local SRC_NAMESPACE = "ConsentRequiredExtended." local MAIN = "Main" local LUA_EVENT_LOADED = "loaded" local HOOK_NAME_ON_LOADED = "ConsentRequiredExtended.onLoaded" local function onLoaded() -- Only run client side if not multiplayer ---@diagnostic disable-next-line: undefined-global -- if Game.IsMultiplayer and CLIENT then return end local requireStr = SRC_NAMESPACE .. MAIN require(requireStr) end Hook.Add(LUA_EVENT_LOADED, HOOK_NAME_ON_LOADED, onLoaded)