if SERVER then return end require "Hooks" EnsurePatch("Barotrauma.GUI", "Draw", function(instance, ptable) Hook.Call("GUI_Draw_Prefix", ptable["spriteBatch"]) end, Hook.HookMethodType.Before) EnsurePatch("Barotrauma.GUI", "DrawCursor", function(instance, ptable) Hook.Call("GUI_DrawCursor_Prefix", ptable["spriteBatch"]) end, Hook.HookMethodType.Before) -- It works, but i don't need it -- EnsurePatch("Barotrauma.Camera", "MoveCamera", function(instance, ptable) -- local result = Hook.Call("Camera_MoveCamera_Prefix", ptable["deltaTime"] , ptable["allowMove"], ptable["allowZoom"],ptable["allowInput"], ptable["followSub"]) -- if result == nil then return end -- if result["allowMove"] ~= nil then ptable["allowMove"] = result["allowMove"] end -- if result["allowZoom"] ~= nil then ptable["allowZoom"] = result["allowZoom"] end -- end, Hook.HookMethodType.Before) EnsurePatch("EventInput.KeyboardDispatcher", "set_Subscriber", function(instance, ptable) Hook.Call("KeyboardDispatcher_set_Subscriber_Prefix", instance, ptable["value"]) end, Hook.HookMethodType.Before) EnsurePatch("Barotrauma.GUI", "TogglePauseMenu",{}, function(instance, ptable) Hook.Call("GUI_TogglePauseMenu_Postfix") end, Hook.HookMethodType.After) EnsurePatch("Barotrauma.GUI", "get_InputBlockingMenuOpen", function(instance, ptable) local isBlocking = Hook.Call("GUI_InputBlockingMenuOpen_Postfix") return ptable.ReturnValue or (isBlocking or false) end, Hook.HookMethodType.After) -- CUI.CheckPatches("GUI","TogglePauseMenu")