Files
barotrauma-localmods/DynamicEuropa/NPCPrefabs/OutpostNpcs.xml
2025-03-29 18:06:33 +01:00

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127 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Override>
<npcsets>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<!-- Outpost NPCs -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<npcset identifier="DE_outpostnpcs">
<npc identifier="sergeantcoalition" job="captain" tags="cosergeant" spawnpointtags="admin" healthmultiplier="1.5" behavior="StayInHull">
<ItemSet>
<Item identifier="securityuniform2" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="handcuffs" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingknife" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="securityuniform2" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="divingknife" />
<Item identifier="handcuffs" />
<Item identifier="antibleeding1" />
<Item identifier="divingmask">
<Item identifier="shotgun">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="securityuniform2" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="handcuffs" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="12" />
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="sergeantseparatists" job="captain" tags="sepsergeant" spawnpointtags="admin" healthmultiplier="1.5" behavior="StayInHull">
<ItemSet>
<Item identifier="separatistcommoner1" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="handcuffs" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingknife" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="separatistcommoner3" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="divingknife" />
<Item identifier="handcuffs" />
<Item identifier="antibleeding1" />
<Item identifier="divingmask">
<Item identifier="assaultrifle">
<Item identifier="assaultriflemagazine" />
</Item>
<Item identifier="assaultriflemagazine" amount="5" />
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="separatistcommoner3" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="handcuffs" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<!-- doctor is the same as vanilla, but instead of checking for a specific outpost module and then limiting that NPC to that module only, it checks for a spawnpoint tag instead to allow for custom placement -->
<npc identifier="de_outpostdoctor" job="medicaldoctor" campaigninteractiontype="MedicalClinic" spawnpointtags="doctor" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="medicalofficerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="quartermaster" job="mechanic" spawnpointtags="shop" commonness="1" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="headset" equip="true">
<Item identifier="batterycell" />
</Item>
<Item identifier="quartermasterclothes" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="false" />
<Item identifier="screwdriver" equip="false" />
<Item identifier="divingknife" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="toolbelt">
<Item identifier="weldingfueltank" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
</ItemSet>
</npc>
<npc identifier="bartender" job="assistant" tags="bartender" spawnpointtags="bar" commonness="1" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="researcherclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
</Item>
<Item identifier="rum" equip="true" />
<Item identifier="divingmask" equip="false">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<!-- merchant NPC that only buys items but doesnt sell any, used in outposts without shops? -->
<npc identifier="merchantsellonly" job="watchman" spawnpointtags="shop" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="crewchiefclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
</npcset>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<!-- Pirate NPCs -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<npcset identifier="outpostnpcspirate">
<npc identifier="outpostmanagerpirate" job="captain" tags="managerpirate,outpostmanagerpirate,piratenpc" faction="bandits" spawnpointtags="pirateadmin" healthmultiplier="0.5" behavior="Passive" preferredoutpostmoduletypes="admin,adminmodule">
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" tags="id_pirateadmin" />
<Item identifier="piratecaptainhat" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="3" />
</Item>
<Item identifier="captainspipe" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" tags="id_pirateadmin" />
<Item identifier="piratecaptainhat" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" />
</Item>
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.7">
<Item identifier="idcard" equip="true" tags="id_pirateadmin" />
<Item identifier="piratecaptainhat" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" amount="3" />
</Item>
<Item identifier="captainspipe" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.7">
<Item identifier="idcard" equip="true" tags="id_pirateadmin" />
<Item identifier="piratecaptainhat" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" />
</Item>
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hrmanagerpirate" job="watchman" spawnpointtags="hrpirate" tags="hrmanagerpirate,piratenpc" faction="bandits" healthmultiplier="0.3" campaigninteractiontype="Crew" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="banditclothes1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="weldingtool" equip="false">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="banditclothes1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="weldingtool" equip="false">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="repairnpcpirate" job="mechanic" commonness="1" spawnpointtags="pirateengineering" tags="repairnpcpirate,piratenpc" faction="bandits" healthmultiplier="0.4" behavior="Passive">
<ItemSet commonness="0.7">
<Item identifier="baseballcap" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="weldingtool" equip="false">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.7">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="baseballcap" equip="true" />
<Item identifier="bluejumpsuit2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="weldingtool" equip="false">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="baseballcap" equip="true" />
<Item identifier="bluejumpsuit2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="reactoroperatorpirate" job="engineer" commonness="1" spawnpointtags="pirateengineering" tags="reactoroperatorpirate,piratenpc" faction="bandits" healthmultiplier="0.4" behavior="Passive" preferredoutpostmoduletypes="engineeringmodule">
<ItemSet commonness="0.7">
<Item identifier="banditclothes1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="banditclothes1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="subupgradenpcpirate" job="mechanic" commonness="1" spawnpointtags="pirateupgrades" tags="subupgradenpcpirate,piratenpc" faction="bandits" healthmultiplier="0.45" campaigninteractiontype="Upgrade" behavior="StayInHull">
