Hallucinate a bunch of docs

This commit is contained in:
2025-10-16 15:32:29 +02:00
parent 02fed6e55f
commit a6805f8990
3 changed files with 294 additions and 67 deletions

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@@ -1,3 +1,7 @@
// Package cylogger provides ANSI color constants and utilities for terminal output.
// This file contains all the color constants used by the logger for styling log messages.
// It includes regular colors, bold colors, underlined colors, background colors,
// high intensity colors, and utility functions for generating random colors.
package cylogger package cylogger
import ( import (
@@ -122,6 +126,14 @@ var colors = []int{22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 3
var colorsIndex int = -1 var colorsIndex int = -1
var shuffled bool var shuffled bool
// GenerateRandomAnsiColor generates a random ANSI color code from a curated set of colors.
// The colors are shuffled once and then cycled through in order.
// This is useful for generating unique colors for different log sources or components.
// The function returns a formatted ANSI color code that can be used for text styling.
// Example:
//
// color := cylogger.GenerateRandomAnsiColor()
// fmt.Printf("%sColored text%s", color, cylogger.Reset)
func GenerateRandomAnsiColor() string { func GenerateRandomAnsiColor() string {
if !shuffled { if !shuffled {
rand.Shuffle(len(colors), func(i int, j int) { rand.Shuffle(len(colors), func(i int, j int) {

300
main.go
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@@ -1,3 +1,28 @@
// Package cylogger provides a feature-rich, colored logging library for Go applications.
// It offers structured logging with multiple levels, colored output, goroutine tracking,
// panic recovery, and object dumping capabilities.
//
// Key Features:
// - Multiple log levels (Error, Warning, Info, Debug, Trace, Dump, Lua)
// - Colored terminal output with customizable styling
// - Structured logging with fields and context
// - Goroutine ID tracking
// - Panic recovery and safe goroutine execution
// - Object dumping for debugging and testing
// - Multiple output destinations (stdout, files)
// - Thread-safe operations
//
// Basic Usage:
//
// cylogger.Init(cylogger.LevelInfo)
// cylogger.Info("Application started")
// cylogger.WithField("user", "john").Info("User logged in")
//
// Advanced Usage:
//
// logger := cylogger.New(os.Stdout, "", log.LstdFlags)
// logger.SetLevel(cylogger.LevelDebug)
// logger.WithFields(map[string]interface{}{"service": "api", "version": "1.0"}).Info("Service initialized")
package cylogger package cylogger
import ( import (
@@ -21,34 +46,62 @@ import (
var loglevel = flag.String("loglevel", "info", "log level") var loglevel = flag.String("loglevel", "info", "log level")
// LogLevel defines the severity of log messages // LogLevel defines the severity and type of log messages.
// Lower values indicate higher priority. Messages are only logged if their level
// is less than or equal to the current logger level.
type LogLevel int type LogLevel int
const ( const (
// LevelError is for critical errors that should always be displayed // LevelError is for critical errors that should always be displayed.
// These represent serious problems that may cause the application to fail.
LevelError LogLevel = iota LevelError LogLevel = iota
// LevelWarning is for important warnings
// LevelWarning is for important warnings that indicate potential issues.
// These represent situations that are not errors but may require attention.
LevelWarning LevelWarning
// LevelInfo is for informational messages
// LevelInfo is for general informational messages about application flow.
// These provide context about what the application is doing.
LevelInfo LevelInfo
// LevelDebug is for detailed debugging information
// LevelDebug is for detailed debugging information.
// These are useful for diagnosing problems during development.
LevelDebug LevelDebug
// LevelTrace is for very detailed tracing information
// LevelTrace is for very detailed tracing information.
// These provide the most verbose output for deep debugging.
LevelTrace LevelTrace
// LevelDump is for dumping objects to console for regressive tests
// LevelDump is for dumping objects to console for regressive tests.
// This level is specifically designed for object inspection and testing.
LevelDump LevelDump
// LevelLua is specifically for output from Lua scripts
// LevelLua is specifically for output from Lua scripts.
// This level bypasses normal level filtering and is always shown.
LevelLua LevelLua
// LevelPrefix is used internally for styling user prefixes.
