Contact : System.Object +---@class System.ValueTuple*1System*Boolean*1Barotrauma*Submarine : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.IDamageable +---@class System.Collections.Immutable.ImmutableHashSet*1System*Int32 : System.Object +---@class System.Nullable*1Barotrauma*Biome*SubmarineAvailability : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Biome*SubmarineAvailability : System.Object +---@class Barotrauma.Biome.SubmarineAvailability : System.ValueType +---@class Barotrauma.PrefabCollection*1Barotrauma*Biome : System.Object, {[Barotrauma.Identifier]:Barotrauma.Biome}, {[System.String]:Barotrauma.Biome} +---@class Barotrauma.SubmarineClass : System.Enum +---@class Barotrauma.MapGenerationParams : Barotrauma.Prefab +---@class System.Action*1Barotrauma*Location*1Barotrauma*LocationConnection : System.MulticastDelegate +---@class System.Action*1Barotrauma*LocationConnection*1System*Collections*Generic*IEnumerable*2Barotrauma*Mission : System.MulticastDelegate +---@class Barotrauma.NamedEvent*1Barotrauma*Map*LocationChangeInfo : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Location : System.Object, {[System.Int32]:Barotrauma.Location}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Location : {[System.Int32]:Barotrauma.Location} +---@class System.Collections.Generic.List*1Barotrauma*LocationConnection : System.Object, {[System.Int32]:Barotrauma.LocationConnection}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*Int32 +---@class System.Func*1Barotrauma*Location*1System*Boolean : System.MulticastDelegate +---@class System.Func*1Barotrauma*LocationConnection*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.RadiationParams : System.Object +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Single : {[Barotrauma.Identifier]:System.Single} +---@class Barotrauma.PriceInfo-ref +---@class System.Collections.Generic.List*1Barotrauma*PriceInfo : System.Object, {[System.Int32]:Barotrauma.PriceInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Sprite : System.ValueType, {[System.Int32]:Barotrauma.Sprite}, {[System.Int32]:Barotrauma.Sprite}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Sprite} +---@class System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2System*Single*2System*Boolean : System.ValueType, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean}, {[System.Int32]:System.Object}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean} +---@class System.ValueTuple*1Barotrauma*Identifier*1System*Single*1System*Boolean : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Int32*1System*Single : System.Object, {[System.Int32]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Int32*1System*Int32 : System.Object, {[System.Int32]:System.Int32}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LocationTypeChange : System.Object, {[System.Int32]:Barotrauma.LocationTypeChange}, {[System.Int32]:System.Object} +---@class System.Nullable*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier : System.ValueType +---@class System.Nullable*1System*Collections*Immutable*ImmutableArray*2System*String : System.ValueType +---@class System.Collections.Generic.IEnumerable*1Barotrauma*JobPrefab +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Location +---@class System.Func*1Barotrauma*LocationType*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1Barotrauma*LocationTypeChange*Requirement*1System*Int32 : System.Object, {[Barotrauma.LocationTypeChange.Requirement]:System.Int32}, {[System.Object]:System.Object} +---@class Barotrauma.LocationTypeChange.Requirement : System.Object +---@class System.Nullable*1System*ValueTuple*2Barotrauma*LocationTypeChange*2System*Int32*2Barotrauma*MissionPrefab : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Location*TakenItem : System.Object, {[System.Int32]:Barotrauma.Location.TakenItem}, {[System.Int32]:System.Object} +---@class Barotrauma.Location.TakenItem : System.Object +---@class System.Collections.Generic.HashSet*1System*Int32 : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Location*LoadedMission : System.Object, {[System.Int32]:Barotrauma.Location.LoadedMission}, {[System.Int32]:System.Object} +---@class Barotrauma.Location.LoadedMission : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Location*StoreInfo : System.Object, {[Barotrauma.Identifier]:Barotrauma.Location.StoreInfo}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Location*TakenItem +---@class Barotrauma.LocationConnection-ref +---@class System.Collections.Generic.List*1Barotrauma*LocationTypeChange*Requirement : System.Object, {[System.Int32]:Barotrauma.LocationTypeChange.Requirement}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*EventSet : System.Object, {[System.Int32]:Barotrauma.EventSet}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*EventSet*1System*Collections*Generic*List*2Barotrauma*Event : System.Object, {[Barotrauma.EventSet]:(System.Collections.Generic.List*1Barotrauma*Event)|(Barotrauma.Event[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Event : System.Object, {[System.Int32]:Barotrauma.Event}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Event : System.Object +---@class System.Collections.Generic.Queue*1Barotrauma*Event : System.Object +---@class System.Collections.Generic.Queue*1Barotrauma*Identifier : System.Object +---@class System.Collections.Generic.List*1Barotrauma*EventManager*TimeStamp : System.Object, {[System.Int32]:Barotrauma.EventManager.TimeStamp}, {[System.Int32]:System.Object} +---@class Barotrauma.EventManager.TimeStamp : System.ValueType +---@class Barotrauma.EventLog : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Event +---@class Barotrauma.EventManager.NetEventLogEntry : System.ValueType +---@class Barotrauma.EventManager.NetEventObjective : System.ValueType +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*EventSet : {[System.Int32]:Barotrauma.EventSet} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*EventSet +---@class System.Linq.IOrderedEnumerable*1Barotrauma*EventManagerSettings +---@class Barotrauma.T-ref +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Single : System.Object, {[Barotrauma.Identifier]:System.Single}, {[Barotrauma.Identifier]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*EventSet*SubEventPrefab : System.ValueType, {[System.Int32]:Barotrauma.EventSet.SubEventPrefab}, {[System.Int32]:Barotrauma.EventSet.SubEventPrefab}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.EventSet.SubEventPrefab} +---@class Barotrauma.EventSet.SubEventPrefab : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*EventSet : System.ValueType, {[System.Int32]:Barotrauma.EventSet}, {[System.Int32]:Barotrauma.EventSet}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.EventSet} +---@class System.Func*1Barotrauma*MonsterEvent*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Character : {[System.Int32]:Barotrauma.Character} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*ScriptedEvent*TargetPredicate : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*ScriptedEvent*TargetPredicate)|(Barotrauma.ScriptedEvent.TargetPredicate[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*ScriptedEvent*TargetPredicate : System.Object, {[System.Int32]:Barotrauma.ScriptedEvent.TargetPredicate}, {[System.Int32]:System.Object} +---@class Barotrauma.ScriptedEvent.TargetPredicate : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Entity : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*Entity)|(Barotrauma.Entity[])}, {[System.Object]:System.Object} +---@class Barotrauma.OnRoundEndAction : Barotrauma.EventAction +---@class System.Collections.Generic.List*1Barotrauma*EventAction : System.Object, {[System.Int32]:Barotrauma.EventAction}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2System*Int32*2Barotrauma*EventAction : System.Object, {[System.Int32]:System.ValueTuple*1System*Int32*1Barotrauma*EventAction}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Int32*1Barotrauma*EventAction : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.ScriptedEvent.TargetPredicate.EntityType : System.Enum +---@class System.Predicate*1Barotrauma*Entity : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Entity : System.Object, {[System.UInt16]:Barotrauma.Entity}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Entity +---@class System.Collections.Generic.Queue*1Barotrauma*Either*2Barotrauma*EntitySpawner*IEntitySpawnInfo*2Barotrauma*Entity : System.Object +---@class Barotrauma.Either*1Barotrauma*EntitySpawner*IEntitySpawnInfo*1Barotrauma*Entity : System.Object +---@class Barotrauma.EntitySpawner.SpawnOrRemove : System.Object +---@class System.Action*1Barotrauma*Item : System.MulticastDelegate +---@class System.Predicate*1Barotrauma*EntitySpawner*IEntitySpawnInfo : System.MulticastDelegate +---@class Barotrauma.EntitySpawner.IEntitySpawnInfo +---@class System.Collections.Generic.List : System.Array +---@class System.Collections.Generic.List*1System*UInt16 : System.Object, {[System.Int32]:System.UInt16}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Upgrade : System.Object, {[System.Int32]:Barotrauma.Upgrade}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*MapEntity : System.Object +---@class Barotrauma.Quad2D : System.ValueType +---@class System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T : System.Object +---@class Barotrauma.MapEntity.T : Barotrauma.MapEntity +---@class System.Func*1Barotrauma*MapEntity*T*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.HashSet*1Barotrauma*MapEntity*T : System.Object +---@class Barotrauma.MapEntity.T : Barotrauma.MapEntity +---@class System.Func*1Barotrauma*MapEntity*T*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*MapEntityPrefab +---@class System.Collections.Immutable.ImmutableHashSet*1System*String : System.Object +---@class System.Predicate*1Barotrauma*MapEntityPrefab : System.MulticastDelegate +---@class Barotrauma.PrefabCollection*1Barotrauma*CoreEntityPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.CoreEntityPrefab}, {[System.String]:Barotrauma.CoreEntityPrefab} +---@class System.Action*1Barotrauma*ItemPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*ItemPrefab : System.MulticastDelegate +---@class System.Action*1Barotrauma*ContentFile : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*ItemPrefab)|(fun():(Barotrauma.ItemPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*ItemPrefab : System.ValueType +---@class System.Collections.Generic.HashSet*1Barotrauma*ContentFile : System.Object +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*ItemPrefab +---@class Barotrauma.ItemPrefab-ref +---@class System.Predicate*1Barotrauma*ItemPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*ItemPrefab +---@class System.Action*1Barotrauma*JobPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*JobPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*JobPrefab)|(fun():(Barotrauma.JobPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*JobPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*JobPrefab +---@class Barotrauma.JobPrefab-ref +---@class System.Predicate*1Barotrauma*JobPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*JobPrefab +---@class System.Action*1Barotrauma*CharacterPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*CharacterPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*CharacterPrefab)|(fun():(Barotrauma.CharacterPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*CharacterPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*CharacterPrefab +---@class Barotrauma.CharacterPrefab-ref +---@class System.Predicate*1Barotrauma*CharacterPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*CharacterPrefab +---@class System.Action*1Barotrauma*HumanPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*HumanPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*HumanPrefab)|(fun():(Barotrauma.HumanPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*HumanPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*HumanPrefab +---@class Barotrauma.HumanPrefab-ref +---@class System.Predicate*1Barotrauma*HumanPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*HumanPrefab +---@class System.Action*1Barotrauma*AfflictionPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*AfflictionPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*AfflictionPrefab)|(fun():(Barotrauma.AfflictionPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*AfflictionPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*AfflictionPrefab +---@class Barotrauma.AfflictionPrefab-ref +---@class System.Predicate*1Barotrauma*AfflictionPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*AfflictionPrefab +---@class System.Action*1Barotrauma*TalentPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*TalentPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*TalentPrefab)|(fun():(Barotrauma.TalentPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*TalentPrefab +---@class Barotrauma.TalentPrefab-ref +---@class System.Predicate*1Barotrauma*TalentPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*TalentPrefab +---@class System.Action*1Barotrauma*TalentTree*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*TalentTree : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*TalentTree)|(fun():(Barotrauma.TalentTree))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*TalentTree : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*TalentTree +---@class Barotrauma.TalentTree-ref +---@class System.Predicate*1Barotrauma*TalentTree : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*TalentTree +---@class System.Action*1Barotrauma*OrderPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*OrderPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*OrderPrefab)|(fun():(Barotrauma.OrderPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*OrderPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*OrderPrefab +---@class Barotrauma.OrderPrefab-ref +---@class System.Predicate*1Barotrauma*OrderPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*OrderPrefab +---@class System.Action*1Barotrauma*LevelGenerationParams*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*LevelGenerationParams : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*LevelGenerationParams)|(fun():(Barotrauma.LevelGenerationParams))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LevelGenerationParams : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*LevelGenerationParams +---@class Barotrauma.LevelGenerationParams-ref +---@class System.Predicate*1Barotrauma*LevelGenerationParams : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*LevelGenerationParams +---@class System.Action*1Barotrauma*LocationType*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*LocationType : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*LocationType)|(fun():(Barotrauma.LocationType))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*LocationType : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*LocationType +---@class Barotrauma.LocationType-ref +---@class System.Predicate*1Barotrauma*LocationType : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*LocationType +---@class System.Action*1Barotrauma*EventPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*EventPrefab : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*EventPrefab)|(fun():(Barotrauma.EventPrefab))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventPrefab : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventPrefab +---@class Barotrauma.EventPrefab-ref +---@class System.Predicate*1Barotrauma*EventPrefab : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*EventPrefab +---@class System.Action*1Barotrauma*EventSet*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*EventSet : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*EventSet)|(fun():(Barotrauma.EventSet))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventSet : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventSet +---@class Barotrauma.EventSet-ref +---@class System.Predicate*1Barotrauma*EventSet : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*EventSet +---@class System.Action*1Barotrauma*EventManagerSettings*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*EventManagerSettings : System.MulticastDelegate +---@class System.Collections.Concurrent.ConcurrentDictionary*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings : System.Object, {[Barotrauma.Identifier]:(Barotrauma.PrefabSelector*1Barotrauma*EventManagerSettings)|(fun():(Barotrauma.EventManagerSettings))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*PrefabSelector*2Barotrauma*EventManagerSettings : System.ValueType +---@class System.Collections.Generic.IEnumerable*1System*Collections*Generic*KeyValuePair*2Barotrauma*Identifier*2Barotrauma*PrefabSelector*3Barotrauma*EventManagerSettings +---@class Barotrauma.EventManagerSettings-ref +---@class System.Predicate*1Barotrauma*EventManagerSettings : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*EventManagerSettings +---@class System.Collections.Generic.List*1Barotrauma*SkillSettings : System.Object, {[System.Int32]:Barotrauma.SkillSettings}, {[System.Int32]:System.Object} +---@class System.Action*1Barotrauma*SkillSettings : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerator*1Barotrauma*SkillSettings +---@class System.Collections.Generic.List*1Barotrauma*WearableSprite : System.Object, {[System.Int32]:Barotrauma.WearableSprite}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Microsoft*Xna*Framework*Color*2System*Single : System.ValueType, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single}, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single}, {[System.Int32]:System.Object}, {[System.Int32]:System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single} +---@class System.ValueTuple*1Microsoft*Xna*Framework*Color*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Collections*Generic*List*2Barotrauma*SavedStatValue : System.Object, {[Barotrauma.StatTypes]:(System.Collections.Generic.List*1Barotrauma*SavedStatValue)|(Barotrauma.SavedStatValue[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*SavedStatValue : System.Object, {[System.Int32]:Barotrauma.SavedStatValue}, {[System.Int32]:System.Object} +---@class Barotrauma.SavedStatValue : System.Object +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*StatTypes : System.Object, {[Barotrauma.Identifier]:Barotrauma.StatTypes}, {[Barotrauma.Identifier]:Barotrauma.StatTypes}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Order : System.Object, {[System.Int32]:Barotrauma.Order}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*ContentXElement : {[System.Int32]:Barotrauma.ContentXElement} +---@class Barotrauma.Order-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*LinkedSubmarine : System.Object, {[System.Int32]:Barotrauma.LinkedSubmarine}, {[System.Int32]:System.Object} +---@class Barotrauma.LinkedSubmarine : Barotrauma.MapEntity +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Character +---@class System.Nullable*1Barotrauma*WearableType : System.ValueType +---@class System.Collections.Immutable.ImmutableArray +---@class System.Collections.Generic.IEnumerable*1System*Single +---@class Barotrauma.Either*1Barotrauma*Job*1Barotrauma*JobPrefab : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CharacterInfo*HeadPreset : System.ValueType, {[System.Int32]:Barotrauma.CharacterInfo.HeadPreset}, {[System.Int32]:Barotrauma.CharacterInfo.HeadPreset}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CharacterInfo.HeadPreset} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableHashSet*2Barotrauma*Identifier : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[System.Object]:System.Object} +---@class Barotrauma.Key-arr : System.Array +---@class System.Collections.Generic.HashSet*1Barotrauma*LatchOntoAI : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Projectile : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*ActiveTeamChange : System.Object, {[System.String]:Barotrauma.ActiveTeamChange}, {[System.Object]:System.Object} +---@class Barotrauma.ActiveTeamChange : System.Object +---@class Barotrauma.CombatAction : Barotrauma.EventAction +---@class System.Collections.Generic.List*1Barotrauma*Character*Attacker : System.Object, {[System.Int32]:Barotrauma.Character.Attacker}, {[System.Int32]:System.Object} +---@class Barotrauma.Character.Attacker : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*ItemPrefab*1System*Double : System.Object, {[Barotrauma.ItemPrefab]:System.Double}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*ActionType*1System*Collections*Generic*List*2Barotrauma*StatusEffect : System.Object, {[Barotrauma.ActionType]:(System.Collections.Generic.List*1Barotrauma*StatusEffect)|(Barotrauma.StatusEffect[])}, {[System.Object]:System.Object} +---@class System.Action*1Barotrauma*Character*1Barotrauma*Character : System.MulticastDelegate +---@class Barotrauma.ConversationAction : Barotrauma.EventAction +---@class Barotrauma.Character.OnDeathHandler : System.MulticastDelegate +---@class Barotrauma.Character.OnAttackedHandler : System.MulticastDelegate +---@class Barotrauma.Character.AttackTargetData : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*AIChatMessage : System.Object, {[System.Int32]:Barotrauma.AIChatMessage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*AttackContext : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Hull : System.Object, {[System.Int32]:Barotrauma.Hull}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Hull : System.Object +---@class System.Collections.Generic.List*1Barotrauma*CharacterTalent : System.Object, {[System.Int32]:Barotrauma.CharacterTalent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*StatTypes*1System*Single : System.Object, {[Barotrauma.StatTypes]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*TalentResistanceIdentifier*1System*Single : System.Object, {[Barotrauma.TalentResistanceIdentifier]:System.Single}, {[System.Object]:System.Object} +---@class Barotrauma.TalentResistanceIdentifier : System.ValueType +---@class Barotrauma.Character.InputNetFlags : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Character*NetInputMem : System.Object, {[System.Int32]:Barotrauma.Character.NetInputMem}, {[System.Int32]:System.Object} +---@class Barotrauma.Character.NetInputMem : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*CharacterStateInfo : System.Object, {[System.Int32]:Barotrauma.CharacterStateInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.CharacterStateInfo : Barotrauma.PosInfo +---@class Barotrauma.PosInfo : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Character*Attacker +---@class Barotrauma.AnimController.Animation : System.Enum +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CharacterTalent +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AttackContext +---@class System.Nullable*1Barotrauma*InvSlotType : System.ValueType +---@class System.Func*1Barotrauma*InvSlotType*1System*Boolean : System.MulticastDelegate +---@class System.ValueTuple +---@class System.Collections.Generic.IEnumerable*1Barotrauma*InvSlotType +---@class Barotrauma.CharacterInventory.AccessLevel : System.Enum +---@class Barotrauma.Item-ref +---@class System.Func*1Barotrauma*Item*1System*Single : System.MulticastDelegate +---@class System.Func*1Barotrauma*Order*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Affliction +---@class Barotrauma.Limb-ref +---@class System.Collections.Generic.List*1Barotrauma*CharacterHealth*LimbHealth : System.Object, {[System.Int32]:Barotrauma.CharacterHealth.LimbHealth}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth : System.Object, {[Barotrauma.Affliction]:Barotrauma.CharacterHealth.LimbHealth}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Affliction : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*CharacterHealth*LimbHealth*2Barotrauma*Affliction : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*Affliction}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*CharacterHealth*LimbHealth*1Barotrauma*Affliction : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*Collections*Generic*KeyValuePair*2Barotrauma*Affliction*2Barotrauma*CharacterHealth*LimbHealth : System.Object, {[System.Int32]:System.Collections.Generic.KeyValuePair*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Affliction*1Barotrauma*CharacterHealth*LimbHealth : System.ValueType +---@class System.ValueTuple*1Barotrauma*CauseOfDeathType*1Barotrauma*Affliction : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*Affliction*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Affliction +---@class Barotrauma.CharacterHealth.T : Barotrauma.Affliction +---@class System.Nullable*1Barotrauma*ActionType : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*InvSlotType : System.Object, {[System.Int32]:Barotrauma.InvSlotType}, {[System.Int32]:System.Object} +---@class Barotrauma.InvSlotType-arr : System.Array +---@class System.Collections.Generic.Dictionary*1Barotrauma*AbilityEffectType*1System*Collections*Generic*List*2Barotrauma*Abilities*CharacterAbilityGroupEffect : System.Object, {[Barotrauma.AbilityEffectType]:(System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupEffect)|(Barotrauma.Abilities.CharacterAbilityGroupEffect[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupEffect : System.Object, {[System.Int32]:Barotrauma.Abilities.CharacterAbilityGroupEffect}, {[System.Int32]:System.Object} +---@class Barotrauma.Abilities.CharacterAbilityGroupEffect : Barotrauma.Abilities.CharacterAbilityGroup +---@class Barotrauma.Abilities.CharacterAbilityGroup : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Abilities*CharacterAbilityGroupInterval : System.Object, {[System.Int32]:Barotrauma.Abilities.CharacterAbilityGroupInterval}, {[System.Int32]:System.Object} +---@class Barotrauma.Abilities.CharacterAbilityGroupInterval : Barotrauma.Abilities.CharacterAbilityGroup +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*SubParam : System.Object, {[System.Int32]:Barotrauma.CharacterParams.SubParam}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*SoundParams : System.Object, {[System.Int32]:Barotrauma.CharacterParams.SoundParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*ParticleParams : System.Object, {[System.Int32]:Barotrauma.CharacterParams.ParticleParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*InventoryParams : System.Object, {[System.Int32]:Barotrauma.CharacterParams.InventoryParams}, {[System.Int32]:System.Object} +---@class Barotrauma.CharacterParams.T : Barotrauma.CharacterParams.SubParam +---@class System.Collections.Generic.IList*1Barotrauma*CharacterParams*T : {[System.Int32]:Barotrauma.CharacterParams.T} +---@class System.Func*1Barotrauma*ContentXElement*1Barotrauma*CharacterParams*1Barotrauma*CharacterParams*T : System.MulticastDelegate +---@class Barotrauma.CharacterParams.T : Barotrauma.CharacterParams.SubParam +---@class Barotrauma.T-ref +---@class System.Collections.Generic.IList*1Barotrauma*CharacterParams*T : {[System.Int32]:Barotrauma.CharacterParams.T} +---@class System.Func*1System*Collections*Generic*IList*2Barotrauma*CharacterParams*T*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*TargetParams : System.Object, {[System.Int32]:Barotrauma.CharacterParams.TargetParams}, {[System.Int32]:System.Object} +---@class Barotrauma.WallTargetingMethod : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams +---@class Barotrauma.TargetParams-ref +---@class System.Func*1Barotrauma*CharacterParams*TargetParams*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable +---@class System.Collections.Generic.List*1Barotrauma*CharacterParams*InventoryParams*InventoryItem : System.Object, {[System.Int32]:Barotrauma.CharacterParams.InventoryParams.InventoryItem}, {[System.Int32]:System.Object} +---@class Barotrauma.CharacterParams.InventoryParams.InventoryItem : Barotrauma.CharacterParams.SubParam +---@class Barotrauma.CharacterParams.SubParam.T : Barotrauma.CharacterParams.SubParam +---@class System.Collections.Generic.IList*1Barotrauma*CharacterParams*SubParam*T : {[System.Int32]:Barotrauma.CharacterParams.SubParam.T} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*CharacterFile +---@class System.Collections.Generic.List*1System*Tuple*2Microsoft*Xna*Framework*Vector2*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2}, {[System.Int32]:System.Object} +---@class System.Tuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerTransfer : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*PowerContainer : System.Object +---@class System.Collections.Generic.List*1System*Tuple*2System*UInt16*2System*Int32 : System.Object, {[System.Int32]:System.Tuple*1System*UInt16*1System*Int32}, {[System.Int32]:System.Object} +---@class System.Tuple*1System*UInt16*1System*Int32 : System.Object, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior*AITarget : System.Object, {[System.Int32]:Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AITarget}, {[System.Int32]:System.Object} +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AITarget : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch : System.Object, {[System.Int32]:Barotrauma.MapCreatures.Behavior.BallastFloraBranch}, {[System.Int32]:System.Object} +---@class Barotrauma.MapCreatures.Behavior.BallastFloraStateMachine : System.Object +---@class System.Collections.Generic.List*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior : System.Object, {[System.Int32]:Barotrauma.MapCreatures.Behavior.BallastFloraBehavior}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*MapCreatures*Behavior*BallastFloraBehavior +---@class Barotrauma.Items.Components.TileSide : System.Enum +---@class System.Collections.Generic.List +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.AttackType : System.Enum +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.IEventData +---@class Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.InfectEventData.InfectState : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*TileSide*1Barotrauma*MapCreatures*Behavior*BallastFloraBranch : System.Object, {[Barotrauma.Items.Components.TileSide]:Barotrauma.MapCreatures.Behavior.BallastFloraBranch}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.VineTileType : System.Enum +---@class System.Nullable*1Barotrauma*Items*Components*FoliageConfig : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*PetBehavior*ItemProduction : System.Object, {[System.Int32]:Barotrauma.PetBehavior.ItemProduction}, {[System.Int32]:System.Object} +---@class Barotrauma.PetBehavior.ItemProduction : System.Object +---@class System.Collections.Generic.List*1Barotrauma*PetBehavior*Food : System.Object, {[System.Int32]:Barotrauma.PetBehavior.Food}, {[System.Int32]:System.Object} +---@class Barotrauma.PetBehavior.Food : System.Object +---@class Barotrauma.PetBehavior.StatusIndicatorType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*AICharacter : System.Object, {[System.Int32]:Barotrauma.AICharacter}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*AICharacter : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AICharacter +---@class System.Collections.Generic.List*1FarseerPhysics*Dynamics*Joints*Joint : System.Object, {[System.Int32]:FarseerPhysics.Dynamics.Joints.Joint}, {[System.Int32]:System.Object} +---@class FarseerPhysics.Dynamics.Joints.Joint : System.Object +---@class System.Nullable*1Barotrauma*OrderCategory : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableArray*2Barotrauma*Identifier : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[System.Object]:System.Object} +---@class Barotrauma.ListDictionary*1Barotrauma*Identifier*1Barotrauma*LocalizedString : System.Object, {[Barotrauma.Identifier]:Barotrauma.LocalizedString} +---@class System.Collections.Generic.KeyValuePair*1Barotrauma*Identifier*1Barotrauma*LocalizedString : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*Sprite : System.Object, {[Barotrauma.Identifier]:Barotrauma.Sprite}, {[Barotrauma.Identifier]:Barotrauma.Sprite}, {[System.Object]:System.Object} +---@class Barotrauma.OrderPrefab.OrderTargetType : System.Enum +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Identifier : {[System.Int32]:Barotrauma.Identifier} +---@class Barotrauma.Items.Components.ItemComponent-ref +---@class Barotrauma.Order.OrderType : System.Enum +---@class Barotrauma.Order.OrderTargetType : System.Enum +---@class System.Collections.Immutable.ImmutableArray +---@class System.Nullable*1Barotrauma*Order*OrderType : System.ValueType +---@class System.Nullable*1Barotrauma*Order*OrderTargetType : System.ValueType +---@class Barotrauma.EnemyTargetingRestrictions : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*AITarget*1Barotrauma*AITargetMemory : System.Object, {[Barotrauma.AITarget]:Barotrauma.AITargetMemory}, {[System.Object]:System.Object} +---@class Barotrauma.CirclePhase : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Limb : System.Object, {[System.Int32]:Barotrauma.Limb}, {[System.Int32]:System.Object} +---@class Barotrauma.EnemyAIController.WallTarget : System.Object +---@class System.Collections.Generic.List*1System*ValueTuple*2FarseerPhysics*Dynamics*Body*2System*Int32*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.ValueTuple*1FarseerPhysics*Dynamics*Body*1System*Int32*1Microsoft*Xna*Framework*Vector2}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1FarseerPhysics*Dynamics*Body*1System*Int32*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*AITarget : System.Object, {[System.Int32]:Barotrauma.AITarget}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*AITarget : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*StatusEffect*AITrigger*1Barotrauma*CharacterParams*TargetParams : System.Object, {[Barotrauma.StatusEffect.AITrigger]:Barotrauma.CharacterParams.TargetParams}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*StatusEffect*AITrigger : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*IEnumerable*2Barotrauma*CharacterParams*TargetParams : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.IEnumerable*1Barotrauma*CharacterParams*TargetParams)|(fun():(Barotrauma.CharacterParams.TargetParams))}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*CharacterParams*TargetParams : System.Object, {[Barotrauma.Identifier]:Barotrauma.CharacterParams.TargetParams}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Character*1Barotrauma*AttackResult : System.Object, {[Barotrauma.Character]:Barotrauma.AttackResult}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Hull*1Barotrauma*HumanAIController*HullSafety : System.Object, {[Barotrauma.Hull]:Barotrauma.HumanAIController.HullSafety}, {[System.Object]:System.Object} +---@class Barotrauma.HumanAIController.HullSafety : System.Object +---@class Barotrauma.HumanAIController.FindItemState : System.Enum +---@class Barotrauma.MentalStateManager : System.Object +---@class Barotrauma.ShipCommandManager : System.Object +---@class System.Func*1Barotrauma*HumanAIController*1System*Boolean : System.MulticastDelegate +---@class System.Func*1Barotrauma*AIObjective*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable +---@class Barotrauma.HumanAIController.T2 : System.Object +---@class Barotrauma.HumanAIController.T2 : System.Object +---@class System.Func*1Barotrauma*Character*1System*Boolean : System.MulticastDelegate +---@class System.Action*1Barotrauma*HumanAIController : System.MulticastDelegate +---@class Barotrauma.AITarget.TargetType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*AIObjective : System.Object, {[System.Int32]:Barotrauma.AIObjective}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*AIObjective*1Barotrauma*CoroutineHandle : System.Object, {[Barotrauma.AIObjective]:Barotrauma.CoroutineHandle}, {[System.Object]:System.Object} +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AIObjectiveManager*T +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class System.Func*1Barotrauma*AIObjectiveManager*T*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.AIObjectiveManager.T : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective +---@class Barotrauma.T-ref +---@class Barotrauma.AIObjective.T : Barotrauma.AIObjective +---@class System.Collections.Generic.Dictionary*1Barotrauma*AIObjective*T1*1Barotrauma*AIObjective*T2 : System.Object, {[Barotrauma.AIObjective.T1]:Barotrauma.AIObjective.T2}, {[System.Object]:System.Object} +---@class Barotrauma.AIObjective.T1 : System.Object +---@class Barotrauma.AIObjective.T2 : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AIObjective*T1 +---@class Barotrauma.T-ref +---@class System.Func*1Barotrauma*AIObjective*T : System.MulticastDelegate +---@class Barotrauma.AIObjective.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Items*Components*PowerContainer : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*PowerContainer +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Item : Barotrauma.AIObjective +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*ItemComponent : System.Object +---@class System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Body +---@class System.Func*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ItemComponent +---@class System.Collections.Generic.ICollection*1Barotrauma*Items*Components*ItemComponent +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Hull : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Character : Barotrauma.AIObjective +---@class Barotrauma.Hull-ref +---@class Barotrauma.AIObjectiveFindSafety.HullSearchStatus : System.Enum +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Gap : Barotrauma.AIObjective +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Gap +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Item*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Item*1System*Single}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Item*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Func*1Barotrauma*Item*1Barotrauma*Identifier*1System*Boolean : System.MulticastDelegate +---@class System.Func*1System*Single : System.MulticastDelegate +---@class Barotrauma.AIObjectiveIdle.BehaviorType : System.Enum +---@class Barotrauma.AIObjectiveOperateItem.T : Barotrauma.AIObjective +---@class Barotrauma.AIObjectiveLoop*1Barotrauma*Items*Components*Pump : Barotrauma.AIObjective +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Pump : System.Object, {[System.Int32]:Barotrauma.Items.Components.Pump}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*Pump +---@class Barotrauma.AIObjectiveRepairItems.T : Barotrauma.AIObjective +---@class System.Collections.Generic.List*1Barotrauma*LocalizedString : System.Object, {[System.Int32]:Barotrauma.LocalizedString}, {[System.Int32]:System.Object} +---@class Barotrauma.RagdollParams.LimbParams : Barotrauma.RagdollParams.SubParam +---@class Barotrauma.RagdollParams.SubParam : System.Object +---@class FarseerPhysics.Dynamics.Joints.FixedMouseJoint : FarseerPhysics.Dynamics.Joints.Joint +---@class Barotrauma.Direction : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*DamageModifier : System.Object, {[System.Int32]:Barotrauma.DamageModifier}, {[System.Int32]:System.Object} +---@class FarseerPhysics.Dynamics.Joints.WeldJoint : FarseerPhysics.Dynamics.Joints.Joint +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LimbJoint +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Limb +---@class Barotrauma.AttackResult-ref +---@class Barotrauma.RagdollParams.JointParams : Barotrauma.RagdollParams.SubParam +---@class FarseerPhysics.Dynamics.Joints.RevoluteJoint : FarseerPhysics.Dynamics.Joints.Joint +---@class System.Collections.Generic.Queue*1Barotrauma*Ragdoll*Impact : System.Object +---@class Barotrauma.Ragdoll.Impact : System.ValueType +---@class Barotrauma.Limb-arr : System.Array +---@class System.Collections.Generic.Dictionary*1Barotrauma*LimbType*1Barotrauma*Limb : System.Object, {[Barotrauma.LimbType]:Barotrauma.Limb}, {[System.Object]:System.Object} +---@class Barotrauma.LimbJoint-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*PhysicsBody : System.Object, {[System.Int32]:Barotrauma.PhysicsBody}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*LimbJoint : System.Object, {[System.Int32]:Barotrauma.LimbJoint}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Ragdoll : System.Object, {[System.Int32]:Barotrauma.Ragdoll}, {[System.Int32]:System.Object} +---@class Barotrauma.PhysicsBody-ref +---@class System.Func*1Barotrauma*Limb*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.Dictionary*1Barotrauma*AnimationType*1Barotrauma*AnimController*AnimSwap : System.Object, {[Barotrauma.AnimationType]:Barotrauma.AnimController.AnimSwap}, {[System.Object]:System.Object} +---@class Barotrauma.AnimationType : System.Enum +---@class Barotrauma.AnimController.AnimSwap : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*AnimationType : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*AnimationType*1Barotrauma*AnimationParams : System.Object, {[Barotrauma.AnimationType]:Barotrauma.AnimationParams}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*AnimationParams : System.Object, {[System.Int32]:Barotrauma.AnimationParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*LimbType +---@class Barotrauma.Either*1System*String*1Barotrauma*ContentPath : System.Object +---@class Barotrauma.AnimationParams-ref +---@class Barotrauma.IFishAnimation +---@class Barotrauma.IHumanAnimation +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*Dictionary*2System*String*2Barotrauma*RagdollParams : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.Dictionary*1System*String*1Barotrauma*RagdollParams)|({[System.String]:(Barotrauma.RagdollParams)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*RagdollParams : System.Object, {[System.String]:Barotrauma.RagdollParams}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*RagdollParams*ColliderParams : System.Object, {[System.Int32]:Barotrauma.RagdollParams.ColliderParams}, {[System.Int32]:System.Object} +---@class Barotrauma.RagdollParams.ColliderParams : Barotrauma.RagdollParams.SubParam +---@class System.Collections.Generic.List*1Barotrauma*RagdollParams*LimbParams : System.Object, {[System.Int32]:Barotrauma.RagdollParams.LimbParams}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*RagdollParams*JointParams : System.Object, {[System.Int32]:Barotrauma.RagdollParams.JointParams}, {[System.Int32]:System.Object} +---@class Barotrauma.Memento*1Barotrauma*RagdollParams : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*RagdollParams*SubParam +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class Barotrauma.RagdollParams.T : Barotrauma.RagdollParams +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*Dictionary*2System*String*2Barotrauma*AnimationParams : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.Dictionary*1System*String*1Barotrauma*AnimationParams)|({[System.String]:(Barotrauma.AnimationParams)})}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*AnimationParams : System.Object, {[System.String]:Barotrauma.AnimationParams}, {[System.Object]:System.Object} +---@class Barotrauma.Memento*1Barotrauma*AnimationParams : System.Object +---@class Barotrauma.AnimationParams.T : Barotrauma.AnimationParams +---@class Barotrauma.AnimationParams.T : Barotrauma.AnimationParams +---@class Barotrauma.AnimationParams.T : Barotrauma.AnimationParams +---@class Barotrauma.AnimationParams.T : Barotrauma.AnimationParams +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Barotrauma*Skill : System.Object, {[Barotrauma.Identifier]:Barotrauma.Skill}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Skill +---@class Barotrauma.JobPrefab.JobItem : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*JobPrefab*JobItem +---@class Barotrauma.Skill-arr : System.Array +---@class System.Collections.Immutable.ImmutableDictionary*1System*Int32*1System*Collections*Immutable*ImmutableArray*2Barotrauma*JobPrefab*JobItem : System.Object, {[System.Int32]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*JobPrefab*JobItem)|(Barotrauma.JobPrefab.JobItem[])}, {[System.Int32]:(System.Collections.Immutable.ImmutableArray*1Barotrauma*JobPrefab*JobItem)|(Barotrauma.JobPrefab.JobItem[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*JobPrefab*JobItem : System.ValueType, {[System.Int32]:Barotrauma.JobPrefab.JobItem}, {[System.Int32]:Barotrauma.JobPrefab.JobItem}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.JobPrefab.JobItem} +---@class System.Collections.Generic.List*1Barotrauma*SkillPrefab : System.Object, {[System.Int32]:Barotrauma.SkillPrefab}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*AutonomousObjective : System.Object, {[System.Int32]:Barotrauma.AutonomousObjective}, {[System.Int32]:System.Object} +---@class Barotrauma.AutonomousObjective : System.Object +---@class System.Func*1Barotrauma*JobPrefab*1System*Boolean : System.MulticastDelegate +---@class System.Collections.Generic.HashSet*1Barotrauma*BackgroundSection : System.Object +---@class Barotrauma.BackgroundSection : System.Object +---@class Barotrauma.PrefabCollection*1Barotrauma*DecalPrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.DecalPrefab}, {[System.String]:Barotrauma.DecalPrefab} +---@class Barotrauma.PrefabCollection*1Barotrauma*GrimeSprite : System.Object, {[Barotrauma.Identifier]:Barotrauma.GrimeSprite}, {[System.String]:Barotrauma.GrimeSprite} +---@class Barotrauma.GrimeSprite : Barotrauma.Prefab +---@class Barotrauma.Option*1System*ValueTuple*2Barotrauma*Identifier*2System*Int32 : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*TalentMigration : System.Object +---@class Barotrauma.TalentMigration : System.Object +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Immutable*ImmutableHashSet*2Barotrauma*Identifier : System.Object, {[Barotrauma.Identifier]:(System.Collections.Immutable.ImmutableHashSet*1Barotrauma*Identifier)|(Barotrauma.Identifier[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Identifier +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TalentOption : System.ValueType, {[System.Int32]:Barotrauma.TalentOption}, {[System.Int32]:Barotrauma.TalentOption}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TalentOption} +---@class Barotrauma.TalentTreeType : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TalentSubTree : System.ValueType, {[System.Int32]:Barotrauma.TalentSubTree}, {[System.Int32]:Barotrauma.TalentSubTree}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TalentSubTree} +---@class Barotrauma.TalentTree.TalentStages : System.Enum +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*PriceInfo : System.Object, {[Barotrauma.Identifier]:Barotrauma.PriceInfo}, {[Barotrauma.Identifier]:Barotrauma.PriceInfo}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Microsoft*Xna*Framework*Rectangle : System.ValueType, {[System.Int32]:Microsoft.Xna.Framework.Rectangle}, {[System.Int32]:Microsoft.Xna.Framework.Rectangle}, {[System.Int32]:System.Object}, {[System.Int32]:Microsoft.Xna.Framework.Rectangle} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*DeconstructItem : System.ValueType, {[System.Int32]:Barotrauma.DeconstructItem}, {[System.Int32]:Barotrauma.DeconstructItem}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.DeconstructItem} +---@class System.Collections.Immutable.ImmutableDictionary*1System*UInt32*1Barotrauma*FabricationRecipe : System.Object, {[System.UInt32]:Barotrauma.FabricationRecipe}, {[System.UInt32]:Barotrauma.FabricationRecipe}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*PreferredContainer : System.ValueType, {[System.Int32]:Barotrauma.PreferredContainer}, {[System.Int32]:Barotrauma.PreferredContainer}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.PreferredContainer} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*SkillRequirementHint : System.ValueType, {[System.Int32]:Barotrauma.SkillRequirementHint}, {[System.Int32]:Barotrauma.SkillRequirementHint}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.SkillRequirementHint} +---@class Barotrauma.SkillRequirementHint : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*ItemPrefab*CommonnessInfo : System.Object, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab.CommonnessInfo}, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab.CommonnessInfo}, {[System.Object]:System.Object} +---@class Barotrauma.ItemPrefab.CommonnessInfo : System.ValueType +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Identifier*1Barotrauma*ItemPrefab*FixedQuantityResourceInfo : System.Object, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab.FixedQuantityResourceInfo}, {[Barotrauma.Identifier]:Barotrauma.ItemPrefab.FixedQuantityResourceInfo}, {[System.Object]:System.Object} +---@class Barotrauma.ItemPrefab.FixedQuantityResourceInfo : System.ValueType +---@class System.Nullable*1Barotrauma*ItemPrefab*CommonnessInfo : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ItemAssemblyPrefab*DisplayEntity : System.ValueType, {[System.Int32]:Barotrauma.ItemAssemblyPrefab.DisplayEntity}, {[System.Int32]:Barotrauma.ItemAssemblyPrefab.DisplayEntity}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ItemAssemblyPrefab.DisplayEntity} +---@class Barotrauma.ItemAssemblyPrefab.DisplayEntity : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1Barotrauma*CampaignMode*InteractionType : System.Object, {[Barotrauma.Networking.Client]:Barotrauma.CampaignMode.InteractionType}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Type*1Barotrauma*Items*Components*ItemComponent : System.Object, {[System.Type]:Barotrauma.Items.Components.ItemComponent}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemComponent : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemComponent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*IDrawableComponent : System.Object, {[System.Int32]:Barotrauma.Items.Components.IDrawableComponent}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.IDrawableComponent +---@class System.Collections.Generic.List*1FarseerPhysics*Dynamics*Fixture : System.Object, {[System.Int32]:FarseerPhysics.Dynamics.Fixture}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*String*1Barotrauma*Items*Components*Connection : System.Object, {[System.String]:Barotrauma.Items.Components.Connection}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Repairable : System.Object, {[System.Int32]:Barotrauma.Items.Components.Repairable}, {[System.Int32]:System.Object} +---@class System.Collections.Concurrent.ConcurrentQueue*1System*Single : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*InvSlotType : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ItemInventory : System.ValueType, {[System.Int32]:Barotrauma.ItemInventory}, {[System.Int32]:Barotrauma.ItemInventory}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ItemInventory} +---@class System.Collections.Generic.HashSet*1Barotrauma*ItemPrefab : System.Object +---@class Barotrauma.ItemStatManager : System.Object +---@class System.Collections.Generic.HashSet*1System*ValueTuple*2Barotrauma*Items*Components*Signal*2Barotrauma*Items*Components*Connection : System.Object +---@class System.ValueTuple*1Barotrauma*Items*Components*Signal*1Barotrauma*Items*Components*Connection : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1System*ValueTuple*2Barotrauma*Identifier*2Barotrauma*Identifier : System.ValueType, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier}, {[System.Int32]:System.Object}, {[System.Int32]:System.ValueTuple*1Barotrauma*Identifier*1Barotrauma*Identifier} +---@class FarseerPhysics.BodyType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Connection : System.Object, {[System.Int32]:Barotrauma.Items.Components.Connection}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2System*Object*2Barotrauma*SerializableProperty : System.Object, {[System.Int32]:System.ValueTuple*1System*Object*1Barotrauma*SerializableProperty}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*Object*1Barotrauma*SerializableProperty : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Option*1System*UInt16 : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Item*1Barotrauma*ItemPrefab : System.Object, {[Barotrauma.Item]:Barotrauma.ItemPrefab}, {[System.Object]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Item*T +---@class Barotrauma.Item.T : System.Object +---@class Barotrauma.Items.Components.Quality.StatType : System.Enum +---@class System.Func*1Barotrauma*Inventory*1System*Boolean : System.MulticastDelegate +---@class System.Func*1Barotrauma*Items*Components*Connection*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.List*1Barotrauma*Item*T : System.Object, {[System.Int32]:Barotrauma.Item.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Item*T : System.Object, {[System.Int32]:Barotrauma.Item.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.List*1Barotrauma*Item*T : System.Object, {[System.Int32]:Barotrauma.Item.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class System.Collections.Generic.List*1Barotrauma*Item*T : System.Object, {[System.Int32]:Barotrauma.Item.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class Barotrauma.Items.Components.Controller-ref +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class Barotrauma.Item.T : Barotrauma.Items.Components.ItemComponent +---@class Barotrauma.Items.Components.ItemComponent.IEventData +---@class Barotrauma.RelatedItem.RelationType : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*RelatedItem*RelationType*1System*Collections*Generic*List*2Barotrauma*RelatedItem : System.Object, {[Barotrauma.RelatedItem.RelationType]:(System.Collections.Generic.List*1Barotrauma*RelatedItem)|(Barotrauma.RelatedItem[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*StatTypes*1System*Single : System.Object, {[Barotrauma.StatTypes]:System.Single}, {[Barotrauma.StatTypes]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Queue*1FarseerPhysics*Dynamics*Fixture : System.Object +---@class Barotrauma.Items.Components.Propulsion.UseEnvironment : System.Enum +---@class System.Collections.Generic.IReadOnlySet*1Barotrauma*Identifier +---@class Barotrauma.Items.Components.RangedWeapon.ChargingState : System.Enum +---@class Barotrauma.Items.Components.RepairTool.UseEnvironment : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1Microsoft*Xna*Framework*Color : System.Object, {[Barotrauma.Identifier]:Microsoft.Xna.Framework.Color}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.Throwable.ThrowState : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*LimbPos : System.Object, {[System.Int32]:Barotrauma.Items.Components.LimbPos}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*LimbPos +---@class Barotrauma.Items.Components.Controller.UseEnvironment : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*DeconstructItem : System.Object, {[System.Int32]:Barotrauma.DeconstructItem}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1System*ValueTuple*2Barotrauma*Item*2Barotrauma*DeconstructItem +---@class System.ValueTuple*1Barotrauma*Item*1Barotrauma*DeconstructItem : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Fabricator.FabricatorState : System.Enum +---@class System.Collections.Generic.Dictionary*1System*UInt32*1System*Int32 : System.Object, {[System.UInt32]:System.Int32}, {[System.Object]:System.Object} +---@class System.Action*1Barotrauma*Item*1Barotrauma*Character : System.MulticastDelegate +---@class System.Collections.Generic.HashSet*1Barotrauma*Inventory : System.Object +---@class Barotrauma.Items.Components.Fabricator.QualityResult : System.ValueType +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Item : {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*Item)|(Barotrauma.Item[])} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Skill : System.ValueType, {[System.Int32]:Barotrauma.Skill}, {[System.Int32]:Barotrauma.Skill}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Skill} +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Items*Components*Vent*2System*Single : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Items*Components*Vent*1System*Single}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Items*Components*Vent*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.PowerPriority : System.Enum +---@class Barotrauma.Items.Components.PowerRange : System.ValueType +---@class Barotrauma.Items.Components.Sonar.Mode : System.Enum +---@class Barotrauma.Items.Components.ActivePing-arr : System.Array +---@class Barotrauma.Items.Components.Sonar.ActivePing : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Sonar*ConnectedTransducer : System.Object, {[System.Int32]:Barotrauma.Items.Components.Sonar.ConnectedTransducer}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Sonar.ConnectedTransducer : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Collections*Generic*List*2Barotrauma*Character : System.Object, {[System.String]:(System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*SonarTransducer +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AITarget +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Steering*ObstacleDebugInfo : System.Object, {[System.Int32]:Barotrauma.Items.Components.Steering.ObstacleDebugInfo}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Steering.ObstacleDebugInfo : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*DockingPort : System.Object, {[System.Int32]:Barotrauma.Items.Components.DockingPort}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Powered : System.Object, {[System.Int32]:Barotrauma.Items.Components.Powered}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*Items*Components*GridInfo : System.Object, {[System.Int32]:Barotrauma.Items.Components.GridInfo}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.GridInfo : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*Powered +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Connection*1System*Boolean : System.Object, {[Barotrauma.Items.Components.Connection]:System.Boolean}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Connection*1System*Collections*Generic*HashSet*2Barotrauma*Items*Components*Connection : System.Object, {[Barotrauma.Items.Components.Connection]:(System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Connection)|(Barotrauma.Items.Components.Connection[])}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.BooleanOperatorComponent : Barotrauma.Items.Components.ItemComponent +---@class Barotrauma.Character-arr : System.Array +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Wire : System.Object +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxConnection : System.Object, {[System.Int32]:Barotrauma.CircuitBoxConnection}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1System*ValueTuple*2System*UInt16*2System*Nullable*3System*Int32 : System.Object, {[System.Int32]:System.ValueTuple*1System*UInt16*1System*Nullable*2System*Int32}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1System*UInt16*1System*Nullable*2System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Items*Components*Wire +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*CustomInterface*CustomInterfaceElement : System.Object, {[System.Int32]:Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.CustomInterface.CustomInterfaceElement : System.Object +---@class System.Collections.Generic.Queue*1Barotrauma*Items*Components*DelayComponent*DelayedSignal : System.Object +---@class Barotrauma.Items.Components.DelayComponent.DelayedSignal : System.Object +---@class Barotrauma.Items.Components.FunctionComponent.FunctionType : System.Enum +---@class Barotrauma.Items.Components.MotionSensor.TargetType : System.Enum +---@class Barotrauma.Items.Components.OscillatorComponent.WaveType : System.Enum +---@class System.Text.RegularExpressions.GroupCollection : System.Object, {[System.Int32]:System.Text.RegularExpressions.Group}, {[System.String]:System.Text.RegularExpressions.Group}, {[System.Int32]:System.Text.RegularExpressions.Group}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*TerminalMessage : System.Object, {[System.Int32]:Barotrauma.Items.Components.TerminalMessage}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.TerminalMessage : System.ValueType +---@class Barotrauma.Items.Components.TrigonometricFunctionComponent.FunctionType : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*WifiComponent : System.Object, {[System.Int32]:Barotrauma.Items.Components.WifiComponent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*WifiComponent +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Wire*WireSection : System.Object, {[System.Int32]:Barotrauma.Items.Components.Wire.WireSection}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Wire.WireSection : System.Object +---@class Barotrauma.Items.Components.Connection-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Microsoft*Xna*Framework*Vector2 +---@class Barotrauma.Hull-arr : System.Array +---@class FarseerPhysics.Dynamics.Body-arr : System.Array +---@class Barotrauma.Items.Components.DockingPort.AllowOutpostAutoDocking : System.Enum +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*DockingPort +---@class Barotrauma.Items.Components.DockingPort.DirectionType : System.Enum +---@class System.Collections.Generic.HashSet*1Barotrauma*Items*Components*Door : System.Object +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*Items*Components*Door +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ElectricalDischarger*Node : System.Object, {[System.Int32]:Barotrauma.Items.Components.ElectricalDischarger.Node}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.ElectricalDischarger.Node : System.ValueType +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Character*2Barotrauma*Items*Components*ElectricalDischarger*Node : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Character*1Barotrauma*Items*Components*ElectricalDischarger*Node}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Character*1Barotrauma*Items*Components*ElectricalDischarger*Node : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ElectricalDischarger : System.Object, {[System.Int32]:Barotrauma.Items.Components.ElectricalDischarger}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ElectricalDischarger +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Items*Components*ElectricalDischarger*Node +---@class Barotrauma.Items.Components.EntitySpawnerComponent.AreaShape : System.Enum +---@class Barotrauma.Items.Components.GeneticMaterial.CombineResult : System.Enum +---@class System.Collections.Generic.HashSet*1Microsoft*Xna*Framework*Rectangle : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ProducedItem : System.Object, {[System.Int32]:Barotrauma.Items.Components.ProducedItem}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*VineTile : System.Object, {[System.Int32]:Barotrauma.Items.Components.VineTile}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.PlantSlot : System.ValueType +---@class Barotrauma.Items.Components.FoliageConfig : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*TileSide*1Microsoft*Xna*Framework*Vector2 : System.Object, {[Barotrauma.Items.Components.TileSide]:Microsoft.Xna.Framework.Vector2}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Skill : System.Object, {[System.Int32]:Barotrauma.Skill}, {[System.Int32]:System.Object} +---@class System.Action*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.NamedEvent*1Barotrauma*Items*Components*ItemComponent*ItemUseInfo : System.Object +---@class Barotrauma.Items.Components.ItemComponent.T : System.Object +---@class Barotrauma.Items.Components.T-ref +---@class Barotrauma.Skill-ref +---@class Barotrauma.NamedEvent*1Barotrauma*Items*Components*ItemContainer : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer*ActiveContainedItem : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.ActiveContainedItem}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.ItemContainer.ActiveContainedItem : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer*ContainedItem : System.Object, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.ContainedItem}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.ItemContainer.ContainedItem : System.ValueType +---@class System.Collections.Generic.List : System.Array +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Items*Components*ItemContainer*SlotRestrictions : System.ValueType, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.SlotRestrictions}, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.SlotRestrictions}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Items.Components.ItemContainer.SlotRestrictions} +---@class Barotrauma.Items.Components.ItemContainer.SlotRestrictions : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Ladder : System.Object, {[System.Int32]:Barotrauma.Items.Components.Ladder}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*Int32*1Barotrauma*Items*Components*PlantSlot : System.Object, {[System.Int32]:Barotrauma.Items.Components.PlantSlot}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.Growable-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*LightComponent : System.Object, {[System.Int32]:Barotrauma.Items.Components.LightComponent}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.SuitablePlantItem : System.ValueType +---@class System.Collections.Generic.Queue*1Barotrauma*Items*Components*Projectile*Impact : System.Object +---@class Barotrauma.Items.Components.Projectile.Impact : System.ValueType +---@class System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Body : System.Object +---@class System.Collections.Immutable.ImmutableArray*1System*Single : System.ValueType, {[System.Int32]:System.Single}, {[System.Int32]:System.Single}, {[System.Int32]:System.Object}, {[System.Int32]:System.Single} +---@class FarseerPhysics.Dynamics.Fixture-ref +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile*HitscanResult : System.Object, {[System.Int32]:Barotrauma.Items.Components.Projectile.HitscanResult}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Projectile.HitscanResult : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Items*Components*Quality*StatType*1System*Single : System.Object, {[Barotrauma.Items.Components.Quality.StatType]:System.Single}, {[System.Object]:System.Object} +---@class Barotrauma.Items.Components.Repairable.FixActions : System.Enum +---@class System.Action*1Barotrauma*Items*Components*Scanner : System.MulticastDelegate +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Sprite*2Microsoft*Xna*Framework*Vector2 : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Vector2}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Sprite*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.Turret.ChargingState : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Projectile : System.Object, {[System.Int32]:Barotrauma.Items.Components.Projectile}, {[System.Int32]:System.Object} +---@class Barotrauma.ContentXElement-arr : System.Array +---@class Barotrauma.WearableSprite-arr : System.Array +---@class System.Collections.Generic.IEnumerable*1Barotrauma*DamageModifier +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxInputConnection : System.ValueType, {[System.Int32]:Barotrauma.CircuitBoxInputConnection}, {[System.Int32]:Barotrauma.CircuitBoxInputConnection}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CircuitBoxInputConnection} +---@class Barotrauma.CircuitBoxInputConnection : Barotrauma.CircuitBoxConnection +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxOutputConnection : System.ValueType, {[System.Int32]:Barotrauma.CircuitBoxOutputConnection}, {[System.Int32]:Barotrauma.CircuitBoxOutputConnection}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CircuitBoxOutputConnection} +---@class Barotrauma.CircuitBoxOutputConnection : Barotrauma.CircuitBoxConnection +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxComponent : System.Object, {[System.Int32]:Barotrauma.CircuitBoxComponent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxInputOutputNode : System.Object, {[System.Int32]:Barotrauma.CircuitBoxInputOutputNode}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxLabelNode : System.Object, {[System.Int32]:Barotrauma.CircuitBoxLabelNode}, {[System.Int32]:System.Object} +---@class Barotrauma.CircuitBoxLabelNode : Barotrauma.CircuitBoxNode +---@class System.Collections.Generic.List*1Barotrauma*CircuitBoxWire : System.Object, {[System.Int32]:Barotrauma.CircuitBoxWire}, {[System.Int32]:System.Object} +---@class Barotrauma.Items.Components.ItemContainer-arr : System.Array +---@class Barotrauma.Option*1Barotrauma*ContentXElement : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*CircuitBoxOpcode : System.Object +---@class Barotrauma.CircuitBoxOpcode : System.Enum +---@class Barotrauma.NetCircuitBoxCursorInfo : System.ValueType +---@class System.Func*1Barotrauma*Networking*Client*1System*Boolean : System.MulticastDelegate +---@class System.ValueTuple*1Barotrauma*Networking*IWriteMessage*1Barotrauma*Networking*DeliveryMethod : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Option*1Barotrauma*CircuitBoxConnection : System.ValueType +---@class System.Collections.Generic.Dictionary*1System*UInt16*1Barotrauma*Item : System.Object, {[System.UInt16]:Barotrauma.Item}, {[System.Object]:System.Object} +---@class System.Action*1Barotrauma*Items*Components*CircuitBox*CreatedWire : System.MulticastDelegate +---@class