Add vendor

Specifically because I want to modify a dependency
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2024-08-26 01:00:50 +02:00
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commit 3c5e991ec5
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27
vendor/golang.org/x/image/LICENSE generated vendored Normal file
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Copyright (c) 2009 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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vendor/golang.org/x/image/PATENTS generated vendored Normal file
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Additional IP Rights Grant (Patents)
"This implementation" means the copyrightable works distributed by
Google as part of the Go project.
Google hereby grants to You a perpetual, worldwide, non-exclusive,
no-charge, royalty-free, irrevocable (except as stated in this section)
patent license to make, have made, use, offer to sell, sell, import,
transfer and otherwise run, modify and propagate the contents of this
implementation of Go, where such license applies only to those patent
claims, both currently owned or controlled by Google and acquired in
the future, licensable by Google that are necessarily infringed by this
implementation of Go. This grant does not include claims that would be
infringed only as a consequence of further modification of this
implementation. If you or your agent or exclusive licensee institute or
order or agree to the institution of patent litigation against any
entity (including a cross-claim or counterclaim in a lawsuit) alleging
that this implementation of Go or any code incorporated within this
implementation of Go constitutes direct or contributory patent
infringement, or inducement of patent infringement, then any patent
rights granted to you under this License for this implementation of Go
shall terminate as of the date such litigation is filed.

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vendor/golang.org/x/image/bmp/reader.go generated vendored Normal file
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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package bmp implements a BMP image decoder and encoder.
//
// The BMP specification is at http://www.digicamsoft.com/bmp/bmp.html.
package bmp // import "golang.org/x/image/bmp"
import (
"errors"
"image"
"image/color"
"io"
)
// ErrUnsupported means that the input BMP image uses a valid but unsupported
// feature.
var ErrUnsupported = errors.New("bmp: unsupported BMP image")
func readUint16(b []byte) uint16 {
return uint16(b[0]) | uint16(b[1])<<8
}
func readUint32(b []byte) uint32 {
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
}
// decodePaletted reads an 8 bit-per-pixel BMP image from r.
// If topDown is false, the image rows will be read bottom-up.
func decodePaletted(r io.Reader, c image.Config, topDown bool) (image.Image, error) {
paletted := image.NewPaletted(image.Rect(0, 0, c.Width, c.Height), c.ColorModel.(color.Palette))
if c.Width == 0 || c.Height == 0 {
return paletted, nil
}
var tmp [4]byte
y0, y1, yDelta := c.Height-1, -1, -1
if topDown {
y0, y1, yDelta = 0, c.Height, +1
}
for y := y0; y != y1; y += yDelta {
p := paletted.Pix[y*paletted.Stride : y*paletted.Stride+c.Width]
if _, err := io.ReadFull(r, p); err != nil {
return nil, err
}
// Each row is 4-byte aligned.
if c.Width%4 != 0 {
_, err := io.ReadFull(r, tmp[:4-c.Width%4])
if err != nil {
return nil, err
}
}
}
return paletted, nil
}
// decodeRGB reads a 24 bit-per-pixel BMP image from r.
// If topDown is false, the image rows will be read bottom-up.
func decodeRGB(r io.Reader, c image.Config, topDown bool) (image.Image, error) {
rgba := image.NewRGBA(image.Rect(0, 0, c.Width, c.Height))
if c.Width == 0 || c.Height == 0 {
return rgba, nil
}
// There are 3 bytes per pixel, and each row is 4-byte aligned.
b := make([]byte, (3*c.Width+3)&^3)
y0, y1, yDelta := c.Height-1, -1, -1
if topDown {
y0, y1, yDelta = 0, c.Height, +1
}
for y := y0; y != y1; y += yDelta {
if _, err := io.ReadFull(r, b); err != nil {
return nil, err
}
p := rgba.Pix[y*rgba.Stride : y*rgba.Stride+c.Width*4]
for i, j := 0, 0; i < len(p); i, j = i+4, j+3 {
// BMP images are stored in BGR order rather than RGB order.
p[i+0] = b[j+2]
p[i+1] = b[j+1]
p[i+2] = b[j+0]
p[i+3] = 0xFF
}
}
return rgba, nil
}
// decodeNRGBA reads a 32 bit-per-pixel BMP image from r.
