23 lines
1.5 KiB
XML
23 lines
1.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<override>
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<Items>
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<Item name="" identifier="huskstinger" category="Equipment" Tags="smallitem" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" scale="0.4">
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<PreferredContainer primary="locker,weaponcontainer" />
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<InventoryIcon texture="%ModDir:Improved Husks%/Items/stingerinventory.png" sourcerect="0,0,64,64" origin="0.49928394,0.5012731" />
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<Sprite texture="%ModDir:Improved Husks%/Items/stinger.png" sourcerect="0,0,128,28" depth="0.55" origin="0.44,0.6" />
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<Body height="10" width="90" density="50" />
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<MeleeWeapon slots="Any,RightHand,LeftHand" aimpos="30,5" handle1="-20,0" holdangle="25" reload="1.0" range="50" combatpriority="10" msg="ItemMsgPickUpSelect">
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<Attack structuredamage="5" stun="0.2" targetimpulse="15">
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<Affliction identifier="lacerations" strength="5" />
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<Affliction identifier="bleeding" strength="10" />
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<!-- <Affliction identifier="huskinfection" strength="1" probability="0.1"/> -->
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<Sound file="Content/Items/Weapons/Smack1.ogg" range="800" />
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</Attack>
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</MeleeWeapon>
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<ItemComponent>
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<StatusEffect tags="huskrandomchance" type="Always" target="Character" duration="0.1" stackable="false" />
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<!-- This item is the rarest item that husks will spawn with, so it makes the perfect item to use to make random-chance based things happen to husks.-->
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</ItemComponent>
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</Item>
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</Items>
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</override> |