Barotrauma.Items.Components.CircuitBox.CreatedWire : System.ValueType +---@class Barotrauma.NetLimitedString : System.ValueType +---@class System.Collections.Generic.IReadOnlyCollection*1System*UInt16 +---@class Barotrauma.CircuitBoxInputOutputNode.Type : System.Enum +---@class Barotrauma.Option*1Barotrauma*Item : System.ValueType +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxSelectable +---@class System.Collections.Immutable.ImmutableDictionary*1System*UInt16*1Barotrauma*Option*2System*UInt16 : System.Object, {[System.UInt16]:Barotrauma.Option*1System*UInt16}, {[System.UInt16]:Barotrauma.Option*1System*UInt16}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*CircuitBoxInputOutputNode*Type*1Barotrauma*Option*2System*UInt16 : System.Object, {[Barotrauma.CircuitBoxInputOutputNode.Type]:Barotrauma.Option*1System*UInt16}, {[Barotrauma.CircuitBoxInputOutputNode.Type]:Barotrauma.Option*1System*UInt16}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyCollection*1Barotrauma*CircuitBoxInputOutputNode*Type +---@class Barotrauma.Option*1Barotrauma*Items*Components*CircuitBox : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*Item : System.ValueType, {[System.Int32]:Barotrauma.Item}, {[System.Int32]:Barotrauma.Item}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.Item} +---@class Barotrauma.Option*1Barotrauma*CircuitBoxComponent : System.ValueType +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*CircuitBoxConnection : System.ValueType, {[System.Int32]:Barotrauma.CircuitBoxConnection}, {[System.Int32]:Barotrauma.CircuitBoxConnection}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.CircuitBoxConnection} +---@class Barotrauma.CircuitBoxResizeDirection : System.Enum +---@class System.ValueTuple*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*CircuitBoxConnection : {[System.Int32]:Barotrauma.CircuitBoxConnection} +---@class Barotrauma.Option*1Barotrauma*CircuitBoxWire : System.ValueType +---@class Barotrauma.SubmarineInfo.CrewExperienceLevel : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Collections*Generic*List*2Barotrauma*Character : System.Object, {[Barotrauma.Identifier]:(System.Collections.Generic.List*1Barotrauma*Character)|(Barotrauma.Character[])}, {[System.Object]:System.Object} +---@class Barotrauma.SubmarineTag : System.Enum +---@class Barotrauma.BeaconStationInfo : Barotrauma.ExtraSubmarineInfo +---@class Barotrauma.ExtraSubmarineInfo : System.Object +---@class Barotrauma.WreckInfo : Barotrauma.ExtraSubmarineInfo +---@class Barotrauma.EnemySubmarineInfo : Barotrauma.ExtraSubmarineInfo +---@class System.IO.MemoryStream : System.IO.Stream +---@class System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1Barotrauma*Items*Components*DockingPort : System.Object, {[Barotrauma.Submarine]:Barotrauma.Items.Components.DockingPort}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PathNode : System.Object, {[System.Int32]:Barotrauma.PathNode}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Submarine*1System*Collections*Generic*HashSet*2Barotrauma*PathNode : System.Object, {[Barotrauma.Submarine]:(System.Collections.Generic.HashSet*1Barotrauma*PathNode)|(Barotrauma.PathNode[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.HashSet*1Barotrauma*PathNode : System.Object +---@class System.Collections.Generic.Dictionary*1FarseerPhysics*Dynamics*Body*1System*Single : System.Object, {[FarseerPhysics.Dynamics.Body]:System.Single}, {[System.Object]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*WayPoint : {[System.Int32]:Barotrauma.WayPoint} +---@class Barotrauma.WreckAI : Barotrauma.SubmarineTurretAI +---@class Barotrauma.SubmarineTurretAI : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Gap : System.Object, {[System.Int32]:Barotrauma.Gap}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Structure : System.Object, {[System.Int32]:Barotrauma.Structure}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Submarine*T : System.Object, {[System.Int32]:Barotrauma.Submarine.T}, {[System.Int32]:System.Object} +---@class Barotrauma.Submarine.T : Barotrauma.MapEntity +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Submarine*T +---@class Barotrauma.Submarine.T : Barotrauma.MapEntity +---@class System.Collections.Generic.List*1System*ValueTuple*2Barotrauma*Items*Components*ItemContainer*2System*Int32 : System.Object, {[System.Int32]:System.ValueTuple*1Barotrauma*Items*Components*ItemContainer*1System*Int32}, {[System.Int32]:System.Object} +---@class System.ValueTuple*1Barotrauma*Items*Components*ItemContainer*1System*Int32 : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*DisembarkPerkPrefab : System.ValueType, {[System.Int32]:Barotrauma.DisembarkPerkPrefab}, {[System.Int32]:Barotrauma.DisembarkPerkPrefab}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.DisembarkPerkPrefab} +---@class Barotrauma.DisembarkPerkPrefab : Barotrauma.PrefabWithUintIdentifier +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*PerkBehaviors*SubItemSwapPerk : System.ValueType, {[System.Int32]:Barotrauma.PerkBehaviors.SubItemSwapPerk}, {[System.Int32]:Barotrauma.PerkBehaviors.SubItemSwapPerk}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.PerkBehaviors.SubItemSwapPerk} +---@class Barotrauma.PerkBehaviors.SubItemSwapPerk : Barotrauma.PerkBehaviors.PerkBase +---@class Barotrauma.PerkBehaviors.PerkBase : System.Object +---@class System.Nullable*1Microsoft*Xna*Framework*Point : System.ValueType +---@class System.Nullable*1FarseerPhysics*Dynamics*Category : System.ValueType +---@class System.Predicate*1FarseerPhysics*Dynamics*Fixture : System.MulticastDelegate +---@class System.Func*1Barotrauma*Submarine*1System*Collections*Generic*List*2Barotrauma*MapEntity : System.MulticastDelegate +---@class System.Collections.Generic.List*1FarseerPhysics*Dynamics*Contacts*Contact : System.Object, {[System.Int32]:FarseerPhysics.Dynamics.Contacts.Contact}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PosInfo : System.Object, {[System.Int32]:Barotrauma.PosInfo}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Queue*1Barotrauma*SubmarineBody*Impact : System.Object +---@class Barotrauma.SubmarineBody.Impact : System.ValueType +---@class System.Collections.Generic.IEnumerable*1FarseerPhysics*Dynamics*Contacts*Contact +---@class System.Collections.Generic.Dictionary*1FarseerPhysics*Dynamics*Body*1Microsoft*Xna*Framework*Vector2 : System.Object, {[FarseerPhysics.Dynamics.Body]:Microsoft.Xna.Framework.Vector2}, {[System.Object]:System.Object} +---@class Barotrauma.WallSection-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*WallSection : System.Object, {[System.Int32]:Barotrauma.WallSection}, {[System.Int32]:System.Object} +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*AfflictionPrefab*Description : System.Object, {[System.Int32]:Barotrauma.AfflictionPrefab.Description}, {[System.Int32]:Barotrauma.AfflictionPrefab.Description}, {[System.Int32]:Barotrauma.AfflictionPrefab.Description}, {[System.Int32]:System.Object} +---@class Barotrauma.AfflictionPrefab.Description : System.Object +---@class System.Collections.Generic.List*1Barotrauma*AfflictionPrefab*Effect : System.Object, {[System.Int32]:Barotrauma.AfflictionPrefab.Effect}, {[System.Int32]:System.Object} +---@class Barotrauma.AfflictionPrefab.Effect : System.Object +---@class System.Collections.Generic.List*1Barotrauma*AfflictionPrefab*PeriodicEffect : System.Object, {[System.Int32]:Barotrauma.AfflictionPrefab.PeriodicEffect}, {[System.Int32]:System.Object} +---@class Barotrauma.AfflictionPrefab.PeriodicEffect : System.Object +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AfflictionPrefab +---@class System.Collections.Generic.IEnumerable*1Barotrauma*AfflictionPrefab*Effect +---@class System.Collections.Generic.IList*1Barotrauma*AfflictionPrefab*PeriodicEffect : {[System.Int32]:Barotrauma.AfflictionPrefab.PeriodicEffect} +---@class Barotrauma.AfflictionPrefab.Description.TargetType : System.Enum +---@class System.ValueTuple*1System*Single*1Barotrauma*Affliction : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*AfflictionPrefab*PeriodicEffect*1System*Single : System.Object, {[Barotrauma.AfflictionPrefab.PeriodicEffect]:System.Single}, {[System.Object]:System.Object} +---@class Barotrauma.AfflictionHusk.InfectionState : System.Enum +---@class System.Nullable*1Barotrauma*AfflictionHusk*InfectionState : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Affliction*1System*Xml*Linq*XElement : System.Object, {[Barotrauma.Affliction]:System.Xml.Linq.XElement}, {[System.Object]:System.Object} +---@class Barotrauma.HitDetection : System.Enum +---@class Barotrauma.AIBehaviorAfterAttack : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1System*Collections*Generic*List : System.Object, {[Barotrauma.Networking.Client]:(System.Collections.Generic.List)|((System.Collections.Generic.List*1System*UInt16)|(System.UInt16[])[])}, {[System.Object]:System.Object} +---@class Barotrauma.ItemSlot-arr : System.Array +---@class Barotrauma.Inventory.ItemSlot : System.Object +---@class Barotrauma.TraitorEvent.State : System.Enum +---@class System.Collections.Generic.HashSet*1Barotrauma*Networking*Client : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*ReputationRequirement : System.ValueType, {[System.Int32]:Barotrauma.TraitorEventPrefab.ReputationRequirement}, {[System.Int32]:Barotrauma.TraitorEventPrefab.ReputationRequirement}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TraitorEventPrefab.ReputationRequirement} +---@class Barotrauma.TraitorEventPrefab.ReputationRequirement : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*MissionRequirement : System.ValueType, {[System.Int32]:Barotrauma.TraitorEventPrefab.MissionRequirement}, {[System.Int32]:Barotrauma.TraitorEventPrefab.MissionRequirement}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TraitorEventPrefab.MissionRequirement} +---@class Barotrauma.TraitorEventPrefab.MissionRequirement : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*TraitorEventPrefab*LevelRequirement : System.ValueType, {[System.Int32]:Barotrauma.TraitorEventPrefab.LevelRequirement}, {[System.Int32]:Barotrauma.TraitorEventPrefab.LevelRequirement}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.TraitorEventPrefab.LevelRequirement} +---@class Barotrauma.TraitorEventPrefab.LevelRequirement : System.Object +---@class System.Collections.Generic.List*1Barotrauma*TraitorManager*PreviousTraitorEvent : System.Object, {[System.Int32]:Barotrauma.TraitorManager.PreviousTraitorEvent}, {[System.Int32]:System.Object} +---@class Barotrauma.TraitorManager.PreviousTraitorEvent : System.Object +---@class System.Collections.Generic.List*1Barotrauma*TraitorManager*ActiveTraitorEvent : System.Object, {[System.Int32]:Barotrauma.TraitorManager.ActiveTraitorEvent}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*TraitorManager*ActiveTraitorEvent +---@class System.Func*1Barotrauma*TraitorManager*PreviousTraitorEvent*1System*Boolean : System.MulticastDelegate +---@class Barotrauma.Networking.Client-ref +---@class Barotrauma.TraitorEvent-ref +---@class FarseerPhysics.Common.Vertices : System.Collections.Generic.List*1Microsoft*Xna*Framework*Vector2 +---@class FarseerPhysics.Collision.AABB-ref +---@class FarseerPhysics.Collision.RayCastOutput-ref +---@class FarseerPhysics.Collision.RayCastInput-ref +---@class FarseerPhysics.Common.FixedArray2*1FarseerPhysics*Collision*ManifoldPoint : System.ValueType, {[System.Int32]:FarseerPhysics.Collision.ManifoldPoint} +---@class FarseerPhysics.Collision.ManifoldType : System.Enum +---@class FarseerPhysics.Collision.EPAxisType : System.Enum +---@class FarseerPhysics.Collision.Shapes.Shape : System.Object +---@class FarseerPhysics.Common.Transform-ref +---@class FarseerPhysics.Common.FixedArray2 +---@class FarseerPhysics.Collision.Manifold-ref +---@class FarseerPhysics.Collision.Shapes.CircleShape : FarseerPhysics.Collision.Shapes.Shape +---@class FarseerPhysics.Collision.Shapes.PolygonShape : FarseerPhysics.Collision.Shapes.Shape +---@class FarseerPhysics.Collision.Shapes.EdgeShape : FarseerPhysics.Collision.Shapes.Shape +---@class FarseerPhysics.Common.FixedArray2 +---@class System.Collections.Generic.HashSet*1FarseerPhysics*Dynamics*Joints*Joint : System.Object +---@class System.Func*1FarseerPhysics*Dynamics*Fixture*1System*Boolean : System.MulticastDelegate +---@class System.Func*1System*Int32*1System*Boolean : System.MulticastDelegate +---@class FarseerPhysics.Collision.TOIInput : System.Object +---@class System.Func*1FarseerPhysics*Dynamics*Fixture*1Microsoft*Xna*Framework*Vector2*1Microsoft*Xna*Framework*Vector2*1System*Single*1System*Single : System.MulticastDelegate +---@class System.Func*1FarseerPhysics*Collision*RayCastInput*1FarseerPhysics*Dynamics*FixtureProxy*1System*Single : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.FixtureProxy : System.ValueType +---@class FarseerPhysics.Dynamics.BodyDelegate : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.FixtureDelegate : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.JointDelegate : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.ControllerDelegate : System.MulticastDelegate +---@class FarseerPhysics.Controllers.Controller : FarseerPhysics.Common.PhysicsLogic.FilterData +---@class FarseerPhysics.Common.PhysicsLogic.FilterData : System.Object +---@class System.Collections.Generic.List*1FarseerPhysics*Controllers*Controller : System.Object, {[System.Int32]:FarseerPhysics.Controllers.Controller}, {[System.Int32]:System.Object} +---@class FarseerPhysics.Dynamics.ContactManager : System.Object +---@class FarseerPhysics.Fluids.FluidSystem2 : System.Object +---@class FarseerPhysics.Dynamics.Contacts.ContactListHead : FarseerPhysics.Dynamics.Contacts.Contact +---@class FarseerPhysics.Dynamics.Island : System.Object +---@class FarseerPhysics.Dynamics.TimeStep-ref +---@class FarseerPhysics.Dynamics.SolverIterations-ref +---@class