84 lines
7.0 KiB
XML
84 lines
7.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Items>
|
|
<Item name="" identifier="ekdockyard_function_icebreaker1" category="Machine" tags="" Scale="2" spritecolor="154,213,163,255" hiddeningame="true">
|
|
<InventoryIcon texture="%ModDir%/Items/Electricity/functionboundingbox1.png" sourcerect="0,0,128,128" origin="0.5,0.5" />
|
|
<Sprite texture="%ModDir%/Items/Electricity/functionboundingbox1.png" depth="0.55" sourcerect="0,128,256,256" canflipy="false" />
|
|
<DecorativeSprite texture="%ModDir%/Items/Electricity/functionboundingbox1.png" sourcerect="0,0,128,128" offset="0,0" depth="0.551" origin="0.5,0.5" />
|
|
<ItemComponent>
|
|
<StatusEffect type="Always" target="This" Condition="-10.0" disabledeltatime="true">
|
|
<Conditional Condition="gt 90" />
|
|
</StatusEffect>
|
|
</ItemComponent>
|
|
<LightComponent range="2" lightcolor="0,0,0,2" IsOn="true" castshadows="false" allowingameediting="false" flicker="0" flickerspeed="0" pulsefrequency="0" pulseamount="0">
|
|
<StatusEffect type="OnActive" target="This" disabledeltatime="true" stackable="false" delay="0.25">
|
|
<Explosion range="350.0" levelwalldamage="75" force="0" severlimbsprobability="0" camerashake="0" camerashakerange="0" shockwave="false" smoke="false" flames="false" flash="false" sparks="false" underwaterbubble="false" ignorecover="true" applyfireeffects="false"></Explosion>
|
|
</StatusEffect>
|
|
</LightComponent>
|
|
<ConnectionPanel canbeselected="true" hudpriority="10">
|
|
<RequiredItem items="screwdriver" type="Equipped" />
|
|
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
|
<input name="toggle" displayname="connection.togglestate" />
|
|
<input name="set_state" displayname="connection.setstate" />
|
|
<input name="activate" displayname="connection.activate">
|
|
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
|
<Explosion range="350.0" levelwalldamage="75" force="0" severlimbsprobability="0" camerashake="0" camerashakerange="0" shockwave="false" smoke="false" flames="false" flash="false" sparks="false" underwaterbubble="false" ignorecover="true" applyfireeffects="false"></Explosion>
|
|
</StatusEffect>
|
|
</input>
|
|
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="40" />
|
|
</ConnectionPanel>
|
|
</Item>
|
|
<Item name="" identifier="ekdockyard_function_icebreaker2" category="Machine" tags="" Scale="2" spritecolor="154,213,163,255" hiddeningame="true">
|
|
<InventoryIcon texture="%ModDir%/Items/Electricity/functionboundingbox1.png" sourcerect="0,0,128,128" origin="0.5,0.5" />
|
|
<Sprite texture="%ModDir%/Items/Electricity/functionboundingbox1.png" depth="0.55" sourcerect="0,384,320,320" canflipy="false" />
|
|
<DecorativeSprite texture="%ModDir%/Items/Electricity/functionboundingbox1.png" sourcerect="0,0,128,128" offset="0,0" depth="0.551" origin="0.5,0.5" />
|
|
<ItemComponent>
|
|
<StatusEffect type="Always" target="This" Condition="-10.0" disabledeltatime="true">
|
|
<Conditional Condition="gt 90" />
|
|
</StatusEffect>
|
|
</ItemComponent>
|
|
<LightComponent range="2" lightcolor="0,0,0,2" IsOn="true" castshadows="false" allowingameediting="false" flicker="0" flickerspeed="0" pulsefrequency="0" pulseamount="0">
|
|
<StatusEffect type="OnActive" target="This" disabledeltatime="true" stackable="false" delay="0.25">
|
|
