Files
barotrauma-localmods/Prometheus/Particles/ParticlePrefabs.xml
2025-03-31 13:39:15 +02:00

136 lines
24 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<prefabs>
<ekdockyard_sprinklerdrops lifetime="3" lifetimemin="2" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="0" startrotationmax="0" rotatetodirection="True" drag="0" waterdrag="0.3" velocitychange="0,-9" velocitychangewater="0,-5" collisionradius="15" usecollision="True" deleteoncollision="True" friction="0.5" restitution="0.2" startsizemin="0.6,0.4" startsizemax="0.6,0.4" sizechangemin="0.3,0.3" sizechangemax="0.3,0.3" growtime="0.05" startcolor="255,255,255,125" middlecolor="255,255,255,75" endcolor="255,255,255,0" usemiddlecolor="False" drawtarget="Air" blendstate="AlphaBlend" animduration="1" loopanim="True" startdelaymin="0" startdelaymax="0" drawontop="False" priority="0">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,96,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="32,96,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="64,96,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="96,96,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="128,96,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="160,96,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="192,96,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="224,96,32,32" />
</ekdockyard_sprinklerdrops>
<ekdockyard_flamejet_glow lifetime="0.3" lifetimemin="0.2" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="0" startrotationmax="0" rotatetodirection="False" drag="0.05" waterdrag="0.05" velocitychange="0,0.25" velocitychangewater="0,0.25" collisionradius="200" usecollision="True" deleteoncollision="False" friction="0.1" restitution="0.05" startsizemin="1.0,0.6" startsizemax="1.0,0.6" sizechangemin="-0.5,-0.5" sizechangemax="0,0" growtime="0.03" startcolor="0,50,255,125" middlecolor="255,200,125,175" endcolor="255,100,50,25" usemiddlecolor="True" drawtarget="Air" drawontop="True" blendstate="Additive" animduration="1" loopanim="False" priority="-1">
<sprite texture="%ModDir%/Particles/baseglow.png" sourcerect="0,0,512,512" origin="0.5,0.5" premultiplyalpha="false" />
</ekdockyard_flamejet_glow>
<ekdockyard_flamejet_flame lifetime="0.25" lifetimemin="0.2" startdelaymin="0" startdelaymax="0" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="3" startrotationmax="-3" rotatetodirection="True" drag="0.2" waterdrag="0.2" velocitychange="0,0.5" velocitychangewater="0,0.5" collisionradius="200" usecollision="True" deleteoncollision="False" friction="0.1" restitution="0.05" startsizemin="1.0,1.0" startsizemax="1.0,1.0" sizechangemin="1.0,3.0" sizechangemax="2.0,5.0" growtime="0.01" startcolor="50,75,255,255" middlecolor="255,200,125,125" endcolor="255,100,50,25" usemiddlecolor="True" drawtarget="Air" drawontop="True" blendstate="Additive" loopanim="False">
<sprite texture="%ModDir%/Particles/ek_muzzleflash_composite1.png" sourcerect="0,0,256,128" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_composite1.png" sourcerect="256,0,256,128" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_composite1.png" sourcerect="0,128,256,128" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_composite1.png" sourcerect="256,128,256,128" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_composite1.png" sourcerect="0,256,256,128" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_composite1.png" sourcerect="256,256,256,128" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_composite1.png" sourcerect="0,384,256,128" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_composite1.png" sourcerect="256,384,256,128" premultiplyalpha="false" origin="0.5,0.5" />
</ekdockyard_flamejet_flame>
<ekdockyard_flamejet_radial_glow lifetime="0.3" lifetimemin="0.2" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="0" startrotationmax="0" rotatetodirection="False" drag="0.05" waterdrag="0.05" velocitychange="0,0.25" velocitychangewater="0,0.25" collisionradius="200" usecollision="True" deleteoncollision="False" friction="0.1" restitution="0.05" startsizemin="1.0,1.0" startsizemax="1.0,1.0" sizechangemin="-0.5,-0.5" sizechangemax="0,0" growtime="0.03" startcolor="0,50,255,125" middlecolor="255,200,125,175" endcolor="255,100,50,25" usemiddlecolor="True" drawtarget="Air" drawontop="True" blendstate="Additive" animduration="1" loopanim="False" priority="-1">
<sprite texture="%ModDir%/Particles/baseglow.png" sourcerect="0,0,512,512" origin="0.5,0.5" premultiplyalpha="false" />
</ekdockyard_flamejet_radial_glow>
