35 lines
1.2 KiB
XML
35 lines
1.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<TargetFramework>net6.0</TargetFramework>
|
|
<ImplicitUsings>enable</ImplicitUsings>
|
|
<Nullable>enable</Nullable>
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
|
<DefineConstants>$(DefineConstants)TRACE;SERVER</DefineConstants>
|
|
</PropertyGroup>
|
|
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
|
<DefineConstants>$(DefineConstants)TRACE;SERVER</DefineConstants>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="0Harmony">
|
|
<HintPath>..\Refs\0Harmony.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="DedicatedServer">
|
|
<HintPath>..\Refs\Server\DedicatedServer.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="MonoGame.Framework.Windows.NetStandard">
|
|
<HintPath>..\Refs\MonoGame.Framework.Windows.NetStandard.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="NetScriptAssembly">
|
|
<HintPath>..\Refs\Server\NetScriptAssembly.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="XNATypes">
|
|
<HintPath>..\Refs\XNATypes.dll</HintPath>
|
|
</Reference>
|
|
<Compile Remove="./Client/*.cs" />
|
|
</ItemGroup>
|
|
</Project>
|