<Explosion range="475.0" levelwalldamage="100" force="0" severlimbsprobability="0" camerashake="0" camerashakerange="0" shockwave="false" smoke="false" flames="false" flash="false" sparks="false" underwaterbubble="false" ignorecover="true" applyfireeffects="false"></Explosion>
|
|
</StatusEffect>
|
|
</LightComponent>
|
|
<ConnectionPanel canbeselected="true" hudpriority="10">
|
|
<RequiredItem items="screwdriver" type="Equipped" />
|
|
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
|
<input name="toggle" displayname="connection.togglestate" />
|
|
<input name="set_state" displayname="connection.setstate" />
|
|
<input name="activate" displayname="connection.activate">
|
|
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
|
<Explosion range="475.0" levelwalldamage="100" force="0" severlimbsprobability="0" camerashake="0" camerashakerange="0" shockwave="false" smoke="false" flames="false" flash="false" sparks="false" underwaterbubble="false" ignorecover="true" applyfireeffects="false"></Explosion>
|
|
</StatusEffect>
|
|
</input>
|
|
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="40" />
|
|
</ConnectionPanel>
|
|
</Item>
|
|
<Item name="" identifier="ekdockyard_function_icebreaker3" category="Machine" tags="" Scale="2" spritecolor="154,213,163,255" hiddeningame="true">
|
|
<InventoryIcon texture="%ModDir%/Items/Electricity/functionboundingbox1.png" sourcerect="0,0,128,128" origin="0.5,0.5" />
|
|
<Sprite texture="%ModDir%/Items/Electricity/functionboundingbox1.png" depth="0.55" sourcerect="320,128,384,384" canflipy="false" />
|
|
<DecorativeSprite texture="%ModDir%/Items/Electricity/functionboundingbox1.png" sourcerect="0,0,128,128" offset="0,0" depth="0.551" origin="0.5,0.5" />
|
|
<ItemComponent>
|
|
<StatusEffect type="Always" target="This" Condition="-10.0" disabledeltatime="true">
|
|
<Conditional Condition="gt 90" />
|
|
</StatusEffect>
|
|
</ItemComponent>
|
|
<LightComponent range="2" lightcolor="0,0,0,2" IsOn="true" castshadows="false" allowingameediting="false" flicker="0" flickerspeed="0" pulsefrequency="0" pulseamount="0">
|
|
<StatusEffect type="OnActive" target="This" disabledeltatime="true" stackable="false" delay="0.25">
|
|
<Explosion range="600.0" levelwalldamage="125" force="0" severlimbsprobability="0" camerashake="0" camerashakerange="0" shockwave="false" smoke="false" flames="false" flash="false" sparks="false" underwaterbubble="false" ignorecover="true" applyfireeffects="false"></Explosion>
|
|
</StatusEffect>
|
|
</LightComponent>
|
|
<ConnectionPanel canbeselected="true" hudpriority="10">
|
|
<RequiredItem items="screwdriver" type="Equipped" />
|
|
<GuiFrame relativesize="0.2,0.32" minsize="400,350" maxsize="480,420" anchor="Center" style="ConnectionPanel" />
|
|
<input name="toggle" displayname="connection.togglestate" />
|
|
<input name="set_state" displayname="connection.setstate" />
|
|
<input name="activate" displayname="connection.activate">
|
|
<StatusEffect type="OnUse" target="This" disabledeltatime="true">
|
|
<Explosion range="600.0" levelwalldamage="125" force="0" severlimbsprobability="0" camerashake="0" camerashakerange="0" shockwave="false" smoke="false" flames="false" flash="false" sparks="false" underwaterbubble="false" ignorecover="true" applyfireeffects="false"></Explosion>
|
|
</StatusEffect>
|
|
</input>
|
|
<output name="state_out" displayname="connection.stateout" fallbackdisplayname="connection.signalout" maxwires="40" />
|
|
</ConnectionPanel>
|
|
</Item>
|
|
</Items> |