3 Commits

Author SHA1 Message Date
d9564c2b98 Make warnings yellow and refactor some shit to colors 2025-04-22 10:29:40 +02:00
04f9b0db6e Rework coloring a little
Inspired by synclib
2025-04-22 10:16:35 +02:00
93557356e9 Add colors 2025-04-22 10:12:48 +02:00
3 changed files with 265 additions and 73 deletions

106
colors.go Normal file
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@@ -0,0 +1,106 @@
package main
import (
"fmt"
"math/rand/v2"
)
const (
// Reset
Reset = "\033[0m" // Text Reset
// Regular Colors
Black = "\033[0;30m" // Black
Red = "\033[0;31m" // Red
Green = "\033[0;32m" // Green
Yellow = "\033[0;33m" // Yellow
Blue = "\033[0;34m" // Blue
Purple = "\033[0;35m" // Purple
Cyan = "\033[0;36m" // Cyan
White = "\033[0;37m" // White
Orange = "\033[38;5;208m" // Orange
// Bold
BBlack = "\033[1;30m" // Black
BRed = "\033[1;31m" // Red
BGreen = "\033[1;32m" // Green
BYellow = "\033[1;33m" // Yellow
BBlue = "\033[1;34m" // Blue
BPurple = "\033[1;35m" // Purple
BCyan = "\033[1;36m" // Cyan
BWhite = "\033[1;37m" // White
BOrange = "\033[1;38;5;208m" // Bold Orange
// Underline
UBlack = "\033[4;30m" // Black
URed = "\033[4;31m" // Red
UGreen = "\033[4;32m" // Green
UYellow = "\033[4;33m" // Yellow
UBlue = "\033[4;34m" // Blue
UPurple = "\033[4;35m" // Purple
UCyan = "\033[4;36m" // Cyan
UWhite = "\033[4;37m" // White
UOrange = "\033[4;38;5;208m" // Underline Orange
// Background
On_Black = "\033[40m" // Black
On_Red = "\033[41m" // Red
On_Green = "\033[42m" // Green
On_Yellow = "\033[43m" // Yellow
On_Blue = "\033[44m" // Blue
On_Purple = "\033[45m" // Purple
On_Cyan = "\033[46m" // Cyan
On_White = "\033[47m" // White
On_Orange = "\033[48;5;208m" // Orange Background
// High Intensty
IBlack = "\033[0;90m" // Black
IRed = "\033[0;91m" // Red
IGreen = "\033[0;92m" // Green
IYellow = "\033[0;93m" // Yellow
IBlue = "\033[0;94m" // Blue
IPurple = "\033[0;95m" // Purple
ICyan = "\033[0;96m" // Cyan
IWhite = "\033[0;97m" // White
IOrange = "\033[0;38;5;208m" // Intense Orange
// Bold High Intensty
BIBlack = "\033[1;90m" // Black
BIRed = "\033[1;91m" // Red
BIGreen = "\033[1;92m" // Green
BIYellow = "\033[1;93m" // Yellow
BIBlue = "\033[1;94m" // Blue
BIPurple = "\033[1;95m" // Purple
BICyan = "\033[1;96m" // Cyan
BIWhite = "\033[1;97m" // White
BIOrange = "\033[1;38;5;208m" // Bold Intense Orange
// High Intensty backgrounds
On_IBlack = "\033[0;100m" // Black
On_IRed = "\033[0;101m" // Red
On_IGreen = "\033[0;102m" // Green
On_IYellow = "\033[0;103m" // Yellow
On_IBlue = "\033[0;104m" // Blue
On_IPurple = "\033[10;95m" // Purple
On_ICyan = "\033[0;106m" // Cyan
On_IWhite = "\033[0;107m" // White
On_IOrange = "\033[0;48;5;208m" // Intense Orange Background
)
// The acceptable range is [16, 231] but here we remove some very dark colors
// That make text unreadable on a dark terminal
// See https://www.hackitu.de/termcolor256/
var colors = []int{22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 57, 62, 63, 64, 65, 67, 68, 69, 70, 71, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 148, 149, 150, 151, 152, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 184, 185, 186, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 226, 227, 228, 229, 230}
var colorsIndex int = -1
var shuffled bool
func GenerateRandomAnsiColor() string {
if !shuffled {
rand.Shuffle(len(colors), func(i int, j int) {
colors[i], colors[j] = colors[j], colors[i]
})
shuffled = true
}
colorsIndex++
return fmt.Sprintf("\033[1;4;38;5;%dm", colors[colorsIndex%len(colors)])
}

230
main.go
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@@ -1,4 +1,5 @@
package cylogger // package cylogger
package main
import ( import (
"bytes" "bytes"
@@ -38,38 +39,53 @@ const (
LevelPrefix LevelPrefix
) )
var levelNames = map[LogLevel]string{ // LevelStyle defines the visual style for a log level
