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2025-03-29 18:06:33 +01:00

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<?xml version="1.0" encoding="utf-8"?>
<Override>
<npcsets>
<npcset identifier="customnpcs">
<npc identifier="sadashikira" faction="coalition" name="Sadashi Kira" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="female,head12" experiencepoints="10200" additionaltalentpoints="0" hairindex="9" beardindex="0" moustacheindex="0" faceattachmentindex="12" skincolor="243,198,150,255" haircolor="172,73,52,255" facialhaircolor="222,215,204,255" startitemsgiven="false" ragdoll="" personality="professional" missionscompletedsincedeath="0">
<job identifier="securityofficer">
<skill identifier="medical" level="54" />
<skill identifier="helm" level="32" />
<skill identifier="weapons" level="80" />
<skill identifier="mechanical" level="23" />
<skill identifier="electrical" level="27" />
</job>
<talents>
<talent identifier="drunkensailor" />
<talent identifier="mudraptorwrestler" />
<talent identifier="berserker" />
<talent identifier="foolhardy" />
<talent identifier="inspiringpresence" />
<talent identifier="deputy" />
<talent identifier="militaryapplications" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="securityuniform3" equip="true" />
<Item identifier="shotgun">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="boardingaxe" />
<Item identifier="he-halucinova" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="riotshield" Slot="Bag" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="2" />
<Item identifier="handcuffs" />
</ItemSet>
</npc>
<npc identifier="sadashikira1" faction="coalition" name="Sadashi Kira" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="female,head12" experiencepoints="10200" additionaltalentpoints="0" hairindex="9" beardindex="0" moustacheindex="0" faceattachmentindex="12" skincolor="243,198,150,255" haircolor="172,73,52,255" facialhaircolor="222,215,204,255" startitemsgiven="false" ragdoll="" personality="professional" missionscompletedsincedeath="0">
<job identifier="securityofficer">
<skill identifier="medical" level="54" />
<skill identifier="helm" level="32" />
<skill identifier="weapons" level="80" />
<skill identifier="mechanical" level="23" />
<skill identifier="electrical" level="27" />
</job>
<talents>
<talent identifier="drunkensailor" />
<talent identifier="mudraptorwrestler" />
<talent identifier="berserker" />
<talent identifier="foolhardy" />
<talent identifier="leadingbyexample" />
<talent identifier="inspiringpresence" />
<talent identifier="deputy" />
<talent identifier="militaryapplications" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="securityuniform3" equip="true" />
</ItemSet>
</npc>
<npc identifier="sadashikira2" faction="coalition" name="Sadashi Kira" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="female,head12" experiencepoints="10200" additionaltalentpoints="0" hairindex="9" beardindex="0" moustacheindex="0" faceattachmentindex="12" skincolor="243,198,150,255" haircolor="172,73,52,255" facialhaircolor="222,215,204,255" startitemsgiven="false" ragdoll="" personality="professional" missionscompletedsincedeath="0">
<job identifier="securityofficer">
<skill identifier="medical" level="54" />
<skill identifier="helm" level="32" />
<skill identifier="weapons" level="80" />
<skill identifier="mechanical" level="23" />
<skill identifier="electrical" level="27" />
</job>
<talents>
<talent identifier="drunkensailor" />
<talent identifier="mudraptorwrestler" />
<talent identifier="berserker" />
<talent identifier="foolhardy" />
<talent identifier="leadingbyexample" />
<talent identifier="inspiringpresence" />
<talent identifier="deputy" />
<talent identifier="militaryapplications" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="securityuniform3" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="handcuffs" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="2" />
</ItemSet>
</npc>
<npc identifier="kiraclown" commonness="0" faction="clowns" moduleflags="none" job="assistant" behavior="Passive" preferredoutpostmoduletypes="crewmodule,seccrewmodule" spawnpointtags="clown">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="clowncostume" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="vipclothes1" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="customcommoner" commonness="0" moduleflags="none" job="mechanic" behavior="Passive" healthmultiplier="0.75" preferredoutpostmoduletypes="crewmodule,seccrewmodule">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="screwdriver" />
<Item identifier="wrench" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="wrench" />
