346 lines
39 KiB
XML
346 lines
39 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<!-- Biome Props -->
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<Item name="" identifier="ekdockyard_biomeice_walledgechunks1" category="Decorative" tags="smallitem" focusonselected="false" linkable="false" Scale="0.5" nonplayerteaminteractable="True" spritecolor="255,255,255,255">
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<InventoryIcon texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" sourcerect="0,0,512,512" origin="0.5,0.5" />
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<Sprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="128,64,256,256" canflipy="false" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,512,512" origin="0.5,0.5" maxcondition="100" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="512,0,512,512" origin="0.5,0.5" maxcondition="90" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,512,512,512" origin="0.5,0.5" maxcondition="80" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="512,512,512,512" origin="0.5,0.5" maxcondition="70" />
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<!--<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="61" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="50" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="40" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="31" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="20" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="10" />-->
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<ItemComponent>
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<StatusEffect type="Always" target="This" indestructible="true" setvalue="true">
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<Conditional indestructible="false" />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="" identifier="ekdockyard_biomeice_backgroundchunks1" category="Decorative" tags="smallitem" focusonselected="false" linkable="false" Scale="0.5" nonplayerteaminteractable="True" spritecolor="255,255,255,255">
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<InventoryIcon texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" sourcerect="4,4,333,504" origin="0.5,0.5" />
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<Sprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="48,96,256,256" canflipy="false" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="4,4,333,504" origin="0.5,0.5" maxcondition="100" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="345,4,333,504" origin="0.5,0.5" maxcondition="90" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="687,4,333,504" origin="0.5,0.5" maxcondition="80" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="4,516,504,504" origin="0.5,0.5" maxcondition="70" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="516,516,504,504" origin="0.5,0.5" maxcondition="61" />
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<!--<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="50" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="40" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="31" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="20" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/BackgroundChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="10" />-->
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<ItemComponent>
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<StatusEffect type="Always" target="This" indestructible="true" setvalue="true">
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<Conditional indestructible="false" />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="" identifier="ekdockyard_biomeice_levelobjects1" category="Decorative" tags="smallitem" focusonselected="false" linkable="false" Scale="0.5" nonplayerteaminteractable="True" spritecolor="255,255,255,255">
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<InventoryIcon texture="Content/Map/Biomes/IceCave/CaveHazards.png" sourcerect="0,0,209,388" origin="0.5,0.5" />
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<Sprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="16,16,192,192" canflipy="false" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="0,0,209,388" origin="0.5,0.25" maxcondition="100" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="219,0,291,448" origin="0.5,0.25" maxcondition="90" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="519,0,226,442" origin="0.5,0.25" maxcondition="80" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="762,0,257,257" origin="0.5,0.5" maxcondition="70" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="0,448,322,237" origin="0.5,0.5" maxcondition="61" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="338,462,294,210" origin="0.5,0.5" maxcondition="50" />
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<!--<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="40" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="31" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="20" />
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<BrokenSprite texture="Content/Map/Biomes/IceCave/CaveHazards.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="10" />-->
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<ItemComponent>
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<StatusEffect type="Always" target="This" indestructible="true" setvalue="true">
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<Conditional indestructible="false" />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="" identifier="ekdockyard_biomerock_walledgechunks1" category="Decorative" tags="smallitem" focusonselected="false" linkable="false" Scale="0.5" nonplayerteaminteractable="True" spritecolor="255,255,255,255">
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<InventoryIcon texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" sourcerect="0,0,512,512" origin="0.5,0.5" />
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<Sprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="128,64,256,256" canflipy="false" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,512,512" origin="0.5,0.5" maxcondition="100" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="512,0,512,512" origin="0.5,0.5" maxcondition="90" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,512,512,512" origin="0.5,0.5" maxcondition="80" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="512,512,512,512" origin="0.5,0.5" maxcondition="70" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="50" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="40" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="31" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="20" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/WallEdgeChunks.png" depth="0.89" sourcerect="0,0,0,0" origin="0.5,0.5" maxcondition="10" />-->
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<ItemComponent>
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<StatusEffect type="Always" target="This" indestructible="true" setvalue="true">
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<Conditional indestructible="false" />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="" identifier="ekdockyard_biomerock_backgroundchunks1" category="Decorative" tags="smallitem" focusonselected="false" linkable="false" Scale="0.5" nonplayerteaminteractable="True" spritecolor="255,255,255,255">
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<InventoryIcon texture="Content/Map/Biomes/RockCave/BackgroundChunks.png" sourcerect="4,4,333,504" origin="0.5,0.5" />
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<Sprite texture="Content/Map/Biomes/RockCave/BackgroundChunks.png" depth="0.89" sourcerect="48,96,256,256" canflipy="false" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/BackgroundChunks.png" depth="0.89" sourcerect="4,4,333,504" origin="0.5,0.5" maxcondition="100" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/BackgroundChunks.png" depth="0.89" sourcerect="345,4,333,504" origin="0.5,0.5" maxcondition="90" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/BackgroundChunks.png" depth="0.89" sourcerect="687,4,333,504" origin="0.5,0.5" maxcondition="80" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/BackgroundChunks.png" depth="0.89" sourcerect="4,516,504,504" origin="0.5,0.5" maxcondition="70" />
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<BrokenSprite texture="Content/Map/Biomes/RockCave/BackgroundChunks.png" depth="0.89" sourcerect="516,516,504,504" origin="0.5,0.5" maxcondition="61" />
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<ItemComponent>
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</Item>
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<InventoryIcon texture="Content/Map/Biomes/RockCave/CaveHazards.png" sourcerect="0,0,209,388" origin="0.5,0.5" />
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