-- DO NOT EDIT THIS CONFIG, THIS IS JUST A TEMPLATE local config = {} config.accumulatorMax = 150 config.clientMapEntityUpdateInterval = 4 config.serverMapEntityUpdateInterval = 1 config.clientCharacterUpdateInterval = 1 config.serverCharacterUpdateInterval = 1 config.poweredUpdateInterval = 1 config.clientItemHighPriority = { "door", "doorwbuttons", "windoweddoorwbuttons", "windoweddoor", "hatchwbuttons", "sonartransducer", "divingsuit", "combatdivingsuit", "abyssdivingsuit", "pucs", "slipsuit", "battery", "delaycomponent", "acidmistemitter" } config.serverItemHighPriority = { "battery", "delaycomponent", "acidmistemitter" } config.clientComponentPriority = { "Engine", "Pump", "Sonar", "Fabricator", "Deconstructor", "Reactor", "Turret", "Controller" } config.serverComponentPriority = { "Engine", "Pump", "Sonar", "Fabricator", "Deconstructor", "Reactor", "Turret", "Controller" } config.highPriorityCharacters = { "Human" } config.serverHighPriorityHands = true config.clientHighPriorityHands = true config.allowSingleplayerPermanentConfigs = false config.disableShadowCastingLights = false config.disableDrawBehindSubsLights = false config.hideInGameWires = false config.hideInGameComponents = false return config