<Item identifier="screwdriver" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="screwdriver" />
<Item identifier="wrench" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="customcommoner1" commonness="0" moduleflags="none" job="mechanic" behavior="Passive" healthmultiplier="0.75" preferredoutpostmoduletypes="crewmodule,seccrewmodule">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes1" equip="true" />
<Item identifier="divingknife" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="divingknife" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="divingknife" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes4" equip="true" />
<Item identifier="divingknife" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="kazuyakumo" faction="separatists" name="Kazuya Kumo" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="female,head16" experiencepoints="10200" additionaltalentpoints="0" hairindex="11" beardindex="0" moustacheindex="0" faceattachmentindex="12" skincolor="243,198,150,255" haircolor="210,163,111,255" facialhaircolor="205,151,90,255" startitemsgiven="false" ragdoll="" personality="laid-back" missionscompletedsincedeath="0">
<job name="First Mate" identifier="captain">
<skill identifier="medical" level="31" />
<skill identifier="helm" level="80" />
<skill identifier="weapons" level="52" />
<skill identifier="mechanical" level="40" />
<skill identifier="electrical" level="43" />
</job>
<talents>
<talent identifier="commando" />
<talent identifier="extrapowder" />
<talent identifier="implacable" />
<talent identifier="crustyseaman" />
<talent identifier="skedaddle" />
<talent identifier="anappleaday" />
<talent identifier="thefriendswemade" />
<talent identifier="aggressiveengineering" />
<talent identifier="thewaitinglist" />
<talent identifier="selfcare" />
<talent identifier="forbiddenknowledge" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="captainsseparatistcap2" equip="true" />
<Item identifier="captainseparatistsuniform3" equip="true" />
<Item identifier="handcannon">
<Item identifier="handcannonround" amount="6" />
</Item>
<Item identifier="divingknife" />
<Item identifier="piratebodyarmor" equip="true" />
</ItemSet>
</npc>
<npc identifier="captainsmith" faction="separatists" name="John Smith" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="male,head16" experiencepoints="0" additionaltalentpoints="0" hairindex="10" beardindex="0" moustacheindex="0" faceattachmentindex="3" skincolor="200,165,131,255" haircolor="71,54,55,255" facialhaircolor="205,151,90,255" startitemsgiven="false" ragdoll="" personality="Tough" missionscompletedsincedeath="0">
<job name="Captain" identifier="captain">
<skill identifier="medical" level="10" />
<skill identifier="helm" level="100" />
<skill identifier="weapons" level="70" />
<skill identifier="mechanical" level="35" />
<skill identifier="electrical" level="35" />
</job>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="captainscap2" equip="true" />
<Item identifier="captainseparatistsuniform2" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingknife" />
<Item identifier="bodyarmor" equip="true" />
</ItemSet>
</npc>
<npc identifier="loyalcommissar" faction="separatists" name="Separatists Commissar" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="male,head1" experiencepoints="0" additionaltalentpoints="0" hairindex="0" beardindex="6" moustacheindex="0" faceattachmentindex="7" skincolor="214,154,112,255" haircolor="71,54,55,255" facialhaircolor="139,126,108,255" startitemsgiven="false" ragdoll="" personality="Fearful" missionscompletedsincedeath="0">
<job name="Security Officer" identifier="securityofficer">
<skill identifier="medical" level="35" />
<skill identifier="helm" level="10" />
<skill identifier="weapons" level="45" />
<skill identifier="mechanical" level="27" />
<skill identifier="electrical" level="30" />
</job>
<talents>
<talent identifier="foolhardy" />
<talent identifier="crustyseaman" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="securityseparatistsuniform1" equip="true" />
<Item identifier="ballistichelmet2" equip="true" />
<Item identifier="shotgun">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="divingknife" />
<Item identifier="bodyarmor" equip="true" />
</ItemSet>
</npc>
<npc identifier="jokster" faction="clowns" name="Jokster" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="male,head1" experiencepoints="0" additionaltalentpoints="0" hairindex="12" beardindex="1" moustacheindex="0" faceattachmentindex="0" skincolor="255,255,255,255" haircolor="50,255,0,255" facialhaircolor="52,48,48,255" startitemsgiven="false" ragdoll="" personality="joker" missionscompletedsincedeath="0">