<ekdockyard_flamejet_radial_flame lifetime="0.25" lifetimemin="0.2" startdelaymin="0" startdelaymax="0" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="360" startrotationmax="-360" rotatetodirection="True" drag="0.2" waterdrag="0.2" velocitychange="0,0.5" velocitychangewater="0,0.5" collisionradius="200" usecollision="True" deleteoncollision="False" friction="0.1" restitution="0.05" startsizemin="1.0,1.0" startsizemax="1.0,1.0" sizechangemin="1.0,1.0" sizechangemax="2.0,2.0" growtime="0.01" startcolor="50,75,255,255" middlecolor="255,200,125,100" endcolor="255,100,50,25" usemiddlecolor="True" drawtarget="Air" drawontop="True" blendstate="Additive" loopanim="False">
<sprite texture="%ModDir%/Particles/ek_muzzleflash_break.png" sourcerect="0,0,256,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_break.png" sourcerect="256,0,256,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_break.png" sourcerect="0,256,256,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_break.png" sourcerect="256,256,256,256" premultiplyalpha="false" origin="0.5,0.5" />
</ekdockyard_flamejet_radial_flame>
<ekdockyard_steamjet_spray lifetime="0.2" lifetimemin="0.15" startdelaymin="0" startdelaymax="0" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="3" startrotationmax="-3" rotatetodirection="True" drag="0.2" waterdrag="0.2" velocitychange="0,0.5" velocitychangewater="0,0.5" collisionradius="200" usecollision="True" deleteoncollision="False" friction="0.1" restitution="0.05" startsizemin="1.0,0.5" startsizemax="1.0,0.5" sizechangemin="2.0,3.0" sizechangemax="4.0,6.0" growtime="0.01" startcolor="255,255,255,150" middlecolor="225,225,225,200" endcolor="175,175,175,25" usemiddlecolor="True" drawtarget="Air" drawontop="True" blendstate="AlphaBlend" loopanim="False">
<sprite texture="%ModDir%/Particles/ek_muzzleflash_flame_transparent.png" sourcerect="0,0,512,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_flame_transparent.png" sourcerect="512,0,512,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_flame_transparent.png" sourcerect="0,256,512,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_flame_transparent.png" sourcerect="512,256,512,256" premultiplyalpha="false" origin="0.5,0.5" />
</ekdockyard_steamjet_spray>
<ekdockyard_steamjet_radial_spray lifetime="0.2" lifetimemin="0.15" startdelaymin="0" startdelaymax="0" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="360" startrotationmax="-360" rotatetodirection="True" drag="0.2" waterdrag="0.2" velocitychange="0,0.5" velocitychangewater="0,0.5" collisionradius="200" usecollision="True" deleteoncollision="False" friction="0.1" restitution="0.05" startsizemin="1.0,1.0" startsizemax="1.0,1.0" sizechangemin="3.0,3.0" sizechangemax="4.0,4.0" growtime="0.01" startcolor="255,255,255,175" middlecolor="225,225,225,225" endcolor="175,175,175,25" usemiddlecolor="True" drawtarget="Air" drawontop="True" blendstate="AlphaBlend" loopanim="False">
<sprite texture="%ModDir%/Particles/ek_muzzleflash_break_transparent.png" sourcerect="0,0,256,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_break_transparent.png" sourcerect="256,0,256,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_break_transparent.png" sourcerect="0,256,256,256" premultiplyalpha="false" origin="0.5,0.5" />
<sprite texture="%ModDir%/Particles/ek_muzzleflash_break_transparent.png" sourcerect="256,256,256,256" premultiplyalpha="false" origin="0.5,0.5" />
</ekdockyard_steamjet_radial_spray>
<ekdockyard_vacuum_small lifetime="0.7" startdelaymin="0" startdelaymax="0" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="0" waterdrag="0" velocitychange="0,0" velocitychangewater="0,0" collisionradius="30" usecollision="false" deleteoncollision="False" friction="0.01" restitution="0.1" startsizemin="0.8,0.8" startsizemax="1.5,1.5" sizechangemin="-1.5,-1.5" sizechangemax="-2,-2" growtime="0" startcolor="255,255,255,10" endcolor="255,255,153,100" drawtarget="Air" blendstate="AlphaBlend" animduration="1" loopanim="True">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="384,254,128,128" />
</ekdockyard_vacuum_small>
<ekdockyard_vacuum_large lifetime="1.0" startdelaymin="0" startdelaymax="0" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="0" waterdrag="0" velocitychange="0,0" velocitychangewater="0,0" collisionradius="30" usecollision="false" deleteoncollision="False" friction="0.01" restitution="0.1" startsizemin="2,2" startsizemax="3,3" sizechangemin="-2.5,-2.5" sizechangemax="-4.5,-4.5" growtime="0" startcolor="255,255,255,10" endcolor="255,255,153,100" drawtarget="Air" blendstate="AlphaBlend" animduration="1" loopanim="True">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="384,254,128,128" />
</ekdockyard_vacuum_large>
<ekdockyard_shockcoil_arcs lifetime="0.3" lifetimemin="0.15" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="0" waterdrag="0" velocitychange="0,0" velocitychangewater="0,0" collisionradius="10" usecollision="False" deleteoncollision="False" friction="0.5" restitution="0.5" startsizemin="0.4,0.4" startsizemax="0.6,1.0" sizechangemin="0.2,0" sizechangemax="0.2,0" growtime="0" startcolor="125,175,255,255" endcolor="100,150,255,0" drawtarget="Both" blendstate="Additive" animduration="1" loopanim="True" startdelaymin="0" startdelaymax="0" drawontop="True" middlecolor="255,255,255,255" usemiddlecolor="False" priority="0">
<sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="0,0,256,256" />
<sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="0,256,256,256" />
<sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="256,0,256,256" />
<sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="256,256,256,256" />
</ekdockyard_shockcoil_arcs>
<ekdockyard_thrusterbubbles_tiny lifetime="0.5" startdelaymin="0" startdelaymax="0.1" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="-180" startrotationmax="180" rotatetodirection="False" drag="0" waterdrag="0" velocitychange="0,0" velocitychangewater="0,2" collisionradius="0.25" usecollision="True" deleteoncollision="True" friction="0.5" restitution="0.5" startsizemin="0.3,0.3" startsizemax="0.5,0.5" sizechangemin="0.1,0.1" sizechangemax="0.3,0.3" growtime="0.04" startcolor="255,255,255,255" endcolor="255,255,255,0" drawtarget="Water" blendstate="AlphaBlend" animduration="1" loopanim="True">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="270,5,103,119" />
</ekdockyard_thrusterbubbles_tiny>
<ekdockyard_thrusterbubbles_small lifetime="0.75" startdelaymin="0" startdelaymax="0.1" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="-180" startrotationmax="180" rotatetodirection="False" drag="0" waterdrag="0" velocitychange="0,0" velocitychangewater="0,2" collisionradius="0.25" usecollision="True" deleteoncollision="True" friction="0.5" restitution="0.5" startsizemin="0.5,0.5" startsizemax="0.8,0.8" sizechangemin="0.1,0.1" sizechangemax="0.3,0.3" growtime="0.04" startcolor="255,255,255,255" endcolor="255,255,255,0" drawtarget="Water" blendstate="AlphaBlend" animduration="1" loopanim="True">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="270,5,103,119" />
</ekdockyard_thrusterbubbles_small>
<ekdockyard_thrusterbubbles_medium lifetime="1" startdelaymin="0" startdelaymax="0.1" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="-180" startrotationmax="180" rotatetodirection="False" drag="0" waterdrag="0" velocitychange="0,0" velocitychangewater="0,2" collisionradius="0.75" usecollision="True" deleteoncollision="True" friction="0.5" restitution="0.5" startsizemin="0.6,0.6" startsizemax="1,1" sizechangemin="0.1,0.1" sizechangemax="0.3,0.3" growtime="0.04" startcolor="255,255,255,255" endcolor="255,255,255,0" drawtarget="Water" blendstate="AlphaBlend" animduration="1" loopanim="True">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="270,5,103,119" />
</ekdockyard_thrusterbubbles_medium>
<!-- Fusion Reactor Meltdown -->
<ekdockyard_reactorfusion_meltdownarcs lifetime="0.3" lifetimemin="0.15" angularvelocitymin="0" angularvelocitymax="0" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="0" waterdrag="0" velocitychange="0,0" velocitychangewater="0,0" collisionradius="10" usecollision="False" deleteoncollision="False" friction="0.5" restitution="0.5" startsizemin="0.4,0.4" startsizemax="0.6,1.0" sizechangemin="0.2,0" sizechangemax="0.2,0" growtime="0" startcolor="255,200,255,255" endcolor="255,100,75,0" drawtarget="Both" blendstate="Additive" animduration="1" loopanim="True" startdelaymin="0" startdelaymax="0" drawontop="True" middlecolor="255,255,255,255" usemiddlecolor="False" priority="0">
<sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="0,0,256,256" />
<sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="0,256,256,256" />
<sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="256,0,256,256" />
<sprite texture="Content/Particles/LightningParticleSheet.png" sourcerect="256,256,256,256" />
</ekdockyard_reactorfusion_meltdownarcs>
<!-- Weather Particles -->
<ekdockyard_environmentprecipitation_snow1layer1 lifetime="7" lifetimemin="5" angularvelocitymin="-250" angularvelocitymax="250" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="1" waterdrag="2" velocitychange="-2,-10" velocitychangewater="0,-2" collisionradius="5" usecollision="True" deleteoncollision="True" friction="0.01" restitution="0.01" startsizemin="0.3,0.3" startsizemax="0.6,0.6" sizechangemin="-0.1,-0.1" sizechangemax="-0.1,-0.1" growtime="3" startcolor="255,255,255,25" middlecolor="255,255,255,255" endcolor="255,255,255,25" usemiddlecolor="True" drawtarget="Air" blendstate="AlphaBlend" animduration="1" loopanim="True" startdelaymin="0" startdelaymax="0" drawontop="False">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="32,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="64,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="96,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="128,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="160,64,48,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="208,64,48,32" />
