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barotrauma-localmods/tr_mod/The_Grand_Design/The_Grand_Design.xml
2025-04-13 10:56:23 +02:00

36 lines
2.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="The_Grand_Design" category="Equipment" Tags="smallitem,weapon,gunsmith,tool,simpletool,mechanicalrepairtool,wrench,screwdriver,electricalrepairtool" cargocontaineridentifier="metalcrate" Scale="0.5" description="" impactsoundtag="impact_metal_light">
<Price baseprice="3000" sold="false">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="2" />
<Price storeidentifier="merchantresearch" multiplier="0.75" />
<Price storeidentifier="merchantmilitary" multiplier="0.75" />
<Price storeidentifier="merchantmine" multiplier="0.5" />
</Price>
<Deconstruct time="15">
<RequiredItem identifier="endwormshell" />
<RequiredItem identifier="watchershell" />
<RequiredItem identifier="molochbone" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredSkill identifier="mechanical" level="100" />
<RequiredSkill identifier="electrical" level="100" />
<RequiredItem identifier="endwormshell" amount="2" />
<RequiredItem identifier="watchershell" amount="2" />
<RequiredItem identifier="molochbone" />
</Fabricate>
<InventoryIcon texture="%ModDir:tr_mod%/The_Grand_Design/The_Grand_Design.png" sourcerect="0,0,55,49" origin="0.5,0.5" />
<Sprite texture="%ModDir:tr_mod%/The_Grand_Design/The_Grand_Design.png" sourcerect="0,0,55,49" depth="0.55" origin="0.5,0.5" />
<Body width="55" height="49" density="15" />
<Holdable slots="Any,RightHand,LeftHand,Head" holdpos="30,-50" aimpos="60,0" handle1="-20,0" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnActive" target="Character">
<Explosion range="5000" abilityexplosion="true" structuredamage="-0.2" itemrepairstrength="0.2" />
</StatusEffect>
<StatusEffect type="OnActive" target="Character,Contained" Condition="16"></StatusEffect>
</Holdable>
<ItemContainer capacity="48" keepopenwhenequipped="true" movableframe="true" slotsperrow="7"></ItemContainer>
<AiTarget sightrange="3000" />
<Upgrade gameversion="0.10.0.0" scale="0.5" />
</Item>
</Items>