<job identifier="medicaldoctor">
<skill identifier="medical" level="0" />
<skill identifier="helm" level="0" />
<skill identifier="weapons" level="0" />
<skill identifier="mechanical" level="0" />
<skill identifier="electrical" level="0" />
</job>
<talents>
<talent identifier="crewlayabout" />
<talent identifier="inspiringtunes" />
<talent identifier="thewaitinglist" />
<talent identifier="nonthreatening" />
<talent identifier="enrollintoclowncollege" />
<talent identifier="waterprankster" />
<talent identifier="psychoclown" />
<talent identifier="chonkyhonks" />
<talent identifier="truepotential" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="clownmask" equip="true" />
<Item identifier="clowncostume" equip="true" />
<Item identifier="toyhammer" />
<Item identifier="bikehorn" />
<Item identifier="clowndivingmask">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="cymbals" />
<Item identifier="bananapeel" amount="3" />
</ItemSet>
</npc>
<npc identifier="jokster1" faction="clowns" name="EarlyJokster" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="male,head1" experiencepoints="0" additionaltalentpoints="0" hairindex="12" beardindex="1" moustacheindex="0" faceattachmentindex="0" skincolor="255,255,255,255" haircolor="50,255,0,255" facialhaircolor="52,48,48,255" startitemsgiven="false" ragdoll="" personality="joker" missionscompletedsincedeath="0">
<job identifier="medicaldoctor">
<skill identifier="medical" level="0" />
<skill identifier="helm" level="0" />
<skill identifier="weapons" level="0" />
<skill identifier="mechanical" level="0" />
<skill identifier="electrical" level="0" />
</job>
<talents>
<talent identifier="crewlayabout" />
<talent identifier="inspiringtunes" />
<talent identifier="thewaitinglist" />
<talent identifier="nonthreatening" />
<talent identifier="enrollintoclowncollege" />
<talent identifier="waterprankster" />
<talent identifier="psychoclown" />
<talent identifier="chonkyhonks" />
<talent identifier="truepotential" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="clownmask" equip="true" />
<Item identifier="clowncostume" equip="true" />
<Item identifier="toyhammer" />
</ItemSet>
</npc>
<npc identifier="noveva" job="securityofficer" name="Noveva" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="female,head12" experiencepoints="0" additionaltalentpoints="0" hairindex="9" beardindex="0" moustacheindex="0" faceattachmentindex="12" skincolor="243,198,150,255" haircolor="172,73,52,255" facialhaircolor="222,215,204,255" startitemsgiven="false" ragdoll="" personality="professional" missionscompletedsincedeath="0">
<job identifier="securityofficer">
<skill identifier="medical" level="100" />
<skill identifier="helm" level="100" />
<skill identifier="weapons" level="100" />
<skill identifier="mechanical" level="100" />
<skill identifier="electrical" level="100" />
</job>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="watchmanclothes" equip="true" />
<Item identifier="duckysuit" equip="true">
<Item identifier="oxygentank" amount="1" />
</Item>
</ItemSet>
</npc>
<npc identifier="kumocaptain" faction="separatists" moduleflags="none" behavior="Passive" job="captain">
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="captainscap2" equip="true" />
<Item identifier="captainsuniform2" equip="true" />
<Item identifier="captainspipe">
<Item identifier="pipetobacco" />
</Item>
<Item identifier="rum" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="captainscap3" equip="true" />
<Item identifier="captainsuniform3" equip="true" />
<Item identifier="cigar" />
<Item identifier="proteinbar" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
</ItemSet>
</npc>
<npc identifier="frenseynomor" faction="huskcult" name="Fren Seynomor" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="male,head8" experiencepoints="10200" additionaltalentpoints="0" hairindex="3" beardindex="6" moustacheindex="0" faceattachmentindex="0" skincolor="243,198,150,255" haircolor="58,58,60,255" facialhaircolor="139,126,108,255" startitemsgiven="false" ragdoll="" personality="Crazy" missionscompletedsincedeath="0">
<job identifier="medicaldoctor">
<skill identifier="medical" level="75" />
<skill identifier="helm" level="6" />
<skill identifier="weapons" level="39" />
<skill identifier="mechanical" level="31" />
<skill identifier="electrical" level="23" />
</job>
<talents>
<talent identifier="prodigy" />
<talent identifier="steadytune" />
<talent identifier="egghead" />
<talent identifier="inordinateexsanguination" />
<talent identifier="mule" />
<talent identifier="tastytarget" />
