142 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
			
		
		
	
	
			142 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			PHP
		
	
	
	
	
	
<?php
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namespace App\Livewire\Project\Shared;
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use App\Actions\Application\StopApplicationOneServer;
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use App\Actions\Docker\GetContainersStatus;
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use App\Events\ApplicationStatusChanged;
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use App\Models\InstanceSettings;
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use App\Models\Server;
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use App\Models\StandaloneDocker;
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use Illuminate\Support\Facades\Auth;
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use Illuminate\Support\Facades\Hash;
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use Livewire\Component;
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use Visus\Cuid2\Cuid2;
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class Destination extends Component
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{
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    public $resource;
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    public $networks = [];
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    public function getListeners()
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    {
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        $teamId = auth()->user()->currentTeam()->id;
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        return [
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            "echo-private:team.{$teamId},ApplicationStatusChanged" => 'loadData',
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        ];
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    }
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    public function mount()
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    {
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        $this->loadData();
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    }
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    public function loadData()
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    {
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        $all_networks = collect([]);
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        $all_networks = $all_networks->push($this->resource->destination);
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        $all_networks = $all_networks->merge($this->resource->additional_networks);
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        $this->networks = Server::isUsable()->get()->map(function ($server) {
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            return $server->standaloneDockers;
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        })->flatten();
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        $this->networks = $this->networks->reject(function ($network) use ($all_networks) {
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            return $all_networks->pluck('id')->contains($network->id);
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        });
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        $this->networks = $this->networks->reject(function ($network) {
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            return $this->resource->destination->server->id == $network->server->id;
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        });
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        if ($this->resource?->additional_servers?->count() > 0) {
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            $this->networks = $this->networks->reject(function ($network) {
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                return $this->resource->additional_servers->pluck('id')->contains($network->server->id);
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            });
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        }
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    }
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    public function stop(int $server_id)
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    {
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        $server = Server::find($server_id);
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        StopApplicationOneServer::run($this->resource, $server);
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        $this->refreshServers();
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    }
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    public function redeploy(int $network_id, int $server_id)
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    {
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        if ($this->resource->additional_servers->count() > 0 && str($this->resource->docker_registry_image_name)->isEmpty()) {
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            $this->dispatch('error', 'Failed to deploy.', 'Before deploying to multiple servers, you must first set a Docker image in the General tab.<br>More information here: <a target="_blank" class="underline" href="https://coolify.io/docs/knowledge-base/server/multiple-servers">documentation</a>');
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            return;
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        }
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        $deployment_uuid = new Cuid2;
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        $server = Server::find($server_id);
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        $destination = StandaloneDocker::find($network_id);
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        queue_application_deployment(
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            deployment_uuid: $deployment_uuid,
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            application: $this->resource,
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            server: $server,
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            destination: $destination,
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            only_this_server: true,
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            no_questions_asked: true,
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        );
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        return redirect()->route('project.application.deployment.show', [
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            'project_uuid' => data_get($this->resource, 'environment.project.uuid'),
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            'application_uuid' => data_get($this->resource, 'uuid'),
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            'deployment_uuid' => $deployment_uuid,
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            'environment_name' => data_get($this->resource, 'environment.name'),
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        ]);
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    }
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    public function promote(int $network_id, int $server_id)
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    {
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        $main_destination = $this->resource->destination;
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        $this->resource->update([
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            'destination_id' => $network_id,
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            'destination_type' => StandaloneDocker::class,
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        ]);
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        $this->resource->additional_networks()->detach($network_id, ['server_id' => $server_id]);
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        $this->resource->additional_networks()->attach($main_destination->id, ['server_id' => $main_destination->server->id]);
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        $this->refreshServers();
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    }
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    public function refreshServers()
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    {
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        GetContainersStatus::run($this->resource->destination->server);
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        // ContainerStatusJob::dispatchSync($this->resource->destination->server);
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        $this->loadData();
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        $this->dispatch('refresh');
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        ApplicationStatusChanged::dispatch(data_get($this->resource, 'environment.project.team.id'));
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    }
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    public function addServer(int $network_id, int $server_id)
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    {
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        $this->resource->additional_networks()->attach($network_id, ['server_id' => $server_id]);
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        $this->loadData();
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        ApplicationStatusChanged::dispatch(data_get($this->resource, 'environment.project.team.id'));
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    }
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    public function removeServer(int $network_id, int $server_id, $password)
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    {
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        if (! data_get(InstanceSettings::get(), 'disable_two_step_confirmation')) {
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            if (! Hash::check($password, Auth::user()->password)) {
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                $this->addError('password', 'The provided password is incorrect.');
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                return;
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            }
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        }
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        if ($this->resource->destination->server->id == $server_id && $this->resource->destination->id == $network_id) {
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            $this->dispatch('error', 'You cannot remove this destination server.', 'You are trying to remove the main server.');
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            return;
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        }
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        $server = Server::find($server_id);
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        StopApplicationOneServer::run($this->resource, $server);
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        $this->resource->additional_networks()->detach($network_id, ['server_id' => $server_id]);
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        $this->loadData();
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        ApplicationStatusChanged::dispatch(data_get($this->resource, 'environment.project.team.id'));
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    }
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}
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