// This is not a logging level but a style identifier.
LevelPrefix LevelPrefix
) )
// LevelStyle defines the visual style for a log level // LevelStyle defines the visual styling configuration for a log level.
// It controls how log messages appear in the terminal with colors and formatting.
type LevelStyle struct { type LevelStyle struct {
Tag string // e.g., "ERROR", "INFO" // Tag is the text label displayed for this log level (e.g., "ERROR", "INFO")
TagColor string // ANSI code for tag text Tag string
TagBackgroundColor string // ANSI code for tag background
MessageColor string // ANSI code for message text // TagColor is the ANSI color code for the tag text
MessageBackgroundColor string // ANSI code for message background TagColor string
// TagBackgroundColor is the ANSI color code for the tag background
TagBackgroundColor string
// MessageColor is the ANSI color code for the message text
MessageColor string
// MessageBackgroundColor is the ANSI color code for the message background
MessageBackgroundColor string
} }
// levelStyles maps LogLevel to its display style // levelStyles maps LogLevel to its display style
@@ -95,30 +148,56 @@ var levelStyles = map[LogLevel]LevelStyle{
}, },
} }
// Logger is our custom logger with level support // Logger is a thread-safe, feature-rich logger that supports multiple output destinations,
// structured logging, colored output, and various log levels. It can be used both as a
// standalone logger or as part of a structured logging system with context fields.
type Logger struct { type Logger struct {
mu sync.Mutex // mu protects all fields from concurrent access
out []io.Writer mu sync.Mutex
currentLevel LogLevel
prefix string // out is the list of output destinations for log messages
userPrefix string out []io.Writer
flag int
useColors bool // currentLevel determines which log messages are actually written
callerOffset int currentLevel LogLevel
// prefix is the standard Go log prefix (timestamp, file, etc.)
prefix string
// userPrefix is a custom user-defined prefix for log messages
userPrefix string
// flag controls which standard log information is included (timestamp, file, line, etc.)
flag int
// useColors determines whether ANSI color codes are included in output
useColors bool
// callerOffset adjusts the stack depth for caller information
callerOffset int
// defaultFields are key-value pairs included in all log messages from this logger
defaultFields map[string]interface{} defaultFields map[string]interface{}
// showGoroutine determines whether goroutine ID is included in log messages
showGoroutine bool showGoroutine bool
} }
var ( var (
// Default is the global logger instance // Default is the global logger instance used by package-level functions.
// It is automatically initialized when first used if not explicitly set.
Default *Logger Default *Logger
// defaultLogLevel is the default log level if not specified
// defaultLogLevel is the default log level used when initializing the logger
defaultLogLevel = LevelInfo defaultLogLevel = LevelInfo
// Global mutex for DefaultLogger initialization
// initMutex protects the initialization of the Default logger from race conditions
initMutex sync.Mutex initMutex sync.Mutex
) )
// ParseLevel converts a string log level to LogLevel // ParseLevel converts a string representation of a log level to the corresponding LogLevel.
// It accepts case-insensitive strings like "error", "warning", "info", "debug", "trace", "dump", and "lua".
// If the string is not recognized, it returns the default log level (LevelInfo).
func ParseLevel(levelStr string) LogLevel { func ParseLevel(levelStr string) LogLevel {
switch strings.ToUpper(levelStr) { switch strings.ToUpper(levelStr) {
case "ERROR": case "ERROR":
@@ -140,7 +219,8 @@ func ParseLevel(levelStr string) LogLevel {
} }
} }
// String returns the string representation of the log level // String returns the string representation of the log level.
// It returns the tag name (e.g., "ERROR", "INFO") or a formatted representation for unknown levels.
func (l LogLevel) String() string { func (l LogLevel) String() string {
if name, ok := levelStyles[l]; ok { if name, ok := levelStyles[l]; ok {
return name.Tag return name.Tag
@@ -148,7 +228,9 @@ func (l LogLevel) String() string {
return fmt.Sprintf("Level(%d)", l) return fmt.Sprintf("Level(%d)", l)
} }
// New creates a new Logger instance // New creates a new Logger instance with the specified output destination, prefix, and flags.
