Add a "calorie remaining today" display
This commit is contained in:
59
frontend/src/lib/components/Energy/EnergyToday.svelte
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59
frontend/src/lib/components/Energy/EnergyToday.svelte
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@@ -0,0 +1,59 @@
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<script lang="ts">
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import { foodStore } from "$lib/store/Energy/foodStore";
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import { settingsStore } from "$lib/store/settingsStore";
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import { LerpColor } from "$lib/utils";
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import type { Color } from "$lib/utils";
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let remainingToday: number;
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let color: string;
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const green: Color = {
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h: 137,
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s: 100,
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l: 45,
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};
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const red: Color = {
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h: 0,
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s: 100,
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l: 45,
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};
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$: {
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remainingToday = $settingsStore.target;
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computeColor();
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}
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const formatter = new Intl.DateTimeFormat("en-GB", {
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year: "numeric",
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month: "2-digit",
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day: "2-digit",
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// Maybe add this to settings...
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timeZone: "Europe/Berlin",
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});
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$: {
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remainingToday = $settingsStore.target;
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let now = new Date();
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let todayDate = formatter.format(now);
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const [day, month, year] = todayDate.split('/');
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todayDate = `${year}-${month}-${day}`;
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$foodStore.forEach((food) => {
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if (food.date.split("T")[0] == todayDate) {
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remainingToday -= food.energy;
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} else {
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return;
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}
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});
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remainingToday = Math.round(remainingToday);
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computeColor();
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}
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function computeColor() {
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const newcolor = LerpColor(red, green, remainingToday / $settingsStore.target);
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color = `hsl(${newcolor.h}, ${newcolor.s}%, ${newcolor.l}%)`;
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}
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</script>
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<template>
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<div class="px-4 text-bold text-3xl" style="color: {color}">{remainingToday}</div>
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</template>
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@@ -3,6 +3,7 @@
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import { faGear } from "@fortawesome/free-solid-svg-icons";
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import Fa from "svelte-fa";
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import Settings from "./Settings/Settings.svelte";
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import EnergyToday from "./Energy/EnergyToday.svelte";
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Fa;
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type Link = {
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@@ -87,6 +88,7 @@
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<Fa icon={faGear} scale={2} />
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</button>
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</div>
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<EnergyToday />
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</header>
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<Settings bind:showModal />
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@@ -1,106 +1,108 @@
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import { cubicOut } from 'svelte/easing'
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import type { TransitionConfig } from 'svelte/transition'
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import { cubicOut } from "svelte/easing";
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import type { TransitionConfig } from "svelte/transition";
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type FlyAndScaleParams = {
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y?: number
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x?: number
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start?: number
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duration?: number
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}
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y?: number;
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x?: number;
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start?: number;
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duration?: number;
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};
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export const flyAndScale = (
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node: Element,
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params: FlyAndScaleParams = { y: -8, x: 0, start: 0.95, duration: 150 }
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): TransitionConfig => {
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const style = getComputedStyle(node)
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const transform = style.transform === 'none' ? '' : style.transform
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const style = getComputedStyle(node);
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const transform = style.transform === "none" ? "" : style.transform;
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const scaleConversion = (
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valueA: number,
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scaleA: [number, number],
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scaleB: [number, number]
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) => {
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const [minA, maxA] = scaleA
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const [minB, maxB] = scaleB
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const scaleConversion = (valueA: number, scaleA: [number, number], scaleB: [number, number]) => {
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const [minA, maxA] = scaleA;
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const [minB, maxB] = scaleB;
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const percentage = (valueA - minA) / (maxA - minA)
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const valueB = percentage * (maxB - minB) + minB
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const percentage = (valueA - minA) / (maxA - minA);
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const valueB = percentage * (maxB - minB) + minB;
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return valueB
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}
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return valueB;
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};
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const styleToString = (
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style: Record<string, number | string | undefined>
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): string => {
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const styleToString = (style: Record<string, number | string | undefined>): string => {
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return Object.keys(style).reduce((str, key) => {
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if (style[key] === undefined) return str
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return str + `${key}:${style[key]};`
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}, '')
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}
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if (style[key] === undefined) return str;
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return str + `${key}:${style[key]};`;
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}, "");
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};
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return {
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duration: params.duration ?? 200,
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delay: 0,
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css: t => {
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const y = scaleConversion(t, [0, 1], [params.y ?? 5, 0])
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const x = scaleConversion(t, [0, 1], [params.x ?? 0, 0])
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const scale = scaleConversion(t, [0, 1], [params.start ?? 0.95, 1])
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css: (t) => {
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const y = scaleConversion(t, [0, 1], [params.y ?? 5, 0]);
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const x = scaleConversion(t, [0, 1], [params.x ?? 0, 0]);
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const scale = scaleConversion(t, [0, 1], [params.start ?? 0.95, 1]);
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return styleToString({
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transform: `${transform} translate3d(${x}px, ${y}px, 0) scale(${scale})`,
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opacity: t
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})
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opacity: t,
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});
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},
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easing: cubicOut
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}
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}
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easing: cubicOut,
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};
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};
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type Color = {
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h: number
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s: number
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l: number
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}
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h: number;
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s: number;
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l: number;
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};
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function ColorDistance(color1: Color, color2: Color) {
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return Math.abs(color1.h - color2.h)
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return Math.abs(color1.h - color2.h);
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}
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function GenerateRandomHSL(): Color {
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const hue = Math.floor(Math.random() * 360)
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const saturation = 70
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const lightness = 60
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return { h: hue, s: saturation, l: lightness }
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const hue = Math.floor(Math.random() * 360);
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const saturation = 70;
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const lightness = 60;
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return { h: hue, s: saturation, l: lightness };
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}
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const existingColors: Color[] = []
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const existingColors: Color[] = [];
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function GenerateColor(): string {
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const minDistance = 15
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const minDistance = 15;
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let newColor: Color
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let isDistinct = false
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let iterations = 0
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let newColor: Color;
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let isDistinct = false;
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let iterations = 0;
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while (!isDistinct) {
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iterations++
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if (iterations > 1000) {
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console.error('Failed to generate a distinct color after 1000 iterations')
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break
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iterations++;
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if (iterations > 100) {
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console.error("Failed to generate a distinct color after 100 iterations");
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break;
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}
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newColor = GenerateRandomHSL()
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isDistinct = true
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newColor = GenerateRandomHSL();
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isDistinct = true;
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for (const color of existingColors) {
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if (ColorDistance(newColor, color) < minDistance) {
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isDistinct = false
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break
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isDistinct = false;
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break;
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}
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}
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existingColors.push(newColor)
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existingColors.push(newColor);
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}
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// We can not reach this point without having a color generated
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// @ts-ignore
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return `hsl(${newColor.h}, ${newColor.s}%, ${newColor.l}%)`
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return `hsl(${newColor.h}, ${newColor.s}%, ${newColor.l}%)`;
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}
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export { GenerateColor }
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function LerpColor(color1: Color, color2: Color, t: number): Color {
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const h = color1.h + (color2.h - color1.h) * t;
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const s = color1.s + (color2.s - color1.s) * t;
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const l = color1.l + (color2.l - color1.l) * t;
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return { h, s, l };
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}
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export { GenerateColor, LerpColor };
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export type { Color };
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