<ItemSet commonness="0.7">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="banditclothes1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="banditclothes1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="subsalesnpcpirate" job="mechanic" commonness="1" spawnpointtags="piratesubsales" tags="subsalesnpcpirate,piratenpc" faction="bandits" healthmultiplier="0.25" campaigninteractiontype="PurchaseSub" behavior="StayInHull">
<ItemSet commonness="0.7">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="divingknife" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="divingknife" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolverbroken">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<!--
<npc identifier="merchantpirate" job="watchman" spawnpointtags="pirateshop" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="piratebandana" equip="true"/>
<Item identifier="banditclothes1" equip="true"/>
<Item identifier="idcard" equip="true"/>
<Item identifier="divingknife" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6"/>
</Item>
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
-->
<npc identifier="securitynpcpirate" job="securityofficer" tags="securitynpcpirate,piratenpc" faction="bandits" spawnpointtags="piratesecurity" healthmultiplier="0.6" behavior="Patrol">
<ItemSet commonness="1">
<Item identifier="banditclothes1" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_piratesecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="handcuffs" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingknife" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.1">
<Item identifier="banditclothes2" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_piratesecurity" />
<Item identifier="stungun">
<Item identifier="stungundart" />
</Item>
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="assaultrifle" equip="true">
<Item identifier="assaultriflemagazine" />
</Item>
<Item identifier="assaultriflemagazine" amount="2" />
<Item identifier="batterycell" amount="8" />
<Item identifier="stungundart" />
<Item identifier="stungundart" />
<Item identifier="divingknife" />
<Item identifier="handcuffs" />
<Item identifier="antibleeding1" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.7">
<Item identifier="banditclothes2" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_piratesecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="handcuffs" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="12" />
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="ballistichelmet1" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="banditclothes1" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_piratesecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="handcuffs" />
<Item identifier="smgbroken">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingknife" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.1">
<Item identifier="banditclothes2" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_piratesecurity" />
<Item identifier="stungun">
<Item identifier="stungundart" />
</Item>
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="assaultriflebroken" equip="true">
<Item identifier="assaultriflemagazine" />
</Item>
<Item identifier="assaultriflemagazine" amount="2" />
<Item identifier="batterycell" amount="8" />
<Item identifier="stungundart" />
<Item identifier="stungundart" />
<Item identifier="divingknife" />
<Item identifier="handcuffs" />
<Item identifier="antibleeding1" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.7">
<Item identifier="banditclothes2" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_piratesecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="handcuffs" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="12" />
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="ballistichelmet1" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="outpostdoctorpirate" job="medicaldoctor" campaigninteractiontype="MedicalClinic" tags="outpostdoctorpirate,piratenpc" faction="bandits" healthmultiplier="0.35" moduleflags="MedicalPirate" spawnpointtags="medical" behavior="Passive">
<ItemSet commonness="1">
<Item identifier="medicalofficerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="gateinformant" job="watchman" spawnpointtags="unlockpathpirate" healthmultiplier="1" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="banditclothes2" equip="true" />
<Item identifier="piratecaptainhat" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="banditclothes2" equip="true" />
<Item identifier="piratecaptainhat" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolverbroken" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="commonerpirate" commonness="0" moduleflags="none" job="assistant" behavior="Passive" tags="commonerpirate,piratenpc" faction="bandits" healthmultiplier="0.45" preferredoutpostmoduletypes="crewmodule,seccrewmodule">
<ItemSet commonness="0.7">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="9" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.7">
<Item identifier="banditclothes1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="revolverround" amount="4" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.7">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="machinepistol" equip="true">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" amount="4" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.7">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="shotgun" equip="true">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
<Item identifier="wrench" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="banditclothes2" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="rifle">
<Item identifier="riflebullet" amount="6" />
</Item>
<Item identifier="riflebullet" amount="12" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.2">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="smgunique">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" amount="3" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolverbroken">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="9" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="banditclothes1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="smgbroken">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="revolverround" amount="4" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="machinepistolbroken" equip="true">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" amount="4" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="shotgunbroken" equip="true">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
<Item identifier="wrench" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
</npcset>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<!-- Vanilla Outpost NPCs Overrides -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<npcset identifier="outpostnpcs1">