// The logger is initialized with default settings: LevelInfo log level, colors enabled,
// goroutine tracking enabled, and no default fields.
func New(out io.Writer, prefix string, flag int) *Logger { func New(out io.Writer, prefix string, flag int) *Logger {
return &Logger{ return &Logger{
out: []io.Writer{out}, out: []io.Writer{out},
@@ -163,12 +245,22 @@ func New(out io.Writer, prefix string, flag int) *Logger {
} }
} }
// InitFlag initializes the default logger using the loglevel flag value.
// This library defines a "loglevel" command-line flag that accepts values like "error", "warning", "info", "debug", "trace", "dump", or "lua".
// This function should be called after flag.Parse() to use command-line log level configuration.
// Example usage:
//
// flag.Parse()
// cylogger.InitFlag()
// // Now the logger level is set based on the -loglevel flag
func InitFlag() { func InitFlag() {
level := ParseLevel(*loglevel) level := ParseLevel(*loglevel)
Init(level) Init(level)
} }
// Init initializes the DefaultLogger // Init initializes the Default logger with the specified log level.
// If the Default logger is already initialized, it only updates the log level.
// This function is thread-safe and can be called multiple times.
func Init(level LogLevel) { func Init(level LogLevel) {
initMutex.Lock() initMutex.Lock()
defer initMutex.Unlock() defer initMutex.Unlock()
@@ -179,42 +271,60 @@ func Init(level LogLevel) {
Default.SetLevel(level) Default.SetLevel(level)
} }
// SetLevel sets the current log level // SetLevel sets the current log level for the logger.
// Only messages with a level less than or equal to this level will be logged.
// This method is thread-safe.
func (l *Logger) SetLevel(level LogLevel) { func (l *Logger) SetLevel(level LogLevel) {
l.mu.Lock() l.mu.Lock()
defer l.mu.Unlock() defer l.mu.Unlock()
l.currentLevel = level l.currentLevel = level
} }
// GetLevel returns the current log level // GetLevel returns the current log level of the logger.
// This method is thread-safe.
func (l *Logger) GetLevel() LogLevel { func (l *Logger) GetLevel() LogLevel {
l.mu.Lock() l.mu.Lock()
defer l.mu.Unlock() defer l.mu.Unlock()
return l.currentLevel return l.currentLevel
} }
// SetCallerOffset sets the caller offset for correct file and line reporting // SetCallerOffset sets the caller offset for correct file and line reporting.
// This is useful when the logger is wrapped in helper functions to ensure
// the correct caller information is displayed.
func (l *Logger) SetCallerOffset(offset int) { func (l *Logger) SetCallerOffset(offset int) {
l.mu.Lock() l.mu.Lock()
defer l.mu.Unlock() defer l.mu.Unlock()
l.callerOffset = offset l.callerOffset = offset
} }
// SetShowGoroutine sets whether to include goroutine ID in log messages // SetShowGoroutine sets whether to include goroutine ID in log messages.
// This is useful for debugging concurrent applications where you need to track
// which goroutine generated each log message.
func (l *Logger) SetShowGoroutine(show bool) { func (l *Logger) SetShowGoroutine(show bool) {
l.mu.Lock() l.mu.Lock()
defer l.mu.Unlock() defer l.mu.Unlock()
l.showGoroutine = show l.showGoroutine = show
} }
// ShowGoroutine returns whether goroutine ID is included in log messages // ShowGoroutine returns whether goroutine ID is included in log messages.
// This method is thread-safe.
func (l *Logger) ShowGoroutine() bool { func (l *Logger) ShowGoroutine() bool {
l.mu.Lock() l.mu.Lock()
defer l.mu.Unlock() defer l.mu.Unlock()
return l.showGoroutine return l.showGoroutine
} }
// WithField adds a field to the logger's context // WithField creates a new logger instance with an additional field in its context.
// The field will be included in all log messages from the returned logger, appearing as key=value pairs appended to the message.
// This is useful for structured logging where you want to add context to a group of log messages.