// If topDown is false, the image rows will be read bottom-up.
func decodeNRGBA(r io.Reader, c image.Config, topDown, allowAlpha bool) (image.Image, error) {
rgba := image.NewNRGBA(image.Rect(0, 0, c.Width, c.Height))
if c.Width == 0 || c.Height == 0 {
return rgba, nil
}
y0, y1, yDelta := c.Height-1, -1, -1
if topDown {
y0, y1, yDelta = 0, c.Height, +1
}
for y := y0; y != y1; y += yDelta {
p := rgba.Pix[y*rgba.Stride : y*rgba.Stride+c.Width*4]
if _, err := io.ReadFull(r, p); err != nil {
return nil, err
}
for i := 0; i < len(p); i += 4 {
// BMP images are stored in BGRA order rather than RGBA order.
p[i+0], p[i+2] = p[i+2], p[i+0]
if !allowAlpha {
p[i+3] = 0xFF
}
}
}
return rgba, nil
}
// Decode reads a BMP image from r and returns it as an image.Image.
// Limitation: The file must be 8, 24 or 32 bits per pixel.
func Decode(r io.Reader) (image.Image, error) {
c, bpp, topDown, allowAlpha, err := decodeConfig(r)
if err != nil {
return nil, err
}
switch bpp {
case 8:
return decodePaletted(r, c, topDown)
case 24:
return decodeRGB(r, c, topDown)
case 32:
return decodeNRGBA(r, c, topDown, allowAlpha)
}
panic("unreachable")
}
// DecodeConfig returns the color model and dimensions of a BMP image without
// decoding the entire image.
// Limitation: The file must be 8, 24 or 32 bits per pixel.
func DecodeConfig(r io.Reader) (image.Config, error) {
config, _, _, _, err := decodeConfig(r)
return config, err
}
func decodeConfig(r io.Reader) (config image.Config, bitsPerPixel int, topDown bool, allowAlpha bool, err error) {
// We only support those BMP images with one of the following DIB headers:
// - BITMAPINFOHEADER (40 bytes)
// - BITMAPV4HEADER (108 bytes)
// - BITMAPV5HEADER (124 bytes)
const (
fileHeaderLen = 14
infoHeaderLen = 40
v4InfoHeaderLen = 108
v5InfoHeaderLen = 124
)
var b [1024]byte
if _, err := io.ReadFull(r, b[:fileHeaderLen+4]); err != nil {
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
return image.Config{}, 0, false, false, err
}
if string(b[:2]) != "BM" {
return image.Config{}, 0, false, false, errors.New("bmp: invalid format")
}
offset := readUint32(b[10:14])
infoLen := readUint32(b[14:18])
if infoLen != infoHeaderLen && infoLen != v4InfoHeaderLen && infoLen != v5InfoHeaderLen {
return image.Config{}, 0, false, false, ErrUnsupported
}
if _, err := io.ReadFull(r, b[fileHeaderLen+4:fileHeaderLen+infoLen]); err != nil {
if err == io.EOF {
err = io.ErrUnexpectedEOF
}
return image.Config{}, 0, false, false, err
}
width := int(int32(readUint32(b[18:22])))
height := int(int32(readUint32(b[22:26])))
if height < 0 {
height, topDown = -height, true
}
if width < 0 || height < 0 {
return image.Config{}, 0, false, false, ErrUnsupported
}
// We only support 1 plane and 8, 24 or 32 bits per pixel and no
// compression.