<npc identifier="captain" job="captain" commonness="1" spawnpointtags="admin" behavior="Passive" preferredoutpostmoduletypes="admin,adminmodule">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="captainscap1" equip="true" />
<Item identifier="captainsuniform1" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="3" />
</Item>
<Item identifier="captainspipe" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="captainscap2" equip="true" />
<Item identifier="captainsuniform2" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" />
</Item>
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<!--<ItemSet commonness="0.3">
<Item identifier="idcard" equip="true"/>
<Item identifier="clownmask" equip="true"/>
<Item identifier="clowncostume" equip="true"/>
<Item identifier="revolver" equip="false">
<Item identifier="revolverround"/>
</Item>
<Item identifier="huskeggs"/>
</ItemSet>-->
</npc>
<npc identifier="outpostmanagercoalition" job="outpostmanager" tags="outpostmanager" spawnpointtags="admin" behavior="StayInHull" preferredoutpostmoduletypes="admin,adminmodule">
<ItemSet commonness="1">
<Item identifier="administratorclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
</ItemSet>
</npc>
<npc identifier="outpostmanagerseparatists" job="outpostmanager" tags="outpostmanager" spawnpointtags="admin" behavior="StayInHull" preferredoutpostmoduletypes="admin,adminmodule">
<ItemSet commonness="1">
<Item identifier="piratecaptainhat" equip="true" />
<Item identifier="separatistcommoner3" equip="true" outfit="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<!-- for backwards compatibility (some mods that override location types still use this - if it doesn't exist, you can't get any missions)
not used by the vanilla game -->
<npc identifier="outpostmanager" job="outpostmanager" tags="outpostmanager" spawnpointtags="admin" behavior="Passive" preferredoutpostmoduletypes="admin,adminmodule">
<ItemSet commonness="1">
<Item identifier="administratorclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
</ItemSet>
</npc>
<npc identifier="hrmanager" job="watchman" spawnpointtags="hr" healthmultiplier="1" campaigninteractiontype="Crew" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="quartermasterclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="weldingtool" equip="false">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="reactoroperator" job="engineer" commonness="1" spawnpointtags="engineering" healthmultiplier="1" behavior="Passive" preferredoutpostmoduletypes="engineeringmodule">
<ItemSet commonness="1">
<Item identifier="orangejumpsuit2" equip="true" />
<Item identifier="hazmatsuit1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="reactoroperatorcoalition" job="engineer" commonness="1" spawnpointtags="engineering" healthmultiplier="1" behavior="Passive" preferredoutpostmoduletypes="engineeringmodule">
<ItemSet commonness="1">
<Item identifier="orangejumpsuit1" equip="true" />
<Item identifier="hazmatsuit1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="orangejumpsuit2" equip="true" />
<Item identifier="hazmatsuit1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="reactoroperatorseparatists" job="engineer" commonness="1" spawnpointtags="engineering" healthmultiplier="1" behavior="Passive" preferredoutpostmoduletypes="engineeringmodule">
<ItemSet commonness="1">
<Item identifier="engineerseparatistsuniform1" equip="true" />
<Item identifier="hazmatsuit1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="engineerseparatistsuniform2" equip="true" />
<Item identifier="hazmatsuit1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="subupgradenpc" job="mechanic" commonness="1" spawnpointtags="shop_upgrades" healthmultiplier="1" campaigninteractiontype="Upgrade" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="commonerclothes5" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="subupgradenpccoalition" job="mechanic" commonness="1" spawnpointtags="shop_upgrades" healthmultiplier="1" campaigninteractiontype="Upgrade" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="bluejumpsuit1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="bluejumpsuit2" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="subupgradenpcseparatists" job="mechanic" commonness="1" spawnpointtags="shop_upgrades" healthmultiplier="1" campaigninteractiontype="Upgrade" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="mechanicseparatistsuniform1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="mechanicseparatistsuniform2" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="subsalesnpc" job="mechanic" commonness="1" spawnpointtags="shop_submarines" healthmultiplier="1" campaigninteractiontype="PurchaseSub" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="bluejumpsuit1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="subsalesnpccoalition" job="mechanic" commonness="1" spawnpointtags="shop_submarines" healthmultiplier="1" campaigninteractiontype="PurchaseSub" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="captainsuniform1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="captainsuniform2" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="captainsuniform3" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="subsalesnpcseparatist" job="mechanic" commonness="1" spawnpointtags="shop_submarines" healthmultiplier="1" campaigninteractiontype="PurchaseSub" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="captainseparatistsuniform1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="captainseparatistsuniform2" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="toolbelt" equip="true">
<Item identifier="weldingfueltank" />
<Item identifier="aluminium" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="captainseparatistsuniform3" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantoutpost" job="watchman" spawnpointtags="shop_outpost" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="crewchiefclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantcity" job="watchman" spawnpointtags="shop_city" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="vipclothes2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantmine" job="watchman" spawnpointtags="shop_mine" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="minerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantresearch" job="watchman" spawnpointtags="shop_research" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="researcherclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantmilitary" job="watchman" spawnpointtags="shop_military" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="quartermasterclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantarmory" job="watchman" spawnpointtags="armory" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="crewchiefclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantmedical" job="watchman" spawnpointtags="shop_medical" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="medicalofficerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantengineering" job="watchman" spawnpointtags="shop_engineering" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="orangejumpsuit1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" />
