112 lines
9.3 KiB
XML
112 lines
9.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Items>
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<Item name="" identifier="ekdockyard_navterminal_eva" tags="command,navterminal,secondarynavterminal" linkable="true" allowedlinks="statusmonitor" category="Machine" scale="0.5" spritecolor="200,200,200,255" damagedbyexplosions="true" explosiondamagemultiplier="0.2">
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<UpgradePreviewSprite texture="Content/UI/WeaponUI.png" sourcerect="128,960,64,64" origin="0.5,0.45" />
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<Sprite texture="%ModDir%/Items/Command/ekdockyard_commanddevices1.png" depth="0.8" sourcerect="0,0,336,224" origin="0.5,0.5" />
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<!--
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<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,256,288,240" depth="0.8" maxcondition="80" fadein="true" origin="0.5,0.5" />
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<BrokenSprite texture="Content/Items/Command/CommandDevices.png" sourcerect="400,512,288,240" depth="0.8" maxcondition="0" origin="0.5,0.5" />
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<LightComponent range="10.0" lightcolor="255,255,255,0" powerconsumption="5" IsOn="true" castshadows="false" allowingameediting="false">
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<sprite texture="Content/Items/Command/navigatorLights.png" depth="0.025" sourcerect="256,320,288,240" origin="0.5,0.5" alpha="1.0" />
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</LightComponent>
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-->
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<Steering minvoltage="0.5" canbeselected="true" powerconsumption="10" linkuitocomponent="Sonar" msg="ItemMsgInteractSelect" allowuioverlap="true">
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<RequiredSkill identifier="helm" level="25" />
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<GuiFrame relativesize="0.55,0.59" anchor="Center" style="OuterGlow" color="0,0,0,0.8" relativeoffset="0.1,-0.05" draggable="false" />
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<MaintainPosIndicator texture="Content/Items/Command/NavUI.png" sourcerect="50,0,60,61" />
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<MaintainPosOriginIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,0,50,54" />
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<SteeringIndicator texture="Content/Items/Command/NavUI.png" sourcerect="0,135,362,16" origin="0,0.5" />
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<poweronsound file="Content/Items/PowerOnLight2.ogg" range="1000" loop="false" />
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</Steering>
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<aitarget sightrange="200" soundrange="5000" staticsight="true" fadeouttime="5" />
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<Sonar canbeselected="true" powerconsumption="100" displaybordersize="-0.1" allowuioverlap="true">
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<GuiFrame relativesize="0.55,0.59" anchor="Center" relativeoffset="0.1,-0.05" draggable="false" />
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<sound file="Content/Items/Command/SonarPing.ogg" type="OnUse" range="1000.0" />
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<sound file="Content/Items/Command/SonarPing2.ogg" type="OnUse" range="1000.0" />
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<StatusEffect target="This" type="OnUse">
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<sound file="Content/Items/Command/SonarPingFar.ogg" type="OnUse" range="6000.0" volume="0.8" />
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<sound file="Content/Items/Command/SonarPingFar2.ogg" type="OnUse" range="6000.0" volume="0.8" />
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</StatusEffect>
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<PingCircle texture="Content/Items/Command/pingCircle.png" origin="0.5,0.5" />
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<DirectionalPingCircle texture="Content/Items/Command/directionalPingCircle.png" origin="0.0,0.5" />
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<ScreenOverlay texture="Content/Items/Command/sonarOverlay.png" origin="0.5,0.5" />
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<ScreenBackground texture="Content/Items/Command/sonarBackground.png" origin="0.5,0.5" />
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<DirectionalPingBackground texture="Content/Items/Command/directionalPingBackground.png" origin="0.5,0.5" />
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<DirectionalPingButton index="0" texture="Content/Items/Command/directionalPingButton.png" sourcerect="0,0,91,266" origin="-4.5275,0.5" />
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<DirectionalPingButton index="1" texture="Content/Items/Command/directionalPingButton.png" sourcerect="133,0,91,266" origin="-4.5275,0.5" />
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<DirectionalPingButton index="2" texture="Content/Items/Command/directionalPingButton.png" sourcerect="266,0,91,266" origin="-4.5275,0.5" />
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<Blip texture="Content/Items/Command/sonarBlip.png" origin="0.5,0.5" />
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<LineSprite texture="Content/Items/Command/NavUI.png" sourcerect="181,141,109,4" origin="0,0.5" />
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<icon identifier="outpost" texture="Content/UI/MainIconsAtlas.png" sourcerect="352,398,16,8" origin="0.5,0.5" />
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<icon identifier="submarine" texture="Content/UI/MainIconsAtlas.png" sourcerect="353,407,14,6" origin="0.5,0.5" />
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<icon identifier="shuttle" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,407,8,6" origin="0.5,0.5" />
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<icon identifier="artifact" texture="Content/UI/MainIconsAtlas.png" sourcerect="336,414,8,8" origin="0.5,0.5" />
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<icon identifier="location" texture="Content/UI/MainIconsAtlas.png" sourcerect="349,435,11,11" origin="0.5,0.5" />
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<icon identifier="" texture="Content/UI/MainIconsAtlas.png" sourcerect="346,416,4,4" origin="0.5,0.5" />
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</Sonar>
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<CustomInterface canbeselected="true" allowuioverlap="true">
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<GuiFrame relativesize="0.15,0.18" anchor="CenterLeft" pivot="TopLeft" relativeoffset="0.1125,0.001" style="ItemUI" />
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<Button text="Signal out #1" connection="signal_out1" />
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<Button text="Signal out #2" connection="signal_out2" />
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<Button text="Signal out #3" connection="signal_out3" />
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</CustomInterface>
