LuaSetup = {} local path = table.pack(...)[1] package.path = {path .. "/?.lua"} setmodulepaths(package.path) -- Setup Libraries require("LuaUserData") require("DefaultRegister/RegisterShared") if SERVER then require("DefaultRegister/RegisterServer") else require("DefaultRegister/RegisterClient") end local function AddTableToGlobal(tbl) for k, v in pairs(tbl) do _G[k] = v end end if SERVER then AddTableToGlobal(require("DefaultLib/LibServer")) else AddTableToGlobal(require("DefaultLib/LibClient")) end AddTableToGlobal(require("DefaultLib/LibShared")) AddTableToGlobal(require("CompatibilityLib")) require("DefaultHook") Descriptors = LuaSetup.LuaUserData.Descriptors LuaUserData = LuaSetup.LuaUserData require("DefaultLib/Utils/Math") require("DefaultLib/Utils/String") require("DefaultLib/Utils/Util") require("DefaultLib/Utils/SteamApi") require("PostSetup") LuaSetup = nil require("ModLoader")