feat: multi deployments
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@@ -48,6 +48,8 @@ class DeploymentNavbar extends Component
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{
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try {
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$kill_command = "docker rm -f {$this->application_deployment_queue->deployment_uuid}";
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$server_id = $this->application_deployment_queue->server_id ?? $this->application->destination->server_id;
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$server = Server::find($server_id);
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if ($this->application_deployment_queue->logs) {
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$previous_logs = json_decode($this->application_deployment_queue->logs, associative: true, flags: JSON_THROW_ON_ERROR);
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@@ -63,8 +65,8 @@ class DeploymentNavbar extends Component
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$this->application_deployment_queue->update([
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'logs' => json_encode($previous_logs, flags: JSON_THROW_ON_ERROR),
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]);
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instant_remote_process([$kill_command], $this->server);
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}
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instant_remote_process([$kill_command], $server);
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} catch (\Throwable $e) {
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ray($e);
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return handleError($e, $this);
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@@ -3,6 +3,8 @@
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namespace App\Livewire\Project\Application;
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use App\Actions\Application\StopApplication;
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use App\Events\ApplicationStatusChanged;
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use App\Jobs\ComplexContainerStatusJob;
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use App\Jobs\ContainerStatusJob;
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use App\Jobs\ServerStatusJob;
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use App\Models\Application;
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@@ -29,20 +31,16 @@ class Heading extends Component
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public function check_status($showNotification = false)
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{
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$all_servers = collect([]);
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$all_servers = $all_servers->push($this->application->destination->server);
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$all_servers = $all_servers->merge($this->application->additional_servers);
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foreach ($all_servers as $server) {
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if ($server->isFunctional()) {
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dispatch(new ContainerStatusJob($server));
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$this->application->refresh();
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$this->application->previews->each(function ($preview) {
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$preview->refresh();
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});
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} else {
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dispatch(new ServerStatusJob($this->application->destination->server));
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}
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if ($this->application->destination->server->isFunctional()) {
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dispatch(new ContainerStatusJob($this->application->destination->server));
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// $this->application->refresh();
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// $this->application->previews->each(function ($preview) {
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// $preview->refresh();
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// });
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} else {
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dispatch(new ServerStatusJob($this->application->destination->server));
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}
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if ($showNotification) $this->dispatch('success', "Application status updated.");
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}
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@@ -54,15 +52,19 @@ class Heading extends Component
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public function deploy(bool $force_rebuild = false)
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{
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if ($this->application->build_pack === 'dockercompose' && is_null($this->application->docker_compose_raw)) {
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$this->dispatch('error', 'Please load a Compose file first.');
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$this->dispatch('error', 'Failed to deploy', 'Please load a Compose file first.');
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return;
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}
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if ($this->application->destination->server->isSwarm() && is_null($this->application->docker_registry_image_name)) {
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$this->dispatch('error', 'To deploy to a Swarm cluster you must set a Docker image name first.');
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if ($this->application->destination->server->isSwarm() && str($this->application->docker_registry_image_name)->isEmpty()) {
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$this->dispatch('error', 'Failed to deploy', 'To deploy to a Swarm cluster you must set a Docker image name first.');
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return;
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}
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if (data_get($this->application, 'settings.is_build_server_enabled') && is_null($this->application->docker_registry_image_name)) {
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$this->dispatch('error', 'To use a build server you must set a Docker image name first.<br>More information here: <a target="_blank" class="underline" href="https://coolify.io/docs/server/build-server">documentation</a>');
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if (data_get($this->application, 'settings.is_build_server_enabled') && str($this->application->docker_registry_image_name)->isEmpty()) {
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$this->dispatch('error', 'Failed to deploy', 'To use a build server, you must first set a Docker image.<br>More information here: <a target="_blank" class="underline" href="https://coolify.io/docs/server/build-server">documentation</a>');
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return;
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}
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if ($this->application->additional_servers->count() > 0 && str($this->application->docker_registry_image_name)->isEmpty()) {
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$this->dispatch('error', 'Failed to deploy', 'To deploy to more than one server, you must first set a Docker image.<br>More information here: <a target="_blank" class="underline" href="https://coolify.io/docs/server/build-server">documentation</a>');
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return;
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}
