if CLIENT then return end NetConfig.MaxHealthUpdateInterval = 0 NetConfig.LowPrioCharacterPositionUpdateInterval = 0 NetConfig.MaxEventPacketsPerUpdate = 8 NetConfig.RoundStartSyncDuration = 60 NetConfig.EventRemovalTime = 20 NetConfig.OldReceivedEventKickTime = 30 NetConfig.OldEventKickTime = 50 NetConfig.SparseHullUpdateInterval = 0.5 NetConfig.HullUpdateInterval = 0.1 LuaUserData.MakePropertyAccessible(Descriptors["Barotrauma.Networking.ServerSettings"], "MinimumMidRoundSyncTimeout") if Game.ServerSettings and Game.ServerSettings.MinimumMidRoundSyncTimeout == 10 then Game.ServerSettings.MinimumMidRoundSyncTimeout = 100 end