planes, bpp, compression := readUint16(b[26:28]), readUint16(b[28:30]), readUint32(b[30:34])
// if compression is set to BI_BITFIELDS, but the bitmask is set to the default bitmask
// that would be used if compression was set to 0, we can continue as if compression was 0
if compression == 3 && infoLen > infoHeaderLen &&
readUint32(b[54:58]) == 0xff0000 && readUint32(b[58:62]) == 0xff00 &&
readUint32(b[62:66]) == 0xff && readUint32(b[66:70]) == 0xff000000 {
compression = 0
}
if planes != 1 || compression != 0 {
return image.Config{}, 0, false, false, ErrUnsupported
}
switch bpp {
case 8:
colorUsed := readUint32(b[46:50])
// If colorUsed is 0, it is set to the maximum number of colors for the given bpp, which is 2^bpp.
if colorUsed == 0 {
colorUsed = 256
} else if colorUsed > 256 {
return image.Config{}, 0, false, false, ErrUnsupported
}
if offset != fileHeaderLen+infoLen+colorUsed*4 {
return image.Config{}, 0, false, false, ErrUnsupported
}
_, err = io.ReadFull(r, b[:colorUsed*4])
if err != nil {
return image.Config{}, 0, false, false, err
}
pcm := make(color.Palette, colorUsed)
for i := range pcm {
// BMP images are stored in BGR order rather than RGB order.
// Every 4th byte is padding.
pcm[i] = color.RGBA{b[4*i+2], b[4*i+1], b[4*i+0], 0xFF}
}
return image.Config{ColorModel: pcm, Width: width, Height: height}, 8, topDown, false, nil
case 24:
if offset != fileHeaderLen+infoLen {
return image.Config{}, 0, false, false, ErrUnsupported
}
return image.Config{ColorModel: color.RGBAModel, Width: width, Height: height}, 24, topDown, false, nil
case 32:
if offset != fileHeaderLen+infoLen {
return image.Config{}, 0, false, false, ErrUnsupported
}
// 32 bits per pixel is possibly RGBX (X is padding) or RGBA (A is
// alpha transparency). However, for BMP images, "Alpha is a
// poorly-documented and inconsistently-used feature" says
// https://source.chromium.org/chromium/chromium/src/+/bc0a792d7ebc587190d1a62ccddba10abeea274b:third_party/blink/renderer/platform/image-decoders/bmp/bmp_image_reader.cc;l=621
//
// That goes on to say "BITMAPV3HEADER+ have an alpha bitmask in the
// info header... so we respect it at all times... [For earlier
// (smaller) headers we] ignore alpha in Windows V3 BMPs except inside
// ICO files".
//
// "Ignore" means to always set alpha to 0xFF (fully opaque):
// https://source.chromium.org/chromium/chromium/src/+/bc0a792d7ebc587190d1a62ccddba10abeea274b:third_party/blink/renderer/platform/image-decoders/bmp/bmp_image_reader.h;l=272
//
// Confusingly, "Windows V3" does not correspond to BITMAPV3HEADER, but
// instead corresponds to the earlier (smaller) BITMAPINFOHEADER:
// https://source.chromium.org/chromium/chromium/src/+/bc0a792d7ebc587190d1a62ccddba10abeea274b:third_party/blink/renderer/platform/image-decoders/bmp/bmp_image_reader.cc;l=258
//
// This Go package does not support ICO files and the (infoLen >
// infoHeaderLen) condition distinguishes BITMAPINFOHEADER (40 bytes)
// vs later (larger) headers.
