83 lines
1.4 KiB
Plaintext
83 lines
1.4 KiB
Plaintext
[Info]
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Timestamp=20-02-2025, 23:19:01
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[OSD]
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EnableOSD=1
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EnableBgnd=1
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EnableFill=0
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EnableStat=0
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BaseColor=FFFF0FF7
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BgndColor=00000000
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FillColor=80000000
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PositionX=1
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PositionY=1
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ZoomRatio=2
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CoordinateSpace=0
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EnableFrameColorBar=0
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FrameColorBarMode=0
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RefreshPeriod=500
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IntegerFramerate=1
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MaximumFrametime=1
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EnableFrametimeHistory=0
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FrametimeHistoryWidth=-32
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FrametimeHistoryHeight=-4
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FrametimeHistoryStyle=0
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ScaleToFit=0
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[Statistics]
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FramerateAveragingInterval=1000
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PeakFramerateCalc=0
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PercentileCalc=0
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FrametimeCalc=0
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PercentileBuffer=0
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[Framerate]
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Limit=140
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# 500 000 us = 0.5s per frame = 2fps
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# 25 000 us = 0.025s per frame = 40fps
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#IdleLimitTime=500000
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#IdleLimitTime=25000
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#IdleLimitTime=250000
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LimitDenominator=1
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LimitTime=0
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LimitTimeDenominator=1
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SyncDisplay=0
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SyncScanline0=0
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SyncScanline1=0
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SyncPeriods=0
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SyncLimiter=0
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PassiveWait=1
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ReflexSleep=0
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ReflexSetLatencyMarker=1
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[Hooking]
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EnableHooking=1
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EnableFloatingInjectionAddress=0
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EnableDynamicOffsetDetection=0
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HookLoadLibrary=1
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HookDirectDraw=1
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HookDirect3D8=1
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HookDirect3D9=1
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HookDirect3DSwapChain9Present=1
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HookDXGI=1
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HookDirect3D12=1
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HookOpenGL=1
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HookVulkan=1
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InjectionDelay=15000
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UseDetours=0
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[Font]
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Height=-9
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Weight=400
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Face=Unispace
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Load=
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[RendererDirect3D8]
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Implementation=2
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[RendererDirect3D9]
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Implementation=2
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[RendererDirect3D10]
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Implementation=2
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[RendererDirect3D11]
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Implementation=2
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[RendererDirect3D12]
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Implementation=2
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[RendererOpenGL]
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Implementation=2
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[RendererVulkan]
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Implementation=2
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