// Example:
//
// logger := cylogger.WithField("user", "john")
// logger.Info("User logged in") // Output: "User logged in user=john"
// logger.Error("Login failed") // Output: "Login failed user=john"
//
// This is particularly useful for scoped logging in functions or loops where you want to track context
// without continuously logging an ID or identifier.
func (l *Logger) WithField(key string, value interface{}) *Logger { func (l *Logger) WithField(key string, value interface{}) *Logger {
newLogger := &Logger{ newLogger := &Logger{
out: append([]io.Writer(nil), l.out...), out: append([]io.Writer(nil), l.out...),
@@ -238,7 +348,17 @@ func (l *Logger) WithField(key string, value interface{}) *Logger {
return newLogger return newLogger
} }
// WithFields adds multiple fields to the logger's context // WithFields creates a new logger instance with multiple additional fields in its context.
// All fields will be included in all log messages from the returned logger, appearing as key=value pairs appended to the message.
// This is useful for structured logging where you want to add multiple context fields.
// Example:
//
// fields := map[string]interface{}{"user": "john", "role": "admin", "session": "abc123"}
// logger := cylogger.WithFields(fields)
// logger.Info("Processing request") // Output: "Processing request user=john role=admin session=abc123"
//
// This is particularly useful for scoped logging where you need to track multiple pieces of context
// without repeatedly logging them in each message.
func (l *Logger) WithFields(fields map[string]interface{}) *Logger { func (l *Logger) WithFields(fields map[string]interface{}) *Logger {
newLogger := &Logger{ newLogger := &Logger{
out: append([]io.Writer(nil), l.out...), out: append([]io.Writer(nil), l.out...),
@@ -264,6 +384,18 @@ func (l *Logger) WithFields(fields map[string]interface{}) *Logger {
return newLogger return newLogger
} }
// WithPrefix creates a new logger instance with an additional user prefix.
// The prefix will be displayed in all log messages from the returned logger, appearing as [prefix] before the message.
// This is useful for adding context or module identification to log messages.
// Example:
//
// logger := cylogger.WithPrefix("AUTH")
// logger.Info("User authenticated") // Output: "[AUTH] User authenticated"
// logger.Error("Login failed") // Output: "[AUTH] Login failed"
//
// This is particularly useful for scoped logging in functions, loops, or modules where you want to know
// what the log line refers to without continuously logging an ID or identifier.
// Unlike WithField which appends fields to the end, WithPrefix prepends the prefix to the beginning.
func (l *Logger) WithPrefix(prefix string) *Logger { func (l *Logger) WithPrefix(prefix string) *Logger {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -290,6 +422,17 @@ func (l *Logger) WithPrefix(prefix string) *Logger {
return newLogger return newLogger
} }
// ToFile creates a new logger instance that writes to both the original outputs and a file.
// The file is opened in append mode and will be created if it doesn't exist.
// This is useful for logging to both console and file simultaneously.
// Example:
//
// logger := cylogger.New(os.Stdout, "", log.LstdFlags)
// fileLogger := logger.ToFile("app.log")
// fileLogger.Info("This will appear in both console and app.log")
//
// The file is opened with os.O_CREATE|os.O_WRONLY|os.O_APPEND flags, so it will be created if it doesn't exist
// and new log entries will be appended to the end of the file.
func (l *Logger) ToFile(filename string) *Logger { func (l *Logger) ToFile(filename string) *Logger {
file, err := os.OpenFile(filename, os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0644) file, err := os.OpenFile(filename, os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0644)
if err != nil { if err != nil {
@@ -321,7 +464,8 @@ func (l *Logger) ToFile(filename string) *Logger {
return newLogger return newLogger
} }
// GetGoroutineID extracts the goroutine ID from the runtime stack // GetGoroutineID extracts the current goroutine ID from the runtime stack.
// This is used internally by the logger to include goroutine information in log messages.
func GetGoroutineID() string { func GetGoroutineID() string {
buf := make([]byte, 64) buf := make([]byte, 64)
n := runtime.Stack(buf, false) n := runtime.Stack(buf, false)
@@ -500,32 +644,48 @@ func (l *Logger) log(level LogLevel, format string, args ...interface{}) {
} }
} }
// Error logs an error message // Error logs an error message at LevelError.
// Error messages are always displayed regardless of the current log level.
func (l *Logger) Error(format string, args ...interface{}) { func (l *Logger) Error(format string, args ...interface{}) {
l.log(LevelError, format, args...) l.log(LevelError, format, args...)