<talent identifier="easyturtle" />
<talent identifier="firstaidtraining" />
<talent identifier="buff" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="medicalofficerclothes" equip="true" />
<Item identifier="healthscanner" />
<Item identifier="advancedsyringegun">
<Item identifier="antidama1" amount="2" />
<Item identifier="huskeggs" amount="1" />
</Item>
<Item identifier="advancedgenesplicer" />
<Item identifier="huskstinger" />
<Item identifier="antibleeding1" amount="2" />
</ItemSet>
</npc>
<npc identifier="frenseynomor1" faction="huskcult" name="Fren Seynomor" moduleflags="none" behavior="Passive">
<Character speciesname="human" tags="male,head8" experiencepoints="10200" additionaltalentpoints="0" hairindex="3" beardindex="6" moustacheindex="0" faceattachmentindex="0" skincolor="243,198,150,255" haircolor="58,58,60,255" facialhaircolor="139,126,108,255" startitemsgiven="false" ragdoll="" personality="Crazy" missionscompletedsincedeath="0">
<job identifier="medicaldoctor">
<skill identifier="medical" level="75" />
<skill identifier="helm" level="6" />
<skill identifier="weapons" level="39" />
<skill identifier="mechanical" level="31" />
<skill identifier="electrical" level="23" />
</job>
<talents>
<talent identifier="prodigy" />
<talent identifier="steadytune" />
<talent identifier="egghead" />
<talent identifier="inordinateexsanguination" />
<talent identifier="mule" />
<talent identifier="tastytarget" />
<talent identifier="easyturtle" />
<talent identifier="firstaidtraining" />
<talent identifier="buff" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="medicalofficerclothes" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="antibleeding1" amount="1" />
</ItemSet>
</npc>
<npc identifier="kumosecurity" faction="separatists" moduleflags="none" behavior="Passive" job="security">
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="securityuniform2" equip="true" />
<Item identifier="smg">
<Item identifier="smgmagazine" amount="1" />
</Item>
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="handcuffs" />
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="securityuniform1" equip="true" />
<Item identifier="shotgun">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="handcuffs" />
</ItemSet>
</npc>
<npc identifier="kumomedic" faction="separatists" moduleflags="none" behavior="Passive" job="medicaldoctor">
<ItemSet commonness="0.7">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="doctorsuniform1" equip="true" />
<Item identifier="healthscanner" />
<Item identifier="antibloodloss1" amount="3" />
<Item identifier="antibleeding2" amount="4" />
<Item identifier="antidama1" amount="2" />
</ItemSet>
<ItemSet commonness="0.3">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="doctorsuniform2" equip="true" />
<Item identifier="healthscanner" />
<Item identifier="antibloodloss2" amount="2" />
<Item identifier="antibleeding2" amount="3" />
<Item identifier="antidama2" amount="1" />
</ItemSet>
</npc>
<npc identifier="kumoengineer" faction="separatists" moduleflags="none" behavior="Passive" job="engineer">
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="orangejumpsuit1" equip="true" />
<Item identifier="toolbelt" equip="true">
<Item identifier="fuelrod" />
<Item identifier="fpgacircuit" amount="2" />
</Item>
<Item identifier="wrench" />
<Item identifier="screwdriver" />
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="orangejumpsuit2" equip="true" />
<Item identifier="toolbelt" equip="true">
<Item identifier="fpgacircuit" amount="2" />
<Item identifier="memorycomponent" amount="1" />
<Item identifier="lightcomponent" amount="1" />
</Item>
<Item identifier="wrench" />
<Item identifier="screwdriver" />
</ItemSet>
</npc>
<npc identifier="kumomechanic" faction="separatists" moduleflags="none" behavior="Passive" job="mechanic">
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="bluejumpsuit1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="toolbelt" equip="true">
<Item identifier="oxygentank" amount="1" />
</Item>
<Item identifier="wrench" />
<Item identifier="screwdriver" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" amount="1" />
</Item>
<Item identifier="plasmacutter">
<Item identifier="oxygentank" amount="1" />
</Item>
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="bluejumpsuit2" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" amount="1" />
</Item>
<Item identifier="wrench" />
<Item identifier="screwdriver" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" amount="1" />
</Item>
<Item identifier="plasmacutter">
<Item identifier="oxygentank" amount="1" />
</Item>
</ItemSet>
</npc>
