17 lines
650 B
Lua
17 lines
650 B
Lua
if CLIENT then
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PerformanceFix = {}
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PerformanceFix.Path = ...
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if not File.Exists(PerformanceFix.Path .. "/config.json") then
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File.Write(PerformanceFix.Path .. "/config.json", json.serialize(dofile(PerformanceFix.Path .. "/Lua/defaultconfig.lua")))
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end
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PerformanceFix.Config = json.parse(File.Read(PerformanceFix.Path .. "/config.json"))
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Game.AddCommand("performancefix_reload", "reloads config", function ()
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dofile(PerformanceFix.Path .. "/Lua/performancefix.lua")
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end)
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dofile(PerformanceFix.Path .. "/Lua/performancefix_gui.lua")
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dofile(PerformanceFix.Path .. "/Lua/performancefix.lua")
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end |