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<!--
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<Controller UserPos="10,30" direction="Right" hidehud="false" canbeselected="true">
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<limbposition limb="Head" position="90,15" />
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<limbposition limb="Torso" position="90,-60" />
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<limbposition limb="Waist" position="90,-130" />
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<limbposition limb="RightFoot" position="150,-240" />
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<limbposition limb="LeftFoot" position="150,-240" />
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<limbposition limb="RightHand" position="170,-100" allowusinglimb="true" />
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<limbposition limb="LeftHand" position="170,-100" allowusinglimb="true" />
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</Controller>
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-->
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<Controller UserPos="20, 0" direction="Right" canbeselected="true" msg="ItemMsgInteractSelect">
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<limbposition limb="Head" position="210,35" />
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<limbposition limb="Torso" position="175,-25" />
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<limbposition limb="Waist" position="140,-90" />
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<limbposition limb="RightFoot" position="220,-190" />
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<limbposition limb="LeftFoot" position="220,-190" />
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<limbposition limb="RightHand" position="270,-70" allowusinglimb="true" />
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<limbposition limb="LeftHand" position="270,-70" allowusinglimb="true" />
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</Controller>
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<ConnectionPanel selectkey="Action" canbeselected="true" msg="ItemMsgRewireScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
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<RequiredSkill identifier="electrical" level="55" />
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<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand">
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<Sound file="Content/Items/Weapons/ElectricalDischarger.ogg" range="1000" />
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<Explosion range="100.0" stun="0" force="5.0" flames="false" shockwave="false" sparks="true" underwaterbubble="false" />
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<Affliction identifier="stun" strength="4" />
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<Affliction identifier="burn" strength="5" />
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</StatusEffect>
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<requireditem items="screwdriver" type="Equipped" />
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<input name="power_in" displayname="connection.powerin" />
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<input name="transducer_in" displayname="connection.sonartransducerin" />
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<input name="velocity_in" displayname="connection.steeringvelocityin" />
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<output name="velocity_x_out" displayname="connection.velocityxout" maxwires="10" />
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<output name="velocity_y_out" displayname="connection.velocityyout" maxwires="10" />
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<output name="signal_out1" displayname="connection.signaloutx~[num]=1" maxwires="10" />
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<output name="signal_out2" displayname="connection.signaloutx~[num]=2" maxwires="10" />
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<output name="signal_out3" displayname="connection.signaloutx~[num]=3" maxwires="10" />
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<output name="toggle_docking" displayname="connection.toggledocking" maxwires="10" />
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<output name="current_velocity_x" displayname="connection.currentvelocityx" maxwires="10" />
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<output name="current_velocity_y" displayname="connection.currentvelocityy" maxwires="10" />
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<output name="current_position_x" displayname="connection.currentpositionx" maxwires="10" />
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<output name="current_position_y" displayname="connection.currentpositiony" maxwires="10" />
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<output name="condition_out" displayname="connection.conditionout" maxwires="10" />
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</ConnectionPanel>
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<Repairable selectkey="Action" header="electricalrepairsheader" fixDurationHighSkill="5" fixDurationLowSkill="15" msg="ItemMsgRepairScrewdriver" hudpriority="10">
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<GuiFrame relativesize="0.2,0.16" minsize="400,180" maxsize="480,216" anchor="Center" relativeoffset="0.0,0.27" style="ItemUI" />
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<RequiredSkill identifier="electrical" level="55" />
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<RequiredItem items="screwdriver" type="equipped" />
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<ParticleEmitter particle="damagebubbles" particleburstamount="2" particleburstinterval="2.0" particlespersecond="2" scalemin="0.5" scalemax="1.5" anglemin="0" anglemax="359" velocitymin="-10" velocitymax="10" mincondition="0.0" maxcondition="50.0" />
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<ParticleEmitter particle="spark" particleburstamount="5" particlespersecond="5" anglemin="0" anglemax="359" velocitymin="100" velocitymax="500" particleburstinterval="2" scalemin="0.5" scalemax="1" mincondition="0.0" maxcondition="15.0" />
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<ParticleEmitter particle="fleshsmoke" particlespersecond="2" scalemin="1" scalemax="2" mincondition="0.0" maxcondition="50.0" />
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<StatusEffect type="OnFailure" target="Character" targetlimbs="LeftHand,RightHand">
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<Sound file="Content/Sounds/Damage/Electrocution1.ogg" range="1000" />
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<Affliction identifier="burn" strength="5" />
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<Affliction identifier="stun" strength="4" />
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</StatusEffect>
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</Repairable>
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</Item>
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</Items> |