<npc identifier="kumoassistant" faction="separatists" moduleflags="none" behavior="Passive" job="assistant">
<ItemSet commonness="0.8">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="assistantclothes" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="wrench" />
<Item identifier="screwdriver" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="ethanol" />
</ItemSet>
<ItemSet commonness="0.2">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="assistantclothes" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="crowbar" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="meth" amount="1" />
</ItemSet>
</npc>
<npc identifier="ransomtarget" tags="ransomtarget" moduleflags="adminmodule" job="vip" behavior="StayInHull">
<ItemSet>
<Item identifier="idcard" equip="true" />
<Item identifier="vipclothes1" equip="true" />
<Item identifier="Cigar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="scrapdealer" name="Saul Vagër" job="mechanic" commonness="1" behavior="StayInHull">
<Character speciesname="human" tags="male,head12" hairindex="1" beardindex="1" moustacheindex="0" skincolor="243,198,150,255" haircolor="20,20,20,255" facialhaircolor="20,20,20,255" startitemsgiven="false" personality="professional">
<job identifier="mechanic">
<skill identifier="medical" level="15" />
<skill identifier="helm" level="10" />
<skill identifier="weapons" level="20" />
<skill identifier="mechanical" level="50" />
<skill identifier="electrical" level="30" />
</job>
<talents>
<talent identifier="salvagecrew" />
<talent identifier="scrapsavant" />
<talent identifier="ironman" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="quartermasterclothes" equip="true" />
<Item identifier="ironhelmet" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="crowbar" equip="false" />
<Item identifier="scrap" />
<Item identifier="scrap" />
<Item identifier="scrap" />
<Item identifier="toolbelt">
<Item identifier="plasmacutter">
<Item identifier="oxygentank" />
</Item>
</Item>
</ItemSet>
</npc>
<npc identifier="sickpatient" tags="sickpatient" moduleflags="none" job="vip" behavior="StayInHull">
<ItemSet>
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes1" equip="true" />
</ItemSet>
</npc>
<npc identifier="escortboy" name="Orange Boy">
<Character speciesname="orangeboy" tags="livestock"></Character>
<ItemSet commonness="1">
<Item identifier="petnametag" equip="true" />
</ItemSet>
</npc>
<npc identifier="orangelover" commonness="0" moduleflags="none" job="mechanic" behavior="Patrol" healthmultiplier="0.75" preferredoutpostmoduletypes="crewmodule,seccrewmodule">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes1" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="chitinhelmet" equip="true" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="heavywrench" equip="true" />
<Item identifier="chitinhelmet" equip="true" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="chitinhelmet" equip="true" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes4" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="chitinhelmet" equip="true" />
</ItemSet>
</npc>
<npc identifier="prisonerbanditsnitch" tags="hostage,prisoner,snitch" job="assistant" moduleflags="none" behavior="StayInHull">
<ItemSet>
<Item identifier="prisonerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="handcuffs" equip="false" />
<Item identifier="divingknife" equip="false" />
</ItemSet>
</npc>
<npc identifier="prisonerbanditfake" tags="hostage,prisoner" job="assistant" moduleflags="none" behavior="StayInHull">
<ItemSet>
<Item identifier="prisonerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="handcuffs" equip="false" />
</ItemSet>
</npc>
</npcset>
<!-- MISSION HUSK NPCS -->
<!-- MISSION HUSK NPCS -->
<!-- MISSION HUSK NPCS -->
<!-- MISSION HUSK NPCS -->
<!-- MISSION HUSK NPCS -->
<npcset identifier="husknpcsmission">
<npc identifier="huskvip" moduleflags="none" job="vip" healthmultiplier="0.8" behavior="StayInHull">
<ItemSet>
<Item identifier="idcard" equip="true" />
<Item identifier="zealotrobes" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="genesplicer" equip="true">
<Item identifier="geneticmaterialhusk" />
</Item>
</ItemSet>
</npc>
<npc identifier="huskbodyguard" job="vipsecurityofficer" spawnpointtags="security" healthmultiplier="1" behavior="StayInHull">
<!-- Boring regular security itemset -->
<ItemSet commonness="8">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="4" />
<Item identifier="handcuffs" />
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
<Item identifier="divingknife" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="2">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="mudraptorshell" equip="true" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="4" />
