Files
calorie-tracker/src/lib/utils.ts

113 lines
2.5 KiB
TypeScript

import { type ClassValue, clsx } from 'clsx'
import { twMerge } from 'tailwind-merge'
import { cubicOut } from 'svelte/easing'
import type { TransitionConfig } from 'svelte/transition'
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs))
}
type FlyAndScaleParams = {
y?: number
x?: number
start?: number
duration?: number
}
export const flyAndScale = (
node: Element,
params: FlyAndScaleParams = { y: -8, x: 0, start: 0.95, duration: 150 }
): TransitionConfig => {
const style = getComputedStyle(node)
const transform = style.transform === 'none' ? '' : style.transform
const scaleConversion = (
valueA: number,
scaleA: [number, number],
scaleB: [number, number]
) => {
const [minA, maxA] = scaleA
const [minB, maxB] = scaleB
const percentage = (valueA - minA) / (maxA - minA)
const valueB = percentage * (maxB - minB) + minB
return valueB
}
const styleToString = (
style: Record<string, number | string | undefined>
): string => {
return Object.keys(style).reduce((str, key) => {
if (style[key] === undefined) return str
return str + `${key}:${style[key]};`
}, '')
}
return {
duration: params.duration ?? 200,
delay: 0,
css: t => {
const y = scaleConversion(t, [0, 1], [params.y ?? 5, 0])
const x = scaleConversion(t, [0, 1], [params.x ?? 0, 0])
const scale = scaleConversion(t, [0, 1], [params.start ?? 0.95, 1])
return styleToString({
transform: `${transform} translate3d(${x}px, ${y}px, 0) scale(${scale})`,
opacity: t
})
},
easing: cubicOut
}
}
type Color = {
h: number
s: number
l: number
}
function ColorDistance(color1: Color, color2: Color) {
return Math.abs(color1.h - color2.h)
}
function GenerateRandomHSL(): Color {
const hue = Math.floor(Math.random() * 360)
const saturation = 70
const lightness = 60
return { h: hue, s: saturation, l: lightness }
}
const existingColors: Color[] = []
function GenerateColor(): string {
const minDistance = 15
let newColor: Color
let isDistinct = false
let iterations = 0
while (!isDistinct) {
iterations++
if (iterations > 1000) {
console.error('Failed to generate a distinct color after 1000 iterations')
break
}
newColor = GenerateRandomHSL()
isDistinct = true
for (const color of existingColors) {
if (ColorDistance(newColor, color) < minDistance) {
isDistinct = false
break
}
}
existingColors.push(newColor)
}
// We can not reach this point without having a color generated
// @ts-ignore
return `hsl(${newColor.h}, ${newColor.s}%, ${newColor.l}%)`
}
export { GenerateColor }