} }
// Warning logs a warning message // Warning logs a warning message at LevelWarning.
// Warning messages indicate potential issues that should be noted.
func (l *Logger) Warning(format string, args ...interface{}) { func (l *Logger) Warning(format string, args ...interface{}) {
l.log(LevelWarning, format, args...) l.log(LevelWarning, format, args...)
} }
// Info logs an informational message // Info logs an informational message at LevelInfo.
// Info messages provide general information about application flow.
func (l *Logger) Info(format string, args ...interface{}) { func (l *Logger) Info(format string, args ...interface{}) {
l.log(LevelInfo, format, args...) l.log(LevelInfo, format, args...)
} }
// Debug logs a debug message // Debug logs a debug message at LevelDebug.
// Debug messages provide detailed information useful for diagnosing problems.
func (l *Logger) Debug(format string, args ...interface{}) { func (l *Logger) Debug(format string, args ...interface{}) {
l.log(LevelDebug, format, args...) l.log(LevelDebug, format, args...)
} }
// Trace logs a trace message // Trace logs a trace message at LevelTrace.
// Trace messages provide the most detailed information for deep debugging.
func (l *Logger) Trace(format string, args ...interface{}) { func (l *Logger) Trace(format string, args ...interface{}) {
l.log(LevelTrace, format, args...) l.log(LevelTrace, format, args...)
} }
// Dump logs objects using valast for regressive tests // Dump logs objects using valast for regressive tests at LevelDump.
// This is useful for debugging and testing where you need to inspect object state.
// The objects are formatted using valast for readable output.
// Example:
//
// type User struct { Name string; Age int }
// user := User{Name: "John", Age: 30}
// logger.Dump("User data", user)
// // Output: "User data:\nUser{Name: \"John\", Age: 30}"
//
// This is particularly useful for regressive testing where you need to capture
// the exact state of objects for comparison or debugging purposes.
func (l *Logger) Dump(message string, objects ...interface{}) { func (l *Logger) Dump(message string, objects ...interface{}) {
if len(objects) == 0 { if len(objects) == 0 {
l.log(LevelDump, message) l.log(LevelDump, message)
@@ -546,14 +706,17 @@ func (l *Logger) Dump(message string, objects ...interface{}) {
l.log(LevelDump, dumpContent.String()) l.log(LevelDump, dumpContent.String())
} }
// Lua logs a Lua message // Lua logs a Lua message at LevelLua.
// Lua messages are always displayed regardless of the current log level.
// This is specifically designed for output from Lua scripts.
func (l *Logger) Lua(format string, args ...interface{}) { func (l *Logger) Lua(format string, args ...interface{}) {
l.log(LevelLua, format, args...) l.log(LevelLua, format, args...)
} }
// Global log functions that use DefaultLogger // Global log functions that use DefaultLogger
// Error logs an error message using the default logger // Error logs an error message using the default logger.
// This is a convenience function that uses the global Default logger instance.
func Error(format string, args ...interface{}) { func Error(format string, args ...interface{}) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -561,7 +724,8 @@ func Error(format string, args ...interface{}) {
Default.Error(format, args...) Default.Error(format, args...)
} }
// Warning logs a warning message using the default logger // Warning logs a warning message using the default logger.
// This is a convenience function that uses the global Default logger instance.
func Warning(format string, args ...interface{}) { func Warning(format string, args ...interface{}) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -569,7 +733,8 @@ func Warning(format string, args ...interface{}) {
Default.Warning(format, args...) Default.Warning(format, args...)
} }
// Info logs an informational message using the default logger // Info logs an informational message using the default logger.
// This is a convenience function that uses the global Default logger instance.
func Info(format string, args ...interface{}) { func Info(format string, args ...interface{}) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -577,7 +742,8 @@ func Info(format string, args ...interface{}) {
Default.Info(format, args...) Default.Info(format, args...)
} }
// Debug logs a debug message using the default logger // Debug logs a debug message using the default logger.
