172 lines
10 KiB
XML
172 lines
10 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<!-- /// this is unelegant, pls fix, lua man! /// -->
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<Item name="." identifier="ntsfx_selfscan" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/selfscan.ogg" range="400" volume="0.5" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="1" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_scissors" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/scissors1.ogg" selectionmode="random" range="500" volume="0.75" />
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<Sound file="%ModDir%/Sound/scissors2.ogg" range="500" volume="0.75" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="2" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_bandage" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="Content/Items/Medical/Bandage2.ogg" type="OnUse" range="500" />
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<Sound file="Content/Items/Medical/Bandage1.ogg" type="OnUse" range="500" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="1" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_pills" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/pills1.ogg" type="OnUse" range="500" />
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<Sound file="%ModDir%/Sound/pills2.ogg" type="OnUse" range="500" />
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<Sound file="%ModDir%/Sound/pills3.ogg" type="OnUse" range="500" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="2" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_syringe" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="Content/Items/Medical/Syringe.ogg" type="OnUse" range="500" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="1" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_manualdefib" description="." hideinmenus="true">
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent>
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/manualdefib.ogg" range="800" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="5" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_defib1" description="." hideinmenus="true">
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent>
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/Defib1.ogg" range="800" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="5" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_defib2" description="." hideinmenus="true">
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent>
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/Defib2.ogg" range="800" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="4" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_ointment" description="." hideinmenus="true">
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent>
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/ointment.ogg" range="500" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="1" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_squeak" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/squeak1.ogg" type="OnUse" range="500" />
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<Sound file="%ModDir%/Sound/squeak2.ogg" type="OnUse" range="500" />
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<Sound file="%ModDir%/Sound/squeak3.ogg" type="OnUse" range="500" />
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<Sound file="%ModDir%/Sound/squeak4.ogg" type="OnUse" range="500" />
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<Sound file="%ModDir%/Sound/squeak5.ogg" type="OnUse" range="500" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="2" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_slash" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="Content/Sounds/Damage/LimbSlash1.ogg" selectionmode="random" range="500" />
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<Sound file="Content/Sounds/Damage/LimbSlash2.ogg" range="500" />
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<Sound file="Content/Sounds/Damage/LimbSlash3.ogg" range="500" />
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<Sound file="Content/Sounds/Damage/LimbSlash4.ogg" range="500" />
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<Sound file="Content/Sounds/Damage/LimbSlash5.ogg" range="500" />
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<Sound file="Content/Sounds/Damage/LimbSlash6.ogg" range="500" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="2" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_velcro" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/velcro_tape1.ogg" selectionmode="random" range="500" />
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<Sound file="%ModDir%/Sound/velcro_tape2.ogg" range="500" />
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<Sound file="%ModDir%/Sound/velcro_tape3.ogg" range="500" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="2" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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<Item name="." identifier="ntsfx_zipper" description="." hideinmenus="true">
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<InventoryIcon texture="Content/Items/InventoryIconAtlas.png" sourcerect="0,0,1,1" origin="0.5,0.5" />
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<Sprite texture="Content/Items/Medical/Medicines.png" sourcerect="0,0,1,1" depth="0.6" origin="0.5,0.5" />
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<ItemComponent capacity="1" maxstacksize="60" hideitems="true" containedstateindicatorstyle="battery">
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<StatusEffect type="OnSpawn" target="This" disabledeltatime="true" stackable="false">
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<Sound file="%ModDir%/Sound/zipper_1.ogg" selectionmode="random" range="500" />
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<Sound file="%ModDir%/Sound/zipper_2.ogg" range="500" />
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</StatusEffect>
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<StatusEffect type="always" target="This" disabledeltatime="true" delay="2" stackable="false">
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<Remove />
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</StatusEffect>
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</ItemComponent>
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</Item>
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</Items> |