<Item identifier="screwdriver" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="securitynpccoalition" job="outpostsecurityofficer" tags="securitynpc" spawnpointtags="security" healthmultiplier="1.5" behavior="Patrol">
<ItemSet>
<Item identifier="securitypatrolclothes" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="handcuffs" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingknife" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="ballistichelmet1" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="securitypatrolclothes" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stungun">
<Item identifier="stungundart" />
</Item>
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="stungundart" />
<Item identifier="stungundart" />
<Item identifier="divingknife" />
<Item identifier="handcuffs" />
<Item identifier="antibleeding1" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="ballistichelmet3" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="securitypatrolclothes" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="handcuffs" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="ballistichelmet2" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="armsdealer" job="watchman" spawnpointtags="shop_weapons" healthmultiplier="1" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="baseballcap" equip="true" />
<Item identifier="crewchiefclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="ballistichelmet2" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="securitynpcseparatists" job="outpostsecurityofficer" tags="securitynpc" spawnpointtags="security" healthmultiplier="1.5" behavior="Patrol">
<ItemSet>
<Item identifier="securityseparatistsuniform1" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="handcuffs" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingknife" />
<Item identifier="ballistichelmet1" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="securityseparatistsuniform2" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stungun">
<Item identifier="stungundart" />
</Item>
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="stungundart" />
<Item identifier="stungundart" />
<Item identifier="divingknife" />
<Item identifier="handcuffs" />
<Item identifier="antibleeding1" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="securityseparatistsuniform3" equip="true" />
<Item identifier="pressurestabilizersecurity" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="8" />
<Item identifier="handcuffs" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="ballistichelmet2" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="cargomissiongiver" job="mechanic" moduleflags="none" behavior="Passive">
<ItemSet>
<Item identifier="commonerclothes1" equip="true" />
<Item identifier="ballistichelmet1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="ballistichelmet1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="salvagemissiongiver" job="medicaldoctor" moduleflags="none" behavior="Passive">
<ItemSet commonness="1">
<Item identifier="doctorsuniform1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="doctorsuniform2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="outpostdoctor" job="medicaldoctor" campaigninteractiontype="MedicalClinic" moduleflags="MedicalModule" behavior="Passive">
<ItemSet commonness="1">
<Item identifier="medicalofficerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="outpostdoctorcoalition" job="medicaldoctor" campaigninteractiontype="MedicalClinic" moduleflags="MedicalModule" behavior="Passive">
<ItemSet commonness="1">
<Item identifier="medicalofficerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="medicalofficerclothes" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="outpostdoctorseparatists" job="medicaldoctor" campaigninteractiontype="MedicalClinic" moduleflags="MedicalModule" behavior="Passive">
<ItemSet commonness="1">
<Item identifier="medicseparatistsuniform1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="medicseparatistsuniform2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="watchman" job="watchman" spawnpointtags="unlockpath" healthmultiplier="1" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="watchmanclothes" equip="true" />
<Item identifier="captainscap1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="watchmanseparatist" job="watchman" spawnpointtags="unlockpath" healthmultiplier="1" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="watchmanclothes" equip="true" />
<Item identifier="piratecaptainhat" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
<Item identifier="revolverround" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="commoner" commonness="0" moduleflags="none" job="mechanic" behavior="Passive" healthmultiplier="0.75" preferredoutpostmoduletypes="crewmodule,seccrewmodule">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes1" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="commonerclothes1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="wrench" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="commonerclothes4" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="researcher" commonness="0" moduleflags="none" job="medicaldoctor" behavior="Passive" healthmultiplier="0.75" ModuleFlags="ResearchModule" preferredoutpostmoduletypes="researchmodule,crewmodule">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="researcherclothes" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="miner" commonness="0" moduleflags="none" job="mechanic" behavior="Passive" healthmultiplier="0.75" preferredoutpostmoduletypes="crewmodule">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="minerclothes" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="minerclothes" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="minerclothes" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hardhatman" commonness="0" moduleflags="none" job="mechanic" behavior="Passive" preferredoutpostmoduletypes="crewmodule">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="ballistichelmet2" equip="true" />
<Item identifier="minerclothes" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="clown" commonness="0" faction="clowns" moduleflags="clownmodule" job="assistant" behavior="Passive" preferredoutpostmoduletypes="clownmodule" spawnpointtags="clown">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="clowncostume" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="clowncostume" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="vipclothes1" equip="true" />