// This is a convenience function that uses the global Default logger instance.
func Debug(format string, args ...interface{}) { func Debug(format string, args ...interface{}) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -585,7 +751,8 @@ func Debug(format string, args ...interface{}) {
Default.Debug(format, args...) Default.Debug(format, args...)
} }
// Trace logs a trace message using the default logger // Trace logs a trace message using the default logger.
// This is a convenience function that uses the global Default logger instance.
func Trace(format string, args ...interface{}) { func Trace(format string, args ...interface{}) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -593,7 +760,8 @@ func Trace(format string, args ...interface{}) {
Default.Trace(format, args...) Default.Trace(format, args...)
} }
// Dump logs objects using valast for regressive tests using the default logger // Dump logs objects using valast for regressive tests using the default logger.
// This is a convenience function that uses the global Default logger instance.
func Dump(message string, objects ...interface{}) { func Dump(message string, objects ...interface{}) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -601,7 +769,8 @@ func Dump(message string, objects ...interface{}) {
Default.Dump(message, objects...) Default.Dump(message, objects...)
} }
// Lua logs a Lua message using the default logger // Lua logs a Lua message using the default logger.
// This is a convenience function that uses the global Default logger instance.
func Lua(format string, args ...interface{}) { func Lua(format string, args ...interface{}) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -609,7 +778,9 @@ func Lua(format string, args ...interface{}) {
Default.Lua(format, args...) Default.Lua(format, args...)
} }
// LogPanic logs a panic error and its stack trace // LogPanic logs a panic error and its stack trace using the default logger.
// This is useful for logging panics that have been recovered elsewhere.
// The function logs the panic value and full stack trace.
func LogPanic(r interface{}) { func LogPanic(r interface{}) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -619,7 +790,8 @@ func LogPanic(r interface{}) {
Default.Error("PANIC: %v\n%s", r, stack[:n]) Default.Error("PANIC: %v\n%s", r, stack[:n])
} }
// SetLevel sets the log level for the default logger // SetLevel sets the log level for the default logger.
// This is a convenience function that uses the global Default logger instance.
func SetLevel(level LogLevel) { func SetLevel(level LogLevel) {
if Default == nil { if Default == nil {
Init(level) Init(level)
@@ -628,7 +800,8 @@ func SetLevel(level LogLevel) {
Default.SetLevel(level) Default.SetLevel(level)
} }
// GetLevel gets the log level for the default logger // GetLevel gets the log level for the default logger.
// This is a convenience function that uses the global Default logger instance.
func GetLevel() LogLevel { func GetLevel() LogLevel {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -636,7 +809,8 @@ func GetLevel() LogLevel {
return Default.GetLevel() return Default.GetLevel()
} }
// WithField returns a new logger with the field added to the default logger's context // WithField returns a new logger with the field added to the default logger's context.
// This is a convenience function that uses the global Default logger instance.
func WithField(key string, value interface{}) *Logger { func WithField(key string, value interface{}) *Logger {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -644,7 +818,8 @@ func WithField(key string, value interface{}) *Logger {
return Default.WithField(key, value) return Default.WithField(key, value)
} }
// WithFields returns a new logger with the fields added to the default logger's context // WithFields returns a new logger with the fields added to the default logger's context.
// This is a convenience function that uses the global Default logger instance.
func WithFields(fields map[string]interface{}) *Logger { func WithFields(fields map[string]interface{}) *Logger {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -652,7 +827,8 @@ func WithFields(fields map[string]interface{}) *Logger {
return Default.WithFields(fields) return Default.WithFields(fields)
} }
// SetShowGoroutine enables or disables goroutine ID display in the default logger // SetShowGoroutine enables or disables goroutine ID display in the default logger.
// This is a convenience function that uses the global Default logger instance.
func SetShowGoroutine(show bool) { func SetShowGoroutine(show bool) {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -660,7 +836,8 @@ func SetShowGoroutine(show bool) {
Default.SetShowGoroutine(show) Default.SetShowGoroutine(show)
} }
// ShowGoroutine returns whether goroutine ID is included in default logger's messages // ShowGoroutine returns whether goroutine ID is included in default logger's messages.
// This is a convenience function that uses the global Default logger instance.
func ShowGoroutine() bool { func ShowGoroutine() bool {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -668,6 +845,9 @@ func ShowGoroutine() bool {
return Default.ShowGoroutine() return Default.ShowGoroutine()
} }
// NoStdout creates a new logger instance that excludes stdout from its output destinations.