<Item identifier="handcuffs" />
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
<Item identifier="boardingaxe" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="4" />
<Item identifier="handcuffs" />
<Item identifier="alienpistol" equip="false">
<Item identifier="alienpowercell" amount="1" />
</Item>
<Item identifier="alienpowercell" amount="1" />
<Item identifier="divingknife" />
<Item identifier="divingmask">
<Item identifier="oxygenitetank" />
</Item>
</ItemSet>
<!-- Reenable these itemsets if AI ever learns how to use lethal/nonlethal ammo -->
<!-- <ItemSet commonness="2">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity"/>
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="bodyarmor" equip="true"/>
<Item identifier="divingknife" equip="false"/>
<Item identifier="handcuffs"/>
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6"/>
</Item>
<Item identifier="shotgunshell" amount="12"/>
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4"/>
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity"/>
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="mudraptorshell" equip="true"/>
<Item identifier="divingknife" equip="false"/>
<Item identifier="handcuffs"/>
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6"/>
</Item>
<Item identifier="shotgunshell" amount="12"/>
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4"/>
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity"/>
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="bodyarmor" equip="true"/>
<Item identifier="handcuffs"/>
<Item identifier="boardingaxe" equip="false" />
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4"/>
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity"/>
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="bodyarmor" equip="true"/>
<Item identifier="divingknife" equip="false"/>
<Item identifier="handcuffs"/>
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4"/>
</Item>
<Item identifier="huskeggs"/>
<Item identifier="cyanide"/>
</ItemSet> -->
</npc>
<npc identifier="prisonerhusk" tags="hostage,prisoner" job="assistant" moduleflags="none" faction="huskcult" behavior="Passive" AllowDraggingIndefinitely="true">
<ItemSet>
<Item identifier="cultistrobeshoodless" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="handcuffs" equip="true" />
</ItemSet>
</npc>
<npc identifier="huskassassinationtarget" tags="husktarget" commonness="0" moduleflags="researchmodule" job="medicaldoctor" behavior="StayInHull" healthmultiplier="1" spawnpointtags="research">
<Character speciesname="human" startitemsgiven="false">
<job identifier="medicaldoctor">
<skill identifier="helm" level="0" />
<skill identifier="weapons" level="5" />
<skill identifier="medical" level="60" />
<skill identifier="mechanical" level="5" />
<skill identifier="electrical" level="5" />
</job>
<talents>
<talent identifier="laresistance" />
<talent identifier="thewaitinglist" />
<talent identifier="genetampering" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_huskresearcher" />
<Item identifier="zealotrobes" equip="true" />
<Item identifier="divingknifeunique" equip="false" />
<Item identifier="huskeggs" equip="false" />
<Item identifier="antidama2" equip="false" />
<Item identifier="antibleeding2" equip="false" />
</ItemSet>
</npc>
<npc identifier="clownfiltrator" tags="clown,huskcultist" commonness="0" moduleflags="researchmodule" job="assistant" behavior="StayInHull" healthmultiplier="1">
<Character speciesname="human" gender="male" experiencepoints="0" additionaltalentpoints="0" headspriteid="10" hairindex="10" beardindex="0" facecolor="255,255,255,255" faceattachmentindex="0" personality="joker">
<Talents>
<talent identifier="enrollintoclowncollege" />
<talent identifier="skedaddle" />
</Talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobeshoodless" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="honkmotherianscriptures1" equip="false" />
</ItemSet>
</npc>
<npc identifier="beaconhusk" tags="huskcultist" job="assistant" moduleflags="none" faction="huskcult" behavior="Passive">
<ItemSet>
<Item identifier="cultistrobeshoodless" equip="true" />
<Item identifier="idcard" equip="true" />
</ItemSet>
</npc>
<npc identifier="beaconhuskresearcher" tags="huskcultist,beaconhuskresearcher" job="assistant" moduleflags="none" faction="huskcult" behavior="Passive">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="researcherclothes" equip="true" />
<Item identifier="alienblood" />
<Item identifier="geneticmaterial_unresearched" />
</ItemSet>
</npc>
</npcset>
</npcsets>
</Override>