<Item identifier="toyhammer" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="merchantclown" commonness="0" faction="clowns" moduleflags="clownmodule" job="assistant" behavior="Passive" preferredoutpostmoduletypes="clownmodule" campaigninteractiontype="Store" spawnpointtags="clown">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="vipclothes1" equip="true" />
<Item identifier="toyhammer" equip="false" />
</ItemSet>
</npc>
<npc identifier="huskcultist" tags="huskcultist" faction="huskcult" commonness="0" moduleflags="huskmodule" job="assistant" behavior="Passive" healthmultiplier="0.5" preferredoutpostmoduletypes="huskmodule" spawnpointtags="husk">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="divingknife" equip="false" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="piratebandana" equip="true" />
</ItemSet>
</npc>
<!-- Husk NPCs -->
<npc identifier="huskcultecclesiast" tags="huskcultist,huskresearcher" commonness="0" moduleflags="researchmodule" job="assistant" behavior="StayInHull" healthmultiplier="1.0" spawnpointtags="research">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_huskresearcher" />
<Item identifier="zealotrobes" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="huskeggs" equip="false" />
</ItemSet>
</npc>
<!-- <npc identifier="merchanthusk" moduleflags="adminmodule" job="assistant" behavior="StayInHull" preferredoutpostmoduletypes="admin,adminmodule,adminchurch" campaigninteractiontype="Store" spawnpointtags="merchanthusk,husk">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobeshoodless" equip="true"/>
<Item identifier="divingknife" equip="false"/>
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6"/>
</Item>
</ItemSet>
</npc> -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<!-- Hireable -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<npc identifier="hireablecoalitionsecurityofficer" job="securityofficer" tags="securitynpc" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet>
<Item identifier="securitypatrolclothes" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" />
<Item identifier="handcuffs" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="ballistichelmet2" equip="true" />
</ItemSet>
</npc>
<npc identifier="hireablecoalitionsecurityofficerveteran" job="securityofficer" tags="securitynpc" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet>
<Item identifier="securitypatrolclothes" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" />
<Item identifier="handcuffs" />
<Item identifier="assaultrifle" equip="false">
<Item identifier="assaultriflemagazine" />
<Item identifier="revolverround" />
</Item>
<Item identifier="divingknife" />
<Item identifier="antibleeding1" />
<Item identifier="bandolier" equip="true" />
<Item identifier="ballistichelmet2" equip="true" />
</ItemSet>
</npc>
<npc identifier="hireablecoalitionengineer" job="engineer" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet>
<Item identifier="orangejumpsuit2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireablecoalitionengineerveteran" job="engineer" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet>
<Item identifier="orangejumpsuit2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireablecoalitionmechanic" job="mechanic" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet>
<Item identifier="bluejumpsuit2" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireablecoalitionmechanicveteran" job="mechanic" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet>
<Item identifier="bluejumpsuit2" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireablecoalitionmedic" job="medicaldoctor" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet>
<Item identifier="idcard" equip="true" />
<Item identifier="doctorsuniform1" equip="true" />
<Item identifier="healthscanner" />
<Item identifier="headset" equip="true" />
<Item identifier="syringegun" />
<Item identifier="antibleeding1" />
<Item identifier="antidama1" />
</ItemSet>
</npc>
<npc identifier="hireablecoalitionmedicveteran" job="medicaldoctor" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet>
<Item identifier="idcard" equip="true" />
<Item identifier="doctorsuniform2" equip="true" />
<Item identifier="healthscanner" />
<Item identifier="autoinjectorheadset" equip="true" />
<Item identifier="syringegun" />
<Item identifier="antibleeding1" />
<Item identifier="antidama1" />
<Item identifier="pressurestabilizer" />
<Item identifier="genesplicer" />
</ItemSet>
</npc>
<npc identifier="hireableseparatistsecurityofficer" job="securityofficer" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet>
<Item identifier="separatistcommoner1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" />
<Item identifier="handcuffs" />
<Item identifier="smg">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
<Item identifier="divingknife" />
<Item identifier="ballistichelmet1" equip="true" />
</ItemSet>
</npc>
<npc identifier="hireableseparatistsecurityofficerveteran" job="securityofficer" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet>
<Item identifier="separatistcommoner1" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="bandolier" equip="true" />
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" />
<Item identifier="handcuffs" />
<Item identifier="autoshotgun">
<Item identifier="shotgunshell" />
<Item identifier="shotgunshell" />
<Item identifier="shotgunshell" />
<Item identifier="shotgunshell" />
</Item>
<Item identifier="divingknife" />
<Item identifier="ballistichelmet1" equip="true" />
</ItemSet>
</npc>
<npc identifier="hireableseparatistengineer" job="engineer" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet>
<Item identifier="separatistcommoner2" equip="true" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireableseparatistengineerveteran" job="engineer" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet>
<Item identifier="separatistcommoner1" equip="true" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="crowbar" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireableseparatistmechanic" job="mechanic" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet>
<Item identifier="separatistcommoner2" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireableseparatistmechanicveteran" job="mechanic" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet>
<Item identifier="separatistcommoner1" equip="true" />
<Item identifier="baseballcap" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" equip="true" />
<Item identifier="screwdriver" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireableseparatistmedic" job="medicaldoctor" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet>
<Item identifier="idcard" equip="true" />
<Item identifier="doctorsuniform1" equip="true" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="healthscanner" />
<Item identifier="headset" equip="true" />
<Item identifier="syringegun" />
<Item identifier="antibleeding1" />
<Item identifier="antidama1" />
</ItemSet>
</npc>