// This is useful when you want to log only to files or other destinations, not to the console.
// The original logger's stdout output is filtered out while keeping all other output destinations.
func (l *Logger) NoStdout() *Logger { func (l *Logger) NoStdout() *Logger {
if Default == nil { if Default == nil {
Init(defaultLogLevel) Init(defaultLogLevel)
@@ -741,7 +921,7 @@ func main() {
// Test Dump functionality // Test Dump functionality
SetLevel(LevelDump) // Set level to show dump messages SetLevel(LevelDump) // Set level to show dump messages
type ProjectData struct { type ProjectData struct {
Title string Title string
Name string Name string

49
safe.go
View File

@@ -1,3 +1,6 @@
// Package cylogger provides panic recovery and safe goroutine execution utilities.
// These functions help prevent panics from crashing your application by catching
// them and logging them appropriately.
package cylogger package cylogger
import ( import (
@@ -5,7 +8,13 @@ import (
"runtime/debug" "runtime/debug"
) )
// PanicHandler handles a panic and logs it // PanicHandler handles a panic and logs it with goroutine ID and stack trace.
// This function should be used with defer to catch panics in goroutines or functions.
// When a panic occurs, it logs the panic value, goroutine ID, and full stack trace.
// Example:
//
// defer cylogger.PanicHandler()
// // Your code that might panic
func PanicHandler() { func PanicHandler() {
if r := recover(); r != nil { if r := recover(); r != nil {
goroutineID := GetGoroutineID() goroutineID := GetGoroutineID()
@@ -14,8 +23,16 @@ func PanicHandler() {
} }
} }
// SafeGo launches a goroutine with panic recovery // SafeGo launches a goroutine with panic recovery.
// Usage: logger.SafeGo(func() { ... your code ... }) // If the goroutine panics, the panic will be caught and logged instead of crashing the program.
// This is useful for running potentially unstable code in goroutines.
// Usage: cylogger.SafeGo(func() { ... your code ... })
// Example:
//
// cylogger.SafeGo(func() {
// // Code that might panic
// riskyOperation()
// })
func SafeGo(f func()) { func SafeGo(f func()) {
go func() { go func() {
defer PanicHandler() defer PanicHandler()
@@ -23,8 +40,16 @@ func SafeGo(f func()) {
}() }()
} }
// SafeGoWithArgs launches a goroutine with panic recovery and passes arguments // SafeGoWithArgs launches a goroutine with panic recovery and passes arguments.
// Usage: logger.SafeGoWithArgs(func(arg1, arg2 interface{}) { ... }, "value1", 42) // If the goroutine panics, the panic will be caught and logged instead of crashing the program.
// This is useful for running potentially unstable code in goroutines with specific arguments.
// Usage: cylogger.SafeGoWithArgs(func(arg1, arg2 interface{}) { ... }, "value1", 42)
// Example:
//
// cylogger.SafeGoWithArgs(func(args ...interface{}) {
// // Code that might panic with arguments
// processData(args[0], args[1])
// }, "data1", 42)
func SafeGoWithArgs(f func(...interface{}), args ...interface{}) { func SafeGoWithArgs(f func(...interface{}), args ...interface{}) {
go func() { go func() {
defer PanicHandler() defer PanicHandler()
@@ -32,8 +57,18 @@ func SafeGoWithArgs(f func(...interface{}), args ...interface{}) {
}() }()
} }
// SafeExec executes a function with panic recovery // SafeExec executes a function with panic recovery and returns an error if a panic occurs.
// Useful for code that should not panic // This is useful for code that should not panic but might, allowing you to handle panics gracefully.
// If the function panics, it returns an error describing the panic instead of crashing the program.
// Example:
//
// err := cylogger.SafeExec(func() {
// // Code that might panic
// riskyOperation()
// })
// if err != nil {
// // Handle the panic as an error
// }
func SafeExec(f func()) (err error) { func SafeExec(f func()) (err error) {
defer func() { defer func() {
if r := recover(); r != nil { if r := recover(); r != nil {