System.Collections.Generic.List*1FarseerPhysics*Common*Vertices : System.Object, {[System.Int32]:FarseerPhysics.Common.Vertices}, {[System.Int32]:System.Object} +---@class FarseerPhysics.Common.Path : System.Object +---@class FarseerPhysics.Collision.IBroadPhase +---@class FarseerPhysics.Dynamics.AfterCollisionEventHandler : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.Contacts.ContactVelocityConstraint : System.Object +---@class FarseerPhysics.Dynamics.BeforeCollisionEventHandler : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.OnCollisionEventHandler : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.OnSeparationEventHandler : System.MulticastDelegate +---@class FarseerPhysics.Dynamics.FixtureProxy-arr : System.Array +---@class FarseerPhysics.Dynamics.Category-ref +---@class Barotrauma.PhysicsBody.Shape : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*PhysicsBody*T : System.Object, {[System.Int32]:Barotrauma.PhysicsBody.T}, {[System.Int32]:System.Object} +---@class Barotrauma.PhysicsBody.T : Barotrauma.PosInfo +---@class System.Collections.Generic.List*1Barotrauma*EntityGrid : System.Object, {[System.Int32]:Barotrauma.EntityGrid}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*BackgroundSection : System.Object, {[System.Int32]:Barotrauma.BackgroundSection}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*BackgroundSection +---@class Barotrauma.BackgroundSectionsEventData-ref +---@class Barotrauma.NetworkFireSource-arr-ref +---@class System.Action*1Barotrauma*Hull*BackgroundSectionNetworkUpdate : System.MulticastDelegate +---@class Barotrauma.Hull.BackgroundSectionNetworkUpdate : System.ValueType +---@class Voronoi2.Site-arr : System.Array +---@class Voronoi2.CellType : System.Enum +---@class Barotrauma.RagdollParams.SpriteParams : Barotrauma.RagdollParams.SubParam +---@class Microsoft.Xna.Framework.Rectangle-arr : System.Array +---@class Barotrauma.WearableSprite.ObscuringMode : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*WearableType : System.Object, {[System.Int32]:Barotrauma.WearableType}, {[System.Int32]:System.Object} +---@class System.Lazy*1Barotrauma*LocalizedString : System.Object +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*FabricationRecipe*RequiredItem : System.ValueType, {[System.Int32]:Barotrauma.FabricationRecipe.RequiredItem}, {[System.Int32]:Barotrauma.FabricationRecipe.RequiredItem}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.FabricationRecipe.RequiredItem} +---@class System.Collections.Generic.List*1Barotrauma*ItemPrefab : System.Object, {[System.Int32]:Barotrauma.ItemPrefab}, {[System.Int32]:System.Object} +---@class Barotrauma.SoldItem.SellOrigin : System.Enum +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*StartItem : System.ValueType, {[System.Int32]:Barotrauma.StartItem}, {[System.Int32]:Barotrauma.StartItem}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.StartItem} +---@class Barotrauma.PrefabCollection*1Barotrauma*UpgradeCategory : System.Object, {[Barotrauma.Identifier]:Barotrauma.UpgradeCategory}, {[System.String]:Barotrauma.UpgradeCategory} +---@class System.Collections.Generic.List*1Barotrauma*PurchasedUpgrade : System.Object, {[System.Int32]:Barotrauma.PurchasedUpgrade}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*PurchasedItemSwap : System.Object, {[System.Int32]:Barotrauma.PurchasedItemSwap}, {[System.Int32]:System.Object} +---@class Barotrauma.NamedEvent*1Barotrauma*UpgradeManager : System.Object +---@class System.Collections.Generic.ICollection*1Barotrauma*Item +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*UpgradeMaxLevelMod : System.ValueType, {[System.Int32]:Barotrauma.UpgradeMaxLevelMod}, {[System.Int32]:Barotrauma.UpgradeMaxLevelMod}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.UpgradeMaxLevelMod} +---@class Barotrauma.UpgradeMaxLevelMod : System.ValueType +---@class System.Collections.Immutable.ImmutableHashSet*1Barotrauma*UpgradeResourceCost : System.Object +---@class Barotrauma.UpgradeResourceCost : System.ValueType +---@class Barotrauma.PrefabCollection*1Barotrauma*UpgradePrefab : System.Object, {[Barotrauma.Identifier]:Barotrauma.UpgradePrefab}, {[System.String]:Barotrauma.UpgradePrefab} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*UpgradeCategory +---@class System.Collections.Generic.Dictionary*1System*String*1System*String-arr : System.Object, {[System.String]:(System.String-arr)|(System.String[])}, {[System.Object]:System.Object} +---@class System.Collections.Immutable.ImmutableArray*1Barotrauma*ApplicableResourceCollection : System.ValueType, {[System.Int32]:Barotrauma.ApplicableResourceCollection}, {[System.Int32]:Barotrauma.ApplicableResourceCollection}, {[System.Int32]:System.Object}, {[System.Int32]:Barotrauma.ApplicableResourceCollection} +---@class Barotrauma.ApplicableResourceCollection : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*ISerializableEntity*1Barotrauma*PropertyReference-arr : System.Object, {[Barotrauma.ISerializableEntity]:(Barotrauma.PropertyReference-arr)|(Barotrauma.PropertyReference[])}, {[System.Object]:System.Object} +---@class Barotrauma.PropertyReference-arr : System.Array +---@class Barotrauma.PropertyReference : System.Object +---@class Barotrauma.ISerializableEntity-arr : System.Array +---@class Barotrauma.UpgradePrefab-ref +---@class Barotrauma.UpgradeCategory-ref +---@class Barotrauma.AIObjectiveManager.ObjectiveType : System.Enum +---@class Barotrauma.Character.ItemTeamChange : System.ValueType +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*ServerSettings*NetFlags*1System*UInt16 : System.Object, {[Barotrauma.Networking.ServerSettings.NetFlags]:System.UInt16}, {[System.Object]:System.Object} +---@class Barotrauma.Networking.ServerSettings.NetFlags : System.Enum +---@class System.Collections.Generic.Dictionary*1System*UInt32*1Barotrauma*Networking*ServerSettings*NetPropertyData : System.Object, {[System.UInt32]:Barotrauma.Networking.ServerSettings.NetPropertyData}, {[System.Object]:System.Object} +---@class Barotrauma.Networking.ServerSettings.NetPropertyData : System.Object +---@class Barotrauma.Networking.PlayStyle : System.Enum +---@class Barotrauma.Networking.RespawnMode : System.Enum +---@class Barotrauma.Networking.SelectionMode : System.Enum +---@class System.Collections.Generic.Dictionary*1Barotrauma*Identifier*1System*Boolean : System.Object, {[Barotrauma.Identifier]:System.Boolean}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Networking*ServerSettings*SavedClientPermission : System.Object, {[System.Int32]:Barotrauma.Networking.ServerSettings.SavedClientPermission}, {[System.Int32]:System.Object} +---@class Barotrauma.Networking.ServerSettings.SavedClientPermission : System.Object +---@class Barotrauma.PvpTeamSelectionMode : System.Enum +---@class Barotrauma.LosMode : System.Enum +---@class Barotrauma.EnemyHealthBarMode : System.Enum +---@class Barotrauma.Networking.LootedMoneyDestination : System.Enum +---@class System.Collections.Generic.List*1Barotrauma*Range*2System*Int32 : System.Object, {[System.Int32]:Barotrauma.Range*1System*Int32}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Identifier*1System*Boolean : {[Barotrauma.Identifier]:System.Boolean} +---@class System.Action*1Barotrauma*Identifier*1System*Object : System.MulticastDelegate +---@class Barotrauma.Networking.PlayerConnectionChangeType : System.Enum +---@class Barotrauma.Networking.SegmentTableWriter +---@class Barotrauma.Items.Components.WifiComponent-ref +---@class Barotrauma.VoipServerDecoder : System.Object +---@class System.ValueTuple*1System*UInt16*1System*Single : System.ValueType, {[System.Int32]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Networking*ChatMessage : System.Object, {[System.Int32]:Barotrauma.Networking.ChatMessage}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1System*UInt16*1System*Double : System.Object, {[System.UInt16]:System.Double}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Queue*1Barotrauma*Entity : System.Object +---@class System.Collections.Generic.HashSet*1Barotrauma*DebugConsole*Command : System.Object +---@class System.Collections.Generic.List*1Barotrauma*JobVariant : System.Object, {[System.Int32]:Barotrauma.JobVariant}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*Client : {[System.Int32]:Barotrauma.Networking.Client} +---@class Barotrauma.Networking.Client.T : System.Object +---@class Barotrauma.Networking.ClientPermissions-ref +---@class System.Collections.Generic.List +---@class Barotrauma.INetSerializableStruct.T : System.Object +---@class Barotrauma.ReadOnlyBitField : System.Object +---@class Barotrauma.INetSerializableStruct.T : System.Object +---@class Barotrauma.WriteOnlyBitField : System.Object +---@class Barotrauma.T-ref +---@class Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*PipeEndpoint : Barotrauma.Networking.NetworkConnection +---@class Barotrauma.Networking.NetworkConnection*1Barotrauma*Networking*LidgrenEndpoint : Barotrauma.Networking.NetworkConnection +---@class Lidgren.Network.NetConnection : System.Object +---@class Barotrauma.Networking.P2PConnection*1Barotrauma*Networking*SteamP2PEndpoint : Barotrauma.Networking.P2PConnection +---@class System.Nullable*1System*TimeSpan : System.ValueType +---@class System.Collections.Generic.List*1Barotrauma*Networking*BannedPlayer : System.Object, {[System.Int32]:Barotrauma.Networking.BannedPlayer}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*BannedPlayer : {[System.Int32]:Barotrauma.Networking.BannedPlayer} +---@class System.Collections.Generic.IEnumerable*1Barotrauma*Either*2Barotrauma*Networking*Address*2Barotrauma*Networking*AccountId +---@class Barotrauma.Either*1Barotrauma*Networking*Address*1Barotrauma*Networking*AccountId : System.Object +---@class System.Collections.Generic.List*1Barotrauma*Networking*PreviousPlayer : System.Object, {[System.Int32]:Barotrauma.Networking.PreviousPlayer}, {[System.Int32]:System.Object} +---@class Barotrauma.Networking.PreviousPlayer : System.Object +---@class Barotrauma.Networking.ServerEntityEventManager : Barotrauma.Networking.NetEntityEventManager +---@class Barotrauma.Networking.NetEntityEventManager : System.Object +---@class Barotrauma.Option*1Barotrauma*Networking*P2PEndpoint : System.ValueType +---@class Barotrauma.DoSProtection : System.Object +---@class System.Collections.Generic.Queue*1Barotrauma*Networking*ChatMessage : System.Object +---@class Barotrauma.Networking.ModSender : System.Object +---@class Barotrauma.Networking.PeerDisconnectPacket : System.ValueType +---@class Barotrauma.Networking.OrderChatMessage : Barotrauma.Networking.ChatMessage +---@class Barotrauma.Networking.FileSender.FileTransferOut : System.Object +---@class Barotrauma.AchievementStat : System.Enum +---@class Barotrauma.PerkCollection-ref +---@class Barotrauma.Networking.ServerPeer.Callbacks : System.ValueType +---@class Barotrauma.Networking.ServerPeer*1Barotrauma*Networking*LidgrenConnection : Barotrauma.Networking.ServerPeer +---@class Lidgren.Network.NetPeerConfiguration : System.Object +---@class System.Collections.Immutable.ImmutableDictionary*1Barotrauma*Networking*AuthenticationTicketKind*1Barotrauma*Networking*Authenticator : System.Object, {[Barotrauma.Networking.AuthenticationTicketKind]:Barotrauma.Networking.Authenticator}, {[Barotrauma.Networking.AuthenticationTicketKind]:Barotrauma.Networking.Authenticator}, {[System.Object]:System.Object} +---@class Barotrauma.Networking.AuthenticationTicketKind : System.Enum +---@class Barotrauma.Networking.Authenticator : System.Object +---@class Lidgren.Network.NetServer : Lidgren.Network.NetPeer +---@class Lidgren.Network.NetPeer : System.Object +---@class System.Collections.Generic.List*1Lidgren*Network*NetIncomingMessage : System.Object, {[System.Int32]:Lidgren.Network.NetIncomingMessage}, {[System.Int32]:System.Object} +---@class Lidgren.Network.NetIncomingMessage : Lidgren.Network.NetBuffer +---@class Lidgren.Network.NetBuffer : System.Object +---@class Barotrauma.Networking.PeerPacketHeaders : System.ValueType +---@class Barotrauma.Networking.ServerPeer.PendingClient*1Barotrauma*Networking*LidgrenConnection : System.Object +---@class Barotrauma.Networking.ClientAuthTicketAndVersionPacket : System.ValueType +---@class Lidgren.Network.NetSendResult : System.Enum +---@class Barotrauma.Networking.ServerPeer*1Barotrauma*Networking*P2PConnection : Barotrauma.Networking.ServerPeer +---@class Barotrauma.Networking.ServerPeer.PendingClient*1Barotrauma*Networking*P2PConnection : System.Object +---@class Barotrauma.Networking.FileSender.FileTransferDelegate : System.MulticastDelegate +---@class System.Collections.Generic.List*1Barotrauma*Networking*FileSender*FileTransferOut : System.Object, {[System.Int32]:Barotrauma.Networking.FileSender.FileTransferOut}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.IReadOnlyList*1Barotrauma*Networking*FileSender*FileTransferOut : {[System.Int32]:Barotrauma.Networking.FileSender.FileTransferOut} +---@class Barotrauma.Networking.FileTransferType : System.Enum +---@class Concentus.Structs.OpusDecoder : System.Object +---@class System.Byte-arr-arr : System.Array +---@class System.Collections.Generic.List*1Barotrauma*Networking*VoipQueue : System.Object, {[System.Int32]:Barotrauma.Networking.VoipQueue}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*VoipQueue*1System*DateTime : System.Object, {[Barotrauma.Networking.VoipQueue]:System.DateTime}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1Barotrauma*KarmaManager*ClientMemory : System.Object, {[Barotrauma.Networking.Client]:Barotrauma.KarmaManager.ClientMemory}, {[System.Object]:System.Object} +---@class Barotrauma.KarmaManager.ClientMemory : System.Object +---@class System.Collections.Generic.Dictionary*1System*String*1System*Xml*Linq*XElement : System.Object, {[System.String]:System.Xml.Linq.XElement}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*Steering : System.Object, {[Barotrauma.CharacterTeamType]:(System.Collections.Generic.List*1Barotrauma*Items*Components*Steering)|(Barotrauma.Items.Components.Steering[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Steering : System.Object, {[System.Int32]:Barotrauma.Items.Components.Steering}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*Door : System.Object, {[Barotrauma.CharacterTeamType]:(System.Collections.Generic.List*1Barotrauma*Items*Components*Door)|(Barotrauma.Items.Components.Door[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.List*1Barotrauma*Items*Components*Door : System.Object, {[System.Int32]:Barotrauma.Items.Components.Door}, {[System.Int32]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1System*Collections*Generic*List*2Barotrauma*Items*Components*ItemContainer : System.Object, {[Barotrauma.CharacterTeamType]:(System.Collections.Generic.List*1Barotrauma*Items*Components*ItemContainer)|(Barotrauma.Items.Components.ItemContainer[])}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1Barotrauma*Networking*RespawnManager*TeamSpecificState : System.Object, {[Barotrauma.CharacterTeamType]:Barotrauma.Networking.RespawnManager.TeamSpecificState}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*CharacterTeamType*1Barotrauma*Submarine : System.Object, {[Barotrauma.CharacterTeamType]:Barotrauma.Submarine}, {[System.Object]:System.Object} +---@class System.Collections.Generic.Dictionary*1Barotrauma*Networking*Client*1System*ValueTuple*2Barotrauma*Networking*VoteType*2System*DateTime : System.Object, {[Barotrauma.Networking.Client]:System.ValueTuple*1Barotrauma*Networking*VoteType*1System*DateTime}, {[System.Object]:System.Object} +---@class System.ValueTuple*1Barotrauma*Networking*VoteType*1System*DateTime : System.ValueType, {[System.Int32]:System.Object} +---@class Barotrauma.Voting.IVote +---@class System.Collections.Generic.Queue*1Barotrauma*Voting*IVote : System.Object +---@class System.Collections.Generic.IReadOnlyDictionary*1Barotrauma*Voting*T*1System*Int32 : {[Barotrauma.Voting.T]:System.Int32} +---@class Barotrauma.Voting.T : System.Object +---@class Barotrauma.Voting.T : System.Object +---@class Barotrauma.Voting.T : System.Object +---@class System.Collections.Concurrent.ConcurrentQueue*1Barotrauma*ColoredText : System.Object +---@class Barotrauma.ColoredText : System.ValueType +---@class Barotrauma.NamedEvent*1Barotrauma*ColoredText : System.Object +---@class System.Collections.Generic.List*1Barotrauma*ColoredText : System.Object, {[System.Int32]:Barotrauma.ColoredText}, {[System.Int32]:System.Object} +---@class Barotrauma.DebugConsole.QuestionCallback : System.MulticastDelegate +---@class System.Action*1Barotrauma*Networking*Client*1Microsoft*Xna*Framework*Vector2*1System*String-arr : System.MulticastDelegate +---@class System.Action*1System*String-arr : System.MulticastDelegate +---@class Barotrauma.DebugConsole.TFile : Barotrauma.BaseSubFile +---@class System.Collections.Generic.List*1Barotrauma*DebugConsole*TFile : System.Object, {[System.Int32]:Barotrauma.DebugConsole.TFile}, {[System.Int32]:System.Object} +---@class Barotrauma.DebugConsole.TFile : Barotrauma.ContentFile +---@class System.Collections.Generic.List*1Barotrauma*DebugConsole*TFile : System.Object, {[System.Int32]:Barotrauma.DebugConsole.TFile}, {[System.Int32]:System.Object} +---@class Barotrauma.DebugConsole.TFile : Barotrauma.BaseSubFile +---@class System.Linq.IOrderedEnumerable*1Barotrauma*Character +---@class System.Func*1System*String-arr-arr : System.MulticastDelegate +---@class System.String-arr-arr : System.Array +---@class System.Collections.Immutable.ImmutableList*1Barotrauma*TextPack : System.Object, {[System.Int32]:Barotrauma.TextPack}, {[System.Int32]:Barotrauma.TextPack}, {[System.Int32]:Barotrauma.TextPack}, {[System.Int32]:System.Object} +---@class Barotrauma.PrefabSelector*1Barotrauma*ItemPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*JobPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*CharacterPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*HumanPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*AfflictionPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*TalentPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*TalentTree : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*OrderPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*LevelGenerationParams : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*LocationType : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*EventPrefab : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*EventSet : System.Object +---@class Barotrauma.PrefabSelector*1Barotrauma*EventManagerSettings : System.Object +---@class System.Text.RegularExpressions.Group : System.Text.RegularExpressions.Capture +---@class System.Text.RegularExpressions.Capture : System.Object diff --git a/Meta/Types/server/constants.lua b/Meta/Types/server/constants.lua new file mode 100644 index 0000000..9fa1323 --- /dev/null +++ b/Meta/Types/server/constants.lua @@ -0,0 +1,2 @@ +CLIENT = false +SERVER = true \ No newline at end of file diff --git a/Meta/Types/shared/Components.lua b/Meta/Types/shared/Components.lua new file mode 100644 index 0000000..0fa624e --- /dev/null +++ b/Meta/Types/shared/Components.lua @@ -0,0 +1,2 @@ +---@meta +Components = {} \ No newline at end of file diff --git a/Meta/Types/shared/Descriptors.lua b/Meta/Types/shared/Descriptors.lua new file mode 100644 index 0000000..b5a4a06 --- /dev/null +++ b/Meta/Types/shared/Descriptors.lua @@ -0,0 +1,3 @@ +---@meta +---@type table +Descriptors = {} diff --git a/Meta/Types/shared/Player.lua b/Meta/Types/shared/Player.lua new file mode 100644 index 0000000..196478a --- /dev/null +++ b/Meta/Types/shared/Player.lua @@ -0,0 +1,44 @@ +---@meta +Player = {} + +---@return Barotrauma.Character[] +function Player.GetAllCharacters() end + +---@return Barotrauma.Networking.Client[] +function Player.GetAllClients() end + +---@param client Barotrauma.Networking.Client +---@param character Barotrauma.Character +function Player.SetClientCharacter(client, character) end + +---@param character Barotrauma.Character +---@param team Barotrauma.CharacterTeamType +function Player.SetCharacterTeam(character, team) end + +---@param client Barotrauma.Networking.Client +---@param team Barotrauma.CharacterTeamType +function Player.SetClientTeam(client, team) end + +---@param client Barotrauma.Networking.Client +---@param reason string +function Player.Kick(client, reason) end + +---@param client Barotrauma.Networking.Client +---@param reason string +---@param range boolean +---@param seconds number +function Player.Ban(client, reason, range, seconds) end + +---@param player string +---@param endpoint string +function Player.UnbanPlayer(player, endpoint) end + +---@param character Barotrauma.Character +---@param range number +function Player.SetRadioRange(character, range) end + +---@param client Barotrauma.Networking.Client +---@param permissions Barotrauma.Networking.ClientPermissions +function Player.CheckPermission(client, permissions) end + +return Player diff --git a/Meta/Types/shared/Random.lua b/Meta/Types/shared/Random.lua new file mode 100644 index 0000000..f64f050 --- /dev/null +++ b/Meta/Types/shared/Random.lua @@ -0,0 +1,14 @@ +---@meta +Random = {} + +---@param min number +---@param max number +---@return number +function Random.Range(min, max) end + +---@param min number +---@param max number +---@return number +function Random.RangeFloat(min, max) end + +return Random diff --git a/Meta/Types/shared/bit32.lua b/Meta/Types/shared/bit32.lua new file mode 100644 index 0000000..d0a5fda --- /dev/null +++ b/Meta/Types/shared/bit32.lua @@ -0,0 +1,61 @@ +---@meta +bit32 = {} + +---@param v integer +---@param pos integer +---@param width? integer +---@return integer +function bit32.extract(v, pos, width) end + +---@param v integer +---@param u integer +---@param pos integer +---@param width? integer +---@return integer +function bit32.replace(v, u, pos, width) end + +---@param v integer +---@param a integer +---@return integer +function bit32.arshift(v, a) end + +---@param v integer +---@param a integer +---@return integer +function bit32.rshift(v, a) end + +---@param v integer +---@param a integer +---@return integer +function bit32.lshift(v, a) end + +---@param v integer +---@return integer +function bit32.bnot(v) end + +---@param v integer +---@param ... integer +---@return integer +function bit32.band(v, ...) end + +---@param v integer +---@param ... integer +---@return integer +function bit32.bor(v, ...) end + +---@param v integer +---@param ... integer +---@return boolean +function bit32.btest(v, ...) end + +---@param v integer +---@param a integer +---@return integer +function bit32.rrotate(v, a) end + +---@param v integer +---@param a integer +---@return integer +function bit32.lrotate(v, a) end + +return bit32 diff --git a/Meta/Types/shared/csharp.lua b/Meta/Types/shared/csharp.lua new file mode 100644 index 0000000..1ac0ae1 --- /dev/null +++ b/Meta/Types/shared/csharp.lua @@ -0,0 +1,2 @@ +---@type boolean +CSActive = nil diff --git a/Meta/Types/shared/json.lua b/Meta/Types/shared/json.lua new file mode 100644 index 0000000..61208f3 --- /dev/null +++ b/Meta/Types/shared/json.lua @@ -0,0 +1,19 @@ +---@meta +json = {} + +---@param vs string +---@return table +function json.parse(vs) end + +---@param vt table +---@return string +function json.serialize(vt) end + +---@return userdata +function json.null() end + +---@param v any +---@return boolean +function json.isnull(v) end + +return json diff --git a/Meta/Types/shared/utils.math.lua b/Meta/Types/shared/utils.math.lua new file mode 100644 index 0000000..df7f489 --- /dev/null +++ b/Meta/Types/shared/utils.math.lua @@ -0,0 +1,33 @@ +---@meta +math = {} + +---@param a number +---@param b number +---@param t number +---@return number +math.lerp = function(a, b, t) end + +---@param value number +---@param min number +---@param max number +---@return number +math.clamp = function(value, min, max) end + +---@param value number +---@param decimals number +---@return number +math.round = function(value, decimals) end + +---@param value number +---@return integer +math.sign = function(value) end + +---@param value number +---@param inMin number +---@param inMax number +---@param outMin number +---@param outMax number +---@return number +math.remap = function(value, inMin, inMax, outMin, outMax) end + +return math diff --git a/Meta/Types/shared/utils.string.lua b/Meta/Types/shared/utils.string.lua new file mode 100644 index 0000000..f09f8f9 --- /dev/null +++ b/Meta/Types/shared/utils.string.lua @@ -0,0 +1,14 @@ +---@meta +string = {} + +---@param str string +---@param start string +---@return true +string.startsWith = function(str, start) end + +---@param str string +---@param ending string +---@return true +string.endsWith = function(str, ending) end + +return string diff --git a/Meta/Types/shared/utils.util.lua b/Meta/Types/shared/utils.util.lua new file mode 100644 index 0000000..abfd482 --- /dev/null +++ b/Meta/Types/shared/utils.util.lua @@ -0,0 +1,24 @@ +---@meta +Util = {} + +---@param groupName string +---@param func fun(item:Barotrauma.Item):boolean +Util.RegisterItemGroup = function(groupName, func) +end + +---@param groupName string +---@return Barotrauma.Item[] +Util.GetItemGroup = function(groupName) +end + +---@param id string +---@return Barotrauma.Item[]? +Util.GetItemsById = function(id) +end + +---@param character Barotrauma.Character +---@return Barotrauma.Networking.Client? +Util.FindClientCharacter = function(character) +end + +return Util diff --git a/Quick Swap Hand~Bag/Lua/Autorun/init.lua b/Quick Swap Hand~Bag/Lua/Autorun/init.lua index 5d9c408..b462142 100644 --- a/Quick Swap Hand~Bag/Lua/Autorun/init.lua +++ b/Quick Swap Hand~Bag/Lua/Autorun/init.lua @@ -3,19 +3,50 @@ if not CLIENT then return end Hook.Add("keyUpdate", "quickswap_bag~hand", function() if not PlayerInput.KeyHit(Keys.LeftAlt) then return end if GUI.KeyboardDispatcher.Subscriber then return end - local character = Character.Controlled; if character == nil then return end - local inventory = character.Inventory; if inventory == nil then return end - local bagSlotIndex = inventory.FindLimbSlot(InvSlotType.Bag); if bagSlotIndex < 0 then return end - for handItem in character.HeldItems do - if inventory.TryPutItem(handItem, bagSlotIndex, true, false, character) then - return - end + + local character = Character.Controlled + if not character then + print("No character found") + return end - local bagItem = inventory.GetItemAt(bagSlotIndex); if bagItem == nil then return end - for _, handSlotType in ipairs { InvSlotType.LeftHand, InvSlotType.RightHand } do - local handSlotIndex = inventory.FindLimbSlot(handSlotType) - if handSlotIndex >= 0 then - if inventory.TryPutItem(bagItem, handSlotIndex, true, false, character) then return end - end + local inventory = character.Inventory + if not inventory then + print("No inventory found") + return end + + local bagSlotIndex = inventory.FindLimbSlot(InvSlotType.Bag) + if bagSlotIndex < 0 then + print("No bag slot found") + return + end + + local bagItem = inventory.GetItemAt(bagSlotIndex) + if not bagItem then + print("No bag item found") + return + end + local bagInventrory = bagItem.OwnInventory + if not bagInventrory then + print("No bag inventory found") + return + end + + local items = bagInventrory.AllItemsMod + for _, item in ipairs(items) do + ---@cast item Barotrauma.Item + print(item.Name) + print(item.Tags) + end + + + + + + --for _, handSlotType in ipairs { InvSlotType.LeftHand, InvSlotType.RightHand } do + -- local handSlotIndex = inventory.FindLimbSlot(handSlotType) + -- if handSlotIndex >= 0 then + -- if inventory.TryPutItem(bagItem, handSlotIndex, true, false, character) then return end + -- end + --end end)