using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using Barotrauma; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Graphics; using System.Xml.Linq; using Barotrauma.Extensions; namespace QICrabUI { // hmm, idk if this should be a prefab or component // it's too small for component // but in prefab i can't use initializer public class CUICloseButton : CUIButton { public CUICloseButton() : base() { Command = "Close"; Text = ""; ZIndex = 10; BackgroundSprite = CUI.TextureManager.GetCUISprite(3, 1); Absolute = new CUINullRect(0, 0, 15, 15); } } }