</ekdockyard_environmentprecipitation_snow1layer1>
<ekdockyard_environmentprecipitation_snow1layer2 lifetime="9" lifetimemin="6" angularvelocitymin="-250" angularvelocitymax="250" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="1" waterdrag="2" velocitychange="-1.5,-8" velocitychangewater="0,-1.5" collisionradius="5" usecollision="True" deleteoncollision="True" friction="0.01" restitution="0.01" startsizemin="0.3,0.3" startsizemax="0.6,0.6" sizechangemin="-0.1,-0.1" sizechangemax="-0.1,-0.1" growtime="4" startcolor="255,255,255,25" middlecolor="255,255,255,255" endcolor="255,255,255,25" usemiddlecolor="True" drawtarget="Air" blendstate="AlphaBlend" animduration="1" loopanim="True" startdelaymin="0" startdelaymax="0" drawontop="False">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="32,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="64,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="96,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="128,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="160,64,48,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="208,64,48,32" />
</ekdockyard_environmentprecipitation_snow1layer2>
<ekdockyard_environmentprecipitation_snow1layer3 lifetime="11" lifetimemin="7" angularvelocitymin="-250" angularvelocitymax="250" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="1" waterdrag="2" velocitychange="-2.5,-6" velocitychangewater="0,-1" collisionradius="5" usecollision="True" deleteoncollision="True" friction="0.01" restitution="0.01" startsizemin="0.3,0.3" startsizemax="0.6,0.6" sizechangemin="-0.1,-0.1" sizechangemax="-0.1,-0.1" growtime="5" startcolor="255,255,255,25" middlecolor="255,255,255,255" endcolor="255,255,255,25" usemiddlecolor="True" drawtarget="Air" blendstate="AlphaBlend" animduration="1" loopanim="True" startdelaymin="0" startdelaymax="0" drawontop="False">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="32,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="64,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="96,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="128,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="160,64,48,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="208,64,48,32" />
</ekdockyard_environmentprecipitation_snow1layer3>
<ekdockyard_environmentprecipitation_snow2layer1 lifetime="8" lifetimemin="5" angularvelocitymin="-250" angularvelocitymax="250" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="1" waterdrag="2" velocitychange="-5,-7" velocitychangewater="0,-2" collisionradius="5" usecollision="True" deleteoncollision="True" friction="0.01" restitution="0.01" startsizemin="0.3,0.3" startsizemax="0.6,0.6" sizechangemin="-0.1,-0.1" sizechangemax="-0.1,-0.1" growtime="2.5" startcolor="255,255,255,150" middlecolor="255,255,255,255" endcolor="255,255,255,150" usemiddlecolor="True" drawtarget="Air" blendstate="AlphaBlend" animduration="1" loopanim="True" startdelaymin="0" startdelaymax="0" drawontop="True">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="32,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="64,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="96,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="128,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="160,64,48,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="208,64,48,32" />
</ekdockyard_environmentprecipitation_snow2layer1>
<ekdockyard_environmentprecipitation_snow2layer2 lifetime="8" lifetimemin="5" angularvelocitymin="-250" angularvelocitymax="250" startrotationmin="0" startrotationmax="360" rotatetodirection="False" drag="1" waterdrag="2" velocitychange="-7,-8" velocitychangewater="0,-2" collisionradius="5" usecollision="True" deleteoncollision="True" friction="0.01" restitution="0.01" startsizemin="0.3,0.3" startsizemax="0.6,0.6" sizechangemin="-0.1,-0.1" sizechangemax="-0.1,-0.1" growtime="2" startcolor="255,255,255,150" middlecolor="255,255,255,255" endcolor="255,255,255,150" usemiddlecolor="True" drawtarget="Air" blendstate="AlphaBlend" animduration="1" loopanim="True" startdelaymin="0" startdelaymax="0" drawontop="True">
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="0,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="32,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="64,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="96,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="128,64,32,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="160,64,48,32" />
<sprite texture="Content/Particles/ParticleAtlas.png" sourcerect="208,64,48,32" />
</ekdockyard_environmentprecipitation_snow2layer2>
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