allowAlpha = infoLen > infoHeaderLen
return image.Config{ColorModel: color.RGBAModel, Width: width, Height: height}, 32, topDown, allowAlpha, nil
}
return image.Config{}, 0, false, false, ErrUnsupported
}
func init() {
image.RegisterFormat("bmp", "BM????\x00\x00\x00\x00", Decode, DecodeConfig)
}

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vendor/golang.org/x/image/bmp/writer.go generated vendored Normal file
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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package bmp
import (
"encoding/binary"
"errors"
"image"
"io"
)
type header struct {
sigBM [2]byte
fileSize uint32
resverved [2]uint16
pixOffset uint32
dibHeaderSize uint32
width uint32
height uint32
colorPlane uint16
bpp uint16
compression uint32
imageSize uint32
xPixelsPerMeter uint32
yPixelsPerMeter uint32
colorUse uint32
colorImportant uint32
}
func encodePaletted(w io.Writer, pix []uint8, dx, dy, stride, step int) error {
var padding []byte
if dx < step {
padding = make([]byte, step-dx)
}
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx
if _, err := w.Write(pix[min:max]); err != nil {
return err
}
if padding != nil {
if _, err := w.Write(padding); err != nil {
return err
}
}
}
return nil
}
func encodeRGBA(w io.Writer, pix []uint8, dx, dy, stride, step int, opaque bool) error {
buf := make([]byte, step)
if opaque {
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx*4
off := 0
for i := min; i < max; i += 4 {
buf[off+2] = pix[i+0]
buf[off+1] = pix[i+1]
buf[off+0] = pix[i+2]
off += 3
}
if _, err := w.Write(buf); err != nil {
return err
}
}
} else {
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx*4
off := 0
for i := min; i < max; i += 4 {
a := uint32(pix[i+3])
if a == 0 {
buf[off+2] = 0
buf[off+1] = 0
buf[off+0] = 0
buf[off+3] = 0
off += 4
continue
} else if a == 0xff {
buf[off+2] = pix[i+0]
buf[off+1] = pix[i+1]
buf[off+0] = pix[i+2]
buf[off+3] = 0xff
off += 4
continue
}
buf[off+2] = uint8(((uint32(pix[i+0]) * 0xffff) / a) >> 8)
buf[off+1] = uint8(((uint32(pix[i+1]) * 0xffff) / a) >> 8)
buf[off+0] = uint8(((uint32(pix[i+2]) * 0xffff) / a) >> 8)
buf[off+3] = uint8(a)
off += 4
}
if _, err := w.Write(buf); err != nil {
return err
}
}
}
return nil
}
func encodeNRGBA(w io.Writer, pix []uint8, dx, dy, stride, step int, opaque bool) error {
buf := make([]byte, step)
if opaque {
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx*4
off := 0
for i := min; i < max; i += 4 {
buf[off+2] = pix[i+0]
buf[off+1] = pix[i+1]
buf[off+0] = pix[i+2]
off += 3
}
if _, err := w.Write(buf); err != nil {
return err
}
}
} else {
for y := dy - 1; y >= 0; y-- {
min := y*stride + 0
max := y*stride + dx*4
off := 0
for i := min; i < max; i += 4 {
buf[off+2] = pix[i+0]
buf[off+1] = pix[i+1]
buf[off+0] = pix[i+2]
buf[off+3] = pix[i+3]
off += 4
}
if _, err := w.Write(buf); err != nil {
return err
}
}
}
return nil
}
func encode(w io.Writer, m image.Image, step int) error {
b := m.Bounds()
buf := make([]byte, step)
for y := b.Max.Y - 1; y >= b.Min.Y; y-- {
off := 0
for x := b.Min.X; x < b.Max.X; x++ {
r, g, b, _ := m.At(x, y).RGBA()
buf[off+2] = byte(r >> 8)
buf[off+1] = byte(g >> 8)
buf[off+0] = byte(b >> 8)
off += 3
}
if _, err := w.Write(buf); err != nil {
return err
}
}
return nil
}
// Encode writes the image m to w in BMP format.