LevelError: "ERROR", type LevelStyle struct {
LevelWarning: "WARNING", Tag string // e.g., "ERROR", "INFO"
LevelInfo: "INFO", TagColor string // ANSI code for tag text
LevelDebug: "DEBUG", TagBackgroundColor string // ANSI code for tag background
LevelTrace: "TRACE", MessageColor string // ANSI code for message text
LevelLua: "LUA", MessageBackgroundColor string // ANSI code for message background
LevelPrefix: "PREFIX",
} }
var levelColors = map[LogLevel]string{ // levelStyles maps LogLevel to its display style
LevelError: "\033[1;31m", // Bold Red var levelStyles = map[LogLevel]LevelStyle{
LevelWarning: "\033[1;33m", // Bold Yellow LevelError: {
LevelInfo: "\033[1;32m", // Bold Green Tag: "ERROR",
LevelDebug: "\033[1;36m", // Bold Cyan TagColor: BIRed, // Bold Intense Red
LevelTrace: "\033[1;35m", // Bold Magenta TagBackgroundColor: On_White, // White background
LevelLua: "\033[1;34m", // Bold Blue MessageColor: White, // Bold White text
LevelPrefix: "\033[0;90m", // Regular Dark Grey MessageBackgroundColor: On_IRed, // Intense Red background
},
LevelWarning: {
Tag: "WARNING",
TagColor: BIOrange, // Bold Intense Orange
TagBackgroundColor: On_White, // White background
MessageColor: White, // Bold White text
MessageBackgroundColor: On_IOrange, // Intense Orange background
},
LevelInfo: {
Tag: "INFO",
TagColor: BGreen, // Bold Green
},
LevelDebug: {
Tag: "DEBUG",
TagColor: BCyan, // Bold Cyan
},
LevelTrace: {
Tag: "TRACE",
TagColor: BPurple, // Bold Purple
},
LevelLua: {
Tag: "LUA",
TagColor: BBlue, // Bold Blue
},
LevelPrefix: {
Tag: "PREFIX", // Used for coloring the user prefix
TagColor: BIBlack, // Bold Intense Black (Dark Grey)
},
} }
// ANSI Background Colors
var levelBackgroundColors = map[LogLevel]string{
LevelError: "\033[41m", // Red Background
LevelWarning: "\033[43m", // Yellow Background
}
// ANSI Foreground Colors (adjusting for readability on backgrounds)
const FgWhiteBold = "\033[1;37m"
// ResetColor is the ANSI code to reset text color
const ResetColor = "\033[0m"
// Logger is our custom logger with level support // Logger is our custom logger with level support
type Logger struct { type Logger struct {
mu sync.Mutex mu sync.Mutex
@@ -115,8 +131,8 @@ func ParseLevel(levelStr string) LogLevel {
// String returns the string representation of the log level // String returns the string representation of the log level
func (l LogLevel) String() string { func (l LogLevel) String() string {
if name, ok := levelNames[l]; ok { if name, ok := levelStyles[l]; ok {
return name return name.Tag
} }
return fmt.Sprintf("Level(%d)", l) return fmt.Sprintf("Level(%d)", l)
} }
@@ -318,56 +334,52 @@ func (l *Logger) formatMessage(level LogLevel, format string, args ...interface{
fields = " " + strings.Join(pairs, " ") fields = " " + strings.Join(pairs, " ")
} }
var levelColor, bgColor, msgFgColor, resetColor string var tagFgColor, tagBgColor, messageBgColor string
useBgColor := false // Flag to indicate if background color should be used useSpecialFormatting := false // Flag for levels with custom message background/foreground
if l.useColors { if l.useColors {
resetColor = ResetColor // Check if a message background color is defined for this level style
levelColor = levelColors[level] // Color for the level tag text ONLY if levelStyles[level].MessageBackgroundColor != "" {
useSpecialFormatting = true
if bg, ok := levelBackgroundColors[level]; ok { // Check if this level has a background color defined (ERROR/WARNING) // Retrieve all style components from the map
bgColor = bg tagFgColor = levelStyles[level].TagColor // Assign directly
msgFgColor = FgWhiteBold // Use bold white for the message part on colored background tagBgColor = levelStyles[level].TagBackgroundColor
useBgColor = true // messageFgColor = levelStyles[level].MessageColor
messageBgColor = levelStyles[level].MessageBackgroundColor
