invert the 3d view controls
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@@ -56,6 +56,7 @@ const PinsCanvas3D = ({
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const controls = new OrbitControls(camera, renderer.domElement);
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camera.position.set(CAMERA_X, CAMERA_Y, CAMERA_Z);
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controls.rotateSpeed *= -1;
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controls.update();
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const scene = new THREE.Scene();
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