<npc identifier="hireableseparatistmedicveteran" job="medicaldoctor" skillmultiplier="2.0" experiencepoints="5000">
<ItemSet>
<Item identifier="idcard" equip="true" />
<Item identifier="doctorsuniform2" equip="true" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="healthscanner" />
<Item identifier="autoinjectorheadset" equip="true" />
<Item identifier="syringegun" />
<Item identifier="antibleeding1" />
<Item identifier="antidama1" />
<Item identifier="combatstimulantsyringe" />
<Item identifier="genesplicer" />
</ItemSet>
</npc>
<npc identifier="hireablehuskcultist" job="assistant" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="headset" equip="true" />
<Item identifier="wrench" />
<Item identifier="screwdriver" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="wrench" />
<Item identifier="screwdriver" />
</ItemSet>
</npc>
<npc identifier="hireablehuskcultistveteran" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="zealotrobes" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="rituallantern" equip="true" />
<Item identifier="syringegun" equip="false">
<Item identifier="huskeggs" amount="2" />
</Item>
<Item identifier="headset" equip="true" />
<Item identifier="wrench" />
<Item identifier="screwdriver" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="zealotrobes" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="headset" equip="true" />
<Item identifier="huskstinger" equip="true" />
<Item identifier="syringegun" equip="false">
<Item identifier="huskeggs" amount="2" />
</Item>
<Item identifier="wrench" />
<Item identifier="screwdriver" />
</ItemSet>
</npc>
<npc identifier="hireableclown" job="assistant" skillmultiplier="1.5" experiencepoints="2000">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="clowncostume" equip="true" />
<Item identifier="bikehorn" equip="false" />
<Item identifier="headset" equip="true" />
<Item identifier="wrench" />
<Item identifier="screwdriver" />
</ItemSet>
</npc>
<npc identifier="hireableclownveteran" job="assistant" skillmultiplier="2.0" experiencepoints="6000">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="clownmask" equip="true" />
<Item identifier="clowncostume" equip="true" />
<Item identifier="cymbals" equip="false" />
<Item identifier="headset" equip="true" />
<Item identifier="bananapeel" amount="8" />
<Item identifier="toyhammer" />
<Item identifier="honkmotherianscriptures1" />
</ItemSet>
</npc>
<npc identifier="prisonerseparatists" tags="hostage,prisoner" job="assistant" moduleflags="none" faction="separatists" behavior="Passive" AllowDraggingIndefinitely="true">
<ItemSet>
<Item identifier="separatistcommoner2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="separatistcommoner1" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="prisonercoalition" tags="hostage,prisoner" job="assistant" moduleflags="none" faction="coalition" behavior="Passive" AllowDraggingIndefinitely="true">
<ItemSet>
<Item identifier="bluejumpsuit2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="orangejumpsuit2" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
</npcset>
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<!-- Vanilla Bandit NPCs Overrides -->
<!-- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -->
<npcset identifier="abandonedoutpostnpcs">
<npc identifier="bandit" commonness="0" tags="bandit" faction="bandits" moduleflags="crewmodule,engineeringmodule" job="securityofficer" behavior="Passive" healthmultiplier="0.75" aimspeed="0.8" aimaccuracy="0.25" reportrange="500">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="wrench" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="toolbelt" equip="true" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="6" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="baseballcap" equip="true" />
<Item identifier="crowbar" equip="false" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="crowbar" equip="true" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="6" />
</ItemSet>
</npc>
<npc identifier="bandit_heavy" commonness="0" tags="bandit" faction="bandits" moduleflags="crewmodule,engineeringmodule" job="securityofficer" behavior="Passive" healthmultiplier="0.8" aimspeed="0.85" aimaccuracy="0.45" reportrange="550">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="machinepistol" equip="true">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="toolbelt" equip="true" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="revolver">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="6" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="baseballcap" equip="true" />
<Item identifier="crowbar" equip="false" />
<Item identifier="shotgun" equip="true">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="6" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="revolver" equip="true">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolverround" amount="6" />
</ItemSet>
</npc>
<npc identifier="bandit_elite" commonness="0" tags="bandit" faction="bandits" moduleflags="crewmodule,engineeringmodule" job="securityofficer" behavior="Passive" aimspeed="0.9" aimaccuracy="0.65" reportrange="600">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="smgmagazine" amount="2" />
<Item identifier="machinepistol" equip="true">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="machinepistol" equip="true">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="toolbelt" equip="true" />
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes1" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="revolverround" amount="6" />
<Item identifier="revolver" equip="true">
<Item identifier="revolverround" amount="6" />
</Item>
<Item identifier="revolver" equip="true">
<Item identifier="revolverround" amount="6" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="baseballcap" equip="true" />
<Item identifier="crowbar" equip="false" />
<Item identifier="shotgunshell" amount="6" />
<Item identifier="shotgun" equip="true">
<Item identifier="shotgunshell" amount="6" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="banditclothes2" equip="true" />
<Item identifier="piratebodyarmor" equip="true" />
<Item identifier="piratehelmet" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="divingknife" equip="false" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="rifle" equip="true">
<Item identifier="riflebullet" amount="6" />
</Item>
<Item identifier="riflebullet" amount="6" />
</ItemSet>
</npc>
<npc identifier="banditleader" commonness="0" tags="bandit" faction="bandits" moduleflags="adminmodule,securitymodule" spawnpointtags="banditleader" job="securityofficer" behavior="Passive" aimspeed="0.8" aimaccuracy="0.75" reportrange="750">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="captainscap2" equip="true" />
<Item identifier="captainsuniform2" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="steroids" />
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="shotgun" equip="true">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="wrench" equip="true" />