} else { } else {
// For other levels, message part uses default terminal color. // For other levels (INFO, DEBUG, etc.), only TagColor is guaranteed
// msgFgColor remains empty, bgColor remains empty. tagFgColor = levelStyles[level].TagColor // Use the defined tag color
// levelColor is still needed for the tag below. // tagBgColor, messageFgColor, messageBgColor remain empty (use terminal defaults)
} }
} }
var caller string var caller string
if l.flag&log.Lshortfile != 0 || l.flag&log.Llongfile != 0 { if l.flag&log.Lshortfile != 0 || l.flag&log.Llongfile != 0 {
// Find the actual caller by scanning up the stack
// until we find a function outside the logger package
var file string var file string
var line int var line int
var ok bool var ok bool
// Start at a reasonable depth and scan up to 10 frames // Start at a reasonable depth and scan up to 10 frames
for depth := 4; depth < 15; depth++ { for depth := 4; depth < 15; depth++ {
_, file, line, ok = runtime.Caller(depth) _, file, line, ok = runtime.Caller(depth)
if !ok { if !ok {
break break
} }
// Check if the caller is within this logger package itself
// If the caller is not in the logger package, we found our caller if !strings.Contains(file, "main.go") && !strings.Contains(file, "colors.go") {
if !strings.Contains(file, "logger/logger.go") {
break break
} }
} }
if !ok { if !ok {
file = "???" file = "???"
line = 0 line = 0
} }
if l.flag&log.Lshortfile != 0 { if l.flag&log.Lshortfile != 0 {
file = filepath.Base(file) file = filepath.Base(file)
} }
// Caller string - no background color applied here
caller = fmt.Sprintf("%-25s ", file+":"+strconv.Itoa(line)) caller = fmt.Sprintf("%-25s ", file+":"+strconv.Itoa(line))
} }
// Format the timestamp with fixed width // Format the timestamp with fixed width - no background color applied here
var timeStr string var timeStr string
if l.flag&(log.Ldate|log.Ltime|log.Lmicroseconds) != 0 { if l.flag&(log.Ldate|log.Ltime|log.Lmicroseconds) != 0 {
t := time.Now() t := time.Now()
@@ -383,41 +395,75 @@ func (l *Logger) formatMessage(level LogLevel, format string, args ...interface{
timeStr = fmt.Sprintf("%-15s ", timeStr) timeStr = fmt.Sprintf("%-15s ", timeStr)
} }
// Add goroutine ID if enabled, with fixed width // Add goroutine ID if enabled, with fixed width - no background color applied here
var goroutineStr string var goroutineStr string
if l.showGoroutine { if l.showGoroutine {
goroutineID := GetGoroutineID() goroutineID := GetGoroutineID()
goroutineStr = fmt.Sprintf("[g:%-4s] ", goroutineID) goroutineStr = fmt.Sprintf("[g:%-4s] ", goroutineID)
} }
// Create a colored level indicator - color only the level name text, reset locally // --- Level Tag Formatting and Padding ---
levelStr := fmt.Sprintf("%s%s%s", levelColor, levelNames[level], resetColor) levelStr := levelStyles[level].Tag
levelColumn := fmt.Sprintf("%-20s", levelStr) // Pad the tag visibleTagContent := fmt.Sprintf("[%s]", levelStr)
visibleTagLen := len(visibleTagContent)
paddingWidth := 10 // Target width for the level column (tag + padding)
numSpaces := paddingWidth - visibleTagLen
if numSpaces < 0 {
numSpaces = 1 // Ensure at least one space
}
padding := strings.Repeat(" ", numSpaces)
var levelTagFormatted string
if useSpecialFormatting {
// ERROR/WARNING: Tag has specific background and foreground
levelTagFormatted = fmt.Sprintf("%s%s%s%s", tagBgColor, tagFgColor, visibleTagContent, Reset)
} else {
// Other levels: Tag has standard foreground color only
levelTagFormatted = fmt.Sprintf("%s%s%s", tagFgColor, visibleTagContent, Reset)
}
levelColumn := levelTagFormatted + padding // Combine formatted tag and padding
// --- User Prefix Formatting (part of message content for coloring purposes) ---
userPrefixStr := "" userPrefixStr := ""
if l.userPrefix != "" { if l.userPrefix != "" {