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$this->setDeploymentUuid();
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@@ -90,10 +92,20 @@ class Heading extends Component
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StopApplication::run($this->application);
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$this->application->status = 'exited';
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$this->application->save();
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$this->application->refresh();
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if ($this->application->additional_servers->count() > 0) {
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$this->application->additional_servers->each(function ($server) {
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$server->pivot->status = "exited:unhealthy";
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$server->pivot->save();
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});
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}
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ApplicationStatusChanged::dispatch(data_get($this->application, 'environment.project.team.id'));
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}
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public function restart()
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{
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if ($this->application->additional_servers->count() > 0 && str($this->application->docker_registry_image_name)->isEmpty()) {
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$this->dispatch('error', 'Failed to deploy', 'To deploy to more than one server, you must first set a Docker image.<br>More information here: <a target="_blank" class="underline" href="https://coolify.io/docs/server/build-server">documentation</a>');
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return;
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}
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$this->setDeploymentUuid();
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queue_application_deployment(
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application: $this->application,
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@@ -2,15 +2,25 @@
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namespace App\Livewire\Project\Shared;
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use App\Actions\Application\StopApplicationOneServer;
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use App\Events\ApplicationStatusChanged;
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use App\Models\Server;
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use App\Models\StandaloneDocker;
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use Livewire\Component;
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use Visus\Cuid2\Cuid2;
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class Destination extends Component
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{
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public $resource;
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public $servers = [];
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public $networks = [];
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public function getListeners()
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{
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$teamId = auth()->user()->currentTeam()->id;
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return [
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"echo-private:team.{$teamId},ApplicationStatusChanged" => 'loadData',
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];
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}
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public function mount()
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{
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$this->loadData();
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@@ -27,18 +37,45 @@ class Destination extends Component
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$this->networks = $this->networks->reject(function ($network) use ($all_networks) {
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return $all_networks->pluck('id')->contains($network->id);
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});
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}
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public function redeploy(int $network_id, int $server_id)
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{
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$deployment_uuid = new Cuid2(7);
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$server = Server::find($server_id);
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$destination = StandaloneDocker::find($network_id);
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queue_application_deployment(
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deployment_uuid: $deployment_uuid,
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application: $this->resource,
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server: $server,
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destination: $destination,
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no_questions_asked: true,
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);
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return redirect()->route('project.application.deployment.show', [
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'project_uuid' => data_get($this->resource, 'environment.project.uuid'),
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'application_uuid' => data_get($this->resource, 'uuid'),
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'deployment_uuid' => $deployment_uuid,
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'environment_name' => data_get($this->resource, 'environment.name'),
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]);
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}
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public function addServer(int $network_id, int $server_id)
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{
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$this->resource->additional_networks()->attach($network_id, ['server_id' => $server_id]);
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$this->resource->load(['additional_networks']);
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ApplicationStatusChanged::dispatch(data_get($this->resource, 'environment.project.team.id'));
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$this->loadData();
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}
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public function removeServer(int $network_id, int $server_id)
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{
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if ($this->resource->destination->server->id == $server_id) {
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$this->dispatch('error', 'You cannot remove this destination server.', 'You are trying to remove the main server.');
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return;
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}
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$server = Server::find($server_id);
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StopApplicationOneServer::run($this->resource, $server);
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$this->resource->additional_networks()->detach($network_id, ['server_id' => $server_id]);
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$this->resource->load(['additional_networks']);
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ApplicationStatusChanged::dispatch(data_get($this->resource, 'environment.project.team.id'));
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$this->loadData();
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}
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}
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