249 lines
5.6 KiB
Go
249 lines
5.6 KiB
Go
package input
|
|
|
|
import (
|
|
"regexp"
|
|
|
|
"github.com/charmbracelet/x/ansi"
|
|
)
|
|
|
|
// MouseButton represents the button that was pressed during a mouse event.
|
|
type MouseButton byte
|
|
|
|
// Mouse event buttons
|
|
//
|
|
// This is based on X11 mouse button codes.
|
|
//
|
|
// 1 = left button
|
|
// 2 = middle button (pressing the scroll wheel)
|
|
// 3 = right button
|
|
// 4 = turn scroll wheel up
|
|
// 5 = turn scroll wheel down
|
|
// 6 = push scroll wheel left
|
|
// 7 = push scroll wheel right
|
|
// 8 = 4th button (aka browser backward button)
|
|
// 9 = 5th button (aka browser forward button)
|
|
// 10
|
|
// 11
|
|
//
|
|
// Other buttons are not supported.
|
|
const (
|
|
MouseNone MouseButton = iota
|
|
MouseLeft
|
|
MouseMiddle
|
|
MouseRight
|
|
MouseWheelUp
|
|
MouseWheelDown
|
|
MouseWheelLeft
|
|
MouseWheelRight
|
|
MouseBackward
|
|
MouseForward
|
|
MouseExtra1
|
|
MouseExtra2
|
|
)
|
|
|
|
var mouseButtons = map[MouseButton]string{
|
|
MouseNone: "none",
|
|
MouseLeft: "left",
|
|
MouseMiddle: "middle",
|
|
MouseRight: "right",
|
|
MouseWheelUp: "wheelup",
|
|
MouseWheelDown: "wheeldown",
|
|
MouseWheelLeft: "wheelleft",
|
|
MouseWheelRight: "wheelright",
|
|
MouseBackward: "backward",
|
|
MouseForward: "forward",
|
|
MouseExtra1: "button10",
|
|
MouseExtra2: "button11",
|
|
}
|
|
|
|
// Mouse represents a Mouse event.
|
|
type Mouse struct {
|
|
X, Y int
|
|
Button MouseButton
|
|
Mod KeyMod
|
|
}
|
|
|
|
// String implements fmt.Stringer.
|
|
func (m Mouse) String() (s string) {
|
|
if m.Mod.IsCtrl() {
|
|
s += "ctrl+"
|
|
}
|
|
if m.Mod.IsAlt() {
|
|
s += "alt+"
|
|
}
|
|
if m.Mod.IsShift() {
|
|
s += "shift+"
|
|
}
|
|
|
|
str, ok := mouseButtons[m.Button]
|
|
if !ok {
|
|
s += "unknown"
|
|
} else if str != "none" { // motion events don't have a button
|
|
s += str
|
|
}
|
|
|
|
return s
|
|
}
|
|
|
|
// MouseDownEvent represents a mouse button down event.
|
|
type MouseDownEvent Mouse
|
|
|
|
// String implements fmt.Stringer.
|
|
func (e MouseDownEvent) String() string {
|
|
return Mouse(e).String()
|
|
}
|
|
|
|
// MouseUpEvent represents a mouse button up event.
|
|
type MouseUpEvent Mouse
|
|
|
|
// String implements fmt.Stringer.
|
|
func (e MouseUpEvent) String() string {
|
|
return Mouse(e).String()
|
|
}
|
|
|
|
// MouseWheelEvent represents a mouse wheel event.
|
|
type MouseWheelEvent Mouse
|
|
|
|
// String implements fmt.Stringer.
|
|
func (e MouseWheelEvent) String() string {
|
|
return Mouse(e).String()
|
|
}
|
|
|
|
// MouseMotionEvent represents a mouse motion event.
|
|
type MouseMotionEvent Mouse
|
|
|
|
// String implements fmt.Stringer.
|
|
func (e MouseMotionEvent) String() string {
|
|
m := Mouse(e)
|
|
if m.Button != 0 {
|
|
return m.String() + "+motion"
|
|
}
|
|
return m.String() + "motion"
|
|
}
|
|
|
|
var mouseSGRRegex = regexp.MustCompile(`(\d+);(\d+);(\d+)([Mm])`)
|
|
|
|
// Parse SGR-encoded mouse events; SGR extended mouse events. SGR mouse events
|
|
// look like:
|
|
//
|
|
// ESC [ < Cb ; Cx ; Cy (M or m)
|
|
//
|
|
// where:
|
|
//
|
|
// Cb is the encoded button code
|
|
// Cx is the x-coordinate of the mouse
|
|
// Cy is the y-coordinate of the mouse
|
|
// M is for button press, m is for button release
|
|
//
|
|
// https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Extended-coordinates
|
|
func parseSGRMouseEvent(csi *ansi.CsiSequence) Event {
|
|
x := csi.Param(1)
|
|
y := csi.Param(2)
|
|
release := csi.Command() == 'm'
|
|
mod, btn, _, isMotion := parseMouseButton(csi.Param(0))
|
|
|
|
// (1,1) is the upper left. We subtract 1 to normalize it to (0,0).