<Item identifier="captainscap2" equip="true" />
<Item identifier="captainsuniform2" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="steroids" />
<Item identifier="steroids" />
<Item identifier="toolbelt" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="smg" equip="true">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
</ItemSet>
</npc>
<npc identifier="banditleader_heavy" commonness="0" tags="bandit" faction="bandits" moduleflags="adminmodule,securitymodule" spawnpointtags="banditleader" job="securityofficer" behavior="Passive" aimspeed="0.85" aimaccuracy="0.75" reportrange="750">
<ItemSet commonness="0.8">
<Item identifier="idcard" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="captainsuniform3" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="steroids" />
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="shotgun" equip="true">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="wrench" equip="true" />
<Item identifier="captainsuniform3" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="steroids" />
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="smg" equip="true">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
</ItemSet>
<ItemSet commonness="0.2">
<Item identifier="idcard" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="captainsuniform3" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="steroids" />
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="shotgununique" equip="true">
<Item identifier="shotgunshell" />
<Item identifier="shotgunshell" />
</Item>
<Item identifier="shotgunshell" amount="4" />
</ItemSet>
<ItemSet commonness="0.2">
<Item identifier="idcard" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="captainsuniform3" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="steroids" />
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="weldingtool">
<Item identifier="weldingfueltank" />
</Item>
<Item identifier="smgunique" equip="true">
<Item identifier="smgmagazine" />
</Item>
<Item identifier="smgmagazine" />
<Item identifier="smgmagazine" />
</ItemSet>
<ItemSet commonness="0.2">
<Item identifier="idcard" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="captainsuniform3" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="steroids" />
<Item identifier="steroids" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="flamer" equip="true">
<Item identifier="weldingfueltank" />
</Item>
</ItemSet>
</npc>
<!-- other unchanged abandonedoutpostnpcs but need to be included -->
<npc identifier="hostage" tags="hostage,prisoner" job="assistant" moduleflags="none" behavior="Passive" AllowDraggingIndefinitely="true">
<ItemSet>
<Item identifier="commonerclothes1" equip="true" />
<Item identifier="handcuffs" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="commonerclothes2" equip="true" />
<Item identifier="handcuffs" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="commonerclothes3" equip="true" />
<Item identifier="handcuffs" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hostageseparatists" tags="hostage,prisoner" job="assistant" moduleflags="none" faction="separatists" behavior="Passive" AllowDraggingIndefinitely="true">
<ItemSet>
<Item identifier="separatistcommoner2" equip="true" />
<Item identifier="handcuffs" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="separatistcommoner1" equip="true" />
<Item identifier="handcuffs" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hostagecoalition" tags="hostage,prisoner" job="assistant" moduleflags="none" faction="coalition" behavior="Passive" AllowDraggingIndefinitely="true">
<ItemSet>
<Item identifier="bluejumpsuit2" equip="true" />
<Item identifier="handcuffs" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet>
<Item identifier="orangejumpsuit2" equip="true" />
<Item identifier="handcuffs" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="psychoclown" commonness="0" moduleflags="none" job="killer" behavior="Passive" healthmultiplier="2" healthmultiplierinmultiplayer="1.25" aimspeed="1" aimaccuracy="1" reportrange="500">
<ItemSet commonness="100">
<Item identifier="idcard" equip="true" />
<Item identifier="clowncostume" equip="true" />
<Item identifier="clownmaskunique" equip="true" />
<Item identifier="clowndivingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="oxygentank" />
<Item identifier="pressurestabilizer" />
<Item identifier="boardingaxe" equip="true" />
<Item identifier="bikehorn" equip="true" />
</ItemSet>
</npc>
<npc identifier="huskextremist" commonness="0" tags="huskcultist" group="husk" moduleflags="crewmodule,researchmodule" job="killer" behavior="Passive" healthmultiplier="0.5" healthmultiplierinmultiplayer="1.5" aimspeed="0.8" aimaccuracy="0.25" reportrange="500">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="huskstinger" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="huskstinger" equip="false" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="0.5">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="huskstinger" equip="false" />
<Item identifier="piratebandana" equip="true" />
<Item identifier="huskeggs" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="huskextremist_leader" tags="huskcultist" group="husk" commonness="0" moduleflags="crewmodule,researchmodule" job="medicaldoctor" behavior="Passive" healthmultiplier="1" healthmultiplierinmultiplayer="1.3" aimspeed="0.8" aimaccuracy="0.75" reportrange="750">
<ItemSet commonness="10">
<Item identifier="idcard" equip="true" />
<Item identifier="zealotrobes" equip="true" />
<Item identifier="huskstinger" equip="true" />
<Item identifier="syringegun" equip="false">
<Item identifier="huskeggs" amount="2" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="zealotrobes" equip="true" />
<Item identifier="divingknifeunique" equip="false" />
<Item identifier="syringegun" equip="false">
<Item identifier="huskeggs" amount="2" />
</Item>
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
</npcset>
<npcset identifier="husknpcs">
<npc identifier="outpostmanagerhusk" commonness="1" moduleflags="adminmodule" job="captain" tags="outpostmanager" spawnpointtags="admin" behavior="StayInHull" preferredoutpostmoduletypes="admin,adminmodule,adminchurch">
<ItemSet commonness="1">
<Item identifier="cultistrobeshoodless" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
<Item identifier="SMG" equip="false">
<Item identifier="smgmagazine" amount="1" />
</Item>
<Item identifier="smgmagazine" amount="1" />
</ItemSet>
</npc>
<!-- cultists are security -->
<npc identifier="huskcultistsecurity" tags="huskcultist,securitynpc" commonness="0" job="securityofficer" behavior="Patrol" healthmultiplier="1.2" spawnpointtags="husk">
<!-- Boring regular security itemset -->
<ItemSet commonness="8">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="4" />
<Item identifier="handcuffs" />
