feat(user-management): implement user deletion command with phased resource and subscription cancellation, including dry run option
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77
app/Actions/User/DeleteUserServers.php
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77
app/Actions/User/DeleteUserServers.php
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<?php
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namespace App\Actions\User;
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use App\Models\Server;
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use App\Models\User;
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use Illuminate\Support\Collection;
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class DeleteUserServers
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{
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private User $user;
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private bool $isDryRun;
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public function __construct(User $user, bool $isDryRun = false)
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{
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$this->user = $user;
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$this->isDryRun = $isDryRun;
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}
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public function getServersPreview(): Collection
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{
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$servers = collect();
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// Get all teams the user belongs to
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$teams = $this->user->teams;
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foreach ($teams as $team) {
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// Only include servers from teams where user is owner or admin
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$userRole = $team->pivot->role;
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if ($userRole === 'owner' || $userRole === 'admin') {
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$teamServers = $team->servers;
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$servers = $servers->merge($teamServers);
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}
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}
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// Return unique servers (in case same server is in multiple teams)
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return $servers->unique('id');
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}
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public function execute(): array
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{
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if ($this->isDryRun) {
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return [
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'servers' => 0,
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];
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}
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$deletedCount = 0;
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$servers = $this->getServersPreview();
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foreach ($servers as $server) {
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try {
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// Skip the default server (ID 0) which is the Coolify host
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if ($server->id === 0) {
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\Log::info('Skipping deletion of Coolify host server (ID: 0)');
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continue;
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}
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// The Server model's forceDeleting event will handle cleanup of:
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// - destinations
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// - settings
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$server->forceDelete();
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$deletedCount++;
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} catch (\Exception $e) {
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\Log::error("Failed to delete server {$server->id}: ".$e->getMessage());
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throw $e; // Re-throw to trigger rollback
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}
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}
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return [
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'servers' => $deletedCount,
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];
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}
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}
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