|
|
x--
|
|
y--
|
|
|
|
m := Mouse{X: x, Y: y, Button: btn, Mod: mod}
|
|
|
|
// Wheel buttons don't have release events
|
|
// Motion can be reported as a release event in some terminals (Windows Terminal)
|
|
if isWheel(m.Button) {
|
|
return MouseWheelEvent(m)
|
|
} else if !isMotion && release {
|
|
return MouseUpEvent(m)
|
|
} else if isMotion {
|
|
return MouseMotionEvent(m)
|
|
}
|
|
return MouseDownEvent(m)
|
|
}
|
|
|
|
const x10MouseByteOffset = 32
|
|
|
|
// Parse X10-encoded mouse events; the simplest kind. The last release of X10
|
|
// was December 1986, by the way. The original X10 mouse protocol limits the Cx
|
|
// and Cy coordinates to 223 (=255-032).
|
|
//
|
|
// X10 mouse events look like:
|
|
//
|
|
// ESC [M Cb Cx Cy
|
|
//
|
|
// See: http://www.xfree86.org/current/ctlseqs.html#Mouse%20Tracking
|
|
func parseX10MouseEvent(buf []byte) Event {
|
|
v := buf[3:6]
|
|
b := int(v[0])
|
|
if b >= x10MouseByteOffset {
|
|
// XXX: b < 32 should be impossible, but we're being defensive.
|
|
b -= x10MouseByteOffset
|
|
}
|
|
|
|
mod, btn, isRelease, isMotion := parseMouseButton(b)
|
|
|
|
// (1,1) is the upper left. We subtract 1 to normalize it to (0,0).
|
|
x := int(v[1]) - x10MouseByteOffset - 1
|
|
y := int(v[2]) - x10MouseByteOffset - 1
|
|
|
|
m := Mouse{X: x, Y: y, Button: btn, Mod: mod}
|
|
if isWheel(m.Button) {
|
|
return MouseWheelEvent(m)
|
|
} else if isMotion {
|
|
return MouseMotionEvent(m)
|
|
} else if isRelease {
|
|
return MouseUpEvent(m)
|
|
}
|
|
return MouseDownEvent(m)
|
|
}
|
|
|
|
// See: https://invisible-island.net/xterm/ctlseqs/ctlseqs.html#h3-Extended-coordinates
|
|
func parseMouseButton(b int) (mod KeyMod, btn MouseButton, isRelease bool, isMotion bool) {
|
|
// mouse bit shifts
|
|
const (
|
|
bitShift = 0b0000_0100
|
|
bitAlt = 0b0000_1000
|
|
bitCtrl = 0b0001_0000
|
|
bitMotion = 0b0010_0000
|
|
bitWheel = 0b0100_0000
|
|
bitAdd = 0b1000_0000 // additional buttons 8-11
|
|
|
|
bitsMask = 0b0000_0011
|
|
)
|
|
|
|
// Modifiers
|
|
if b&bitAlt != 0 {
|
|
mod |= Alt
|
|
}
|
|
if b&bitCtrl != 0 {
|
|
mod |= Ctrl
|
|
}
|
|
if b&bitShift != 0 {
|
|
mod |= Shift
|
|
}
|
|
|
|
if b&bitAdd != 0 {
|
|
btn = MouseBackward + MouseButton(b&bitsMask)
|
|
} else if b&bitWheel != 0 {
|
|
btn = MouseWheelUp + MouseButton(b&bitsMask)
|
|
} else {
|
|
btn = MouseLeft + MouseButton(b&bitsMask)
|
|
// X10 reports a button release as 0b0000_0011 (3)
|
|
if b&bitsMask == bitsMask {
|
|
btn = MouseNone
|
|
isRelease = true
|
|
}
|
|
}
|
|
|
|
// Motion bit doesn't get reported for wheel events.
|
|
if b&bitMotion != 0 && !isWheel(btn) {
|
|
isMotion = true
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
// isWheel returns true if the mouse event is a wheel event.
|
|
func isWheel(btn MouseButton) bool {
|
|
return btn >= MouseWheelUp && btn <= MouseWheelRight
|
|
}
|