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
<Item identifier="divingknife" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="2">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="mudraptorshell" equip="true" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="4" />
<Item identifier="handcuffs" />
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
<Item identifier="boardingaxe" equip="false" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="stunbaton">
<Item identifier="batterycell" />
</Item>
<Item identifier="batterycell" amount="4" />
<Item identifier="handcuffs" />
<Item identifier="alienpistol" equip="false">
<Item identifier="alienpowercell" amount="1" />
</Item>
<Item identifier="alienpowercell" amount="1" />
<Item identifier="divingknife" />
<Item identifier="divingmask">
<Item identifier="oxygenitetank" />
</Item>
</ItemSet>
<!-- Reenable these itemsets if AI ever learns how to use lethal/nonlethal ammo -->
<!-- <ItemSet commonness="2">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity"/>
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="bodyarmor" equip="true"/>
<Item identifier="divingknife" equip="false"/>
<Item identifier="handcuffs"/>
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6"/>
</Item>
<Item identifier="shotgunshell" amount="12"/>
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4"/>
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity"/>
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="mudraptorshell" equip="true"/>
<Item identifier="divingknife" equip="false"/>
<Item identifier="handcuffs"/>
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6"/>
</Item>
<Item identifier="shotgunshell" amount="12"/>
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4"/>
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity"/>
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="bodyarmor" equip="true"/>
<Item identifier="handcuffs"/>
<Item identifier="boardingaxe" equip="false" />
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4"/>
</Item>
</ItemSet>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity"/>
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="bodyarmor" equip="true"/>
<Item identifier="divingknife" equip="false"/>
<Item identifier="handcuffs"/>
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4"/>
</Item>
<Item identifier="huskeggs"/>
<Item identifier="cyanide"/>
</ItemSet> -->
</npc>
<!-- repurposed as researcher -->
<npc identifier="huskresearcher" tags="huskcultist,huskresearcher" commonness="0" moduleflags="researchmodule" job="assistant" behavior="StayInHull" healthmultiplier="1.0" spawnpointtags="research">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" tags="id_huskresearcher" />
<Item identifier="zealotrobes" equip="true" />
<Item identifier="divingknifeunique" equip="false" />
<Item identifier="huskeggs" equip="false" />
</ItemSet>
</npc>
<npc identifier="merchanthusk" moduleflags="adminmodule" job="assistant" behavior="StayInHull" preferredoutpostmoduletypes="admin,adminmodule,adminchurch" campaigninteractiontype="Store" spawnpointtags="merchanthusk,husk">
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="cultistrobeshoodless" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="revolver" equip="false">
<Item identifier="revolverround" amount="6" />
</Item>
</ItemSet>
</npc>
<!-- <npc identifier="merchanthuskmedical" moduleflags="medicalmodule" job="watchman" spawnpointtags="medical" healthmultiplier="3" campaigninteractiontype="Store" behavior="StayInHull" preferredoutpostmoduletypes="medical,medicalchurch">
<ItemSet commonness="1">
<Item identifier="cultistrobes" equip="true"/>
<Item identifier="idcard" equip="true" />
<Item identifier="healthscanner" equip="true"/>
<Item identifier="antibloodloss1"/>
<Item identifier="calyxanide"/>
<Item identifier="antidama1"/>
<Item identifier="huskeggsbasic"/>
</ItemSet>
</npc> -->
<npc identifier="merchanthuskengineering" job="watchman" moduleflags="engineeringmodule" spawnpointtags="engineering" healthmultiplier="1.0" campaigninteractiontype="Store" behavior="StayInHull">
<ItemSet commonness="1">
<Item identifier="cultistrobes" equip="true" />
<Item identifier="safetyharness" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="wrench" />
<Item identifier="screwdriver" />
</ItemSet>
</npc>
<npc identifier="outposthuskdoctor" job="medicaldoctor" spawnpointtags="huskmedic" campaigninteractiontype="MedicalClinic" moduleflags="MedicalModule" behavior="Passive">
<ItemSet commonness="1">
<Item identifier="cultistrobeshoodless" equip="true" />
<Item identifier="healthscanner" equip="true" />
<Item identifier="idcard" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="antibloodloss1" />
<Item identifier="antidama1" />
<Item identifier="antidama1" />
<Item identifier="divingmask">
<Item identifier="oxygentank" />
</Item>
</ItemSet>
</npc>
<npc identifier="hireablehuskscientist" faction="huskcult">
<Character speciesname="human" startitemsgiven="false" salary="6000">
<job identifier="medicaldoctor">
<skill identifier="helm" level="5" />
<skill identifier="weapons" level="15" />
<skill identifier="medical" level="60" />
<skill identifier="mechanical" level="10" />
<skill identifier="electrical" level="10" />
</job>
<talents>
<talent identifier="laresistance" />
<talent identifier="selfcare" />
<talent identifier="medicalassistance" />
<talent identifier="egghead" />
</talents>
</Character>
<ItemSet commonness="1">
<Item identifier="idcard" equip="true" />
<Item identifier="headset" equip="true" showpreview="false" />
<Item identifier="cultistrobeshoodless" equip="true" />
<Item identifier="healthscanner" equip="true" />
<Item identifier="antibloodloss1" />
<Item identifier="calyxanide" />
<Item identifier="antidama1" />
<Item identifier="huskeggsbasic" />
</ItemSet>
</npc>
<npc identifier="hireablehusktemplar" faction="huskcult">
<Character speciesname="human" startitemsgiven="false" salary="6000">
<job identifier="securityofficer">
<skill identifier="helm" level="5" />
<skill identifier="weapons" level="60" />
<skill identifier="medical" level="15" />
<skill identifier="mechanical" level="10" />
<skill identifier="electrical" level="10" />
</job>
<talents>
<talent identifier="buff" />
<talent identifier="swole" />
<talent identifier="stonewall" />
<talent identifier="crustyseaman" />
</talents>
</Character>
<ItemSet commonness="2">
<Item identifier="idcard" equip="true" tags="id_outpostsecurity" />
<Item identifier="cultistrobes" equip="true" />
<Item identifier="bodyarmor" equip="true" />
<Item identifier="divingknife" equip="false" />
<Item identifier="handcuffs" />
<Item identifier="Shotgun" equip="false">
<Item identifier="shotgunshell" amount="6" />
</Item>
<Item identifier="shotgunshell" amount="12" />
<Item identifier="syringegun" equip="false">
<Item identifier="chloralhydrate" amount="4" />
</Item>
</ItemSet>
</npc>
</npcset>
</npcsets>
</Override>