func Encode(w io.Writer, m image.Image) error {
d := m.Bounds().Size()
if d.X < 0 || d.Y < 0 {
return errors.New("bmp: negative bounds")
}
h := &header{
sigBM: [2]byte{'B', 'M'},
fileSize: 14 + 40,
pixOffset: 14 + 40,
dibHeaderSize: 40,
width: uint32(d.X),
height: uint32(d.Y),
colorPlane: 1,
}
var step int
var palette []byte
var opaque bool
switch m := m.(type) {
case *image.Gray:
step = (d.X + 3) &^ 3
palette = make([]byte, 1024)
for i := 0; i < 256; i++ {
palette[i*4+0] = uint8(i)
palette[i*4+1] = uint8(i)
palette[i*4+2] = uint8(i)
palette[i*4+3] = 0xFF
}
h.imageSize = uint32(d.Y * step)
h.fileSize += uint32(len(palette)) + h.imageSize
h.pixOffset += uint32(len(palette))
h.bpp = 8
case *image.Paletted:
step = (d.X + 3) &^ 3
palette = make([]byte, 1024)
for i := 0; i < len(m.Palette) && i < 256; i++ {
r, g, b, _ := m.Palette[i].RGBA()
palette[i*4+0] = uint8(b >> 8)
palette[i*4+1] = uint8(g >> 8)
palette[i*4+2] = uint8(r >> 8)
palette[i*4+3] = 0xFF
}
h.imageSize = uint32(d.Y * step)
h.fileSize += uint32(len(palette)) + h.imageSize
h.pixOffset += uint32(len(palette))
h.bpp = 8
case *image.RGBA:
opaque = m.Opaque()
if opaque {
step = (3*d.X + 3) &^ 3
h.bpp = 24
} else {
step = 4 * d.X
h.bpp = 32
}
h.imageSize = uint32(d.Y * step)
h.fileSize += h.imageSize
case *image.NRGBA:
opaque = m.Opaque()
if opaque {
step = (3*d.X + 3) &^ 3
h.bpp = 24
} else {
step = 4 * d.X
h.bpp = 32
}
h.imageSize = uint32(d.Y * step)
h.fileSize += h.imageSize
default:
step = (3*d.X + 3) &^ 3
h.imageSize = uint32(d.Y * step)
h.fileSize += h.imageSize
h.bpp = 24
}
if err := binary.Write(w, binary.LittleEndian, h); err != nil {
return err
}
if palette != nil {
if err := binary.Write(w, binary.LittleEndian, palette); err != nil {
return err
}
}
if d.X == 0 || d.Y == 0 {
return nil
}
switch m := m.(type) {
case *image.Gray:
return encodePaletted(w, m.Pix, d.X, d.Y, m.Stride, step)
case *image.Paletted:
return encodePaletted(w, m.Pix, d.X, d.Y, m.Stride, step)
case *image.RGBA:
return encodeRGBA(w, m.Pix, d.X, d.Y, m.Stride, step, opaque)
case *image.NRGBA:
return encodeNRGBA(w, m.Pix, d.X, d.Y, m.Stride, step, opaque)
}
return encode(w, m, step)
}

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vendor/golang.org/x/image/math/f64/f64.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package f64 implements float64 vector and matrix types.
package f64 // import "golang.org/x/image/math/f64"
// Vec2 is a 2-element vector.
type Vec2 [2]float64
// Vec3 is a 3-element vector.
type Vec3 [3]float64
// Vec4 is a 4-element vector.
type Vec4 [4]float64
// Mat3 is a 3x3 matrix in row major order.
//
// m[3*r + c] is the element in the r'th row and c'th column.
type Mat3 [9]float64
// Mat4 is a 4x4 matrix in row major order.
//
// m[4*r + c] is the element in the r'th row and c'th column.
type Mat4 [16]float64
// Aff3 is a 3x3 affine transformation matrix in row major order, where the
// bottom row is implicitly [0 0 1].
//
// m[3*r + c] is the element in the r'th row and c'th column.
type Aff3 [6]float64
// Aff4 is a 4x4 affine transformation matrix in row major order, where the
// bottom row is implicitly [0 0 0 1].
//
// m[4*r + c] is the element in the r'th row and c'th column.
type Aff4 [12]float64