// Use default foreground color for prefix (dark grey), reset locally // Format the string part here, colors applied later if needed
prefixColor := levelColors[LevelPrefix] userPrefixStr = fmt.Sprintf("[%s] ", l.userPrefix)
userPrefixStr = fmt.Sprintf("%s[%s]%s ", prefixColor, l.userPrefix, resetColor)
} }
// Build the prefix part (timestamp, caller, goroutine, level tag, user prefix) // --- Message Content ---
// These parts will use default terminal colors or their specifically set colors (like level tag) messageContent := fmt.Sprintf("%s%s", msg, fields)
prefixPart := fmt.Sprintf("%s%s%s%s%s%s",
l.prefix, timeStr, caller, goroutineStr, levelColumn, userPrefixStr)
// Build the message part // --- Assemble Final String ---
messagePart := fmt.Sprintf("%s%s", msg, fields) var finalMsg strings.Builder
// Combine prefix and message, applying background/foreground ONLY to the message part // Part 1: Timestamp, Caller, Goroutine ID (always default colors)
if useBgColor { finalMsg.WriteString(l.prefix)
// Apply background and specific foreground ONLY to the message part finalMsg.WriteString(timeStr)
return fmt.Sprintf("%s%s%s%s%s", prefixPart, bgColor, msgFgColor, messagePart, resetColor) finalMsg.WriteString(caller)
finalMsg.WriteString(goroutineStr)
// Part 2: Level Column (already formatted with tag colors and padding)
finalMsg.WriteString(levelColumn)
// Part 3: User Prefix + Message Content (apply special formatting if needed)
if useSpecialFormatting {
// ERROR/WARNING: Apply message background and foreground to User Prefix + Message
finalMsg.WriteString(messageBgColor)
// finalMsg.WriteString(messageFgColor) // This doesn't work...? For some reason?
finalMsg.WriteString(userPrefixStr) // Write user prefix inside the colored block
finalMsg.WriteString(messageContent)
finalMsg.WriteString(Reset)
} else { } else {
// For non-ERROR/WARNING, just combine prefix (with its colored tag) and the uncolored message part. // Other levels: User Prefix and Message content use default colors
// No additional color codes needed here for the message itself. // Apply specific color to user prefix if it exists
return fmt.Sprintf("%s%s", prefixPart, messagePart) if l.userPrefix != "" {
prefixColor := levelStyles[LevelPrefix].TagColor
finalMsg.WriteString(fmt.Sprintf("%s%s%s", prefixColor, userPrefixStr, Reset))
} // No else needed, if userPrefix is empty, userPrefixStr is "" anyway
finalMsg.WriteString(messageContent) // Append message with default colors
} }
return finalMsg.String()
} }
// log logs a message at the specified level // log logs a message at the specified level
@@ -573,3 +619,43 @@ func ShowGoroutine() bool {
} }
return Default.ShowGoroutine() return Default.ShowGoroutine()
} }
func main() {
Init(LevelDebug)
// Test basic logging
Debug("This is a debug message")
Info("This is an info message")
Warning("This is a warning message")
Error("This is an error message")
// Test logging with fields
logger := WithField("user", "testuser")
logger.Info("User logged in")
// Test logging with multiple fields
fields := map[string]interface{}{
"user": "testuser",
"role": "admin",
"id": 12345,
}
WithFields(fields).Info("User details")
// Test error logging with fields
WithField("error", "connection failed").Error("Database error")
logger.WithPrefix("CUSTOM").Info("This is a message with a custom prefix")
// Test goroutine ID display
SetShowGoroutine(true)
Info("This message should show goroutine ID")
// Test different log levels
SetLevel(LevelInfo)
Debug("This debug message should not appear")
Info("This info message should appear")
// Test with custom prefix
WithField("prefix", "custom").Info("Message with custom prefix")
Lua("This is a Lua message")
}

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@@ -1,4 +1,4 @@
package cylogger package main
import ( import (
"fmt" "fmt"